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#if !BESTHTTP_DISABLE_SIGNALR_CORE && !BESTHTTP_DISABLE_WEBSOCKET using System; namespace BestHTTP.SignalRCore.Messages { public struct InvocationMessage { public MessageTypes type; public string invocationId; public bool nonblocking; public string target; public object...
using socks5.Controller; using socks5.Model; using System; using System.Collections.Generic; using System.Net.Sockets; using System.Runtime.CompilerServices; using System.Threading; internal class f { private class a : d.b { private delegate void b(); [CompilerGenerated] private sealed class a { public b...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using MetroFramework.Controls; using Partie_metier; namespace Etikets_Fret.EtiForms._UserControls { ...
using System; using System.Collections.Generic; using System.Text; namespace SmartCode.ETL.Entity { public class ETLTransform { public long Taken { get; set; } } }
using System; using System.Xml.Linq; using Laser.Orchard.Maps.Models; using Laser.Orchard.Maps.ViewModels; using Orchard; using Orchard.ContentManagement; using Orchard.ContentManagement.Drivers; using Orchard.ContentManagement.Handlers; using Orchard.Localization; using Orchard.Logging; using System.Globalization; us...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace betterAutostart { class ProfileHandler { List<Profile> profileList; public ProfileHandler() { this.profileList = new List<Profile>(); } ...
namespace TypeVisualiser.Model.Persistence { /// <summary> /// The catergory of the reflected type. /// </summary> public enum TypeKind { /// <summary> /// Its unknown or not set. /// </summary> Unknown = 0, /// <summary> /// Its a class /// <...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.34209 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
/* Copyright 2010-present MongoDB Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in wri...
namespace MvvmExample.Model { /// <summary> /// A POCO class is one that does not need any special interfaces or inheritance /// In WPF MVVM terms, a POCO class is one that does not Fire PropertyChanged events /// </summary> class PocoPerson { public string FirstName { get; set; } ...
namespace ReplaceText { partial class DoReplaceText { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// ...
using System; using System.Text.RegularExpressions; using System.Diagnostics.CodeAnalysis; using Orchard.Localization; using System.Web.Mvc; using System.Web.Security; using Orchard.Logging; using Orchard.Mvc; using Orchard.Mvc.Extensions; using Orchard.Security; using Orchard.Themes; using Orchard.Users.Services; us...
using InCollege.Client.UI.Util.Generators; using InCollege.Core.Data; using InCollege.Core.Data.Base; using Novacode; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Text.RegularExpressions; namespace InCollege { static class DocumentUtils_DOCX ...
using System; using Android.Graphics; using Android.Views; using PdfViewer.Listener; using PdfViewer.Model; using PdfViewer.Util; namespace PdfViewer { public class DragPinchManager :Java.Lang.Object,GestureDetector.IOnGestureListener, GestureDetector.IOnDoubleTapListener, ScaleGestureDetector.IOnScaleGest...
namespace Ocelot.DownstreamRouteFinder.Finder { using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using Configuration; using Configuration.Builder; using Configuration.Creator; using Configuration.File; using LoadBalancer.LoadBalancers; using ...
using System.Text.RegularExpressions; using LbhNotificationsApi.V1.Boundary.Requests; using LbhNotificationsApi.V1.Controllers.Validators.Interfaces; namespace LbhNotificationsApi.V1.Controllers.Validators { public class SmsRequestValidator : ISmsRequestValidator { public bool ValidateSmsRequest(SmsNot...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("04....
using System; using System.Net; namespace EducationProcess.ApiClient { public sealed class EducationProcessException : Exception { public EducationProcessException(HttpStatusCode statusCode) => HttpStatusCode = statusCode; public EducationProcessException(HttpStatusCode statusCode,...
using System.Runtime.CompilerServices; using Jint.Native; using Jint.Runtime; namespace Jint { public static class JsValueExtensions { [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool AsBoolean(this JsValue value) { if (value._type != InternalTypes.Bool...
using System; using System.Collections.Generic; using System.Text; using Newtonsoft.Json; namespace Alexa.NET.Management.CatalogManagement { public class CreateUploadRequest { [JsonProperty("numberOfUploadParts")] public int NumberOfUploadParts { get; set; } } }
using System; using ETModel; namespace ETHotfix { [MessageHandler] public class C2M_ReloadHandler: AMRpcHandler<C2M_Reload, M2C_Reload> { protected override async ETTask Run(Session session, C2M_Reload request, M2C_Reload response, Action reply) { //if (request.Account != "panda" && request.Password != "pan...
version https://git-lfs.github.com/spec/v1 oid sha256:7a0b9c91b9de4fb5d7eaa66502217ac2caee860c8fbdaf9442e366d5794a59a6 size 1404
// ---------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. // ---------------------------------------------------------------------------- using System.Net.Http; using System.Threading; using System.Threading.Tasks; using Microsoft.Wind...
// <auto-generated /> namespace NuGetGallery.Migrations { using System.CodeDom.Compiler; using System.Data.Entity.Migrations; using System.Data.Entity.Migrations.Infrastructure; using System.Resources; [GeneratedCode("EntityFramework.Migrations", "6.4.0-preview3-19553-01")] public sealed p...
using System; using SLua; using System.Collections.Generic; [UnityEngine.Scripting.Preserve] public class Lua_UnityEngine_Rendering_RenderTargetIdentifier : LuaObject { [SLua.MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] [UnityEngine.Scripting.Preserve] static public int constructor(IntPtr l) { try { #i...
// This file is part of YamlDotNet - A .NET library for YAML. // Copyright (c) Antoine Aubry and contributors // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, inclu...
// Copyright 2012,2013 Vaughn Vernon // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
using System; using System.Collections.Generic; using System.Threading.Tasks; using GrainInterfaces; using Microsoft.AspNetCore.Mvc; using Orleans; using Webapp.Models; using Microsoft.AspNetCore.Antiforgery; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Identity; using Webapp.Identity; using Microsoft.Ex...
using System.IO; namespace TeleSharp.TL.Auth { [TLObject(1398007207)] public class TLSentCodeTypeCall : TLAbsSentCodeType { public override int Constructor { get { return 1398007207; } } public int Length { get; set; } ...
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; namespace Research.Data.Mapping { /// <summary> /// Represents a EducationLevel mapping configuration /// </summary> public partial class EducationLevelMap : ResearchEntityTypeConfiguration<EducationLevel> ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TestClientObjectModel.ViewModels { class StatusWithIdsViewModel { public string Status { get; set; } public int[] Ids { get; set; } } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using Automatak.DNP3.Interface; namespace Automatak.Simulator.DNP3.Components { public partial class ChannelDialog : Form { ...
/* * Copyright (c) 2016, Firely (info@fire.ly) and contributors * See the file CONTRIBUTORS for details. * * This file is licensed under the BSD 3-Clause license * available at https://raw.githubusercontent.com/FirelyTeam/firely-net-sdk/master/LICENSE */ // [WMR 20161219] Save and reuse existing instance, so ...
//------------------------------------------------------------------------------ // <自动生成> // 此代码由工具生成。 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // </自动生成> //------------------------------------------------------------------------------ namespace yifan.web { public partial class se...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Web; namespace DotNetAppSqlDb.Models { public class MyDatabaseContext : DbContext { // You can add custom code to this file. Changes will not be overwritten. // // If you want Ent...
using GodOx.Sys.API.Models.Entity.Common; using SqlSugar; namespace GodOx.Sys.API.Models.Entity { ///<summary> /// 系统菜单表 ///</summary> [SugarTable("Sys_Menu")] public partial class Menu : BaseEntity { /// <summary> /// Desc: /// Default:0 /// Nullable:False ...
using System; using Microsoft.Data.SqlClient; using System.Data; namespace DataAdapterTest { class Program { static void Main() { } // <Snippet1> public static void BatchUpdate(DataTable dataTable, Int32 batchSize) { // Assumes GetConnectionString()...
using System; namespace SqlKata.Execution { internal static class QueryHelper { internal static XQuery CastToXQuery(Query query, string method = null) { XQuery xQuery = query as XQuery; if (xQuery is null) { if (method == null) ...
using System.Collections.Generic; /** * Author: Pantelis Andrianakis * Date: March 12th 2020 */ public class PlayerInventoryUpdate { public static void Notify(ReceivablePacket packet) { int itemCount = packet.ReadInt(); List<ItemHolder> items = new List<ItemHolder>(itemCount); for ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// *************************************************************** // Copyright(c) Yeto // FileName : WindowControl.cs // Creator : // Date : 2015-6-26 // Comment : // *************************************************************** using SLua; using UnityEngine; [CustomLuaClass] public class WindowContr...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Player : MonoBehaviour { public GameObject bulletPrefab; public ShipStats shipStats; private const float MAX_LEFT = -3f; private const float MAX_RIGHT = 3f; private bool isShooting; private Vector2 of...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--------------------------------------------...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 // アセンブリに関連付けられている情報を変更するには、 // これらの属性値を変更してください。 [assembly: AssemblyTitle("Form_")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: Assembl...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="WorkerInGame.cs" company="Exit Games GmbH"> // Part of: Photon Unity Networking // </copyright> // -------------------------------------------------------------------------------...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BW.Diagnostics { internal class ClientMessage : AsyncWebSocketMessage { public string CustomButton { get; set; } public string Command { get; set; } public StatOverrideMessage St...
// Conjure application framework. // Copyright (C) Conjure. using System.Linq.Expressions; using Conjure.Binding; using Conjure.BlazorKit.Data; using Microsoft.AspNetCore.Components.Rendering; using MudBlazor; using SortDir = Conjure.BlazorKit.Data.SortDirection; using MudSortDir = MudBlazor.SortDirection; using Mic...
using System; using System.Security.Principal; using System.Threading; using Csla.Core; using Csla; namespace PTWin { /// <summary> /// ApplicationContextManager for Windows Forms applications /// </summary> public class ApplicationContextManager : IContextManager { private const string _localContextNam...
#pragma warning disable 1591 // ------------------------------------------------------------------------------ // <autogenerated> // This code was generated by a tool. // Mono Runtime Version: 4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace ConFormSim.Sensors { public class ScriptableNoiseFunction : ScriptableObject { public virtual float Apply(float rawValue) { throw new NotImplementedException(); } ...
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt) // This code is distributed under the GNU LGPL (for details please see \doc\license.txt) using System; using ICSharpCode.XmlEditor; using NUnit.Framework; using XmlEditor.Tests.Utils; namespace XmlEditor.Tests.Find...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TPCameraController : MonoBehaviour { public float rotationSpeed = 1; public Transform Target, Player; float mouseX, mouseY; void Start() { //Cursor.visible = false; Cursor.lockState = Cursor...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace mview { public enum ChartsPosition { One, OnePlusTwo, OnePlusT...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.CodeFixes; using Microsoft.CodeAnalysis.Diagnostics; using Microsoft.CodeAnalysis.Testing.Verifiers; namespace Microsoft.CodeAn...
using System.Reflection; [assembly: AssemblyTitle("Fabric.Clients.Cs.Spec")] [assembly: AssemblyDescription("")]
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections; using System.Collections.Generic; using System.Linq; using Microsoft.EntityFrameworkCore.Tools.Properties; namespace Microsoft...
namespace HavocAndCry.Quoridor.TUI.Models { public enum MainMenuOptions { Start = 1, Help = 2, Exit = 3 } }
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Diagnostics; using System.Linq; using System.Reflection; using System.Threading; using Microsoft.AspNetCore.Razor.Language; using Microsoft.CodeAnalysis.CSharp; using Xu...
namespace RequestsManagerAPI { public class RequestConfiguration { public bool AllowSendingMultipleRequests; public bool AllowSendingToMyself; public bool AllowMultiAccept; public bool RepeatDecisionCommandMessage; public int ExpirationTime; public RequestConfig...
// "Therefore those skilled at the unorthodox // are infinite as heaven and earth, // inexhaustible as the great rivers. // When they come to an end, // they begin again, // like the days and months; // they die and are reborn, // like the four seasons." // // - Sun Tsu, // "The Art of War" using System.Collections.G...
#region License // Distributed under the MIT License // ============================================================ // Copyright (c) 2019 Hotcakes Commerce, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software // and associated documentation files (the "Software")...
using System.Collections.Generic; namespace EventFly.Permissions { public class PermissionInfo { public PermissionInfo(PermissionCode permissionCode, System.String targetObjectId) { PermissionCode = permissionCode; TargetObjectId = targetObjectId; } pub...
// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com /* BinaryMonitoringSink.cs -- * Ars Magna project, http://arsmagna.ru * ------------------------------------------------------- * Status: poor */ #region ...
using System.Data.Entity; using System.Security.Claims; using System.Threading.Tasks; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.EntityFramework; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace DefaultAuthentication.Models { // You c...
using Catalog.Domain.Authors.Models; using Catalog.Messages.Responses; using FluentAssertions; using Messages.Core; using Messages.Core.Enums; using Moq; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using Xunit; namespace Catalog.Application.Tests.AuthorTests { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections; using System.Collections.Generic; using System.Configuration; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Gl...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Op...
using System; using System.ComponentModel.DataAnnotations; namespace Service.Kapi.API.Models { /// <summary> /// Home type /// </summary> public class Home { /// <summary> /// Home id /// </summary> public Guid Id { get; set; } /// <summary> /// Home ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace BlogMVCApp.Models { public class ArticleIndexModel { public int Id { get; set; } public string Title { get; set; } public DateTime PublishDate { g...
using SaG.SaveSystem.GameStateManagement; using SaG.SaveSystem.GameStateManagement.Components; using UnityEngine; namespace SaG.SaveSystem.Samples.Platformer2D { [RequireComponent(typeof(Saveable))] [RequireComponent(typeof(SaveVisibility))] public class PickableItem : MonoBehaviour { [Seriali...
using UserServiceAccount.Domain.Entities; namespace UserServiceAccount.Domain.Interfaces.Infra { public interface IUserRepository : IBaseRepository<UserEntity> { } }
using System; using System.Data; using MySql.Data.MySqlClient; namespace DapperEx.MySql { public class MySqlDbContext : DapperDbContext { internal MySqlDbContext(IDbConnection connection) { SetAdapter(EnmDbType.MySql); CreateDbConnection(connection); } ...
// <auto-generated> // Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/ads/googleads/v8/enums/product_channel_exclusivity.proto // </auto-generated> #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HCSMS.Model { [Serializable] public enum AccountStatus { UnLocked, Locked } }
 namespace EndogenousUpdater.UpdateDestinations { /// <summary> /// Defines the update destination - where the update files should be copied to to successfully apply it. /// </summary> public interface IUpdateDestination { /// <summary> /// The directory path to update. /// ...
using System; using System.Reflection; using Prism.Behaviors; using Prism.Ioc; using Prism.Navigation; using Prism.Services.Dialogs; using Rg.Plugins.Popup.Contracts; using Rg.Plugins.Popup.Services; using Prism.Services.Dialogs.Popups; namespace Prism.Plugin.Popups { public static class PopupRegistrationExtensio...
using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Text.Json; using System.Threading; using System.Threading.Tasks; using StrawberryShake.Transport.WebSockets.Messages; namespace StrawberryShake.Transport.WebSockets { /// <summary> /// A WebSocket connection to ...
@using Orchard.Themes.Models @using Orchard.Mvc.Html @using Orchard.Environment.Extensions.Models @using Orchard.Utility.Extensions; @{ Script.Require("ShapesBase").AtFoot(); Orchard.Themes.Models.ThemeEntry theme = Model.Theme; var themeClasses = theme.IsRecentlyInstalled ? "class=\"recentlyInstalle...
// Copyright 2018 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build 386 amd64 amd64p32 // +build !gccgo // package cpu -- go2cs converted at 2020 October 09 06:07:54 UTC // import "vendor/golang.org/x/sys/cpu" ==> usi...
using System; using System.Linq; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Query; using Microsoft.EntityFrameworkCore.TestModels.Northwind; using Microsoft.EntityFrameworkCore.TestUtilities; using Xunit; using Xunit.Abstractions; namespace Npgsql.EntityFram...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNet.Mvc; namespace Issues.Compiler.Preprocess { // Uncomment the following class to enable pre-compilation of Razor views. // Pre-compilation may reduce the time it takes to build and launch your...
using Newtonsoft.Json; using Portourgal.Model; using System; using System.Collections.Generic; using System.Net.Http; using System.Text; using System.Threading.Tasks; using Xamarin.Essentials; namespace Portourgal.InteractionsAPI { public static class RoteiroInteraction { public static async Task<List...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
using maisim.Game.Beatmaps; using maisim.Game.Component; using maisim.Game.Scores; using maisim.Game.Utils; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Screens; using osuTK; namespace maisim....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.VisualStudio.TestTools.UnitTesting; using Arebis.Types; using System.Reflection; using Arebis.Reflection; using System.IO; using System.Diagnostics; namespace Test.Arebis.Extensions.Tests.Arebis.CodeModel { [TestCla...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Web.Http; using Microsoft.Owin.Security.OAuth; using Newtonsoft.Json.Serialization; namespace Grackle { public static class WebApiConfig { public static void Register(HttpConfiguration config) ...
using System.Web; using System.Web.Mvc; namespace Cash.Autofac.Sample.Web { public class FilterConfig { public static void RegisterGlobalFilters(GlobalFilterCollection filters) { filters.Add(new HandleErrorAttribute()); } } }
namespace Microsoft.CodeAnalysis.Analyzers { internal static class DiagnosticIds { public const string MissingDiagnosticAnalyzerAttributeRuleId = "RS1001"; public const string MissingKindArgumentToRegisterActionRuleId = "RS1002"; public const string UnsupportedSymbolKindArgumentRuleId =...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace WeaverCore.Components { /// <summary> /// When an object is dreamnailed with this component attached, this will cause the player to be warped to a new scene /// </summary...
/////////////////////////////////////////////////////////////// // This is generated code. ////////////////////////////////////////////////////////////// // Code is generated using LLBLGen Pro version: 3.5 // Code is generated on: Thursday, January 02, 2014 6:47:14 PM // Code is generated using templates: SD.Template...
//----------------------------------------------------------------------------- // Copyright : (c) Chris Moore, 2020 // License : MIT //----------------------------------------------------------------------------- namespace Z0 { using System; using K = Pow2; /// <summary> /// Defines 1 ///...
using System; using System.Collections.Generic; using System.Data; using System.Data.Common; using System.Globalization; using System.Linq; using System.Linq.Expressions; using System.Threading; using System.Threading.Tasks; using FlexLabs.EntityFrameworkCore.Upsert.Internal; using Microsoft.EntityFrameworkCore; using ...
using Microsoft.Extensions.DependencyInjection; using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Threading.Tasks; namespace AutoSerialize.TypeAccessors { public class UInt32Accessor : TypeAccessor<UInt32> { private ITypeAccessor<Byte> _accessorByte; ...
using System; using System.Xml.Serialization; using System.Collections.Generic; namespace Aop.Api.Domain { /// <summary> /// CraftsmanOpenModel Data Structure. /// </summary> [Serializable] public class CraftsmanOpenModel : AopObject { /// <summary> /// 手艺人账户名,仅支持小写字母和数字。上限12个小写...
using System; namespace Tida.Canvas.Infrastructure.DynamicInput.Events { /// <summary> /// 数字被呈递事件参数; /// </summary> public class NumberCommitedEventArgs:EventArgs { public NumberCommitedEventArgs(double? number) { this.Number = number; } public double? Number { ge...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Res...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using Syste...