text stringlengths 1 932k |
|---|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PhoneHomePage : MonoBehaviour {
public Animator indicatorAnimator;
public Scrollbar homeScroll;
void Start ()
{
}
void Update ()
{
if (homeScroll.value >= 0.7)
{
... |
@model QXHMVC.Models.VerifyCodeViewModel
@{
ViewBag.Title = "验证";
}
<h2>@ViewBag.Title.</h2>
@using (Html.BeginForm("VerifyCode", "Account", new { ReturnUrl = Model.ReturnUrl }, FormMethod.Post, new { @class = "form-horizontal", role = "form" })) {
@Html.AntiForgeryToken()
@Html.Hidden("provider", @Model... |
using Mosaik.Core;
using System;
using System.Diagnostics;
using System.Threading;
using Microsoft.Extensions.Logging.Console;
using System.Threading.Tasks;
using CommandLine;
using Microsoft.Extensions.Logging;
using System.Text;
namespace Catalyst.Training
{
class Program
{
static async Task Main(st... |
using System;
namespace GDShrapt.Reader
{
public static partial class GDBuildingExtensionMethods
{
public static T AddStatements<T>(this T receiver, params GDStatement[] statements)
where T : ITokenReceiver<GDStatementsList>
{
receiver.HandleReceivedToken(GD.List.Statem... |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
namespace Microsoft.CortexM0OnMBED.HardwareModel
{
using System;
using Runtime = Microsoft.Zelig.Runtime;
using LLIO = Zelig.LlilumOSAbstraction.API.IO;
using Llilum.Devices.Pwm;
public class PwmChannel : Llilum.Devices.Pwm.Pwm... |
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information.
// Ported from um/d3d12sdklayers.h in the Windows SDK for Windows 10.0.22000.0
// Original source is Copyright © Microsoft. All rights reserved.
using System;
namespace Te... |
//Original Scripts by IIColour (IIColour_Spectrum)
using UnityEngine;
using System.Collections;
public class InteractPokemonCenter : MonoBehaviour
{
private DialogBoxHandlerNew Dialog;
public AudioClip ballPlaceClip;
public AudioClip healMFX;
public Sprite[] ballHealSprites = new Sprite[5];
pr... |
using System;
using System.Data;
using System.Web.UI;
using System.Web.UI.WebControls;
using UDDI;
using UDDI.API;
using UDDI.API.Business;
using UDDI.API.ServiceType;
using UDDI.Diagnostics;
namespace UDDI.Web
{
public class DescriptionControl : UddiControl
{
protected DescriptionCollection descriptions;
protec... |
namespace Microsoft.LiveLabs.Extras
{
public class BoolRef
{
public bool Value;
public BoolRef()
{
Value = false;
}
public BoolRef(bool value)
{
Value = value;
}
public void Set()
{
Value = true;
... |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... |
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you ... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="CsElement.cs" company="http://stylecop.codeplex.com">
// MS-PL
// </copyright>
// <license>
// This source code is subject to terms and conditions of the Microsoft
// Public... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Android.App;
using Android.Content;
using Android.Content.PM;
using Android.Graphics;
using Android.OS;
using Android.Views;
using Android.Widget;
using AndroidX.AppCompat.Content.Res;
using AndroidX.SwipeRefreshLayout.Widget;
using Co... |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// DecimalAverageAggregationOperator.cs
//
// <OWNER>[....]</OWNER>
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-... |
using System;
using System.Security.Cryptography;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using JCore.Utils;
namespace JCore.Utils.Encryption
{
public class DiffieHellman
{
#region Static vars
public readonly int BITLENGTH = 30;
#endregion
#reg... |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using ClearHl7.Extensions;
using ClearHl7.Helpers;
using ClearHl7.Serialization;
using ClearHl7.V240.Types;
namespace ClearHl7.V240.Segments
{
/// <summary>
/// HL7 Version 2 Segment PV1 - Patient Visit.
/// </s... |
using System.IO;
namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public class LiteralOperator : ParentNode
{
public LiteralOperator(BaseNode child) : base(NodeType.LiteralOperator, child) { }
public override void PrintLeft(TextWriter writer)
{
writer.Write("operator \... |
using Buffaria.Tiles.Mixer;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Buffaria.Buffs.Potions.Phoenix
{
public class PhoenixPotion : ModItem
{
public override void SetStaticDefaults()
{
Tooltip.SetDefault("Grants the ability to be revived with a 5 minute... |
using System.Collections.Generic;
using Vertical.SpectreLogger.Core;
namespace Vertical.SpectreLogger.Scopes
{
internal sealed class SingleScopeValue : IScopeValues
{
internal SingleScopeValue(LoggerScope scope)
{
Values = new[] {scope.Value};
}
/// <inheritdoc />
... |
/*
* Bungie.Net API
*
* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
*
* OpenAPI spec version: 2.1.1
* Contact: support@bungie.com
* Generated by: https://github.com... |
using System.Collections.Generic;
using Microsoft.AspNetCore.Identity;
using Microsoft.Extensions.Logging;
using Abp.Authorization;
using Abp.Authorization.Roles;
using Abp.Domain.Repositories;
using Abp.Domain.Uow;
using Abp.Organizations;
using Abp.Runtime.Caching;
using Abp.Zero.Configuration;
using Dash-ABP.Authori... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Web;
namespace MiniTrello.Api.Controllers.Helpers
{
public class PasswordHelper
{
public string key = "miKey";
public string Encriptar(string texto)
{
... |
using System.Collections;
using Avalonia.Controls.Generators;
using Avalonia.Controls.Presenters;
using Avalonia.Controls.Primitives;
using Avalonia.Controls.Selection;
using Avalonia.Controls.Templates;
using Avalonia.Input;
using Avalonia.VisualTree;
namespace Avalonia.Controls
{
/// <summary>
/// An <see cr... |
@model ProductModel
<div class="card-body">
<p>
@T("Admin.Catalog.Products.StockQuantityHistory.Hint")
</p>
@await Component.InvokeAsync("AdminWidget", new { widgetZone = AdminWidgetZones.ProductDetailsStockQuantityHistoryTop, additionalData = Model })
@*hide the entire search block if no eleme... |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using osu.Framework.Graphics.Batches;
using osu.Framework.Graphics.OpenGL.Textures;
using osu.Framework.Graphics.Primitives;
using osuTK;
... |
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Harmony.ILCopying
{
[Flags]
public enum Protection
{
PAGE_NOACCESS = 0x01,
PAGE_READONLY = 0x02,
PAGE_READWRITE = 0x04,
... |
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using Binsync.Core;
using Binsync.Core.Helpers;
namespace Tests
{
public class HashTests
{
[SetUp]
public void Setup()
{
}
[Test]
public static void TestHashBlock()
{
HashSet<string> hashes = new HashSet<stri... |
// MIT License - Copyright (c) Malte Rupprecht
// This file is subject to the terms and conditions defined in
// LICENSE, which is part of this source code package
using System;
using System.Collections.Generic;
using System.Numerics;
namespace LibreLancer.Utf.Mat
{
public class Material
{
protected static Tex... |
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 3.0.12
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//----... |
using System.Threading.Tasks;
using ChatApi.Models;
namespace ChatApi.Services
{
public interface IMetaRepository
{
Task<Meta> LoadAsync();
Task<Meta> IncrementCountAsync();
Task<Meta> DecrementCountAsync();
}
} |
using System;
using System.Reflection;
using System.IO;
using Eto.Drawing;
using Eto.Forms;
using Eto.IO;
using Eto.Mac.Drawing;
using Eto.Mac.IO;
using Eto.Mac.Forms.Controls;
using Eto.Mac.Forms.Printing;
using Eto.Mac.Forms;
using Eto.Mac.Forms.Menu;
using Eto.Mac.Threading;
using Eto.Threading;
using Eto.Mac.Forms.... |
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: google/ads/googleads/v6/enums/feed_attribute_type.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobu... |
namespace PaketLoadScripts
#load "/home/justin/code/fsharp/GiraffeWebApp/GiraffeWebApp/.paket/load/netcoreapp1.1/System.Collections.Concurrent.csx"
#load "/home/justin/code/fsharp/GiraffeWebApp/GiraffeWebApp/.paket/load/netcoreapp1.1/System.Threading.csx"
#r "/home/justin/.nuget/packages/system.threading.tasks.paral... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
namespace PlainCalendar.Repository.Abstraction
{
public interface IUnitOfWork
{
void Save... |
namespace Coroutines
{
/// <summary>
/// Container for storing the task result.
/// </summary>
/// <typeparam name="TValue">Type of the value of the task result.</typeparam>
public sealed class AwaitResult<TValue>
{
/// <summary>
/// Gets the value of the task result.
//... |
using UnityEngine;
using System.Collections.Generic;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace UMA.CharacterSystem
{
public partial class UMAWardrobeRecipe : UMATextRecipe
{
[SerializeField]
[Tooltip("For tracking incompatible items. Not automatic.")]
public List<UMAWardrobeRecipe> IncompatibleReci... |
using System;
using Telligent.Evolution.Extensibility.Api.Entities.Version1;
using Telligent.Evolution.Extensibility.Templating.Version1;
namespace FourRoads.TelligentCommunity.Rules.Tokens
{
public class DownVoteTriggerParametersToken : ITokenizedTemplatePrimitiveToken
{
public string Name { get; pri... |
// ------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
// ------------------------------------------------------------
namespace Microsoft.Azure.Cosmos.ChangeFeed
{
using System;
using System.Threading;
using System.Threading.Tasks;
... |
// ---------------------------------------------------------------------------------
// <copyright file="ModerationToolUserToolMessageEvent.cs" company="https://github.com/sant0ro/Yupi">
// Copyright (c) 2016 Claudio Santoro, TheDoctor
// </copyright>
// <license>
// Permission is hereby granted, free of charge, t... |
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
{
public partial class Gameboy : ILinkable
{
private bool _linkConnected;
public bool LinkConnected
{
get => _linkConnected;
set { return; }
}
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GenericFunctions;
namespace ERP.BOL
{
[Help(HelpText = "suppliers")]
public class SuppliersBOL : BaseBOL
{
private int supplierID;
[Help(HelpText = "PrimaryKey")]
public int SupplierID { get... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace BNetLib.Models
{
public class Summary
{
public string Product { get; set; }
public int Seqn { get; set; }
public string Flags { get; set; }
}
} |
using Xunit;
namespace Super.Testing.Application.Application.Console
{
public sealed class ConsoleApplicationTests
{
[Fact]
void Verify() {}
}
} |
// Copyright ©2021 Mike King.
// This file is licensed to you under the MIT license.
// See the License.txt file in the solution root for more information.
using dotDoc.Plugins.Exceptions;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime... |
@{
ViewBag.Title = "新增权限";
Layout = "~/Views/Shared/_Layout.cshtml";
}
<div class="pd-20">
<form action="" method="post" class="form form-horizontal" id="form-admin-add">
<div class="row cl">
<label class="form-label col-3"><span class="c-red">*</span>权限名称:</label>
<div c... |
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" fi... |
/*
* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
... |
using AzureCacheWeb1.Helpers;
using Microsoft.AspNetCore.Http;
using System.Threading.Tasks;
namespace AzureCacheWeb1.Session
{
public class EnvelopeEncryptionSessionBag : ISessionBag
{
private readonly IHttpContextAccessor _httpContextAccessor;
private ISession _session => _httpContextAccesso... |
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Bot.Builder.Dialogs.Adaptive.Generators;
using Microsoft.Bot.Expressions;
using Newtonsoft.Json;
namespace Microsoft.Bot.Builder.Dialogs.Adapt... |
using System.Linq;
using System.Collections.Generic;
using SQLite;
namespace Tasky.PortableStandardLibrary
{
/// <summary>
/// TaskDatabase uses ADO.NET to create the [Items] table and create,read,update,delete data
/// </summary>
public class TodoDatabase
{
static object locker = new obje... |
using System.Collections.Generic;
using EPiServer.Commerce.Marketing;
using EPiServer.Commerce.Order;
namespace Klarna.Checkout
{
public interface IKlarnaCartValidator
{
Dictionary<ILineItem, List<ValidationIssue>> ValidateCart(ICart cart);
IEnumerable<RewardDescription> ApplyDiscounts(ICart ca... |
using Microsoft.Xna.Framework;
using OpenMLTD.MilliSim.Core;
namespace OpenMLTD.TheaterDays.Configuration.Primitives {
public struct SimpleRectangleF {
public float Left { get; set; }
public float Top { get; set; }
public float Right { get; set; }
public float Bottom { get; set;... |
using System;
namespace FileLockedBy.Win32.Enums
{
[Flags]
internal enum HandleFlag : uint
{
None = 0x00000000,
Inherit = 0x00000001,
ProtectFromClose = 0x00000002
}
} |
// GENERATED AUTOMATICALLY FROM 'Assets/Input/ControlsInput.inputactions'
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
public class @ControlsInput : IInputActionCollection, IDisposable
{
public InputActionAsset as... |
using System.IO;
using Aspose.Pdf;
using Aspose.Pdf.Devices;
using System.Drawing;
using System;
namespace Aspose.Pdf.Examples.CSharp.AsposePDF.Images
{
public class ImageToPDF
{
public static void Run()
{
// ExStart:ImageToPDF
// The path to the documents direc... |
// ----------------------------------------------------------------------------------
//
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apa... |
#region License
/* **************************************************************************************
* Copyright (c) Librame Pong All rights reserved.
*
* https://github.com/librame
*
* You must not remove this notice, or any other, from this software.
* **************************************************... |
using System;
using System.IO;
using Xunit;
namespace DuplaImage.Lib.Tests {
public class ImageHashesTests {
private readonly ImageHashes _imgHashes = new ImageHashes(new DummyImageTransformer());
[Fact]
public void CalculateDifferenceHash64() => Assert.Equal(0UL, _imgHashes.Calcul... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//----------------------------------------... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace wch.tool.admin.teacher
{
/// <summary>
/// AddTea 的摘要说明
/// </summary>
public class AddTea : IHttpHandler
{
public void ProcessRequest(HttpContext context)
{
... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//--... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Scriban;
namespace Upswing.Scriban
{
public class ScribanTemplate<T> : ITemplate<T>
{
private readonly ITemplateSource templateSource;
... |
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" fi... |
namespace Coding4fun.DataTableGenerator.SourceGenerator.Extension
{
public static class StringExtension
{
public static string AddSpacesAfterLn(this string str, int count) =>
str.Replace("\n", '\n' + new string(' ', count));
}
} |
using System;
using System.Collections.Generic;
using System.Text;
using System.Collections.ObjectModel;
namespace MasterDetailThreeLevels
{
public class Mountains : ObservableCollection<Mountain>
{
public Mountains()
{
// Whistler
Mountain whistler = new Mountain("Whis... |
using OrbitalShell.Component.CommandLine.Processor;
using OrbitalShell.Lib.FileSystem;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using OrbitalShell.Lib;
namespace OrbitalShell.Component.Shell
{
public class CommandsAlias
{
public string... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//---... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("Reg")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("R... |
using Jonas.Tool.Authority;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MVCDemoRibbon.Configure
{
public static class AppSettings
{
#region Method
public static void SaveMainViewType(... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//--... |
using System;
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.VFX.Block
{
[VFXInfo(category = "Force")]
class Turbulence : VFXBlock
{
public class InputProperties
{
[Tooltip("Sets the transform with which to position, scale, or rota... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//--... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
@using System.Web.Http
@using System.Web.Http.Controllers
@using System.Web.Http.Description
@using DependencySummary.Areas.HelpPage
@using DependencySummary.Areas.HelpPage.Models
@model IGrouping<HttpControllerDescriptor, ApiDescription>
@{
var controllerDocumentation = ViewBag.DocumentationProvider != null ?
... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Diagnostics;
using System.Globalization;
using Microsoft.Extensions.WebEncoders.Sources;
#if WebEncoders_In_WebUtilities
nam... |
//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
namespace GameFramework.Network
{
... |
// <auto-generated />
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Metadata;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using TodoApp.Infrastructure.Data;
namespace TodoApp.Infrastructure.Data.Migrations
{
[DbContext... |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Trady.Analysis;
using Trady.Analysis.Backtest;
using Trady.Analysis.Backtest.FeeCalculators;
using Trady.Analysis.Exten... |
namespace LankaStocks.UserControls
{
partial class UIPerson
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... |
using System;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using DotnetSpider.DataFlow;
using DotnetSpider.DataFlow.Parser;
using DotnetSpider.DataFlow.Storage;
using DotnetSpider.Http;
using DotnetSpider.Scheduler.Component;
using DotnetSpider.Selector;
using Microsoft.Ex... |
// Copyright (c) 2013, 2020, Oracle and/or its affiliates. All rights reserved.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License, version 2.0, as
// published by the Free Software Foundation.
//
// This program is also distributed with ce... |
/*
* Copyright (c) 2016 Samsung Electronics Co., Ltd All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the License);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless requi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameOverScreen : MonoBehaviour {
private RectTransform panel;
void Awake() {
panel = GetComponent<RectTransform> ();
panel.gameObject.SetActive (false);
}
public void ShowGameOver() {
panel.gameObject.SetActive (t... |
//
// BEncodedDictionary.cs
//
// Authors:
// Alan McGovern alan.mcgovern@gmail.com
//
// Copyright (C) 2006 Alan McGovern
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without rest... |
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" fi... |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("08... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Xml;
using System.Xml.Serialization;
using AgenaTrader.API;
using AgenaTrader.Custom;
using AgenaTrader.Plugins;
using AgenaTrader.Helper;
using System.Windo... |
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" fi... |
using System;
namespace Area_of_Figures
{
class Program
{
static void Main(string[] args)
{
String typeGeometricFigure = Console.ReadLine();
double area = 0;
if(typeGeometricFigure== "square")
{
double lengthOfSide = double.Parse(... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Apetit_API_2019.Models
{
public class Cli_Nutricionista
{
public int IdNutricionista { get; set; }
public String Nome { get; set; }
public String Sobrenome { get; set; }
... |
namespace NavalVessels
{
using Core;
using Core.Contracts;
public class StartUp
{
public static void Main(string[] args)
{
IEngine engine = new Engine();
engine.Run();
}
}
} |
using Microsoft.EntityFrameworkCore.Migrations;
namespace МоитеГуми.Migrations
{
public partial class newProparti : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
}
protected override void Down(MigrationBuilder migrationBuilder)
{
... |
#if USE_HOT
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ILRuntime.Runtime.Debugger.Protocol
{
public class SCModuleLoaded
{
public string ModuleName { get; set; }
}
}
#endif |
using Abnaki.Windows.GUI;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml;
namespace Abnaki.Windows.Software.Wpf.PreferredControls.Docking
{
/// <summary>
/// Commonalities often needed by different panel docking systems.
/// Layout files can be version... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
/// <summary>
/// 变量基类
/// </summary>
public abstract class VariableBase
{
/// <summary>
/// 获取变量类型
/// </summary>
public abstract Type Type
{
get;
}
/// <summary>
/// 引用计数
/// </s... |
// ------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本: 16.0.0.0
//
// 对此文件的更改可能导致不正确的行为,如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
// ------------------------------------------------------------------------------
namespace T4CAGC.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using DFC.ServiceTaxonomy.ContentApproval.Indexes;
using DFC.ServiceTaxonomy.ContentApproval.Models;
using DFC.ServiceTaxonomy.ContentApproval.Models.Enums;
using Microsoft.AspNetCore.Http;
using OrchardCore.ContentManagem... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
usin... |
using System.CodeDom.Compiler;
using System.Data;
using System.Threading.Tasks;
using Utilitron.Data;
namespace Utilitron.Tests.Data._
{
//[ExcludeFromCodeCoverage]
[GeneratedCode("Testing", "")] // TODO: .NET Core won't have [ExcludeFromCodeCoverage] until 2.0 so this is temporary
public class Underscore... |
namespace ClassLib029
{
public class Class029
{
public static string Property => "ClassLib029";
}
} |
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