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// Copyright (c) Dolittle. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Linq; namespace Dolittle.Vanir.CLI.Templating { [Singleton] public class TemplateLoaders : ITemplateLoaders {...
namespace Hubb.Forms.Core.Views { public partial class LoginView { public LoginView() { InitializeComponent(); } } }
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using Silk.NET.Core.Attributes; #pragma warning disable 1591 namespace Silk.NET.Vulkan { [NativeName("Name", "VkPipelineCacheHeaderVersion")] public enum Pip...
// Copyright (c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy // of the License at http://www.apache.org/licenses/LICENSE-2.0 // // THIS CODE IS PROVIDED *...
namespace LearningSystem.Web.Areas.Blog.Models { using System; using System.ComponentModel.DataAnnotations; using static Data.DataConstants; public class CreateArticleFormModel { [Required] [MaxLength(ArticleTitleMaxLength)] [MinLength(ArticleTitleMinLength)] publi...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Threading.Tasks; using Microsoft.Azure.Documents; using Microsoft.Azure.Documents.Client; using Microsoft.Azure.Documents.Linq; using Microsoft.Extensions.Configuration; namespace AppLensV3.Services.CosmosDB...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Text; namespace Parquet.File.Values { class RunLengthBitPackingHybridValuesWriter { public static void Write(BinaryWriter writer, int bitWidth, IList data) { //int32 - length of ...
using System; using System.Collections.Generic; using System.Reflection.Emit; using eXpand.Persistent.Base.PersistentMetaData; namespace eXpand.ExpressApp.WorldCreator.ClassTypeBuilder { public interface ITypeDefineBuilder { Type Define(IPersistentClassInfo classInfo); List<TypeInfo> Define(ILi...
 <!-- MAIN CONTENT --> <div id="content"> <!-- row --> <div class="row"> <div class="col-sm-12"> <ul id="myTab1" class="nav nav-tabs bordered"> <li class="active"> <a href="#s1" data-toggle="tab">Search All <i class="fa fa-caret-down"></i></a> ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.VisualStudio.TestTools.UnitTesting; using WebSurge; using WebSurge.Support; namespace SimpleStressTester.Tests { [TestClass] public class PostmanIntegrationTests { co...
using Amazon.JSII.Runtime.Deputy; #pragma warning disable CS0672,CS0809,CS1591 namespace aws { [JsiiInterface(nativeType: typeof(IWafv2RuleGroupRuleStatementAndStatementStatementAndStatementStatementGeoMatchStatement), fullyQualifiedName: "aws.Wafv2RuleGroupRuleStatementAndStatementStatementAndStatementStatementG...
using Newtonsoft.Json; using Nop.Core.Domain.Orders; using Nop.Plugin.Api.DTO.Base; using Nop.Plugin.Api.DTO.Customers; using Nop.Plugin.Api.DTO.Products; using Nop.Plugin.Api.DTO; using Nop.Plugin.Api.Validators; using System; using System.Collections.Generic; namespace Nop.Plugin.Api.DTO.ShoppingCarts { //[Vali...
/* _BEGIN_TEMPLATE_ { "id": "DAL_774", "name": [ "特殊坐骑商人", "Exotic Mountseller" ], "text": [ "每当你施放一个法术,随机召唤一个法力值消耗为(3)的\n野兽。", "Whenever you cast a spell, summon a random\n3-Cost Beast." ], "CardClass": "NEUTRAL", "type": "MINION", "cost": 7, "rarity": "RARE", "set": "DALARAN", "c...
using System.IO; // set PATH=%PATH%;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\ // csc.exe gen.cs public class Gen { public static void Main(string[] args) { foreach (string arg in args) { byte[] a = File.ReadAllBytes(arg); byte[] hash; using (System.Security.Cryptography.MD5 md5 = ...
using JsonPatch.Formatting; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Http; using System.Web.Http.OData.Formatter; using System.Web.Routing; namespace AspNetWebAPIMvcCRUD { public class WebApiApplication : System.Web.HttpApplication { protect...
/* * Copyright(c) 2018 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable ...
using System; using Prometheus.Compile; namespace Prometheus.Exceptions.Compiler { /// <summary> /// </summary> public class UnsupportedDataTypeException : CompilerException { /// <summary> /// Wraps around another exception. /// </summary> protected UnsupportedDataType...
using Abp.Application.Features; using Abp.Domain.Repositories; using Abp.Domain.Uow; using Abp.MultiTenancy; using Abp.Runtime.Caching; using Cepres.Patients.Authorization.Users; using Cepres.Patients.MultiTenancy; namespace Cepres.Patients.Features { public class FeatureValueStore : AbpFeatureValueStore<Tenant, U...
using UnityEngine; using System.Collections; public class playSoundEveryRandom : MonoBehaviour { public float initialDelay; public float min; public float max; private float seconds; private AudioSource mySound; private bool firstPlay = true; // Use this for initialization void Start () { mySound = t...
namespace BDInSelfLove.Web.Controllers { using System.Threading.Tasks; using BDInSelfLove.Services.Data.Articles; using BDInSelfLove.Services.Data.Videos; using BDInSelfLove.Web.ViewModels.Search; using Microsoft.AspNetCore.Mvc; public class SearchController : PreviewAndPaginationController ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Reactive; using System.Reactive.Linq; using System.Threading; using System.Threading.Tasks; using DynamicData; using DynamicData.Binding; using ReactiveUI; using ReferenceAnalyzer.Core; using ReferenceA...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using AdventOfCode2021.Common; using AdventOfCode2021.Models; namespace AdventOfCode2021 { public static class Day3 { public static void DoPart1() { Console.WriteLine...
using System.Diagnostics.CodeAnalysis; using System.Net; using Thinktecture.Net; using Thinktecture.Net.Adapters; // ReSharper disable once CheckNamespace namespace Thinktecture { /// <summary> /// Extensions for <see cref="NetworkCredential"/>. /// </summary> public static class NetworkCredentialExtensions { /...
// MbUnit Test Framework // // Copyright (c) 2004 Jonathan de Halleux // // This software is provided 'as-is', without any express or implied warranty. // // In no event will the authors be held liable for any damages arising from // the use of this software. // Permission is granted to anyone to use this software ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #if WINFORMS_NAMESPACE namespace System.Windows.Forms.Internal #elif DRAWING_NAMESPACE namespace System.Drawing.Inte...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Fas...
using RtmpSharp.IO; using System; namespace LegendaryClient.Logic.Riot.Platform { [Serializable] [SerializedName("com.riotgames.platform.catalog.champion.ChampionSkinDTO")] public class ChampionSkinDTO { [SerializedName("championId")] public Int32 ChampionId { get; set; } [Ser...
namespace ObjectARXLocatorWizard { partial class AboutBox { private System.Windows.Forms.Label label1 ; private System.Windows.Forms.Label label2 ; private System.Windows.Forms.Button button1 ; private System.Windows.Forms.Label label3 ; private System.Windows.Forms.Label label4; private System.Windows.F...
/* Myrtille: A native HTML4/5 Remote Desktop Protocol client. Copyright(c) 2018 Paul Oliver (Olive Innovations) Copyright(c) 2014-2020 Cedric Coste Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a...
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Linq; using System.Threading.Tasks; using System.Windows; using System.Windows.Threading; using Xceed.Wpf.Toolkit.PropertyGrid; namespace KitchenTimer { /// <summary> /// Interaction logic for App.xaml ...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading.Tasks; using Baseline; using Baseline.ImTools; using BaselineTypeDiscovery; using Jasper.Configuration; using Jasper.ErrorHandling; using Jasper.Persistence.Sagas; using Jasper.Runtime.Scheduled; using Ja...
namespace ContainerDesktop.Common; public interface IApplicationContext { int ExitCode { get; set; } string LastErrorMessage { get; set; } void QuitApplication(); void ShowMainWindow(); void InvokeOnDispatcher(Action action); }
using System; using System.Collections.Generic; using NUnit.Framework; namespace ShuHai.Edit.Tests { public class UndoRedoTests { public class TestObject : IEquatable<TestObject> { public int ID { get; } public string Name { get; set; } = string.Empty; publ...
using SINTEF.AutoActive.Databus.Interfaces; using SINTEF.AutoActive.Databus.ViewerContext; using SINTEF.AutoActive.UI.Figures; using System; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using System.Threading; using Newtonsoft.Json.Linq; using SINTEF.AutoActive.Databus.Implementations.Tab...
using System; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using TMDbLib.Objects.General; using TMDbLib.Objects.Search; namespace TMDbLib.Utilities.Converters { internal class SearchBaseConverter : JsonConverter { public override bool CanConvert(Type objectType) { return objec...
using SkiResort.XamarinApp.Entities; using SkiResort.XamarinApp.Services; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SkiResort.XamarinApp.ViewModels { class DiningDetailViewModel : BaseViewMode...
@using Microsoft.AspNetCore.Identity @using Company.WebApplication1.Models; @inject SignInManager<ApplicationUser> SignInManager @inject UserManager<ApplicationUser> UserManager @{ string returnUrl = null; var query = ViewContext.HttpContext.Request.Query; if (query.ContainsKey("returnUrl")) { ...
using RimWorld; using Verse; namespace TorannMagic { [StaticConstructorOnStartup] class HediffComp_Torment : HediffComp { private bool initializing = true; public string labelCap { get { return base.Def.LabelCap; } } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NoCompany.Data { public class HtmlRoutineException:Exception { private string _string; public HtmlRoutineException(string message) : base(message) { ...
using System; using System.Collections.Generic; using System.Text; namespace HomeControl.StreamDeck { public class StreamDeckConfig { public string DaemonName { get; set; } } }
// Copyright (c) Jeremy W. Kuhne. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Runtime.CompilerServices; namespace WInterop.Support { public static class Enums { /// <summary> /// Returns...
using System; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; namespace Nethereum.BlockchainStore.EFCore.SqlServer.Migrations.SqlServerBlockchainDbContext_ropstenMigrations { public partial class InitialCreate : Migration { protected override void Up(Migra...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System; using System.Collections.Generic; using System.Linq.Expressions; namespace AutoPoco.Engine { public interface ICollectionContext<TPoco, TCollection> where TCollection : ICollection<TPoco> { /// <summary> /// Imposes a property value on all the items in the current selection ...
namespace DemoCompany.DemoProject.Models.TokenAuth { public class ExternalAuthenticateResultModel { public string AccessToken { get; set; } public string EncryptedAccessToken { get; set; } public int ExpireInSeconds { get; set; } public bool WaitingForActivation { get; set; }...
@page @model ECommerceApp.Pages.Account.AccessDeniedModel @{ ViewData["Title"] = "Access Denied"; <h1>Access Denied</h1> <h2>These aren't the droids you're looking for!</h2> }
using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.Runtime.CompilerServices; using BuildsAppReborn.Contracts.Models; namespace BuildsAppReborn.Contracts.Extensions { [Export(typeof(IEqualityComparer<IBuildDefinition>))] public class BuildDefinitionEqualityCom...
using Alife.Agents; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Alife.AlifeMaps { /** * <summary> * Interface supplied for alife agents. * Intended to be used in a decorator of whatever map class * so that this l...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Terraria; using TAPI; using Avalon.API; using Avalon.API.Items; namespace Avalon.Items.Weapons.Melee.Flails { /// <summary> /// The Quad Sunfury. /// </summary> [ChainTexture("Quad Whip Chain", Repl...
using TSW; using TSW.Struct; using UnityEngine; namespace LevelGen { public sealed class LevelProfile : ScriptableObject { public TerrainProfile Terrain => _terrainProfile; [SerializeField] private TerrainProfile _terrainProfile; public RaceTrackProfile _raceTrack; public Scenery _scenery; public Cl...
using UnityEngine; public class Finish : MonoBehaviour { void OnCollisionEnter(Collision col) { if ((col.gameObject.name.Equals("Player(Clone)") || col.gameObject.name.Equals("Player[Top]")) && State.isPlaying) { NotificationSystem.instance.ShowNotification("Level Completed!"); ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System; using System.Collections.Generic; using System.Linq; using Azure.Core; using Azure.Iot.TimeSeriesInsights; namespace Azure.Iot.TimeSeriesInsights.Models { /// <sum...
@using DoAnCuoiKy.Models @model IEnumerable<SanPham> @{ ViewBag.Title = "DSSPHetHang"; Layout = "~/Areas/admin/Views/Shared/AdminLayout.cshtml"; } div class="container-fluid"> <!-- Page Heading --> <h1 class="h3 mb-2 text-gray-800 text-center">Quản Lý Sản Phẩm</h1> <!-- DataTales Example --> <div class="card...
namespace NEasyAuthMiddleware.Providers { public class JsonFileHeaderDictionaryProviderOptions { public string JsonFilePath { get; set; } } }
using System.Collections.Generic; using Newtonsoft.Json; namespace Lib.SpotifyAPI.Web.Models { public class AvailabeDevices : BasicModel { [JsonProperty("devices")] public List<Device> Devices { get; set; } } }
/// Credit Melang /// Sourced from - http://forum.unity3d.com/members/melang.593409/ /// Updated omatase 10-18-14 - support for Shift + Tab as well /// - bug fix to prevent crash if no control selected /// - updated to support new semantics for EventSystem in later 4.6 b...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using EZNEW.Develop.CQuery; using EZNEW.Develop.Domain; using EZNEW.Domain.Sys.Model; using EZNEW.Entity.Sys; using EZNEW.Paging; namespace EZNEW.Domain.Sys.Parameter.Filter { /// <summary> /// 角...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace WebProjectDemo.Services { // This class is used by the application to send Email and SMS // when you turn on two-factor authentication in ASP.NET Identity. // For more details see this link http://go...
using System.IO; namespace ZMap { public interface ITileDBCache { bool PutTileToCache(RawTile key, MemoryStream data); MemoryStream GetTileFromCache(RawTile key); } }
using System; using ReaperCore; using UnityEngine; namespace ReaperUnity { public class UnityLogger : ILogger { public void LogError(Exception e) { Debug.LogError(e.ToString()); } } }
// <copyright file="MonsterSpawnArea.Generated.cs" company="MUnique"> // Licensed under the MIT License. See LICENSE file in the project root for full license information. // </copyright> //------------------------------------------------------------------------------ // <auto-generated> // This source code was au...
// Copyright 2015-2016 Serilog Contributors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law...
/* * Copyright (c) 2017 Samsung Electronics Co., Ltd. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless r...
namespace RH.DesignPatterns.Factory.Entities { public class Jovem : Pessoa { public override string mensagemTipoPessoa() { return "encaminhando-o para o atendimento como atendimento normal. \n\nImprimindo senha... \n(Senha Atendimento Normal)"; } } }
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using Microsoft.EntityFrameworkCore.Me...
using System; using System.Reflection; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: Asse...
using DatingApp.API.Models; using Microsoft.EntityFrameworkCore; namespace DatingApp.API.Data { public class DataContext : DbContext { public DataContext(DbContextOptions<DataContext> options) : base (options) {} public DbSet<Value> Values { get; set; } public DbSet<User> Users { get...
using FontAwesome.WPF; using PROBot; using PROProtocol; using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using XamlAnimatedGif; namespace PROShine.Views { public partial class B...
// Copyright 2017 the original author or authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/winnt.h in the Windows SDK for Windows 10.0.19041.0 // Original source is Copyright © Microsoft. All rights reserved. namespace TerraFX.Interop { publ...
// <copyright file="CallControlRecordStopServiceTest.cs" company="Telnyx"> // Copyright (c) Telnyx. All rights reserved. // </copyright> namespace TelnyxTests.Services.Calls.CallCommands { using System.Net.Http; using System.Threading.Tasks; using Telnyx; using Xunit; public class CallControlReco...
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Nancy.Owin; using NancyRealWorld.Infrastructure; namespace NancyRealWorld { public class Startup { public static string ConnectionStri...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
using Dalamud.Configuration; using Dalamud.Plugin; using System; namespace SamplePlugin { [Serializable] public class Configuration : IPluginConfiguration { public int Version { get; set; } = 0; public bool SomePropertyToBeSavedAndWithADefault { get; set; } = true; // the below e...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace Microsoft.Data.Entity.Design.Core.Context { using System; using System.Collections; using System.Collections.Generic; /// <summary> /// The ContextIte...
using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Logging; using Renci.SshNet; using SFTPToS3Sync.Helper; using System; using System.IO; using System.Linq; using System.Threading; using XM.ID.Net; namespace SFTPToS3Sync.Domains { /// <summary> /// SFTP connector. /// </summary> clas...
using SIS.Framework.ActionResults.Contracts; using SIS.Framework.Controllers; namespace SIS.Demo.Controllers { public class HomeController : Controller { public IActionResult Index() { return this.View(); } } }
/* This file is part of the iText (R) project. Copyright (c) 1998-2021 iText Group NV Authors: iText Software. This program is free software; you can redistribute it and/or modify it under the terms of the GNU Affero General Public License version 3 as published by the Free Software Foundation with the addition of the...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Linq; using System.Composition; using System.Collections.Immutable; u...
using System; using System.Globalization; using System.Linq; using System.Security.Claims; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.Owin; using Microsoft.Owin.Security; using AdministrationTools.Models; namespace Administrat...
// \\ |/\ /|| // \\ \\ |/ \/ || // \//\\/| \ || // Copyright © Alexander Paskhin 2017. All rights reserved. // Wallsmedia LTD 2017:{Alexander Paskhin} // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. // Licensed to the .NET Foundation under one o...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Dat...
// Fill out your copyright notice in the Description page of Project Settings. using UnrealBuildTool; using System.Collections.Generic; public class CodeBlueTarget : TargetRules { public CodeBlueTarget(TargetInfo Target):base(Target) { Type = TargetType.Game; ExtraModuleNames.Add("CodeBlue"); } ...
//------------------------------------------------------------------------------ // <auto-generated /> // // This file was automatically generated by SWIG (http://www.swig.org). // Version 3.0.12 // // Do not make changes to this file unless you know what you are doing--modify // the SWIG interface file instead. //----...
// Copyright 2017 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software ...
using CapnpC.Model; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using System; using System.Collections.Generic; using System.Linq; using System.Text; using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory; namespace CapnpC.Generator { enum NameUsage { Default, ...
// Licensed to Elasticsearch B.V under one or more agreements. // Elasticsearch B.V licenses this file to you under the Apache 2.0 License. // See the LICENSE file in the project root for more information using Elastic.Elasticsearch.Xunit.XunitPlumbing; using Nest; using System.ComponentModel; namespace Examples.XPac...
@{ ViewBag.Title = "Colors"; } <div class="content-heading"> <div>Colors <small>Color swatches</small> </div> </div> <div class="card card-default"> <div class="card-body"> <div class="row row-flush"> <div class="col-12 col-md-4"> <div class="box-placeholder b0 w-100 bg-pri...
using WebApp4CLKAspNetIdentity.Models; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.Owin; using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Net; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; namespace WebApp4CLKAspNetId...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Copyright (c) Six Labors and contributors. // Licensed under the Apache License, Version 2.0. using System; using System.Runtime.CompilerServices; using SixLabors.Primitives; namespace SixLabors.ImageSharp.Memory { /// <summary> /// Represents a rectangular area inside a 2D memory buffer (<see cref="Buffer...
using System; using System.Globalization; using System.Linq; using System.Security.Claims; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.Owin; using Microsoft.Owin.Security; using DailySoccerBackoffice.Models; namespace DailySocc...
@using Dka.Net5.IdentityWithDapper.Models @using Microsoft.AspNetCore.Identity @inject SignInManager<ApplicationUser> SignInManager @inject UserManager<ApplicationUser> UserManager <ul class="navbar-nav"> @if (SignInManager.IsSignedIn(User)) { <li class="nav-item"> <a class="nav-link text-...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
// Copyright (c) Avanade. Licensed under the MIT License. See https://github.com/Avanade/UnitTestEx using Microsoft.Azure.Functions.Extensions.DependencyInjection; using System.Collections.Generic; using UnitTestEx.Functions; namespace UnitTestEx.MSTest.Internal { /// <summary> /// Provides the <b>MSTest</b>...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace Assets.Scripts { /// <summary> /// An interface for all mesh visualizers to use so we can easily exchange which we use /// </summary> public interface IMeshV...
using System; using System.Web.Http; using System.Web.Mvc; using MusicPickerService.Areas.HelpPage.ModelDescriptions; using MusicPickerService.Areas.HelpPage.Models; namespace MusicPickerService.Areas.HelpPage.Controllers { /// <summary> /// The controller that will handle requests for the help page. /// <...
public override string ToString() { var str = new StringBuilder("("); // GOOD: String value. for (int i = 0; i < values.Length; ++i) { if (i > 0) str.Append(','); str.Append(values[i]); } str.Append(')'); return str.ToString(); }
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Ma...
using UnityEngine; using UnityEditor.Graphing; using UnityEditor.ShaderGraph.Internal; namespace UnityEditor.ShaderGraph { [Title("Input", "Mesh Deformation", "Linear Blend Skinning")] class LinearBlendSkinningNode : AbstractMaterialNode, IGeneratesBodyCode, IGeneratesFunction, IMayRequireVertexSkinning, IMayR...