text stringlengths 1 932k |
|---|
// Copyright (c) William Kent. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
using System;
using System.Runtime.InteropServices;
namespace View.Shell.Extensions.Interop
{
[ComImport]
[Guid("b63ea76d-1f85-456f-a19c-48159efa858b")]
... |
using System;
using System.Collections.Generic;
using System.Xml;
using Workbench.Core.Models;
namespace Workbench.Services
{
/// <summary>
/// Write the visualizers to the XML document.
/// </summary>
internal sealed class XmlVisualizerWriter : XmlDocumentWriter<IList<VisualizerModel>>
{
... |
/// Generated - Do Not Edit
namespace BABYLON
{
using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using EventHorizon.Blazor.Interop;
using EventHorizon.Blazor.Interop.Callbacks;
using EventHorizon.Blazor.Interop.ResultCallback... |
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you ... |
// Copyright 2018 by JCoder58. See License.txt for license
// Auto-generated --- Do not modify.
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UE4.Core;
using UE4.CoreUObject;
using UE4.CoreUObject.Native;
using UE4.InputCore;
using UE4.Native;
namespace UE4.AIModule.Nati... |
using nng.Native;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
//[assembly: CollectionBehavior(DisableTestParallelization = true)]
namespace nng.Tests
{
static class Traits
{
public const string PlatformNam... |
using System;
using System.Collections.Generic;
using Android.App;
using Android.Runtime;
using Caliburn.Micro;
using Setup.Android.ViewModels;
namespace Setup.Android
{
[Application(Label = "@string/ApplicationName", Icon = "@drawable/Icon")]
public class Application : CaliburnApplication
{
privat... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PollutedBullet : MonoBehaviour {
public AudioSource fireSound;
public Bullet bullet;
// Use this for initialization
void Start () {
fireSound.Play ();
}
// Update is called once per frame
void Update () {
}
pu... |
namespace dp2Circulation
{
partial class TestSearchForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... |
//-----------------------------------------------------------------------
// <copyright file="Yadis.cs" company="Outercurve Foundation, Scott Hanselman">
// Copyright (c) Outercurve Foundation, Scott Hanselman. All rights reserved.
// </copyright>
//------------------------------------------------------------------... |
namespace Octokit.GraphQL.Model
{
using System;
using System.Collections.Generic;
using System.Linq.Expressions;
using Octokit.GraphQL.Core;
using Octokit.GraphQL.Core.Builders;
/// <summary>
/// Autogenerated return type of EnablePullRequestAutoMerge
/// </summary>
public class Ena... |
using System;
using Microsoft.AspNetCore.Identity;
namespace ENarudzbenice2.Domain.Entities.App
{
public class UserClaim : IdentityUserClaim<Guid>
{
}
} |
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Test
{
/// <summary>
/// A system is the base class of each simulation.
/// </summary>
public abstract class System
{
// Enum to name the system states
protected enum SystemState
{
... |
using System;
using System.Linq;
using System.Reflection;
using AutoFixture.Kernel;
using TestTypeFoundation;
using Xunit;
namespace AutoFixtureUnitTest.Kernel
{
public class ParameterRequestRelayTest
{
[Fact]
public void SutIsSpecimenBuilder()
{
// Arrange
// A... |
using System.Collections.Generic;
namespace Qwerteesharp.Models {
/// <summary>
/// Represents an user or design author.
/// </summary>
public class User {
/// <summary>
/// User's id.
/// </summary>
public string Id { get; set; }
/// <summary>
/// User... |
using System;
using System.Xml.Serialization;
using System.ComponentModel.DataAnnotations;
using BroadWorksConnector.Ocip.Validation;
using System.Collections.Generic;
namespace BroadWorksConnector.Ocip.Models
{
/// <summary>
/// Requests the list of available trunk groups within a group.
/// The response ... |
namespace SKIT.FlurlHttpClient.Wechat.TenpayBusiness.UnitTests
{
internal class TestClients
{
static TestClients()
{
Instance = new WechatTenpayBusinessClient(new WechatTenpayBusinessClientOptions()
{
PlatformId = TestConfigs.WechatPlatformId,
... |
using CQELight.Abstractions.CQS.Interfaces;
using CQELight.Abstractions.DDD;
using CQELight.Abstractions.Dispatcher;
using CQELight.Abstractions.Dispatcher.Interfaces;
using CQELight.Abstractions.Events.Interfaces;
using CQELight.Dispatcher;
using Moq;
using System;
using System.Collections.Generic;
using System.Linq;... |
/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this li... |
using System.Collections.Generic;
using UnityEngine;
public class UIManager : SingletonMono<UIManager>
{
private Stack<UIWindow> stackWindow = new Stack<UIWindow> ();
private Canvas canvas;
public GameObject PushWindow (string prefabPath, bool hidePre = true)
{
if (hidePre && this.stackWindow.Count > 0) {
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace NetAPI.Controllers
{
public class HomeController : Controller
{
public ActionResult Index()
{
ViewBag.Title = "Home Page";
return View();
}
... |
namespace NextGenSoftware.OASIS.API.DNA
{
public class OASISDNA
{
public OASIS OASIS { get; set; }
}
public class OASIS
{
public string CurrentLiveVersion { get; set; }
public string CurrentStagingVersion { get; set; }
public string Terms { get; set; }
publ... |
using System.Collections.Generic;
namespace Stardust.Interstellar.Rest.Extensions
{
public interface IServiceLocator
{
T GetService<T>();
IEnumerable<T> GetServices<T>();
}
} |
#pragma warning disable IDE0059 // Unnecessary assignment of a value
namespace Core8.Pipeline
{
using System;
using System.Threading.Tasks;
using NServiceBus.Pipeline;
#region SetContextBetweenIncomingAndOutgoing
class SharedState { }
public class SetContextBehavior :
Behavior<IIncom... |
using UnityEngine;
namespace VRLabs.ToonyStandardRebuild.SimpleShaderInspectors
{
public interface ISimpleShaderInspector : IControlContainer
{
Material[] Materials { get; }
Shader Shader { get; }
}
} |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using Mic... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using Emgu.CV;
using JigsawPuzzleSolver.Plugins.Core;
using MahApps.Metro.IconPacks;
namespace JigsawPuzzleSolve... |
using System;
using UdonSharp;
using UnityEngine;
using UnityEngine.UI;
using VRC.SDK3.Components;
using VRC.SDK3.Components.Video;
using VRC.SDK3.Video.Components;
using VRC.SDK3.Video.Components.AVPro;
using VRC.SDK3.Video.Components.Base;
using VRC.SDKBase;
using VRC.Udon;
using VRC.Udon.Common.Interfaces;
namespa... |
namespace ShootR
{
// Used to declare which sections of the array each piece of information resides in
public class ShipCompressionContract
{
// NOTE: CollidableCompressionContrat base class takes up the first X integer array arguments
public short RotatingLeft = 15;
public ... |
// Copyright Dirk Lemstra https://github.com/dlemstra/Magick.NET.
// Licensed under the Apache License, Version 2.0.
using ImageMagick;
using Xunit;
namespace Magick.NET.Tests
{
public partial class UnsafePixelCollectionTests
{
public class TheChannelsProperty
{
[Fact]
... |
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
// 이러한 특성 값을 변경하세요.
[assembly: AssemblyTitle("CustomWindow")]
[assembly: AssemblyDescription("")]
[assembly... |
@using Lpp.QueryComposer
<script type="text/html" id="s_@ModelTermsFactory.DC_Race">
<div class="row">
<div class="col-sm-2"><h4 id="lblRace" class="TermHeader" style="font-weight:bold;">Race</h4></div>
<div class="col-sm-4 form-group">
</div>
<div class="col-sm-... |
using System.Collections.Generic;
using System.Threading.Tasks;
using Iyzipay.Request;
namespace Iyzipay.Model
{
public class CardManagementPageCard : IyzipayResource
{
private string ExternalId { get; set; }
private string CardUserKey { get; set; }
private List<Card> CardDetails { get;... |
using Lessons.Iterations;
using Xunit;
namespace Lessons.Tests.Lessons.Iterations
{
public class SolutionTest
{
[Theory]
[InlineData(3, 6)]
[InlineData(5, 120)]
[InlineData(7, 5040)]
public void RunTest(int number, int expected)
{
// Arrange
... |
using System;
using System.Runtime.InteropServices;
namespace Master40.XUnitTest.Online.Preparations
{
public static class ConnectionsStrings
{
public static readonly bool IsWindows = RuntimeInformation
.IsOSPlatform(osPlatform: OSPlatform.Windows);
public stat... |
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/
// Portions Copyright 2000-2004 Jonathan de Halleux
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.a... |
// SPDX-License-Identifier: Apache-2.0
// Licensed to the Ed-Fi Alliance under one or more agreements.
// The Ed-Fi Alliance licenses this file to you under the Apache License, Version 2.0.
// See the LICENSE and NOTICES files in the project root for more information.
using System.Linq;
using System.Reflection;
using... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.RazorPages;
using Microsoft.Extensions.Logging;
using Model;
namespace GamesSto... |
extern alias legacy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Gcpe.Hub.News
{
using legacy::Gcpe.Hub.Data.Entity;
public class SearchDataSource
{
public SearchModel Model { get; set; }
public IEnumerable<SearchModel.SearchResult> Get... |
/*
* DocuSign REST API
*
* The DocuSign REST API provides you with a powerful, convenient, and simple Web services API for interacting with DocuSign.
*
* OpenAPI spec version: v2.1
* Contact: devcenter@docusign.com
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using Syste... |
using System.Linq;
using Hangfire;
using Hangfire.Common;
using Hangfire.PostgreSql;
using JetBrains.Annotations;
using Katalye.Api.Controllers;
using Katalye.Api.Hubs;
using Katalye.Components.Processing;
using Katalye.Data;
using Katalye.Host.Lamar;
using Katalye.Host.Middleware;
using Katalye.Host.SignalR;
using La... |
using System;
using RealtimeCSG.Components;
using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
namespace RealtimeCSG
{
public sealed class CSGPrefabUtility
{
public static UnityEngine.Object GetCorrespondingObjectFromSource(UnityEngine.Object source)
{
#if UNITY_2018_2_OR_NE... |
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
using NetDiscovery.Packets;
namespace NetDiscovery
{
public class Discoverer : INetDiscoverer
{
private static readonly IPAddress SourceAddress = IPAddress.Any;
private static readonly IPAddress Destina... |
namespace Edi.Apps.Views
{
using System.Windows;
/// <summary>
/// Implements an XAML proxy which can be used to bind items (TreeViewItem, ListViewItem etc)
/// with a viewmodel that manages the collecrions.
///
/// Source: http://www.thomaslevesque.com/2011/03/21/wpf-how-to-bind-to-data-when-the-datacontext-i... |
namespace Signals.Aspects.Localization.Database.Configurations
{
/// <summary>
/// Configuration for data provider for database
/// </summary>
public class DatabaseDataProviderConfiguration : ILocalizationConfiguration
{
/// <summary>
/// Represents the database connection string
... |
// *** WARNING: this file was generated by crd2pulumi. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.Kubernetes.Types.I... |
using System.Diagnostics.CodeAnalysis;
using System.Text.Json;
using System.Text.Json.Serialization;
using gpm.Core;
using gpm.Core.Exceptions;
using gpm.Core.Models;
using gpm.Core.Services;
using gpm.Core.Util;
using Serilog;
namespace gpm.Installer;
/// <summary>
/// An auto-installer service based on gpm
/// </su... |
using System;
using System.Collections.Generic;
using System.Text;
using AspNetCoreTodo.Models;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
namespace AspNetCoreTodo.Data
{
public class ApplicationDbContext : IdentityDbContext
{
public ApplicationDbCont... |
/**
* Copyright 2013 Canada Health Infoway, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicab... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Reflect... |
using NTwain.Data;
using NTwain.Internals;
using NTwain.Properties;
using NTwain.Triplets;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices... |
using FluentAssertions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Stripe.Client.Sdk.Clients;
using Stripe.Client.Sdk.Models.Arguments;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
namespace Stripe.Client.Sdk.Tests.Models.Arguments
{
... |
using HeavensFeel.Application.ComicApp.Dtos;
namespace HeavensFeel.Application.VideoApp.Dtos;
public class Mapper : IRegister
{
public void Register(TypeAdapterConfig config)
{
config.ForType<Video, VideoDto>()
.Map(dest => dest.Size, src => ConvertHelper.GetSize(src.Size));
}
} |
@model Kooboo.CMS.Web.Areas.Contents.Models.MediaContentGrid
@using Kooboo.CMS.Content.Models
@{
Layout = "~/Views/Shared/Popup.cshtml";
ViewBag.Title = "Media content".Localize();
var routes = ViewContext.RequestContext.AllRouteValues();
var fileType = ViewContext.RequestContext.GetRequestValue("fi... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="StringExtensionsTest.cs" company="Kephas Software SRL">
// Copyright (c) Kephas Software SRL. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the p... |
using Neo.IO.Json;
using Neo.Network.P2P.Payloads;
namespace Neo.Network.RPC.Models
{
public class RpcBlock
{
public Block Block { get; set; }
public int? Confirmations { get; set; }
public UInt256 NextBlockHash { get; set; }
public JObject ToJson()
{
JObj... |
using System.Collections.Generic;
using System.Net;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Configuration;
using Moq;
using Moq.Protected;
using NICE.NextWeb.API.ScheduledTasks.Niceorg;
using NICE.NextWeb.API.ScheduledTasks.Scheduler;
using Xunit;
namespa... |
using System;
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using Abp.Application.Services.Dto;
using Abp.Json;
using IdentityModel.Client;
using Abp.MultiTenancy;
using Abp.Web.Models;
using GSoft.AbpZeroTemplate.Authorization.Users.Dto;
using Newtonsoft.Json;
namespace GSoft.AbpZeroTemplate... |
namespace NTCSAttendanceStaffClient.Properties {
// This class allows you to handle specific events on the settings class:
// The SettingChanging event is raised before a setting's value is changed.
// The PropertyChanged event is raised after a setting's value is changed.
// The SettingsL... |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using Microsoft.CodeAnalysis.CSharp.Symbols;
using Microsoft.CodeAnalysis.CSharp.UnitTests;
using Xunit;
namespace Microsoft.CodeAnalysis.CSharp.Semantic.Un... |
using System.Collections.Generic;
using Microsoft.TemplateEngine.Abstractions;
using Microsoft.TemplateEngine.Abstractions.Mount;
namespace Microsoft.TemplateEngine.Core.Contracts
{
public interface IOrchestrator
{
void Run(string runSpecPath, IDirectory sourceDir, string targetDir);
void Run(... |
namespace AngleSharp.Core.Tests.Css
{
using AngleSharp.Dom.Css;
using AngleSharp.Extensions;
using NUnit.Framework;
[TestFixture]
public class CssFontPropertyTests : CssConstructionFunctions
{
[Test]
public void CssFontFamilyMultipleWithIdentifiersLegal()
{
... |
using System.Reflection;
namespace RoslynCSharp
{
public class ScriptFieldDataProxy : IScriptDataProxy
{
// Private
private ScriptType scriptType = null;
private ScriptProxy scriptProxy = null;
private bool isStatic = false;
private bool throwOnError = true;
//... |
using System;
using System.Collections.Generic;
using DogAgilityCompetition.Circe;
using DogAgilityCompetition.Controller.Engine.Storage;
namespace DogAgilityCompetition.Controller.Engine
{
/// <summary />
public sealed class RankingChangeEventArgs : EventArgs
{
public IReadOnlyCollection<Competiti... |
using System.Threading.Tasks;
namespace QuotefancyDownloader.Modes
{
public class InstantMode : IDownloadingMode
{
private readonly Options _options;
public InstantMode(Options options)
{
_options = options;
}
public Task StartAsync()
{
... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Structure;
using Emgu.CV.Util;
using Emgu.CV.ML;
using Emgu.CV.ML.MlEnum;
using PInvoke;
namespace SolitaireAI {
public enum Number {
LOCKED = -2,
NONE = -1,
A,
Two,
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data.Entity;
namespace quizLibrary
{
public class quizRepo
{
public void AddQuiz(Quiz newQuiz)
{
using (var db = new quizDbContext())
{
... |
/*
Dataphor
© Copyright 2000-2008 Alphora
This file is licensed under a modified BSD-license which can be found here: http://dataphor.org/dataphor_license.txt
*/
namespace Alphora.Dataphor.DAE.Connection.DB2400
{
using System;
using System.Data;
using System.Reflection;
using IBM = IBM.Data.DB2.iSeries;
usin... |
using Lutra.Graphics;
using Lutra.Utility;
namespace Lutra.Examples.Microgames.LType;
public class UI : Entity
{
private const string CONTROLS_STRING = "Controls:\nMovement: WASD/Left Stick\nShoot: Space/A button\nStart: Enter/Start button\nMute: M/Back button";
private RichText titleText;
private RichTe... |
namespace Phoenix.Domain.Notifications {
public class Notification {
public string Title { get; set; }
public NotifyType NotifyType { get; set; }
public object OriginalObject { get; set; }
}
} |
namespace MyMvcProjectTemplate.Web.Infrastructure.Mapping
{
public interface IMapTo<T>
where T : class
{
}
} |
namespace ONI_Common.Json
{
using System;
using System.Collections.Generic;
using UnityEngine;
using Logger = ONI_Common.IO.Logger;
public class JsonFileManager
{
private readonly Logger _logger;
private readonly JsonManager _jsonManager;
public JsonFileManager(JsonM... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Windows.Input;
using Minimod.RxMessageBroker;
namespace Minimod.MVVM
{
/// <summary>
/// Minimod.MVVM, Version 0.0.1
/// <para>A small reactive message based MVVM.</para>
/// </summary>
/// <remarks>
/// ... |
// Copyright 2007-2015 Chris Patterson, Dru Sellers, Travis Smith, et. al.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
... |
namespace SynologyClient
{
public class EditFavoriteResponse : BaseSynologyResponse
{
public FavoriteEdit Data { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data;
using System.Data.SqlClient;
namespace Negocio
{
public class clProduto
{
//propridades
public string banco { get; set; }
public int proCodigo { get; se... |
using SereneApi.Abstractions.Serialization;
using System;
namespace SereneApi.Abstractions.Requests.Builder
{
public interface IApiRequestType : IApiRequestResponseType
{
/// <summary>
/// Specifies the content be sent in the request.
/// </summary>
/// <param name="content">Th... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
using Veldrid;
namespace Enigma.Graphics.Sample
{
public sealed class CameraController : IUpdateable
{
public Camera Camera { private set; get; }
public f... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.ML.Core.Data;
using Microsoft.ML.Runtime;
using Microsoft.ML.Runtime.Data;
using Microsoft.ML.Runti... |
using UnityEditor;
using UnityEngine;
namespace BK.HierarchyHeader.Editor
{
public static class HeaderUtils
{
[MenuItem("GameObject/Group Selected %g")]
private static void GroupSelected()
{
if (!Selection.activeTransform) return;
var go = new GameObject(Selectio... |
using UnityEngine;
public class MusicManager : Singleton<MusicManager>
{
public AudioClip bgm;
private AudioSource audioSource;
private void Start ()
{
//default bgm
audioSource = GetComponent<AudioSource>();
playMusic(bgm);
}
public void playMusic(AudioClip music)
{
audioSource.clip = music;
aud... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
using static YourPlace.Models.ModelConstants.ModelConstants.RaitingConstants;
namespace YourPlace.Web.Models.Rate
{
public class AvalibleRaitingViewModel
{
[Ra... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cofoundry.Core.DependencyInjection;
namespace Cofoundry.Core.Configuration.DependencyRegistration
{
public class ConfigurationDependencyRegistration : IDependencyRegistration
{
pub... |
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: yandex/cloud/ai/vision/v1/text_detection.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collect... |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... |
namespace DukptNet
{
public enum DUKPTVariant
{
PIN,
Data
}
} |
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license.
//
// Microsoft Bot Framework: http://botframework.com
//
// Bot Builder SDK Github:
// https://github.com/Microsoft/BotBuilder
//
// Copyright (c) Microsoft Corporation
// All rights reserved.
//
// MIT License:
// Permission ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Documents;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Markup;
using Windows.UI.Xaml.Me... |
namespace ET
{
public class DlgRedDot :Entity
{
public DlgRedDotViewComponent View { get => this.Parent.GetComponent<DlgRedDotViewComponent>();}
public int RedDotBagCount1 = 0;
public int RedDotBagCount2 = 0;
public int RedDotMailCount1 = 0;
public int RedDotMailCount2 = 0;
}
} |
namespace ClashRoyaleProxy
{
public class poly1305
{
internal readonly int CRYPTO_BYTES = 16;
internal readonly int CRYPTO_KEYBYTES = 32;
internal static readonly int[] minusp = new int[] {5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 252};
public static int crypto_onetimeauth_verify(byte[] h, int hoffs... |
using CQRSExample.Core.Entities;
using System;
namespace CQRSExample.Features.Tenants
{
public class TenantApiModel
{
public Guid TenantId { get; set; }
public string Name { get; set; }
public static TenantApiModel FromTenant(Tenant tenant)
{
var model = new... |
using HarmonyLib;
using Kingmaker.Blueprints;
using Kingmaker.Blueprints.Classes;
using Kingmaker.Blueprints.Classes.Prerequisites;
using Kingmaker.Blueprints.Classes.Selection;
using Kingmaker.Blueprints.Items.Ecnchantments;
using Kingmaker.Blueprints.JsonSystem;
using Kingmaker.ElementsSystem;
using Kingmaker.Enums.... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Reflection;
using NLog;
using NLog.Targets;
using StackifyLib.Internal.Logs;
using StackifyLib.Models;
using StackifyLib.Utils;
namespace StackifyLib.nLog
{
[Target("StackifyTarget... |
/******************************************/
/* */
/* Copyright (c) 2018 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/******************************************/
using UnityEditor;
namespace XCharts
{
/// ... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//-----------------------------------------... |
using System;
using System.Collections.Generic;
using System.IO;
namespace Rubeus.Commands
{
public class S4u : ICommand
{
public static string CommandName => "s4u";
public void Execute(Dictionary<string, string> arguments)
{
Console.WriteLine("[*] Action: S4U\r\n");
... |
/*******************************************************************************
* Copyright © 2016 NFine.Framework 版权所有
* Author: NFine
* Description: NFine快速开发平台
* Website:http://www.nfine.cn
*********************************************************************************/
using System;
using System.Collections... |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using osu.Framework.Extensions;
using osu.Framework.Extensions.EnumExtensions;
using ... |
using System.Collections;
using NUnit.Framework;
using ReactUnity.Scripting;
using UnityEngine;
namespace ReactUnity.Tests
{
public class TextRelatedTests : TestBase
{
const string MultipleLevelsScript = @"
function App() {
const globals = ReactUnity.useGlobals();
... |
//-----------------------------------------------------------------------------
// Filename: ISIPClientUserAgent.cs
//
// Description: The interface definition for SIP Client User Agents (UAC).
//
// Author(s):
// Aaron Clauson (aaron@sipsorcery.com)
//
// History:
// 30 Aug 2009 Aaron Clauson Created, Hobart, Austr... |
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