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using System; using System.Collections.Generic; using System.Dynamic; using System.Linq; using System.Text; namespace BusinessEngine.Sales { public static class IProductExtension { public static float GetAllCostsPrice(this IProduct product) { float costs = 0; p...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/winnt.h in the Windows SDK for Windows 10.0.20348.0 // Original source is Copyright © Microsoft. All rights reserved. using NUnit.Framework; using System....
using System; using System.Linq; using Microsoft.Extensions.Configuration; using Microsoft.ProjectServer.Client; using Common.AppContext; using Common.Configuration; using Csom.Client.Abstractions; using Csom.Client.Common; using Csom.Client.Context; using Csom.Client.Model; using Xunit; namespace Csom.Client.Integra...
namespace WebApi.Boilerplate.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Filters; using WebApi.Boilerplate.Entities; [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] public class AuthorizeAttribute : Attribute, IAuthorizationFilter { private readonly IList<Role...
using DataService; using System; namespace Studentmanage { internal class Executor { private readonly Dataservices dataservices = new Dataservices(); public void Run() { while (true) { try { Console.WriteLine("...
using System; using System.Net.Http; using System.Text.Encodings.Web; using System.Text.Json; using System.Text.Json.Serialization; using System.Threading.Channels; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging.Configuration; using Microsoft.Extensions.ObjectPool; using Microsoft....
using System; using System.Collections.Generic; using System.Diagnostics.Contracts; namespace LanguageExt { /// <summary> /// Common functions that acts like a functional language's 'prelude'; that is usually /// a standard set of functions for dealing with built-in types. In our case we have a /// s...
namespace P07_Animals.Animals { using System; public abstract class Animal : ISoundProducible { private string name; private int age; private string gender; protected Animal(string name, int age, string gender) { this.Name = name; this.Age =...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using StudentsData.Application.Interfaces; using StudentsData.Application.ViewModels.C...
using Microsoft.Xrm.Sdk; using System.Runtime.Serialization; namespace Microsoft.Crm.Sdk.Messages { /// <summary>Contains the response from the <see cref="T:Microsoft.Crm.Sdk.Messages.GetInvoiceProductsFromOpportunityRequest"></see> class.</summary> [DataContract(Namespace = "http://schemas.microsoft.com/crm/2011...
using Intelligob.Escritorio.ModeloVista.Comandos; using Intelligob.Cliente.Referencia; using Intelligob.Cliente.Depositos; using Intelligob.Escritorio.Vistas.General; using Intelligob.Escritorio.Vistas.Interfaces; using Intelligob.Escritorio.Vistas.Seguridad; using System; using System.Collections.ObjectModel; using S...
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the ...
using System.Collections; using System.Collections.Generic; using Entitas; using UnityEngine; using Entitas.CodeGeneration.Attributes; [Game,Event(EventTarget.Self)] public class AudioComponent : IComponent { public string path; }
/*** Copyright (C) 2018-2020. dc-koromo. All Rights Reserved. Author: Koromo Copy Developer ***/ using Koromo_Copy_UX.Domain; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Automation.Peers; usi...
using System; using System.Collections.Generic; using System.Linq; using Foundation; using UIKit; namespace ProCienciaApp.iOS { public class Application { // This is the main entry point of the application. static void Main(string[] args) { // if you want to use a differen...
// Copyright 2013-2021 Dirk Lemstra <https://github.com/dlemstra/Magick.NET/> // // Licensed under the ImageMagick License (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the License at // // https://www.imagemagick.org/script/license.php // // Unless req...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Linq; using System.Threading.Tasks; using System.Windows; namespace Quack.WPF { /// <summary> /// Interaction logic for App.xaml /// </summary> public partial class App : Application { }...
/* * Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * ...
namespace LoginTest { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param na...
/*----------------------------------------------------------------------------- The MIT License (MIT) This source file is part of GDGeek (Game Develop & Game Engine Extendable Kits) For the latest info, see http://gdgeek.com/ Copyright (c) 2014-2015 GDGeek Software Ltd Permission is hereby granted, free of char...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using MeControla.Core.Extensions; using System.Collections.Generic; using Xunit; namespace MeControla.Core.Tests.Extensions { public class DictionaryExtensionTests { [Fact(DisplayName = "[DictionaryExtension.HasAny] Deve retornar false quando o Dictionary for null.")] public void DeveRetornaFa...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using DeconTools.Backend; using DeconTools.Backend.Core; using DeconTools.Backend.Data; using DeconTools.Backend.Parameters; using DeconTools.Backend.ProcessingTasks; using DeconTools.Backen...
using DGP.Genshin.MiHoYoAPI.Gacha; namespace DGP.Genshin.DataModel.GachaStatistic { /// <summary> /// Uid与祈愿记录 /// </summary> public class UidGachaData { /// <summary> /// 构造一个新的Uid祈愿记录实例 /// </summary> /// <param name="uid">uid</param> /// <param name="data...
// Copyright information can be found in the file named COPYING // located in the root directory of this distribution. //--------------------------------------------------------------------------------------------- function GuiEditorSelectDlg::toggleVisibility( %this ) { if( %this.isVisible() ) %this.setVi...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; namespace Dashboard { ...
namespace Mapbox.Unity.Utilities { using UnityEngine; using UnityEngine.UI; [RequireComponent(typeof(Button))] public class OpenUrlOnButtonClick : MonoBehaviour { [SerializeField] string _url; protected virtual void Awake() { GetComponent<Button>().onClick.AddListener(VisitUrl); } void VisitUrl(...
using UnityEngine; using UnityEngine.UI; public class MoneyCount : MonoBehaviour { public Text text; public void Start() { UpdateFunds(); } public void UpdateFunds() { text.text = Protagonist.GetInstance().Balance.ToString(); } }
using Newtonsoft.Json; using System; using System.Net; using System.Net.Http; using System.Text; using System.Threading.Tasks; namespace Library.Infrastructure.Messaging.SignalR { public class ApiRequest { private static readonly HttpClient _httpClient; static ApiRequest() { _httpClient = new HttpClient();...
namespace Shoplify.Services.Implementations { using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Identity; using Microsoft.EntityFrameworkCore; using Shoplify.Common; using Shoplify.Domain; using Shoplify.Serv...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Syroot.NintenTools.Bfres.Core; namespace Syroot.NintenTools.Bfres { /// <summary> /// Represents an FTXP subfile in a <see cref="ResFile"/>, storing texture material pattern animations. /// </summary> [D...
@using RCSIssues.ApiData.Areas.HelpPage.ModelDescriptions @model Type @{ ModelDescription modelDescription = ViewBag.modelDescription; if (modelDescription is ComplexTypeModelDescription || modelDescription is EnumTypeModelDescription) { if (Model == typeof(Object)) { @:Object ...
using LibSVMPort; using MiniSVM.Classifier; using MiniSVM.Classifier.IO; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MiniSVM.Tester { class Program { public static void Main() { /*var svm = new SVM(ne...
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers...
using UnityEngine; using UnityEngine.UI; using System.Collections; using System.Collections.Generic; public static class BlankTexture { public static Texture2D New(int width, int height, Color32 color) { var texture = new Texture2D(width, height, TextureFormat.ARGB32, false); texture.filterMod...
using GhostscriptSharp; using Sdl.Web.Common.Logging; using Sdl.Web.Mvc.Configuration; using SDL.Web.Modules.Thumb.Models; using System; using System.IO; namespace SDL.Web.Modules.Thumb.Factory { public class PDFThumbGenerator : IThumbGenerator { /// <summary> /// Create thumbnail of pdf file ...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy,...
using Fuxion.Factories; using Fuxion.Licensing; using Fuxion.Licensing.Test; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows...
using System; using System.ComponentModel; using System.Windows.Forms; using NavWebServiceDemo.Forms.NavJobListService; namespace NavWebServiceDemo.Forms { public partial class Form1 : Form { public Form1() { NavService.UserName = "admin"; NavService.Password = "Start20...
namespace NuGet.Analyze.Tfs { internal class TfsServerPathTranslator : ITfsServerPathTranslator { public string GetServerPath(string baseServerPath, string relativeLocalPath) { // trim all leading occurrences of "..\" and navigate a folder up in the server path while (re...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace SiteMap_VS2013_Identity.Services { public partial class About : Page { protected void Page_Load(object sender, EventArgs e) { } } }
namespace VGGLinkedIn.Web.ViewModels.Users { using System; using System.Linq.Expressions; using VGGLinkedIn.Common; using VGGLinkedIn.Data.Models; public class ProjectViewModel : IMapFrom<Project>, IHaveCustomMappings { public static Expression<Func<Project, ProjectViewModel>> ViewMod...
/* --------------------------------------- * Author: Martin Pane (martintayx@gmail.com) (@tayx94) * Collaborators: Lars Aalbertsen (@Rockylars) * Project: Graphy - Ultimate Stats Monitor * Date: 15-Dec-17 * Studio: Tayx * * This project is released under the MIT license. ...
using System; using Lamar.IoC.Frames; using Lamar.IoC.Instances; using Lamar.IoC.Resolvers; using LamarCodeGeneration; using LamarCodeGeneration.Model; using Microsoft.Extensions.DependencyInjection; namespace Lamar.IoC.Lazy { internal class FuncInstance<T> : Instance { public FuncInstance() : base(t...
using System; using cAlgo.API; using cAlgo.API.Internals; namespace cAlgo.Indicators { [Indicator(IsOverlay = true, AccessRights = AccessRights.None)] public class ZigZag : Indicator { [Parameter(DefaultValue = 12)] public int Depth { get; set; } [Parameter(DefaultValue = 5)] ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. #nullable enable using System.Reflection; using Microsoft.AspNetCore.StaticWebAssets; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.FileProviders; namespace ...
// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ namespace Microsoft.ServiceFabr...
namespace Utilities { using System; public static class ConsoleProperties { public static void InitialConsoleSettings() { Console.CursorVisible = false; Console.WindowHeight = 15; Console.WindowWidth = 60; Console.BufferHeight = Console.Wi...
using System.Collections.Generic; using ProtoBuf; using System.IO; namespace AccentBase.ProtoClasses { class ProtoMaterial { [ProtoContract] public class protoRowsList { [ProtoMember(1)] public List<protoRow> plist { get; set; } } [ProtoContract]...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Windows.Forms.PropertyGridInternal { using System.Runtime.InteropServices; using System.C...
using PossumLabs.Specflow.Core.Variables; using System; using System.Collections.Generic; using System.Text; namespace PossumLabs.Specflow.Core.UnitTests.RepositoryDefaults { public class Company : IValueObject { } public class CompanyRepository : RepositoryBase<Company> { public CompanyR...
using HarmonyLib; using Verse; namespace SyrHarpy { // Token: 0x02000013 RID: 19 [HarmonyPatch(typeof(Pawn_EquipmentTracker), "TryDropEquipment")] public static class TryDropEquipmentPatch { // Token: 0x06000046 RID: 70 RVA: 0x00003847 File Offset: 0x00001A47 [HarmonyPrefix] pu...
using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using PureCloudPlatform.Client.V2.Client; namespace PureClo...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // Allgemeine Informationen über eine Assembly werden über die folgenden // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, // die mit einer Assembly verknüpft sind. [assembly: A...
namespace ToDoList.Droid.UI.Fragments { using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Util; using Android.Views; ...
namespace Snittlistan.Web.Infrastructure.Attributes { using System.Web.Mvc; public class SetTempModelStateAttribute : ActionFilterAttribute { public override void OnActionExecuted(ActionExecutedContext filterContext) { filterContext.Controller.TempData["ModelState"] = filterCon...
using KSP.Localization; namespace KerbalHealth { class KerbalHealthRadiationSettings : GameParameters.CustomParameterNode { public override string Title => Localizer.Format("#KH_RS_title");//"Radiation" public override GameParameters.GameMode GameMode => GameParameters.GameMode.ANY; public override...
@model CadFuncionario.Models.Departamento @{ ViewBag.Title = "Details"; } <h2>Details</h2> <div> <h4>Departamento</h4> <hr /> <dl class="dl-horizontal"> <dt> @Html.DisplayNameFor(model => model.DEPARTAMENTO_NOME) </dt> <dd> @Html.DisplayFor(model => m...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using FluentAssertions; using TestableFileSystem.Fakes.Builders; using TestableFileSystem.Interfaces; using Xunit; namespace TestableFileSystem.Fakes.Tests.Specs.FakeDirectory { public sealed class DirectoryEnumerateEntriesSpecs ...
/* * Copyright 2014 Xamarin Inc. All rights reserved. * * Authors: * Rolf Bjarne Kvinge <rolf@xamarin.com> * */ using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Text; usin...
using System.Collections.Generic; using UnityEngine; using RUT.Tools.Pool; using RUT.Utilities.Identification; namespace RUT.Examples.Pool.Ex2 { /// <summary> /// PoolExample1 class. /// </summary> public class PoolExample1 : MonoBehaviour { #region Public properties public AssetPo...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
// Smdn.Fundamental.Stream.TextReader.dll (Smdn.Fundamental.Stream.TextReader-3.0.0 (net5.0)) // Name: Smdn.Fundamental.Stream.TextReader // AssemblyVersion: 3.0.0.0 // InformationalVersion: 3.0.0 (net5.0) // TargetFramework: .NETCoreApp,Version=v5.0 // Configuration: Release using System.Collections.Generic...
/****************************************************************************** * * The MIT License (MIT) * * MIConvexHull, Copyright (c) 2015 David Sehnal, Matthew Campbell * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (t...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using ILRuntime.CLR.TypeSystem; using ILRuntime.CLR.Method; using ILRuntime.Runtime.Enviorment; using ILRuntime.Runtime.Intepreter; using ILRuntime.Runtime.Stack; using ILRuntime.Reflection...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.Linq; using Foundation; using UIKit; namespace LedControlApp.iOS { public class Application { // This is the main entry point of the application. static void Main(string[] args) { // if you want to use a differen...
using System; class Program { static void Main(string[] args) { int name = int.Parse(Console.ReadLine()); int day = int.Parse(Console.ReadLine()); int month = int.Parse(Console.ReadLine()); int year = int.Parse(Console.ReadLine()); int hours = int.Parse(Console.ReadLin...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Insane.Serialization { public class JsonByteArrayConverter : JsonConverter { public override void WriteJson( JsonWriter writer, ...
using System; using System.IO; namespace Faithlife.Utility { /// <summary> /// Copies data from one stream to another. /// </summary> public static class StreamUtility { /// <summary> /// Reads all bytes from the stream. /// </summary> /// <param name="stream">The stream.</param> /// <returns>An array o...
using System; using System.Text; using System.IO; using System.Collections.Generic; using System.Linq; using System.Xml.Linq; using System.Globalization; using CommonUtils; namespace PresetConverter { /// <summary> /// Native Instruments Kontakt 6 64-out Preset /// </summary> public class NIKontakt6_6...
using System; using DatabaseImporter.Common.Database.Connection; using DatabaseImporter.Database.Connection; using Moq; using Shouldly; using Xunit; namespace DatabaseImporter.Tests { public class DefaultDbConnectionFactoryTests { [Fact] public void Should_Throw_If_The_Connection_String_Does_N...
using PT.Common; using System; namespace PT.Feeder { internal class ConsoleLogger : IAppLogger { private static LogLevel _level = LogLevel.Error; private Type _source; public LogLevel LogLevel { get { return _level; } } public void Debug(string message) { ...
namespace GSMTest { using System; using System.Collections.Generic; public class GSM { private static string iPhone4S = "IPhone 4S"; private const decimal InitialNumber = 0; private const string InitialString = null; private const decimal PricePerSecond = 0.37M / 60; ...
using Microsoft.CognitiveSearchIntegration.Utilities.Nugets.CustomTextAuthoringClient.RestClient; using Microsoft.CognitiveSearchIntegration.Utilities.Nugets.CustomTextAuthoringClient.RestClient.ApiModels; using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading...
using System.Reflection; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; [assembly: AssemblyTitle("SSH.NET UAP 10.0")] [assembly: InternalsVisibleTo("Renci.SshNet.Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f9194e1eb66b7e2575aaee115ee1d27bc100920e7150e...
using CairoDesktop.Common.Logging; using System; using System.Diagnostics; using System.Windows; using System.Windows.Interop; using System.Windows.Media; namespace CairoDesktop { /// <summary> /// Interaction logic for App.xaml /// </summary> public partial class App : Application { prote...
using System.Data.Entity.ModelConfiguration; using AW.Types; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; namespace AW.Mapping { public class DepartmentMap : EntityTypeConfiguration<Department> { public DepartmentMap() { // Primary Key ...
using System.Reflection; using System.Runtime.InteropServices; using Xunit; [assembly: AssemblyProduct("MyTested.AspNetCore.Mvc.Options.Test")] [assembly: ComVisible(false)] [assembly: CollectionBehavior(DisableTestParallelization = true)]
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraScreenResolution : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. namespace Microsoft.Data.Entity.FunctionalTests.TestModels.NullSemantics { public class NullSemanticsEntity1 : NullSemanticsEntityBase { } }
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
// *********************************************************************** // Assembly : MPT.CSI.API // Author : Mark Thomas // Created : 06-12-2017 // // Last Modified By : Mark Thomas // Last Modified On : 10-08-2017 // **********************************************************************...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Microsoft.Azure.WebJobs.Host.Listeners; using System.Threading; using System.Threading.Tasks; namespace Microsoft.Azure.WebJobs.Extensions.WebPubSub.Tests { ...
using System.Collections.Generic; using HotChocolate.Language; using HotChocolate.Types; namespace HotChocolate.Execution { internal static class ArgumentNonNullValidator { public static Report Validate(IType type, IValueNode value, Path path) { if (value.IsNull()) { ...
using System; using System.Collections.Generic; namespace Typescript_include_generator { public sealed partial class Folder { /// <summary> /// /// </summary> public String Path { get; set; } /// <summary> /// /// </summary> public List<Folder> Su...
using SPE.Api.Proxys; using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Xml; using TuImportas.eShop.BL.BE; namespace TuImportas.eShop.PL.Web { public partial class PagoEfectivo : System.W...
public static class Foo { public static void F1() { var array = new int; } public static void F2() { var array = new int[]; } public static void F3() { var array = new int[; } public static void F4() { var array = new int[0; } public static void F5() { var array = new int0]; } public stat...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Trinity.Configuration { /// <summary> /// Represents a property of a configuration entry. /// </summary> [AttributeUsage(AttributeTargets.Property, AllowMultiple=false, Inherit...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Drawing; using System.Linq; using System.Reflection; using System.Threading.Tasks; using System.Windows.Forms; using FF12PCRNGHelper.Patching; using RFDown.Windows; u...
//-------------------------------------------------------- // This code is generated by AutoFastGenerator. // You should not modify the code. //-------------------------------------------------------- namespace FlowScriptEngineBasic.FlowSourceObjects.Int32 { public partial class MaxFlowSourceObject { ...
namespace BluebirdPS.APIV2.TweetInfo.Context { public class ContextAnnotation : TwitterObject { public Domain Domain { get; set; } public Entity Entity { get; set; } ContextAnnotation() { } ContextAnnotation(dynamic input) { OriginalObject = input; if (He...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace TAEDX.TaeEditor { public class TaeScrollingString { public Color TextColor = Color.White; public Color TextShadowColor = Color.Black; public string Text { get; private set; } private Vector2 TextSi...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. namespace StarkPlatform.Compiler.Operations { /// <summary> /// Represents a simple assignment operation. /// <para> /// Current usage: /...
//THIS FILE IS AUTOGENERATED BY GHOSTCOMPILER. DON'T MODIFY OR ALTER. using System; using AOT; using Unity.Burst; using Unity.Networking.Transport; using Unity.NetCode.LowLevel.Unsafe; using Unity.Collections.LowLevel.Unsafe; using Unity.Entities; using Unity.Collections; using Unity.NetCode; using Unity.Transforms; us...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using XGame.Core.Components; using XGame.Core.Engine; using XGame.Core.Engine.Components; using XGame.Core.Network; using XGame.Core.Scene; using XGame.Core.System; ...
//--------------------------------------------------------------------- // <copyright file="WrappedDataServiceRequest`1.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. // </copyright> //-----------------------------...
namespace _04_BasicQueueOperations { using System; using System.Collections; using System.Collections.Generic; using System.Linq; class StartUp { static void Main() { var input = Console.ReadLine().Split().Select(int.Parse).ToList(); var numbersCount = i...