NextNight / web /gamecache /backf /SAMP /outfit.dat
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; outfit.asi
; Ryosuke839
;
; If you don't want to see the weapon, you have to just add ';' on the top of the line or delete the line.
; Redundant lines will be used for dual weapons or grenades.
; When you stay in pause menu for more than 1 second, this file will be reloaded and models will be reset.
; BoneID is same as used in ifp. You can check it by using GTAAnimManager.
;
; WeaponID
; If this weapon slot is used, the model will be placed at secondary coordinate.
; Primary coordinate Secondary coordinate
; BoneID X Pos Y Pos Z Pos X Rot Y Rot Z Rot BoneID X Pos Y Pos Z Pos X Rot Y Rot Z Rot
1 -1 24 0.0 0.0 0.0 0.0 0.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; BRASSKNUCKLE
2 -1 3 -0.15 -0.1 -0.1 180.0 75.0 7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; GOLFCLUB
3 -1 41 0.15 0.2 0.1 7.5 97.5 -45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; NIGHTSTICK
4 -1 41 0.15 0.15 0.05 7.5 97.5 -45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; KNIFE
5 -1 3 -0.05 -0.1 -0.1 180.0 75.0 7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; BASEBALLBAT
6 -1 3 -0.05 -0.1 -0.1 180.0 75.0 97.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SHOVEL
7 -1 3 -0.05 -0.1 -0.1 180.0 75.0 7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; POOLCUE
8 -1 3 -0.05 -0.1 -0.1 180.0 75.0 7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; KATANA
9 -1 1 0.05 0.15 0.2 -90.0 165.0 15.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; CHAINSAW
10 -1 51 0.05 0.05 0.05 -22.5 90.0 45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; DILDO1
11 -1 51 0.05 0.05 0.05 0.0 90.0 45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; DILDO2
12 -1 51 0.05 0.05 0.05 0.0 90.0 45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; VIBE1
13 -1 51 0.05 0.05 0.05 0.0 90.0 45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; VIBE2
14 -1 51 0.05 0.05 0.05 -15.0 75.0 45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; FLOWERS
15 -1 51 0.1 0.15 0.0 0.0 90.0 -135.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; CANE
16 -1 3 0.2 0.15 -0.05 30.0 135.0 -15.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; GRENADE
16 -1 3 0.1 0.15 0.1 30.0 15.0 -15.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; GRENADE
16 -1 3 0.3 0.1 -0.05 30.0 135.0 -15.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; GRENADE
16 -1 3 0.2 0.1 0.1 30.0 15.0 -15.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; GRENADE
17 -1 3 0.1 0.15 -0.1 30.0 150.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEARGAS
17 -1 3 0.15 0.15 0.05 30.0 30.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEARGAS
17 -1 3 0.2 0.1 -0.1 30.0 150.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEARGAS
17 -1 3 0.25 0.1 0.05 30.0 30.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEARGAS
18 -1 3 0.1 0.05 -0.2 30.0 150.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MOLOTOV
18 -1 3 0.2 0.05 0.15 30.0 22.5 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MOLOTOV
18 -1 3 0.2 0.05 -0.2 30.0 150.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MOLOTOV
18 -1 3 0.3 0.05 0.15 30.0 22.5 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MOLOTOV
19 -1 2 0.15 0.05 -0.2 0.0 7.5 -60.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; ROCKET
19 -1 2 0.15 0.05 0.2 0.0 7.5 -60.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; ROCKET
22 -1 51 -0.05 -0.05 0.1 -97.5 0.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; PISTOL
22 -1 41 -0.05 -0.05 -0.05 -82.5 0.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; PISTOL
23 -1 51 -0.05 -0.05 0.1 -97.5 0.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; PISTOL_SILENCED
24 -1 51 -0.05 -0.05 0.1 -97.5 0.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; DESERT_EAGLE
25 6 3 0.25 -0.15 -0.1 -15.0 187.5 0.0 1 0.05 -0.05 -0.15 22.5 15.0 -167.5 ; SHOTGUN
26 -1 1 0.1 0.0 -0.15 37.5 15.0 -167.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SAWNOFF
26 -1 1 0.1 -0.05 0.2 37.5 180.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SAWNOFF
27 6 3 0.35 -0.2 -0.05 -15.0 187.5 0.0 1 0.15 0.0 -0.2 22.5 15.0 -167.5 ; SPAS12
28 -1 41 0.1 -0.1 -0.05 -82.5 0.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MICRO_UZI
28 -1 51 0.1 -0.1 0.1 -97.5 0.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MICRO_UZI
29 5 3 0.3 -0.15 0.0 187.5 165.0 0.0 41 0.1 -0.15 -0.1 -75.0 30.0 -22.5 ; MP5
30 7 3 0.25 -0.15 -0.1 187.5 -165.0 0.0 3 0.25 -0.1 0.05 187.5 180.0 0.0 ; AK47
31 7 3 0.25 -0.15 -0.1 187.5 -165.0 0.0 3 0.25 -0.1 0.05 187.5 180.0 0.0 ; M4
32 -1 51 0.1 -0.1 0.1 -97.5 0.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEC9
32 -1 41 0.1 -0.1 -0.05 -82.5 0.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEC9
33 -1 3 0.25 -0.15 -0.1 -15.0 187.5 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; COUNTRYRIFLE
34 -1 3 0.25 -0.15 -0.1 -15.0 187.5 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SNIPERRIFLE
35 -1 3 0.2 -0.2 -0.1 0.0 15.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; RLAUNCHER
36 -1 3 0.1 -0.2 -0.1 0.0 15.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; RLAUNCHER_HS
37 -1 3 0.55 -0.1 0.0 0.0 -15.0 180.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; FTHROWER
38 -1 3 0.4 -0.35 -0.1 60.0 -90.0 75.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MINIGUN
39 -1 3 0.0 0.25 0.05 180.0 90.0 30.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SATCHEL_CHARGE
39 -1 3 0.0 0.1 0.3 180.0 90.0 -30.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SATCHEL_CHARGE
40 -1 2 0.15 0.1 -0.15 -120.0 0.0 180.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; DETONATOR
41 -1 2 0.2 0.15 0.15 0.0 90.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SPRAYCAN
42 -1 2 0.35 0.2 0.2 0.0 135.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; EXTINGUISHER
43 -1 1 0.1 0.2 0.05 -135.0 -165.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; CAMERA
44 -1 5 0.1 0.1 0.0 0.0 0.0 -30.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; NIGHTVISION
45 -1 5 0.1 0.1 0.0 0.0 0.0 -30.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; INFRARED
46 -1 3 0.1 -0.15 0.0 0.0 90.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; PARACHUTE