repo
stringlengths
7
55
path
stringlengths
4
223
func_name
stringlengths
1
134
original_string
stringlengths
75
104k
language
stringclasses
1 value
code
stringlengths
75
104k
code_tokens
listlengths
19
28.4k
docstring
stringlengths
1
46.9k
docstring_tokens
listlengths
1
1.97k
sha
stringlengths
40
40
url
stringlengths
87
315
partition
stringclasses
1 value
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/plot/plotwidget.py
PlotWidget.colorbar
def colorbar(self, cmap, position="right", label="", clim=("", ""), border_width=0.0, border_color="black", **kwargs): """Show a ColorBar Parameters ---------- cmap : str | vispy.color.ColorMap Either the name of the ColorMap to be used from the standard set of names (refer to `vispy.color.get_colormap`), or a custom ColorMap object. The ColorMap is used to apply a gradient on the colorbar. position : {'left', 'right', 'top', 'bottom'} The position of the colorbar with respect to the plot. 'top' and 'bottom' are placed horizontally, while 'left' and 'right' are placed vertically label : str The label that is to be drawn with the colorbar that provides information about the colorbar. clim : tuple (min, max) the minimum and maximum values of the data that is given to the colorbar. This is used to draw the scale on the side of the colorbar. border_width : float (in px) The width of the border the colormap should have. This measurement is given in pixels border_color : str | vispy.color.Color The color of the border of the colormap. This can either be a str as the color's name or an actual instace of a vipy.color.Color Returns ------- colorbar : instance of ColorBarWidget See also -------- ColorBarWidget """ self._configure_2d() cbar = scene.ColorBarWidget(orientation=position, label_str=label, cmap=cmap, clim=clim, border_width=border_width, border_color=border_color, **kwargs) CBAR_LONG_DIM = 50 if cbar.orientation == "bottom": self.grid.remove_widget(self.cbar_bottom) self.cbar_bottom = self.grid.add_widget(cbar, row=5, col=4) self.cbar_bottom.height_max = \ self.cbar_bottom.height_max = CBAR_LONG_DIM elif cbar.orientation == "top": self.grid.remove_widget(self.cbar_top) self.cbar_top = self.grid.add_widget(cbar, row=1, col=4) self.cbar_top.height_max = self.cbar_top.height_max = CBAR_LONG_DIM elif cbar.orientation == "left": self.grid.remove_widget(self.cbar_left) self.cbar_left = self.grid.add_widget(cbar, row=2, col=1) self.cbar_left.width_max = self.cbar_left.width_min = CBAR_LONG_DIM else: # cbar.orientation == "right" self.grid.remove_widget(self.cbar_right) self.cbar_right = self.grid.add_widget(cbar, row=2, col=5) self.cbar_right.width_max = \ self.cbar_right.width_min = CBAR_LONG_DIM return cbar
python
def colorbar(self, cmap, position="right", label="", clim=("", ""), border_width=0.0, border_color="black", **kwargs): """Show a ColorBar Parameters ---------- cmap : str | vispy.color.ColorMap Either the name of the ColorMap to be used from the standard set of names (refer to `vispy.color.get_colormap`), or a custom ColorMap object. The ColorMap is used to apply a gradient on the colorbar. position : {'left', 'right', 'top', 'bottom'} The position of the colorbar with respect to the plot. 'top' and 'bottom' are placed horizontally, while 'left' and 'right' are placed vertically label : str The label that is to be drawn with the colorbar that provides information about the colorbar. clim : tuple (min, max) the minimum and maximum values of the data that is given to the colorbar. This is used to draw the scale on the side of the colorbar. border_width : float (in px) The width of the border the colormap should have. This measurement is given in pixels border_color : str | vispy.color.Color The color of the border of the colormap. This can either be a str as the color's name or an actual instace of a vipy.color.Color Returns ------- colorbar : instance of ColorBarWidget See also -------- ColorBarWidget """ self._configure_2d() cbar = scene.ColorBarWidget(orientation=position, label_str=label, cmap=cmap, clim=clim, border_width=border_width, border_color=border_color, **kwargs) CBAR_LONG_DIM = 50 if cbar.orientation == "bottom": self.grid.remove_widget(self.cbar_bottom) self.cbar_bottom = self.grid.add_widget(cbar, row=5, col=4) self.cbar_bottom.height_max = \ self.cbar_bottom.height_max = CBAR_LONG_DIM elif cbar.orientation == "top": self.grid.remove_widget(self.cbar_top) self.cbar_top = self.grid.add_widget(cbar, row=1, col=4) self.cbar_top.height_max = self.cbar_top.height_max = CBAR_LONG_DIM elif cbar.orientation == "left": self.grid.remove_widget(self.cbar_left) self.cbar_left = self.grid.add_widget(cbar, row=2, col=1) self.cbar_left.width_max = self.cbar_left.width_min = CBAR_LONG_DIM else: # cbar.orientation == "right" self.grid.remove_widget(self.cbar_right) self.cbar_right = self.grid.add_widget(cbar, row=2, col=5) self.cbar_right.width_max = \ self.cbar_right.width_min = CBAR_LONG_DIM return cbar
[ "def", "colorbar", "(", "self", ",", "cmap", ",", "position", "=", "\"right\"", ",", "label", "=", "\"\"", ",", "clim", "=", "(", "\"\"", ",", "\"\"", ")", ",", "border_width", "=", "0.0", ",", "border_color", "=", "\"black\"", ",", "*", "*", "kwargs", ")", ":", "self", ".", "_configure_2d", "(", ")", "cbar", "=", "scene", ".", "ColorBarWidget", "(", "orientation", "=", "position", ",", "label_str", "=", "label", ",", "cmap", "=", "cmap", ",", "clim", "=", "clim", ",", "border_width", "=", "border_width", ",", "border_color", "=", "border_color", ",", "*", "*", "kwargs", ")", "CBAR_LONG_DIM", "=", "50", "if", "cbar", ".", "orientation", "==", "\"bottom\"", ":", "self", ".", "grid", ".", "remove_widget", "(", "self", ".", "cbar_bottom", ")", "self", ".", "cbar_bottom", "=", "self", ".", "grid", ".", "add_widget", "(", "cbar", ",", "row", "=", "5", ",", "col", "=", "4", ")", "self", ".", "cbar_bottom", ".", "height_max", "=", "self", ".", "cbar_bottom", ".", "height_max", "=", "CBAR_LONG_DIM", "elif", "cbar", ".", "orientation", "==", "\"top\"", ":", "self", ".", "grid", ".", "remove_widget", "(", "self", ".", "cbar_top", ")", "self", ".", "cbar_top", "=", "self", ".", "grid", ".", "add_widget", "(", "cbar", ",", "row", "=", "1", ",", "col", "=", "4", ")", "self", ".", "cbar_top", ".", "height_max", "=", "self", ".", "cbar_top", ".", "height_max", "=", "CBAR_LONG_DIM", "elif", "cbar", ".", "orientation", "==", "\"left\"", ":", "self", ".", "grid", ".", "remove_widget", "(", "self", ".", "cbar_left", ")", "self", ".", "cbar_left", "=", "self", ".", "grid", ".", "add_widget", "(", "cbar", ",", "row", "=", "2", ",", "col", "=", "1", ")", "self", ".", "cbar_left", ".", "width_max", "=", "self", ".", "cbar_left", ".", "width_min", "=", "CBAR_LONG_DIM", "else", ":", "# cbar.orientation == \"right\"", "self", ".", "grid", ".", "remove_widget", "(", "self", ".", "cbar_right", ")", "self", ".", "cbar_right", "=", "self", ".", "grid", ".", "add_widget", "(", "cbar", ",", "row", "=", "2", ",", "col", "=", "5", ")", "self", ".", "cbar_right", ".", "width_max", "=", "self", ".", "cbar_right", ".", "width_min", "=", "CBAR_LONG_DIM", "return", "cbar" ]
Show a ColorBar Parameters ---------- cmap : str | vispy.color.ColorMap Either the name of the ColorMap to be used from the standard set of names (refer to `vispy.color.get_colormap`), or a custom ColorMap object. The ColorMap is used to apply a gradient on the colorbar. position : {'left', 'right', 'top', 'bottom'} The position of the colorbar with respect to the plot. 'top' and 'bottom' are placed horizontally, while 'left' and 'right' are placed vertically label : str The label that is to be drawn with the colorbar that provides information about the colorbar. clim : tuple (min, max) the minimum and maximum values of the data that is given to the colorbar. This is used to draw the scale on the side of the colorbar. border_width : float (in px) The width of the border the colormap should have. This measurement is given in pixels border_color : str | vispy.color.Color The color of the border of the colormap. This can either be a str as the color's name or an actual instace of a vipy.color.Color Returns ------- colorbar : instance of ColorBarWidget See also -------- ColorBarWidget
[ "Show", "a", "ColorBar" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/plot/plotwidget.py#L425-L499
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/scatter/layer_artist.py
ScatterLayerArtist.redraw
def redraw(self): """ Redraw the Vispy canvas """ if self._multiscat is not None: self._multiscat._update() self.vispy_widget.canvas.update()
python
def redraw(self): """ Redraw the Vispy canvas """ if self._multiscat is not None: self._multiscat._update() self.vispy_widget.canvas.update()
[ "def", "redraw", "(", "self", ")", ":", "if", "self", ".", "_multiscat", "is", "not", "None", ":", "self", ".", "_multiscat", ".", "_update", "(", ")", "self", ".", "vispy_widget", ".", "canvas", ".", "update", "(", ")" ]
Redraw the Vispy canvas
[ "Redraw", "the", "Vispy", "canvas" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/scatter/layer_artist.py#L96-L102
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/scatter/layer_artist.py
ScatterLayerArtist.remove
def remove(self): """ Remove the layer artist from the visualization """ if self._multiscat is None: return self._multiscat.deallocate(self.id) self._multiscat = None self._viewer_state.remove_global_callback(self._update_scatter) self.state.remove_global_callback(self._update_scatter)
python
def remove(self): """ Remove the layer artist from the visualization """ if self._multiscat is None: return self._multiscat.deallocate(self.id) self._multiscat = None self._viewer_state.remove_global_callback(self._update_scatter) self.state.remove_global_callback(self._update_scatter)
[ "def", "remove", "(", "self", ")", ":", "if", "self", ".", "_multiscat", "is", "None", ":", "return", "self", ".", "_multiscat", ".", "deallocate", "(", "self", ".", "id", ")", "self", ".", "_multiscat", "=", "None", "self", ".", "_viewer_state", ".", "remove_global_callback", "(", "self", ".", "_update_scatter", ")", "self", ".", "state", ".", "remove_global_callback", "(", "self", ".", "_update_scatter", ")" ]
Remove the layer artist from the visualization
[ "Remove", "the", "layer", "artist", "from", "the", "visualization" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/scatter/layer_artist.py#L110-L122
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
_check_valid
def _check_valid(key, val, valid): """Helper to check valid options""" if val not in valid: raise ValueError('%s must be one of %s, not "%s"' % (key, valid, val))
python
def _check_valid(key, val, valid): """Helper to check valid options""" if val not in valid: raise ValueError('%s must be one of %s, not "%s"' % (key, valid, val))
[ "def", "_check_valid", "(", "key", ",", "val", ",", "valid", ")", ":", "if", "val", "not", "in", "valid", ":", "raise", "ValueError", "(", "'%s must be one of %s, not \"%s\"'", "%", "(", "key", ",", "valid", ",", "val", ")", ")" ]
Helper to check valid options
[ "Helper", "to", "check", "valid", "options" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L64-L68
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
_to_args
def _to_args(x): """Convert to args representation""" if not isinstance(x, (list, tuple, np.ndarray)): x = [x] return x
python
def _to_args(x): """Convert to args representation""" if not isinstance(x, (list, tuple, np.ndarray)): x = [x] return x
[ "def", "_to_args", "(", "x", ")", ":", "if", "not", "isinstance", "(", "x", ",", "(", "list", ",", "tuple", ",", "np", ".", "ndarray", ")", ")", ":", "x", "=", "[", "x", "]", "return", "x" ]
Convert to args representation
[ "Convert", "to", "args", "representation" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L71-L75
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
_check_conversion
def _check_conversion(key, valid_dict): """Check for existence of key in dict, return value or raise error""" if key not in valid_dict and key not in valid_dict.values(): # Only show users the nice string values keys = [v for v in valid_dict.keys() if isinstance(v, string_types)] raise ValueError('value must be one of %s, not %s' % (keys, key)) return valid_dict[key] if key in valid_dict else key
python
def _check_conversion(key, valid_dict): """Check for existence of key in dict, return value or raise error""" if key not in valid_dict and key not in valid_dict.values(): # Only show users the nice string values keys = [v for v in valid_dict.keys() if isinstance(v, string_types)] raise ValueError('value must be one of %s, not %s' % (keys, key)) return valid_dict[key] if key in valid_dict else key
[ "def", "_check_conversion", "(", "key", ",", "valid_dict", ")", ":", "if", "key", "not", "in", "valid_dict", "and", "key", "not", "in", "valid_dict", ".", "values", "(", ")", ":", "# Only show users the nice string values", "keys", "=", "[", "v", "for", "v", "in", "valid_dict", ".", "keys", "(", ")", "if", "isinstance", "(", "v", ",", "string_types", ")", "]", "raise", "ValueError", "(", "'value must be one of %s, not %s'", "%", "(", "keys", ",", "key", ")", ")", "return", "valid_dict", "[", "key", "]", "if", "key", "in", "valid_dict", "else", "key" ]
Check for existence of key in dict, return value or raise error
[ "Check", "for", "existence", "of", "key", "in", "dict", "return", "value", "or", "raise", "error" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L78-L84
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
read_pixels
def read_pixels(viewport=None, alpha=True, out_type='unsigned_byte'): """Read pixels from the currently selected buffer. Under most circumstances, this function reads from the front buffer. Unlike all other functions in vispy.gloo, this function directly executes an OpenGL command. Parameters ---------- viewport : array-like | None 4-element list of x, y, w, h parameters. If None (default), the current GL viewport will be queried and used. alpha : bool If True (default), the returned array has 4 elements (RGBA). If False, it has 3 (RGB). out_type : str | dtype Can be 'unsigned_byte' or 'float'. Note that this does not use casting, but instead determines how values are read from the current buffer. Can also be numpy dtypes ``np.uint8``, ``np.ubyte``, or ``np.float32``. Returns ------- pixels : array 3D array of pixels in np.uint8 or np.float32 format. The array shape is (h, w, 3) or (h, w, 4), with the top-left corner of the framebuffer at index [0, 0] in the returned array. """ # Check whether the GL context is direct or remote context = get_current_canvas().context if context.shared.parser.is_remote(): raise RuntimeError('Cannot use read_pixels() with remote GLIR parser') finish() # noqa - finish first, also flushes GLIR commands type_dict = {'unsigned_byte': gl.GL_UNSIGNED_BYTE, np.uint8: gl.GL_UNSIGNED_BYTE, 'float': gl.GL_FLOAT, np.float32: gl.GL_FLOAT} type_ = _check_conversion(out_type, type_dict) if viewport is None: viewport = gl.glGetParameter(gl.GL_VIEWPORT) viewport = np.array(viewport, int) if viewport.ndim != 1 or viewport.size != 4: raise ValueError('viewport should be 1D 4-element array-like, not %s' % (viewport,)) x, y, w, h = viewport gl.glPixelStorei(gl.GL_PACK_ALIGNMENT, 1) # PACK, not UNPACK fmt = gl.GL_RGBA if alpha else gl.GL_RGB im = gl.glReadPixels(x, y, w, h, fmt, type_) gl.glPixelStorei(gl.GL_PACK_ALIGNMENT, 4) # reshape, flip, and return if not isinstance(im, np.ndarray): np_dtype = np.uint8 if type_ == gl.GL_UNSIGNED_BYTE else np.float32 im = np.frombuffer(im, np_dtype) im.shape = h, w, (4 if alpha else 3) # RGBA vs RGB im = im[::-1, :, :] # flip the image return im
python
def read_pixels(viewport=None, alpha=True, out_type='unsigned_byte'): """Read pixels from the currently selected buffer. Under most circumstances, this function reads from the front buffer. Unlike all other functions in vispy.gloo, this function directly executes an OpenGL command. Parameters ---------- viewport : array-like | None 4-element list of x, y, w, h parameters. If None (default), the current GL viewport will be queried and used. alpha : bool If True (default), the returned array has 4 elements (RGBA). If False, it has 3 (RGB). out_type : str | dtype Can be 'unsigned_byte' or 'float'. Note that this does not use casting, but instead determines how values are read from the current buffer. Can also be numpy dtypes ``np.uint8``, ``np.ubyte``, or ``np.float32``. Returns ------- pixels : array 3D array of pixels in np.uint8 or np.float32 format. The array shape is (h, w, 3) or (h, w, 4), with the top-left corner of the framebuffer at index [0, 0] in the returned array. """ # Check whether the GL context is direct or remote context = get_current_canvas().context if context.shared.parser.is_remote(): raise RuntimeError('Cannot use read_pixels() with remote GLIR parser') finish() # noqa - finish first, also flushes GLIR commands type_dict = {'unsigned_byte': gl.GL_UNSIGNED_BYTE, np.uint8: gl.GL_UNSIGNED_BYTE, 'float': gl.GL_FLOAT, np.float32: gl.GL_FLOAT} type_ = _check_conversion(out_type, type_dict) if viewport is None: viewport = gl.glGetParameter(gl.GL_VIEWPORT) viewport = np.array(viewport, int) if viewport.ndim != 1 or viewport.size != 4: raise ValueError('viewport should be 1D 4-element array-like, not %s' % (viewport,)) x, y, w, h = viewport gl.glPixelStorei(gl.GL_PACK_ALIGNMENT, 1) # PACK, not UNPACK fmt = gl.GL_RGBA if alpha else gl.GL_RGB im = gl.glReadPixels(x, y, w, h, fmt, type_) gl.glPixelStorei(gl.GL_PACK_ALIGNMENT, 4) # reshape, flip, and return if not isinstance(im, np.ndarray): np_dtype = np.uint8 if type_ == gl.GL_UNSIGNED_BYTE else np.float32 im = np.frombuffer(im, np_dtype) im.shape = h, w, (4 if alpha else 3) # RGBA vs RGB im = im[::-1, :, :] # flip the image return im
[ "def", "read_pixels", "(", "viewport", "=", "None", ",", "alpha", "=", "True", ",", "out_type", "=", "'unsigned_byte'", ")", ":", "# Check whether the GL context is direct or remote", "context", "=", "get_current_canvas", "(", ")", ".", "context", "if", "context", ".", "shared", ".", "parser", ".", "is_remote", "(", ")", ":", "raise", "RuntimeError", "(", "'Cannot use read_pixels() with remote GLIR parser'", ")", "finish", "(", ")", "# noqa - finish first, also flushes GLIR commands", "type_dict", "=", "{", "'unsigned_byte'", ":", "gl", ".", "GL_UNSIGNED_BYTE", ",", "np", ".", "uint8", ":", "gl", ".", "GL_UNSIGNED_BYTE", ",", "'float'", ":", "gl", ".", "GL_FLOAT", ",", "np", ".", "float32", ":", "gl", ".", "GL_FLOAT", "}", "type_", "=", "_check_conversion", "(", "out_type", ",", "type_dict", ")", "if", "viewport", "is", "None", ":", "viewport", "=", "gl", ".", "glGetParameter", "(", "gl", ".", "GL_VIEWPORT", ")", "viewport", "=", "np", ".", "array", "(", "viewport", ",", "int", ")", "if", "viewport", ".", "ndim", "!=", "1", "or", "viewport", ".", "size", "!=", "4", ":", "raise", "ValueError", "(", "'viewport should be 1D 4-element array-like, not %s'", "%", "(", "viewport", ",", ")", ")", "x", ",", "y", ",", "w", ",", "h", "=", "viewport", "gl", ".", "glPixelStorei", "(", "gl", ".", "GL_PACK_ALIGNMENT", ",", "1", ")", "# PACK, not UNPACK", "fmt", "=", "gl", ".", "GL_RGBA", "if", "alpha", "else", "gl", ".", "GL_RGB", "im", "=", "gl", ".", "glReadPixels", "(", "x", ",", "y", ",", "w", ",", "h", ",", "fmt", ",", "type_", ")", "gl", ".", "glPixelStorei", "(", "gl", ".", "GL_PACK_ALIGNMENT", ",", "4", ")", "# reshape, flip, and return", "if", "not", "isinstance", "(", "im", ",", "np", ".", "ndarray", ")", ":", "np_dtype", "=", "np", ".", "uint8", "if", "type_", "==", "gl", ".", "GL_UNSIGNED_BYTE", "else", "np", ".", "float32", "im", "=", "np", ".", "frombuffer", "(", "im", ",", "np_dtype", ")", "im", ".", "shape", "=", "h", ",", "w", ",", "(", "4", "if", "alpha", "else", "3", ")", "# RGBA vs RGB", "im", "=", "im", "[", ":", ":", "-", "1", ",", ":", ",", ":", "]", "# flip the image", "return", "im" ]
Read pixels from the currently selected buffer. Under most circumstances, this function reads from the front buffer. Unlike all other functions in vispy.gloo, this function directly executes an OpenGL command. Parameters ---------- viewport : array-like | None 4-element list of x, y, w, h parameters. If None (default), the current GL viewport will be queried and used. alpha : bool If True (default), the returned array has 4 elements (RGBA). If False, it has 3 (RGB). out_type : str | dtype Can be 'unsigned_byte' or 'float'. Note that this does not use casting, but instead determines how values are read from the current buffer. Can also be numpy dtypes ``np.uint8``, ``np.ubyte``, or ``np.float32``. Returns ------- pixels : array 3D array of pixels in np.uint8 or np.float32 format. The array shape is (h, w, 3) or (h, w, 4), with the top-left corner of the framebuffer at index [0, 0] in the returned array.
[ "Read", "pixels", "from", "the", "currently", "selected", "buffer", ".", "Under", "most", "circumstances", "this", "function", "reads", "from", "the", "front", "buffer", ".", "Unlike", "all", "other", "functions", "in", "vispy", ".", "gloo", "this", "function", "directly", "executes", "an", "OpenGL", "command", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L606-L663
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
get_gl_configuration
def get_gl_configuration(): """Read the current gl configuration This function uses constants that are not in the OpenGL ES 2.1 namespace, so only use this on desktop systems. Returns ------- config : dict The currently active OpenGL configuration. """ # XXX eventually maybe we can ask `gl` whether or not we can access these gl.check_error('pre-config check') config = dict() gl.glBindFramebuffer(gl.GL_FRAMEBUFFER, 0) fb_param = gl.glGetFramebufferAttachmentParameter # copied since they aren't in ES: GL_FRONT_LEFT = 1024 GL_DEPTH = 6145 GL_STENCIL = 6146 GL_SRGB = 35904 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 33296 GL_STEREO = 3123 GL_DOUBLEBUFFER = 3122 sizes = dict(red=(GL_FRONT_LEFT, 33298), green=(GL_FRONT_LEFT, 33299), blue=(GL_FRONT_LEFT, 33300), alpha=(GL_FRONT_LEFT, 33301), depth=(GL_DEPTH, 33302), stencil=(GL_STENCIL, 33303)) for key, val in sizes.items(): config[key + '_size'] = fb_param(gl.GL_FRAMEBUFFER, val[0], val[1]) val = fb_param(gl.GL_FRAMEBUFFER, GL_FRONT_LEFT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) if val not in (gl.GL_LINEAR, GL_SRGB): raise RuntimeError('unknown value for SRGB: %s' % val) config['srgb'] = True if val == GL_SRGB else False # GL_LINEAR config['stereo'] = True if gl.glGetParameter(GL_STEREO) else False config['double_buffer'] = (True if gl.glGetParameter(GL_DOUBLEBUFFER) else False) config['samples'] = gl.glGetParameter(gl.GL_SAMPLES) gl.check_error('post-config check') return config
python
def get_gl_configuration(): """Read the current gl configuration This function uses constants that are not in the OpenGL ES 2.1 namespace, so only use this on desktop systems. Returns ------- config : dict The currently active OpenGL configuration. """ # XXX eventually maybe we can ask `gl` whether or not we can access these gl.check_error('pre-config check') config = dict() gl.glBindFramebuffer(gl.GL_FRAMEBUFFER, 0) fb_param = gl.glGetFramebufferAttachmentParameter # copied since they aren't in ES: GL_FRONT_LEFT = 1024 GL_DEPTH = 6145 GL_STENCIL = 6146 GL_SRGB = 35904 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 33296 GL_STEREO = 3123 GL_DOUBLEBUFFER = 3122 sizes = dict(red=(GL_FRONT_LEFT, 33298), green=(GL_FRONT_LEFT, 33299), blue=(GL_FRONT_LEFT, 33300), alpha=(GL_FRONT_LEFT, 33301), depth=(GL_DEPTH, 33302), stencil=(GL_STENCIL, 33303)) for key, val in sizes.items(): config[key + '_size'] = fb_param(gl.GL_FRAMEBUFFER, val[0], val[1]) val = fb_param(gl.GL_FRAMEBUFFER, GL_FRONT_LEFT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) if val not in (gl.GL_LINEAR, GL_SRGB): raise RuntimeError('unknown value for SRGB: %s' % val) config['srgb'] = True if val == GL_SRGB else False # GL_LINEAR config['stereo'] = True if gl.glGetParameter(GL_STEREO) else False config['double_buffer'] = (True if gl.glGetParameter(GL_DOUBLEBUFFER) else False) config['samples'] = gl.glGetParameter(gl.GL_SAMPLES) gl.check_error('post-config check') return config
[ "def", "get_gl_configuration", "(", ")", ":", "# XXX eventually maybe we can ask `gl` whether or not we can access these", "gl", ".", "check_error", "(", "'pre-config check'", ")", "config", "=", "dict", "(", ")", "gl", ".", "glBindFramebuffer", "(", "gl", ".", "GL_FRAMEBUFFER", ",", "0", ")", "fb_param", "=", "gl", ".", "glGetFramebufferAttachmentParameter", "# copied since they aren't in ES:", "GL_FRONT_LEFT", "=", "1024", "GL_DEPTH", "=", "6145", "GL_STENCIL", "=", "6146", "GL_SRGB", "=", "35904", "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", "=", "33296", "GL_STEREO", "=", "3123", "GL_DOUBLEBUFFER", "=", "3122", "sizes", "=", "dict", "(", "red", "=", "(", "GL_FRONT_LEFT", ",", "33298", ")", ",", "green", "=", "(", "GL_FRONT_LEFT", ",", "33299", ")", ",", "blue", "=", "(", "GL_FRONT_LEFT", ",", "33300", ")", ",", "alpha", "=", "(", "GL_FRONT_LEFT", ",", "33301", ")", ",", "depth", "=", "(", "GL_DEPTH", ",", "33302", ")", ",", "stencil", "=", "(", "GL_STENCIL", ",", "33303", ")", ")", "for", "key", ",", "val", "in", "sizes", ".", "items", "(", ")", ":", "config", "[", "key", "+", "'_size'", "]", "=", "fb_param", "(", "gl", ".", "GL_FRAMEBUFFER", ",", "val", "[", "0", "]", ",", "val", "[", "1", "]", ")", "val", "=", "fb_param", "(", "gl", ".", "GL_FRAMEBUFFER", ",", "GL_FRONT_LEFT", ",", "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", ")", "if", "val", "not", "in", "(", "gl", ".", "GL_LINEAR", ",", "GL_SRGB", ")", ":", "raise", "RuntimeError", "(", "'unknown value for SRGB: %s'", "%", "val", ")", "config", "[", "'srgb'", "]", "=", "True", "if", "val", "==", "GL_SRGB", "else", "False", "# GL_LINEAR", "config", "[", "'stereo'", "]", "=", "True", "if", "gl", ".", "glGetParameter", "(", "GL_STEREO", ")", "else", "False", "config", "[", "'double_buffer'", "]", "=", "(", "True", "if", "gl", ".", "glGetParameter", "(", "GL_DOUBLEBUFFER", ")", "else", "False", ")", "config", "[", "'samples'", "]", "=", "gl", ".", "glGetParameter", "(", "gl", ".", "GL_SAMPLES", ")", "gl", ".", "check_error", "(", "'post-config check'", ")", "return", "config" ]
Read the current gl configuration This function uses constants that are not in the OpenGL ES 2.1 namespace, so only use this on desktop systems. Returns ------- config : dict The currently active OpenGL configuration.
[ "Read", "the", "current", "gl", "configuration" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L666-L708
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_viewport
def set_viewport(self, *args): """Set the OpenGL viewport This is a wrapper for gl.glViewport. Parameters ---------- *args : tuple X and Y coordinates, plus width and height. Can be passed in as individual components, or as a single tuple with four values. """ x, y, w, h = args[0] if len(args) == 1 else args self.glir.command('FUNC', 'glViewport', int(x), int(y), int(w), int(h))
python
def set_viewport(self, *args): """Set the OpenGL viewport This is a wrapper for gl.glViewport. Parameters ---------- *args : tuple X and Y coordinates, plus width and height. Can be passed in as individual components, or as a single tuple with four values. """ x, y, w, h = args[0] if len(args) == 1 else args self.glir.command('FUNC', 'glViewport', int(x), int(y), int(w), int(h))
[ "def", "set_viewport", "(", "self", ",", "*", "args", ")", ":", "x", ",", "y", ",", "w", ",", "h", "=", "args", "[", "0", "]", "if", "len", "(", "args", ")", "==", "1", "else", "args", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glViewport'", ",", "int", "(", "x", ")", ",", "int", "(", "y", ")", ",", "int", "(", "w", ")", ",", "int", "(", "h", ")", ")" ]
Set the OpenGL viewport This is a wrapper for gl.glViewport. Parameters ---------- *args : tuple X and Y coordinates, plus width and height. Can be passed in as individual components, or as a single tuple with four values.
[ "Set", "the", "OpenGL", "viewport", "This", "is", "a", "wrapper", "for", "gl", ".", "glViewport", ".", "Parameters", "----------", "*", "args", ":", "tuple", "X", "and", "Y", "coordinates", "plus", "width", "and", "height", ".", "Can", "be", "passed", "in", "as", "individual", "components", "or", "as", "a", "single", "tuple", "with", "four", "values", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L100-L112
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_depth_range
def set_depth_range(self, near=0., far=1.): """Set depth values Parameters ---------- near : float Near clipping plane. far : float Far clipping plane. """ self.glir.command('FUNC', 'glDepthRange', float(near), float(far))
python
def set_depth_range(self, near=0., far=1.): """Set depth values Parameters ---------- near : float Near clipping plane. far : float Far clipping plane. """ self.glir.command('FUNC', 'glDepthRange', float(near), float(far))
[ "def", "set_depth_range", "(", "self", ",", "near", "=", "0.", ",", "far", "=", "1.", ")", ":", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glDepthRange'", ",", "float", "(", "near", ")", ",", "float", "(", "far", ")", ")" ]
Set depth values Parameters ---------- near : float Near clipping plane. far : float Far clipping plane.
[ "Set", "depth", "values", "Parameters", "----------", "near", ":", "float", "Near", "clipping", "plane", ".", "far", ":", "float", "Far", "clipping", "plane", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L114-L124
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_line_width
def set_line_width(self, width=1.): """Set line width Parameters ---------- width : float The line width. """ width = float(width) if width < 0: raise RuntimeError('Cannot have width < 0') self.glir.command('FUNC', 'glLineWidth', width)
python
def set_line_width(self, width=1.): """Set line width Parameters ---------- width : float The line width. """ width = float(width) if width < 0: raise RuntimeError('Cannot have width < 0') self.glir.command('FUNC', 'glLineWidth', width)
[ "def", "set_line_width", "(", "self", ",", "width", "=", "1.", ")", ":", "width", "=", "float", "(", "width", ")", "if", "width", "<", "0", ":", "raise", "RuntimeError", "(", "'Cannot have width < 0'", ")", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glLineWidth'", ",", "width", ")" ]
Set line width Parameters ---------- width : float The line width.
[ "Set", "line", "width", "Parameters", "----------", "width", ":", "float", "The", "line", "width", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L146-L157
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_polygon_offset
def set_polygon_offset(self, factor=0., units=0.): """Set the scale and units used to calculate depth values Parameters ---------- factor : float Scale factor used to create a variable depth offset for each polygon. units : float Multiplied by an implementation-specific value to create a constant depth offset. """ self.glir.command('FUNC', 'glPolygonOffset', float(factor), float(units))
python
def set_polygon_offset(self, factor=0., units=0.): """Set the scale and units used to calculate depth values Parameters ---------- factor : float Scale factor used to create a variable depth offset for each polygon. units : float Multiplied by an implementation-specific value to create a constant depth offset. """ self.glir.command('FUNC', 'glPolygonOffset', float(factor), float(units))
[ "def", "set_polygon_offset", "(", "self", ",", "factor", "=", "0.", ",", "units", "=", "0.", ")", ":", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glPolygonOffset'", ",", "float", "(", "factor", ")", ",", "float", "(", "units", ")", ")" ]
Set the scale and units used to calculate depth values Parameters ---------- factor : float Scale factor used to create a variable depth offset for each polygon. units : float Multiplied by an implementation-specific value to create a constant depth offset.
[ "Set", "the", "scale", "and", "units", "used", "to", "calculate", "depth", "values", "Parameters", "----------", "factor", ":", "float", "Scale", "factor", "used", "to", "create", "a", "variable", "depth", "offset", "for", "each", "polygon", ".", "units", ":", "float", "Multiplied", "by", "an", "implementation", "-", "specific", "value", "to", "create", "a", "constant", "depth", "offset", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L159-L172
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.clear
def clear(self, color=True, depth=True, stencil=True): """Clear the screen buffers This is a wrapper for gl.glClear. Parameters ---------- color : bool | str | tuple | instance of Color Clear the color buffer bit. If not bool, ``set_clear_color`` will be used to set the color clear value. depth : bool | float Clear the depth buffer bit. If float, ``set_clear_depth`` will be used to set the depth clear value. stencil : bool | int Clear the stencil buffer bit. If int, ``set_clear_stencil`` will be used to set the stencil clear index. """ bits = 0 if isinstance(color, np.ndarray) or bool(color): if not isinstance(color, bool): self.set_clear_color(color) bits |= gl.GL_COLOR_BUFFER_BIT if depth: if not isinstance(depth, bool): self.set_clear_depth(depth) bits |= gl.GL_DEPTH_BUFFER_BIT if stencil: if not isinstance(stencil, bool): self.set_clear_stencil(stencil) bits |= gl.GL_STENCIL_BUFFER_BIT self.glir.command('FUNC', 'glClear', bits)
python
def clear(self, color=True, depth=True, stencil=True): """Clear the screen buffers This is a wrapper for gl.glClear. Parameters ---------- color : bool | str | tuple | instance of Color Clear the color buffer bit. If not bool, ``set_clear_color`` will be used to set the color clear value. depth : bool | float Clear the depth buffer bit. If float, ``set_clear_depth`` will be used to set the depth clear value. stencil : bool | int Clear the stencil buffer bit. If int, ``set_clear_stencil`` will be used to set the stencil clear index. """ bits = 0 if isinstance(color, np.ndarray) or bool(color): if not isinstance(color, bool): self.set_clear_color(color) bits |= gl.GL_COLOR_BUFFER_BIT if depth: if not isinstance(depth, bool): self.set_clear_depth(depth) bits |= gl.GL_DEPTH_BUFFER_BIT if stencil: if not isinstance(stencil, bool): self.set_clear_stencil(stencil) bits |= gl.GL_STENCIL_BUFFER_BIT self.glir.command('FUNC', 'glClear', bits)
[ "def", "clear", "(", "self", ",", "color", "=", "True", ",", "depth", "=", "True", ",", "stencil", "=", "True", ")", ":", "bits", "=", "0", "if", "isinstance", "(", "color", ",", "np", ".", "ndarray", ")", "or", "bool", "(", "color", ")", ":", "if", "not", "isinstance", "(", "color", ",", "bool", ")", ":", "self", ".", "set_clear_color", "(", "color", ")", "bits", "|=", "gl", ".", "GL_COLOR_BUFFER_BIT", "if", "depth", ":", "if", "not", "isinstance", "(", "depth", ",", "bool", ")", ":", "self", ".", "set_clear_depth", "(", "depth", ")", "bits", "|=", "gl", ".", "GL_DEPTH_BUFFER_BIT", "if", "stencil", ":", "if", "not", "isinstance", "(", "stencil", ",", "bool", ")", ":", "self", ".", "set_clear_stencil", "(", "stencil", ")", "bits", "|=", "gl", ".", "GL_STENCIL_BUFFER_BIT", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glClear'", ",", "bits", ")" ]
Clear the screen buffers This is a wrapper for gl.glClear. Parameters ---------- color : bool | str | tuple | instance of Color Clear the color buffer bit. If not bool, ``set_clear_color`` will be used to set the color clear value. depth : bool | float Clear the depth buffer bit. If float, ``set_clear_depth`` will be used to set the depth clear value. stencil : bool | int Clear the stencil buffer bit. If int, ``set_clear_stencil`` will be used to set the stencil clear index.
[ "Clear", "the", "screen", "buffers", "This", "is", "a", "wrapper", "for", "gl", ".", "glClear", ".", "Parameters", "----------", "color", ":", "bool", "|", "str", "|", "tuple", "|", "instance", "of", "Color", "Clear", "the", "color", "buffer", "bit", ".", "If", "not", "bool", "set_clear_color", "will", "be", "used", "to", "set", "the", "color", "clear", "value", ".", "depth", ":", "bool", "|", "float", "Clear", "the", "depth", "buffer", "bit", ".", "If", "float", "set_clear_depth", "will", "be", "used", "to", "set", "the", "depth", "clear", "value", ".", "stencil", ":", "bool", "|", "int", "Clear", "the", "stencil", "buffer", "bit", ".", "If", "int", "set_clear_stencil", "will", "be", "used", "to", "set", "the", "stencil", "clear", "index", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L181-L211
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_clear_color
def set_clear_color(self, color='black', alpha=None): """Set the screen clear color This is a wrapper for gl.glClearColor. Parameters ---------- color : str | tuple | instance of Color Color to use. See vispy.color.Color for options. alpha : float | None Alpha to use. """ self.glir.command('FUNC', 'glClearColor', *Color(color, alpha).rgba)
python
def set_clear_color(self, color='black', alpha=None): """Set the screen clear color This is a wrapper for gl.glClearColor. Parameters ---------- color : str | tuple | instance of Color Color to use. See vispy.color.Color for options. alpha : float | None Alpha to use. """ self.glir.command('FUNC', 'glClearColor', *Color(color, alpha).rgba)
[ "def", "set_clear_color", "(", "self", ",", "color", "=", "'black'", ",", "alpha", "=", "None", ")", ":", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glClearColor'", ",", "*", "Color", "(", "color", ",", "alpha", ")", ".", "rgba", ")" ]
Set the screen clear color This is a wrapper for gl.glClearColor. Parameters ---------- color : str | tuple | instance of Color Color to use. See vispy.color.Color for options. alpha : float | None Alpha to use.
[ "Set", "the", "screen", "clear", "color" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L213-L225
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_blend_func
def set_blend_func(self, srgb='one', drgb='zero', salpha=None, dalpha=None): """Specify pixel arithmetic for RGB and alpha Parameters ---------- srgb : str Source RGB factor. drgb : str Destination RGB factor. salpha : str | None Source alpha factor. If None, ``srgb`` is used. dalpha : str Destination alpha factor. If None, ``drgb`` is used. """ salpha = srgb if salpha is None else salpha dalpha = drgb if dalpha is None else dalpha self.glir.command('FUNC', 'glBlendFuncSeparate', srgb, drgb, salpha, dalpha)
python
def set_blend_func(self, srgb='one', drgb='zero', salpha=None, dalpha=None): """Specify pixel arithmetic for RGB and alpha Parameters ---------- srgb : str Source RGB factor. drgb : str Destination RGB factor. salpha : str | None Source alpha factor. If None, ``srgb`` is used. dalpha : str Destination alpha factor. If None, ``drgb`` is used. """ salpha = srgb if salpha is None else salpha dalpha = drgb if dalpha is None else dalpha self.glir.command('FUNC', 'glBlendFuncSeparate', srgb, drgb, salpha, dalpha)
[ "def", "set_blend_func", "(", "self", ",", "srgb", "=", "'one'", ",", "drgb", "=", "'zero'", ",", "salpha", "=", "None", ",", "dalpha", "=", "None", ")", ":", "salpha", "=", "srgb", "if", "salpha", "is", "None", "else", "salpha", "dalpha", "=", "drgb", "if", "dalpha", "is", "None", "else", "dalpha", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glBlendFuncSeparate'", ",", "srgb", ",", "drgb", ",", "salpha", ",", "dalpha", ")" ]
Specify pixel arithmetic for RGB and alpha Parameters ---------- srgb : str Source RGB factor. drgb : str Destination RGB factor. salpha : str | None Source alpha factor. If None, ``srgb`` is used. dalpha : str Destination alpha factor. If None, ``drgb`` is used.
[ "Specify", "pixel", "arithmetic", "for", "RGB", "and", "alpha", "Parameters", "----------", "srgb", ":", "str", "Source", "RGB", "factor", ".", "drgb", ":", "str", "Destination", "RGB", "factor", ".", "salpha", ":", "str", "|", "None", "Source", "alpha", "factor", ".", "If", "None", "srgb", "is", "used", ".", "dalpha", ":", "str", "Destination", "alpha", "factor", ".", "If", "None", "drgb", "is", "used", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L253-L271
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_blend_equation
def set_blend_equation(self, mode_rgb, mode_alpha=None): """Specify the equation for RGB and alpha blending Parameters ---------- mode_rgb : str Mode for RGB. mode_alpha : str | None Mode for Alpha. If None, ``mode_rgb`` is used. Notes ----- See ``set_blend_equation`` for valid modes. """ mode_alpha = mode_rgb if mode_alpha is None else mode_alpha self.glir.command('FUNC', 'glBlendEquationSeparate', mode_rgb, mode_alpha)
python
def set_blend_equation(self, mode_rgb, mode_alpha=None): """Specify the equation for RGB and alpha blending Parameters ---------- mode_rgb : str Mode for RGB. mode_alpha : str | None Mode for Alpha. If None, ``mode_rgb`` is used. Notes ----- See ``set_blend_equation`` for valid modes. """ mode_alpha = mode_rgb if mode_alpha is None else mode_alpha self.glir.command('FUNC', 'glBlendEquationSeparate', mode_rgb, mode_alpha)
[ "def", "set_blend_equation", "(", "self", ",", "mode_rgb", ",", "mode_alpha", "=", "None", ")", ":", "mode_alpha", "=", "mode_rgb", "if", "mode_alpha", "is", "None", "else", "mode_alpha", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glBlendEquationSeparate'", ",", "mode_rgb", ",", "mode_alpha", ")" ]
Specify the equation for RGB and alpha blending Parameters ---------- mode_rgb : str Mode for RGB. mode_alpha : str | None Mode for Alpha. If None, ``mode_rgb`` is used. Notes ----- See ``set_blend_equation`` for valid modes.
[ "Specify", "the", "equation", "for", "RGB", "and", "alpha", "blending", "Parameters", "----------", "mode_rgb", ":", "str", "Mode", "for", "RGB", ".", "mode_alpha", ":", "str", "|", "None", "Mode", "for", "Alpha", ".", "If", "None", "mode_rgb", "is", "used", ".", "Notes", "-----", "See", "set_blend_equation", "for", "valid", "modes", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L283-L299
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_scissor
def set_scissor(self, x, y, w, h): """Define the scissor box Parameters ---------- x : int Left corner of the box. y : int Lower corner of the box. w : int The width of the box. h : int The height of the box. """ self.glir.command('FUNC', 'glScissor', int(x), int(y), int(w), int(h))
python
def set_scissor(self, x, y, w, h): """Define the scissor box Parameters ---------- x : int Left corner of the box. y : int Lower corner of the box. w : int The width of the box. h : int The height of the box. """ self.glir.command('FUNC', 'glScissor', int(x), int(y), int(w), int(h))
[ "def", "set_scissor", "(", "self", ",", "x", ",", "y", ",", "w", ",", "h", ")", ":", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glScissor'", ",", "int", "(", "x", ")", ",", "int", "(", "y", ")", ",", "int", "(", "w", ")", ",", "int", "(", "h", ")", ")" ]
Define the scissor box Parameters ---------- x : int Left corner of the box. y : int Lower corner of the box. w : int The width of the box. h : int The height of the box.
[ "Define", "the", "scissor", "box", "Parameters", "----------", "x", ":", "int", "Left", "corner", "of", "the", "box", ".", "y", ":", "int", "Lower", "corner", "of", "the", "box", ".", "w", ":", "int", "The", "width", "of", "the", "box", ".", "h", ":", "int", "The", "height", "of", "the", "box", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L304-L318
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_stencil_func
def set_stencil_func(self, func='always', ref=0, mask=8, face='front_and_back'): """Set front or back function and reference value Parameters ---------- func : str See set_stencil_func. ref : int Reference value for the stencil test. mask : int Mask that is ANDed with ref and stored stencil value. face : str Can be 'front', 'back', or 'front_and_back'. """ self.glir.command('FUNC', 'glStencilFuncSeparate', face, func, int(ref), int(mask))
python
def set_stencil_func(self, func='always', ref=0, mask=8, face='front_and_back'): """Set front or back function and reference value Parameters ---------- func : str See set_stencil_func. ref : int Reference value for the stencil test. mask : int Mask that is ANDed with ref and stored stencil value. face : str Can be 'front', 'back', or 'front_and_back'. """ self.glir.command('FUNC', 'glStencilFuncSeparate', face, func, int(ref), int(mask))
[ "def", "set_stencil_func", "(", "self", ",", "func", "=", "'always'", ",", "ref", "=", "0", ",", "mask", "=", "8", ",", "face", "=", "'front_and_back'", ")", ":", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glStencilFuncSeparate'", ",", "face", ",", "func", ",", "int", "(", "ref", ")", ",", "int", "(", "mask", ")", ")" ]
Set front or back function and reference value Parameters ---------- func : str See set_stencil_func. ref : int Reference value for the stencil test. mask : int Mask that is ANDed with ref and stored stencil value. face : str Can be 'front', 'back', or 'front_and_back'.
[ "Set", "front", "or", "back", "function", "and", "reference", "value", "Parameters", "----------", "func", ":", "str", "See", "set_stencil_func", ".", "ref", ":", "int", "Reference", "value", "for", "the", "stencil", "test", ".", "mask", ":", "int", "Mask", "that", "is", "ANDed", "with", "ref", "and", "stored", "stencil", "value", ".", "face", ":", "str", "Can", "be", "front", "back", "or", "front_and_back", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L320-L336
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_stencil_mask
def set_stencil_mask(self, mask=8, face='front_and_back'): """Control the front or back writing of individual bits in the stencil Parameters ---------- mask : int Mask that is ANDed with ref and stored stencil value. face : str Can be 'front', 'back', or 'front_and_back'. """ self.glir.command('FUNC', 'glStencilMaskSeparate', face, int(mask))
python
def set_stencil_mask(self, mask=8, face='front_and_back'): """Control the front or back writing of individual bits in the stencil Parameters ---------- mask : int Mask that is ANDed with ref and stored stencil value. face : str Can be 'front', 'back', or 'front_and_back'. """ self.glir.command('FUNC', 'glStencilMaskSeparate', face, int(mask))
[ "def", "set_stencil_mask", "(", "self", ",", "mask", "=", "8", ",", "face", "=", "'front_and_back'", ")", ":", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glStencilMaskSeparate'", ",", "face", ",", "int", "(", "mask", ")", ")" ]
Control the front or back writing of individual bits in the stencil Parameters ---------- mask : int Mask that is ANDed with ref and stored stencil value. face : str Can be 'front', 'back', or 'front_and_back'.
[ "Control", "the", "front", "or", "back", "writing", "of", "individual", "bits", "in", "the", "stencil", "Parameters", "----------", "mask", ":", "int", "Mask", "that", "is", "ANDed", "with", "ref", "and", "stored", "stencil", "value", ".", "face", ":", "str", "Can", "be", "front", "back", "or", "front_and_back", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L338-L348
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_stencil_op
def set_stencil_op(self, sfail='keep', dpfail='keep', dppass='keep', face='front_and_back'): """Set front or back stencil test actions Parameters ---------- sfail : str Action to take when the stencil fails. Must be one of 'keep', 'zero', 'replace', 'incr', 'incr_wrap', 'decr', 'decr_wrap', or 'invert'. dpfail : str Action to take when the stencil passes. dppass : str Action to take when both the stencil and depth tests pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. face : str Can be 'front', 'back', or 'front_and_back'. """ self.glir.command('FUNC', 'glStencilOpSeparate', face, sfail, dpfail, dppass)
python
def set_stencil_op(self, sfail='keep', dpfail='keep', dppass='keep', face='front_and_back'): """Set front or back stencil test actions Parameters ---------- sfail : str Action to take when the stencil fails. Must be one of 'keep', 'zero', 'replace', 'incr', 'incr_wrap', 'decr', 'decr_wrap', or 'invert'. dpfail : str Action to take when the stencil passes. dppass : str Action to take when both the stencil and depth tests pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. face : str Can be 'front', 'back', or 'front_and_back'. """ self.glir.command('FUNC', 'glStencilOpSeparate', face, sfail, dpfail, dppass)
[ "def", "set_stencil_op", "(", "self", ",", "sfail", "=", "'keep'", ",", "dpfail", "=", "'keep'", ",", "dppass", "=", "'keep'", ",", "face", "=", "'front_and_back'", ")", ":", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glStencilOpSeparate'", ",", "face", ",", "sfail", ",", "dpfail", ",", "dppass", ")" ]
Set front or back stencil test actions Parameters ---------- sfail : str Action to take when the stencil fails. Must be one of 'keep', 'zero', 'replace', 'incr', 'incr_wrap', 'decr', 'decr_wrap', or 'invert'. dpfail : str Action to take when the stencil passes. dppass : str Action to take when both the stencil and depth tests pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. face : str Can be 'front', 'back', or 'front_and_back'.
[ "Set", "front", "or", "back", "stencil", "test", "actions", "Parameters", "----------", "sfail", ":", "str", "Action", "to", "take", "when", "the", "stencil", "fails", ".", "Must", "be", "one", "of", "keep", "zero", "replace", "incr", "incr_wrap", "decr", "decr_wrap", "or", "invert", ".", "dpfail", ":", "str", "Action", "to", "take", "when", "the", "stencil", "passes", ".", "dppass", ":", "str", "Action", "to", "take", "when", "both", "the", "stencil", "and", "depth", "tests", "pass", "or", "when", "the", "stencil", "test", "passes", "and", "either", "there", "is", "no", "depth", "buffer", "or", "depth", "testing", "is", "not", "enabled", ".", "face", ":", "str", "Can", "be", "front", "back", "or", "front_and_back", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L350-L370
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_color_mask
def set_color_mask(self, red, green, blue, alpha): """Toggle writing of frame buffer color components Parameters ---------- red : bool Red toggle. green : bool Green toggle. blue : bool Blue toggle. alpha : bool Alpha toggle. """ self.glir.command('FUNC', 'glColorMask', bool(red), bool(green), bool(blue), bool(alpha))
python
def set_color_mask(self, red, green, blue, alpha): """Toggle writing of frame buffer color components Parameters ---------- red : bool Red toggle. green : bool Green toggle. blue : bool Blue toggle. alpha : bool Alpha toggle. """ self.glir.command('FUNC', 'glColorMask', bool(red), bool(green), bool(blue), bool(alpha))
[ "def", "set_color_mask", "(", "self", ",", "red", ",", "green", ",", "blue", ",", "alpha", ")", ":", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glColorMask'", ",", "bool", "(", "red", ")", ",", "bool", "(", "green", ")", ",", "bool", "(", "blue", ")", ",", "bool", "(", "alpha", ")", ")" ]
Toggle writing of frame buffer color components Parameters ---------- red : bool Red toggle. green : bool Green toggle. blue : bool Blue toggle. alpha : bool Alpha toggle.
[ "Toggle", "writing", "of", "frame", "buffer", "color", "components", "Parameters", "----------", "red", ":", "bool", "Red", "toggle", ".", "green", ":", "bool", "Green", "toggle", ".", "blue", ":", "bool", "Blue", "toggle", ".", "alpha", ":", "bool", "Alpha", "toggle", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L395-L410
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_sample_coverage
def set_sample_coverage(self, value=1.0, invert=False): """Specify multisample coverage parameters Parameters ---------- value : float Sample coverage value (will be clamped between 0. and 1.). invert : bool Specify if the coverage masks should be inverted. """ self.glir.command('FUNC', 'glSampleCoverage', float(value), bool(invert))
python
def set_sample_coverage(self, value=1.0, invert=False): """Specify multisample coverage parameters Parameters ---------- value : float Sample coverage value (will be clamped between 0. and 1.). invert : bool Specify if the coverage masks should be inverted. """ self.glir.command('FUNC', 'glSampleCoverage', float(value), bool(invert))
[ "def", "set_sample_coverage", "(", "self", ",", "value", "=", "1.0", ",", "invert", "=", "False", ")", ":", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glSampleCoverage'", ",", "float", "(", "value", ")", ",", "bool", "(", "invert", ")", ")" ]
Specify multisample coverage parameters Parameters ---------- value : float Sample coverage value (will be clamped between 0. and 1.). invert : bool Specify if the coverage masks should be inverted.
[ "Specify", "multisample", "coverage", "parameters", "Parameters", "----------", "value", ":", "float", "Sample", "coverage", "value", "(", "will", "be", "clamped", "between", "0", ".", "and", "1", ".", ")", ".", "invert", ":", "bool", "Specify", "if", "the", "coverage", "masks", "should", "be", "inverted", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L412-L423
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_state
def set_state(self, preset=None, **kwargs): """Set OpenGL rendering state, optionally using a preset Parameters ---------- preset : str | None Can be one of ('opaque', 'translucent', 'additive') to use use reasonable defaults for these typical use cases. **kwargs : keyword arguments Other supplied keyword arguments will override any preset defaults. Options to be enabled or disabled should be supplied as booleans (e.g., ``'depth_test=True'``, ``cull_face=False``), non-boolean entries will be passed as arguments to ``set_*`` functions (e.g., ``blend_func=('src_alpha', 'one')`` will call ``set_blend_func``). Notes ----- This serves three purposes: 1. Set GL state using reasonable presets. 2. Wrapping glEnable/glDisable functionality. 3. Convienence wrapping of other ``gloo.set_*`` functions. For example, one could do the following: >>> from vispy import gloo >>> gloo.set_state('translucent', depth_test=False, clear_color=(1, 1, 1, 1)) # noqa, doctest:+SKIP This would take the preset defaults for 'translucent', turn depth testing off (which would normally be on for that preset), and additionally set the glClearColor parameter to be white. Another example to showcase glEnable/glDisable wrapping: >>> gloo.set_state(blend=True, depth_test=True, polygon_offset_fill=False) # noqa, doctest:+SKIP This would be equivalent to calling >>> from vispy.gloo import gl >>> gl.glDisable(gl.GL_BLEND) >>> gl.glEnable(gl.GL_DEPTH_TEST) >>> gl.glEnable(gl.GL_POLYGON_OFFSET_FILL) Or here's another example: >>> gloo.set_state(clear_color=(0, 0, 0, 1), blend=True, blend_func=('src_alpha', 'one')) # noqa, doctest:+SKIP Thus arbitrary GL state components can be set directly using ``set_state``. Note that individual functions are exposed e.g., as ``set_clear_color``, with some more informative docstrings about those particular functions. """ kwargs = deepcopy(kwargs) # Load preset, if supplied if preset is not None: _check_valid('preset', preset, tuple(list(_gl_presets.keys()))) for key, val in _gl_presets[preset].items(): # only overwrite user input with preset if user's input is None if key not in kwargs: kwargs[key] = val # cull_face is an exception because GL_CULL_FACE, glCullFace both exist if 'cull_face' in kwargs: cull_face = kwargs.pop('cull_face') if isinstance(cull_face, bool): funcname = 'glEnable' if cull_face else 'glDisable' self.glir.command('FUNC', funcname, 'cull_face') else: self.glir.command('FUNC', 'glEnable', 'cull_face') self.set_cull_face(*_to_args(cull_face)) # Iterate over kwargs for key, val in kwargs.items(): if key in _setters: # Setter args = _to_args(val) # these actually need tuples if key in ('blend_color', 'clear_color') and \ not isinstance(args[0], string_types): args = [args] getattr(self, 'set_' + key)(*args) else: # Enable / disable funcname = 'glEnable' if val else 'glDisable' self.glir.command('FUNC', funcname, key)
python
def set_state(self, preset=None, **kwargs): """Set OpenGL rendering state, optionally using a preset Parameters ---------- preset : str | None Can be one of ('opaque', 'translucent', 'additive') to use use reasonable defaults for these typical use cases. **kwargs : keyword arguments Other supplied keyword arguments will override any preset defaults. Options to be enabled or disabled should be supplied as booleans (e.g., ``'depth_test=True'``, ``cull_face=False``), non-boolean entries will be passed as arguments to ``set_*`` functions (e.g., ``blend_func=('src_alpha', 'one')`` will call ``set_blend_func``). Notes ----- This serves three purposes: 1. Set GL state using reasonable presets. 2. Wrapping glEnable/glDisable functionality. 3. Convienence wrapping of other ``gloo.set_*`` functions. For example, one could do the following: >>> from vispy import gloo >>> gloo.set_state('translucent', depth_test=False, clear_color=(1, 1, 1, 1)) # noqa, doctest:+SKIP This would take the preset defaults for 'translucent', turn depth testing off (which would normally be on for that preset), and additionally set the glClearColor parameter to be white. Another example to showcase glEnable/glDisable wrapping: >>> gloo.set_state(blend=True, depth_test=True, polygon_offset_fill=False) # noqa, doctest:+SKIP This would be equivalent to calling >>> from vispy.gloo import gl >>> gl.glDisable(gl.GL_BLEND) >>> gl.glEnable(gl.GL_DEPTH_TEST) >>> gl.glEnable(gl.GL_POLYGON_OFFSET_FILL) Or here's another example: >>> gloo.set_state(clear_color=(0, 0, 0, 1), blend=True, blend_func=('src_alpha', 'one')) # noqa, doctest:+SKIP Thus arbitrary GL state components can be set directly using ``set_state``. Note that individual functions are exposed e.g., as ``set_clear_color``, with some more informative docstrings about those particular functions. """ kwargs = deepcopy(kwargs) # Load preset, if supplied if preset is not None: _check_valid('preset', preset, tuple(list(_gl_presets.keys()))) for key, val in _gl_presets[preset].items(): # only overwrite user input with preset if user's input is None if key not in kwargs: kwargs[key] = val # cull_face is an exception because GL_CULL_FACE, glCullFace both exist if 'cull_face' in kwargs: cull_face = kwargs.pop('cull_face') if isinstance(cull_face, bool): funcname = 'glEnable' if cull_face else 'glDisable' self.glir.command('FUNC', funcname, 'cull_face') else: self.glir.command('FUNC', 'glEnable', 'cull_face') self.set_cull_face(*_to_args(cull_face)) # Iterate over kwargs for key, val in kwargs.items(): if key in _setters: # Setter args = _to_args(val) # these actually need tuples if key in ('blend_color', 'clear_color') and \ not isinstance(args[0], string_types): args = [args] getattr(self, 'set_' + key)(*args) else: # Enable / disable funcname = 'glEnable' if val else 'glDisable' self.glir.command('FUNC', funcname, key)
[ "def", "set_state", "(", "self", ",", "preset", "=", "None", ",", "*", "*", "kwargs", ")", ":", "kwargs", "=", "deepcopy", "(", "kwargs", ")", "# Load preset, if supplied", "if", "preset", "is", "not", "None", ":", "_check_valid", "(", "'preset'", ",", "preset", ",", "tuple", "(", "list", "(", "_gl_presets", ".", "keys", "(", ")", ")", ")", ")", "for", "key", ",", "val", "in", "_gl_presets", "[", "preset", "]", ".", "items", "(", ")", ":", "# only overwrite user input with preset if user's input is None", "if", "key", "not", "in", "kwargs", ":", "kwargs", "[", "key", "]", "=", "val", "# cull_face is an exception because GL_CULL_FACE, glCullFace both exist", "if", "'cull_face'", "in", "kwargs", ":", "cull_face", "=", "kwargs", ".", "pop", "(", "'cull_face'", ")", "if", "isinstance", "(", "cull_face", ",", "bool", ")", ":", "funcname", "=", "'glEnable'", "if", "cull_face", "else", "'glDisable'", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "funcname", ",", "'cull_face'", ")", "else", ":", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glEnable'", ",", "'cull_face'", ")", "self", ".", "set_cull_face", "(", "*", "_to_args", "(", "cull_face", ")", ")", "# Iterate over kwargs", "for", "key", ",", "val", "in", "kwargs", ".", "items", "(", ")", ":", "if", "key", "in", "_setters", ":", "# Setter", "args", "=", "_to_args", "(", "val", ")", "# these actually need tuples", "if", "key", "in", "(", "'blend_color'", ",", "'clear_color'", ")", "and", "not", "isinstance", "(", "args", "[", "0", "]", ",", "string_types", ")", ":", "args", "=", "[", "args", "]", "getattr", "(", "self", ",", "'set_'", "+", "key", ")", "(", "*", "args", ")", "else", ":", "# Enable / disable", "funcname", "=", "'glEnable'", "if", "val", "else", "'glDisable'", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "funcname", ",", "key", ")" ]
Set OpenGL rendering state, optionally using a preset Parameters ---------- preset : str | None Can be one of ('opaque', 'translucent', 'additive') to use use reasonable defaults for these typical use cases. **kwargs : keyword arguments Other supplied keyword arguments will override any preset defaults. Options to be enabled or disabled should be supplied as booleans (e.g., ``'depth_test=True'``, ``cull_face=False``), non-boolean entries will be passed as arguments to ``set_*`` functions (e.g., ``blend_func=('src_alpha', 'one')`` will call ``set_blend_func``). Notes ----- This serves three purposes: 1. Set GL state using reasonable presets. 2. Wrapping glEnable/glDisable functionality. 3. Convienence wrapping of other ``gloo.set_*`` functions. For example, one could do the following: >>> from vispy import gloo >>> gloo.set_state('translucent', depth_test=False, clear_color=(1, 1, 1, 1)) # noqa, doctest:+SKIP This would take the preset defaults for 'translucent', turn depth testing off (which would normally be on for that preset), and additionally set the glClearColor parameter to be white. Another example to showcase glEnable/glDisable wrapping: >>> gloo.set_state(blend=True, depth_test=True, polygon_offset_fill=False) # noqa, doctest:+SKIP This would be equivalent to calling >>> from vispy.gloo import gl >>> gl.glDisable(gl.GL_BLEND) >>> gl.glEnable(gl.GL_DEPTH_TEST) >>> gl.glEnable(gl.GL_POLYGON_OFFSET_FILL) Or here's another example: >>> gloo.set_state(clear_color=(0, 0, 0, 1), blend=True, blend_func=('src_alpha', 'one')) # noqa, doctest:+SKIP Thus arbitrary GL state components can be set directly using ``set_state``. Note that individual functions are exposed e.g., as ``set_clear_color``, with some more informative docstrings about those particular functions.
[ "Set", "OpenGL", "rendering", "state", "optionally", "using", "a", "preset", "Parameters", "----------", "preset", ":", "str", "|", "None", "Can", "be", "one", "of", "(", "opaque", "translucent", "additive", ")", "to", "use", "use", "reasonable", "defaults", "for", "these", "typical", "use", "cases", ".", "**", "kwargs", ":", "keyword", "arguments", "Other", "supplied", "keyword", "arguments", "will", "override", "any", "preset", "defaults", ".", "Options", "to", "be", "enabled", "or", "disabled", "should", "be", "supplied", "as", "booleans", "(", "e", ".", "g", ".", "depth_test", "=", "True", "cull_face", "=", "False", ")", "non", "-", "boolean", "entries", "will", "be", "passed", "as", "arguments", "to", "set_", "*", "functions", "(", "e", ".", "g", ".", "blend_func", "=", "(", "src_alpha", "one", ")", "will", "call", "set_blend_func", ")", ".", "Notes", "-----", "This", "serves", "three", "purposes", ":", "1", ".", "Set", "GL", "state", "using", "reasonable", "presets", ".", "2", ".", "Wrapping", "glEnable", "/", "glDisable", "functionality", ".", "3", ".", "Convienence", "wrapping", "of", "other", "gloo", ".", "set_", "*", "functions", ".", "For", "example", "one", "could", "do", "the", "following", ":", ">>>", "from", "vispy", "import", "gloo", ">>>", "gloo", ".", "set_state", "(", "translucent", "depth_test", "=", "False", "clear_color", "=", "(", "1", "1", "1", "1", "))", "#", "noqa", "doctest", ":", "+", "SKIP", "This", "would", "take", "the", "preset", "defaults", "for", "translucent", "turn", "depth", "testing", "off", "(", "which", "would", "normally", "be", "on", "for", "that", "preset", ")", "and", "additionally", "set", "the", "glClearColor", "parameter", "to", "be", "white", ".", "Another", "example", "to", "showcase", "glEnable", "/", "glDisable", "wrapping", ":", ">>>", "gloo", ".", "set_state", "(", "blend", "=", "True", "depth_test", "=", "True", "polygon_offset_fill", "=", "False", ")", "#", "noqa", "doctest", ":", "+", "SKIP", "This", "would", "be", "equivalent", "to", "calling", ">>>", "from", "vispy", ".", "gloo", "import", "gl", ">>>", "gl", ".", "glDisable", "(", "gl", ".", "GL_BLEND", ")", ">>>", "gl", ".", "glEnable", "(", "gl", ".", "GL_DEPTH_TEST", ")", ">>>", "gl", ".", "glEnable", "(", "gl", ".", "GL_POLYGON_OFFSET_FILL", ")", "Or", "here", "s", "another", "example", ":", ">>>", "gloo", ".", "set_state", "(", "clear_color", "=", "(", "0", "0", "0", "1", ")", "blend", "=", "True", "blend_func", "=", "(", "src_alpha", "one", "))", "#", "noqa", "doctest", ":", "+", "SKIP", "Thus", "arbitrary", "GL", "state", "components", "can", "be", "set", "directly", "using", "set_state", ".", "Note", "that", "individual", "functions", "are", "exposed", "e", ".", "g", ".", "as", "set_clear_color", "with", "some", "more", "informative", "docstrings", "about", "those", "particular", "functions", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L442-L527
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.finish
def finish(self): """Wait for GL commands to to finish This creates a GLIR command for glFinish and then processes the GLIR commands. If the GLIR interpreter is remote (e.g. WebGL), this function will return before GL has finished processing the commands. """ if hasattr(self, 'flush_commands'): context = self else: context = get_current_canvas().context context.glir.command('FUNC', 'glFinish') context.flush_commands()
python
def finish(self): """Wait for GL commands to to finish This creates a GLIR command for glFinish and then processes the GLIR commands. If the GLIR interpreter is remote (e.g. WebGL), this function will return before GL has finished processing the commands. """ if hasattr(self, 'flush_commands'): context = self else: context = get_current_canvas().context context.glir.command('FUNC', 'glFinish') context.flush_commands()
[ "def", "finish", "(", "self", ")", ":", "if", "hasattr", "(", "self", ",", "'flush_commands'", ")", ":", "context", "=", "self", "else", ":", "context", "=", "get_current_canvas", "(", ")", ".", "context", "context", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glFinish'", ")", "context", ".", "flush_commands", "(", ")" ]
Wait for GL commands to to finish This creates a GLIR command for glFinish and then processes the GLIR commands. If the GLIR interpreter is remote (e.g. WebGL), this function will return before GL has finished processing the commands.
[ "Wait", "for", "GL", "commands", "to", "to", "finish", "This", "creates", "a", "GLIR", "command", "for", "glFinish", "and", "then", "processes", "the", "GLIR", "commands", ".", "If", "the", "GLIR", "interpreter", "is", "remote", "(", "e", ".", "g", ".", "WebGL", ")", "this", "function", "will", "return", "before", "GL", "has", "finished", "processing", "the", "commands", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L533-L545
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.flush
def flush(self): """Flush GL commands This is a wrapper for glFlush(). This also flushes the GLIR command queue. """ if hasattr(self, 'flush_commands'): context = self else: context = get_current_canvas().context context.glir.command('FUNC', 'glFlush') context.flush_commands()
python
def flush(self): """Flush GL commands This is a wrapper for glFlush(). This also flushes the GLIR command queue. """ if hasattr(self, 'flush_commands'): context = self else: context = get_current_canvas().context context.glir.command('FUNC', 'glFlush') context.flush_commands()
[ "def", "flush", "(", "self", ")", ":", "if", "hasattr", "(", "self", ",", "'flush_commands'", ")", ":", "context", "=", "self", "else", ":", "context", "=", "get_current_canvas", "(", ")", ".", "context", "context", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glFlush'", ")", "context", ".", "flush_commands", "(", ")" ]
Flush GL commands This is a wrapper for glFlush(). This also flushes the GLIR command queue.
[ "Flush", "GL", "commands", "This", "is", "a", "wrapper", "for", "glFlush", "()", ".", "This", "also", "flushes", "the", "GLIR", "command", "queue", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L547-L558
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
BaseGlooFunctions.set_hint
def set_hint(self, target, mode): """Set OpenGL drawing hint Parameters ---------- target : str The target, e.g. 'fog_hint', 'line_smooth_hint', 'point_smooth_hint'. mode : str The mode to set (e.g., 'fastest', 'nicest', 'dont_care'). """ if not all(isinstance(tm, string_types) for tm in (target, mode)): raise TypeError('target and mode must both be strings') self.glir.command('FUNC', 'glHint', target, mode)
python
def set_hint(self, target, mode): """Set OpenGL drawing hint Parameters ---------- target : str The target, e.g. 'fog_hint', 'line_smooth_hint', 'point_smooth_hint'. mode : str The mode to set (e.g., 'fastest', 'nicest', 'dont_care'). """ if not all(isinstance(tm, string_types) for tm in (target, mode)): raise TypeError('target and mode must both be strings') self.glir.command('FUNC', 'glHint', target, mode)
[ "def", "set_hint", "(", "self", ",", "target", ",", "mode", ")", ":", "if", "not", "all", "(", "isinstance", "(", "tm", ",", "string_types", ")", "for", "tm", "in", "(", "target", ",", "mode", ")", ")", ":", "raise", "TypeError", "(", "'target and mode must both be strings'", ")", "self", ".", "glir", ".", "command", "(", "'FUNC'", ",", "'glHint'", ",", "target", ",", "mode", ")" ]
Set OpenGL drawing hint Parameters ---------- target : str The target, e.g. 'fog_hint', 'line_smooth_hint', 'point_smooth_hint'. mode : str The mode to set (e.g., 'fastest', 'nicest', 'dont_care').
[ "Set", "OpenGL", "drawing", "hint", "Parameters", "----------", "target", ":", "str", "The", "target", "e", ".", "g", ".", "fog_hint", "line_smooth_hint", "point_smooth_hint", ".", "mode", ":", "str", "The", "mode", "to", "set", "(", "e", ".", "g", ".", "fastest", "nicest", "dont_care", ")", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L560-L573
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/wrappers.py
GlooFunctions.glir
def glir(self): """ The GLIR queue corresponding to the current canvas """ canvas = get_current_canvas() if canvas is None: msg = ("If you want to use gloo without vispy.app, " + "use a gloo.context.FakeCanvas.") raise RuntimeError('Gloo requires a Canvas to run.\n' + msg) return canvas.context.glir
python
def glir(self): """ The GLIR queue corresponding to the current canvas """ canvas = get_current_canvas() if canvas is None: msg = ("If you want to use gloo without vispy.app, " + "use a gloo.context.FakeCanvas.") raise RuntimeError('Gloo requires a Canvas to run.\n' + msg) return canvas.context.glir
[ "def", "glir", "(", "self", ")", ":", "canvas", "=", "get_current_canvas", "(", ")", "if", "canvas", "is", "None", ":", "msg", "=", "(", "\"If you want to use gloo without vispy.app, \"", "+", "\"use a gloo.context.FakeCanvas.\"", ")", "raise", "RuntimeError", "(", "'Gloo requires a Canvas to run.\\n'", "+", "msg", ")", "return", "canvas", ".", "context", ".", "glir" ]
The GLIR queue corresponding to the current canvas
[ "The", "GLIR", "queue", "corresponding", "to", "the", "current", "canvas" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/wrappers.py#L579-L587
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/gl/__init__.py
use_gl
def use_gl(target='gl2'): """ Let Vispy use the target OpenGL ES 2.0 implementation Also see ``vispy.use()``. Parameters ---------- target : str The target GL backend to use. Available backends: * gl2 - Use ES 2.0 subset of desktop (i.e. normal) OpenGL * gl+ - Use the desktop ES 2.0 subset plus all non-deprecated GL functions on your system (requires PyOpenGL) * es2 - Use the ES2 library (Angle/DirectX on Windows) * pyopengl2 - Use ES 2.0 subset of pyopengl (for fallback and testing) * dummy - Prevent usage of gloo.gl (for when rendering occurs elsewhere) You can use vispy's config option "gl_debug" to check for errors on each API call. Or, one can specify it as the target, e.g. "gl2 debug". (Debug does not apply to 'gl+', since PyOpenGL has its own debug mechanism) """ target = target or 'gl2' target = target.replace('+', 'plus') # Get options target, _, options = target.partition(' ') debug = config['gl_debug'] or 'debug' in options # Select modules to import names from try: mod = __import__(target, globals(), level=1) except ImportError as err: msg = 'Could not import gl target "%s":\n%s' % (target, str(err)) raise RuntimeError(msg) # Apply global current_backend current_backend = mod _clear_namespace() if 'plus' in target: # Copy PyOpenGL funcs, extra funcs, constants, no debug _copy_gl_functions(mod._pyopengl2, globals()) _copy_gl_functions(mod, globals(), True) elif debug: _copy_gl_functions(_debug_proxy, globals()) else: _copy_gl_functions(mod, globals())
python
def use_gl(target='gl2'): """ Let Vispy use the target OpenGL ES 2.0 implementation Also see ``vispy.use()``. Parameters ---------- target : str The target GL backend to use. Available backends: * gl2 - Use ES 2.0 subset of desktop (i.e. normal) OpenGL * gl+ - Use the desktop ES 2.0 subset plus all non-deprecated GL functions on your system (requires PyOpenGL) * es2 - Use the ES2 library (Angle/DirectX on Windows) * pyopengl2 - Use ES 2.0 subset of pyopengl (for fallback and testing) * dummy - Prevent usage of gloo.gl (for when rendering occurs elsewhere) You can use vispy's config option "gl_debug" to check for errors on each API call. Or, one can specify it as the target, e.g. "gl2 debug". (Debug does not apply to 'gl+', since PyOpenGL has its own debug mechanism) """ target = target or 'gl2' target = target.replace('+', 'plus') # Get options target, _, options = target.partition(' ') debug = config['gl_debug'] or 'debug' in options # Select modules to import names from try: mod = __import__(target, globals(), level=1) except ImportError as err: msg = 'Could not import gl target "%s":\n%s' % (target, str(err)) raise RuntimeError(msg) # Apply global current_backend current_backend = mod _clear_namespace() if 'plus' in target: # Copy PyOpenGL funcs, extra funcs, constants, no debug _copy_gl_functions(mod._pyopengl2, globals()) _copy_gl_functions(mod, globals(), True) elif debug: _copy_gl_functions(_debug_proxy, globals()) else: _copy_gl_functions(mod, globals())
[ "def", "use_gl", "(", "target", "=", "'gl2'", ")", ":", "target", "=", "target", "or", "'gl2'", "target", "=", "target", ".", "replace", "(", "'+'", ",", "'plus'", ")", "# Get options", "target", ",", "_", ",", "options", "=", "target", ".", "partition", "(", "' '", ")", "debug", "=", "config", "[", "'gl_debug'", "]", "or", "'debug'", "in", "options", "# Select modules to import names from", "try", ":", "mod", "=", "__import__", "(", "target", ",", "globals", "(", ")", ",", "level", "=", "1", ")", "except", "ImportError", "as", "err", ":", "msg", "=", "'Could not import gl target \"%s\":\\n%s'", "%", "(", "target", ",", "str", "(", "err", ")", ")", "raise", "RuntimeError", "(", "msg", ")", "# Apply", "global", "current_backend", "current_backend", "=", "mod", "_clear_namespace", "(", ")", "if", "'plus'", "in", "target", ":", "# Copy PyOpenGL funcs, extra funcs, constants, no debug", "_copy_gl_functions", "(", "mod", ".", "_pyopengl2", ",", "globals", "(", ")", ")", "_copy_gl_functions", "(", "mod", ",", "globals", "(", ")", ",", "True", ")", "elif", "debug", ":", "_copy_gl_functions", "(", "_debug_proxy", ",", "globals", "(", ")", ")", "else", ":", "_copy_gl_functions", "(", "mod", ",", "globals", "(", ")", ")" ]
Let Vispy use the target OpenGL ES 2.0 implementation Also see ``vispy.use()``. Parameters ---------- target : str The target GL backend to use. Available backends: * gl2 - Use ES 2.0 subset of desktop (i.e. normal) OpenGL * gl+ - Use the desktop ES 2.0 subset plus all non-deprecated GL functions on your system (requires PyOpenGL) * es2 - Use the ES2 library (Angle/DirectX on Windows) * pyopengl2 - Use ES 2.0 subset of pyopengl (for fallback and testing) * dummy - Prevent usage of gloo.gl (for when rendering occurs elsewhere) You can use vispy's config option "gl_debug" to check for errors on each API call. Or, one can specify it as the target, e.g. "gl2 debug". (Debug does not apply to 'gl+', since PyOpenGL has its own debug mechanism)
[ "Let", "Vispy", "use", "the", "target", "OpenGL", "ES", "2", ".", "0", "implementation", "Also", "see", "vispy", ".", "use", "()", ".", "Parameters", "----------", "target", ":", "str", "The", "target", "GL", "backend", "to", "use", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/gl/__init__.py#L102-L150
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/gl/__init__.py
_clear_namespace
def _clear_namespace(): """ Clear names that are not part of the strict ES API """ ok_names = set(default_backend.__dict__) ok_names.update(['gl2', 'glplus']) # don't remove the module NS = globals() for name in list(NS.keys()): if name.lower().startswith('gl'): if name not in ok_names: del NS[name]
python
def _clear_namespace(): """ Clear names that are not part of the strict ES API """ ok_names = set(default_backend.__dict__) ok_names.update(['gl2', 'glplus']) # don't remove the module NS = globals() for name in list(NS.keys()): if name.lower().startswith('gl'): if name not in ok_names: del NS[name]
[ "def", "_clear_namespace", "(", ")", ":", "ok_names", "=", "set", "(", "default_backend", ".", "__dict__", ")", "ok_names", ".", "update", "(", "[", "'gl2'", ",", "'glplus'", "]", ")", "# don't remove the module", "NS", "=", "globals", "(", ")", "for", "name", "in", "list", "(", "NS", ".", "keys", "(", ")", ")", ":", "if", "name", ".", "lower", "(", ")", ".", "startswith", "(", "'gl'", ")", ":", "if", "name", "not", "in", "ok_names", ":", "del", "NS", "[", "name", "]" ]
Clear names that are not part of the strict ES API
[ "Clear", "names", "that", "are", "not", "part", "of", "the", "strict", "ES", "API" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/gl/__init__.py#L153-L162
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/gl/__init__.py
_copy_gl_functions
def _copy_gl_functions(source, dest, constants=False): """ Inject all objects that start with 'gl' from the source into the dest. source and dest can be dicts, modules or BaseGLProxy's. """ # Get dicts if isinstance(source, BaseGLProxy): s = {} for key in dir(source): s[key] = getattr(source, key) source = s elif not isinstance(source, dict): source = source.__dict__ if not isinstance(dest, dict): dest = dest.__dict__ # Copy names funcnames = [name for name in source.keys() if name.startswith('gl')] for name in funcnames: dest[name] = source[name] # Copy constants if constants: constnames = [name for name in source.keys() if name.startswith('GL_')] for name in constnames: dest[name] = source[name]
python
def _copy_gl_functions(source, dest, constants=False): """ Inject all objects that start with 'gl' from the source into the dest. source and dest can be dicts, modules or BaseGLProxy's. """ # Get dicts if isinstance(source, BaseGLProxy): s = {} for key in dir(source): s[key] = getattr(source, key) source = s elif not isinstance(source, dict): source = source.__dict__ if not isinstance(dest, dict): dest = dest.__dict__ # Copy names funcnames = [name for name in source.keys() if name.startswith('gl')] for name in funcnames: dest[name] = source[name] # Copy constants if constants: constnames = [name for name in source.keys() if name.startswith('GL_')] for name in constnames: dest[name] = source[name]
[ "def", "_copy_gl_functions", "(", "source", ",", "dest", ",", "constants", "=", "False", ")", ":", "# Get dicts", "if", "isinstance", "(", "source", ",", "BaseGLProxy", ")", ":", "s", "=", "{", "}", "for", "key", "in", "dir", "(", "source", ")", ":", "s", "[", "key", "]", "=", "getattr", "(", "source", ",", "key", ")", "source", "=", "s", "elif", "not", "isinstance", "(", "source", ",", "dict", ")", ":", "source", "=", "source", ".", "__dict__", "if", "not", "isinstance", "(", "dest", ",", "dict", ")", ":", "dest", "=", "dest", ".", "__dict__", "# Copy names", "funcnames", "=", "[", "name", "for", "name", "in", "source", ".", "keys", "(", ")", "if", "name", ".", "startswith", "(", "'gl'", ")", "]", "for", "name", "in", "funcnames", ":", "dest", "[", "name", "]", "=", "source", "[", "name", "]", "# Copy constants", "if", "constants", ":", "constnames", "=", "[", "name", "for", "name", "in", "source", ".", "keys", "(", ")", "if", "name", ".", "startswith", "(", "'GL_'", ")", "]", "for", "name", "in", "constnames", ":", "dest", "[", "name", "]", "=", "source", "[", "name", "]" ]
Inject all objects that start with 'gl' from the source into the dest. source and dest can be dicts, modules or BaseGLProxy's.
[ "Inject", "all", "objects", "that", "start", "with", "gl", "from", "the", "source", "into", "the", "dest", ".", "source", "and", "dest", "can", "be", "dicts", "modules", "or", "BaseGLProxy", "s", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/gl/__init__.py#L165-L187
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/gl/__init__.py
check_error
def check_error(when='periodic check'): """ Check this from time to time to detect GL errors. Parameters ---------- when : str Shown in the exception to help the developer determine when this check was done. """ errors = [] while True: err = glGetError() if err == GL_NO_ERROR or (errors and err == errors[-1]): break errors.append(err) if errors: msg = ', '.join([repr(ENUM_MAP.get(e, e)) for e in errors]) err = RuntimeError('OpenGL got errors (%s): %s' % (when, msg)) err.errors = errors err.err = errors[-1] # pyopengl compat raise err
python
def check_error(when='periodic check'): """ Check this from time to time to detect GL errors. Parameters ---------- when : str Shown in the exception to help the developer determine when this check was done. """ errors = [] while True: err = glGetError() if err == GL_NO_ERROR or (errors and err == errors[-1]): break errors.append(err) if errors: msg = ', '.join([repr(ENUM_MAP.get(e, e)) for e in errors]) err = RuntimeError('OpenGL got errors (%s): %s' % (when, msg)) err.errors = errors err.err = errors[-1] # pyopengl compat raise err
[ "def", "check_error", "(", "when", "=", "'periodic check'", ")", ":", "errors", "=", "[", "]", "while", "True", ":", "err", "=", "glGetError", "(", ")", "if", "err", "==", "GL_NO_ERROR", "or", "(", "errors", "and", "err", "==", "errors", "[", "-", "1", "]", ")", ":", "break", "errors", ".", "append", "(", "err", ")", "if", "errors", ":", "msg", "=", "', '", ".", "join", "(", "[", "repr", "(", "ENUM_MAP", ".", "get", "(", "e", ",", "e", ")", ")", "for", "e", "in", "errors", "]", ")", "err", "=", "RuntimeError", "(", "'OpenGL got errors (%s): %s'", "%", "(", "when", ",", "msg", ")", ")", "err", ".", "errors", "=", "errors", "err", ".", "err", "=", "errors", "[", "-", "1", "]", "# pyopengl compat", "raise", "err" ]
Check this from time to time to detect GL errors. Parameters ---------- when : str Shown in the exception to help the developer determine when this check was done.
[ "Check", "this", "from", "time", "to", "time", "to", "detect", "GL", "errors", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/gl/__init__.py#L190-L211
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/gl/__init__.py
DebugProxy._arg_repr
def _arg_repr(self, arg): """ Get a useful (and not too large) represetation of an argument. """ r = repr(arg) max = 40 if len(r) > max: if hasattr(arg, 'shape'): r = 'array:' + 'x'.join([repr(s) for s in arg.shape]) else: r = r[:max-3] + '...' return r
python
def _arg_repr(self, arg): """ Get a useful (and not too large) represetation of an argument. """ r = repr(arg) max = 40 if len(r) > max: if hasattr(arg, 'shape'): r = 'array:' + 'x'.join([repr(s) for s in arg.shape]) else: r = r[:max-3] + '...' return r
[ "def", "_arg_repr", "(", "self", ",", "arg", ")", ":", "r", "=", "repr", "(", "arg", ")", "max", "=", "40", "if", "len", "(", "r", ")", ">", "max", ":", "if", "hasattr", "(", "arg", ",", "'shape'", ")", ":", "r", "=", "'array:'", "+", "'x'", ".", "join", "(", "[", "repr", "(", "s", ")", "for", "s", "in", "arg", ".", "shape", "]", ")", "else", ":", "r", "=", "r", "[", ":", "max", "-", "3", "]", "+", "'...'", "return", "r" ]
Get a useful (and not too large) represetation of an argument.
[ "Get", "a", "useful", "(", "and", "not", "too", "large", ")", "represetation", "of", "an", "argument", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/gl/__init__.py#L65-L75
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/visuals/isocurve.py
IsocurveVisual.set_data
def set_data(self, data): """ Set the scalar array data Parameters ---------- data : ndarray A 2D array of scalar values. The isocurve is constructed to show all locations in the scalar field equal to ``self.levels``. """ self._data = data # if using matplotlib isoline algorithm we have to check for meshgrid # and we can setup the tracer object here if _HAS_MPL: if self._X is None or self._X.T.shape != data.shape: self._X, self._Y = np.meshgrid(np.arange(data.shape[0]), np.arange(data.shape[1])) self._iso = cntr.Cntr(self._X, self._Y, self._data.astype(float)) if self._clim is None: self._clim = (data.min(), data.max()) # sanity check, # should we raise an error here, since no isolines can be drawn? # for now, _prepare_draw returns False if no isoline can be drawn if self._data.min() != self._data.max(): self._data_is_uniform = False else: self._data_is_uniform = True self._need_recompute = True self.update()
python
def set_data(self, data): """ Set the scalar array data Parameters ---------- data : ndarray A 2D array of scalar values. The isocurve is constructed to show all locations in the scalar field equal to ``self.levels``. """ self._data = data # if using matplotlib isoline algorithm we have to check for meshgrid # and we can setup the tracer object here if _HAS_MPL: if self._X is None or self._X.T.shape != data.shape: self._X, self._Y = np.meshgrid(np.arange(data.shape[0]), np.arange(data.shape[1])) self._iso = cntr.Cntr(self._X, self._Y, self._data.astype(float)) if self._clim is None: self._clim = (data.min(), data.max()) # sanity check, # should we raise an error here, since no isolines can be drawn? # for now, _prepare_draw returns False if no isoline can be drawn if self._data.min() != self._data.max(): self._data_is_uniform = False else: self._data_is_uniform = True self._need_recompute = True self.update()
[ "def", "set_data", "(", "self", ",", "data", ")", ":", "self", ".", "_data", "=", "data", "# if using matplotlib isoline algorithm we have to check for meshgrid", "# and we can setup the tracer object here", "if", "_HAS_MPL", ":", "if", "self", ".", "_X", "is", "None", "or", "self", ".", "_X", ".", "T", ".", "shape", "!=", "data", ".", "shape", ":", "self", ".", "_X", ",", "self", ".", "_Y", "=", "np", ".", "meshgrid", "(", "np", ".", "arange", "(", "data", ".", "shape", "[", "0", "]", ")", ",", "np", ".", "arange", "(", "data", ".", "shape", "[", "1", "]", ")", ")", "self", ".", "_iso", "=", "cntr", ".", "Cntr", "(", "self", ".", "_X", ",", "self", ".", "_Y", ",", "self", ".", "_data", ".", "astype", "(", "float", ")", ")", "if", "self", ".", "_clim", "is", "None", ":", "self", ".", "_clim", "=", "(", "data", ".", "min", "(", ")", ",", "data", ".", "max", "(", ")", ")", "# sanity check,", "# should we raise an error here, since no isolines can be drawn?", "# for now, _prepare_draw returns False if no isoline can be drawn", "if", "self", ".", "_data", ".", "min", "(", ")", "!=", "self", ".", "_data", ".", "max", "(", ")", ":", "self", ".", "_data_is_uniform", "=", "False", "else", ":", "self", ".", "_data_is_uniform", "=", "True", "self", ".", "_need_recompute", "=", "True", "self", ".", "update", "(", ")" ]
Set the scalar array data Parameters ---------- data : ndarray A 2D array of scalar values. The isocurve is constructed to show all locations in the scalar field equal to ``self.levels``.
[ "Set", "the", "scalar", "array", "data" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/visuals/isocurve.py#L96-L127
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/visuals/isocurve.py
IsocurveVisual._get_verts_and_connect
def _get_verts_and_connect(self, paths): """ retrieve vertices and connects from given paths-list """ verts = np.vstack(paths) gaps = np.add.accumulate(np.array([len(x) for x in paths])) - 1 connect = np.ones(gaps[-1], dtype=bool) connect[gaps[:-1]] = False return verts, connect
python
def _get_verts_and_connect(self, paths): """ retrieve vertices and connects from given paths-list """ verts = np.vstack(paths) gaps = np.add.accumulate(np.array([len(x) for x in paths])) - 1 connect = np.ones(gaps[-1], dtype=bool) connect[gaps[:-1]] = False return verts, connect
[ "def", "_get_verts_and_connect", "(", "self", ",", "paths", ")", ":", "verts", "=", "np", ".", "vstack", "(", "paths", ")", "gaps", "=", "np", ".", "add", ".", "accumulate", "(", "np", ".", "array", "(", "[", "len", "(", "x", ")", "for", "x", "in", "paths", "]", ")", ")", "-", "1", "connect", "=", "np", ".", "ones", "(", "gaps", "[", "-", "1", "]", ",", "dtype", "=", "bool", ")", "connect", "[", "gaps", "[", ":", "-", "1", "]", "]", "=", "False", "return", "verts", ",", "connect" ]
retrieve vertices and connects from given paths-list
[ "retrieve", "vertices", "and", "connects", "from", "given", "paths", "-", "list" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/visuals/isocurve.py#L129-L136
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/visuals/isocurve.py
IsocurveVisual._compute_iso_line
def _compute_iso_line(self): """ compute LineVisual vertices, connects and color-index """ level_index = [] connects = [] verts = [] # calculate which level are within data range # this works for now and the existing examples, but should be tested # thoroughly also with the data-sanity check in set_data-function choice = np.nonzero((self.levels > self._data.min()) & (self._levels < self._data.max())) levels_to_calc = np.array(self.levels)[choice] # save minimum level index self._level_min = choice[0][0] for level in levels_to_calc: # if we use matplotlib isoline algorithm we need to add half a # pixel in both (x,y) dimensions because isolines are aligned to # pixel centers if _HAS_MPL: nlist = self._iso.trace(level, level, 0) paths = nlist[:len(nlist)//2] v, c = self._get_verts_and_connect(paths) v += np.array([0.5, 0.5]) else: paths = isocurve(self._data.astype(float).T, level, extend_to_edge=True, connected=True) v, c = self._get_verts_and_connect(paths) level_index.append(v.shape[0]) connects.append(np.hstack((c, [False]))) verts.append(v) self._li = np.hstack(level_index) self._connect = np.hstack(connects) self._verts = np.vstack(verts)
python
def _compute_iso_line(self): """ compute LineVisual vertices, connects and color-index """ level_index = [] connects = [] verts = [] # calculate which level are within data range # this works for now and the existing examples, but should be tested # thoroughly also with the data-sanity check in set_data-function choice = np.nonzero((self.levels > self._data.min()) & (self._levels < self._data.max())) levels_to_calc = np.array(self.levels)[choice] # save minimum level index self._level_min = choice[0][0] for level in levels_to_calc: # if we use matplotlib isoline algorithm we need to add half a # pixel in both (x,y) dimensions because isolines are aligned to # pixel centers if _HAS_MPL: nlist = self._iso.trace(level, level, 0) paths = nlist[:len(nlist)//2] v, c = self._get_verts_and_connect(paths) v += np.array([0.5, 0.5]) else: paths = isocurve(self._data.astype(float).T, level, extend_to_edge=True, connected=True) v, c = self._get_verts_and_connect(paths) level_index.append(v.shape[0]) connects.append(np.hstack((c, [False]))) verts.append(v) self._li = np.hstack(level_index) self._connect = np.hstack(connects) self._verts = np.vstack(verts)
[ "def", "_compute_iso_line", "(", "self", ")", ":", "level_index", "=", "[", "]", "connects", "=", "[", "]", "verts", "=", "[", "]", "# calculate which level are within data range", "# this works for now and the existing examples, but should be tested", "# thoroughly also with the data-sanity check in set_data-function", "choice", "=", "np", ".", "nonzero", "(", "(", "self", ".", "levels", ">", "self", ".", "_data", ".", "min", "(", ")", ")", "&", "(", "self", ".", "_levels", "<", "self", ".", "_data", ".", "max", "(", ")", ")", ")", "levels_to_calc", "=", "np", ".", "array", "(", "self", ".", "levels", ")", "[", "choice", "]", "# save minimum level index", "self", ".", "_level_min", "=", "choice", "[", "0", "]", "[", "0", "]", "for", "level", "in", "levels_to_calc", ":", "# if we use matplotlib isoline algorithm we need to add half a", "# pixel in both (x,y) dimensions because isolines are aligned to", "# pixel centers", "if", "_HAS_MPL", ":", "nlist", "=", "self", ".", "_iso", ".", "trace", "(", "level", ",", "level", ",", "0", ")", "paths", "=", "nlist", "[", ":", "len", "(", "nlist", ")", "//", "2", "]", "v", ",", "c", "=", "self", ".", "_get_verts_and_connect", "(", "paths", ")", "v", "+=", "np", ".", "array", "(", "[", "0.5", ",", "0.5", "]", ")", "else", ":", "paths", "=", "isocurve", "(", "self", ".", "_data", ".", "astype", "(", "float", ")", ".", "T", ",", "level", ",", "extend_to_edge", "=", "True", ",", "connected", "=", "True", ")", "v", ",", "c", "=", "self", ".", "_get_verts_and_connect", "(", "paths", ")", "level_index", ".", "append", "(", "v", ".", "shape", "[", "0", "]", ")", "connects", ".", "append", "(", "np", ".", "hstack", "(", "(", "c", ",", "[", "False", "]", ")", ")", ")", "verts", ".", "append", "(", "v", ")", "self", ".", "_li", "=", "np", ".", "hstack", "(", "level_index", ")", "self", ".", "_connect", "=", "np", ".", "hstack", "(", "connects", ")", "self", ".", "_verts", "=", "np", ".", "vstack", "(", "verts", ")" ]
compute LineVisual vertices, connects and color-index
[ "compute", "LineVisual", "vertices", "connects", "and", "color", "-", "index" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/visuals/isocurve.py#L138-L175
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/util/event.py
EventEmitter.connect
def connect(self, callback, ref=False, position='first', before=None, after=None): """Connect this emitter to a new callback. Parameters ---------- callback : function | tuple *callback* may be either a callable object or a tuple (object, attr_name) where object.attr_name will point to a callable object. Note that only a weak reference to ``object`` will be kept. ref : bool | str Reference used to identify the callback in ``before``/``after``. If True, the callback ref will automatically determined (see Notes). If False, the callback cannot be referred to by a string. If str, the given string will be used. Note that if ``ref`` is not unique in ``callback_refs``, an error will be thrown. position : str If ``'first'``, the first eligible position is used (that meets the before and after criteria), ``'last'`` will use the last position. before : str | callback | list of str or callback | None List of callbacks that the current callback should precede. Can be None if no before-criteria should be used. after : str | callback | list of str or callback | None List of callbacks that the current callback should follow. Can be None if no after-criteria should be used. Notes ----- If ``ref=True``, the callback reference will be determined from: 1. If ``callback`` is ``tuple``, the secend element in the tuple. 2. The ``__name__`` attribute. 3. The ``__class__.__name__`` attribute. The current list of callback refs can be obtained using ``event.callback_refs``. Callbacks can be referred to by either their string reference (if given), or by the actual callback that was attached (e.g., ``(canvas, 'swap_buffers')``). If the specified callback is already connected, then the request is ignored. If before is None and after is None (default), the new callback will be added to the beginning of the callback list. Thus the callback that is connected _last_ will be the _first_ to receive events from the emitter. """ callbacks = self.callbacks callback_refs = self.callback_refs callback = self._normalize_cb(callback) if callback in callbacks: return # deal with the ref if isinstance(ref, bool): if ref: if isinstance(callback, tuple): ref = callback[1] elif hasattr(callback, '__name__'): # function ref = callback.__name__ else: # Method, or other ref = callback.__class__.__name__ else: ref = None elif not isinstance(ref, string_types): raise TypeError('ref must be a bool or string') if ref is not None and ref in self._callback_refs: raise ValueError('ref "%s" is not unique' % ref) # positions if position not in ('first', 'last'): raise ValueError('position must be "first" or "last", not %s' % position) # bounds bounds = list() # upper & lower bnds (inclusive) of possible cb locs for ri, criteria in enumerate((before, after)): if criteria is None or criteria == []: bounds.append(len(callback_refs) if ri == 0 else 0) else: if not isinstance(criteria, list): criteria = [criteria] for c in criteria: count = sum([(c == cn or c == cc) for cn, cc in zip(callback_refs, callbacks)]) if count != 1: raise ValueError('criteria "%s" is in the current ' 'callback list %s times:\n%s\n%s' % (criteria, count, callback_refs, callbacks)) matches = [ci for ci, (cn, cc) in enumerate(zip(callback_refs, callbacks)) if (cc in criteria or cn in criteria)] bounds.append(matches[0] if ri == 0 else (matches[-1] + 1)) if bounds[0] < bounds[1]: # i.e., "place before" < "place after" raise RuntimeError('cannot place callback before "%s" ' 'and after "%s" for callbacks: %s' % (before, after, callback_refs)) idx = bounds[1] if position == 'first' else bounds[0] # 'last' # actually add the callback self._callbacks.insert(idx, callback) self._callback_refs.insert(idx, ref) return callback
python
def connect(self, callback, ref=False, position='first', before=None, after=None): """Connect this emitter to a new callback. Parameters ---------- callback : function | tuple *callback* may be either a callable object or a tuple (object, attr_name) where object.attr_name will point to a callable object. Note that only a weak reference to ``object`` will be kept. ref : bool | str Reference used to identify the callback in ``before``/``after``. If True, the callback ref will automatically determined (see Notes). If False, the callback cannot be referred to by a string. If str, the given string will be used. Note that if ``ref`` is not unique in ``callback_refs``, an error will be thrown. position : str If ``'first'``, the first eligible position is used (that meets the before and after criteria), ``'last'`` will use the last position. before : str | callback | list of str or callback | None List of callbacks that the current callback should precede. Can be None if no before-criteria should be used. after : str | callback | list of str or callback | None List of callbacks that the current callback should follow. Can be None if no after-criteria should be used. Notes ----- If ``ref=True``, the callback reference will be determined from: 1. If ``callback`` is ``tuple``, the secend element in the tuple. 2. The ``__name__`` attribute. 3. The ``__class__.__name__`` attribute. The current list of callback refs can be obtained using ``event.callback_refs``. Callbacks can be referred to by either their string reference (if given), or by the actual callback that was attached (e.g., ``(canvas, 'swap_buffers')``). If the specified callback is already connected, then the request is ignored. If before is None and after is None (default), the new callback will be added to the beginning of the callback list. Thus the callback that is connected _last_ will be the _first_ to receive events from the emitter. """ callbacks = self.callbacks callback_refs = self.callback_refs callback = self._normalize_cb(callback) if callback in callbacks: return # deal with the ref if isinstance(ref, bool): if ref: if isinstance(callback, tuple): ref = callback[1] elif hasattr(callback, '__name__'): # function ref = callback.__name__ else: # Method, or other ref = callback.__class__.__name__ else: ref = None elif not isinstance(ref, string_types): raise TypeError('ref must be a bool or string') if ref is not None and ref in self._callback_refs: raise ValueError('ref "%s" is not unique' % ref) # positions if position not in ('first', 'last'): raise ValueError('position must be "first" or "last", not %s' % position) # bounds bounds = list() # upper & lower bnds (inclusive) of possible cb locs for ri, criteria in enumerate((before, after)): if criteria is None or criteria == []: bounds.append(len(callback_refs) if ri == 0 else 0) else: if not isinstance(criteria, list): criteria = [criteria] for c in criteria: count = sum([(c == cn or c == cc) for cn, cc in zip(callback_refs, callbacks)]) if count != 1: raise ValueError('criteria "%s" is in the current ' 'callback list %s times:\n%s\n%s' % (criteria, count, callback_refs, callbacks)) matches = [ci for ci, (cn, cc) in enumerate(zip(callback_refs, callbacks)) if (cc in criteria or cn in criteria)] bounds.append(matches[0] if ri == 0 else (matches[-1] + 1)) if bounds[0] < bounds[1]: # i.e., "place before" < "place after" raise RuntimeError('cannot place callback before "%s" ' 'and after "%s" for callbacks: %s' % (before, after, callback_refs)) idx = bounds[1] if position == 'first' else bounds[0] # 'last' # actually add the callback self._callbacks.insert(idx, callback) self._callback_refs.insert(idx, ref) return callback
[ "def", "connect", "(", "self", ",", "callback", ",", "ref", "=", "False", ",", "position", "=", "'first'", ",", "before", "=", "None", ",", "after", "=", "None", ")", ":", "callbacks", "=", "self", ".", "callbacks", "callback_refs", "=", "self", ".", "callback_refs", "callback", "=", "self", ".", "_normalize_cb", "(", "callback", ")", "if", "callback", "in", "callbacks", ":", "return", "# deal with the ref", "if", "isinstance", "(", "ref", ",", "bool", ")", ":", "if", "ref", ":", "if", "isinstance", "(", "callback", ",", "tuple", ")", ":", "ref", "=", "callback", "[", "1", "]", "elif", "hasattr", "(", "callback", ",", "'__name__'", ")", ":", "# function", "ref", "=", "callback", ".", "__name__", "else", ":", "# Method, or other", "ref", "=", "callback", ".", "__class__", ".", "__name__", "else", ":", "ref", "=", "None", "elif", "not", "isinstance", "(", "ref", ",", "string_types", ")", ":", "raise", "TypeError", "(", "'ref must be a bool or string'", ")", "if", "ref", "is", "not", "None", "and", "ref", "in", "self", ".", "_callback_refs", ":", "raise", "ValueError", "(", "'ref \"%s\" is not unique'", "%", "ref", ")", "# positions", "if", "position", "not", "in", "(", "'first'", ",", "'last'", ")", ":", "raise", "ValueError", "(", "'position must be \"first\" or \"last\", not %s'", "%", "position", ")", "# bounds", "bounds", "=", "list", "(", ")", "# upper & lower bnds (inclusive) of possible cb locs", "for", "ri", ",", "criteria", "in", "enumerate", "(", "(", "before", ",", "after", ")", ")", ":", "if", "criteria", "is", "None", "or", "criteria", "==", "[", "]", ":", "bounds", ".", "append", "(", "len", "(", "callback_refs", ")", "if", "ri", "==", "0", "else", "0", ")", "else", ":", "if", "not", "isinstance", "(", "criteria", ",", "list", ")", ":", "criteria", "=", "[", "criteria", "]", "for", "c", "in", "criteria", ":", "count", "=", "sum", "(", "[", "(", "c", "==", "cn", "or", "c", "==", "cc", ")", "for", "cn", ",", "cc", "in", "zip", "(", "callback_refs", ",", "callbacks", ")", "]", ")", "if", "count", "!=", "1", ":", "raise", "ValueError", "(", "'criteria \"%s\" is in the current '", "'callback list %s times:\\n%s\\n%s'", "%", "(", "criteria", ",", "count", ",", "callback_refs", ",", "callbacks", ")", ")", "matches", "=", "[", "ci", "for", "ci", ",", "(", "cn", ",", "cc", ")", "in", "enumerate", "(", "zip", "(", "callback_refs", ",", "callbacks", ")", ")", "if", "(", "cc", "in", "criteria", "or", "cn", "in", "criteria", ")", "]", "bounds", ".", "append", "(", "matches", "[", "0", "]", "if", "ri", "==", "0", "else", "(", "matches", "[", "-", "1", "]", "+", "1", ")", ")", "if", "bounds", "[", "0", "]", "<", "bounds", "[", "1", "]", ":", "# i.e., \"place before\" < \"place after\"", "raise", "RuntimeError", "(", "'cannot place callback before \"%s\" '", "'and after \"%s\" for callbacks: %s'", "%", "(", "before", ",", "after", ",", "callback_refs", ")", ")", "idx", "=", "bounds", "[", "1", "]", "if", "position", "==", "'first'", "else", "bounds", "[", "0", "]", "# 'last'", "# actually add the callback", "self", ".", "_callbacks", ".", "insert", "(", "idx", ",", "callback", ")", "self", ".", "_callback_refs", ".", "insert", "(", "idx", ",", "ref", ")", "return", "callback" ]
Connect this emitter to a new callback. Parameters ---------- callback : function | tuple *callback* may be either a callable object or a tuple (object, attr_name) where object.attr_name will point to a callable object. Note that only a weak reference to ``object`` will be kept. ref : bool | str Reference used to identify the callback in ``before``/``after``. If True, the callback ref will automatically determined (see Notes). If False, the callback cannot be referred to by a string. If str, the given string will be used. Note that if ``ref`` is not unique in ``callback_refs``, an error will be thrown. position : str If ``'first'``, the first eligible position is used (that meets the before and after criteria), ``'last'`` will use the last position. before : str | callback | list of str or callback | None List of callbacks that the current callback should precede. Can be None if no before-criteria should be used. after : str | callback | list of str or callback | None List of callbacks that the current callback should follow. Can be None if no after-criteria should be used. Notes ----- If ``ref=True``, the callback reference will be determined from: 1. If ``callback`` is ``tuple``, the secend element in the tuple. 2. The ``__name__`` attribute. 3. The ``__class__.__name__`` attribute. The current list of callback refs can be obtained using ``event.callback_refs``. Callbacks can be referred to by either their string reference (if given), or by the actual callback that was attached (e.g., ``(canvas, 'swap_buffers')``). If the specified callback is already connected, then the request is ignored. If before is None and after is None (default), the new callback will be added to the beginning of the callback list. Thus the callback that is connected _last_ will be the _first_ to receive events from the emitter.
[ "Connect", "this", "emitter", "to", "a", "new", "callback", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/util/event.py#L266-L373
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/util/event.py
EventEmitter.disconnect
def disconnect(self, callback=None): """Disconnect a callback from this emitter. If no callback is specified, then *all* callbacks are removed. If the callback was not already connected, then the call does nothing. """ if callback is None: self._callbacks = [] self._callback_refs = [] else: callback = self._normalize_cb(callback) if callback in self._callbacks: idx = self._callbacks.index(callback) self._callbacks.pop(idx) self._callback_refs.pop(idx)
python
def disconnect(self, callback=None): """Disconnect a callback from this emitter. If no callback is specified, then *all* callbacks are removed. If the callback was not already connected, then the call does nothing. """ if callback is None: self._callbacks = [] self._callback_refs = [] else: callback = self._normalize_cb(callback) if callback in self._callbacks: idx = self._callbacks.index(callback) self._callbacks.pop(idx) self._callback_refs.pop(idx)
[ "def", "disconnect", "(", "self", ",", "callback", "=", "None", ")", ":", "if", "callback", "is", "None", ":", "self", ".", "_callbacks", "=", "[", "]", "self", ".", "_callback_refs", "=", "[", "]", "else", ":", "callback", "=", "self", ".", "_normalize_cb", "(", "callback", ")", "if", "callback", "in", "self", ".", "_callbacks", ":", "idx", "=", "self", ".", "_callbacks", ".", "index", "(", "callback", ")", "self", ".", "_callbacks", ".", "pop", "(", "idx", ")", "self", ".", "_callback_refs", ".", "pop", "(", "idx", ")" ]
Disconnect a callback from this emitter. If no callback is specified, then *all* callbacks are removed. If the callback was not already connected, then the call does nothing.
[ "Disconnect", "a", "callback", "from", "this", "emitter", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/util/event.py#L375-L389
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/util/event.py
EventEmitter.block
def block(self, callback=None): """Block this emitter. Any attempts to emit an event while blocked will be silently ignored. If *callback* is given, then the emitter is only blocked for that specific callback. Calls to block are cumulative; the emitter must be unblocked the same number of times as it is blocked. """ self._blocked[callback] = self._blocked.get(callback, 0) + 1
python
def block(self, callback=None): """Block this emitter. Any attempts to emit an event while blocked will be silently ignored. If *callback* is given, then the emitter is only blocked for that specific callback. Calls to block are cumulative; the emitter must be unblocked the same number of times as it is blocked. """ self._blocked[callback] = self._blocked.get(callback, 0) + 1
[ "def", "block", "(", "self", ",", "callback", "=", "None", ")", ":", "self", ".", "_blocked", "[", "callback", "]", "=", "self", ".", "_blocked", ".", "get", "(", "callback", ",", "0", ")", "+", "1" ]
Block this emitter. Any attempts to emit an event while blocked will be silently ignored. If *callback* is given, then the emitter is only blocked for that specific callback. Calls to block are cumulative; the emitter must be unblocked the same number of times as it is blocked.
[ "Block", "this", "emitter", ".", "Any", "attempts", "to", "emit", "an", "event", "while", "blocked", "will", "be", "silently", "ignored", ".", "If", "*", "callback", "*", "is", "given", "then", "the", "emitter", "is", "only", "blocked", "for", "that", "specific", "callback", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/util/event.py#L500-L508
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/util/event.py
EventEmitter.unblock
def unblock(self, callback=None): """ Unblock this emitter. See :func:`event.EventEmitter.block`. Note: Use of ``unblock(None)`` only reverses the effect of ``block(None)``; it does not unblock callbacks that were explicitly blocked using ``block(callback)``. """ if callback not in self._blocked or self._blocked[callback] == 0: raise RuntimeError("Cannot unblock %s for callback %s; emitter " "was not previously blocked." % (self, callback)) b = self._blocked[callback] - 1 if b == 0 and callback is not None: del self._blocked[callback] else: self._blocked[callback] = b
python
def unblock(self, callback=None): """ Unblock this emitter. See :func:`event.EventEmitter.block`. Note: Use of ``unblock(None)`` only reverses the effect of ``block(None)``; it does not unblock callbacks that were explicitly blocked using ``block(callback)``. """ if callback not in self._blocked or self._blocked[callback] == 0: raise RuntimeError("Cannot unblock %s for callback %s; emitter " "was not previously blocked." % (self, callback)) b = self._blocked[callback] - 1 if b == 0 and callback is not None: del self._blocked[callback] else: self._blocked[callback] = b
[ "def", "unblock", "(", "self", ",", "callback", "=", "None", ")", ":", "if", "callback", "not", "in", "self", ".", "_blocked", "or", "self", ".", "_blocked", "[", "callback", "]", "==", "0", ":", "raise", "RuntimeError", "(", "\"Cannot unblock %s for callback %s; emitter \"", "\"was not previously blocked.\"", "%", "(", "self", ",", "callback", ")", ")", "b", "=", "self", ".", "_blocked", "[", "callback", "]", "-", "1", "if", "b", "==", "0", "and", "callback", "is", "not", "None", ":", "del", "self", ".", "_blocked", "[", "callback", "]", "else", ":", "self", ".", "_blocked", "[", "callback", "]", "=", "b" ]
Unblock this emitter. See :func:`event.EventEmitter.block`. Note: Use of ``unblock(None)`` only reverses the effect of ``block(None)``; it does not unblock callbacks that were explicitly blocked using ``block(callback)``.
[ "Unblock", "this", "emitter", ".", "See", ":", "func", ":", "event", ".", "EventEmitter", ".", "block", ".", "Note", ":", "Use", "of", "unblock", "(", "None", ")", "only", "reverses", "the", "effect", "of", "block", "(", "None", ")", ";", "it", "does", "not", "unblock", "callbacks", "that", "were", "explicitly", "blocked", "using", "block", "(", "callback", ")", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/util/event.py#L510-L525
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/util/event.py
EmitterGroup.add
def add(self, auto_connect=None, **kwargs): """ Add one or more EventEmitter instances to this emitter group. Each keyword argument may be specified as either an EventEmitter instance or an Event subclass, in which case an EventEmitter will be generated automatically:: # This statement: group.add(mouse_press=MouseEvent, mouse_release=MouseEvent) # ..is equivalent to this statement: group.add(mouse_press=EventEmitter(group.source, 'mouse_press', MouseEvent), mouse_release=EventEmitter(group.source, 'mouse_press', MouseEvent)) """ if auto_connect is None: auto_connect = self.auto_connect # check all names before adding anything for name in kwargs: if name in self._emitters: raise ValueError( "EmitterGroup already has an emitter named '%s'" % name) elif hasattr(self, name): raise ValueError("The name '%s' cannot be used as an emitter; " "it is already an attribute of EmitterGroup" % name) # add each emitter specified in the keyword arguments for name, emitter in kwargs.items(): if emitter is None: emitter = Event if inspect.isclass(emitter) and issubclass(emitter, Event): emitter = EventEmitter( source=self.source, type=name, event_class=emitter) elif not isinstance(emitter, EventEmitter): raise Exception('Emitter must be specified as either an ' 'EventEmitter instance or Event subclass. ' '(got %s=%s)' % (name, emitter)) # give this emitter the same source as the group. emitter.source = self.source setattr(self, name, emitter) self._emitters[name] = emitter if auto_connect and self.source is not None: emitter.connect((self.source, self.auto_connect_format % name)) # If emitters are connected to the group already, then this one # should be connected as well. if self._emitters_connected: emitter.connect(self)
python
def add(self, auto_connect=None, **kwargs): """ Add one or more EventEmitter instances to this emitter group. Each keyword argument may be specified as either an EventEmitter instance or an Event subclass, in which case an EventEmitter will be generated automatically:: # This statement: group.add(mouse_press=MouseEvent, mouse_release=MouseEvent) # ..is equivalent to this statement: group.add(mouse_press=EventEmitter(group.source, 'mouse_press', MouseEvent), mouse_release=EventEmitter(group.source, 'mouse_press', MouseEvent)) """ if auto_connect is None: auto_connect = self.auto_connect # check all names before adding anything for name in kwargs: if name in self._emitters: raise ValueError( "EmitterGroup already has an emitter named '%s'" % name) elif hasattr(self, name): raise ValueError("The name '%s' cannot be used as an emitter; " "it is already an attribute of EmitterGroup" % name) # add each emitter specified in the keyword arguments for name, emitter in kwargs.items(): if emitter is None: emitter = Event if inspect.isclass(emitter) and issubclass(emitter, Event): emitter = EventEmitter( source=self.source, type=name, event_class=emitter) elif not isinstance(emitter, EventEmitter): raise Exception('Emitter must be specified as either an ' 'EventEmitter instance or Event subclass. ' '(got %s=%s)' % (name, emitter)) # give this emitter the same source as the group. emitter.source = self.source setattr(self, name, emitter) self._emitters[name] = emitter if auto_connect and self.source is not None: emitter.connect((self.source, self.auto_connect_format % name)) # If emitters are connected to the group already, then this one # should be connected as well. if self._emitters_connected: emitter.connect(self)
[ "def", "add", "(", "self", ",", "auto_connect", "=", "None", ",", "*", "*", "kwargs", ")", ":", "if", "auto_connect", "is", "None", ":", "auto_connect", "=", "self", ".", "auto_connect", "# check all names before adding anything", "for", "name", "in", "kwargs", ":", "if", "name", "in", "self", ".", "_emitters", ":", "raise", "ValueError", "(", "\"EmitterGroup already has an emitter named '%s'\"", "%", "name", ")", "elif", "hasattr", "(", "self", ",", "name", ")", ":", "raise", "ValueError", "(", "\"The name '%s' cannot be used as an emitter; \"", "\"it is already an attribute of EmitterGroup\"", "%", "name", ")", "# add each emitter specified in the keyword arguments", "for", "name", ",", "emitter", "in", "kwargs", ".", "items", "(", ")", ":", "if", "emitter", "is", "None", ":", "emitter", "=", "Event", "if", "inspect", ".", "isclass", "(", "emitter", ")", "and", "issubclass", "(", "emitter", ",", "Event", ")", ":", "emitter", "=", "EventEmitter", "(", "source", "=", "self", ".", "source", ",", "type", "=", "name", ",", "event_class", "=", "emitter", ")", "elif", "not", "isinstance", "(", "emitter", ",", "EventEmitter", ")", ":", "raise", "Exception", "(", "'Emitter must be specified as either an '", "'EventEmitter instance or Event subclass. '", "'(got %s=%s)'", "%", "(", "name", ",", "emitter", ")", ")", "# give this emitter the same source as the group.", "emitter", ".", "source", "=", "self", ".", "source", "setattr", "(", "self", ",", "name", ",", "emitter", ")", "self", ".", "_emitters", "[", "name", "]", "=", "emitter", "if", "auto_connect", "and", "self", ".", "source", "is", "not", "None", ":", "emitter", ".", "connect", "(", "(", "self", ".", "source", ",", "self", ".", "auto_connect_format", "%", "name", ")", ")", "# If emitters are connected to the group already, then this one", "# should be connected as well.", "if", "self", ".", "_emitters_connected", ":", "emitter", ".", "connect", "(", "self", ")" ]
Add one or more EventEmitter instances to this emitter group. Each keyword argument may be specified as either an EventEmitter instance or an Event subclass, in which case an EventEmitter will be generated automatically:: # This statement: group.add(mouse_press=MouseEvent, mouse_release=MouseEvent) # ..is equivalent to this statement: group.add(mouse_press=EventEmitter(group.source, 'mouse_press', MouseEvent), mouse_release=EventEmitter(group.source, 'mouse_press', MouseEvent))
[ "Add", "one", "or", "more", "EventEmitter", "instances", "to", "this", "emitter", "group", ".", "Each", "keyword", "argument", "may", "be", "specified", "as", "either", "an", "EventEmitter", "instance", "or", "an", "Event", "subclass", "in", "which", "case", "an", "EventEmitter", "will", "be", "generated", "automatically", "::" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/util/event.py#L633-L690
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/util/event.py
EmitterGroup.block_all
def block_all(self): """ Block all emitters in this group. """ self.block() for em in self._emitters.values(): em.block()
python
def block_all(self): """ Block all emitters in this group. """ self.block() for em in self._emitters.values(): em.block()
[ "def", "block_all", "(", "self", ")", ":", "self", ".", "block", "(", ")", "for", "em", "in", "self", ".", "_emitters", ".", "values", "(", ")", ":", "em", ".", "block", "(", ")" ]
Block all emitters in this group.
[ "Block", "all", "emitters", "in", "this", "group", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/util/event.py#L705-L710
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/util/event.py
EmitterGroup.unblock_all
def unblock_all(self): """ Unblock all emitters in this group. """ self.unblock() for em in self._emitters.values(): em.unblock()
python
def unblock_all(self): """ Unblock all emitters in this group. """ self.unblock() for em in self._emitters.values(): em.unblock()
[ "def", "unblock_all", "(", "self", ")", ":", "self", ".", "unblock", "(", ")", "for", "em", "in", "self", ".", "_emitters", ".", "values", "(", ")", ":", "em", ".", "unblock", "(", ")" ]
Unblock all emitters in this group.
[ "Unblock", "all", "emitters", "in", "this", "group", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/util/event.py#L712-L717
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/util/event.py
EmitterGroup.connect
def connect(self, callback, ref=False, position='first', before=None, after=None): """ Connect the callback to the event group. The callback will receive events from *all* of the emitters in the group. See :func:`EventEmitter.connect() <vispy.event.EventEmitter.connect>` for arguments. """ self._connect_emitters(True) return EventEmitter.connect(self, callback, ref, position, before, after)
python
def connect(self, callback, ref=False, position='first', before=None, after=None): """ Connect the callback to the event group. The callback will receive events from *all* of the emitters in the group. See :func:`EventEmitter.connect() <vispy.event.EventEmitter.connect>` for arguments. """ self._connect_emitters(True) return EventEmitter.connect(self, callback, ref, position, before, after)
[ "def", "connect", "(", "self", ",", "callback", ",", "ref", "=", "False", ",", "position", "=", "'first'", ",", "before", "=", "None", ",", "after", "=", "None", ")", ":", "self", ".", "_connect_emitters", "(", "True", ")", "return", "EventEmitter", ".", "connect", "(", "self", ",", "callback", ",", "ref", ",", "position", ",", "before", ",", "after", ")" ]
Connect the callback to the event group. The callback will receive events from *all* of the emitters in the group. See :func:`EventEmitter.connect() <vispy.event.EventEmitter.connect>` for arguments.
[ "Connect", "the", "callback", "to", "the", "event", "group", ".", "The", "callback", "will", "receive", "events", "from", "*", "all", "*", "of", "the", "emitters", "in", "the", "group", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/util/event.py#L719-L729
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/util/event.py
EmitterGroup.disconnect
def disconnect(self, callback=None): """ Disconnect the callback from this group. See :func:`connect() <vispy.event.EmitterGroup.connect>` and :func:`EventEmitter.connect() <vispy.event.EventEmitter.connect>` for more information. """ ret = EventEmitter.disconnect(self, callback) if len(self._callbacks) == 0: self._connect_emitters(False) return ret
python
def disconnect(self, callback=None): """ Disconnect the callback from this group. See :func:`connect() <vispy.event.EmitterGroup.connect>` and :func:`EventEmitter.connect() <vispy.event.EventEmitter.connect>` for more information. """ ret = EventEmitter.disconnect(self, callback) if len(self._callbacks) == 0: self._connect_emitters(False) return ret
[ "def", "disconnect", "(", "self", ",", "callback", "=", "None", ")", ":", "ret", "=", "EventEmitter", ".", "disconnect", "(", "self", ",", "callback", ")", "if", "len", "(", "self", ".", "_callbacks", ")", "==", "0", ":", "self", ".", "_connect_emitters", "(", "False", ")", "return", "ret" ]
Disconnect the callback from this group. See :func:`connect() <vispy.event.EmitterGroup.connect>` and :func:`EventEmitter.connect() <vispy.event.EventEmitter.connect>` for more information.
[ "Disconnect", "the", "callback", "from", "this", "group", ".", "See", ":", "func", ":", "connect", "()", "<vispy", ".", "event", ".", "EmitterGroup", ".", "connect", ">", "and", ":", "func", ":", "EventEmitter", ".", "connect", "()", "<vispy", ".", "event", ".", "EventEmitter", ".", "connect", ">", "for", "more", "information", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/util/event.py#L731-L740
train
anjishnu/ask-alexa-pykit
ask/write_sample.py
validate_input_format
def validate_input_format(utterance, intent): """ TODO add handling for bad input""" slots = {slot["name"] for slot in intent["slots"]} split_utt = re.split("{(.*)}", utterance) banned = set("-/\\()^%$#@~`-_=+><;:") # Banned characters for token in split_utt: if (banned & set(token)): print (" - Banned character found in substring", token) print (" - Banned character list", banned) return False if "|" in token: split_token = token.split("|") if len(split_token)!=2: print (" - Error, token is incorrect in", token, split_token) return False word, slot = split_token if slot.strip() not in slots: print (" -", slot, "is not a valid slot for this Intent, valid slots are", slots) return False return True
python
def validate_input_format(utterance, intent): """ TODO add handling for bad input""" slots = {slot["name"] for slot in intent["slots"]} split_utt = re.split("{(.*)}", utterance) banned = set("-/\\()^%$#@~`-_=+><;:") # Banned characters for token in split_utt: if (banned & set(token)): print (" - Banned character found in substring", token) print (" - Banned character list", banned) return False if "|" in token: split_token = token.split("|") if len(split_token)!=2: print (" - Error, token is incorrect in", token, split_token) return False word, slot = split_token if slot.strip() not in slots: print (" -", slot, "is not a valid slot for this Intent, valid slots are", slots) return False return True
[ "def", "validate_input_format", "(", "utterance", ",", "intent", ")", ":", "slots", "=", "{", "slot", "[", "\"name\"", "]", "for", "slot", "in", "intent", "[", "\"slots\"", "]", "}", "split_utt", "=", "re", ".", "split", "(", "\"{(.*)}\"", ",", "utterance", ")", "banned", "=", "set", "(", "\"-/\\\\()^%$#@~`-_=+><;:\"", ")", "# Banned characters", "for", "token", "in", "split_utt", ":", "if", "(", "banned", "&", "set", "(", "token", ")", ")", ":", "print", "(", "\" - Banned character found in substring\"", ",", "token", ")", "print", "(", "\" - Banned character list\"", ",", "banned", ")", "return", "False", "if", "\"|\"", "in", "token", ":", "split_token", "=", "token", ".", "split", "(", "\"|\"", ")", "if", "len", "(", "split_token", ")", "!=", "2", ":", "print", "(", "\" - Error, token is incorrect in\"", ",", "token", ",", "split_token", ")", "return", "False", "word", ",", "slot", "=", "split_token", "if", "slot", ".", "strip", "(", ")", "not", "in", "slots", ":", "print", "(", "\" -\"", ",", "slot", ",", "\"is not a valid slot for this Intent, valid slots are\"", ",", "slots", ")", "return", "False", "return", "True" ]
TODO add handling for bad input
[ "TODO", "add", "handling", "for", "bad", "input" ]
a47c278ca7a60532bbe1a9b789f6c37e609fea8b
https://github.com/anjishnu/ask-alexa-pykit/blob/a47c278ca7a60532bbe1a9b789f6c37e609fea8b/ask/write_sample.py#L25-L47
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/geometry/isosurface.py
isosurface
def isosurface(data, level): """ Generate isosurface from volumetric data using marching cubes algorithm. See Paul Bourke, "Polygonising a Scalar Field" (http://paulbourke.net/geometry/polygonise/) *data* 3D numpy array of scalar values *level* The level at which to generate an isosurface Returns an array of vertex coordinates (Nv, 3) and an array of per-face vertex indexes (Nf, 3) """ # For improvement, see: # # Efficient implementation of Marching Cubes' cases with topological # guarantees. # Thomas Lewiner, Helio Lopes, Antonio Wilson Vieira and Geovan Tavares. # Journal of Graphics Tools 8(2): pp. 1-15 (december 2003) (face_shift_tables, edge_shifts, edge_table, n_table_faces) = _get_data_cache() ## mark everything below the isosurface level mask = data < level # Because we make use of the strides data attribute below, we have to make # sure that the data is contiguous (which it won't be if the user did # data.transpose() for example). Note that this doesn't copy the data if it # is already contiguous. data = np.ascontiguousarray(data) ### make eight sub-fields and compute indexes for grid cells index = np.zeros([x-1 for x in data.shape], dtype=np.ubyte) fields = np.empty((2, 2, 2), dtype=object) slices = [slice(0, -1), slice(1, None)] for i in [0, 1]: for j in [0, 1]: for k in [0, 1]: fields[i, j, k] = mask[slices[i], slices[j], slices[k]] # this is just to match Bourk's vertex numbering scheme: vertIndex = i - 2*j*i + 3*j + 4*k index += (fields[i, j, k] * 2**vertIndex).astype(np.ubyte) ### Generate table of edges that have been cut cut_edges = np.zeros([x+1 for x in index.shape]+[3], dtype=np.uint32) edges = edge_table[index] for i, shift in enumerate(edge_shifts[:12]): slices = [slice(shift[j], cut_edges.shape[j]+(shift[j]-1)) for j in range(3)] cut_edges[slices[0], slices[1], slices[2], shift[3]] += edges & 2**i # for each cut edge, interpolate to see where exactly the edge is cut and # generate vertex positions m = cut_edges > 0 vertex_inds = np.argwhere(m) # argwhere is slow! vertexes = vertex_inds[:, :3].astype(np.float32).copy() dataFlat = data.reshape(data.shape[0]*data.shape[1]*data.shape[2]) ## re-use the cut_edges array as a lookup table for vertex IDs cut_edges[vertex_inds[:, 0], vertex_inds[:, 1], vertex_inds[:, 2], vertex_inds[:, 3]] = np.arange(vertex_inds.shape[0]) for i in [0, 1, 2]: vim = vertex_inds[:, 3] == i vi = vertex_inds[vim, :3] vi_flat = (vi * (np.array(data.strides[:3]) // data.itemsize)[np.newaxis, :]).sum(axis=1) v1 = dataFlat[vi_flat] v2 = dataFlat[vi_flat + data.strides[i]//data.itemsize] vertexes[vim, i] += (level-v1) / (v2-v1) ### compute the set of vertex indexes for each face. ## This works, but runs a bit slower. ## all cells with at least one face: #cells = np.argwhere((index != 0) & (index != 255)) #cellInds = index[cells[:, 0], cells[:, 1], cells[:, 2]] #verts = faceTable[cellInds] #mask = verts[..., 0, 0] != 9 ## we now have indexes into cut_edges: #verts[...,:3] += cells[:, np.newaxis, np.newaxis,:] #verts = verts[mask] ## and these are the vertex indexes we want: #faces = cut_edges[verts[..., 0], verts[..., 1], verts[..., 2], # verts[..., 3]] # To allow this to be vectorized efficiently, we count the number of faces # in each grid cell and handle each group of cells with the same number # together. # determine how many faces to assign to each grid cell n_faces = n_table_faces[index] tot_faces = n_faces.sum() faces = np.empty((tot_faces, 3), dtype=np.uint32) ptr = 0 ## this helps speed up an indexing operation later on cs = np.array(cut_edges.strides)//cut_edges.itemsize cut_edges = cut_edges.flatten() ## this, strangely, does not seem to help. #ins = np.array(index.strides)/index.itemsize #index = index.flatten() for i in range(1, 6): # expensive: # all cells which require i faces (argwhere is expensive) cells = np.argwhere(n_faces == i) if cells.shape[0] == 0: continue # index values of cells to process for this round: cellInds = index[cells[:, 0], cells[:, 1], cells[:, 2]] # expensive: verts = face_shift_tables[i][cellInds] # we now have indexes into cut_edges: verts[..., :3] += (cells[:, np.newaxis, np.newaxis, :]).astype(np.uint16) verts = verts.reshape((verts.shape[0]*i,)+verts.shape[2:]) # expensive: verts = (verts * cs[np.newaxis, np.newaxis, :]).sum(axis=2) vert_inds = cut_edges[verts] nv = vert_inds.shape[0] faces[ptr:ptr+nv] = vert_inds # .reshape((nv, 3)) ptr += nv return vertexes, faces
python
def isosurface(data, level): """ Generate isosurface from volumetric data using marching cubes algorithm. See Paul Bourke, "Polygonising a Scalar Field" (http://paulbourke.net/geometry/polygonise/) *data* 3D numpy array of scalar values *level* The level at which to generate an isosurface Returns an array of vertex coordinates (Nv, 3) and an array of per-face vertex indexes (Nf, 3) """ # For improvement, see: # # Efficient implementation of Marching Cubes' cases with topological # guarantees. # Thomas Lewiner, Helio Lopes, Antonio Wilson Vieira and Geovan Tavares. # Journal of Graphics Tools 8(2): pp. 1-15 (december 2003) (face_shift_tables, edge_shifts, edge_table, n_table_faces) = _get_data_cache() ## mark everything below the isosurface level mask = data < level # Because we make use of the strides data attribute below, we have to make # sure that the data is contiguous (which it won't be if the user did # data.transpose() for example). Note that this doesn't copy the data if it # is already contiguous. data = np.ascontiguousarray(data) ### make eight sub-fields and compute indexes for grid cells index = np.zeros([x-1 for x in data.shape], dtype=np.ubyte) fields = np.empty((2, 2, 2), dtype=object) slices = [slice(0, -1), slice(1, None)] for i in [0, 1]: for j in [0, 1]: for k in [0, 1]: fields[i, j, k] = mask[slices[i], slices[j], slices[k]] # this is just to match Bourk's vertex numbering scheme: vertIndex = i - 2*j*i + 3*j + 4*k index += (fields[i, j, k] * 2**vertIndex).astype(np.ubyte) ### Generate table of edges that have been cut cut_edges = np.zeros([x+1 for x in index.shape]+[3], dtype=np.uint32) edges = edge_table[index] for i, shift in enumerate(edge_shifts[:12]): slices = [slice(shift[j], cut_edges.shape[j]+(shift[j]-1)) for j in range(3)] cut_edges[slices[0], slices[1], slices[2], shift[3]] += edges & 2**i # for each cut edge, interpolate to see where exactly the edge is cut and # generate vertex positions m = cut_edges > 0 vertex_inds = np.argwhere(m) # argwhere is slow! vertexes = vertex_inds[:, :3].astype(np.float32).copy() dataFlat = data.reshape(data.shape[0]*data.shape[1]*data.shape[2]) ## re-use the cut_edges array as a lookup table for vertex IDs cut_edges[vertex_inds[:, 0], vertex_inds[:, 1], vertex_inds[:, 2], vertex_inds[:, 3]] = np.arange(vertex_inds.shape[0]) for i in [0, 1, 2]: vim = vertex_inds[:, 3] == i vi = vertex_inds[vim, :3] vi_flat = (vi * (np.array(data.strides[:3]) // data.itemsize)[np.newaxis, :]).sum(axis=1) v1 = dataFlat[vi_flat] v2 = dataFlat[vi_flat + data.strides[i]//data.itemsize] vertexes[vim, i] += (level-v1) / (v2-v1) ### compute the set of vertex indexes for each face. ## This works, but runs a bit slower. ## all cells with at least one face: #cells = np.argwhere((index != 0) & (index != 255)) #cellInds = index[cells[:, 0], cells[:, 1], cells[:, 2]] #verts = faceTable[cellInds] #mask = verts[..., 0, 0] != 9 ## we now have indexes into cut_edges: #verts[...,:3] += cells[:, np.newaxis, np.newaxis,:] #verts = verts[mask] ## and these are the vertex indexes we want: #faces = cut_edges[verts[..., 0], verts[..., 1], verts[..., 2], # verts[..., 3]] # To allow this to be vectorized efficiently, we count the number of faces # in each grid cell and handle each group of cells with the same number # together. # determine how many faces to assign to each grid cell n_faces = n_table_faces[index] tot_faces = n_faces.sum() faces = np.empty((tot_faces, 3), dtype=np.uint32) ptr = 0 ## this helps speed up an indexing operation later on cs = np.array(cut_edges.strides)//cut_edges.itemsize cut_edges = cut_edges.flatten() ## this, strangely, does not seem to help. #ins = np.array(index.strides)/index.itemsize #index = index.flatten() for i in range(1, 6): # expensive: # all cells which require i faces (argwhere is expensive) cells = np.argwhere(n_faces == i) if cells.shape[0] == 0: continue # index values of cells to process for this round: cellInds = index[cells[:, 0], cells[:, 1], cells[:, 2]] # expensive: verts = face_shift_tables[i][cellInds] # we now have indexes into cut_edges: verts[..., :3] += (cells[:, np.newaxis, np.newaxis, :]).astype(np.uint16) verts = verts.reshape((verts.shape[0]*i,)+verts.shape[2:]) # expensive: verts = (verts * cs[np.newaxis, np.newaxis, :]).sum(axis=2) vert_inds = cut_edges[verts] nv = vert_inds.shape[0] faces[ptr:ptr+nv] = vert_inds # .reshape((nv, 3)) ptr += nv return vertexes, faces
[ "def", "isosurface", "(", "data", ",", "level", ")", ":", "# For improvement, see:", "# ", "# Efficient implementation of Marching Cubes' cases with topological ", "# guarantees.", "# Thomas Lewiner, Helio Lopes, Antonio Wilson Vieira and Geovan Tavares.", "# Journal of Graphics Tools 8(2): pp. 1-15 (december 2003)", "(", "face_shift_tables", ",", "edge_shifts", ",", "edge_table", ",", "n_table_faces", ")", "=", "_get_data_cache", "(", ")", "## mark everything below the isosurface level", "mask", "=", "data", "<", "level", "# Because we make use of the strides data attribute below, we have to make ", "# sure that the data is contiguous (which it won't be if the user did ", "# data.transpose() for example). Note that this doesn't copy the data if it ", "# is already contiguous.", "data", "=", "np", ".", "ascontiguousarray", "(", "data", ")", "### make eight sub-fields and compute indexes for grid cells", "index", "=", "np", ".", "zeros", "(", "[", "x", "-", "1", "for", "x", "in", "data", ".", "shape", "]", ",", "dtype", "=", "np", ".", "ubyte", ")", "fields", "=", "np", ".", "empty", "(", "(", "2", ",", "2", ",", "2", ")", ",", "dtype", "=", "object", ")", "slices", "=", "[", "slice", "(", "0", ",", "-", "1", ")", ",", "slice", "(", "1", ",", "None", ")", "]", "for", "i", "in", "[", "0", ",", "1", "]", ":", "for", "j", "in", "[", "0", ",", "1", "]", ":", "for", "k", "in", "[", "0", ",", "1", "]", ":", "fields", "[", "i", ",", "j", ",", "k", "]", "=", "mask", "[", "slices", "[", "i", "]", ",", "slices", "[", "j", "]", ",", "slices", "[", "k", "]", "]", "# this is just to match Bourk's vertex numbering scheme:", "vertIndex", "=", "i", "-", "2", "*", "j", "*", "i", "+", "3", "*", "j", "+", "4", "*", "k", "index", "+=", "(", "fields", "[", "i", ",", "j", ",", "k", "]", "*", "2", "**", "vertIndex", ")", ".", "astype", "(", "np", ".", "ubyte", ")", "### Generate table of edges that have been cut", "cut_edges", "=", "np", ".", "zeros", "(", "[", "x", "+", "1", "for", "x", "in", "index", ".", "shape", "]", "+", "[", "3", "]", ",", "dtype", "=", "np", ".", "uint32", ")", "edges", "=", "edge_table", "[", "index", "]", "for", "i", ",", "shift", "in", "enumerate", "(", "edge_shifts", "[", ":", "12", "]", ")", ":", "slices", "=", "[", "slice", "(", "shift", "[", "j", "]", ",", "cut_edges", ".", "shape", "[", "j", "]", "+", "(", "shift", "[", "j", "]", "-", "1", ")", ")", "for", "j", "in", "range", "(", "3", ")", "]", "cut_edges", "[", "slices", "[", "0", "]", ",", "slices", "[", "1", "]", ",", "slices", "[", "2", "]", ",", "shift", "[", "3", "]", "]", "+=", "edges", "&", "2", "**", "i", "# for each cut edge, interpolate to see where exactly the edge is cut and ", "# generate vertex positions", "m", "=", "cut_edges", ">", "0", "vertex_inds", "=", "np", ".", "argwhere", "(", "m", ")", "# argwhere is slow!", "vertexes", "=", "vertex_inds", "[", ":", ",", ":", "3", "]", ".", "astype", "(", "np", ".", "float32", ")", ".", "copy", "(", ")", "dataFlat", "=", "data", ".", "reshape", "(", "data", ".", "shape", "[", "0", "]", "*", "data", ".", "shape", "[", "1", "]", "*", "data", ".", "shape", "[", "2", "]", ")", "## re-use the cut_edges array as a lookup table for vertex IDs", "cut_edges", "[", "vertex_inds", "[", ":", ",", "0", "]", ",", "vertex_inds", "[", ":", ",", "1", "]", ",", "vertex_inds", "[", ":", ",", "2", "]", ",", "vertex_inds", "[", ":", ",", "3", "]", "]", "=", "np", ".", "arange", "(", "vertex_inds", ".", "shape", "[", "0", "]", ")", "for", "i", "in", "[", "0", ",", "1", ",", "2", "]", ":", "vim", "=", "vertex_inds", "[", ":", ",", "3", "]", "==", "i", "vi", "=", "vertex_inds", "[", "vim", ",", ":", "3", "]", "vi_flat", "=", "(", "vi", "*", "(", "np", ".", "array", "(", "data", ".", "strides", "[", ":", "3", "]", ")", "//", "data", ".", "itemsize", ")", "[", "np", ".", "newaxis", ",", ":", "]", ")", ".", "sum", "(", "axis", "=", "1", ")", "v1", "=", "dataFlat", "[", "vi_flat", "]", "v2", "=", "dataFlat", "[", "vi_flat", "+", "data", ".", "strides", "[", "i", "]", "//", "data", ".", "itemsize", "]", "vertexes", "[", "vim", ",", "i", "]", "+=", "(", "level", "-", "v1", ")", "/", "(", "v2", "-", "v1", ")", "### compute the set of vertex indexes for each face. ", "## This works, but runs a bit slower.", "## all cells with at least one face:", "#cells = np.argwhere((index != 0) & (index != 255)) ", "#cellInds = index[cells[:, 0], cells[:, 1], cells[:, 2]]", "#verts = faceTable[cellInds]", "#mask = verts[..., 0, 0] != 9", "## we now have indexes into cut_edges:", "#verts[...,:3] += cells[:, np.newaxis, np.newaxis,:]", "#verts = verts[mask]", "## and these are the vertex indexes we want:", "#faces = cut_edges[verts[..., 0], verts[..., 1], verts[..., 2], ", "# verts[..., 3]] ", "# To allow this to be vectorized efficiently, we count the number of faces ", "# in each grid cell and handle each group of cells with the same number ", "# together.", "# determine how many faces to assign to each grid cell", "n_faces", "=", "n_table_faces", "[", "index", "]", "tot_faces", "=", "n_faces", ".", "sum", "(", ")", "faces", "=", "np", ".", "empty", "(", "(", "tot_faces", ",", "3", ")", ",", "dtype", "=", "np", ".", "uint32", ")", "ptr", "=", "0", "## this helps speed up an indexing operation later on", "cs", "=", "np", ".", "array", "(", "cut_edges", ".", "strides", ")", "//", "cut_edges", ".", "itemsize", "cut_edges", "=", "cut_edges", ".", "flatten", "(", ")", "## this, strangely, does not seem to help.", "#ins = np.array(index.strides)/index.itemsize", "#index = index.flatten()", "for", "i", "in", "range", "(", "1", ",", "6", ")", ":", "# expensive:", "# all cells which require i faces (argwhere is expensive)", "cells", "=", "np", ".", "argwhere", "(", "n_faces", "==", "i", ")", "if", "cells", ".", "shape", "[", "0", "]", "==", "0", ":", "continue", "# index values of cells to process for this round:", "cellInds", "=", "index", "[", "cells", "[", ":", ",", "0", "]", ",", "cells", "[", ":", ",", "1", "]", ",", "cells", "[", ":", ",", "2", "]", "]", "# expensive:", "verts", "=", "face_shift_tables", "[", "i", "]", "[", "cellInds", "]", "# we now have indexes into cut_edges:", "verts", "[", "...", ",", ":", "3", "]", "+=", "(", "cells", "[", ":", ",", "np", ".", "newaxis", ",", "np", ".", "newaxis", ",", ":", "]", ")", ".", "astype", "(", "np", ".", "uint16", ")", "verts", "=", "verts", ".", "reshape", "(", "(", "verts", ".", "shape", "[", "0", "]", "*", "i", ",", ")", "+", "verts", ".", "shape", "[", "2", ":", "]", ")", "# expensive:", "verts", "=", "(", "verts", "*", "cs", "[", "np", ".", "newaxis", ",", "np", ".", "newaxis", ",", ":", "]", ")", ".", "sum", "(", "axis", "=", "2", ")", "vert_inds", "=", "cut_edges", "[", "verts", "]", "nv", "=", "vert_inds", ".", "shape", "[", "0", "]", "faces", "[", "ptr", ":", "ptr", "+", "nv", "]", "=", "vert_inds", "# .reshape((nv, 3))", "ptr", "+=", "nv", "return", "vertexes", ",", "faces" ]
Generate isosurface from volumetric data using marching cubes algorithm. See Paul Bourke, "Polygonising a Scalar Field" (http://paulbourke.net/geometry/polygonise/) *data* 3D numpy array of scalar values *level* The level at which to generate an isosurface Returns an array of vertex coordinates (Nv, 3) and an array of per-face vertex indexes (Nf, 3)
[ "Generate", "isosurface", "from", "volumetric", "data", "using", "marching", "cubes", "algorithm", ".", "See", "Paul", "Bourke", "Polygonising", "a", "Scalar", "Field", "(", "http", ":", "//", "paulbourke", ".", "net", "/", "geometry", "/", "polygonise", "/", ")", "*", "data", "*", "3D", "numpy", "array", "of", "scalar", "values", "*", "level", "*", "The", "level", "at", "which", "to", "generate", "an", "isosurface", "Returns", "an", "array", "of", "vertex", "coordinates", "(", "Nv", "3", ")", "and", "an", "array", "of", "per", "-", "face", "vertex", "indexes", "(", "Nf", "3", ")" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/geometry/isosurface.py#L6-L135
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/app/backends/_ipynb_util.py
_extract_buffers
def _extract_buffers(commands): """Extract all data buffers from the list of GLIR commands, and replace them by buffer pointers {buffer: <buffer_index>}. Return the modified list # of GILR commands and the list of buffers as well.""" # First, filter all DATA commands. data_commands = [command for command in commands if command[0] == 'DATA'] # Extract the arrays. buffers = [data_command[3] for data_command in data_commands] # Modify the commands by replacing the array buffers with pointers. commands_modified = list(commands) buffer_index = 0 for i, command in enumerate(commands_modified): if command[0] == 'DATA': commands_modified[i] = command[:3] + \ ({'buffer_index': buffer_index},) buffer_index += 1 return commands_modified, buffers
python
def _extract_buffers(commands): """Extract all data buffers from the list of GLIR commands, and replace them by buffer pointers {buffer: <buffer_index>}. Return the modified list # of GILR commands and the list of buffers as well.""" # First, filter all DATA commands. data_commands = [command for command in commands if command[0] == 'DATA'] # Extract the arrays. buffers = [data_command[3] for data_command in data_commands] # Modify the commands by replacing the array buffers with pointers. commands_modified = list(commands) buffer_index = 0 for i, command in enumerate(commands_modified): if command[0] == 'DATA': commands_modified[i] = command[:3] + \ ({'buffer_index': buffer_index},) buffer_index += 1 return commands_modified, buffers
[ "def", "_extract_buffers", "(", "commands", ")", ":", "# First, filter all DATA commands.", "data_commands", "=", "[", "command", "for", "command", "in", "commands", "if", "command", "[", "0", "]", "==", "'DATA'", "]", "# Extract the arrays.", "buffers", "=", "[", "data_command", "[", "3", "]", "for", "data_command", "in", "data_commands", "]", "# Modify the commands by replacing the array buffers with pointers.", "commands_modified", "=", "list", "(", "commands", ")", "buffer_index", "=", "0", "for", "i", ",", "command", "in", "enumerate", "(", "commands_modified", ")", ":", "if", "command", "[", "0", "]", "==", "'DATA'", ":", "commands_modified", "[", "i", "]", "=", "command", "[", ":", "3", "]", "+", "(", "{", "'buffer_index'", ":", "buffer_index", "}", ",", ")", "buffer_index", "+=", "1", "return", "commands_modified", ",", "buffers" ]
Extract all data buffers from the list of GLIR commands, and replace them by buffer pointers {buffer: <buffer_index>}. Return the modified list # of GILR commands and the list of buffers as well.
[ "Extract", "all", "data", "buffers", "from", "the", "list", "of", "GLIR", "commands", "and", "replace", "them", "by", "buffer", "pointers", "{", "buffer", ":", "<buffer_index", ">", "}", ".", "Return", "the", "modified", "list", "#", "of", "GILR", "commands", "and", "the", "list", "of", "buffers", "as", "well", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/app/backends/_ipynb_util.py#L19-L35
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/app/backends/_ipynb_util.py
_serialize_item
def _serialize_item(item): """Internal function: serialize native types.""" # Recursively serialize lists, tuples, and dicts. if isinstance(item, (list, tuple)): return [_serialize_item(subitem) for subitem in item] elif isinstance(item, dict): return dict([(key, _serialize_item(value)) for (key, value) in iteritems(item)]) # Serialize strings. elif isinstance(item, string_types): # Replace glSomething by something (needed for WebGL commands). if item.startswith('gl'): return re.sub(r'^gl([A-Z])', lambda m: m.group(1).lower(), item) else: return item # Process NumPy arrays that are not buffers (typically, uniform values). elif isinstance(item, np.ndarray): return _serialize_item(item.ravel().tolist()) # Serialize numbers. else: try: return np.asscalar(item) except Exception: return item
python
def _serialize_item(item): """Internal function: serialize native types.""" # Recursively serialize lists, tuples, and dicts. if isinstance(item, (list, tuple)): return [_serialize_item(subitem) for subitem in item] elif isinstance(item, dict): return dict([(key, _serialize_item(value)) for (key, value) in iteritems(item)]) # Serialize strings. elif isinstance(item, string_types): # Replace glSomething by something (needed for WebGL commands). if item.startswith('gl'): return re.sub(r'^gl([A-Z])', lambda m: m.group(1).lower(), item) else: return item # Process NumPy arrays that are not buffers (typically, uniform values). elif isinstance(item, np.ndarray): return _serialize_item(item.ravel().tolist()) # Serialize numbers. else: try: return np.asscalar(item) except Exception: return item
[ "def", "_serialize_item", "(", "item", ")", ":", "# Recursively serialize lists, tuples, and dicts.", "if", "isinstance", "(", "item", ",", "(", "list", ",", "tuple", ")", ")", ":", "return", "[", "_serialize_item", "(", "subitem", ")", "for", "subitem", "in", "item", "]", "elif", "isinstance", "(", "item", ",", "dict", ")", ":", "return", "dict", "(", "[", "(", "key", ",", "_serialize_item", "(", "value", ")", ")", "for", "(", "key", ",", "value", ")", "in", "iteritems", "(", "item", ")", "]", ")", "# Serialize strings.", "elif", "isinstance", "(", "item", ",", "string_types", ")", ":", "# Replace glSomething by something (needed for WebGL commands).", "if", "item", ".", "startswith", "(", "'gl'", ")", ":", "return", "re", ".", "sub", "(", "r'^gl([A-Z])'", ",", "lambda", "m", ":", "m", ".", "group", "(", "1", ")", ".", "lower", "(", ")", ",", "item", ")", "else", ":", "return", "item", "# Process NumPy arrays that are not buffers (typically, uniform values).", "elif", "isinstance", "(", "item", ",", "np", ".", "ndarray", ")", ":", "return", "_serialize_item", "(", "item", ".", "ravel", "(", ")", ".", "tolist", "(", ")", ")", "# Serialize numbers.", "else", ":", "try", ":", "return", "np", ".", "asscalar", "(", "item", ")", "except", "Exception", ":", "return", "item" ]
Internal function: serialize native types.
[ "Internal", "function", ":", "serialize", "native", "types", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/app/backends/_ipynb_util.py#L38-L64
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/app/backends/_ipynb_util.py
create_glir_message
def create_glir_message(commands, array_serialization=None): """Create a JSON-serializable message of GLIR commands. NumPy arrays are serialized according to the specified method. Arguments --------- commands : list List of GLIR commands. array_serialization : string or None Serialization method for NumPy arrays. Possible values are: 'binary' (default) : use a binary string 'base64' : base64 encoded string of the array """ # Default serialization method for NumPy arrays. if array_serialization is None: array_serialization = 'binary' # Extract the buffers. commands_modified, buffers = _extract_buffers(commands) # Serialize the modified commands (with buffer pointers) and the buffers. commands_serialized = [_serialize_command(command_modified) for command_modified in commands_modified] buffers_serialized = [_serialize_buffer(buffer, array_serialization) for buffer in buffers] # Create the final message. msg = { 'msg_type': 'glir_commands', 'commands': commands_serialized, 'buffers': buffers_serialized, } return msg
python
def create_glir_message(commands, array_serialization=None): """Create a JSON-serializable message of GLIR commands. NumPy arrays are serialized according to the specified method. Arguments --------- commands : list List of GLIR commands. array_serialization : string or None Serialization method for NumPy arrays. Possible values are: 'binary' (default) : use a binary string 'base64' : base64 encoded string of the array """ # Default serialization method for NumPy arrays. if array_serialization is None: array_serialization = 'binary' # Extract the buffers. commands_modified, buffers = _extract_buffers(commands) # Serialize the modified commands (with buffer pointers) and the buffers. commands_serialized = [_serialize_command(command_modified) for command_modified in commands_modified] buffers_serialized = [_serialize_buffer(buffer, array_serialization) for buffer in buffers] # Create the final message. msg = { 'msg_type': 'glir_commands', 'commands': commands_serialized, 'buffers': buffers_serialized, } return msg
[ "def", "create_glir_message", "(", "commands", ",", "array_serialization", "=", "None", ")", ":", "# Default serialization method for NumPy arrays.", "if", "array_serialization", "is", "None", ":", "array_serialization", "=", "'binary'", "# Extract the buffers.", "commands_modified", ",", "buffers", "=", "_extract_buffers", "(", "commands", ")", "# Serialize the modified commands (with buffer pointers) and the buffers.", "commands_serialized", "=", "[", "_serialize_command", "(", "command_modified", ")", "for", "command_modified", "in", "commands_modified", "]", "buffers_serialized", "=", "[", "_serialize_buffer", "(", "buffer", ",", "array_serialization", ")", "for", "buffer", "in", "buffers", "]", "# Create the final message.", "msg", "=", "{", "'msg_type'", ":", "'glir_commands'", ",", "'commands'", ":", "commands_serialized", ",", "'buffers'", ":", "buffers_serialized", ",", "}", "return", "msg" ]
Create a JSON-serializable message of GLIR commands. NumPy arrays are serialized according to the specified method. Arguments --------- commands : list List of GLIR commands. array_serialization : string or None Serialization method for NumPy arrays. Possible values are: 'binary' (default) : use a binary string 'base64' : base64 encoded string of the array
[ "Create", "a", "JSON", "-", "serializable", "message", "of", "GLIR", "commands", ".", "NumPy", "arrays", "are", "serialized", "according", "to", "the", "specified", "method", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/app/backends/_ipynb_util.py#L73-L104
train
rbarrois/mpdlcd
mpdlcd/vendor/lcdproc/server.py
Server.start_session
def start_session(self): """ Start Session """ response = self.request("hello") bits = response.split(" ") self.server_info.update({ "server_version": bits[2], "protocol_version": bits[4], "screen_width": int(bits[7]), "screen_height": int(bits[9]), "cell_width": int(bits[11]), "cell_height": int(bits[13]) }) return response
python
def start_session(self): """ Start Session """ response = self.request("hello") bits = response.split(" ") self.server_info.update({ "server_version": bits[2], "protocol_version": bits[4], "screen_width": int(bits[7]), "screen_height": int(bits[9]), "cell_width": int(bits[11]), "cell_height": int(bits[13]) }) return response
[ "def", "start_session", "(", "self", ")", ":", "response", "=", "self", ".", "request", "(", "\"hello\"", ")", "bits", "=", "response", ".", "split", "(", "\" \"", ")", "self", ".", "server_info", ".", "update", "(", "{", "\"server_version\"", ":", "bits", "[", "2", "]", ",", "\"protocol_version\"", ":", "bits", "[", "4", "]", ",", "\"screen_width\"", ":", "int", "(", "bits", "[", "7", "]", ")", ",", "\"screen_height\"", ":", "int", "(", "bits", "[", "9", "]", ")", ",", "\"cell_width\"", ":", "int", "(", "bits", "[", "11", "]", ")", ",", "\"cell_height\"", ":", "int", "(", "bits", "[", "13", "]", ")", "}", ")", "return", "response" ]
Start Session
[ "Start", "Session" ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/vendor/lcdproc/server.py#L53-L66
train
rbarrois/mpdlcd
mpdlcd/vendor/lcdproc/server.py
Server.request
def request(self, command_string): """ Request """ self.send(command_string) if self.debug: print("Telnet Request: %s" % (command_string)) while True: response = urllib.parse.unquote(self.tn.read_until(b"\n").decode()) if "success" in response: # Normal successful reply break if "huh" in response: # Something went wrong break if "connect" in response: # Special reply to "hello" break # TODO Keep track of which screen is displayed # Try again if response was key, menu or visibility notification. if "huh" in response or self.debug: print("Telnet Response: %s" % (response[:-1])) return response
python
def request(self, command_string): """ Request """ self.send(command_string) if self.debug: print("Telnet Request: %s" % (command_string)) while True: response = urllib.parse.unquote(self.tn.read_until(b"\n").decode()) if "success" in response: # Normal successful reply break if "huh" in response: # Something went wrong break if "connect" in response: # Special reply to "hello" break # TODO Keep track of which screen is displayed # Try again if response was key, menu or visibility notification. if "huh" in response or self.debug: print("Telnet Response: %s" % (response[:-1])) return response
[ "def", "request", "(", "self", ",", "command_string", ")", ":", "self", ".", "send", "(", "command_string", ")", "if", "self", ".", "debug", ":", "print", "(", "\"Telnet Request: %s\"", "%", "(", "command_string", ")", ")", "while", "True", ":", "response", "=", "urllib", ".", "parse", ".", "unquote", "(", "self", ".", "tn", ".", "read_until", "(", "b\"\\n\"", ")", ".", "decode", "(", ")", ")", "if", "\"success\"", "in", "response", ":", "# Normal successful reply", "break", "if", "\"huh\"", "in", "response", ":", "# Something went wrong", "break", "if", "\"connect\"", "in", "response", ":", "# Special reply to \"hello\"", "break", "# TODO Keep track of which screen is displayed", "# Try again if response was key, menu or visibility notification.", "if", "\"huh\"", "in", "response", "or", "self", ".", "debug", ":", "print", "(", "\"Telnet Response: %s\"", "%", "(", "response", "[", ":", "-", "1", "]", ")", ")", "return", "response" ]
Request
[ "Request" ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/vendor/lcdproc/server.py#L90-L108
train
rbarrois/mpdlcd
mpdlcd/vendor/lcdproc/server.py
Server.add_screen
def add_screen(self, ref): """ Add Screen """ if ref not in self.screens: screen = Screen(self, ref) screen.clear() # TODO Check this is needed, new screens should be clear. self.screens[ref] = screen return self.screens[ref]
python
def add_screen(self, ref): """ Add Screen """ if ref not in self.screens: screen = Screen(self, ref) screen.clear() # TODO Check this is needed, new screens should be clear. self.screens[ref] = screen return self.screens[ref]
[ "def", "add_screen", "(", "self", ",", "ref", ")", ":", "if", "ref", "not", "in", "self", ".", "screens", ":", "screen", "=", "Screen", "(", "self", ",", "ref", ")", "screen", ".", "clear", "(", ")", "# TODO Check this is needed, new screens should be clear.", "self", ".", "screens", "[", "ref", "]", "=", "screen", "return", "self", ".", "screens", "[", "ref", "]" ]
Add Screen
[ "Add", "Screen" ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/vendor/lcdproc/server.py#L126-L134
train
rbarrois/mpdlcd
mpdlcd/vendor/lcdproc/server.py
Server.add_key
def add_key(self, ref, mode="shared"): """ Add a key. (ref) Return key name or None on error """ if ref not in self.keys: response = self.request("client_add_key %s -%s" % (ref, mode)) if "success" not in response: return None self.keys.append(ref) return ref
python
def add_key(self, ref, mode="shared"): """ Add a key. (ref) Return key name or None on error """ if ref not in self.keys: response = self.request("client_add_key %s -%s" % (ref, mode)) if "success" not in response: return None self.keys.append(ref) return ref
[ "def", "add_key", "(", "self", ",", "ref", ",", "mode", "=", "\"shared\"", ")", ":", "if", "ref", "not", "in", "self", ".", "keys", ":", "response", "=", "self", ".", "request", "(", "\"client_add_key %s -%s\"", "%", "(", "ref", ",", "mode", ")", ")", "if", "\"success\"", "not", "in", "response", ":", "return", "None", "self", ".", "keys", ".", "append", "(", "ref", ")", "return", "ref" ]
Add a key. (ref) Return key name or None on error
[ "Add", "a", "key", "." ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/vendor/lcdproc/server.py#L141-L153
train
rbarrois/mpdlcd
mpdlcd/vendor/lcdproc/server.py
Server.del_key
def del_key(self, ref): """ Delete a key. (ref) Return None or LCDd response on error """ if ref not in self.keys: response = self.request("client_del_key %s" % (ref)) self.keys.remove(ref) if "success" in response: return None else: return response
python
def del_key(self, ref): """ Delete a key. (ref) Return None or LCDd response on error """ if ref not in self.keys: response = self.request("client_del_key %s" % (ref)) self.keys.remove(ref) if "success" in response: return None else: return response
[ "def", "del_key", "(", "self", ",", "ref", ")", ":", "if", "ref", "not", "in", "self", ".", "keys", ":", "response", "=", "self", ".", "request", "(", "\"client_del_key %s\"", "%", "(", "ref", ")", ")", "self", ".", "keys", ".", "remove", "(", "ref", ")", "if", "\"success\"", "in", "response", ":", "return", "None", "else", ":", "return", "response" ]
Delete a key. (ref) Return None or LCDd response on error
[ "Delete", "a", "key", "." ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/vendor/lcdproc/server.py#L155-L168
train
federico123579/Trading212-API
tradingAPI/low_level.py
LowLevelAPI.launch
def launch(self): """launch browser and virtual display, first of all to be launched""" try: # init virtual Display self.vbro = Display() self.vbro.start() logger.debug("virtual display launched") except Exception: raise exceptions.VBroException() try: self.browser = Browser(self.brow_name) logger.debug(f"browser {self.brow_name} launched") except Exception: raise exceptions.BrowserException( self.brow_name, "failed to launch") return True
python
def launch(self): """launch browser and virtual display, first of all to be launched""" try: # init virtual Display self.vbro = Display() self.vbro.start() logger.debug("virtual display launched") except Exception: raise exceptions.VBroException() try: self.browser = Browser(self.brow_name) logger.debug(f"browser {self.brow_name} launched") except Exception: raise exceptions.BrowserException( self.brow_name, "failed to launch") return True
[ "def", "launch", "(", "self", ")", ":", "try", ":", "# init virtual Display", "self", ".", "vbro", "=", "Display", "(", ")", "self", ".", "vbro", ".", "start", "(", ")", "logger", ".", "debug", "(", "\"virtual display launched\"", ")", "except", "Exception", ":", "raise", "exceptions", ".", "VBroException", "(", ")", "try", ":", "self", ".", "browser", "=", "Browser", "(", "self", ".", "brow_name", ")", "logger", ".", "debug", "(", "f\"browser {self.brow_name} launched\"", ")", "except", "Exception", ":", "raise", "exceptions", ".", "BrowserException", "(", "self", ".", "brow_name", ",", "\"failed to launch\"", ")", "return", "True" ]
launch browser and virtual display, first of all to be launched
[ "launch", "browser", "and", "virtual", "display", "first", "of", "all", "to", "be", "launched" ]
0fab20b71a2348e72bbe76071b81f3692128851f
https://github.com/federico123579/Trading212-API/blob/0fab20b71a2348e72bbe76071b81f3692128851f/tradingAPI/low_level.py#L73-L88
train
federico123579/Trading212-API
tradingAPI/low_level.py
LowLevelAPI.css
def css(self, css_path, dom=None): """css find function abbreviation""" if dom is None: dom = self.browser return expect(dom.find_by_css, args=[css_path])
python
def css(self, css_path, dom=None): """css find function abbreviation""" if dom is None: dom = self.browser return expect(dom.find_by_css, args=[css_path])
[ "def", "css", "(", "self", ",", "css_path", ",", "dom", "=", "None", ")", ":", "if", "dom", "is", "None", ":", "dom", "=", "self", ".", "browser", "return", "expect", "(", "dom", ".", "find_by_css", ",", "args", "=", "[", "css_path", "]", ")" ]
css find function abbreviation
[ "css", "find", "function", "abbreviation" ]
0fab20b71a2348e72bbe76071b81f3692128851f
https://github.com/federico123579/Trading212-API/blob/0fab20b71a2348e72bbe76071b81f3692128851f/tradingAPI/low_level.py#L90-L94
train
federico123579/Trading212-API
tradingAPI/low_level.py
LowLevelAPI.css1
def css1(self, css_path, dom=None): """return the first value of self.css""" if dom is None: dom = self.browser def _css1(path, domm): """virtual local func""" return self.css(path, domm)[0] return expect(_css1, args=[css_path, dom])
python
def css1(self, css_path, dom=None): """return the first value of self.css""" if dom is None: dom = self.browser def _css1(path, domm): """virtual local func""" return self.css(path, domm)[0] return expect(_css1, args=[css_path, dom])
[ "def", "css1", "(", "self", ",", "css_path", ",", "dom", "=", "None", ")", ":", "if", "dom", "is", "None", ":", "dom", "=", "self", ".", "browser", "def", "_css1", "(", "path", ",", "domm", ")", ":", "\"\"\"virtual local func\"\"\"", "return", "self", ".", "css", "(", "path", ",", "domm", ")", "[", "0", "]", "return", "expect", "(", "_css1", ",", "args", "=", "[", "css_path", ",", "dom", "]", ")" ]
return the first value of self.css
[ "return", "the", "first", "value", "of", "self", ".", "css" ]
0fab20b71a2348e72bbe76071b81f3692128851f
https://github.com/federico123579/Trading212-API/blob/0fab20b71a2348e72bbe76071b81f3692128851f/tradingAPI/low_level.py#L96-L105
train
federico123579/Trading212-API
tradingAPI/low_level.py
LowLevelAPI.search_name
def search_name(self, name, dom=None): """name find function abbreviation""" if dom is None: dom = self.browser return expect(dom.find_by_name, args=[name])
python
def search_name(self, name, dom=None): """name find function abbreviation""" if dom is None: dom = self.browser return expect(dom.find_by_name, args=[name])
[ "def", "search_name", "(", "self", ",", "name", ",", "dom", "=", "None", ")", ":", "if", "dom", "is", "None", ":", "dom", "=", "self", ".", "browser", "return", "expect", "(", "dom", ".", "find_by_name", ",", "args", "=", "[", "name", "]", ")" ]
name find function abbreviation
[ "name", "find", "function", "abbreviation" ]
0fab20b71a2348e72bbe76071b81f3692128851f
https://github.com/federico123579/Trading212-API/blob/0fab20b71a2348e72bbe76071b81f3692128851f/tradingAPI/low_level.py#L107-L111
train
federico123579/Trading212-API
tradingAPI/low_level.py
LowLevelAPI.xpath
def xpath(self, xpath, dom=None): """xpath find function abbreviation""" if dom is None: dom = self.browser return expect(dom.find_by_xpath, args=[xpath])
python
def xpath(self, xpath, dom=None): """xpath find function abbreviation""" if dom is None: dom = self.browser return expect(dom.find_by_xpath, args=[xpath])
[ "def", "xpath", "(", "self", ",", "xpath", ",", "dom", "=", "None", ")", ":", "if", "dom", "is", "None", ":", "dom", "=", "self", ".", "browser", "return", "expect", "(", "dom", ".", "find_by_xpath", ",", "args", "=", "[", "xpath", "]", ")" ]
xpath find function abbreviation
[ "xpath", "find", "function", "abbreviation" ]
0fab20b71a2348e72bbe76071b81f3692128851f
https://github.com/federico123579/Trading212-API/blob/0fab20b71a2348e72bbe76071b81f3692128851f/tradingAPI/low_level.py#L113-L117
train
federico123579/Trading212-API
tradingAPI/low_level.py
LowLevelAPI.elCss
def elCss(self, css_path, dom=None): """check if element is present by css""" if dom is None: dom = self.browser return expect(dom.is_element_present_by_css, args=[css_path])
python
def elCss(self, css_path, dom=None): """check if element is present by css""" if dom is None: dom = self.browser return expect(dom.is_element_present_by_css, args=[css_path])
[ "def", "elCss", "(", "self", ",", "css_path", ",", "dom", "=", "None", ")", ":", "if", "dom", "is", "None", ":", "dom", "=", "self", ".", "browser", "return", "expect", "(", "dom", ".", "is_element_present_by_css", ",", "args", "=", "[", "css_path", "]", ")" ]
check if element is present by css
[ "check", "if", "element", "is", "present", "by", "css" ]
0fab20b71a2348e72bbe76071b81f3692128851f
https://github.com/federico123579/Trading212-API/blob/0fab20b71a2348e72bbe76071b81f3692128851f/tradingAPI/low_level.py#L119-L123
train
federico123579/Trading212-API
tradingAPI/low_level.py
LowLevelAPI.elXpath
def elXpath(self, xpath, dom=None): """check if element is present by css""" if dom is None: dom = self.browser return expect(dom.is_element_present_by_xpath, args=[xpath])
python
def elXpath(self, xpath, dom=None): """check if element is present by css""" if dom is None: dom = self.browser return expect(dom.is_element_present_by_xpath, args=[xpath])
[ "def", "elXpath", "(", "self", ",", "xpath", ",", "dom", "=", "None", ")", ":", "if", "dom", "is", "None", ":", "dom", "=", "self", ".", "browser", "return", "expect", "(", "dom", ".", "is_element_present_by_xpath", ",", "args", "=", "[", "xpath", "]", ")" ]
check if element is present by css
[ "check", "if", "element", "is", "present", "by", "css" ]
0fab20b71a2348e72bbe76071b81f3692128851f
https://github.com/federico123579/Trading212-API/blob/0fab20b71a2348e72bbe76071b81f3692128851f/tradingAPI/low_level.py#L125-L129
train
federico123579/Trading212-API
tradingAPI/low_level.py
LowLevelAPI.login
def login(self, username, password, mode="demo"): """login function""" url = "https://trading212.com/it/login" try: logger.debug(f"visiting %s" % url) self.browser.visit(url) logger.debug(f"connected to %s" % url) except selenium.common.exceptions.WebDriverException: logger.critical("connection timed out") raise try: self.search_name("login[username]").fill(username) self.search_name("login[password]").fill(password) self.css1(path['log']).click() # define a timeout for logging in timeout = time.time() + 30 while not self.elCss(path['logo']): if time.time() > timeout: logger.critical("login failed") raise CredentialsException(username) time.sleep(1) logger.info(f"logged in as {username}") # check if it's a weekend if mode == "demo" and datetime.now().isoweekday() in range(5, 8): timeout = time.time() + 10 while not self.elCss(path['alert-box']): if time.time() > timeout: logger.warning("weekend trading alert-box not closed") break if self.elCss(path['alert-box']): self.css1(path['alert-box']).click() logger.debug("weekend trading alert-box closed") except Exception as e: logger.critical("login failed") raise exceptions.BaseExc(e) return True
python
def login(self, username, password, mode="demo"): """login function""" url = "https://trading212.com/it/login" try: logger.debug(f"visiting %s" % url) self.browser.visit(url) logger.debug(f"connected to %s" % url) except selenium.common.exceptions.WebDriverException: logger.critical("connection timed out") raise try: self.search_name("login[username]").fill(username) self.search_name("login[password]").fill(password) self.css1(path['log']).click() # define a timeout for logging in timeout = time.time() + 30 while not self.elCss(path['logo']): if time.time() > timeout: logger.critical("login failed") raise CredentialsException(username) time.sleep(1) logger.info(f"logged in as {username}") # check if it's a weekend if mode == "demo" and datetime.now().isoweekday() in range(5, 8): timeout = time.time() + 10 while not self.elCss(path['alert-box']): if time.time() > timeout: logger.warning("weekend trading alert-box not closed") break if self.elCss(path['alert-box']): self.css1(path['alert-box']).click() logger.debug("weekend trading alert-box closed") except Exception as e: logger.critical("login failed") raise exceptions.BaseExc(e) return True
[ "def", "login", "(", "self", ",", "username", ",", "password", ",", "mode", "=", "\"demo\"", ")", ":", "url", "=", "\"https://trading212.com/it/login\"", "try", ":", "logger", ".", "debug", "(", "f\"visiting %s\"", "%", "url", ")", "self", ".", "browser", ".", "visit", "(", "url", ")", "logger", ".", "debug", "(", "f\"connected to %s\"", "%", "url", ")", "except", "selenium", ".", "common", ".", "exceptions", ".", "WebDriverException", ":", "logger", ".", "critical", "(", "\"connection timed out\"", ")", "raise", "try", ":", "self", ".", "search_name", "(", "\"login[username]\"", ")", ".", "fill", "(", "username", ")", "self", ".", "search_name", "(", "\"login[password]\"", ")", ".", "fill", "(", "password", ")", "self", ".", "css1", "(", "path", "[", "'log'", "]", ")", ".", "click", "(", ")", "# define a timeout for logging in", "timeout", "=", "time", ".", "time", "(", ")", "+", "30", "while", "not", "self", ".", "elCss", "(", "path", "[", "'logo'", "]", ")", ":", "if", "time", ".", "time", "(", ")", ">", "timeout", ":", "logger", ".", "critical", "(", "\"login failed\"", ")", "raise", "CredentialsException", "(", "username", ")", "time", ".", "sleep", "(", "1", ")", "logger", ".", "info", "(", "f\"logged in as {username}\"", ")", "# check if it's a weekend", "if", "mode", "==", "\"demo\"", "and", "datetime", ".", "now", "(", ")", ".", "isoweekday", "(", ")", "in", "range", "(", "5", ",", "8", ")", ":", "timeout", "=", "time", ".", "time", "(", ")", "+", "10", "while", "not", "self", ".", "elCss", "(", "path", "[", "'alert-box'", "]", ")", ":", "if", "time", ".", "time", "(", ")", ">", "timeout", ":", "logger", ".", "warning", "(", "\"weekend trading alert-box not closed\"", ")", "break", "if", "self", ".", "elCss", "(", "path", "[", "'alert-box'", "]", ")", ":", "self", ".", "css1", "(", "path", "[", "'alert-box'", "]", ")", ".", "click", "(", ")", "logger", ".", "debug", "(", "\"weekend trading alert-box closed\"", ")", "except", "Exception", "as", "e", ":", "logger", ".", "critical", "(", "\"login failed\"", ")", "raise", "exceptions", ".", "BaseExc", "(", "e", ")", "return", "True" ]
login function
[ "login", "function" ]
0fab20b71a2348e72bbe76071b81f3692128851f
https://github.com/federico123579/Trading212-API/blob/0fab20b71a2348e72bbe76071b81f3692128851f/tradingAPI/low_level.py#L131-L166
train
federico123579/Trading212-API
tradingAPI/low_level.py
LowLevelAPI.logout
def logout(self): """logout func (quit browser)""" try: self.browser.quit() except Exception: raise exceptions.BrowserException(self.brow_name, "not started") return False self.vbro.stop() logger.info("logged out") return True
python
def logout(self): """logout func (quit browser)""" try: self.browser.quit() except Exception: raise exceptions.BrowserException(self.brow_name, "not started") return False self.vbro.stop() logger.info("logged out") return True
[ "def", "logout", "(", "self", ")", ":", "try", ":", "self", ".", "browser", ".", "quit", "(", ")", "except", "Exception", ":", "raise", "exceptions", ".", "BrowserException", "(", "self", ".", "brow_name", ",", "\"not started\"", ")", "return", "False", "self", ".", "vbro", ".", "stop", "(", ")", "logger", ".", "info", "(", "\"logged out\"", ")", "return", "True" ]
logout func (quit browser)
[ "logout", "func", "(", "quit", "browser", ")" ]
0fab20b71a2348e72bbe76071b81f3692128851f
https://github.com/federico123579/Trading212-API/blob/0fab20b71a2348e72bbe76071b81f3692128851f/tradingAPI/low_level.py#L168-L177
train
federico123579/Trading212-API
tradingAPI/low_level.py
LowLevelAPI.new_pos
def new_pos(self, html_div): """factory method pattern""" pos = self.Position(self, html_div) pos.bind_mov() self.positions.append(pos) return pos
python
def new_pos(self, html_div): """factory method pattern""" pos = self.Position(self, html_div) pos.bind_mov() self.positions.append(pos) return pos
[ "def", "new_pos", "(", "self", ",", "html_div", ")", ":", "pos", "=", "self", ".", "Position", "(", "self", ",", "html_div", ")", "pos", ".", "bind_mov", "(", ")", "self", ".", "positions", ".", "append", "(", "pos", ")", "return", "pos" ]
factory method pattern
[ "factory", "method", "pattern" ]
0fab20b71a2348e72bbe76071b81f3692128851f
https://github.com/federico123579/Trading212-API/blob/0fab20b71a2348e72bbe76071b81f3692128851f/tradingAPI/low_level.py#L526-L531
train
rbarrois/mpdlcd
mpdlcd/cli.py
_make_hostport
def _make_hostport(conn, default_host, default_port, default_user='', default_password=None): """Convert a '[user[:pass]@]host:port' string to a Connection tuple. If the given connection is empty, use defaults. If no port is given, use the default. Args: conn (str): the string describing the target hsot/port default_host (str): the host to use if ``conn`` is empty default_port (int): the port to use if not given in ``conn``. Returns: (str, int): a (host, port) tuple. """ parsed = urllib.parse.urlparse('//%s' % conn) return Connection( parsed.hostname or default_host, parsed.port or default_port, parsed.username if parsed.username is not None else default_user, parsed.password if parsed.password is not None else default_password, )
python
def _make_hostport(conn, default_host, default_port, default_user='', default_password=None): """Convert a '[user[:pass]@]host:port' string to a Connection tuple. If the given connection is empty, use defaults. If no port is given, use the default. Args: conn (str): the string describing the target hsot/port default_host (str): the host to use if ``conn`` is empty default_port (int): the port to use if not given in ``conn``. Returns: (str, int): a (host, port) tuple. """ parsed = urllib.parse.urlparse('//%s' % conn) return Connection( parsed.hostname or default_host, parsed.port or default_port, parsed.username if parsed.username is not None else default_user, parsed.password if parsed.password is not None else default_password, )
[ "def", "_make_hostport", "(", "conn", ",", "default_host", ",", "default_port", ",", "default_user", "=", "''", ",", "default_password", "=", "None", ")", ":", "parsed", "=", "urllib", ".", "parse", ".", "urlparse", "(", "'//%s'", "%", "conn", ")", "return", "Connection", "(", "parsed", ".", "hostname", "or", "default_host", ",", "parsed", ".", "port", "or", "default_port", ",", "parsed", ".", "username", "if", "parsed", ".", "username", "is", "not", "None", "else", "default_user", ",", "parsed", ".", "password", "if", "parsed", ".", "password", "is", "not", "None", "else", "default_password", ",", ")" ]
Convert a '[user[:pass]@]host:port' string to a Connection tuple. If the given connection is empty, use defaults. If no port is given, use the default. Args: conn (str): the string describing the target hsot/port default_host (str): the host to use if ``conn`` is empty default_port (int): the port to use if not given in ``conn``. Returns: (str, int): a (host, port) tuple.
[ "Convert", "a", "[", "user", "[", ":", "pass", "]", "@", "]", "host", ":", "port", "string", "to", "a", "Connection", "tuple", "." ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/cli.py#L106-L126
train
rbarrois/mpdlcd
mpdlcd/cli.py
_make_lcdproc
def _make_lcdproc( lcd_host, lcd_port, retry_config, charset=DEFAULT_LCDPROC_CHARSET, lcdd_debug=False): """Create and connect to the LCDd server. Args: lcd_host (str): the hostname to connect to lcd_prot (int): the port to connect to charset (str): the charset to use when sending messages to lcdproc lcdd_debug (bool): whether to enable full LCDd debug retry_attempts (int): the number of connection attempts retry_wait (int): the time to wait between connection attempts retry_backoff (int): the backoff for increasing inter-attempt delay Returns: lcdproc.server.Server """ class ServerSpawner(utils.AutoRetryCandidate): """Spawn the server, using auto-retry.""" @utils.auto_retry def connect(self): return lcdrunner.LcdProcServer( lcd_host, lcd_port, charset=charset, debug=lcdd_debug) spawner = ServerSpawner(retry_config=retry_config, logger=logger) try: return spawner.connect() except socket.error as e: logger.error('Unable to connect to lcdproc %s:%s : %r', lcd_host, lcd_port, e) raise SystemExit(1)
python
def _make_lcdproc( lcd_host, lcd_port, retry_config, charset=DEFAULT_LCDPROC_CHARSET, lcdd_debug=False): """Create and connect to the LCDd server. Args: lcd_host (str): the hostname to connect to lcd_prot (int): the port to connect to charset (str): the charset to use when sending messages to lcdproc lcdd_debug (bool): whether to enable full LCDd debug retry_attempts (int): the number of connection attempts retry_wait (int): the time to wait between connection attempts retry_backoff (int): the backoff for increasing inter-attempt delay Returns: lcdproc.server.Server """ class ServerSpawner(utils.AutoRetryCandidate): """Spawn the server, using auto-retry.""" @utils.auto_retry def connect(self): return lcdrunner.LcdProcServer( lcd_host, lcd_port, charset=charset, debug=lcdd_debug) spawner = ServerSpawner(retry_config=retry_config, logger=logger) try: return spawner.connect() except socket.error as e: logger.error('Unable to connect to lcdproc %s:%s : %r', lcd_host, lcd_port, e) raise SystemExit(1)
[ "def", "_make_lcdproc", "(", "lcd_host", ",", "lcd_port", ",", "retry_config", ",", "charset", "=", "DEFAULT_LCDPROC_CHARSET", ",", "lcdd_debug", "=", "False", ")", ":", "class", "ServerSpawner", "(", "utils", ".", "AutoRetryCandidate", ")", ":", "\"\"\"Spawn the server, using auto-retry.\"\"\"", "@", "utils", ".", "auto_retry", "def", "connect", "(", "self", ")", ":", "return", "lcdrunner", ".", "LcdProcServer", "(", "lcd_host", ",", "lcd_port", ",", "charset", "=", "charset", ",", "debug", "=", "lcdd_debug", ")", "spawner", "=", "ServerSpawner", "(", "retry_config", "=", "retry_config", ",", "logger", "=", "logger", ")", "try", ":", "return", "spawner", ".", "connect", "(", ")", "except", "socket", ".", "error", "as", "e", ":", "logger", ".", "error", "(", "'Unable to connect to lcdproc %s:%s : %r'", ",", "lcd_host", ",", "lcd_port", ",", "e", ")", "raise", "SystemExit", "(", "1", ")" ]
Create and connect to the LCDd server. Args: lcd_host (str): the hostname to connect to lcd_prot (int): the port to connect to charset (str): the charset to use when sending messages to lcdproc lcdd_debug (bool): whether to enable full LCDd debug retry_attempts (int): the number of connection attempts retry_wait (int): the time to wait between connection attempts retry_backoff (int): the backoff for increasing inter-attempt delay Returns: lcdproc.server.Server
[ "Create", "and", "connect", "to", "the", "LCDd", "server", "." ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/cli.py#L129-L161
train
rbarrois/mpdlcd
mpdlcd/cli.py
_make_patterns
def _make_patterns(patterns): """Create a ScreenPatternList from a given pattern text. Args: pattern_txt (str list): the patterns Returns: mpdlcd.display_pattern.ScreenPatternList: a list of patterns from the given entries. """ field_registry = display_fields.FieldRegistry() pattern_list = display_pattern.ScreenPatternList( field_registry=field_registry, ) for pattern in patterns: pattern_list.add(pattern.split('\n')) return pattern_list
python
def _make_patterns(patterns): """Create a ScreenPatternList from a given pattern text. Args: pattern_txt (str list): the patterns Returns: mpdlcd.display_pattern.ScreenPatternList: a list of patterns from the given entries. """ field_registry = display_fields.FieldRegistry() pattern_list = display_pattern.ScreenPatternList( field_registry=field_registry, ) for pattern in patterns: pattern_list.add(pattern.split('\n')) return pattern_list
[ "def", "_make_patterns", "(", "patterns", ")", ":", "field_registry", "=", "display_fields", ".", "FieldRegistry", "(", ")", "pattern_list", "=", "display_pattern", ".", "ScreenPatternList", "(", "field_registry", "=", "field_registry", ",", ")", "for", "pattern", "in", "patterns", ":", "pattern_list", ".", "add", "(", "pattern", ".", "split", "(", "'\\n'", ")", ")", "return", "pattern_list" ]
Create a ScreenPatternList from a given pattern text. Args: pattern_txt (str list): the patterns Returns: mpdlcd.display_pattern.ScreenPatternList: a list of patterns from the given entries.
[ "Create", "a", "ScreenPatternList", "from", "a", "given", "pattern", "text", "." ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/cli.py#L164-L181
train
rbarrois/mpdlcd
mpdlcd/cli.py
run_forever
def run_forever( lcdproc='', mpd='', lcdproc_screen=DEFAULT_LCD_SCREEN_NAME, lcdproc_charset=DEFAULT_LCDPROC_CHARSET, lcdd_debug=False, pattern='', patterns=[], refresh=DEFAULT_REFRESH, backlight_on=DEFAULT_BACKLIGHT_ON, priority_playing=DEFAULT_PRIORITY, priority_not_playing=DEFAULT_PRIORITY, retry_attempts=DEFAULT_RETRY_ATTEMPTS, retry_wait=DEFAULT_RETRY_WAIT, retry_backoff=DEFAULT_RETRY_BACKOFF): """Run the server. Args: lcdproc (str): the target connection (host:port) for lcdproc mpd (str): the target connection ([pwd@]host:port) for mpd lcdproc_screen (str): the name of the screen to use for lcdproc lcdproc_charset (str): the charset to use with lcdproc lcdd_debug (bool): whether to enable full LCDd debug pattern (str): the pattern to use patterns (str list): the patterns to use refresh (float): how often to refresh the display backlight_on (str): the rules for activating backlight retry_attempts (int): number of connection attempts retry_wait (int): time between connection attempts retry_backoff (int): increase to between-attempts delay """ # Compute host/ports lcd_conn = _make_hostport(lcdproc, 'localhost', 13666) mpd_conn = _make_hostport(mpd, 'localhost', 6600) # Prepare auto-retry retry_config = utils.AutoRetryConfig( retry_attempts=retry_attempts, retry_backoff=retry_backoff, retry_wait=retry_wait) # Setup MPD client mpd_client = mpdwrapper.MPDClient( host=mpd_conn.hostname, port=mpd_conn.port, password=mpd_conn.username, retry_config=retry_config, ) # Setup LCDd client lcd = _make_lcdproc( lcd_conn.hostname, lcd_conn.port, lcdd_debug=lcdd_debug, charset=lcdproc_charset, retry_config=retry_config, ) # Setup connector runner = lcdrunner.MpdRunner( mpd_client, lcd, lcdproc_screen=lcdproc_screen, refresh_rate=refresh, retry_config=retry_config, backlight_on=backlight_on, priority_playing=priority_playing, priority_not_playing=priority_not_playing, ) # Fill pattern if pattern: # If a specific pattern was given, use it patterns = [pattern] elif not patterns: # If no patterns were given, use the defaults patterns = DEFAULT_PATTERNS pattern_list = _make_patterns(patterns) mpd_hook_registry = mpdhooks.HookRegistry() runner.setup_pattern(pattern_list, hook_registry=mpd_hook_registry) # Launch mpd_client.connect() runner.run() # Exit logging.shutdown()
python
def run_forever( lcdproc='', mpd='', lcdproc_screen=DEFAULT_LCD_SCREEN_NAME, lcdproc_charset=DEFAULT_LCDPROC_CHARSET, lcdd_debug=False, pattern='', patterns=[], refresh=DEFAULT_REFRESH, backlight_on=DEFAULT_BACKLIGHT_ON, priority_playing=DEFAULT_PRIORITY, priority_not_playing=DEFAULT_PRIORITY, retry_attempts=DEFAULT_RETRY_ATTEMPTS, retry_wait=DEFAULT_RETRY_WAIT, retry_backoff=DEFAULT_RETRY_BACKOFF): """Run the server. Args: lcdproc (str): the target connection (host:port) for lcdproc mpd (str): the target connection ([pwd@]host:port) for mpd lcdproc_screen (str): the name of the screen to use for lcdproc lcdproc_charset (str): the charset to use with lcdproc lcdd_debug (bool): whether to enable full LCDd debug pattern (str): the pattern to use patterns (str list): the patterns to use refresh (float): how often to refresh the display backlight_on (str): the rules for activating backlight retry_attempts (int): number of connection attempts retry_wait (int): time between connection attempts retry_backoff (int): increase to between-attempts delay """ # Compute host/ports lcd_conn = _make_hostport(lcdproc, 'localhost', 13666) mpd_conn = _make_hostport(mpd, 'localhost', 6600) # Prepare auto-retry retry_config = utils.AutoRetryConfig( retry_attempts=retry_attempts, retry_backoff=retry_backoff, retry_wait=retry_wait) # Setup MPD client mpd_client = mpdwrapper.MPDClient( host=mpd_conn.hostname, port=mpd_conn.port, password=mpd_conn.username, retry_config=retry_config, ) # Setup LCDd client lcd = _make_lcdproc( lcd_conn.hostname, lcd_conn.port, lcdd_debug=lcdd_debug, charset=lcdproc_charset, retry_config=retry_config, ) # Setup connector runner = lcdrunner.MpdRunner( mpd_client, lcd, lcdproc_screen=lcdproc_screen, refresh_rate=refresh, retry_config=retry_config, backlight_on=backlight_on, priority_playing=priority_playing, priority_not_playing=priority_not_playing, ) # Fill pattern if pattern: # If a specific pattern was given, use it patterns = [pattern] elif not patterns: # If no patterns were given, use the defaults patterns = DEFAULT_PATTERNS pattern_list = _make_patterns(patterns) mpd_hook_registry = mpdhooks.HookRegistry() runner.setup_pattern(pattern_list, hook_registry=mpd_hook_registry) # Launch mpd_client.connect() runner.run() # Exit logging.shutdown()
[ "def", "run_forever", "(", "lcdproc", "=", "''", ",", "mpd", "=", "''", ",", "lcdproc_screen", "=", "DEFAULT_LCD_SCREEN_NAME", ",", "lcdproc_charset", "=", "DEFAULT_LCDPROC_CHARSET", ",", "lcdd_debug", "=", "False", ",", "pattern", "=", "''", ",", "patterns", "=", "[", "]", ",", "refresh", "=", "DEFAULT_REFRESH", ",", "backlight_on", "=", "DEFAULT_BACKLIGHT_ON", ",", "priority_playing", "=", "DEFAULT_PRIORITY", ",", "priority_not_playing", "=", "DEFAULT_PRIORITY", ",", "retry_attempts", "=", "DEFAULT_RETRY_ATTEMPTS", ",", "retry_wait", "=", "DEFAULT_RETRY_WAIT", ",", "retry_backoff", "=", "DEFAULT_RETRY_BACKOFF", ")", ":", "# Compute host/ports", "lcd_conn", "=", "_make_hostport", "(", "lcdproc", ",", "'localhost'", ",", "13666", ")", "mpd_conn", "=", "_make_hostport", "(", "mpd", ",", "'localhost'", ",", "6600", ")", "# Prepare auto-retry", "retry_config", "=", "utils", ".", "AutoRetryConfig", "(", "retry_attempts", "=", "retry_attempts", ",", "retry_backoff", "=", "retry_backoff", ",", "retry_wait", "=", "retry_wait", ")", "# Setup MPD client", "mpd_client", "=", "mpdwrapper", ".", "MPDClient", "(", "host", "=", "mpd_conn", ".", "hostname", ",", "port", "=", "mpd_conn", ".", "port", ",", "password", "=", "mpd_conn", ".", "username", ",", "retry_config", "=", "retry_config", ",", ")", "# Setup LCDd client", "lcd", "=", "_make_lcdproc", "(", "lcd_conn", ".", "hostname", ",", "lcd_conn", ".", "port", ",", "lcdd_debug", "=", "lcdd_debug", ",", "charset", "=", "lcdproc_charset", ",", "retry_config", "=", "retry_config", ",", ")", "# Setup connector", "runner", "=", "lcdrunner", ".", "MpdRunner", "(", "mpd_client", ",", "lcd", ",", "lcdproc_screen", "=", "lcdproc_screen", ",", "refresh_rate", "=", "refresh", ",", "retry_config", "=", "retry_config", ",", "backlight_on", "=", "backlight_on", ",", "priority_playing", "=", "priority_playing", ",", "priority_not_playing", "=", "priority_not_playing", ",", ")", "# Fill pattern", "if", "pattern", ":", "# If a specific pattern was given, use it", "patterns", "=", "[", "pattern", "]", "elif", "not", "patterns", ":", "# If no patterns were given, use the defaults", "patterns", "=", "DEFAULT_PATTERNS", "pattern_list", "=", "_make_patterns", "(", "patterns", ")", "mpd_hook_registry", "=", "mpdhooks", ".", "HookRegistry", "(", ")", "runner", ".", "setup_pattern", "(", "pattern_list", ",", "hook_registry", "=", "mpd_hook_registry", ")", "# Launch", "mpd_client", ".", "connect", "(", ")", "runner", ".", "run", "(", ")", "# Exit", "logging", ".", "shutdown", "(", ")" ]
Run the server. Args: lcdproc (str): the target connection (host:port) for lcdproc mpd (str): the target connection ([pwd@]host:port) for mpd lcdproc_screen (str): the name of the screen to use for lcdproc lcdproc_charset (str): the charset to use with lcdproc lcdd_debug (bool): whether to enable full LCDd debug pattern (str): the pattern to use patterns (str list): the patterns to use refresh (float): how often to refresh the display backlight_on (str): the rules for activating backlight retry_attempts (int): number of connection attempts retry_wait (int): time between connection attempts retry_backoff (int): increase to between-attempts delay
[ "Run", "the", "server", "." ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/cli.py#L184-L266
train
rbarrois/mpdlcd
mpdlcd/cli.py
_read_config
def _read_config(filename): """Read configuration from the given file. Parsing is performed through the configparser library. Returns: dict: a flattened dict of (option_name, value), using defaults. """ parser = configparser.RawConfigParser() if filename and not parser.read(filename): sys.stderr.write("Unable to open configuration file %s. Use --config='' to disable this warning.\n" % filename) config = {} for section, defaults in BASE_CONFIG.items(): # Patterns are handled separately if section == 'patterns': continue for name, descr in defaults.items(): kind, default = descr if section in parser.sections() and name in parser.options(section): if kind == 'int': value = parser.getint(section, name) elif kind == 'float': value = parser.getfloat(section, name) elif kind == 'bool': value = parser.getboolean(section, name) else: value = parser.get(section, name) else: value = default config[name] = value if 'patterns' in parser.sections(): patterns = [parser.get('patterns', opt) for opt in parser.options('patterns')] else: patterns = DEFAULT_PATTERNS config['patterns'] = patterns return config
python
def _read_config(filename): """Read configuration from the given file. Parsing is performed through the configparser library. Returns: dict: a flattened dict of (option_name, value), using defaults. """ parser = configparser.RawConfigParser() if filename and not parser.read(filename): sys.stderr.write("Unable to open configuration file %s. Use --config='' to disable this warning.\n" % filename) config = {} for section, defaults in BASE_CONFIG.items(): # Patterns are handled separately if section == 'patterns': continue for name, descr in defaults.items(): kind, default = descr if section in parser.sections() and name in parser.options(section): if kind == 'int': value = parser.getint(section, name) elif kind == 'float': value = parser.getfloat(section, name) elif kind == 'bool': value = parser.getboolean(section, name) else: value = parser.get(section, name) else: value = default config[name] = value if 'patterns' in parser.sections(): patterns = [parser.get('patterns', opt) for opt in parser.options('patterns')] else: patterns = DEFAULT_PATTERNS config['patterns'] = patterns return config
[ "def", "_read_config", "(", "filename", ")", ":", "parser", "=", "configparser", ".", "RawConfigParser", "(", ")", "if", "filename", "and", "not", "parser", ".", "read", "(", "filename", ")", ":", "sys", ".", "stderr", ".", "write", "(", "\"Unable to open configuration file %s. Use --config='' to disable this warning.\\n\"", "%", "filename", ")", "config", "=", "{", "}", "for", "section", ",", "defaults", "in", "BASE_CONFIG", ".", "items", "(", ")", ":", "# Patterns are handled separately", "if", "section", "==", "'patterns'", ":", "continue", "for", "name", ",", "descr", "in", "defaults", ".", "items", "(", ")", ":", "kind", ",", "default", "=", "descr", "if", "section", "in", "parser", ".", "sections", "(", ")", "and", "name", "in", "parser", ".", "options", "(", "section", ")", ":", "if", "kind", "==", "'int'", ":", "value", "=", "parser", ".", "getint", "(", "section", ",", "name", ")", "elif", "kind", "==", "'float'", ":", "value", "=", "parser", ".", "getfloat", "(", "section", ",", "name", ")", "elif", "kind", "==", "'bool'", ":", "value", "=", "parser", ".", "getboolean", "(", "section", ",", "name", ")", "else", ":", "value", "=", "parser", ".", "get", "(", "section", ",", "name", ")", "else", ":", "value", "=", "default", "config", "[", "name", "]", "=", "value", "if", "'patterns'", "in", "parser", ".", "sections", "(", ")", ":", "patterns", "=", "[", "parser", ".", "get", "(", "'patterns'", ",", "opt", ")", "for", "opt", "in", "parser", ".", "options", "(", "'patterns'", ")", "]", "else", ":", "patterns", "=", "DEFAULT_PATTERNS", "config", "[", "'patterns'", "]", "=", "patterns", "return", "config" ]
Read configuration from the given file. Parsing is performed through the configparser library. Returns: dict: a flattened dict of (option_name, value), using defaults.
[ "Read", "configuration", "from", "the", "given", "file", "." ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/cli.py#L438-L478
train
rbarrois/mpdlcd
mpdlcd/cli.py
_extract_options
def _extract_options(config, options, *args): """Extract options values from a configparser, optparse pair. Options given on command line take precedence over options read in the configuration file. Args: config (dict): option values read from a config file through configparser options (optparse.Options): optparse 'options' object containing options values from the command line *args (str tuple): name of the options to extract """ extract = {} for key in args: if key not in args: continue extract[key] = config[key] option = getattr(options, key, None) if option is not None: extract[key] = option return extract
python
def _extract_options(config, options, *args): """Extract options values from a configparser, optparse pair. Options given on command line take precedence over options read in the configuration file. Args: config (dict): option values read from a config file through configparser options (optparse.Options): optparse 'options' object containing options values from the command line *args (str tuple): name of the options to extract """ extract = {} for key in args: if key not in args: continue extract[key] = config[key] option = getattr(options, key, None) if option is not None: extract[key] = option return extract
[ "def", "_extract_options", "(", "config", ",", "options", ",", "*", "args", ")", ":", "extract", "=", "{", "}", "for", "key", "in", "args", ":", "if", "key", "not", "in", "args", ":", "continue", "extract", "[", "key", "]", "=", "config", "[", "key", "]", "option", "=", "getattr", "(", "options", ",", "key", ",", "None", ")", "if", "option", "is", "not", "None", ":", "extract", "[", "key", "]", "=", "option", "return", "extract" ]
Extract options values from a configparser, optparse pair. Options given on command line take precedence over options read in the configuration file. Args: config (dict): option values read from a config file through configparser options (optparse.Options): optparse 'options' object containing options values from the command line *args (str tuple): name of the options to extract
[ "Extract", "options", "values", "from", "a", "configparser", "optparse", "pair", "." ]
85f16c8cc0883f8abb4c2cc7f69729c3e2f857da
https://github.com/rbarrois/mpdlcd/blob/85f16c8cc0883f8abb4c2cc7f69729c3e2f857da/mpdlcd/cli.py#L481-L502
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/framebuffer.py
RenderBuffer.resize
def resize(self, shape, format=None): """ Set the render-buffer size and format Parameters ---------- shape : tuple of integers New shape in yx order. A render buffer is always 2D. For symmetry with the texture class, a 3-element tuple can also be given, in which case the last dimension is ignored. format : {None, 'color', 'depth', 'stencil'} The buffer format. If None, the current format is maintained. If that is also None, the format will be set upon attaching it to a framebuffer. One can also specify the explicit enum: GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_DEPTH_COMPONENT16, or GL_STENCIL_INDEX8 """ if not self._resizeable: raise RuntimeError("RenderBuffer is not resizeable") # Check shape if not (isinstance(shape, tuple) and len(shape) in (2, 3)): raise ValueError('RenderBuffer shape must be a 2/3 element tuple') # Check format if format is None: format = self._format # Use current format (may be None) elif isinstance(format, int): pass # Do not check, maybe user needs desktop GL formats elif isinstance(format, string_types): if format not in ('color', 'depth', 'stencil'): raise ValueError('RenderBuffer format must be "color", "depth"' ' or "stencil", not %r' % format) else: raise ValueError('Invalid RenderBuffer format: %r' % format) # Store and send GLIR command self._shape = tuple(shape[:2]) self._format = format if self._format is not None: self._glir.command('SIZE', self._id, self._shape, self._format)
python
def resize(self, shape, format=None): """ Set the render-buffer size and format Parameters ---------- shape : tuple of integers New shape in yx order. A render buffer is always 2D. For symmetry with the texture class, a 3-element tuple can also be given, in which case the last dimension is ignored. format : {None, 'color', 'depth', 'stencil'} The buffer format. If None, the current format is maintained. If that is also None, the format will be set upon attaching it to a framebuffer. One can also specify the explicit enum: GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_DEPTH_COMPONENT16, or GL_STENCIL_INDEX8 """ if not self._resizeable: raise RuntimeError("RenderBuffer is not resizeable") # Check shape if not (isinstance(shape, tuple) and len(shape) in (2, 3)): raise ValueError('RenderBuffer shape must be a 2/3 element tuple') # Check format if format is None: format = self._format # Use current format (may be None) elif isinstance(format, int): pass # Do not check, maybe user needs desktop GL formats elif isinstance(format, string_types): if format not in ('color', 'depth', 'stencil'): raise ValueError('RenderBuffer format must be "color", "depth"' ' or "stencil", not %r' % format) else: raise ValueError('Invalid RenderBuffer format: %r' % format) # Store and send GLIR command self._shape = tuple(shape[:2]) self._format = format if self._format is not None: self._glir.command('SIZE', self._id, self._shape, self._format)
[ "def", "resize", "(", "self", ",", "shape", ",", "format", "=", "None", ")", ":", "if", "not", "self", ".", "_resizeable", ":", "raise", "RuntimeError", "(", "\"RenderBuffer is not resizeable\"", ")", "# Check shape", "if", "not", "(", "isinstance", "(", "shape", ",", "tuple", ")", "and", "len", "(", "shape", ")", "in", "(", "2", ",", "3", ")", ")", ":", "raise", "ValueError", "(", "'RenderBuffer shape must be a 2/3 element tuple'", ")", "# Check format", "if", "format", "is", "None", ":", "format", "=", "self", ".", "_format", "# Use current format (may be None)", "elif", "isinstance", "(", "format", ",", "int", ")", ":", "pass", "# Do not check, maybe user needs desktop GL formats", "elif", "isinstance", "(", "format", ",", "string_types", ")", ":", "if", "format", "not", "in", "(", "'color'", ",", "'depth'", ",", "'stencil'", ")", ":", "raise", "ValueError", "(", "'RenderBuffer format must be \"color\", \"depth\"'", "' or \"stencil\", not %r'", "%", "format", ")", "else", ":", "raise", "ValueError", "(", "'Invalid RenderBuffer format: %r'", "%", "format", ")", "# Store and send GLIR command", "self", ".", "_shape", "=", "tuple", "(", "shape", "[", ":", "2", "]", ")", "self", ".", "_format", "=", "format", "if", "self", ".", "_format", "is", "not", "None", ":", "self", ".", "_glir", ".", "command", "(", "'SIZE'", ",", "self", ".", "_id", ",", "self", ".", "_shape", ",", "self", ".", "_format", ")" ]
Set the render-buffer size and format Parameters ---------- shape : tuple of integers New shape in yx order. A render buffer is always 2D. For symmetry with the texture class, a 3-element tuple can also be given, in which case the last dimension is ignored. format : {None, 'color', 'depth', 'stencil'} The buffer format. If None, the current format is maintained. If that is also None, the format will be set upon attaching it to a framebuffer. One can also specify the explicit enum: GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_DEPTH_COMPONENT16, or GL_STENCIL_INDEX8
[ "Set", "the", "render", "-", "buffer", "size", "and", "format" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/framebuffer.py#L52-L90
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/framebuffer.py
FrameBuffer.activate
def activate(self): """ Activate/use this frame buffer. """ # Send command self._glir.command('FRAMEBUFFER', self._id, True) # Associate canvas now canvas = get_current_canvas() if canvas is not None: canvas.context.glir.associate(self.glir)
python
def activate(self): """ Activate/use this frame buffer. """ # Send command self._glir.command('FRAMEBUFFER', self._id, True) # Associate canvas now canvas = get_current_canvas() if canvas is not None: canvas.context.glir.associate(self.glir)
[ "def", "activate", "(", "self", ")", ":", "# Send command", "self", ".", "_glir", ".", "command", "(", "'FRAMEBUFFER'", ",", "self", ".", "_id", ",", "True", ")", "# Associate canvas now", "canvas", "=", "get_current_canvas", "(", ")", "if", "canvas", "is", "not", "None", ":", "canvas", ".", "context", ".", "glir", ".", "associate", "(", "self", ".", "glir", ")" ]
Activate/use this frame buffer.
[ "Activate", "/", "use", "this", "frame", "buffer", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/framebuffer.py#L123-L131
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/framebuffer.py
FrameBuffer.shape
def shape(self): """ The shape of the Texture/RenderBuffer attached to this FrameBuffer """ if self.color_buffer is not None: return self.color_buffer.shape[:2] # in case its a texture if self.depth_buffer is not None: return self.depth_buffer.shape[:2] if self.stencil_buffer is not None: return self.stencil_buffer.shape[:2] raise RuntimeError('FrameBuffer without buffers has undefined shape')
python
def shape(self): """ The shape of the Texture/RenderBuffer attached to this FrameBuffer """ if self.color_buffer is not None: return self.color_buffer.shape[:2] # in case its a texture if self.depth_buffer is not None: return self.depth_buffer.shape[:2] if self.stencil_buffer is not None: return self.stencil_buffer.shape[:2] raise RuntimeError('FrameBuffer without buffers has undefined shape')
[ "def", "shape", "(", "self", ")", ":", "if", "self", ".", "color_buffer", "is", "not", "None", ":", "return", "self", ".", "color_buffer", ".", "shape", "[", ":", "2", "]", "# in case its a texture", "if", "self", ".", "depth_buffer", "is", "not", "None", ":", "return", "self", ".", "depth_buffer", ".", "shape", "[", ":", "2", "]", "if", "self", ".", "stencil_buffer", "is", "not", "None", ":", "return", "self", ".", "stencil_buffer", ".", "shape", "[", ":", "2", "]", "raise", "RuntimeError", "(", "'FrameBuffer without buffers has undefined shape'", ")" ]
The shape of the Texture/RenderBuffer attached to this FrameBuffer
[ "The", "shape", "of", "the", "Texture", "/", "RenderBuffer", "attached", "to", "this", "FrameBuffer" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/framebuffer.py#L196-L205
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/framebuffer.py
FrameBuffer.resize
def resize(self, shape): """ Resize all attached buffers with the given shape Parameters ---------- shape : tuple of two integers New buffer shape (h, w), to be applied to all currently attached buffers. For buffers that are a texture, the number of color channels is preserved. """ # Check if not (isinstance(shape, tuple) and len(shape) == 2): raise ValueError('RenderBuffer shape must be a 2-element tuple') # Resize our buffers for buf in (self.color_buffer, self.depth_buffer, self.stencil_buffer): if buf is None: continue shape_ = shape if isinstance(buf, Texture2D): shape_ = shape + (self.color_buffer.shape[-1], ) buf.resize(shape_, buf.format)
python
def resize(self, shape): """ Resize all attached buffers with the given shape Parameters ---------- shape : tuple of two integers New buffer shape (h, w), to be applied to all currently attached buffers. For buffers that are a texture, the number of color channels is preserved. """ # Check if not (isinstance(shape, tuple) and len(shape) == 2): raise ValueError('RenderBuffer shape must be a 2-element tuple') # Resize our buffers for buf in (self.color_buffer, self.depth_buffer, self.stencil_buffer): if buf is None: continue shape_ = shape if isinstance(buf, Texture2D): shape_ = shape + (self.color_buffer.shape[-1], ) buf.resize(shape_, buf.format)
[ "def", "resize", "(", "self", ",", "shape", ")", ":", "# Check", "if", "not", "(", "isinstance", "(", "shape", ",", "tuple", ")", "and", "len", "(", "shape", ")", "==", "2", ")", ":", "raise", "ValueError", "(", "'RenderBuffer shape must be a 2-element tuple'", ")", "# Resize our buffers", "for", "buf", "in", "(", "self", ".", "color_buffer", ",", "self", ".", "depth_buffer", ",", "self", ".", "stencil_buffer", ")", ":", "if", "buf", "is", "None", ":", "continue", "shape_", "=", "shape", "if", "isinstance", "(", "buf", ",", "Texture2D", ")", ":", "shape_", "=", "shape", "+", "(", "self", ".", "color_buffer", ".", "shape", "[", "-", "1", "]", ",", ")", "buf", ".", "resize", "(", "shape_", ",", "buf", ".", "format", ")" ]
Resize all attached buffers with the given shape Parameters ---------- shape : tuple of two integers New buffer shape (h, w), to be applied to all currently attached buffers. For buffers that are a texture, the number of color channels is preserved.
[ "Resize", "all", "attached", "buffers", "with", "the", "given", "shape" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/framebuffer.py#L207-L227
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/framebuffer.py
FrameBuffer.read
def read(self, mode='color', alpha=True): """ Return array of pixel values in an attached buffer Parameters ---------- mode : str The buffer type to read. May be 'color', 'depth', or 'stencil'. alpha : bool If True, returns RGBA array. Otherwise, returns RGB. Returns ------- buffer : array 3D array of pixels in np.uint8 format. The array shape is (h, w, 3) or (h, w, 4), with the top-left corner of the framebuffer at index [0, 0] in the returned array. """ _check_valid('mode', mode, ['color', 'depth', 'stencil']) buffer = getattr(self, mode+'_buffer') h, w = buffer.shape[:2] # todo: this is ostensibly required, but not available in gloo.gl #gl.glReadBuffer(buffer._target) return read_pixels((0, 0, w, h), alpha=alpha)
python
def read(self, mode='color', alpha=True): """ Return array of pixel values in an attached buffer Parameters ---------- mode : str The buffer type to read. May be 'color', 'depth', or 'stencil'. alpha : bool If True, returns RGBA array. Otherwise, returns RGB. Returns ------- buffer : array 3D array of pixels in np.uint8 format. The array shape is (h, w, 3) or (h, w, 4), with the top-left corner of the framebuffer at index [0, 0] in the returned array. """ _check_valid('mode', mode, ['color', 'depth', 'stencil']) buffer = getattr(self, mode+'_buffer') h, w = buffer.shape[:2] # todo: this is ostensibly required, but not available in gloo.gl #gl.glReadBuffer(buffer._target) return read_pixels((0, 0, w, h), alpha=alpha)
[ "def", "read", "(", "self", ",", "mode", "=", "'color'", ",", "alpha", "=", "True", ")", ":", "_check_valid", "(", "'mode'", ",", "mode", ",", "[", "'color'", ",", "'depth'", ",", "'stencil'", "]", ")", "buffer", "=", "getattr", "(", "self", ",", "mode", "+", "'_buffer'", ")", "h", ",", "w", "=", "buffer", ".", "shape", "[", ":", "2", "]", "# todo: this is ostensibly required, but not available in gloo.gl", "#gl.glReadBuffer(buffer._target)", "return", "read_pixels", "(", "(", "0", ",", "0", ",", "w", ",", "h", ")", ",", "alpha", "=", "alpha", ")" ]
Return array of pixel values in an attached buffer Parameters ---------- mode : str The buffer type to read. May be 'color', 'depth', or 'stencil'. alpha : bool If True, returns RGBA array. Otherwise, returns RGB. Returns ------- buffer : array 3D array of pixels in np.uint8 format. The array shape is (h, w, 3) or (h, w, 4), with the top-left corner of the framebuffer at index [0, 0] in the returned array.
[ "Return", "array", "of", "pixel", "values", "in", "an", "attached", "buffer", "Parameters", "----------", "mode", ":", "str", "The", "buffer", "type", "to", "read", ".", "May", "be", "color", "depth", "or", "stencil", ".", "alpha", ":", "bool", "If", "True", "returns", "RGBA", "array", ".", "Otherwise", "returns", "RGB", ".", "Returns", "-------", "buffer", ":", "array", "3D", "array", "of", "pixels", "in", "np", ".", "uint8", "format", ".", "The", "array", "shape", "is", "(", "h", "w", "3", ")", "or", "(", "h", "w", "4", ")", "with", "the", "top", "-", "left", "corner", "of", "the", "framebuffer", "at", "index", "[", "0", "0", "]", "in", "the", "returned", "array", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/framebuffer.py#L229-L254
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/visuals/line/line.py
LineVisual.set_data
def set_data(self, pos=None, color=None, width=None, connect=None): """ Set the data used to draw this visual. Parameters ---------- pos : array Array of shape (..., 2) or (..., 3) specifying vertex coordinates. color : Color, tuple, or array The color to use when drawing the line. If an array is given, it must be of shape (..., 4) and provide one rgba color per vertex. width: The width of the line in px. Line widths < 1 px will be rounded up to 1 px when using the 'gl' method. connect : str or array Determines which vertices are connected by lines. * "strip" causes the line to be drawn with each vertex connected to the next. * "segments" causes each pair of vertices to draw an independent line segment * int numpy arrays specify the exact set of segment pairs to connect. * bool numpy arrays specify which _adjacent_ pairs to connect. """ if pos is not None: self._bounds = None self._pos = pos self._changed['pos'] = True if color is not None: self._color = color self._changed['color'] = True if width is not None: self._width = width self._changed['width'] = True if connect is not None: self._connect = connect self._changed['connect'] = True self.update()
python
def set_data(self, pos=None, color=None, width=None, connect=None): """ Set the data used to draw this visual. Parameters ---------- pos : array Array of shape (..., 2) or (..., 3) specifying vertex coordinates. color : Color, tuple, or array The color to use when drawing the line. If an array is given, it must be of shape (..., 4) and provide one rgba color per vertex. width: The width of the line in px. Line widths < 1 px will be rounded up to 1 px when using the 'gl' method. connect : str or array Determines which vertices are connected by lines. * "strip" causes the line to be drawn with each vertex connected to the next. * "segments" causes each pair of vertices to draw an independent line segment * int numpy arrays specify the exact set of segment pairs to connect. * bool numpy arrays specify which _adjacent_ pairs to connect. """ if pos is not None: self._bounds = None self._pos = pos self._changed['pos'] = True if color is not None: self._color = color self._changed['color'] = True if width is not None: self._width = width self._changed['width'] = True if connect is not None: self._connect = connect self._changed['connect'] = True self.update()
[ "def", "set_data", "(", "self", ",", "pos", "=", "None", ",", "color", "=", "None", ",", "width", "=", "None", ",", "connect", "=", "None", ")", ":", "if", "pos", "is", "not", "None", ":", "self", ".", "_bounds", "=", "None", "self", ".", "_pos", "=", "pos", "self", ".", "_changed", "[", "'pos'", "]", "=", "True", "if", "color", "is", "not", "None", ":", "self", ".", "_color", "=", "color", "self", ".", "_changed", "[", "'color'", "]", "=", "True", "if", "width", "is", "not", "None", ":", "self", ".", "_width", "=", "width", "self", ".", "_changed", "[", "'width'", "]", "=", "True", "if", "connect", "is", "not", "None", ":", "self", ".", "_connect", "=", "connect", "self", ".", "_changed", "[", "'connect'", "]", "=", "True", "self", ".", "update", "(", ")" ]
Set the data used to draw this visual. Parameters ---------- pos : array Array of shape (..., 2) or (..., 3) specifying vertex coordinates. color : Color, tuple, or array The color to use when drawing the line. If an array is given, it must be of shape (..., 4) and provide one rgba color per vertex. width: The width of the line in px. Line widths < 1 px will be rounded up to 1 px when using the 'gl' method. connect : str or array Determines which vertices are connected by lines. * "strip" causes the line to be drawn with each vertex connected to the next. * "segments" causes each pair of vertices to draw an independent line segment * int numpy arrays specify the exact set of segment pairs to connect. * bool numpy arrays specify which _adjacent_ pairs to connect.
[ "Set", "the", "data", "used", "to", "draw", "this", "visual", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/visuals/line/line.py#L150-L190
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/visuals/line/line.py
LineVisual._compute_bounds
def _compute_bounds(self, axis, view): """Get the bounds Parameters ---------- mode : str Describes the type of boundary requested. Can be "visual", "data", or "mouse". axis : 0, 1, 2 The axis along which to measure the bounding values, in x-y-z order. """ # Can and should we calculate bounds? if (self._bounds is None) and self._pos is not None: pos = self._pos self._bounds = [(pos[:, d].min(), pos[:, d].max()) for d in range(pos.shape[1])] # Return what we can if self._bounds is None: return else: if axis < len(self._bounds): return self._bounds[axis] else: return (0, 0)
python
def _compute_bounds(self, axis, view): """Get the bounds Parameters ---------- mode : str Describes the type of boundary requested. Can be "visual", "data", or "mouse". axis : 0, 1, 2 The axis along which to measure the bounding values, in x-y-z order. """ # Can and should we calculate bounds? if (self._bounds is None) and self._pos is not None: pos = self._pos self._bounds = [(pos[:, d].min(), pos[:, d].max()) for d in range(pos.shape[1])] # Return what we can if self._bounds is None: return else: if axis < len(self._bounds): return self._bounds[axis] else: return (0, 0)
[ "def", "_compute_bounds", "(", "self", ",", "axis", ",", "view", ")", ":", "# Can and should we calculate bounds?", "if", "(", "self", ".", "_bounds", "is", "None", ")", "and", "self", ".", "_pos", "is", "not", "None", ":", "pos", "=", "self", ".", "_pos", "self", ".", "_bounds", "=", "[", "(", "pos", "[", ":", ",", "d", "]", ".", "min", "(", ")", ",", "pos", "[", ":", ",", "d", "]", ".", "max", "(", ")", ")", "for", "d", "in", "range", "(", "pos", ".", "shape", "[", "1", "]", ")", "]", "# Return what we can", "if", "self", ".", "_bounds", "is", "None", ":", "return", "else", ":", "if", "axis", "<", "len", "(", "self", ".", "_bounds", ")", ":", "return", "self", ".", "_bounds", "[", "axis", "]", "else", ":", "return", "(", "0", ",", "0", ")" ]
Get the bounds Parameters ---------- mode : str Describes the type of boundary requested. Can be "visual", "data", or "mouse". axis : 0, 1, 2 The axis along which to measure the bounding values, in x-y-z order.
[ "Get", "the", "bounds" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/visuals/line/line.py#L240-L264
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/visuals/line/line.py
_AggLineVisual._agg_bake
def _agg_bake(cls, vertices, color, closed=False): """ Bake a list of 2D vertices for rendering them as thick line. Each line segment must have its own vertices because of antialias (this means no vertex sharing between two adjacent line segments). """ n = len(vertices) P = np.array(vertices).reshape(n, 2).astype(float) idx = np.arange(n) # used to eventually tile the color array dx, dy = P[0] - P[-1] d = np.sqrt(dx*dx+dy*dy) # If closed, make sure first vertex = last vertex (+/- epsilon=1e-10) if closed and d > 1e-10: P = np.append(P, P[0]).reshape(n+1, 2) idx = np.append(idx, idx[-1]) n += 1 V = np.zeros(len(P), dtype=cls._agg_vtype) V['a_position'] = P # Tangents & norms T = P[1:] - P[:-1] N = np.sqrt(T[:, 0]**2 + T[:, 1]**2) # T /= N.reshape(len(T),1) V['a_tangents'][+1:, :2] = T V['a_tangents'][0, :2] = T[-1] if closed else T[0] V['a_tangents'][:-1, 2:] = T V['a_tangents'][-1, 2:] = T[0] if closed else T[-1] # Angles T1 = V['a_tangents'][:, :2] T2 = V['a_tangents'][:, 2:] A = np.arctan2(T1[:, 0]*T2[:, 1]-T1[:, 1]*T2[:, 0], T1[:, 0]*T2[:, 0]+T1[:, 1]*T2[:, 1]) V['a_angles'][:-1, 0] = A[:-1] V['a_angles'][:-1, 1] = A[+1:] # Segment L = np.cumsum(N) V['a_segment'][+1:, 0] = L V['a_segment'][:-1, 1] = L # V['a_lengths'][:,2] = L[-1] # Step 1: A -- B -- C => A -- B, B' -- C V = np.repeat(V, 2, axis=0)[1:-1] V['a_segment'][1:] = V['a_segment'][:-1] V['a_angles'][1:] = V['a_angles'][:-1] V['a_texcoord'][0::2] = -1 V['a_texcoord'][1::2] = +1 idx = np.repeat(idx, 2)[1:-1] # Step 2: A -- B, B' -- C -> A0/A1 -- B0/B1, B'0/B'1 -- C0/C1 V = np.repeat(V, 2, axis=0) V['a_texcoord'][0::2, 1] = -1 V['a_texcoord'][1::2, 1] = +1 idx = np.repeat(idx, 2) I = np.resize(np.array([0, 1, 2, 1, 2, 3], dtype=np.uint32), (n-1)*(2*3)) I += np.repeat(4*np.arange(n-1, dtype=np.uint32), 6) # Length V['alength'] = L[-1] * np.ones(len(V)) # Color if color.ndim == 1: color = np.tile(color, (len(V), 1)) elif color.ndim == 2 and len(color) == n: color = color[idx] else: raise ValueError('Color length %s does not match number of ' 'vertices %s' % (len(color), n)) V['color'] = color return V, I
python
def _agg_bake(cls, vertices, color, closed=False): """ Bake a list of 2D vertices for rendering them as thick line. Each line segment must have its own vertices because of antialias (this means no vertex sharing between two adjacent line segments). """ n = len(vertices) P = np.array(vertices).reshape(n, 2).astype(float) idx = np.arange(n) # used to eventually tile the color array dx, dy = P[0] - P[-1] d = np.sqrt(dx*dx+dy*dy) # If closed, make sure first vertex = last vertex (+/- epsilon=1e-10) if closed and d > 1e-10: P = np.append(P, P[0]).reshape(n+1, 2) idx = np.append(idx, idx[-1]) n += 1 V = np.zeros(len(P), dtype=cls._agg_vtype) V['a_position'] = P # Tangents & norms T = P[1:] - P[:-1] N = np.sqrt(T[:, 0]**2 + T[:, 1]**2) # T /= N.reshape(len(T),1) V['a_tangents'][+1:, :2] = T V['a_tangents'][0, :2] = T[-1] if closed else T[0] V['a_tangents'][:-1, 2:] = T V['a_tangents'][-1, 2:] = T[0] if closed else T[-1] # Angles T1 = V['a_tangents'][:, :2] T2 = V['a_tangents'][:, 2:] A = np.arctan2(T1[:, 0]*T2[:, 1]-T1[:, 1]*T2[:, 0], T1[:, 0]*T2[:, 0]+T1[:, 1]*T2[:, 1]) V['a_angles'][:-1, 0] = A[:-1] V['a_angles'][:-1, 1] = A[+1:] # Segment L = np.cumsum(N) V['a_segment'][+1:, 0] = L V['a_segment'][:-1, 1] = L # V['a_lengths'][:,2] = L[-1] # Step 1: A -- B -- C => A -- B, B' -- C V = np.repeat(V, 2, axis=0)[1:-1] V['a_segment'][1:] = V['a_segment'][:-1] V['a_angles'][1:] = V['a_angles'][:-1] V['a_texcoord'][0::2] = -1 V['a_texcoord'][1::2] = +1 idx = np.repeat(idx, 2)[1:-1] # Step 2: A -- B, B' -- C -> A0/A1 -- B0/B1, B'0/B'1 -- C0/C1 V = np.repeat(V, 2, axis=0) V['a_texcoord'][0::2, 1] = -1 V['a_texcoord'][1::2, 1] = +1 idx = np.repeat(idx, 2) I = np.resize(np.array([0, 1, 2, 1, 2, 3], dtype=np.uint32), (n-1)*(2*3)) I += np.repeat(4*np.arange(n-1, dtype=np.uint32), 6) # Length V['alength'] = L[-1] * np.ones(len(V)) # Color if color.ndim == 1: color = np.tile(color, (len(V), 1)) elif color.ndim == 2 and len(color) == n: color = color[idx] else: raise ValueError('Color length %s does not match number of ' 'vertices %s' % (len(color), n)) V['color'] = color return V, I
[ "def", "_agg_bake", "(", "cls", ",", "vertices", ",", "color", ",", "closed", "=", "False", ")", ":", "n", "=", "len", "(", "vertices", ")", "P", "=", "np", ".", "array", "(", "vertices", ")", ".", "reshape", "(", "n", ",", "2", ")", ".", "astype", "(", "float", ")", "idx", "=", "np", ".", "arange", "(", "n", ")", "# used to eventually tile the color array", "dx", ",", "dy", "=", "P", "[", "0", "]", "-", "P", "[", "-", "1", "]", "d", "=", "np", ".", "sqrt", "(", "dx", "*", "dx", "+", "dy", "*", "dy", ")", "# If closed, make sure first vertex = last vertex (+/- epsilon=1e-10)", "if", "closed", "and", "d", ">", "1e-10", ":", "P", "=", "np", ".", "append", "(", "P", ",", "P", "[", "0", "]", ")", ".", "reshape", "(", "n", "+", "1", ",", "2", ")", "idx", "=", "np", ".", "append", "(", "idx", ",", "idx", "[", "-", "1", "]", ")", "n", "+=", "1", "V", "=", "np", ".", "zeros", "(", "len", "(", "P", ")", ",", "dtype", "=", "cls", ".", "_agg_vtype", ")", "V", "[", "'a_position'", "]", "=", "P", "# Tangents & norms", "T", "=", "P", "[", "1", ":", "]", "-", "P", "[", ":", "-", "1", "]", "N", "=", "np", ".", "sqrt", "(", "T", "[", ":", ",", "0", "]", "**", "2", "+", "T", "[", ":", ",", "1", "]", "**", "2", ")", "# T /= N.reshape(len(T),1)", "V", "[", "'a_tangents'", "]", "[", "+", "1", ":", ",", ":", "2", "]", "=", "T", "V", "[", "'a_tangents'", "]", "[", "0", ",", ":", "2", "]", "=", "T", "[", "-", "1", "]", "if", "closed", "else", "T", "[", "0", "]", "V", "[", "'a_tangents'", "]", "[", ":", "-", "1", ",", "2", ":", "]", "=", "T", "V", "[", "'a_tangents'", "]", "[", "-", "1", ",", "2", ":", "]", "=", "T", "[", "0", "]", "if", "closed", "else", "T", "[", "-", "1", "]", "# Angles", "T1", "=", "V", "[", "'a_tangents'", "]", "[", ":", ",", ":", "2", "]", "T2", "=", "V", "[", "'a_tangents'", "]", "[", ":", ",", "2", ":", "]", "A", "=", "np", ".", "arctan2", "(", "T1", "[", ":", ",", "0", "]", "*", "T2", "[", ":", ",", "1", "]", "-", "T1", "[", ":", ",", "1", "]", "*", "T2", "[", ":", ",", "0", "]", ",", "T1", "[", ":", ",", "0", "]", "*", "T2", "[", ":", ",", "0", "]", "+", "T1", "[", ":", ",", "1", "]", "*", "T2", "[", ":", ",", "1", "]", ")", "V", "[", "'a_angles'", "]", "[", ":", "-", "1", ",", "0", "]", "=", "A", "[", ":", "-", "1", "]", "V", "[", "'a_angles'", "]", "[", ":", "-", "1", ",", "1", "]", "=", "A", "[", "+", "1", ":", "]", "# Segment", "L", "=", "np", ".", "cumsum", "(", "N", ")", "V", "[", "'a_segment'", "]", "[", "+", "1", ":", ",", "0", "]", "=", "L", "V", "[", "'a_segment'", "]", "[", ":", "-", "1", ",", "1", "]", "=", "L", "# V['a_lengths'][:,2] = L[-1]", "# Step 1: A -- B -- C => A -- B, B' -- C", "V", "=", "np", ".", "repeat", "(", "V", ",", "2", ",", "axis", "=", "0", ")", "[", "1", ":", "-", "1", "]", "V", "[", "'a_segment'", "]", "[", "1", ":", "]", "=", "V", "[", "'a_segment'", "]", "[", ":", "-", "1", "]", "V", "[", "'a_angles'", "]", "[", "1", ":", "]", "=", "V", "[", "'a_angles'", "]", "[", ":", "-", "1", "]", "V", "[", "'a_texcoord'", "]", "[", "0", ":", ":", "2", "]", "=", "-", "1", "V", "[", "'a_texcoord'", "]", "[", "1", ":", ":", "2", "]", "=", "+", "1", "idx", "=", "np", ".", "repeat", "(", "idx", ",", "2", ")", "[", "1", ":", "-", "1", "]", "# Step 2: A -- B, B' -- C -> A0/A1 -- B0/B1, B'0/B'1 -- C0/C1", "V", "=", "np", ".", "repeat", "(", "V", ",", "2", ",", "axis", "=", "0", ")", "V", "[", "'a_texcoord'", "]", "[", "0", ":", ":", "2", ",", "1", "]", "=", "-", "1", "V", "[", "'a_texcoord'", "]", "[", "1", ":", ":", "2", ",", "1", "]", "=", "+", "1", "idx", "=", "np", ".", "repeat", "(", "idx", ",", "2", ")", "I", "=", "np", ".", "resize", "(", "np", ".", "array", "(", "[", "0", ",", "1", ",", "2", ",", "1", ",", "2", ",", "3", "]", ",", "dtype", "=", "np", ".", "uint32", ")", ",", "(", "n", "-", "1", ")", "*", "(", "2", "*", "3", ")", ")", "I", "+=", "np", ".", "repeat", "(", "4", "*", "np", ".", "arange", "(", "n", "-", "1", ",", "dtype", "=", "np", ".", "uint32", ")", ",", "6", ")", "# Length", "V", "[", "'alength'", "]", "=", "L", "[", "-", "1", "]", "*", "np", ".", "ones", "(", "len", "(", "V", ")", ")", "# Color", "if", "color", ".", "ndim", "==", "1", ":", "color", "=", "np", ".", "tile", "(", "color", ",", "(", "len", "(", "V", ")", ",", "1", ")", ")", "elif", "color", ".", "ndim", "==", "2", "and", "len", "(", "color", ")", "==", "n", ":", "color", "=", "color", "[", "idx", "]", "else", ":", "raise", "ValueError", "(", "'Color length %s does not match number of '", "'vertices %s'", "%", "(", "len", "(", "color", ")", ",", "n", ")", ")", "V", "[", "'color'", "]", "=", "color", "return", "V", ",", "I" ]
Bake a list of 2D vertices for rendering them as thick line. Each line segment must have its own vertices because of antialias (this means no vertex sharing between two adjacent line segments).
[ "Bake", "a", "list", "of", "2D", "vertices", "for", "rendering", "them", "as", "thick", "line", ".", "Each", "line", "segment", "must", "have", "its", "own", "vertices", "because", "of", "antialias", "(", "this", "means", "no", "vertex", "sharing", "between", "two", "adjacent", "line", "segments", ")", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/visuals/line/line.py#L469-L547
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/util/fonts/_quartz.py
_get_k_p_a
def _get_k_p_a(font, left, right): """This actually calculates the kerning + advance""" # http://lists.apple.com/archives/coretext-dev/2010/Dec/msg00020.html # 1) set up a CTTypesetter chars = left + right args = [None, 1, cf.kCFTypeDictionaryKeyCallBacks, cf.kCFTypeDictionaryValueCallBacks] attributes = cf.CFDictionaryCreateMutable(*args) cf.CFDictionaryAddValue(attributes, kCTFontAttributeName, font) string = cf.CFAttributedStringCreate(None, CFSTR(chars), attributes) typesetter = ct.CTTypesetterCreateWithAttributedString(string) cf.CFRelease(string) cf.CFRelease(attributes) # 2) extract a CTLine from it range = CFRange(0, 1) line = ct.CTTypesetterCreateLine(typesetter, range) # 3) use CTLineGetOffsetForStringIndex to get the character positions offset = ct.CTLineGetOffsetForStringIndex(line, 1, None) cf.CFRelease(line) cf.CFRelease(typesetter) return offset
python
def _get_k_p_a(font, left, right): """This actually calculates the kerning + advance""" # http://lists.apple.com/archives/coretext-dev/2010/Dec/msg00020.html # 1) set up a CTTypesetter chars = left + right args = [None, 1, cf.kCFTypeDictionaryKeyCallBacks, cf.kCFTypeDictionaryValueCallBacks] attributes = cf.CFDictionaryCreateMutable(*args) cf.CFDictionaryAddValue(attributes, kCTFontAttributeName, font) string = cf.CFAttributedStringCreate(None, CFSTR(chars), attributes) typesetter = ct.CTTypesetterCreateWithAttributedString(string) cf.CFRelease(string) cf.CFRelease(attributes) # 2) extract a CTLine from it range = CFRange(0, 1) line = ct.CTTypesetterCreateLine(typesetter, range) # 3) use CTLineGetOffsetForStringIndex to get the character positions offset = ct.CTLineGetOffsetForStringIndex(line, 1, None) cf.CFRelease(line) cf.CFRelease(typesetter) return offset
[ "def", "_get_k_p_a", "(", "font", ",", "left", ",", "right", ")", ":", "# http://lists.apple.com/archives/coretext-dev/2010/Dec/msg00020.html", "# 1) set up a CTTypesetter", "chars", "=", "left", "+", "right", "args", "=", "[", "None", ",", "1", ",", "cf", ".", "kCFTypeDictionaryKeyCallBacks", ",", "cf", ".", "kCFTypeDictionaryValueCallBacks", "]", "attributes", "=", "cf", ".", "CFDictionaryCreateMutable", "(", "*", "args", ")", "cf", ".", "CFDictionaryAddValue", "(", "attributes", ",", "kCTFontAttributeName", ",", "font", ")", "string", "=", "cf", ".", "CFAttributedStringCreate", "(", "None", ",", "CFSTR", "(", "chars", ")", ",", "attributes", ")", "typesetter", "=", "ct", ".", "CTTypesetterCreateWithAttributedString", "(", "string", ")", "cf", ".", "CFRelease", "(", "string", ")", "cf", ".", "CFRelease", "(", "attributes", ")", "# 2) extract a CTLine from it", "range", "=", "CFRange", "(", "0", ",", "1", ")", "line", "=", "ct", ".", "CTTypesetterCreateLine", "(", "typesetter", ",", "range", ")", "# 3) use CTLineGetOffsetForStringIndex to get the character positions", "offset", "=", "ct", ".", "CTLineGetOffsetForStringIndex", "(", "line", ",", "1", ",", "None", ")", "cf", ".", "CFRelease", "(", "line", ")", "cf", ".", "CFRelease", "(", "typesetter", ")", "return", "offset" ]
This actually calculates the kerning + advance
[ "This", "actually", "calculates", "the", "kerning", "+", "advance" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/util/fonts/_quartz.py#L164-L184
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/visuals/gridmesh.py
GridMeshVisual.set_data
def set_data(self, xs=None, ys=None, zs=None, colors=None): '''Update the mesh data. Parameters ---------- xs : ndarray | None A 2d array of x coordinates for the vertices of the mesh. ys : ndarray | None A 2d array of y coordinates for the vertices of the mesh. zs : ndarray | None A 2d array of z coordinates for the vertices of the mesh. colors : ndarray | None The color at each point of the mesh. Must have shape (width, height, 4) or (width, height, 3) for rgba or rgb color definitions respectively. ''' if xs is None: xs = self._xs self.__vertices = None if ys is None: ys = self._ys self.__vertices = None if zs is None: zs = self._zs self.__vertices = None if self.__vertices is None: vertices, indices = create_grid_mesh(xs, ys, zs) self._xs = xs self._ys = ys self._zs = zs if self.__vertices is None: vertices, indices = create_grid_mesh(self._xs, self._ys, self._zs) self.__meshdata.set_vertices(vertices) self.__meshdata.set_faces(indices) if colors is not None: self.__meshdata.set_vertex_colors(colors.reshape( colors.shape[0] * colors.shape[1], colors.shape[2])) MeshVisual.set_data(self, meshdata=self.__meshdata)
python
def set_data(self, xs=None, ys=None, zs=None, colors=None): '''Update the mesh data. Parameters ---------- xs : ndarray | None A 2d array of x coordinates for the vertices of the mesh. ys : ndarray | None A 2d array of y coordinates for the vertices of the mesh. zs : ndarray | None A 2d array of z coordinates for the vertices of the mesh. colors : ndarray | None The color at each point of the mesh. Must have shape (width, height, 4) or (width, height, 3) for rgba or rgb color definitions respectively. ''' if xs is None: xs = self._xs self.__vertices = None if ys is None: ys = self._ys self.__vertices = None if zs is None: zs = self._zs self.__vertices = None if self.__vertices is None: vertices, indices = create_grid_mesh(xs, ys, zs) self._xs = xs self._ys = ys self._zs = zs if self.__vertices is None: vertices, indices = create_grid_mesh(self._xs, self._ys, self._zs) self.__meshdata.set_vertices(vertices) self.__meshdata.set_faces(indices) if colors is not None: self.__meshdata.set_vertex_colors(colors.reshape( colors.shape[0] * colors.shape[1], colors.shape[2])) MeshVisual.set_data(self, meshdata=self.__meshdata)
[ "def", "set_data", "(", "self", ",", "xs", "=", "None", ",", "ys", "=", "None", ",", "zs", "=", "None", ",", "colors", "=", "None", ")", ":", "if", "xs", "is", "None", ":", "xs", "=", "self", ".", "_xs", "self", ".", "__vertices", "=", "None", "if", "ys", "is", "None", ":", "ys", "=", "self", ".", "_ys", "self", ".", "__vertices", "=", "None", "if", "zs", "is", "None", ":", "zs", "=", "self", ".", "_zs", "self", ".", "__vertices", "=", "None", "if", "self", ".", "__vertices", "is", "None", ":", "vertices", ",", "indices", "=", "create_grid_mesh", "(", "xs", ",", "ys", ",", "zs", ")", "self", ".", "_xs", "=", "xs", "self", ".", "_ys", "=", "ys", "self", ".", "_zs", "=", "zs", "if", "self", ".", "__vertices", "is", "None", ":", "vertices", ",", "indices", "=", "create_grid_mesh", "(", "self", ".", "_xs", ",", "self", ".", "_ys", ",", "self", ".", "_zs", ")", "self", ".", "__meshdata", ".", "set_vertices", "(", "vertices", ")", "self", ".", "__meshdata", ".", "set_faces", "(", "indices", ")", "if", "colors", "is", "not", "None", ":", "self", ".", "__meshdata", ".", "set_vertex_colors", "(", "colors", ".", "reshape", "(", "colors", ".", "shape", "[", "0", "]", "*", "colors", ".", "shape", "[", "1", "]", ",", "colors", ".", "shape", "[", "2", "]", ")", ")", "MeshVisual", ".", "set_data", "(", "self", ",", "meshdata", "=", "self", ".", "__meshdata", ")" ]
Update the mesh data. Parameters ---------- xs : ndarray | None A 2d array of x coordinates for the vertices of the mesh. ys : ndarray | None A 2d array of y coordinates for the vertices of the mesh. zs : ndarray | None A 2d array of z coordinates for the vertices of the mesh. colors : ndarray | None The color at each point of the mesh. Must have shape (width, height, 4) or (width, height, 3) for rgba or rgb color definitions respectively.
[ "Update", "the", "mesh", "data", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/visuals/gridmesh.py#L55-L99
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/io/image.py
_make_png
def _make_png(data, level=6): """Convert numpy array to PNG byte array. Parameters ---------- data : numpy.ndarray Data must be (H, W, 3 | 4) with dtype = np.ubyte (np.uint8) level : int https://docs.python.org/2/library/zlib.html#zlib.compress An integer from 0 to 9 controlling the level of compression: * 1 is fastest and produces the least compression, * 9 is slowest and produces the most. * 0 is no compression. The default value is 6. Returns ------- png : array PNG formatted array """ # Eventually we might want to use ext/png.py for this, but this # routine *should* be faster b/c it's speacialized for our use case def mkchunk(data, name): if isinstance(data, np.ndarray): size = data.nbytes else: size = len(data) chunk = np.empty(size + 12, dtype=np.ubyte) chunk.data[0:4] = np.array(size, '>u4').tostring() chunk.data[4:8] = name.encode('ASCII') chunk.data[8:8 + size] = data # and-ing may not be necessary, but is done for safety: # https://docs.python.org/3/library/zlib.html#zlib.crc32 chunk.data[-4:] = np.array(zlib.crc32(chunk[4:-4]) & 0xffffffff, '>u4').tostring() return chunk if data.dtype != np.ubyte: raise TypeError('data.dtype must be np.ubyte (np.uint8)') dim = data.shape[2] # Dimension if dim not in (3, 4): raise TypeError('data.shape[2] must be in (3, 4)') # www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html#C.IHDR if dim == 4: ctyp = 0b0110 # RGBA else: ctyp = 0b0010 # RGB # www.libpng.org/pub/png/spec/1.2/PNG-Structure.html header = b'\x89PNG\x0d\x0a\x1a\x0a' # header h, w = data.shape[:2] depth = data.itemsize * 8 ihdr = struct.pack('!IIBBBBB', w, h, depth, ctyp, 0, 0, 0) c1 = mkchunk(ihdr, 'IHDR') # www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html#C.IDAT # insert filter byte at each scanline idat = np.empty((h, w * dim + 1), dtype=np.ubyte) idat[:, 1:] = data.reshape(h, w * dim) idat[:, 0] = 0 comp_data = zlib.compress(idat, level) c2 = mkchunk(comp_data, 'IDAT') c3 = mkchunk(np.empty((0,), dtype=np.ubyte), 'IEND') # concatenate lh = len(header) png = np.empty(lh + c1.nbytes + c2.nbytes + c3.nbytes, dtype=np.ubyte) png.data[:lh] = header p = lh for chunk in (c1, c2, c3): png[p:p + len(chunk)] = chunk p += chunk.nbytes return png
python
def _make_png(data, level=6): """Convert numpy array to PNG byte array. Parameters ---------- data : numpy.ndarray Data must be (H, W, 3 | 4) with dtype = np.ubyte (np.uint8) level : int https://docs.python.org/2/library/zlib.html#zlib.compress An integer from 0 to 9 controlling the level of compression: * 1 is fastest and produces the least compression, * 9 is slowest and produces the most. * 0 is no compression. The default value is 6. Returns ------- png : array PNG formatted array """ # Eventually we might want to use ext/png.py for this, but this # routine *should* be faster b/c it's speacialized for our use case def mkchunk(data, name): if isinstance(data, np.ndarray): size = data.nbytes else: size = len(data) chunk = np.empty(size + 12, dtype=np.ubyte) chunk.data[0:4] = np.array(size, '>u4').tostring() chunk.data[4:8] = name.encode('ASCII') chunk.data[8:8 + size] = data # and-ing may not be necessary, but is done for safety: # https://docs.python.org/3/library/zlib.html#zlib.crc32 chunk.data[-4:] = np.array(zlib.crc32(chunk[4:-4]) & 0xffffffff, '>u4').tostring() return chunk if data.dtype != np.ubyte: raise TypeError('data.dtype must be np.ubyte (np.uint8)') dim = data.shape[2] # Dimension if dim not in (3, 4): raise TypeError('data.shape[2] must be in (3, 4)') # www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html#C.IHDR if dim == 4: ctyp = 0b0110 # RGBA else: ctyp = 0b0010 # RGB # www.libpng.org/pub/png/spec/1.2/PNG-Structure.html header = b'\x89PNG\x0d\x0a\x1a\x0a' # header h, w = data.shape[:2] depth = data.itemsize * 8 ihdr = struct.pack('!IIBBBBB', w, h, depth, ctyp, 0, 0, 0) c1 = mkchunk(ihdr, 'IHDR') # www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html#C.IDAT # insert filter byte at each scanline idat = np.empty((h, w * dim + 1), dtype=np.ubyte) idat[:, 1:] = data.reshape(h, w * dim) idat[:, 0] = 0 comp_data = zlib.compress(idat, level) c2 = mkchunk(comp_data, 'IDAT') c3 = mkchunk(np.empty((0,), dtype=np.ubyte), 'IEND') # concatenate lh = len(header) png = np.empty(lh + c1.nbytes + c2.nbytes + c3.nbytes, dtype=np.ubyte) png.data[:lh] = header p = lh for chunk in (c1, c2, c3): png[p:p + len(chunk)] = chunk p += chunk.nbytes return png
[ "def", "_make_png", "(", "data", ",", "level", "=", "6", ")", ":", "# Eventually we might want to use ext/png.py for this, but this", "# routine *should* be faster b/c it's speacialized for our use case", "def", "mkchunk", "(", "data", ",", "name", ")", ":", "if", "isinstance", "(", "data", ",", "np", ".", "ndarray", ")", ":", "size", "=", "data", ".", "nbytes", "else", ":", "size", "=", "len", "(", "data", ")", "chunk", "=", "np", ".", "empty", "(", "size", "+", "12", ",", "dtype", "=", "np", ".", "ubyte", ")", "chunk", ".", "data", "[", "0", ":", "4", "]", "=", "np", ".", "array", "(", "size", ",", "'>u4'", ")", ".", "tostring", "(", ")", "chunk", ".", "data", "[", "4", ":", "8", "]", "=", "name", ".", "encode", "(", "'ASCII'", ")", "chunk", ".", "data", "[", "8", ":", "8", "+", "size", "]", "=", "data", "# and-ing may not be necessary, but is done for safety:", "# https://docs.python.org/3/library/zlib.html#zlib.crc32", "chunk", ".", "data", "[", "-", "4", ":", "]", "=", "np", ".", "array", "(", "zlib", ".", "crc32", "(", "chunk", "[", "4", ":", "-", "4", "]", ")", "&", "0xffffffff", ",", "'>u4'", ")", ".", "tostring", "(", ")", "return", "chunk", "if", "data", ".", "dtype", "!=", "np", ".", "ubyte", ":", "raise", "TypeError", "(", "'data.dtype must be np.ubyte (np.uint8)'", ")", "dim", "=", "data", ".", "shape", "[", "2", "]", "# Dimension", "if", "dim", "not", "in", "(", "3", ",", "4", ")", ":", "raise", "TypeError", "(", "'data.shape[2] must be in (3, 4)'", ")", "# www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html#C.IHDR", "if", "dim", "==", "4", ":", "ctyp", "=", "0b0110", "# RGBA", "else", ":", "ctyp", "=", "0b0010", "# RGB", "# www.libpng.org/pub/png/spec/1.2/PNG-Structure.html", "header", "=", "b'\\x89PNG\\x0d\\x0a\\x1a\\x0a'", "# header", "h", ",", "w", "=", "data", ".", "shape", "[", ":", "2", "]", "depth", "=", "data", ".", "itemsize", "*", "8", "ihdr", "=", "struct", ".", "pack", "(", "'!IIBBBBB'", ",", "w", ",", "h", ",", "depth", ",", "ctyp", ",", "0", ",", "0", ",", "0", ")", "c1", "=", "mkchunk", "(", "ihdr", ",", "'IHDR'", ")", "# www.libpng.org/pub/png/spec/1.2/PNG-Chunks.html#C.IDAT", "# insert filter byte at each scanline", "idat", "=", "np", ".", "empty", "(", "(", "h", ",", "w", "*", "dim", "+", "1", ")", ",", "dtype", "=", "np", ".", "ubyte", ")", "idat", "[", ":", ",", "1", ":", "]", "=", "data", ".", "reshape", "(", "h", ",", "w", "*", "dim", ")", "idat", "[", ":", ",", "0", "]", "=", "0", "comp_data", "=", "zlib", ".", "compress", "(", "idat", ",", "level", ")", "c2", "=", "mkchunk", "(", "comp_data", ",", "'IDAT'", ")", "c3", "=", "mkchunk", "(", "np", ".", "empty", "(", "(", "0", ",", ")", ",", "dtype", "=", "np", ".", "ubyte", ")", ",", "'IEND'", ")", "# concatenate", "lh", "=", "len", "(", "header", ")", "png", "=", "np", ".", "empty", "(", "lh", "+", "c1", ".", "nbytes", "+", "c2", ".", "nbytes", "+", "c3", ".", "nbytes", ",", "dtype", "=", "np", ".", "ubyte", ")", "png", ".", "data", "[", ":", "lh", "]", "=", "header", "p", "=", "lh", "for", "chunk", "in", "(", "c1", ",", "c2", ",", "c3", ")", ":", "png", "[", "p", ":", "p", "+", "len", "(", "chunk", ")", "]", "=", "chunk", "p", "+=", "chunk", ".", "nbytes", "return", "png" ]
Convert numpy array to PNG byte array. Parameters ---------- data : numpy.ndarray Data must be (H, W, 3 | 4) with dtype = np.ubyte (np.uint8) level : int https://docs.python.org/2/library/zlib.html#zlib.compress An integer from 0 to 9 controlling the level of compression: * 1 is fastest and produces the least compression, * 9 is slowest and produces the most. * 0 is no compression. The default value is 6. Returns ------- png : array PNG formatted array
[ "Convert", "numpy", "array", "to", "PNG", "byte", "array", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/io/image.py#L17-L98
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/io/image.py
read_png
def read_png(filename): """Read a PNG file to RGB8 or RGBA8 Unlike imread, this requires no external dependencies. Parameters ---------- filename : str File to read. Returns ------- data : array Image data. See also -------- write_png, imread, imsave """ x = Reader(filename) try: alpha = x.asDirect()[3]['alpha'] if alpha: y = x.asRGBA8()[2] n = 4 else: y = x.asRGB8()[2] n = 3 y = np.array([yy for yy in y], np.uint8) finally: x.file.close() y.shape = (y.shape[0], y.shape[1] // n, n) return y
python
def read_png(filename): """Read a PNG file to RGB8 or RGBA8 Unlike imread, this requires no external dependencies. Parameters ---------- filename : str File to read. Returns ------- data : array Image data. See also -------- write_png, imread, imsave """ x = Reader(filename) try: alpha = x.asDirect()[3]['alpha'] if alpha: y = x.asRGBA8()[2] n = 4 else: y = x.asRGB8()[2] n = 3 y = np.array([yy for yy in y], np.uint8) finally: x.file.close() y.shape = (y.shape[0], y.shape[1] // n, n) return y
[ "def", "read_png", "(", "filename", ")", ":", "x", "=", "Reader", "(", "filename", ")", "try", ":", "alpha", "=", "x", ".", "asDirect", "(", ")", "[", "3", "]", "[", "'alpha'", "]", "if", "alpha", ":", "y", "=", "x", ".", "asRGBA8", "(", ")", "[", "2", "]", "n", "=", "4", "else", ":", "y", "=", "x", ".", "asRGB8", "(", ")", "[", "2", "]", "n", "=", "3", "y", "=", "np", ".", "array", "(", "[", "yy", "for", "yy", "in", "y", "]", ",", "np", ".", "uint8", ")", "finally", ":", "x", ".", "file", ".", "close", "(", ")", "y", ".", "shape", "=", "(", "y", ".", "shape", "[", "0", "]", ",", "y", ".", "shape", "[", "1", "]", "//", "n", ",", "n", ")", "return", "y" ]
Read a PNG file to RGB8 or RGBA8 Unlike imread, this requires no external dependencies. Parameters ---------- filename : str File to read. Returns ------- data : array Image data. See also -------- write_png, imread, imsave
[ "Read", "a", "PNG", "file", "to", "RGB8", "or", "RGBA8" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/io/image.py#L101-L133
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/io/image.py
write_png
def write_png(filename, data): """Write a PNG file Unlike imsave, this requires no external dependencies. Parameters ---------- filename : str File to save to. data : array Image data. See also -------- read_png, imread, imsave """ data = np.asarray(data) if not data.ndim == 3 and data.shape[-1] in (3, 4): raise ValueError('data must be a 3D array with last dimension 3 or 4') with open(filename, 'wb') as f: f.write(_make_png(data))
python
def write_png(filename, data): """Write a PNG file Unlike imsave, this requires no external dependencies. Parameters ---------- filename : str File to save to. data : array Image data. See also -------- read_png, imread, imsave """ data = np.asarray(data) if not data.ndim == 3 and data.shape[-1] in (3, 4): raise ValueError('data must be a 3D array with last dimension 3 or 4') with open(filename, 'wb') as f: f.write(_make_png(data))
[ "def", "write_png", "(", "filename", ",", "data", ")", ":", "data", "=", "np", ".", "asarray", "(", "data", ")", "if", "not", "data", ".", "ndim", "==", "3", "and", "data", ".", "shape", "[", "-", "1", "]", "in", "(", "3", ",", "4", ")", ":", "raise", "ValueError", "(", "'data must be a 3D array with last dimension 3 or 4'", ")", "with", "open", "(", "filename", ",", "'wb'", ")", "as", "f", ":", "f", ".", "write", "(", "_make_png", "(", "data", ")", ")" ]
Write a PNG file Unlike imsave, this requires no external dependencies. Parameters ---------- filename : str File to save to. data : array Image data. See also -------- read_png, imread, imsave
[ "Write", "a", "PNG", "file" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/io/image.py#L136-L156
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/io/image.py
imread
def imread(filename, format=None): """Read image data from disk Requires imageio or PIL. Parameters ---------- filename : str Filename to read. format : str | None Format of the file. If None, it will be inferred from the filename. Returns ------- data : array Image data. See also -------- imsave, read_png, write_png """ imageio, PIL = _check_img_lib() if imageio is not None: return imageio.imread(filename, format) elif PIL is not None: im = PIL.Image.open(filename) if im.mode == 'P': im = im.convert() # Make numpy array a = np.asarray(im) if len(a.shape) == 0: raise MemoryError("Too little memory to convert PIL image to " "array") return a else: raise RuntimeError("imread requires the imageio or PIL package.")
python
def imread(filename, format=None): """Read image data from disk Requires imageio or PIL. Parameters ---------- filename : str Filename to read. format : str | None Format of the file. If None, it will be inferred from the filename. Returns ------- data : array Image data. See also -------- imsave, read_png, write_png """ imageio, PIL = _check_img_lib() if imageio is not None: return imageio.imread(filename, format) elif PIL is not None: im = PIL.Image.open(filename) if im.mode == 'P': im = im.convert() # Make numpy array a = np.asarray(im) if len(a.shape) == 0: raise MemoryError("Too little memory to convert PIL image to " "array") return a else: raise RuntimeError("imread requires the imageio or PIL package.")
[ "def", "imread", "(", "filename", ",", "format", "=", "None", ")", ":", "imageio", ",", "PIL", "=", "_check_img_lib", "(", ")", "if", "imageio", "is", "not", "None", ":", "return", "imageio", ".", "imread", "(", "filename", ",", "format", ")", "elif", "PIL", "is", "not", "None", ":", "im", "=", "PIL", ".", "Image", ".", "open", "(", "filename", ")", "if", "im", ".", "mode", "==", "'P'", ":", "im", "=", "im", ".", "convert", "(", ")", "# Make numpy array", "a", "=", "np", ".", "asarray", "(", "im", ")", "if", "len", "(", "a", ".", "shape", ")", "==", "0", ":", "raise", "MemoryError", "(", "\"Too little memory to convert PIL image to \"", "\"array\"", ")", "return", "a", "else", ":", "raise", "RuntimeError", "(", "\"imread requires the imageio or PIL package.\"", ")" ]
Read image data from disk Requires imageio or PIL. Parameters ---------- filename : str Filename to read. format : str | None Format of the file. If None, it will be inferred from the filename. Returns ------- data : array Image data. See also -------- imsave, read_png, write_png
[ "Read", "image", "data", "from", "disk" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/io/image.py#L159-L194
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/io/image.py
imsave
def imsave(filename, im, format=None): """Save image data to disk Requires imageio or PIL. Parameters ---------- filename : str Filename to write. im : array Image data. format : str | None Format of the file. If None, it will be inferred from the filename. See also -------- imread, read_png, write_png """ # Import imageio or PIL imageio, PIL = _check_img_lib() if imageio is not None: return imageio.imsave(filename, im, format) elif PIL is not None: pim = PIL.Image.fromarray(im) pim.save(filename, format) else: raise RuntimeError("imsave requires the imageio or PIL package.")
python
def imsave(filename, im, format=None): """Save image data to disk Requires imageio or PIL. Parameters ---------- filename : str Filename to write. im : array Image data. format : str | None Format of the file. If None, it will be inferred from the filename. See also -------- imread, read_png, write_png """ # Import imageio or PIL imageio, PIL = _check_img_lib() if imageio is not None: return imageio.imsave(filename, im, format) elif PIL is not None: pim = PIL.Image.fromarray(im) pim.save(filename, format) else: raise RuntimeError("imsave requires the imageio or PIL package.")
[ "def", "imsave", "(", "filename", ",", "im", ",", "format", "=", "None", ")", ":", "# Import imageio or PIL", "imageio", ",", "PIL", "=", "_check_img_lib", "(", ")", "if", "imageio", "is", "not", "None", ":", "return", "imageio", ".", "imsave", "(", "filename", ",", "im", ",", "format", ")", "elif", "PIL", "is", "not", "None", ":", "pim", "=", "PIL", ".", "Image", ".", "fromarray", "(", "im", ")", "pim", ".", "save", "(", "filename", ",", "format", ")", "else", ":", "raise", "RuntimeError", "(", "\"imsave requires the imageio or PIL package.\"", ")" ]
Save image data to disk Requires imageio or PIL. Parameters ---------- filename : str Filename to write. im : array Image data. format : str | None Format of the file. If None, it will be inferred from the filename. See also -------- imread, read_png, write_png
[ "Save", "image", "data", "to", "disk" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/io/image.py#L197-L223
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/io/image.py
_check_img_lib
def _check_img_lib(): """Utility to search for imageio or PIL""" # Import imageio or PIL imageio = PIL = None try: import imageio except ImportError: try: import PIL.Image except ImportError: pass return imageio, PIL
python
def _check_img_lib(): """Utility to search for imageio or PIL""" # Import imageio or PIL imageio = PIL = None try: import imageio except ImportError: try: import PIL.Image except ImportError: pass return imageio, PIL
[ "def", "_check_img_lib", "(", ")", ":", "# Import imageio or PIL", "imageio", "=", "PIL", "=", "None", "try", ":", "import", "imageio", "except", "ImportError", ":", "try", ":", "import", "PIL", ".", "Image", "except", "ImportError", ":", "pass", "return", "imageio", ",", "PIL" ]
Utility to search for imageio or PIL
[ "Utility", "to", "search", "for", "imageio", "or", "PIL" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/io/image.py#L226-L237
train
anjishnu/ask-alexa-pykit
ask/config/config.py
read_from_user
def read_from_user(input_type, *args, **kwargs): ''' Helper function to prompt user for input of a specific type e.g. float, str, int Designed to work with both python 2 and 3 Yes I know this is ugly. ''' def _read_in(*args, **kwargs): while True: try: tmp = raw_input(*args, **kwargs) except NameError: tmp = input(*args, **kwargs) try: return input_type(tmp) except: print ('Expected type', input_type) return _read_in(*args, **kwargs)
python
def read_from_user(input_type, *args, **kwargs): ''' Helper function to prompt user for input of a specific type e.g. float, str, int Designed to work with both python 2 and 3 Yes I know this is ugly. ''' def _read_in(*args, **kwargs): while True: try: tmp = raw_input(*args, **kwargs) except NameError: tmp = input(*args, **kwargs) try: return input_type(tmp) except: print ('Expected type', input_type) return _read_in(*args, **kwargs)
[ "def", "read_from_user", "(", "input_type", ",", "*", "args", ",", "*", "*", "kwargs", ")", ":", "def", "_read_in", "(", "*", "args", ",", "*", "*", "kwargs", ")", ":", "while", "True", ":", "try", ":", "tmp", "=", "raw_input", "(", "*", "args", ",", "*", "*", "kwargs", ")", "except", "NameError", ":", "tmp", "=", "input", "(", "*", "args", ",", "*", "*", "kwargs", ")", "try", ":", "return", "input_type", "(", "tmp", ")", "except", ":", "print", "(", "'Expected type'", ",", "input_type", ")", "return", "_read_in", "(", "*", "args", ",", "*", "*", "kwargs", ")" ]
Helper function to prompt user for input of a specific type e.g. float, str, int Designed to work with both python 2 and 3 Yes I know this is ugly.
[ "Helper", "function", "to", "prompt", "user", "for", "input", "of", "a", "specific", "type", "e", ".", "g", ".", "float", "str", "int", "Designed", "to", "work", "with", "both", "python", "2", "and", "3", "Yes", "I", "know", "this", "is", "ugly", "." ]
a47c278ca7a60532bbe1a9b789f6c37e609fea8b
https://github.com/anjishnu/ask-alexa-pykit/blob/a47c278ca7a60532bbe1a9b789f6c37e609fea8b/ask/config/config.py#L18-L33
train
anjishnu/ask-alexa-pykit
ask/config/config.py
load_builtin_slots
def load_builtin_slots(): ''' Helper function to load builtin slots from the data location ''' builtin_slots = {} for index, line in enumerate(open(BUILTIN_SLOTS_LOCATION)): o = line.strip().split('\t') builtin_slots[index] = {'name' : o[0], 'description' : o[1] } return builtin_slots
python
def load_builtin_slots(): ''' Helper function to load builtin slots from the data location ''' builtin_slots = {} for index, line in enumerate(open(BUILTIN_SLOTS_LOCATION)): o = line.strip().split('\t') builtin_slots[index] = {'name' : o[0], 'description' : o[1] } return builtin_slots
[ "def", "load_builtin_slots", "(", ")", ":", "builtin_slots", "=", "{", "}", "for", "index", ",", "line", "in", "enumerate", "(", "open", "(", "BUILTIN_SLOTS_LOCATION", ")", ")", ":", "o", "=", "line", ".", "strip", "(", ")", ".", "split", "(", "'\\t'", ")", "builtin_slots", "[", "index", "]", "=", "{", "'name'", ":", "o", "[", "0", "]", ",", "'description'", ":", "o", "[", "1", "]", "}", "return", "builtin_slots" ]
Helper function to load builtin slots from the data location
[ "Helper", "function", "to", "load", "builtin", "slots", "from", "the", "data", "location" ]
a47c278ca7a60532bbe1a9b789f6c37e609fea8b
https://github.com/anjishnu/ask-alexa-pykit/blob/a47c278ca7a60532bbe1a9b789f6c37e609fea8b/ask/config/config.py#L38-L47
train
brouberol/contexttimer
contexttimer/__init__.py
timer
def timer(logger=None, level=logging.INFO, fmt="function %(function_name)s execution time: %(execution_time).3f", *func_or_func_args, **timer_kwargs): """ Function decorator displaying the function execution time All kwargs are the arguments taken by the Timer class constructor. """ # store Timer kwargs in local variable so the namespace isn't polluted # by different level args and kwargs def wrapped_f(f): @functools.wraps(f) def wrapped(*args, **kwargs): with Timer(**timer_kwargs) as t: out = f(*args, **kwargs) context = { 'function_name': f.__name__, 'execution_time': t.elapsed, } if logger: logger.log( level, fmt % context, extra=context) else: print(fmt % context) return out return wrapped if (len(func_or_func_args) == 1 and isinstance(func_or_func_args[0], collections.Callable)): return wrapped_f(func_or_func_args[0]) else: return wrapped_f
python
def timer(logger=None, level=logging.INFO, fmt="function %(function_name)s execution time: %(execution_time).3f", *func_or_func_args, **timer_kwargs): """ Function decorator displaying the function execution time All kwargs are the arguments taken by the Timer class constructor. """ # store Timer kwargs in local variable so the namespace isn't polluted # by different level args and kwargs def wrapped_f(f): @functools.wraps(f) def wrapped(*args, **kwargs): with Timer(**timer_kwargs) as t: out = f(*args, **kwargs) context = { 'function_name': f.__name__, 'execution_time': t.elapsed, } if logger: logger.log( level, fmt % context, extra=context) else: print(fmt % context) return out return wrapped if (len(func_or_func_args) == 1 and isinstance(func_or_func_args[0], collections.Callable)): return wrapped_f(func_or_func_args[0]) else: return wrapped_f
[ "def", "timer", "(", "logger", "=", "None", ",", "level", "=", "logging", ".", "INFO", ",", "fmt", "=", "\"function %(function_name)s execution time: %(execution_time).3f\"", ",", "*", "func_or_func_args", ",", "*", "*", "timer_kwargs", ")", ":", "# store Timer kwargs in local variable so the namespace isn't polluted", "# by different level args and kwargs", "def", "wrapped_f", "(", "f", ")", ":", "@", "functools", ".", "wraps", "(", "f", ")", "def", "wrapped", "(", "*", "args", ",", "*", "*", "kwargs", ")", ":", "with", "Timer", "(", "*", "*", "timer_kwargs", ")", "as", "t", ":", "out", "=", "f", "(", "*", "args", ",", "*", "*", "kwargs", ")", "context", "=", "{", "'function_name'", ":", "f", ".", "__name__", ",", "'execution_time'", ":", "t", ".", "elapsed", ",", "}", "if", "logger", ":", "logger", ".", "log", "(", "level", ",", "fmt", "%", "context", ",", "extra", "=", "context", ")", "else", ":", "print", "(", "fmt", "%", "context", ")", "return", "out", "return", "wrapped", "if", "(", "len", "(", "func_or_func_args", ")", "==", "1", "and", "isinstance", "(", "func_or_func_args", "[", "0", "]", ",", "collections", ".", "Callable", ")", ")", ":", "return", "wrapped_f", "(", "func_or_func_args", "[", "0", "]", ")", "else", ":", "return", "wrapped_f" ]
Function decorator displaying the function execution time All kwargs are the arguments taken by the Timer class constructor.
[ "Function", "decorator", "displaying", "the", "function", "execution", "time" ]
a866f420ed4c10f29abf252c58b11f9db6706100
https://github.com/brouberol/contexttimer/blob/a866f420ed4c10f29abf252c58b11f9db6706100/contexttimer/__init__.py#L108-L141
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/visuals/collections/raw_triangle_collection.py
RawTriangleCollection.append
def append(self, points, indices, **kwargs): """ Append a new set of vertices to the collection. For kwargs argument, n is the number of vertices (local) or the number of item (shared) Parameters ---------- points : np.array Vertices composing the triangles indices : np.array Indices describing triangles color : list, array or 4-tuple Path color """ itemsize = len(points) itemcount = 1 V = np.empty(itemcount * itemsize, dtype=self.vtype) for name in self.vtype.names: if name not in ['collection_index', 'position']: V[name] = kwargs.get(name, self._defaults[name]) V["position"] = points # Uniforms if self.utype: U = np.zeros(itemcount, dtype=self.utype) for name in self.utype.names: if name not in ["__unused__"]: U[name] = kwargs.get(name, self._defaults[name]) else: U = None I = np.array(indices).ravel() Collection.append(self, vertices=V, uniforms=U, indices=I, itemsize=itemsize)
python
def append(self, points, indices, **kwargs): """ Append a new set of vertices to the collection. For kwargs argument, n is the number of vertices (local) or the number of item (shared) Parameters ---------- points : np.array Vertices composing the triangles indices : np.array Indices describing triangles color : list, array or 4-tuple Path color """ itemsize = len(points) itemcount = 1 V = np.empty(itemcount * itemsize, dtype=self.vtype) for name in self.vtype.names: if name not in ['collection_index', 'position']: V[name] = kwargs.get(name, self._defaults[name]) V["position"] = points # Uniforms if self.utype: U = np.zeros(itemcount, dtype=self.utype) for name in self.utype.names: if name not in ["__unused__"]: U[name] = kwargs.get(name, self._defaults[name]) else: U = None I = np.array(indices).ravel() Collection.append(self, vertices=V, uniforms=U, indices=I, itemsize=itemsize)
[ "def", "append", "(", "self", ",", "points", ",", "indices", ",", "*", "*", "kwargs", ")", ":", "itemsize", "=", "len", "(", "points", ")", "itemcount", "=", "1", "V", "=", "np", ".", "empty", "(", "itemcount", "*", "itemsize", ",", "dtype", "=", "self", ".", "vtype", ")", "for", "name", "in", "self", ".", "vtype", ".", "names", ":", "if", "name", "not", "in", "[", "'collection_index'", ",", "'position'", "]", ":", "V", "[", "name", "]", "=", "kwargs", ".", "get", "(", "name", ",", "self", ".", "_defaults", "[", "name", "]", ")", "V", "[", "\"position\"", "]", "=", "points", "# Uniforms", "if", "self", ".", "utype", ":", "U", "=", "np", ".", "zeros", "(", "itemcount", ",", "dtype", "=", "self", ".", "utype", ")", "for", "name", "in", "self", ".", "utype", ".", "names", ":", "if", "name", "not", "in", "[", "\"__unused__\"", "]", ":", "U", "[", "name", "]", "=", "kwargs", ".", "get", "(", "name", ",", "self", ".", "_defaults", "[", "name", "]", ")", "else", ":", "U", "=", "None", "I", "=", "np", ".", "array", "(", "indices", ")", ".", "ravel", "(", ")", "Collection", ".", "append", "(", "self", ",", "vertices", "=", "V", ",", "uniforms", "=", "U", ",", "indices", "=", "I", ",", "itemsize", "=", "itemsize", ")" ]
Append a new set of vertices to the collection. For kwargs argument, n is the number of vertices (local) or the number of item (shared) Parameters ---------- points : np.array Vertices composing the triangles indices : np.array Indices describing triangles color : list, array or 4-tuple Path color
[ "Append", "a", "new", "set", "of", "vertices", "to", "the", "collection", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/visuals/collections/raw_triangle_collection.py#L40-L81
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/mpl_plot/_mpl_to_vispy.py
_mpl_to_vispy
def _mpl_to_vispy(fig): """Convert a given matplotlib figure to vispy This function is experimental and subject to change! Requires matplotlib and mplexporter. Parameters ---------- fig : instance of matplotlib Figure The populated figure to display. Returns ------- canvas : instance of Canvas The resulting vispy Canvas. """ renderer = VispyRenderer() exporter = Exporter(renderer) with warnings.catch_warnings(record=True): # py3k mpl warning exporter.run(fig) renderer._vispy_done() return renderer.canvas
python
def _mpl_to_vispy(fig): """Convert a given matplotlib figure to vispy This function is experimental and subject to change! Requires matplotlib and mplexporter. Parameters ---------- fig : instance of matplotlib Figure The populated figure to display. Returns ------- canvas : instance of Canvas The resulting vispy Canvas. """ renderer = VispyRenderer() exporter = Exporter(renderer) with warnings.catch_warnings(record=True): # py3k mpl warning exporter.run(fig) renderer._vispy_done() return renderer.canvas
[ "def", "_mpl_to_vispy", "(", "fig", ")", ":", "renderer", "=", "VispyRenderer", "(", ")", "exporter", "=", "Exporter", "(", "renderer", ")", "with", "warnings", ".", "catch_warnings", "(", "record", "=", "True", ")", ":", "# py3k mpl warning", "exporter", ".", "run", "(", "fig", ")", "renderer", ".", "_vispy_done", "(", ")", "return", "renderer", ".", "canvas" ]
Convert a given matplotlib figure to vispy This function is experimental and subject to change! Requires matplotlib and mplexporter. Parameters ---------- fig : instance of matplotlib Figure The populated figure to display. Returns ------- canvas : instance of Canvas The resulting vispy Canvas.
[ "Convert", "a", "given", "matplotlib", "figure", "to", "vispy" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/mpl_plot/_mpl_to_vispy.py#L155-L176
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/mpl_plot/_mpl_to_vispy.py
show
def show(block=False): """Show current figures using vispy Parameters ---------- block : bool If True, blocking mode will be used. If False, then non-blocking / interactive mode will be used. Returns ------- canvases : list List of the vispy canvases that were created. """ if not has_matplotlib(): raise ImportError('Requires matplotlib version >= 1.2') cs = [_mpl_to_vispy(plt.figure(ii)) for ii in plt.get_fignums()] if block and len(cs) > 0: cs[0].app.run() return cs
python
def show(block=False): """Show current figures using vispy Parameters ---------- block : bool If True, blocking mode will be used. If False, then non-blocking / interactive mode will be used. Returns ------- canvases : list List of the vispy canvases that were created. """ if not has_matplotlib(): raise ImportError('Requires matplotlib version >= 1.2') cs = [_mpl_to_vispy(plt.figure(ii)) for ii in plt.get_fignums()] if block and len(cs) > 0: cs[0].app.run() return cs
[ "def", "show", "(", "block", "=", "False", ")", ":", "if", "not", "has_matplotlib", "(", ")", ":", "raise", "ImportError", "(", "'Requires matplotlib version >= 1.2'", ")", "cs", "=", "[", "_mpl_to_vispy", "(", "plt", ".", "figure", "(", "ii", ")", ")", "for", "ii", "in", "plt", ".", "get_fignums", "(", ")", "]", "if", "block", "and", "len", "(", "cs", ")", ">", "0", ":", "cs", "[", "0", "]", ".", "app", ".", "run", "(", ")", "return", "cs" ]
Show current figures using vispy Parameters ---------- block : bool If True, blocking mode will be used. If False, then non-blocking / interactive mode will be used. Returns ------- canvases : list List of the vispy canvases that were created.
[ "Show", "current", "figures", "using", "vispy" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/mpl_plot/_mpl_to_vispy.py#L179-L198
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/mpl_plot/_mpl_to_vispy.py
VispyRenderer._mpl_ax_to
def _mpl_ax_to(self, mplobj, output='vb'): """Helper to get the parent axes of a given mplobj""" for ax in self._axs.values(): if ax['ax'] is mplobj.axes: return ax[output] raise RuntimeError('Parent axes could not be found!')
python
def _mpl_ax_to(self, mplobj, output='vb'): """Helper to get the parent axes of a given mplobj""" for ax in self._axs.values(): if ax['ax'] is mplobj.axes: return ax[output] raise RuntimeError('Parent axes could not be found!')
[ "def", "_mpl_ax_to", "(", "self", ",", "mplobj", ",", "output", "=", "'vb'", ")", ":", "for", "ax", "in", "self", ".", "_axs", ".", "values", "(", ")", ":", "if", "ax", "[", "'ax'", "]", "is", "mplobj", ".", "axes", ":", "return", "ax", "[", "output", "]", "raise", "RuntimeError", "(", "'Parent axes could not be found!'", ")" ]
Helper to get the parent axes of a given mplobj
[ "Helper", "to", "get", "the", "parent", "axes", "of", "a", "given", "mplobj" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/mpl_plot/_mpl_to_vispy.py#L138-L143
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/visuals/graphs/layouts/random.py
random
def random(adjacency_mat, directed=False, random_state=None): """ Place the graph nodes at random places. Parameters ---------- adjacency_mat : matrix or sparse The graph adjacency matrix directed : bool Whether the graph is directed. If this is True, is will also generate the vertices for arrows, which can be passed to an ArrowVisual. random_state : instance of RandomState | int | None Random state to use. Can be None to use ``np.random``. Yields ------ (node_vertices, line_vertices, arrow_vertices) : tuple Yields the node and line vertices in a tuple. This layout only yields a single time, and has no builtin animation """ if random_state is None: random_state = np.random elif not isinstance(random_state, np.random.RandomState): random_state = np.random.RandomState(random_state) if issparse(adjacency_mat): adjacency_mat = adjacency_mat.tocoo() # Randomly place nodes, visual coordinate system is between 0 and 1 num_nodes = adjacency_mat.shape[0] node_coords = random_state.rand(num_nodes, 2) line_vertices, arrows = _straight_line_vertices(adjacency_mat, node_coords, directed) yield node_coords, line_vertices, arrows
python
def random(adjacency_mat, directed=False, random_state=None): """ Place the graph nodes at random places. Parameters ---------- adjacency_mat : matrix or sparse The graph adjacency matrix directed : bool Whether the graph is directed. If this is True, is will also generate the vertices for arrows, which can be passed to an ArrowVisual. random_state : instance of RandomState | int | None Random state to use. Can be None to use ``np.random``. Yields ------ (node_vertices, line_vertices, arrow_vertices) : tuple Yields the node and line vertices in a tuple. This layout only yields a single time, and has no builtin animation """ if random_state is None: random_state = np.random elif not isinstance(random_state, np.random.RandomState): random_state = np.random.RandomState(random_state) if issparse(adjacency_mat): adjacency_mat = adjacency_mat.tocoo() # Randomly place nodes, visual coordinate system is between 0 and 1 num_nodes = adjacency_mat.shape[0] node_coords = random_state.rand(num_nodes, 2) line_vertices, arrows = _straight_line_vertices(adjacency_mat, node_coords, directed) yield node_coords, line_vertices, arrows
[ "def", "random", "(", "adjacency_mat", ",", "directed", "=", "False", ",", "random_state", "=", "None", ")", ":", "if", "random_state", "is", "None", ":", "random_state", "=", "np", ".", "random", "elif", "not", "isinstance", "(", "random_state", ",", "np", ".", "random", ".", "RandomState", ")", ":", "random_state", "=", "np", ".", "random", ".", "RandomState", "(", "random_state", ")", "if", "issparse", "(", "adjacency_mat", ")", ":", "adjacency_mat", "=", "adjacency_mat", ".", "tocoo", "(", ")", "# Randomly place nodes, visual coordinate system is between 0 and 1", "num_nodes", "=", "adjacency_mat", ".", "shape", "[", "0", "]", "node_coords", "=", "random_state", ".", "rand", "(", "num_nodes", ",", "2", ")", "line_vertices", ",", "arrows", "=", "_straight_line_vertices", "(", "adjacency_mat", ",", "node_coords", ",", "directed", ")", "yield", "node_coords", ",", "line_vertices", ",", "arrows" ]
Place the graph nodes at random places. Parameters ---------- adjacency_mat : matrix or sparse The graph adjacency matrix directed : bool Whether the graph is directed. If this is True, is will also generate the vertices for arrows, which can be passed to an ArrowVisual. random_state : instance of RandomState | int | None Random state to use. Can be None to use ``np.random``. Yields ------ (node_vertices, line_vertices, arrow_vertices) : tuple Yields the node and line vertices in a tuple. This layout only yields a single time, and has no builtin animation
[ "Place", "the", "graph", "nodes", "at", "random", "places", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/visuals/graphs/layouts/random.py#L16-L52
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/geometry/isocurve.py
isocurve
def isocurve(data, level, connected=False, extend_to_edge=False): """ Generate isocurve from 2D data using marching squares algorithm. Parameters ---------- data : ndarray 2D numpy array of scalar values level : float The level at which to generate an isosurface connected : bool If False, return a single long list of point pairs If True, return multiple long lists of connected point locations. (This is slower but better for drawing continuous lines) extend_to_edge : bool If True, extend the curves to reach the exact edges of the data. """ # This function is SLOW; plenty of room for optimization here. if extend_to_edge: d2 = np.empty((data.shape[0]+2, data.shape[1]+2), dtype=data.dtype) d2[1:-1, 1:-1] = data d2[0, 1:-1] = data[0] d2[-1, 1:-1] = data[-1] d2[1:-1, 0] = data[:, 0] d2[1:-1, -1] = data[:, -1] d2[0, 0] = d2[0, 1] d2[0, -1] = d2[1, -1] d2[-1, 0] = d2[-1, 1] d2[-1, -1] = d2[-1, -2] data = d2 side_table = [ [], [0, 1], [1, 2], [0, 2], [0, 3], [1, 3], [0, 1, 2, 3], [2, 3], [2, 3], [0, 1, 2, 3], [1, 3], [0, 3], [0, 2], [1, 2], [0, 1], [] ] edge_key = [ [(0, 1), (0, 0)], [(0, 0), (1, 0)], [(1, 0), (1, 1)], [(1, 1), (0, 1)] ] level = float(level) lines = [] # mark everything below the isosurface level mask = data < level ## make four sub-fields and compute indexes for grid cells index = np.zeros([x-1 for x in data.shape], dtype=np.ubyte) fields = np.empty((2, 2), dtype=object) slices = [slice(0, -1), slice(1, None)] for i in [0, 1]: for j in [0, 1]: fields[i, j] = mask[slices[i], slices[j]] vertIndex = i+2*j index += (fields[i, j] * 2**vertIndex).astype(np.ubyte) # add lines for i in range(index.shape[0]): # data x-axis for j in range(index.shape[1]): # data y-axis sides = side_table[index[i, j]] for l in range(0, len(sides), 2): # faces for this grid cell edges = sides[l:l+2] pts = [] for m in [0, 1]: # points in this face # p1, p2 are points at either side of an edge p1 = edge_key[edges[m]][0] p2 = edge_key[edges[m]][1] # v1 and v2 are the values at p1 and p2 v1 = data[i+p1[0], j+p1[1]] v2 = data[i+p2[0], j+p2[1]] f = (level-v1) / (v2-v1) fi = 1.0 - f # interpolate between corners p = (p1[0]*fi + p2[0]*f + i + 0.5, p1[1]*fi + p2[1]*f + j + 0.5) if extend_to_edge: # check bounds p = (min(data.shape[0]-2, max(0, p[0]-1)), min(data.shape[1]-2, max(0, p[1]-1))) if connected: gridKey = (i + (1 if edges[m] == 2 else 0), j + (1 if edges[m] == 3 else 0), edges[m] % 2) # give the actual position and a key identifying the # grid location (for connecting segments) pts.append((p, gridKey)) else: pts.append(p) lines.append(pts) if not connected: return lines # turn disjoint list of segments into continuous lines points = {} # maps each point to its connections for a, b in lines: if a[1] not in points: points[a[1]] = [] points[a[1]].append([a, b]) if b[1] not in points: points[b[1]] = [] points[b[1]].append([b, a]) # rearrange into chains for k in list(points.keys()): try: chains = points[k] except KeyError: # already used this point elsewhere continue for chain in chains: x = None while True: if x == chain[-1][1]: break # nothing left to do on this chain x = chain[-1][1] if x == k: # chain has looped; we're done and can ignore the opposite # chain break y = chain[-2][1] connects = points[x] for conn in connects[:]: if conn[1][1] != y: chain.extend(conn[1:]) del points[x] if chain[0][1] == chain[-1][1]: # looped chain; no need to continue the other direction chains.pop() break # extract point locations lines = [] for chain in points.values(): if len(chain) == 2: # join together ends of chain chain = chain[1][1:][::-1] + chain[0] else: chain = chain[0] lines.append([pt[0] for pt in chain]) return lines
python
def isocurve(data, level, connected=False, extend_to_edge=False): """ Generate isocurve from 2D data using marching squares algorithm. Parameters ---------- data : ndarray 2D numpy array of scalar values level : float The level at which to generate an isosurface connected : bool If False, return a single long list of point pairs If True, return multiple long lists of connected point locations. (This is slower but better for drawing continuous lines) extend_to_edge : bool If True, extend the curves to reach the exact edges of the data. """ # This function is SLOW; plenty of room for optimization here. if extend_to_edge: d2 = np.empty((data.shape[0]+2, data.shape[1]+2), dtype=data.dtype) d2[1:-1, 1:-1] = data d2[0, 1:-1] = data[0] d2[-1, 1:-1] = data[-1] d2[1:-1, 0] = data[:, 0] d2[1:-1, -1] = data[:, -1] d2[0, 0] = d2[0, 1] d2[0, -1] = d2[1, -1] d2[-1, 0] = d2[-1, 1] d2[-1, -1] = d2[-1, -2] data = d2 side_table = [ [], [0, 1], [1, 2], [0, 2], [0, 3], [1, 3], [0, 1, 2, 3], [2, 3], [2, 3], [0, 1, 2, 3], [1, 3], [0, 3], [0, 2], [1, 2], [0, 1], [] ] edge_key = [ [(0, 1), (0, 0)], [(0, 0), (1, 0)], [(1, 0), (1, 1)], [(1, 1), (0, 1)] ] level = float(level) lines = [] # mark everything below the isosurface level mask = data < level ## make four sub-fields and compute indexes for grid cells index = np.zeros([x-1 for x in data.shape], dtype=np.ubyte) fields = np.empty((2, 2), dtype=object) slices = [slice(0, -1), slice(1, None)] for i in [0, 1]: for j in [0, 1]: fields[i, j] = mask[slices[i], slices[j]] vertIndex = i+2*j index += (fields[i, j] * 2**vertIndex).astype(np.ubyte) # add lines for i in range(index.shape[0]): # data x-axis for j in range(index.shape[1]): # data y-axis sides = side_table[index[i, j]] for l in range(0, len(sides), 2): # faces for this grid cell edges = sides[l:l+2] pts = [] for m in [0, 1]: # points in this face # p1, p2 are points at either side of an edge p1 = edge_key[edges[m]][0] p2 = edge_key[edges[m]][1] # v1 and v2 are the values at p1 and p2 v1 = data[i+p1[0], j+p1[1]] v2 = data[i+p2[0], j+p2[1]] f = (level-v1) / (v2-v1) fi = 1.0 - f # interpolate between corners p = (p1[0]*fi + p2[0]*f + i + 0.5, p1[1]*fi + p2[1]*f + j + 0.5) if extend_to_edge: # check bounds p = (min(data.shape[0]-2, max(0, p[0]-1)), min(data.shape[1]-2, max(0, p[1]-1))) if connected: gridKey = (i + (1 if edges[m] == 2 else 0), j + (1 if edges[m] == 3 else 0), edges[m] % 2) # give the actual position and a key identifying the # grid location (for connecting segments) pts.append((p, gridKey)) else: pts.append(p) lines.append(pts) if not connected: return lines # turn disjoint list of segments into continuous lines points = {} # maps each point to its connections for a, b in lines: if a[1] not in points: points[a[1]] = [] points[a[1]].append([a, b]) if b[1] not in points: points[b[1]] = [] points[b[1]].append([b, a]) # rearrange into chains for k in list(points.keys()): try: chains = points[k] except KeyError: # already used this point elsewhere continue for chain in chains: x = None while True: if x == chain[-1][1]: break # nothing left to do on this chain x = chain[-1][1] if x == k: # chain has looped; we're done and can ignore the opposite # chain break y = chain[-2][1] connects = points[x] for conn in connects[:]: if conn[1][1] != y: chain.extend(conn[1:]) del points[x] if chain[0][1] == chain[-1][1]: # looped chain; no need to continue the other direction chains.pop() break # extract point locations lines = [] for chain in points.values(): if len(chain) == 2: # join together ends of chain chain = chain[1][1:][::-1] + chain[0] else: chain = chain[0] lines.append([pt[0] for pt in chain]) return lines
[ "def", "isocurve", "(", "data", ",", "level", ",", "connected", "=", "False", ",", "extend_to_edge", "=", "False", ")", ":", "# This function is SLOW; plenty of room for optimization here.", "if", "extend_to_edge", ":", "d2", "=", "np", ".", "empty", "(", "(", "data", ".", "shape", "[", "0", "]", "+", "2", ",", "data", ".", "shape", "[", "1", "]", "+", "2", ")", ",", "dtype", "=", "data", ".", "dtype", ")", "d2", "[", "1", ":", "-", "1", ",", "1", ":", "-", "1", "]", "=", "data", "d2", "[", "0", ",", "1", ":", "-", "1", "]", "=", "data", "[", "0", "]", "d2", "[", "-", "1", ",", "1", ":", "-", "1", "]", "=", "data", "[", "-", "1", "]", "d2", "[", "1", ":", "-", "1", ",", "0", "]", "=", "data", "[", ":", ",", "0", "]", "d2", "[", "1", ":", "-", "1", ",", "-", "1", "]", "=", "data", "[", ":", ",", "-", "1", "]", "d2", "[", "0", ",", "0", "]", "=", "d2", "[", "0", ",", "1", "]", "d2", "[", "0", ",", "-", "1", "]", "=", "d2", "[", "1", ",", "-", "1", "]", "d2", "[", "-", "1", ",", "0", "]", "=", "d2", "[", "-", "1", ",", "1", "]", "d2", "[", "-", "1", ",", "-", "1", "]", "=", "d2", "[", "-", "1", ",", "-", "2", "]", "data", "=", "d2", "side_table", "=", "[", "[", "]", ",", "[", "0", ",", "1", "]", ",", "[", "1", ",", "2", "]", ",", "[", "0", ",", "2", "]", ",", "[", "0", ",", "3", "]", ",", "[", "1", ",", "3", "]", ",", "[", "0", ",", "1", ",", "2", ",", "3", "]", ",", "[", "2", ",", "3", "]", ",", "[", "2", ",", "3", "]", ",", "[", "0", ",", "1", ",", "2", ",", "3", "]", ",", "[", "1", ",", "3", "]", ",", "[", "0", ",", "3", "]", ",", "[", "0", ",", "2", "]", ",", "[", "1", ",", "2", "]", ",", "[", "0", ",", "1", "]", ",", "[", "]", "]", "edge_key", "=", "[", "[", "(", "0", ",", "1", ")", ",", "(", "0", ",", "0", ")", "]", ",", "[", "(", "0", ",", "0", ")", ",", "(", "1", ",", "0", ")", "]", ",", "[", "(", "1", ",", "0", ")", ",", "(", "1", ",", "1", ")", "]", ",", "[", "(", "1", ",", "1", ")", ",", "(", "0", ",", "1", ")", "]", "]", "level", "=", "float", "(", "level", ")", "lines", "=", "[", "]", "# mark everything below the isosurface level", "mask", "=", "data", "<", "level", "## make four sub-fields and compute indexes for grid cells", "index", "=", "np", ".", "zeros", "(", "[", "x", "-", "1", "for", "x", "in", "data", ".", "shape", "]", ",", "dtype", "=", "np", ".", "ubyte", ")", "fields", "=", "np", ".", "empty", "(", "(", "2", ",", "2", ")", ",", "dtype", "=", "object", ")", "slices", "=", "[", "slice", "(", "0", ",", "-", "1", ")", ",", "slice", "(", "1", ",", "None", ")", "]", "for", "i", "in", "[", "0", ",", "1", "]", ":", "for", "j", "in", "[", "0", ",", "1", "]", ":", "fields", "[", "i", ",", "j", "]", "=", "mask", "[", "slices", "[", "i", "]", ",", "slices", "[", "j", "]", "]", "vertIndex", "=", "i", "+", "2", "*", "j", "index", "+=", "(", "fields", "[", "i", ",", "j", "]", "*", "2", "**", "vertIndex", ")", ".", "astype", "(", "np", ".", "ubyte", ")", "# add lines", "for", "i", "in", "range", "(", "index", ".", "shape", "[", "0", "]", ")", ":", "# data x-axis", "for", "j", "in", "range", "(", "index", ".", "shape", "[", "1", "]", ")", ":", "# data y-axis ", "sides", "=", "side_table", "[", "index", "[", "i", ",", "j", "]", "]", "for", "l", "in", "range", "(", "0", ",", "len", "(", "sides", ")", ",", "2", ")", ":", "# faces for this grid cell", "edges", "=", "sides", "[", "l", ":", "l", "+", "2", "]", "pts", "=", "[", "]", "for", "m", "in", "[", "0", ",", "1", "]", ":", "# points in this face", "# p1, p2 are points at either side of an edge", "p1", "=", "edge_key", "[", "edges", "[", "m", "]", "]", "[", "0", "]", "p2", "=", "edge_key", "[", "edges", "[", "m", "]", "]", "[", "1", "]", "# v1 and v2 are the values at p1 and p2", "v1", "=", "data", "[", "i", "+", "p1", "[", "0", "]", ",", "j", "+", "p1", "[", "1", "]", "]", "v2", "=", "data", "[", "i", "+", "p2", "[", "0", "]", ",", "j", "+", "p2", "[", "1", "]", "]", "f", "=", "(", "level", "-", "v1", ")", "/", "(", "v2", "-", "v1", ")", "fi", "=", "1.0", "-", "f", "# interpolate between corners", "p", "=", "(", "p1", "[", "0", "]", "*", "fi", "+", "p2", "[", "0", "]", "*", "f", "+", "i", "+", "0.5", ",", "p1", "[", "1", "]", "*", "fi", "+", "p2", "[", "1", "]", "*", "f", "+", "j", "+", "0.5", ")", "if", "extend_to_edge", ":", "# check bounds", "p", "=", "(", "min", "(", "data", ".", "shape", "[", "0", "]", "-", "2", ",", "max", "(", "0", ",", "p", "[", "0", "]", "-", "1", ")", ")", ",", "min", "(", "data", ".", "shape", "[", "1", "]", "-", "2", ",", "max", "(", "0", ",", "p", "[", "1", "]", "-", "1", ")", ")", ")", "if", "connected", ":", "gridKey", "=", "(", "i", "+", "(", "1", "if", "edges", "[", "m", "]", "==", "2", "else", "0", ")", ",", "j", "+", "(", "1", "if", "edges", "[", "m", "]", "==", "3", "else", "0", ")", ",", "edges", "[", "m", "]", "%", "2", ")", "# give the actual position and a key identifying the ", "# grid location (for connecting segments)", "pts", ".", "append", "(", "(", "p", ",", "gridKey", ")", ")", "else", ":", "pts", ".", "append", "(", "p", ")", "lines", ".", "append", "(", "pts", ")", "if", "not", "connected", ":", "return", "lines", "# turn disjoint list of segments into continuous lines", "points", "=", "{", "}", "# maps each point to its connections", "for", "a", ",", "b", "in", "lines", ":", "if", "a", "[", "1", "]", "not", "in", "points", ":", "points", "[", "a", "[", "1", "]", "]", "=", "[", "]", "points", "[", "a", "[", "1", "]", "]", ".", "append", "(", "[", "a", ",", "b", "]", ")", "if", "b", "[", "1", "]", "not", "in", "points", ":", "points", "[", "b", "[", "1", "]", "]", "=", "[", "]", "points", "[", "b", "[", "1", "]", "]", ".", "append", "(", "[", "b", ",", "a", "]", ")", "# rearrange into chains", "for", "k", "in", "list", "(", "points", ".", "keys", "(", ")", ")", ":", "try", ":", "chains", "=", "points", "[", "k", "]", "except", "KeyError", ":", "# already used this point elsewhere", "continue", "for", "chain", "in", "chains", ":", "x", "=", "None", "while", "True", ":", "if", "x", "==", "chain", "[", "-", "1", "]", "[", "1", "]", ":", "break", "# nothing left to do on this chain", "x", "=", "chain", "[", "-", "1", "]", "[", "1", "]", "if", "x", "==", "k", ":", "# chain has looped; we're done and can ignore the opposite", "# chain", "break", "y", "=", "chain", "[", "-", "2", "]", "[", "1", "]", "connects", "=", "points", "[", "x", "]", "for", "conn", "in", "connects", "[", ":", "]", ":", "if", "conn", "[", "1", "]", "[", "1", "]", "!=", "y", ":", "chain", ".", "extend", "(", "conn", "[", "1", ":", "]", ")", "del", "points", "[", "x", "]", "if", "chain", "[", "0", "]", "[", "1", "]", "==", "chain", "[", "-", "1", "]", "[", "1", "]", ":", "# looped chain; no need to continue the other direction", "chains", ".", "pop", "(", ")", "break", "# extract point locations ", "lines", "=", "[", "]", "for", "chain", "in", "points", ".", "values", "(", ")", ":", "if", "len", "(", "chain", ")", "==", "2", ":", "# join together ends of chain", "chain", "=", "chain", "[", "1", "]", "[", "1", ":", "]", "[", ":", ":", "-", "1", "]", "+", "chain", "[", "0", "]", "else", ":", "chain", "=", "chain", "[", "0", "]", "lines", ".", "append", "(", "[", "pt", "[", "0", "]", "for", "pt", "in", "chain", "]", ")", "return", "lines" ]
Generate isocurve from 2D data using marching squares algorithm. Parameters ---------- data : ndarray 2D numpy array of scalar values level : float The level at which to generate an isosurface connected : bool If False, return a single long list of point pairs If True, return multiple long lists of connected point locations. (This is slower but better for drawing continuous lines) extend_to_edge : bool If True, extend the curves to reach the exact edges of the data.
[ "Generate", "isocurve", "from", "2D", "data", "using", "marching", "squares", "algorithm", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/geometry/isocurve.py#L12-L175
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/scene/events.py
SceneMouseEvent.pos
def pos(self): """ The position of this event in the local coordinate system of the visual. """ if self._pos is None: tr = self.visual.get_transform('canvas', 'visual') self._pos = tr.map(self.mouse_event.pos) return self._pos
python
def pos(self): """ The position of this event in the local coordinate system of the visual. """ if self._pos is None: tr = self.visual.get_transform('canvas', 'visual') self._pos = tr.map(self.mouse_event.pos) return self._pos
[ "def", "pos", "(", "self", ")", ":", "if", "self", ".", "_pos", "is", "None", ":", "tr", "=", "self", ".", "visual", ".", "get_transform", "(", "'canvas'", ",", "'visual'", ")", "self", ".", "_pos", "=", "tr", ".", "map", "(", "self", ".", "mouse_event", ".", "pos", ")", "return", "self", ".", "_pos" ]
The position of this event in the local coordinate system of the visual.
[ "The", "position", "of", "this", "event", "in", "the", "local", "coordinate", "system", "of", "the", "visual", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/scene/events.py#L29-L36
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/scene/events.py
SceneMouseEvent.last_event
def last_event(self): """ The mouse event immediately prior to this one. This property is None when no mouse buttons are pressed. """ if self.mouse_event.last_event is None: return None ev = self.copy() ev.mouse_event = self.mouse_event.last_event return ev
python
def last_event(self): """ The mouse event immediately prior to this one. This property is None when no mouse buttons are pressed. """ if self.mouse_event.last_event is None: return None ev = self.copy() ev.mouse_event = self.mouse_event.last_event return ev
[ "def", "last_event", "(", "self", ")", ":", "if", "self", ".", "mouse_event", ".", "last_event", "is", "None", ":", "return", "None", "ev", "=", "self", ".", "copy", "(", ")", "ev", ".", "mouse_event", "=", "self", ".", "mouse_event", ".", "last_event", "return", "ev" ]
The mouse event immediately prior to this one. This property is None when no mouse buttons are pressed.
[ "The", "mouse", "event", "immediately", "prior", "to", "this", "one", ".", "This", "property", "is", "None", "when", "no", "mouse", "buttons", "are", "pressed", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/scene/events.py#L39-L47
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/scene/events.py
SceneMouseEvent.press_event
def press_event(self): """ The mouse press event that initiated a mouse drag, if any. """ if self.mouse_event.press_event is None: return None ev = self.copy() ev.mouse_event = self.mouse_event.press_event return ev
python
def press_event(self): """ The mouse press event that initiated a mouse drag, if any. """ if self.mouse_event.press_event is None: return None ev = self.copy() ev.mouse_event = self.mouse_event.press_event return ev
[ "def", "press_event", "(", "self", ")", ":", "if", "self", ".", "mouse_event", ".", "press_event", "is", "None", ":", "return", "None", "ev", "=", "self", ".", "copy", "(", ")", "ev", ".", "mouse_event", "=", "self", ".", "mouse_event", ".", "press_event", "return", "ev" ]
The mouse press event that initiated a mouse drag, if any.
[ "The", "mouse", "press", "event", "that", "initiated", "a", "mouse", "drag", "if", "any", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/scene/events.py#L50-L57
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/util.py
check_enum
def check_enum(enum, name=None, valid=None): """ Get lowercase string representation of enum. """ name = name or 'enum' # Try to convert res = None if isinstance(enum, int): if hasattr(enum, 'name') and enum.name.startswith('GL_'): res = enum.name[3:].lower() elif isinstance(enum, string_types): res = enum.lower() # Check if res is None: raise ValueError('Could not determine string represenatation for' 'enum %r' % enum) elif valid and res not in valid: raise ValueError('Value of %s must be one of %r, not %r' % (name, valid, enum)) return res
python
def check_enum(enum, name=None, valid=None): """ Get lowercase string representation of enum. """ name = name or 'enum' # Try to convert res = None if isinstance(enum, int): if hasattr(enum, 'name') and enum.name.startswith('GL_'): res = enum.name[3:].lower() elif isinstance(enum, string_types): res = enum.lower() # Check if res is None: raise ValueError('Could not determine string represenatation for' 'enum %r' % enum) elif valid and res not in valid: raise ValueError('Value of %s must be one of %r, not %r' % (name, valid, enum)) return res
[ "def", "check_enum", "(", "enum", ",", "name", "=", "None", ",", "valid", "=", "None", ")", ":", "name", "=", "name", "or", "'enum'", "# Try to convert", "res", "=", "None", "if", "isinstance", "(", "enum", ",", "int", ")", ":", "if", "hasattr", "(", "enum", ",", "'name'", ")", "and", "enum", ".", "name", ".", "startswith", "(", "'GL_'", ")", ":", "res", "=", "enum", ".", "name", "[", "3", ":", "]", ".", "lower", "(", ")", "elif", "isinstance", "(", "enum", ",", "string_types", ")", ":", "res", "=", "enum", ".", "lower", "(", ")", "# Check", "if", "res", "is", "None", ":", "raise", "ValueError", "(", "'Could not determine string represenatation for'", "'enum %r'", "%", "enum", ")", "elif", "valid", "and", "res", "not", "in", "valid", ":", "raise", "ValueError", "(", "'Value of %s must be one of %r, not %r'", "%", "(", "name", ",", "valid", ",", "enum", ")", ")", "return", "res" ]
Get lowercase string representation of enum.
[ "Get", "lowercase", "string", "representation", "of", "enum", "." ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/util.py#L76-L94
train
glue-viz/glue-vispy-viewers
glue_vispy_viewers/extern/vispy/gloo/util.py
draw_texture
def draw_texture(tex): """Draw a 2D texture to the current viewport Parameters ---------- tex : instance of Texture2D The texture to draw. """ from .program import Program program = Program(vert_draw, frag_draw) program['u_texture'] = tex program['a_position'] = [[-1., -1.], [-1., 1.], [1., -1.], [1., 1.]] program['a_texcoord'] = [[0., 1.], [0., 0.], [1., 1.], [1., 0.]] program.draw('triangle_strip')
python
def draw_texture(tex): """Draw a 2D texture to the current viewport Parameters ---------- tex : instance of Texture2D The texture to draw. """ from .program import Program program = Program(vert_draw, frag_draw) program['u_texture'] = tex program['a_position'] = [[-1., -1.], [-1., 1.], [1., -1.], [1., 1.]] program['a_texcoord'] = [[0., 1.], [0., 0.], [1., 1.], [1., 0.]] program.draw('triangle_strip')
[ "def", "draw_texture", "(", "tex", ")", ":", "from", ".", "program", "import", "Program", "program", "=", "Program", "(", "vert_draw", ",", "frag_draw", ")", "program", "[", "'u_texture'", "]", "=", "tex", "program", "[", "'a_position'", "]", "=", "[", "[", "-", "1.", ",", "-", "1.", "]", ",", "[", "-", "1.", ",", "1.", "]", ",", "[", "1.", ",", "-", "1.", "]", ",", "[", "1.", ",", "1.", "]", "]", "program", "[", "'a_texcoord'", "]", "=", "[", "[", "0.", ",", "1.", "]", ",", "[", "0.", ",", "0.", "]", ",", "[", "1.", ",", "1.", "]", ",", "[", "1.", ",", "0.", "]", "]", "program", ".", "draw", "(", "'triangle_strip'", ")" ]
Draw a 2D texture to the current viewport Parameters ---------- tex : instance of Texture2D The texture to draw.
[ "Draw", "a", "2D", "texture", "to", "the", "current", "viewport" ]
54a4351d98c1f90dfb1a557d1b447c1f57470eea
https://github.com/glue-viz/glue-vispy-viewers/blob/54a4351d98c1f90dfb1a557d1b447c1f57470eea/glue_vispy_viewers/extern/vispy/gloo/util.py#L118-L131
train