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A father's goodbye |
A father's goodbye is a holotape in the Fallout 76 update The Legendary Run.
Location
Inside Monongah Mine, on a wooden barrel next to a floodlight, straight ahead after entering.
Transcript
center
Notes
- The holotape was first added to the game's files with Wastelanders, but was only made accessible once A Coloss... |
A father's lament |
A father's lament is a paper note .
Location
The note can be found next to a corpse at the South River Bridge.
Transcript
Gallery
FO76SV South River Bridge (A father's lament).png|Location
ru:Сетования отца |
A huge mistake | A huge mistake is a paper note .
Location
- Railroad service yard
Transcript
|
A job opportunity |
A job opportunity is a paper note .
__TOC__
Location
On top of a box at the Gilman lumber mill, which is on the outside catwalk of the white brick building's south exterior wall. A skeleton was previously in the chair next to the note, but it was removed in the Expeditions: Atlantic City update.
Transcript
Gallery
... |
A lead at last |
A lead at last is a holotape .
Location
The tape is given to the player character by Oscar Gonzalez after starting the quest Hells Eagles.
Transcript
center
Gallery
FO76AC Oscar Gonzalez.png|Oscar Gonzalez (acquired from him)
ru:Наконец-то зацепка |
A life without Keith |
A life without Keith is a paper note .
Location
The note can be found at the Coop, on a makeshift table directly across from the fast travel point.
Transcript
Gallery
FO76AC The Coop (A life without Keith).jpg|Location
de:Ein Leben ohne Keith |
A lone surviving dog |
A lone surviving dog (or The PariahFallout 2 Official Strategies & Secrets p.118: "The PariahLow luck isn't very fun, but it only gets worse if you adopt the craven canine that sulks near the wagons of these plague victims.") is a special encounter in Fallout 2.
Layout
A great misfortune has befallen those who fell h... |
A long day |
A long day is a paper note .
Location
The note can be found in the Vault 63 atrium, upper level, on a dresser next to a desk fan in the locked bedroom in the residential wing.
Transcript
Gallery
FO76SV Vault 63 (A long day).png|Location
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A mystical message | A mystical message is a paper note .
Location
- Highway Town
Transcript
Gallery
FO76BS Highway Town (A mystical message).png|Location
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A new day |
A new day is a paper note in the Fallout 76 update Wild Appalachia.
Location
The note is found on an altar in the sunken church near the wendigo Scoot Conroy during that Sinking Feeling.
Transcript
Gallery
A_new_day.jpg
fr:Un jour nouveau
ru:Новый день |
A new world |
A new world is a paper note .
Location
The note can be found at the city hall in the flooded city center of Atlantic City, on the nightstand next to the crafting stations near the entrance.
Transcript
Gallery
FO76AP City Hall (A new world).jpg|Location
ru:Новый мир |
A note from Little Moonbeam's father |
A note from Little Moonbeam's father is an audio note Sydney's father left for her as he was dying in the Statesman Hotel. If given to her after she tells of her story, she will part with Sydney's 10mm "Ultra" SMG as thanks for the deed.
__TOC__
Location
The note can be found on the third and uppermost floor of the St... |
A reminder to myself |
A reminder to myself is a holotape .
Location
In a green wooden box sticking out the back of a tree stump, across the river and up the hill from the cemetery behind the Flatwoods church.
Transcript
center
Notes
The cache containing this holotape is mentioned by the trapped Responder in the Responder's plea holotape... |
A repository as smart as you |
A repository as smart as you is a paper note in the Fallout 76 update Wastelanders.
Location
The note can be found on a counter underneath the "Three Easy Steps" posters in RobCo Auto-Cache #001.
Transcript
{{Transcript|text=
TEST FLYER #011 (v1)
+++++++++++++++++
THE {INSERT FINAL NAME}!
+++++++++++++++++
Any dolt... |
A safe haven |
A safe haven is a holotape . It is recorded by a woman turning into a ghoul.
Location
The tape is found in Harpers Ferry, on a desk in house #114. The house is in the raised section to the south of the north gate.
Transcript
center
Behind the scenes
The ghoul's voice in this holotape is noticeably less raspy than o... |
A special surprise |
A special surprise is a holotape .
Location
The tape can be found in the Showman's Pier, only when the quest Custodial Compulsions is active. It is one of six clues to find in the quest's optional objective. It is placed on top of a black amplifier on a far end of the main stage.
Transcript
center
Gallery
FO76AC S... |
A toast |
A toast is a holotape .
__TOC__
Location
It can be found in the Boylston Club in the locked terminal behind the bar.
Transcript
center
Gallery
FO4 Boylston Club terminal.jpg
de:Ein Toast
es:Un brindis
fr:Un toast
ru:Тост
uk:Тост |
A trader and guards |
A trader and guards is a scripted special encounter in Fallout 2. This only occurs in Wilderness 1, far north of Modoc.
Overview
A trader named Willy with some guards appears. He has something he wants to sell. Unfortunately, the Chosen One falls asleep while talking to him and must then choose whether to buy a weapo... |
A tragedy has befallen all mankind |
A tragedy has befallen all mankind is a paper note obituary .
Location
It is automatically given to the Courier after killing Mr. House in the Lucky 38 control room at any time.
Transcript
Related quests
- The House Has Gone Bust!
Notes
- Mr. House reported that defense systems disarmed or destroyed 68 of the 77 i... |
A warning |
A warning is a paper note .
Location
The note can be found in the Vault 63 atrium, upper level, on the overseer's desk, directly where Hugo Stolz sits.
Transcript
Behind the scenes
This note was written by Double Eleven quest designer Gus De Tommaso.Gus De Tommaso's portfolio
Gallery
FO76SV Vault 63 (A warning).p... |
A worthy sacrifice |
A worthy sacrifice is a paper note .
Location
The note can be found at the Sacramental Glade, on the western side of the location, near its entrance. It is at an elevated shrine area, near several candle shrines and a coffin, on a small bench.
Transcript
Gallery
FO76 Cranberry Glade (Moon Ambush Cultist Note1).jpg... |
Aaliyah |
Aaliyah was a doctoral candidate and researcher at Vault-Tec University before the Great War.
Background
At VTU, Aaliyah was the head of a project researching an experimental schematic for the Mark VII upgrade of the Pip-Boy 2000 Mark VI. She had an office on campus but was known not to use it, instead preferring to ... |
Aaron |
- Characters:
-- Aaron (Fallout 2), a member of the band There We Smolder, mentioned in Fallout 2.
-- Aaron Kimball, President and commander-in-chief of the New California Republic in Fallout: New Vegas.
-- Aaron Babowski, a producer for Hubris Comics, mentioned in Fallout 4.
-- Aaron White, a police officer at Police... |
Aaron (Fallout 2) |
Aaron was a member of There We Smolder.
Background
Badger brings up his former bandmates from the musical group There We Smolder.Badger: "I'll say! We kicked ass! Our singer was... umm... a bit of a ponce, and Aaron was always sweating, and everything else was Tod's's fault. But we were good."(Badger's dialogue) He s... |
Aaron Babowski |
Aaron Babowski was a producer for the Hubris Comics branch located in Boston in 2077.
Background
Having a background in television production, he was brought in by Hubris Comics to bring the Silver Shroud radio show to the small screen.
The work on the show started around October 2077, with Babowski managing to ... |
Aaron Black |
Aaron Black is a developer who works at Double Eleven as a designer on Fallout 76, first listed in the updated credits with Test Your Metal.
Employment history
Credits
Fallout series
|
Aaron Bradie |
Aaron Bradie was an engineer working in the Appalachian Shelters Claim Center before the Great War, along with Jameson Grillo.
Background
In October 2077, Bradie and Jameson Grillo were assigned to the Shelters Claim Center.Shelters Claim Center terminal entries; Communications Logs; Re: Sales Pitch - 10/11/2077 Gril... |
Aaron Brown |
Aaron Brown is an artist who worked at Interplay Entertainment on Fallout 2 and Obsidian Entertainment on Fallout: New Vegas. He also worked on Van Buren (Black Isle Studios' canceled Fallout 3 project).In fact, I had a few of Black Isle's artists (Aaron Brown, Aaron Meyers and Dennis Presnell) do a test in 2001 or 20... |
Aaron Corbett |
Aaron Corbett is an enslaved merchant in Nuka-World in 2287.
Background
Aaron was one of the original settlers of Nuka-World. When Colter's raiders arrived and took over, he was enslaved. he continued to work as a weapons merchant. Despite being closely watched, he is not afraid to express his discontent with his ... |
Aaron Finn |
Aaron Finn is a developer who worked at Bethesda Softworks on Fallout 76 as a quality assurance tester. In the updated credits for Wastelanders, he was listed as an additional QA engineer, while his position changed to a regular QA engineer with Steel Dawn.
Employment history
Credits
Fallout series
|
Aaron Joshua |
Aaron Joshua is a stunt performer who plays multiple roles in the Fallout TV series.
He portrays a Vault 33 dweller in "The End", and undisclosed stunts in "The Past" and "The Beginning".
Credits
Fallout series
Other work
|
Aaron Kimball |
President Aaron Kimball is the fifth and current president of the New California Republic as of 2281. A devoted citizen and retired decorated NCR Army general, Kimball rose atop the political ladder in the NCR using his military service and war hero status. In 2273, he became a representative of the Hub. Two years la... |
Aaron Meyers |
Aaron Meyers is a developer who worked at Black Isle Studios on both Project Jefferson (the canceled Baldur's Gate 3: The Black Hound) and Van Buren as a 3D Artist. He was responsible for level creation and level lighting. He is also credited as an IS technician for the Fallout Demo. After Black Isle's closure, he joi... |
Aaron Mitschelen |
Aaron Mitchelen is a developer who worked at Bethesda Game Studios on Fallout 3, Fallout: New Vegas, Fallout 4, and Fallout 76 as a quality assurance tester.
Employment history
Credits
Fallout series
Other work
|
Aaron Moten |
Aaron Moten is an actor who plays Maximus, one of the main characters .‘Fallout’ Amazon Series Casts Kyle MacLachlan, Xelia Mendes-Jones, Aaron Moten (EXCLUSIVE) (archived)
Credits
Fallout series
Other work
References
ru:Аарон Мотен |
Aaron Olaiz |
Aaron Olaiz is a developer who worked at Interplay Entertainment on Fallout as a compatibility technician.
Employment history
Credits
Fallout series
Other work
|
Aaron Seiden |
Aaron Seiden is a sound engineer who worked at Blindlight on Fallout: New Vegas and Fallout 4 as a dialogue editor. He was also credited on Fallout 76 in the same role, beginning with the Wastelanders update.
Credits
Fallout series
Other work
|
Aaron Ta |
Aaron Ta is a developer who worked at Bethesda Softworks on Fallout 76 in user interface, first listed in the updated credits with Steel Dawn.
Employment history
Credits
Fallout series
|
Aaron Vexler |
Aaron Vexler is a stunt performer who portrays multiple roles in the Fallout TV series.
He performs the utility stunts in "The End", "The Target", and "The Head", as well as a stunt rigger in "The Beginning".
Credits
Fallout series
Other work
|
Aaron White |
Officer Aaron White was a member of the Boston Police Department working at Police Precinct 8 before the Great War.
Background
His wallet containing his ID was stolen from him by J. Unger while placing Unger under arrest while working at Precinct 8, and the wallet was returned to White.Police Precinct 8 terminal entr... |
Aaronholt homestead |
The Aaronholt homestead is a location in the Forest region of Appalachia.Fallout 76 Vault Dweller's Survival Guide p.296: "20. AARONHOLT HOMESTEADClose to a section of sagging road are a group of farm structures. The three main structures (and small hay barn) house a variety of junk and collectibles (and the corpse of... |
AbAssaultronSelfDestruct.psc |
This script is related to the Assaultron's self-destruct mechanism, and the factors that can cause it.
{{Transcript|text=
Scriptname abAssaultronSelfDestruct extends RobotSelfDestructScript
Explosion Property selfDestructExplosionFX auto Const
{Explosion FX for this specific Robot when they self destruct}
bool onFi... |
AbCourserSpeedScript.psc | |
AbDLC04 SwarmDeath.psc |
{{Transcript|text=
Scriptname DLC04:AbDLC04_SwarmDeath extends ActiveMagicEffect
;Explosion Property onDeathExplosionFX auto Const
{Explosion FX for when they die, if they don't explode on death, leave blank}
ActorValue Property Health Auto Const
float HealthThreshold = 1.0
float fSpeed = 2.0
Function ExplodeOnDeath... |
AbDeathclawClawsSCRIPT.psc | |
AbLegendaryExplodeScript.psc | |
AbLegendaryScript.psc | |
AbMrHandySelfDestruct.psc |
{{Transcript|text=
Scriptname abMrHandySelfDestruct extends RobotSelfDestructScript
Explosion Property selfDestructExplosionFX auto Const
{Explosion FX for this specific Robot when they self destruct}
Keyword Property bot_HasHandLeft auto Const
Keyword Property bot_HasHandMiddle auto Const
Keyword Property bot_HasHa... |
AbPerkGhoulish04EffectScript.psc | |
AbProtectronRaceScript.psc |
{{Transcript|text=
Scriptname abProtectronRaceScript extends ActiveMagicEffect conditional
{Script to handle Protectron Behaviors, specifically pods.}
group User_Vars
{Use these properties to customize your specific placement}
bool property startInPod = TRUE auto
{Override to FALSE to have Protectron start on its pa... |
AbProtectronSelfDestruct.psc |
{{Transcript|text=
Scriptname abProtectronSelfDestruct extends RobotSelfDestructScript
Explosion Property selfDestructExplosionFX auto Const
{Explosion FX for this specific Robot when they self destruct}
bool onFire = false
;do once for setting on fire
int ChaseSpeed = 200
;Actors chase speed once selfdestruct as st... |
AbRaceRadstagScript.psc |
{{Transcript|text=
Scriptname AbRaceRadstagScript extends ActiveMagicEffect
ActorValue Property Health Auto Const
actorValue property Confidence auto const
float property fAttackBelowHPpercent auto Const
{When falling below this HP threshold, switch confidence and attack the aggressor}
int property defaultConfidenc... |
AbSentryBotSelfDestruct.psc |
{{Transcript|text=
Scriptname abSentryBotSelfDestruct extends RobotSelfDestructScript
Explosion Property selfDestructExplosionFX auto Const
{Explosion FX for this specific Robot when they self destruct}
Explosion Property onDeathExplosionFX auto Const
{Explosion FX for this specific Robot when they die, if they don'... |
Aba Daba Honeymoon |
Aba Daba Honeymoon is a side quest .
Quick walkthrough
Detailed walkthrough
Note: If Don Hostetler or Motor-Runner are killed at any point before or during the quest, it will automatically fail.
The quest is started by reaching the Red Rock drug lab, located through a narrow chasm in the north end of Red Rock Cany... |
Abandon house! |
Abandon house! is a paper note .
__TOC__
Location
This note can be found on a dresser, upstairs in the Excelsior Model Home.
Transcript
Gallery
FO76 Excelsior Model Home (Abandon house!).png
ru:Убирайтесь из дома! |
Abandoned BoS bunker |
The abandoned BoS bunker, officially Bunker 13,Abandoned BoS bunker terminal entries; Terminal is a location in the Mojave Wasteland and expanded in its add-on Dead Money.
Background
Previously one of several locations utilized by the Mojave chapter of the Brotherhood of Steel prior to Operation: Sunburst and a crip... |
Abandoned BoS bunker terminal entries | The abandoned BoS bunker terminal entries are a series of entries found on terminals in the abandoned BoS bunker . They can be found on Elijah's terminal in an average locked room to the left after descending the stairs.
Terminal
Science Entry 112
Automated Message From Sierra Madre
Download Holomessage
Terminal
U... |
Abandoned Bog Town |
The abandoned Bog Town, formerly known as Bog Town,Watoga Municipal Center terminal entries; terminal, Mayor for a Day is a location in the Cranberry Bog region of Appalachia. It is a public workshop with claim and defend event quests.
Background
The area consists of the remains of a small unincorporated town on High... |
Abandoned Bog Town terminal entries |
The abandoned Bog Town terminal entries are a series of entries found on a terminal in the abandoned Bog Town in Fallout 76.
Terminal
thumb
Encrypted Message 4.24.77
Encrypted Message 2.12.77
Encrypted File
Encrypted Message 1.15.77
Encrypted Message 12.26.76
Safe Control
Disengage Lock
ru:Брошенный Богтаун — зап... |
Abandoned USAF nuclear silos |
The abandoned USAF nuclear silos are a location in the Bering Strait region in Fallout Extreme.
Background
These are a few of the many nuclear missile silos dotted across the remains of the United States of America, emptied of their payloads during the Great War. Little is known about this location, except that it wo... |
Abandoned apartments |
The abandoned apartments is an unmarked location in the Fallout 3 add-on The Pitt. It is a medium-sized apartment building in the Pitt Uptown, infested with trogs.
Layout
The apartments are accessible via a door in an alley way, opposite of Haven. On the ground floor, there are a few rooms and a kitchen. On the secon... |
Abandoned apartments terminal entries |
The abandoned apartments terminal entries is an entry found on a safe terminal in the abandoned apartments in the Fallout 3 add-on The Pitt. This Hard locked terminal is located on the front desk.
Terminal
Disengage Lock
es:Entradas de terminales de los apartamentos abandonados
fr:Entrées de terminal des Apparteme... |
Abandoned area |
The abandoned area is a location .
Layout
A small part of the factory that connects the Mill and the steelyard. Its only inhabitants are trogs. The area has been deserted by both slavers and slaves due to the trog infestation. There is a locker near the entrance to the steelyard that can be used as safe storage, its ... |
Abandoned armory |
The abandoned armory is a location in the Wastelad holotape minigame.
Description
An old U.S. army facility, the abandoned armory was once a massive ammunition dump, full of various bullets, explosives, and more. It also houses a very rare, very powerful plasma shell, which is fired from the damaged artillery cann... |
Abandoned bunker |
The abandoned bunker is a location in the Mire region of Appalachia.
Background
Located on the edge of the Mire, this bunker belonged to a Free States family before the pumps failed and it flooded.
Layout
This Free States bunker has been left in disrepair and can be inhabited by packs of animals. A chemistry station... |
Abandoned camp |
The abandoned camp is an unmarked location in the Capital Wasteland, located under the bridge north of the Super-Duper Mart.
Layout
As its name implies, it is an abandoned camp located under a bridge, on the opposite side of the Potomac River from the Super-Duper Mart parking lot. It is surrounded by tires. It contai... |
Abandoned car fort |
The abandoned car fort is a small makeshift fort in the Capital Wasteland in 2277. It is located immediately northeast of Shalebridge, northwest of the Five Axles Rest Stop and southeast of SatCom Array NW-07c.
Layout
As the name suggests, it is a fort constructed of derelict cars on top of a highway. In the car fort... |
Abandoned convoy |
The abandoned convoy is a location in the Skyline Valley region of Appalachia.
Background
Layout
Notable loot
- Vault-Tech supply order - Note, inside of an armored personnel carrier.
Appearances
The abandoned convoy appears only .
Gallery
FO76SV Abandoned convoy (Vault-Tech supply order).png|Vault-Tech supply o... |
Abandoned farmland |
The abandoned farmland is an unmarked location in the exterior of Nuka-World in 2287.
Layout
A short trip east of the Hubologist's camp, the location is a huge barren plot of farmland with two houses and a garage on its western side. There is one dirt road leading east towards Nuka-station, and another running in a n... |
Abandoned high school |
The abandoned high school is a location in the Wastelad holotape minigame.
Description
Once a place of knowledge and education, the abandoned high school has long since passed its prime. Home now to various bands of creatures, bandits and mutants, the many classrooms prove ideal for isolating oneself from the horr... |
Abandoned home |
- Abandoned home (Grayditch), two abandoned homes in Grayditch in Fallout 3.
- Abandoned residence, a house situated at the entrance of Arefu in Fallout 3.
- Abandoned apartments, an unmarked location in The Pitt Uptown in the Fallout 3 add-on The Pitt.
- Abandoned home (Fallout: New Vegas), an unmarked location direc... |
Abandoned home (Fallout: New Vegas) |
The abandoned home is an unmarked location in the Mojave Wasteland, directly west of the Monte Carlo Suites.
Layout
Outside of the home, there is a rigged mailbox. Inside, there is a usable bed, and nothing else noteworthy. The Courier will be ambushed by three Fiends upon exiting.
Appearances
The abandoned home app... |
Abandoned home (Grayditch) |
The abandoned home is a location found in Grayditch. There are two buildings named "abandoned home." The first is adjacent to Brandice's house, the door of the second is clearly visible from Marigold station.
Layout
Both homes contain an entry area that opens onto the main living room, with a bathroom and kitchen/din... |
Abandoned house | - Abandoned house (Tranquility Lane), a building in the Vault 112 Tranquility Lane simulation in Fallout 3.
- Abandoned house (Charlestown), a building in Charlestown in Fallout 4.
See also
- Abandoned home
- Abandoned shack |
Abandoned house (Charlestown) |
This abandoned house is an unmarked location in the Charlestown neighborhood of Boston in 2287. It is infested with feral ghouls. The easiest path to the house is to turn right at the end of the bridge leading towards Bunker Hill, and then take the first left.
Background
Contained within the house are three holotap... |
Abandoned house (Tranquility Lane) |
The abandoned house is a house in the Tranquility Lane simulation in 2277. It contains a hidden terminal that allows the player character an alternate way to complete the Tranquility Lane quest.
Layout
As with all houses in Tranquility Lane, it has two stories, with the front door entering into the living room, whic... |
Abandoned mine shaft | Map with all 7 mine shafts marked
- Abandoned mine shaft 1, a mine shaft in the Ash Heap region of Appalachia in Fallout 76.
- Abandoned mine shaft 2, a mine shaft in the Ash Heap region of Appalachia in Fallout 76.
- Abandoned mine shaft 3, a mine shaft in the Ash Heap region of Appalachia in Fallout 76.
- Abandoned m... |
Abandoned mine shaft 1 |
The abandoned mine shaft 1 is a location in the Ash Heap region of Appalachia.
Background
This site marks the first of many of the abandoned mine shafts in Appalachia. Located near the town of Welch, off of Route 84, it provided a source of work to the many miners in the area, until either its closure or the Great ... |
Abandoned mine shaft 2 |
The abandoned mine shaft 2 is a location in the Ash Heap region of Appalachia. Dropping a nuke on it will start the event Seismic Activity.
Background
The second in a series of abandoned mine shafts, this one was undergoing repair on the cover when the Great War happened. Years later, radiation continues to leak... |
Abandoned mine shaft 3 |
The abandoned mine shaft 3 is a location in the Ash Heap region of Appalachia.
Background
The third in a series of abandoned mine shafts, once prosperous before the Great War.
Layout
Abandoned mine shaft 3 is a former mining operation. It is currently occupied by mole miners. Outside the building, a small cooking ... |
Abandoned mine shaft 4 |
The abandoned mine shaft 4 is a location in the Ash Heap region of Appalachia.
Background
The fourth in a series of abandoned mine shafts found throughout the Ash Heap.
Layout
The location consists of two buildings and a refinery laid out north to south. The easternmost building has a cooking station up at its nor... |
Abandoned mine shaft 5 |
The abandoned mine shaft 5 is a location in the Ash Heap region of Appalachia.
Layout
The mine shaft consists of a staging area in a Quonset hut that descends down a steep walkway to a vent on top of the sealed shaft. There are several mining nodes scattered around, as well as spawn points for miner uniforms.
Ab... |
Abandoned mine shaft 6 |
The abandoned mine shaft 6 is a location in the Ash Heap region of Appalachia.
Background
Part of the Mount Blair Hornwright Industrial complex,Fallout 76 Vault Dweller's Survival Guide Atlas of Appalachia p. 379, ABANDONED MINE SHAFT 6:"This is part of the Blair Mountain mining complex. Southeast of the main garg... |
Abandoned mine shaft Elaine |
Abandoned mine shaft Elaine is a location in the Ash Heap region of Appalachia.
Background
This mine was owned by Hornwright Industrial prior to the Great War, using its Auto-Miners to gather resources.Claim token exchange terminal
Layout
A rail track runs into the mouth of the mine shaft. The mine itself has collap... |
Abandoned mine shelter |
Abandoned mine shelter is a shelter .
Store description
Layout
A large interior build space, styled after Appalachia's many mines.
Technical
- Build budget: 700
Location
- Atomic Shop, available for 1500
Gallery
shelters_shelterentrance_abandonedmine_c1.png
shelters_shelterentrance_abandonedmine_c2.png
shelters... |
Abandoned mine site Kittery |
Abandoned mine site Kittery is a location in the Ash Heap region of Appalachia.
Background
This mine was owned by Hornwright Industrial prior to the Great War, using its Auto-Miners to gather resources.Claim token exchange terminal Immediately prior to the bombs falling, two individuals found themselves in the mine: ... |
Abandoned mine site Kittery terminal entries |
The abandoned mine site Kittery terminal entries are a series of entries found on a terminal at abandoned mine site Kittery in Fallout 76. The associated interior is only available while the event Lode Baring is active.
Mine system terminal
thumb
EMERGENCY INFORMATION
Auto-Miner Calibration
Auto-Miner Logs
ru:Бр... |
Abandoned mining town |
The abandoned mining town is a location in the Fallout 3 add-on Operation: Anchorage.
Layout
This abandoned town is located northeast of the U.S. Army field headquarters. The Lone Wanderer traverses the edge of the the town on their way to the listening post. The gateway into the area is a derelict train yard, where ... |
Abandoned oil refineries |
The abandoned oil refineries is a location in Northeast Asia in Fallout Extreme.
Background
These are a few of the many oil refineries dotted across the globe, long made useless with the consumption of all the world's oil. Little is known about the location, except that it would have played a role in the game's third... |
Abandoned residence |
The abandoned residence is found at the entrance to Arefu.
Layout
It is a small, one room house that is boarded up and inaccessible when the player character first arrives in Arefu. The animal holding pen will be occupied by dead brahmin due to the Family's most recent raid, which included the slaughter of the brahmi... |
Abandoned shack |
- Abandoned shacks in Shacktown, north of Jalbert Brothers waste disposal in Fallout 3.
- The abandoned shacks in Mason Dixon Salvage in Fallout 3.
- The abandoned residence in Arefu in Fallout 3.
- Abandoned shack (Fallout: New Vegas) near the Yangtze Memorial in Fallout: New Vegas.
- Deserted shack, a dilapidated sh... |
Abandoned shack (Fallout: New Vegas) |
The abandoned shack is an unmarked location in the Mojave Wasteland .
Layout
Situated a short distance north-northwest of the Yangtze Memorial, the building is made out of an airplane fuselage piece, and the sign above the door reads as "The Hornits Nest 588."
The interior consists of as a usable bed, a reloading be... |
Abandoned tent |
The abandoned tent is an unmarked location in the Capital Wasteland, located north of Mason Dixon Salvage and southeast of SatCom Array NN-03d. It is approximately at the midpoint between Mason Dixon Salvage and the MDPL-21 power station.
Layout
The interior consists of a bed, a footlocker, a shelf, and various misce... |
Abandoned warehouse |
The abandoned warehouse is an unmarked location in the Mojave Wasteland .
Layout
Situated directly east of the Allied Technologies offices, the location consists of a single room, with half an open space with several file cabinets and desks. The other half consists of a maze of metal containers stacked high. There ar... |
Abandoned waste dump |
The abandoned waste dump is a location in the Mire region of Appalachia.
Background
Hidden inside a cave at the site is the entrance to the secret bunker of former U.S. Senator Sam Blackwell and his daughter, Judy.
Layout
The exterior of the abandoned waste dump consists of a small yard surrounded by a rusting chain... |
Abbey |
The Abbey of Lost Knowledge is a location that was cut from Fallout 2.
Characteristics
It would have been a monastery located north of Gecko, where the monks preserve knowledge in the form of books, blueprints and items, and they tried to preserve technical knowledge mainly. Unlike the Brotherhood of Steel, who hoar... |
Abbey of the Road |
The Abbey of the Road is a Christian monastery located somewhere west of the Commonwealth.Disaster relief outpost terminal entries; Marcella's terminal, The Pitt?
Background
The Abbey sends out missionaries to spread their faith. One of these missionaries, Marcella, can be met in Point Lookout.The Lone Wanderer: "Ho... |
Abbie's bunker |
Abbie's bunker is a location in the Mire region of Appalachia.
Background
Abbie's bunker is a pre-War bunker constructed by the family of Abigayle Singh, who were members of the Free States. It housed Abbie, her father Niraj Singh, her brother Calvin Singh and their dog Dax. They shared the bunker with three members ... |
Abbie's bunker terminal entries | Abbie's bunker terminal entries are a series of entries found on terminals in Abbie's bunker in Fallout 76.
Access terminal
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Remote Door Control
Terminal
Remote Door Control
Abbie's terminal
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The Scorched
Dax
Fort Defiance
Radio Signal
A New Beginning
Farewell
Abbie's workstation
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READ M... |
Abbie's to do |
Abbie's to do is a paper note . It was written by Abigayle Singh.
__TOC__
Location
The note can be found on a desk with a tool case at Abbie's bunker.
Transcript
Gallery
FO76 Abbie's bunker desk with Master holotape.jpg
fr:Pense-bête d'Abbie
ru:Список дел Эбби |
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