title
stringlengths
1
114
content
stringlengths
0
624k
ALLNONE.INT
ALLNONE.MSG
{{Transcript|text= {100}{}{You see Mitch of the All-N-One store.} {101}{}{How may I help you today?} {102}{}{I'd like to buy something.} {103}{}{I'd like to sell something.} {104}{}{Nothing. Thanks.} {105}{}{Runk.} {106}{}{Great. Here's what I have.} {107}{}{Great, always looking for new things.} {108}{}{Sorry, I can't...
ALPHHOTL.INT
ALYA.INT
This script defines Alya’s interactions with the player, including dialogue reflecting her personality, combat behavior, and reactions influenced by the player’s stats and reputation.
ALYA.MSG
{{Transcript|text= {100}{}{You see Alya, a desert raider.} {101}{}{I am Alya of the Khans. How might I help you today?} {102}{}{I'm looking for a woman named Tandi. Have you seen her?} {103}{}{How about a little kiss?} {104}{}{Why has your band of Raiders attacked Shady Sands?} {105}{}{No, thank you.} {106}{}{Hooroo!} ...
AMBER.INT
AMBER.MSG
{{Transcript|text= {100}{}{You see Amber, a teacher for the Followers.} {101}{Amber_001}{Now is when I rest. Please, come back during the evening.} {102}{Amber_002}{Welcome noble traveler. Have you come here to study?} {103}{Vault_Dweller_002a}{No. I really came here just to kill things.} {104}{Vault_Dweller_002b}{Depe...
AMS: Corporate Bully
AMS: Corporate Bully is a paper note . It is a Charleston Herald article detailing Atomic Mining Services use of strikebreakers and underhanded tactics against local opposition. __TOC__ Location The note can be located on a large table outside of Overbey's office at the Charleston Herald building, among a coffee pot a...
AMS corporate headquarters
The AMS corporate headquarters is a location within Watoga. It is a high-rise tower housing the headquarters of the pre-War company Atomic Mining Services. Background Located at the heart of Watoga, the headquarters of Atomic Mining Services towers over all the other buildings in the city. Concealed within its thick ...
AMS corporate headquarters terminal entries
AMS corporate headquarters terminal entries are a series of entries found on terminals in the AMS corporate headquarters in Fallout 76. More entries were added with the Steel Reign update. Animal holding access 10-29-76: Specimens in my clean lab, again? 10-25-76: New Deadlines Connect to GWBBS Remote Door Contr...
AMS testing site
The AMS testing site is a location in the Ash Heap region of Appalachia. Its main purpose was to search for new veins of ultracite. Background An abandoned testing site where Atomic Mining Services perfected their excavation technology and non-human workforce,Fallout 76 Vault Dweller's Survival Guide p.389: "40. AMS ...
AMS testing site terminal entries
The AMS testing site terminal entries are a series of entries found on a terminal in the AMS testing site in Fallout 76. Data monitoring terminal ATTN: CODE RED. DELETE EVERYTHING. Item Text Item Text Item Text de:AMS-Testgelände/Terminaleinträge ru:Испытательный полигон АМС — записи в терминале
AM 810 music catalogue
AM 810 music catalogue is a holotape in the Fallout 4 Creation Club content "X-02 Power Armor." Location The tape can be found on Richie at Relay tower 0MC-810, during Speak of the Devil. Transcript Holotape Entries Instruction Manual Record audio Related quest - Speak of the Devil Gallery Richie corpse.jpg ...
ANDREW.INT
ANDREW.MSG
{{Transcript|text= {100}{}{You see Andrew, the jail guard.} {101}{Andrew_001}{Okay, you can go now.} {102}{Andrew_002}{Hey! You! Stop!} {103}{Andrew_003}{Can I help you?} {104}{Vault_Dweller_003a}{Who are you?} {105}{Vault_Dweller_003b}{What are you doing?} {106}{Vault_Dweller_003c}{No thanks.} {107}{Andrew_004}{I'm An...
ANIMCOMD.H
ANIMFRVR.INT
ANIMFRVR.SSL
{{scriptbox |game =FO2 |comment =}}
ANIMFR~1.INT
AOAliasBailOutScript.psc
{{Transcript|text= Scriptname AOAliasBailOutScript extends ReferenceAlias const {used to bail out of AO scene based on common set of rules} Group BailOutRules Scene Property BailOut_Stop_Scene const auto {Default: None; which scene to stop if we Bail Out?} scene[] Property BailOut_Additional_Scenes_To_Stop const aut...
AODogmeatQuestScript.psc
{{Transcript|text= Scriptname AODogmeatQuestScript extends Quest {Attached to various AO_Dogmeat_XXX quests to handle things like setting quest type cooldowns, etc.} Group Aliases ReferenceAlias Property myActor const auto {Dogmeat should be in here} ReferenceAlias Property myObject const auto {The object Dogmeat ha...
AOPackageKeywordManager.psc
{{Transcript|text= Scriptname AOPackageKeywordManager extends Package Const {Adds a keyword on package start, removes it on package change} keyword Property keywordToAdd const auto {OnStart add this keyword, OnChange, remove it.} Event OnStart(Actor akActor) akActor.AddKeyword(keywordToAdd) EndEvent Event OnChang...
AOScript.psc
{{Transcript|text= Scriptname AOScript extends Quest {Temporary script to hold properties common to Attraction Object system} formlist Property TempAOList const auto {OBSOLETE? list of Objects that would be flagged as "Is Stim Object" in the real system} keyword Property TempAOStart const auto {OBSOLETE? keyword sto...
AO Companion Bar.txt
Bartender dialogue while having a companion in Fallout 4. AO_Companion_Bar {{Dialogue FO4 audio4c|row |linkable= |before=myActor: I'm thirsty... how 'bout a drink? |response={Amused at the idea of a robot wishing it could drink. / Amused} It sure keeps the customers coming ba...
AP
- Gameplay mechanics -- Action Points, a derived statistic in the Fallout series. - Ammunition and weapon mods: -- 14mm AP, a type of ammunition used in Fallout and Fallout 2. -- Armor piercing, a type of ammunition used in Fallout, Fallout 2, Fallout: New Vegas and Fallout Tactics. -- .45 AP improved sights, a w...
APOLLO laser pistol
APOLLO laser pistol is a energy weapon that was to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios. It also appears in the Van Buren tech demo game files. Background Location While it does not appear in the Van Buren tech demo, it is still present in the game files and can be spawned with the conso...
ARADESH.INT
ARADESH.MSG
{{Transcript|text= {100}{}{You see Aradesh.} {101}{Ara_1g}{Greetings, wanderer. Please do not be offended if the gentlefolk about seem rude. As Dharma said, 'Tough times tan the human hide.' Your business in Shady Sands might be?}{102}{Ara_1n}{Greetings. Your business in Shady Sands might be?}{103}{Ara_1b}{We don't tak...
ARBRIDGE.H
ARBRIDGE.MSG
Map Script for the Arroyo bridge. {{Transcript|text= ############################################################# # Message File: ArBridge.msg # # # # Note: Characters within curly braces (like line 100) # # will be read in as a message string. Caution # # should be used when making comments. All ...
ARBRIDGE.SSL
{{scriptbox |game =FO2 |comment =}}
ARCAVES.H
ARCAVES.MSG
Map Script for the Arroyo Caves. {{Transcript|text= ############################################################# # Message File: ArCaves.msg # # # # Note: Characters within curly braces (like line 100) # # will be read in as a message string. Caution # # should be used when making comments. All co...
ARCAVES.SSL
{{scriptbox |game =FO2 |comment =}}
ARCHIMEDES
ARCHIMEDES or ARCHIMEDES I is a pre-War energy weapon system created by Poseidon Energy to protect the area around HELIOS One . Background Established before the Great War as a next generation solar power plant, hailed as the Dawn of a Golden Age, HELIOS One was more than just a renewable source of energy. It doubled...
ARCHIMEDES II
ARCHIMEDES II is an energy-based artillery satellite built by Poseidon Energy at HELIOS One in Nevada. Background Poseidon Energy was likely to have had behind-closed-doors relations with the United States military (parts that would become the Enclave) and was commissioned to develop a new and devastating weapon.The ...
ARCHIMEDES II charge
The ARCHIMEDES II charge, or ARCHII charge, is ammunition for a weapon in Fallout: New Vegas. Weapons using this ammunition - Euclid's C-Finder Locations It is automatically added to the inventory every 24 in-game hours if power is rerouted at HELIOS One to ARCHIMEDES II during That Lucky Old Sun and Euclid's C-Find...
ARDEAD.H
ARDEAD.SSL
{{scriptbox |game =FO2 |comment =}}
ARES plasma spear
ARES was an unfinished plasma spear project developed by Poseidon Energy and the Enclave that a science oriented player Prisoner could finish. Appearances ARES was meant to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios. Behind the scenes - Ares is the ancient Greek god of war. - The war glai...
ARGARDEN.H
ARGARDEN.SSL
{{scriptbox |game =FO2 |comment =}}
ARGOS
ARGOS is the robotic juggernaut controlled by ODYSSEUS, the central computer of the prison. Background ARGOS is an enormous building-sized multi-legged rover armed with missiles, extremely accurate long-range laser weapons, and an advanced array of sophisticated sensors used for communicating with ODYSSEUS and tracki...
ARIC-4
ARIC-4, or the Autonomous Research Intelligence Computer v.4, is a data processing unit unit located in the Arktos Pharma biome lab in Appalachia. Background ARIC-4 was created by Vault-Tec to combine database management and machine learning algorithms to record, organize, and analyze results in real-time.Arktos Pha...
ARIC-4/Dialogue
__TOC__ SFS09_Habitat Dialogue_SFS09_Habitat_Mainframe
ARIC-4 shutdown code
The ARIC-4 shutdown code is a miscellaneous item, which is necessary to shut down ARIC-4 at Arktos Pharma during Project Paradise. It unlocks the Arktos Pharma backpack skin as a quest reward. The player character must speak to Quercus at the beginning of the event, who will inform the Vault Dweller that the shutdown ...
ARMDOOR.INT
ARMOR.INT
ARMOR.MSG
{{Transcript|text= {100}{}{You see damaged Power Armor.} {101}{}{You cannot use this until it is repaired.} {102}{}{It seems to be missing a part that you can't find.} {103}{}{It is obvious that you do not yet have the skill to repair this.} {104}{}{You repair the armor.} {105}{}{That does nothing.} {106}{}{You fail t...
ARMSDEAL.INT
ARTEMIS (Wastelanders)
Artemis, also ARTEMIS model 12, is an Assaultron at Sugar Grove. Background ARTEMIS serves as the security robot for ATHENA and the Deep Sleep project research area at Sugar Grove. She was also set up as a way to transfer ATHENA's AI to a mobile unit to discontinue the project's data collection,Vault Dweller: "[Luck...
ARTEMIS (Wastelanders)/Dialogue
COMP_Dialogue_Astronaut_MiscCharacters COMP_Quest_Outtro_Full_Astronaut
ARTEMPLE.SSL
{{scriptbox |game =FO2 |comment =}} This script is a map script for the Arroyo caves. It sets the player's starting position, lighting, and initial inventory upon entering the map for the first time.
ARTFID.H
ARTIFACT.INT
ARTIFACT.MSG
{{Transcript|text= {100}{}{This seems strange. You think it may be what the Brotherhood sent you to retrieve.} {101}{}{Pip Boy displays: File Found on System. Aborting download.} {102}{}{Pip Boy displays: Downloading data from Disk.} {103}{}{You see a disk Sophia gave you.} {104}{}{You see a disk Maxson gave you.} {105...
ARVILLAG.H
ARVILLAG.MSG
Map Script for Arroyo. {{Transcript|text= ############################################################# # Message File: ArVillag.msg # # # # Note: Characters within curly braces (like line 100) # # will be read in as a message string. Caution # # should be used when making comments. All comments # ...
ARVILLAG.SSL
{{scriptbox |game =FO2 |comment =}}
ASCRLDR.SSL
{{scriptbox |game =FO2 |comment =}}
ASSBLOW.INT
ASSBLOW.MSG
{{Transcript|text= {100}{}{Kalnor, a Junktown guard.} {101}{Kalnor_001}{You'd better watch yourself here.} {102}{Kalnor_002}{This isn't a good town to get in trouble in.} {103}{Kalnor_003}{Behave, and we won't have to get nasty.} {104}{Kalnor_004}{You're OK.} {105}{Kalnor_005}{Keep up the good work.} {106}{Kalnor_006}{...
ASWELL.MSG
Message box for the well in Arroyo {{Transcript|text= {100}{}{The well has not worked in a while. It needs to be repaired.} {101}{}{The well is working fine.} }} de:ASWELL.MSG ru:ASWELL.MSG zh:ASWELL.MSG
ASWELL.SSL
{{scriptbox |game =FO2 |comment =}}
ATDEATH.SSL
{{scriptbox |game =FO2 |comment =}} This script is a spatial script that displays a one-time message when the player enters a trigger area and the Arroyo dog has run off.
ATGOO.SSL
{{scriptbox |game =FO2 |comment =}}
ATHENA
A.T.H.E.N.A. (Augmented Telecom Hub Extension Network Agent) is an artificial intelligence housed within the Sugar Grove facility in Appalachia. It appears . Background Originally developed before the Great War as part of the United States Space Administration's Deep Sleep project, A.T.H.E.N.A.'s purpose is to recor...
ATHENA/Dialogue
COMP Quest Outtro Full Astronaut COMP Conversation Astronaut Athena 017 Optional HolotapeQuest COMP COMP Dialogue Astronaut MiscCharacters COMP Conversation Astronaut Athena 020 Vendor CUT
ATHENA power armor
ATHENA was an incomplete power armor project pioneered by the Enclave in conjunction with Poseidon Energy. Background According to initial tests, it had defensive capabilities above and beyond any other infantry armor in use before the Great War. Appearances Athena was to appear only in Van Buren, the canceled Fa...
ATLAS Observatory
ATLAS Observatory was a location in the Savage Divide region of Appalachia, currently known as Fort Atlas.Fallout 76 Vault Dweller's Survival Guide p.409 "22. OBSERVATORYThe Atlas Observatory, an atmospheric and astronomic facility, is one of the largest domed telescopes still left standing. It offers loot as well as i...
ATLAS Observatory terminal entries
The ATLAS Observatory terminal entries were a series of entries found on terminals in the ATLAS Observatory in Fallout 76. Note that this page represents the terminal entries as they were before the release of Steel Dawn. The current terminal entries found at the location can be found at the Fort Atlas terminal entrie...
ATLAS Program
ATLAS Observatory, home to the program The ATLAS Program (Atmospheric Terraforming Laser Accelerator System) refers to a military weather modification project at the ATLAS Observatory prior to the Great War.ATLAS Observatory terminal entries Background The ATLAS Program was a weather modification and control project ...
ATLAS decommission reports
The ATLAS decommission reports are a series of three paper notes in the Fallout 76 update Steel Dawn. Locations All three notes can be found in the ATLAS substructure at Fort Atlas. - The first is found on a console near the ATLAS diagnostics terminal. - The second is found on a wooden cart near the skeleton of Isaac...
ATLAS donor's provisions
The ATLAS donor's provisions are a consumable item in the Fallout 76 update The Legendary Run. Characteristics It is a plain wooden box with a black Brotherhood of Steel logo on it. It may contain everything from consumables to grenades to rare plans. It was a reward for donating components during the Fortifying ATLAS...
ATLAS research log 104
ATLAS research log #104 is a holotape . Location The tape can be found at Fort Atlas, on a table next to Scribe Valdez's terminal. Transcript center Notes Before the Steel Dawn update, this holotape was found inside the Scientific Director's office on a control console at ATLAS Observatory. When the observatory was...
ATLAS research log 293
ATLAS research log #293 is a holotape . Location The tape can be found at Fort Atlas, on a table next to Scribe Valdez's terminal. Transcript center Notes Before the Steel Dawn update, this holotape was found near a skeleton in the center of the ATLAS Observatory basement. When the observatory was converted to Fort...
ATSRTRP0.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRP1.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRP2.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRP3.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRP4.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRP5.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRP6.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRP7.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRP8.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRP9.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRPA.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRPB.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRPC.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRPD.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRPE.SSL
{{scriptbox |game =FO2 |comment =}}
ATSRTRPF.SSL
{{scriptbox |game =FO2 |comment =}}
AUTOMATED RECORD 0000001
AUTOMATED RECORD 0000001 is a holotape in the Fallout 76 update Wild Appalachia. Location It can be found in a crate designated "Mysterious Box" in Morgantown directly southeast of Big Al's Tattoo Parlor, in the parking lot of the Super-Duper Mart. Transcript Gallery Fo76wa-Auto-record-1-holo.png fr:ENREGISTR...
AUTOMATED RECORD 0000002
AUTOMATED RECORD 0000002 is a holotape in the Fallout 76 update Wild Appalachia. Location It can be found in a crate designated "Mysterious Box" directly west of relay tower EM-B1-27 in some bushes just before the large barren tree. Transcript Gallery Fo76wa-Auto-record-2-holo.png fr:ENREGISTREMENT AUTOMATIQU...
AVERY.INT
AVERY.MSG
{{Transcript|text= {100}{}{You see a guard for the Friendly Lending Company.} {101}{}{What the Hell! Get him!} {102}{}{What the Hell! Get her!} }} es:AVERY.MSG de:AVERY.MSG pl:AVERY.MSG pt-br:AVERY.MSG ru:AVERY.MSG uk:AVERY.MSG
AVR Medical Center
AVR Medical Center is a location in the Appalachian city of Charleston, West Virginia. Background This large and modern medical facility once served the people of Charleston both before and after the Great War. Before the war, the facility had an annual "happy hour" celebration known for its rowdiness. One year the p...
AVR Medical Center terminal entries
AVR Medical Center terminal entries are terminal entries found on terminals at the AVR Medical Center in Fallout 76. More terminal entries were added with the Expeditions: The Pitt update. AVR Medical laboratory terminal Inoculation Project Overview Project Journal November 7th, 2096 October 20th, 2096 September...
AWMBrokenDoorScript
This script manages the interaction with a broken door in the Anchorage Memorial, requiring the player to have a specific repair skill level to fix it, 95% normally, or 35% if they possess a specific door component item, before allowing access.
AWMFridgeStashScript
This script checks the player’s Perception or possession of the Anchorage War Memorial stash note to determine if they can discover and access additional loot in the fridge stash. If they have the key and meet the conditions, it adds extra items and marks the stash as fully opened.