| | #include <Windows.h>
|
| | #include <windowsx.h>
|
| | #include <tchar.h>
|
| | #include <stdio.h>
|
| | #pragma comment(lib, "winmm.lib")
|
| | #pragma comment(lib, "Msimg32.lib")
|
| | #define M_PI 3.14159265358979323846264338327950288
|
| | #include <time.h>
|
| | #include <ctime>
|
| | #include <math.h>
|
| | #include <cmath>
|
| | #include <cstdlib>
|
| | typedef union _RGBQUAD {
|
| | COLORREF rgb;
|
| | struct {
|
| | BYTE b;
|
| | BYTE g;
|
| | BYTE r;
|
| | BYTE Reserved;
|
| | };
|
| | }_RGBQUAD, *PRGBQUAD;
|
| |
|
| |
|
| | typedef struct
|
| | {
|
| | FLOAT h;
|
| | FLOAT s;
|
| | FLOAT l;
|
| | } HSL;
|
| |
|
| | namespace Colors
|
| | {
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | HSL rgb2hsl(RGBQUAD rgb)
|
| | {
|
| | HSL hsl;
|
| |
|
| | BYTE r = rgb.rgbRed;
|
| | BYTE g = rgb.rgbGreen;
|
| | BYTE b = rgb.rgbBlue;
|
| |
|
| | FLOAT _r = (FLOAT)r / 255.f;
|
| | FLOAT _g = (FLOAT)g / 255.f;
|
| | FLOAT _b = (FLOAT)b / 255.f;
|
| |
|
| | FLOAT rgbMin = min(min(_r, _g), _b);
|
| | FLOAT rgbMax = max(max(_r, _g), _b);
|
| |
|
| | FLOAT fDelta = rgbMax - rgbMin;
|
| | FLOAT deltaR;
|
| | FLOAT deltaG;
|
| | FLOAT deltaB;
|
| |
|
| | FLOAT h = 0.f;
|
| | FLOAT s = 0.f;
|
| | FLOAT l = (FLOAT)((rgbMax + rgbMin) / 2.f);
|
| |
|
| | if (fDelta != 0.f)
|
| | {
|
| | s = l < .5f ? (FLOAT)(fDelta / (rgbMax + rgbMin)) : (FLOAT)(fDelta / (2.f - rgbMax - rgbMin));
|
| | deltaR = (FLOAT)(((rgbMax - _r) / 6.f + (fDelta / 2.f)) / fDelta);
|
| | deltaG = (FLOAT)(((rgbMax - _g) / 6.f + (fDelta / 2.f)) / fDelta);
|
| | deltaB = (FLOAT)(((rgbMax - _b) / 6.f + (fDelta / 2.f)) / fDelta);
|
| |
|
| | if (_r == rgbMax) h = deltaB - deltaG;
|
| | else if (_g == rgbMax) h = (1.f / 3.f) + deltaR - deltaB;
|
| | else if (_b == rgbMax) h = (2.f / 3.f) + deltaG - deltaR;
|
| | if (h < 0.f) h += 1.f;
|
| | if (h > 1.f) h -= 1.f;
|
| | }
|
| |
|
| | hsl.h = h;
|
| | hsl.s = s;
|
| | hsl.l = l;
|
| | return hsl;
|
| | }
|
| |
|
| | RGBQUAD hsl2rgb(HSL hsl)
|
| | {
|
| | RGBQUAD rgb;
|
| |
|
| | FLOAT r = hsl.l;
|
| | FLOAT g = hsl.l;
|
| | FLOAT b = hsl.l;
|
| |
|
| | FLOAT h = hsl.h;
|
| | FLOAT sl = hsl.s;
|
| | FLOAT l = hsl.l;
|
| | FLOAT v = (l <= .5f) ? (l * (1.f + sl)) : (l + sl - l * sl);
|
| |
|
| | FLOAT m;
|
| | FLOAT sv;
|
| | FLOAT fract;
|
| | FLOAT vsf;
|
| | FLOAT mid1;
|
| | FLOAT mid2;
|
| |
|
| | INT sextant;
|
| |
|
| | if (v > 0.f)
|
| | {
|
| | m = l + l - v;
|
| | sv = (v - m) / v;
|
| | h *= 6.f;
|
| | sextant = (INT)h;
|
| | fract = h - sextant;
|
| | vsf = v * sv * fract;
|
| | mid1 = m + vsf;
|
| | mid2 = v - vsf;
|
| |
|
| | switch (sextant)
|
| | {
|
| | case 0:
|
| | r = v;
|
| | g = mid1;
|
| | b = m;
|
| | break;
|
| | case 1:
|
| | r = mid2;
|
| | g = v;
|
| | b = m;
|
| | break;
|
| | case 2:
|
| | r = m;
|
| | g = v;
|
| | b = mid1;
|
| | break;
|
| | case 3:
|
| | r = m;
|
| | g = mid2;
|
| | b = v;
|
| | break;
|
| | case 4:
|
| | r = mid1;
|
| | g = m;
|
| | b = v;
|
| | break;
|
| | case 5:
|
| | r = v;
|
| | g = m;
|
| | b = mid2;
|
| | break;
|
| | }
|
| | }
|
| |
|
| | rgb.rgbRed = (BYTE)(r * 255.f);
|
| | rgb.rgbGreen = (BYTE)(g * 255.f);
|
| | rgb.rgbBlue = (BYTE)(b * 255.f);
|
| |
|
| | return rgb;
|
| | }
|
| | }
|
| | int red, green, blue;
|
| | bool ifcolorblue = false, ifblue = false;
|
| | COLORREF Hue(int length) {
|
| | if (red != length) {
|
| | red < length; red++;
|
| | if (ifblue == true) {
|
| | return RGB(red, 0, length);
|
| | }
|
| | else {
|
| | return RGB(red, 0, 0);
|
| | }
|
| | }
|
| | else {
|
| | if (green != length) {
|
| | green < length; green++;
|
| | return RGB(length, green, 0);
|
| | }
|
| | else {
|
| | if (blue != length) {
|
| | blue < length; blue++;
|
| | return RGB(0, length, blue);
|
| | }
|
| | else {
|
| | red = 0; green = 0; blue = 0;
|
| | ifblue = true;
|
| | }
|
| | }
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI balls(LPVOID lpParam) {
|
| | int w = GetSystemMetrics(0), h = GetSystemMetrics(1);
|
| | int signX = 1;
|
| | int signY = 1;
|
| | int signX1 = 1;
|
| | int signY1 = 1;
|
| | int incrementor = 10;
|
| | int x = 10;
|
| | int y = 10;
|
| | while (1) {
|
| | HDC hdc = GetDC(0);
|
| | int top_x = 0 + x;
|
| | int top_y = 0 + y;
|
| | int bottom_x = 100 + x;
|
| | int bottom_y = 100 + y;
|
| | x += incrementor * signX;
|
| | y += incrementor * signY;
|
| | HBRUSH brush = CreateSolidBrush(Hue(239));
|
| | SelectObject(hdc, brush);
|
| | Ellipse(hdc, top_x, top_y, bottom_x, bottom_y);
|
| | if (y >= GetSystemMetrics(SM_CYSCREEN))
|
| | {
|
| | signY = -1;
|
| | }
|
| |
|
| | if (x >= GetSystemMetrics(SM_CXSCREEN))
|
| | {
|
| | signX = -1;
|
| | }
|
| |
|
| | if (y == 0)
|
| | {
|
| | signY = 1;
|
| | }
|
| |
|
| | if (x == 0)
|
| | {
|
| | signX = 1;
|
| | }
|
| | Sleep(10);
|
| | DeleteObject(brush);
|
| | ReleaseDC(0, hdc);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI shake(LPVOID lpParam) {
|
| | while (1) {
|
| | HDC hdc = GetDC(0);
|
| | int w = GetSystemMetrics(0);
|
| | int h = GetSystemMetrics(1);
|
| | BitBlt(hdc, rand() % 5, rand() % 5, w, h, hdc, rand() % 5, rand() % 5, SRCCOPY);
|
| | Sleep(10);
|
| | ReleaseDC(0, hdc);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI blur(LPVOID lpParam) {
|
| | HDC hdc = GetDC(NULL);
|
| | HDC dcCopy = CreateCompatibleDC(hdc);
|
| | int w = GetSystemMetrics(0);
|
| | int h = GetSystemMetrics(1);
|
| |
|
| | BITMAPINFO bmpi = { 0 };
|
| | BLENDFUNCTION blur;
|
| | HBITMAP bmp;
|
| |
|
| | bmpi.bmiHeader.biSize = sizeof(bmpi);
|
| | bmpi.bmiHeader.biWidth = w;
|
| | bmpi.bmiHeader.biHeight = h;
|
| | bmpi.bmiHeader.biPlanes = 1;
|
| | bmpi.bmiHeader.biBitCount = 32;
|
| | bmpi.bmiHeader.biCompression = BI_RGB;
|
| |
|
| | bmp = CreateDIBSection(hdc, &bmpi, 0, 0, NULL, 0);
|
| | SelectObject(dcCopy, bmp);
|
| |
|
| | blur.BlendOp = AC_SRC_OVER;
|
| | blur.BlendFlags = 0;
|
| | blur.AlphaFormat = 0;
|
| | blur.SourceConstantAlpha = 10;
|
| | while (1) {
|
| | hdc = GetDC(0);
|
| |
|
| | StretchBlt(dcCopy, -20, -20, w + 40, h + 40, hdc, 0, 0, w, h, SRCCOPY);
|
| | AlphaBlend(hdc, 0, 0, w, h, dcCopy, 0, 0, w, h, blur);
|
| | ReleaseDC(0, hdc);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI tunnel(LPVOID lpParam) {
|
| | HDC hdc = GetDC(NULL);
|
| | HDC dcCopy = CreateCompatibleDC(hdc);
|
| | int w = GetSystemMetrics(0);
|
| | int h = GetSystemMetrics(1);
|
| |
|
| | BITMAPINFO bmpi = { 0 };
|
| | BLENDFUNCTION tunnel;
|
| | HBITMAP bmp;
|
| |
|
| | bmpi.bmiHeader.biSize = sizeof(bmpi);
|
| | bmpi.bmiHeader.biWidth = w;
|
| | bmpi.bmiHeader.biHeight = h;
|
| | bmpi.bmiHeader.biPlanes = 1;
|
| | bmpi.bmiHeader.biBitCount = 32;
|
| | bmpi.bmiHeader.biCompression = BI_RGB;
|
| |
|
| | bmp = CreateDIBSection(hdc, &bmpi, 0, 0, NULL, 0);
|
| | SelectObject(dcCopy, bmp);
|
| |
|
| | tunnel.BlendOp = AC_SRC_OVER;
|
| | tunnel.BlendFlags = 0;
|
| | tunnel.AlphaFormat = 0;
|
| | tunnel.SourceConstantAlpha = 50;
|
| | while (1) {
|
| | hdc = GetDC(0);
|
| |
|
| | StretchBlt(dcCopy, -40, -40, w + 80, h + 80, hdc, 0, 0, w, h, SRCCOPY);
|
| | AlphaBlend(hdc, 0, 0, w, h, dcCopy, 0, 0, w, h, tunnel);
|
| | ReleaseDC(0, hdc);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI shader1(LPVOID lpParam) {
|
| | HDC hdcScreen = GetDC(0), hdcMem = CreateCompatibleDC(hdcScreen);
|
| | INT w = GetSystemMetrics(0), h = GetSystemMetrics(1);
|
| | BITMAPINFO bmi = { 0 };
|
| | PRGBQUAD rgbScreen = { 0 };
|
| | bmi.bmiHeader.biSize = sizeof(BITMAPINFO);
|
| | bmi.bmiHeader.biBitCount = 32;
|
| | bmi.bmiHeader.biPlanes = 1;
|
| | bmi.bmiHeader.biWidth = w;
|
| | bmi.bmiHeader.biHeight = h;
|
| | HBITMAP hbmTemp = CreateDIBSection(hdcScreen, &bmi, NULL, (void**)&rgbScreen, NULL, NULL);
|
| | SelectObject(hdcMem, hbmTemp);
|
| | for (;;) {
|
| | hdcScreen = GetDC(0);
|
| | BitBlt(hdcMem, 0, 0, w, h, hdcScreen, 0, 0, SRCCOPY);
|
| | for (INT i = 0; i < w * h; i++) {
|
| | INT x = i % w, y = i / w;
|
| | rgbScreen[i].rgb += x + y;
|
| | }
|
| | BitBlt(hdcScreen, 0, 0, w, h, hdcMem, 0, 0, SRCCOPY);
|
| | ReleaseDC(NULL, hdcScreen); DeleteDC(hdcScreen);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI shader2(LPVOID lpParam) {
|
| | HDC hdcScreen = GetDC(0), hdcMem = CreateCompatibleDC(hdcScreen);
|
| | INT w = GetSystemMetrics(0), h = GetSystemMetrics(1);
|
| | BITMAPINFO bmi = { 0 };
|
| | PRGBQUAD rgbScreen = { 0 };
|
| | bmi.bmiHeader.biSize = sizeof(BITMAPINFO);
|
| | bmi.bmiHeader.biBitCount = 32;
|
| | bmi.bmiHeader.biPlanes = 1;
|
| | bmi.bmiHeader.biWidth = w;
|
| | bmi.bmiHeader.biHeight = h;
|
| | HBITMAP hbmTemp = CreateDIBSection(hdcScreen, &bmi, NULL, (void**)&rgbScreen, NULL, NULL);
|
| | SelectObject(hdcMem, hbmTemp);
|
| | for (;;) {
|
| | hdcScreen = GetDC(0);
|
| | BitBlt(hdcMem, 0, 0, w, h, hdcScreen, 0, 0, SRCCOPY);
|
| | for (INT i = 0; i < w * h; i++) {
|
| | INT x = i % w, y = i / w;
|
| | rgbScreen[i].rgb += x ^ y;
|
| | }
|
| | BitBlt(hdcScreen, 0, 0, w, h, hdcMem, 0, 0, SRCCOPY);
|
| | ReleaseDC(NULL, hdcScreen); DeleteDC(hdcScreen);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI shader3(LPVOID lpParam) {
|
| | HDC hdcScreen = GetDC(0), hdcMem = CreateCompatibleDC(hdcScreen);
|
| | INT w = GetSystemMetrics(0), h = GetSystemMetrics(1);
|
| | BITMAPINFO bmi = { 0 };
|
| | PRGBQUAD rgbScreen = { 0 };
|
| | bmi.bmiHeader.biSize = sizeof(BITMAPINFO);
|
| | bmi.bmiHeader.biBitCount = 32;
|
| | bmi.bmiHeader.biPlanes = 1;
|
| | bmi.bmiHeader.biWidth = w;
|
| | bmi.bmiHeader.biHeight = h;
|
| | HBITMAP hbmTemp = CreateDIBSection(hdcScreen, &bmi, NULL, (void**)&rgbScreen, NULL, NULL);
|
| | SelectObject(hdcMem, hbmTemp);
|
| | for (;;) {
|
| | hdcScreen = GetDC(0);
|
| | BitBlt(hdcMem, 0, 0, w, h, hdcScreen, 0, 0, SRCCOPY);
|
| | for (INT i = 0; i < w * h; i++) {
|
| |
|
| | rgbScreen[i].rgb += 360;
|
| | }
|
| | BitBlt(hdcScreen, 0, 0, w, h, hdcMem, 0, 0, SRCCOPY);
|
| | ReleaseDC(NULL, hdcScreen); DeleteDC(hdcScreen);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI pacman(LPVOID lpParam) {
|
| | while (1) {
|
| | HDC hdc = GetDC(0);
|
| | int x = GetSystemMetrics(0);
|
| | int y = GetSystemMetrics(1);
|
| | HBRUSH brush = CreateSolidBrush(RGB(rand() % 255, rand() % 255, rand() % 255));
|
| | SelectObject(hdc, brush);
|
| | Pie(hdc, rand() % x, rand() % y, rand() % x, rand() % y, rand() % x, rand() % y, rand() % x, rand() % y);
|
| | DeleteObject(brush);
|
| | ReleaseDC(0, hdc);
|
| |
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI payload(LPVOID lpParam) {
|
| | int sw, sh;
|
| |
|
| | while (1) {
|
| | HDC hdc = GetDC(0);
|
| | sw = GetSystemMetrics(0);
|
| | sh = GetSystemMetrics(1);
|
| | StretchBlt(hdc, -20, -20, sw + 40, sh + 40, hdc, 0, 0, sw, sh, SRCCOPY);
|
| | ReleaseDC(0, hdc);
|
| | Sleep(4);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI textout(LPVOID lpParam) {
|
| | int w = GetSystemMetrics(0), h = GetSystemMetrics(1);
|
| | int signX = 1;
|
| | int signY = 1;
|
| | int signX1 = 1;
|
| | int signY1 = 1;
|
| | int incrementor = 10;
|
| | int x = 10;
|
| | int y = 10;
|
| | LPCSTR lpText = "classicwin.exe";
|
| | while (1) {
|
| | HDC hdc = GetDC(0);
|
| | x += incrementor * signX;
|
| | y += incrementor * signY;
|
| | int top_x = 0 + x;
|
| | int top_y = 0 + y;
|
| | SetBkMode(hdc, 0);
|
| | SetTextColor(hdc, Hue(239));
|
| |
|
| | HFONT font = CreateFontA(43, 32, 0, 0, FW_THIN, 0, 1, 0, ANSI_CHARSET, 0, 0, 0, 0, "Baby Kruffy");
|
| | SelectObject(hdc, font);
|
| | TextOutA(hdc, top_x, top_y, lpText, strlen(lpText));
|
| | if (y >= GetSystemMetrics(SM_CYSCREEN))
|
| | {
|
| | signY = -1;
|
| | }
|
| |
|
| | if (x >= GetSystemMetrics(SM_CXSCREEN))
|
| | {
|
| | signX = -1;
|
| | }
|
| |
|
| | if (y == 0)
|
| | {
|
| | signY = 1;
|
| | }
|
| |
|
| | if (x == 0)
|
| | {
|
| | signX = 1;
|
| | }
|
| | Sleep(4);
|
| | DeleteObject(font);
|
| | ReleaseDC(0, hdc);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI squares(LPVOID lpParam) {
|
| | int w = GetSystemMetrics(0), h = GetSystemMetrics(1);
|
| | int signX = 1;
|
| | int signY = 1;
|
| | int signX1 = 1;
|
| | int signY1 = 1;
|
| | int incrementor = 10;
|
| | int x = 10;
|
| | int y = 10;
|
| | while (1) {
|
| | HDC hdc = GetDC(0);
|
| | int top_x = 0 + x;
|
| | int top_y = 0 + y;
|
| | int bottom_x = 100 + x;
|
| | int bottom_y = 100 + y;
|
| | x += incrementor * signX;
|
| | y += incrementor * signY;
|
| | HBRUSH brush = CreateSolidBrush(Hue(239));
|
| | SelectObject(hdc, brush);
|
| | Rectangle(hdc, top_x, top_y, bottom_x, bottom_y);
|
| | if (y >= GetSystemMetrics(SM_CYSCREEN))
|
| | {
|
| | signY = -1;
|
| | }
|
| |
|
| | if (x >= GetSystemMetrics(SM_CXSCREEN))
|
| | {
|
| | signX = -1;
|
| | }
|
| |
|
| | if (y == 0)
|
| | {
|
| | signY = 1;
|
| | }
|
| |
|
| | if (x == 0)
|
| | {
|
| | signX = 1;
|
| | }
|
| | Sleep(10);
|
| | DeleteObject(brush);
|
| | ReleaseDC(0, hdc);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI patblt(LPVOID lpParam)
|
| | {
|
| | while (1) {
|
| | HDC hdc = GetDC(NULL);
|
| | int w = GetSystemMetrics(SM_CXSCREEN),
|
| | h = GetSystemMetrics(SM_CYSCREEN);
|
| |
|
| | HBRUSH brush = CreateSolidBrush(RGB(rand() % 255, rand() % 255, rand() % 255));
|
| | SelectObject(hdc, brush);
|
| | PatBlt(hdc, 0, 0, w, h, PATINVERT);
|
| | DeleteObject(brush);
|
| | ReleaseDC(0, hdc);
|
| | }
|
| | }
|
| |
|
| | DWORD WINAPI particles(LPVOID lpParam) {
|
| | HDC hdc = GetDC(HWND_DESKTOP);
|
| | int X = GetSystemMetrics(SM_CXSCREEN);
|
| | int Y = GetSystemMetrics(SM_CYSCREEN);
|
| |
|
| | while (TRUE)
|
| | {
|
| | HDC hdc = GetDC(HWND_DESKTOP);
|
| | int sw = GetSystemMetrics(SM_CXSCREEN);
|
| | int sh = GetSystemMetrics(SM_CYSCREEN);
|
| | BitBlt(hdc, rand() % 10, rand() % 10, sw, sh, hdc, rand() % 10, rand() % 10, SRCINVERT);
|
| | ReleaseDC(0, hdc);
|
| | if ((rand() % 100 + 1) % 67 == 0) InvalidateRect(0, 0, 0);
|
| | }
|
| | }
|
| |
|
| | VOID WINAPI sound1() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>(t * t / (1 + (t >> 9 & t >> 8)) & 128);
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound2() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>(t >> 5 | (t >> 2) * (t >> 5));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound3() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>(t + (t & t ^ t >> 6) - t * (t >> 9 & (t % 16 ? 2 : 6) & t >> 9));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound4() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>(2 * (t >> 5 & t) - (t >> 5) + t * (t >> 14 & 14));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound5() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 11025, 11025, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[11025 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>(t * t / (1 + (t >> 9 & t >> 8)) & 128);
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound6() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>((t*(t >> 8 | t >> 9) & 46 & t >> 8)) ^ (t&t >> 13 | t >> 6);
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound7() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[8000 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>(t >> 6 | t | t >> (t >> 16)) * 10 + ((t >> 11) & 7);
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | VOID WINAPI sound8() {
|
| | HWAVEOUT hWaveOut = 0;
|
| | WAVEFORMATEX wfx = { WAVE_FORMAT_PCM, 1, 11025, 11025, 1, 8, 0 };
|
| | waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL);
|
| | char buffer[11025 * 30] = {};
|
| | for (DWORD t = 0; t < sizeof(buffer); ++t)
|
| | buffer[t] = static_cast<char>((t * (t << 1 ^ (t << 1) + (t >> 7) & t >> 12 | t >> 4 - (1 ^ 7 & t >> 19) | t >> 7)));
|
| |
|
| | WAVEHDR header = { buffer, sizeof(buffer), 0, 0, 0, 0, 0, 0 };
|
| | waveOutPrepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutWrite(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutUnprepareHeader(hWaveOut, &header, sizeof(WAVEHDR));
|
| | waveOutClose(hWaveOut);
|
| | }
|
| |
|
| | int main() {
|
| | if (MessageBoxW(NULL, L"What? You want run this? This is malware.\nRun Only On Virtual Machine!!!\nThis is not a security!!! And not safe!!!", L"classicwin.exe by rarka", MB_YESNO | MB_ICONEXCLAMATION) == IDNO)
|
| | {
|
| | ExitProcess(0);
|
| | }
|
| | else
|
| |
|
| | if (MessageBoxW(NULL, L"THIS IS LAST WARNING!! NOT RUN THIS ON YOUR PC!!!!\n PLS RUN ONLY ON VIRTUAL MACHINE!!! ", L"!!Last Warning!! classicwin.exe by rarka", MB_YESNO | MB_ICONEXCLAMATION) == IDNO)
|
| | {
|
| | ExitProcess(0);
|
| | }
|
| | HANDLE d1 = CreateThread(0, 0, balls, 0, 0, 0);
|
| | HANDLE d2 = CreateThread(0, 0, shake, 0, 0, 0);
|
| | sound1();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(d1, 0);
|
| | CloseHandle(d1);
|
| | TerminateThread(d2, 0);
|
| | CloseHandle(d2);
|
| | HANDLE d3 = CreateThread(0, 0, blur, 0, 0, 0);
|
| | HANDLE d4 = CreateThread(0, 0, shader1, 0, 0, 0);
|
| | sound2();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(d3, 0);
|
| | CloseHandle(d3);
|
| | TerminateThread(d4, 0);
|
| | CloseHandle(d4);
|
| | HANDLE d5 = CreateThread(0, 0, tunnel, 0, 0, 0);
|
| | sound3();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(d5, 0);
|
| | CloseHandle(d5);
|
| | HANDLE d6 = CreateThread(0, 0, shader2, 0, 0, 0);
|
| | sound4();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(d6, 0);
|
| | CloseHandle(d6);
|
| | HANDLE d7 = CreateThread(0, 0, pacman, 0, 0, 0);
|
| | sound5();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(d7, 0);
|
| | CloseHandle(d7);
|
| | HANDLE d8 = CreateThread(0, 0, shader3, 0, 0, 0);
|
| | sound6();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(d8, 0);
|
| | CloseHandle(d8);
|
| | HANDLE d9 = CreateThread(0, 0, payload, 0, 0, 0);
|
| | HANDLE d10 = CreateThread(0, 0, squares, 0, 0, 0);
|
| | sound7();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(d9, 0);
|
| | CloseHandle(d9);
|
| | TerminateThread(d10, 0);
|
| | CloseHandle(d10);
|
| | HANDLE d11 = CreateThread(0, 0, textout, 0, 0, 0);
|
| | sound7();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(d11, 0);
|
| | CloseHandle(d11);
|
| | HANDLE d13 = CreateThread(0, 0, squares, 0, 0, 0);
|
| | HANDLE d14 = CreateThread(0, 0, patblt, 0, 0, 0);
|
| | sound7();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | TerminateThread(d13, 0);
|
| | CloseHandle(d13);
|
| | TerminateThread(d14, 0);
|
| | CloseHandle(d14);
|
| | HANDLE d15 = CreateThread(0, 0, particles, 0, 0, 0);
|
| | HANDLE d16 = CreateThread(0, 0, squares, 0, 0, 0);
|
| | sound8();
|
| | Sleep(30000);
|
| | Sleep(200);
|
| | } |