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<|endoftext|>Evolution Charm | {1}{G} | Instant | common | Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Nissa, Steward of Elements | {X}{G}{U} | Legendary Planeswalker — Nissa | mythic | +2: Scry 2.
0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on <card_name>, you may put that card onto the battlefield.
−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands. | nan | nan | nan<|endoftext|>
<|endoftext|>Hand of Death | {2}{B} | Sorcery | common | Destroy target nonblack creature. | The touch of death is never gentle. | nan | nan<|endoftext|>
<|endoftext|>Spiritmonger | {3}{B}{G} | Creature — Beast | rare | Whenever <card_name> deals damage to a creature, put a +1/+1 counter on <card_name>.
{B}: Regenerate <card_name>.
{G}: <card_name> becomes the color of your choice until end of turn. | nan | 6 | 6<|endoftext|>
<|endoftext|>Malcator, Purity Overseer | {1}{W}{U} | Legendary Creature — Phyrexian Elephant Wizard | rare | When <card_name> enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token. | nan | 1 | 1<|endoftext|>
<|endoftext|>Underworld Connections | {1}{B}{B} | Enchantment — Aura | rare | Enchant land
Enchanted land has "{T}, Pay 1 life: Draw a card." | If you're looking for it, it's available. The question is how much you're willing to pay. | nan | nan<|endoftext|>
<|endoftext|>Tishana, Voice of Thunder | {5}{G}{U} | Legendary Creature — Merfolk Shaman | mythic | <card_name>'s power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters the battlefield, draw a card for each creature you control. | nan | * | *<|endoftext|>
<|endoftext|>Myr Convert | {2} | Artifact Creature — Phyrexian Myr | uncommon | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
{T}, Pay 2 life: Add one mana of any color. | In the embrace of the Mother of Machines, hard work never goes unrewarded. | 2 | 1<|endoftext|>
<|endoftext|>Druid of Horns | {3}{G} | Creature — Human Druid | uncommon | Whenever you cast an Aura spell that targets <card_name>, create a 3/3 green Beast creature token. | No welcome for those who trespass. Only fang and horn and claw. | 2 | 3<|endoftext|>
<|endoftext|>Shadowfeed | {B} | Instant | common | Exile target card from a graveyard. You gain 3 life. | "The future is a snake, devouring your life backwards through time. And when you die, believe me, it doesn't stop feeding."
—Sedris, the Traitor King | nan | nan<|endoftext|>
<|endoftext|>Prophetic Titan | {4}{U}{R} | Creature — Giant Wizard | uncommon | Delirium — When <card_name> enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead.
• <card_name> deals 4 damage to any target.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. | nan | 4 | 4<|endoftext|>
<|endoftext|>Norn's Wellspring | {1}{W} | Artifact | rare | Whenever a creature you control dies, scry 1 and put an oil counter on <card_name>.
{1}, {T}, Remove two oil counters from <card_name>: Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Reversal of Fortune | {4}{R}{R} | Sorcery | rare | Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost. | "Why learn hundreds of spells when you can learn only one and use it to steal hundreds?" | nan | nan<|endoftext|>
<|endoftext|>Makeshift Munitions | {1}{R} | Enchantment | common | {1}, Sacrifice an artifact or creature: <card_name> deals 1 damage to any target. | "Grease up a firecannon good and proper with dinosaur-liver oil, and it'll shoot just about anything." | nan | nan<|endoftext|>
<|endoftext|>Sidar Kondo of Jamuraa | {2}{G}{W} | Legendary Creature — Human Knight | mythic | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.) | nan | 2 | 5<|endoftext|>
<|endoftext|>Baron Von Count | {1}{B}{R} | Legendary Creature — Human Villain | mythic | <card_name> enters the battlefield with a doom counter on "5."
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from "1," destroy target player and put that doom counter on "5." | nan | 3 | 3<|endoftext|>
<|endoftext|>The Dross Pits | | Land — Sphere | common | <card_name> enters the battlefield tapped.
{T}: Add {B}.
{1}{B}, {T}, Sacrifice <card_name>: Draw a card. | In Sheoldred's domain, the Steel Thanes wage a never-ending war in her long shadow. | nan | nan<|endoftext|>
<|endoftext|>Battle-Rattle Shaman | {3}{R} | Creature — Goblin Shaman | common | At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. | The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi. | 2 | 2<|endoftext|>
<|endoftext|>Ingenious Skaab | {2}{U} | Creature — Zombie Horror | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{U}: <card_name> gets +1/-1 until end of turn. | Heads and shoulders above the rest. | 2 | 3<|endoftext|>
<|endoftext|>In Garruk's Wake | {7}{B}{B} | Sorcery | rare | Destroy all creatures you don't control and all planeswalkers you don't control. | Beyond pain, beyond obsession and wild despair, there lies a place of twisted power only the most tormented souls can reach. | nan | nan<|endoftext|>
<|endoftext|>Skyshroud War Beast | {1}{G} | Creature — Beast | rare | Trample
As <card_name> enters the battlefield, choose an opponent.
<card_name>'s power and toughness are each equal to the number of nonbasic lands the chosen player controls. | nan | * | *<|endoftext|>
<|endoftext|>Mistral Charger | {1}{W} | Creature — Pegasus | uncommon | Flying | Some sky steeds break from the thundering herd to ride free on the open winds. | 2 | 1<|endoftext|>
<|endoftext|>Wellwisher | {1}{G} | Creature — Elf | common | {T}: You gain 1 life for each Elf on the battlefield. | "Close your ears to the voice of greed, and you can turn a gift for one into a gift for many." | 1 | 1<|endoftext|>
<|endoftext|>Vault Skirge | {1}{B/P} | Artifact Creature — Phyrexian Imp | rare | ({B/P} can be paid with either {B} or 2 life.)
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.) | From the remnants of the dead, Geth forged a swarm to safeguard his throne. | 1 | 1<|endoftext|>
<|endoftext|>Titania's Song | {3}{G} | Enchantment | rare | Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If <card_name> leaves the battlefield, this effect continues until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Urbis Protector | {4}{W}{W} | Creature — Human Cleric | uncommon | When <card_name> enters the battlefield, create a 4/4 white Angel creature token with flying. | "Guilds be damned. We can fend for ourselves."
—Vennick of the Gateless | 1 | 1<|endoftext|>
<|endoftext|>Natural Spring | {3}{G}{G} | Sorcery | common | Target player gains 8 life. | "Jewels cannot be eaten nor gold drunk. What civilization trades, nature simply provides."
—Molimo, maro-sorcerer | nan | nan<|endoftext|>
<|endoftext|>Scrying Sheets | | Snow Land | rare | {T}: Add {C}.
{1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) | nan | nan | nan<|endoftext|>
<|endoftext|>Nimbus Naiad | {2}{U} | Enchantment Creature — Nymph | common | Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
Enchanted creature gets +2/+2 and has flying. | nan | 2 | 2<|endoftext|>
<|endoftext|>Dominus of Fealty | {U/R}{U/R}{U/R}{U/R}{U/R} | Creature — Spirit Avatar | rare | Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. | "Nothing is truly your own. It is his, whether you know it or not."
—*The Seer's Parables* | 4 | 4<|endoftext|>
<|endoftext|>Haunted Cloak | {3} | Artifact — Equipment | common | Equipped creature has vigilance, trample, and haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Bear the weight of so many spirits and you'll surrender civility and restraint to savagery and instinct. | nan | nan<|endoftext|>
<|endoftext|>Elite Inquisitor | {W}{W} | Creature — Human Soldier | rare | First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies | nan | 2 | 2<|endoftext|>
<|endoftext|>Gemstone Array | {4} | Artifact | uncommon | {2}: Put a charge counter on <card_name>.
Remove a charge counter from <card_name>: Add one mana of any color. | Outside, it reflects the suns' light. Inside, it harvests the suns' power. | nan | nan<|endoftext|>
<|endoftext|>Clan Crafter | {1}{U} | Legendary Enchantment — Background | mythic | Commander creatures you own have "{2}, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card." | nan | nan | nan<|endoftext|>
<|endoftext|>Aerial Responder | {1}{W}{W} | Creature — Dwarf Soldier | uncommon | Flying, vigilance, lifelink | Dwarves have an instinct for repair, an inherent understanding of how systems work, and a reputation for fearlessness. They're perfect candidates for the Fair's emergency response team. | 2 | 3<|endoftext|>
<|endoftext|>So Tiny | {U} | Enchantment — Aura | common | Flash
Enchant creature
Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard. | His sword sounded like a silver chime on the glass jar, and the sprite laughed with delight. | nan | nan<|endoftext|>
<|endoftext|>Elder Druid | {3}{G} | Creature — Elf Cleric Druid | rare | {3}{G}, {T}: You may tap or untap target artifact, creature, or land. | "I may seem wise to you, but I'm merely a sapling among mighty oaks." | 2 | 2<|endoftext|>
<|endoftext|>Glimmer of Genius | {3}{U} | Instant | uncommon | Scry 2, then draw two cards. You get {E}{E} (two energy counters). | Creators live for that moment of inspiration: precious, profound, perfect. | nan | nan<|endoftext|>
<|endoftext|>Hoard Hauler | {3}{R} | Artifact — Vehicle | rare | Trample
Whenever <card_name> deals combat damage to a player, create a Treasure token for each artifact they control.
Crew 3 | nan | 5 | 5<|endoftext|>
<|endoftext|>General Ferrous Rokiric | {1}{R}{W} | Legendary Creature — Human Soldier | rare | Hexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token. | "The Boros Legion always stands for justice, but it never stands alone." | 3 | 1<|endoftext|>
<|endoftext|>Bane's Contingency | {1}{U}{U} | Instant | uncommon | Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card. | "My whims dictate the fate of nations. Your pitiful mortal magic is no more significant than a gnat buzzing in my ear." | nan | nan<|endoftext|>
<|endoftext|>Soraya the Falconer | {1}{W}{W} | Legendary Creature — Human | rare | Bird creatures get +1/+1.
{1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "Soraya speaks with the hunters of the air, as do all of her family line."
—Autumn Willow | 2 | 2<|endoftext|>
<|endoftext|>Rhox War Monk | {G}{W}{U} | Creature — Rhino Monk | uncommon | Lifelink | Rhox monks are dedicated to spiritual growth and learning, and most bear the sigils of many students. However, they do not gladly suffer fools or those who disagree with their carefully wrought dogma. | 3 | 4<|endoftext|>
<|endoftext|>Harbinger of Spring | {4}{G} | Creature — Spirit | common | Protection from non-Spirit creatures
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) | nan | 2 | 1<|endoftext|>
<|endoftext|>Indomitable Creativity | {X}{R}{R}{R} | Sorcery | mythic | Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Forcefield | {3} | Artifact | rare | {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. | nan | nan | nan<|endoftext|>
<|endoftext|>Kamiz, Obscura Oculus | {1}{W}{U}{B} | Legendary Creature — Cephalid Rogue | mythic | Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | nan | 2 | 4<|endoftext|>
<|endoftext|>Fates' Reversal | {1}{B} | Sorcery | common | Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.) | A doom denied—or, perhaps, delayed. | nan | nan<|endoftext|>
<|endoftext|>Mizzium Meddler | {2}{U} | Creature — Vedalken Wizard | rare | Flash (You may cast this spell any time you could cast an instant.)
When <card_name> enters the battlefield, you may change a target of target spell or ability to <card_name>. | Energy surges in Izzet labs are opportunities for experimentation. | 1 | 4<|endoftext|>
<|endoftext|>Kite Shield | {0} | Artifact — Equipment | uncommon | Equipped creature gets +0/+3.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | "To my sword I owe my glory, but to my shield I owe my life."
—Sarlena, paladin of the Northern Verge | nan | nan<|endoftext|>
<|endoftext|>Chalice of the Void | {X}{X} | Artifact | rare | <card_name> enters the battlefield with X charge counters on it.
Whenever a player casts a spell with mana value equal to the number of charge counters on <card_name>, counter that spell. | nan | nan | nan<|endoftext|>