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<|endoftext|>Harvest Gwyllion | {2}{W/B}{W/B} | Creature — Hag | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) | She speaks only in vile epithets, spitting out curses and obscenities that harm others just by the hearing. | 2 | 4<|endoftext|>
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<|endoftext|>Dross Hopper | {1}{B} | Creature — Phyrexian Insect Horror | common | Sacrifice a creature: <card_name> gains flying until end of turn. | Bred in the vicious Mephidross, dross hoppers learned to eat quickly and escape faster. | 2 | 1<|endoftext|>
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<|endoftext|>Earthbind | {R} | Enchantment — Aura | common | Enchant creature
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When <card_name> enters the battlefield, if enchanted creature has flying, <card_name> deals 2 damage to that creature and <card_name> gains "Enchanted creature loses flying." | nan | nan | nan<|endoftext|>
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<|endoftext|>False Peace | {W} | Sorcery | uncommon | Target player skips all combat phases of their next turn. | Mutual consent is not required for war. | nan | nan<|endoftext|>
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<|endoftext|>Eligeth, Crossroads Augur | {4}{U}{U} | Legendary Creature — Sphinx | rare | Flying
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If you would scry a number of cards, draw that many cards instead.
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Partner (You can have two commanders if both have partner.) | "There's no better place to divine the future than at a nexus of branching presents." | 5 | 6<|endoftext|>
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<|endoftext|>Gaea's Courser | {4}{G} | Creature — Centaur Soldier | uncommon | Whenever <card_name> attacks, if there are three or more creature cards in your graveyard, draw a card. | "Even the leaves oppose your being here. What hope have you against nature's might?" | 4 | 5<|endoftext|>
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<|endoftext|>Skanos, Red Dragon Vassal | {4}{R}{G} | Legendary Creature — Dragon Ranger | uncommon | First strike
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Whenever <card_name> attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Diminishing Returns | {2}{U}{U} | Sorcery | rare | Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards. | nan | nan | nan<|endoftext|>
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<|endoftext|>Helm of the Host | {4} | Legendary Artifact — Equipment | rare | At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
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Equip {5} | Forged out of flowstone for the queen of Vesuva. | nan | nan<|endoftext|>
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<|endoftext|>Constricting Tendrils | {U} | Instant | common | Target creature gets -3/-0 until end of turn.
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Cycling {2} ({2}, Discard this card: Draw a card.) | Priests of Bant protect their temples with traps more elaborate than any mosaic floor. | nan | nan<|endoftext|>
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<|endoftext|>Day's Undoing | {2}{U} | Sorcery | mythic | Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Transmogrifying Licid | {3} | Artifact Creature — Licid | uncommon | {1}, {T}: <card_name> loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.
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Enchanted creature gets +1/+1 and is an artifact in addition to its other types. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Mindlink Mech | {2}{U} | Artifact — Vehicle | rare | Flying
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Whenever <card_name> becomes crewed for the first time each turn, until end of turn, <card_name> becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
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Crew 1 | nan | 4 | 3<|endoftext|>
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<|endoftext|>Korozda Guildmage | {B}{G} | Creature — Elf Shaman | uncommon | {1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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{2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Mage-Ring Bully | {1}{R} | Creature — Human Warrior | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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<card_name> attacks each combat if able. | "Don't be rude, Beleren. We just want to enjoy the view with you." | 2 | 2<|endoftext|>
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<|endoftext|>Battlemage's Bracers | {2}{R} | Artifact — Equipment | rare | Equipped creature has haste.
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Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.
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Equip {2} | nan | nan | nan<|endoftext|>
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<|endoftext|>Mnemonic Sphere | {1}{U} | Artifact | common | {1}{U}, Sacrifice <card_name>: Draw two cards.
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Channel — {U}, Discard <card_name>: Draw a card. | "Let the Imperials search our laboratories. Will they think to look for secrets in a pretty bauble?"
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—Emire, director of the Saiba Futurists | nan | nan<|endoftext|>
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<|endoftext|>Blurry Beeble | {U} | Artifact Creature — Cyborg Beeble | common | Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)
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Whenever <card_name> deals combat damage to a player, you may draw a card. If you do, discard a card. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Serra's Guardian | {4}{W}{W} | Creature — Angel | rare | Flying (This creature can't be blocked except by creatures with flying or reach.)
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Vigilance (Attacking doesn't cause this creature to tap.)
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Other creatures you control have vigilance. | She watches over the city just as Serra watches over all. | 5 | 5<|endoftext|>
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<|endoftext|>Hydrosurge | {U} | Instant | common | Target creature gets -5/-0 until end of turn. | "Thirsty?"
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—Drunvalus, hydromancer | nan | nan<|endoftext|>
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<|endoftext|>Gifted Aetherborn | {B}{B} | Creature — Aetherborn Vampire | uncommon | Deathtouch, lifelink | A few aetherborn have discovered a way to sustain their own existences at the cost of an insatiable hunger for the life essence of other beings. | 2 | 3<|endoftext|>
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<|endoftext|>Pistus Strike | {2}{G} | Instant | common | Destroy target creature with flying. Its controller gets a poison counter. | "Even a nuisance such as the pistus fly has a purpose in our new world."
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—Glissa | nan | nan<|endoftext|>
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<|endoftext|>Riftwing Cloudskate | {3}{U}{U} | Creature — Illusion | uncommon | Flying
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When <card_name> enters the battlefield, return target permanent to its owner's hand.
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Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Ignorant Bliss | {1}{R} | Instant | uncommon | Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card. | "A quick step beyond oblivion lies a place so full of thoughts that it leaves no room for your own."
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—Quyzl, chronarch prodigy | nan | nan<|endoftext|>
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<|endoftext|>True Believer | {W}{W} | Creature — Human Cleric | rare | You have shroud. (You can't be the target of spells or abilities.) | So great is his certainty that mere facts cannot shake it. | 2 | 2<|endoftext|>
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<|endoftext|>Opalescence | {2}{W}{W} | Enchantment | rare | Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value. | nan | nan | nan<|endoftext|>
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<|endoftext|>Aerialephant | {3}{W} | Creature — Elephant Performer | common | Flying
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When <card_name> enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. | Everyone wants to talk about the elephant in this room. | 3 | 2<|endoftext|>
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<|endoftext|>Helm of Chatzuk | {1} | Artifact | rare | {1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Ranger of Eos | {3}{W} | Creature — Human Soldier Ranger | rare | When <card_name> enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. | At his side, humble beasts become weapons more deadly than sharpened steel. | 3 | 2<|endoftext|>
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<|endoftext|>Scrounge | {2}{B} | Sorcery | uncommon | Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control. | When leonin settlers abandon their homes to the nim, items of value are often left behind. | nan | nan<|endoftext|>
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<|endoftext|>Ertai's Meddling | {X}{U} | Instant | rare | X can't be 0.
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Target spell's controller exiles it with X delay counters on it.
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At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell. | nan | nan | nan<|endoftext|>
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<|endoftext|>Aurelia's Fury | {X}{R}{W} | Instant | mythic | <card_name> deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Keeneye Aven | {3}{U} | Creature — Bird Soldier | common | Flying
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Cycling {2} ({2}, Discard this card: Draw a card.) | "I have no need of a map. The very continent itself guides my way." | 2 | 3<|endoftext|>
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<|endoftext|>Fungal Reaches | | Land | uncommon | {T}: Add {C}.
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{1}, {T}: Put a storage counter on <card_name>.
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{1}, Remove X storage counters from <card_name>: Add X mana in any combination of {R} and/or {G}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Ivory Tower | {1} | Artifact | rare | At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. | Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge. | nan | nan<|endoftext|>
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<|endoftext|>Psionic Blast | {2}{U} | Instant | rare | <card_name> deals 4 damage to any target and 2 damage to you. | nan | nan | nan<|endoftext|>
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<|endoftext|>Avalanche Tusker | {2}{G}{U}{R} | Creature — Elephant Warrior | rare | Whenever <card_name> attacks, target creature defending player controls blocks it this combat if able. | "Hold the high ground, then bring it to your enemy"
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—Surrak, khan of the Temur | 6 | 4<|endoftext|>
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<|endoftext|>Thallid Devourer | {1}{G}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on <card_name>.
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Remove three spore counters from <card_name>: Create a 1/1 green Saproling creature token.
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Sacrifice a Saproling: <card_name> gets +1/+2 until end of turn. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Teroh's Vanguard | {3}{W} | Creature — Human Nomad | uncommon | Flash
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Threshold — As long as seven or more cards are in your graveyard, <card_name> has "When <card_name> enters the battlefield, creatures you control gain protection from black until end of turn." | nan | 2 | 3<|endoftext|>
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<|endoftext|>Soltari Visionary | {1}{W}{W} | Creature — Soltari Cleric | common | Shadow (This creature can block or be blocked by only creatures with shadow.)
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Whenever <card_name> deals damage to a player, destroy target enchantment that player controls. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Clockwork Beast | {6} | Artifact Creature — Beast | uncommon | <card_name> enters the battlefield with seven +1/+0 counters on it.
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At end of combat, if <card_name> attacked or blocked this combat, remove a +1/+0 counter from it.
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{X}, {T}: Put up to X +1/+0 counters on <card_name>. This ability can't cause the total number of +1/+0 counters on <card_name> to be greater than seven. Activate only during your upkeep. | nan | 0 | 4<|endoftext|>
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<|endoftext|>Eater of Virtue | {1} | Legendary Artifact — Equipment | rare | Whenever equipped creature dies, exile it.
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Equipped creature gets +2/+0.
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As long as a card exiled with <card_name> has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
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Equip {1} | nan | nan | nan<|endoftext|>
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<|endoftext|>Sorcerous Spyglass | {2} | Artifact | rare | As <card_name> enters the battlefield, look at an opponent's hand, then choose any card name.
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Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. | nan | nan | nan<|endoftext|>
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<|endoftext|>Glittermonger | {3}{G} | Creature — Elf Rogue | common | {T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Street corners in the Mezzio are a tantalizing bazaar of the fantastic, the illicit, and the fake. | 1 | 4<|endoftext|>
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<|endoftext|>Ice Cauldron | {4} | Artifact | rare | {X}, {T}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on <card_name> and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on <card_name>.
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{T}, Remove a charge counter from <card_name>: Add <card_name>'s last noted type and amount of mana. Spend this mana only to cast the last card exiled with <card_name>. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sylvan Scrying | {1}{G} | Sorcery | rare | Search your library for a land card, reveal it, put it into your hand, then shuffle. | "As long as there is a single shred of life, there is hope."
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—Nissa Revane | nan | nan<|endoftext|>
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<|endoftext|>Rot Shambler | {1}{G} | Creature — Fungus | uncommon | Whenever another creature you control dies, put a +1/+1 counter on <card_name>. | "If I die, feed me to a shambler. At least that way I'll be doing some good."
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—Ryza, Oran-Rief scout | 1 | 1<|endoftext|>
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<|endoftext|>Alaborn Musketeer | {1}{W} | Creature — Human Soldier | common | Reach (This creature can block creatures with flying.) | Muskets gave the Alaborn army an advantage it had long lacked—air defense. | 2 | 1<|endoftext|>
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<|endoftext|>Land Aid '04 | {G}{G} | Sorcery | common | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land. | nan | nan | nan<|endoftext|>
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<|endoftext|>Master Biomancer | {2}{G}{U} | Creature — Elf Wizard | mythic | Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to <card_name>'s power and as a Mutant in addition to its other types. | "Nature is a wonderful engineer but works far too slowly for my tastes." | 2 | 4<|endoftext|>
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<|endoftext|>Grand Crescendo | {X}{W}{W} | Instant | rare | Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Charcoal Diamond | {2} | Artifact | common | <card_name> enters the battlefield tapped.
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{T}: Add {B}. | The essence of night to harden the soul. | nan | nan<|endoftext|>
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<|endoftext|>Excavation | {1}{U} | Enchantment | uncommon | {1}, Sacrifice a land: Draw a card. Any player may activate this ability. | "There are secrets out there begging to be rediscovered. We just need to look in the right places."
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—Teferi, planeswalker | nan | nan<|endoftext|>
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<|endoftext|>Graveyard Shovel | {2} | Artifact | uncommon | {2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life. | Thanks to Havengul's thriving illegal market for corpses, the shovel that interred a body during the day is usually the same one digging it out at night. | nan | nan<|endoftext|>
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<|endoftext|>Scythe Leopard | {G} | Creature — Cat | uncommon | Landfall — Whenever a land enters the battlefield under your control, <card_name> gets +1/+1 until end of turn. | Eldrazi are not the leopard's preferred prey, but they are better than no prey at all. | 1 | 1<|endoftext|>
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