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{U}: Change the target of target spell or ability that targets only <card_name>. The new target must be a creature. | nan | 4 | 3<|endoftext|>
<|endoftext|>Water Servant | {2}{U}{U} | Creature β€” Elemental | uncommon | {U}: <card_name> gets +1/-1 until end of turn.
{U}: <card_name> gets -1/+1 until end of turn. | "This creature has innate perceptiveness. It knows when to rise and when to vanish into the tides."
β€”Jestus Dreya, *Of Elements and Eternity* | 3 | 4<|endoftext|>
<|endoftext|>Mind Stone | {2} | Artifact | uncommon | {T}: Add {C}.
{1}, {T}, Sacrifice <card_name>: Draw a card. | "What is mana but possibility, an idea not yet given form?"
β€”Jhoira, master artificer | nan | nan<|endoftext|>
<|endoftext|>Full Moon's Rise | {1}{G} | Enchantment | uncommon | Werewolf creatures you control get +1/+0 and have trample.
Sacrifice <card_name>: Regenerate all Werewolf creatures you control. | Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf. | nan | nan<|endoftext|>
<|endoftext|>Midnight Assassin | {2}{B} | Creature β€” Vampire Assassin | common | Flying, deathtouch | The broad avenues and graceful spires of Park Heights are the playground of the affluent. After nightfall, they also make a fine hunting ground. | 1 | 2<|endoftext|>
<|endoftext|>Clockwork Condor | {4} | Artifact Creature β€” Bird | common | Flying
<card_name> enters the battlefield with three +1/+1 counters on it.
Whenever <card_name> attacks or blocks, remove a +1/+1 counter from it at end of combat. | nan | 0 | 0<|endoftext|>
<|endoftext|>Primeval Protector | {10}{G} | Creature β€” Avatar | rare | This spell costs {1} less to cast for each creature your opponents control.
When <card_name> enters the battlefield, put a +1/+1 counter on each other creature you control. | The earth shook in support of their cause, offering a champion of its own. | 10 | 10<|endoftext|>
<|endoftext|>Shessra, Death's Whisper | {2}{B}{G} | Legendary Creature β€” Human Elf Warlock | uncommon | Bewitching Whispers β€” When <card_name> enters the battlefield, target creature blocks this turn if able.
Whispers of the Grave β€” At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. | nan | 1 | 3<|endoftext|>
<|endoftext|>Prismatic Geoscope | {5} | Artifact | rare | <card_name> enters the battlefield tapped.
Domain β€” {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control. | nan | nan | nan<|endoftext|>
<|endoftext|>Condemn | {W} | Instant | uncommon | Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. | nan | nan | nan<|endoftext|>
<|endoftext|>Lavinia, Azorius Renegade | {W}{U} | Legendary Creature β€” Human Soldier | rare | Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. | "I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right." | 2 | 2<|endoftext|>
<|endoftext|>Essence Scatter | {1}{U} | Instant | common | Counter target creature spell. | "What you attempt to pull from the aether, I can spread onto the wind."
β€”Jace Beleren | nan | nan<|endoftext|>
<|endoftext|>Epic Confrontation | {1}{G} | Sorcery | common | Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) | No matter the timeline, some legends will endure. | nan | nan<|endoftext|>
<|endoftext|>Stealer of Secrets | {2}{U} | Creature β€” Human Rogue | common | Whenever <card_name> deals combat damage to a player, draw a card. | The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name. | 2 | 2<|endoftext|>
<|endoftext|>Cackling Counterpart | {1}{U}{U} | Instant | rare | Create a token that's a copy of target creature you control.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Brainstorm | {U} | Instant | rare | Draw three cards, then put two cards from your hand on top of your library in any order. | nan | nan | nan<|endoftext|>
<|endoftext|>Felidar Sovereign | {4}{W}{W} | Creature β€” Cat Beast | rare | Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game. | It surveys the withering landscape, waiting for a victory only it can see. | 4 | 6<|endoftext|>
<|endoftext|>Tranquil Thicket | | Land | common | <card_name> enters the battlefield tapped.
{T}: Add {G}.
Cycling {G} ({G}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|>
<|endoftext|>Karumonix, the Rat King | {1}{B}{B} | Legendary Creature β€” Phyrexian Rat | rare | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Other Rats you control have toxic 1.
When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. | nan | 3 | 3<|endoftext|>
<|endoftext|>Shadow Lance | {W} | Enchantment β€” Aura | uncommon | Enchant creature
Enchanted creature has first strike.
{1}{B}: Enchanted creature gets +2/+2 until end of turn. | Shadow lances are crafted from harvested souls. The more wicked the sinner, the keener the blade. | nan | nan<|endoftext|>
<|endoftext|>Noble Hierarch | {G} | Creature β€” Human Druid | rare | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {G}, {W}, or {U}. | She protects the sacred groves from blight, drought, and the Unbeholden. | 0 | 1<|endoftext|>
<|endoftext|>Crystalline Crawler | {4} | Artifact Creature β€” Construct | rare | Converge β€” <card_name> enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from <card_name>: Add one mana of any color.
{T}: Put a +1/+1 counter on <card_name>. | nan | 1 | 1<|endoftext|>
<|endoftext|>Scourge of Valkas | {2}{R}{R}{R} | Creature β€” Dragon | mythic | Flying
Whenever <card_name> or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
{R}: <card_name> gets +1/+0 until end of turn. | nan | 4 | 4<|endoftext|>
<|endoftext|>Mardu Ascendancy | {R}{W}{B} | Enchantment | rare | Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
Sacrifice <card_name>: Creatures you control get +0/+3 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Reverberate | {R}{R} | Instant | rare | Copy target instant or sorcery spell. You may choose new targets for the copy. | "I'm not indecisive. I just don't like to limit my options."
β€”Maxti, pyromancer | nan | nan<|endoftext|>
<|endoftext|>Livio, Oathsworn Sentinel | {1}{W} | Legendary Creature β€” Human Knight | rare | {1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it.
{2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.
Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Mission Briefing | {U}{U} | Instant | rare | Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | nan | nan | nan<|endoftext|>
<|endoftext|>Control Magic | {2}{U}{U} | Enchantment β€” Aura | uncommon | Enchant creature
You control enchanted creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Forgotten Cave | | Land | common | <card_name> enters the battlefield tapped.
{T}: Add {R}.
Cycling {R} ({R}, Discard this card: Draw a card.) | In the hearts of mortals, in the pages of ancient lore, in the deep, forgotten places of the universe . . . Chaos waits. | nan | nan<|endoftext|>
<|endoftext|>Aven of Enduring Hope | {4}{W} | Creature β€” Bird Cleric | common | Flying
When <card_name> enters the battlefield, you gain 3 life. | "This storm will calm. We must believe that." | 3 | 3<|endoftext|>
<|endoftext|>Leonin Battlemage | {3}{W} | Creature β€” Cat Wizard | uncommon | {T}: Target creature gets +1/+1 until end of turn.
Whenever you cast a spell, you may untap <card_name>. | The strongest of the pride are measured not by the steel in their hands but by the steel in their souls. | 2 | 3<|endoftext|>
<|endoftext|>Pernicious Deed | {1}{B}{G} | Enchantment | mythic | {X}, Sacrifice <card_name>: Destroy each artifact, creature, and enchantment with mana value X or less. | "Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery." | nan | nan<|endoftext|>
<|endoftext|>Epic Experiment | {X}{U}{R} | Sorcery | mythic | Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard. | nan | nan | nan<|endoftext|>
<|endoftext|>Armageddon | {3}{W} | Sorcery | rare | Destroy all lands. | nan | nan | nan<|endoftext|>
<|endoftext|>New Horizons | {2}{G} | Enchantment β€” Aura | common | Enchant land
When <card_name> enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted land has "{T}: Add two mana of any one color." | nan | nan | nan<|endoftext|>
<|endoftext|>Barrel Down Sokenzan | {2}{R} | Instant β€” Arcane | common | Sweep β€” Return any number of Mountains you control to their owner's hand. <card_name> deals damage to target creature equal to twice the number of Mountains returned this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Coalition Relic | {3} | Artifact | rare | {T}: Add one mana of any color.
{T}: Put a charge counter on <card_name>.
At the beginning of your precombat main phase, remove all charge counters from <card_name>. Add one mana of any color for each charge counter removed this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Arcane Teachings | {2}{R} | Enchantment β€” Aura | common | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target." | Dwarves may teach at the speed of stone, but their results are solid. | nan | nan<|endoftext|>
<|endoftext|>Ugin, the Spirit Dragon | {8} | Legendary Planeswalker β€” Ugin | mythic | +2: <card_name> deals 3 damage to any target.
βˆ’X: Exile each permanent with mana value X or less that's one or more colors.
βˆ’10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. | nan | nan | nan<|endoftext|>
<|endoftext|>Selesnya Sanctuary | | Land | uncommon | <card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, return a land you control to its owner's hand.
{T}: Add {G}{W}. | nan | nan | nan<|endoftext|>
<|endoftext|>Scrounging Bandar | {1}{G} | Creature β€” Cat Monkey | common | <card_name> enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from <card_name> onto another target creature. | "It was right here a second ago . . ." | 0 | 0<|endoftext|>
<|endoftext|>Wakeroot Elemental | {4}{G}{G} | Creature β€” Elemental | rare | {G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.) | "When the forest walks, it's too late to run."
β€”Horent, Khalni druid | 5 | 5<|endoftext|>
<|endoftext|>Glade Watcher | {1}{G} | Creature β€” Elemental | common | Defender
Formidable β€” {G}: <card_name> can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater. | nan | 3 | 3<|endoftext|>
<|endoftext|>Thrive | {X}{G} | Sorcery | common | Put a +1/+1 counter on each of X target creatures. | The most successful of Simic creations is cytoplasm, a living, symbiotic substance that feeds off genetic rhythms and strengthens its host in return. | nan | nan<|endoftext|>
<|endoftext|>Silhana Wayfinder | {1}{G} | Creature β€” Elf Scout | uncommon | When <card_name> enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. | "Stay close! It's just a little farther." | 2 | 1<|endoftext|>
<|endoftext|>Halsin, Emerald Archdruid | {3}{G} | Legendary Creature β€” Elf Druid | uncommon | {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.
Choose a Background (You can have a Background as a second commander.) | nan | 2 | 4<|endoftext|>
<|endoftext|>Charging War Boar | {1}{R}{G} | Creature β€” Boar | uncommon | Haste (This creature can attack and {T} as soon as it comes under your control.)
As long as you control a Domri planeswalker, <card_name> gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.) | nan | 3 | 1<|endoftext|>
<|endoftext|>Dimir Guildmage | {U/B}{U/B} | Creature β€” Human Wizard | uncommon | ({U/B} can be paid with either {U} or {B}.)
{3}{U}: Target player draws a card. Activate only as a sorcery.
{3}{B}: Target player discards a card. Activate only as a sorcery. | nan | 2 | 2<|endoftext|>
<|endoftext|>Windshaper Planetar | {4}{W} | Creature β€” Angel | rare | Flash
Flying