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Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Cooperation | {2}{W} | Enchantment — Aura | common | Enchant creature
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Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | "The Elves train our healers, and we keep the Orcs at bay. Most Elvish bargains aren't as fair."
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—General Jarkeld, the Arctic Fox | nan | nan<|endoftext|>
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<|endoftext|>Porphyry Nodes | {W} | Enchantment | rare | At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
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When there are no creatures on the battlefield, sacrifice <card_name>. | nan | nan | nan<|endoftext|>
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<|endoftext|>Reins of Power | {2}{U}{U} | Instant | rare | Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sultai Skullkeeper | {1}{U} | Creature — Naga Shaman | common | When <card_name> enters the battlefield, mill two cards. | A skullkeeper is the first to arrive after the palace archers strike down intruders, probing their brains for choice bits of knowledge. | 2 | 1<|endoftext|>
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<|endoftext|>Phyrexian Gremlins | {2}{B} | Creature — Phyrexian Gremlin | common | You may choose not to untap <card_name> during your untap step.
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{T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as <card_name> remains tapped. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Academy Rector | {3}{W} | Creature — Human Cleric | rare | When <card_name> dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle. | nan | 1 | 2<|endoftext|>
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<|endoftext|>Upwelling | {3}{G} | Enchantment | rare | Players don't lose unspent mana as steps and phases end. | Once again, Kamahl felt the full force of the Mirari's pull, but he had learned much since the last time. | nan | nan<|endoftext|>
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<|endoftext|>Devious Cover-Up | {2}{U}{U} | Instant | common | Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. | First, dispose of the evidence. Then dispose of your knowledge of its disposal. | nan | nan<|endoftext|>
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<|endoftext|>Canyon Slough | | Land — Swamp Mountain | rare | ({T}: Add {B} or {R}.)
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<card_name> enters the battlefield tapped.
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Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Needle Specter | {1}{B}{B} | Creature — Specter | rare | Flying
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
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Whenever <card_name> deals combat damage to a player, that player discards that many cards. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Kiora's Dismissal | {U} | Instant | uncommon | Strive — This spell costs {U} more to cast for each target beyond the first.
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Return any number of target enchantments to their owners' hands. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mezzio Mugger | {4}{R} | Creature — Viashino Rogue | rare | Whenever <card_name> attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
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Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) | nan | 3 | 3<|endoftext|>
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<|endoftext|>Domri Rade | {1}{R}{G} | Legendary Planeswalker — Domri | mythic | +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
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−2: Target creature you control fights another target creature.
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−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." | nan | nan | nan<|endoftext|>
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<|endoftext|>Skemfar Avenger | {1}{B} | Creature — Elf Berserker | rare | Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life. | nan | 3 | 1<|endoftext|>
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<|endoftext|>Viridian Zealot | {G}{G} | Creature — Elf Warrior | rare | {1}{G}, Sacrifice <card_name>: Destroy target artifact or enchantment. | "I will fight only the way nature intended—and nature intended us to win." | 2 | 1<|endoftext|>
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<|endoftext|>Shivan Fire | {R} | Instant | common | Kicker {4} (You may pay an additional {4} as you cast this spell.)
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<card_name> deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead. | Sometimes Shivan dragons toy with their food. Other times they just cook it. | nan | nan<|endoftext|>
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<|endoftext|>Carrion Ants | {2}{B}{B} | Creature — Insect | uncommon | {1}: <card_name> gets +1/+1 until end of turn. | "War is no picnic," my father liked to say. But the ants seemed to disagree. | 0 | 1<|endoftext|>
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<|endoftext|>Reckless Racer | {2}{R} | Creature — Human Pilot | uncommon | First strike
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Whenever <card_name> becomes tapped, you may discard a card. If you do, draw a card. | Illegal street races turned out to be perfect practice for avoiding Consulate patrols. | 2 | 3<|endoftext|>
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<|endoftext|>Hunting Grounds | {G}{W} | Enchantment | mythic | Threshold — As long as seven or more cards are in your graveyard, <card_name> has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." | "Don't be silly. Panthers don't hunt in packs!"
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—Jego, disgraced archdruid | nan | nan<|endoftext|>
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<|endoftext|>Siege Elemental | {4}{R}{R} | Creature — Elemental | rare | Trample
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Untapped creatures can't block.
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Tapped creatures can block. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Honored Hydra | {5}{G} | Creature — Snake Hydra | rare | Trample
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Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.) | Even gods have pets. | 6 | 6<|endoftext|>
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<|endoftext|>Aeronaut Tinkerer | {2}{U} | Creature — Human Artificer | common | <card_name> has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) | Magic.Wizards.com | 2 | 3<|endoftext|>
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<|endoftext|>Stormwatch Eagle | {3}{U} | Creature — Bird | common | Flying
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Sacrifice a land: Return <card_name> to its owner's hand. | When eagles leave the sky, sailors leave the sea. | 2 | 1<|endoftext|>
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<|endoftext|>Ayara, First of Locthwain | {B}{B}{B} | Legendary Creature — Elf Noble | rare | Whenever <card_name> or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
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{T}, Sacrifice another black creature: Draw a card. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Mobile Clone | {2}{U}{U} | Sorcery | rare | Using a mobile device, take a picture of target creature. That device enters the battlefield as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Angelic Protector | {3}{W} | Creature — Angel | uncommon | Flying
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Whenever <card_name> becomes the target of a spell or ability, <card_name> gets +0/+3 until end of turn. | "My family sheltered in her light, the dark was content to wait."
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—Crovax | 2 | 2<|endoftext|>
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<|endoftext|>Gruesome Realization | {1}{B}{B} | Sorcery | uncommon | Choose one —
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• You draw two cards and you lose 2 life.
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• Creatures your opponents control get -1/-1 until end of turn. | Mishra was gone—all that remained was a machine wearing his face. | nan | nan<|endoftext|>
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<|endoftext|>Rhystic Lightning | {2}{R} | Instant | common | <card_name> deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, <card_name> deals 2 damage to the permanent or player. | nan | nan | nan<|endoftext|>
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<|endoftext|>Visions | {W} | Sorcery | uncommon | Look at the top five cards of target player's library. You may then have that player shuffle that library. | "Visions of glory, spare my aching sight,/ Ye unborn ages, crowd not on my soul!"
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—Thomas Gray, *The Bard* | nan | nan<|endoftext|>
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<|endoftext|>Feldon, Ronom Excavator | {1}{R} | Legendary Creature — Human Artificer | rare | Haste
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<card_name> can't block.
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Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Dovin Baan | {2}{W}{U} | Legendary Planeswalker — Dovin | mythic | +1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.
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−1: You gain 2 life and draw a card.
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−7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps." | nan | nan | nan<|endoftext|>
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<|endoftext|>Chronicler of Heroes | {1}{G}{W} | Creature — Centaur Wizard | uncommon | When <card_name> enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it. | She paints pictures with words, though not all pictures show the truth. | 3 | 3<|endoftext|>
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<|endoftext|>Madrush Cyclops | {1}{B}{R}{G} | Creature — Cyclops Warrior | rare | Creatures you control have haste. | Death comes in the blink of an eye. | 3 | 4<|endoftext|>
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<|endoftext|>Quag Sickness | {2}{B} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets -1/-1 for each Swamp you control. | The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had. | nan | nan<|endoftext|>
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<|endoftext|>Deadbridge Chant | {4}{B}{G} | Enchantment | mythic | When <card_name> enters the battlefield, mill ten cards.
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At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Frontline Devastator | {3}{R} | Creature — Zombie Minotaur Warrior | common | Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
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{1}{R}: <card_name> gets +1/+0 until end of turn. | The God-Pharaoh's benevolence concealed the factory he created to produce an army of Eternals. | 3 | 3<|endoftext|>
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<|endoftext|>Llanowar Cavalry | {2}{G} | Creature — Human Soldier | common | {W}: <card_name> gains vigilance until end of turn. | For the first time, elves welcomed Benalish soldiers into the forest with something other than arrows. | 1 | 4<|endoftext|>
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<|endoftext|>Pilfering Hawk | {1}{U} | Snow Creature — Bird | common | Flying
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{S}, {T}: Draw a card, then discard a card. ({S} can be paid with one mana from a snow source.) | "Well, at least it left us a mouse in exchange. Er . . . ugh . . . make that half a mouse."
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—Binhald, Beskir veteran | 1 | 2<|endoftext|>
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<|endoftext|>Peace Talks | {1}{W} | Sorcery | uncommon | This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. | "By the tongues of a thousand serpents, this time I do not lie."
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—Ahmahz il Kin, Suq'Ata diplomat | nan | nan<|endoftext|>
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<|endoftext|>Stonebinder's Familiar | {W} | Creature — Spirit Dog | uncommon | Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on <card_name>. This ability triggers only once each turn. | "Hey, my great-great-grandfather had a dog just like that!"
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—Dradiel, Lorehold mage-student | 1 | 1<|endoftext|>
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<|endoftext|>Enhanced Awareness | {4}{U} | Instant | common | Draw three cards, then discard a card. | "Study the topography of your enemies, and you will have a map to victory."
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—Shu Yun, the Silent Tempest | nan | nan<|endoftext|>
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<|endoftext|>Fireblade Artist | {B}{R} | Creature — Human Shaman | uncommon | Haste
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At the beginning of your upkeep, you may sacrifice a creature. When you do, <card_name> deals 2 damage to target opponent or planeswalker. | "Let's find out what kind of audience you are. Festive? Fearless?" | 2 | 2<|endoftext|>
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<|endoftext|>White Dragon | {4}{W}{W} | Creature — Dragon | uncommon | Flying
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Cold Breath — When <card_name> enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | White dragons are unparalleled hunters, keenly focused on slaughtering their enemies. | 4 | 4<|endoftext|>
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<|endoftext|>Shard of the Nightbringer | {5}{B}{B}{B} | Creature — C'tan | rare | Flying
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Drain Life — When <card_name> enters the battlefield, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way. | "Aza'gorod, the Nightbringer. The embodiment of death. A killer of stars and of worlds."
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—Illuminor Szeras | 8 | 8<|endoftext|>
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<|endoftext|>Ravenous Trap | {2}{B}{B} | Instant — Trap | uncommon | If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay this spell's mana cost.
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Exile target player's graveyard. | nan | nan | nan<|endoftext|>
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<|endoftext|>Blinding Angel | {3}{W}{W} | Creature — Angel | rare | Flying (This creature can't be blocked except by creatures with flying or reach.)
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Whenever <card_name> deals combat damage to a player, that player skips their next combat phase. | "Their eyes will shrivel and blacken before faith's true light." | 2 | 4<|endoftext|>
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<|endoftext|>Razorgrass Screen | {1} | Artifact Creature — Wall | common | Defender (This creature can't attack.)
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<card_name> blocks each combat if able. | Hand-stitched, and marked by the blood of the Auriok. | 2 | 1<|endoftext|>
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<|endoftext|>Wilhelt, the Rotcleaver | {2}{U}{B} | Legendary Creature — Zombie Warrior | mythic | Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
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At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Aura Shards | {1}{G}{W} | Enchantment | uncommon | Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. | Gaea forged her soldiers into self-wielding weapons that struck down all impurities. | nan | nan<|endoftext|>
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<|endoftext|>Abzan Falconer | {2}{W} | Creature — Human Soldier | uncommon | Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
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Each creature you control with a +1/+1 counter on it has flying. | The fastest way across the dunes is above. | 2 | 3<|endoftext|>
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<|endoftext|>Karametra, God of Harvests | {3}{G}{W} | Legendary Enchantment Creature — God | mythic | Indestructible
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As long as your devotion to green and white is less than seven, Karametra isn't a creature.
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Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. | nan | 6 | 7<|endoftext|>
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