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<|endoftext|>Desiccated Naga | {2}{B} | Creature — Zombie Naga | uncommon | {3}{B}: Target opponent loses 2 life and you gain 2 life. Activate only if you control a Liliana planeswalker. | "The nature of this plane makes it almost too easy for me to command the dead."
—Liliana Vess | 3 | 2<|endoftext|>
<|endoftext|>Bone Miser | {4}{B} | Creature — Zombie Wizard | rare | Whenever you discard a creature card, create a 2/2 black Zombie creature token.
Whenever you discard a land card, add {B}{B}.
Whenever you discard a noncreature, nonland card, draw a card. | nan | 4 | 4<|endoftext|>
<|endoftext|>Daybreak Coronet | {W}{W} | Enchantment — Aura | rare | Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) | "Let the deception of the gods yield to the pure light of day."
—Brimaz, king of Oreskos | nan | nan<|endoftext|>
<|endoftext|>Scepter of Fugue | {B}{B} | Artifact | rare | {1}{B}, {T}: Target player discards a card. Activate only during your turn. | One goes to Tidehollow either to forget or to be forgotten. Either way, the scullers will oblige. | nan | nan<|endoftext|>
<|endoftext|>Xira Arien | {B}{R}{G} | Legendary Creature — Insect Wizard | rare | Flying
{B}{R}{G}, {T}: Target player draws a card. | A regular guest at the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour. | 1 | 2<|endoftext|>
<|endoftext|>Spinal Graft | {1}{B} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. | "This one has not screamed enough to show effective implantation. Kill it."
—Volrath | nan | nan<|endoftext|>
<|endoftext|>Svyelunite Temple | | Land | uncommon | <card_name> enters the battlefield tapped.
{T}: Add {U}.
{T}, Sacrifice <card_name>: Add {U}{U}. | nan | nan | nan<|endoftext|>
<|endoftext|>A-Sigardian Paladin | {1}{G}{W} | Creature — Human Knight | uncommon | As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.
{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. | nan | 4 | 3<|endoftext|>
<|endoftext|>Out of the Way | {3}{U} | Instant | uncommon | This spell costs {2} less to cast if it targets a green permanent.
Return target nonland permanent an opponent controls to its owner's hand.
Draw a card. | "You bore me." | nan | nan<|endoftext|>
<|endoftext|>Nether Spirit | {1}{B}{B} | Creature — Spirit | rare | At the beginning of your upkeep, if <card_name> is the only creature card in your graveyard, you may return <card_name> to the battlefield. | It roams in both the worlds of the living and the dead but belongs to neither. | 2 | 2<|endoftext|>
<|endoftext|>Lulu, Inspiring Hollyphant | {2}{R}{W} | Legendary Creature — Elephant Angel | uncommon | Flying
Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking. | nan | 2 | 4<|endoftext|>
<|endoftext|>Sip of Hemlock | {4}{B}{B} | Sorcery | common | Destroy target creature. Its controller loses 2 life. | Conspirators poisoned the oracle not because her visions were wrong, but because they were right. | nan | nan<|endoftext|>
<|endoftext|>Lay Waste | {3}{R} | Sorcery | common | Destroy target land.
Cycling {2} ({2}, Discard this card: Draw a card.) | Skirk Ridge had survived earthquakes, mudslides, and meteor showers. Then the goblins moved in. | nan | nan<|endoftext|>
<|endoftext|>Bishop of Rebirth | {3}{W}{W} | Creature — Vampire Cleric | rare | Vigilance
Whenever <card_name> attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield. | "In the death of the foe lies the resurrection of the faithful." | 3 | 4<|endoftext|>
<|endoftext|>Rustvale Bridge | | Artifact Land | common | <card_name> enters the battlefield tapped.
Indestructible
{T}: Add {R} or {W}. | The path to strength is forged in stability. | nan | nan<|endoftext|>
<|endoftext|>Breakthrough | {X}{U} | Sorcery | uncommon | Draw four cards, then choose X cards in your hand and discard the rest. | The ideas came flooding in so fast that they couldn't all be contained. | nan | nan<|endoftext|>
<|endoftext|>Doubling Cube | {2} | Artifact | rare | {3}, {T}: Double the amount of each type of unspent mana you have. | The cube's surface is pockmarked with jagged runes that seem to shift when unobserved. | nan | nan<|endoftext|>
<|endoftext|>Merfolk Mesmerist | {1}{U} | Creature — Merfolk Wizard | common | {U}, {T}: Target player mills two cards. | "Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?"
—Drugo, town guard | 1 | 2<|endoftext|>
<|endoftext|>Spirit of the Aldergard | {3}{G} | Snow Creature — Bear Spirit | uncommon | When <card_name> enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
<card_name> gets +1/+0 for each other snow permanent you control. | nan | 0 | 4<|endoftext|>
<|endoftext|>Voice of All | {2}{W}{W} | Creature — Angel | rare | Flying
As <card_name> enters the battlefield, choose a color.
<card_name> has protection from the chosen color. | nan | 2 | 2<|endoftext|>
<|endoftext|>Choking Sands | {1}{B}{B} | Sorcery | common | Destroy target non-Swamp land. If that land was nonbasic, <card_name> deals 2 damage to the land's controller. | "The people wiped the sand from their eyes and cursed—and left the barren land to the hyenas and vipers."
—Afari, *Tales* | nan | nan<|endoftext|>
<|endoftext|>Angelic Benediction | {3}{W} | Enchantment | uncommon | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature. | "Only the bravest are worthy of our blessing." | nan | nan<|endoftext|>
<|endoftext|>Jaddi Lifestrider | {4}{G} | Creature — Elemental | uncommon | When <card_name> enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way. | Nature's arms encircle all who are willing to draw close. | 2 | 8<|endoftext|>
<|endoftext|>Elephant Resurgence | {1}{G} | Sorcery | rare | Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard." | nan | nan | nan<|endoftext|>
<|endoftext|>Roterothopter | {1} | Artifact Creature — Thopter | common | Flying
{2}: <card_name> gets +1/+0 until end of turn. Activate no more than twice each turn. | "The Roterothopter is as insidious as it is ingenious. It is one of the few creations of our school that I take no pride in."
—Baki, Wizard Attendant | 0 | 2<|endoftext|>
<|endoftext|>Kogla, the Titan Ape | {3}{G}{G}{G} | Legendary Creature — Ape | rare | When <card_name> enters the battlefield, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
{1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn. | nan | 7 | 6<|endoftext|>
<|endoftext|>Blessed Respite | {1}{G} | Instant | uncommon | Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn. | "Water the soil with blood, if you must. Eventually it must be tilled with forgiveness."
—Greensleeves | nan | nan<|endoftext|>
<|endoftext|>Cunning Geysermage | {2}{U} | Creature — Human Wizard | common | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)
When <card_name> enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. | "Come on, Skitch, we'll lose them in the geyserfield." | 3 | 2<|endoftext|>
<|endoftext|>Cormela, Glamour Thief | {1}{U}{B}{R} | Legendary Creature — Vampire Rogue | uncommon | Haste
{1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells.
When <card_name> dies, return up to one target instant or sorcery card from your graveyard to your hand. | She sees the world as a gift meant for her. | 2 | 4<|endoftext|>
<|endoftext|>Slum Reaper | {3}{B} | Creature — Horror | uncommon | When <card_name> enters the battlefield, each player sacrifices a creature. | It's sent into unguilded districts by the Orzhov to collect the souls of those no one will miss. | 4 | 2<|endoftext|>
<|endoftext|>Feral Abomination | {5}{B} | Creature — Thrull | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | "Urborg used to be lovely—scenic volcanoes, respectable lich lords. Since the Cabal came with their nightmares and thrulls, it's all gone to the worms."
—Mister Lostspoons, Skulltown gossip | 5 | 5<|endoftext|>
<|endoftext|>Angelic Overseer | {3}{W}{W} | Creature — Angel | mythic | Flying
As long as you control a Human, <card_name> has hexproof and indestructible. | From mortal hope immortal power springs. | 5 | 3<|endoftext|>
<|endoftext|>Blinding Souleater | {3} | Artifact Creature — Phyrexian Cleric | common | {W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.) | "We thank the souleaters for inscribing our souls with subservience, to reinforce the sacred order."
—Drones' hymn of gratitude | 1 | 3<|endoftext|>
<|endoftext|>Kick in the Door | {R} | Sorcery | common | Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.) | "We tried your way. Now we do it my way!"
—Jym, barbarian of Baldur's Gate | nan | nan<|endoftext|>
<|endoftext|>Fleetfeather Sandals | {2} | Artifact — Equipment | common | Equipped creature has flying and haste.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | "The gods gave us no wings to fly, but they gave us an even greater gift: imagination."
—Daxos of Meletis | nan | nan<|endoftext|>
<|endoftext|>Vampire Nighthawk | {1}{B}{B} | Creature — Vampire Shaman | uncommon | Flying, deathtouch, lifelink | As they fought the Eldrazi, many vampires learned to live among humans. Others were unable to make the adjustment. | 2 | 3<|endoftext|>
<|endoftext|>Exquisite Archangel | {5}{W}{W} | Creature — Angel | mythic | Flying
If you would lose the game, instead exile <card_name> and your life total becomes equal to your starting life total. | A living invention born of a grand design. | 5 | 5<|endoftext|>
<|endoftext|>Ancient Lumberknot | {2}{B}{G} | Creature — Treefolk | uncommon | Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | The soft creak of trees in the wind is not always cause for comfort. | 1 | 4<|endoftext|>
<|endoftext|>Sparkmage Apprentice | {1}{R} | Creature — Human Wizard | common | When <card_name> enters the battlefield, it deals 1 damage to any target. | Sparkmages are performance artists of sorts, but pain is the price of admission. | 1 | 1<|endoftext|>
<|endoftext|>Galepowder Mage | {3}{W} | Creature — Kithkin Wizard | rare | Flying
Whenever <card_name> attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. | nan | 3 | 3<|endoftext|>
<|endoftext|>Goblin War Drums | {2}{R} | Enchantment | common | Creatures you control have menace. (They can't be blocked except by two or more creatures.) | The War Drums enabled Goblin and Orcish armies to crush the sparsely defended Dwarven cities. | nan | nan<|endoftext|>
<|endoftext|>Infuse | {2}{U} | Instant | common | Untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep. | "The potential for change lies in all things. Know a thing's nature, know its possibilities, and know it anew."
—Gustha Ebbasdotter, Kjeldoran Royal Mage | nan | nan<|endoftext|>
<|endoftext|>Drossforge Bridge | | Artifact Land | common | <card_name> enters the battlefield tapped.
Indestructible
{T}: Add {B} or {R}. | nan | nan | nan<|endoftext|>
<|endoftext|>Djeru, With Eyes Open | {3}{W}{W} | Legendary Creature — Human Warrior | rare | Vigilance
When <card_name> enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
If a source would deal damage to a planeswalker you control, prevent 1 of that damage. | nan | 4 | 3<|endoftext|>
<|endoftext|>Knacksaw Clique | {3}{U} | Creature — Faerie Rogue | rare | Flying
{1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.) | Most of the Knacksaw clique's skills were hewn from the minds of others. | 1 | 4<|endoftext|>
<|endoftext|>Battle Rampart | {2}{R} | Creature — Wall | common | Defender
{T}: Target creature gains haste until end of turn. | "I will build no sanctuaries. The safety you seek can be won only by the sword."
—Yannash, outpost builder | 1 | 3<|endoftext|>
<|endoftext|>Moonrager's Slash | {2}{R} | Instant | common | This spell costs {2} less to cast if it's night.
<card_name> deals 3 damage to any target. | The cathars fell like leaves as Tovolar himself joined the fray. | nan | nan<|endoftext|>
<|endoftext|>Form of the Squirrel | {G} | Enchantment | rare | As <card_name> enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.
Creatures can't attack you.