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<|endoftext|>Roots of Life | {1}{G}{G} | Enchantment | uncommon | As <card_name> enters the battlefield, choose Island or Swamp.
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Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. | nan | nan | nan<|endoftext|>
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<|endoftext|>Tropical Island | | Land — Forest Island | mythic | ({T}: Add {G} or {U}.) | 2019 Europe Legacy Champion | nan | nan<|endoftext|>
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<|endoftext|>Tormod, the Desecrator | {3}{B} | Legendary Creature — Zombie Wizard | uncommon | Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
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Partner (You can have two commanders if both have partner.) | nan | 4 | 2<|endoftext|>
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<|endoftext|>Mindcrank | {2} | Artifact | uncommon | Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.) | "Let go of your memories and be reborn."
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—Argent Etchings, plate 106, passage 27 | nan | nan<|endoftext|>
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<|endoftext|>Souvenir T-Shirt | {3} | Artifact — Equipment | rare | Gear Up, sponsored by Wizards of the Coast — As <card_name> enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.
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Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.
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Equip {4} | nan | nan | nan<|endoftext|>
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<|endoftext|>Seven-Tail Mentor | {3}{W} | Creature — Fox Samurai | common | When <card_name> enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Twitch | {2}{U} | Instant | common | You may tap or untap target artifact, creature, or land.
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Draw a card. | "The flow is diverted. Your path is clear. What are you waiting for—the cave to bid you welcome?"
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—Maizah Shere, Tazeem lullmage | nan | nan<|endoftext|>
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<|endoftext|>Urborg Panther | {2}{B} | Creature — Nightstalker Cat | common | {B}, Sacrifice <card_name>: Destroy target creature blocking <card_name>.
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Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and <card_name>: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Ophidian Eye | {2}{U} | Enchantment — Aura | common | Flash (You may cast this spell any time you could cast an instant.)
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Enchant creature
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Whenever enchanted creature deals damage to an opponent, you may draw a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Vizier of Deferment | {2}{W} | Creature — Human Cleric | uncommon | Flash
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When <card_name> enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Ranger's Path | {3}{G} | Sorcery | common | Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. | The forest can seem like a dense maze. Those who travel the canopy know otherwise. | nan | nan<|endoftext|>
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<|endoftext|>Skyshroud Elf | {1}{G} | Creature — Elf Druid | common | {T}: Add {G}.
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{1}: Add {R} or {W}. | "It is our duty to endure."
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—Eladamri, Lord of Leaves | 1 | 1<|endoftext|>
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<|endoftext|>Trail of Crumbs | {1}{G} | Enchantment | uncommon | When <card_name> enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|>
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<|endoftext|>Basri, Devoted Paladin | {4}{W}{W} | Legendary Planeswalker — Basri | mythic | +1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.
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−1: Whenever a creature attacks this turn, put a +1/+1 counter on it.
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−6: Creatures you control get +2/+2 and gain flying until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Shefet Monitor | {5}{G} | Creature — Lizard | uncommon | Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.)
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When you cycle <card_name>, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.) | nan | 6 | 5<|endoftext|>
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<|endoftext|>Fountain of Renewal | {1} | Artifact | uncommon | At the beginning of your upkeep, you gain 1 life.
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{3}, Sacrifice <card_name>: Draw a card. | Entrepreneurs have attempted to sell the water, but to no avail. Whatever magic it contains disappears upon bottling. | nan | nan<|endoftext|>
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<|endoftext|>Hallowed Priest | {1}{W} | Creature — Human Cleric | uncommon | Whenever you gain life, put a +1/+1 counter on <card_name>. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Badlands | | Land — Swamp Mountain | rare | ({T}: Add {B} or {R}.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Aura of Dominion | {U}{U} | Enchantment — Aura | uncommon | Enchant creature
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{1}, Tap an untapped creature you control: Untap enchanted creature. | "Lies and deceit do yield results, but legitimate authority is the ultimate form of control."
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—Meloku the Clouded Mirror | nan | nan<|endoftext|>
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<|endoftext|>Bellowing Fiend | {4}{B} | Creature — Spirit | rare | Flying
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Whenever <card_name> deals damage to a creature, <card_name> deals 3 damage to that creature's controller and 3 damage to you. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Tazri, Beacon of Unity | {4}{W} | Legendary Creature — Human Warrior | mythic | This spell costs {1} less to cast for each creature in your party.
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{2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. | nan | 4 | 6<|endoftext|>
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<|endoftext|>Martyr's Bond | {4}{W}{W} | Enchantment | rare | Whenever <card_name> or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. | "Our lives are connected by divine law. The truth of this will be made evident in time."
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—Zedruu the Greathearted | nan | nan<|endoftext|>
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<|endoftext|>Opal Champion | {2}{W} | Enchantment | common | When an opponent casts a creature spell, if <card_name> is an enchantment, <card_name> becomes a 3/3 Knight creature with first strike. | nan | nan | nan<|endoftext|>
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<|endoftext|>Prosperity | {X}{U} | Sorcery | rare | Each player draws X cards. | "Life can never be *too* good." | nan | nan<|endoftext|>
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<|endoftext|>Deathsprout | {1}{B}{B}{G} | Instant | uncommon | Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | "They say nothing lasts forever. I say everything lasts forever, just not in the form you may be accustomed to."
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—Vraska | nan | nan<|endoftext|>
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<|endoftext|>Niambi, Esteemed Speaker | {W}{U} | Legendary Creature — Human Cleric | rare | Flash
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When <card_name> enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value.
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{1}{W}{U}, {T}, Discard a legendary card: Draw two cards. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Jukai Liberator | {2}{G} | Creature — Snake Ninja | rare | Ninjutsu {1}{G}
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Whenever <card_name> deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Infernal Medusa | {3}{B}{B} | Creature — Gorgon | uncommon | Whenever <card_name> blocks a creature, destroy that creature at end of combat.
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Whenever <card_name> becomes blocked by a non-Wall creature, destroy that creature at end of combat. | nan | 2 | 4<|endoftext|>
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<|endoftext|>Headless Rider | {2}{B} | Creature — Zombie | rare | Whenever <card_name> or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token. | nan | 3 | 1<|endoftext|>
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<|endoftext|>Sigarda's Aid | {W} | Enchantment | rare | You may cast Aura and Equipment spells as though they had flash.
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Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. | The Order of Saint Traft found new strength with Sigarda's support. | nan | nan<|endoftext|>
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<|endoftext|>Cursed Rack | {4} | Artifact | uncommon | As <card_name> enters the battlefield, choose an opponent.
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The chosen player's maximum hand size is four. | Ashnod invented several torture techniques that could make victims even miles away beg for mercy as if the End had come. | nan | nan<|endoftext|>
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<|endoftext|>Ticketomaton | {3} | Artifact Creature — Robot | common | When <card_name> enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. | "Please do not engage in debates on the nature of reality with the robot staff."
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—Astrotorium sign | 2 | 2<|endoftext|>
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<|endoftext|>Fain, the Broker | {2}{B} | Legendary Creature — Human Warlock | rare | {T}, Sacrifice a creature: Put two +1/+1 counters on target creature.
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{T}, Remove a counter from a creature you control: Create a Treasure token.
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{T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
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{3}{B}: Untap <card_name>. | nan | 3 | 3<|endoftext|>
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<|endoftext|>The Deck of Many Things | {5} | Legendary Artifact | mythic | {2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
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1—9 | Return a card at random from your graveyard to your hand.
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10—19 | Draw two cards.
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20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. | nan | nan | nan<|endoftext|>
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<|endoftext|>Azorius Charm | {W}{U} | Instant | uncommon | Choose one —
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• Creatures you control gain lifelink until end of turn.
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• Draw a card.
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• Put target attacking or blocking creature on top of its owner's library. | "The rules of logic and order have already made the choice for you."
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—Isperia | nan | nan<|endoftext|>
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<|endoftext|>Chandra, Dressed to Kill | {1}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Add {R}. <card_name> deals 1 damage to up to one target player or planeswalker.
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+1: Exile the top card of your library. If it's red, you may cast it this turn.
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−7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." | nan | nan | nan<|endoftext|>
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<|endoftext|>Icingdeath, Frost Tyrant | {2}{W}{W} | Legendary Creature — Dragon | mythic | Flying, vigilance
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When <card_name> dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}. | nan | 4 | 3<|endoftext|>
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<|endoftext|>Canyon Jerboa | {2}{W} | Creature — Mouse | uncommon | Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | "Move, you wretched thing! You're scaring the hurdas!"
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—Bruse Tarl, Goma Fada nomad | 1 | 2<|endoftext|>
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<|endoftext|>Champion Lancer | {4}{W}{W} | Creature — Human Knight | rare | Prevent all damage that would be dealt to <card_name> by creatures. | The flash of his lance projects the pure radiance of his honor. | 3 | 3<|endoftext|>
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<|endoftext|>Talisman of Unity | {2} | Artifact | rare | {T}: Add {C}.
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{T}: Add {G} or {W}. <card_name> deals 1 damage to you. | nan | nan | nan<|endoftext|>
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<|endoftext|>Viashino Outrider | {2}{R} | Creature — Viashino | common | Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | "Give thy ration to thy mount, if the road be long. So sayeth the bey." | 4 | 3<|endoftext|>
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<|endoftext|>Balloon Stand | | Artifact — Attraction | uncommon | Visit — Choose one.
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• Create a 1/1 red Balloon creature token with flying.
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• Sacrifice a Balloon. If you do, target creature gains flying until end of turn. | "MY PRIMARY FUNCTION IS TO FOLD INFLATABLE TUBES INTO JOY." | nan | nan<|endoftext|>
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<|endoftext|>Goblin Assault | {2}{R} | Enchantment | uncommon | At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.
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Goblin creatures attack each combat if able. | A goblin raid is a delicate gambit—a blend of stealth, precision, and screaming death. | nan | nan<|endoftext|>
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<|endoftext|>Netherese Puzzle-Ward | {3}{U} | Enchantment | rare | Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result.
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Perfect Illumination — Whenever you roll a die's highest natural result, draw a card. | Each configuration reveals a potential future. | nan | nan<|endoftext|>
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<|endoftext|>Vandalize | {4}{R} | Sorcery | common | Choose one or both —
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• Destroy target artifact.
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• Destroy target land. | "As we have learned from Kolaghan, to ruin is to rule."
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—Shensu, Kolaghan rider | nan | nan<|endoftext|>
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<|endoftext|>Wish | {2}{R} | Sorcery | rare | You may play a card you own from outside the game this turn. | "If you had just one wish, what would it be? Gold, or angel song? Finding a lost love, or finding your way back home? Let me sing a song about one wish that came true . . ."
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—Ellywick Tumblestrum | nan | nan<|endoftext|>
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