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<|endoftext|>Arch of Orazca | | Land | rare | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
{T}: Add {C}. |
{5}, {T}: Draw a card. Activate only if you have the city's blessing. | nan | nan | nan<|endoftext|> |
<|endoftext|>Grim Haruspex | {2}{B} | Creature — Human Wizard | rare | Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
Whenever another nontoken creature you control dies, draw a card. | "We all want to know what's going on in someone else's head. I simply open it up and look." | 3 | 2<|endoftext|> |
<|endoftext|>Sinuous Vermin | {1}{B} | Creature — Rat Horror | common | {3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) |
As long as <card_name> is monstrous, it has menace. (It can't be blocked except by two or more creatures.) | nan | 2 | 2<|endoftext|> |
<|endoftext|>Relearn | {1}{U}{U} | Sorcery | uncommon | Return target instant or sorcery card from your graveyard to your hand. | "Barrin taught me that the hardest lessons to grasp are the ones you've already learned." |
—Ertai, wizard adept | nan | nan<|endoftext|> |
<|endoftext|>Spectral Hunt-Caller | {4}{G} | Creature — Wolf Spirit | common | {5}{G}: Creatures you control get +1/+1 and gain trample until end of turn. | The nightsong begins with a lone howl, but soon swells to a deafening chorus. | 4 | 4<|endoftext|> |
<|endoftext|>K'rrik, Son of Yawgmoth | {4}{B/P}{B/P}{B/P} | Legendary Creature — Phyrexian Horror Minion | rare | ({B/P} can be paid with either {B} or 2 life.) |
Lifelink |
For each {B} in a cost, you may pay 2 life rather than pay that mana. |
Whenever you cast a black spell, put a +1/+1 counter on <card_name>. | nan | 2 | 2<|endoftext|> |
<|endoftext|>War Cadence | {2}{R} | Enchantment | uncommon | {X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control. | The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy. | nan | nan<|endoftext|> |
<|endoftext|>Vorosh, the Hunter | {3}{B}{G}{U} | Legendary Creature — Dragon | rare | Flying |
Whenever <card_name> deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. | nan | 6 | 6<|endoftext|> |
<|endoftext|>Invoke Despair | {1}{B}{B}{B}{B} | Sorcery | rare | Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. | nan | nan | nan<|endoftext|> |
<|endoftext|>Charity Extractor | {3}{B} | Creature — Human Knight | common | Lifelink | "War or no war, your donations are due, as always." | 1 | 5<|endoftext|> |
<|endoftext|>Unflinching Courage | {1}{G}{W} | Enchantment — Aura | uncommon | Enchant creature |
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | As Trostani's influence grew, vitality spread through the Conclave—much to the other guilds' dismay. | nan | nan<|endoftext|> |
<|endoftext|>Override | {2}{U} | Instant | common | Counter target spell unless its controller pays {1} for each artifact you control. | "The Knowledge Pool has all the answers—especially 'No.'" | nan | nan<|endoftext|> |
<|endoftext|>Fleeting Image | {2}{U} | Creature — Illusion | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) |
{1}{U}: Return <card_name> to its owner's hand. | "It was as if we fought a shadow." |
—Onean soldier | 2 | 1<|endoftext|> |
<|endoftext|>Skirk Drill Sergeant | {1}{R} | Creature — Goblin | uncommon | Whenever <card_name> or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. | "I order you to volunteer." | 2 | 1<|endoftext|> |
<|endoftext|>Merfolk Trickster | {U}{U} | Creature — Merfolk Wizard | uncommon | Flash |
When <card_name> enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. | Saved from destruction by one planeswalker's sacrifice, the Eliterate colony forswore the taking of life. | 2 | 2<|endoftext|> |
<|endoftext|>Wall of Stolen Identity | {3}{U} | Creature — Shapeshifter Wall | rare | You may have <card_name> enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control <card_name>. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Akron Legionnaire | {6}{W}{W} | Creature — Giant Soldier | rare | Except for creatures named <card_name> and artifact creatures, creatures you control can't attack. | nan | 8 | 4<|endoftext|> |
<|endoftext|>Soul Burn | {X}{2}{B} | Sorcery | common | Spend only black and/or red mana on X. |
<card_name> deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. | nan | nan | nan<|endoftext|> |
<|endoftext|>Evolved Sleeper | {B} | Creature — Human | rare | {B}: <card_name> becomes a Human Cleric with base power and toughness 2/2. |
{1}{B}: If <card_name> is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3. |
{1}{B}{B}: If <card_name> is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Mothrider Samurai | {3}{W} | Creature — Human Samurai | common | Flying |
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | When the night blossoms open, the wings of Eiganjo take flight. | 2 | 2<|endoftext|> |
<|endoftext|>Blade Banish | {3}{W} | Instant | common | Exile target creature with power 4 or greater. | The Wanderer walks many paths. Her blade travels only one. | nan | nan<|endoftext|> |
<|endoftext|>Candelabra of Tawnos | {1} | Artifact | rare | {X}, {T}: Untap X target lands. | Tawnos learned quickly from Urza that utter simplicity often led to wondrous, yet subtle utility. | nan | nan<|endoftext|> |
<|endoftext|>Honor of the Pure | {1}{W} | Enchantment | rare | White creatures you control get +1/+1. | Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness. | nan | nan<|endoftext|> |
<|endoftext|>Night Incarnate | {4}{B} | Creature — Elemental | rare | Deathtouch |
When <card_name> leaves the battlefield, all creatures get -3/-3 until end of turn. |
Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | nan | 3 | 4<|endoftext|> |
<|endoftext|>Vault of the Archangel | | Land | rare | {T}: Add {C}. |
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. | "For centuries my creation kept this world in balance. Now only her shadow remains." |
—Sorin Markov | nan | nan<|endoftext|> |
<|endoftext|>Soltari Priest | {W}{W} | Creature — Soltari Cleric | uncommon | Protection from red |
Shadow (This creature can block or be blocked by only creatures with shadow.) | "In Rath," the priest said, "there is even greater need for prayer." | 2 | 1<|endoftext|> |
<|endoftext|>Pyromancy | {2}{R}{R} | Enchantment | rare | {3}, Discard a card at random: <card_name> deals damage to any target equal to the mana value of the discarded card. | Who harnesses fire controls the world. |
—Ghitu proverb | nan | nan<|endoftext|> |
<|endoftext|>Helium Squirter | {4}{U} | Creature — Beast Mutant | common | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) |
{1}: Target creature with a +1/+1 counter on it gains flying until end of turn. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Norritt | {3}{B} | Creature — Imp | common | {T}: Untap target blue creature. |
{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Seedborn Muse | {3}{G}{G} | Creature — Spirit | rare | Untap all permanents you control during each other player's untap step. | "Her voice is wilderness, savage and pure." |
—Kamahl, druid acolyte | 2 | 4<|endoftext|> |
<|endoftext|>Soul of Emancipation | {4}{G}{W}{U} | Creature — Avatar | rare | When <card_name> enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. | Light poured from every crack as the sleepers awoke from their long stone slumber. | 5 | 7<|endoftext|> |
<|endoftext|>Treacherous Blessing | {2}{B} | Enchantment | rare | When <card_name> enters the battlefield, draw three cards. |
Whenever you cast a spell, you lose 1 life. |
When <card_name> becomes the target of a spell or ability, sacrifice it. | Phenax is generous with gifts and unforgiving of debts. | nan | nan<|endoftext|> |
<|endoftext|>Shackles | {2}{W} | Enchantment — Aura | common | Enchant creature |
Enchanted creature doesn't untap during its controller's untap step. |
{W}: Return <card_name> to its owner's hand. | "It could be worse," said Gerrard, looking around. "Well, maybe not." | nan | nan<|endoftext|> |
<|endoftext|>Mind Rake | {2}{B} | Sorcery | common | Target player discards two cards. |
Overload {1}{B} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|> |
<|endoftext|>Spell Pierce | {U} | Instant | common | Counter target noncreature spell unless its controller pays {2}. | "There's a hole in your plan." |
—Noyan Dar, Tazeem lullmage | nan | nan<|endoftext|> |
<|endoftext|>Grim Reminder | {2}{B} | Instant | rare | Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle. |
{B}{B}: Return <card_name> from your graveyard to your hand. Activate only during your upkeep. | nan | nan | nan<|endoftext|> |
<|endoftext|>Keldon Mantle | {1}{R} | Enchantment — Aura | common | Enchant creature |
{B}: Regenerate enchanted creature. |
{R}: Enchanted creature gets +1/+0 until end of turn. |
{G}: Enchanted creature gains trample until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Aurora Champion | {2}{W} | Creature — Elf Warrior | common | Whenever <card_name> attacks, if your team controls another Warrior, tap target creature. | Many combatants at Valor's Reach wield glowing weapons to distract their enemies and delight the crowd. | 3 | 2<|endoftext|> |
<|endoftext|>Undergrowth Stadium | | Land | rare | <card_name> enters the battlefield tapped unless you have two or more opponents. |
{T}: Add {B} or {G}. | nan | nan | nan<|endoftext|> |
<|endoftext|>Void | {3}{B}{R} | Sorcery | special | Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number. | nan | nan | nan<|endoftext|> |
<|endoftext|>Ambergris, Agent of Tyranny | {2}{B}{R} | Legendary Creature — Dwarf Cleric | uncommon | Haste |
Whenever <card_name> attacks, you may discard your hand and draw two cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the number of cards you've discarded this turn. | nan | 4 | 3<|endoftext|> |
<|endoftext|>Simulacrum | {1}{B} | Instant | uncommon | You gain life equal to the damage dealt to you this turn. <card_name> deals damage to target creature you control equal to the damage dealt to you this turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Plague Engineer | {2}{B} | Creature — Phyrexian Carrier | rare | Deathtouch |
As <card_name> enters the battlefield, choose a creature type. |
Creatures of the chosen type your opponents control get -1/-1. | "The lasting effects are invariably fatal." |
—Phyrexian progress notes | 2 | 2<|endoftext|> |
<|endoftext|>Truce | {2}{W} | Instant | rare | Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. | "The people of Aysen feed us, and we don't kill them. That's my kind of truce." |
—Eron the Relentless | nan | nan<|endoftext|> |
<|endoftext|>Refocus | {1}{U} | Instant | common | Untap target creature. |
Draw a card. | "Before you can open your third eye, you must prove you can open the first two." | nan | nan<|endoftext|> |
<|endoftext|>Bramble Elemental | {3}{G}{G} | Creature — Elemental | common | Whenever an Aura becomes attached to <card_name>, create two 1/1 green Saproling creature tokens. | In abandoned corners of Ravnica, nature has begun to reclaim what it once owned. | 4 | 4<|endoftext|> |
<|endoftext|>Veiled Shade | {2}{B} | Creature — Shade | common | {1}{B}: <card_name> gets +1/+1 until end of turn. | "I sang songs of sorrow for my lost love. Imagine my horror when, one night, they were answered." |
—Milana, Orzhov prelate | 2 | 2<|endoftext|> |
<|endoftext|>Leyline of Abundance | {2}{G}{G} | Enchantment | rare | If <card_name> is in your opening hand, you may begin the game with it on the battlefield. |
Whenever you tap a creature for mana, add an additional {G}. |
{6}{G}{G}: Put a +1/+1 counter on each creature you control. | nan | nan | nan<|endoftext|> |
<|endoftext|>Negan, the Cold-Blooded | {2}{R}{W}{B} | Legendary Creature — Human Rogue | mythic | When Negan enters the battlefield, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures. |
Whenever an opponent sacrifices a creature, you create a Treasure token. | nan | 4 | 3<|endoftext|> |
<|endoftext|>Jhoira's Timebug | {2} | Artifact Creature — Insect | common | {T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. | nan | 1 | 2<|endoftext|> |
<|endoftext|>Wasteland Viper | {G} | Creature — Snake | uncommon | Deathtouch |
Bloodrush — {G}, Discard <card_name>: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. | "The Gruul embrace all things poisonous and living in the cracks of society." |
—Teysa Karlov | 1 | 2<|endoftext|> |
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