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<|endoftext|>Miracle Worker | {W} | Creature — Human Cleric | common | {T}: Destroy target Aura attached to a creature you control. | "Those blessed hands could bring surcease to even the most tainted soul."
—Sister Betje, *Miracles of the Saints* | 1 | 1<|endoftext|>
<|endoftext|>Setessan Griffin | {4}{W} | Creature — Griffin | common | Flying
{2}{G}{G}: <card_name> gets +2/+2 until end of turn. Activate only once each turn. | Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer. | 3 | 2<|endoftext|>
<|endoftext|>Cityscape Leveler | {8} | Artifact Creature — Construct | mythic | Trample
When you cast this spell and whenever <card_name> attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
Unearth {8} | nan | 8 | 8<|endoftext|>
<|endoftext|>Active Volcano | {R} | Instant | uncommon | Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Poet's Quill | {1}{B} | Artifact — Equipment | rare | When <card_name> enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Equipped creature gets +1/+1 and has lifelink.
Equip {1}{B} | nan | nan | nan<|endoftext|>
<|endoftext|>Malevolent Awakening | {1}{B}{B} | Enchantment | uncommon | {1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. | The most popular pit fighters are brought back for encore performances. | nan | nan<|endoftext|>
<|endoftext|>Inspiring Overseer | {2}{W} | Creature — Angel Cleric | common | Flying
When <card_name> enters the battlefield, you gain 1 life and draw a card. | "This city could certainly use a bit more divine intervention."
—Inspector Jillard | 2 | 1<|endoftext|>
<|endoftext|>Bloodcrazed Socialite | {3}{B} | Creature — Vampire | common | Menace
When <card_name> enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Whenever <card_name> attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. | nan | 3 | 3<|endoftext|>
<|endoftext|>Tithe Drinker | {W}{B} | Creature — Vampire | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | nan | 2 | 1<|endoftext|>
<|endoftext|>Sulfurous Mire | | Snow Land — Swamp Mountain | common | ({T}: Add {B} or {R}.)
<card_name> enters the battlefield tapped. | "In my youth, we used to best each other at hopping rabbit-fast between the lava spouts, the burning tar spattering our legs."
—Iskene, Kannah storyteller | nan | nan<|endoftext|>
<|endoftext|>Aurochs | {3}{G} | Creature — Aurochs | common | Trample
Whenever <card_name> attacks, it gets +1/+0 until end of turn for each other attacking <card_name>. | One aurochs may feed a village, but a herd will flatten it. | 2 | 3<|endoftext|>
<|endoftext|>Beast in Show | {4}{G}{G} | Creature — Beast | common | Trample | "A stunning example of the breed! Flawless plating, ruthlessly efficient death stroke, and an excellent drool shimmer." | 6 | 4<|endoftext|>
<|endoftext|>Hush | {3}{G} | Sorcery | common | Destroy all enchantments.
Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|>
<|endoftext|>Midnight Pathlighter | {2}{W}{U} | Creature — Human Wizard | rare | Creatures you control can't be blocked except by legendary creatures.
Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) | nan | 2 | 3<|endoftext|>
<|endoftext|>Archaeological Dig | | Land | uncommon | {T}: Add {C}.
{T}, Sacrifice <card_name>: Add one mana of any color. | nan | nan | nan<|endoftext|>
<|endoftext|>Dross Harvester | {1}{B}{B} | Creature — Horror | rare | Protection from white
At the beginning of your end step, you lose 4 life.
Whenever a creature dies, you gain 2 life. | nan | 4 | 4<|endoftext|>
<|endoftext|>Restoration Angel | {3}{W} | Creature — Angel | rare | Flash
Flying
When <card_name> enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. | nan | 3 | 4<|endoftext|>
<|endoftext|>White Mana Battery | {4} | Artifact | uncommon | {2}, {T}: Put a charge counter on <card_name>.
{T}, Remove any number of charge counters from <card_name>: Add {W}, then add an additional {W} for each charge counter removed this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Wolfbriar Elemental | {2}{G}{G} | Creature — Elemental | rare | Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)
When <card_name> enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked. | nan | 4 | 4<|endoftext|>
<|endoftext|>Tracker | {2}{G} | Creature — Human | rare | {G}{G}, {T}: <card_name> deals damage equal to its power to target creature. That creature deals damage equal to its power to <card_name>. | nan | 2 | 2<|endoftext|>
<|endoftext|>Sedris, the Traitor King | {3}{U}{B}{R} | Legendary Creature — Zombie Warrior | mythic | Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | He bids his minions rise from their graves to their knees. | 5 | 5<|endoftext|>
<|endoftext|>Kitesail Corsair | {1}{U} | Creature — Human Pirate | common | <card_name> has flying as long as it's attacking. | "Why perch in the crow's nest when I can fly like the crows?" | 2 | 1<|endoftext|>
<|endoftext|>Commander Eesha | {2}{W}{W} | Legendary Creature — Bird Soldier | rare | Flying, protection from creatures | "War glides on the simplest updrafts while peace struggles against hurricane winds. It is the way of the world. It must change." | 2 | 4<|endoftext|>
<|endoftext|>Minor Misstep | {U} | Instant | uncommon | Counter target spell with mana value 1 or less. | No matter how many times he saw it, Sarnvax always relished the look of dawning horror as his foes realized their mistake. | nan | nan<|endoftext|>
<|endoftext|>Browse | {2}{U}{U} | Enchantment | uncommon | {2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. | "Once great literature—now great litter."
—Jaya Ballard, task mage | nan | nan<|endoftext|>
<|endoftext|>Hallowed Haunting | {2}{W}{W} | Enchantment | mythic | As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control." | nan | nan | nan<|endoftext|>
<|endoftext|>Living Destiny | {3}{G} | Instant | common | As an additional cost to cast this spell, reveal a creature card from your hand.
You gain life equal to the revealed card's mana value. | "That our enemies are great only brings us greater hope." | nan | nan<|endoftext|>
<|endoftext|>Liliana's Devotee | {2}{B} | Creature — Human Warlock | uncommon | Zombies you control get +1/+0.
At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token. | nan | 2 | 3<|endoftext|>
<|endoftext|>Blood Tribute | {4}{B}{B} | Sorcery | rare | Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Angel's Herald | {W} | Creature — Human Cleric | uncommon | {2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle. | Rigorous faith and belief are rewarded on occasion, and richly so. | 1 | 1<|endoftext|>
<|endoftext|>Clay Champion | {X}{4} | Artifact Creature — Construct | mythic | <card_name> enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it.
When <card_name> enters the battlefield, choose up to two other target creatures you control. For each {W}{W} spent to cast <card_name>, put a +1/+1 counter on each of them. | nan | 2 | 2<|endoftext|>
<|endoftext|>Paragon of New Dawns | {3}{W} | Creature — Human Soldier | uncommon | Other white creatures you control get +1/+1.
{W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Barrenton Cragtreads | {2}{W/U}{W/U} | Creature — Kithkin Scout | common | <card_name> can't be blocked by red creatures. | "Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited." | 3 | 3<|endoftext|>
<|endoftext|>Gurmag Angler | {6}{B} | Creature — Zombie Fish | special | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) | If everything in the Gurmag Swamp hungers for human flesh, what bait could be more effective? | 5 | 5<|endoftext|>
<|endoftext|>Devoted Paladin | {4}{W} | Creature — Orc Knight | common | Beacon of Hope — When <card_name> enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. | "I swore a sacred oath to protect the weak and punish those who threaten them. As long as I draw breath, I will protect you." | 4 | 4<|endoftext|>
<|endoftext|>Tectonic Reformation | {1}{R} | Enchantment | rare | Each land card in your hand has cycling {R}.
Cycling {2} ({2}, Discard this card: Draw a card.) | Alone in the charred desolation of her kingdom, she regretted many things—most of all not acting sooner. | nan | nan<|endoftext|>
<|endoftext|>Altar of the Brood | {1} | Artifact | rare | Whenever another permanent enters the battlefield under your control, each opponent mills a card. | Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises. | nan | nan<|endoftext|>
<|endoftext|>Whirlermaker | {3} | Artifact | uncommon | {4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying. | nan | nan | nan<|endoftext|>
<|endoftext|>Wrenn and Seven | {3}{G}{G} | Legendary Planeswalker — Wrenn | mythic | +1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
0: Put any number of land cards from your hand onto the battlefield tapped.
−3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."
−8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." | nan | nan | nan<|endoftext|>
<|endoftext|>Aether Barrier | {2}{U} | Enchantment | rare | Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}. | "Creatures fade in and out of existence. It's an unfortunate side effect. The losses are tolerable."
—Belbe | nan | nan<|endoftext|>
<|endoftext|>Nearheath Chaplain | {3}{W} | Creature — Human Cleric | uncommon | Lifelink
{2}{W}, Exile <card_name> from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. | nan | 3 | 1<|endoftext|>
<|endoftext|>Hellfire | {2}{B}{B}{B} | Sorcery | rare | Destroy all nonblack creatures. <card_name> deals X plus 3 damage to you, where X is the number of creatures that died this way. | "High on a throne of royal state . . . insatiate to pursue vain war with heav'n." —John Milton, *Paradise Lost* | nan | nan<|endoftext|>
<|endoftext|>Merfolk Assassin | {U}{U} | Creature — Merfolk Assassin | uncommon | {T}: Destroy target creature with islandwalk. | nan | 1 | 2<|endoftext|>
<|endoftext|>Cartouche of Zeal | {R} | Enchantment — Aura Cartouche | common | Enchant creature you control
When <card_name> enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste. | The fifth cartouche is the final affirmation of glory, granted only to the worthy dead. | nan | nan<|endoftext|>
<|endoftext|>Incite Rebellion | {4}{R}{R} | Sorcery | rare | For each player, <card_name> deals damage to that player and each creature that player controls equal to the number of creatures they control. | Nothing breaks the monotony like a good old-fashioned riot. | nan | nan<|endoftext|>
<|endoftext|>Migration Path | {3}{G} | Sorcery | uncommon | Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|>
<|endoftext|>Anurid Swarmsnapper | {2}{G} | Creature — Frog Beast | uncommon | Reach (This creature can block creatures with flying.)
{1}{G}: <card_name> can block an additional creature this turn. | Anurids have the problem of airborne invaders licked. | 1 | 4<|endoftext|>
<|endoftext|>Klothys, God of Destiny | {1}{R}{G} | Legendary Enchantment Creature — God | mythic | Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. | nan | 4 | 5<|endoftext|>
<|endoftext|>Old Stickfingers | {X}{B}{G} | Legendary Creature — Horror | rare | When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
<card_name>'s power and toughness are each equal to the number of creature cards in your graveyard. | nan | * | *<|endoftext|>
<|endoftext|>Jetpack Janitor | {2}{W} | Creature — Human Employee | common | Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) | "'Carol, blast those aliens.' 'Carol, transport these concessions.' No one cares that today is my birthday." | 3 | 2<|endoftext|>
<|endoftext|>Ghoulish Procession | {1}{B} | Enchantment | uncommon | Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | It was a family reunion to die for. | nan | nan<|endoftext|>
<|endoftext|>Llanowar Empath | {3}{G} | Creature — Elf Shaman | common | When <card_name> enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Brute Suit | {3} | Artifact — Vehicle | common | Vigilance
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | "Send them a message they can't ignore."
—Satoru Umezawa | 4 | 3<|endoftext|>