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0: Create a 2/2 red and green Satyr creature token with haste. |
−6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. | nan | nan | nan<|endoftext|> |
<|endoftext|>Silent Dart | {1} | Artifact | uncommon | {4}, {T}, Sacrifice <card_name>: It deals 3 damage to target creature. | "These terms are acceptable to House Dimir. Shall we shake on it?" | nan | nan<|endoftext|> |
<|endoftext|>Eerie Procession | {2}{U} | Sorcery — Arcane | uncommon | Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle. | "Though in years past speculation was not encouraged about the strange ways of kami, now we must understand their motivations, if such is even possible to the mortal mind." |
—Lady Azami | nan | nan<|endoftext|> |
<|endoftext|>Sangromancer | {2}{B}{B} | Creature — Vampire Shaman | rare | Flying |
Whenever a creature an opponent controls dies, you may gain 3 life. |
Whenever an opponent discards a card, you may gain 3 life. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Yawgmoth Merfolk Soul | | Stickers | common | {TK}{TK} — When this permanent leaves the battlefield, target player discards a card. |
{TK}{TK}{TK}{TK}{TK} — When this permanent leaves the battlefield, create five 1/1 white Clown Robot creature tokens. |
{TK}{TK} — 3/3 |
{TK}{TK}{TK}{TK} — 6/5 | nan | nan | nan<|endoftext|> |
<|endoftext|>Vorel of the Hull Clade | {1}{G}{U} | Legendary Creature — Human Merfolk | rare | {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. | "I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility." | 1 | 4<|endoftext|> |
<|endoftext|>Questing Phelddagrif | {1}{G}{W}{U} | Creature — Phelddagrif | rare | {G}: <card_name> gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. |
{W}: <card_name> gains protection from black and from red until end of turn. Target opponent gains 2 life. |
{U}: <card_name> gains flying until end of turn. Target opponent may draw a card. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Freyalise, Llanowar's Fury | {3}{G}{G} | Legendary Planeswalker — Freyalise | mythic | +2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." |
−2: Destroy target artifact or enchantment. |
−6: Draw a card for each green creature you control. |
<card_name> can be your commander. | nan | nan | nan<|endoftext|> |
<|endoftext|>Kangee, Aerie Keeper | {2}{W}{U} | Legendary Creature — Bird Wizard | rare | Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) |
Flying |
When <card_name> enters the battlefield, if it was kicked, put X feather counters on it. |
Other Bird creatures get +1/+1 for each feather counter on <card_name>. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Loathsome Chimera | {2}{G} | Creature — Chimera | common | Escape—{4}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
<card_name> escapes with a +1/+1 counter on it. | "I see... elk? And lion? And... teeth! A lot of teeth!" |
—Teraklos of Meletis | 4 | 1<|endoftext|> |
<|endoftext|>Necromantic Summons | {4}{B} | Sorcery | uncommon | Put target creature card from a graveyard onto the battlefield under your control. |
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. | nan | nan | nan<|endoftext|> |
<|endoftext|>Temporal Firestorm | {3}{R}{R} | Sorcery | rare | Kicker {1}{W} and/or {1}{U} (You may pay an additional {1}{W} and/or {1}{U} as you cast this spell.) |
Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out. |
<card_name> deals 5 damage to each creature and each planeswalker. | nan | nan | nan<|endoftext|> |
<|endoftext|>Trial and Error | {R}{R} | Elemental Instant — Fire | rare | Whenever <card_name> is countered or fizzles, you may copy it and choose new targets for the copy. |
<card_name> deals 3 damage to any target. | nan | nan | nan<|endoftext|> |
<|endoftext|>Necromancer's Magemark | {2}{B} | Enchantment — Aura | common | Enchant creature |
Creatures you control that are enchanted get +1/+1. |
If a creature you control that's enchanted would die, return it to its owner's hand instead. | nan | nan | nan<|endoftext|> |
<|endoftext|>Tivash, Gloom Summoner | {4}{B} | Legendary Creature — Human Warlock | rare | Lifelink |
At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Mantle of Webs | {1}{G} | Enchantment — Aura | common | Enchant creature |
Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.) | "Why does everything the Golgari touch end up sticky?" |
—Arrester Lavinia, Tenth Precinct | nan | nan<|endoftext|> |
<|endoftext|>Bjorna, Nightfall Alchemist | {U}{R} | Legendary Creature — Human | rare | {T}, Sacrifice an artifact: <card_name> deals 1 damage to target creature. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) |
Friends forever (You can have two commanders if both have friends forever.) | nan | 1 | 3<|endoftext|> |
<|endoftext|>Eiganjo Exemplar | {1}{W} | Enchantment Creature — Human Samurai | common | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. | Imperial samurai undergo strict training, honing their skills and purifying their spirits in the hope that they will prove worthy of a kami's blessing. | 2 | 1<|endoftext|> |
<|endoftext|>Divine Offering | {1}{W} | Instant | common | Destroy target artifact. You gain life equal to its mana value. | nan | nan | nan<|endoftext|> |
<|endoftext|>Desolation | {1}{B}{B} | Enchantment | uncommon | At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. <card_name> deals 2 damage to each player who sacrificed a Plains this way. | "Kill a creature, destroy the present. Kill the land, destroy the future." |
—Kaervek | nan | nan<|endoftext|> |
<|endoftext|>Glorious Sunrise | {3}{G}{G} | Enchantment | rare | At the beginning of combat on your turn, choose one — |
• Creatures you control get +1/+1 and gain trample until end of turn. |
• Target land gains "{T}: Add {G}{G}{G}" until end of turn. |
• Draw a card if you control a creature with power 3 or greater. |
• You gain 3 life. | nan | nan | nan<|endoftext|> |
<|endoftext|>Wildest Dreams | {X}{X}{G} | Sorcery | rare | Return X target cards from your graveyard to your hand. Exile <card_name>. | "I opened my mind to the immensity of the wonders around me. It was only then that I could see the Great Conduit." |
—Rashmi, aether-seer | nan | nan<|endoftext|> |
<|endoftext|>Tezzeret the Seeker | {3}{U}{U} | Legendary Planeswalker — Tezzeret | mythic | +1: Untap up to two target artifacts. |
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. |
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Samite Blessing | {W} | Enchantment — Aura | common | Enchant creature |
Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." | Knit bone, darn flesh, Stitch skin, weave breath. |
—Samite healing ritual | nan | nan<|endoftext|> |
<|endoftext|>Minotaurs | | Card | rare | (Theme color: {R}) | nan | nan | nan<|endoftext|> |
<|endoftext|>Scaled Hulk | {5}{G} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, <card_name> gets +2/+2 until end of turn. | "Say, what rhymes with 'run for your lives'?" |
—Ku-Ku, akki poet | 4 | 4<|endoftext|> |
<|endoftext|>Hypnotic Siren | {U} | Enchantment Creature — Siren | rare | Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) |
Flying |
You control enchanted creature. |
Enchanted creature gets +1/+1 and has flying. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Rally the Peasants | {2}{W} | Instant | uncommon | Creatures you control get +2/+0 until end of turn. |
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | "If you must go out at night, bring a mob." |
—Master of the Elgaud Cathars | nan | nan<|endoftext|> |
<|endoftext|>Kiyomaro, First to Stand | {3}{W}{W} | Legendary Creature — Spirit | rare | <card_name>'s power and toughness are each equal to the number of cards in your hand. |
As long as you have four or more cards in hand, Kiyomaro has vigilance. |
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. | nan | * | *<|endoftext|> |
<|endoftext|>Serenity | {1}{W} | Enchantment | rare | At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. | "Just think of me as the storm before the calm." |
—Gerrard of the *Weatherlight* | nan | nan<|endoftext|> |
<|endoftext|>Sheoldred, Whispering One | {5}{B}{B} | Legendary Creature — Phyrexian Praetor | mythic | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) |
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. |
At the beginning of each opponent's upkeep, that player sacrifices a creature. | nan | 6 | 6<|endoftext|> |
<|endoftext|>Manticore | {3}{B} | Creature — Manticore | common | Flash |
Flying |
Tail Spikes — When <card_name> enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. | nan | 2 | 1<|endoftext|> |
<|endoftext|>Maestros Charm | {U}{B}{R} | Instant | uncommon | Choose one — |
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. |
• Each opponent loses 3 life and you gain 3 life. |
• <card_name> deals 5 damage to target creature or planeswalker. | nan | nan | nan<|endoftext|> |
<|endoftext|>Aerial Predation | {2}{G} | Instant | common | Destroy target creature with flying. You gain 2 life. | In the towering trees of the Samok Stand and the predators that guard them, the might of the Ravnican wild has returned. | nan | nan<|endoftext|> |
<|endoftext|>Henchfiend of Ukor | {3}{R} | Creature — Ogre | common | Haste |
Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) |
{B/R}: <card_name> gets +1/+0 until end of turn. | nan | 3 | 2<|endoftext|> |
<|endoftext|>Tempered Veteran | {1}{W} | Creature — Human Knight | uncommon | {W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. |
{4}{W}{W}, {T}: Put a +1/+1 counter on target creature. | "I've been carrying a sword since before you were born. I wouldn't give up my oath for all the peace and comfort in the world." | 1 | 2<|endoftext|> |
<|endoftext|>Armored Cancrix | {4}{U} | Creature — Crab | common | | Creatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria. | 2 | 5<|endoftext|> |
<|endoftext|>Memory Leak | {2}{B} | Sorcery | common | Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. |
Cycling {1} ({1}, Discard this card: Draw a card.) | "By halves does youth depart. I remember halves of names, halves of years, halves of myself." |
—Ogaro, wandering sage | nan | nan<|endoftext|> |
<|endoftext|>Seize the Spotlight | {2}{R} | Sorcery | rare | Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token. | nan | nan | nan<|endoftext|> |
<|endoftext|>Ancient Ooze | {5}{G}{G} | Creature — Ooze | rare | <card_name>'s power and toughness are each equal to the total mana value of other creatures you control. | The ooze has always been. The ooze will always be. | * | *<|endoftext|> |
<|endoftext|>Gingerbread Cabin | | Land — Forest | common | ({T}: Add {G}.) |
<card_name> enters the battlefield tapped unless you control three or more other Forests. |
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