text stringlengths 4 756 |
|---|
—Cevraya, Golgari shaman | nan | nan<|endoftext|> |
<|endoftext|>Beloved Princess | {W} | Creature — Human Noble | common | Lifelink |
<card_name> can't be blocked by creatures with power 3 or greater. | Sometimes a gentle slipper can travel where an armored boot's been denied. | 1 | 1<|endoftext|> |
<|endoftext|>Ingenious Leonin | {4}{W} | Creature — Cat Soldier | uncommon | {3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn. | Leonin claws were already deadly weapons of natural evolution before he improved upon them. | 4 | 4<|endoftext|> |
<|endoftext|>Stench of Evil | {2}{B}{B} | Sorcery | uncommon | Destroy all Plains. For each land destroyed this way, <card_name> deals 1 damage to that land's controller unless they pay {2}. | nan | nan | nan<|endoftext|> |
<|endoftext|>Faerie Squadron | {U} | Creature — Faerie | common | Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) |
If <card_name> was kicked, it enters the battlefield with two +1/+1 counters on it and with flying. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Soratami Mindsweeper | {3}{U} | Creature — Moonfolk Wizard | uncommon | Flying |
{2}, Return a land you control to its owner's hand: Target player mills two cards. | nan | 1 | 4<|endoftext|> |
<|endoftext|>Carth the Lion | {2}{B}{G} | Legendary Creature — Human Warrior | rare | Whenever <card_name> enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate. | nan | 3 | 5<|endoftext|> |
<|endoftext|>Havengul Skaab | {5}{U} | Creature — Zombie Horror | common | Whenever <card_name> attacks, return another creature you control to its owner's hand. | An abomination so violent that the other fiends tremble at the sight of it. | 4 | 5<|endoftext|> |
<|endoftext|>Defiant Falcon | {1}{W} | Creature — Rebel Bird | common | Flying |
{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Stormscape Familiar | {1}{U} | Creature — Bird | common | Flying |
White spells and black spells you cast cost {1} less to cast. | Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master. | 1 | 1<|endoftext|> |
<|endoftext|>Artificer's Epiphany | {2}{U} | Instant | common | Draw two cards. If you control no artifacts, discard a card. | The artificers of Kaladesh strive ceaselessly for perfection, progress, and the ultimate expression of elegance. | nan | nan<|endoftext|> |
<|endoftext|>Blacker Lotus | {0} | Artifact | rare | {T}: Tear <card_name> into pieces. Add four mana of any one color. Remove the pieces from the game. | nan | nan | nan<|endoftext|> |
<|endoftext|>Huatli, the Sun's Heart | {2}{G/W} | Legendary Planeswalker — Huatli | uncommon | Each creature you control assigns combat damage equal to its toughness rather than its power. |
−3: You gain life equal to the greatest toughness among creatures you control. | nan | nan | nan<|endoftext|> |
<|endoftext|>Silumgar, the Drifting Death | {4}{U}{B} | Legendary Creature — Dragon | rare | Flying, hexproof |
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. | "No machinations, no puppet strings, no plots. Just pure, sweeping death." |
—Tasigur, the Golden Fang | 3 | 7<|endoftext|> |
<|endoftext|>Tainted Pact | {1}{B} | Instant | mythic | Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. | nan | nan | nan<|endoftext|> |
<|endoftext|>Battlewise Hoplite | {W}{U} | Creature — Human Soldier | uncommon | Heroic — Whenever you cast a spell that targets <card_name>, put a +1/+1 counter on <card_name>, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | nan | 2 | 2<|endoftext|> |
<|endoftext|>Stensia Bloodhall | | Land | rare | {T}: Add {C}. |
{3}{B}{R}, {T}: <card_name> deals 2 damage to target player or planeswalker. | The revelry ends when the supply of fresh ingenues runs dry. | nan | nan<|endoftext|> |
<|endoftext|>Rampaging Hippo | {4}{G}{G} | Creature — Hippo | common | Trample |
Cycling {2} ({2}, Discard this card: Draw a card.) | "Respect is earned through deeds—or the capacity to bite someone in half." |
—Sana, former Ahn-crop initiate | 5 | 6<|endoftext|> |
<|endoftext|>Fluros of Myra's Marvels | {2}{U}{U} | Legendary Creature — Merfolk Performer | rare | As <card_name> enters the battlefield, choose a number greater than 0. |
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number. |
Partner | nan | 3 | 4<|endoftext|> |
<|endoftext|>Dawnhart Wardens | {1}{G}{W} | Creature — Human Warlock | uncommon | Vigilance |
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. | "The balance of day and night is shattered. We must find the Moonsilver Key." | 3 | 3<|endoftext|> |
<|endoftext|>Savage Knuckleblade | {G}{U}{R} | Creature — Ogre Warrior | rare | {2}{G}: <card_name> gets +2/+2 until end of turn. Activate only once each turn. |
{2}{U}: Return <card_name> to its owner's hand. |
{R}: <card_name> gains haste until end of turn. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Artful Takedown | {2}{U}{B} | Instant | common | Choose one or both — |
• Tap target creature. |
• Target creature gets -2/-4 until end of turn. | Dimir assassinations are choreographed like dance routines. Each challenge is anticipated and countered with graceful ease. | nan | nan<|endoftext|> |
<|endoftext|>Hero of Goma Fada | {4}{W} | Creature — Human Knight Ally | rare | Rally — Whenever <card_name> or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. | "They seek to break us. Let us show them our strength!" | 4 | 3<|endoftext|> |
<|endoftext|>Savage Smash | {1}{R}{G} | Sorcery | common | Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) | A Gruul berserker is never unarmed. | nan | nan<|endoftext|> |
<|endoftext|>Cradle of Vitality | {3}{W} | Enchantment | rare | Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained. | Naya's trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life. | nan | nan<|endoftext|> |
<|endoftext|>Censor | {1}{U} | Instant | uncommon | Counter target spell unless its controller pays {1}. |
Cycling {U} ({U}, Discard this card: Draw a card.) | "Why so many questions?" |
—Temmet, vizier of Naktamun | nan | nan<|endoftext|> |
<|endoftext|>Dwarven Sea Clan | {2}{R} | Creature — Dwarf | rare | {T}: Choose target attacking or blocking creature whose controller controls an Island. <card_name> deals 2 damage to that creature at end of combat. Activate only before the end of combat step. | "No dwarf alive can best one of my crew dead." |
—Zeki, Reef Pirate | 1 | 1<|endoftext|> |
<|endoftext|>Mana Confluence | | Land | mythic | {T}, Pay 1 life: Add one mana of any color. | "Ravnica is not its buildings or markets, or even its guilds. Ravnica is its people. As long as we're here, we can rebuild the rest." |
—Teysa Karlov | nan | nan<|endoftext|> |
<|endoftext|>Unnerve | {3}{B} | Sorcery | common | Each opponent discards two cards. | "If fear is the only tool you have left, then you'll never control me." |
—Xantcha, to Gix | nan | nan<|endoftext|> |
<|endoftext|>Thallid Germinator | {2}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on <card_name>. |
Remove three spore counters from <card_name>: Create a 1/1 green Saproling creature token. |
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Thassa's Ire | {U} | Enchantment | uncommon | {3}{U}: You may tap or untap target creature. | The sailor had never seen a god before. Now she had gazed upon Thassa. Shortly she would see Athreos, and then she would meet Erebos. | nan | nan<|endoftext|> |
<|endoftext|>Muddle the Mixture | {U}{U} | Instant | common | Counter target instant or sorcery spell. |
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Elspeth, Sun's Nemesis | {2}{W}{W} | Legendary Planeswalker — Elspeth | mythic | −1: Up to two target creatures you control each get +2/+1 until end of turn. |
−2: Create two 1/1 white Human Soldier creature tokens. |
−3: You gain 5 life. |
Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Skittish Valesk | {6}{R} | Creature — Beast | uncommon | At the beginning of your upkeep, flip a coin. If you lose the flip, turn <card_name> face down. |
Morph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 5 | 5<|endoftext|> |
<|endoftext|>Finale of Glory | {X}{W}{W} | Sorcery | mythic | Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance. | The sky boiled over the citadel, dire and dark. Then the angels brought the dawn. | nan | nan<|endoftext|> |
<|endoftext|>Make Obsolete | {2}{B} | Instant | uncommon | Creatures your opponents control get -1/-1 until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Horribly Awry | {1}{U} | Instant | uncommon | Devoid (This card has no color.) |
Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | "We are nothing but dust to them—our bodies, our actions, even our words." |
—Jori En, expedition leader | nan | nan<|endoftext|> |
<|endoftext|>Stuffed Bear | {2} | Artifact | common | {2}: <card_name> becomes a 4/4 green Bear artifact creature until end of turn. | It takes a taxidermist of unusual skill to cleanly stuff and mount a beast without severing its primal, predatory drive. | nan | nan<|endoftext|> |
<|endoftext|>Exquisite Blood | {4}{B} | Enchantment | rare | Whenever an opponent loses life, you gain that much life. | Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality. | nan | nan<|endoftext|> |
<|endoftext|>Domri, Anarch of Bolas | {1}{R}{G} | Legendary Planeswalker — Domri | rare | Creatures you control get +1/+0. |
+1: Add {R} or {G}. Creature spells you cast this turn can't be countered. |
−2: Target creature you control fights target creature you don't control. | nan | nan | nan<|endoftext|> |
<|endoftext|>Lurking Crocodile | {2}{G} | Creature — Crocodile | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) |
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | nan | 2 | 2<|endoftext|> |
<|endoftext|>Night Soil | {G}{G} | Enchantment | common | {1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token. | Some said killing the Thallids only encouraged them. | nan | nan<|endoftext|> |
<|endoftext|>Ignacio of Myra's Marvels | {2}{R}{R} | Legendary Creature — Lizard Performer | rare | As <card_name> enters the battlefield, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water. |
Whenever you cast a spell with the chosen object in its art, create two Treasure tokens. |
Partner (You can have two commanders if both have partner.) | nan | 4 | 3<|endoftext|> |
<|endoftext|>Genestealer Locus | {3}{U} | Creature — Tyranid Human | uncommon | Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn. |
Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn. | Harrowing visions, paralyzing pain, and terrifying brain spasms await those who challenge the cult. | 3 | 3<|endoftext|> |
<|endoftext|>Syr Alin, the Lion's Claw | {3}{W}{W} | Legendary Creature — Human Knight | uncommon | First strike |
Whenever <card_name> attacks, other creatures you control get +1/+1 until end of turn. | "The realm must never yield to the chaos of the wilds." | 4 | 4<|endoftext|> |
<|endoftext|>Ruins of Trokair | | Land | uncommon | <card_name> enters the battlefield tapped. |
{T}: Add {W}. |
{T}, Sacrifice <card_name>: Add {W}{W}. | nan | nan | nan<|endoftext|> |
<|endoftext|>Scalelord Reckoner | {3}{W}{W} | Creature — Dragon | rare | Flying |
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. | The justice of dragons demands more than just an eye for an eye. | 4 | 4<|endoftext|> |
<|endoftext|>Lightning Diadem | {5}{R} | Enchantment — Aura | common | Enchant creature |
When <card_name> enters the battlefield, it deals 2 damage to any target. |
Enchanted creature gets +2/+2. | "I fight for Keranos and for mortals. I see no contradiction." | nan | nan<|endoftext|> |
<|endoftext|>Omnath, Locus of Mana | {2}{G} | Legendary Creature — Elemental | mythic | You don't lose unspent green mana as steps and phases end. |
<card_name> gets +1/+1 for each unspent green mana you have. | From the Roil emerged a ravenous primordial being of pure mana. | 1 | 1<|endoftext|> |
<|endoftext|>Gale, Abyssal Conduit | {3}{U}{B} | Legendary Creature — Human Wizard | mythic | Whenever you cast an instant or sorcery spell, each opponent loses 2 life. | nan | 4 | 5<|endoftext|> |
<|endoftext|>Angelheart Vial | {5} | Artifact | rare | Whenever you're dealt damage, you may put that many charge counters on <card_name>. |
{2}, {T}, Remove four charge counters from <card_name>: You gain 2 life and draw a card. | It holds a whisper from Iona: "Persevere." | nan | nan<|endoftext|> |
<|endoftext|>Blessed Light | {4}{W} | Instant | common | Exile target creature or enchantment. | Enchanted by mage-smiths and blessed by priests, Benalish windows let in light and cast out darkness. | nan | nan<|endoftext|> |
<|endoftext|>Moonlight Geist | {2}{W} | Creature — Spirit | common | Flying |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.