text stringlengths 4 756 |
|---|
{3}{W}: Prevent all combat damage that would be dealt to and dealt by <card_name> this turn. | Wails and whispers are the only weapons she has left. | 2 | 1<|endoftext|> |
<|endoftext|>Mythos of Nethroi | {2}{B} | Instant | rare | Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell. | nan | nan | nan<|endoftext|> |
<|endoftext|>Toxic Scorpion | {1}{G} | Creature — Scorpion | common | Deathtouch |
When <card_name> enters the battlefield, another target creature you control gains deathtouch until end of turn. | "You want that venom? Collect it yourself! I'm not losing another pair of dragonhide gloves." |
—Old Rutstein | 1 | 1<|endoftext|> |
<|endoftext|>Evolutionary Leap | {1}{G} | Enchantment | rare | {G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. | The essence of nature is change. | nan | nan<|endoftext|> |
<|endoftext|>Lifeblood Hydra | {X}{G}{G}{G} | Creature — Hydra | rare | Trample |
<card_name> enters the battlefield with X +1/+1 counters on it. |
When <card_name> dies, you gain life and draw cards equal to its power. | Pharika has written her secrets on its bones so that only the worthy may discover them. | 0 | 0<|endoftext|> |
<|endoftext|>Zephyr Boots | {1} | Artifact — Equipment | uncommon | Equipped creature has flying. |
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. |
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Metamorphosis | {G} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature. |
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells. | nan | nan | nan<|endoftext|> |
<|endoftext|>Geist-Honored Monk | {3}{W}{W} | Creature — Human Monk | rare | Vigilance |
<card_name>'s power and toughness are each equal to the number of creatures you control. |
When <card_name> enters the battlefield, create two 1/1 white Spirit creature tokens with flying. | nan | * | *<|endoftext|> |
<|endoftext|>Spined Basher | {2}{B} | Creature — Zombie Beast | common | Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "How cute. Does it do any other tricks?" |
—Braids, dementia summoner | 3 | 1<|endoftext|> |
<|endoftext|>Restless Bones | {2}{B} | Creature — Skeleton | common | {3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) |
{1}{B}: Regenerate <card_name>. | "We mourn our dead. We shroud our dead. We bury our dead. Too often, it seems, we must kill our dead again." |
—Grazda, veteran armorer | 1 | 1<|endoftext|> |
<|endoftext|>Goblin Arsonist | {R} | Creature — Goblin Shaman | common | When <card_name> dies, you may have it deal 1 damage to any target. | With great power comes great risk of getting yourself killed. | 1 | 1<|endoftext|> |
<|endoftext|>Eidolon of Countless Battles | {1}{W}{W} | Enchantment Creature — Spirit | rare | Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) |
<card_name> and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Aven Archer | {3}{W}{W} | Creature — Bird Soldier Archer | uncommon | Flying |
{2}{W}, {T}: <card_name> deals 2 damage to target attacking or blocking creature. | Aimed by the eyes of eagles, their arrows never miss the mark. | 2 | 2<|endoftext|> |
<|endoftext|>Ice Cage | {1}{U} | Enchantment — Aura | common | Enchant creature |
Enchanted creature can't attack or block, and its activated abilities can't be activated. |
When enchanted creature becomes the target of a spell or ability, destroy <card_name>. | nan | nan | nan<|endoftext|> |
<|endoftext|>Spellbinder | {3} | Artifact — Equipment | rare | Imprint — When <card_name> enters the battlefield, you may exile an instant card from your hand. |
Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. |
Equip {4} | nan | nan | nan<|endoftext|> |
<|endoftext|>Arc Blade | {3}{R}{R} | Sorcery | uncommon | <card_name> deals 2 damage to any target. Exile <card_name> with three time counters on it. |
Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Band Together | {2}{G} | Instant | common | Up to two target creatures you control each deal damage equal to their power to another target creature. | In times of peril, the vision the ancient paruns had for their city comes into focus. | nan | nan<|endoftext|> |
<|endoftext|>Talon of Pain | {4} | Artifact | uncommon | Whenever a source you control other than <card_name> deals damage to an opponent, put a charge counter on <card_name>. |
{X}, {T}, Remove X charge counters from <card_name>: It deals X damage to any target. | nan | nan | nan<|endoftext|> |
<|endoftext|>Shapeshifters | | Card | common | (Theme color: {U}) | nan | nan | nan<|endoftext|> |
<|endoftext|>Desolation Twin | {10} | Creature — Eldrazi | rare | When you cast this spell, create a 10/10 colorless Eldrazi creature token. | "With precise coordination and enough blood spilled, one can be driven off, even brought down. But two . . . that's a lot of blood." |
—Munda, ambush leader | 10 | 10<|endoftext|> |
<|endoftext|>Weirded Vampire | {3}{B} | Creature — Vampire Horror | common | Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | "Emrakul makes apparent those whom she has favored." |
—Runo Stromkirk | 3 | 3<|endoftext|> |
<|endoftext|>Liliana, the Necromancer | {3}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Target player loses 2 life. |
−1: Return target creature card from your graveyard to your hand. |
−7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control. | nan | nan | nan<|endoftext|> |
<|endoftext|>Inner-Chamber Guard | {1}{W} | Creature — Human Samurai | uncommon | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) | "It seems that each time I visit Lord Konda his guards are more on edge, perhaps even more eager for the war to reach them." |
—Masako the Humorless | 0 | 2<|endoftext|> |
<|endoftext|>Empty City Ruse | {W} | Sorcery | uncommon | Target opponent skips all combat phases of their next turn. | Out of time and options, Kongming was forced to bluff at Xicheng. He tricked an army of 150,000 Wei by leaving the city gates open and calmly playing the zither. | nan | nan<|endoftext|> |
<|endoftext|>Riptide Biologist | {1}{U} | Creature — Human Wizard | common | Protection from Beasts |
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "I gave it two choices: life in the lab or death in the hunt." | 1 | 2<|endoftext|> |
<|endoftext|>Kami of Ancient Law | {1}{W} | Creature — Spirit | common | Sacrifice <card_name>: Destroy target enchantment. | "Duty and law are the foundation on which civilization stands. They must not fall, for when they do, they take everything with them." |
—Lord Konda | 2 | 2<|endoftext|> |
<|endoftext|>Retreat to Kazandu | {2}{G} | Enchantment | uncommon | Landfall — Whenever a land enters the battlefield under your control, choose one — |
• Put a +1/+1 counter on target creature. |
• You gain 2 life. | nan | nan | nan<|endoftext|> |
<|endoftext|>Courier Griffin | {3}{W} | Creature — Griffin | common | Flying |
When <card_name> enters the battlefield, you gain 2 life. | "Sea Gate has fallen. Survivors are on the move. Will send another griffin when we find refuge. Stay hidden. Stay safe." |
—Message from Tars Olan, kor world-gift | 2 | 3<|endoftext|> |
<|endoftext|>Burning-Rune Demon | {4}{B}{B} | Creature — Demon Berserker | mythic | Flying |
When <card_name> enters the battlefield, you may search your library for exactly two cards not named <card_name> that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. | nan | 6 | 6<|endoftext|> |
<|endoftext|>Soulherder | {1}{W}{U} | Creature — Spirit | uncommon | Whenever a creature is exiled from the battlefield, put a +1/+1 counter on <card_name>. |
At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. | nan | 1 | 1<|endoftext|> |
<|endoftext|>King Suleiman | {1}{W} | Creature — Human Noble | rare | {T}: Destroy target Djinn or Efreet. | "We made tempestuous winds obedient to Solomon . . . And many of the devils We also made obedient to him." |
—The Qur'an, 21:81 | 1 | 1<|endoftext|> |
<|endoftext|>Nightshade Peddler | {1}{G} | Creature — Human Druid | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) |
As long as <card_name> is paired with another creature, both creatures have deathtouch. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Saheeli, Filigree Master | {2}{U}{R} | Legendary Planeswalker — Saheeli | mythic | +1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. |
−2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. |
−4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." | nan | nan | nan<|endoftext|> |
<|endoftext|>Seasoned Buttoneer | {2}{U} | Creature — Vedalken Employee | common | When <card_name> enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | Everyone comments on the buttons, but few appreciate the pedals. | 2 | 2<|endoftext|> |
<|endoftext|>Rootwater Depths | | Land | uncommon | {T}: Add {C}. |
{T}: Add {U} or {B}. <card_name> doesn't untap during your next untap step. | nan | nan | nan<|endoftext|> |
<|endoftext|>Barrin's Unmaking | {1}{U} | Instant | common | Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. | nan | nan | nan<|endoftext|> |
<|endoftext|>Unnatural Restoration | {1}{G} | Sorcery | uncommon | Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "If you don't reassemble me immediately, the Mother of Machines will notice my absence, and this entire layer will face her wrath!" | nan | nan<|endoftext|> |
<|endoftext|>Teferi's Contingency | {W}{U}{U} | Instant | rare | Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast." | nan | nan | nan<|endoftext|> |
<|endoftext|>Darksteel Gargoyle | {7} | Artifact Creature — Gargoyle | uncommon | Flying |
Indestructible (Damage and effects that say "destroy" don't destroy this creature.) | The ultimate treasure is one that guards itself. | 3 | 3<|endoftext|> |
<|endoftext|>Waterknot | {1}{U}{U} | Enchantment — Aura | common | Enchant creature |
When <card_name> enters the battlefield, tap enchanted creature. |
Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|> |
<|endoftext|>Kher Keep | | Legendary Land | rare | {T}: Add {C}. |
{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of <card_name>. | "They're still here?! The cockroach may have finally met its match." |
—Teferi | nan | nan<|endoftext|> |
<|endoftext|>Vow of Malice | {2}{B} | Enchantment — Aura | uncommon | Enchant creature |
Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) | "I grant you blades—on the condition that they are not pointed at me." |
—Damia, Sage of Stone | nan | nan<|endoftext|> |
<|endoftext|>Coalborn Entity | {4}{R} | Creature — Elemental | uncommon | {2}{R}: <card_name> deals 1 damage to target creature token, player, or planeswalker. | The blacksmith forgot to feed the forge, so the forge fed itself. | 4 | 4<|endoftext|> |
<|endoftext|>Caught in the Brights | {2}{W} | Enchantment — Aura | common | Enchant creature |
Enchanted creature can't attack or block. |
When a Vehicle you control attacks, exile enchanted creature. | While hunting aether, a gremlin may ignore other stimuli, including threats to its own life. | nan | nan<|endoftext|> |
<|endoftext|>Reverence | {2}{W}{W} | Enchantment | rare | Creatures with power 2 or less can't attack you. | "Despite the massive forces that allied against him, Konda never once believed he would lose the Kami War." |
—Masako the Humorless | nan | nan<|endoftext|> |
<|endoftext|>Harvest Pyre | {1}{R} | Instant | common | As an additional cost to cast this spell, exile X cards from your graveyard. |
<card_name> deals X damage to target creature. | Corpses destroyed by fire form the most destructive geists. | nan | nan<|endoftext|> |
<|endoftext|>Strata Scythe | {3} | Artifact — Equipment | rare | Imprint — When <card_name> enters the battlefield, search your library for a land card, exile it, then shuffle. |
Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. |
Equip {3} | nan | nan | nan<|endoftext|> |
<|endoftext|>Holy Avenger | {2}{W} | Artifact — Equipment | rare | Equipped creature has double strike. |
Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it. |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.