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—Chianul, Who Whispers Twice | 2 | 1<|endoftext|> |
<|endoftext|>Errant, Street Artist | {U} | Legendary Creature — Human Rogue | rare | Flash |
Defender, haste |
{1}{U}, {T}: Copy target spell you control that wasn't cast. You may choose new targets for the copy. | Few know her face, but everyone knows her work. | 0 | 3<|endoftext|> |
<|endoftext|>Staff of Nin | {6} | Artifact | rare | At the beginning of your upkeep, draw a card. |
{T}: <card_name> deals 1 damage to any target. | "I have attuned the staff to your screams so that only I may benefit from your pain." |
—Volux, disciple of Nin | nan | nan<|endoftext|> |
<|endoftext|>Lifeblood | {2}{W}{W} | Enchantment | rare | Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. | "Foolish wizard! As you tap the power of your lofty keep, so grows my strength." |
—Malvern Xelionos, *Letters* | nan | nan<|endoftext|> |
<|endoftext|>Coralhelm Chronicler | {2}{U} | Creature — Merfolk Wizard | rare | Whenever you cast a kicked spell, draw a card, then discard a card. |
When <card_name> enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Volcanic Hammer | {1}{R} | Sorcery | common | <card_name> deals 3 damage to any target. | Fire finds its form in the heat of the forge. | nan | nan<|endoftext|> |
<|endoftext|>Boltwing Marauder | {3}{B}{R} | Creature — Dragon | rare | Flying |
Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. | When battling the Kolaghan, consider yourself lucky if lightning strikes the same place only twice. | 5 | 4<|endoftext|> |
<|endoftext|>Etched Oracle | {4} | Artifact Creature — Wizard | uncommon | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) |
{1}, Remove four +1/+1 counters from <card_name>: Target player draws three cards. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Necropouncer | {6} | Artifact — Equipment | uncommon | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) |
Equipped creature gets +3/+1 and has haste. |
Equip {2} | nan | nan | nan<|endoftext|> |
<|endoftext|>Diregraf Ghoul | {B} | Creature — Zombie | uncommon | <card_name> enters the battlefield tapped. | "At least this one still has arms and legs. Well, most of its legs." |
—Enslow, ghoulcaller of Nephalia | 2 | 2<|endoftext|> |
<|endoftext|>Evolution Vat | {3} | Artifact | rare | {3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature." | The vats are self-contained worlds, bubbling and churning with unnatural speed, boiling down eons of change into moments. | nan | nan<|endoftext|> |
<|endoftext|>Knotvine Paladin | {G}{W} | Creature — Human Knight | rare | Whenever <card_name> attacks, it gets +1/+1 until end of turn for each untapped creature you control. | "He is part of a new breed of guardian, one who embraces the best of both his world and ours." |
—Mayael the Anima | 2 | 2<|endoftext|> |
<|endoftext|>Risk Factor | {2}{R} | Instant | rare | Target opponent may have <card_name> deal 4 damage to them. If that player doesn't, you draw three cards. |
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Flame-Kin Zealot | {1}{R}{R}{W} | Creature — Elemental Berserker | uncommon | When <card_name> enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. | Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses. | 2 | 2<|endoftext|> |
<|endoftext|>Loam Lion | {W} | Creature — Cat | uncommon | <card_name> gets +1/+2 as long as you control a Forest. | In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather. | 1 | 1<|endoftext|> |
<|endoftext|>Leyline Invocation | {5}{G} | Sorcery | common | Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control. | "Do you still believe my work is nothing but dry, boring equations?" |
—Cairu, Quandrix mage-student | nan | nan<|endoftext|> |
<|endoftext|>Patrician's Scorn | {3}{W} | Instant | common | If you've cast another white spell this turn, you may cast this spell without paying its mana cost. |
Destroy all enchantments. | Lady Farisa's contempt of tawdry kitsch grew even more infamous after her death. | nan | nan<|endoftext|> |
<|endoftext|>Grapeshot | {1}{R} | Sorcery | common | <card_name> deals 1 damage to any target. |
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | Mages often seek to emulate the powerful relics lost to time and apocalypse. | nan | nan<|endoftext|> |
<|endoftext|>Thallid Shell-Dweller | {1}{G} | Creature — Fungus | common | Defender |
At the beginning of your upkeep, put a spore counter on <card_name>. |
Remove three spore counters from <card_name>: Create a 1/1 green Saproling creature token. | nan | 0 | 5<|endoftext|> |
<|endoftext|>Dutiful Attendant | {2}{B} | Creature — Human Warrior | common | When <card_name> dies, return another target creature card from your graveyard to your hand. | The dragon who eats the last head in the basket is entitled to the servant's. | 1 | 2<|endoftext|> |
<|endoftext|>Copperhorn Scout | {G} | Creature — Elf Scout | common | Whenever <card_name> attacks, untap each other creature you control. | Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note. | 1 | 1<|endoftext|> |
<|endoftext|>Striking Sliver | {R} | Creature — Sliver | common | Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.) | You're too busy recoiling in fear to realize that it's already hit you. | 1 | 1<|endoftext|> |
<|endoftext|>Kemuri-Onna | {4}{B} | Creature — Spirit | uncommon | When <card_name> enters the battlefield, target player discards a card. |
Whenever you cast a Spirit or Arcane spell, you may return <card_name> to its owner's hand. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Furious Resistance | {R} | Instant | common | Target blocking creature gets +3/+0 and gains first strike until end of turn. | "At least the Gateless rebels have ideals. Rakdos just mocks, defiles, and kills all we hold dear." |
—Libuse, Boros sergeant | nan | nan<|endoftext|> |
<|endoftext|>Fauna Shaman | {1}{G} | Creature — Elf Shaman | rare | {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. | nan | 2 | 2<|endoftext|> |
<|endoftext|>The Hunter | | Hero | common | {T}: Target creature you control gets +1/+1 until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Bogardan Dragonheart | {2}{R} | Creature — Human Shaman | common | Sacrifice another creature: Until end of turn, <card_name> becomes a Dragon with base power and toughness 4/4, flying, and haste. | nan | 2 | 2<|endoftext|> |
<|endoftext|>A-Shessra, Death's Whisper | {1}{B}{G} | Legendary Creature — Human Elf Warlock | uncommon | Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. |
Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. | nan | 1 | 4<|endoftext|> |
<|endoftext|>Nacatl War-Pride | {3}{G}{G}{G} | Creature — Cat Warrior | uncommon | <card_name> must be blocked by exactly one creature if able. |
Whenever <card_name> attacks, create X tokens that are copies of <card_name> and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Court of Ire | {3}{R}{R} | Enchantment | rare | When <card_name> enters the battlefield, you become the monarch. |
At the beginning of your upkeep, <card_name> deals 2 damage to any target. If you're the monarch, it deals 7 damage instead. | nan | nan | nan<|endoftext|> |
<|endoftext|>Sand Squid | {3}{U} | Creature — Squid Beast | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) |
You may choose not to untap <card_name> during your untap step. |
{T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as <card_name> remains tapped. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Threats Undetected | {2}{G} | Sorcery | rare | Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand. | nan | nan | nan<|endoftext|> |
<|endoftext|>Foundation Breaker | {3}{G} | Creature — Elemental | uncommon | When <card_name> enters the battlefield, you may destroy target artifact or enchantment. |
Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | The castle finally got vengeance for enduring years of royally bad taste. | 2 | 2<|endoftext|> |
<|endoftext|>Captivating Crew | {3}{R} | Creature — Human Pirate | rare | {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. | "We sail. We plunder. Then we dance." | 4 | 3<|endoftext|> |
<|endoftext|>Keldon Necropolis | | Legendary Land | rare | {T}: Add {C}. |
{4}{R}, {T}, Sacrifice a creature: <card_name> deals 2 damage to any target. | nan | nan | nan<|endoftext|> |
<|endoftext|>Scale the Heights | {2}{G} | Sorcery | common | Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. |
Draw a card. | "Ever onward, ever skyward." | nan | nan<|endoftext|> |
<|endoftext|>Stern Constable | {W} | Creature — Human Soldier | common | {T}, Discard a card: Tap target creature. | "I'm sure you have a story. Everyone has a story. You can tell it to the bars." | 1 | 1<|endoftext|> |
<|endoftext|>Pus Kami | {5}{B}{B} | Creature — Spirit | uncommon | {B}, Sacrifice <card_name>: Destroy target nonblack creature. |
Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) | nan | 3 | 3<|endoftext|> |
<|endoftext|>Skyshroud Claim | {3}{G} | Sorcery | common | Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. | The forest's constant struggle is to keep the spreading flowstone at bay. | nan | nan<|endoftext|> |
<|endoftext|>Purestrain Genestealer | {2}{G} | Creature — Tyranid | uncommon | <card_name> enters the battlefield with two +1/+1 counters on it. |
Vanguard Species — Whenever <card_name> attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Dawnglade Regent | {5}{G}{G} | Creature — Elk | rare | When <card_name> enters the battlefield, you become the monarch. |
As long as you're the monarch, permanents you control have hexproof. | nan | 8 | 8<|endoftext|> |
<|endoftext|>Contraband Kingpin | {U}{B} | Creature — Aetherborn Rogue | uncommon | Lifelink |
Whenever an artifact enters the battlefield under your control, scry 1. | "Don't waste my time with trifles. Bring me works of art, and I will make you rich." | 1 | 4<|endoftext|> |
<|endoftext|>Smelt-Ward Ignus | {1}{R} | Creature — Elemental | uncommon | {2}{R}, Sacrifice <card_name>: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. | "Come in, yes? Is warm!" | 2 | 1<|endoftext|> |
<|endoftext|>Veteran Charger | {2}{G} | Creature — Centaur Soldier | common | When <card_name> enters the battlefield, choose a creature card in your hand. It perpetually gets +2/+2. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Wrack with Madness | {3}{R} | Sorcery | common | Target creature deals damage to itself equal to its power. | The skathul, spirits consumed by revenge, fester and seethe while looking for weak minds to assault. | nan | nan<|endoftext|> |
<|endoftext|>Mossfire Valley | | Land | rare | {1}, {T}: Add {R}{G}. | The battle at Ganzan Pass left the land so saturated with blood and twisted kami magic that it was a century before a single blade of grass could take root. | nan | nan<|endoftext|> |
<|endoftext|>Chaotic Transformation | {5}{R} | Sorcery | rare | Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles. | nan | nan | nan<|endoftext|> |
<|endoftext|>Mana Flair | {1}{R} | Instant | common | Add {R} for each nonland permanent with art by the artist of your choice. | What began as black |
Has slowly shifted to red. |
Fickle color pie. | nan | nan<|endoftext|> |
<|endoftext|>Raging Ravine | | Land | rare | <card_name> enters the battlefield tapped. |
{T}: Add {R} or {G}. |
{2}{R}{G}: Until end of turn, <card_name> becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. | nan | nan | nan<|endoftext|> |
<|endoftext|>Skyshroud Forest | | Land | uncommon | <card_name> enters the battlefield tapped. |
{T}: Add {C}. |
{T}: Add {G} or {U}. <card_name> deals 1 damage to you. | nan | nan | nan<|endoftext|> |
<|endoftext|>Knight of Sorrows | {4}{W} | Creature — Human Knight | common | <card_name> can block an additional creature each combat. |
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) | The helmet reveals no eyes to witness your penance, no mouth to offer absolution. | 3 | 3<|endoftext|> |
<|endoftext|>Mounted Archers | {3}{W} | Creature — Human Soldier Archer | common | Reach (This creature can block creatures with flying.) |
{W}: <card_name> can block an additional creature this turn. | nan | 2 | 3<|endoftext|> |
<|endoftext|>Confound | {1}{U} | Instant | common | Counter target spell that targets a creature. |
Draw a card. | "Did I know Szat would betray us?" Urza asked quizzically. "I was counting on it." | nan | nan<|endoftext|> |
<|endoftext|>Mistfolk | {U}{U} | Creature — Illusion | common | {U}: Counter target spell that targets <card_name>. | "Although my official log will state there is no evidence pointing to the existence of the Mistfolk, my certainty is lessened by the cursed consistency of the expedition's eyewitness accounts." |
—Disa the Restless, journal entry | 1 | 2<|endoftext|> |
<|endoftext|>Alhammarret's Archive | {5} | Legendary Artifact | mythic | If you would gain life, you gain twice that much life instead. |
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | It contains the totality of Alhammarret's notes, theories, and ponderings. | nan | nan<|endoftext|> |
<|endoftext|>Skyshroud Falcon | {1}{W} | Creature — Bird | common | Flying, vigilance | The earliest mystics believed that the falcon slit the sky to let the light break through. | 1 | 1<|endoftext|> |
<|endoftext|>Skylasher | {1}{G} | Creature — Insect | rare | Flash |
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