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Equipped creature gets +1/+1 and has vigilance and lifelink.
Equip {5} | nan | nan | nan<|endoftext|>
<|endoftext|>Granny's Payback | {7}{G} | Sorcery | rare | You gain life equal to your age. | Few remember the exploits of Dakkon's grandmother, Eunice Blackblade. | nan | nan<|endoftext|>
<|endoftext|>Curious Herd | {3}{G} | Instant | rare | Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls. | "If you don't break camp as you leave, you'll return to find it broken for you."
—Jonald, mission naturalist | nan | nan<|endoftext|>
<|endoftext|>Might Beyond Reason | {3}{G} | Instant | common | Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. | nan | nan | nan<|endoftext|>
<|endoftext|>Ersatz Gnomes | {3} | Artifact Creature — Gnome | uncommon | {T}: Target spell becomes colorless.
{T}: Target permanent becomes colorless until end of turn. | From jungle to sea, from sea to stone, from stone to field, from field to bone. What am I?
—Zhalfirin riddle | 1 | 1<|endoftext|>
<|endoftext|>Sisay, Weatherlight Captain | {2}{W} | Legendary Creature — Human Soldier | rare | <card_name> gets +1/+1 for each color among other legendary permanents you control.
{W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle. | nan | 2 | 2<|endoftext|>
<|endoftext|>Falter | {1}{R} | Instant | common | Creatures without flying can't block this turn. | Like a sleeping dragon, Shiv stirs and groans at times. | nan | nan<|endoftext|>
<|endoftext|>Guild Artisan | {1}{R} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | Your discerning eye for value makes you nearly impossible to swindle. | nan | nan<|endoftext|>
<|endoftext|>Network Disruptor | {U} | Artifact Creature — Moonfolk Rogue | common | Flying
When <card_name> enters the battlefield, tap target permanent. | "Just as I suspected. They thought they'd hidden the terminal, so they got lazy with the encryption." | 1 | 1<|endoftext|>
<|endoftext|>Book of Rass | {6} | Artifact | uncommon | {2}, Pay 2 life: Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Blades of Velis Vel | {1}{R} | Tribal Instant — Shapeshifter | common | Changeling (This card is every creature type.)
Up to two target creatures each get +2/+0 and gain all creature types until end of turn. | "The changing kind suffers as we do. We must join as one to quench our tyrants!" | nan | nan<|endoftext|>
<|endoftext|>Citanul Centaurs | {3}{G} | Creature — Centaur | rare | Shroud (This creature can't be the target of spells or abilities.)
Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | nan | 6 | 3<|endoftext|>
<|endoftext|>Wild Nacatl | {G} | Creature — Cat Warrior | common | <card_name> gets +1/+1 as long as you control a Mountain.
<card_name> gets +1/+1 as long as you control a Plains. | "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood." | 1 | 1<|endoftext|>
<|endoftext|>Crib Swap | {2}{W} | Tribal Instant — Shapeshifter | uncommon | Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling. | nan | nan | nan<|endoftext|>
<|endoftext|>Celestial Unicorn | {2}{W} | Creature — Unicorn | common | Whenever you gain life, put a +1/+1 counter on <card_name>. | nan | 3 | 2<|endoftext|>
<|endoftext|>Whirling Catapult | {4} | Artifact | uncommon | {2}, Exile the top two cards of your library: <card_name> deals 1 damage to each creature with flying and each player. | "Direct confrontation never was to the orcs' taste."
—General Varchild | nan | nan<|endoftext|>
<|endoftext|>Viconia, Disciple of Arcana | {1}{U}{B} | Legendary Creature — Elf Cleric | uncommon | When this creature specializes, choose up to one target creature card and up to one target instant or sorcery card from among cards exiled with this creature. Conjure a duplicate of each of those cards into your hand. The duplicates perpetually gain "You may spend mana as though it were mana of any color to cast this spell."
{1}: Exile target card from a graveyard. | nan | 3 | 4<|endoftext|>
<|endoftext|>Crown of Flames | {R} | Enchantment — Aura | common | Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}: Return <card_name> to its owner's hand. | "All my life I've fought these monsters. Today I finish that fight."
—Barrin | nan | nan<|endoftext|>
<|endoftext|>Daggersail Aeronaut | {3}{R} | Creature — Goblin | common | As long as it's your turn, <card_name> has flying. | "Coming down is the best part!" | 3 | 2<|endoftext|>
<|endoftext|>Hail of Arrows | {X}{W} | Instant | uncommon | <card_name> deals X damage divided as you choose among any number of target attacking creatures. | "Do not let a single shaft loose until my word. And when I give that word, do not leave a single shaft in Eiganjo."
—General Takeno | nan | nan<|endoftext|>
<|endoftext|>Rakdos the Defiler | {2}{B}{B}{R}{R} | Legendary Creature — Demon | rare | Flying, trample
Whenever <card_name> attacks, sacrifice half the non-Demon permanents you control, rounded up.
Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up. | nan | 7 | 6<|endoftext|>
<|endoftext|>Dragon Bell Monk | {2}{W} | Creature — Human Monk | common | Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | He has spent years training his eyes and ears to detect the subtle signs of a dragon's approach. | 2 | 2<|endoftext|>
<|endoftext|>Leonin Squire | {1}{W} | Creature — Cat Soldier | common | When <card_name> enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand. | "I may be kha, but without my soldiers, my people, I am nothing."
—Raksha Golden Cub | 2 | 2<|endoftext|>
<|endoftext|>Morbid Opportunist | {2}{B} | Creature — Human Rogue | uncommon | Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. | On Innistrad, one person's windfall usually starts with another person lying face down in the mud. | 1 | 3<|endoftext|>
<|endoftext|>One with Nothing | {B} | Instant | rare | Discard your hand. | When nothing remains, everything is equally possible. | nan | nan<|endoftext|>
<|endoftext|>Agent of the Iron Throne | {2}{B} | Legendary Enchantment — Background | uncommon | Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life." | You give your clients what they want at a fair price. What happens after that is none of your concern. | nan | nan<|endoftext|>
<|endoftext|>Witchstalker | {1}{G}{G} | Creature — Wolf | rare | Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on <card_name>. | nan | 3 | 3<|endoftext|>
<|endoftext|>Court Homunculus | {W} | Artifact Creature — Homunculus | common | <card_name> gets +1/+1 as long as you control another artifact. | Mages of Esper measure their wealth and status by the number of servants in their retinues. | 1 | 1<|endoftext|>
<|endoftext|>Sustenance | {1}{G} | Enchantment | uncommon | {1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. | Like the dryads, the forest itself willingly gives up some of its life for the sake of the future. | nan | nan<|endoftext|>
<|endoftext|>Whispering Madness | {2}{U}{B} | Sorcery | rare | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>To the Slaughter | {2}{B} | Instant | rare | Target player sacrifices a creature or planeswalker.
Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker. | "Where has little Gossamer gone?"
—Thaniel, Gatstaf shepherd | nan | nan<|endoftext|>
<|endoftext|>Liliana's Scrounger | {2}{B} | Creature — Human Wizard | uncommon | At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control. | "This arm's got plenty of use left in it. Who'd throw such a nice thing away?" | 3 | 2<|endoftext|>
<|endoftext|>Fearsome Awakening | {4}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. | On Tarkir, dragons emerge from enormous tempests, phenomena tied to Ugin's very presence on the plane. | nan | nan<|endoftext|>
<|endoftext|>Processor Assault | {1}{R} | Sorcery | uncommon | Devoid (This card has no color.)
As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard.
<card_name> deals 5 damage to target creature. | Ulamog's processors trail behind him, converting ruined matter into furious energy. | nan | nan<|endoftext|>
<|endoftext|>Gush | {4}{U} | Instant | common | You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards. | Don't trust your secrets to the sea. | nan | nan<|endoftext|>
<|endoftext|>Weapon Rack | {4} | Artifact | common | <card_name> enters the battlefield with three +1/+1 counters on it.
{T}: Move a +1/+1 counter from <card_name> onto target creature. Activate only as a sorcery. | No weapon stays on the rack for long in the Burning Yard. | nan | nan<|endoftext|>
<|endoftext|>Mayael's Aria | {R}{G}{W} | Enchantment | rare | At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. | nan | nan | nan<|endoftext|>
<|endoftext|>Coveted Jewel | {6} | Artifact | rare | When <card_name> enters the battlefield, draw three cards.
{T}: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of <card_name>. Untap it. | nan | nan | nan<|endoftext|>
<|endoftext|>Hotshot Mechanic | {W} | Artifact Creature — Fox Pilot | uncommon | <card_name> crews Vehicles as though its power were 2 greater. | "If your mech is factory standard, you might as well be walking." | 2 | 1<|endoftext|>
<|endoftext|>Urza, Prince of Kroog | {2}{W}{U} | Legendary Creature — Human Artificer | rare | Artifact creatures you control get +2/+2.
{6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types. | The prince consort was happy to let Yotia's coffers fund his extravagant research. | 2 | 3<|endoftext|>
<|endoftext|>Goblin Grenadiers | {3}{R} | Creature — Goblin | uncommon | Whenever <card_name> attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land. | For once, Squee realized, *he* wasn't the dumb one. | 2 | 2<|endoftext|>
<|endoftext|>Quagmire Druid | {2}{B} | Creature — Zombie Druid | common | {G}, {T}, Sacrifice a creature: Destroy target enchantment. | As the druids had devoted their lives to preserving Dominaria, so did they devote their deaths. | 2 | 2<|endoftext|>
<|endoftext|>Unnatural Growth | {1}{G}{G}{G}{G} | Enchantment | rare | At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | With the cycles of day and night unspooled, the twisted sway of the moon only grew. And grew. | nan | nan<|endoftext|>
<|endoftext|>Lightning Talons | {2}{R} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.) | "The victim was either clawed to death or struck by lightning. Possibly both."
—Pel Javya, Wojek investigator | nan | nan<|endoftext|>
<|endoftext|>Oath of Teferi | {3}{W}{U} | Legendary Enchantment | rare | When <card_name> enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once. | "For the lost and forgotten, I will keep watch." | nan | nan<|endoftext|>
<|endoftext|>Gang of Elk | {5}{G} | Creature — Elk Beast | uncommon | Whenever <card_name> becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. | The elk is Gaea's favorite, who wears the forest on its brow. | 5 | 4<|endoftext|>
<|endoftext|>Skullmulcher | {4}{G} | Creature — Elemental | uncommon | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When <card_name> enters the battlefield, draw a card for each creature it devoured. | nan | 3 | 3<|endoftext|>
<|endoftext|>Ghost-Lit Drifter | {2}{U} | Creature — Spirit | uncommon | Flying
{2}{U}: Another target creature gains flying until end of turn.
Channel — {X}{U}, Discard <card_name>: X target creatures gain flying until end of turn. | nan | 2 | 2<|endoftext|>
<|endoftext|>Burnout | {1}{R} | Instant | uncommon | Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep. | "GOTCHA!"
—Jaya Ballard, Task Mage | nan | nan<|endoftext|>
<|endoftext|>Mogg Infestation | {3}{R}{R} | Sorcery | rare | Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens. | nan | nan | nan<|endoftext|>
<|endoftext|>Assassin's Ink | {2}{B}{B} | Instant | uncommon | This spell costs {1} less to cast if you control an artifact and {1} less to cast if you control an enchantment.
Destroy target creature or planeswalker. | A Reckoner always has another trick up their sleeve—or as their sleeve. | nan | nan<|endoftext|>
<|endoftext|>Spirit Mantle | {1}{W} | Enchantment — Aura | uncommon | Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures. | The shield of unimpeachable purity is as strong as any wrought on the anvil. | nan | nan<|endoftext|>
<|endoftext|>Circuitous Route | {3}{G} | Sorcery | uncommon | Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. | "The shortest path between two points is not always the safest."
—Tamina, district guide | nan | nan<|endoftext|>
<|endoftext|>Voltage Surge | {R} | Instant | common | As an additional cost to cast this spell, you may sacrifice an artifact.
<card_name> deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, <card_name> deals 4 damage instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Exhaustion | {2}{U} | Sorcery | uncommon | Creatures and lands target opponent controls don't untap during their next untap step. | nan | nan | nan<|endoftext|>
<|endoftext|>Mine Worker | {2} | Artifact Creature — Assembly-Worker | common | {T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead. | Following his hunger for knowledge and power from the past, Urza starved Dominaria's future. | 2 | 1<|endoftext|>