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• Exile target player's graveyard. | nan | 2 | 1<|endoftext|> |
<|endoftext|>Chandra's Pyreling | {1}{R} | Creature — Elemental Lizard | uncommon | Whenever a source you control deals noncombat damage to an opponent, <card_name> gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | "I think Chandra just wanted something to blame random scorch marks on." |
—Jace Beleren | 1 | 3<|endoftext|> |
<|endoftext|>Greater Sandwurm | {5}{G}{G} | Creature — Wurm | common | <card_name> can't be blocked by creatures with power 2 or less. |
Cycling {2} ({2}, Discard this card: Draw a card.) | A sandwurm can lie in wait beneath the sands for years until the slightest tremor alerts it to the presence of prey. | 7 | 7<|endoftext|> |
<|endoftext|>Hell Swarm | {B} | Instant | common | All creatures get -1/-0 until end of turn. | The brightness of day turned in an instant to dusk as the swarm descended upon the battlefield. | nan | nan<|endoftext|> |
<|endoftext|>Priest of Gix | {2}{B} | Creature — Phyrexian Human Cleric Minion | uncommon | When <card_name> enters the battlefield, add {B}{B}{B}. | "Gix doesn't want a people to rule but puppets to entertain his madness." |
—Xantcha, Phyrexian outcast | 2 | 1<|endoftext|> |
<|endoftext|>Seton, Krosan Protector | {G}{G}{G} | Legendary Creature — Centaur Druid | rare | Tap an untapped Druid you control: Add {G}. | "Survival of the fittest is not only the law of the pits, it is the law of nature. That is why I fight." | 2 | 2<|endoftext|> |
<|endoftext|>Time Spiral | {4}{U}{U} | Sorcery | rare | Exile <card_name>. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands. | nan | nan | nan<|endoftext|> |
<|endoftext|>Dream Cache | {2}{U} | Sorcery | common | Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. | Dreams' riches are easily spent. |
—Suq'Ata adage | nan | nan<|endoftext|> |
<|endoftext|>Nyxborn Shieldmate | {W} | Enchantment Creature — Human Soldier | common | Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) |
Enchanted creature gets +1/+2. | In Meletis, the walls have ears. In Akros, they have blades. | 1 | 2<|endoftext|> |
<|endoftext|>Despise | {B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. | "You have returned from fire, traitor. This time I will see you leave as ashes." |
—Zurgo, to Sarkhan Vol | nan | nan<|endoftext|> |
<|endoftext|>Hedron Scrabbler | {2} | Artifact Creature — Construct | common | Landfall — Whenever a land enters the battlefield under your control, <card_name> gets +1/+1 until end of turn. | "I don't care when the hedrons awoke. *Why* is the question that really matters." |
—Anowon, the Ruin Sage | 1 | 1<|endoftext|> |
<|endoftext|>Hidden Horror | {1}{B}{B} | Creature — Horror | rare | When <card_name> enters the battlefield, sacrifice it unless you discard a creature card. | nan | 4 | 4<|endoftext|> |
<|endoftext|>Sudden Demise | {X}{R} | Sorcery | rare | Choose a color. <card_name> deals X damage to each creature of the chosen color. | In the Skyfang Mountains, one misstep can mean the end of an entire clan. | nan | nan<|endoftext|> |
<|endoftext|>Captivating Glance | {2}{U} | Enchantment — Aura | uncommon | Enchant creature |
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Fabled Hero | {1}{W}{W} | Creature — Human Soldier | rare | Double strike |
Heroic — Whenever you cast a spell that targets <card_name>, put a +1/+1 counter on <card_name>. | "You. Poet. Be sure to write this down." | 2 | 2<|endoftext|> |
<|endoftext|>Indulging Patrician | {1}{W}{B} | Creature — Vampire Noble | uncommon | Flying |
Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life. | "Just a nibble for now. I wouldn't want to ruin my appetite." | 1 | 4<|endoftext|> |
<|endoftext|>Piper's Melody | {G} | Sorcery | uncommon | Shuffle any number of target creature cards from your graveyard into your library. | Those who follow nature's path eventually walk in a circle. | nan | nan<|endoftext|> |
<|endoftext|>Suppress | {2}{B} | Sorcery | uncommon | Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand. | nan | nan | nan<|endoftext|> |
<|endoftext|>Nomad Stadium | | Land | uncommon | {T}: Add {W}. <card_name> deals 1 damage to you. |
Threshold — {W}, {T}, Sacrifice <card_name>: You gain 4 life. Activate only if seven or more cards are in your graveyard. | nan | nan | nan<|endoftext|> |
<|endoftext|>Illusionary Wall | {4}{U} | Creature — Illusion Wall | common | Defender, flying, first strike |
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "Let them see what is not there and feel what does not touch them. When they no longer trust their senses, that is the time to strike." |
—Gerda Äagesdotter, Archmage of the Unseen | 7 | 4<|endoftext|> |
<|endoftext|>Tel-Jilad Fallen | {2}{G}{G} | Creature — Phyrexian Elf Warrior | common | Protection from artifacts |
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "No longer am I shackled to antiquity. My new masters will etch a glorious future." | 3 | 1<|endoftext|> |
<|endoftext|>Sigil of the New Dawn | {3}{W} | Enchantment | uncommon | Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand. | The sigil represents an honor that endures beyond death. | nan | nan<|endoftext|> |
<|endoftext|>Goblin Gang Leader | {2}{R}{R} | Creature — Goblin Warrior | uncommon | When <card_name> enters the battlefield, create two 1/1 red Goblin creature tokens. | nan | 2 | 2<|endoftext|> |
<|endoftext|>Cinderhaze Wretch | {4}{B} | Creature — Elemental Shaman | common | {T}: Target player discards a card. Activate only during your turn. |
Put a -1/-1 counter on <card_name>: Untap <card_name>. | Thick smoke billows and twists to form disturbing faces that cackle and click their teeth to the popping embers. | 3 | 2<|endoftext|> |
<|endoftext|>Viridian Acolyte | {G} | Creature — Elf Shaman | common | {1}, {T}: Add one mana of any color. | "We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home." | 1 | 1<|endoftext|> |
<|endoftext|>Tome Scour | {U} | Sorcery | common | Target player mills five cards. | Genius is overrated, especially when it's someone else's. | nan | nan<|endoftext|> |
<|endoftext|>Heron's Grace Champion | {2}{G}{W} | Creature — Human Knight | rare | Flash |
Lifelink |
When <card_name> enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. | Sigarda was the last uncorrupted archangel, but she would not have to fight alone. | 3 | 3<|endoftext|> |
<|endoftext|>Thelonite Druid | {2}{G} | Creature — Human Cleric Druid | rare | {1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. | "The magic at the heart of all living things can bear awe-inspiring fruit." |
—Kolevi of Havenwood, elder druid | 1 | 1<|endoftext|> |
<|endoftext|>Thopter Assembly | {6} | Artifact Creature — Thopter | rare | Flying |
At the beginning of your upkeep, if you control no Thopters other than <card_name>, return <card_name> to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying. | nan | 5 | 5<|endoftext|> |
<|endoftext|>Blood-Cursed Knight | {1}{W}{B} | Creature — Vampire Knight | uncommon | As long as you control an enchantment, <card_name> gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) | "The bloodlust shall not control me, for my oath is my greatest compulsion." | 3 | 2<|endoftext|> |
<|endoftext|>Regal Behemoth | {4}{G}{G} | Creature — Dinosaur | rare | Trample |
When <card_name> enters the battlefield, you become the monarch. |
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color. | nan | 5 | 5<|endoftext|> |
<|endoftext|>Artful Maneuver | {1}{W} | Instant | common | Target creature gets +2/+2 until end of turn. |
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Phantom Steed | {3}{U} | Creature — Horse Illusion | rare | Flash |
When <card_name> enters the battlefield, exile another target creature you control until <card_name> leaves the battlefield. |
Whenever <card_name> attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. | nan | 4 | 3<|endoftext|> |
<|endoftext|>Sworn Guardian | {1}{U} | Creature — Merfolk Warrior | common | | For the River Heralds, the Immortal Sun is an object of terror and devastation. The idea that anyone would retrieve it for their own use is utterly abhorrent. | 1 | 3<|endoftext|> |
<|endoftext|>Thunderclap Wyvern | {2}{W}{U} | Creature — Drake | uncommon | Flash (You may cast this spell any time you could cast an instant.) |
Flying |
Other creatures you control with flying get +1/+1. | Thunder doesn't always mean rain. Sometimes it means ruin. | 2 | 3<|endoftext|> |
<|endoftext|>Living Terrain | {2}{G}{G} | Enchantment — Aura | uncommon | Enchant land |
Enchanted land is a 5/6 green Treefolk creature that's still a land. | Keldons were accustomed to rugged terrain, but they never expected it to be aggressive. | nan | nan<|endoftext|> |
<|endoftext|>Quicksilver Behemoth | {6}{U} | Creature — Beast | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) |
When <card_name> attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | nan | 4 | 5<|endoftext|> |
<|endoftext|>Satyr's Cunning | {R} | Sorcery | common | Create a 1/1 red Satyr creature token with "This creature can't block." |
Escape—{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | It's hard to keep a satyr down, even in the Underworld. | nan | nan<|endoftext|> |
<|endoftext|>Pilfering Imp | {B} | Creature — Imp | uncommon | Flying |
{1}{B}, {T}, Sacrifice <card_name>: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate only as a sorcery. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Novablast Wurm | {3}{G}{G}{W}{W} | Creature — Wurm | mythic | Whenever <card_name> attacks, destroy all other creatures. | "The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss." |
—Screed of the Mul Daya | 7 | 7<|endoftext|> |
<|endoftext|>Kithkin Harbinger | {2}{W} | Creature — Kithkin Wizard | uncommon | When <card_name> enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top. | Her ears are open to even the softest voice. | 1 | 3<|endoftext|> |
<|endoftext|>Shadewing Laureate | {W}{W/B}{B} | Creature — Human Warlock | uncommon | Flying |
Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. | "Would you prefer I destroy you using prose or verse?" | 2 | 2<|endoftext|> |
<|endoftext|>Dreamscape Artist | {1}{U} | Creature — Human Spellshaper | common | {2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. | He's mastered the art of sleight of land. | 1 | 1<|endoftext|> |
<|endoftext|>Klement, Life Acolyte | {1}{W}{W} | Legendary Creature — Tiefling Cleric | rare | Lifelink |
When this creature specializes, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with a lifelink counter on it." | nan | 3 | 3<|endoftext|> |
<|endoftext|>Centaur Safeguard | {2}{G/W} | Creature — Centaur Warrior | common | ({G/W} can be paid with either {G} or {W}.) |
When <card_name> dies, you may gain 3 life. | Swift, strong, and selfless, the centaurs are the shields of the Conclave. | 3 | 1<|endoftext|> |
<|endoftext|>Sanctified Charge | {4}{W} | Instant | common | Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.) | You need only raise your spear to receive this blessing. | nan | nan<|endoftext|> |
<|endoftext|>Endless One | {X} | Creature — Eldrazi | rare | <card_name> enters the battlefield with X +1/+1 counters on it. | It embodies all possible meanings of the word "infinite." | 0 | 0<|endoftext|> |
<|endoftext|>Sultai Soothsayer | {2}{B}{G}{U} | Creature — Naga Shaman | uncommon | When <card_name> enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | The naga of the Sultai Brood made deals with dark forces to keep their power. | 2 | 5<|endoftext|> |
<|endoftext|>Lofty Denial | {1}{U} | Instant | common | Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead. | The mage scowled as yet another bolt splashed harmlessly against seemingly empty air. | nan | nan<|endoftext|> |
<|endoftext|>Graceful Adept | {2}{U} | Creature — Human Wizard | uncommon | You have no maximum hand size. | "When you have mastered my lessons, it will seem as though the whole of the world has opened up to your mind and nothing is beyond your grasp." |
—Lady Azami | 1 | 3<|endoftext|> |
<|endoftext|>Bond of Insight | {3}{U} | Sorcery | uncommon | Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile <card_name>. | "Together we can unlock secrets no one has even dreamed of. I might even let you remember some of them." | nan | nan<|endoftext|> |
<|endoftext|>Seasoned Dungeoneer | {3}{W} | Creature — Human Warrior | rare | When <card_name> enters the battlefield, you take the initiative. |
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) | nan | 3 | 4<|endoftext|> |
<|endoftext|>Emeria Captain | {3}{W} | Creature — Angel Warrior | uncommon | Flying, vigilance |
When <card_name> enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "The gifts of the past must find their way into deserving hands." | 1 | 1<|endoftext|> |
<|endoftext|>Mold Demon | {5}{B}{B} | Creature — Fungus Demon | rare | When <card_name> enters the battlefield, sacrifice it unless you sacrifice two Swamps. | nan | 6 | 6<|endoftext|> |
<|endoftext|>Krark-Clan Ogre | {3}{R}{R} | Creature — Ogre | common | {R}, Sacrifice an artifact: Target creature can't block this turn. | The Krark Clan believes it's caught an ogre. The ogre believes he's caught seven goblins. | 3 | 3<|endoftext|> |
<|endoftext|>Rouse the Mob | {R} | Instant | common | Strive — This spell costs {2}{R} more to cast for each target beyond the first. |
Any number of target creatures each get +2/+0 and gain trample until end of turn. | nan | nan | nan<|endoftext|> |
<|endoftext|>Johtull Wurm | {5}{G} | Creature — Wurm | uncommon | Whenever <card_name> becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. | "To bring her down we must be on all sides at once—leave one avenue open and we'll all be dead." |
—Taaveti of Kelsinko, Elvish Hunter | 6 | 6<|endoftext|> |
<|endoftext|>Relic of Legends | {3} | Artifact | uncommon | {T}: Add one mana of any color. |
Tap an untapped legendary creature you control: Add one mana of any color. | "If the worst parts of history can repeat themselves, it stands to reason that the best parts can as well." |
—Teferi | nan | nan<|endoftext|> |
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