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You may choose not to untap <card_name> during your untap step. |
At the beginning of your upkeep, if <card_name> is tapped, put a storage counter on it. |
{T}, Remove any number of storage counters from <card_name>: Add {B} for each storage counter removed this way. | nan | nan | nan<|endoftext|> |
<|endoftext|>Otrimi, the Ever-Playful | {3}{B}{G}{U} | Legendary Creature β Nightmare Beast | mythic | Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) |
Trample |
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand. | nan | 6 | 6<|endoftext|> |
<|endoftext|>Tawnos, Solemn Survivor | {1}{U} | Legendary Creature β Human Artificer | mythic | {2}, {T}: Create a token that's a copy of up to one target artifact token you control. Mill two cards. |
{1}{W}{U}{B}, {T}, Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery. | nan | 1 | 3<|endoftext|> |
<|endoftext|>Deadeye Plunderers | {3}{U}{B} | Creature β Human Pirate | uncommon | <card_name> gets +1/+1 for each artifact you control. |
{2}{U}{B}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "Keep your friends close and your enemies within range." | 3 | 3<|endoftext|> |
<|endoftext|>Spitting Image | {4}{G/U}{G/U} | Sorcery | rare | Create a token that's a copy of target creature. |
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Spitting is the customary greeting between a creature and its magical impostor. | nan | nan<|endoftext|> |
<|endoftext|>Animate Artifact | {3}{U} | Enchantment β Aura | uncommon | Enchant artifact |
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value. | nan | nan | nan<|endoftext|> |
<|endoftext|>Flash | {1}{U} | Instant | rare | You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. | nan | nan | nan<|endoftext|> |
<|endoftext|>Dominate | {X}{1}{U}{U} | Instant | uncommon | Gain control of target creature with mana value X or less. | "I've come to reclaim what is mine. And you, Greven, are mine." |
βVolrath | nan | nan<|endoftext|> |
<|endoftext|>Greatsword | {3} | Artifact β Equipment | uncommon | Equipped creature gets +3/+0. |
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | The only blow that matters is the killing blow. | nan | nan<|endoftext|> |
<|endoftext|>Lifecraft Awakening | {X}{G} | Instant | uncommon | Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature. | "It was made, yes, but that does not mean it cannot grow." | nan | nan<|endoftext|> |
<|endoftext|>Reminisce | {2}{U} | Sorcery | uncommon | Target player shuffles their graveyard into their library. | Leave the door to the past even slightly ajar and it could be blown off its hinges. | nan | nan<|endoftext|> |
<|endoftext|>Gloryscale Viashino | {1}{R}{G}{W} | Creature β Viashino Soldier | uncommon | Whenever you cast a multicolored spell, <card_name> gets +3/+3 until end of turn. | "This is a new world and a new war. We need warriors who know chaos and how to combat it." |
βLisha of the Azure | 3 | 3<|endoftext|> |
<|endoftext|>Yuki-Onna | {3}{R} | Creature β Spirit | uncommon | When <card_name> enters the battlefield, destroy target artifact. |
Whenever you cast a Spirit or Arcane spell, you may return <card_name> to its owner's hand. | nan | 3 | 1<|endoftext|> |
<|endoftext|>A-Dreamshackle Geist | {1}{U}{U} | Creature β Spirit | rare | Flying |
At the beginning of combat on your turn, choose up to one β |
β’ Tap target creature. |
β’ Target creature doesn't untap during its controller's next untap step. | nan | 3 | 2<|endoftext|> |
<|endoftext|>Anax and Cymede | {1}{R}{W} | Legendary Creature β Human Soldier | rare | First strike, vigilance |
Heroic β Whenever you cast a spell that targets <card_name>, creatures you control get +1/+1 and gain trample until end of turn. | Akros's greatest heroes are also its royalty. | 3 | 2<|endoftext|> |
<|endoftext|>Cleansing Beam | {4}{R} | Instant | uncommon | Radiance β <card_name> deals 2 damage to target creature and each other creature that shares a color with it. | "Justice is toothless without punishment. Righteousness cannot succeed without the suffering of the guilty." |
βRazia | nan | nan<|endoftext|> |
<|endoftext|>Virulent Sliver | {G} | Creature β Sliver | common | All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.) | nan | 1 | 1<|endoftext|> |
<|endoftext|>Nessian Wilds Ravager | {4}{G}{G} | Creature β Hydra | rare | Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) |
When <card_name> enters the battlefield, if tribute wasn't paid, you may have <card_name> fight another target creature. (Each deals damage equal to its power to the other.) | nan | 6 | 6<|endoftext|> |
<|endoftext|>Sai of the Shinobi | {1} | Artifact β Equipment | uncommon | Equipped creature gets +1/+1. |
Whenever a creature enters the battlefield under your control, you may attach <card_name> to it. |
Equip {2} | The passing of the sai presages the end of the old clan and the ascent of the new. | nan | nan<|endoftext|> |
<|endoftext|>Nighthawk Scavenger | {1}{B}{B} | Creature β Vampire Rogue | rare | Flying, deathtouch, lifelink |
<card_name>'s power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.) | Under Drana's leadership, vampires are finding new strength in unity. | 1+* | 3<|endoftext|> |
<|endoftext|>Furious Bellow | {1}{R} | Instant | common | Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Minotaurs sometimes pretend to be lost in a battle rage, leading their opponents to underestimate their cleverness. | nan | nan<|endoftext|> |
<|endoftext|>Bone Shredder | {2}{B} | Creature β Phyrexian Minion | uncommon | Flying |
Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) |
When <card_name> enters the battlefield, destroy target nonartifact, nonblack creature. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Riot Spikes | {B/R} | Enchantment β Aura | common | ({B/R} can be paid with either {B} or {R}.) |
Enchant creature |
Enchanted creature gets +2/-1. | Most auramancers would have let the spikes hover just above the skin. Having the spikes rip through the skin from beneath was a touch added by Rakdos himself. | nan | nan<|endoftext|> |
<|endoftext|>Young Necromancer | {4}{B} | Creature β Human Warlock | uncommon | When <card_name> enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. | nan | 2 | 3<|endoftext|> |
<|endoftext|>Krond the Dawn-Clad | {G}{G}{G}{W}{W}{W} | Legendary Creature β Archon | mythic | Flying, vigilance |
Whenever <card_name> attacks, if it's enchanted, exile target permanent. | Krond, the personification of the dawn's light, lives to exact justice on his nemesis Vela. | 6 | 6<|endoftext|> |
<|endoftext|>Pendelhaven Elder | {1}{G} | Creature β Elf Shaman | uncommon | {T}: Each 1/1 creature you control gets +1/+2 until end of turn. | The elder who carries the ancestral mantle of Jacques le Vert is tasked with his ancient mission: to protect the creatures of Pendelhaven. | 1 | 1<|endoftext|> |
<|endoftext|>Epic Downfall | {1}{B} | Sorcery | uncommon | Exile target creature with mana value 3 or greater. | The dragon had a lot of things going through his mind that day. He didn't expect a sword to be one of them. | nan | nan<|endoftext|> |
<|endoftext|>Thran Tome | {4} | Artifact | rare | {5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards. | Every line holds a tale, and between lie a thousand more. | nan | nan<|endoftext|> |
<|endoftext|>Intellectual Offering | {4}{U} | Instant | rare | Choose an opponent. You and that player each draw three cards. |
Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls. | nan | nan | nan<|endoftext|> |
<|endoftext|>Erdwal Illuminator | {1}{U} | Creature β Spirit | uncommon | Flying |
Whenever you investigate for the first time each turn, investigate an additional time. | "When all else fails, follow the geist's lantern." |
βVallon, Thraben inspector | 1 | 3<|endoftext|> |
<|endoftext|>Ghostly Changeling | {2}{B} | Creature β Shapeshifter | common | Changeling (This card is every creature type.) |
{1}{B}: <card_name> gets +1/+1 until end of turn. | In desolate places, changelings may take the shape of fancies, or memories, or fears. | 2 | 2<|endoftext|> |
<|endoftext|>Soul of Theros | {4}{W}{W} | Creature β Avatar | mythic | Vigilance |
{4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. |
{4}{W}{W}, Exile <card_name> from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. | nan | 6 | 6<|endoftext|> |
<|endoftext|>Wojek Bodyguard | {2}{R} | Creature β Human Soldier | common | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) |
<card_name> can't attack or block alone. | "By all means, take another step toward the captain." | 3 | 3<|endoftext|> |
<|endoftext|>Ghastly Remains | {B}{B}{B} | Creature β Zombie | rare | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) |
At the beginning of your upkeep, if <card_name> is in your graveyard, you may pay {B}{B}{B}. If you do, return <card_name> to your hand. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Floating-Dream Zubera | {1}{U} | Creature β Zubera Spirit | common | When <card_name> dies, draw a card for each Zubera that died this turn. | When the Honden of Seeing Winds was forgotten, its attendants swarmed Kamigawa to uncover mortal secrets. | 1 | 2<|endoftext|> |
<|endoftext|>Odric, Blood-Cursed | {1}{R}{W} | Legendary Creature β Vampire Soldier | rare | When <card_name> enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) | nan | 3 | 3<|endoftext|> |
<|endoftext|>Cleaving Reaper | {3}{B}{B} | Creature β Angel Berserker | rare | Flying, trample |
Pay 3 life: Return <card_name> from your graveyard to your hand. Activate only if you had an Angel or Berserker enter the battlefield under your control this turn. | "I won't pollute my blade with your blood, demon. You'll die by your own axe!" | 5 | 3<|endoftext|> |
<|endoftext|>Anax, Hardened in the Forge | {1}{R}{R} | Legendary Enchantment Creature β Demigod | uncommon | Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) |
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. | nan | * | 3<|endoftext|> |
<|endoftext|>Skyship Weatherlight | {4} | Legendary Artifact | rare | When <card_name> enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle. |
{4}, {T}: Choose a card at random that was exiled with <card_name>. Put that card into its owner's hand. | nan | nan | nan<|endoftext|> |
<|endoftext|>Moonlight Hunt | {1}{G} | Instant | uncommon | Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. | Courage alone won't keep you alive. | nan | nan<|endoftext|> |
<|endoftext|>Warriors' Lesson | {G} | Instant | uncommon | Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." | "Let each challenge make you a better warrior." |
βAnthousa of Setessa | nan | nan<|endoftext|> |
<|endoftext|>Silent-Blade Oni | {3}{U}{U}{B}{B} | Creature β Demon Ninja | rare | Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) |
Whenever <card_name> deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost. | nan | 6 | 5<|endoftext|> |
<|endoftext|>Malachite Talisman | {2} | Artifact | uncommon | Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent. | nan | nan | nan<|endoftext|> |
<|endoftext|>Reckless Fireweaver | {1}{R} | Creature β Human Artificer | common | Whenever an artifact enters the battlefield under your control, <card_name> deals 1 damage to each opponent. | Architects find inspiration in the dragon's beauty of form, while artificers are influenced by the function of its fire. | 1 | 3<|endoftext|> |
<|endoftext|>Spike Cannibal | {1}{B}{B} | Creature β Spike | uncommon | <card_name> enters the battlefield with a +1/+1 counter on it. |
When <card_name> enters the battlefield, move all +1/+1 counters from all creatures onto it. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Fumble | {1}{U} | Instant | uncommon | Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature. | A moment of distraction, a lifetime of regret. | nan | nan<|endoftext|> |
<|endoftext|>Sadistic Obsession | {3}{B} | Enchantment β Aura | uncommon | Enchant creature |
Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature." | Not everyone should take joy in their work. | nan | nan<|endoftext|> |
<|endoftext|>Rune of Protection: White | {1}{W} | Enchantment | common | {W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. |
Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Mass Production | {5}{W} | Sorcery | uncommon | Create four 1/1 colorless Soldier artifact creature tokens. | "I need an army, not a masterpiece. Accelerate output, whatever it takes." |
βUrza, notes to his engineers | nan | nan<|endoftext|> |
<|endoftext|>Chicken Egg | {1}{R} | Creature β Egg | common | At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice <card_name> and create a 4/4 red Giant Bird creature token. | "That's a lotta nuggets." |
βJaya Ballard, task mage | 0 | 1<|endoftext|> |
<|endoftext|>Holy Justiciar | {3}{W} | Creature β Human Cleric | uncommon | {2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. | Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep. | 2 | 1<|endoftext|> |
<|endoftext|>Diregraf Escort | {G} | Creature β Human Cleric | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) |
As long as <card_name> is paired with another creature, both creatures have protection from Zombies. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Callous Bloodmage | {2}{B} | Creature β Vampire Warlock | rare | When <card_name> enters the battlefield, choose one β |
β’ Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." |
β’ You draw a card and you lose 1 life. |
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