text
stringlengths 4
756
|
|---|
• <card_name> deals 2 damage to target player and they create two Treasure tokens.
|
• <card_name> deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0. | nan | 4 | 5<|endoftext|>
|
<|endoftext|>Gorging Vulture | {2}{B} | Creature — Bird | common | Flying
|
When <card_name> enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill a card, put the top card of your library into your graveyard.) | nan | 2 | 2<|endoftext|>
|
<|endoftext|>Orcish Healer | {R}{R} | Creature — Orc Cleric | uncommon | {R}{R}, {T}: Target creature can't be regenerated this turn.
|
{B}{B}{R}, {T}: Regenerate target black or green creature.
|
{R}{G}{G}, {T}: Regenerate target black or green creature. | nan | 1 | 1<|endoftext|>
|
<|endoftext|>Tzaangor Shaman | {2}{U}{R} | Creature — Mutant Shaman | rare | Flying
|
Sorcerous Elixir — Whenever <card_name> deals combat damage to a player, copy the next instant or sorcery spell you cast this turn when you cast it. You may choose new targets for the copy. | Tzeentch's beastmen twist reality as they themselves are twisted. | 3 | 3<|endoftext|>
|
<|endoftext|>Sure Strike | {1}{R} | Instant | common | Target creature gets +3/+0 and gains first strike until end of turn. | To survive imminent doom, it sometimes takes a foolhardy soul who acts first and fears later. | nan | nan<|endoftext|>
|
<|endoftext|>Queza, Augur of Agonies | {1}{W}{U}{B} | Legendary Creature — Cephalid Advisor | uncommon | Whenever you draw a card, target opponent loses 1 life and you gain 1 life. | nan | 3 | 4<|endoftext|>
|
<|endoftext|>Entrancing Lyre | {3} | Artifact | uncommon | You may choose not to untap <card_name> during your untap step.
|
{X}, {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as <card_name> remains tapped. | Its strings are wayward threads of fate. | nan | nan<|endoftext|>
|
<|endoftext|>Piru, the Volatile | {2}{R}{R}{W}{W}{B}{B} | Legendary Creature — Elder Dragon | rare | Flying, lifelink
|
At the beginning of your upkeep, sacrifice <card_name> unless you pay {R}{W}{B}.
|
When Piru dies, it deals 7 damage to each nonlegendary creature. | nan | 7 | 7<|endoftext|>
|
<|endoftext|>Torbran, Thane of Red Fell | {1}{R}{R}{R} | Legendary Creature — Dwarf Noble | rare | If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | A dwarf's grudge runs deeper than the mountains' roots. | 2 | 4<|endoftext|>
|
<|endoftext|>Mirror Box | {3} | Artifact | rare | The "legend rule" doesn't apply to permanents you control.
|
Each legendary creature you control gets +1/+1.
|
Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Clash of Realities | {3}{R} | Enchantment | rare | All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."
|
Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." | nan | nan | nan<|endoftext|>
|
<|endoftext|>Devouring Strossus | {5}{B}{B}{B} | Creature — Phyrexian Horror | rare | Flying, trample
|
At the beginning of your upkeep, sacrifice a creature.
|
Sacrifice a creature: Regenerate <card_name>. | nan | 9 | 9<|endoftext|>
|
<|endoftext|>Temple of Silence | | Land | rare | <card_name> enters the battlefield tapped.
|
When <card_name> enters the battlefield, scry 1.
|
{T}: Add {W} or {B}. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Arcades, the Strategist | {1}{G}{W}{U} | Legendary Creature — Elder Dragon | special | Flying, vigilance
|
Whenever a creature with defender enters the battlefield under your control, draw a card.
|
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. | nan | 3 | 5<|endoftext|>
|
<|endoftext|>Jester's Cap | {4} | Artifact | rare | {2}, {T}, Sacrifice <card_name>: Search target player's library for three cards and exile them. Then that player shuffles. | "Know your foes' strengths as well as their weaknesses."
|
—Arcum Dagsson, Soldevi Machinist | nan | nan<|endoftext|>
|
<|endoftext|>Crystalline Sliver | {W}{U} | Creature — Sliver | uncommon | All Slivers have shroud. (They can't be the targets of spells or abilities.) | Bred as living shields, these slivers have proven unruly—they know they cannot be caught. | 2 | 2<|endoftext|>
|
<|endoftext|>Infernal Grasp | {1}{B} | Instant | uncommon | Destroy target creature. You lose 2 life. | Ancient evils dwell within the burning chasm called the Ashmouth, ever ready to devour those foolish enough to travel alone. | nan | nan<|endoftext|>
|
<|endoftext|>Flying Men | {U} | Creature — Human | special | Flying | Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat. | 1 | 1<|endoftext|>
|
<|endoftext|>Vedalken Dismisser | {5}{U} | Creature — Vedalken Wizard | common | When <card_name> enters the battlefield, put target creature on top of its owner's library. | "I crept up on him, quiet as a guttermouse. And then suddenly I found myself facedown in a latrine pit behind Tin Street Market."
|
—Sirislav, Dimir spy | 2 | 2<|endoftext|>
|
<|endoftext|>Serra's Embrace | {2}{W}{W} | Enchantment — Aura | uncommon | Enchant creature
|
Enchanted creature gets +2/+2 and has flying and vigilance. | "With one breath, the newborn angel took to the air . . . and the world sighed."
|
—*The Book of Serra* | nan | nan<|endoftext|>
|
<|endoftext|>Beast of Burden | {6} | Artifact Creature — Golem | rare | <card_name>'s power and toughness are each equal to the number of creatures on the battlefield. | "If it is meant to be nothing but a machine," Karn finally asked Jhoira, "why did Urza build it to be like me?" | * | *<|endoftext|>
|
<|endoftext|>Ghirapur Guide | {2}{G} | Creature — Elf Scout | uncommon | {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. | Fairgoers were delighted to find that even outside the fairgrounds, Ghirapur was a city of wonders. | 3 | 2<|endoftext|>
|
<|endoftext|>Entreat the Angels | {X}{X}{W}{W}{W} | Sorcery | mythic | Create X 4/4 white Angel creature tokens with flying.
|
Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|>
|
<|endoftext|>Dingus Staff | {4} | Artifact | uncommon | Whenever a creature dies, <card_name> deals 2 damage to that creature's controller. | "A sharp conscience is the weapon of the soul."
|
—Hanna, *Weatherlight* navigator | nan | nan<|endoftext|>
|
<|endoftext|>Oona's Blackguard | {1}{B} | Creature — Faerie Rogue | uncommon | Flying
|
Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
|
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. | nan | 1 | 1<|endoftext|>
|
<|endoftext|>Seagraf Skaab | {1}{U} | Creature — Zombie | common | | "Your recent work is an inspiration. I have the utmost respect for your approach, and your craft is impeccable. At your convenience, I would be honored to collaborate on a project."
|
—Ludevic, letter to Geralf | 1 | 3<|endoftext|>
|
<|endoftext|>Captive Audience | {5}{B}{R} | Enchantment | mythic | <card_name> enters the battlefield under the control of an opponent of your choice.
|
At the beginning of your upkeep, choose one that hasn't been chosen —
|
• Your life total becomes 4.
|
• Discard your hand.
|
• Each opponent creates five 2/2 black Zombie creature tokens. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Ochran Assassin | {1}{B}{G} | Creature — Elf Assassin | uncommon | Deathtouch
|
All creatures able to block <card_name> do so. | "The dagger is just a distraction. I carry the real killer in a vial at my side." | 1 | 1<|endoftext|>
|
<|endoftext|>Goblin Trenches | {1}{R}{W} | Enchantment | rare | {2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens. | "Even if we dislodge them, I fear these lands will never again yield crops."
|
—Kimmick, vanguard knight | nan | nan<|endoftext|>
|
<|endoftext|>Secrets of the Dead | {2}{U} | Enchantment | uncommon | Whenever you cast a spell from your graveyard, draw a card. | "The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard."
|
—Amalric of Midvast Hall | nan | nan<|endoftext|>
|
<|endoftext|>Comet Storm | {X}{R}{R} | Instant | mythic | Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
|
Choose any target, then choose another target for each time this spell was kicked. <card_name> deals X damage to each of them. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Labyrinth Minotaur | {3}{U} | Creature — Minotaur | common | Whenever <card_name> blocks a creature, that creature doesn't untap during its controller's next untap step. | "Legend says they got a treasure cave, but it don't say where to find it."
|
—Zeki, Reef Pirate | 1 | 4<|endoftext|>
|
<|endoftext|>Kobold Warcaller | {R} | Creature — Kobold | common | {T}: Choose a creature card in your hand. It perpetually gains haste. | nan | 1 | 1<|endoftext|>
|
<|endoftext|>Sword of Hearth and Home | {3} | Artifact — Equipment | rare | Equipped creature gets +2/+2 and has protection from green and from white.
|
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
|
Equip {2} | nan | nan | nan<|endoftext|>
|
<|endoftext|>Genesis Storm | {4}{G}{G} | Sorcery | rare | When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
|
Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Opal Lake Gatekeepers | {3}{U} | Creature — Vedalken Soldier | common | When <card_name> enters the battlefield, if you control two or more Gates, you may draw a card. | Sentries guard Ravnica's landmarks and outlying districts, unaware of these places' import to the maze. | 2 | 4<|endoftext|>
|
<|endoftext|>Radha, Heart of Keld | {1}{R}{G} | Legendary Creature — Elf Warrior | rare | As long as it's your turn, <card_name> has first strike.
|
You may look at the top card of your library any time, and you may play lands from the top of your library.
|
{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control. | nan | 3 | 3<|endoftext|>
|
<|endoftext|>Frogmite | {4} | Artifact Creature — Frog | common | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) | At first, vedalken observers thought blinkmoths naturally avoided certain places. Then they realized those places were frogmite feeding grounds. | 2 | 2<|endoftext|>
|
<|endoftext|>Reality Hemorrhage | {1}{R} | Instant | common | Devoid (This card has no color.)
|
<card_name> deals 2 damage to any target. | Tarek could not tell whether he was losing his blood or his mind. | nan | nan<|endoftext|>
|
<|endoftext|>Hormagaunt Horde | {X}{G} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
|
Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return <card_name> from your graveyard to your hand. | nan | 1 | 1<|endoftext|>
|
<|endoftext|>Aerathi Berserker | {2}{R}{R}{R} | Creature — Human Berserker | uncommon | Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) | Ærathi children who show promise are left to survive for a year in the wilderness. Those who return are shown the way of the Berserker. | 2 | 4<|endoftext|>
|
<|endoftext|>Perilous Research | {1}{U} | Instant | uncommon | Draw two cards, then sacrifice a permanent. | When the School of the Unseen fell, so many magical treasures lay abandoned that no amount of death could deter the stream of thieves and desperate scholars. | nan | nan<|endoftext|>
|
<|endoftext|>Loot Dispute | {3}{R} | Enchantment | rare | When <card_name> enters the battlefield, you take the initiative and create a Treasure token.
|
Whenever you attack the player who has the initiative, create a Treasure token.
|
Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Recoil | {1}{U}{B} | Instant | uncommon | Return target permanent to its owner's hand. Then that player discards a card. | Anything sent into a plagued world is bound to come back infected. | nan | nan<|endoftext|>
|
<|endoftext|>Will-o'-the-Wisp | {B} | Creature — Spirit | uncommon | Flying (This creature can't be blocked except by creatures with flying or reach.)
|
{B}: Regenerate <card_name>. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | "On dark nights you can still see the light of the Vess girl's lantern out in the Caligo, seeking her lost brother. Those who follow are doomed to join her endless search."
|
—"The Fall of the House of Vess" | 0 | 1<|endoftext|>
|
<|endoftext|>Thraben Doomsayer | {1}{W}{W} | Creature — Human Cleric | rare | {T}: Create a 1/1 white Human creature token.
|
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2. | "Swarms of the unhallowed claw at Thraben's gates! Do you still deny the end approaches?" | 2 | 2<|endoftext|>
|
<|endoftext|>Shielded by Faith | {1}{W}{W} | Enchantment — Aura | rare | Enchant creature
|
Enchanted creature has indestructible.
|
Whenever a creature enters the battlefield, you may attach <card_name> to that creature. | nan | nan | nan<|endoftext|>
|
<|endoftext|>Sudden Shock | {1}{R} | Instant | uncommon | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
|
<card_name> deals 2 damage to any target. | Arc mages aren't known for their patience. | nan | nan<|endoftext|>
|
<|endoftext|>Quicken | {U} | Instant | rare | The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
|
Draw a card. | A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next. | nan | nan<|endoftext|>
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.