text
stringlengths
4
756
<|endoftext|>Risen Reef | {1}{G}{U} | Creature — Elemental | uncommon | Whenever <card_name> or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. | "No, not 'washed' ashore. It *walked* ashore."
—Shafring Hulm, beachcomber | 1 | 1<|endoftext|>
<|endoftext|>Delusions of Mediocrity | {3}{U} | Enchantment | rare | When <card_name> enters the battlefield, you gain 10 life.
When <card_name> leaves the battlefield, you lose 10 life. | When nothing but second best will do. | nan | nan<|endoftext|>
<|endoftext|>Saltskitter | {3}{W} | Creature — Wurm | common | Whenever another creature enters the battlefield, exile <card_name>. Return <card_name> to the battlefield under its owner's control at the beginning of the next end step. | nan | 3 | 4<|endoftext|>
<|endoftext|>Treasonous Ogre | {3}{R} | Creature — Ogre Shaman | uncommon | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Pay 3 life: Add {R}. | "Everything comes with a price. Especially revolution."
—Grenzo, dungeon warden | 2 | 3<|endoftext|>
<|endoftext|>Desecration Demon | {2}{B}{B} | Creature — Demon | rare | Flying
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap <card_name> and put a +1/+1 counter on it. | nan | 6 | 6<|endoftext|>
<|endoftext|>Broken Visage | {4}{B} | Instant | rare | Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step. | nan | nan | nan<|endoftext|>
<|endoftext|>Sandstorm Charger | {4}{W} | Creature — Beast | common | Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | "May our foes choke upon its horns!"
—Urdnan, Dromoka warrior | 3 | 4<|endoftext|>
<|endoftext|>Shrine of Burning Rage | {2} | Artifact | uncommon | At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on <card_name>.
{3}, {T}, Sacrifice <card_name>: It deals damage equal to the number of charge counters on it to any target. | nan | nan | nan<|endoftext|>
<|endoftext|>Hall of Mirrors | | Artifact — Attraction | rare | Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary. | For a smaller fee, you can pop in quickly to try on a pair of jeans. | nan | nan<|endoftext|>
<|endoftext|>Ethereal Ambush | {3}{G}{U} | Instant | common | Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | The energies of the Temur lands are readily unleashed upon intruders. | nan | nan<|endoftext|>
<|endoftext|>A-Kargan Intimidator | {1}{R} | Creature — Human Warrior | rare | Cowards can't block Warriors.
{1}: Choose one that hasn't been chosen this turn —
• Target Warrior gets +1/+1 and gains trample until end of turn.
• Target creature becomes a Coward until end of turn. | nan | 3 | 1<|endoftext|>
<|endoftext|>Ill-Gotten Gains | {2}{B}{B} | Sorcery | rare | Exile <card_name>. Each player discards their hand, then returns up to three cards from their graveyard to their hand. | Urza thought it a crusade. Xantcha knew it was a robbery. | nan | nan<|endoftext|>
<|endoftext|>Impulsive Destruction | | Sorcery | common | Each player may sacrifice an artifact or enchantment. <card_name> deals 3 damage to each player who didn't sacrifice a permanent this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Scion Summoner | {2}{G} | Creature — Eldrazi Drone | common | Devoid (This card has no color.)
When <card_name> enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Janjeet Sentry | {2}{U} | Creature — Vedalken Soldier | uncommon | When <card_name> enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}{E}: You may tap or untap target artifact or creature. | Janjeet Observatory is open to the public, but access to the adjoining laboratories is restricted. | 2 | 3<|endoftext|>
<|endoftext|>Lightning Serpent | {X}{R} | Creature — Elemental Serpent | rare | Trample, haste
<card_name> enters the battlefield with X +1/+0 counters on it.
At the beginning of the end step, sacrifice <card_name>. | nan | 2 | 1<|endoftext|>
<|endoftext|>Loxodon Hierarch | {2}{G}{W} | Creature — Elephant Cleric | rare | When <card_name> enters the battlefield, you gain 4 life.
{G}{W}, Sacrifice <card_name>: Regenerate each creature you control. | "I have lived long, and I remember how this city once was. If my death serves to bring back the Ravnica in my memory, then so be it." | 4 | 4<|endoftext|>
<|endoftext|>You've Been Caught Stealing | {1}{R} | Sorcery | common | Choose one —
• Threaten the Merchant — Each creature blocks this turn if able.
• Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|>
<|endoftext|>Jolrael's Favor | {1}{G} | Enchantment — Aura | common | Flash
Enchant creature
{1}{G}: Regenerate enchanted creature. | "War destroys; nature renews."
—Jolrael, empress of beasts | nan | nan<|endoftext|>
<|endoftext|>Guiltfeeder | {3}{B}{B} | Creature — Horror | rare | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever <card_name> attacks and isn't blocked, defending player loses 1 life for each card in their graveyard. | nan | 0 | 4<|endoftext|>
<|endoftext|>Arms Depot | | Artifact — Contraption | uncommon | Whenever you crank <card_name>, put two +1/+1 counters on target creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Rushwood Legate | {2}{G} | Creature — Dryad | uncommon | If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost. | nan | 2 | 1<|endoftext|>
<|endoftext|>Myrkul, Lord of Bones | {4}{W}{B}{G} | Legendary Creature — God | rare | As long as your life total is less than or equal to half your starting life total, <card_name> has indestructible.
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types. | nan | 7 | 5<|endoftext|>
<|endoftext|>Bond of Revival | {4}{B} | Sorcery | uncommon | Return target creature card from your graveyard to the battlefield. It gains haste until your next turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Plated Sliver | {W} | Creature — Sliver | common | All Sliver creatures get +0/+1. | Overcoming extinction has only made the slivers more determined to live. | 1 | 1<|endoftext|>
<|endoftext|>Stensia Banquet | {2}{R} | Sorcery | common | <card_name> deals damage to target opponent or planeswalker equal to the number of Vampires you control.
Draw a card. | "We can't win a war on an empty stomach, can we?"
—Olivia Voldaren | nan | nan<|endoftext|>
<|endoftext|>Didgeridoo | {1} | Artifact | rare | {3}: You may put a Minotaur permanent card from your hand onto the battlefield. | "Play the song of he who delivered us. Play the song of Feroz."
—Onatah, Anaba Shaman | nan | nan<|endoftext|>
<|endoftext|>Mythic Proportions | {4}{G}{G}{G} | Enchantment — Aura | rare | Enchant creature
Enchanted creature gets +8/+8 and has trample. | The blood of Krosa turns rational beings into primal forces. | nan | nan<|endoftext|>
<|endoftext|>Sanguine Praetor | {6}{B}{B} | Creature — Avatar Praetor | rare | {B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature. | "Our fealty to guilds dooms us. The old gods shall resurface. Our skins will wave upon the guild-masts over emptied streets, and our bones will clatter in the wind."
—Ilromov, traveling storyteller | 7 | 5<|endoftext|>
<|endoftext|>Melesse Spirit | {3}{W}{W} | Creature — Angel Spirit | uncommon | Flying, protection from black | Like a laughing knife, immaculate and sharp, is the Melesse. | 3 | 3<|endoftext|>
<|endoftext|>Unquestioned Authority | {2}{W} | Enchantment — Aura | uncommon | Enchant creature
When <card_name> enters the battlefield, draw a card.
Enchanted creature has protection from creatures. | After Gideon cleansed the Ninth District, none of the ganglords challenged the Boros. | nan | nan<|endoftext|>
<|endoftext|>Nightshade Harvester | {3}{B} | Creature — Elf Shaman | rare | Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on <card_name>. | "Anywhere the moonlight touches—that's my garden." | 2 | 2<|endoftext|>
<|endoftext|>Glamerdye | {1}{U} | Instant | rare | Change the text of target spell or permanent by replacing all instances of one color word with another.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | nan | nan | nan<|endoftext|>
<|endoftext|>Tenth District Guard | {1}{W} | Creature — Human Soldier | common | When <card_name> enters the battlefield, target creature gets +0/+1 until end of turn. | "The Tenth has always been my home. This city is constantly embroiled in one crisis or another, but I'm determined to protect my piece." | 2 | 2<|endoftext|>
<|endoftext|>Ampryn Tactician | {2}{W}{W} | Creature — Human Soldier | common | When <card_name> enters the battlefield, creatures you control get +1/+1 until end of turn. | "It's all a game. You shouldn't get too attached to the pieces." | 3 | 3<|endoftext|>
<|endoftext|>Kinsbaile Borderguard | {1}{W}{W} | Creature — Kithkin Soldier | rare | <card_name> enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.
When <card_name> dies, create a 1/1 white Kithkin Soldier creature token for each counter on it. | nan | 1 | 1<|endoftext|>
<|endoftext|>Consuming Sinkhole | {3}{R} | Instant | common | Devoid (This card has no color.)
Choose one —
• Exile target land creature.
• <card_name> deals 4 damage to target player or planeswalker. | "What will not yield will be consumed."
—Ayli, high priest of the Eternal Pilgrims | nan | nan<|endoftext|>
<|endoftext|>Supply Drop | {3} | Artifact | common | Flash
When <card_name> enters the battlefield, target creature you control gets +2/+2 until end of turn.
{4}, {T}, Sacrifice <card_name>: Draw a card. | New armaments, fresh provisions, and best of all, dry socks. | nan | nan<|endoftext|>
<|endoftext|>Painful Quandary | {3}{B}{B} | Enchantment | rare | Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. | In Mishra's desperation to destroy his brother, he allowed Gix to destroy him instead. | nan | nan<|endoftext|>
<|endoftext|>Boris Devilboon | {3}{B}{R} | Legendary Creature — Zombie Wizard | rare | {2}{B}{R}, {T}: Create a 1/1 black and red Demon creature token named Minor Demon. | nan | 2 | 2<|endoftext|>
<|endoftext|>Mad Science Fair Project | {3} | Artifact | common | {T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose. | "When it comes down to it, science is more art than science." | nan | nan<|endoftext|>
<|endoftext|>Manticore of the Gauntlet | {4}{R} | Creature — Manticore | common | When <card_name> enters the battlefield, put a -1/-1 counter on target creature you control. <card_name> deals 3 damage to target opponent or planeswalker. | In the training ground known as the Gauntlet, initiates are pushed to practice more destructive techniques. | 5 | 4<|endoftext|>
<|endoftext|>Linvala, Keeper of Silence | {2}{W}{W} | Legendary Creature — Angel | mythic | Flying
Activated abilities of creatures your opponents control can't be activated. | Those who seek to disturb the harmony of life will see their instruments taken from them. | 3 | 4<|endoftext|>
<|endoftext|>Sandstone Needle | | Land | common | <card_name> enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from <card_name>: Add {R}{R}. If there are no depletion counters on <card_name>, sacrifice it. | nan | nan | nan<|endoftext|>
<|endoftext|>Demonic Pact | {2}{B}{B} | Enchantment | mythic | At the beginning of your upkeep, choose one that hasn't been chosen —
• <card_name> deals 4 damage to any target and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game. | nan | nan | nan<|endoftext|>
<|endoftext|>Skemfar Elderhall | | Land | uncommon | <card_name> enters the battlefield tapped.
{T}: Add {G}.
{2}{B}{B}{G}, {T}, Sacrifice <card_name>: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
<|endoftext|>Python | {1}{B}{B} | Creature — Snake | common | | What could it have swallowed to grow so large? | 3 | 2<|endoftext|>
<|endoftext|>Brute Force | {R} | Instant | common | Target creature gets +3/+3 until end of turn. | Blood, bone, and sinew are magnified, as is the rage that drives them. The brain, however, remains unchanged—a little bean, swinging by a strand in a cavernous, raving head. | nan | nan<|endoftext|>
<|endoftext|>Mantis Rider | {U}{R}{W} | Creature — Human Monk | rare | Flying, vigilance, haste | Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment. | 3 | 3<|endoftext|>
<|endoftext|>Queen Allenal of Ruadach | {G}{W}{W} | Legendary Creature — Elf Noble | uncommon | <card_name>'s power and toughness are each equal to the number of creatures you control.
If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead. | nan | * | *<|endoftext|>
<|endoftext|>Aboshan, Cephalid Emperor | {4}{U}{U} | Legendary Creature — Cephalid Noble | rare | Tap an untapped Cephalid you control: Tap target permanent.
{U}{U}{U}: Tap all creatures without flying. | "No one can fight the tide forever." | 3 | 3<|endoftext|>
<|endoftext|>Wrap in Flames | {3}{R} | Sorcery | common | <card_name> deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. | "Our pyromancer's flames may not have killed them, but they bought us the time we needed."
—*The War Diaries* | nan | nan<|endoftext|>