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<|endoftext|>Rooftop Storm | {5}{U} | Enchantment | rare | You may pay {0} rather than pay the mana cost for Zombie creature spells you cast. | "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!"
β€”Stitcher Geralf | nan | nan<|endoftext|>
<|endoftext|>Curse of Disturbance | {2}{B} | Enchantment β€” Aura Curse | uncommon | Enchant player
Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same. | Sounds of life beckon many a restless soul. | nan | nan<|endoftext|>
<|endoftext|>Liliana, Waker of the Dead | {2}{B}{B} | Legendary Planeswalker β€” Liliana | mythic | +1: Each player discards a card. Each opponent who can't loses 3 life.
βˆ’3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
βˆ’7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste." | nan | nan | nan<|endoftext|>
<|endoftext|>Lamplighter of Selhoff | {4}{U} | Creature β€” Zombie Horror | common | When <card_name> enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. | For stitchers and necro-alchemists, it's important that work can continue at all hours. | 3 | 5<|endoftext|>
<|endoftext|>Primevals' Glorious Rebirth | {5}{W}{B} | Legendary Sorcery | rare | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Return all legendary permanent cards from your graveyard to the battlefield. | Centuries ago, five dragons conquered death to rule the living. | nan | nan<|endoftext|>
<|endoftext|>Hate Mirage | {3}{R} | Sorcery | uncommon | Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. | Each monstrosity that fails to kill him expands his conjured arsenal. | nan | nan<|endoftext|>
<|endoftext|>Fall of the Titans | {X}{X}{R} | Instant | rare | Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
<card_name> deals X damage to each of up to two targets. | As Gideon kept the brood lineages at bay, Chandra incinerated the bound Eldrazi titans. | nan | nan<|endoftext|>
<|endoftext|>Break Asunder | {2}{G}{G} | Sorcery | common | Destroy target artifact or enchantment.
Cycling {2} ({2}, Discard this card: Draw a card.) | "No good will come of this." | nan | nan<|endoftext|>
<|endoftext|>Manta Ray | {1}{U}{U} | Creature β€” Fish | common | <card_name> can't attack unless defending player controls an Island.
<card_name> can't be blocked except by blue creatures.
When you control no Islands, sacrifice <card_name>. | nan | 3 | 3<|endoftext|>
<|endoftext|>Tangletrap | {1}{G} | Instant | common | Choose one β€”
β€’ <card_name> deals 5 damage to target creature with flying.
β€’ Destroy target artifact. | "It's like that old saying: what goes up . . . feeds the arboretum."
β€”Lisette, Witherbloom dean | nan | nan<|endoftext|>
<|endoftext|>Portable Hole | {W} | Artifact | uncommon | When <card_name> enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until <card_name> leaves the battlefield. | "They fall for it every time." | nan | nan<|endoftext|>
<|endoftext|>Hallow | {W} | Instant | common | Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. | "Bend with the storm, then reply in kind." | nan | nan<|endoftext|>
<|endoftext|>Dream Thief | {2}{U} | Creature β€” Faerie Rogue | common | Flying
When <card_name> enters the battlefield, draw a card if you've cast another blue spell this turn. | Awylla's salvaged dreams would finally be put to good use. | 2 | 1<|endoftext|>
<|endoftext|>Scaldkin | {3}{U} | Creature β€” Elemental | common | Flying
{2}{R}, Sacrifice <card_name>: It deals 2 damage to any target. | The Temur believe that scaldkin are born when eruptions melt the frozen whispers of sleeping ancestors. | 2 | 2<|endoftext|>
<|endoftext|>Pharika's Chosen | {B} | Creature β€” Snake | common | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | The serpents' dens built into statues of Pharika serve not only to consecrate her temples, but as a hidden line of defense. | 1 | 1<|endoftext|>
<|endoftext|>Solar Blast | {3}{R} | Instant | common | <card_name> deals 3 damage to any target.
Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.)
When you cycle <card_name>, you may have it deal 1 damage to any target. | nan | nan | nan<|endoftext|>
<|endoftext|>Signature Spells | {4}{U}{U} | Enchantment | rare | When <card_name> enters the battlefield, seek two instant and/or sorcery cards with mana value 3, then exile them.
At the beginning of your upkeep, you may copy a card exiled with <card_name>. You may cast the copy without paying its mana cost. | nan | nan | nan<|endoftext|>
<|endoftext|>Collateral Damage | {R} | Instant | common | As an additional cost to cast this spell, sacrifice a creature.
<card_name> deals 3 damage to any target. | It is much easier to create fire than to contain it. | nan | nan<|endoftext|>
<|endoftext|>Squeaking Pie Grubfellows | {3}{B} | Creature β€” Goblin Shaman | common | Kinship β€” At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with <card_name>, you may reveal it. If you do, each opponent discards a card. | nan | 3 | 2<|endoftext|>
<|endoftext|>Hateful Eidolon | {B} | Enchantment Creature β€” Spirit | uncommon | Lifelink
Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it. | From the echoes of a violent life, a terrible foe is born. | 1 | 2<|endoftext|>
<|endoftext|>Manaforge Cinder | {B/R} | Creature β€” Elemental Shaman | common | {1}: Add {B} or {R}. Activate no more than three times each turn. | Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost. | 1 | 1<|endoftext|>
<|endoftext|>Marsh Crocodile | {2}{U}{B} | Creature β€” Crocodile | uncommon | When <card_name> enters the battlefield, return a blue or black creature you control to its owner's hand.
When <card_name> enters the battlefield, each player discards a card. | nan | 4 | 4<|endoftext|>
<|endoftext|>Botanical Sanctum | | Land | rare | <card_name> enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {G} or {U}. | Life inspires technology, which expands life's domain. | nan | nan<|endoftext|>
<|endoftext|>Lavinia of the Tenth | {3}{W}{U} | Legendary Creature β€” Human Soldier | rare | Protection from red
When <card_name> enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) | nan | 4 | 4<|endoftext|>
<|endoftext|>Enigma Eidolon | {3}{U} | Creature β€” Spirit | common | {U}, Sacrifice <card_name>: Target player mills three cards.
Whenever you cast a multicolored spell, you may return <card_name> from your graveyard to your hand. | nan | 2 | 2<|endoftext|>
<|endoftext|>Dash Hopes | {B}{B} | Instant | common | When you cast this spell, any player may pay 5 life. If a player does, counter <card_name>.
Counter target spell. | "Focus an enemy's mind on what's already gone, and it's easier to take away more."
β€”Holux, stronghold racketeer | nan | nan<|endoftext|>
<|endoftext|>Null Chamber | {3}{W} | World Enchantment | rare | As <card_name> enters the battlefield, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played. | Discovered by Femeref mages, the Null Chamber is the ultimate testing ground for the uncreative. | nan | nan<|endoftext|>
<|endoftext|>Juggletron | {2}{R} | Artifact Creature β€” Clown Robot | uncommon | Trample
Whenever <card_name> attacks, you may put an art sticker on it.
<card_name> gets +3/+0 for each item in its art that's not touching <card_name>, another item, or the card frame. | It's all fun and games until it drops a guest. Then it's a misdemeanor. | 0 | 4<|endoftext|>
<|endoftext|>Knollspine Invocation | {1}{R}{R} | Enchantment | rare | {X}, Discard a card with mana value X: <card_name> deals X damage to any target. | Witches tempted by the power of flame gathered to study in the ruins of Spinerock Knoll. | nan | nan<|endoftext|>
<|endoftext|>Fated Retribution | {4}{W}{W}{W} | Instant | rare | Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | nan | nan | nan<|endoftext|>
<|endoftext|>Dukhara Scavenger | {5}{B} | Creature β€” Crocodile | common | When <card_name> enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library. | The teeth marks add character. | 4 | 6<|endoftext|>
<|endoftext|>Sinister Concoction | {B} | Enchantment | uncommon | {B}, Pay 1 life, Mill a card, Discard a card, Sacrifice <card_name>: Destroy target creature. | An old family recipe for an old family grudge. | nan | nan<|endoftext|>
<|endoftext|>True-Faith Censer | {2} | Artifact β€” Equipment | common | Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Crazed Skirge | {3}{B} | Creature β€” Phyrexian Imp | uncommon | Flying, haste | They are Phyrexia's couriers; the messages they carry are inscribed on their slick hides. | 2 | 2<|endoftext|>
<|endoftext|>Vessel of Volatility | {1}{R} | Enchantment | common | {1}{R}, Sacrifice <card_name>: Add {R}{R}{R}{R}. | "To be honest, I'm not quite sure what's going to happen."
β€”Renna, Selhoff alchemist | nan | nan<|endoftext|>
<|endoftext|>Welkin Hawk | {1}{W} | Creature β€” Bird | common | Flying
When <card_name> dies, you may search your library for a card named <card_name>, reveal that card, put it into your hand, then shuffle. | nan | 1 | 1<|endoftext|>
<|endoftext|>Spell Burst | {X}{U} | Instant | uncommon | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with mana value X. | nan | nan | nan<|endoftext|>
<|endoftext|>Thassa's Rebuff | {1}{U} | Instant | uncommon | Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) | To resist Thassa is to deny the rising tide. | nan | nan<|endoftext|>
<|endoftext|>Audacious Swap | {3}{R} | Instant | rare | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it onto the battlefield. Otherwise, they may cast it without paying its mana cost. | nan | nan | nan<|endoftext|>
<|endoftext|>Goblin Flectomancer | {U}{R}{R} | Creature β€” Goblin Wizard | uncommon | Sacrifice <card_name>: You may change the targets of target instant or sorcery spell. | Rerouting magic through a goblin's brain is the surest way to throw it wildly off course. | 2 | 2<|endoftext|>
<|endoftext|>Thieves' Fortune | {2}{U} | Tribal Instant β€” Rogue | uncommon | Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | nan | nan | nan<|endoftext|>
<|endoftext|>Zephyr Net | {1}{U} | Enchantment β€” Aura | common | Enchant creature
Enchanted creature has defender and flying. | Faeries hang beings that interest them as ornaments in the sky, each clique competing to outshine the prize of the last. | nan | nan<|endoftext|>
<|endoftext|>Survivor of Korlis | {W} | Creature β€” Human Soldier | common | First strike
{1}{W}, Exile <card_name> from your graveyard: Scry 2. | At first, the merchant state of Korlis saw no need to involve itself in the conflict between Yotia and the Fallaji. Mishra's dragon engines changed that. | 1 | 1<|endoftext|>
<|endoftext|>Silumgar Assassin | {1}{B} | Creature β€” Human Assassin | rare | Creatures with power greater than <card_name>'s power can't block it.
Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When <card_name> is turned face up, destroy target creature with power 3 or less an opponent controls. | nan | 2 | 1<|endoftext|>
<|endoftext|>Slingshot Goblin | {2}{R} | Creature β€” Goblin | common | {R}, {T}: <card_name> deals 2 damage to target blue creature. | It's most effective when it doesn't eat the ammunition. | 2 | 2<|endoftext|>
<|endoftext|>Glissa's Retriever | {5}{G} | Creature β€” Phyrexian Beast | rare | Haste, toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
<card_name> can't be blocked by creatures with power 2 or less.
Corrupted β€” When <card_name> dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters. | nan | 6 | 6<|endoftext|>
<|endoftext|>Bountiful Harvest | {4}{G} | Sorcery | common | You gain 1 life for each land you control. | "When we fail to see the beauty in every tree, we are no better than humans."
β€”Saelia, elvish scout | nan | nan<|endoftext|>
<|endoftext|>Grimdancer | {1}{B}{B} | Creature β€” Nightmare | uncommon | <card_name> enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink. | Most monsters are more frightening when they skitter unseen in the dark. Most. | 3 | 3<|endoftext|>
<|endoftext|>Hakim, Loreweaver | {3}{U}{U} | Legendary Creature β€” Human Wizard | rare | Flying
{U}{U}: Return target Aura card from your graveyard to the battlefield attached to <card_name>. Activate only during your upkeep and only if Hakim isn't enchanted.
{U}{U}, {T}: Destroy all Auras attached to Hakim. | nan | 2 | 4<|endoftext|>
<|endoftext|>Bloodscale Prowler | {2}{R} | Creature β€” Viashino Warrior | common | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) | It tracks its victims by the scent of their breath, preferring to dine on those who recently ate well. | 3 | 1<|endoftext|>
<|endoftext|>Expedition Raptor | {3}{W}{W} | Creature β€” Bird | common | Flying
When <card_name> enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Ur-Drago | {3}{U}{U}{B}{B} | Legendary Creature β€” Elemental | rare | First strike
Creatures with swampwalk can be blocked as though they didn't have swampwalk. | nan | 4 | 4<|endoftext|>
<|endoftext|>Watchful Naga | {2}{G} | Creature β€” Naga Wizard | uncommon | You may exert <card_name> as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Ravenous Pursuit | {1}{G} | Sorcery | rare | Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way. | nan | nan | nan<|endoftext|>