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—Ashling | 3 | 3<|endoftext|>
<|endoftext|>Witch's Familiar | {2}{B} | Creature — Frog | common | | Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide. | 2 | 3<|endoftext|>
<|endoftext|>Quirion Druid | {2}{G} | Creature — Elf Druid | rare | {G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) | "The land has been gracious enough to let you tread upon her for years. That privilege is about to end."
—Liefellen, Quirion exarch | 1 | 2<|endoftext|>
<|endoftext|>Verrak, Warped Sengir | {1}{W}{B} | Legendary Creature — Vampire | rare | Flying, deathtouch, lifelink
Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy. | nan | 2 | 2<|endoftext|>
<|endoftext|>Hope Tender | {1}{G} | Creature — Human Druid | uncommon | {1}, {T}: Untap target land.
{1}, {T}, Exert <card_name>: Untap two target lands. (An exerted creature won't untap during your next untap step.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Sage of Hours | {1}{U} | Creature — Human Wizard | mythic | Heroic — Whenever you cast a spell that targets <card_name>, put a +1/+1 counter on it.
Remove all +1/+1 counters from <card_name>: For each five counters removed this way, take an extra turn after this one. | nan | 1 | 1<|endoftext|>
<|endoftext|>Roaming Ghostlight | {3}{U}{U} | Creature — Spirit | common | Flying
When <card_name> enters the battlefield, return up to one target non-Spirit creature to its owner's hand. | Some who die senseless deaths return as formless spirits, seeking answers where there are none. | 3 | 2<|endoftext|>
<|endoftext|>A-Druid Class | {1}{G} | Enchantment — Class | uncommon | (Gain the next level as a sorcery to add its ability.)
Whenever a land enters the battlefield under your control, you gain 1 life.
{2}{G}: Level 2
You may play an additional land on each of your turns.
{2}{G}: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. | nan | nan | nan<|endoftext|>
<|endoftext|>Roaring Earth | {1}{G} | Enchantment | uncommon | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control.
Channel — {X}{G}{G}, Discard <card_name>: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. | nan | nan | nan<|endoftext|>
<|endoftext|>Mask of Riddles | {U}{B} | Artifact — Equipment | uncommon | Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} | nan | nan | nan<|endoftext|>
<|endoftext|>Draconic Disciple | {1}{R}{G} | Creature — Human Shaman | uncommon | {T}: Add one mana of any color.
{7}, {T}, Sacrifice <card_name>: Create a 5/5 red Dragon creature token with flying. | "If I am to die, I will die in the embrace of immeasurable flame." | 2 | 2<|endoftext|>
<|endoftext|>Forget | {U}{U} | Sorcery | rare | Target player discards two cards, then draws as many cards as they discarded this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Fledgling Osprey | {U} | Creature — Bird | common | <card_name> has flying as long as it's enchanted. | It isn't truly born until its first flight. | 1 | 1<|endoftext|>
<|endoftext|>Lumbering Lightshield | {1}{W} | Creature — Illusion | common | When <card_name> enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast." | nan | 1 | 4<|endoftext|>
<|endoftext|>Windgrace Acolyte | {4}{B} | Creature — Cat Warrior | common | Flying
When <card_name> enters the battlefield, mill three cards and you gain 3 life. | Acolytes of the lost Lord Windgrace fight to keep Urborg relics out of Cabal hands. | 3 | 2<|endoftext|>
<|endoftext|>Death Rattle | {5}{B} | Instant | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Destroy target nongreen creature. It can't be regenerated. | nan | nan | nan<|endoftext|>
<|endoftext|>Skirk Volcanist | {3}{R} | Creature — Goblin | uncommon | Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When <card_name> is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. | nan | 3 | 1<|endoftext|>
<|endoftext|>Rime Tender | {1}{G} | Snow Creature — Human Druid | common | {T}: Untap another target snow permanent. | "Fools view winter as the season of death because they cannot see the life underneath." | 2 | 2<|endoftext|>
<|endoftext|>Birchlore Rangers | {G} | Creature — Elf Druid Ranger | common | Tap two untapped Elves you control: Add one mana of any color.
Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 1<|endoftext|>
<|endoftext|>Hag of Syphoned Breath | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. | nan | 2 | 2<|endoftext|>
<|endoftext|>Gild | {3}{B} | Sorcery | rare | Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") | Merchants of the Underworld trade in coins of clay. Gold serves another purpose. | nan | nan<|endoftext|>
<|endoftext|>Dragon Mantle | {R} | Enchantment — Aura | common | Enchant creature
When <card_name> enters the battlefield, draw a card.
Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." | nan | nan | nan<|endoftext|>
<|endoftext|>Haunting Apparition | {1}{U}{B} | Creature — Spirit | uncommon | Flying
As <card_name> enters the battlefield, choose an opponent.
<card_name>'s power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. | Like some foul herdbeast, it grazes on the dead. | 1+* | 2<|endoftext|>
<|endoftext|>Crookclaw Elder | {5}{U} | Creature — Bird Wizard | uncommon | Flying
Tap two untapped Birds you control: Draw a card.
Tap two untapped Wizards you control: Target creature gains flying until end of turn. | nan | 3 | 2<|endoftext|>
<|endoftext|>Izzet Cluestone | {3} | Artifact | common | {T}: Add {U} or {R}.
{U}{R}, {T}, Sacrifice <card_name>: Draw a card. | It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild. | nan | nan<|endoftext|>
<|endoftext|>Tuya Bearclaw | {1}{R}{G} | Legendary Creature — Human Warrior | uncommon | Whenever <card_name> attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control. | "Send in your cavalry! Diaglu loves horsemeat." | 2 | 2<|endoftext|>
<|endoftext|>Dryad's Caress | {4}{G}{G} | Instant | common | You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control. | "I awoke to the face of beauty, my body fully healed. In that moment I knew my destiny was the Conclave's to shape."
—Rogad, Selesnya initiate | nan | nan<|endoftext|>
<|endoftext|>Tezzeret's Strider | {3} | Artifact Creature — Golem | uncommon | As long as you control a Tezzeret planeswalker, <card_name> has menace. (It can't be blocked except by two or more creatures.) | "More obedient than any dog."
—Tezzeret | 3 | 1<|endoftext|>
<|endoftext|>Goblin Assailant | {1}{R} | Creature — Goblin Warrior | common | | What he lacks in patience, intelligence, empathy, lucidity, hygiene, ability to follow orders, self-regard, and discernible skills, he makes up for in sheer chaotic violence. | 2 | 2<|endoftext|>
<|endoftext|>Ice Tunnel | | Snow Land — Island Swamp | common | ({T}: Add {U} or {B}.)
<card_name> enters the battlefield tapped. | "The ice cracked underfoot; strange shapes swam beneath the surface. Who else has walked this blighted path?"
—Iskene, Kannah storyteller | nan | nan<|endoftext|>
<|endoftext|>Rowdy Crew | {2}{R}{R} | Creature — Human Pirate | mythic | Trample
When <card_name> enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on <card_name>. | nan | 3 | 3<|endoftext|>
<|endoftext|>Avatar of Me | {2}{U}{U} | Creature — Avatar | rare | This spell costs {1} more to cast for each ten years you've been alive.
<card_name>'s power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.
<card_name> is the color of your eyes. | nan | * | *<|endoftext|>
<|endoftext|>Essence Symbiote | {1}{G} | Creature — Beast | common | Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life. | The Ozolith's appearance spawned a new era of wild mutation on Ikoria. Some creatures hunted different prey, lived in new habitats, and thrived on mutation itself. | 2 | 2<|endoftext|>
<|endoftext|>Coordinated Barrage | {W} | Instant | common | Choose a creature type. <card_name> deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. | nan | nan | nan<|endoftext|>
<|endoftext|>Spear of the General | | Hero Artifact — Equipment | common | Equipped creature gets +2/+0 and has first strike.
Equip {2} | nan | nan | nan<|endoftext|>
<|endoftext|>Wu Scout | {1}{U} | Creature — Human Soldier Scout | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When <card_name> enters the battlefield, look at target opponent's hand. | nan | 1 | 1<|endoftext|>
<|endoftext|>Impatient Iguana | {1}{R} | Creature — Lizard Wizard | rare | If <card_name> is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.
Haste | nan | 2 | 1<|endoftext|>
<|endoftext|>Brace for Impact | {4}{W} | Instant | uncommon | Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. | Flesh can be tempered by spellcraft and forged ever stronger by the hammers of foes. | nan | nan<|endoftext|>
<|endoftext|>Vanishing | {U} | Enchantment — Aura | common | Enchant creature
{U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) | "Careless, like a child with fire, so was I with time."
—Teferi | nan | nan<|endoftext|>
<|endoftext|>Pariah's Shield | {5} | Artifact — Equipment | rare | All damage that would be dealt to you is dealt to equipped creature instead.
Equip {3} | To bear the shield of the pariah is the highest honor a Boros can receive—and the last. | nan | nan<|endoftext|>
<|endoftext|>Imposing Grandeur | {4}{R} | Sorcery | rare | Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone. | The wedding's lavish decorations paled in comparison to the opulence of its elite guests. | nan | nan<|endoftext|>
<|endoftext|>Titanic Ultimatum | {R}{R}{G}{G}{G}{W}{W} | Sorcery | rare | Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | "Retribution is best delivered by claws and rage, with both magnified."
—Ajani | nan | nan<|endoftext|>
<|endoftext|>Necropede | {2} | Artifact Creature — Phyrexian Insect | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When <card_name> dies, you may put a -1/-1 counter on target creature. | nan | 1 | 1<|endoftext|>
<|endoftext|>Undead Executioner | {3}{B} | Creature — Zombie | common | When <card_name> dies, you may have target creature get -2/-2 until end of turn. | Heartless killer in life, brainless killer in death. | 2 | 2<|endoftext|>
<|endoftext|>Moonring Mirror | {5} | Artifact | rare | Whenever you draw a card, exile the top card of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with <card_name> into your hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Backstreet Bruiser | {1}{U} | Creature — Cephalid Rogue | common | Defender
As long as there are two or more counters among creatures you control, <card_name> can attack as though it didn't have defender. | "I could show you what's in the case, but it'd be the last thing you ever see." | 3 | 3<|endoftext|>
<|endoftext|>Psychotic Haze | {2}{B}{B} | Instant | common | <card_name> deals 1 damage to each creature and each player.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|>
<|endoftext|>Gearseeker Serpent | {5}{U}{U} | Creature — Serpent | common | This spell costs {1} less to cast for each artifact you control.
{5}{U}: <card_name> can't be blocked this turn. | Its collection is vast, yet each ship has a special place in its heart. | 5 | 6<|endoftext|>
<|endoftext|>Devoted Caretaker | {W} | Creature — Human Cleric | rare | {W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn. | Her eyes blaze with the strength of twenty shields. Every glance is a salvation. | 1 | 2<|endoftext|>
<|endoftext|>Ancestral Statue | {4} | Artifact Creature — Golem | common | When <card_name> enters the battlefield, return a nonland permanent you control to its owner's hand. | The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war. | 3 | 4<|endoftext|>
<|endoftext|>Prismatic Circle | {2}{W} | Enchantment | common | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As <card_name> enters the battlefield, choose a color.
{1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|>
<|endoftext|>Blood Aspirant | {1}{R} | Creature — Satyr Berserker | uncommon | Whenever you sacrifice a permanent, put a +1/+1 counter on <card_name>.
{1}{R}, {T}, Sacrifice a creature or enchantment: <card_name> deals 1 damage to target creature. That creature can't block this turn. | It's a small step from revel to bloodbath. | 1 | 1<|endoftext|>
<|endoftext|>Excise | {X}{W} | Instant | common | Exile target attacking creature unless its controller pays {X}. | "Creation is no great feat. Anything you make, I can unmake in a heartbeat."