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—Ashling | 3 | 3<|endoftext|>
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<|endoftext|>Witch's Familiar | {2}{B} | Creature — Frog | common | | Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide. | 2 | 3<|endoftext|>
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<|endoftext|>Quirion Druid | {2}{G} | Creature — Elf Druid | rare | {G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) | "The land has been gracious enough to let you tread upon her for years. That privilege is about to end."
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—Liefellen, Quirion exarch | 1 | 2<|endoftext|>
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<|endoftext|>Verrak, Warped Sengir | {1}{W}{B} | Legendary Creature — Vampire | rare | Flying, deathtouch, lifelink
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Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Hope Tender | {1}{G} | Creature — Human Druid | uncommon | {1}, {T}: Untap target land.
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{1}, {T}, Exert <card_name>: Untap two target lands. (An exerted creature won't untap during your next untap step.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Sage of Hours | {1}{U} | Creature — Human Wizard | mythic | Heroic — Whenever you cast a spell that targets <card_name>, put a +1/+1 counter on it.
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Remove all +1/+1 counters from <card_name>: For each five counters removed this way, take an extra turn after this one. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Roaming Ghostlight | {3}{U}{U} | Creature — Spirit | common | Flying
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When <card_name> enters the battlefield, return up to one target non-Spirit creature to its owner's hand. | Some who die senseless deaths return as formless spirits, seeking answers where there are none. | 3 | 2<|endoftext|>
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<|endoftext|>A-Druid Class | {1}{G} | Enchantment — Class | uncommon | (Gain the next level as a sorcery to add its ability.)
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Whenever a land enters the battlefield under your control, you gain 1 life.
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{2}{G}: Level 2
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You may play an additional land on each of your turns.
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{2}{G}: Level 3
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When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. | nan | nan | nan<|endoftext|>
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<|endoftext|>Roaring Earth | {1}{G} | Enchantment | uncommon | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control.
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Channel — {X}{G}{G}, Discard <card_name>: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mask of Riddles | {U}{B} | Artifact — Equipment | uncommon | Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
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Whenever equipped creature deals combat damage to a player, you may draw a card.
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Equip {2} | nan | nan | nan<|endoftext|>
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<|endoftext|>Draconic Disciple | {1}{R}{G} | Creature — Human Shaman | uncommon | {T}: Add one mana of any color.
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{7}, {T}, Sacrifice <card_name>: Create a 5/5 red Dragon creature token with flying. | "If I am to die, I will die in the embrace of immeasurable flame." | 2 | 2<|endoftext|>
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<|endoftext|>Forget | {U}{U} | Sorcery | rare | Target player discards two cards, then draws as many cards as they discarded this way. | nan | nan | nan<|endoftext|>
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<|endoftext|>Fledgling Osprey | {U} | Creature — Bird | common | <card_name> has flying as long as it's enchanted. | It isn't truly born until its first flight. | 1 | 1<|endoftext|>
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<|endoftext|>Lumbering Lightshield | {1}{W} | Creature — Illusion | common | When <card_name> enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast." | nan | 1 | 4<|endoftext|>
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<|endoftext|>Windgrace Acolyte | {4}{B} | Creature — Cat Warrior | common | Flying
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When <card_name> enters the battlefield, mill three cards and you gain 3 life. | Acolytes of the lost Lord Windgrace fight to keep Urborg relics out of Cabal hands. | 3 | 2<|endoftext|>
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<|endoftext|>Death Rattle | {5}{B} | Instant | common | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
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Destroy target nongreen creature. It can't be regenerated. | nan | nan | nan<|endoftext|>
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<|endoftext|>Skirk Volcanist | {3}{R} | Creature — Goblin | uncommon | Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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When <card_name> is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. | nan | 3 | 1<|endoftext|>
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<|endoftext|>Rime Tender | {1}{G} | Snow Creature — Human Druid | common | {T}: Untap another target snow permanent. | "Fools view winter as the season of death because they cannot see the life underneath." | 2 | 2<|endoftext|>
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<|endoftext|>Birchlore Rangers | {G} | Creature — Elf Druid Ranger | common | Tap two untapped Elves you control: Add one mana of any color.
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Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 1<|endoftext|>
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<|endoftext|>Hag of Syphoned Breath | {2}{B} | Creature — Hag Warlock | rare | At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Gild | {3}{B} | Sorcery | rare | Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") | Merchants of the Underworld trade in coins of clay. Gold serves another purpose. | nan | nan<|endoftext|>
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<|endoftext|>Dragon Mantle | {R} | Enchantment — Aura | common | Enchant creature
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When <card_name> enters the battlefield, draw a card.
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Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." | nan | nan | nan<|endoftext|>
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<|endoftext|>Haunting Apparition | {1}{U}{B} | Creature — Spirit | uncommon | Flying
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As <card_name> enters the battlefield, choose an opponent.
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<card_name>'s power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. | Like some foul herdbeast, it grazes on the dead. | 1+* | 2<|endoftext|>
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<|endoftext|>Crookclaw Elder | {5}{U} | Creature — Bird Wizard | uncommon | Flying
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Tap two untapped Birds you control: Draw a card.
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Tap two untapped Wizards you control: Target creature gains flying until end of turn. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Izzet Cluestone | {3} | Artifact | common | {T}: Add {U} or {R}.
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{U}{R}, {T}, Sacrifice <card_name>: Draw a card. | It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild. | nan | nan<|endoftext|>
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<|endoftext|>Tuya Bearclaw | {1}{R}{G} | Legendary Creature — Human Warrior | uncommon | Whenever <card_name> attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control. | "Send in your cavalry! Diaglu loves horsemeat." | 2 | 2<|endoftext|>
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<|endoftext|>Dryad's Caress | {4}{G}{G} | Instant | common | You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control. | "I awoke to the face of beauty, my body fully healed. In that moment I knew my destiny was the Conclave's to shape."
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—Rogad, Selesnya initiate | nan | nan<|endoftext|>
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<|endoftext|>Tezzeret's Strider | {3} | Artifact Creature — Golem | uncommon | As long as you control a Tezzeret planeswalker, <card_name> has menace. (It can't be blocked except by two or more creatures.) | "More obedient than any dog."
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—Tezzeret | 3 | 1<|endoftext|>
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<|endoftext|>Goblin Assailant | {1}{R} | Creature — Goblin Warrior | common | | What he lacks in patience, intelligence, empathy, lucidity, hygiene, ability to follow orders, self-regard, and discernible skills, he makes up for in sheer chaotic violence. | 2 | 2<|endoftext|>
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<|endoftext|>Ice Tunnel | | Snow Land — Island Swamp | common | ({T}: Add {U} or {B}.)
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<card_name> enters the battlefield tapped. | "The ice cracked underfoot; strange shapes swam beneath the surface. Who else has walked this blighted path?"
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—Iskene, Kannah storyteller | nan | nan<|endoftext|>
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<|endoftext|>Rowdy Crew | {2}{R}{R} | Creature — Human Pirate | mythic | Trample
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When <card_name> enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on <card_name>. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Avatar of Me | {2}{U}{U} | Creature — Avatar | rare | This spell costs {1} more to cast for each ten years you've been alive.
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<card_name>'s power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.
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<card_name> is the color of your eyes. | nan | * | *<|endoftext|>
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<|endoftext|>Essence Symbiote | {1}{G} | Creature — Beast | common | Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life. | The Ozolith's appearance spawned a new era of wild mutation on Ikoria. Some creatures hunted different prey, lived in new habitats, and thrived on mutation itself. | 2 | 2<|endoftext|>
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<|endoftext|>Coordinated Barrage | {W} | Instant | common | Choose a creature type. <card_name> deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. | nan | nan | nan<|endoftext|>
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<|endoftext|>Spear of the General | | Hero Artifact — Equipment | common | Equipped creature gets +2/+0 and has first strike.
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Equip {2} | nan | nan | nan<|endoftext|>
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<|endoftext|>Wu Scout | {1}{U} | Creature — Human Soldier Scout | common | Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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When <card_name> enters the battlefield, look at target opponent's hand. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Impatient Iguana | {1}{R} | Creature — Lizard Wizard | rare | If <card_name> is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player.
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Haste | nan | 2 | 1<|endoftext|>
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<|endoftext|>Brace for Impact | {4}{W} | Instant | uncommon | Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. | Flesh can be tempered by spellcraft and forged ever stronger by the hammers of foes. | nan | nan<|endoftext|>
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<|endoftext|>Vanishing | {U} | Enchantment — Aura | common | Enchant creature
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{U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) | "Careless, like a child with fire, so was I with time."
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—Teferi | nan | nan<|endoftext|>
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<|endoftext|>Pariah's Shield | {5} | Artifact — Equipment | rare | All damage that would be dealt to you is dealt to equipped creature instead.
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Equip {3} | To bear the shield of the pariah is the highest honor a Boros can receive—and the last. | nan | nan<|endoftext|>
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<|endoftext|>Imposing Grandeur | {4}{R} | Sorcery | rare | Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone. | The wedding's lavish decorations paled in comparison to the opulence of its elite guests. | nan | nan<|endoftext|>
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<|endoftext|>Titanic Ultimatum | {R}{R}{G}{G}{G}{W}{W} | Sorcery | rare | Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | "Retribution is best delivered by claws and rage, with both magnified."
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—Ajani | nan | nan<|endoftext|>
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<|endoftext|>Necropede | {2} | Artifact Creature — Phyrexian Insect | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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When <card_name> dies, you may put a -1/-1 counter on target creature. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Undead Executioner | {3}{B} | Creature — Zombie | common | When <card_name> dies, you may have target creature get -2/-2 until end of turn. | Heartless killer in life, brainless killer in death. | 2 | 2<|endoftext|>
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<|endoftext|>Moonring Mirror | {5} | Artifact | rare | Whenever you draw a card, exile the top card of your library face down.
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At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with <card_name> into your hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Backstreet Bruiser | {1}{U} | Creature — Cephalid Rogue | common | Defender
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As long as there are two or more counters among creatures you control, <card_name> can attack as though it didn't have defender. | "I could show you what's in the case, but it'd be the last thing you ever see." | 3 | 3<|endoftext|>
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<|endoftext|>Psychotic Haze | {2}{B}{B} | Instant | common | <card_name> deals 1 damage to each creature and each player.
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Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Gearseeker Serpent | {5}{U}{U} | Creature — Serpent | common | This spell costs {1} less to cast for each artifact you control.
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{5}{U}: <card_name> can't be blocked this turn. | Its collection is vast, yet each ship has a special place in its heart. | 5 | 6<|endoftext|>
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<|endoftext|>Devoted Caretaker | {W} | Creature — Human Cleric | rare | {W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn. | Her eyes blaze with the strength of twenty shields. Every glance is a salvation. | 1 | 2<|endoftext|>
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<|endoftext|>Ancestral Statue | {4} | Artifact Creature — Golem | common | When <card_name> enters the battlefield, return a nonland permanent you control to its owner's hand. | The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war. | 3 | 4<|endoftext|>
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<|endoftext|>Prismatic Circle | {2}{W} | Enchantment | common | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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As <card_name> enters the battlefield, choose a color.
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{1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|>
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<|endoftext|>Blood Aspirant | {1}{R} | Creature — Satyr Berserker | uncommon | Whenever you sacrifice a permanent, put a +1/+1 counter on <card_name>.
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{1}{R}, {T}, Sacrifice a creature or enchantment: <card_name> deals 1 damage to target creature. That creature can't block this turn. | It's a small step from revel to bloodbath. | 1 | 1<|endoftext|>
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<|endoftext|>Excise | {X}{W} | Instant | common | Exile target attacking creature unless its controller pays {X}. | "Creation is no great feat. Anything you make, I can unmake in a heartbeat."
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