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—Nomad sentry | 4 | 3<|endoftext|>
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<|endoftext|>Plasmancer | {2}{B}{B} | Artifact Creature — Necron Wizard | uncommon | Flying
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Dynastic Advisor — When <card_name> enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle. | Masters of dimensional dissonance, singularity manipulation, and countless other technologies, plasmancers are terrifying to behold. | 3 | 3<|endoftext|>
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<|endoftext|>Needlebite Trap | {5}{B}{B} | Instant — Trap | uncommon | If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost.
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Target player loses 5 life and you gain 5 life. | The traps around the vampire city of Malakir hint at the thirst of its inhabitants. | nan | nan<|endoftext|>
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<|endoftext|>Titanium Golem | {5} | Artifact Creature — Golem | common | {1}{W}: <card_name> gains first strike until end of turn. | Centuries before the first blades of the Razor Fields chimed in the wind, Mirrodin echoed with the golems' footsteps. | 3 | 3<|endoftext|>
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<|endoftext|>Grismold, the Dreadsower | {1}{B}{G} | Legendary Creature — Troll Shaman | rare | Trample
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At the beginning of your end step, each player creates a 1/1 green Plant creature token.
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Whenever a creature token dies, put a +1/+1 counter on <card_name>. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Gallowbraid | {3}{B}{B} | Legendary Creature — Phyrexian Horror | rare | Trample
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Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | "If its skin looks like stone, it is only to match its heart."
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—Crovax | 5 | 5<|endoftext|>
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<|endoftext|>Kaysa | {3}{G}{G} | Legendary Creature — Elf Druid | rare | Green creatures you control get +1/+1. | Kaysa speaks as the elder druid, but Yavimaya recognizes only one voice: its own. | 2 | 3<|endoftext|>
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<|endoftext|>Deep-Sea Kraken | {7}{U}{U}{U} | Creature — Kraken | rare | <card_name> can't be blocked.
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Suspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
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Whenever an opponent casts a spell, if <card_name> is suspended, remove a time counter from it. | The rift remained open for days, sluicing ancient seawater. It closed only after the last great tentacle squirmed its way through. | 6 | 6<|endoftext|>
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<|endoftext|>Identity Thief | {2}{U}{U} | Creature — Shapeshifter | rare | Whenever <card_name> attacks, you may exile another target nontoken creature. If you do, <card_name> becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. | nan | 0 | 3<|endoftext|>
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<|endoftext|>Yavimaya Barbarian | {R}{G} | Creature — Elf Barbarian | common | Protection from blue | Not all elves embrace the pastoral life. Some still roam the forest's edge, forever making war against their hated enemies. | 2 | 2<|endoftext|>
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<|endoftext|>Constant Mists | {1}{G} | Instant | uncommon | Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
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Prevent all combat damage that would be dealt this turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Misstep | {1}{U} | Sorcery | common | Creatures target player controls don't untap during that player's next untap step. | The feet have no eyes.
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—Saprazzan saying | nan | nan<|endoftext|>
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<|endoftext|>Twilight Prophet | {2}{B}{B} | Creature — Vampire Cleric | mythic | Flying
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
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At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. | nan | 2 | 4<|endoftext|>
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<|endoftext|>Orzhov Guildmage | {W/B}{W/B} | Creature — Human Wizard | uncommon | {2}{W}: Target player gains 1 life.
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{2}{B}: Each player loses 1 life. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Sage of Epityr | {U} | Creature — Human Wizard | common | When <card_name> enters the battlefield, look at the top four cards of your library, then put them back in any order. | Clairvoyants across Dominaria were driven mad by the overload from the widening time rifts, while other random folk gained the gift of future sight. | 1 | 1<|endoftext|>
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<|endoftext|>Scuzzback Scrapper | {R/G} | Creature — Goblin Warrior | common | Wither (This deals damage to creatures in the form of -1/-1 counters.) | The Scuzzback gang scavenges rusty armor covered in barbed protrusions. No threat is more effective than the threat of infection. | 1 | 1<|endoftext|>
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<|endoftext|>Basilica Skullbomb | {1} | Artifact | common | {1}, Sacrifice <card_name>: Draw a card.
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{2}{W}, Sacrifice <card_name>: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery. | It shines with the conviction of a zealous acolyte. | nan | nan<|endoftext|>
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<|endoftext|>Contentious Plan | {1}{U} | Sorcery | common | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Draw a card. | Niv-Mizzet had perfected a plan, but he had no control over the mortal minds who had to agree to implement it. | nan | nan<|endoftext|>
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<|endoftext|>Shifting Ceratops | {2}{G}{G} | Creature — Dinosaur | rare | This spell can't be countered.
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Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
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{G}: <card_name> gains your choice of reach, trample, or haste until end of turn. | nan | 5 | 4<|endoftext|>
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<|endoftext|>Prizefighter Construct | {5} | Artifact Creature — Construct | common | | The Scrappers, an underground group with a passion for automaton brawls, had renegade leanings even before the Consulate's crackdown. It didn't take long for them to lend their best brawlers to the conflict. | 6 | 2<|endoftext|>
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<|endoftext|>Emergent Growth | {3}{G} | Sorcery | uncommon | Target creature gets +5/+5 until end of turn and must be blocked this turn if able. | "By accepting my smallness I am vast." | nan | nan<|endoftext|>
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<|endoftext|>Snazzy Aether Homunculus | | Stickers | common | {TK}{TK} — {1}: Target creature gains all creature types until end of turn.
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{TK}{TK}{TK} — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
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{TK}{TK} — 2/4
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{TK}{TK}{TK}{TK}{TK} — 8/7 | nan | nan | nan<|endoftext|>
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<|endoftext|>Astrolabe | {3} | Artifact | common | {1}, {T}, Sacrifice <card_name>: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|>
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<|endoftext|>Trollbred Guardian | {4}{G} | Creature — Troll Frog Warrior | uncommon | {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
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Each creature you control with a +1/+1 counter on it has trample. | His favorite food is kraul. | 5 | 5<|endoftext|>
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<|endoftext|>Lightwielder Paladin | {3}{W}{W} | Creature — Human Knight | rare | First strike (This creature deals combat damage before creatures without first strike.)
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Whenever <card_name> deals combat damage to a player, you may exile target black or red permanent that player controls. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Pouncing Wurm | {3}{G} | Creature — Wurm | uncommon | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
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If <card_name> was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Charging Tuskodon | {3}{R}{R} | Creature — Dinosaur | uncommon | Trample
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If <card_name> would deal combat damage to a player, it deals double that damage to that player instead. | It doesn't hold grudges. It runs them down and impales them. | 4 | 4<|endoftext|>
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<|endoftext|>Tilling Treefolk | {2}{G} | Creature — Treefolk Druid | common | When <card_name> enters the battlefield, you may return up to two target land cards from your graveyard to your hand. | He digs his roots into barren ground, searching for old seeds that never had the chance to sprout. | 1 | 3<|endoftext|>
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<|endoftext|>Sicarian Infiltrator | {2}{U} | Artifact Creature — Human Soldier | uncommon | Flash
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Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
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Benediction of the Omnissiah — When <card_name> enters the battlefield, draw a card. | nan | 1 | 2<|endoftext|>
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<|endoftext|>Noxious Grasp | {1}{B} | Instant | uncommon | Destroy target creature or planeswalker that's green or white. You gain 1 life. | "The bog doesn't give a stinking bubble about your title, wealth, or piety. It's just hungry."
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—Byaras, backwoods guide | nan | nan<|endoftext|>
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<|endoftext|>Final Death | {4}{B} | Instant | common | Exile target creature. | The Underworld erodes memory, identity, and eventually the physical form, leaving only crumbling statues called misera—hollow monuments to mortal futility. | nan | nan<|endoftext|>
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<|endoftext|>Dakra Mystic | {U} | Creature — Merfolk Wizard | uncommon | {U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card. | Choices are rarely as simple as they seem. | 1 | 1<|endoftext|>
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<|endoftext|>Guild Feud | {5}{R} | Enchantment | rare | At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. | nan | nan | nan<|endoftext|>
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<|endoftext|>Cathartic Adept | {U} | Creature — Human Wizard | common | {T}: Target player mills a card. | "Forget. Only then will there be space for hope between the pain and fear." | 1 | 1<|endoftext|>
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<|endoftext|>Borrowed Hostility | {R} | Instant | common | Escalate {3} (Pay this cost for each mode chosen beyond the first.)
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Choose one or both —
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• Target creature gets +3/+0 until end of turn.
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• Target creature gains first strike until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Dwarven Thaumaturgist | {2}{R} | Creature — Dwarf Shaman | rare | {T}: Switch target creature's power and toughness until end of turn. | nan | 1 | 2<|endoftext|>
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<|endoftext|>Archetype of Courage | {1}{W}{W} | Enchantment Creature — Human Soldier | uncommon | Creatures you control have first strike.
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Creatures your opponents control lose first strike and can't have or gain first strike. | "It has been my experience that soldiers most fervently follow generals who lead by example."
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—Elspeth | 2 | 2<|endoftext|>
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<|endoftext|>Reality Strobe | {4}{U}{U} | Sorcery | uncommon | Return target permanent to its owner's hand. Exile <card_name> with three time counters on it.
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Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Lavafume Invoker | {2}{R} | Creature — Goblin Shaman | common | {8}: Creatures you control get +3/+0 until end of turn. | "Then the ancient masters themselves, towers of rapacity, rose and began their calamitous feast."
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—*The Invokers' Tales* | 2 | 2<|endoftext|>
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<|endoftext|>Dragon Scales | {1}{W} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets +1/+2 and has vigilance.
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When a creature with mana value 6 or greater enters the battlefield, you may return <card_name> from your graveyard to the battlefield attached to that creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Septic Rats | {1}{B}{B} | Creature — Phyrexian Rat | uncommon | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Whenever <card_name> attacks, if defending player is poisoned, it gets +1/+1 until end of turn. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Fen Stalker | {3}{B} | Creature — Nightstalker | common | <card_name> has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.) | As silent as a shadow, and just as hard to flee. | 3 | 2<|endoftext|>
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<|endoftext|>Tukatongue Thallid | {G} | Creature — Fungus | common | When <card_name> dies, create a 1/1 green Saproling creature token. | Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree. | 1 | 1<|endoftext|>
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<|endoftext|>Stony Silence | {1}{W} | Enchantment | rare | Activated abilities of artifacts can't be activated. | The relic's purpose? Its design? Whatever the intent, it is now a mere curiosity that breaks up the horizon. | nan | nan<|endoftext|>
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<|endoftext|>Slimy Kavu | {2}{R} | Creature — Kavu | common | {T}: Target land becomes a Swamp until end of turn. | Its slime liquefies the ground as efficiently as its fangs shred prey. | 2 | 2<|endoftext|>
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<|endoftext|>Synchronized Strike | {2}{G} | Instant | uncommon | Untap up to two target creatures. They each get +2/+2 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Fettergeist | {2}{U} | Creature — Spirit | uncommon | Flying
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At the beginning of your upkeep, sacrifice <card_name> unless you pay {1} for each other creature you control. | The choices of the living will tether them in death. | 3 | 4<|endoftext|>
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<|endoftext|>Anointed Procession | {3}{W} | Enchantment | rare | If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | nan | nan | nan<|endoftext|>
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<|endoftext|>Burglar Rat | {1}{B} | Creature — Rat | common | When <card_name> enters the battlefield, each opponent discards a card. | "Even rats hoard their treasures. Are your precious things so different?"
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—Izoni | 1 | 1<|endoftext|>
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<|endoftext|>Rograkh, Son of Rohgahh | {0} | Legendary Creature — Kobold Warrior | uncommon | First strike, menace, trample
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Partner (You can have two commanders if both have partner.) | nan | 0 | 1<|endoftext|>
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<|endoftext|>Shining Aerosaur | {4}{W} | Creature — Dinosaur | common | Flying | "The invaders cloak themselves in the shadows of dusk. Aerosaurs hide in the brilliance of the noonday sun."
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—Caparocti Sunborn | 3 | 4<|endoftext|>
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<|endoftext|>Wrexial, the Risen Deep | {3}{U}{U}{B} | Legendary Creature — Kraken | mythic | Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
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Whenever <card_name> deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. | nan | 5 | 8<|endoftext|>
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<|endoftext|>Ishi-Ishi, Akki Crackshot | {1}{R} | Legendary Creature — Goblin Warrior | rare | Whenever an opponent casts a Spirit or Arcane spell, <card_name> deals 2 damage to that player. | "Here fell Ishi-Ishi, King of the Flaming Pebbles, Scourge of the Mountain Kami, Lover of Goats. May his shell never burn."
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—Cave inscription | 1 | 1<|endoftext|>
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<|endoftext|>Bomb Squad | {3}{R} | Creature — Dwarf | rare | {T}: Put a fuse counter on target creature.
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At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
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Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Acquisition Octopus | {2}{U} | Artifact Creature — Equipment Octopus | uncommon | Whenever <card_name> or equipped creature deals combat damage to a player, draw a card.
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