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<|endoftext|>Chainwhip Cyclops | {4}{R} | Creature — Cyclops Warrior | common | {3}{R}: Target creature can't block this turn. | "You say this Tenth District, not Rubblebelt. But where smash happen, that Rubblebelt. Rubblebelt state of mind."
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—Urgdar, cyclops philosopher | 4 | 4<|endoftext|>
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<|endoftext|>Immard, the Stormcleaver | {1}{U}{R}{W} | Legendary Creature — Human Soldier | rare | Whenever <card_name> enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one —
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• Immard deals 4 damage to any target.
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• Immard gains lifelink and indestructible until end of turn. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Lavabrink Floodgates | {3}{R} | Artifact | rare | {T}: Add {R}{R}.
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At the beginning of each player's upkeep, that player may put a doom counter on <card_name> or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice <card_name>. When you do, it deals 6 damage to each creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Leading Performance | {1}{W} | Sorcery | common | Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with the either of the chosen letters. | "If people are always on the edge of their seats, we can save money on chair backs."
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—Myra the Magnificent | nan | nan<|endoftext|>
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<|endoftext|>Adamaro, First to Desire | {1}{R}{R} | Legendary Creature — Spirit | rare | <card_name>'s power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. | "Beware Adamaro! In him all pain and anger is perfected."
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—Isao, Enlightened Bushi | * | *<|endoftext|>
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<|endoftext|>War Screecher | {1}{W} | Creature — Bird | common | Flying
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{5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. | Soaring over Vitu-Ghazi, New Prahv, and Orzhova, the Conclave's trained falcons provided critical intelligence. | 1 | 3<|endoftext|>
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<|endoftext|>A-Skemfar Elderhall | | Land | uncommon | Skemfar Elderhall enters the battlefield tapped.
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{T}: Add {G}.
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{1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sagittars' Volley | {2}{G} | Instant | common | Destroy target creature with flying. <card_name> deals 1 damage to each creature with flying your opponents control. | "My bowstring hums in tune with the song of the Worldsoul."
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—Alcarus, Selesnya sagittar | nan | nan<|endoftext|>
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<|endoftext|>Marrow Chomper | {3}{B}{G} | Creature — Zombie Lizard | uncommon | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
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When <card_name> enters the battlefield, you gain 2 life for each creature it devoured. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Primaris Eliminator | {4}{B} | Creature — Astartes Warrior | rare | When <card_name> enters the battlefield, choose one —
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• Executioner Round — Destroy target creature.
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• Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Greater Morphling | {6}{U}{U} | Creature — Shapeshifter | rare | {2}: <card_name> gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.
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{2}: <card_name> becomes the colors of your choice until end of turn.
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{2}: <card_name> becomes the creature type of your choice until end of turn.
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{2}: <card_name>'s expansion symbol becomes the symbol of your choice until end of turn.
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{2}: <card_name>'s art becomes by the artist of your choice until end of turn.
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{2}: <card_name> gets +2/-2 or -2/+2 until end of turn.
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{2}: Untap <card_name>. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Earthen Arms | {1}{G} | Sorcery | common | Put two +1/+1 counters on target permanent.
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Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Serum Snare | {1}{U} | Instant | uncommon | Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "I bring a message from the Autonomous Furn—argh!" | nan | nan<|endoftext|>
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<|endoftext|>Pulsating Illusion | {4}{U} | Creature — Illusion | uncommon | Flying
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Discard a card: <card_name> gets +4/+4 until end of turn. Activate only once each turn. | nan | 0 | 1<|endoftext|>
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<|endoftext|>Owlin Shieldmage | {3}{W}{B} | Creature — Bird Warlock | common | Flying
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Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) | "Aim higher next time." | 3 | 3<|endoftext|>
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<|endoftext|>Cabal Trainee | {B} | Creature — Human Minion | common | Sacrifice <card_name>: Target creature gets -2/-0 until end of turn. | "Ah, a faceshredder. Very rare. Nearly unstoppable. Good luck!"
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—Cabal instructor | 1 | 1<|endoftext|>
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<|endoftext|>Dusk Feaster | {5}{B}{B} | Creature — Vampire | uncommon | Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard.
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Flying | The Voldaren lands remained well protected when Olivia's army marched from Lurenbraum Fortress. | 4 | 5<|endoftext|>
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<|endoftext|>Steel-Plume Marshal | {3}{W}{W} | Creature — Bird Soldier | rare | Flying
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Whenever <card_name> attacks, other attacking creatures you control with flying get +2/+2 until end of turn. | The defenders watched in terror as the flying V split apart into a bristling battle formation. | 3 | 3<|endoftext|>
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<|endoftext|>Lorehold Campus | | Land | common | <card_name> enters the battlefield tapped.
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{T}: Add {R} or {W}.
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{4}, {T}: Scry 1. | Mage-students obsessed with the secrets of the past choose Lorehold, the college of archaeomancy. | nan | nan<|endoftext|>
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<|endoftext|>Stronghold Machinist | {2}{U} | Creature — Human Spellshaper | uncommon | {U}{U}, {T}, Discard a card: Counter target noncreature spell. | She stretches the laws of physics until they snap. | 1 | 1<|endoftext|>
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<|endoftext|>Wormwood Dryad | {2}{G} | Creature — Dryad | common | {G}: <card_name> gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.)
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{B}: <card_name> gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.) | nan | 3 | 1<|endoftext|>
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<|endoftext|>Thunderous Might | {1}{R} | Enchantment — Aura | uncommon | Enchant creature
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Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Baton of Courage | {3} | Artifact | common | Flash
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Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
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Remove a charge counter from <card_name>: Target creature gets +1/+1 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Devoted Crop-Mate | {2}{W} | Creature — Human Warrior | uncommon | You may exert <card_name> as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.) | nan | 3 | 2<|endoftext|>
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<|endoftext|>Unforge | {2}{R} | Instant | common | Destroy target Equipment. If that Equipment was attached to a creature, <card_name> deals 2 damage to that creature. | Compared to the fire of the forge, the strength of steel is nothing. | nan | nan<|endoftext|>
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<|endoftext|>Gelid Shackles | {W} | Snow Enchantment — Aura | common | Enchant creature
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Enchanted creature can't block, and its activated abilities can't be activated.
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{S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Burden of Greed | {3}{B} | Instant | common | Target player loses 1 life for each tapped artifact they control. | "The one who dies with the most toys is still dead."
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—Geth, keeper of the Vault | nan | nan<|endoftext|>
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<|endoftext|>Kaervek's Spite | {B}{B}{B} | Instant | rare | As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.
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Target player loses 5 life. | "The end justifies the means. What do I care if I rule over the dead rather than over the living? The dead ask fewer questions."
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—Kaervek | nan | nan<|endoftext|>
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<|endoftext|>Ajani's Influence | {2}{W}{W} | Sorcery | rare | Put two +1/+1 counters on target creature.
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Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|>
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<|endoftext|>Evanescent Intellect | {U} | Enchantment — Aura | common | Enchant creature
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Enchanted creature has "{1}{U}, {T}: Target player mills three cards." | The mind is a vessel that may be emptied like any other. | nan | nan<|endoftext|>
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<|endoftext|>Carnivorous Death-Parrot | {1}{U} | Creature — Bird | common | Flying
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At the beginning of your upkeep, sacrifice <card_name> unless you say its flavor text. | Save a kill spell to deal with this guy. | 2 | 2<|endoftext|>
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<|endoftext|>Hired Heist | | Conspiracy | common | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
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Whenever a creature you control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Steam Vines | {1}{R}{R} | Enchantment — Aura | uncommon | Enchant land
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When enchanted land becomes tapped, destroy it and <card_name> deals 1 damage to that land's controller. That player attaches <card_name> to a land of their choice. | nan | nan | nan<|endoftext|>
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<|endoftext|>Stormcaller of Keranos | {2}{R} | Creature — Human Shaman | uncommon | Haste
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{1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | A prayer answered by Keranos is clear for all to witness. | 2 | 2<|endoftext|>
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<|endoftext|>Tidepool Turtle | {3}{U} | Creature — Turtle | common | {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Prized by wizards as a mobile scrying pool, it bears visions drawn from the depths of the sea. | 2 | 5<|endoftext|>
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<|endoftext|>Broodwarden | {3}{G}{G} | Creature — Eldrazi Drone | uncommon | Eldrazi Spawn creatures you control get +2/+1. | "The least of gods shall tower over the mightiest of mortals, and death shall reign over all."
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—Crypt of Agadeem inscription | 4 | 4<|endoftext|>
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<|endoftext|>Skanos, Green Dragon Vassal | {4}{G}{G} | Legendary Creature — Dragon Ranger | uncommon | Vigilance
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Whenever <card_name> attacks, untap another target attacking creature. It gets +X/+0 until end of turn, where X is Skanos's power. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Tuktuk Scrapper | {3}{R} | Creature — Goblin Artificer Ally | uncommon | Whenever <card_name> or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, <card_name> deals damage to that artifact's controller equal to the number of Allies you control. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Avalanche | {X}{2}{R}{R} | Sorcery | uncommon | Destroy X target snow lands. | "The pass was completely blocked by the avalanche; we're forced to turn back. Nevertheless, we've gone farther and seen more than any before us."
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—Disa the Restless, journal entry | nan | nan<|endoftext|>
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<|endoftext|>Parch | {1}{R} | Instant | common | Choose one —
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• <card_name> deals 2 damage to any target.
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• <card_name> deals 4 damage to target blue creature. | "Your porous flesh betrays you."
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—Fire Eye, viashino bey | nan | nan<|endoftext|>
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<|endoftext|>Hagi Mob | {4}{R} | Creature — Troll Berserker | common | Boast — {1}{R}: <card_name> deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.) | "Graarg!" | 5 | 4<|endoftext|>
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<|endoftext|>Outrider of Jhess | {3}{U} | Creature — Human Knight | common | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | The island nation of Jhess is under constant siege from Valeron on the mainland. Riders traverse the coastline, always on the lookout for sails or aven. | 2 | 2<|endoftext|>
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<|endoftext|>Enthralling Hold | {3}{U}{U} | Enchantment — Aura | uncommon | Enchant creature
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You can't choose an untapped creature as this spell's target as you cast it.
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You control enchanted creature. | "I offered to pay him to do the job, but he refused. So I took matters into my own hands."
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—Tahim, the Puppetmaster | nan | nan<|endoftext|>
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<|endoftext|>Riot Gear | {2} | Artifact — Equipment | common | Equipped creature gets +1/+2.
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Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Any meeting between guilds requires proper equipment. | nan | nan<|endoftext|>
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<|endoftext|>Wandering Troubadour | {3}{G} | Creature — Dragon Bard | uncommon | At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | "There's a new ballad waiting to be born around every corner." | 4 | 2<|endoftext|>
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<|endoftext|>Ghitu Chronicler | {1}{R} | Creature — Human Wizard | common | Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)
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When <card_name> enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. | "What fire forged, fire remembers." | 1 | 3<|endoftext|>
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<|endoftext|>Kami of Industry | {4}{R} | Creature — Spirit | common | When <card_name> enters the battlefield, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. | It takes many arms to arm an army. | 3 | 6<|endoftext|>
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