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• Smash the Chest — Destroy target artifact.
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• Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 2 | 2<|endoftext|>
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<|endoftext|>Turbulent Dreams | {U}{U} | Sorcery | rare | As an additional cost to cast this spell, discard X cards.
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Return X target nonland permanents to their owners' hands. | Laquatus dreams of seizing control. | nan | nan<|endoftext|>
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<|endoftext|>Synchronized Spellcraft | {4}{R} | Instant | common | <card_name> deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | "Ready? One... two..." | nan | nan<|endoftext|>
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<|endoftext|>Spirit Away | {5}{U}{U} | Enchantment — Aura | rare | Enchant creature
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You control enchanted creature.
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Enchanted creature gets +2/+2 and has flying. | The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight. | nan | nan<|endoftext|>
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<|endoftext|>Begin Anew | {G}{G}{W}{W} | Sorcery | rare | Destroy all creatures. Creature cards in your hand perpetually get +1/+1. | nan | nan | nan<|endoftext|>
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<|endoftext|>Scuttlegator | {4}{G/U}{G/U} | Creature — Crab Turtle Crocodile | common | Defender
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{6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
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As long as <card_name> has a +1/+1 counter on it, it can attack as though it didn't have defender. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Shoreline Raider | {2}{U} | Creature — Merfolk | common | Protection from Kavu | "This strange new beast makes for an excellent meal. Get me more."
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—Empress Galina | 2 | 2<|endoftext|>
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<|endoftext|>Viral Drake | {3}{U} | Creature — Phyrexian Drake | uncommon | Flying
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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{3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 1 | 4<|endoftext|>
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<|endoftext|>Adaptive Shimmerer | {5} | Creature — Insect | common | Flash
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<card_name> enters the battlefield with three +1/+1 counters on it. | "You sure you want to see what emerges? You might not like it. It definitely won't like you."
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—Kinnan, bonder prodigy | 0 | 0<|endoftext|>
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<|endoftext|>Minotaur Illusionist | {3}{U}{R} | Creature — Minotaur Wizard | uncommon | {1}{U}: <card_name> gains shroud until end of turn. (It can't be the target of spells or abilities.)
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{R}, Sacrifice <card_name>: It deals damage equal to its power to target creature. | nan | 3 | 4<|endoftext|>
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<|endoftext|>Warmind Infantry | {2}{R} | Creature — Elemental Soldier | common | Battalion — Whenever <card_name> and at least two other creatures attack, <card_name> gets +2/+0 until end of turn. | Before Aurelia denounced Niv-Mizzet, the two guilds had collaborated on the Warmind Initiative in pursuit of the ultimate soldier. | 2 | 3<|endoftext|>
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<|endoftext|>Blade of the Sixth Pride | {1}{W} | Creature — Cat Rebel | common | | "My pride may be gone, but our hunt is not over." | 3 | 1<|endoftext|>
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<|endoftext|>Feral Incarnation | {8}{G} | Sorcery | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
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Create three 3/3 green Beast creature tokens. | Nature is itself wild—in all its forms. | nan | nan<|endoftext|>
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<|endoftext|>Underworld Sentinel | {3}{B}{B} | Creature — Skeleton Soldier | rare | Whenever <card_name> attacks, exile target creature card from your graveyard.
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When <card_name> dies, put all cards exiled with it onto the battlefield. | Deathless soldiers called phylaskia guard the borders of the Underworld. | 4 | 5<|endoftext|>
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<|endoftext|>Rope Line Attendant | {G}{W} | Creature — Cat Citizen | rare | When <card_name> enters the battlefield, creature cards in your hand perpetually gain "When this creature enters the battlefield, create a 1/1 green and white Citizen creature token." | nan | 2 | 2<|endoftext|>
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<|endoftext|>Rage Extractor | {4}{R/P} | Artifact | uncommon | ({R/P} can be paid with either {R} or 2 life.)
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Whenever you cast a spell with {P} in its mana cost, <card_name> deals damage equal to that spell's mana value to any target. | New Phyrexia is an engine that both consumes and creates malice. | nan | nan<|endoftext|>
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<|endoftext|>Steel Dromedary | {3} | Artifact Creature — Camel | uncommon | <card_name> enters the battlefield tapped with two +1/+1 counters on it.
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<card_name> doesn't untap during your untap step if it has a +1/+1 counter on it.
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At the beginning of combat on your turn, you may move a +1/+1 counter from <card_name> onto target creature. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Chosen by Heliod | {1}{W} | Enchantment — Aura | common | Enchant creature
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When <card_name> enters the battlefield, draw a card.
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Enchanted creature gets +0/+2. | "Training and studies aid a soldier in meager amounts. The gods do the rest."
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—Brigone, soldier of Meletis | nan | nan<|endoftext|>
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<|endoftext|>Zhalfirin Crusader | {1}{W}{W} | Creature — Human Knight | rare | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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{1}{W}: The next 1 damage that would be dealt to <card_name> this turn is dealt to any target instead. | "War is the crucible of leadership."
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—Rashida Scalebane | 2 | 2<|endoftext|>
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<|endoftext|>Oakheart Dryads | {2}{G} | Enchantment Creature — Nymph Dryad | common | Constellation — Whenever <card_name> or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. | "I do not know if the forest was different after they passed. But I know I was."
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—Ianthe, Setessan hunter | 2 | 3<|endoftext|>
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<|endoftext|>Twisted Justice | {4}{U}{B} | Sorcery | uncommon | Target player sacrifices a creature. You draw cards equal to that creature's power. | In Otiev's mind, he ruled in favor of the accused. But in his courtroom he was only a spectator, watching his hand deliver the sign of death. | nan | nan<|endoftext|>
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<|endoftext|>Triton Shorethief | {U} | Creature — Merfolk Rogue | common | | At sunrise, the Champion and her companions awoke to find their supplies gone and Brygus, their sentry, dead. Carefully arranged piles of ornamental shells gave a clear warning: go no further.
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—*The Theriad* | 1 | 2<|endoftext|>
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<|endoftext|>Voice of Many | {2}{G}{G} | Creature — Elf Druid | uncommon | When <card_name> enters the battlefield, draw a card for each opponent who controls fewer creatures than you. | His words echo every roar, screech, and howl of the wilds. | 3 | 3<|endoftext|>
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<|endoftext|>Veteran Dungeoneer | {3}{W} | Creature — Human Warrior | common | When <card_name> enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) | Her tales of glory light a fire in the souls of the next generation of adventurers. | 3 | 4<|endoftext|>
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<|endoftext|>Spotter Thopter | {8} | Artifact Creature — Thopter | uncommon | Prototype {3}{U} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
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Flying
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When <card_name> enters the battlefield, scry X, where X is its power. | nan | 4 | 5<|endoftext|>
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<|endoftext|>Thoughtflare | {3}{U}{R} | Instant | uncommon | Draw four cards, then discard two cards. | "If this is thinking, I don't know what I was doing before." | nan | nan<|endoftext|>
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<|endoftext|>Empyrial Plate | {2} | Artifact — Equipment | rare | Equipped creature gets +1/+1 for each card in your hand.
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Equip {2} | A body clad in steel reflects a warrior's resolve. | nan | nan<|endoftext|>
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<|endoftext|>Nefarious Lich | {B}{B}{B}{B} | Enchantment | rare | If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.
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If you would gain life, draw that many cards instead.
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When <card_name> leaves the battlefield, you lose the game. | nan | nan | nan<|endoftext|>
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<|endoftext|>Parallel Thoughts | {3}{U}{U} | Enchantment | rare | When <card_name> enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
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If you would draw a card, you may instead put the top card of the pile you exiled into your hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Colossal Growth | {1}{G} | Instant | common | Kicker {R} (You may pay an additional {R} as you cast this spell.)
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Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Quarry Colossus | {5}{W}{W} | Creature — Giant | uncommon | When <card_name> enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control. | nan | 5 | 6<|endoftext|>
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<|endoftext|>Lucille | {1}{B} | Legendary Artifact — Equipment | mythic | Equipped creature gets +2/+0 and has menace.
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Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token.
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Equip {4} | nan | nan | nan<|endoftext|>
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<|endoftext|>Sickening Shoal | {X}{B}{B} | Instant — Arcane | rare | You may exile a black card with mana value X from your hand rather than pay this spell's mana cost.
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Target creature gets -X/-X until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Raging Redcap | {2}{R} | Creature — Goblin Knight | common | Double strike | Many tales of redcap terror begin with two simple things: bloodlust and stolen steel. | 1 | 2<|endoftext|>
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<|endoftext|>Slitherhead | {B/G} | Creature — Plant Zombie | uncommon | Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | "It makes better use of Uncle Dragi's head than he ever did."
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—Pesha, retired blacksmith | 1 | 1<|endoftext|>
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<|endoftext|>Ambergris, Agent of Destruction | {2}{R}{R} | Legendary Creature — Dwarf Cleric | uncommon | Haste
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Whenever <card_name> attacks, you may discard your hand and draw two cards. If you do, Ambergris deals X damage to each opponent, where X is the number of cards you've discarded this turn. | nan | 4 | 3<|endoftext|>
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<|endoftext|>Magnigoth Sentry | {3}{G} | Creature — Treefolk | common | Reach | When one of Yavimaya's enormous magnigoth trees awakens into a treefolk, it is a towering presence of physical strength and ancient wisdom. | 4 | 4<|endoftext|>
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<|endoftext|>Nectar Faerie | {1}{B} | Creature — Faerie Wizard | uncommon | Flying
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{B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | "The unpredictable fae are just as likely to provide a blight as a boon."
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—Desmera, perfect of Wren's Run | 1 | 1<|endoftext|>
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<|endoftext|>Mirror Golem | {6} | Artifact Creature — Golem | uncommon | Imprint — When <card_name> enters the battlefield, you may exile target card from a graveyard.
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<card_name> has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) | nan | 3 | 4<|endoftext|>
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<|endoftext|>Guild Summit | {2}{U} | Enchantment | uncommon | When <card_name> enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
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Whenever a Gate enters the battlefield under your control, draw a card. | In a climate of suspicion, Isperia gathered the guilds to propose a radical idea: cooperation. | nan | nan<|endoftext|>
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<|endoftext|>Bishop's Soldier | {1}{W} | Creature — Vampire Soldier | common | Lifelink | Vampires, the noble class of old Torrezon, are guided by their dual loyalties to church and crown. | 2 | 2<|endoftext|>
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<|endoftext|>Hurloon Wrangler | {2}{R} | Creature — Minotaur | common | Denimwalk (This creature can't be blocked as long as defending player is wearing denim.) | "Nothing comes between me and my Didgeridoos™." | 2 | 2<|endoftext|>
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<|endoftext|>Belbe's Percher | {2}{B} | Creature — Bird | common | Flying
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<card_name> can block only creatures with flying. | Long and powerful, these birds were used to carry messages to and from the evincar. | 2 | 2<|endoftext|>
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<|endoftext|>Mistral Singer | {2}{U} | Creature — Siren | common | Flying
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "I sang of storms, there came a squall. I sang of waves, the seas grew tall. I sang of love, but no voice called." | 2 | 2<|endoftext|>
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<|endoftext|>Iron Mastiff | {4} | Artifact Creature — Dog | uncommon | Whenever <card_name> attacks, roll a d20 for each player being attacked and ignore all but the highest roll.
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1—9 | <card_name> deals damage equal to its power to you.
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10—19 | <card_name> deals damage equal to its power to defending player.
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20 | <card_name> deals damage equal to its power to each opponent. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Sarinth Steelseeker | {1}{G} | Creature — Human Artificer Scout | uncommon | Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. | "This metal junk is ugly, but it's got its uses." | 1 | 2<|endoftext|>
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<|endoftext|>The Lady of Otaria | {3}{R}{G} | Legendary Creature — Avatar | mythic | You may tap three untapped Dwarves you control rather than pay this spell's mana cost.
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At the beginning of each end step, if a land you controlled was put into your graveyard from the battlefield this turn, reveal the top four cards of your library. Put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Cinder Seer | {3}{R} | Creature — Human Wizard | uncommon | {2}{R}, {T}: Reveal any number of red cards in your hand. <card_name> deals X damage to any target, where X is the number of cards revealed this way. | nan | 1 | 1<|endoftext|>
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<|endoftext|>All That Glitters | {1}{W} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature gets +1/+1 for each artifact and/or enchantment you control. | A faerie's glee at her trove quickly fades to contentment, then to boredom, then to an urge to steal more. | nan | nan<|endoftext|>
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<|endoftext|>Magma Burst | {3}{R} | Instant | common | Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
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<card_name> deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target. | nan | nan | nan<|endoftext|>
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<|endoftext|>Seraph of the Sword | {3}{W} | Creature — Angel | rare | Flying
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Prevent all combat damage that would be dealt to <card_name>. | "Only when my sword lies idle shall I rejoice." | 3 | 3<|endoftext|>
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