text
stringlengths
4
756
<|endoftext|>Essence Vortex | {1}{U}{B} | Instant | uncommon | Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated. | Masters who sacrifice for servants will receive the gift of loyalty. | nan | nan<|endoftext|>
<|endoftext|>Abyssal Nocturnus | {1}{B}{B} | Creature — Horror | rare | Whenever an opponent discards a card, <card_name> gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | "I fear to keep an open mind, for there are those who would use it as a door to my soul."
—Voka Schlak, Mauzam Asylum inmate, diary | 2 | 2<|endoftext|>
<|endoftext|>Mardu Outrider | {1}{B}{B} | Creature — Orc Warrior | rare | As an additional cost to cast this spell, discard a card. | nan | 5 | 5<|endoftext|>
<|endoftext|>Veldrane of Sengir | {5}{B}{B} | Legendary Creature — Human Rogue | rare | {1}{B}{B}: <card_name> gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) | "Poor, foolish Veldrane. He goes wherever the Baron wills him. One day, he'll go to die."
—Halina, Dwarven Trader | 5 | 5<|endoftext|>
<|endoftext|>Mardu Banner | {3} | Artifact | common | {T}: Add {R}, {W}, or {B}.
{R}{W}{B}, {T}, Sacrifice <card_name>: Draw a card. | Speed to strike, fury to smash. | nan | nan<|endoftext|>
<|endoftext|>Weirding Shaman | {1}{B} | Creature — Goblin Shaman | rare | {3}{B}, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens. | All boggarts have an auntie, but they don't all have a mum. | 2 | 1<|endoftext|>
<|endoftext|>Akroan Phalanx | {3}{W} | Creature — Human Soldier | uncommon | Vigilance
{2}{R}: Creatures you control get +1/+0 until end of turn. | Shields up, spears out, heels set, hearts firm. | 3 | 3<|endoftext|>
<|endoftext|>Soulstealer Axe | {1} | Artifact — Equipment | uncommon | Equipped creature has trample.
Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage.
Equip {2} | nan | nan | nan<|endoftext|>
<|endoftext|>Rejuvenate | {3}{G} | Sorcery | common | You gain 6 life.
Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|>
<|endoftext|>Unraveling Mummy | {1}{W}{B} | Creature — Zombie | uncommon | {1}{W}: Target attacking Zombie gains lifelink until end of turn.
{1}{B}: Target attacking Zombie gains deathtouch until end of turn. | "We are no longer in control."
—Elekh, vizier of embalming | 2 | 3<|endoftext|>
<|endoftext|>Rabid Elephant | {4}{G} | Creature — Elephant | common | Whenever <card_name> becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. | When in doubt, stomp. | 3 | 4<|endoftext|>
<|endoftext|>Sabertooth Mauler | {3}{G} | Creature — Cat | common | At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on <card_name> and untap it. | "I hope the idiot who introduced these creatures to the jungle was their first meal."
—Opar, veteran guide | 3 | 3<|endoftext|>
<|endoftext|>Charge Across the Araba | {4}{W} | Instant — Arcane | uncommon | Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way. | nan | nan | nan<|endoftext|>
<|endoftext|>Aven Eternal | {2}{U} | Creature — Zombie Bird Warrior | common | Flying
When <card_name> enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | "I've never seen the firemane angels so anxious."
—Tajic | 2 | 2<|endoftext|>
<|endoftext|>Eiganjo Free-Riders | {3}{W} | Creature — Human Soldier | uncommon | Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand. | "The air filled with dust and the sound of wingbeats. The mothriders had joined the fray."
—*Great Battles of Kamigawa* | 3 | 4<|endoftext|>
<|endoftext|>Zombie Cutthroat | {3}{B}{B} | Creature — Zombie | common | Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | The single-mindedness of a zombie, the cunning of an assassin. | 3 | 4<|endoftext|>
<|endoftext|>Arcbound Javelineer | {W} | Artifact Creature — Soldier | uncommon | {T}, Remove X +1/+1 counters from <card_name>: It deals X damage to target attacking or blocking creature.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 1<|endoftext|>
<|endoftext|>Barbarian Guides | {2}{R} | Creature — Human Barbarian | common | {2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.) | nan | 1 | 2<|endoftext|>
<|endoftext|>Pathbreaker Wurm | {4}{G}{G} | Creature — Wurm | common | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as <card_name> is paired with another creature, both creatures have trample. | nan | 6 | 4<|endoftext|>
<|endoftext|>Harsh Scrutiny | {B} | Sorcery | uncommon | Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1. | "If you've done nothing wrong, you have nothing to fear."
—Enforcer-Chief Ranaj | nan | nan<|endoftext|>
<|endoftext|>Soul Sculptor | {2}{W} | Creature — Human | rare | {1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. | Does the stone mimic life, or did it once live? | 1 | 1<|endoftext|>
<|endoftext|>Torment | {1}{B} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets -3/-0. | "Volrath has killed me. All that remains of me is the scar!"
—Tahngarth | nan | nan<|endoftext|>
<|endoftext|>Absolute Grace | {1}{W} | Enchantment | uncommon | All creatures have protection from black. | In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil. | nan | nan<|endoftext|>
<|endoftext|>Changeling Sentinel | {3}{W} | Creature — Shapeshifter | common | Changeling (This card is every creature type.)
Vigilance | There's nothing more unsettling than locking blades with something that looks just like you. | 3 | 2<|endoftext|>
<|endoftext|>Atzocan Seer | {1}{G}{W} | Creature — Human Druid | uncommon | {T}: Add one mana of any color.
Sacrifice <card_name>: Return target Dinosaur card from your graveyard to your hand. | Streams of gold and bright feathers flash in the orb, visions of past and future. | 2 | 3<|endoftext|>
<|endoftext|>Quillmane Baku | {4}{U} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on <card_name>.
{1}, {T}, Remove X ki counters from <card_name>: Return target creature with mana value X or less to its owner's hand. | nan | 3 | 3<|endoftext|>
<|endoftext|>Jamming Device | | Artifact — Contraption | uncommon | Whenever you crank <card_name>, creatures target player controls get -1/-1 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Wickerwing Effigy | {3} | Artifact Creature — Scarecrow | rare | Defender
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1. | nan | 1 | 4<|endoftext|>
<|endoftext|>Smokespew Invoker | {2}{B} | Creature — Zombie Mutant | common | {7}{B}: Target creature gets -3/-3 until end of turn. | The Mirari festers in its flesh. | 3 | 1<|endoftext|>
<|endoftext|>Seasoned Hallowblade | {1}{W} | Creature — Human Warrior | uncommon | Discard a card: Tap <card_name>. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | "I don't know that I'll win every fight. But I have faith, and that's carried me this far." | 3 | 1<|endoftext|>
<|endoftext|>Keep Safe | {1}{U} | Instant | common | Counter target spell that targets a permanent you control.
Draw a card. | "Coppercoats think they understand duty and loyalty, but they can't begin to fathom the depths of my bond." | nan | nan<|endoftext|>
<|endoftext|>Psychic Allergy | {3}{U}{U} | Enchantment | rare | As <card_name> enters the battlefield, choose a color.
At the beginning of each opponent's upkeep, <card_name> deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control.
At the beginning of your upkeep, destroy <card_name> unless you sacrifice two Islands. | nan | nan | nan<|endoftext|>
<|endoftext|>Darkthicket Wolf | {1}{G} | Creature — Wolf | common | {2}{G}: <card_name> gets +2/+2 until end of turn. Activate only once each turn. | Werewolf slayers don't know for certain how werewolves are created. So they kill all the wolves, just to be safe. | 2 | 2<|endoftext|>
<|endoftext|>Scornful Egotist | {7}{U} | Creature — Human Wizard | common | Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | "Once I was human. Now I am far more." | 1 | 1<|endoftext|>
<|endoftext|>Vedalken Certarch | {U} | Creature — Vedalken Wizard | common | Metalcraft — {T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts. | "An appropriately detailed model is indistinguishable from reality, and much easier to control." | 1 | 1<|endoftext|>
<|endoftext|>Excavated Wall | {1} | Artifact Creature — Wall | common | Defender
{1}, {T}: Mill a card. (Put the top card of your library into your graveyard.) | "Don't be fooled by the quiet. These old stones are trying to talk to you."
—Augusta, Lorehold dean | 0 | 4<|endoftext|>
<|endoftext|>Cult Conscript | {B} | Creature — Skeleton Warrior | uncommon | <card_name> enters the battlefield tapped.
{1}{B}: Return <card_name> from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. | His eternal rest turned out to be more of a quick nap. | 2 | 1<|endoftext|>
<|endoftext|>Altar Golem | {7} | Artifact Creature — Golem | rare | Trample
<card_name>'s power and toughness are each equal to the number of creatures on the battlefield.
<card_name> doesn't untap during your untap step.
Tap five untapped creatures you control: Untap <card_name>. | nan | * | *<|endoftext|>
<|endoftext|>Mesa Cavalier | {2}{W} | Creature — Human Knight | common | Flying
When <card_name> enters the battlefield, you gain 2 life. | In the fight to defeat Phyrexia, the courage of Benalish knights is matched only by that of their pegasus steeds. | 2 | 1<|endoftext|>
<|endoftext|>Torrent of Fire | {3}{R}{R} | Sorcery | common | <card_name> deals damage to any target equal to the highest mana value among permanents you control. | Dragon fire melts any instrument designed to measure it. | nan | nan<|endoftext|>
<|endoftext|>Weight Advantage | | Conspiracy | rare | (Start the game with this conspiracy face up in the command zone.)
Each creature you control assigns combat damage equal to its toughness rather than its power. | When immovable object turns to unstoppable force, it's best to just get out of the way. | nan | nan<|endoftext|>
<|endoftext|>Banewasp Affliction | {1}{B} | Enchantment — Aura | common | Enchant creature
When enchanted creature dies, that creature's controller loses life equal to its toughness. | The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome. | nan | nan<|endoftext|>
<|endoftext|>Pyrophobia | {1}{R} | Sorcery | common | <card_name> deals 3 damage to target creature. Cowards can't block this turn. | "I hate this! I hate fire! I hate you for taking me on this route!"
—Norin the Wary | nan | nan<|endoftext|>
<|endoftext|>Pride of Conquerors | {1}{W} | Instant | uncommon | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Reckless Assault | {2}{B}{R} | Enchantment | rare | {1}, Pay 2 life: <card_name> deals 1 damage to any target. | "How will you fight an enemy that cares nothing for itself?"
—The Blind Seer | nan | nan<|endoftext|>
<|endoftext|>Cryptic Cruiser | {3}{U} | Creature — Eldrazi Processor | uncommon | Devoid (This card has no color.)
{2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. | "The seas are no less imperiled than the dry lands. This fight is mine as much as it is yours."
—Kiora, to Gideon Jura | 3 | 3<|endoftext|>
<|endoftext|>Hurloon Battle Hymn | {2}{R} | Instant | uncommon | Kicker {W} (You may pay an additional {W} as you cast this spell.)
<card_name> deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life. | The magical echoes of the Hurloon mountain range greatly increase the potency of spells based on song or speech. | nan | nan<|endoftext|>
<|endoftext|>Whimsy | {X}{U}{U} | Sorcery | common | Play X random fast effects. | nan | nan | nan<|endoftext|>
<|endoftext|>Dead Drop | {9}{B} | Sorcery | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target player sacrifices two creatures. | Got a diving lesson
—Sultai expression meaning "was fed to the crocodiles" | nan | nan<|endoftext|>
<|endoftext|>Join the Maestros | {4}{B} | Sorcery | common | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)
Create a 4/3 black Ogre Warrior creature token. | "We're family now, big guy." | nan | nan<|endoftext|>
<|endoftext|>Bullwhip | {4} | Artifact | uncommon | {2}, {T}: <card_name> deals 1 damage to target creature. That creature attacks this turn if able. | "Pain is a crude way to enforce obedience, but it is cheap and plentiful."
—Volrath | nan | nan<|endoftext|>
<|endoftext|>Open the Gates | {G} | Sorcery | common | Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. | "If you don't have a destination in mind, the route is all that matters."
—Tamina, district guide | nan | nan<|endoftext|>