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{T}: Add {G}.
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{T}, Remove a charge counter from <card_name>: Add one mana of any color. | nan | nan | nan<|endoftext|>
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<|endoftext|>Minions' Murmurs | {2}{B}{B} | Sorcery | uncommon | You draw X cards and you lose X life, where X is the number of creatures you control. | "They are quick to offer advice, those whose mistakes doomed them to undeath. How can I not listen to the wisdom of failure?"
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—Ratadrabik of Urborg | nan | nan<|endoftext|>
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<|endoftext|>Drakuseth, Maw of Flames | {4}{R}{R}{R} | Legendary Creature — Dragon | rare | Flying
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Whenever <card_name> attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets. | "Spread out, you idiots! Spread out!"
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—Marsden, party leader, last words | 7 | 7<|endoftext|>
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<|endoftext|>Leshrac's Rite | {B} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.) | "Bind me to thee, my soul to thine. I am your servant and your slave. Blood for blood, flesh for flesh, Leshrac, my lord."
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—Lim-Dûl, the Necromancer | nan | nan<|endoftext|>
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<|endoftext|>Winds of Qal Sisma | {1}{G} | Instant | uncommon | Prevent all combat damage that would be dealt this turn.
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Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Broodmate Dragon | {3}{B}{R}{G} | Creature — Dragon | rare | Flying
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When <card_name> enters the battlefield, create a 4/4 red Dragon creature token with flying. | Frozen in fear, the goblins stared upward at the circling hunter—and were promptly eaten by its diving mate. | 4 | 4<|endoftext|>
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<|endoftext|>Lae'zel's Acrobatics | {3}{W} | Instant | rare | Exile all nontoken creatures you control, then roll a d20.
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1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
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10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | nan | nan | nan<|endoftext|>
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<|endoftext|>Dreamstone Hedron | {6} | Artifact | uncommon | {T}: Add {C}{C}{C}.
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{3}, {T}, Sacrifice <card_name>: Draw three cards. | Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within. | nan | nan<|endoftext|>
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<|endoftext|>Phytotitan | {4}{G}{G} | Creature — Plant Elemental | rare | When <card_name> dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep. | Its root system spans the entire floor of the jungle, making eradication impossible. | 7 | 2<|endoftext|>
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<|endoftext|>Threads of Disloyalty | {1}{U}{U} | Enchantment — Aura | rare | Enchant creature with mana value 2 or less
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You control enchanted creature. | "Over time, Konda grew ever more suspicious, fearing even his most loyal allies were being manipulated by unseen hands."
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—*The History of Kamigawa* | nan | nan<|endoftext|>
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<|endoftext|>Disciple of Griselbrand | {1}{B} | Creature — Human Cleric | uncommon | {1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. | The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few. | 1 | 1<|endoftext|>
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<|endoftext|>Relentless Dead | {B}{B} | Creature — Zombie | mythic | Menace (This creature can't be blocked except by two or more creatures.)
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When <card_name> dies, you may pay {B}. If you do, return it to its owner's hand.
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When <card_name> dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Waterspout Djinn | {2}{U}{U} | Creature — Djinn | uncommon | Flying
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At the beginning of your upkeep, sacrifice <card_name> unless you return an untapped Island you control to its owner's hand. | "Fly us higher, out of its storm."
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—Sisay, captain of the *Weatherlight* | 4 | 4<|endoftext|>
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<|endoftext|>The Mana Rig | {3} | Legendary Artifact | mythic | Whenever you cast a multicolored spell, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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{X}{X}{X}, {T}: Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|>
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<|endoftext|>Trailblazer's Torch | {4} | Artifact — Equipment | common | When <card_name> enters the battlefield, you take the initiative.
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Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.
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Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Disciple of Bolas | {3}{B} | Creature — Human Wizard | rare | When <card_name> enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. | "Lord Bolas has shown me how each miserable little life holds untold resources." | 2 | 1<|endoftext|>
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<|endoftext|>Reckless Wurm | {3}{R}{R} | Creature — Wurm | uncommon | Trample
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Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | nan | 4 | 4<|endoftext|>
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<|endoftext|>Kiln Fiend | {1}{R} | Creature — Elemental Beast | common | Whenever you cast an instant or sorcery spell, <card_name> gets +3/+0 until end of turn. | It traps an explosion within its stony skin. | 1 | 2<|endoftext|>
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<|endoftext|>Council of Advisors | {2}{U} | Creature — Human Advisor | uncommon | When <card_name> enters the battlefield, draw a card. | Sun Quan's long and successful rule in the years 199 to 251 was due to his ability to choose and foster talented advisors and generals. | 1 | 1<|endoftext|>
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<|endoftext|>Yasharn, Implacable Earth | {2}{G}{W} | Legendary Creature — Elemental Boar | rare | When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.
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Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Kiora, the Crashing Wave | {2}{G}{U} | Legendary Planeswalker — Kiora | mythic | +1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
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−1: Draw a card. You may play an additional land this turn.
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−5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token." | nan | nan | nan<|endoftext|>
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<|endoftext|>Avacyn's Judgment | {1}{R} | Sorcery | rare | Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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<card_name> deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead. | nan | nan | nan<|endoftext|>
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<|endoftext|>King Cheetah | {3}{G} | Creature — Cat | rare | Flash | If you find yourself and a friend being chased by a king cheetah, you have but one chance: Trip your friend.
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—Suq'Ata wisdom | 3 | 2<|endoftext|>
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<|endoftext|>Lifecraft Cavalry | {4}{G} | Creature — Elf Warrior | common | Trample
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Revolt — <card_name> enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Jetmir's Garden | | Land — Mountain Forest Plains | rare | ({T}: Add {R}, {G}, or {W}.)
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<card_name> enters the battlefield tapped.
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Cycling {3} ({3}, Discard this card: Draw a card.) | The parklike Cabaretti grounds offer rest, food, and the perfect place to shake off a tail. | nan | nan<|endoftext|>
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<|endoftext|>Marble Gargoyle | {2}{W} | Artifact Creature — Gargoyle | common | Flying
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{W}: <card_name> gets +0/+1 until end of turn. | "Once past the stony exterior, the meat is exquisite and can be stuffed with thallids or simmered in a broth of manticore venom."
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—Asmoranomardicadaistinaculdacar
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*The Underworld Cookbook* | 2 | 2<|endoftext|>
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<|endoftext|>Smuggler's Buggy | {4} | Artifact — Vehicle | rare | Hideaway 4 (When this artifact enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
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Whenever <card_name> deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return <card_name> to its owner's hand.
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Crew 2 | nan | 5 | 5<|endoftext|>
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<|endoftext|>Spidery Grasp | {2}{G} | Instant | common | Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.) | There are no safe paths through the Trial of Strength. | nan | nan<|endoftext|>
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<|endoftext|>Goldspan Dragon | {3}{R}{R} | Creature — Dragon | mythic | Flying, haste
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Whenever <card_name> attacks or becomes the target of a spell, create a Treasure token.
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Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." | nan | 4 | 4<|endoftext|>
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<|endoftext|>Sphinx of Enlightenment | {4}{U}{U} | Creature — Sphinx | mythic | Flying
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When <card_name> enters the battlefield, target opponent draws a card and you draw three cards. | "I would be a fool if I taught you everything I know." | 5 | 5<|endoftext|>
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<|endoftext|>Dispossess | {2}{B} | Sorcery | rare | Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|>
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<|endoftext|>Living Death | {3}{B}{B} | Sorcery | rare | Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mana Matrix | {6} | Artifact | rare | Instant and enchantment spells you cast cost up to {2} less to cast. | nan | nan | nan<|endoftext|>
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<|endoftext|>Inferno Jet | {5}{R} | Sorcery | uncommon | <card_name> deals 6 damage to target opponent or planeswalker.
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Cycling {2} ({2}, Discard this card: Draw a card.) | "When the whole world is crazy, it's important to find something you can rely on." | nan | nan<|endoftext|>
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<|endoftext|>Phalanx Leader | {W}{W} | Creature — Human Soldier | uncommon | Heroic — Whenever you cast a spell that targets <card_name>, put a +1/+1 counter on each creature you control. | His soldiers etch his words on the insides of their shields, their inspiration always in sight during battle. | 1 | 1<|endoftext|>
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<|endoftext|>Nath of the Gilt-Leaf | {3}{B}{G} | Legendary Creature — Elf Warrior | rare | At the beginning of your upkeep, you may have target opponent discard a card at random.
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Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token. | A savage hunter with a prince's bearing. | 4 | 4<|endoftext|>
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<|endoftext|>Gravewaker | {4}{B}{B} | Creature — Bird Spirit | rare | Flying (This creature can't be blocked except by creatures with flying or reach.)
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{5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. | It glides on silent wings across the midnight sky, and a dread host rises to follow. | 5 | 5<|endoftext|>
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<|endoftext|>Cemetery Gate | {2}{B} | Creature — Wall | common | Defender (This creature can't attack.)
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Protection from black | "It keeps some out, yes. It also keeps others in!"
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—Grandmother Sengir | 0 | 5<|endoftext|>
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<|endoftext|>Cold-Eyed Selkie | {1}{G/U}{G/U} | Creature — Merfolk Rogue | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Whenever <card_name> deals combat damage to a player, you may draw that many cards. | She follows the old tributaries built when merrows still shaped the tides. | 1 | 1<|endoftext|>
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<|endoftext|>Sultai Charm | {B}{G}{U} | Instant | uncommon | Choose one —
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• Destroy target monocolored creature.
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• Destroy target artifact or enchantment.
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• Draw two cards, then discard a card. | "Strike," the fumes hiss. "Raise an empire with your ambition." | nan | nan<|endoftext|>
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<|endoftext|>Jinxed Idol | {2} | Artifact | rare | At the beginning of your upkeep, <card_name> deals 2 damage to you.
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Sacrifice a creature: Target opponent gains control of <card_name>. | "Here." | nan | nan<|endoftext|>
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<|endoftext|>Kaervek the Merciless | {5}{B}{R} | Legendary Creature — Human Shaman | rare | Whenever an opponent casts a spell, <card_name> deals damage equal to that spell's mana value to any target. | "Rats and jackals feast in his swath, but even they will not walk with him."
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—Mangara | 5 | 4<|endoftext|>
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<|endoftext|>A-Akki Ronin | {R} | Creature — Goblin Samurai | common | Whenever a Samurai or Warrior you control attacks alone, you may put a card from your hand on the bottom of your library. If you do, draw a card. | nan | 1 | 2<|endoftext|>
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<|endoftext|>Increasing Devotion | {3}{W}{W} | Sorcery | rare | Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
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Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Mistford River Turtle | {3}{U} | Creature — Turtle | common | Whenever <card_name> attacks, another target attacking non-Human creature can't be blocked this turn. | The fae raised the turtle from a tiny hatchling. They taught it whom to ferry—and whom to drown. | 1 | 5<|endoftext|>
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<|endoftext|>Verdigris | {2}{G} | Instant | uncommon | Destroy target artifact. | "Only the most sophisticated inventions can survive nature's unsophisticated motivations."
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—Hanna, *Weatherlight* navigator | nan | nan<|endoftext|>
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<|endoftext|>Angel's Trumpet | {3} | Artifact | uncommon | All creatures have vigilance.
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At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. <card_name> deals damage to the player equal to the number of creatures tapped this way. | nan | nan | nan<|endoftext|>
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<|endoftext|>Anger | {3}{R} | Creature — Incarnation | uncommon | Haste
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As long as <card_name> is in your graveyard and you control a Mountain, creatures you control have haste. | "Molten earth has no anger of its own. Only by infusing it with your own rage can the magma seethe and take shape."
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