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Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Argivian Archaeologist | {1}{W}{W} | Creature — Human Artificer | rare | {W}{W}, {T}: Return target artifact card from your graveyard to your hand. | Fascinated by the lore of ancient struggles, the archaeologist searches incessantly for remnants of an earlier, more powerful era. | 1 | 1<|endoftext|>
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<|endoftext|>Toshiro Umezawa | {1}{B}{B} | Legendary Creature — Human Samurai | rare | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
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Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Defiler of Instinct | {2}{R}{R} | Creature — Phyrexian Kavu | rare | First strike
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As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.
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Whenever you cast a red permanent spell, <card_name> deals 1 damage to any target. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Willow Faerie | {1}{G} | Creature — Faerie | common | Flying | "Swift as the wind and harder to catch— that's the Faeries for you."
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—Daria | 1 | 2<|endoftext|>
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<|endoftext|>Mardu Scout | {R}{R} | Creature — Goblin Scout | common | Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | The Mardu all enjoy war, but only the goblins make a game of it. | 3 | 1<|endoftext|>
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<|endoftext|>Boon of the Wish-Giver | {4}{U}{U} | Sorcery | uncommon | Draw four cards.
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Cycling {1} ({1}, Discard this card: Draw a card.) | "There is no law of nature that I have not seen Illuna break. Makes you wonder what is truly possible, does it not?"
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—Rielle, the Everwise | nan | nan<|endoftext|>
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<|endoftext|>Return to the Earth | {3}{G} | Instant | common | Destroy target artifact, enchantment, or creature with flying. | "Dragons are feared for their breath and their bite, but it is their wings that make them unconquerable. Bring them to earth, and they die like any other beast."
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—Kassur, Sultai hunter | nan | nan<|endoftext|>
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<|endoftext|>Martyr of Frost | {U} | Creature — Human Wizard | common | {2}, Reveal X blue cards from your hand, Sacrifice <card_name>: Counter target spell unless its controller pays {X}. | "Do not call the Balduvians barbaric. Their magic is as potent as it is primal."
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—Zur the Enchanter | 1 | 1<|endoftext|>
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<|endoftext|>Laquatus's Champion | {4}{B}{B} | Creature — Nightmare Horror | rare | When <card_name> enters the battlefield, target player loses 6 life.
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When <card_name> leaves the battlefield, that player gains 6 life.
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{B}: Regenerate <card_name>. | Chainer's dark gift to a darker soul. | 6 | 3<|endoftext|>
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<|endoftext|>Stormtide Leviathan | {5}{U}{U}{U} | Creature — Leviathan | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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All lands are Islands in addition to their other types.
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Creatures without flying or islandwalk can't attack. | nan | 8 | 8<|endoftext|>
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<|endoftext|>Frilled Sea Serpent | {4}{U}{U} | Creature — Serpent | common | {5}{U}{U}: <card_name> can't be blocked this turn. | nan | 4 | 6<|endoftext|>
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<|endoftext|>Urborg Syphon-Mage | {2}{B} | Creature — Human Spellshaper | common | {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. | "I have become a gourmet of sorts. Each soul has its own distinctive flavor. The art is in inviting the right company to the feast." | 2 | 2<|endoftext|>
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<|endoftext|>Fallaji Wayfarer | {2}{G} | Creature — Human Scout | rare | <card_name> is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.)
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Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.) | nan | 2 | 4<|endoftext|>
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<|endoftext|>Spy Eye | {2}{U}{U} | Creature — Eye Spy | uncommon | Flying
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Whenever <card_name> deals combat damage to a player, you may draw a card from that player's library. | "That pigeon knows something, and we will find out what."
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—X | 1 | 3<|endoftext|>
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<|endoftext|>Venser, Shaper Savant | {2}{U}{U} | Legendary Creature — Human Wizard | rare | Flash
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When <card_name> enters the battlefield, return target spell or permanent to its owner's hand. | His marvels of artifice pale in comparison to the developing machinery of his mind. | 2 | 2<|endoftext|>
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<|endoftext|>Nyx Weaver | {1}{B}{G} | Enchantment Creature — Spider | uncommon | Reach
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At the beginning of your upkeep, mill two cards.
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{1}{B}{G}, Exile <card_name>: Return target card from your graveyard to your hand. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Breath of Malfegor | {3}{B}{R} | Instant | common | <card_name> deals 5 damage to each opponent. | The blood of the demons quickened as their master rose over the battlefield. The blood of the angels also quickened: here was the chance to finally end the war started millennia ago. | nan | nan<|endoftext|>
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<|endoftext|>Mascot Exhibition | {7} | Sorcery — Lesson | mythic | Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token. | "Don't just win the game. Win the crowd."
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—Moriana, Mage Tower coach | nan | nan<|endoftext|>
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<|endoftext|>Dreamspoiler Witches | {3}{B} | Creature — Faerie Wizard | common | Flying
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Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. | At night, the faeries steal dreamstuff for their queen. At daybreak, countless creatures wake weak and hollow. | 2 | 2<|endoftext|>
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<|endoftext|>You Come to the Gnoll Camp | {1}{R} | Instant | common | Choose one —
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• Intimidate Them — Up to two target creatures can't block this turn.
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• Fend Them Off — Target creature gets +3/+1 until end of turn. | "Easy now, everyone. I'll take care of this."
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—Nadaar | nan | nan<|endoftext|>
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<|endoftext|>Death Grasp | {X}{W}{B} | Sorcery | rare | <card_name> deals X damage to any target. You gain X life. | Yawgmoth's greatest joy came from watching one hero defeat another. | nan | nan<|endoftext|>
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<|endoftext|>Parasitic Impetus | {2}{B} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
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Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life. | nan | nan | nan<|endoftext|>
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<|endoftext|>Hijack | {1}{R}{R} | Sorcery | common | Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. | "Whoa there. Easy. We're just going to take a little detour." | nan | nan<|endoftext|>
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<|endoftext|>Death Watch | {B} | Enchantment — Aura | common | Enchant creature
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When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness. | "Watch death wait / Wait, death, watch / Steal breath swiftly / but steal life slowly."
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—Suq'Ata dirge | nan | nan<|endoftext|>
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<|endoftext|>Chrome Mox | {0} | Artifact | mythic | Imprint — When <card_name> enters the battlefield, you may exile a nonartifact, nonland card from your hand.
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{T}: Add one mana of any of the exiled card's colors. | nan | nan | nan<|endoftext|>
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<|endoftext|>Withering Gaze | {2}{U} | Sorcery | uncommon | Target opponent reveals their hand. You draw a card for each Forest and green card in it. | nan | nan | nan<|endoftext|>
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<|endoftext|>Ogre Errant | {3}{R} | Creature — Ogre Knight | common | Whenever <card_name> attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.) | Knights kept returning from Ogre's Pass wearing nothing but bruises, so they decided to just pretend it was on their side. | 3 | 4<|endoftext|>
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<|endoftext|>Chaotic Goo | {2}{R}{R} | Creature — Ooze | rare | <card_name> enters the battlefield with three +1/+1 counters on it.
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At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on <card_name>. If you lose the flip, remove a +1/+1 counter from <card_name>. | nan | 0 | 0<|endoftext|>
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<|endoftext|>Midnight Ritual | {X}{2}{B} | Sorcery | rare | Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token. | Bury old friends deeply, lest they return bearing worms. | nan | nan<|endoftext|>
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<|endoftext|>Grave Birthing | {2}{B} | Instant | common | Devoid (This card has no color.)
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Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
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Draw a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Moment of Defiance | {2}{B} | Instant | common | Target creature gets +2/+1 and gains lifelink until end of turn.
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Draw a card. | "Well? What are you waiting for? Let's not keep the buzzards waiting." | nan | nan<|endoftext|>
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<|endoftext|>Savannah | | Land — Forest Plains | rare | ({T}: Add {G} or {W}.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Ramosian Captain | {1}{W}{W} | Creature — Human Rebel | uncommon | First strike
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{5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. | The Cho-Arrim believe in leading by example. | 2 | 2<|endoftext|>
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<|endoftext|>Gustcloak Savior | {4}{W} | Creature — Bird Soldier | rare | Flying
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Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. | "Our death-arrows flew in high arcs towards the aven. And then . . . nothing."
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—Coliseum guard | 3 | 4<|endoftext|>
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<|endoftext|>Darksteel Hydra | {X}{W}{B}{G} | Artifact Creature — Phyrexian Hydra | mythic | Indestructible
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<card_name> enters the battlefield with X oil counters on it.
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<card_name>'s power and toughness are each equal to twice the number of oil counters on it.
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When <card_name> enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate to your hand. | nan | * | *<|endoftext|>
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<|endoftext|>Wiretapping | {4}{U} | Enchantment | rare | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
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Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost. | nan | nan | nan<|endoftext|>
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<|endoftext|>Dimensional Infiltrator | {1}{U} | Creature — Eldrazi | rare | Devoid (This card has no color.)
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Flash
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Flying
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{1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return <card_name> to its owner's hand. ({C} represents colorless mana.) | nan | 2 | 1<|endoftext|>
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<|endoftext|>Talrand, Sky Summoner | {2}{U}{U} | Legendary Creature — Merfolk Wizard | rare | Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. | "The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?" | 2 | 2<|endoftext|>
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<|endoftext|>Barktooth Warbeard | {4}{B}{R}{R} | Legendary Creature — Human Warrior | uncommon | | He is devious and cunning, in both appearance and deed. Beware the Warbeard, for this brute bites as well as he barks! | 6 | 5<|endoftext|>
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<|endoftext|>Words of Worship | {2}{W} | Enchantment | rare | {1}: The next time you would draw a card this turn, you gain 5 life instead. | "The faithful don't succumb to terror, nor are they ruled by passion. They adhere to order, for order is life."
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—*Volume I, The Book of Faith* | nan | nan<|endoftext|>
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<|endoftext|>Koma, Cosmos Serpent | {3}{G}{G}{U}{U} | Legendary Creature — Serpent | mythic | This spell can't be countered.
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At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
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Sacrifice another Serpent: Choose one —
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• Tap target permanent. Its activated abilities can't be activated this turn.
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• <card_name> gains indestructible until end of turn. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Palladia-Mors | {2}{R}{R}{G}{G}{W}{W} | Legendary Creature — Elder Dragon | rare | Flying, trample
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At the beginning of your upkeep, sacrifice <card_name> unless you pay {R}{G}{W}. | nan | 7 | 7<|endoftext|>
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<|endoftext|>Grand Coliseum | | Land | rare | <card_name> enters the battlefield tapped.
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{T}: Add {C}.
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{T}: Add one mana of any color. <card_name> deals 1 damage to you. | nan | nan | nan<|endoftext|>
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<|endoftext|>Act of Treason | {2}{R} | Sorcery | common | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) | "Rage courses in every heart, yearning to betray its rational prison."
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—Sarkhan Vol | nan | nan<|endoftext|>
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<|endoftext|>Despotic Scepter | {1} | Artifact | rare | {T}: Destroy target permanent you own. It can't be regenerated. | "We were not meant to have such terrible things. They should be left where we found them, if not destroyed!"
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—Sorine Relicbane, Soldevi heretic | nan | nan<|endoftext|>
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<|endoftext|>Alpine Moon | {R} | Enchantment | rare | As <card_name> enters the battlefield, choose a nonbasic land card name.
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Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color." | "A rare and fascinating phenomenon."
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