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—Tamiyo | nan | nan<|endoftext|>
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<|endoftext|>Matca Rioters | {2}{G} | Creature — Human Warrior | common | Domain — <card_name>'s power and toughness are each equal to the number of basic land types among lands you control. | When outsiders interrupted the matca championship, things got ugly. | * | *<|endoftext|>
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<|endoftext|>Bite Down | {1}{G} | Instant | common | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. | "Yavimaya takes care of herself; the kavu are evidence of this. What does your Coalition offer that the forest cannot provide?"
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—Jenson Carthalion | nan | nan<|endoftext|>
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<|endoftext|>Izzet Guildmage | {U/R}{U/R} | Creature — Human Wizard | uncommon | ({U/R} can be paid with either {U} or {R}.)
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{2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.
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{2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Narset, Enlightened Master | {3}{U}{R}{W} | Legendary Creature — Human Monk | mythic | First strike, hexproof
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Whenever <card_name> attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Prey Upon | {G} | Sorcery | common | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | "You don't find many old werewolf hunters."
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—Paulin, trapper of Somberwald | nan | nan<|endoftext|>
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<|endoftext|>Flashfires | {3}{R} | Sorcery | uncommon | Destroy all Plains. | Dry grass is tinder before the spark. | nan | nan<|endoftext|>
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<|endoftext|>God-Eternal Rhonas | {3}{G}{G} | Legendary Creature — Zombie God | mythic | Deathtouch
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When <card_name> enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.
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When <card_name> dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Mardu Shadowspear | {B} | Creature — Human Warrior | uncommon | Whenever <card_name> attacks, each opponent loses 1 life.
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Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 1 | 1<|endoftext|>
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<|endoftext|>Errant Doomsayers | {1}{W} | Creature — Human Rebel | common | {T}: Tap target creature with toughness 2 or less. | "Heed my words, traveler. Plagues, war, desolation . . . all mere hints of what is yet to come from Dominaria's vault of horrors." | 1 | 1<|endoftext|>
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<|endoftext|>Tower of Eons | {4} | Artifact | rare | {8}, {T}: You gain 10 life. | Its etchings tell the ur-golems' stories of an entity able to force life into a lifeless plane. | nan | nan<|endoftext|>
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<|endoftext|>Feedback | {2}{U} | Enchantment — Aura | uncommon | Enchant enchantment
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At the beginning of the upkeep of enchanted enchantment's controller, <card_name> deals 1 damage to that player. | nan | nan | nan<|endoftext|>
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<|endoftext|>Haunted One | {2}{B} | Legendary Enchantment — Background | mythic | Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Fearless Pup | {R} | Creature — Wolf | common | First strike
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Boast — {2}{R}: <card_name> gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) | "Awooo!" | 1 | 1<|endoftext|>
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<|endoftext|>Warlord's Fury | {R} | Sorcery | common | Creatures you control gain first strike until end of turn.
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Draw a card. | "The old ways were for a winter world. We do what's best for us, not for the past. We are Keldons!"
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—Grand Warlord Radha | nan | nan<|endoftext|>
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<|endoftext|>Wall of Ice | {2}{G} | Creature — Wall | uncommon | Defender (This creature can't attack.) | "And through the drifts the snowy cliffs/ Did send a dismal sheen:/ Nor shapes of men nor beasts we ken—/ The ice was all between."/
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—Samuel Coleridge, "The Rime of the Ancient Mariner" | 0 | 7<|endoftext|>
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<|endoftext|>Talon Trooper | {1}{W}{U} | Creature — Bird Scout | common | Flying | "The volcanic winds make a maze of the skies of Jund. If we mean to invade, we must first learn their invisible paths." | 2 | 3<|endoftext|>
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<|endoftext|>Soul Shatter | {2}{B} | Instant | rare | Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Volcanic Submersion | {4}{R} | Sorcery | common | Destroy target artifact or land.
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Cycling {2} ({2}, Discard this card: Draw a card.) | A dragon's death is almost as feared as its life. Old, dying dragons throw themselves into volcanoes, causing massive upheaval and widespread disaster. | nan | nan<|endoftext|>
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<|endoftext|>Infuse with the Elements | {3}{G} | Instant | uncommon | Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn. | "Zendikar has given us the weapons to wage war on the appropriate scale."
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—Najiya, leader of the Tajuru | nan | nan<|endoftext|>
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<|endoftext|>Dragon Shadow | {1}{B} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
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When a creature with mana value 6 or greater enters the battlefield, you may return <card_name> from your graveyard to the battlefield attached to that creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mental Journey | {4}{U}{U} | Instant | common | Draw three cards.
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Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | "My wandering mind has always been an asset." | nan | nan<|endoftext|>
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<|endoftext|>Squallmonger | {3}{G} | Creature — Monger | uncommon | {2}: <card_name> deals 1 damage to each creature with flying and each player. Any player may activate this ability. | "Squall, gale, hurricane—it's all a matter of size . . . and price." | 3 | 3<|endoftext|>
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<|endoftext|>Hexgold Slash | {R} | Instant | common | <card_name> deals 2 damage to target creature. If that creature has toxic, <card_name> deals 4 damage to that creature instead. | "No matter how tough they are, even Phyrexians prefer to keep their guts on the inside."
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—Jor Kadeen | nan | nan<|endoftext|>
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<|endoftext|>Liliana of the Veil | {1}{B}{B} | Legendary Planeswalker — Liliana | mythic | +1: Each player discards a card.
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−2: Target player sacrifices a creature.
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−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. | nan | nan | nan<|endoftext|>
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<|endoftext|>Hellrider | {2}{R}{R} | Creature — Devil | rare | Haste
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Whenever a creature you control attacks, <card_name> deals 1 damage to the player or planeswalker it's attacking. | "Behind every devil's mayhem lurks a demon's scheme."
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—Rem Karolus, Blade of the Inquisitors | 3 | 3<|endoftext|>
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<|endoftext|>Teshar, Ancestor's Apostle | {3}{W} | Legendary Creature — Bird Cleric | rare | Flying
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Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) | "The Ancestor saved us for a purpose." | 2 | 2<|endoftext|>
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<|endoftext|>Robber of the Rich | {1}{R} | Creature — Human Archer Rogue | mythic | Reach, haste
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Whenever <card_name> attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Kataki, War's Wage | {1}{W} | Legendary Creature — Spirit | rare | All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}." | "Before the war, we prayed to Kataki to sharpen our swords and harden our armor. Without his blessing our weapons are all but useless against the kami hordes."
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—Kenzo the Hardhearted | 2 | 1<|endoftext|>
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<|endoftext|>Claire D'Loon, Joy Sculptor | {W}{U} | Legendary Creature — Human Performer | rare | When <card_name> enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
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{1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield. | She'll sculpt goblins, saprolings, Marit Lage . . . though that one takes a *lot* of balloons. | 2 | 3<|endoftext|>
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<|endoftext|>Heartstone | {3} | Artifact | uncommon | Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana. | "Finding a true heartstone is even harder than finding a true heart."
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—Hanna | nan | nan<|endoftext|>
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<|endoftext|>Thalia, Guardian of Thraben | {1}{W} | Legendary Creature — Human Soldier | rare | First strike
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Noncreature spells cost {1} more to cast. | "Thraben belongs to the living. I will not rest until it is cleansed." | 2 | 1<|endoftext|>
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<|endoftext|>Arcanis the Omnipotent | {3}{U}{U}{U} | Legendary Creature — Wizard | rare | {T}: Draw three cards.
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{2}{U}{U}: Return <card_name> to its owner's hand. | "Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager." | 3 | 4<|endoftext|>
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<|endoftext|>Worldgorger Dragon | {3}{R}{R}{R} | Creature — Nightmare Dragon | mythic | Flying, trample
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When <card_name> enters the battlefield, exile all other permanents you control.
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When <card_name> leaves the battlefield, return the exiled cards to the battlefield under their owners' control. | nan | 7 | 7<|endoftext|>
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<|endoftext|>Haze of Pollen | {1}{G} | Instant | common | Prevent all combat damage that would be dealt this turn.
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Cycling {3} ({3}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Steel Leaf Champion | {G}{G}{G} | Creature — Elf Knight | rare | <card_name> can't be blocked by creatures with power 2 or less. | One eye open to see the truth of the world. One eye covered to gaze at the goddess within. | 5 | 4<|endoftext|>
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<|endoftext|>Tamiyo's Logbook | {2}{U} | Artifact | uncommon | {5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control. | "We are opening a new chapter in the one true story of Phyrexia. Someone must record it for posterity."
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—Tamiyo | nan | nan<|endoftext|>
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<|endoftext|>Scuttling Butler | {3} | Artifact Creature — Construct | uncommon | At the beginning of combat on your turn, if you control two or more multicolored permanents, <card_name> gains double strike until end of turn. | Porter, cleaner, and bouncer all in one. | 4 | 1<|endoftext|>
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<|endoftext|>Kamahl's Summons | {3}{G} | Sorcery | uncommon | Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way. | As Krosa unleashed the peace in Kamahl, he unleashed the fury in Krosa. | nan | nan<|endoftext|>
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<|endoftext|>Silklash Spider | {3}{G}{G} | Creature — Spider | rare | Reach
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{X}{G}{G}: <card_name> deals X damage to each creature with flying. | By the time the spider comes to slurp up its dinner, its victims have been partially dissolved by acidic silk. | 2 | 7<|endoftext|>
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<|endoftext|>Thorn Thallid | {1}{G}{G} | Creature — Fungus | common | At the beginning of your upkeep, put a spore counter on <card_name>.
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Remove three spore counters from <card_name>: It deals 1 damage to any target. | "The danger in cultivating massive plants caught the elves by surprise."
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—*Sarpadian Empires, vol. III* | 2 | 2<|endoftext|>
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<|endoftext|>Gamble | {R} | Sorcery | rare | Search your library for a card, put that card into your hand, discard a card at random, then shuffle. | When you've got nothing, you might as well trade it for something else. | nan | nan<|endoftext|>
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<|endoftext|>Together Forever | {W}{W} | Enchantment | rare | When <card_name> enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
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{1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Incendiary Sabotage | {2}{R}{R} | Instant | uncommon | As an additional cost to cast this spell, sacrifice an artifact.
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<card_name> deals 3 damage to each creature. | "All of those Consulate safety measures undone with one simple tweak." | nan | nan<|endoftext|>
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<|endoftext|>Allosaurus Shepherd | {G} | Creature — Elf Shaman | mythic | This spell can't be countered.
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Green spells you control can't be countered.
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{4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Firkraag, Cunning Instigator | {3}{U}{R} | Legendary Creature — Dragon | mythic | Flying, haste
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Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.
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Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on <card_name> and you draw a card. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Embermage Goblin | {3}{R} | Creature — Goblin Wizard | uncommon | When <card_name> enters the battlefield, you may search your library for a card named <card_name>, reveal it, put it into your hand, then shuffle.
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{T}: <card_name> deals 1 damage to any target. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Seize the Day | {3}{R} | Sorcery | rare | Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
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Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Halo Fountain | {2}{W} | Artifact | mythic | {W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.
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{W}{W}, {T}, Untap two tapped creatures you control: Draw a card.
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{W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mind Bomb | {U} | Sorcery | rare | Each player may discard up to three cards. <card_name> deals damage to each player equal to 3 minus the number of cards they discarded this way. | nan | nan | nan<|endoftext|>
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<|endoftext|>Elvish Berserker | {G} | Creature — Elf Berserker | common | Whenever <card_name> becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. | Their fury scatters enemies like a pile of dry leaves. | 1 | 1<|endoftext|>
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<|endoftext|>Instill Energy | {G} | Enchantment — Aura | uncommon | Enchant creature
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Enchanted creature can attack as though it had haste.
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