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<|fim_suffix|> m_hWnd ); if( state.boolLoad( regValTranslate ) ) ::SendMessage( m_hWnd, BM_SETCHECK, BST_CHECKED, 0L ); } bool TranslateCheckbox::checked() { assert( nullptr != m_hWnd ); const int state = ( int )::SendMessage( m_hWnd, BM_GETCHECK, 0, 0 ); return state == BST_CHECKED; } void TranslateCheckbox::...
fim
Const-me/Whisper
cpp
<|fim_suffix|>ed(); void saveSelection( AppState& state ); };<|fim_prefix|>#pragma once #include "../AppState.h" class TranslateCheckbox { HWND m_hWn<|fim_middle|>d = nullptr; public: operator HWND() const { return m_hWnd; } void initialize( HWND owner, int idc, AppState& state ); bool check<|endoftext|>
fim
Const-me/Whisper
c
<|fim_prefix|>// Windows Template Library - WTL version 10.0 // Copyright (C) Microsoft Corporation, WTL Team. All rights reserved. // // This file is a part of the Windows Template Library. // The use and distribution terms for this software are covered by the // Microsoft Public License (http://opensource.org/license...
fim
Const-me/Whisper
c
<|fim_prefix|>// Windows Template Library - WTL version 10.0 // Copyright (C) Microsoft Corporation, WTL Team. All rights reserved. // // This file is a part of the Windows Template Library. // The use and distribution terms for this software are covered by the // Microsoft Public License (http://opensource.org/license...
fim
Const-me/Whisper
c
<|fim_suffix|>:SetFocus(pT->GetDlgItem(nCtrlID)); } void OnDataValidateError(UINT nCtrlID, BOOL /*bSave*/, _XData& /*data*/) { // Override to display an error message ::MessageBeep((UINT)-1); T* pT = static_cast<T*>(this); ::SetFocus(pT->GetDlgItem(nCtrlID)); } }; } // namespace WTL #endif // __ATLDDX_H_...
fim
Const-me/Whisper
c
// Windows Template Library - WTL version 10.0 // Copyright (C) Microsoft Corporation, WTL Team. All rights reserved. // // This file is a part of the Windows Template Library. // The use and distribution terms for this software are covered by the // Microsoft Public License (http://opensource.org/licenses/MS-PL) // wh...
fim
Const-me/Whisper
c
<|fim_prefix|>// Windows Template Library - WTL version 10.0 // Copyright (C) Microsoft Corporation, WTL Team. All rights reserved. // // This file is a part of the Windows Template Library. // The use and distribution terms for this software are covered by the // Microsoft Public License (http://opensource.org/license...
fim
Const-me/Whisper
c
// Windows Template Library - WTL version 10.0 // Copyright (C) Microsoft Corporation, WTL Team. All rights reserved. // // This file is a part of the Windows Template Library. // The use and distribution terms for this software are covered by the // Microsoft Public License (http://opensource.org/licenses/MS-PL) // wh...
fim
Const-me/Whisper
c
<|fim_suffix|> - extension of ATL::CWindow namespace WTL { class CWindowEx : public ATL::CWindow { public: CWindowEx(HWND hWnd = NULL) : ATL::CWindow(hWnd) { } CWindowEx& operator =(HWND hWnd) { m_hWnd = hWnd; return *this; } operator HWND() const { return m_hWnd; } // Methods BOOL PrintWindow(HDC h...
fim
Const-me/Whisper
c
<|fim_suffix|>ngth ) ); const size_t len = length.countSegments; size_t i = len - newSegments; const sSegment* const segments = results->getSegments(); const sToken* const tokens = results->getTokens(); CStringA str; for( ; i < len; i++ ) { const sSegment& seg = segments[ i ]; str = "["; printTime( str,...
fim
Const-me/Whisper
cpp
<|fim_suffix|>L( Whisper::eLogLevel::Debug ); } #undef LOG_MESSAGE_IMPL HRESULT logNewSegments( const Whisper::iTranscribeResult* results, size_t newSegments, bool printSpecial = false ); void clearLastError(); bool getLastError( CString& rdi ); void printTime( CStringA& rdi, Whisper::sTimeSpan time, bool comma = f...
fim
Const-me/Whisper
c
<|fim_suffix|>tError( HWND owner, LPCTSTR text, LPCTSTR title, HRESULT hr ) { if( nullptr == title ) title = L"Operation Failed"; CString message = text; message.TrimRight(); if( FAILED( hr ) ) { message += L"\n"; message += formatErrorMessage( hr ); } ::MessageBox( owner, message, title, MB_OK | MB_ICON...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#pragma once #include <iContext.h> #include "logger.h" CString formatErrorMessage( HRESULT hr ); void reportFatalError( const char* what, HRESULT hr ); #define CHECK( hr ) { const HRESULT __hr = ( hr ); if( FAILED( __hr ) ) return __hr; } HRESULT implParse( const CString& s, Whisper::eModelImplementat...
fim
Const-me/Whisper
c
<|fim_suffix|>urn hr; } static HRESULT dialogTranscribe( AppState& appState ) { TranscribeDlg dialog{ appState }; return dialog.show(); } static HRESULT dialogCapture( AppState& appState ) { CaptureDlg dialog{ appState }; return dialog.show(); } using pfnDialog = HRESULT( * )( AppState& appState ); static const ...
fim
Const-me/Whisper
cpp
<|fim_suffix|>h> #include <atlbase.h> #include <atlwin.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include <assert.h> // C++ headers #include <vector> #include <array> #include <algorithm><|fim_prefix|>#pragma once #define WIN32_LEAN_AND_MEAN // Exclude ...
fim
Const-me/Whisper
c
<|fim_suffix|><|fim_prefix|>#inc<|fim_middle|>lude "stdafx.h"<|endoftext|>
fim
Const-me/Whisper
cpp
<|fim_suffix|>ls/WTL/atlapp.h" #include "Utils/WTL/atlctrls.h"<|fim_prefix|>#pragma once #include "framework.h" #include <<|fim_middle|>whisperWindows.h> #include "resource.h" #include "Uti<|endoftext|>
fim
Const-me/Whisper
c
#pragma once // Setup Windows SDK to only enable features available since Windows 8.0 #include <WinSDKVer.h> #define _WIN32_WINNT _WIN32_WINNT_WIN8 #define NTDDI_VERSION NTDDI_WIN8 #include <SDKDDKVer.h> <|endoftext|>
fim
Const-me/Whisper
c
__declspec( dllexport ) int NvOptimusEnablement = 1; __declspec( dllexport ) int AmdPowerXpressRequestHighPerformance = 1;<|endoftext|>
fim
Const-me/Whisper
c
<|fim_prefix|>#include "params.h" #include "../../Whisper/API/iContext.cl.h" #include "../../Whisper/API/iMediaFoundation.cl.h" #include "../../ComLightLib/comLightClient.h" #include "miscUtils.h" #include <array> #include <atomic> #include "textWriter.h" using namespace Whisper; #define STREAM_AUDIO 1 static HRESULT...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#include "miscUtils.h" #define WIN32_LEAN_AND_MEAN #include <windows.h> std::string utf8( const std::wstring& utf16 ) { int count = WideCharToMultiByte( CP_UTF8, 0, utf16.c_str(), (int)utf16.length(), nullptr, 0, nullptr, nullptr ); std::string str( count, 0 ); WideCharToMultiByte( CP_UTF8, 0, utf16.c...
fim
Const-me/Whisper
cpp
<|fim_suffix|>ng& u8 ); using HRESULT = long; void printError( const char* what, HRESULT hr );<|fim_prefix|>#pragma once #include <string> std::string utf8( const std<|fim_middle|>::wstring& utf16 ); std::wstring utf16( const std::stri<|endoftext|>
fim
Const-me/Whisper
c
#include "params.h" #include <algorithm> #include <thread> #include "miscUtils.h" #include "../../Whisper/API/iContext.cl.h" whisper_params::whisper_params() { #ifdef _DEBUG n_threads = 2; #else n_threads = std::min( 4u, std::thread::hardware_concurrency() ); #endif } namespace { const char* cstr( bool b ) { r...
fim
Const-me/Whisper
cpp
<|fim_suffix|>pt; std::vector<std::wstring> fname_inp; whisper_params(); bool parse( int argc, wchar_t* argv[] ); }; void whisper_print_usage( int argc, wchar_t** argv, const whisper_params& params );<|fim_prefix|>#pragma once #include <vector> #include <string> <|fim_middle|>// command-line parameters struct wh...
fim
Const-me/Whisper
c
<|fim_prefix|>#include "textWriter.h" #include "../../Com<|fim_suffix|>sSegment& seg = segments[ i ]; if( timestamps ) { line = "["; printTime( line, seg.time.begin ); line += " --> "; printTime( line, seg.time.end ); line += "] "; } else line = ""; line += skipBlank...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#pragma once #include "../../Whisper/API/iContext.cl.h" // These functions print output segments into text files of various formats HRESULT writeText( Whis<|fim_suffix|> LPCTSTR audioPath, bool timestamps ); HRESULT writeSubRip( Whisper::iContext* context, LPCTSTR audioPath ); HRESULT writeWebVTT( Whispe...
fim
Const-me/Whisper
c
<|fim_prefix|>using System.ComponentModel; using System.Runtime.InteropServices; namespace CompressShaders { /// <summary>Lossless data compressor implemented by <c>Cabinet.dll</c> Windows component</summary> /// <remarks> /// <para>That compression API was introduced in Windows 8.0, and is the only reason why the...
fim
Const-me/Whisper
csharp
<|fim_prefix|>using System.Runtime.CompilerServices; namespace CompressShaders; record struct sShaderBinary { public string name; public byte[] data; public sShaderBinary( string path ) { name = Path.GetFileNameWithoutExtension( path ); data = File.ReadAllBytes( path ); } public bool wave6<|fim_suffix|>.L...
fim
Const-me/Whisper
csharp
<|fim_suffix|>st<byte, uint>( dxbc.Slice( off + 8, 4 ) )[ 0 ]; return 0 != ( data & 1u ); } return false; } } }<|fim_prefix|>#pragma warning disable CS0649 using System.Runtime.InteropServices; namespace CompressShaders { static class DetectFp64 { struct DXBCHeader { public uint FourCC; // Four ...
fim
Const-me/Whisper
csharp
<|fim_suffix|>ly when not using FAST mode, while decompression speed stays the same // Actually, it is usually faster for high compression levels as there is less data to process // https://github.com/MiloszKrajewski/K4os.Compression.LZ4#compression-levels const LZ4Level compressionLevel = LZ4Level.L12_MAX; public...
fim
Const-me/Whisper
csharp
<|fim_prefix|>using System.Globalization; using System.Text.RegularExpressions; namespace CompressShaders { static class LanguageCodes { record struct Row { public string keySource; public uint keyValue; public int code; public string name; } static uint makeKey( string str ) { if( str.Len...
fim
Const-me/Whisper
csharp
<|fim_prefix|>static class ShaderNames { public static void write( string path, IEnumerable<<|fim_suffix|>const char*, {0}> s_shaderNames = ", arr.Length ); stream.WriteLine( "{" ); foreach( string name in arr ) stream.WriteLine( @" ""{0}"",", name ); stream.Write( @"}; const char* DirectCompute::computeSh...
fim
Const-me/Whisper
csharp
<|fim_prefix|>namespace CompressTables; using CompressShaders; using System.IO; using System.Runtime.CompilerServices; /// <summary>Utility app to compress lookup tables data with LZ4-HC, and generate C++ source with the data</summary> internal<|fim_suffix|> Main( string[] args ) { byte[] source = File.ReadAllByte...
fim
Const-me/Whisper
csharp
<|fim_prefix|>using System.Globalization; using System.Text.RegularExpressions; namespace PerfSummary { enum eInputClip: byte { jfk, columbia, } enum eWhisperModel: byte { medium, large } struct LogName { public readonly eInputClip clip; public readonly eWhisperModel model; public readonly stri...
fim
Const-me/Whisper
csharp
<|fim_suffix|>me.clip ) .ThenBy( x => x.name.model ) .ThenBy( x => x.name.gpu ) .ToArray(); Summary.print( logs, root ); } } }<|fim_prefix|>using System.Runtime.CompilerServices; namespace PerfSummary { internal class Program { static string getSolutionRoot( [CallerFilePath] string? path = null...
fim
Const-me/Whisper
csharp
<|fim_prefix|>using System.Globalization; namespace PerfSummary { static class Summary { public static void print( LogData[] logs, string folder ) { string path = Path.Combine( folder, "summary.tsv" ); using var writer = File.CreateText( path ); string[] header = new string[] { "Audio Clip", "M...
fim
Const-me/Whisper
csharp
<|fim_prefix|>#include "stdafx.h" #include "CommandLineArgs.h" #include <charconv> static bool printUsage() { fprintf( stderr, "Usage: compareTraces.exe trace1.bin trace2.bin [-diff N]\n" ); return false; } bool CommandLineArgs::parse( int argc, wchar_t* argv[] ) { size_t idx = 0; CString sw; CStringA tmp; for(...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#pragma once struct CommandLineArgs { int64_t printDiff = -1; s<|fim_suffix|>] ); };<|fim_middle|>td::array<CString, 2> inputs; bool parse( int argc, wchar_t* argv[<|endoftext|>
fim
Const-me/Whisper
c
<|fim_suffix|>i; if( header.magic != header.correctMagic ) return E_INVALIDARG; countItems = header.countItems; countStrings = header.countStrings; rsi += sizeof( sFileHeader ); payloadPointer = rsi; rsi += header.bytesPayload; stringIndex = (const uint32_t*)( rsi ); stringData = (const char*)( rsi + countS...
fim
Const-me/Whisper
cpp
<|fim_suffix|>t sTraceItem& item ) const; const void* payload( const sTraceItem& item ) const { return payloadPointer + item.payloadOffset; } }; }<|fim_prefix|>#pragma once #include "../../Whisper/Utils/Trace/TraceStructures.h" #include <atlstr.h> #include <atlfile.h> names<|fim_middle|>pace Tracing { clas...
fim
Const-me/Whisper
c
<|fim_prefix|>#include "stdafx.h" #include "../../Whisper/API/iContext.cl.h" #include "TraceReader.h" #include "../../Whisper/ML/testUtils.h" #include "compare.h" using namespace Tracing; using namespace DirectCompute; namespace { inline const char* cstr( eItemType it ) { switch( it ) { case eItemType::Buffer:...
fim
Const-me/Whisper
cpp
<|fim_suffix|>ineArgs& arguments );<|fim_prefix|>#pragma once #include "CommandLineArgs.h" HRESULT compareTraces( const<|fim_middle|> CommandL<|endoftext|>
fim
Const-me/Whisper
c
#include "stdafx.h" #include <stdio.h> #include "compare.h" #include "CommandLineArgs.h" int wmain( int argc, wchar_t* argv[] ) { CommandLineArgs cla; if( !cla.parse( argc, argv ) ) return 1; HRESULT hr = compareTraces( cla ); if( SUCCEEDED( hr ) ) return 0; return hr; }<|endoftext|>
fim
Const-me/Whisper
cpp
<|fim_prefix|>#include "stdafx.h" namespace { wchar_t* formatMessage( HRESULT hr ) { wchar_t* err; if( FormatMessage( FORMAT_MESSAGE_ALLOC<|fim_suffix|> ); } else fprintf( stderr, "Error code %i (0x%08X)\n", hr, hr ); }<|fim_middle|>ATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, hr, MAKELANGID( LANG...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#pragma once #include <|fim_suffix|>t char* cstr( const CStringA& s ) { return s; } inline const wchar_t* cstr( const CString& s ) { return s; }<|fim_middle|><stdint.h> #include <assert.h> #define WIN32_LEAN_AND_MEAN #define NOMINMAX #include <windows.h> #include <atlstr.h> #include <d3d11.h> #include <...
fim
Const-me/Whisper
c
<|fim_suffix|>s( y ); break; case 2: low1 = loadFloat2( x ); low2 = loadFloat2( y ); break; case 3: low1 = loadFloat3( x ); low2 = loadFloat3( y ); break; case 4: low1 = _mm_loadu_ps( x ); low2 = _mm_loadu_ps( y ); break; case 5: low1 = _mm_loadu_ps( x ); low2 = _mm_loadu_ps(...
fim
Const-me/Whisper
cpp
<|fim_suffix|>CaptureStatus : uint8_t { Listening = 1, Voice = 2, Transcribing = 4, Stalled = 0x80, }; // Return S_OK to continue, or S_FALSE to stop the capture session using pfnShouldCancel = HRESULT( __stdcall* )( void* pv ) noexcept; using pfnCaptureStatus = HRESULT( __stdcall* )( void* pv, eCaptureS...
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once namespace Whisper { struct SpecialTokens { // The end of a transcription, token_eot int TranscriptionEnd; // Start of a transcription, token_sot int TranscriptionStart; // Represents the previous word in the transcription. It is used to help the model predict t<|fim_suffix|>re it...
fim
Const-me/Whisper
c
<|fim_suffix|> timestamps Timestamps = 2, // Create a new COM object for the results. // Without this flag, the context returns a pointer to the COM object stored in the context. // The content of that object is replaced every time you call iContext.getResults method NewObject = 0x100, }; inline eResultFl...
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once #include "../../ComLightLib/comLightCommon.h" #include "iTranscribeResult.cl.h" #include "SpecialTokens.h" #include "loggerApi.h" #include "sLanguageList.h" #include "sLoadModelCallbacks.h" #include "sModelSetup.h" namespace Whisper { struct iModel; struct iAudioBuffer; struct iAudioRead...
fim
Const-me/Whisper
c
#pragma once #include "iTranscribeResult.h" #include "SpecialTokens.h" #include "loggerApi.h" #include "sLanguageList.h" #include "sLoadModelCallbacks.h" #include "sModelSetup.h" namespace Whisper { __interface iModel; __interface iAudioBuffer; __interface iAudioReader; __interface iAudioCapture; struct sCapture...
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once #include "../../ComLightLib/comLightCommon.h" #include "MfStructs.h" struct IMFSourceReader; namespace Whisper { struct DECLSPEC_NOVTABLE iAudioBuffer : public ComLight::IUnknown { DEFINE_INTERFACE_ID( "{013583aa-c9eb-42bc-83db-633c2c317051}" ); virtual uint32_t COMLIGHTCALL countSam...
fim
Const-me/Whisper
c
<|fim_suffix|>all openAudioFile( LPCTSTR path, bool stereo, iAudioReader** pp ); HRESULT __stdcall loadAudioFileData( const void* data, uint64_t size, bool stereo, iAudioReader** pp ); HRESULT __stdcall listCaptureDevices( pfnFoundCaptureDevices pfn, void* pv ); HRESULT __stdcall openCaptureDevice( LPCTSTR endpo...
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once #include "TranscribeStructs.h" #include "../../ComLightLib/comLightCommon.h" namespace W<|fim_suffix|>st = 0; virtual const sToken* COMLIGHTCALL getTokens() const = 0; }; }<|fim_middle|>hisper { struct iTranscribeResult : public ComLight::IUnknown { DEFINE_INTERFACE_ID( "{2871a73f-5ce...
fim
Const-me/Whisper
c
<|fim_suffix|>1935e" ) ) iTranscribeResult : public IUnknown { HRESULT __stdcall getSize( sTranscribeLength& rdi ) const; const sSegment* __stdcall getSegments() const; const sToken* __stdcall getTokens() const; }; }<|fim_prefix|>#pragma once #include "TranscribeStructs.h" namespace Whisper <|fim_middle|>{ __...
fim
Const-me/Whisper
c
<|fim_suffix|>he sink function; when consuming from C# you don't need that, pass IntPtr.Zero, delegates can capture things. void* context = nullptr; // Maximum log level to produce eLogLevel level; // Flags about the logger eLoggerFlags flags = (eLoggerFlags)0; }; }<|fim_prefix|>#pragma once #include <stdint...
fim
Const-me/Whisper
c
#pragma once #include <stdint.h> #include <assert.h> namespace Whisper { // Available sampling strategies enum struct eSamplingStrategy : int { // Always select the most probable token Greedy, // TODO: not implemented yet! BeamSearch, }; using pfnNewSegment = HRESULT( __cdecl* )( iContext* ctx, uint32_t...
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once #include <stdint.h> namespace Whisper { struct sLanguageEntry { uint32_t<|fim_suffix|> sLanguageList { uint32_t length; const sLanguageEntry* pointer; }; }<|fim_middle|> key; int id; const char* name; }; struct<|endoftext|>
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once namespace Whisper { using pfnLoadProgress = HR<|fim_suffix|>)( void* pv ) noexcept; struct sLoadModelCallbacks { pfnLoadProgress progress; pfnCancel cancel; void* pv; }; }<|fim_middle|>ESULT( __stdcall* )( double val, void* pv ) noexcept; // Return S_OK to continue, or S_FALSE t...
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once #include <stdint.h> namespace Whisper { enum struct eModelImplementation : uint32_t { // GPGPU implementation based <|fim_suffix|> 2, // A reference implementation which uses the original GGML CPU-running code // Not implemented in the published builds of the DLL. To enable, change ...
fim
Const-me/Whisper
c
<|fim_suffix|>TranscribeResult.cl.h"<|fim_prefix|>#pragma o<|fim_middle|>nce #include "iMediaFoundation.cl.h" #include "iContext.cl.h" #include "i<|endoftext|>
fim
Const-me/Whisper
c
<|fim_suffix|>xt.h" #include "iTranscribeResult.h"<|fim_prefix|>#pragma once #include "iMediaFound<|fim_middle|>ation.h" #include "iConte<|endoftext|>
fim
Const-me/Whisper
c
<|fim_suffix|> if( nullptr != res ) { sizeAllocated += cbCommit; assert( sizeAllocated <= sizeVirtual ); void* const res = pointer + head; head = newHead; dbgMarkUninitializedMemory( res, cb ); return res; } const HRESULT hr = getLastHr(); logErrorHr( hr, u8"VirtualAllocator.allocate, Virtual...
fim
Const-me/Whisper
cpp
<|fim_suffix|>ocator which allocates a large chunk of virtual memory, and maps new physical pages into that memory region as needed. class VirtualAllocator : public iArenaAllocator { uint8_t* pointer = nullptr; size_t head = 0; size_t sizeAllocated = 0; size_t sizeVirtual = 0; void resetArena() noexcept ov...
fim
Const-me/Whisper
c
<|fim_suffix|>ttnLn0, i.attn_ln_0_w, i.attn_ln_0_b ); ctx.add2( i.attnLn1, i.attn_ln_1_w, i.attn_ln_1_b ); ctx.add2( i.attnQuery, i.attn_q_w, i.attn_q_b ); ctx.add( i.attnKey, i.attn_k_w ); ctx.add2( i.attnValue, i.attn_v_w, i.attn_v_b ); ctx.add2( i.crossAttnLn0, i.cross_attn_ln_0_w, i.cross_attn_ln_0_b ); ...
fim
Const-me/Whisper
cpp
<|fim_suffix|>v_w; ggml_tensor* attn_v_b; // decoder.blocks.*.cross_attn_ln ggml_tensor* cross_attn_ln_0_w; ggml_tensor* cross_attn_ln_0_b; // decoder.blocks.*.cross_attn.out ggml_tensor* cross_attn_ln_1_w; ggml_tensor* cross_attn_ln_1_b; // decoder.blocks.*.cross_attn.query ggml_tensor* cross_attn...
fim
Const-me/Whisper
c
<|fim_prefix|>#include "stdafx.h" #include "HybridLoader.h" using namespace CpuCompute; using namespace ComLight; static void populateDecodeTensorsMap( CAtlMap<CStringA, Tensor*>& map, int layersDec, DecoderTensors& dec ) { dec.layers.resize( layersDec ); map[ "decoder.positional_embedding" ] = &dec.positionalEmbed...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#pragma once #include "DecoderTensors.h" #include <atlstr.h> #include <atlcoll.h> #include "../../ComLightLib/streams.h" namespace CpuCompute { __interface iLoaderProgressSink { HRESULT gotBytes( int64_t cb ); }; class HybridLoader { DecoderTen<|fim_suffix|> int ftype, const std::array<int, 4>&...
fim
Const-me/Whisper
c
<|fim_suffix|>+ off <= size ) return Tensor::fromData( values + off, eDataType::FP16, len ); throw E_BOUNDS; } }; }<|fim_prefix|>#pragma once #include "Tensor.h" #include "LargeBuffer.h" #include "../Whisper/sModelParams.h" namespace CpuCompute { class KvTensors { uint16_t* keys = nullptr; uint16_t* va...
fim
Const-me/Whisper
c
<|fim_suffix|>const Whisper::sModelParams& mp ) { const uint32_t n_mem = mp.n_text_layer * mp.n_text_ctx; const uint32_t n_elements = mp.n_text_state * n_mem; const size_t cb = sizeof( uint16_t ) * (size_t)n_elements * 2; CHECK( memory.allocate( cb ) ); uint16_t* pointer = (uint16_t*)memory.pointer(); keys = po...
fim
Const-me/Whisper
cpp
<|fim_suffix|> return HRESULT_FROM_WIN32( GetLastError() ); } HRESULT LargeBuffer::setReadOnly( size_t cb ) { if( nullptr != pv ) { DWORD op = 0; if( VirtualProtect( pv, cb, PAGE_READONLY, &op ) ) return S_OK; return HRESULT_FROM_WIN32( GetLastError() ); } else return OLE_E_BLANK; }<|fim_prefix|>#includ...
fim
Const-me/Whisper
cpp
<|fim_suffix|>ed by memory page = 4 kilobytes uint8_t* pointer() const { assert( nullptr != pv ); return (uint8_t*)pv; } }; }<|fim_prefix|>#pragma once namespace CpuCompute { // A large memory buffer allocated with VirtualAlloc kernel API, bypassing the heap. class LargeBuffer { void* pv = nullptr; ...
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once #include "Tensor.h" #include "ParallelForRunner.h" namespace CpuCompute { class MlContext { ParallelForRunner pfor; iMemoryAllocator* allocator = nullptr; public: MlContext( int threads ); MlContext( const MlContext& ) = delete; ~MlContext() = default; HRESULT setThreadsCoun...
fim
Const-me/Whisper
c
<|fim_suffix|>xis0 != axis3 ); assert( axis1 != axis2 ); assert( axis1 != axis3 ); assert( axis2 != axis3 ); Tensor res = a; res.ne[ axis0 ] = a.ne[ 0 ]; res.ne[ axis1 ] = a.ne[ 1 ]; res.ne[ axis2 ] = a.ne[ 2 ]; res.ne[ axis3 ] = a.ne[ 3 ]; res.nb[ axis0 ] = a.nb[ 0 ]; res.nb[ axis1 ] = a.nb[ 1 ]; res.nb[ ...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#include "stdafx.h" #include "ParallelForRunner.h" using namespace CpuCompute; ParallelForRunner::ParallelForRunner( int threads ) : maxThreads( threads ) { if( maxThreads <= 1 ) { threadBuffers.resize( 1 ); return; } work = CreateThreadpoolWork( &workCallbackStati<|fim_suffix|>cb ) { // W...
fim
Const-me/Whisper
cpp
<|fim_suffix|>v, PTP_WORK Work ) noexcept; }; }<|fim_prefix|>#pragma once #include "LargeBuffer.h" namespace CpuCompute { // Callback interface for the parallel `for` __interface iComputeRange { // The implementation calls this method on multiple thread pool threads in parallel, and aggregates status codes. HR...
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once #include "../D3D/enums.h" #include "../ML/TensorShape.h" // 1 = new tensors can be allocated with `nullptr` iMemoryAllocator, by allocating memory internally and counting these references // 0 = memory allocator is mandatory, create() methods will fail with E_POINTER if the allocator is `null...
fim
Const-me/Whisper
c
<|fim_prefix|>#include <stdafx.h> #include <atomic> #include "Tensor.h" using namespace CpuCompute; #if TENSOR_INTERNAL_ALLOC namespace { // This structure is immediately before the payload of every tensor which has an internally-allocated memory buffer class alignas( 32 ) sTensorMemoryHeader { std::atomic_ptrdif...
fim
Const-me/Whisper
cpp
<|fim_suffix|>mulMatImpl<2, 4>( result, a, b, pfor ); else return mulMatImpl<1, 4>( result, a, b, pfor ); } }<|fim_prefix|>#include "stdafx.h" #include "mulMat.h" #include "mulMatImpl.h" using namespace CpuCompute; namespace { template<uint8_t panelHeightRegs, uint8_t tileWidthFloats> static HRESULT mulMatImp...
fim
Const-me/Whisper
cpp
<|fim_suffix|>ULT mulMat( ggml_tensor* result, const ggml_tensor* a, const ggml_tensor* b, CpuCompute::ParallelForRunner& pfor ) { CpuCompute::Tensor r{ result }, lhs{ a }, rhs{ b }; return CpuCompute::mulMat( r, lhs, rhs, pfor ); } #endif<|fim_prefix|>#pragma once #include "Parall<|fim_middle|>elForRunner.h" #includ...
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once #include <stdint.h> #include <immintrin.h> #include "simdUtils.h" template<uint8_t panelHeightRegs, uint8_t tileWidthFloats> struct ResultTile { static constexpr size_t totalRegs = (size_t)(tileWidthFloats)*panelHeightRegs; std::array<__m256, totalRegs> ar<|fim_suffix|>2, 3>::kernel( const...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#include "stdafx.h" #include "mulMatImpl.h" #include <immintrin.h> #include "mulMatUtils.hpp" using namespace CpuCompute; namespace { constexpr size_t prefetchBytes = 96; constexpr int prefetchHint = _MM_HINT_T0; constexpr size_t maskAlign16 = ~(size_t)15; __forceinline __m256i load( const void* rs...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#pragma once // Matrix*matrix multiplication is the most expensive algorithm in the model, by far. // For this reason, the code in this source file, and in the mulMat.kernel.hpp header, is optimized for performance. Readability suffers. // The implementation is inspired by following two articles: // https...
fim
Const-me/Whisper
c
<|fim_prefix|>#include "stdafx.h" #include <intrin.h> #include "mulMatImpl.h" #include "mulMatUtils.hpp" using namespace CpuCompute; // We want to keep code size reasonable, that's why these panel reshaping methods are in the base class HRESULT MulMatBase::transposePanel( uint16_t* rdi, size_t i, size_t m2, size_t m3 ...
fim
Const-me/Whisper
cpp
#pragma once #include <immintrin.h> #include <stdint.h> #include <assert.h> __forceinline __m128i f16Load( const uint16_t* rsi ) { return _mm_loadu_si128( ( const __m128i* )rsi ); } constexpr size_t maskAlign8 = ~(size_t)7; __forceinline void transpose8( uint16_t* rdi, size_t w, const uint16_t* rsi, size_t sourceSt...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#include "stdafx.h" #include "simdUtils.h" #include "../ML/LookupTablesData.h" #include <cmath> #include <memory> namespace { constexpr size_t maskAlign8 = ~(size_t)7; __forceinline __m256 load8( const uint16_t* rsi ) { __m128i i = _mm_loadu_si128( ( const __m128i* )rsi ); return _mm256_cvtph_ps(...
fim
Const-me/Whisper
cpp
<|fim_suffix|>InPlace( float* rdi, const float* rsi, size_t length ); void addRow( float* rdi, const float* a, const float* b, size_t length );<|fim_prefix|>#pragma once #include <immintrin.h> void addF16to32( float* rdi, const uint16_t* a, const uint16_t* b, size_t length ); void addF16to32( float* rdi, const uint16_...
fim
Const-me/Whisper
c
<|fim_suffix|>xt()->CSSetUnorderedAccessViews( 0, 1, &uav0, nullptr ); maxUav = std::max( maxUav, (uint8_t)1 ); } void Binder::bind( ID3D11ShaderResourceView* srv0, ID3D11ShaderResourceView* srv1, ID3D11UnorderedAccessView* uav0 ) { ID3D11DeviceContext* const ctx = context(); ctx->CSSetUnorderedAccessViews( 0, 1, &...
fim
Const-me/Whisper
cpp
<|fim_prefix|>#pragma once #include "device.h" namespace DirectCompute { class<|fim_suffix|> ~Binder(); }; }<|fim_middle|> Binder { uint8_t maxSrv = 0; uint8_t maxUav = 0; public: Binder() = default; Binder( const Binder& ) = delete; void bind( ID3D11ShaderResourceView* srv0, ID3D11UnorderedAccessView*...
fim
Const-me/Whisper
c
<|fim_prefix|>#include "stdafx.h" #include "MappedResource.h" using namespace DirectCompute; #define CHECK( hr ) { const HRESULT __hr = ( hr ); if( FAILED( __hr ) ) return __hr; } MappedResource::MappedResource() { mapped.pData = nullptr; mapped.RowPitch = mapped.DepthPitch = 0; resource = nullptr; } HRESULT Mappe...
fim
Const-me/Whisper
cpp
<|fim_suffix|>ED_SUBRESOURCE mapped; ID3D11Resource* resource; public: MappedResource(); HRESULT map( ID3D11Resource* res, bool reading ); ~MappedResource(); void* data() const { assert( nullptr != mapped.pData ); return mapped.pData; } }; }<|fim_prefix|>#pragma once #include "device.h" #inclu<|f...
fim
Const-me/Whisper
c
<|fim_suffix|>= dev ) return; api->StartFrameCapture( dev, nullptr ); capturing = true; } CaptureRaii::~CaptureRaii() { if( !capturing ) return; api->EndFrameCapture( device(), nullptr ); } #else // !ENABLE_RENDERDOC_DEBUGGER bool DirectCompute::initializeRenderDoc() { return false; } DirectCompute::CaptureR...
fim
Const-me/Whisper
cpp
#pragma once namespace DirectCompute { bool initializeRenderDoc(); class CaptureRaii { bool capturing; public: CaptureRaii(); CaptureRaii( const CaptureRaii& ) = delete; ~CaptureRaii(); }; }<|endoftext|>
fim
Const-me/Whisper
c
<|fim_suffix|>onnectTargetControl is 1, the Replay UI will be launched with a command line parameter // to connect to this application // cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open // if cmdline is NULL, the command line will be empty. // // returns the PID of the replay UI if s...
fim
Const-me/Whisper
c
<|fim_prefix|>#include "stdafx.h" #include "createBuffer.h" #define CHECK( hr ) { const HRESULT __hr = ( hr ); if( FAILED( __hr ) ) return __hr; } HRESULT DirectCompute::createBuffer( eBufferUse use, size_t totalBytes, ID3D11Buffer** ppGpuBuffer, const void* rsi, ID3D11Buffer** ppStagingBuffer, bool shared ) { if( t...
fim
Const-me/Whisper
cpp
<|fim_suffix|>11Buffer** ppGpuBuffer, const void* rsi, ID3D11Buffer** ppStagingBuffer, bool shared = false ); }<|fim_prefix|>#pragma once #include "en<|fim_middle|>ums.h" #include "device.h" namespace DirectCompute { HRESULT createBuffer( eBufferUse use, size_t totalBytes, ID3D<|endoftext|>
fim
Const-me/Whisper
c
<|fim_prefix|>#include "stdafx.h" #include "createDevice.h" #include "listGPUs.h" #include "RenderDoc/renderDoc.h" #pragma comment(lib, "D3D11.lib") #include <atlstr.h> HRESULT DirectCompute::createDevice( const std::wstring& adapterName, ID3D11Device** dev, ID3D11DeviceContext** context ) { CComPtr<IDXGIAdapter1> ad...
fim
Const-me/Whisper
cpp
<|fim_suffix|>are GPU HRESULT cloneDevice( ID3D11Device* source, ID3D11Device** dev, ID3D11DeviceContext** context ); }<|fim_prefix|>// Low-level functions to create and initialize D3D11 device #pragma once #include <string> #include "sGpuInfo.h" namespace DirectCompute { HRESULT createDevice( const std::wstring& ad...
fim
Const-me/Whisper
c
<|fim_prefix|>#pragma once #include <atlcomcli.h> #include <string> #include "sGpuInfo.h" namespace DirectCompute { ID3D11Device* device(); ID3D11DeviceContext* cont<|fim_suffix|>ConstantBuffers( 0, 1, &cb ); } __m128i bufferMemoryUsage( ID3D11Buffer* buffer ); __m128i resourceMemoryUsage( ID3D11ShaderResourceV...
fim
Const-me/Whisper
c
<|fim_suffix|>b ); return bi.download( vec.data() ); } template HRESULT DirectCompute::downloadBuffer( ID3D11ShaderResourceView* srv, std::vector<uint16_t>& vec ); template HRESULT DirectCompute::downloadBuffer( ID3D11ShaderResourceView* srv, std::vector<float>& vec );<|fim_prefix|>#include "stdafx.h" #include "downl...
fim
Const-me/Whisper
cpp