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/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
package com.tinyspeck.engine.net { public class NetOutgoingReloginEndVO extends NetOutgoingMessageVO { public var relogin_type:String; public function NetOutgoingReloginEndVO(relogin_type:String) { super(MessageTypes.RELOGIN_END); this.relogin_type = relogin_type; } } }
package com.google.zxing.client.result { /* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unl...
/* * Copyright 2011 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package raix.reactive.tests.operators.filter { import org.flexunit.Assert; import raix.reactive.IObservable; import raix.reactive.Observable; import raix.reactive.Subject; import raix.reactive.tests.mocks.ManualScheduler; import raix.reactive.tests.mocks.StatsObserver; import raix.reactive.tests.operators.AbsD...
package starling.errors { public class AbstractMethodError extends Error { public function AbstractMethodError(param1:* = "Method needs to be implemented in subclass", param2:* = 0) { super(param1,param2); } } }
/** * Created by varadig on 29/08/14. */ package bannertypes.google { import bannertypes.BannerTypes; import base.BaseLandscapeBanner; import core.notification.CoreNotification; import flash.events.TimerEvent; import flash.utils.Timer; public class LandscapeBanner extends BaseLandscapeBanner { private const ...
package it.juca.aigor.application.utils { import org.as3commons.lang.StringUtils; public class MyStringUtils { public function MyStringUtils() { } // converte una stringa nella convenzione per le variabili statiche // "nomeVariabile" diventa NOME_VARIABILE // "nome variabile" diventa NOME_VARIABIL...
package aisy.d_radio { import org.aisy.listoy.ListoyItem; import org.aisy.radio.Radio; import org.aisy.skin.AisySkin; import org.aisy.textview.TextView; internal class D_RadioItem extends ListoyItem { public function D_RadioItem(name:String, index:uint, data:*) { super(name, index, data); init(); } ...
/* See LICENSE for copyright and terms of use */ import org.actionstep.layout.ASHBox; import org.actionstep.NSApplication; import org.actionstep.NSButton; import org.actionstep.NSColor; import org.actionstep.NSRect; import org.actionstep.NSWindow; import org.actionstep.test.ASTestView; /** * Test class for the <code...
package { /** * This file has been automatically created using * #!/usr/bin/ruby script/generate suite * If you modify it and run this script, your * modifications will be lost! */ import asunit.framework.TestSuite; import org.robotlegs.v2.core.impl.TypeFilterTest; import org.robotlegs.v2.core.impl.TypeF...
package kabam.rotmg.assets.EmbeddedAssets { import mx.core.*; [Embed(source="spritesheets/EmbeddedAssets_DarknessBackground.png")] public class EmbeddedAssets_DarknessBackground extends BitmapAsset { public function EmbeddedAssets_DarknessBackground() { super(); return; } } }
/* AS3 Copyright 2008 */ package com.neopets.projects.np9.vendorInterface { import com.neopets.util.button.NeopetsButton; import flash.display.MovieClip; import flash.events.Event; import flash.events.MouseEvent; import flash.text.TextField; /** * This is a simplefied version of the Score Meter for Ven...
//------------------------------------------------------------------------------ // Copyright (c) 2011 the original author or authors. All Rights Reserved. // // NOTICE: You are permitted to use, modify, and distribute this file // in accordance with the terms of the license agreement accompanying it. //--------...
package flash.net { final public class NetGroupReceiveMode extends Object { public static const EXACT:String = "exact"; public static const NEAREST:String = "nearest"; public function NetGroupReceiveMode() { return; }// end function } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF li...
/* * Copyright 2007-2012 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requi...
package com.codeazur.as3swf.data.actions.swf3 { import com.codeazur.as3swf.SWFData; import com.codeazur.as3swf.data.actions.*; public class ActionGetURL extends Action implements IAction { public static const CODE:uint = 0x83; public var urlString:String; public var targetString:String; ...
package org.osflash.actions { import flash.utils.getQualifiedClassName; import flash.utils.describeType; import flash.utils.Dictionary; /** * @author Simon Richardson - simon@ustwo.co.uk */ public class ActionClassRegistry implements IActionClassRegistry { /** * @private */ private var _classes :...
import com.google.maps.LatLngBounds; import com.google.maps.overlays.Marker; import com.google.maps.overlays.Polygon; import com.google.maps.overlays.Polyline; import mx.collections.ArrayList; private function initTogglePop():void { toggleMenu.dataProvider = new ArrayCollection(); //Adds the options to toggle co...
/* * PROJECT: FLARToolKit * -------------------------------------------------------------------------------- * This work is based on the FLARToolKit developed by * R.Iizuka (nyatla) * http://nyatla.jp/nyatoolkit/ * * The FLARToolKit is ActionScript 3.0 version ARToolkit class library. * Copyright (C)2008 Saq...
/* Copyright (c) 2006. Adobe Systems Incorporated. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of c...
package com.xgame.godwar.common.pool { public interface IPool { function add(key: Object, value: Object, callback: Function = null): void; function get(key: Object): Object; function remove(key: Object): void; function removeAll(): void; function contain(key: Object): Boolean; } }
//////////////////////////////////////////////////////////////////////////////// // // ADOBE SYSTEMS INCORPORATED // Copyright 2009 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file // in accordance with the terms of the license agreement ac...
package com.playata.application.platform { import flash.events.Event; public class PageViewEvent extends Event { public static const CALL:String = "call"; public var trackUrl:String; public function PageViewEvent(param1:String, param2:Boolean = true, param3:Bo...
package visuals.ui.dialogs { import com.playata.framework.display.Sprite; import com.playata.framework.display.lib.flash.FlashDisplayObjectContainer; import com.playata.framework.display.lib.flash.FlashLabelArea; import com.playata.framework.display.lib.flash.FlashSprite; import com.playata.framework.dis...
// // IChain.as - Base Interface for a single chain or connnector // // copyright (c) 2006-2007, Jim Armstrong. All Rights Reserved. // // This software program is supplied 'as is' without any warranty, express, implied, // or otherwise, including without limitation all warranties of merchantability or fitness // for...
package com.ankamagames.dofus.network.types.common { import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INetworkType; import com.ankamagames.jerakine.network.utils.FuncTree; public class P...
package game.net.data.c { import flash.utils.ByteArray; import game.net.data.DataBase; import game.net.data.vo.*; import game.net.data.IData; public class CUseUserPsw extends DataBase { public var account : String; public var password : String; public static const CMD : int=11101; ...
/* * Copyright 2010-2011 Research In Motion Limited. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or ag...
package com.d5power.net { import flash.events.Event; import flash.events.IOErrorEvent; import flash.net.URLLoader; import flash.net.URLLoaderDataFormat; import flash.net.URLRequest; /** * 二进制队列加载专用 */ public class DURLLoader extends URLLoader { private static const PASSWD:String='D5PowerPasswordYouM...
package ehs.ui.admin { import flash.events.Event; import flash.events.MouseEvent; import spark.components.TextInput; import spark.components.gridClasses.GridColumn; import spark.events.TextOperationEvent; public class GridColumnTextFilter extends GridColumnFilterControl { public function Grid...
package { /** * ... * @author Stephen Birsa */ final internal class Chunk { internal var blocks:Array; internal var name:String; final public function Chunk(name:int) { blocks = []; this.name = "chunk" + name; } } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/* * Copyright 2009 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
package com.company.util { import flash.geom.Point; public class LineSegmentUtil { public function LineSegmentUtil() { super(); } public static function intersection(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param...
package as_lisp.data { /** * Encapsulates everything needed for a function call */ public class Closure { /** Compiled sequence of instructions */ public var instructions :Vector.<Instruction>; /** Environment in which we're running */ public var env :Environment; /** List of arguments this fun...
package game.net.data.c { import flash.utils.ByteArray; import game.net.data.DataBase; import game.net.data.vo.*; import game.net.data.IData; public class CRankHero extends DataBase { public var id : int; public static const CMD : int=29020; public function CRankHero() { } ...
package kabam.rotmg.assets.EmbeddedAssets { import kabam.rotmg.assets.*; import mx.core.*; [Embed(source="spritesheets/EmbeddedAssets_playersSkinsEmbed_.png")] public class EmbeddedAssets_playersSkinsEmbed_ extends BitmapAsset { public function EmbeddedAssets_playersSkinsEmbed_() { super(); return...
/** * Starling Builder * Copyright 2015 SGN Inc. All Rights Reserved. * * This program is free software. You can redistribute and/or modify it in * accordance with the terms of the accompanying license agreement. */ package starlingbuilder.demo { import starling.display.Sprite; import starling.events....
package mods { import Main; public class MapLimitsRemover { public const MOD_NAME:String = "MapLimitsRemover"; public const COREMOD_VERSION:String = "1"; private var main:Main; private var regex:RegExp; private var result:Object; public function MapLimitsRemover() {} private function SelectorCor...
import buildings; import empire_ai.weasel.Planets; import empire_ai.weasel.Resources; from ai.buildings import Buildings, BuildingAI, BuildingUse; interface BuildingTracker { /// Registers a building to be tracked by the implementation void trackBuilding(BuildTracker@ build); /// Checks if a building type is track...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package com.videojs{ import com.videojs.events.*; import flash.display.Sprite; import com.videojs.vpaid.AdContainer; public class VideoJSView extends Sprite{ private var _uiAdContainer:AdContainer; private var _uiBackground:Sprite; private var _model:VideoJSModel; pu...
package remx { import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.TouchEvent; import flash.system.Capabilities; import flash.system.TouchscreenType; import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; import flash.utils.Dictionary; /** */ public...
/* -*- Mode: java; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * ***** BEGIN LICENSE BLOCK ***** /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */...
/** * ScrollPane.as * Keith Peters * version 0.9.9 * * A panel with scroll bars for scrolling content that is larger. * * Copyright (c) 2011 Keith Peters * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "So...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package dungeon.command { import RSModel.command.RSModelCommand; import dungeon.proxy.IWipeoutIndicatorClient; public class RegisterWipeoutIndicatorCommand extends RSModelCommand { public var client:IWipeoutIndicatorClient; public function RegisterWipeoutIndicatorCommand(param...
/* Copyright (C) 2007 Apple Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the fol...
/* * Copyright (c) 2014-2019 Object Builder <https://github.com/ottools/ObjectBuilder> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation ...
package net.psykosoft.psykopaint2.home.views.pickimage { import flash.display.BitmapData; import net.psykosoft.psykopaint2.base.utils.io.CameraRollImageOrientation; import net.psykosoft.psykopaint2.core.models.NavigationStateType; import net.psykosoft.psykopaint2.core.signals.NotifyToggleLoadingMessageSignal; i...
/***************************************************** * * Copyright 2009 Adobe Systems Incorporated. All Rights Reserved. * ***************************************************** * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except...
package gs.events { import flash.events.Event; import gs.preloading.Asset; /** * The AssetOpenEvent dispatches when an Asset has started downloading. * * <script src="http://mint.codeendeavor.com/?js" type="text/javascript"></script> * * @see gs.preloading.Preloader * @see gs.managers.AssetManager ...
class UReturnValueMixinTest { mixin float Test() { ensure(System::IsServer()); float ThisMustBeGuarded = 0.0f; ThisMustBeGuarded--; return ThisMustBeGuarded; } };
/** * Copyright (C) 2008 Darshan Sawardekar. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
/////////////////////////////////////////////////////////////////////////// // Copyright (c) 2010-2011 Esri. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // ...
// Crossbow logic #include "CrossbowCommon.as" #include "ThrowCommon.as" #include "KnockedCommon.as" #include "Hitters.as" #include "RunnerCommon.as" #include "ShieldCommon.as"; #include "Help.as"; #include "BombCommon.as"; const int FLETCH_COOLDOWN = 45; const int PICKUP_COOLDOWN = 15; const int fletch_num_arrows = ...
package { import flash.display.MovieClip; import flash.events.Event; public class Bullet extends MovieClip { public var bullet_speed: Number; private var explosion_model: MovieClip = new Explosion(); private var explosion_blur_model: MovieClip; private var bullet_model: MovieClip; public var hit_det...
// Copyright 2018, Earthfiredrake // Released under the terms of the MIT License // https://github.com/Earthfiredrake/SWL-Cartographer // Specifies unique namespace required for cross mod safety import efd.Cartographer.lib.DebugUtils; import efd.Cartographer.lib.Mod; class efd.Cartographer.lib.LocaleManager {
package de.dittner.siegmar.backend.op { import de.dittner.async.IAsyncCommand; import de.dittner.siegmar.backend.FileStorage; import flash.data.SQLResult; import flash.data.SQLStatement; import flash.net.Responder; public class CalcFilesAndPhotosSQLOperation extends StorageOperation implements IAsyncCommand { publi...
; run time start off for Hi-Tech C ; allows custom ISRs via ozsetisr() global _main,_exit,__Hbss,__Lbss,_ozexitrestoreint global __ozfilename,KeyBufGetPos,KeyBufPutPos,KeyboardBuffer global __ozbacklight,__ozbacklight_save global EnableKeyboard,HeapTop,ScrCharS...
package org.superkaka.kakalib.optimization { import flash.display.Bitmap; import flash.display.Sprite; import flash.events.Event; import org.superkaka.kakalib.interfaces.IRecycle; import org.superkaka.kakalib.struct.BitmapFrameInfo; /** * 位图缓存显示对象基类 * @author kaka */ public class BitmapMovie extends Spr...
/* * _________ __ __ * _/ / / /____ / /________ ____ ____ ___ * _/ / / __/ -_) __/ __/ _ `/ _ `/ _ \/ _ \ * _/________/ \__/\__/\__/_/ \_,_/\_, /\___/_//_/ * /___/ * * Tetragon : Game Engine for multi-platform ActionScript projects. * http://w...
/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ /* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can ob...
package com.StudyTwo { public class Trial { private var _Sample:String; private var _ComparisonA:String; private var _ComparisonB:String; private var _ComparisonC:String; private var _IsCorrect:Boolean; private var _CorrectComparison:String; public static const COMP_A:String = "a"; ...
package visuals.ui.elements.application { import com.playata.framework.display.Sprite; import com.playata.framework.display.lib.flash.FlashDisplayObjectContainer; import com.playata.framework.display.lib.flash.FlashLabel; import com.playata.framework.display.lib.flash.FlashSprite; import com.playata.fram...
package away3d.controllers { import away3d.containers.ObjectContainer3D; import away3d.core.math.MathConsts; import away3d.entities.Entity; import flash.geom.Vector3D; /** * Controller used to follow behind an object on the XZ plane, with an optional * elevation (tiltAngle). * * @see away3d.contain...
package SJ.Game.controls { import SJ.Game.data.CJDataOfSkillSettting; import engine_starling.SApplication; import engine_starling.display.SLayer; import feathers.controls.ImageLoader; /** * 技能图标显示控件 * @author longtao */ public class CJSkillIconLayer extends SLayer { private static const SKILL_ICON_...
package com.rockdot.library.view.component.common { import com.rockdot.core.mvc.RockdotEvent; import com.rockdot.plugin.io.command.event.IOEvents; import com.rockdot.plugin.screen.displaylist.view.SpriteComponent; import com.rockdot.plugin.state.command.event.StateEvents; import org.as3commons.lang.Assert; impo...
/** * Funtionality has been determined yet. Please talk to marketing * * @langversion ActionScript 3.0 * @playerversion Flash 9.0 * @author Abraham Lee * @since 07.16.2009 */ //---------------------------------------- // OVERALL FLOW //---------------------------------------- package com.neopets.proj...
package gs.util.iters { /** * The ArrayBidirectionalIterator class provides a non-destructive, * pointer-based, bi-directional array iterator. */ public class ArrayBidirectionalIterator { /** * @private */ protected var _array:Array; /** * @private */ protected var _pointer:int; /**...
package SJ.Game.battle.custom { import SJ.Common.Constants.ConstBattle; import engine_starling.commandSys.core.SCommandBase; public class CJBattleCommandNpcBattleEnd extends SCommandBase { public function CJBattleCommandNpcBattleEnd() { super(ConstBattle.CommandNpcBattleEnd, CJBattleCommandNpcBattleEndData...
package flash.media { import flash.display.BitmapData; import flash.display.DisplayObject; import flash.events.ActivityEvent; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.TimerEvent; import flash.geom.Rectangle; import flash.media.Camera; import flash.utils.ByteArray; im...
/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose,...
package kemsky.sql.async { import mx.logging.ILogger; import mx.logging.Log; public class DummyOperation extends SQLOperation { private static const _log:ILogger = Log.getLogger("kemsky.sql.async.DummyOperation"); public function DummyOperation() { this.log = _log; ...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package cmodule.lua_wrapper { import avm2.intrinsics.memory.li32; import avm2.intrinsics.memory.si32; public final class FSM_ioctl extends Machine { public static const intRegCount:int = 4; public static const NumberRegCount:int = 0; public var...
/** * Apache License * Version 2.0, January 2004 * http://www.apache.org/licenses/ * * TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION * * 1. Definitions. * * "License" shall mean the terms and conditio...
/* Feathers Copyright 2012-2021 Bowler Hat LLC. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.controls { import feathers.core.IFeathersControl; /** * A screen to display in a screen ...
package away3d.animators.states { import away3d.animators.data.ParticlePropertiesMode; import away3d.arcane; import flash.display3D.Context3DVertexBufferFormat; import away3d.cameras.Camera3D; import away3d.animators.data.AnimationRegisterCache; import away3d.animators.data.AnimationSubGeometry; import away3...
package scripts { import scripts.Bullet; import scripts.Weapon; import scripts.GameObject; import scripts.Main; import scripts.Ship; import scripts.Explosion; import flash.events.Event; import flash.events.TimerEvent; import flash.utils.Timer; public class Projectile extends Bullet { var speed:Number; ...
//////////////////////////////////////////////////////////////////////////////// // // ADOBE SYSTEMS INCORPORATED // Copyright 2009 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file // in accordance with the terms of the license agreement ac...
// Action script... // [Initial MovieClip Action of sprite 20537] #initclip 58 if (!ank.gapi.controls.StylizedRectangle) { if (!ank) { _global.ank = new Object(); } // end if if (!ank.gapi) { _global.ank.gapi = new Object(); } // end if if (!ank.gapi.controls) { ...
package { import flash.events.Event; /* * VPAID events that a VPAID SWF can dispatch. This class does not need to be used for any VPAID SWFs, * but it can help make coding easier. This source can be found in the VPAID specification: * http://www.iab.net/media/file/VPAIDFINAL51109.pdf */...
package com.company.assembleegameclient.mapeditor { import com.company.assembleegameclient.ui.tooltip.ToolTip; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; public class Element extends Sprite { public static const WIDTH:int = 50; public static const HEIGHT:int = 50...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF li...
package net.flashpunk.tweens.motion { import flash.geom.Point; /** * Determines linear motion along a set of points. */ public class LinearPath extends Motion { /** * Constructor. * @param complete Optional completion callback. * @param type Tween type. */ public function LinearPath(complete...
/* Feathers Copyright 2012-2014 Joshua Tynjala. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.core { import flash.errors.IllegalOperationError; import starling.events.Event; import st...
// Decompiled by AS3 Sorcerer 6.08 // www.as3sorcerer.com //kabam.rotmg.account.web.view.WebLoginMediatorForced package kabam.rotmg.account.web.view { import robotlegs.bender.bundles.mvcs.Mediator; import kabam.rotmg.account.core.signals.LoginSignal; import kabam.rotmg.dialogs.control.OpenDialogSignal; ...
// Copyright (c) 2012, Unwrong Ltd. http://www.unwrong.com // All rights reserved. package cadetEditor.operations { import flash.events.EventDispatcher; import core.ui.components.Tree; import core.app.core.operations.IUndoableOperation; public class ExpandItemOperation extends EventDispatcher implements IUnd...
package kabam.rotmg.assets { import mx.core.BitmapAsset; [Embed(source="EmbeddedAssets_xmasNexusChars16x16Embed.png")] public class EmbeddedAssets_xmasNexusChars16x16Embed extends BitmapAsset { public function EmbeddedAssets_xmasNexusChars16x16Embed() { super(); } } }
package com.playfab.ServerModels { public class RedeemCouponResult { public var GrantedItems:Vector.<ItemInstance>; public function RedeemCouponResult(data:Object=null) { if(data == null) return; if(data.GrantedItems) { GrantedItems = new Vector....
package Ankama_Grimoire.ui { import Ankama_Cartography.Cartography; import Ankama_Common.Common; import Ankama_ContextMenu.ContextMenu; import Ankama_Grimoire.Grimoire; import com.ankamagames.berilia.api.UiApi; import com.ankamagames.berilia.components.ComboBox; import com.ankamagames.beril...
class ImageScene : Scene { Shader @shader = @Shader(":/shaders/simplex3d_blend.vert", ":/shaders/simplex3d_blend.frag"); Batch @batch = @Batch(); float time = 0.0f; Texture @image0 = @Texture(":/images/koala.png"); Texture @image1 = @Texture(":/images/bliss.png"); Texture @gradient = @Texture(":/images/gradient....
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
package notifications.reminders { /** * ... * @author @shaun */ public class Popup { public function Popup() { } } }