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package com.unhurdle.spectrum { COMPILE::JS { import org.apache.royale.core.WrappedHTMLElement; } import com.unhurdle.spectrum.const.IconPrefix; import com.unhurdle.spectrum.includes.IconInclude; public class Icon extends Group implements IAsset { public function Icon(selector:String="") { ...
/* * Copyright 2007-2011 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by ap...
package kabam.rotmg.assets { import mx.core.*; [Embed(source="EmbeddedData_CandyLandCXML.dat", mimeType="application/octet-stream")] public class EmbeddedData_CandyLandCXML extends ByteArrayAsset { public function EmbeddedData_CandyLandCXML() { super(); } } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package happy_fla { import flash.display.*; dynamic public class eyeR_2 extends MovieClip { public var theColor_ccEyeLib:MovieClip; public var theColor_ccEyeIris:MovieClip; public function eyeR_2() { return; }// end function } }
package com.game.framework.views { /** * 一个空的视图,不需要加载任何东东。 *@author sixf */ public class SpriteView extends CreateView { public function SpriteView() { super(); } override public function get needToLoad():Boolean { return false; } } }
package view.image.common { import flash.display.*; import flash.filters.GlowFilter; import flash.events.Event; import flash.events.MouseEvent; import mx.core.UIComponent; import mx.controls.Text; import org.libspark.thread.*; import org.libspark.thread.utils.*; import org.libspar...
package asunit.textui { import asunit.errors.AssertionFailedError; import asunit.framework.Test; import asunit.framework.TestFailure; import asunit.framework.TestListener; import asunit.framework.TestResult; import asunit.runner.BaseTestRunner; import asunit.runner.Version; import flash.display.Shape;...
package org.cyclopsframework.actions.audio { import org.cyclopsframework.core.CFAction; import org.cyclopsframework.utils.math.CFMath; public class CFSlideSoundVolumeTo extends CFAction { public static const TAG:String = "@CFSlideSoundVolumeTo"; private var _target:ICFSound; private var _dynamicTarget:Ob...
/** * Starling Builder * Copyright 2015 SGN Inc. All Rights Reserved. * * This program is free software. You can redistribute and/or modify it in * accordance with the terms of the accompanying license agreement. */ package starlingbuilder.demo2 { import starling.core.Starling; import starling.display...
package kabam.rotmg.game.model { import flash.utils.Dictionary; import kabam.rotmg.ui.model.PotionModel; import org.osflash.signals.Signal; public class PotionInventoryModel { public static const HEALTH_POTION_ID:int = 2594; public static const HEALTH_POTION_SLOT:int = 1000000; public static const MAG...
package multipublish.vo.elements { /** * * 排版按钮。 * */ import cn.vision.utils.XMLUtil; import com.winonetech.consts.PathConsts; import com.winonetech.core.VO; import com.winonetech.core.wt; import com.winonetech.tools.Cache; import com.winonetech.utils.CacheUtil; import multipublish.consts.Ar...
/* Copyright (c) 2008, Adobe Systems Incorporated All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this...
package com.lorentz.SVG.utils { public class StringUtil { /** * Removes whitespace from the front and the end of the specified * string. * * @param input The String whose beginning and ending whitespace will * will be removed. * * @returns A String with whitespace removed from the begining and end ...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/* * Copyright (c) 2014-2022 Object Builder <https://github.com/ottools/ObjectBuilder> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation ...
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import com.adobe.test.Assert; var...
table snp125Coding "Annotations of the effects of SNPs on translated protein sequence." ( string chrom; "Reference sequence chromosome or scaffold" uint chromStart; "Start position in chromosome" uint chromEnd; "End position in chromosome" string name; "R...
package com.unhurdle.spectrum.data { public class MenuItem extends ListItem implements IMenuItem { public function MenuItem(text:String = null) { super(text); } private var _isDivider:Boolean; public function get isDivider():Boolean { return _isDivider; } public functio...
/* * Copyright 2013 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
package SJ.Game.heroPropertyUI { import SJ.Common.Constants.ConstBag; import SJ.Common.Constants.ConstMainUI; import SJ.Common.Constants.ConstTextFormat; import SJ.Game.controls.CJBattleEffectUtil; import SJ.Game.data.CJDataManager; import SJ.Game.data.CJDataOfHero; import SJ.Game.data.CJDataOfHeroList; import ...
/* Feathers Copyright 2012-2019 Bowler Hat LLC. All Rights Reserved. This program is free software. You can redistribute and/or modify it in accordance with the terms of the accompanying license agreement. */ package feathers.utils.keyboard { import feathers.core.IFocusDisplayObject; import flash.ui.Keyboard; imp...
package htmlelements { import flash.display.Sprite; import flash.events.*; import flash.net.NetConnection; import flash.net.NetStream; import flash.media.Video; import flash.media.SoundTransform; import flash.utils.Timer; import FlashMediaElement; import HtmlMediaEvent; public class VideoElement extends Sp...
package dragonBones.objects { /** @private */ final public class ArmatureData { public var name:String; private var _boneDataList:Vector.<BoneData>; private var _skinDataList:Vector.<SkinData>; private var _slotDataList:Vector.<SlotData>; private var _animationDataList:Vector.<AnimationData>; publi...
package { import flash.utils.ByteArray; public class LegitBuffer { public var byteArray = new ByteArray(); public function get length(): int { return byteArray.length; } public function LegitBuffer(size:int = 0) { setPointer(size); } public function setPointer(pos:int):void { while(byte...
// makeswf -v 7 -s 200x150 -r 1 -o crash-0.7.5-draw-on-disposed-bitmap.swf crash-0.7.5-draw-on-disposed-bitmap.as createEmptyMovieClip ("a", 0); bd = new flash.display.BitmapData (50, 50); bd.dispose (); bd.draw (a); getURL ("fscommand:quit", "");
package screens { import application.AssetsLoader; import feathers.controls.LayoutGroup; import feathers.controls.StackScreenNavigator; import feathers.controls.StackScreenNavigatorItem; import feathers.events.FeathersEventType; import feathers.layout.AnchorLayout; import feathers.layout.AnchorLayoutData; impor...
package sissi.layouts { import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import sissi.core.UIComponent; import sissi.core.UIGroup; import sissi.core.sissi_internal; import sissi.layouts.supportClasses.LayoutBase; public class VerticalLayout extends LayoutBase { p...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
// ================================================================================================= // // Starling Framework // Copyright 2012 Gamua OG. All Rights Reserved. // // This program is free software. You can redistribute and/or modify it // in accordance with the terms of the accompanying license agreement....
package kabam.rotmg.protip.model { public class EmbeddedProTipModel implements IProTipModel { public static var protipsXML:Class = EmbeddedProTipModel_protipsXML; public function EmbeddedProTipModel() { super(); this.index = 0; this.makeTipsVector(); this.count = this.tips.leng...
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
package org.osflash.dom.path { import asunit.asserts.assertEqualsArraysIgnoringOrder; import org.osflash.dom.support.DOMConditionalNode; import asunit.asserts.assertEquals; import org.osflash.dom.element.DOMDocument; import org.osflash.dom.element.DOMNode; import org.osflash.dom.element.IDOMDocument; import org...
package com.does.lotte.index { import com.chargedweb.utils.ResourceMonitor; import com.does.lotte.events.GameEvent; import com.framework.system.SecurityUse; import com.greensock.events.LoaderEvent; import com.greensock.loading.SWFLoader; import flash.display.MovieClip; import flash.display.Sprite; import flash...
package com.ankamagames.dofus.network.messages.game.context.roleplay.purchasable { import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INet...
package Functions { public function RectRect(x1:Number, y1:Number, w1:uint, h1:uint, x2:Number, y2:Number, w2:uint, h2:uint):Boolean { var ix:Number = x2 - x1; var iy:Number = y2 - y1; if (ix <= w1 && ix >= -w2 && iy <= h1 && iy >= -h2) { return true; } return false; } }
package citrus.objects.vehicle.nape { import ash.signals.Signal1; import citrus.objects.NapePhysicsObject; import citrus.objects.platformer.nape.Hills; import citrus.physics.nape.NapeUtils; import nape.callbacks.InteractionCallback; import nape.phys.Material; import nape.shape.Polygon; /** * In some game...
package reflex.skins { import flash.display.GradientType; import flash.events.Event; import flash.geom.Matrix; import flash.text.TextField; import flash.text.TextFormat; import reflex.layouts.BasicLayout; import reflex.text.Label; import reflex.text.TextFieldDisplay; public class ListItemSkin extends Graphi...
package { import be.boulevart.as3.security.Base64; import com.greensock.TweenLite; import flash.utils.getTimer; import net.flashpunk.graphics.Image; import net.flashpunk.graphics.Text; import net.flashpunk.Entity; import net.flashpunk.utils.Data; import net.flashpunk.utils.Input; import net.flashpunk.utils.Key...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package widgets.PMGD.Skin { import mx.events.FlexEvent; import spark.components.supportClasses.SkinnableComponent; public class Inicio extends SkinnableComponent { public function Inicio() { setStyle("skinClass", InicioSkin); this.addEventListener(FlexEvent.CREATION_COMPLETE,creationComplete)...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/* * The MIT License * * Copyright (c) 2007 The SixDegrees Project Team * (Jason Bellone, Juan Rodriguez, Segolene de Basquiat, Daniel Lang). * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Softwa...
/* * Copyright the original author or authors. * * Licensed under the MOZILLA PUBLIC LICENSE, Version 1.1 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.mozilla.org/MPL/MPL-1.1.html * * Unless required by appl...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
/* Copyright (c) 2009 Yahoo! Inc. All rights reserved. The copyrights embodied in the content of this file are licensed under the BSD (revised) open source license */ package com.yahoo.astra.fl.charts.axes { import com.yahoo.astra.fl.charts.series.ISeries; import com.yahoo.astra.fl.charts.CartesianChart; import f...
/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import com.adobe.test.Assert; import com.adobe.test.Utils; var CODE = 1088; // The markup in the document following...
/* See LICENSE for copyright and terms of use */ import org.actionstep.constants.ASConstantValue; /** * These constants specify the way an image will be altered to fit the frame. * * @author Scott Hyndman */ class org.actionstep.constants.NSImageScaling extends ASConstantValue { /** * If the image is too lar...
package com.netease.protobuf.fieldDescriptors { import com.netease.protobuf.RepeatedFieldDescriptor; import com.netease.protobuf.WireType; import com.netease.protobuf.Int64; import flash.utils.IDataInput; import com.netease.protobuf.ReadUtils; import com.netease.protobuf.WritingBuffer; import com.n...
package com.codeazur.as3swf.data.actions.swf5 { import com.codeazur.as3swf.data.actions.*; public class ActionDecrement extends Action implements IAction { public function ActionDecrement(code:uint, length:uint) { super(code, length); } public function toString(indent:uint = 0):String { ...
package com.ankamagames.dofus.logic.game.common.managers { import com.ankama.haapi.client.api.GiftApi; import com.ankama.haapi.client.api.KardApi; import com.ankama.haapi.client.api.MoneyApi; import com.ankamagames.berilia.managers.KernelEventsManager; import com.ankamagames.dofus.logic.common.mana...
package kabam.rotmg.core.model { import com.company.assembleegameclient.screens.AccountLoadingScreen; public class ScreenModel { public function ScreenModel() { super(); } private var currentType:Class; public function setCurrentScreenType(param1:Class):void { if (param1 != AccountLoa...
//**************************************************************************** //Copyright (C) 2007 flashextension.net. All Rights Reserved. //The following is Sample Code and is subject to all restrictions on //such code as contained in the End User License Agreement accompanying //this product. //**************...
package nz.co.codec.flexorm.criteria { public class RelationCondition extends ParameterisedCondition { private var _relation:String; private var _negated: Boolean; public function RelationCondition(table:String, column:String, relation:String, param:String, negated: Boolean = false) ...
/** * Hex * * Utility class to convert Hex strings to ByteArray or String types. * Copyright (c) 2007 Henri Torgemane * * See LICENSE.txt for full license information. */ package com.hurlant.util { import flash.utils.ByteArray; public class Hex { /** * Support straight hex, or colon-laced hex. * (...
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import com.adobe.test.Assert; var...
/** * DATA STRUCTURES FOR GAME PROGRAMMERS * Copyright (c) 2007 Michael Baczynski, http://www.polygonal.de * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, includi...
package SJ.Game.task.npcdialogdata { import SJ.Common.Constants.ConstNPCDialog; import SJ.Common.Constants.ConstTask; import SJ.Game.NPCDialog.CJNPCDialogActionObject; import SJ.Game.NPCDialog.CJNPCDialogContentObject; import SJ.Game.data.CJDataManager; import SJ.Game.data.CJDataOfTask; import SJ.Game.lang.CJLan...
package test.yellcorp.lib.geom.Vector2 { import org.yellcorp.lib.geom.Vector2; public class TestSetters extends BaseVector2TestCase { public function TestSetters(testMethod:String = null) { super(testMethod); } public function testAdd():void { var t:Vector2 = new Vector2(1, -1); ...
package visuals.ui.elements.outfit { import com.playata.framework.display.Sprite; import com.playata.framework.display.lib.flash.FlashDisplayObjectContainer; import com.playata.framework.display.lib.flash.FlashSprite; import flash.display.MovieClip; import visuals.ui.elements.backgrounds.SymbolSlice9Back...
import org.caleb.collection.Collection; import org.caleb.collection.Iterator; /** * * @see Collection */ interface org.caleb.collection.Stack extends Collection{ /** * Pushes an element onto the stack. * @param value * @return Void */ public function push(value):Void; /** * Pops the top ele...
package com.ankamagames.dofus.network.messages.game.prism { import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INetworkMessage; import...
package recastnavigation.recast.enum { public class RCAreaType { /** * Represents the null area. When a data element is given * this value it is considered to no longer be assigned * to a usable area. (E.g. It is unwalkable.) */ public static const RC_NULL_AR...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package asx.array { import asx.fn.I; import mx.collections.ArrayCollection; import org.flexunit.assertThat; import org.hamcrest.object.equalTo; public class EachSliceTest { [Test] public function eachSlice_withArray_groupsItemsIntoSlicesOfAGivenSizeAndMapsAFunctionOverEachGroup():void { ...
package com.bojinx.api.processor.display { /** * The minimum required contract for a view manager * that should be returned through the display scanning * processor. */ public interface IViewManager { function getAll():Array; function add(value:Object):void; function contains(value:Object):Boolean; f...
//////////////////////////////////////////////////////////////////////////////// // Copyright 2010 Michael Schmalle - Teoti Graphix, LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at /...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF li...
/* * _________ __ __ * _/ / / /____ / /________ ____ ____ ___ * _/ / / __/ -_) __/ __/ _ `/ _ `/ _ \/ _ \ * _/________/ \__/\__/\__/_/ \_,_/\_, /\___/_//_/ * /___/ * * Tetragon : Game Engine for multi-platform ActionScript projects. * http://w...
/** * <p>Original Author: Daniel Freeman</p> * * <p>Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, me...
/* This file is part of seesmic-as3-xmpp. Copyright (c)2009 Seesmic, Inc This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This ...
package com.rockdot.plugin.ugc.command { import com.rockdot.core.model.RockdotConstants; import com.rockdot.core.mvc.RockdotEvent; import com.rockdot.plugin.facebook.inject.IFBModelAware; import com.rockdot.plugin.facebook.model.FBModel; import com.rockdot.plugin.ugc.model.vo.UGCUserVO; import flash.system.Capab...
package kabam.rotmg.servers { import kabam.rotmg.account.core.signals.CharListDataSignal; import kabam.rotmg.build.api.BuildData; import kabam.rotmg.build.api.BuildEnvironment; import kabam.rotmg.servers.api.ServerModel; import kabam.rotmg.servers.control.ParseServerDataCommand; import kabam.rotmg.servers.model.FixedIP...
package net.flashpunk.graphics { import flash.display.BitmapData; import flash.geom.Rectangle; import net.flashpunk.FP; import net.flashpunk.masks.Grid; import net.flashpunk.utils.Draw; /** * A canvas to which Tiles can be drawn for fast multiple tile rendering. */ public class Tilemap extends Canvas { ...
package org.osflash.html.builders.elements.common { import org.osflash.html.element.HTMLNode; import org.osflash.html.element.HTMLNodeType; /** * @author Simon Richardson - simon@ustwo.co.uk */ public class HTMLCDATANode extends HTMLNode implements IHTMLRawTextNode { /** * @private */ private var ...
package { import flash.display.Sprite; import flash.events.Event; import flash.events.IEventDispatcher; public class Main extends Sprite { public function Main() { new Sprite().addEventListener(Event.ADDED, handleAdded); } private function handleAdded(e:Event):void { IEventDispatcher(e.cur...
/** * Created with IntelliJ IDEA. * User: Administrator * Date: 13-9-17 * Time: 上午9:55 * To change this template use File | Settings | File Templates. */ package com.utils { import flash.geom.Rectangle; import org.osflash.signals.ISignal; import org.osflash.signals.Signal; import starling.display.D...
package aerys.minko.type { import flash.events.IEventDispatcher; import flash.events.MouseEvent; import flash.ui.Mouse; public final class MouseManager { private var _x : Number = 0.; private var _y : Number = 0.; private var _deltaX : Number = 0.; private var _deltaY : Number = 0.; ...
package zpp_nape.util { import zpp_nape.callbacks.ZPP_CbType; public class ZNPList_ZPP_CbType extends Object { public function ZNPList_ZPP_CbType() { } public function try_remove(param1:ZPP_CbType) : Boolean { var _loc2_:ZNPNode_ZPP_CbType = null; ...
package visuals.ui.elements.bonus { import com.playata.framework.display.Sprite; import com.playata.framework.display.lib.flash.FlashDisplayObjectContainer; import com.playata.framework.display.lib.flash.FlashLabel; import com.playata.framework.display.lib.flash.FlashLabelArea; import com.playata.framewo...
package game.net.data.s { import flash.utils.ByteArray; import game.net.data.DataBase; import game.net.data.vo.*; import game.net.data.IData; public class SGet_game_horn extends DataBase { public var horn : int; public static const CMD : int=11009; public function SGet_game_horn() ...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package { import flash.display.MovieClip; public class McHI extends MCBase { public function McHI() { // constructor code } } }
package com.as3long.node.native.http { /** * ... * @author lonnyhuang */ public class Server { private var nativeServer:*; /** * 最大请求头数目限制, 默认 1000 个. 如果设置为0, 则代表不做任何限制. */ public var maxHeadersCount:Number = 1000; /** * 默认2分钟 */ public var timeout:Number = 1200000; public funct...
package com.infrared5.application.controller { import com.infrared5.application.command.ICommand; import com.infrared5.application.command.IUserCommand; import com.infrared5.application.model.User; public class Controller { public var getUsersCommand:ICommand; public var addUserCommand:IUserCommand; p...
package zpp_nape.constraint { import nape.util.Debug; import nape.geom.Vec2; import zpp_nape.geom.ZPP_Vec2; public class ZPP_AngleDraw extends Object { public function ZPP_AngleDraw() { } public static function indicator(param1:Debug, param2:Vec2, param3:Number, ...
[Setting name="Rotation Step (default = 0.262)"] float custom_step = 0.0262; void RenderInterface() { auto app = GetApp(); auto editor = cast<CGameCtnEditorFree>(app.Editor); if (editor is null) return; auto cursor = cast<CGameCursorBlock>(editor.Cursor); if(cursor is null) return; //i...
package com.greensock.easing { public class Linear { public static const power:uint = 0; public static function easeNone (t:Number, b:Number, c:Number, d:Number):Number { return c*t/d + b; } public static function easeIn (t:Number, b:Number, c:Number, d:Number):Number { return c*t/d + b; } publi...
/* Casual Game Engine: Solitarius A top-down 2D singleplayer space wave shooter (C) 2021 - 2022 by Daniel Brendel Contact: dbrendel1988<at>gmail<dot>com GitHub: https://github.com/danielbrendel/ Released under the MIT license */ #include "alienlasershipcls.as" //Spawn entity initially void CreateEntity(co...
package fl.core { import flash.display.MovieClip; public dynamic class ComponentShim extends MovieClip { public function ComponentShim() { super(); } } }
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF license...
package metaswarm.node.components.databox { import flash.display.*; import flash.text.*; public class DataBoxMaker extends Sprite{ private static const CLOSE:String = "closeDataBox"; private static const POPOUT:String = "popout"; private static const POPIN:String = "popin"; public var dbx:DataBox;...
/* * Copyright (c) 2014-2022 Object Builder <https://github.com/ottools/ObjectBuilder> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation ...
/** * <p>Original Author: toddanderson</p> * <p>Class File: AndroidListItemRenderer.as</p> * <p>Version: 0.3</p> * * <p>Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restrictio...
package com.ankamagames.dofus.network.messages.game.prism { import com.ankamagames.jerakine.network.CustomDataWrapper; import com.ankamagames.jerakine.network.ICustomDataInput; import com.ankamagames.jerakine.network.ICustomDataOutput; import com.ankamagames.jerakine.network.INetworkMessage; import...
package { import flash.display.Bitmap; import flash.display.BitmapData; //import flash.display.BlendMode; import flash.display.DisplayObject; import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import com.threerings.flash.FrameSprite; [SWF(width="500", height="500")] public class Dis...
package com.neriksworkshop.lib.ASaudio.core { import com.neriksworkshop.lib.ASaudio.*; import flash.net.SharedObject; import flash.net.SharedObjectFlushStatus; /** * @private * * Please do not use this class directly. * * */ public class Core { public static const LEFT:Number = -1; public ...
//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF li...
package com.lorentz.SVG.display.base { import com.lorentz.SVG.data.gradients.SVGGradient; import com.lorentz.SVG.data.gradients.SVGLinearGradient; import com.lorentz.SVG.data.gradients.SVGRadialGradient; import com.lorentz.SVG.display.SVGPattern; import com.lorentz.SVG.drawing.DashedDrawer; import com.lore...
package com.ankamagames.jerakine.managers { import flash.display.DisplayObject; import flash.filters.BitmapFilter; import flash.utils.Dictionary; public class FiltersManager { private static var _self:FiltersManager; private var dFilters:Dictionary; ...