Web Development int64 0 1 | Data Science and Machine Learning int64 0 1 | Question stringlengths 35 6.31k | is_accepted bool 2
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0 | 0 | I am looking to do some tinkering with openGL and Python and haven't been able to find good reasons for using PyOpenGl versus pyglet
Which would you recommend and why? | false | 279,912 | 0.088656 | 0 | 0 | 4 | pyglet has a lot of nice extras included with it (like image loading and sound). If you're starting out, I'd try pyglet first, and then switch to PyOpenGL if you feel like you want to get closer to the metal.
The real important question though is: what are you trying to accomplish? | 0 | 18,513 | 0 | 25 | 2008-11-11T03:17:00.000 | python,pyglet,pyopengl | PyOpenGl or pyglet? | 0 | 5 | 9 | 279,942 | 1 |
0 | 0 | I am looking to do some tinkering with openGL and Python and haven't been able to find good reasons for using PyOpenGl versus pyglet
Which would you recommend and why? | false | 279,912 | 0.088656 | 0 | 0 | 4 | I promote pyglet because it has the nicest API I've yet seen on stuff like this.
Pyglet has opengl API as well. But it's often nicer to use the recently added vertex list support.
pyglet.gl | 0 | 18,513 | 0 | 25 | 2008-11-11T03:17:00.000 | python,pyglet,pyopengl | PyOpenGl or pyglet? | 0 | 5 | 9 | 281,395 | 1 |
0 | 0 | I am looking to do some tinkering with openGL and Python and haven't been able to find good reasons for using PyOpenGl versus pyglet
Which would you recommend and why? | false | 279,912 | 0.066568 | 0 | 0 | 3 | I would recommend Pyglet because it is very easy to get started and have something basic running, and then you can add more advanced techniques at your own pace. | 0 | 18,513 | 0 | 25 | 2008-11-11T03:17:00.000 | python,pyglet,pyopengl | PyOpenGl or pyglet? | 0 | 5 | 9 | 397,041 | 1 |
0 | 0 | How can I get a list of the running applications? I'm referring to the ones in the panel at the bottom of the screen. | false | 306,456 | 0 | 0 | 0 | 0 | The panel you are referring to is the GNOME panel. So this is a GNOME question, not a GTK question.
There is not a well-defined concept of "multi-window application" in GNOME that I know of. The panel task list is probably build by querying the window manager for the list of windows and grouping the windows by their "c... | 0 | 368 | 1 | 2 | 2008-11-20T19:02:00.000 | python,gtk,pygtk | How can I get a list of the running applications with GTK? | 0 | 2 | 2 | 306,866 | 1 |
0 | 0 | How can I get a list of the running applications? I'm referring to the ones in the panel at the bottom of the screen. | true | 306,456 | 1.2 | 0 | 0 | 3 | I believe what you are looking for is libwnck | 0 | 368 | 1 | 2 | 2008-11-20T19:02:00.000 | python,gtk,pygtk | How can I get a list of the running applications with GTK? | 0 | 2 | 2 | 307,046 | 1 |
0 | 0 | I am using CYGWIN as a platform and would like to use wxPython. Is there a way to get the source compiled and working in cygwin? | false | 310,224 | 0 | 0 | 0 | 0 | Isn't the whole point of using wxPython being to use WxWidgets? Isn't the whole point of using THAT being to have a cross platform GUI library?
In other words, forget about X11, and just use the native wxPython on windows.
If you want to avoid requiring the user to install wxPython and its dependencies, consider writin... | 1 | 3,640 | 0 | 4 | 2008-11-21T21:18:00.000 | python,installation,wxpython,cygwin,compilation | How do you compile wxPython under cygwin? | 0 | 3 | 4 | 4,467,468 | 1 |
0 | 0 | I am using CYGWIN as a platform and would like to use wxPython. Is there a way to get the source compiled and working in cygwin? | false | 310,224 | 0 | 0 | 0 | 0 | I tried another solution for using wxPython in cygwin:
I installed python27 and wxPython in Windows7
Did "echo 'export PATH=/cygdrive/c/Python27/:$PATH'>>~/.bashrc"
Restart cygwin
It works. Cheer!
I don't know if any other Path should be added, but my program was executed on Fedora and it works on there. | 1 | 3,640 | 0 | 4 | 2008-11-21T21:18:00.000 | python,installation,wxpython,cygwin,compilation | How do you compile wxPython under cygwin? | 0 | 3 | 4 | 11,237,925 | 1 |
0 | 0 | I am using CYGWIN as a platform and would like to use wxPython. Is there a way to get the source compiled and working in cygwin? | false | 310,224 | 0.148885 | 0 | 0 | 3 | You would need a full working X environment to get it to work. It would be much easier to just use Python and wxPython under plain vanilla Windows. Do you have a special case? | 1 | 3,640 | 0 | 4 | 2008-11-21T21:18:00.000 | python,installation,wxpython,cygwin,compilation | How do you compile wxPython under cygwin? | 0 | 3 | 4 | 310,365 | 1 |
0 | 0 | I'm trying to install the Python Imaging Library 1.1.6 for Python 2.6. After downloading the installation executable (Win XP), I receive the following error message:
"Application failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem"
Any thoughts on what I... | false | 321,668 | 0.049958 | 0 | 0 | 1 | Install Python "for all users", not "just for me". | 1 | 784 | 0 | 4 | 2008-11-26T18:21:00.000 | python,image-processing | Application configuration incorrect with Python Imaging Library | 0 | 2 | 4 | 323,097 | 1 |
0 | 0 | I'm trying to install the Python Imaging Library 1.1.6 for Python 2.6. After downloading the installation executable (Win XP), I receive the following error message:
"Application failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem"
Any thoughts on what I... | false | 321,668 | 0 | 0 | 0 | 0 | I got that same message recently to do with the wxPython library. It was because wxPython had been built using a later version of Visual C++ than I had on my PC. As atzz suggests, one solution is to install the appropriate redistributable package. Try a Google search for 'Microsoft Visual C++ 2008 Redistributable Packa... | 1 | 784 | 0 | 4 | 2008-11-26T18:21:00.000 | python,image-processing | Application configuration incorrect with Python Imaging Library | 0 | 2 | 4 | 368,543 | 1 |
0 | 0 | I use something like this:
screen.addstr(text, color_pair(1) | A_BOLD), but it doesn't seem to work..
However, A_REVERSE and all others attribute does work!
In fact, I'm trying to print something in white, but the COLOR_WHITE prints it gray.. and after a while of searching, it seems that printing it gray + BOLD makes... | false | 327,026 | 0.462117 | 0 | 0 | 5 | I tried this: screen.addstr(text, curses.color_pair(1) | curses.A_BOLD) and it worked!
So just add curses. and it should do the trick.
Of course at the beginning use: import curses | 0 | 6,287 | 0 | 6 | 2008-11-29T01:46:00.000 | python,linux,curses,bold | Attribute BOLD doesn't seem to work in my curses | 0 | 1 | 2 | 53,016,371 | 1 |
0 | 0 | I'm giving my first steps on Python. I saw that we don't have switch case statement,
so I would you guys implement a text Menu in python?
Thanks | false | 327,597 | 0 | 0 | 0 | 0 | To your first question I agree with Ali A.
To your second question :
import sys
sys.exit(1) | 1 | 5,723 | 0 | 3 | 2008-11-29T15:01:00.000 | python | Suggestion to implement a text Menu without switch case | 0 | 1 | 6 | 327,735 | 1 |
0 | 0 | I'm a long time C++/Java developer trying to get into Python and am looking for the stereotypical "Python for C++ Developers" article, but coming up blank. I've seen these sort of things for C#, Java, etc, and they're incredibly useful for getting up to speed on language features and noteworthy differences. Anyone ha... | false | 328,577 | 0.099668 | 1 | 0 | 4 | I learned a lot about Python by reading the source of the standard library that ships with Python. I seem to remember having a few "a-ha!" moments when reading urllib2.py in particular. | 1 | 43,679 | 0 | 56 | 2008-11-30T07:14:00.000 | c++,python | Python for C++ Developers | 0 | 3 | 8 | 328,599 | 1 |
0 | 0 | I'm a long time C++/Java developer trying to get into Python and am looking for the stereotypical "Python for C++ Developers" article, but coming up blank. I've seen these sort of things for C#, Java, etc, and they're incredibly useful for getting up to speed on language features and noteworthy differences. Anyone ha... | false | 328,577 | 0 | 1 | 0 | 0 | For the best examples of code of a language, the language's standard library is often a good place to look. Pick a recent piece, though - old parts are probably written for older versions and also sometimes were written before the library became big enough to warrant big standards - like PHP and Erlang's libraries, whi... | 1 | 43,679 | 0 | 56 | 2008-11-30T07:14:00.000 | c++,python | Python for C++ Developers | 0 | 3 | 8 | 328,598 | 1 |
0 | 0 | I'm a long time C++/Java developer trying to get into Python and am looking for the stereotypical "Python for C++ Developers" article, but coming up blank. I've seen these sort of things for C#, Java, etc, and they're incredibly useful for getting up to speed on language features and noteworthy differences. Anyone ha... | false | 328,577 | 0.024995 | 1 | 0 | 1 | C# and Java are seen as cleaner replacements for C++ in many application areas so there is often a "migration" from one to the other - which is why there are books available.
Python and C++ are very different beasts, and although they are both considered general purpose programming languages they are targetted towards ... | 1 | 43,679 | 0 | 56 | 2008-11-30T07:14:00.000 | c++,python | Python for C++ Developers | 0 | 3 | 8 | 328,689 | 1 |
0 | 0 | I am currently looking at developing a mobile apps for the S60 platform and is specifically looking at PyS60. It seems to suggest that the it can be compiled into native .sis files without the need for an embedded python interpreter. Reading through the documentations I could not find any statements where this is expli... | true | 334,765 | 1.2 | 0 | 0 | 1 | Linux is not officially supported for Series60 development yet. You will save yourself a lot of headache using Windows, weirdly enough.
As far as Python is oncerned, I think the developed application is packaged into a .sis file but still requires the PyS60 interpreter to run once installed. | 0 | 1,161 | 0 | 9 | 2008-12-02T17:30:00.000 | python,symbian,s60,pys60 | Does PyS60 produce sis files that are native? | 0 | 1 | 2 | 337,308 | 1 |
0 | 0 | We know that Python provides a lot of productivity over any compiled languages. We have programming in C# & need to write the unit test cases in C# itself. If we see the amount of code we write for unit test is approximately ten times more than the original code.
Is it ideal choice to write unit test cases in IronPyt... | false | 340,128 | 0 | 1 | 0 | 0 | Very interesting.
What would happen if you write all your code with IronPython (not just the unit tests)? Would you end up with approximately 10 times less code?
Maybe I should learn IronPython too. | 0 | 3,355 | 0 | 13 | 2008-12-04T10:21:00.000 | c#,python,unit-testing,ironpython | IronPython For Unit Testing over C# | 0 | 6 | 8 | 342,457 | 1 |
0 | 0 | We know that Python provides a lot of productivity over any compiled languages. We have programming in C# & need to write the unit test cases in C# itself. If we see the amount of code we write for unit test is approximately ten times more than the original code.
Is it ideal choice to write unit test cases in IronPyt... | false | 340,128 | 0 | 1 | 0 | 0 | I gotta go with Will and Jon..
I would prefer my tests be in the same language as the code I'm testing; it causes fewer cognitive context switches. But maybe I'm just not as mentally agile as I once was.
Jon | 0 | 3,355 | 0 | 13 | 2008-12-04T10:21:00.000 | c#,python,unit-testing,ironpython | IronPython For Unit Testing over C# | 0 | 6 | 8 | 443,959 | 1 |
0 | 0 | We know that Python provides a lot of productivity over any compiled languages. We have programming in C# & need to write the unit test cases in C# itself. If we see the amount of code we write for unit test is approximately ten times more than the original code.
Is it ideal choice to write unit test cases in IronPyt... | false | 340,128 | 0.07486 | 1 | 0 | 3 | Actually testing is a great opportunity to try integrating a new language. Languages like Python shine especially well in testing, and it's a low risk project to try - the worst case is not too bad at all.
As far as experience testing another language in Python, I've tested C and C++ systems like this and it was excell... | 0 | 3,355 | 0 | 13 | 2008-12-04T10:21:00.000 | c#,python,unit-testing,ironpython | IronPython For Unit Testing over C# | 0 | 6 | 8 | 342,490 | 1 |
0 | 0 | We know that Python provides a lot of productivity over any compiled languages. We have programming in C# & need to write the unit test cases in C# itself. If we see the amount of code we write for unit test is approximately ten times more than the original code.
Is it ideal choice to write unit test cases in IronPyt... | false | 340,128 | 0.07486 | 1 | 0 | 3 | Python being a much less verbose language than C# might actually lower the barrier to writing unit tests since there is still a lot of developers that are resistant to doing automated unit testing in general. Introducing and having them use a language like IronPython that typically tends to take less time to write the ... | 0 | 3,355 | 0 | 13 | 2008-12-04T10:21:00.000 | c#,python,unit-testing,ironpython | IronPython For Unit Testing over C# | 0 | 6 | 8 | 341,683 | 1 |
0 | 0 | We know that Python provides a lot of productivity over any compiled languages. We have programming in C# & need to write the unit test cases in C# itself. If we see the amount of code we write for unit test is approximately ten times more than the original code.
Is it ideal choice to write unit test cases in IronPyt... | false | 340,128 | 1 | 1 | 0 | 6 | Python is excellent for UnitTesting C# code. Our app is 75% in Python and 25% C#(Python.Net), and our unit tests are 100% python.
I find that it's much easier to make use of stubs and mocks in Python which is probably one of the most critical components that enable one to write effective unittests. | 0 | 3,355 | 0 | 13 | 2008-12-04T10:21:00.000 | c#,python,unit-testing,ironpython | IronPython For Unit Testing over C# | 0 | 6 | 8 | 346,907 | 1 |
0 | 0 | We know that Python provides a lot of productivity over any compiled languages. We have programming in C# & need to write the unit test cases in C# itself. If we see the amount of code we write for unit test is approximately ten times more than the original code.
Is it ideal choice to write unit test cases in IronPyt... | false | 340,128 | 0.049958 | 1 | 0 | 2 | There's an obvious disadvantage which is that everyone working on the code now needs to be proficient in two languages, not just one. I'm fairly hairy but not very pointy, but I do see why managers might be sceptical. | 0 | 3,355 | 0 | 13 | 2008-12-04T10:21:00.000 | c#,python,unit-testing,ironpython | IronPython For Unit Testing over C# | 0 | 6 | 8 | 340,152 | 1 |
0 | 0 | Okay, what is it, and why does it occur on Win2003 server, but not on WinXP.
It doesn't seem to affect my application at all, but I get this error message when I close the application. And it's annoying (as errors messages should be).
I am using pyOpenGl and wxPython to do the graphics stuff. Unfortunately, I'm a C# ... | false | 345,991 | 0.132549 | 0 | 0 | 2 | After adding the Logging above, I was able to see that the problem was caused by missing TConstants class, which I was excluding in the py2exe setup.py file.
After removing the "Tconstants" from the excluded list, I no longer had problems. | 0 | 91,403 | 0 | 80 | 2008-12-06T05:59:00.000 | python,logging,opengl,wxpython,pyopengl | Python - No handlers could be found for logger "OpenGL.error" | 0 | 1 | 3 | 369,184 | 1 |
0 | 0 | I need to decide on a GUI/Widget toolkit to use with Python for a new project. The target platforms will be Linux with KDE and Windows XP (and probably Vista). What Python GUI toolkit looks best and consistent with the native look and feel of the run time platform?
If possible, cite strengths and weaknesses of the sugg... | false | 360,602 | 1 | 0 | 0 | 8 | Python binding of Wx is very strong since at least one of the core developer is a python guy itself. WxWdgets is robust, time proven stable, mature, but also bit more than just GUI. Even is a lot is left out in WxPython - because Python itself offers that already - you might find that extra convenient for your project.... | 0 | 1,840 | 0 | 4 | 2008-12-11T19:38:00.000 | python,windows,linux,native,gui-toolkit | What GUI toolkit looks best for a native LAF for Python in Windows and Linux? | 0 | 2 | 3 | 361,672 | 1 |
0 | 0 | I need to decide on a GUI/Widget toolkit to use with Python for a new project. The target platforms will be Linux with KDE and Windows XP (and probably Vista). What Python GUI toolkit looks best and consistent with the native look and feel of the run time platform?
If possible, cite strengths and weaknesses of the sugg... | false | 360,602 | 0 | 0 | 0 | 0 | Like others said, PyQt or wxPython... The technical difference between the two is more or less imaginary - it's a question of your comfort with the toolkit that matters, really. | 0 | 1,840 | 0 | 4 | 2008-12-11T19:38:00.000 | python,windows,linux,native,gui-toolkit | What GUI toolkit looks best for a native LAF for Python in Windows and Linux? | 0 | 2 | 3 | 361,996 | 1 |
0 | 0 | This is a two part question. A dumb technical query and a broader query about my possibly faulty approach to learning to do some things in a language I'm new to.
I'm just playing around with a few Python GUI libraries (mostly wxPython and IronPython) for some work I'm thinking of doing on an open source app, just to im... | true | 362,428 | 1.2 | 0 | 0 | 0 | In the end it was even simpler.
I was trying to invoke the subform thus:
f = frmSubform()
f.Show()
But I actually needed to do it this way
f = frmSubform()
Form.Show(f)
Form.ShowDialog(f) worked also; in a Dialog format of course.
A simple enough error but until you know you, well, don't know.
I'm not 100% sure I under... | 0 | 1,298 | 0 | 1 | 2008-12-12T10:36:00.000 | ironpython,ironpython-studio | Ironpython Studio forms | 0 | 1 | 2 | 363,455 | 1 |
0 | 0 | I've had some experience with Pygame, but there seems to be a lot of buzz around Pyglet these days.
How do these two libraries compare? What would be the advantage of using one over the other, both in features and ease of use?
Finally, would you say that one is more Pythonic than the other? | false | 370,680 | 0.119427 | 0 | 0 | 3 | Having looked at both pygame and pyglet I found pyglet easier to pick up and was able to write a simple breakout style game within a few days. | 0 | 24,875 | 0 | 46 | 2008-12-16T07:55:00.000 | python,pygame,pyglet | Differences between Python game libraries Pygame and Pyglet? | 0 | 2 | 5 | 2,477,829 | 1 |
0 | 0 | I've had some experience with Pygame, but there seems to be a lot of buzz around Pyglet these days.
How do these two libraries compare? What would be the advantage of using one over the other, both in features and ease of use?
Finally, would you say that one is more Pythonic than the other? | false | 370,680 | 1 | 0 | 0 | 15 | Pyglet is good (for 2D games) if you never intend to draw any vector graphics or primitives within the game itself, and just stick to loading images from disk. It's also much cleaner because there's no need to write your own game loop and have to worry about speed and timing and responsiveness.
However, if you ever hav... | 0 | 24,875 | 0 | 46 | 2008-12-16T07:55:00.000 | python,pygame,pyglet | Differences between Python game libraries Pygame and Pyglet? | 0 | 2 | 5 | 4,520,448 | 1 |
0 | 0 | I'm looking into writing a wxWidget that displays a graphical node network, and therefore does a lot of drawing operations. I know that using Python to do it is going to be slower, but I'd rather get it working and port it later when its functional. Ideally, if the performance hit isn't too great, I'd prefer to keep ... | false | 379,442 | 0.066568 | 0 | 0 | 1 | For drawing, people have suggested PyGame. I like PyGame, its easy to work with and works well. Other choices would be Pyglet, or using PyOpenGL (you can most likely draw to a wx widget too, though I've never done it).
Personally, I'd do it in Python using whatever library I'm most familiar with (in my case, I'd use py... | 0 | 1,255 | 0 | 6 | 2008-12-18T21:52:00.000 | c++,python,performance,drawing,wxpython | How much slower is a wxWidget written in Python versus C++? | 0 | 1 | 3 | 380,558 | 1 |
0 | 0 | I'm starting out with wxPython and have been working my way through every tutorial and example I can get my hands on. I've run into a slight problem, however, and it has to do with the wx.App versus the wx.Frame and which should contain specific methods. Just about every example I've seen don't go much beyond layouts... | false | 390,867 | 0.099668 | 0 | 0 | 2 | As Mark stated you should make a new class that handles things like this.
The ideal layout of code when using something like wxWidgets is the model view controller where the wxFrame class only has the code needed to display items and all the logic and business rules are handled by other class that interact with the wx... | 0 | 1,063 | 0 | 1 | 2008-12-24T06:07:00.000 | python,wxpython,wxwidgets,model-view-controller,project-organization | Calling Application Methods from a wx Frame Class | 0 | 3 | 4 | 390,912 | 1 |
0 | 0 | I'm starting out with wxPython and have been working my way through every tutorial and example I can get my hands on. I've run into a slight problem, however, and it has to do with the wx.App versus the wx.Frame and which should contain specific methods. Just about every example I've seen don't go much beyond layouts... | true | 390,867 | 1.2 | 0 | 0 | 2 | Your classes that inherit from wxWidgets/wxPython data types should not implement any business logic. wxWidgets is a GUI library, so any subclasses of wxApp or wxFrame should remain focused on GUI, that is on displaying the interface and being responsive to user actions.
The code that does something useful should be s... | 0 | 1,063 | 0 | 1 | 2008-12-24T06:07:00.000 | python,wxpython,wxwidgets,model-view-controller,project-organization | Calling Application Methods from a wx Frame Class | 0 | 3 | 4 | 394,333 | 1 |
0 | 0 | I'm starting out with wxPython and have been working my way through every tutorial and example I can get my hands on. I've run into a slight problem, however, and it has to do with the wx.App versus the wx.Frame and which should contain specific methods. Just about every example I've seen don't go much beyond layouts... | false | 390,867 | 0 | 0 | 0 | 0 | In a proper OOP design, this would be independent or part of a filesystem class - it wouldn't be part of the app or the frame. | 0 | 1,063 | 0 | 1 | 2008-12-24T06:07:00.000 | python,wxpython,wxwidgets,model-view-controller,project-organization | Calling Application Methods from a wx Frame Class | 0 | 3 | 4 | 390,887 | 1 |
0 | 0 | I develop tools in Autodesk Maya. Many of the tools I build have simple windowed GUIs for the animators and modellers to use. These GUIs often contain what you'd normally expect to see in any basic window; labels, lists, menus, buttons, textfields, etc. However, there are limitations to the complexity of the UIs you... | false | 397,337 | 0 | 0 | 0 | 0 | The best way to go is creating a QWidget with what you need, and using it from within a MPxCommand thru the C++ API. That way you also have the chance to inject complete custom editors into Maya via scriptedPanels.
But if you're bound to Python, pyQt is the way to go. | 0 | 3,503 | 0 | 8 | 2008-12-29T08:41:00.000 | python,scripting,wxpython,wxwidgets,maya | Using external GUI libraries to make user interfaces in Autodesk Maya | 0 | 2 | 3 | 30,247,511 | 1 |
0 | 0 | I develop tools in Autodesk Maya. Many of the tools I build have simple windowed GUIs for the animators and modellers to use. These GUIs often contain what you'd normally expect to see in any basic window; labels, lists, menus, buttons, textfields, etc. However, there are limitations to the complexity of the UIs you... | false | 397,337 | 0 | 0 | 0 | 0 | I don't know if there is a way around a mainloop for the gui, since it is needed to handle all event chains and redraw queues.
But there are several means of inter-process communication, like pipes or semaphores. Maybe it is an option to split your Maya extension into the actual plugin, being tight into maya, and a se... | 0 | 3,503 | 0 | 8 | 2008-12-29T08:41:00.000 | python,scripting,wxpython,wxwidgets,maya | Using external GUI libraries to make user interfaces in Autodesk Maya | 0 | 2 | 3 | 398,469 | 1 |
0 | 0 | More particularly - I have a window handle of another running application. This application contains a TListControl.UnicodeClass control somewhere (I know this from Winspector). How can I, using the Windows API and that window handle, go through all the items in that list control and get the text from all of the items?... | true | 408,334 | 1.2 | 0 | 0 | 2 | Above answers are completely wrong and don't even know what is a PAS.
This has been answered hundreds of times for 20 years on Usenet.
You must use IPC of course (RPM)
ask on news://comp.os.ms-windows.programmer.win32 for code. | 0 | 1,808 | 0 | 1 | 2009-01-02T23:49:00.000 | python,windows,winapi,controls | In Windows, how can I enumerate and get text from another window's controls? | 0 | 1 | 2 | 409,110 | 1 |
0 | 0 | I would like to force my python app to the front if a condition occurs. I'm using Kubuntu & QT3.1
I've tried setActiveWindow(), but it only flashes the task bar in KDE.
I think Windows has a function bringwindowtofront() for VB.
Is there something similar for KDE? | false | 412,214 | 0.26052 | 0 | 0 | 4 | Check if KWin is configured to prevent focus stealing.
There might be nothing wrong with your code -- but we linux people don't like applications bugging us when we work, so stealing focus is kinda frowned upon, and difficult under some window managers. | 0 | 2,418 | 1 | 1 | 2009-01-05T03:36:00.000 | python,qt | How to bring program to front using python | 0 | 1 | 3 | 413,073 | 1 |
0 | 0 | Does anyone know of an example where it is shown how to drag a button from one panel to another in wxPython?
I have created a bitmap button in a panel, and I would like to be able to drag it to a different panel and drop I there.
I haven't found any examples using buttons, just text and files.
I am using the latest ve... | true | 425,722 | 1.2 | 0 | 0 | 4 | If you want to graphically represent the drag, one good way to do this is to create a borderless Frame that follows the mouse during a drag. You remove the button from your source Frame, temporarily put it in this "drag Frame", and then, when the user drops, add it to your destination Frame. | 0 | 1,052 | 0 | 1 | 2009-01-08T20:17:00.000 | python,drag-and-drop,wxpython | Drag button between panels in wxPython | 0 | 1 | 1 | 425,740 | 1 |
0 | 0 | My site is full of rounded corners on every box and picture, except for the thumbnails of user uploaded photos.
How can I use the Python Imaging Library to 'draw' white or transparent rounded corners onto each thumbnail? | false | 430,379 | 0 | 0 | 0 | 0 | Might it not be a better idea (assuming HTML is the output) to use HTML and CSS to put some rounded borders on those pictures? That way, if you want to change the look of your site, you don't have to do any image reprocessing, and you don't have to do any image processing in the first place. | 0 | 3,944 | 0 | 0 | 2009-01-10T02:00:00.000 | python,python-imaging-library,rounded-corners | Draw rounded corners on photo with PIL | 0 | 1 | 2 | 430,410 | 1 |
0 | 0 | I was wondering if there is something similar to Java's JFileChooser for Python?
JFileChooser is a graphical front end to choose a file.
Preferably something that is already with Python. Maybe with Tkinter. | false | 433,945 | 0.132549 | 0 | 0 | 4 | wxPython (www.wxpython.org) provides the wx.FileDialog class which will give you a native file selection dialog on any of the supported platforms (Mac, Linux or Windows). | 1 | 2,182 | 0 | 4 | 2009-01-11T23:03:00.000 | java,python,jfilechooser | JFileChooser for Python? | 0 | 2 | 6 | 433,967 | 1 |
0 | 0 | I was wondering if there is something similar to Java's JFileChooser for Python?
JFileChooser is a graphical front end to choose a file.
Preferably something that is already with Python. Maybe with Tkinter. | false | 433,945 | 0 | 0 | 0 | 0 | Maybe you would like to take a look at Jython. | 1 | 2,182 | 0 | 4 | 2009-01-11T23:03:00.000 | java,python,jfilechooser | JFileChooser for Python? | 0 | 2 | 6 | 433,977 | 1 |
0 | 0 | I've got a wx.Toolbar and I'd like to make the buttons larger. I've searched and can't seem to find any concrete documentation on how to do this.
I'm also wondering how well this will translate across platforms; what will happen to the buttons and icons on OSX? | false | 445,037 | 0.132549 | 0 | 0 | 2 | Doesn't the size of the toolbar adapts itself automatically to the size of the bitmap icons? I think if you want a bigger toolbar, you need bigger bitmaps. | 0 | 3,854 | 0 | 2 | 2009-01-14T22:57:00.000 | python,user-interface,wxpython,wxwidgets,toolbar | How to make a wx Toolbar buttons larger? | 0 | 1 | 3 | 446,014 | 1 |
0 | 0 | I found the bottleneck in my python code, played around with psycho etc. Then decided to write a c/c++ extension for performance.
With the help of swig you almost don't need to care about arguments etc. Everything works fine.
Now my question: swig creates a quite large py-file which does a lot of 'checkings' and 'PySwi... | false | 456,884 | 1 | 1 | 0 | 8 | An observation: Based on the benchmarking conducted by the pybindgen developers, there is no significant difference between boost.python and swig. I haven't done my own benchmarking to verify how much of this depends on the proper use of the boost.python functionality.
Note also that there may be a reason that pybindg... | 0 | 32,045 | 0 | 70 | 2009-01-19T08:32:00.000 | python,c++,c,swig,cython | Extending python - to swig, not to swig or Cython | 0 | 3 | 10 | 3,167,276 | 1 |
0 | 0 | I found the bottleneck in my python code, played around with psycho etc. Then decided to write a c/c++ extension for performance.
With the help of swig you almost don't need to care about arguments etc. Everything works fine.
Now my question: swig creates a quite large py-file which does a lot of 'checkings' and 'PySwi... | false | 456,884 | 1 | 1 | 0 | 6 | There be dragons here. Don't swig, don't boost. For any complicated project the code you have to fill in yourself to make them work becomes unmanageable quickly. If it's a plain C API to your library (no classes), you can just use ctypes. It will be easy and painless, and you won't have to spend hours trawling through ... | 0 | 32,045 | 0 | 70 | 2009-01-19T08:32:00.000 | python,c++,c,swig,cython | Extending python - to swig, not to swig or Cython | 0 | 3 | 10 | 461,364 | 1 |
0 | 0 | I found the bottleneck in my python code, played around with psycho etc. Then decided to write a c/c++ extension for performance.
With the help of swig you almost don't need to care about arguments etc. Everything works fine.
Now my question: swig creates a quite large py-file which does a lot of 'checkings' and 'PySwi... | false | 456,884 | 0.059928 | 1 | 0 | 3 | If its not a big extension, boost::python might also be an option, it executes faster than swig, because you control what's happening, but it'll take longer to dev.
Anyways swig's overhead is acceptable if the amount of work within a single call is large enough. For example if you issue is that you have some medium siz... | 0 | 32,045 | 0 | 70 | 2009-01-19T08:32:00.000 | python,c++,c,swig,cython | Extending python - to swig, not to swig or Cython | 0 | 3 | 10 | 456,894 | 1 |
0 | 0 | I'm looking for a way to implement this design in wxPython on Linux...
I have a toolbar with a button, when the button is pressed a popup should appear, mimicking an extension of the toolbar (like a menu), and this popup should show two columns of radio buttons (say 2x5) and a text box...
My main problem is that the to... | true | 462,320 | 1.2 | 0 | 0 | 1 | Using a menu is a no-go, because wxWidgets can't put widgets on a menu. Using the shaped frame would be possible in principle, but the problem is then to get the position of the button you clicked, to display the window at the right position. I tried to do that back then, but didn't have luck (in C++ wxWidgets). Maybe ... | 0 | 551 | 0 | 1 | 2009-01-20T17:44:00.000 | wxpython,wxwidgets,shaped-window | Window-overflowing widget in wxWidgets | 0 | 1 | 1 | 462,387 | 1 |
0 | 0 | I am adding some wx.StaticText objects on top of my main wx.Frame, which already has a background image applied. However, the StaticText always seems to draw with a solid (opaque) background color, hiding the image. I have tried creating a wx.Color object and changing the alpha value there, but that yields no results. ... | false | 462,933 | 0.099668 | 0 | 0 | 1 | You probably need some graphics rendering widget. As far as I know, in wxPython you can use either built-in wxGraphicsContext or pyCairo directly. Cairo is more powerful. However, I don't know the details. | 0 | 472 | 0 | 1 | 2009-01-20T20:20:00.000 | python,wxpython,transparency,opacity | Is it possible to make text translucent in wxPython? | 0 | 2 | 2 | 464,706 | 1 |
0 | 0 | I am adding some wx.StaticText objects on top of my main wx.Frame, which already has a background image applied. However, the StaticText always seems to draw with a solid (opaque) background color, hiding the image. I have tried creating a wx.Color object and changing the alpha value there, but that yields no results. ... | false | 462,933 | 0 | 0 | 0 | 0 | I would try aggdraw into a small canvas.
Any Static Text uses the platform's native label machinery, so you don't get that sort of control over it. | 0 | 472 | 0 | 1 | 2009-01-20T20:20:00.000 | python,wxpython,transparency,opacity | Is it possible to make text translucent in wxPython? | 0 | 2 | 2 | 598,202 | 1 |
0 | 0 | This is going to be a generic question.
I am struggling in designing a GUI application, esp. with dealing with interactions between different parts.
I don't know how I should deal with shared state. On one hand, shared state is bad, and things should be as explicit as possible. On the other hand, not having shared stat... | false | 471,279 | 0.132549 | 0 | 0 | 2 | If you've looked at MVC you're probably moving in the right direction. MVC, MVP, Passive View, Supervising Controller. Those are all different ways, each with their own pros and cons, of accomplishing what you're after. I find that Passive View is the "ideal", but it causes you to introduce far too many widgets into... | 0 | 805 | 0 | 9 | 2009-01-22T23:25:00.000 | python,model-view-controller,user-interface,architecture,wxpython | Organising a GUI application | 0 | 2 | 3 | 471,297 | 1 |
0 | 0 | This is going to be a generic question.
I am struggling in designing a GUI application, esp. with dealing with interactions between different parts.
I don't know how I should deal with shared state. On one hand, shared state is bad, and things should be as explicit as possible. On the other hand, not having shared stat... | false | 471,279 | 0.066568 | 0 | 0 | 1 | In MVC, the Model stuff is the shared state of the information.
The Control stuff is the shared state of the GUI control settings and responses to mouse-clicks and what-not.
Your scripting angle can
1) Update the Model objects. This is good. The Control can be "Observers" of the model objects and the View be updated... | 0 | 805 | 0 | 9 | 2009-01-22T23:25:00.000 | python,model-view-controller,user-interface,architecture,wxpython | Organising a GUI application | 0 | 2 | 3 | 471,307 | 1 |
0 | 0 | We are ready in our company to move everything to Python instead of C#, we are a consulting company and we usually write small projects in C# we don't do huge projects and our work is more based on complex mathematical models not complex software structures. So we believe IronPython is a good platform for us because it... | false | 471,712 | 1 | 1 | 0 | 7 | The way you describe things, it sounds like you're company is switching to Python simple for the sake of Python. Is there some specific reason you want to use Python? Is a more dynamic language necessary? Is the functional programming going to help you at all? If you've got a perfectly good working set of tools in ... | 0 | 5,128 | 0 | 16 | 2009-01-23T02:49:00.000 | python,ironpython,ironpython-studio | Pros and cons of IronPython and IronPython Studio | 0 | 2 | 3 | 471,725 | 1 |
0 | 0 | We are ready in our company to move everything to Python instead of C#, we are a consulting company and we usually write small projects in C# we don't do huge projects and our work is more based on complex mathematical models not complex software structures. So we believe IronPython is a good platform for us because it... | true | 471,712 | 1.2 | 1 | 0 | 18 | My company, Resolver Systems, develops what is probably the biggest application written in IronPython yet. (It's called Resolver One, and it's a Pythonic spreadsheet). We are also hosting the Ironclad project (to run CPython extensions under IronPython) and that is going well (we plan to release a beta of Resolver One ... | 0 | 5,128 | 0 | 16 | 2009-01-23T02:49:00.000 | python,ironpython,ironpython-studio | Pros and cons of IronPython and IronPython Studio | 0 | 2 | 3 | 472,355 | 1 |
0 | 0 | I'm working with PyGTK, trying to come up with a combination of widgets that will do the following:
Let me add an endless number of widgets in a column
Provide a vertical scrollbar to get to the ones that run off the bottom
Make the widgets' width adjust to fill available horizontal space when the window is resized
T... | true | 474,034 | 1.2 | 0 | 0 | 8 | An endless number of widgets in a column: Sounds like a GtkVBox.
Vertical scrollbar: Put your VBox in a GtkScrolledWindow.
Horizontal stretching: This requires setting the appropriate properties for the VBox, ScrolledWindow, and your other widgets. At least in Glade the defaults seem to mostly handle this (You will... | 0 | 4,354 | 0 | 4 | 2009-01-23T18:53:00.000 | python,gtk,pygtk,widget | Which GTK widget combination to use for scrollable column of widgets? | 0 | 1 | 2 | 474,134 | 1 |
0 | 0 | I just configured Eclipse with PyDev latest version, but when I import external modules, neither code completion nor syntax highlighting works. How do I enable it?
Komodo Edit does a better synax highlighting, apparently. - But Ctrl+R doesnt run the program.
I prefer a SciTE kind of editor with similar highlighting an... | false | 491,053 | 0 | 1 | 0 | 0 | Between komodo and wingide i would go for wing. The license is not that expensive and the fact that it is commercial gives you a bigger probability of more updates and bug fixes. If you, like me, prefer a free solution, then stick with pydev. At least until aptana closes the free door :) | 0 | 31,316 | 0 | 18 | 2009-01-29T09:50:00.000 | python,ide | No code completion and syntax highlighting in Pydev | 0 | 10 | 11 | 495,362 | 1 |
0 | 0 | I just configured Eclipse with PyDev latest version, but when I import external modules, neither code completion nor syntax highlighting works. How do I enable it?
Komodo Edit does a better synax highlighting, apparently. - But Ctrl+R doesnt run the program.
I prefer a SciTE kind of editor with similar highlighting an... | false | 491,053 | 0.036348 | 1 | 0 | 2 | Check to see if the 'P' icon is appearing for your items and in the top of your editor after opening it. If it's not appearing, it may be that there's a problem with the file association, so, go to window > preferences > general > editors > file associations and make sure that the .py files are associated with the Pyth... | 0 | 31,316 | 0 | 18 | 2009-01-29T09:50:00.000 | python,ide | No code completion and syntax highlighting in Pydev | 0 | 10 | 11 | 1,399,741 | 1 |
0 | 0 | I just configured Eclipse with PyDev latest version, but when I import external modules, neither code completion nor syntax highlighting works. How do I enable it?
Komodo Edit does a better synax highlighting, apparently. - But Ctrl+R doesnt run the program.
I prefer a SciTE kind of editor with similar highlighting an... | false | 491,053 | 0.01818 | 1 | 0 | 1 | It sounds like you have to specify the location of the Python interpreter. Do this under Preferences > Pydev > Interpreter - Python. Create a new interpreter and point it to the Python interpreter executable. | 0 | 31,316 | 0 | 18 | 2009-01-29T09:50:00.000 | python,ide | No code completion and syntax highlighting in Pydev | 0 | 10 | 11 | 4,665,424 | 1 |
0 | 0 | I just configured Eclipse with PyDev latest version, but when I import external modules, neither code completion nor syntax highlighting works. How do I enable it?
Komodo Edit does a better synax highlighting, apparently. - But Ctrl+R doesnt run the program.
I prefer a SciTE kind of editor with similar highlighting an... | false | 491,053 | 0.090659 | 1 | 0 | 5 | Make sure you use 'Open With' as 'Python Editor' by right clicking on the file - It worked for me | 0 | 31,316 | 0 | 18 | 2009-01-29T09:50:00.000 | python,ide | No code completion and syntax highlighting in Pydev | 0 | 10 | 11 | 17,847,161 | 1 |
0 | 0 | I just configured Eclipse with PyDev latest version, but when I import external modules, neither code completion nor syntax highlighting works. How do I enable it?
Komodo Edit does a better synax highlighting, apparently. - But Ctrl+R doesnt run the program.
I prefer a SciTE kind of editor with similar highlighting an... | false | 491,053 | 0 | 1 | 0 | 0 | Check your Theme configuration. Python highlighting uses Theme Colors | 0 | 31,316 | 0 | 18 | 2009-01-29T09:50:00.000 | python,ide | No code completion and syntax highlighting in Pydev | 0 | 10 | 11 | 18,933,901 | 1 |
0 | 0 | I just configured Eclipse with PyDev latest version, but when I import external modules, neither code completion nor syntax highlighting works. How do I enable it?
Komodo Edit does a better synax highlighting, apparently. - But Ctrl+R doesnt run the program.
I prefer a SciTE kind of editor with similar highlighting an... | false | 491,053 | 0 | 1 | 0 | 0 | In case anyone else makes the embarrassing mistake that I did: be sure your source code file actually ends with ".py". Even if its in a Python project, PyDev won't guess without the extension. | 0 | 31,316 | 0 | 18 | 2009-01-29T09:50:00.000 | python,ide | No code completion and syntax highlighting in Pydev | 0 | 10 | 11 | 19,301,447 | 1 |
0 | 0 | I just configured Eclipse with PyDev latest version, but when I import external modules, neither code completion nor syntax highlighting works. How do I enable it?
Komodo Edit does a better synax highlighting, apparently. - But Ctrl+R doesnt run the program.
I prefer a SciTE kind of editor with similar highlighting an... | false | 491,053 | 0 | 1 | 0 | 0 | When syntax highlighting was not working for me using PyDev, I discovered that there were somehow two 'Python Editor' associations defined for .py files in my installation of Eclipse/PyDev. From the Eclipse Main Menu, go to Window > Preferences > General > Editors > FileAssociations to see the file extension <-> edit... | 0 | 31,316 | 0 | 18 | 2009-01-29T09:50:00.000 | python,ide | No code completion and syntax highlighting in Pydev | 0 | 10 | 11 | 35,208,736 | 1 |
0 | 0 | I just configured Eclipse with PyDev latest version, but when I import external modules, neither code completion nor syntax highlighting works. How do I enable it?
Komodo Edit does a better synax highlighting, apparently. - But Ctrl+R doesnt run the program.
I prefer a SciTE kind of editor with similar highlighting an... | false | 491,053 | 0 | 1 | 0 | 0 | Well, I tried the Wing Professional and I think its really the best Py IDE out there. | 0 | 31,316 | 0 | 18 | 2009-01-29T09:50:00.000 | python,ide | No code completion and syntax highlighting in Pydev | 0 | 10 | 11 | 495,297 | 1 |
0 | 0 | I just configured Eclipse with PyDev latest version, but when I import external modules, neither code completion nor syntax highlighting works. How do I enable it?
Komodo Edit does a better synax highlighting, apparently. - But Ctrl+R doesnt run the program.
I prefer a SciTE kind of editor with similar highlighting an... | false | 491,053 | 1 | 1 | 0 | 13 | The typical reason that code completion doesn't work under PyDev is that the libraries aren't in the PYTHONPATH. If you go into the Project Properties, and setup PyDev PYTHONPATH preferences to include the places where the code you are trying to complete lives, it will work just fine...
Project > Properties > PyDev-PY... | 0 | 31,316 | 0 | 18 | 2009-01-29T09:50:00.000 | python,ide | No code completion and syntax highlighting in Pydev | 0 | 10 | 11 | 1,836,524 | 1 |
0 | 0 | I just configured Eclipse with PyDev latest version, but when I import external modules, neither code completion nor syntax highlighting works. How do I enable it?
Komodo Edit does a better synax highlighting, apparently. - But Ctrl+R doesnt run the program.
I prefer a SciTE kind of editor with similar highlighting an... | true | 491,053 | 1.2 | 1 | 0 | 23 | To enable code completion, go to Window > Preferences > Pydev > Editor > Code Completion, and check the 'Use Code Completion?' box, as well as the other boxes for what you want to complete on. It seems to take a second to load, the first time it has to complete something.
Syntax coloring should just work by default. ... | 0 | 31,316 | 0 | 18 | 2009-01-29T09:50:00.000 | python,ide | No code completion and syntax highlighting in Pydev | 0 | 10 | 11 | 492,073 | 1 |
0 | 0 | I have a frame with a textctrl. When the mouse enters the textctrl (EVT_ENTER_WINDOW) I show a PopupWindow on top of the textctrl, and when the mouse leaves the popup (EVT_LEAVE_WINDOW) I hide it again.
Everything works fine, except when inside the PopupWindow there's a ScrolledWindow with shown scrollbars. The EVT_LEA... | false | 492,365 | 0 | 0 | 0 | 0 | Since tooltips normally disappear when the user moves the mouse you could also bind to EVT_MOTION instead of EVT_LEAVE_WINDOW and hide the tooltip when the user moves the mouse. | 0 | 628 | 0 | 1 | 2009-01-29T16:30:00.000 | wxpython,wxwidgets | ScrolledWindow and wx.EVT_LEAVE_WINDOW | 0 | 2 | 2 | 826,451 | 1 |
0 | 0 | I have a frame with a textctrl. When the mouse enters the textctrl (EVT_ENTER_WINDOW) I show a PopupWindow on top of the textctrl, and when the mouse leaves the popup (EVT_LEAVE_WINDOW) I hide it again.
Everything works fine, except when inside the PopupWindow there's a ScrolledWindow with shown scrollbars. The EVT_LEA... | true | 492,365 | 1.2 | 0 | 0 | 0 | Robin Dunn told me: "the same thing would happen with any other widgets that are on the scrolled window, just as the frame will get a EVT_LEAVE_WINDOW when the mouse moves into the scrolled window (assuming some portion of the frame was visible so it could have received an enter window event too)" | 0 | 628 | 0 | 1 | 2009-01-29T16:30:00.000 | wxpython,wxwidgets | ScrolledWindow and wx.EVT_LEAVE_WINDOW | 0 | 2 | 2 | 11,717,036 | 1 |
0 | 0 | in my python program to upload a file to the internet, im using a GTK progress bar to show the upload progress. But the problems that im facing is that the progress bar does not show any activity until the upload is complete, and then it abruptly indicates upload complete. im using pycurl to make the http requests...... | false | 496,814 | 0.039979 | 0 | 0 | 1 | More than likely the issue is that in your progress callback, which is where I presume you're updating the progress bar, you're not making a call to manually update the display i.e. run through the GUI's event loop. This is just speculation though, if you can provide more code, it might be easier to narrow it down furt... | 0 | 6,986 | 0 | 9 | 2009-01-30T19:17:00.000 | python,user-interface,gtk,progress-bar,pygtk | Progress bar not updating during operation | 0 | 1 | 5 | 496,995 | 1 |
0 | 0 | I have a C extension module for Python and I want to make it available to Rubyists.
The source has a number of C modules, with only one being Python-dependent. The rest depend only on each other and the standard library. I can build it with python setup.py build in the usual way.
I've been experimenting with adding Rub... | true | 511,412 | 1.2 | 1 | 0 | 5 | One way to solve it is to create three different projects:
The library itself, independent on python & ruby
Python bindings
Ruby bindings
That's probably the cleanest solution, albeit it requires a bit more work when doing releases, but it has the advantage that you can release a new version of the Ruby bindings with... | 0 | 734 | 0 | 8 | 2009-02-04T13:42:00.000 | python,ruby,setuptools,newgem | Combined Python & Ruby extension module | 0 | 1 | 2 | 511,871 | 1 |
0 | 0 | I've been writing tools in Maya for years using MEL and Python. I'd consider myself an expert in custom window/gui design in Maya except for one area; modifying existing panels and editors.
Typically, I'm building tools that need totally custom UIs, so its customary for me to build them from scratch. However, recentl... | true | 527,314 | 1.2 | 0 | 0 | 1 | Have you tried searching ui item names in MEL files under maya installation directory? It should be one of the MEL scripts included, and from there you can just modify it. | 0 | 5,048 | 0 | 1 | 2009-02-09T07:05:00.000 | python,user-interface,maya,panels,mel | How to modify existing panels in Maya using MEL or Python? | 0 | 1 | 4 | 551,109 | 1 |
0 | 0 | I've got an wx App that has the UI defined in XRC files. Each form is in its own xrc file. There is one panel that is common to many of the forms. Is there a way to have objects defined in one file that are included and referenced in another?
I know there is a object_ref mechanism, but I can't see how that can referenc... | true | 537,774 | 1.2 | 0 | 0 | 1 | XRC doesn't have an include mechanism that I know of, but you can have custom widgets.
So implement your common panel as its own XRC, and set that up as something that you can reference by class name in other xrc files.
You would create an XmlResourceHandler that handles the custom Panel in the XRC, and instantiates yo... | 0 | 260 | 0 | 0 | 2009-02-11T16:58:00.000 | wxpython,wxwidgets,xrc | Is there to include elements from one xrc file in another xrc file | 0 | 1 | 1 | 598,169 | 1 |
0 | 0 | How to remove tkinter icon from title bar in it's window | false | 550,050 | 0.057081 | 0 | 0 | 2 | Alternative to @ubomb's solution for adding custom images by utilizing Tkinter.PhotoImage's built-in support for processing .gif images.
From file:
icon = Tkinter.PhotoImage(file="logo.gif")
from base64:
gif_base64_string = """ R0lGODdhEAAQAIcAAAAAAAEBAQICAgMDAwQEBAUFBQYGBgcHBwgICAkJCQoKCgsLCwwMDA0NDQ4O Dg8PDxAQEBERERI... | 0 | 45,549 | 0 | 26 | 2009-02-15T00:27:00.000 | python,python-3.x,tkinter,tk | Removing the TK icon on a Tkinter window | 0 | 1 | 7 | 52,803,981 | 1 |
0 | 0 | For C++, Java, or Python, what are some good game + free game engines that are easy to pick up?
Any type of game engine is okay. I just want to get started somewhere by looking into different game engines and their capabilities. | false | 564,469 | 0 | 1 | 0 | 0 | There is a RPG engine called VERGE if you're interested. Never tried it but I heard good things from it.
I think it's in C++. | 0 | 10,754 | 0 | 9 | 2009-02-19T09:05:00.000 | java,c++,python | What is a good & free game engine? | 0 | 1 | 14 | 1,949,983 | 1 |
0 | 0 | In a "multitouch" environement, any application showed on a surface can be rotated/scaled to the direction of an user. Actual solution is to drawing the application on a FBO, and draw a rotated/scaled rectangle with the texture on it. I don't think it's good for performance, and all graphics cards don't provide FBO.
Th... | false | 577,639 | 0.197375 | 0 | 0 | 2 | If you already have the code set up to render your scene, try adding a glRotate() call to the viewmodel matrix setup, to "rotate the camera" before rendering the scene. | 0 | 3,051 | 0 | 2 | 2009-02-23T13:33:00.000 | python,math,opengl | Rotating a glViewport? | 0 | 2 | 2 | 577,672 | 1 |
0 | 0 | In a "multitouch" environement, any application showed on a surface can be rotated/scaled to the direction of an user. Actual solution is to drawing the application on a FBO, and draw a rotated/scaled rectangle with the texture on it. I don't think it's good for performance, and all graphics cards don't provide FBO.
Th... | true | 577,639 | 1.2 | 0 | 0 | 2 | There's no way to have a rotated viewport in OpenGL, you have to handle it manually. I see the following possible solutions :
Keep on using textures, perhaps using glCopyTexSubImage instead of FBOs, as this is basic OpenGL feature. If your target platforms are hardware accelerated, performance should be ok, depending ... | 0 | 3,051 | 0 | 2 | 2009-02-23T13:33:00.000 | python,math,opengl | Rotating a glViewport? | 0 | 2 | 2 | 593,825 | 1 |
1 | 0 | Symbian has a stack limit of 8kB. Does this also apply to the function calling in PyS60 apps? | false | 595,296 | 0.148885 | 0 | 0 | 3 | Yes, PyS60 is based on CPython, thus uses the C stack. | 0 | 417 | 0 | 3 | 2009-02-27T15:48:00.000 | python,symbian,nokia,pys60 | Does the stack limit of Symbian also apply to PyS60? | 0 | 4 | 4 | 595,330 | 1 |
1 | 0 | Symbian has a stack limit of 8kB. Does this also apply to the function calling in PyS60 apps? | false | 595,296 | 0.049958 | 0 | 0 | 1 | Increasing the Symbian stack size is done through a parameter in the mmp file.
This is valid when you create a native application that the toolchain will turn into an exe file.
If you were to upgrade the Python runtime on your phone, with a version you built yourself, you could increase the stack size of the runtime pr... | 0 | 417 | 0 | 3 | 2009-02-27T15:48:00.000 | python,symbian,nokia,pys60 | Does the stack limit of Symbian also apply to PyS60? | 0 | 4 | 4 | 606,180 | 1 |
1 | 0 | Symbian has a stack limit of 8kB. Does this also apply to the function calling in PyS60 apps? | false | 595,296 | 0 | 0 | 0 | 0 | I would assume that PyS60 should be doing the memory management for you, as your program will probably be constrained by the resources of PyS60. | 0 | 417 | 0 | 3 | 2009-02-27T15:48:00.000 | python,symbian,nokia,pys60 | Does the stack limit of Symbian also apply to PyS60? | 0 | 4 | 4 | 685,145 | 1 |
1 | 0 | Symbian has a stack limit of 8kB. Does this also apply to the function calling in PyS60 apps? | true | 595,296 | 1.2 | 0 | 0 | 1 | There is a difference between python runtime and python apps. Also from PyS60 app developer point of view, it's the heapsize that's more interesting...
Version 1.9.5 comes by default with heapsize 100k min and 4M max. Of course you can define those by yourself when creating the SIS package to release and distribute you... | 0 | 417 | 0 | 3 | 2009-02-27T15:48:00.000 | python,symbian,nokia,pys60 | Does the stack limit of Symbian also apply to PyS60? | 0 | 4 | 4 | 915,134 | 1 |
1 | 0 | I'm hosting IronPython in a c#-based WebService to be able to provide custom extension scripts. However, I'm finding that memory usage sharply increases when I do simple load testing by executing the webservice repeatedly in a loop.
IronPython-1.1 implemented IDisposable on its objects so that you can dispose of them w... | true | 610,128 | 1.2 | 1 | 0 | 0 | Turns out, after aspnet_wp goes to about 500mb, the garbage collector kicks in and cleans out the mess. The memory usage then drops to about 20mb and steadily starts increasing again during load testing.
So there's no memory 'leak' as such. | 0 | 1,344 | 0 | 2 | 2009-03-04T11:11:00.000 | performance,ironpython | IronPython memory usage | 0 | 2 | 3 | 613,533 | 1 |
1 | 0 | I'm hosting IronPython in a c#-based WebService to be able to provide custom extension scripts. However, I'm finding that memory usage sharply increases when I do simple load testing by executing the webservice repeatedly in a loop.
IronPython-1.1 implemented IDisposable on its objects so that you can dispose of them w... | false | 610,128 | 0.066568 | 1 | 0 | 1 | You could try creating a new AppDomain every time you run one of your IronPython scripts. Although assebmlies cannot be unloaded from memory you can unload an AppDomain and this will allow you to get the injected assembly out of memory. | 0 | 1,344 | 0 | 2 | 2009-03-04T11:11:00.000 | performance,ironpython | IronPython memory usage | 0 | 2 | 3 | 611,623 | 1 |
0 | 0 | From what I have seen and read on blogs, PyPy is a very ambitious project. What are some advantages it will bring to the table over its siblings (CPython, Jython, and IronPython)? Is it speed, cross-platform compatibility (including mobile platforms), the ability to use c-extensions without the GIL, or is this more of ... | false | 619,437 | 0 | 1 | 0 | 0 | cross-platform compatibility
Yes | 1 | 3,214 | 0 | 28 | 2009-03-06T16:25:00.000 | python,interpreter,pypy | What does PyPy have to offer over CPython, Jython, and IronPython? | 0 | 2 | 4 | 619,480 | 1 |
0 | 0 | From what I have seen and read on blogs, PyPy is a very ambitious project. What are some advantages it will bring to the table over its siblings (CPython, Jython, and IronPython)? Is it speed, cross-platform compatibility (including mobile platforms), the ability to use c-extensions without the GIL, or is this more of ... | true | 619,437 | 1.2 | 1 | 0 | 38 | PyPy is really two projects:
An interpreter compiler toolchain allowing you to write interpreters in RPython (a static subset of Python) and have cross-platform interpreters compiled standalone, for the JVM, for .NET (etc)
An implementation of Python in RPython
These two projects allow for many things.
Maintaining P... | 1 | 3,214 | 0 | 28 | 2009-03-06T16:25:00.000 | python,interpreter,pypy | What does PyPy have to offer over CPython, Jython, and IronPython? | 0 | 2 | 4 | 619,544 | 1 |
0 | 0 | wx (and wxPython) has two events I miss in PyQt:
EVT_IDLE that's being sent to a frame. It can be used to update the various widgets according to the application's state
EVT_UPDATE_UI that's being sent to a widget when it has to be repainted and updated, so I can compute its state in the handler
Now, PyQt doesn't se... | false | 624,050 | 0.049958 | 0 | 0 | 1 | As far as I understand EVT_IDLE is sent when application message queue is empty. There is no such event in Qt, but if you need to execute something in Qt when there are no pending events, you should use QTimer with 0 timeout. | 0 | 2,691 | 0 | 2 | 2009-03-08T18:26:00.000 | python,qt,wxpython,pyqt | wx's idle and UI update events in PyQt | 0 | 2 | 4 | 624,282 | 1 |
0 | 0 | wx (and wxPython) has two events I miss in PyQt:
EVT_IDLE that's being sent to a frame. It can be used to update the various widgets according to the application's state
EVT_UPDATE_UI that's being sent to a widget when it has to be repainted and updated, so I can compute its state in the handler
Now, PyQt doesn't se... | true | 624,050 | 1.2 | 0 | 0 | 5 | The use of EVT_UPDATE_UI in wxWidgets seems to highlight one of the fundamental differences in the way wxWidgets and Qt expect developers to handle events in their code.
With Qt, you connect signals and slots between widgets in the user interface, either handling "business logic" in each slot or delegating it to a dedi... | 0 | 2,691 | 0 | 2 | 2009-03-08T18:26:00.000 | python,qt,wxpython,pyqt | wx's idle and UI update events in PyQt | 0 | 2 | 4 | 624,734 | 1 |
0 | 0 | I am writing an IM client for Mac (in Python, but an Objective C / Cocoa solution here is fine). I want to detect whether or not the user is currently watching a movie or playing a game in the foreground, or doing anything else that takes up the entire screen. If so, I won't play a sound when a new IM comes in, but if ... | false | 633,086 | 0 | 0 | 0 | 0 | The two solutions posted so far apply to “real” full-screen, but it’s worth noting that many full-screen apps just put a window over the whole screen (or, as vasi points out, a whole screen). To be accurate, you’ll have to check both. | 0 | 1,606 | 0 | 2 | 2009-03-11T02:11:00.000 | python,objective-c,cocoa,macos,fullscreen | Detecting fullscreen on Mac | 0 | 1 | 4 | 633,718 | 1 |
0 | 0 | I have been playing around with writing some simple card games in Python for fun and I would like to add a graphical user interface (GUI) to the games. Which library would you recommend for writing the GUI for a simple card game? | true | 636,990 | 1.2 | 0 | 0 | 6 | If all you want is a GUI, wxPython should do the trick.
If you're looking to add sound, controller input, and take it beyond a simple card game, then you may want to use pygame. | 0 | 5,022 | 0 | 6 | 2009-03-12T00:53:00.000 | python,wxpython,pygame,playing-cards | wxPython or pygame for a simple card game? | 0 | 3 | 6 | 637,017 | 1 |
0 | 0 | I have been playing around with writing some simple card games in Python for fun and I would like to add a graphical user interface (GUI) to the games. Which library would you recommend for writing the GUI for a simple card game? | false | 636,990 | 0.099668 | 0 | 0 | 3 | Generally, PyGame is the better option for coding games. But that's for the more common type of games - where things move on the screen and you must have a good "frame-rate" performance.
For something like a card game, however, I'd go with wxPython (or rather, PyQt). This is because a card game hasn't much in terms of... | 0 | 5,022 | 0 | 6 | 2009-03-12T00:53:00.000 | python,wxpython,pygame,playing-cards | wxPython or pygame for a simple card game? | 0 | 3 | 6 | 640,064 | 1 |
0 | 0 | I have been playing around with writing some simple card games in Python for fun and I would like to add a graphical user interface (GUI) to the games. Which library would you recommend for writing the GUI for a simple card game? | false | 636,990 | 0.033321 | 0 | 0 | 1 | I'd say pygame -- I've heard it's lots of fun, easy and happy. Also, all of my experiences with wxPython have been sad an painful.
But I'm not bias or anything. | 0 | 5,022 | 0 | 6 | 2009-03-12T00:53:00.000 | python,wxpython,pygame,playing-cards | wxPython or pygame for a simple card game? | 0 | 3 | 6 | 637,004 | 1 |
0 | 0 | I am planning to write an simple 3d(isometric view) game in Java using jMonkeyEngine - nothing to fancy, I just want to learn something about OpenGL and writing efficient algorithms (random map generating ones).
When I was planning what to do, I started wondering about switching to Python. I know that Python didn't co... | true | 641,770 | 1.2 | 0 | 0 | 18 | If you are worried about 3D performance: Most of the performance-critical parts will be handled by OpenGL (in a C library or even in hardware), so the language you use to drive it should not matter too much.
To really find out if performance is a problem, you'd have to try it. But there is no reason why it cannot work ... | 0 | 17,104 | 0 | 16 | 2009-03-13T07:48:00.000 | python,opengl | Can 3D OpenGL game written in Python look good and run fast? | 0 | 2 | 8 | 641,832 | 1 |
0 | 0 | I am planning to write an simple 3d(isometric view) game in Java using jMonkeyEngine - nothing to fancy, I just want to learn something about OpenGL and writing efficient algorithms (random map generating ones).
When I was planning what to do, I started wondering about switching to Python. I know that Python didn't co... | false | 641,770 | 0.024995 | 0 | 0 | 1 | There was a Vampires game out a few years ago where most if not all of the code was in Python. Not sure if the 3D routines were in them, but it worked fine. | 0 | 17,104 | 0 | 16 | 2009-03-13T07:48:00.000 | python,opengl | Can 3D OpenGL game written in Python look good and run fast? | 0 | 2 | 8 | 645,987 | 1 |
0 | 0 | I noticed that my programs written with wxPython have Win98 button style.
But Boa Constructor (that is written using wxPython too) got pretty buttons.
How to make buttons look like current Windows buttons style? | false | 642,853 | -0.099668 | 0 | 0 | -2 | Have you tried running your scripts with pythonw.exe instead of python.exe? | 0 | 1,511 | 0 | 3 | 2009-03-13T14:01:00.000 | python,coding-style,wxpython | WinXP button-style with wxPython | 0 | 2 | 4 | 642,948 | 1 |
0 | 0 | I noticed that my programs written with wxPython have Win98 button style.
But Boa Constructor (that is written using wxPython too) got pretty buttons.
How to make buttons look like current Windows buttons style? | false | 642,853 | 0 | 0 | 0 | 0 | The answers so far handle distributing the package as an executable (eg. py2exe), where the answer has already been given.
But since (i think) python 2.6 you have the same problem when just starting the .py file from the commandline (Vista and Windows7). Robin Dunn suggested using update_manifest.py which he distribute... | 0 | 1,511 | 0 | 3 | 2009-03-13T14:01:00.000 | python,coding-style,wxpython | WinXP button-style with wxPython | 0 | 2 | 4 | 841,710 | 1 |
0 | 0 | I have a C++ application that has embedded Python. I'm building with Visual Studio 2005. When I try to link to python26.lib, I get a number of unresolved symbols, all of which begin with "__imp":
error LNK2019: unresolved external symbol __imp__Py_Initialize referenced in function _main
python26.lib is an import librar... | false | 658,879 | 0.197375 | 0 | 0 | 2 | Try to include C:\WINDOWS\system32\python26.dll in your references. python26.lib contains the symbol names for the main DLL. | 1 | 6,181 | 0 | 8 | 2009-03-18T15:52:00.000 | python,visual-studio,import,linker | Linking to Python import library in Visual Studio 2005 | 0 | 2 | 2 | 659,107 | 1 |
0 | 0 | I have a C++ application that has embedded Python. I'm building with Visual Studio 2005. When I try to link to python26.lib, I get a number of unresolved symbols, all of which begin with "__imp":
error LNK2019: unresolved external symbol __imp__Py_Initialize referenced in function _main
python26.lib is an import librar... | true | 658,879 | 1.2 | 0 | 0 | 13 | Looks like I was trying to link a 64-bit Python library to a 32-bit application. I wish the linker would tell me something other than "unresolved symbol." Linking to the 32-bit library fixes the problem. | 1 | 6,181 | 0 | 8 | 2009-03-18T15:52:00.000 | python,visual-studio,import,linker | Linking to Python import library in Visual Studio 2005 | 0 | 2 | 2 | 660,181 | 1 |
0 | 0 | I am writing editing front ends in Python since several years now, and I am fed up with micromanaging every UI detail of a window or dialog every single time.
Is there a technology that allows me to, say, specify the relations between a GTK+ Glade-designed interface and the tables and records of an SQLite database to d... | false | 671,741 | 0.024995 | 0 | 0 | 1 | There is a good book on wxPython, "wxPython in Action", which can't be said for some of the other solutions. No knock on the others. I've had success developing with wxPython in the past and it comes with a great set of demo applications with source code from which you can borrow liberally.
The best UI designer I fou... | 0 | 1,574 | 0 | 7 | 2009-03-22T22:49:00.000 | python,user-interface,sqlite,gtk,glade | Is there a Python library that allows to build user interfaces without writing much code? | 0 | 3 | 8 | 691,567 | 1 |
0 | 0 | I am writing editing front ends in Python since several years now, and I am fed up with micromanaging every UI detail of a window or dialog every single time.
Is there a technology that allows me to, say, specify the relations between a GTK+ Glade-designed interface and the tables and records of an SQLite database to d... | false | 671,741 | 0 | 0 | 0 | 0 | I had lots of success with wxPython, but that was some years ago now and there may be better new solutions... | 0 | 1,574 | 0 | 7 | 2009-03-22T22:49:00.000 | python,user-interface,sqlite,gtk,glade | Is there a Python library that allows to build user interfaces without writing much code? | 0 | 3 | 8 | 678,000 | 1 |
0 | 0 | I am writing editing front ends in Python since several years now, and I am fed up with micromanaging every UI detail of a window or dialog every single time.
Is there a technology that allows me to, say, specify the relations between a GTK+ Glade-designed interface and the tables and records of an SQLite database to d... | false | 671,741 | 0.099668 | 0 | 0 | 4 | PyQt and its models can automate some of these tasks for you (to some amount off course, e.g. filling widgets with data from a database and handling most of the widgets behaviour, buffering etc.).
If you want a more object-oriented approach to handling SQL you could look into an ORM-oriented solution (for example SQLAl... | 0 | 1,574 | 0 | 7 | 2009-03-22T22:49:00.000 | python,user-interface,sqlite,gtk,glade | Is there a Python library that allows to build user interfaces without writing much code? | 0 | 3 | 8 | 671,752 | 1 |
0 | 0 | My next work is going to be heavily focused on working with data that is best understood when organized on a two-dimensional zoomable plane or canvas, instead of using lists and property forms.
The library can be based on OpenGL, GTK+ or Cairo. It should allow me to:
build widgets out of vector shapes and text (perhap... | false | 673,434 | 0.291313 | 0 | 0 | 3 | Qt has this covered... check PyQt | 0 | 802 | 0 | 3 | 2009-03-23T13:51:00.000 | python,user-interface,opengl,gtk,cairo | Is there a Python library for easily writing zoomable UI's? | 0 | 1 | 2 | 673,447 | 1 |
0 | 0 | This is a continuation of my question Python2.5.2
The code i developed is working fine with clr.Addreference().
Now thee problem is I have to load ny script which uses dll developed in .NET to another application.They had used QT for its implementation.There is a Script console in that application.When ii entered 'impo... | true | 680,336 | 1.2 | 0 | 0 | 3 | You won't be able to run your script in that application. The script console in that QT application doubtlessly uses plain ol' CPython instead of IronPython. There's no real good way to change that without significant surgery to the application that's hosting the python console. | 1 | 614 | 0 | 0 | 2009-03-25T05:34:00.000 | python,ironpython | Python 2.5.2 continued | 0 | 1 | 1 | 680,367 | 1 |
0 | 0 | I hit this issue about two years ago when I first implemented our SWIG bindings. As soon as we exposed a large amount of code we got to the point where SWIG would output C++ files so large the compiler could not handle them. The only way I could get around the issue was to split up the interfaces into multiple module... | false | 697,749 | 0 | 1 | 0 | 0 | If split properly, the modules don't necessarily need to have the same dependencies as the others - just what's necessary to do compilation. If you break things up appropriately, you can have libraries without cyclic dependencies. The issue with using multiple libraries is that by default, SWIG declares its runtime c... | 0 | 2,117 | 0 | 9 | 2009-03-30T15:40:00.000 | c++,python,swig | Is it possible to split a SWIG module for compilation, but rejoin it when linking? | 0 | 1 | 2 | 698,089 | 1 |
0 | 0 | I have a wx.Frame, in which I have a vertical BoxSizer with two items, a TextCtrl and a custom widget. I want the custom widget to have a fixed pixel height, while the TextCtrl will expand normally to fill the window. What should I do? | true | 730,394 | 1.2 | 0 | 0 | 6 | Got it.
When creating the widget, use a size of (-1,100), where "100" is the height you want. Apparently the "-1" is a sort of "None" in this context.
When adding the widget to the sizer, use a proportion of 0, like this:
self.sizer.Add(self.timeline,0,wx.EXPAND) | 0 | 2,175 | 0 | 2 | 2009-04-08T14:53:00.000 | python,layout,wxpython,widget | wxPython: Making a fixed-height panel | 0 | 1 | 1 | 730,452 | 1 |
0 | 0 | I'm kind of lost on how to approach this problem, I'd like to write a GUI ideally using Tkinter with python, but I initially started with Qt and found that the problem extends either with all GUI frameworks or my limited understanding.
The data in this case is coming from a named pipe, and I'd like to display whatever ... | false | 731,759 | 0 | 0 | 0 | 0 | When I did something like this I used a separate thread listening on the pipe. The thread had a pointer/handle back to the GUI so it could send the data to be displayed.
I suppose you could do it in the GUI's update/event loop, but you'd have to make sure it's doing non-blocking reads on the pipe. I did it in a separat... | 0 | 641 | 0 | 0 | 2009-04-08T20:46:00.000 | python,user-interface,named-pipes | Showing data in a GUI where the data comes from an outside source | 0 | 2 | 3 | 731,919 | 1 |
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