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// ReSharper disable All using System.Collections.Generic; using System.Dynamic; using MixERP.Net.EntityParser; using MixERP.Net.Framework; using PetaPoco; namespace MixERP.Net.Schemas.Office.Data { public interface IStoreRepository { /// <summary> /// Counts the number of Store in IStoreReposi...
// // HttpListener.cs // Copied from System.Net.HttpListener // // Author: // Gonzalo Paniagua Javier (gonzalo@novell.com) // // Copyright (c) 2005 Novell, Inc. (http://www.novell.com) // Copyright (c) 2012 sta.blockhead (sta.blockhead@gmail.com) // // Permission is hereby granted, free of charge, to any person obtaini...
using System; using System.Drawing; using LeagueSharp.Common; using VayneHunter_Reborn.External; using VayneHunter_Reborn.External.Cleanser; using VayneHunter_Reborn.External.ProfileSelector; using VayneHunter_Reborn.External.Translation; using Activator = VayneHunter_Reborn.External.Activator.Activator; namespace Va...
using System; using System.Drawing; using System.Linq; using System.Windows.Forms; using System.IO; using TranslaTale.Renderers; using TranslaTale.Text; using TranslaTale.Projects; using TranslaTale.Settings; using TranslaTale.Bookmarks; namespace TranslaTale { public partial class MainForm : Form { ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Text; using System.Windows.Forms; using System.IO; using System.Xml; using System.Collections; using System.Runtime.InteropServices; using System.Globalization; using System.Threading; using MissionPlanner.U...
/* Copyright (C) 2014-2019 de4dot@gmail.com This file is part of dnSpy dnSpy is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later...
using System; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Threading; using System.Windows.Forms; using FastColoredTextBoxNS.Enums; using KEYS = System.Windows.Forms.Keys; namespace FastColoredTextBoxNS { /// <summary> /// Dictionary of shortcuts for FCTB /...
// MyWebApi - ASP.NET Web API Fluent Testing Framework // Copyright (C) 2015 Ivaylo Kenov. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your...
using System; using System.Linq; using Nop.Core; using Nop.Core.Data; using Nop.Core.Domain.Customers; using Nop.Core.Domain.Messages; using Nop.Data; using Nop.Services.Customers; using Nop.Services.Events; namespace Nop.Services.Messages { /// <summary> /// Newsletter subscription service /// </summary> ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using LiteDevelop.Debugger.Net.Interop.Com; using LiteDevelop.Framework.Debugging; using LiteDevelop.Framework.FileSystem.Projects; namespace LiteDevelop.Debugger.Net.Interop.Wrappers { public class RuntimeAppDomain : DebuggerSe...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Drawing; using System.IO; using System.Linq; using System.Windows.Forms; using LiteDevelop.Framework; using LiteDevelop.Framework.Extensions; using LiteDevelop.Framework.FileSystem; using LiteDevelop.Fra...
/* MonoSLAM: A vision based SLAM program Based upon SceneLib, by Andrew Davison ( http://www.doc.ic.ac.uk/~ajd ) Copyright (C) 2006 Bob Mottram This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published...
#region using System; using System.Collections.Generic; using System.Data; using System.Globalization; using System.Linq; using Game.Battle.CombatGroups; using Game.Battle.CombatObjects; using Game.Battle.Reporting; using Game.Battle.RewardStrategies; using Game.Data; using Game.Setup; using Game.Util; u...
// ReSharper disable All using System.Collections.Generic; using System.Dynamic; using System.Net; using System.Net.Http; using System.Web.Http; using MixERP.Net.Api.Framework; using MixERP.Net.ApplicationState.Cache; using MixERP.Net.Common.Extensions; using MixERP.Net.EntityParser; using MixERP.Net.Framework; using N...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using StoresAndInventoryManager.Classes; namespace StoresAndInventoryManager.Forms { public partial class pymntsRcvdForm : Form { //Transactions S...
// Decompiled with JetBrains decompiler // Type: System.Data.Common.DbParameter // Assembly: System.Data, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 // MVID: A0A8E655-5215-4802-816D-C9E5EBD7DA5D // Assembly location: C:\Windows\Microsoft.NET\Framework\v4.0.30319\System.Data.dll using System; us...
// MapAround - .NET tools for developing web and desktop mapping applications // Copyright (coffee) 2009-2012 OOO "GKR" // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either versio...
#region using System; using System.Collections.Generic; using db; using db.data; using wServer.svrPackets; #endregion namespace wServer.realm.worlds { public class BattleArenaMap : World { private readonly Dictionary<string, bool> Flags = new Dictionary<string, bool>(); private readonly str...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; namespace MuMech { public class MechJebModuleThrustController : ComputerModule { public MechJebModuleThrustController(MechJebCore core) : base(core) { p...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using MSTech.CoreSSO.BLL; using MSTech.CoreSSO.Entities; using MSTech.GestaoEscolar.BLL; using MSTech.GestaoEscolar.Web.WebProject; public partial class Classe_EfetivacaoGestor_Bu...
/* Copyright (c) 2014, Lars Brubaker All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the followi...
#region using directives using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using GeoCoordinatePortable; using PoGo.PokeMobBot.Logic.Common; using PoGo.PokeMobBot.Logic.Event; using PoGo.PokeMobBot.Logic.Logging; using PoGo.PokeMobBot.Logic.State; ...
/* * Authors: * 钟峰(Popeye Zhong) <zongsoft@gmail.com> * * Copyright (C) 2010-2013 Zongsoft Corporation <http://www.zongsoft.com> * * This file is part of Zongsoft.CoreLibrary. * * Zongsoft.CoreLibrary is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Publ...
using System; namespace SharpNoise.Modules { /// <summary> /// Noise module that outputs Voronoi cells. /// </summary> /// <remarks> /// <para> /// In mathematics, a Voronoi cell is a region containing all the /// points that are closer to a specific seed point than to any /// other se...
//----------------------------------------------------------------------- // <copyright file="HtmlToXamlConverterTest.cs" company="AFS"> // Copyright (c) AFS. All rights reserved. // // This file is part of Chatbox. // // Chatbox is free software: you can redistribute it and/or modify // it under the t...
//============================================================================ //RF Explorer for Windows - A Handheld Spectrum Analyzer for everyone! //Copyright (C) 2010-21 RF Explorer Technologies SL, www.rf-explorer.com // //This application is free software; you can redistribute it and/or //modify it under the ter...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Net; using System.Net.Sockets; using Microsoft.Xna.Framework.Input; namespace Dungeontest { public enum Protocol : byte { UPDATE_ID, UPDATE_PLAYER, MAP_CHANGE, UPDATE_ENTITY_DATA, SEND_SPRITE } class Serve...
using System; using System.Collections.Generic; using SandwichOrderSystemShared.Models; using static SandwichOrderSystem.Constants; using System.Linq; namespace SandwichOrderSystem.ViewControllers { public partial class ViewController { private Dictionary<ViewContext, Func<Dictionary<string, Action>>>...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using PrescriptionManager.ViewModels; using PrescriptionManager.Models; using PrescriptionManager.Data; // For more information on enabling MVC for empty projects, visit http://go.microsoft...
namespace RegexpConv { partial class NewFormatForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// ...
using System; using System.Linq; using NUnit.Framework; namespace NetGore.Tests.IO { [TestFixture] public class BitOpsTests { #region Unit tests [Test] public void BitsRequiredTest() { for (uint i = 0; i < 1200; i++) { var req = BitOp...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using Analyzer.Utilities; using Analyzer.Utilities.Exte...
using NBi.Core.Structure; using NBi.Core.Structure.Olap; using NBi.Core.Structure.Relational; using NBi.Core.Structure.Tabular; using NUnit.Framework; using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml; name...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may n...
using Builder.Model; using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Text.RegularExpressions; namespace Builder.Utility { public sealed class BuilderHelper { private static readonly Lazy<BuilderHelper> lazy = new Lazy<BuilderHelper>(() => ...
// Copyright (c) 2017, 2019 Ubisoft Entertainment // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Reflection.Emit; using JetBrains.Annotations; namespace ILGeneratorExtensions { /// <summary> /// Contains extension methods for perofmring bitwise operations on integers /// </summary> public static class BitOperations { #region And /// <summary> /// Pop two integer...
using UnityEngine; using System.Collections; public class FormationChecker : MonoBehaviour { public GameObject bullet; public GameObject circleIndicator; public GameObject lineIndicator; public GameObject columnIndicator; public GameObject shield; public GameObject player1; public GameObject player2; p...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
using System; using System.Collections.Generic; using System.Configuration; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.Remoting; using System.Runtime.Remoting.Channels; using System.Runtime.Remoting.Channels.Ipc; using System.ServiceProcess; using System.Text; using NRack.Base; us...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.IO.Abstractions; using System.IO.Abstractions.TestingHelpers; using System.Linq; using System.Threading.Tasks; using Kudu.Contracts.Diagnostics; using Kudu.Contracts.Tracing; using Kudu.Core; using Kudu.Core.Infra...
using System; using System.IO; using ICSharpCode.SharpZipLib.Checksum; using ICSharpCode.SharpZipLib.Encryption; using ICSharpCode.SharpZipLib.Zip.Compression; using ICSharpCode.SharpZipLib.Zip.Compression.Streams; namespace ICSharpCode.SharpZipLib.Zip { /// <summary> /// This is an InflaterInputStream that reads th...
namespace Mahan.Infrastructure.Migration.Migrations { using System; using System.Data.Entity.Migrations; public partial class InitForDevDb : DbMigration { public override void Up() { CreateTable( "Infrastructure.AirlineStation", c => new ...
using System; using System.Collections.Generic; using System.Configuration; namespace CacheManager.Redis { /// <summary> /// Configuration section for the CacheManager. /// </summary> /// <example><![CDATA[ /// <cacheManager.redis> /// <connections> /// <connection id="redis1" ///...
// Copyright 2007-2012 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. #nullable enable using System.Collections.Generic; using System.Diagnostics; using System.Net.Http.HPack; using System.Text; namespace System.Net.Http.QPack { internal static cl...
namespace Trionic5Controls { partial class ctrlCompressorMapEx { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary>...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis.C...
using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Windows.Forms; using AllAuth.Desktop.Common.Models; namespace AllAuth.Desktop.Forms { internal partial class DatabaseView : Templates.BaseControl { private readonly Controller _controller; ...
#region License(Apache Version 2.0) /****************************************** * Copyright ®2017-Now WangHuaiSheng. * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of the License at * http://www.apache.org/l...
using Xunit; using Rabbit.WeiXin.DependencyInjection; using Rabbit.WeiXin.MP.Messages; using Rabbit.WeiXin.MP.Messages.Events; using Rabbit.WeiXin.MP.Messages.Events.Card; using Rabbit.WeiXin.MP.Messages.Events.CustomMenu; using Rabbit.WeiXin.MP.Messages.Events.CustomService; using Rabbit.WeiXin.MP.Messages.Events.WiF...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; using System.Diagnostics; using System.Xml; using DigitalPlatform.GUI; using DigitalPlatform.Xml; using DigitalPlatform.IO; using DigitalPlatform.Text; namesp...
using System; using System.Drawing; using System.Linq; namespace SudokuSolver { public class BoardRenderer { private const float Gbw = 1; private readonly Board board; private Size viewportSize; private SizeF cellSize; private SizeF boardSize; public Image Re...
using System; using NUnit.Framework; using strange.extensions.injector.api; using strange.extensions.injector.impl; using strange.extensions.reflector.api; using strange.extensions.pool.api; using strange.extensions.pool.impl; using strange.framework.api; using System.Collections.Generic; using strange.framework.impl; ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Text; using System.Xml.Serialization; using NewLife.Log; using NewLife.Web; using NewLife.Data; using XCode; using XCode.Configuration; using XCode.Membership; namespace Cloud.Domain { /// <summary>数据权限</summary> public ...
#region Copyright (c) Roni Schuetz - All Rights Reserved // * --------------------------------------------------------------------- * // * Roni Schuetz * // * Copyright (c) 2008 All Rights reserved * // * ...
// // Copyright (c) 2009-2012 Krueger Systems, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify...
using System; using System.Collections.Generic; using EAAddinFramework.Databases.Strategy; using DB=DatabaseFramework; using TSF.UmlToolingFramework.Wrappers.EA; using System.Linq; using UML=TSF.UmlToolingFramework.UML; namespace EAAddinFramework.Databases { /// <summary> /// Description of DatabaseItem. /// </sum...
/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this li...
// // The Open Toolkit Library License // // Copyright (c) 2006 - 2009 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without l...
//#define MONO using System; using System.Collections.Generic; using System.Data; using System.Data.Common; using System.Data.SqlClient; using System.Linq; using System.Runtime.Serialization; using System.Text; using bv.model.BLToolkit.RemoteProvider.Server; using System.ServiceModel; #if MONO [Syste...
// // Copyright (c) 2004-2018 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Collections.Generic; using System.Configuration; using System.Diagnostics; using System.Linq; using System.Net; using CR.AggregateRepository.Core; using CR.AggregateRepository.Persistance.EventStore; using CR.MessageDispatch.Core; using CR.MessageDispatch.Dispatchers.EventStore; using CR.Mes...
//----------------------------------------------------------------------------- // Filename: SilverlightPolicyServer.cs // // Description: Listens for requests from Silverlight clients for policy files. Silverlight // will request the policy file before allowing a socket connection to a host. The code is // derived fr...
using System; using System.Collections.Generic; namespace ClassTools.Data.Hierarchy { [Serializable] public class MetaClass : MetaType, IEquatable<MetaClass> { #region Fields protected string module; protected MetaClass superClass; protected MetaList<MetaVariable...
// (c) Copyright Microsoft Corporation. // This source is subject to the Microsoft Public License (Ms-PL). // Please see http://go.microsoft.com/fwlink/?LinkID=131993 for details. // All other rights reserved. using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System....
/********************************************************************* * Author: CrystalMapper (Generated) * Date: Monday, April 01, 2013 8:25 PM * Project: http://www.fanaticlab.com/projects/crystalmapper/ * Copyright (c) 2013 FanaticLab *********************************************************************/ us...
using System.Linq; using System.Web.Mvc; using Contrib.Foundation.Forum.Extensions; using Contrib.Foundation.Forum.Models; using Contrib.Foundation.Forum.Services; using Orchard; using Orchard.ContentManagement; using Orchard.DisplayManagement; using Orchard.Localization; using Orchard.Mvc; using Orchard.Security; usi...
using System; using System.Diagnostics; using System.IO; using System.Linq; using NiL.JS; using NiL.JS.Core; using NiL.JS.Extensions; using System.Collections; using System.Collections.Generic; using NiL.JS.Core.Interop; namespace NetCoreTestApp { public class Program { public class MyObject {...
/****************************************************************************** * Copyright 2014-2014 Chenchen Xu. All rights reserved. * See the full license in License.txt. ******************************************************************************/ using System; using System.Collections.Generic; using Sys...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using LeagueSharp; using LeagueSharp.Common; using SharpDX; using SharpDX.Direct3D9; namespace SAssemblies.Timers { class Altar { public static Menu.MenuItemSettings AltarTimer = new Men...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; using System.Text; using System.Thread...
using System; using System.Collections.Generic; using System.Reflection; namespace JinianNet.TengSnake { /// <summary> /// 类型方法集合 /// </summary> public class MethodCollection : IDictionary<string, ExcuteMethodInfo> { private Dictionary<string, ExcuteMethodInfo> dictionary; /// <su...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // Sorting.cs // // Sup...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; #if UNITY_WSA || UNITY_STANDALONE_WIN using UnityEngine.Windows.S...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.CodeDom.Compiler { using System; using System.CodeDom; using System.Collections; us...
namespace Orleans.CodeGenerator { using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis...
using System.Collections.Generic; using System.Threading.Tasks; namespace Octokit { /// <summary> /// A client for GitHub's Repository Forks API. /// </summary> /// <remarks> /// See the <a href="https://developer.github.com/v3/repos/forks/">Forks API documentation</a> for more information. //...
using ClosedXML.Excel; using System; namespace ClosedXML.Examples.Misc { public class CellValues : IXLExample { public void Create(String filePath) { using (var workbook = new XLWorkbook()) { var ws = workbook.Worksheets.Add("Cell Values"); ...
namespace ADO.NET_Fetching_Resultsets { using System; using System.Data.SqlClient; using System.IO; using System.Linq; using System.Text; public class Exercises { private const string DBCreationFilePath = @"SQL/CreateDatabase.sql"; private const string TablesCreationFilePat...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Xml; using PHPAnalysis.Analysis.CFG.Taint; using PHPAnalysis.Data; using PHPAnalysis.Utils; using PHPAnalysis.Utils.XmlHelpers; namespace PHPAnalysis.Analysis.CFG { public sealed class VariableResolveResult...
//---------------------------------------------- // NGUI: Next-Gen UI kit // Copyright © 2011-2013 Tasharen Entertainment //---------------------------------------------- // Dynamic font support contributed by the NGUI community members: // Unisip, zh4ox, Mudwiz, Nicki, DarkMagicCK. using UnityEngine; usin...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.G...
// ===== // // Copyright (c) 2013-2020 Timothy Baxendale // // ===== using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using Monk.Memory; namespace Monk.Imaging { public abstract partial class LockedBitmap : IDisposable { ...
using WGestures.App.Gui.Windows.Controls; namespace WGestures.App.Gui.Windows { partial class EditGestureForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up a...
// ReSharper disable All /******************************************************************************** Copyright (C) MixERP Inc. (http://mixof.org). This file is part of MixERP. MixERP is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the ...
using System; using System.Collections; using System.Reflection; using System.Diagnostics; using System.Collections.Generic; //using FSBigInt=Microsoft.FSharp.Math.BigInt; using FSBigInt = System.Numerics.BigInteger; namespace starPadSDK.MathExpr { /// <summary> /// Summary description for BuiltInEngine. ...
using System; using System.Collections.Generic; using Android.Runtime; namespace Com.Baidu.Mapapi.Search.Geocode { // Metadata.xml XPath class reference: path="/api/package[@name='com.baidu.mapapi.search.geocode']/class[@name='ReverseGeoCodeResult']" [global::Android.Runtime.Register ("com/baidu/mapapi/search/geoco...
using System; using System.Collections.Generic; using System.Data; using System.Drawing; using System.Diagnostics; using System.Windows.Forms; namespace Lfc.Comprobantes.Compra { public class Crear : Lui.Forms.DialogForm { public string TipoComprob = "FP"; #region Código generado por el Diseñador de Windows For...
#region License // Copyright (c) 2013, ClearCanvas Inc. // All rights reserved. // http://www.clearcanvas.ca // // This file is part of the ClearCanvas RIS/PACS open source project. // // The ClearCanvas RIS/PACS open source project is free software: you can // redistribute it and/or modify it under the terms of the G...
#region Derivative Work License (Stability.Data.Compression.ThirdParty) // Disclaimer: All of the compression algorithms in this assembly are the work of others. // They are aggregated here to provide an easy way to learn about and test // alternative techniques. In the subfolders "Internal\<l...
using System; using System.Reflection; using System.Threading; namespace iLynx.Common.Threading.Unmanaged { /// <summary> /// This class can be used to run an asynchronous operation while also providing progress updates to users /// </summary> /// <typeparam name="TArgs">The type of arguments this ...
#region License Information (GPL v3) /* ShareX - A program that allows you to take screenshots and share any file type Copyright (c) 2007-2016 ShareX Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the ...
// Accord Audio Library // The Accord.NET Framework // http://accord-framework.net // // Copyright © César Souza, 2009-2014 // cesarsouza at gmail.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by th...
// // MenuStripTest.cs // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribut...
/* * CP1143.cs - IBM EBCDIC (Finland/Sweden with Euro) code page. * * Copyright (c) 2002 Southern Storm Software, Pty Ltd * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the "Software"), * to deal in the Software without res...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you...