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#include "StdAfx.h" #include "ISEManager.h" /*-------------------------------------------------------------------------------------------*/ HRESULT CISEManagerBase::RealConnect() { HRESULT hr = S_OK; IseTrace(enInfo, "Trying to connect..."); for(int iGw = 0; iGw < m_vecGateways.size(); iGw++) { hr = S_OK; ...
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#include <iostream> #include <vector> using namespace std; int v[1000][1000]; int main() { int n, target, tx, ty; cin >> n >> target; int mid = n / 2; int num = 1; int x = mid; int y = mid; int endx = x; int endy = y; int flagcnt = 0; int flag = 0; // 북 동 남 서 v[y][x] = num++; tx = x; ty = y; while (n*...
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/************************************************************************* > File Name: 209.cpp > Author: victoria > Mail: 1105847344@qq.com > Created Time: 2019年07月09日 星期二 16时57分54秒 ************************************************************************/ #include <iostream> #include <algorithm> #include <strin...
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// - ------------------------------------------------------------------------------------------ - // #ifndef __GEL_LIB_MINMAX_H__ #define __GEL_LIB_MINMAX_H__ // - ------------------------------------------------------------------------------------------ - // template< typename T > inline const T Min( const T a ) { re...
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#include "bits/stdc++.h" using namespace std; typedef long long ll; typedef pair<int, int> pii; typedef pair<ll, ll> pll; const int INF = 1e9; const ll LINF = 1e18; template<class S,class T> ostream& operator << (ostream& out,const pair<S,T>& o){ out << "(" << o.first << "," << o.second << ")"; return out; } template<c...
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#pragma once #include <unordered_map> #include <d3dx9.h> #include"Simon.h" #include"Monter.h" #include"Sound.h" class DataScreen { Simon*simon; public: CMonter *boss; CGame *game; Simon player; DWORD maxTime = 400; DWORD lastTimeSub; int parentMapID; int mapID; int score = 0; int stage = 0; bool isOnStair...
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// // Created by Gustavo Sanchez on 10/7/18. // #include "Headers/Component.h" Component::Component() { std::cout << "Component Created" << std::endl; } Component::~Component() { std::cout << "Component Destroyed" << std::endl; } void Component::initialize(tinyxml2::XMLElement* element) { std::cout << ...
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#pragma once #include "IBehavior.h" #include "IMessage.h" namespace EDGOCA { template<typename Behavior> class BehaviorT : public IBehavior { friend class ComponentSystem; static unsigned int numReferences; static MessageMap* messageMap; static BehaviorNameKey behaviorNameKey; static void SetBehavi...
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#include <bits/stdc++.h> using namespace std; #define ll long long #define all(v) v.begin(),v.end() #define pb(x) push_back(x) #define f first #define s second #define vt vector #define boost ios_base::sync_with_stdio(false), cin.tie(0), cout.tie(0); const ll mod = 1e9+7; const int d4i[4]={-1, 0, 1, 0}, d4j[4]={0, 1...
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#ifndef RBTREE_NODE_H #define RBTREE_NODE_H #include <iostream> #include <memory> namespace rbtree { namespace rbtreenode { // Data structure which encapsulates '[key, data]' kept inside single node of // RBTree. typedef struct RBTreeNodeInfo { explicit RBTreeNodeInfo(int in_key, int in_index) { key = in_key; ...
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#include <iostream> using namespace std; // rvalue reference refers to a temporary object, that is about to be destroyed // lvalue reference refers to a persistent object // for example variables are lvalues and can be referred to by lvalue reference // the values of the variables can be rvalues: // int i = 42; varia...
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// ----------------------------------------------- HashTable.h ---------------------------------------------------------- // Andrea Shirley-Bellande & Diana Gutierrez , 343C // Created: March 6, 2020 // Last Modified: March 14, 2020 // --------------------------------------------------------------------------------...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_Buff_Frozen_IceKaiju_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //----------------------------------------------------...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MEMORY_READ_ONLY_SHARED_MEMORY_REGION_H_ #define BASE_MEMORY_READ_ONLY_SHARED_MEMORY_REGION_H_ #include "base/macros.h" #include "base/memor...
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#include <iostream> #include <cstdlib> using namespace std; class Date { int month; int day; int year; public: Date(); Date(int day, int month, int year); int getMonth(); int getDay(); int getYear(); }; Date::Date(int day, int month, int year) { if (month >= 0 && month <= 13) {...
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#include <osg/MatrixTransform> #include <osg/Node> #include <osg/Geode> #include <osg/LightModel> #include <osg/ClearNode> #include <osg/GraphicsContext> #include <osgUtil/Optimizer> #include <osgGA/TrackballManipulator> #include <osgParticle/ParticleSystemUpdater> #include <osgDB/ReadFile> #include <iostream> #inclu...
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#include <iostream> using namespace std; int c; long long n, l, r; int main() { cin >> c; while (c--) { cin >> n >> l >> r; if ((n / l) * r >= n) cout << "Yes\n"; else cout << "No\n"; } }
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#ifndef SOLUTION105_H #define SOLUTION105_H #define NULL nullptr #include <iostream> #include <vector> // Definition for a binary tree node. struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; using namespace std; class Solution105 { publi...
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class Solution { public: bool isvalid(int m,vector<int>& w,int D) { int d = 1; bool isship = true; int total=0; for(int i = 0;i<w.size();i++) { if(w[i]>m) isship = false; if(w[i]+total<=m) total+=w[i]; ...
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// // Created by Ivan Shynkarenka on 08.05.2019 // #include "test.h" #include "server/http/http_client.h" #include "server/http/http_server.h" #include "threads/thread.h" #include <map> #include <mutex> using namespace CppCommon; using namespace CppServer::Asio; using namespace CppServer::HTTP; class Cache : publi...
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#include<bits/stdc++.h> using namespace std; #define MEM(a, b) memset(a, (b), sizeof(a)) #define f0r(i, n) for (int i = 0; i < n; i++) #define rep(i, a, n) for (int i = a; i < n; i++) #define mp make_pair #define pb push_back #define ff first #define ss second #define inf 1000005000 #define lnf 2000000000000500000ll #...
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// (C) Copyright Jens Maurer 2001. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for most recent version. // Modena C++ standard lib...
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#include <moveit/move_group_interface/move_group_interface.h> // replace the old version "move_group.h" #include <moveit/planning_scene_interface/planning_scene_interface.h> #include <moveit_msgs/DisplayRobotState.h> #include <moveit_msgs/DisplayTrajectory.h> #include <kinova_driver/kinova_ros_types.h> #include <acti...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SEARCH_ENGINES_CHROME_TEMPLATE_URL_SERVICE_CLIENT_H_ #define CHROME_BROWSER_SEARCH_ENGINES_CHROME_TEMPLATE_URL_SERVICE_CLIENT_H_ #...
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#include <iostream> using namespace std; #define NULLKEY -1; const int MAX_BUCKET = 10; typedef struct tagNode { int key; int next; } Node; int available = MAX_BUCKET - 1; Node bucket[MAX_BUCKET]; int hashfunction(int key){return (key % MAX_BUCKET)}; void InitBucket() { for (int i = 0; i < MAX_BUCKET; ...
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// BncFrm.cpp : implementation file // // This file is a part of the XTREME TOOLKIT PRO MFC class library. // (c)1998-2011 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN /...
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#ifndef _CPU_EVALUATION_2_CONST_ #define _CPU_EVALUATION_2_CONST_ void init_evaluation_constants(); // Values are only specified for white pieces. // Values for black pieces are set to minus the values for the white pieces // Values are written as // a8 b8 c8 d8 e8 f8 g8 h8 // a7 b7 c7 d7 e7 f7 g7 h7 // a6 b6 c...
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#include <terminal/Terminal.hh> //#include "ascii.hh" #include <iostream> #include <iomanip> #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wold-style-cast" #include <imgui.h> #pragma GCC diagnostic pop #include <cstdarg> #include <cstdio> // vfprintf using namespace ImGui; namesp...
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#include "TextButton.h" #include <iostream> namespace gm { //Tekst void TextButton::adjust_text() { std::string str = text.getString(); text.setString("A");//Chwilowa podmiana na litere 'A' dla lepszego dopasowania wysokości while (text.getLocalBounds().height > Button::getSize().y) text.setCharacterSize(...
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/* * Copyright 2016 CodiLime * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writ...
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/// \file /// \addtogroup Scene /// @{ /// // AUTOGENERATED FILE - DO NOT MODIFY! // This file generated by Djinni from scene.djinni #pragma once #include <bnb/utils/defs.hpp> #include <memory> #include <string> namespace bnb { namespace interfaces { class BNB_EXPORT layer { public: virtual ~layer() {} sta...
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/************************************************************************************************** Module: CImportXFile.cpp Author: Laurent Noel Date created: 11/10/05 Class encapsulating the import of a Microsoft DirectX .X file Copyright 2006, University of Central Lancashire and Laurent Noel Ch...
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#include <bits/stdc++.h> using namespace std; #define FastRead ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); #define endl '\n' #define int long long int #define pb push_back #define mp make_pair #define pii pair<int,int> #define mii map<int,int> #define set set<int> #define vec vector<int> #define pq priority_queue...
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// LogcgtAddCommandToGroup.h: interface for the CLogcgtAddCommandToGroup class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_LOGCGTADDCOMMANDTOGROUP_H__BD72353E_EFB8_4FDD_97D3_80407517B23A__INCLUDED_) #define AFX_LOGCGTADDCOMMANDTOGROUP_H__BD72353E_EFB8_4FDD_97D3_80407517B...
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#include <iostream> #include <cstdio> #include <vector> #include <queue> #include <utility> using namespace std; class dsu{ private: const int maxV = 100000; int in[N]; int rank[N]; int n; void init_set(const int n){ for(int i = 0; i < n; ++i){ ...
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#pragma once #include "Game/AI/Action/actionNavMeshAction.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class NavMeshGuardRun : public NavMeshAction { SEAD_RTTI_OVERRIDE(NavMeshGuardRun, NavMeshAction) public: explicit NavMeshGuardRun(const InitArg& arg); ~NavMeshGuardRun()...
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#include "Circulo.h" Circulo::Circulo() { //ctor }
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#include<iostream> #include<string> int main(){ using namespace std; char ch[20]; cin.getline(ch,20); string str="abc123"; if(ch==str) cout<<"相等"; else cout<<"不相等"; cin.get(); return 0; }
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#include "PrefixTree.hh" #define __STDC_FORMAT_MACROS #include <inttypes.h> #include <stddef.h> #include <string.h> #include <unistd.h> #include <algorithm> #include <phosg/Strings.hh> using namespace std; namespace sharedstructures { PrefixTree::PrefixTree(shared_ptr<Allocator> allocator) : allocator(allocator) ...
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namespace fx { enum { FX_TYPE_PARTICLE = 0, FX_TYPE_LIGHT, FX_TYPE_SOUND, FX_TYPE_WIND, FX_TYPE_STAIN, FX_TYPES }; enum { FX_PROP_ACTIVE_LENGTH = 0, FX_PROP_EMIT_LENGTH, FX_PROP_EMIT_INTERVAL, FX_PROP_EMIT_DELAY, ...
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// // Created by Jannes Van Goeye on 11/10/2019. // #ifndef UNTITLED1_SPHERE_H #define UNTITLED1_SPHERE_H #include "Object.h" class Sphere: public Object { public: Sphere(Vec3 point, double r, RTColor rgbColor, RTTexture tex) { center = point; radius = r; color = rgbColor; textur...
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/* APIO 12-Dispatching Classical segment tree task, it can easily be solved with queries based on a DFS order segment tree. For a query, one can binary search the maximum value of x such that we can buy all ninjas with strength less or equal to x and then update the answer. */ #include<bit...
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#include "TodoUI.h" TodoUI::TodoUI() { uiTodoList = new TodoList; } TodoUI::TodoUI(string fileName) { loadFile(fileName); } TodoUI::~TodoUI() { delete uiTodoList; } void TodoUI::mainMenu(bool displayHelp) { showArt("artfile.txt"); pauseClear(); if (displayHelp == true) { showHelp...
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#pragma once #include "Screen.h" #include "PlayerCharacter.h" namespace LastAlive { class GameScreen : public Engine::Screen { public: GameScreen(); virtual ~GameScreen() override; virtual void Update(float p_delta) override; virtual void Render(sf::RenderWindow& p_window) override; private: PlayerCha...
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#include "MyForm.h" using namespace System; using namespace System::Windows::Forms; [STAThreadAttribute] void Main(array<String^>^ args) { Application::EnableVisualStyles(); Application::SetCompatibleTextRenderingDefault(false); Project3::MyForm form; Application::Run(%form); }
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#include <stdio.h> #include <Windows.h> #include <stdarg.h> #include <string> #include <vector> #include <map> using namespace std; #include "Game.h" #include "GameObject.h" #include "Item.h" #include "Monster.h" #include "Player.h" #include "Unit.h" #include "Util.h" #include "Vector2.h" #include "WorldMap.h" // Li...
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#include "../../react.h" int main() { init(); add_yaml("app.yaml"); quit(); }
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/** * Transparently wrap FFTW library, provide dummy fall-back functions. * * This header transparently wraps the FFTW 3.x interface, providing dummy * functions if FFTW is not available. This allows to replace #ifdef's with * regular ifs. There is no runtime cost, since every single compiler is able * to fold ...
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#pragma once #include "stdafx.h" #include "..\BinaryTree\IBinaryTree.hpp" #include "..\ValueClasses\Elephant.h" #include <iostream> using namespace std; void AddElementToTree(IBinaryTree<int, Elephant> *tree) { Elephant elephant; cout << "Add Elephant to BinaryTree<int, Elephant> " << endl << endl; elephant.EnterEl...
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void setup() { pinMode(5, OUTPUT); pinMode(6, OUTPUT); pinMode(9, OUTPUT); pinMode(10, OUTPUT); Serial.begin(9600); } void forward(){ digitalWrite(6,LOW); digitalWrite(5,HIGH); digitalWrite(10,LOW); digitalWrite(9,HIGH); } void backward(){ digitalWrite(6,...
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#include <iostream> #include <vector> //#include <list> //#include <set> //#include <algorithm> #include <map> //#include <cstdlib> //#include <sstream> using namespace std; struct Ember{ string nev; int eletkor; Ember() { nev = "Ismeretlen"; eletkor = 0; } Ember(string n, int i...
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#include "distance.h" float calculateDistance(const QPointF& p1, const QPointF& p2) { QPointF delta = p1 - p2; float distance = sqrt(delta.x() * delta.x() + delta.y() * delta.y()); return distance; }
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#ifndef BIG_BUTTERFLY_HPP #define BIG_BUTTERFLY_HPP #include "Hum2D/Hum2D.hpp" #include "MOGL/MOGL.hpp" #include "GamePlugin.hpp" #include "ActorFactory.hpp" #include "Collider.hpp" class BigButterflyBuilder : public ActorConstructor { void construct(h2d::Actor&, const tiled::Object&) override; }; class BigButter...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <zmq.h> #include <zmq_utils.h> int main(int argc, char* argv[]) { const char* connect_to; int message_count; int message_size; void* ctx; void* s; int rc; int i; zmq_msg_t msg; if (argc != 4) { printf("usag...
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// Copyright (c) 2011-2014 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_PAYMENTSERVER_H #define BITCOIN_QT_PAYMENTSERVER_H // This class handles payment requests from clicking on // ...
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// // Created by Ismael Alonso on 3/24/20. // #ifndef __SRC_LSM_BUFFER_HPP__ #define __SRC_LSM_BUFFER_HPP__ #include <vector> #include <string> #include <unordered_map> #include <memory> using namespace std; struct SSTable; struct Record; class LsmBuffer { private: int tableCount; // Max allowed tables in the ...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: main.cpp * Author: Joseph * * Created on June 24, 2018, 2:53 PM */ #include <cstdlib> #include <iost...
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//****************************************************************************** //* //* FULLNAME: Single-Chip Microcontroller Real-Time Operating System //* //* NICKNAME: scmRTOS //* //* PURPOSE: Macros And Common Definitions //* //* Version: 5.0.0 //* //* //* Copyright (c) 2003-2015, scmRTOS Te...
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#include "windows.h" #include "mmsystem.h" #include "proto.h" #include "control.h" #include "vtable.p" #include "commonid.h" #include "limits.h" #include "macros.h" #define SHIFT ( GetAsyncKeyState( VK_SHIFT )<0 ) #define CONTROL ( GetAsyncKeyState( VK_CONTROL )<0 ) #define ID_VIDEO_TIMER 0xBEEF // Stati...
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// // SimParticle.cpp // SimGL // // Created by yangbin on 2017/10/16. // Copyright © 2017年 yangbin. All rights reserved. // #include "SimParticle.hpp" #include "SimTransform.hpp" Particle::Particle() : Renderable(), _owner(nullptr), _pos(Vec3(0)), _vel(Vec3(0)), _size(1.0f), _birth(0.0f)...
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$$ -*- mode: c++; -*- $var n = 50 $$ Maximum length of type lists we want to support. // Copyright 2008 Google Inc. // All Rights Reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributi...
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#pragma once #include "cpprest/filestream.h" #include "cpprest/http_client.h" #include "cpprest/json.h" #include <iostream> #include <sstream> #include <conio.h> #include <chrono> #include <thread> #include <string> #include <vector> using namespace ::pplx; using namespace web; using namespace web::http; using names...
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//**************************************************************************** // Copyright © 2015 Jan Erik Breimo. All rights reserved. // Created by Jan Erik Breimo on 2015-08-06. // // This file is distributed under the Simplified BSD License. // License text is included with the source distribution. //*************...
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//From Steven Prata's book "Programming language C++" 363.1 #include <iostream> #include <string> #include <vector> #include <cstring> #include <ctime> #include <fstream> #include <cstdlib> #include <cctype> #include <array> using namespace std; const unsigned short SIZE = 200; void sred(short x, shor...
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#pragma once #include "rented_ptr.h" namespace exs { template <class T> class rentable_ptr : public rented_ptr<T> { friend const_rented_ptr<T>; friend rented_ptr<T>; using base_type = rented_ptr<T>; protected: using base_type::previous_owner; public: using base_type::base_type; using base_uptr = type...
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static void data_free_one (mb_data_t *data) /* {{{ */ { if (data == NULL) return; sfree (data->name); sfree (data); }
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/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * License); you ma...
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#include <QApplication> #include <QSharedMemory> #include <QMessageBox> #include "mainwindow.h" #include "dlgdescriptionimpl.h" int main(int argc, char *argv[]) { // Here we prevent launching of a multiple copies QSharedMemory sharedMemory; int errorcode=0; // single copy is running sharedMemory.se...
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/* ** @(#) $Id: UserParameters.cpp,v 1.13 1998-10-20 13:29:30 frystyk Exp $ ** ** W3C Web Commander can be found at "http://www.w3.org/WinCom/" ** ** Copyright © 1995-1998 World Wide Web Consortium, (Massachusetts ** Institute of Technology, Institut National de Recherche en ** Informatique et en Automatique, Keio Un...
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#ifndef __SHADER__ #define __SHADER__ #define GL_GLEXT_PROTOTYPES #include <GLFW/glfw3.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <memory> #include <string> #include <unordered_map> #include <fstream> #include "Phoenix/core/base.h" #include "Phoenix/core/...
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/// @ref gtx_matrix_transform_2d /// @file glm/gtc/matrix_transform_2d.inl /// @author Miguel Ángel Pérez Martínez #include "../trigonometric.hpp" namespace glm { template<typename T, qualifier Q> GLM_FUNC_QUALIFIER mat<3, 3, T, Q> translate( mat<3, 3, T, Q> const& m, vec<2, T, Q> const& v) { ...
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#include "Autenticavel.hpp" Autenticavel::Autenticavel(std::string senha) : senha(senha) { } bool Autenticavel::autentica(std::string senha) const { return senha == this->senha; }
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#include <iostream> #include <fstream> #include <vector> #include <cstring> #include <algorithm> // sort #include <unistd.h> #include <bits/stdc++.h> #define pii pair<int,int> #define REP(i, n) for (long long i = 0; i < (n); i++) using namespace std; using Graph = vector<vector<int>>; typedef long long ll; static c...
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// Copyright (c) 2014-2018, The Monero Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of /...
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#include<stdio.h> #include<stdlib.h> #include <sys/types.h> #include <sys/stat.h> #include <unistd.h> #include <sys/mman.h> #include<sys/wait.h> #include<string.h> #include <fcntl.h> int main(int argc,char*argv[]) { int n; if(argc < 3 || argc > 4) { printf("Enter like this : ./a.out file_src file_dst [proc_num...
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/******************************************************************************\ * ___ __ * * /\_ \ __/\ \ * * \//\ \ /\_\ \ \____ ___ _____ _____ __ *...
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/*********************************************************************** * Software License Agreement (BSD License) * * Copyright 2008-2009 Marius Muja (mariusm@cs.ubc.ca). All rights reserved. * Copyright 2008-2009 David G. Lowe (lowe@cs.ubc.ca). All rights reserved. * * THE BSD LICENSE * * Redistribution an...
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#include "Vector2d.h" const Vector2d Vector2d::zero = Vector2d(0, 0); const Vector2d Vector2d::xAxis = Vector2d(1, 0); const Vector2d Vector2d::yAxis = Vector2d(0, 1); Vector2d::Vector2d() : Vector2d(0, 0) {} Vector2d::Vector2d(double x, double y) : x{ x }, y{ y } {} double Vector2d::length() const { return sqrt((x...
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// We only fail when we stop trying #include <bits/stdc++.h> using namespace std; #define pb push_back #define mp make_pair #define endl '\n' #define D(x) cerr << #x << " = " << (x) << '\n' #define sz(x) ((int)(x).size()) #define all(x) (x).begin(), (x).end() typedef long long ll; struct Seg { int l, r; bool opera...
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#include<stdio.h> int main() { int time, count = 1; scanf("%d", &time); while (time--){ int have = 1; int day1, month1, year1, day2, month2, year2, old = 0; /*1是現在 2是出生*/ scanf("%d/%d/%d", &day1, &month1, &year1); scanf("%d/%d/%d", &day2, &month2, &year2); if (year1 < year2){ printf("Case #%d: Invalid b...
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#include <iostream> #include <cstring> using namespace std; class HashNode{ public: string key; int data; HashNode * next; HashNode (string k, int d){ key=k; data=d; next=NULL; } ~HashNode(){ ///write here to delete the complete list } }; class HashTable{ p...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int,int> p; int main() { int a,b; char op; cin >> a >> op >> b; if (op == '+') { cout << a + b << endl; }else{ cout << a - b << endl; } return 0; }
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#include "speaker_sapi.h" #include <sapi.h> #include <sstream> SpeakerSAPI::SpeakerSAPI() { if (FAILED(::CoInitialize(NULL))) { ofLog(OF_LOG_ERROR, "SpeakerSAPI::SpeakerSAPI() FAILED(::CoInitialize(NULL))"); m_state = SP_INVALID; } } speaking_state SpeakerSAPI::init() { ofLog(OF_LOG_NOTIC...
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#include <vector> #include "est/op.hpp" #include "est/sparse.hpp" #include "est/bicgstab.hpp" #include "est/Eigen.hpp" #include "est/psc98.hpp" #include "est/glirulus.hpp" #include "est/ViennaCL.hpp" #include "est/perfectpivot.hpp" int main(int argc, char **argv){ glirulus_init(argc,argv); sparse::matrix<double> ...
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#include<gtest.h> #include "task.h" TEST(Task, can_create_task_with_positive_length) { ASSERT_NO_THROW(Task T(10)); } TEST(Task, can_not_create_task_with_negative_length) { ASSERT_ANY_THROW(Task T(-10)); }
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#ifndef VISION_H #define VISION_H #include "Switches.h" #include <iostream> #if (SEND_COMMANDS_TO_ROBOTS==2) #include "Protobuf/ER-force/messages_robocup_ssl_detection.pb.h" #include "Protobuf/ER-force/messages_robocup_ssl_geometry.pb.h" #include "Protobuf/ER-force/messages_robocup_ssl_wrapper.pb.h" #else #inc...
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // TGUI - Texus's Graphical User Interface // Copyright (C) 2012-2015 Bruno Van de Velde (vdv_b@tgui.eu) // // This software is provided 'as-is', without any express or implied warranty. ...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_PUBLIC_MOJOM_BASE_PROCESS_ID_MOJOM_BLINK_H_ #define MOJO_PUBLIC_MOJOM_BASE_PROCESS_ID_MOJOM_BLINK_H_ #include <stdint.h> #include <limits> ...
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//William T. Brown //CSCE 2610 Project #include <sstream> #include <fstream> #include <string> #include <iostream> #include <stdlib.h> using namespace std; int main(){ string cmds[100]; string mem[16383]; int pc = 0; int R[32]; ifstream file; int count, memstart; string filen; string line; string buffer1 = "...
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#pragma once #include "../World.hpp" #include "../Avdecc.hpp" namespace ControlPlane { namespace Descriptor { class DescriptorCounts { public: uint16_t getCountForDescriptorTypeAndIncrement( uint16_t descriptor_type ) { return m_descriptor_index_for_type[descriptor_type]++; } uint16_t getC...
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// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: ...
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#pragma once #include "NetBitWriterVector.h" #include "NetBitReaderBuffer.h" #include "NetSerialize.h" #include "NetDeserialize.h" class NetReflectionBitBufferReader { public: NetReflectionBitBufferReader(const NetReflectionBitBufferReader & rhs) = default; NetReflectionBitBufferReader(NetReflectionB...
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mkoldaev/bible50cpp
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#include <map> #include <string> class Bible62 { struct it1 { int val; const char *msg; }; struct it2 { int val; const char *msg; }; struct it3 { int val; const char *msg; }; struct it4 { int val; const char *msg; }; struct it5 { int val; const char *msg; }; public: static void view1() { struct it1 poems[] = { {1...
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#ifndef DIFFWAYS_HPP #define DIFFWAYS_HPP #include <deque> #include <vector> std::size_t diffways(std::size_t staircase, std::vector<std::size_t> moves); #endif
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// //******************************************************* //* * //* Mokka * //* - the detailed geant4 simulation for Tesla - * //* * //* For more information a...
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#include "SMousePicking.h" bool SMousePicking::RayFrame(Matrix World, Matrix View, Matrix Proj) { POINT cursor; GetCursorPos(&cursor); ScreenToClient(g_hWnd, &cursor); Vector3 view; view.x = (((2.0f * cursor.x) / g_rtClient.right) - 1) / Proj._11; view.y = -(((2.0f * cursor.y) / g_rtClient.bottom) - 1) / Proj...
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#include "stdafx.h" #include <Windows.h> BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: WinExec("calc", SW_NORMAL); case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; ...
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#include <iostream> #include "sourcecode.h" #include "parser.h" #include "token.h" #include "expression.h" using namespace fuzuli; using namespace fuzuli::parser; int main(int argc, char **argv){ if(argc <= 1){ std::cout << "Usage: fuzuli filename.fzl" << std::endl; }else{ string code = fuzuli...
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/******************************** Name: Ricky Zaman ID: 121942171 Email: rzaman6@myseneca.ca Date: March 28, 2018 Project: WS8 in Lab File: ChequingAccount.cpp *******************************/ #include "ChequingAccount.h" using namespace std; namespace sict { // constructor initializes balanc...
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#pragma once #include <SDL.h> #include "EA_Arrow.h" #include "../../Core/C_Vec2.h" /** @brief Contains the data and functions for the ArcherArrow. @author Jamie Slowgrove */ class EA_ArcherArrow : public EA_Arrow { public: /** @brief Constructs the ArcherArrow object. @param sprite A pointer to the objects Texture...
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i7218850@bournemouth.ac.uk