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#ifndef __BOOK_LIST_H__ #define __BOOK_LIST_H__ #include "CommonHeader.h" #include "Book.h" #include <fstream> class BookList { private: Book* head; string path; const char SEPARATOR; public: BookList(char* source); ~BookList(); void showMenu(); Book* setNewBook(); void appendBook(Book* n...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include <flutter/dart_project.h> #include <flutter/flutter_view_controller.h> #include <windows.h> #include "flutter_window.h" #include "run_loop.h" #include "utils.h" int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev, _In_ wchar_t *command_line, _In_ int show_command) { ...
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#pragma once #include <SFML\Graphics.hpp> #include "Collider.h" class Platform { public: Platform(sf::Texture* texture, sf::Vector2f size, sf::Vector2f position); ~Platform(); void Draw(sf::RenderWindow& window); Collider GetCollider() { return Collider(body); } private: sf::RectangleShape body; };
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// Copyright (c) 2012-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <netbase.h> #include <test/test_litecoinfinance.h> #include <util/strencodings.h> #include <string> #include <boos...
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#include <QCoreApplication> #include <modbus/tools/modbus_client.h> static void processFunctionCode3(modbus::ServerAddress serverAddress, modbus::FunctionCode functionCode, modbus::Address address, modbus::Quantity...
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/* kanpsack문제 심화 담을 수 있는 물건의 개수가 여러개다. 각 물건을 1개 단위로 나누면 범위가 100만이 넘어선다. 이를 줄이기 위해 각 물건을 1, 2, 4, 8, 16...의 2의 거듭제곱으로 물건묶음을 만들어낸다(물건을 쪼갬). 예를들어 K가 5일때 이를 2, 1 물건으로 묶고 나머지 3개를 묶어준다. 그리고 평범하게 01 knapsack 문제처럼 풀면된다. */ ////// bottom-up /////// #include<iostream> #include<algorithm> #include<vector> using namespace std...
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#line 2 "../src/parser/follex.cpp" /* A lexical scanner generated by flex*/ /* Scanner skeleton version: * $Header: /home/xubuntu/berlios_backup/github/tmp-cvs/alchemy/Repository/alchemy/src/parser/follex.cpp,v 1.10 2009/09/29 11:30:33 marcs Exp $ */ #define FLEX_SCANNER #define YY_FLEX_MAJOR_VERSION 2 #define YY_F...
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#ifndef OPY_SERVBIND_HH #define OPY_SERVBIND_HH /* // ============================================================================ // // = FILENAME // servbind.hh // // = AUTHOR(S) // Graham Dumpleton // // = COPYRIGHT // Copyright 1999-2004 DUMPLETON SOFTWARE CONSULTING PTY LIMITED // // =================...
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#include "ChSimulationIsymtecAi.h" #include "parser_isymtec_ai/ChSimulationIsymtecAi.h" #include "parser_isymtec_ai/ChParserIsymtecAi.h" #include "chrono/physics/ChSystemSMC.h" #include "parser_isymtec_ai/ChSimulationParameters.h" using namespace chrono; ChSimulationIsymtecAi::ChSimulationIsymtecAi() { } bool ChSim...
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#include <stdio.h> #include <stdlib.h> #include <iostream> #include <math.h> #include "mesh.h" #include "particle.h" #include "params.h" #include "def.h" #include "utils.h" #include "Vec.h" #include "exArith.h" int initializeDelaunay(delaunayClass *Delaunay, paramsClass &params); double orient3d(Vec& a, Vec& b, Vec& ...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/location/LocationService_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/utils/DateTime.h> #include <aws/core/utils/memory/stl/AWSMap.h> #incl...
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/* =============================== SD Card Connections =============================== ** MOSI - pin ICSP-4 on Arduino DUE ** MISO - pin ICSP-1 on Arduino DUE ** SCK - pin ICSP-3 on Arduino DUE ** CS - pin D4 on Arduino DUE ** Vcc - pin ICSP-2 on Arduino DUE ** Gnd - pin ICSP-6 Arduino DUE ...
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// // Norms.h // Databased 1.1 // // Created by Dustin Watkins on 7/11/17. // Copyright © 2017 Dustin Watkins. All rights reserved. // #ifndef Norms_h #define Norms_h #include <stdio.h> #include <iostream> #include <string> using namespace std; class Norms { public: Norms(double answerRate, double setRate, ...
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/**************************************************************************** ** Copyright (c) 2019 Evgeny Teterin (nayk) <sutcedortal@gmail.com> ** All right reserved. ** ** Permission is hereby granted, free of charge, to any person obtaining ** a copy of this software and associated documentation files (the ** "Soft...
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/* Bartosz Jan Bednarczyk - "wiedzMAC" University Of Wroclaw */ #include <bits/stdc++.h> using namespace std; #define FOR(x, b, e) for(int x = b; x <= (e); x++) #define FORD(x, b, e) for(int x = b; x >= (e); x--) #define REP(x, n) for(int x = 0; x < (n); x++) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c...
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#include "nav.h" /// losowy wybor jednego z 4 kierunkow position Nav::randomMove(position p) { int dir = qrand() % 4; switch (dir) { case 0: p.x --;//lewo qDebug()<<"left"; break; case 1: p.y --;//gora qDebug()<<"up"; break; case 2: p.x ++;//p...
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/* ==================================================================================================== File: softwarePLL.cpp ==================================================================================================== */ #include "softwarePLL.h" #include <iostream> // #include <chrono> // #include <thread> #in...
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Curl_addrinfo * Curl_he2ai(const struct hostent *he, int port) { Curl_addrinfo *ai; Curl_addrinfo *prevai = NULL; Curl_addrinfo *firstai = NULL; struct sockaddr_in *addr; #ifdef ENABLE_IPV6 struct sockaddr_in6 *addr6; #endif CURLcode result = CURLE_OK; int i; char *curr; if(!he) /* no input == no...
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#include <bits/stdc++.h> #define ALL(v) (v).begin(),(v).end() #define showtime printf("time = %.15f\n",clock() / (double)CLOCKS_PER_SEC) const int N = 1000000 + 5; int n; int A[N]; int work() { int ret = 0; for (int i = n - 1,j = i; i >= 0; i = j) { long long sum = A[i]; for (j = i - 1; j >= 0...
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#pragma once #include <vector> #include "Element.h" #include "SDL.h" #include "GameWindow.h" #include "PlayableEntity.h" #include "EntityManager.h" #include "Background.h" #include "GameWindow.h" class Game{ public: Game(GameWindow* win, PhysicsHandler* physics, Background* background, PlayableEntity* player); ~...
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#pragma once #include "SFML/Graphics.hpp" #include "glad/glad.h" #include <stdexcept> #include "glm.hpp" class WindowManager { public: WindowManager(); void create(sf::Vector2u resolution={1000,1000}, bool fullscreen= false, float fov = 60, float range = 1000.f); void setRange(float newrange); glm::...
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#include <iostream> #include <cmath> #include <tuple> #include <windows.h> #include <TlHelp32.h> #include <processthreadsapi.h> #include "structs.h" #define M_PI 3.14159265358979323846264338327950288 uintptr_t GetModuleBaseAddr(DWORD procID, const wchar_t* modName) { uintptr_t modBaseAddr = 0; HANDLE hSnap = ...
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#pragma once #include "Action.h" class NewGame : public Action { public: NewGame(ApplicationManager* pApp); virtual void ReadActionParameters(); virtual void Execute(); virtual ~NewGame(); };
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#pragma once #include <iostream> #include <SFML/Audio.hpp> #include <SFML/Graphics.hpp> #include <SFML/Window.hpp> #include <SFML/System.hpp> #include <SFML/Network.hpp>
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// Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The EPR developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef KARMANODEMAN_H #define KARMANODEMAN_H #include "base58.h" #include "key.h"...
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#include <iostream> int main() { // 1 // 2 3 2 // 3 4 5 4 3 // 4 5 6 7 6 5 4 // 5 6 7 8 9 8 7 6 5 // program to print above pyramid int length = 5; int spaces = 0; int rowLen = 1; for ( int i = 1; i <= length; i++ ) { spaces = length - i; for ( int j = 0; j < spaces; j++ ...
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int modeNumber = 0; int upButtonState = 0; int downButtonState = 0; void setup() { Serial.begin(9600); // 2^5, or 32 options. To add more, use a 6th pin pinMode(8, OUTPUT); pinMode(9, OUTPUT); pinMode(10, OUTPUT); pinMode(11, OUTPUT); pinMode(12, OUTPUT); pinMode(2, INPUT); pinMode(3, ...
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/** * Definition for an interval. * struct Interval { * int start; * int end; * Interval() : start(0), end(0) {} * Interval(int s, int e) : start(s), end(e) {} * }; */ class Solution { public: static bool mysort(Interval &a, Interval &b) { return a.start < b.start; } boo...
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/** * @file larpandora/LArPandoraInterface/DUNE35tTransformationPlugin.cxx * * @brief Implementation of the DUNE35t transformation plugin class. * * $Log: $ */ #include "DUNE35tTransformationPlugin.h" #include <cmath> namespace lar_pandora { DUNE35tTransformationPlugin::DUNE35tTransformationPlugin(const...
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// Fill out your copyright notice in the Description page of Project Settings. #include "../Public/AI/FindRandomLocation.h" #include "../Public/Controllers/ZombieAIController.h" #include "BehaviorTree/BehaviorTreeComponent.h" #include "BehaviorTree/BehaviorTree.h" #include "BehaviorTree/BlackboardComponent.h" #includ...
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/*Header-MicMac-eLiSe-25/06/2007 MicMac : Multi Image Correspondances par Methodes Automatiques de Correlation eLiSe : ELements of an Image Software Environnement www.micmac.ign.fr Copyright : Institut Geographique National Author : Marc Pierrot Deseilligny Contributors : Gregoire Maillet, ...
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#ifndef ANIMATOR_HPP #define ANIMATOR_HPP #include <SFML\Graphics.hpp> class Animator{ public: Animator( int _length, int _height, int _noOfFramePerAnim, int _noOfAnim,float _frameRate ); Animator(); void update( sf::Time dt ); sf::IntRect returnRect(); void changeAnim( int i ); void chang...
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#include<iostream> int main(){ int a=3,b=4; // a and b are of type int decltype(a) c=a; // c is of type int decltype(a=b) d =a; // d is reference type to a return 0; }
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// Copyright (c) 2011-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_BITCOINGUI_H #define BITCOIN_QT_BITCOINGUI_H #if defined(HAVE_CONFIG_H) #include "config/GITS-config.h" #e...
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#include "cards.hh" // TODO: Implement the methods here Cards::Cards():top_(nullptr),bot_(nullptr){} void Cards::add(int id) { Card_data* new_card=new Card_data{id,nullptr}; if(top_==nullptr){ top_=new_card; bot_=new_card; }else{ new_card->next = top_; top_= new_card; ...
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#include <bits/stdc++.h> using namespace std; int sockMerchant(int n, vector <int> ar) { // Complete this function int matched = 0; map<int, bool> m; for (auto &elem: ar) { if (m[elem]) { matched++; m[elem] = false; } else { m[elem] = true; ...
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#include "PlayerCharacter.h" #include "TextureManager.h" #include "../../Common/Window.h" #include "GameSimsRenderer.h" using namespace NCL; using namespace CSC3222; int charARunY = 128; int charARunX[] = { 32,64,96,128,160,192,224,256 }; bool charAFlips[] = { false, true, true, false, false }; Vector2 charAIdle(...
[ "41272633+OscarGilley@users.noreply.github.com" ]
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#include "transactionview.h" #include "transactionfilterproxy.h" #include "transactionrecord.h" #include "walletmodel.h" #include "addresstablemodel.h" #include "transactiontablemodel.h" #include "xtracoinunits.h" #include "csvmodelwriter.h" #include "transactiondescdialog.h" #include "editaddressdialog.h" #include "o...
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#pragma once #include <array> namespace vcl { /** Check (possibly approximate) equality between 2 arrays * \ingroup container */ template <typename T1, typename T2, size_t N> bool is_equal( std::array<T1,N> const& a, std::array<T2,N> const& b ); } // Template implementation namespace vcl { template <typename T1...
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/// @file /// @brief Contains xtd::forms::tool_bar_button_renderer class. /// @copyright Copyright (c) 2023 Gammasoft. All rights reserved. #pragma once #include <string> #include <xtd/optional.h> #include <xtd/drawing/color.h> #include <xtd/drawing/font.h> #include <xtd/drawing/graphics.h> #include <xtd/drawing/image....
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#include<iostream> #include<fstream> using namespace std; int main(int argc, char *argv[]) { if (argc != 2) { cerr << "Usage: execise infile_name" << endl; return -1; } ifstream in(argv[1]); if (!in) { cerr << "Can not open input file" << endl; return -1; } char text[50]; while (!in.eof()) { in....
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#include<iostream> using namespace std; int main() { cout<<"\nHELLO...!!"; //shows 'Hello....' as output cout<<"\nWELCOME...."; //shows 'WELCOME' on next line //HI HELLO //WELCOME return 0; }
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// Fill out your copyright notice in the Description page of Project Settings. #include "BattleTank.h" #include "Tank.h" // Sets default values ATank::ATank() { // Set this pawn to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = false; } ...
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#include <stdio.h> #include <stdlib.h> #include <locale.h> void func(int n){ for(int cont=1;cont<=n;cont++){ for(int cont2=n-cont;cont2>=1;cont2--){ printf(" "); } for(int i=1;i<=(cont*2-1);i++){ printf("*"); } printf("\n"); } return; } int main(){ setlocale(LC_ALL,"portugues...
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// Generated by gencpp from file yocs_msgs/TableList.msg // DO NOT EDIT! #ifndef YOCS_MSGS_MESSAGE_TABLELIST_H #define YOCS_MSGS_MESSAGE_TABLELIST_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits.h> #include <ros/message...
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#pragma once #include "PrerequisitesUtil.h" #include "Task.h" namespace ege { class TaskQueue { public: TaskQueue(); TaskQueue(std::size_t _maxTasks); ~TaskQueue() {} bool Push(SPtr<Task> task); SPtr<Task> Pop(); std::size_t Size() const; bo...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_BPHarvestResourceMultiplier_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //------------------------------------------...
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#include "Arduino.h" #include "controlInClass.h" #include "toggle.h" #include "mqttClient.h" static switch1 *instanceS1; switch1::switch1(int input) { input1 = input; } void switch1::toggle1() { instanceS1->handleInterruptS1(); } void switch1::handleInterruptS1() { if (topicLocal != NULL) { ...
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#ifndef SERVERSETTINGS_H #define SERVERSETTINGS_H #include <QString> #include <QSettings> class ServerSettings { public: ServerSettings(QString address = "127.0.0.1", quint16 port = 13000) : _address(address), _port(port) {}; void saveSettings(QSettings * settings) const; void loadSettings(QSetti...
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//*************************************************************************************** // GameTimer.cpp by Frank Luna (C) 2011 All Rights Reserved. //*************************************************************************************** #include "stdafx.h" #include <windows.h> #include "GameTimer.h" GameTimer::Ga...
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// ObjectPointer.cpp : Defines the entry point for the console application. #include "stdafx.h" #include "iostream" #include "string.h" using namespace std; class City { private: char *name; public: City() { this->name = new char[1]; } ~City() { delete name; name = 0; } void alloc...
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/* * Name : CF516C.cpp * Author : CHN.ChouUn * Date : 2015Äê2ÔÂ18ÈÕ ÉÏÎç1:09:29 * Copyright : www.fateud.com * Email : ChouUnSoft@gmail.com * Description : None */ #include <standard.h> #include <SegmTreeCopy.h> #define maxN 100010 struct node { Int64 a, b, c; node() : a(-(LONG_LONG_MAX >> 1...
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#include <stdio.h> int main(void) { int i,j=0,sum=0; for(i=1;i<=100;i++) { j=i+j; sum+=j; } printf("%d",sum); return 0; }
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#include <iostream> #include <string> using namespace std; int main() { { const string s = "a string"; cout << s << endl; } { const string s = "another string"; cout << s << endl; } return 0; } //valid
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#include <vector> #include <string> // From: http://stackoverflow.com/questions/236129/how-to-split-a-string-in-c std::vector<std::string> split(const std::string &s, char delim);
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#include "join.h" #include "scan.h" #include <vector> //--------------------------------------------------------------- // BlockNestedLoop::Execute // // Input: left - The left relation to join. // right - The right relation to join. // Output: out - The relation to hold the ouptut. // Return: OK i...
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// cmddasm.cpp - implements a command for 6502 inline disassembler #include <Arduino.h> #include "isa.h" #include "cmd.h" #include "cmddasm.h" // Next address to disassemble uint16_t cmddasm_addr; // Not static, set by write/asm // Disassembles 'num' instructions from memory, starting at 'addr'. //...
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//////////////////////////////////////////////////////////////////////////////// // The following FIT Protocol software provided may be used with FIT protocol // devices only and remains the copyrighted property of Dynastream Innovations Inc. // The software is being provided on an "as-is" basis and as an accommodation...
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/// \copyright Copyright (c) Catalysts GmbH /// \author Patrik Kovacs, Catalysts GmbH #include <hdf4cpp/hdf.h> #include <iostream> using namespace hdf4cpp; int main() { // Open the file HdfFile file(TEST_DATA_PATH "small_test.hdf"); // Get the item HdfItem item = file.get("Vdata"); // Reading sca...
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// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may...
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#include <QDebug> #include <QLabel> #include <QPushButton> #include <QVBoxLayout> #include "test.h" #include "referee.h" #include "ros/ros.h" #include "std_msgs/String.h" #include "std_msgs/Bool.h" #include <cstdlib> #include <std_srvs/SetBool.h> #include <communication/pos.h> #include <communication/ab.h> Test::Tes...
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#include "HFreetype.h" #include <stdexcept> #include <string> namespace H { void Freetype::ThrowIfFailed(FT_Error err) { if (err != FT_Err_Ok) { std::string msg = "Freetype failed. Error code: " + std::to_string(err); throw std::runtime_error(msg); } } }
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/*1650254 尤尧寅 计算机一班*/ #include<iostream> #include<iomanip> using namespace std; const int month[12] = { 31,28,31,30,31,30,31,31,30,31,30,31 }; const int month_reng[12] = { 31,29,31,30,31,30,31,31,30,31,30,31 }; struct time1 { int year;//年份 int month;//月份 int day;//日期 }; int day(time1 *temp) { int num = 0; if (((*t...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "GameFramework/Pawn.h" #include "Tank.generated.h" class UTankBarrel;//Forward Declaration class UTankAimingComponent; UCLASS() class BATTLETANK_API ATank : public APawn { GENERATED_BODY() public: void AimAt(FVect...
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#pragma once #include "Global.h" #include "Export.h" #include "Logger.h" #include "ResourceManager.h" #include "Texture.h" #include "SDL.h" #include "SDL_opengl.h" #include <deque> //#include "SOIL.h" namespace Prominence { class DECLSPEC Renderer { private: Logger & m_Logger; //...
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// tt_ini_file.h #pragma once #include <string> #include <vector> #include "tt_path.h" #include "tt_string.h" #include "tt_enum.h" class TtIniSection; // -- TtIniFile ---------------------------------------------------------- class TtIniFile { public: static const int DEFAULT_BUFFER_SIZE = 6553...
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namespace I2P { class TapeDrive { ///+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ public: ///+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ }; }
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#include <cstdio> #include <algorithm> #include <cmath> #include <cstring> #include <queue> #include <iostream> #include <vector> using namespace std; int N, M; void solve(vector<int> numbers, int pre) { if(numbers.size() == M) { for(auto val : numbers) printf("%d ", val); puts(""); ...
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// Copyright (C) 2022. Huawei Technologies Co., Ltd. All rights reserved. // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation the rights to use,...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_SYNC_TEST_ENGINE_MOCK_MODEL_TYPE_PROCESSOR_H_ #define COMPONENTS_SYNC_TEST_ENGINE_MOCK_MODEL_TYPE_PROCESSOR_H_ #include <stddef.h> #in...
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// // detail/timer_queue.hpp // ~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2013 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST...
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#include <iostream> #include<string> #include<map> using namespace std; class StudentID { private: int id; int year; public: StudentID(int i, int y=2021) { id = i; year = y; } bool operator<(const StudentID& a); // Lets us use this in a map ...
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#ifndef java_lang_SecurityException_H #define java_lang_SecurityException_H #include "java/lang/RuntimeException.h" namespace java { namespace lang { class Throwable; class Class; class String; } } template<class T> class JArray; namespace java { namespace lang { class Se...
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#if !defined(__ROADSIDECOLLECTION_H) #define __ROADSIDECOLLECTION_H #pragma warning(push) #pragma warning(disable : 4786) #include "lxtypes.h" #include "Roadside.h" namespace LX { // Iterator : RoadsideCollection class RoadsideCollectionIterator : public Iterator<Roadside*> { }; class RoadsideCollecti...
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/* * ---------------------------------------------------------------------------------- * 系统名称: 列控设备动态监测系统 * 文件名: StmToJru.cpp * * 版本号: 1.0 * 创建日期: 2014年09月17日 08时42分17秒 * * 作者: lixianghui (rocklee), lxkjlxh@yahoo.com.cn * Copyright (c), 2006 - 2014, 河南蓝信科技有限公司 版权所有. * * * ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_FEATURE_ENGAGEMENT_PUBLIC_FEATURE_LIST_H_ #define COMPONENTS_FEATURE_ENGAGEMENT_PUBLIC_FEATURE_LIST_H_ #include <vector> #include "ba...
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// Copyright (c) 2011-2013 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <QApplication> #include "bitcoingui.h" #include "clientmodel.h" #include "walletmodel.h" #include "optionsmodel.h" #...
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#pragma once #include "TMeshBase.h" class TStaticMesh : public TMeshBase { public: TStaticMesh(); ~TStaticMesh(); };
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, instal...
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// // Linear_Algebra.hpp // Lin Lab // // Created by Wade Spires on 1/22/12. // Copyright (c) 2012 __MyCompanyName__. All rights reserved. // #ifndef LINEAR_ALG_H #define LINEAR_ALG_H #include "ws_tools.hpp" #include "Matrix.hpp" namespace ws_img { /** @brief Class of static methods for solving linear systems...
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#include <fstream> using namespace std; ifstream fin("rucsac.in"); ofstream fout("rucsac.out"); int n, g; int p[5005], w[5005]; int dp[4][10005]; int main() { fin>>n>>g; for(int i=1; i<=n; i++) fin>>w[i]>>p[i]; for(int i=1; i<=n; i++) for(int j=1; j<=g; j++) dp[i%2][j]=max(p[i]+d...
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/** * Copyright (c) 2019 Noah Johnson * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including com...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_SERVICE_MANAGER_PUBLIC_CPP_SERVICE_EXECUTABLE_SWITCHES_H_ #define SERVICES_SERVICE_MANAGER_PUBLIC_CPP_SERVICE_EXECUTABLE_SWITCHES_H_ nam...
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/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End...
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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#include "graphics/slic_hierarchy.h" #include "graphics/SLIC.h" namespace graphics { void slic_hierarchy::build(unsigned int* img, int w, int h, int l0, int l1, int l2, int l3, int compact) { std::vector<int> levels(4); levels[0] = l0; levels[1] = l1; levels[2] = l2; levels[3] = l3; std::vector<int> num_label...
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#include <stdio.h> void Merge(int *arr, int n, int l, int m, int r) { int LeftSize = m - l + 1, RightSize = r - m; int LeftArr[LeftSize], RightArr[RightSize]; for(int i = 0; i < LeftSize; ++i) LeftArr[i] = arr[i + l]; for(int i = 0; i < RightSize; ++i) RightArr[i] = arr[i + m + 1]; int i...
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#include<iostream> #include<string> #include<cmath> #include<cstdlib> #include<sstream> #include<set> #include<climits> #include<map> using namespace std; string fractionToDecimal(int numerator, int denominator){ if(0==numerator)return "0"; if(0==denominator)return ""; bool sign=(numerator<0)^(denominator<...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_BROWSER_API_DECLARATIVE_NET_REQUEST_RULESET_MATCHER_H_ #define EXTENSIONS_BROWSER_API_DECLARATIVE_NET_REQUEST_RULESET_MATCHER_H_ #incl...
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#ifndef COMPONENTS_H #define COMPONENTS_H enum COMPONENTTYPE { RENDER, HEALTH, POSITION, AI, CONTROL }; class Component { public: Component() {}; virtual COMPONENTTYPE getType() { return COMPONENTTYPE::AI; } }; #endif // !COMPONENTS_H
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.4.0 | ...
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// This is a part of the Active Template Library. // Copyright (C) Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Active Template Library Reference and related // electronic documentation provided with the library. // See these sources for detailed inform...
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#define GLFW_INCLUDE_VULKAN extern "C" { #include <glfw3.h> } #define GLM_FORCE_RADIANS #define GLM_FORCE_DEPTH_ZERO_TO_ONE #include <glm/vec4.hpp> #include <glm/mat4x4.hpp> #include <vulkan/vulkan.hpp> #include <fmt/format.h> #include <iostream> #include <memory> using std::unique_ptr; void errorCallback(int err...
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/**************************************************************************** ** Meta object code from reading C++ file 'CalibrateWidget.h' ** ** Created: Mon Dec 11 15:59:03 2017 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.4) ** ** WARNING! All changes made in this file will be lost! *******************...
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#include<bits/stdc++.h> using namespace std; int main() { int n,k; cin>>n; int y = n-1; for(int i=0;i<n;i++) { if(i == n-1) { for(int j=0;j<=i*2;j++) cout<<"*"; continue; } k = y; while(k!=0) { cout<<" "; k--; } for(int m=0;m<=i*2;m++) { if(m==0 || m==i*2) cout<<"*"; ...
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#include <sstream> #include <iostream> #include <vector> #include <string> using namespace std; struct PersonInfo { string name; vector<string> phones; }; int main() { string line, word; vector<PersonInfo> people; istringstream record; while (getline(cin, line)) { record.str(line); ...
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// QSS3 Variable // // Project: QSS Solver // // Developed by Objexx Engineering, Inc. (https://objexx.com) under contract to // the National Renewable Energy Laboratory of the U.S. Department of Energy // // Copyright (c) 2017-2023 Objexx Engineering, Inc. All rights reserved. // // Redistribution and use in source an...
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