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#pragma once #include "gl_includes.h" #include "sprite.h" #include "resources.h" class stage : public ordered_parent { public: GLFWwindow* window; static_resources& static_res; int_keyed_resources& dynamic_res; matrix_3f proj; int width; int height; stage(GLFWwindow* win, static_resources& sr, int_keye...
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#include <iostream> #include <string> using namespace std; int is_good(string &S) { for(int x = 0; x < S.size(); x++) { for(int k = 1; x + 2*k < S.size(); k++) { if(S[x] == S[x + k] && S[x + k] == S[x + 2*k]) { return true; } } } ...
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static int open_entity(cache_handle_t *h, request_rec *r, const char *key) { cache_socache_dir_conf *dconf = ap_get_module_config(r->per_dir_config, &cache_socache_module); cache_socache_conf *conf = ap_get_module_config(r->server->module_config, &cache_socache_module); apr_uint32_t ...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int, int> pii; const int MAX_SIZE = 1e5 + 10; #define F first #define S second ll dp[12][110][110]; vector<ll> A[12][110][110]; set< pair<int, int> > points; int main() { ios_base::sync_with_stdio(false); cin.tie(0); for(int i = 0;...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/media/android/browser_media_player_manager.h" #include "base/android/scoped_java_ref.h" #include "base/command_line.h" #include...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_IMAGE_ELEMENT_TIMING_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_IMAGE_ELEMENT_TIMING_H_ #include <uti...
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//------------------------------------------------------------------------------ /* this file is part of beast: https://github.com/vinniefalco/beast copyright 2013, vinnie falco <vinnie.falco@gmail.com> portions of this file are from juce. copyright (c) 2013 - raw material software ltd. please vis...
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#include "HttpManager.h" static HttpManager *p_httpManager = 0; HttpManager::HttpManager(QObject *parent) : QObject(parent) { m_networkManager = new QNetworkAccessManager(this); connect(m_networkManager,SIGNAL(finished(QNetworkReply*)),SLOT(replyFinished(QNetworkReply*))); connect(m_networkManager ...
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#pragma once class VertexBuffer { private: unsigned int m_RendererID; public: VertexBuffer(const void* data, unsigned int size); ~VertexBuffer(); // const perche non modificano nulla void Bind() const; void Unbind() const; };
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#include <kao2engine/SendInstruction.h> #include <kao2ar/Archive.h> namespace ZookieWizard { //////////////////////////////////////////////////////////////// // SendInstruction interface // <kao2.????????> (constructor) // <kao2.0057DF50> (destructor) //////////////////////////////////////////////...
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class CfgGroups { class West { class BLU_USA_7CAV_F { name = ECSTRING(common,faction_display); class Cav_Alpha_Infantry_Squads { name = CSTRING(Cat_Alpha_Company_Inf); class Cav_B_A_Buffalo_Team { name = CSTRING(A_Team_Bu...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1606+ | ...
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#pragma once #include "__dep__.h" #include "constants.h" #include "rcc/graph.h" #include "rcc/graph_marshaler.h" #include "command.h" #include "command_marshaler.h" #include "txn_chopper.h" #include "rcc_rpc.h" #include "msg.h" #include "txn_chopper.h" #include "communicator.h" namespace rococo { class Coordinator;...
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/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requir...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_PERFORMANCE_MANAGER_PUBLIC_VOTING_VOTING_H_ #define COMPONENTS_PERFORMANCE_MANAGER_PUBLIC_VOTING_VOTING_H_ // Declares the various str...
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#include <bits/stdc++.h> #define INF 1000 * 1000 * 1000 using namespace std; int t, n, l[55], b[55], v[55], c[55]; double get(double t){double ans = 0;for(int i = 0; i < n; i++){double wher = c[i] - (v[i] * t + b[i]); ans += wher * wher;} return sqrt(ans) / t;} int main(){ios_base::sync_with_stdio(0); cin >> ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include "DebugUserInterface.generated.h" /** * */ class FRegistryObject; UCLASS(BlueprintType) class SWPCOALA_API UDebugUserInterface : public UUserWidget, publi...
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// Copyright 2017-2018 VMware, Inc. // SPDX-License-Identifier: BSD-2-Clause // // The BSD-2 license (the License) set forth below applies to all parts of the // Cascade project. You may not use this file except in compliance with the // License. // // BSD-2 License // // Redistribution and use in source and binary fo...
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#include "PauseState.h" #include "Game.h" #include "MenuButton.h" #include "MainMenuState.h" #include "InputHandler.h" #include "StateParser.h" const std::string PauseState::s_pauseId = "PAUSE"; PauseState::PauseState() { } PauseState::~PauseState() { } void PauseState::update() { for (GameObject* pGameObject : m_...
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/* Author: Jordan Cottle Created: 10/03/2020 */ #include "event.h" #include "device.h" SimulationDevice::SimulationDevice(std::string name) { this->type = name; this->clocksProcessed = 0; this->eventsProcessed = 0; } void SimulationDevice::tick() { this->clocksProcessed += 1; } void Simulati...
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // An iterator yields a sequence of key/value pairs from a source. // The following class defines the...
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#include <app/fmt/streamstate.h> namespace fmt { streamstate::streamstate(std::ostream& s) : mStream(s) , mPrecision(s.precision()) , mWidth(s.width()) , mFmtFlags(s.flags()) , mFill(s.fill()) {} streamstate::~streamstate() { restore(); } void streamstate::restore() { mStream.fill(mFill)...
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#include <bits/stdc++.h> using namespace std; // Assume n ---> size of array // Assume x ---> Search Number int BinarySearchIterative(int a[],int n,int x){ int low = 0, high = n -1; while(low <= high){ int mid = low + (high - low)/2; // could be written as (low+high)/2 but to avoid overflow if...
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#include "OpenGLGpuVertexBuffer.hxx" #include "OpenGLGpuDevice.hxx" #include <GxBase/Flags.hxx> namespace Graphyte::Graphics { GpuVertexBufferHandle OpenGLGpuDevice::CreateVertexBuffer( uint32_t size, GpuBufferUsage usage, const GpuSubresourceData* subresource) noexcept { auto n...
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////////////////////////////////////////////////////////////////////////////// // // Image manipulation functions (image.cpp of detours.lib) // // Microsoft Research Detours Package, Version 2.1. // // Copyright (c) Microsoft Corporation. All rights reserved. // // Used for for payloads, byways, and imports. // #i...
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//# include <iostream> //# include "Header.h" //using namespace std; // //MATRIX::MATRIX(float matrix1[][3], float matrix2[][3]) //{ // for (int row = 0; row < 3; row++) // { // for (int column = 0; column < 3; column++) // { // arr1[row][column] = matrix1[row][column]; // } // } // for (int row = 0; ...
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#include "stdafx.h" #include <stdlib.h> #include "isDouble.h" bool sign(char c) { return c == '-' || c == '+'; } bool digit(char c) { return c >= '0' && c <= '9'; } bool dot(char c) { return c == '.'; } bool e(char c) { return c == 'e'; } bool end(char c) { return c == 0; } bool checkDouble(char *&string) { ...
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// local_fifo_client_test.cpp,v 4.8 2001/01/12 11:32:04 schmidt Exp // Send a file through ACE_FIFO communication channel by // breaking it (the file) into pieces. #include "ace/Mem_Map.h" #include "ace/FIFO_Send_Msg.h" #include "ace/Get_Opt.h" #include "ace/Log_Msg.h" ACE_RCSID(client, local_fifo_client_test, "loca...
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// XXObject.cpp: implementation of the XXObject class. // ////////////////////////////////////////////////////////////////////// #include "StdAfxflash.h" #include "XXObject.h" //#include "Action.h" #include "splayer.h" #include "ObjectString.h" #include "ObjectFunction.h" #include "XActionScript.h" #include...
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// // NRP Core - Backend infrastructure to synchronize simulations // // Copyright 2020 Michael Zechmair // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/lice...
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/* Subject:‚Ü‚¾‚Ü‚¾A+B ID:4.2 Complier:Devcpp Author:JiaruiXie StartTime:04/02/17 16:13 EndTime: */ #include <stdio.h> #define N 20 int array[N]; int main() { int m; long a,b; while(scanf("%d",&m)!=EOF&&m!=0) { scanf("%ld%ld",&a,&b); long temp=a+b; int size=0; do { array[size...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <../instrumentation/HermesMemoryDumper.h> #include <HermesExecutorFactory.h> #include <fbjni/fbjni.h> #include <hermes/Pub...
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#include <iostream> #include <string> using namespace std; int main(){ int n; int col, max; string sentence; while(1){ cin >> n; if(n == 0) break; col = 0; cin.ignore(1000, '\n'); for(int i=0; i<n; i++){ getline(cin, sentence); max = sentence.length(); for(; col<max; col++){ if(sentence[col...
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#include<iostream> #include<cmath> #include<climits> using namespace std; #define SIZE(arr) sizeof(arr)/sizeof(arr[0]) void maxProdcut(int arr[], int n) { int ans = arr[0]; int mxt = arr[0]; int mnt = arr[0]; for(int i=1;i<n;i++){ if(arr[i]==0){ ans = max(ans,arr[i]); ...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/http/http_proxy_client_socket_wrapper.h" #include <utility> #include "base/bind.h" #include "base/bind_helpers.h" #include "base/callback_...
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#include "cNumP.h" cNumP::cNumP() : cNum(){ } cNumP::cNumP(double r, double i) : cNum(r, i){ } cNumP::cNumP(const cNumP &cn) : cNum(cn.getR(), cn.getI()){ } cNumP::cNumP(const cNum &cn) : cNum(cn){ } void cNumP::setR(double r){ cNum::setR(r*std::cos(getTheta())); } void cNumP::setI(double i){ cNum::setI(getRad...
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#include <bits/stdc++.h> using namespace std; int main(int argc, char const *argv[]){ unsigned short int codeProduct1, codeProduct2, numberUnitsProduct1, numberUnitsProduct2; double priceUnitProduct1, priceUnitProduct2; cin >> codeProduct1 >> numberUnitsProduct1 >> priceUnitProduct1 >> codeProduct2 >> numberUnitsP...
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#ifndef SCENE_H #define SCENE_H #include "ei_types.h" #include "ei_object.h" #include "ei_map.h" #include "ei_mob.h" class CScene{ public: CScene(); ~CScene(); //objects: model, sound, particle, trap (light?!) bool addObject(ei::CObjectInterface* obj); bool removeObject(ei::CObjectInterface* obj);...
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/********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2013, Open Source Robotics Foundation * Copyright (c) 2013, The Johns Hopkins University * All rights reserved. * * Redistribution and use in source and binary forms, with or wi...
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/** A checking account has a limited number of free withdrawals. const int FREE_WITHDRAWALS = 3; //number of free withdrawals. const int WITHDRAWAL_FEE = 1; // transaction fee after 3 free withdrawals */ #ifndef CHECKINGACCOUNT_H #define CHECKINGACOUNT_H #include <iostream> #include "BankAccount.h...
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#include "client.h" #define _USE_MATH_DEFINES #include <math.h> #include <minmax.h> #include <stdio.h> namespace GamesAcademy { template <typename T> T sgn( T val ) { return T((T( 0 ) < val) - (val < T( 0 ))); } int Client::run( const char* pUsername, DoActionCallback pCallback, void* pUserData ) { m_pCall...
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#include<iostream> #include<cmath> using namespace std; int main() { system("color 5e"); int n=1,sign=1; double sum=0.0; double u=0.0; do { u=1.0/(2*n-1); sum=sum+u*sign; sign=(-1)*sign; n=n+1; }while(u>1.0e-7); cout<<4*sum<<endl; return 0; }
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//Copyright (C) 2011 Carl Rogers //Released under MIT License //license available in LICENSE file, or at http://www.opensource.org/licenses/mit-license.php #ifndef LIBCNPY_H_ #define LIBCNPY_H_ #include <string> #include <stdexcept> #include <sstream> #include <vector> #include <cstdio> #include <typeinfo> #include ...
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/* * Copyright (C) INCREMENT P CORP. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY INCREMENT P CORP., WITHOUT WARRANTY OF * ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE * WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE * AND NONINFRINGEMENT. * * IN NO EVENT SHAL...
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///////////////////////////////////////////////////////////////////////////// // // 3D Math Primer for Games and Graphics Development // // Renderer.cpp - Very simple low-level 3D renderer interface // // Visit gamemath.com for the latest version of this file. // // ---------------------------------------------...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2016-2018 The PIVX developers // Copyright (c) 2018-2021 The Dequant developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-lic...
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#include <bits/stdc++.h> #include "flow_graph.hpp" using namespace std; #define rep(i, a, b) for(int i = a; i < (b); ++i) #define trav(a, x) for (auto& a : x) #define all(x) x.begin, x.end() #define sx(x) (int)(x).size() typedef long long ll; typedef pair<int,int> pii; typedef vector<int> vi; int main() { cin.sync_w...
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#include <stdio.h> #include <math.h> #define Min(a, b) ((a)<(b)?(a):(b)) int x[20010], y[20010]; int a[2][20010], b[2][20010]; int main() { freopen("hermes.in", "r", stdin); freopen("hermes.out", "w", stdout); int m, n, p, q, sw, i, j; scanf("%d", &n); x[0] = y[0] = 0; for (i = 1; i <= n; i++) sc...
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#include <stdlib.h> #include <stdio.h> #include <string> #include <math.h> #include <queue> #include <unordered_set> #include <iostream> class Solution2 { public: bool is_perfect_square(double x) { // check if the number is perfect square double sqrt_num = sqrt(x); return ((sqrt_num - floor...
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#include <cstdio> #include <cstring> #include <algorithm> using namespace std; const int N = 2e5+5; int n, t, m; char str[N]; typedef pair<int, int> pi; #define fir first #define sec second pi put[N]; int main() { scanf("%s", str + 1); n = strlen(str + 1); for(int i = 1; i <= (n/2); ++i) if(str[i...
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#pragma once #include <vector> #include <string> void splitOnPipe(std::string &data, std::vector<std::string>* pFieldsVector); void parseHTML(std::string &data);
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#include<bits/stdc++.h> #define ff first #define ss second #define pb push_back #define mp make_pair #define len(s) s.length() #define forp(i,a,b) for( i=a;i<=b;i++) #define rep(i,n) for( i=0;i<n;i++) #define ren(i,n) for( i=n-1;i>=0;i--) #define forn(i,a,b) for( i=a;i>=b;i--) #define all(v) v.begin()...
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#include <iostream> using namespace std; int main() { int i,j,n,a[20],temp; cout<<"Enter the number of elements:"; cin>>n; cout<<"Enter the elements:"; for(i=0;i<n;i++) cin>>a[i]; for(i=0;i<n;i++) { for(j=0;j<n-i;j++) { if(a[j]>a[j+1]) { ...
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#include <iostream> #include <stdexcept> using namespace std; class BadArea{}; int area(int a, int b) { if(a <= 0 || b <= 0) { throw BadArea{}; } return a* b; } int just_throw(string text) { throw runtime_error(text); return -1; } int main() { // our exception int a = 0; try{ ...
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// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may...
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#include "pch.h" #include <iostream> #include <cmath> #include <iomanip> using namespace std; double f(double x) { return exp(-x*x); } double rectangle(int n, double a, double b) { //метод прямоугольников double result = 0; double h = 0.001; //double h = 0.01; for (int i = 0; i < n; i++) { double x1 = a + i ...
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/******************************************************************************** ** Form generated from reading UI file 'input.ui' ** ** Created by: Qt User Interface Compiler version 5.6.3 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *********************************************...
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/** \file * \brief Implementation of the class UmlModelGraph * * \author Dino Ahr * * \par License: * This file is part of the Open Graph Drawing Framework (OGDF). * * \par * Copyright (C)<br> * See README.txt in the root directory of the OGDF installation for details. * * \par * This program is free softw...
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#pragma once #include "motion_model_base.hpp" namespace srrg2_slam_interfaces { template <typename EstimateType_> class MotionModelConstantVelocity : public MotionModelBase_<EstimateType_> { public: EIGEN_MAKE_ALIGNED_OPERATOR_NEW using EstimateType = EstimateType_; using ThisType = MotionModelC...
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#pragma once class IEnvironmentBeggsAndBrill { public: virtual double GetNormalToughnessAround() const= 0; //плотность в затрубном прос-ве при н.у. virtual double GetNormalTemperatureAround() const = 0; //температура в затрубном прос-ве при н.у. virtual double GetNormalPressureAround() const = 0; //давление ...
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#include <iostream> #include <vector> #include <algorithm> #include <assert.h> template <typename T> std::ostream& operator<<(std::ostream& os, const std::vector<T> &v){ for(size_t i=0; i < v.size(); ++i){ os << v[i] << " "; } os << "\n"; return os; } int f(std::vector<int> v){ int n = v.size(); std::vector...
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#include "USocial.h" #include<map> #include <stdexcept> #include <sstream> #include <string> using namespace std; USocial::USocial() { _id_counter = 1; } USocial::~USocial() { map<unsigned long, User*>::iterator it; for (it = _users.begin(); it != _users.end(); it++) { delete it->second; } _users.clear(); } Use...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated by code_generator_v8.py. DO NOT MODIFY! #include "V8SVGFEPointLightElement.h" #include "bindings/core/v8/ExceptionS...
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// // Alert system // #include <boost/foreach.hpp> #include <map> #include "alert.h" #include "key.h" #include "net.h" #include "sync.h" #include "ui_interface.h" using namespace std; map<uint256, CAlert> mapAlerts; CCriticalSection cs_mapAlerts; static const char* pszMainKey = "04f55a5211b4de3f065a439899b2bedd8bb...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; #define MEM(a, b) memset(a, (b), sizeof(a)) #define FOR(i, j, k, in) for (ll i=j ; i<k ; i+=in) #define RFOR(i, j, k, in) for (ll i=j ; i>=k ; i-=in) #define REP(i, j) FOR(i, 0, j, 1) #define REP1(i,j) FOR(i, 1, j+1, 1) #define RREP(i, j) RFOR(i, j, 0,...
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#include <bits/stdc++.h> using namespace std; #define ll long long struct Node { ll value; Node *left; Node *right; }; unordered_map<ll, Node *> mp; bool top_view(Node *root, ll distance = 0) { queue<Node *> q; q.push(root); q.push(NULL); while (!q.empty()) { while (q.front()...
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#pragma once #include <string> class ExceptionTest { public: // 构造函数处理初始值时抛出的异常,因为还没进入构造函数内 // 必须将构造函数写成函数try语句块 ExceptionTest(std::string init) try : memStr(init) {/*构造函数体*/} catch (...) {/*异常处理*/}; ~ExceptionTest() = default; // C++11:noexcept关键字是noexcept specification, // 表示对此函数作出了不抛出...
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#ifndef MLS_ICHANNEL_H #define MLS_ICHANNEL_H #include <qobject.h> #include <string> #include "json.h" #include "ichannel.h" #include "irender_widget.h" #include "plugin.h" class MlsMain; using namespace std; typedef void* PLUGIN_CHANNEL_HANDLE; class IChannel : public QObject { Q_OBJECT public: virtual void star...
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// // Created by wujingchao on 18/5/27. // #ifndef ANDROID_DEMO_ABSTRACTSOCKETSERVER_H #define ANDROID_DEMO_ABSTRACTSOCKETSERVER_H /** * 参考:http://www.cnblogs.com/Anker/p/3265058.html */ #include <list> #include <cstdlib> class AbstractSocketServer { public: AbstractSocketServer(const char* ip, int port): ...
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// @author: Saurabh Raj // @user: saurabhraj042 //https://www.geeksforgeeks.org/minimum-characters-added-front-make-string-palindrome/ class Solution { public: int getMinCnt(string s){ if(s.length()==1) return 0; vector<int> pi = prefix_function(s); return s.length()-pi[pi.size()-1]; ...
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#include "function.h" void readLabels(string lbfn, int& w, int& h, int& regionum, vector<int>& labels) { fstream fin (lbfn, ios::in); if (fin.is_open() == false) { cout << "failed to read " << lbfn << endl; return ; } regionum = 0; fin >> w >> h; labels.resize(w*h); for (int i = 0; i < w*h; ++i) { fin...
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#include "init.h" #include "subroutine.h" #include "uitask.h" #include "slowtask.h" #define UI_UPDATE_TIME 50 #define SLOW_UPDATE_TIME 200 void setup() { init(); } void loop() { uiTask(UI_UPDATE_TIME); slowTask(SLOW_UPDATE_TIME); subroutine(); }
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#include "HashFunctions.h" #include <algorithm> // std::for_each #include <cstddef> #include <cstdint> #include <string> namespace DataStructures { namespace HashTables { namespace HashFunctions { UnitIntervalToHash::UnitIntervalToHash(const std::size_t m): m_{m} {} DivisionMethod::DivisionMethod(const std::size...
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/* * ptr_fun, mem_fun, mem_fun_ref * * Three ways to call a function, f, on an object, x: * (1) f(x); Pass x to function f * (2) x.f(); Invoke method f on object x * (3) p->f(); Invoke method f on the object x pointed to by pointer p * * In order to invoke a function passed to an STL algori...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_MulticastDelegate3201952435.h" #include "mscorlib_System_Void1841601450.h" // SA.AndroidNative.DynamicLinks.ShortLinkResult struct ShortLinkResult_t14584753...
[ "zk.launchable@gmail.com" ]
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// xx02-staticView.cpp : Cxx02staticView 클래스의 구현 // #include "stdafx.h" // SHARED_HANDLERS는 미리 보기, 축소판 그림 및 검색 필터 처리기를 구현하는 ATL 프로젝트에서 정의할 수 있으며 // 해당 프로젝트와 문서 코드를 공유하도록 해 줍니다. #ifndef SHARED_HANDLERS #include "xx02-static.h" #endif #include "xx02-staticDoc.h" #include "xx02-staticView.h" #ifdef _DEBUG #define new ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_ARC_NOTIFICATION_ARC_PROVISION_NOTIFICATION_SERVICE_H_ #define CHROME_BROWSER_CHROMEOS_ARC_NOTIFICATION_ARC_PROVISION_NOTI...
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#ifndef _RAYTRACER_STATE_HPP__ #define _RAYTRACER_STATE_HPP__ #include <memory> #include <glm/glm.hpp> #include "SceneObject.hpp" #include "Light.h" /** * The RayTracerState class keeps track of the state of the ray-tracing: * the objects in the scene, camera position, etc, and its main responsibility * is to R...
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// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this lis...
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#ifndef UE4SS_SDK_UI_LockOn_Counter_Entry_HPP #define UE4SS_SDK_UI_LockOn_Counter_Entry_HPP class UUI_LockOn_Counter_Entry_C : public UUserWidget { FPointerToUberGraphFrame UberGraphFrame; class UWidgetAnimation* AnimLimit; class UWidgetAnimation* AnimPing; class UUI_ImageTinted_C* Background; clas...
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#ifndef ARVORE_H_INCLUDED #define ARVORE_H_INCLUDED using namespace std; template<typename Tipo> struct Node{ Tipo info; Node<Tipo> *pEsq; Node<Tipo> *pDir; }; template<typename Tipo> struct Bst{ Node<Tipo> *pRaiz; Bst(){ pRaiz=NULL; } void insere(Node<Tipo> *&t,Tipo x){ i...
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#pragma once #include "FFMpegCommon.h" class CFileWriter { std::unique_ptr<AVOutputFormat, std::function<void(AVOutputFormat *)>> m_avOutputFormat; std::unique_ptr<AVFormatContext, std::function<void(AVFormatContext *)>> m_avFormatContext; public: AVFormatContext* GetContext() { return m_avFormatContext.get(); }...
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#include "../include/main_runner.hpp" int main() { CLASS_TEST ct(THREAD_TYPE_01_DEF); Thread_Manager tm(THREAD_TYPE_01_DEF); thread_args_01 l_args(17, "yes"); ct._args_to_execute(reinterpret_cast<void*>(&l_args)); tm.create_new_thread(reinterpret_cast<void*>(&ct)); print("pause here"); w...
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//************************************************************************************************* // // BITTAILOR.CH - ArduinoCore // //------------------------------------------------------------------------------------------------- // // Bt::Com::TcpClientServer // //********************************************...
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/** * @file annealing.h * reseni problemu simulovanym zihanim */ #ifndef ANNEALING_H #define ANNEALING_H /** * namespace obalujici veci starajici se o reseni problemu * simulovanym zihanim */ namespace Annealing { /** * vrati energii aktualni oceli * @return aktualni energie oceli */ double count_e...
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/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#include "Viewer.h" #include <QtGui/QApplication> #include <qdebug.h> #include "Curve.h" #include <qmath.h> #include <assert.h> class EllipsePolarFunction : public PolarFunction { public: double getRadius(double phi) const { return 1.0/(1.0 + 0.6*cos(phi)); } }; /* class SquarePolarFunction : public PolarFun...
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#include "src/graphic/path_measure.hpp" namespace skity { PathMeasure::PathMeasure() = default; PathMeasure::PathMeasure(Path const& path, bool forceClosed, float resScale) : iter_(path, forceClosed, resScale) { contour_ = iter_.next(); } PathMeasure::~PathMeasure() = default; void PathMeasure::setPath(const ...
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// count as directed #include <iostream> int main() { using std::cout; using std::cin; using std::endl; int by; cout << "Enter an integer: "; cin >> by; cout << "Counting by " << by << "s:\n"; for (int i = 0; i < 100; i += by) { cout << i << endl; } return 0; }
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBMIDI_MIDI_PORT_MAP_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBMIDI_MIDI_PORT_MAP_H_ #include "third_p...
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#pragma GCC target ("avx2") #pragma GCC optimization ("O3") #pragma GCC optimization ("unroll-loops") #define ONLINE_JUDGE #include<bits/stdc++.h> #include<iomanip> using namespace std; #define db1(x) cout<<#x<<": "<<x<<"\n" #define db2(x, y) cout<<#x<<": "<<x<<" | "<<#y<<": "<<y<<"...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; typedef unsigned long long ull; #define inf 0x3f3f3f3f #define INF 0x3f3f3f3f3f3f3f3f #define IO ios::sync_with_stdio(0) #define DEBUG(x) cout<<"--->"<<(x)<<endl; typedef pair<int, int> P; const ll mod = 1e9+7; const double eps = 1e-9; const double PI =...
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/* Copyright (C) 2021 Marcus N Campbell Bannerman <m.bannerman@gmail.com> This file is part of stator. stator is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at y...
[ "m.bannerman@gmail.com" ]
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#pragma once class LuaVM { public: inline LuaVM(): L(nullptr) {} void Initialize(); bool DoFile(const char *filename); protected: struct lua_State *L; const char *GetScriptFileLocation(const char *script_name); }; extern LuaVM *lua;
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#include "CTaskComplexGangFollower.h"
[ "Dadj@email.com" ]
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// 5023 ( A Corrupt Mayor's Performance Art ) //acm.hdu.edu.cn/showproblem.php?pid=5023 #include"bits/stdc++.h" using namespace std; const int N=1000050; struct node { int left,right; int va,flag; }ST[N<<2]; void build(int left, int right, int num) { ST[num].left=left; ST[num].right=right; ST[nu...
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//anatara Arun Natarajan #include <unistd.h> #include <stdio.h> #include <stdlib.h> #include <sys/time.h> #include "rta.h" long long hmac_sign_gpu(char *message_files[]); long long hmac_sign_cpu_gpu(char *message_files[]); long long hmac_sign_cpu(char *message_files[]); long long hors_gen_public_key_cpu(); long long...
[ "arun.n.ece@gmail.com" ]
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