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#include <cstdio> #include <cstring> #include <algorithm> #include <vector> #include <iostream> using namespace std; #define MAXN 105 vector<int>G[MAXN]; int dp[MAXN][MAXN*5],value[MAXN],p[MAXN][MAXN]; int n,T,V; bool dfs1(int rt,int u,int fa) { if(rt==u) return true; for(size_t i=0;i<G[u].size();i++) { int...
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/********************************************************************** * LeechCraft - modular cross-platform feature rich internet client. * Copyright (C) 2006-2014 Georg Rudoy * * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE or copy at https://www.boost.org/LICENSE...
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#pragma once #ifndef CAMERA_H #define CAMERA_H // Std. Includes #include <vector> #include <GL/glew.h> #include <Eigen/Core> #include <Eigen/Geometry> #include <look_at.h> #include <vector3G.h> // Defines several possible options for camera movement. Used as abstraction to stay away from window-system specific input...
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/* LodePNG version 20201017 Copyright (c) 2005-2020 Lode Vandevenne This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, incl...
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#include <bits/stdc++.h> #define FOR(i,a,b) for(int i=(a),_b=(b); i<=_b; i++) #define FORD(i,a,b) for(int i=(a),_b=(b); i>=_b; i--) #define REP(i,a) for(int i=0,_a=(a); i<_a; i++) #define EACH(it,a) for(__typeof(a.begin()) it = a.begin(); it != a.end(); ++it) #define DEBUG(x) { cout << #x << " = "; cout << (...
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#include <stdio.h> #include<stdlib.h> #define MaxSize 20 //Pre-树的链表表示法 typedef struct tree { int date; tree* LChild, * RChild; int ltag=0, rtag=0; }Tree; //pre-购件一个二叉排序树 void setZero(Tree* tr) { if (tr != NULL) { tr->ltag = tr->rtag = 0; setZero(tr->LChild); setZero(tr->RChild); } } void creatTree(Tree* he...
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/* * Copyright (c) 2018-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the LICENSE * file in the root directory of this source tree. * */ #pragma once #include "ReferenceAllocators.h" namespace facebook { namespace jni { template<typename T, typename Enable = void> c...
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#ifndef H_VECTOR2 #define H_VECTOR2 #include <iostream> #include <cmath> template <typename T> class Vector2 { public: // // Constructors // Vector2() { x = 0; y = 0; } Vector2(T _x, T _y) { x = _x; y = _y; } Vector2(const Vector2 &v) { x = v.x; y = v.y; } void set(co...
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/******************** (C) COPYRIGHT 2011 STMicroelectronics ******************** * Company : STMicroelectronics * Author : MCD Application Team * Description : STMicroelectronics Device Firmware Upgrade Extension Demo * Version : V3.0.3 * Date : 21-November-2011 *...
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/**************************************************************************** ** Meta object code from reading C++ file 'window.hpp' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.1.0) ** ** WARNING! All changes made in this file will be lost! ************************************************************...
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#include "stdafx.h" #include "stdafx.h" #include "MBMatchNHNAuth.h" #include "MDebug.h" #include "MMatchGlobal.h" #include ".\\nhn\\HanAuthForSvr.h" #ifndef _DEBUG #pragma comment( lib, ".\\nhn\\HanAuthForSvr.lib" ) #else #pragma comment( lib, ".\\nhn\\HanAuthForSvrD.lib" ) #endif #ifndef _DEBUG #define DEFAULT_S...
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#pragma once #include"RegisterCPULinalg.h" #include"cpu_backend/linalg/ArithmeticBasic.h" #include"cpu_backend/linalg/ArithmeticChained.h" #include"cpu_backend/linalg/ArithmeticVector.h" #include"cpu_backend/Reshaper.h" #include"cpu_backend/image/warper/GrayWarper.h" namespace optflow_composition { void RegisterC...
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//*******************************************************************************************************/ //* FileName: MemDC.h //* //* Contents: Definition and implementation for CMemDC //* //* Copyright You may freely use or modify this code provided this Copyright is included in all //* Notice: derived ...
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// reference material // https://github.com/awreece/monotonic_timer/blob/master/monotonic_timer.c #include <unistd.h> #include <assert.h> #define NANOS_PER_SECF 1000000000.0 #define USECS_PER_SEC 1000000 #if _POSIX_TIMERS > 0 && defined(_POSIX_MONOTONIC_CLOCK) // If we have it, use clock_gettime and CLOCK_MONOTONI...
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/* TETRIX PULSE robotics controller cpp File for PRIZM Arduino Library Written by: Paul W. Uttley 05/08/2017 Version 1.0 */ #include <Arduino.h> #include <avr/wdt.h> #include <inttypes.h> #include <stdio.h> #include <string.h> #include <Wire.h> #include "PULSE.h" //#include "utility/WSWire.h" ...
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#ifndef COOK_ZHUANTAI_H #define COOK_ZHUANTAI_H #include <QDialog> #include <QStandardItemModel> namespace Ui { class cook_zhuantai; } class cook_zhuantai : public QDialog { Q_OBJECT public: explicit cook_zhuantai(QWidget *parent = 0); ~cook_zhuantai(); void init_control(); bool btn_t_f; ...
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#ifndef ObjexxFCL_Array3D_hh_INCLUDED #define ObjexxFCL_Array3D_hh_INCLUDED // Array3D: Row-Major 3D Array // // Project: Objexx Fortran Compatibility Library (ObjexxFCL) // // Version: 4.0.0 // // Language: C++ // // Copyright (c) 2000-2015 Objexx Engineering, Inc. All Rights Reserved. // Use of this source code or a...
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#include "FPS_GT511C3.h" #include "SoftwareSerial.h" #include <Servo.h> #include "Keypad.h" #include <Wire.h> #include <LiquidCrystal_I2C.h> #include <Password.h> //Password Password password = Password( "1234" ); //password to unlock, can be changed //boolean bool nm = false; bool kp = false; bool fn = false; b...
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#include <iostream> #include <vector> #include <stack> using namespace std; /** * Definition for a binary tree node.*/ struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution { public: vector<int> postorderTraversal(TreeNode* root) ...
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struct employee { int id; char name[10]; int salary; }*emp1; typedef struct student { int rollno; char name[15]; char add[20]; }s; void sort(student ss[]); void read(student ss[]); void display(student ss[]); int i, j, n; void main() { s s1[5]; printf("How many records:"); scanf(...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, instal...
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//******************************************************************************* // COPYRIGHT NOTES // --------------- // This is a part of BCGControlBar Library Professional Edition // Copyright (C) 1998-2016 BCGSoft Ltd. // All rights reserved. // // This source code can be used, distributed or modified // only unde...
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//////////////////////////////////////////////////////////////////////////// // // Crytek Engine Source File. // Copyright (C), Crytek Studios, 2011. // //////////////////////////////////////////////////////////////////////////// #ifndef __ANIMATIONDATABASE_H__ #define __ANIMATIONDATABASE_H__ #include "ICryMannequin...
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#ifndef OCCA_UVA_HEADER #define OCCA_UVA_HEADER #include <iostream> #include <vector> #include <occa/defines.hpp> #include <occa/types.hpp> namespace occa { class device; class memory; class modeMemory_t; class ptrRange; typedef std::map<ptrRange, occa::modeMemory_t*> ptrRangeMap; typedef std::vector<oc...
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#include <iostream> #include<cmath> using namespace std; int main() { int n,k; cin>>n>>k; long long arr[n+8]={0}; // input + cumlative sum for(int i=0;i<n;i++){ cin>>arr[i]; if(i){ arr[i]=arr[i-1]+arr[i]; } } int min=150000010; long long minindex=0; for(int i=0;i<=n-k;i...
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#include "stdafx.h" #include "Vector.h" #include "SoftRenderer.h" #include "GDIHelper.h" #include "Renderer.h" #include "Triangle.h" #include "Texture.h" #include "Mesh.h" #include "CommonShader.h" #include "Material.h" #include "TextureShader.h" #include "Sprite.h" #include "Input.h" #include <map> #in...
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aherrero/MRCore_Kinect
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/********************************************************************** * * This code is part of the MRcore projec * Author: the MRCore group * * MRcore is licenced under the Common Creative License, * Attribution-NonCommercial-ShareAlike 3.0 * * You are free: * - to Share - to copy, distribute and...
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// // Created by olivier on 24/02/17. // #include "../inc/Uart.h" /** * The uart constructor * @param string device The name of the uart device vb: /dev/ttyUSB0 * @param int speed The baudrate for the uart (defines from termios.h) vb: B9600 * @param int pariteit Set or disable the parity bit */ ...
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#ifndef BOOST_MPL_BITXOR_HPP_INCLUDED #define BOOST_MPL_BITXOR_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // Copyright Jaap Suter 2003 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_C4_FPV_AnimBP_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------...
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#include <bits/stdc++.h> #define nmax 107 using namespace std; long n,c,p,t,a[nmax]; void sub1() { long long dem=0,ans=0; for (long i=1; i<=n; i++) { if (dem>=t) break; if (a[i]>0) { if (i*p*2*a[i]+dem<=t) { ans+=a[i]; dem+=i*...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.220531.1 #pragma once #ifndef WINRT_Windows_Devices_Display_H #define WINRT_Windows_Devices_Display_H #include "winrt/base.h" static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.220531.1"), "Mismatched C++/WinRT headers."); #define CPPWI...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: GaussianProcess.h * Author: julienhubert * * Created on July 21, 2017, 3:46 PM */ #ifndef GAUSSIANPROCESS_H #defin...
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#include"Mark.h" Mark::Mark(){ // MapMember["StudentId"] = ""; // MapMember["SubjectId"] = ""; // MapMember["_Mark"] = ""; } Mark::Mark(string studentId, string subjectId, int _mark){ this->StudentId = studentId; this->SubjectId = subjectId; this->_Mark = _mark; } void Mark::FromMapMember(){ ...
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#pragma once #include <d3d12.h> #include <dxgi1_4.h> #include <D3Dcompiler.h> #include <DirectXMath.h> #include <wrl.h> #include <bitset> #include <vector> #include "d3dx12.h" #include "DX12DESCHandle.h" #define DescHeapMaxSize 4096 using namespace DirectX; // Note that while ComPtr is used to manage the lifetime of...
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#pragma once #include <string> #include "../src/ioadapter.hpp" struct IOAdapterFixture { planner::IOAdapter adapter; IOAdapterFixture(const std::string& filename = "data/test.xml"); // todo: add cmake variable for absolute path in `filename` };
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/**************************************************************************** ** Meta object code from reading C++ file 'plsWork.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.12.3) ** ** WARNING! All changes made in this file will be lost! ************************************************************...
[ "mvie2572@scs.ubbcluj.ro" ]
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#include "stdafx.h" #include "telekinesis.h" #include "../../entity_alive.h" #include "../../PhysicsShell.h" CTelekinesis::CTelekinesis() { active=false; } CTelekinesis::~CTelekinesis() { for (TELE_OBJECTS_IT it = objects.begin(); it != objects.end(); ++it) { (*it)->release(); xr_delete(*it); } } CTelekineticO...
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#include <voxels/World.h> #include <numbers> #include <algorithm> #include <lib/Transforms.h> #include <lib/ShaderDesc.h> #include <lib/ProgramDesc.h> #include <lib/Material.h> namespace perlin { /* Function to linearly interpolate between a0 and a1 * Weight w should be in the range [0.0, 1.0] */ float interpolate...
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#ifndef SET_CAPTURE_H #define SET_CAPTURE_H #include <QtWidgets> #include "xdma_programe.h" class xdma_getImg : public QThread { Q_OBJECT public: xdma_getImg(xdma_programe *pXdma, char *pRGB, pthread_mutex_t *pOptNotice); void run(void); void setstart(bool isRuning); Q_SIGNALS: void flushImg(); ...
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#ifndef RVARAGO_ABSENT_SYNTAX_H #define RVARAGO_ABSENT_SYNTAX_H #include <utility> namespace rvarago::absent::nullable::syntax { /** * For custom types that have a different way to check if they are empty. */ template <template<typename...> typename Nullable, typename A, typename... Rest> struc...
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/************************************************************************* @FileName: observer.cc @Author: morey @Email: zymorey@gmail.com @Time: Tue 04 Jun 2019 03:23:32 PM CST ************************************************************************/ ...
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#include <stdio.h> #include <iostream> #include <fstream> using namespace std; #define MAX 20 int A[MAX][MAX]; // mang 2 chieu int n; // so dinh cua do thi char vertex[MAX]; // ten dinh // DSLK su dung cho STACK va QUEUE struct Node { int info; Node *link; }; Node *sp; Node *front, *rear; // STACK void InitStack(...
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// 106. Construct Binary Tree from Inorder and Postorder Traversal // // Given inorder and postorder traversal of a tree, construct the binary tree. // // Note: // You may assume that duplicates do not exist in the tree. // // Written by Zhanran Tang @ 6/5/2017 // // Ideas: Doing recursively with stack and hashmap // ...
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#include <random> #include <iostream> #include <fstream> #include <string> #include <vector> #include <tuple> #include <utility> #include "Data.h" #include "Utils.cpp" using namespace std; Data::Data(string f, int j) : justtrain(j) { /* justrain == 0: use training data as test data justrain == p > 0: use approx p%...
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// // Created by xiodine on 4/15/15. // #include "log.h" #include <stdio.h> #include <stdarg.h> bool LOG_TOGGLE = false; void log_nomacro(const char *type, const char *function, int line, const char *a, ...) { if (LOG_TOGGLE) return; FILE *f = stdout; #ifndef DEBUG f = fopen("log.log", "a...
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#ifndef RA_HPP #define RA_HPP void RA(vector<Edge> *missing, vector<double_string> & predictedMissing, A_Network *X) { vector<float> scores; float score;//represents the score of edge double_string index; //used to add elements to the predictedMissing array string edge; //used to represent the ...
[ "clint@LAPTOP-33ACD3E0.localdomain" ]
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#include "framework.h" vector<GameObject*> ObjectManager::gameObject[MAX_LAYER]; bool ObjectManager::isLeftCollider = TRUE; bool ObjectManager::isRightCollider = TRUE; bool ObjectManager::isDownCollider = TRUE; int ObjectManager::deadLinesAmount = 0; void ObjectManager::instantiate(GameObject* o, int layer) { gam...
[ "vldkdhtudrjs@gmail.com" ]
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/* * FreelookInputController.cpp * * Created on: Mar 21, 2020 * Author: jaked */ #include "editor/FreelookInputComponent.hpp" #include "platformance/ObjectTypes.hpp" #include "managers/InputManager.hpp" #include "base/PhysicsComponent.hpp" #include "base/GameObject.hpp" #include "base/Level.hpp" FreelookI...
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#include "myslam/config.h" namespace myslam { bool Config::SetParameterFile(const std::string &filename) { if (config_ == nullptr) config_ = std::shared_ptr<Config>(new Config); config_->file_ = cv::FileStorage(filename.c_str(), cv::FileStorage::READ); if (config_->file_.isOpened() == false)...
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#include <iostream> #include "Ias.hpp" Ias::Ias(unsigned int x, unsigned int y, Direction d, Map *map, Elem *elem, std::vector<Character*> *_perso) : Ia(x, y, d, map, elem, _perso) { Position Mpos(x, y); oldX = 50; oldY = 50; isMoving = true; _check = 0; decision = true; _dead = false; _speed = 1; ...
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#pragma once #include "LRUList.h" #include "RawPacket.h" #include "Packet.h" #include "IPv4Layer.h" #include "IPv6Layer.h" #include "TcpLayer.h" #include "UdpLayer.h" #include "DnsLayer.h" #include "PacketUtils.h" #include <map> #include <algorithm> #include <iomanip> #include <sstream> /** * The base splitter class...
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#include <avr/io.h> // AVR Interface with the hardware [2] #include <avr/interrupt.h> // AVR Interrupt library [3] #include <avr/sleep.h> // AVR Sleep-mode library [4] #define maxLED 255 // MAX LED level ...
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#pragma once #include "ck/core/platform.h" #include "ck/core/types.h" #include "ck/audio/effectprocessor.h" namespace Cki { class RingModProcessor : public EffectProcessor { public: RingModProcessor(); virtual void setParam(int paramId, float value); virtual void reset(); virtual bool isInPlace() co...
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#include "tw2.h" #include "ui_tw2.h" #include "math.h" TW2::TW2(QWidget *parent) : QDialog(parent), ui(new Ui::TW2) { ui->setupUi(this); } TW2::~TW2() { delete ui; } //清空 void TW2::on_pbt_clear_clicked() { ui->lineEdit_bit->clear(); ui->lineEdit_cost->clear(); ui->lineEdit_need->clear(); ...
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#include <vector> #include <cmath> #include <cstdlib> #include <glad/glad.h> #include <GLFW/glfw3.h> // probably temporary #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include "util.h" #include "surface.h" #include "shader.h" #include "terrain.h" #define STB_IMAGE_...
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#include <bits/stdc++.h> #define ld long double #define sf scanf #define pf printf #define pb push_back #define PI ( acos(-1.0) ) #define IN freopen("input.txt","r",stdin) #define OUT freopen("output.txt","w",stdout) #define FOR(i,a,b) for(int i=a ; i<=b ; i++) #define FORD(i,a,b) for(int i=a ; i>=b ; i--) #define INF...
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#pragma once #include <Editor/Windows/Interface/DockWindow.h> #include <Editor/Windows/Interface/QtInput.h> #include <Editor/QT/Utils.h> #include <Event/EventListener.h> #include <unordered_map> class CSound3DSource; class CustomWidget; class CSoundControlWindow : public DockWindow , public EventListener { publi...
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/* https://programmers.co.kr/learn/courses/30/lessons/42579 hash 안에 최대,장르넣기까지완료 */ #include <string> #include <vector> #include <map> #include <iostream> #include <algorithm> using namespace std; template<template<typename> class P=less> struct compare_sec{ template<class T1,class T2> bool operator() (const p...
[ "noreply@github.com" ]
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// ____ ______ __ // / __ \ / ____// / // / /_/ // / / / // / ____// /___ / /___ PixInsight Class Library // /_/ \____//_____/ PCL 02.01.07.0873 // ---------------------------------------------------------------------------- // pcl/Rotation.h - Released 2017-08-01T14:23:31Z // -------------------...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin Core developers // Copyright (c) 2017-2019 The quirkyturtcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "validationinte...
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// Brendan O'Connor // 4/25/16 // Lab 12 #include <string> #include <list> #include <fstream> #include <iostream> using namespace std; // use this function to fill the list that is passed with all the characters in the string passed void fillList(list<char>& charlist, string stringadd) { string::iterator strItr = s...
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#include <iostream> using namespace std; int main() { /* //Crear un array en el que se puedan ingresar las variables para despues intercambiarlas por posicion int score[4]; int temp1,temp2; cout<<"Ingrese el valor de la primera posicion: "<<endl; cin >> score[0]; cout<<"Ingrese el valor de la...
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#include <iostream> using namespace std; class Node { public: int data; Node *left, *right; Node(int n) { this->data = n; this->left = this->right =NULL; } }; void printDLL(Node *&head) { Node *temp = head; while(temp) { cout<<temp->data<<" "; temp = temp->right; } } void convert(Node *ro...
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#include <iostream> #include <iomanip> #include "third_party/annoy/annoylib.h" #include "third_party/annoy/kissrandom.h" #include <chrono> #include <algorithm> #include <map> #include <random> #include <fstream> #include "util/string_utils.h" const int kDims = 512; typedef AnnoyIndex<int, float, Angular, Kiss64Random>...
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#include <iostream> #include <fstream> #include <deque> #include <list> #include <sstream> #include <string> #include <vector> #include <forward_list> #include <stdexcept> #include <map> #include <initializer_list> #include <cstdlib> #include <memory> #include <algorithm> #include <iterator> #include <functional> #incl...
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#include "jsonreader.h" JsonReader::JsonReader() { } JsonReader::~JsonReader() { }
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// 포도주 시식 #include <iostream> #include <vector> using namespace std; int max(int a, int b) { return a > b ? a : b; } int main() { int n; cin >> n; vector<int> wine(n + 1, 0); vector<int> d(n + 1, 0); for (int i = 1; i <= n; i++) cin >> wine[i]; d[1] = wine[1]; d[2] = wine[1] + wi...
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/* * PrimeModuli.h * * Instead of storing these in a text file I have to read in at runtime, * why not just store them in a text file I can read at compile-time? */ #pragma once #include <array> namespace pddm { namespace util { //Ugh, why do I have to redundantly declare the size when I'm initializing with a ...
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#ifndef FL_Searcher #define FL_Searcher #include <boost/signals2.hpp> namespace Flurry { class ObjectList; class Searcher { public: //! Signal for when the search finishes typedef boost::signals2::signal<void ( const Searcher &searcher, //!< Searcher that has finished ...
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// This file is MACHINE GENERATED! Do not edit. #ifndef C__USERS_USER_SOURCE_REPOS_TENSORFLOW_TENSORFLOW_CONTRIB_CMAKE_BUILD_TENSORFLOW_CC_OPS_BOOSTED_TREES_OPS_INTERNAL_H_ #define C__USERS_USER_SOURCE_REPOS_TENSORFLOW_TENSORFLOW_CONTRIB_CMAKE_BUILD_TENSORFLOW_CC_OPS_BOOSTED_TREES_OPS_INTERNAL_H_ // This file is MACH...
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//=- LiveVariables.cpp - Live Variable Analysis for Source CFGs ----------*-==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include <Servo.h> Servo servo6; void setup() { servo6.attach(6); } void loop() { int a=0 ; for( a; a<=180;a++){ servo6.write(a); delay(3); } for( a; a>=0;a--){ servo6.write(a); delay(3);} }
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#ifndef LOGGER_H #define LOGGER_H #include <QFile> #include <QDateTime> #include <QDataStream> #include <iostream> class Logger { public: Logger(); ~Logger(); void log(QString s); protected: QFile *out; QDataStream *datastream; }; #endif // LOGGER_H
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//===--- Preprocess.cpp - C Language Family Preprocessor Implementation ---===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "CharacterPerkComponent.h" #include "AttributeModifier.h" #include "AbilityModifierPerkComponent.generated.h" /** * */ UCLASS() class MEMORIA_API UAbilityModifierPerkComponent : public UCh...
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#include "ESP8266WiFi.h" #include <ArduinoJson.h> #include "ESP8266HTTPClient.h" #include <string.h> // WiFi parameters to be configured const char* ssid = "[PORYA]"; const char* password = "-----"; String inputString = ""; int value1,value2; void setup(void) { Serial.begin(115200); // Connect to W...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; #define rep(i, n) for(int i = 0; i < (n); ++i) #define all(x) (x).begin(), (x).end() #define dbg(x) cerr << #x << ": " << x << endl int main() { int h, n; cin >> h >> n; rep(i, n) { int a; cin >> a; h -= a; if(h <= 0)...
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#include <string> #include <iostream> #include <fstream> #include <json/json.h> #include "JsonToTH1.h" #include <TFile.h> using namespace std; using namespace Json; int main() { Value value; { std::ifstream file("../test2.json"); file >> value; } auto pHist = Converters::jsonToTH1(value); { ...
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/* RadioGatún reference code * Public domain * For more information on RadioGatún, please refer to * http://radiogatun.noekeon.org/ */ #include <cstdlib> #include <ctime> #include <fstream> #include <iomanip> #include <iostream> #include <math.h> #include <sstream> #include <vector> #include "radiogatu...
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//===-- PPCRegisterInfo.cpp - PowerPC Register Information ----------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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Using recursion, push back all the possible solutions: class Solution { public: void recur(vector<int> nums, vector<vector<int>>& result, vector<int> temp){ if(nums.size()==0){ result.push_back(temp); return; } for(int i=0; i<nums.size(); i++){ int number...
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/* * Copyright (C) 2008 - 2011 Trinity <http://www.trinitycore.org/> * * Copyright (C) 2010 - 2013 Myth Project <http://mythprojectnetwork.blogspot.com/> * * Myth Project's source is based on the Trinity Project source, you can find the * link to that easily in Trinity Copyrights. Myth Project is a private commun...
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#include "ServConnectMan.h" #include "Logger.h" #include "AccessPointInfo.h" #include "GlobalConst.h" #include <http\RHTTPConnectionInfo.h> #include <HttpStringConstants.h> #include <http\rhttpheaders.h> #include <Uri8.h> #include <CHTTPFormEncoder.h> #include <HttpStringConstants.h> #include <es_enum.h> #...
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#ifndef UE4SS_SDK_InputCore_HPP #define UE4SS_SDK_InputCore_HPP #include "InputCore_enums.hpp" struct FKey { FName KeyName; }; class UInputCoreTypes : public UObject { }; #endif
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/******************************************************************************** ** Form generated from reading UI file 'buytickets.ui' ** ** Created by: Qt User Interface Compiler version 5.9.8 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ****************************************...
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// // zeMapGenerator.cpp // ZEnginePlus // // Created by Cesar Luis Valdez on 26/09/13. // Copyright (c) 2013 Cesar Luis Valdez. All rights reserved. // #include "zeMapGenerator.h" void zeMappGenerator::generarMapa(){ terreno = zeTerreno(); voxels.push_back(terreno); } std::vector<zeVoxel...
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/*========================== begin_copyright_notice ============================ Copyright (C) 2021 Intel Corporation SPDX-License-Identifier: MIT ============================= end_copyright_notice ===========================*/ #include "ModuleAllocaAnalysis.hpp" #include "Compiler/Optimizer/OpenCLPasses/KernelArgs...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_MulticastDelegate157516450.h" // ZGGame.AssetLoadData struct AssetLoadData_t599816848; // System.IAsyncResult struct IAsyncResult_t767004451;...
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#include <stdio.h> int main(){ int step,end,i,temp; scanf("%d",&end); int *list = (int *)malloc(end * sizeof(int)); memset (list,1,sizeof(int)*end); for (i = 2;i <= end;i++) { if (list[i]){temp = 2*i; while(temp < end){list[temp] = 0;temp += i;}} } for (i = 2;i <= end;i++) if(list[i]) printf("%d ",i); re...
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// Copyright (c) 2014 Marshall A. Greenblatt. Portions copyright (c) 2011 // Google Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain t...
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#pragma once #include <initializer_list> //----------------------------------------------------------------------------------------------------------------------------------------------- typedef unsigned int uint; //-----------------------------------------------------------------------------------------------------...
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#include<bits/stdc++.h> using namespace std; class coord { int x,y; public: coord() { x=0; y=0; } coord(int i,int j) { x=i; y=j; } void get_xy(int &i,int &j) { i=x; j=y; } friend coord operator *(coord obj1,...
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/* 1、建立一个顺序表,输入n个元素并输出;√ 2、查找线性表中的最大元素并输出;√ 3、在线性表的第i个元素前插入一个正整数x;√ 4、删除线性表中的第j个元素;√ 5、将线性表中的元素按升序排列;√ *6、将线性表中的元素就地逆序(只允许用一个暂存单元);√ */ #include<stdio.h> #define N 10 //快速排序函数 void Quick_sort(int a[], int left, int right) { int i = left, j = right; int temp; int pivot;//基准点 pivot = a[(left+right) / 2]; ...
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /** * Copyright (c) 2014-2017, Regents of the University of California, * Arizona Board of Regents, * Colorado State University, * University Pierre & Marie Curie, Sorbonn...
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/* ---------------------------------------------------------------------- * This file is part of the WISEBED project. * Copyright (C) 2009 by the Institute of Telematics, University of Luebeck * This is free software; you can redistribute it and/or modify it * under the terms of the BSD License. Refer to bsd-licenc...
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