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#include "myStruct.hpp" Struct::Struct(int range) : n{ range + 1 } { // We ignore index 0, hence range + 1 arr = new int[n]; for(int i{ 0 }; i != n; ++i) { arr[i] = 0; } } void Struct::select() { if(!elems.empty()) { int x = elems.top(); elems.pop(); arr[x] = 0; ...
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// Copyright (c) 2009-2012 Bitcoin Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "init.h" // for pwalletMain #include "bitcoinrpc.h" #include "ui_interface.h" #include "base58.h" #include <boost/lexica...
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#include <plug_common.h> class luna_wrapper_wxTreeListEvent { public: typedef Luna< wxTreeListEvent > luna_t; // Derived class converters: static int _cast_from_wxObject(lua_State *L) { // all checked are already performed before reaching this point. wxTreeListEvent* ptr= dynamic_cast< wxTreeListEvent...
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DavidPereira00/Crown-Descendants
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#pragma once #include "Game/FPSGameMode.h" #include "FreeForAll.generated.h" UCLASS() class FPSTEMPLATE_API AFreeForAll : public AFPSGameMode { GENERATED_BODY() public: AFreeForAll(const FObjectInitializer & ObjectInitializer); virtual void InitGameState() override; virtual void OnPlayerKilledEnemy(const FDam...
[ "39087853+DavidPereira00@users.noreply.github.com" ]
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#include <iostream> using namespace std; int main() { string a, b; cin >> a >> b; if (a.size() < b.size()) cout << "LESS" << endl; else if (a.size() > b.size()) cout << "GREATER" << endl; else { if (a < b) cout << "LESS" << endl; else if (a > b) cout << "GREATER" << endl; else cout << "EQUAL" << endl; } ...
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namespace eoscostarica { // CONTRACTS const char* rate_ricardian = R"(--- spec_version: 0.1.0 title: Rate a block producer summary: The intent of the `{{ rate }}` action is to allow the `issuer` account to rate a blockproducer into five categories: Community, Development, Infraestructure, Transparency, Trustine...
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estaude17/Clemson_University
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/* Elizabeth Stauder (estaude) CPSC 1020-001, 04/01/2015 This program alocates memory for a plane structure and loads the data for the structure. plane.c */ #include "ray.h" #define NUM_ATTRS (sizeof(plane_parse) / sizeof(pparm_t)) //============================================================================= /* Par...
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#pragma once #include <cstdint> #include <string> #include <iostream> #include "SpriteVector.h" class ItemTile { public: uint16_t itemTile; uint8_t quantity; ItemTile() { itemTile = 0; quantity = 1; } ItemTile(uint16_t item) { this->itemTile = item; this->quantity = 1; } ItemTile(uint16_t item, uint8_...
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#include<bits/stdc++.h> using namespace std; #define IOS ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); #define endl "\n" #define ll long long int #define REP(i, a, b) for(int i = a; i < b; i++) int main() { IOS; int n; cin >> n; int max_ele = INT_MIN, min_ele = INT_MAX, max_i, min_i; vector <i...
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#pragma once #include <SFML/Graphics.hpp> #include "Bullet2.h" #include <SFML\System.hpp> #include <cmath> #include <iostream> #include <vector> #include <cstdlib> using namespace sf; class Enemy3 { public: Sprite shape; int shootTimer2 = 20; std::vector<Bullet2> bullets2; int HP; Enemy3(Texture *texture, Vecto...
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#include "../include/Game.h" Game* game = nullptr; int main(int argc, char* argv[]) { Uint32 frameStart; unsigned int frameTime; game = new Game(); game->init("Miniclip Task", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED); // Game is running while (game->running()) { frameStart = SDL_GetTicks(); game->...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template ...
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Jangk/C_Language
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#pragma once template <typename T> T Add(T a, T b); template <typename T> T Min(T a, T b); template <typename T> T Mul(T a, T b); template <typename T> T Div(T a, T b);
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// Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include "tests/framework/Framework.h" #include "anki/resource/ResourceFilesystem.h" namespace anki { ANKI_TEST(Resource, ResourceFilesystem...
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#include <bits/stdc++.h> #include <cstdio> #include <cstdlib> #include <cstring> #include <cctype> #include <cmath> #include <ctime> #include <cassert> #include <iostream> #include <algorithm> //#include <unordered_map> //#include <unordered_set> #include <sstream> #include <utility> #include <string> #include <vecto...
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//===-- HexagonMCTargetDesc.h - Hexagon Target Descriptions -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include "stdafx.h" #include "DictionaryLogic.h" #include <sstream> using namespace std; multimap <string, string> CDictionaryLogic::GetDictionary() { return m_dictionary; } string CDictionaryLogic::GetFileName() { return m_fileName; } void CDictionaryLogic::SetFileName() { cout << "input file name: "; getline(...
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fgorina/Model-Predictive-Control
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#include <math.h> #include <uWS/uWS.h> #include <chrono> #include <iostream> #include <thread> #include <vector> #include "Eigen-3.3/Eigen/Core" #include "Eigen-3.3/Eigen/QR" #include "MPC.h" #include "json.hpp" // for convenience using json = nlohmann::json; // For converting back and forth between radians and degre...
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miranda-ng/deprecated
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/* * xfirelib - C++ Library for the xfire protocol. * Copyright (C) 2006 by * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net * Herbert Poul <herbert.poul@gmail.com> / http://goim.us * http://xfirelib.sphene.net * * This program is free software; you can redistribute it and/or modify ...
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/* Về Class Component: - Là lớp có Renderer (logic) và Texture riêng - pTexture , có thể render 1 hay nhiều texture lên pTexture của nó. - Có thể dùng để gói một nhóm các đối tượng có liên quan đến nhau. - Sử dụng các hàm tạo animation. */ #pragma once #include "MyObj.h" #include "MyTexture.h" cla...
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/** * Program Name: cis25Fall20190924Driver.cpp * Discussion: Driver * Written By: Ying Hsuen Lin * Date: 2019/09/24 */ #include <iostream> #include "fraction.h" using namespace std; int main() { Fraction fr1; //fr1.num = 5; int setNum(5); //fr1.denom = 0; return 0; }
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// TheOuterWorlds SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "Indi_Helmet_CorpTrooper_UDL_Phy_T2_parameters.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- }...
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/* Author: %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%% ANMOL GUPTA %%%%%%%% %%%%%%%% NIT HAMIRPUR %%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% */ #include<bits/stdc++.h> using namespace std; #pragma GCC optimize("O3") #define pb push_back #define debug(x) cout<<'>'<<#x<<" : "<<x<<endl; #define mp make...
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//---------------------------------------------------------------------------- // wxDocTemplate //---------------------------------------------------------------------------- #ifndef __CLASS_WX_DOCTEMPLATE_H__ #define __CLASS_WX_DOCTEMPLATE_H__ #include <wx/docview.h> Gura_BeginModuleScope(wx) //---------------------...
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#include "line.h" #include "line2.h" #include "basis/containers/serializededata.h" #include "esinfo/eslog.h" #include "esinfo/meshinfo.h" #include "mesh/element.h" #include "math/matrix.dense.h" using namespace espreso; void Line2::setGaussPointsForOrder(int order) { std::vector<double> r, w; if (!Line::gpw(order,...
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#include<stdio.h> #include<math.h> void main() { unsigned long iCaseNum,iRoot,iLevel,i,iTemp; scanf("%ld",&iCaseNum); for(i=0;i<iCaseNum;i++) { scanf("%ld",&iRoot); iTemp=iRoot; iLevel=0; while(!(iTemp%2)) { iLevel++; iTemp/=2; } printf("%ld %ld\n",(unsigned long)(iRoot-pow(2,i...
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#ifndef AWL_BACKENDS_WINDOWS_WINDOW_ORIGINAL_OBJECT_HPP_INCLUDED #define AWL_BACKENDS_WINDOWS_WINDOW_ORIGINAL_OBJECT_HPP_INCLUDED #include <awl/class_symbol.hpp> #include <awl/symbol.hpp> #include <awl/backends/windows/windows.hpp> #include <awl/backends/windows/wndclass_fwd.hpp> #include <awl/backends/windows/wndclas...
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#include<iostream> #include<cstring> using namespace::std; const char cstr2[] = { 'H', 'u', '\0' }; int main() { const char cstr1[] = "A"; constexpr size_t new_size = strlen(cstr1) + strlen(" ") + strlen(cstr2) + 1; char cstr3[new_size]; strcpy(cstr3, cstr1); strcat(cstr3, " "); strcat(cstr3, cstr2); std::cou...
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/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrGpuResource_DEFINED #define GrGpuResource_DEFINED #include "GrResourceKey.h" #include "GrTypesPriv.h" class GrContext; class GrGpu; class GrResourceCache; class Sk...
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// Copyright (c) 2014-2019, The KickAssCoin Project // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of...
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/*Author: SAYAN DAS*/ #include <vector> #include <iostream> using namespace std; int main() { int n; vector<int> v; cin >> n; for (int i = 0; i < n; ++i) { int x; cin>>x; v.push_back(x); } vector<int> x; for (int i = 1; i < n; ++i) { if (v[i] < v[i-1]) ...
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using namespace std; #ifndef __OPERATIONS_H #define __OPERATIONS_H #define _FILE_OFFSET_BITS 64 #define FUSE_USE_VERSION 26 // ENOATTR is not blessed by POSIX. Darwin uses 93. #ifndef ENOATTR #define ENOATTR 93 #endif #include <fuse/fuse.h> #include <string> int gridfs_getattr(const char *path, struct stat *stbuf);...
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// Copyright 2016 The TensorFlow Authors. All Rights Reserved. // Modifications copyright (C) 2018 Uber Technologies, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http:/...
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/* Usage: ./codesend decimalcode [protocol] [pulselength] decimalcode - As decoded by RFSniffer protocol - According to rc-switch definitions pulselength - pulselength in microseconds 'codesend' hacked from 'send' by @justy - The provided rc_switch 'send' command uses the form systemCode, unitCode, command w...
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class Solution { public: /** * @param strs: the given array of strings * @return: The anagrams which have been divided into groups */ vector<vector<string>> groupAnagrams(vector<string> &strs) { int n = strs.size(); vector<vector<string>> result; if (n == 0) return {{}}; ...
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/*------------------------------------------------------------------------------ * Copyright (C) 2003-2006 Ben van Klinken and the CLucene Team * * Distributable under the terms of either the Apache License (Version 2.0) or * the GNU Lesser General Public License, as specified in the COPYING file. * * Changes are Cop...
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#include <iostream> using namespace std; int main() { ios::sync_with_stdio(false); cin.tie(NULL); char word[101]; int alpa[26]; int cnt = 0; bool isGroupWord = true; int n; cin >> n; for (int i = 0; i < n; i++) { for (int i = 0; i < 26; i++) { alpa[i] = 0; } cin >> word; for (int j = 0; word[j] !...
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#ifndef SRC_CONFIGURATION_SIMULATOR_H_ #define SRC_CONFIGURATION_SIMULATOR_H_ #include <vector> #include <list> #include "src/config_manager.h" class Route; class Bus; class Stop; /** * @brief The class that is used for the configuration simulator */ class ConfigurationSimulator { public: explicit ConfigurationS...
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_EelBossElectric_Impacts_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //----------------------------------------------...
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#pragma once namespace kmk { // Identifier structure used to detail which devices should be available to the driver struct ValidDeviceIdentifier { unsigned short productId; unsigned short vendorId; }; }
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#include <iostream> #include "opencv2/opencv.hpp" #include "opencv2/video/background_segm.hpp" using namespace std; using namespace cv; //路径 string name = "rain.MOV"; //视频名称 string root = "E:\\database\\video\\"; //视频目录 string videoStreamAddress = "rtsp://admin:test123456@192.168.10...
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#ifndef BASE_TYPE_HPP #define BASE_TYPE_HPP #include <stdint.h> #ifndef NDEBUG #include <assert.h> #endif typedef int8_t i8; typedef uint8_t u8; typedef int16_t i16; typedef uint16_t u16; typedef int32_t i32; typedef uint32_t u32; typedef int64_t i64; typedef uint64_t u64; #ifndef __cplusplus /*enum { false = ...
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/* 1. Dado un vector que registra la talla 5 perros, se pide hallar la media, la varianza, la desviación estándar y determinar cuántos animales están con una talla dentro de lo normal. https://www.disfrutalasmatematicas.com/datos/desviacion-estandar.html 2. Hallar los n primeros números de la Serie Fibonacci, almacen...
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#include "txref.h" #include <string> // make sure we can check these examples even when building a release version #undef NDEBUG #include <cassert> int main() { txref::DecodedResult decodedResult = txref::decode("tx1:yq3n-qqzq-qrqq-9z4d-2n"); // check for expected values (see cpp_usage_encoding_example.cpp) ...
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#define BOOST_TEST_MODULE Litecoin Test Suite #include <boost/test/unit_test.hpp> #include <boost/filesystem.hpp> #include "db.h" #include "txdb.h" #include "main.h" #include "wallet.h" #include "util.h" CWallet* pwalletMain; CClientUIInterface uiInterface; extern bool fPrintToConsole; extern void noui_connect(); s...
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// This file was generated based on '(multiple files)'. // WARNING: Changes might be lost if you edit this file directly. #include <Fuse.Designer.Advance-634be00a.h> #include <Fuse.Designer.ChildEx-3abc5917.h> #include <Fuse.Designer.ColorAttribute.h> #include <Fuse.Designer.Compone-f85c8002.h> #include <Fuse.Designer...
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/* Copyright Statement: * * This software/firmware and related documentation ("MediaTek Software") are * protected under relevant copyright laws. The information contained herein is * confidential and proprietary to MediaTek Inc. and/or its licensors. Without * the prior written permission of MediaTek inc. and/or ...
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#include "CosmicNoise.h" namespace cm { real PerlinNoise::Fade(real t) { // 6t^5 - 15t^4 + 10t^3 return t * t * t * (t * (t * 6 - 15) + 10); } real PerlinNoise::DotProd(int32 hash, real x, real y) { Vec3 v = Vec3(x, y, 0); int32 count = static_cast<int32>(cases2D.size()); int32 vcase = hash & (c...
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#include "dxvk_hud_font.h" namespace dxvk::hud { // Data structures and character map generated with: // https://evanw.github.io/font-texture-generator/ // // Font texture and metadata generated from: // 'Source Code Pro' by Adobe Systems Inc. // SIL Open Font License Version 1.1 // // See: http...
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// Copyright (c) 2012-2017 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <sync.h> #include <test/test_matcoin.h> #include <boost/test/unit_test.hpp> namespace { template <typename MutexTy...
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#pragma once #include "./ObjectStreamClass.def.hpp" #include "../../JObject.hpp" #include "../../JString.hpp" #include "./ObjectInputStream_GetField.def.hpp" namespace java::io { // Fields // Constructors inline ObjectInputStream_GetField::ObjectInputStream_GetField() : JObject( "java.io.ObjectInputStream$G...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include <iostream> #include <cmath> using namespace std; int main() { setlocale(LC_ALL, "russian"); double a, b, h, x, y, e; cout << "Отрезок - [-1,5;3], шаг h = 0,5" << endl; a=-1.5; b=3; h=0.5; e=0, x=a; cout<<"e x;y"<<endl; while(x<=b){ if ((x<1.5)&&(x>1)||(x>=1.5)){ if ((...
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enum MenuState { MenuState_MainMenu, MenuState_Settings, MenuState_Playing, MenuState_Paused, MenuState_WinScreen, MenuState_LoseScreen, MenuState_ChapterSelect, MenuState_Max, }; char MenuStateNames[MenuState_Max][100] = { "MainMenu", "Settings", "Playing", "Paused"...
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/************************************************************************* > File Name: 3.cpp > Author: Louis1992 > Mail: zhenchaogan@gmail.com > Blog: http://gzc.github.io > Created Time: Sun Nov 8 12:00:32 2015 ************************************************************************/ #include<iostream> using n...
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// highly based on https://github.com/KDE/kwallet-pam/blob/master/pam_kwallet.c // This is a modification of the kwallet pam to be able to unlock the kde wallet // with a password given from CLI at the style of keepass --pw-stdin #include <gcrypt.h> #include <sys/stat.h> #include <unistd.h> #include <fcntl.h> #include...
[ "zezadasmoreira@gmail.com" ]
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TongSeola/2018_07_Tong
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/* C++ BattleShip 프로젝트 작성일자 : 2018-06-09 학번 : 20171618 이름 : 동설아(Tong-Seol-a) */ #include "Define_comm.h" #include <vector> #pragma once #define VECPOS std::vector<Position> class Ship { public: Ship(int len, int which); ~Ship(); // 상속받으면 소멸자에 virtual붙이기!!!11(다형성) ShipType GetType() const ...
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NoiseKen/linux_cpp_project
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#ifndef _FIFO_CTRL_H_ #define _FIFO_CTRL_H_ #include "property.h" /* * Class name : FIFOCtrl * Description: Generic FIFO controller * Usage : * FIFOCtrl<int> *fifo; //declare a int type fifo * fifo = new FIFOCtrl<int>(10); //create and set fifo depth 10 * *fifo << 1 << 2 << 3; //push 1, 2, 3 to f...
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#include<bits/stdc++.h> using namespace std; long long M[150000]; long long F[150000]; void compute() { M[0] = 0; F[0] = 1; for(int a=1;a<150000;a++) { M[a] = M[a-1] + F[a-1]; F[a] = M[a-1] + 1; } } int main() { compute(); int n; while(1) { scanf("%d",&n); if(n==-1) break; printf("%lld %lld\n",M...
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#include <gtest/gtest.h> #include <moore/node/testing.hpp> TEST (conflicts, start_stop) { rai::system system (24000, 1); auto & node1 (*system.nodes[0]); rai::genesis genesis; rai::keypair key1; auto send1 (std::make_shared<rai::send_block> (genesis.hash (), key1.pub, 0, rai::test_genesis_key.prv, rai::test_genes...
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// Boost.Range library // // Copyright Thorsten Ottosen 2003-2004. Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // For more information, see http://www.boost.org/libs/rang...
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#ifndef __CLog_H__ #define __CLog_H__ #include "CLog_ID.h" #include "stdarg.h" #include <sstream> namespace CBase { #ifndef LOG_ID #define LOG_ID (DEFAULT) #endif #define LOG_BUF_SIZE 1024 // log priority const int VERBOSE_PRI = 0; const int DEBUG_PRI = 1; const int INFO_PRI = 2; const int WORNING_PRI = 3; const i...
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void setup() { // put your setup code here, to run once: Serial.begin(115200); } void loop() { // put your main code here, to run repeatedly: if (digitalRead(0) == LOW) { Serial.println("Hello world!"); } }
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#include "dragon/utils/math/blas.h" #include "dragon/utils/device/common_eigen.h" namespace dragon { namespace math { template <> DRAGON_API void Scale<float16, CPUContext>( const int N, const float alpha, const float16* x, float16* y, CPUContext* ctx) { CPU_FP16_NOT_SUPPORTED; } #define DEFIN...
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#include "signverifymessagedialog.h" #include "ui_signverifymessagedialog.h" #include "addressbookpage.h" #include "base58.h" #include "guiutil.h" #include "init.h" #include "main.h" #include "optionsmodel.h" #include "walletmodel.h" #include "wallet.h" #include <string> #include <vector> #include <QClipboard> Sign...
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#include <vector> #include <string> #include <math.h> using namespace std; //const parameters #define USB_PORT "/dev/tty.usbserial-DA017XRQ" #define START &start #define FREQ 100.00 #define ZERO_V_THRESHOLD 0.00035 #define GRAVITY_FIX 9.81 #define PI 3.14159265 #define AX data[0] #define AY data[1] #defi...
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#include<iostream> using namespace std; void print_odd(int val,int n) { if(val%2!=0 && val>1 && val<n) { cout<<val<<"\t"; } else if(val>n) return; val++; print_odd(val,n); } int main() { int n; cout<<"enter n value: "; cin>>n; print_odd(1,n); return 0; }
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#ifndef END_my_m_MT_R_2ma_B_1ma #define END_my_m_MT_R_2ma_B_1ma #include "..\\..\\chess.h" #include "..\\..\\preGen.h" #include "..\\..\\endgame\mat.h" #include "2马对1马.cpp" #include "..\\..\\white.h" #else #include "..\\..\\black.h" #endif void my_m_MT_R_2ma_B_1ma(typePOS &POSITION, EvalInfo &ei){ Square yma = S9...
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#include <bits/stdc++.h> #define ll long long int using namespace std; ll n; ll dp[505][505]; ll getMax( ll brick, ll last) { if(!brick) return 1; else if(brick < 0) return 0; //else if(brick+1 == last) return 1; if(dp[brick][last] == 0) { ll temp = 0; for(ll i=last+1; i<=brick;...
[ "shariarsajib@gmail.com" ]
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//sketch for my useless box //need a function to turn off the switch when the switch is moved to the on position //need a function to play music/flash lights or do something to taunt a person as they walk by (probably going to be a light sensor) //I'm thinking music. I want it to play for at least five seconds, but l...
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#ifndef PLANNER_PATH_FOLLOW_PLANNER_H #define PLANNER_PATH_FOLLOW_PLANNER_H // #include "local_trajectory_generator/local_trajectory_generator.h" // #include "rollout_generator/rollout_generator.h" // #include "cubic_spline.h" #include "planner/global_planner.h" #include "data/slam_data.h" #include "data/local_map_d...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Product and Trade Secret source code contains trade secr...
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#include "TArrayDataBak.h"
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class Solution { public: vector<vector<int>> combinationSum3(int k, int n) { vector<vector<int>> ans; int cnt=0; for (int i=1; i<=pow(2,9)-1; i++) { cnt=1; if (__builtin_popcount(i)==k) { int j=i,s=0; vector<int> cur...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Projectile.h" #include "Components/SceneComponent.h" #include "Components/StaticMeshComponent.h" #include "Components/PrimitiveComponent.h" #include "Engine/EngineTypes.h" #include "Engine/World.h" #include "GameFramework/Actor.h"...
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/*************************************************************************** * * krt - Kens Raytracer - Coursework Edition. (C) Copyright 1997-2018. * * Do what you like with this code as long as you retain this comment. */ #include "point_light.h" PointLight::PointLight() { Light(); } PointLight::PointLight(V...
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/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 4.0.1 * * This file is not intended to be easily readable and contains a number of * coding conventions designed to improve portability and efficienc...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ClapTrap.cpp :+: :+: :+: ...
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#ifndef INTVECTOR_H #define INTVECTOR_H #include <iostream> using namespace std; const int INITIAL_CAPACITY = 50; class IndexOutOfRangeException {}; class EmptyException {}; class IntVector { private: // A dynamic array of integers. int* array; // Contains the size of array (i.e. the maximum number of eleme...
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// RmtSensingFrame.cpp : implementation file // #include "stdafx.h" #include "RmtSensing.h" #include "RmtSensingFrame.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CRmtSensingFrame I...
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// // 3344.cpp // backjoon // // Created by 조연희 on 17/07/2019. // Copyright © 2019 조연희. All rights reserved. // #include <iostream> using namespace std; int MAX=8; int cols[100000]; bool promising(int level){ for(int i=1; i<level;i++){ int size = cols[level]-cols[i]; if(size < 0){ ...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; char grid[3000][3000]; int main(){ cin.tie(0); cout.tie(0); ios_base::sync_with_stdio(0); int n,m; for(int i=0;i<n;i++){ string next; cin>>next; for(int j=0;j<m;j++){ grid[i][j] = next[j]; ...
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#include "Game.h" bool Game::OnStart() { i = 0; translation = 0; rotation = 0; speed = 50.0f; camera = new Camera(renderer); Input* input = Input::Instance(); input->SetWindow(GetWindow()); /*mat1 = new Material(); // Creo un Material unsigned int programID = mat1->LoadShaders("...
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/** 问题描述: * 给定一组字符串,将所有具有同样字符的字符串组合在一起。 * 假设所有输入都是小写的字母。 */ #include <iostream> #include <vector> #include <string> #include <unordered_map> #include <algorithm> using namespace std; vector<vector<string>> groupAnagrams(vector<string>& strs) { /* 定义一个哈希表,存储strs中每个元素排序后的字符串,和排序后是相同字符串...
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#pragma once #include <CoreBasicInclude.h> #include <Core/Common.h> #include <Utils/types.h> #include "../Rendering/Renderer/Font/Font.h" using namespace Core::Rendering; namespace Core { namespace Manager { class CORE_API Font_Manager { private: static std::map<String, Font*> m_Fonts; static Maths::...
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#ifndef NT2_CONSTANT_INCLUDE_CONSTANTS_MASK2FREXP_HPP_INCLUDED #define NT2_CONSTANT_INCLUDE_CONSTANTS_MASK2FREXP_HPP_INCLUDED #include <nt2/constant/constants/mask2frexp.hpp> #include <boost/simd/constant/constants/mask2frexp.hpp> #endif
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#include "KF_model.h" KF_model::KF_model() { } KF_model::~KF_model() { } void KF_model::predict(cv::Mat &state, cv::Mat &cov) { state = F*state + B; cov = F*cov*F.t() + Q; } void KF_model::update(cv::Mat measurement, cv::Mat &state, cv::Mat &cov) { cv::Mat y = measurement - (H*state + BH); cv::Mat S = H*cov*H.t...
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#include "dictmodel.h" #include <QBrush> #include "constants.h" DictModel::DictModel(QObject *parent): QAbstractTableModel(parent) { // Ensure the pointer is constructed as NULL _map = NULL; } void DictModel::setMap(QMap<int, DictItems> *map) { _map = map; this->beginResetModel()...
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#ifndef __Shapes_h__ #define __Shapes_h__ #include <time.h> #include <stdlib.h> #include <math.h> #include "Object.h" #include "SceneManager.h" namespace RE330 { class RE330_EXPORT Shapes { protected: public: /** These methods create basic shapes. */ ...
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#include <iostream> #include <string> using namespace std; ////class Person ////{ ////protected: //// string _name = "peter"; //// int _age = 18; ////public: //// void Print() //// { //// cout << "name:" << _name << endl; //// cout << "age:" << _age << endl; //// } ////}; //// ////class Student :public Person ////{ ...
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#include <bits/stdc++.h> //#include <boost/multiprecision/cpp_int.hpp> //using namespace boost::multiprecision; using namespace std; #define pb push_back #define eb emplace_back #define mp(x,y) make_pair(x,y) #define mod 1000000007 double PI=3.1415926535897932384626; typedef long long ll; typedef long double ld; type...
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#include <iostream> using namespace std; class Gazillion { public: Gazillion(int value_one) : m_value_one(value_one) {} void report(int n) { cout << n << endl; } private: int m_value_one; }; class Factory { public: static Gazillion *get_fly(int in) { if (!s_pool[in]) s_pool[in] = new Gazillion(in); ret...
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#include <IRremote.h> //pinii necesari // 5 si 6 PWM pentru motor //9 pt citit senzoru //foloseste variabila {inchidere} pentru a declansa inchiderea trapei.El creste liniar viteza si scade cand sensoru recepteaza un stimul decode_results results; int inchidere=1; void setup() { Serial.begin(9600); pinMode(9...
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// Copyright (c) 2009-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "config/wificoin-config.h" #endif #include "consensus/merkle.h" #include "primitives/blo...
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#pragma once #include "Node.h" #include "Iterator.h" #include <iostream> template<typename T> class LinkedList { public: LinkedList(); LinkedList(const LinkedList&); LinkedList& operator=(const LinkedList&); ~LinkedList(); public: void Push_Front(const T&); void Pop_Front(); void Push_Back(const T&); void Po...
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def solve(h,n,turn): if h==0: return 0 if turn: tmp = 2**(h-1) if n>tmp: ans = 2**h - 1 ans += solve(h-1,n-tmp,turn) return ans+1 else: return solve(h-1,n,not(turn))+1 else: tmp = 2**(h-1) if n<=tmp: ans = 2**h - 1 ans += solve(h-1,n,turn) return ans+1 else: return solve(h-1,n-t...
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// Lab 3.cpp: define el punto de entrada de la aplicación de consola. // #include "stdafx.h" #include <math.h> #include <cstdlib> #include <ctime> #include <string> #include "ArbolBinario.h" #include "ElementoPersona.h" #include "Persona.h" #include "Elemento.h" #include "ElementoInt.h" #include "ElementoDouble.h" in...
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#include <syslog.h> #include <unistd.h> #include <string.h> #include <sstream> #include <boost/thread/thread_time.hpp> #include <boost/thread/locks.hpp> #include "ComBusTransMon.h" #include "StreamParser.h" #include "combus/ComBusMessages.h" #include "combus/STCMessages.h" using namespace std; /** \brief ComBusMon c...
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#include "include/lcm_utils/AbstractNode.h" #include <iostream> namespace lcmutils { AbstractNode::AbstractNode(const std::string &name_) : name_(name_) {} }
[ "andrea.nistic@gmail.com" ]
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