blob_id stringlengths 40 40 | directory_id stringlengths 40 40 | path stringlengths 4 201 | content_id stringlengths 40 40 | detected_licenses listlengths 0 85 | license_type stringclasses 2
values | repo_name stringlengths 7 100 | snapshot_id stringlengths 40 40 | revision_id stringlengths 40 40 | branch_name stringclasses 260
values | visit_date timestamp[us] | revision_date timestamp[us] | committer_date timestamp[us] | github_id int64 11.4k 681M ⌀ | star_events_count int64 0 209k | fork_events_count int64 0 110k | gha_license_id stringclasses 17
values | gha_event_created_at timestamp[us] | gha_created_at timestamp[us] | gha_language stringclasses 80
values | src_encoding stringclasses 28
values | language stringclasses 1
value | is_vendor bool 1
class | is_generated bool 2
classes | length_bytes int64 8 9.86M | extension stringclasses 52
values | content stringlengths 8 9.86M | authors listlengths 1 1 | author stringlengths 0 119 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f66c1597c6da4c78b6d83f45d19d947f311681bd | 771a5f9d99fdd2431b8883cee39cf82d5e2c9b59 | /SDK/BP_fod_Plentifin_05_WateryRaw_00_a_ItemDesc_classes.h | ede64e04800b06873eb3af2c919c5200e6494c4b | [
"MIT"
] | permissive | zanzo420/Sea-Of-Thieves-SDK | 6305accd032cc95478ede67d28981e041c154dce | f56a0340eb33726c98fc53eb0678fa2d59aa8294 | refs/heads/master | 2023-03-25T22:25:21.800004 | 2021-03-20T00:51:04 | 2021-03-20T00:51:04 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 902 | h | #pragma once
// Name: SeaOfThieves, Version: 2.0.23
/*!!DEFINE!!*/
/*!!HELPER_DEF!!*/
/*!!HELPER_INC!!*/
#ifdef _MSC_VER
#pragma pack(push, 0x01)
#endif
namespace CG
{
//---------------------------------------------------------------------------
// Classes
//---------------------------------------------------------------------------
// BlueprintGeneratedClass BP_fod_Plentifin_05_WateryRaw_00_a_ItemDesc.BP_fod_Plentifin_05_WateryRaw_00_a_ItemDesc_C
// 0x0000 (FullSize[0x0130] - InheritedSize[0x0130])
class UBP_fod_Plentifin_05_WateryRaw_00_a_ItemDesc_C : public UItemDesc
{
public:
static UClass* StaticClass()
{
static auto ptr = UObject::FindClass("BlueprintGeneratedClass BP_fod_Plentifin_05_WateryRaw_00_a_ItemDesc.BP_fod_Plentifin_05_WateryRaw_00_a_ItemDesc_C");
return ptr;
}
void AfterRead();
void BeforeDelete();
};
}
#ifdef _MSC_VER
#pragma pack(pop)
#endif
| [
"40242723+alxalx14@users.noreply.github.com"
] | 40242723+alxalx14@users.noreply.github.com |
02eb670fb388afe25b992fc75fc2fc8805fa397c | ee507b3010c903ec716315f7df2ba4ef5ae5921a | /system/FileTimestampChecker.cpp | 0f737ee93cb3634df84b59f397486ca5b310779e | [] | no_license | sopyer/Shadowgrounds | ac6b281cd95d762096dfc04ddae70d3f3e63be05 | 691cb389c7d8121eda85ea73409bbbb74bfdb103 | refs/heads/master | 2020-03-29T18:25:48.103837 | 2017-06-24T17:08:50 | 2017-06-24T17:08:50 | 9,700,603 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 2,210 | cpp | // Copyright 2002-2004 Frozenbyte Ltd.
#include "precompiled.h"
#ifdef _MSC_VER
#pragma warning(disable:4103)
#pragma warning(disable:4786)
#endif
#include "FileTimestampChecker.h"
#include "../filesystem/input_stream_wrapper.h"
#include <assert.h>
#include <fcntl.h>
#include <time.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _MSC_VER
#include <io.h>
#endif
using namespace frozenbyte;
#include "../util/Debug_MemoryManager.h"
bool FileTimestampChecker::isFileNewerThanFile(const char *file, const char *thanfile)
{
// commented out so no-one will accidentally use this.
// see the ...NewerOrSame... - that's what you probably want
assert(!"isFileNewerThanFile - is this really what you want?");
if (getFileTimestamp(file) > getFileTimestamp(thanfile))
return true;
else
return false;
}
bool FileTimestampChecker::isFileNewerOrSameThanFile(const char *file, const char *thanfile)
{
if (getFileTimestamp(file) >= getFileTimestamp(thanfile))
return true;
else
return false;
}
bool FileTimestampChecker::isFileNewerOrAlmostSameThanFile(const char *file, const char *thanfile)
{
// WARNING: max 60 seconds older file is also accepted as newer!
if (getFileTimestamp(file) + 60 >= getFileTimestamp(thanfile))
return true;
else
return false;
}
bool FileTimestampChecker::isFileUpToDateComparedTo(const char *file, const char *thanfile)
{
FILE *f = fopen(file, "rb");
if(f)
{
fclose(f);
return FileTimestampChecker::isFileNewerOrAlmostSameThanFile(file, thanfile);
}
filesystem::FB_FILE *fp = filesystem::fb_fopen(file, "rb");
if(fp)
{
filesystem::fb_fclose(fp);
return true;
}
return false;
}
#ifndef _MSC_VER
#define _stat stat
#if defined __WINE__ || !defined WIN32
#define _fileno fileno
#endif
#define _fstat fstat
#endif
int FileTimestampChecker::getFileTimestamp(const char *file)
{
struct _stat buf;
FILE *f;
int fh, result;
int ret;
f = fopen(file, "rb");
if (f == NULL) return -1;
fh = _fileno(f);
result = _fstat(fh, &buf);
if (result != 0)
{
return -1;
} else {
ret = int(buf.st_mtime);
}
fclose(f);
return ret;
}
| [
"sopyer@gmail.com"
] | sopyer@gmail.com |
a98557f1f3a00f5d15f3f9b5e9089bcd576409b4 | d6eec4f8ba336ca42a4e227e9344f9b8906b452d | /src/MeshMaker.h | 77b2840773f9b28863980979521bba481c272252 | [] | no_license | Hybryd/Ovobose | 2062232fd79e8aab267f6770ae69b427b124224b | 3021c2cbb778ffd3637ade50c8ecd973178997e5 | refs/heads/master | 2018-12-28T23:35:14.536664 | 1999-07-30T13:15:22 | 1999-07-30T13:15:22 | 9,597,623 | 2 | 3 | null | null | null | null | UTF-8 | C++ | false | false | 285 | h | #ifndef MESHMAKER_H
#define MESHMAKER_H
#include "CloudProcessor.h"
#include "types.h"
class MeshMaker
{
protected:
public:
MeshMaker();
void poissonReconstruction(PointList & points, Polyhedron & poly, const int nbNeig, FT sm_angle, FT sm_radius, FT sm_distance);
};
#endif
| [
"hybryd.cariboo@gmail.com"
] | hybryd.cariboo@gmail.com |
7172e841d383e0a4cf0ed8d0458f29ada8a00d4e | 64c35f06c9be7328588b10f0314cace467f9432f | /TheGame/performance_index.h | 8233acc7d3198dc39afd90d2aed982b2222405ef | [] | no_license | ivan-ngchakming/Global-Pandemic-Management-as-the-World-Health-Organization | a8348dd6ba4f40bd44ab82cc926eb5152a328cde | e5633769740d0004321420b343583f85e15cfe33 | refs/heads/master | 2022-07-15T21:12:59.068504 | 2020-05-09T14:41:49 | 2020-05-09T14:41:49 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 251 | h | #ifndef PERFORMANCE_INDEX_H
#define PERFORMANCE_INDEX_H
#include <string>
#include <iostream>
#include "main.h"
float calculate_overall_performance_index(struct country AllCountries[], int number_of_countries, float country_pi_settings[]);
#endif
| [
"ivan0313@users.noreply.github.com"
] | ivan0313@users.noreply.github.com |
d9b1507f80604bd0a46122fcbca9dc8867ef18a1 | 9c0987e2a040902a82ed04d5e788a074a2161d2f | /cpp/platform/impl/windows/generated/winrt/impl/Windows.Networking.Vpn.0.h | e2794c6a2e913ce001bac0c81f515f27b1bea089 | [
"LicenseRef-scancode-generic-cla",
"Apache-2.0"
] | permissive | l1kw1d/nearby-connections | ff9119338a6bd3e5c61bc2c93d8d28b96e5ebae5 | ea231c7138d3dea8cd4cd75692137e078cbdd73d | refs/heads/master | 2023-06-15T04:15:54.683855 | 2021-07-12T23:05:16 | 2021-07-12T23:06:22 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 120,104 | h | // Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210505.3
#ifndef WINRT_Windows_Networking_Vpn_0_H
#define WINRT_Windows_Networking_Vpn_0_H
WINRT_EXPORT namespace winrt::Windows::Foundation
{
struct EventRegistrationToken;
struct IAsyncAction;
template <typename TResult> struct __declspec(empty_bases) IAsyncOperation;
template <typename TSender, typename TResult> struct __declspec(empty_bases) TypedEventHandler;
struct Uri;
}
WINRT_EXPORT namespace winrt::Windows::Foundation::Collections
{
template <typename T> struct __declspec(empty_bases) IIterable;
template <typename T> struct __declspec(empty_bases) IVectorView;
template <typename T> struct __declspec(empty_bases) IVector;
}
WINRT_EXPORT namespace winrt::Windows::Networking
{
struct HostName;
}
WINRT_EXPORT namespace winrt::Windows::Networking::Sockets
{
enum class ControlChannelTriggerStatus : int32_t;
}
WINRT_EXPORT namespace winrt::Windows::Security::Credentials
{
struct PasswordCredential;
}
WINRT_EXPORT namespace winrt::Windows::Security::Cryptography::Certificates
{
struct Certificate;
}
WINRT_EXPORT namespace winrt::Windows::Storage::Streams
{
struct Buffer;
}
WINRT_EXPORT namespace winrt::Windows::Networking::Vpn
{
enum class VpnAppIdType : int32_t
{
PackageFamilyName = 0,
FullyQualifiedBinaryName = 1,
FilePath = 2,
};
enum class VpnAuthenticationMethod : int32_t
{
Mschapv2 = 0,
Eap = 1,
Certificate = 2,
PresharedKey = 3,
};
enum class VpnChannelActivityEventType : int32_t
{
Idle = 0,
Active = 1,
};
enum class VpnChannelRequestCredentialsOptions : uint32_t
{
None = 0,
Retrying = 0x1,
UseForSingleSignIn = 0x2,
};
enum class VpnCredentialType : int32_t
{
UsernamePassword = 0,
UsernameOtpPin = 1,
UsernamePasswordAndPin = 2,
UsernamePasswordChange = 3,
SmartCard = 4,
ProtectedCertificate = 5,
UnProtectedCertificate = 6,
};
enum class VpnDataPathType : int32_t
{
Send = 0,
Receive = 1,
};
enum class VpnDomainNameType : int32_t
{
Suffix = 0,
FullyQualified = 1,
Reserved = 65535,
};
enum class VpnIPProtocol : int32_t
{
None = 0,
Tcp = 6,
Udp = 17,
Icmp = 1,
Ipv6Icmp = 58,
Igmp = 2,
Pgm = 113,
};
enum class VpnManagementConnectionStatus : int32_t
{
Disconnected = 0,
Disconnecting = 1,
Connected = 2,
Connecting = 3,
};
enum class VpnManagementErrorStatus : int32_t
{
Ok = 0,
Other = 1,
InvalidXmlSyntax = 2,
ProfileNameTooLong = 3,
ProfileInvalidAppId = 4,
AccessDenied = 5,
CannotFindProfile = 6,
AlreadyDisconnecting = 7,
AlreadyConnected = 8,
GeneralAuthenticationFailure = 9,
EapFailure = 10,
SmartCardFailure = 11,
CertificateFailure = 12,
ServerConfiguration = 13,
NoConnection = 14,
ServerConnection = 15,
UserNamePassword = 16,
DnsNotResolvable = 17,
InvalidIP = 18,
};
enum class VpnNativeProtocolType : int32_t
{
Pptp = 0,
L2tp = 1,
IpsecIkev2 = 2,
};
enum class VpnPacketBufferStatus : int32_t
{
Ok = 0,
InvalidBufferSize = 1,
};
enum class VpnRoutingPolicyType : int32_t
{
SplitRouting = 0,
ForceAllTrafficOverVpn = 1,
};
struct IVpnAppId;
struct IVpnAppIdFactory;
struct IVpnChannel;
struct IVpnChannel2;
struct IVpnChannel4;
struct IVpnChannelActivityEventArgs;
struct IVpnChannelActivityStateChangedArgs;
struct IVpnChannelConfiguration;
struct IVpnChannelConfiguration2;
struct IVpnChannelStatics;
struct IVpnCredential;
struct IVpnCustomCheckBox;
struct IVpnCustomComboBox;
struct IVpnCustomEditBox;
struct IVpnCustomErrorBox;
struct IVpnCustomPrompt;
struct IVpnCustomPromptBooleanInput;
struct IVpnCustomPromptElement;
struct IVpnCustomPromptOptionSelector;
struct IVpnCustomPromptText;
struct IVpnCustomPromptTextInput;
struct IVpnCustomTextBox;
struct IVpnDomainNameAssignment;
struct IVpnDomainNameInfo;
struct IVpnDomainNameInfo2;
struct IVpnDomainNameInfoFactory;
struct IVpnInterfaceId;
struct IVpnInterfaceIdFactory;
struct IVpnManagementAgent;
struct IVpnNamespaceAssignment;
struct IVpnNamespaceInfo;
struct IVpnNamespaceInfoFactory;
struct IVpnNativeProfile;
struct IVpnNativeProfile2;
struct IVpnPacketBuffer;
struct IVpnPacketBuffer2;
struct IVpnPacketBuffer3;
struct IVpnPacketBufferFactory;
struct IVpnPacketBufferList;
struct IVpnPacketBufferList2;
struct IVpnPickedCredential;
struct IVpnPlugIn;
struct IVpnPlugInProfile;
struct IVpnPlugInProfile2;
struct IVpnProfile;
struct IVpnRoute;
struct IVpnRouteAssignment;
struct IVpnRouteFactory;
struct IVpnSystemHealth;
struct IVpnTrafficFilter;
struct IVpnTrafficFilterAssignment;
struct IVpnTrafficFilterFactory;
struct VpnAppId;
struct VpnChannel;
struct VpnChannelActivityEventArgs;
struct VpnChannelActivityStateChangedArgs;
struct VpnChannelConfiguration;
struct VpnCredential;
struct VpnCustomCheckBox;
struct VpnCustomComboBox;
struct VpnCustomEditBox;
struct VpnCustomErrorBox;
struct VpnCustomPromptBooleanInput;
struct VpnCustomPromptOptionSelector;
struct VpnCustomPromptText;
struct VpnCustomPromptTextInput;
struct VpnCustomTextBox;
struct VpnDomainNameAssignment;
struct VpnDomainNameInfo;
struct VpnInterfaceId;
struct VpnManagementAgent;
struct VpnNamespaceAssignment;
struct VpnNamespaceInfo;
struct VpnNativeProfile;
struct VpnPacketBuffer;
struct VpnPacketBufferList;
struct VpnPickedCredential;
struct VpnPlugInProfile;
struct VpnRoute;
struct VpnRouteAssignment;
struct VpnSystemHealth;
struct VpnTrafficFilter;
struct VpnTrafficFilterAssignment;
}
namespace winrt::impl
{
template <> struct category<winrt::Windows::Networking::Vpn::IVpnAppId>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnAppIdFactory>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnChannel>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnChannel2>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnChannel4>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnChannelActivityEventArgs>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnChannelActivityStateChangedArgs>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnChannelConfiguration>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnChannelConfiguration2>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnChannelStatics>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCredential>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomCheckBox>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomComboBox>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomEditBox>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomErrorBox>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomPrompt>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomPromptBooleanInput>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomPromptElement>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomPromptOptionSelector>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomPromptText>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomPromptTextInput>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnCustomTextBox>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnDomainNameAssignment>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnDomainNameInfo>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnDomainNameInfo2>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnDomainNameInfoFactory>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnInterfaceId>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnInterfaceIdFactory>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnManagementAgent>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnNamespaceAssignment>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnNamespaceInfo>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnNamespaceInfoFactory>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnNativeProfile>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnNativeProfile2>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnPacketBuffer>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnPacketBuffer2>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnPacketBuffer3>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnPacketBufferFactory>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnPacketBufferList>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnPacketBufferList2>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnPickedCredential>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnPlugIn>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnPlugInProfile>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnPlugInProfile2>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnProfile>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnRoute>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnRouteAssignment>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnRouteFactory>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnSystemHealth>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnTrafficFilter>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnTrafficFilterAssignment>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::IVpnTrafficFilterFactory>{ using type = interface_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnAppId>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnChannel>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnChannelActivityEventArgs>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnChannelActivityStateChangedArgs>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnChannelConfiguration>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCredential>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCustomCheckBox>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCustomComboBox>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCustomEditBox>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCustomErrorBox>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCustomPromptBooleanInput>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCustomPromptOptionSelector>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCustomPromptText>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCustomPromptTextInput>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCustomTextBox>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnDomainNameAssignment>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnDomainNameInfo>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnInterfaceId>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnManagementAgent>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnNamespaceAssignment>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnNamespaceInfo>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnNativeProfile>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnPacketBuffer>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnPacketBufferList>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnPickedCredential>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnPlugInProfile>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnRoute>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnRouteAssignment>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnSystemHealth>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnTrafficFilter>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnTrafficFilterAssignment>{ using type = class_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnAppIdType>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnAuthenticationMethod>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnChannelActivityEventType>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnChannelRequestCredentialsOptions>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnCredentialType>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnDataPathType>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnDomainNameType>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnIPProtocol>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnManagementConnectionStatus>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnManagementErrorStatus>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnNativeProtocolType>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnPacketBufferStatus>{ using type = enum_category; };
template <> struct category<winrt::Windows::Networking::Vpn::VpnRoutingPolicyType>{ using type = enum_category; };
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnAppId> = L"Windows.Networking.Vpn.VpnAppId";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnChannel> = L"Windows.Networking.Vpn.VpnChannel";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnChannelActivityEventArgs> = L"Windows.Networking.Vpn.VpnChannelActivityEventArgs";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnChannelActivityStateChangedArgs> = L"Windows.Networking.Vpn.VpnChannelActivityStateChangedArgs";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnChannelConfiguration> = L"Windows.Networking.Vpn.VpnChannelConfiguration";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCredential> = L"Windows.Networking.Vpn.VpnCredential";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCustomCheckBox> = L"Windows.Networking.Vpn.VpnCustomCheckBox";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCustomComboBox> = L"Windows.Networking.Vpn.VpnCustomComboBox";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCustomEditBox> = L"Windows.Networking.Vpn.VpnCustomEditBox";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCustomErrorBox> = L"Windows.Networking.Vpn.VpnCustomErrorBox";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCustomPromptBooleanInput> = L"Windows.Networking.Vpn.VpnCustomPromptBooleanInput";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCustomPromptOptionSelector> = L"Windows.Networking.Vpn.VpnCustomPromptOptionSelector";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCustomPromptText> = L"Windows.Networking.Vpn.VpnCustomPromptText";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCustomPromptTextInput> = L"Windows.Networking.Vpn.VpnCustomPromptTextInput";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCustomTextBox> = L"Windows.Networking.Vpn.VpnCustomTextBox";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnDomainNameAssignment> = L"Windows.Networking.Vpn.VpnDomainNameAssignment";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnDomainNameInfo> = L"Windows.Networking.Vpn.VpnDomainNameInfo";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnInterfaceId> = L"Windows.Networking.Vpn.VpnInterfaceId";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnManagementAgent> = L"Windows.Networking.Vpn.VpnManagementAgent";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnNamespaceAssignment> = L"Windows.Networking.Vpn.VpnNamespaceAssignment";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnNamespaceInfo> = L"Windows.Networking.Vpn.VpnNamespaceInfo";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnNativeProfile> = L"Windows.Networking.Vpn.VpnNativeProfile";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnPacketBuffer> = L"Windows.Networking.Vpn.VpnPacketBuffer";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnPacketBufferList> = L"Windows.Networking.Vpn.VpnPacketBufferList";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnPickedCredential> = L"Windows.Networking.Vpn.VpnPickedCredential";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnPlugInProfile> = L"Windows.Networking.Vpn.VpnPlugInProfile";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnRoute> = L"Windows.Networking.Vpn.VpnRoute";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnRouteAssignment> = L"Windows.Networking.Vpn.VpnRouteAssignment";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnSystemHealth> = L"Windows.Networking.Vpn.VpnSystemHealth";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnTrafficFilter> = L"Windows.Networking.Vpn.VpnTrafficFilter";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnTrafficFilterAssignment> = L"Windows.Networking.Vpn.VpnTrafficFilterAssignment";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnAppIdType> = L"Windows.Networking.Vpn.VpnAppIdType";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnAuthenticationMethod> = L"Windows.Networking.Vpn.VpnAuthenticationMethod";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnChannelActivityEventType> = L"Windows.Networking.Vpn.VpnChannelActivityEventType";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnChannelRequestCredentialsOptions> = L"Windows.Networking.Vpn.VpnChannelRequestCredentialsOptions";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnCredentialType> = L"Windows.Networking.Vpn.VpnCredentialType";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnDataPathType> = L"Windows.Networking.Vpn.VpnDataPathType";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnDomainNameType> = L"Windows.Networking.Vpn.VpnDomainNameType";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnIPProtocol> = L"Windows.Networking.Vpn.VpnIPProtocol";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnManagementConnectionStatus> = L"Windows.Networking.Vpn.VpnManagementConnectionStatus";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnManagementErrorStatus> = L"Windows.Networking.Vpn.VpnManagementErrorStatus";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnNativeProtocolType> = L"Windows.Networking.Vpn.VpnNativeProtocolType";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnPacketBufferStatus> = L"Windows.Networking.Vpn.VpnPacketBufferStatus";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::VpnRoutingPolicyType> = L"Windows.Networking.Vpn.VpnRoutingPolicyType";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnAppId> = L"Windows.Networking.Vpn.IVpnAppId";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnAppIdFactory> = L"Windows.Networking.Vpn.IVpnAppIdFactory";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnChannel> = L"Windows.Networking.Vpn.IVpnChannel";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnChannel2> = L"Windows.Networking.Vpn.IVpnChannel2";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnChannel4> = L"Windows.Networking.Vpn.IVpnChannel4";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnChannelActivityEventArgs> = L"Windows.Networking.Vpn.IVpnChannelActivityEventArgs";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnChannelActivityStateChangedArgs> = L"Windows.Networking.Vpn.IVpnChannelActivityStateChangedArgs";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnChannelConfiguration> = L"Windows.Networking.Vpn.IVpnChannelConfiguration";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnChannelConfiguration2> = L"Windows.Networking.Vpn.IVpnChannelConfiguration2";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnChannelStatics> = L"Windows.Networking.Vpn.IVpnChannelStatics";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCredential> = L"Windows.Networking.Vpn.IVpnCredential";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomCheckBox> = L"Windows.Networking.Vpn.IVpnCustomCheckBox";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomComboBox> = L"Windows.Networking.Vpn.IVpnCustomComboBox";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomEditBox> = L"Windows.Networking.Vpn.IVpnCustomEditBox";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomErrorBox> = L"Windows.Networking.Vpn.IVpnCustomErrorBox";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomPrompt> = L"Windows.Networking.Vpn.IVpnCustomPrompt";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomPromptBooleanInput> = L"Windows.Networking.Vpn.IVpnCustomPromptBooleanInput";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomPromptElement> = L"Windows.Networking.Vpn.IVpnCustomPromptElement";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomPromptOptionSelector> = L"Windows.Networking.Vpn.IVpnCustomPromptOptionSelector";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomPromptText> = L"Windows.Networking.Vpn.IVpnCustomPromptText";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomPromptTextInput> = L"Windows.Networking.Vpn.IVpnCustomPromptTextInput";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnCustomTextBox> = L"Windows.Networking.Vpn.IVpnCustomTextBox";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnDomainNameAssignment> = L"Windows.Networking.Vpn.IVpnDomainNameAssignment";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnDomainNameInfo> = L"Windows.Networking.Vpn.IVpnDomainNameInfo";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnDomainNameInfo2> = L"Windows.Networking.Vpn.IVpnDomainNameInfo2";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnDomainNameInfoFactory> = L"Windows.Networking.Vpn.IVpnDomainNameInfoFactory";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnInterfaceId> = L"Windows.Networking.Vpn.IVpnInterfaceId";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnInterfaceIdFactory> = L"Windows.Networking.Vpn.IVpnInterfaceIdFactory";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnManagementAgent> = L"Windows.Networking.Vpn.IVpnManagementAgent";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnNamespaceAssignment> = L"Windows.Networking.Vpn.IVpnNamespaceAssignment";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnNamespaceInfo> = L"Windows.Networking.Vpn.IVpnNamespaceInfo";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnNamespaceInfoFactory> = L"Windows.Networking.Vpn.IVpnNamespaceInfoFactory";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnNativeProfile> = L"Windows.Networking.Vpn.IVpnNativeProfile";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnNativeProfile2> = L"Windows.Networking.Vpn.IVpnNativeProfile2";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnPacketBuffer> = L"Windows.Networking.Vpn.IVpnPacketBuffer";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnPacketBuffer2> = L"Windows.Networking.Vpn.IVpnPacketBuffer2";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnPacketBuffer3> = L"Windows.Networking.Vpn.IVpnPacketBuffer3";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnPacketBufferFactory> = L"Windows.Networking.Vpn.IVpnPacketBufferFactory";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnPacketBufferList> = L"Windows.Networking.Vpn.IVpnPacketBufferList";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnPacketBufferList2> = L"Windows.Networking.Vpn.IVpnPacketBufferList2";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnPickedCredential> = L"Windows.Networking.Vpn.IVpnPickedCredential";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnPlugIn> = L"Windows.Networking.Vpn.IVpnPlugIn";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnPlugInProfile> = L"Windows.Networking.Vpn.IVpnPlugInProfile";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnPlugInProfile2> = L"Windows.Networking.Vpn.IVpnPlugInProfile2";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnProfile> = L"Windows.Networking.Vpn.IVpnProfile";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnRoute> = L"Windows.Networking.Vpn.IVpnRoute";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnRouteAssignment> = L"Windows.Networking.Vpn.IVpnRouteAssignment";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnRouteFactory> = L"Windows.Networking.Vpn.IVpnRouteFactory";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnSystemHealth> = L"Windows.Networking.Vpn.IVpnSystemHealth";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnTrafficFilter> = L"Windows.Networking.Vpn.IVpnTrafficFilter";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnTrafficFilterAssignment> = L"Windows.Networking.Vpn.IVpnTrafficFilterAssignment";
template <> inline constexpr auto& name_v<winrt::Windows::Networking::Vpn::IVpnTrafficFilterFactory> = L"Windows.Networking.Vpn.IVpnTrafficFilterFactory";
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnAppId>{ 0x7B06A635,0x5C58,0x41D9,{ 0x94,0xA7,0xBF,0xBC,0xF1,0xD8,0xCA,0x54 } }; // 7B06A635-5C58-41D9-94A7-BFBCF1D8CA54
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnAppIdFactory>{ 0x46ADFD2A,0x0AAB,0x4FDB,{ 0x82,0x1D,0xD3,0xDD,0xC9,0x19,0x78,0x8B } }; // 46ADFD2A-0AAB-4FDB-821D-D3DDC919788B
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnChannel>{ 0x4AC78D07,0xD1A8,0x4303,{ 0xA0,0x91,0xC8,0xD2,0xE0,0x91,0x5B,0xC3 } }; // 4AC78D07-D1A8-4303-A091-C8D2E0915BC3
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnChannel2>{ 0x2255D165,0x993B,0x4629,{ 0xAD,0x60,0xF1,0xC3,0xF3,0x53,0x7F,0x50 } }; // 2255D165-993B-4629-AD60-F1C3F3537F50
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnChannel4>{ 0xD7266EDE,0x2937,0x419D,{ 0x95,0x70,0x48,0x6A,0xEB,0xB8,0x18,0x03 } }; // D7266EDE-2937-419D-9570-486AEBB81803
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnChannelActivityEventArgs>{ 0xA36C88F2,0xAFDC,0x4775,{ 0x85,0x5D,0xD4,0xAC,0x0A,0x35,0xFC,0x55 } }; // A36C88F2-AFDC-4775-855D-D4AC0A35FC55
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnChannelActivityStateChangedArgs>{ 0x3D750565,0xFDC0,0x4BBE,{ 0xA2,0x3B,0x45,0xFF,0xFC,0x6D,0x97,0xA1 } }; // 3D750565-FDC0-4BBE-A23B-45FFFC6D97A1
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnChannelConfiguration>{ 0x0E2DDCA2,0x2012,0x4FE4,{ 0xB1,0x79,0x8C,0x65,0x2C,0x6D,0x10,0x7E } }; // 0E2DDCA2-2012-4FE4-B179-8C652C6D107E
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnChannelConfiguration2>{ 0xF30B574C,0x7824,0x471C,{ 0xA1,0x18,0x63,0xDB,0xC9,0x3A,0xE4,0xC7 } }; // F30B574C-7824-471C-A118-63DBC93AE4C7
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnChannelStatics>{ 0x88EB062D,0xE818,0x4FFD,{ 0x98,0xA6,0x36,0x3E,0x37,0x36,0xC9,0x5D } }; // 88EB062D-E818-4FFD-98A6-363E3736C95D
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCredential>{ 0xB7E78AF3,0xA46D,0x404B,{ 0x87,0x29,0x18,0x32,0x52,0x28,0x53,0xAC } }; // B7E78AF3-A46D-404B-8729-1832522853AC
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomCheckBox>{ 0x43878753,0x03C5,0x4E61,{ 0x93,0xD7,0xA9,0x57,0x71,0x4C,0x42,0x82 } }; // 43878753-03C5-4E61-93D7-A957714C4282
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomComboBox>{ 0x9A24158E,0xDBA1,0x4C6F,{ 0x82,0x70,0xDC,0xF3,0xC9,0x76,0x1C,0x4C } }; // 9A24158E-DBA1-4C6F-8270-DCF3C9761C4C
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomEditBox>{ 0x3002D9A0,0xCFBF,0x4C0B,{ 0x8F,0x3C,0x66,0xF5,0x03,0xC2,0x0B,0x39 } }; // 3002D9A0-CFBF-4C0B-8F3C-66F503C20B39
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomErrorBox>{ 0x9EC4EFB2,0xC942,0x42AF,{ 0xB2,0x23,0x58,0x8B,0x48,0x32,0x87,0x21 } }; // 9EC4EFB2-C942-42AF-B223-588B48328721
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomPrompt>{ 0x9B2EBE7B,0x87D5,0x433C,{ 0xB4,0xF6,0xEE,0xE6,0xAA,0x68,0xA2,0x44 } }; // 9B2EBE7B-87D5-433C-B4F6-EEE6AA68A244
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomPromptBooleanInput>{ 0xC4C9A69E,0xFF47,0x4527,{ 0x9F,0x27,0xA4,0x92,0x92,0x01,0x99,0x79 } }; // C4C9A69E-FF47-4527-9F27-A49292019979
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomPromptElement>{ 0x73BD5638,0x6F04,0x404D,{ 0x93,0xDD,0x50,0xA4,0x49,0x24,0xA3,0x8B } }; // 73BD5638-6F04-404D-93DD-50A44924A38B
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomPromptOptionSelector>{ 0x3B8F34D9,0x8EC1,0x4E95,{ 0x9A,0x4E,0x7B,0xA6,0x4D,0x38,0xF3,0x30 } }; // 3B8F34D9-8EC1-4E95-9A4E-7BA64D38F330
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomPromptText>{ 0x3BC8BDEE,0x3A42,0x49A3,{ 0xAB,0xDD,0x07,0xB2,0xED,0xEA,0x75,0x2D } }; // 3BC8BDEE-3A42-49A3-ABDD-07B2EDEA752D
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomPromptTextInput>{ 0xC9DA9C75,0x913C,0x47D5,{ 0x88,0xBA,0x48,0xFC,0x48,0x93,0x02,0x35 } }; // C9DA9C75-913C-47D5-88BA-48FC48930235
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnCustomTextBox>{ 0xDAA4C3CA,0x8F23,0x4D36,{ 0x91,0xF1,0x76,0xD9,0x37,0x82,0x79,0x42 } }; // DAA4C3CA-8F23-4D36-91F1-76D937827942
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnDomainNameAssignment>{ 0x4135B141,0xCCDB,0x49B5,{ 0x94,0x01,0x03,0x9A,0x8A,0xE7,0x67,0xE9 } }; // 4135B141-CCDB-49B5-9401-039A8AE767E9
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnDomainNameInfo>{ 0xAD2EB82F,0xEA8E,0x4F7A,{ 0x84,0x3E,0x1A,0x87,0xE3,0x2E,0x1B,0x9A } }; // AD2EB82F-EA8E-4F7A-843E-1A87E32E1B9A
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnDomainNameInfo2>{ 0xAB871151,0x6C53,0x4828,{ 0x98,0x83,0xD8,0x86,0xDE,0x10,0x44,0x07 } }; // AB871151-6C53-4828-9883-D886DE104407
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnDomainNameInfoFactory>{ 0x2507BB75,0x028F,0x4688,{ 0x8D,0x3A,0xC4,0x53,0x1D,0xF3,0x7D,0xA8 } }; // 2507BB75-028F-4688-8D3A-C4531DF37DA8
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnInterfaceId>{ 0x9E2DDCA2,0x1712,0x4CE4,{ 0xB1,0x79,0x8C,0x65,0x2C,0x6D,0x10,0x11 } }; // 9E2DDCA2-1712-4CE4-B179-8C652C6D1011
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnInterfaceIdFactory>{ 0x9E2DDCA2,0x1712,0x4CE4,{ 0xB1,0x79,0x8C,0x65,0x2C,0x6D,0x10,0x00 } }; // 9E2DDCA2-1712-4CE4-B179-8C652C6D1000
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnManagementAgent>{ 0x193696CD,0xA5C4,0x4ABE,{ 0x85,0x2B,0x78,0x5B,0xE4,0xCB,0x3E,0x34 } }; // 193696CD-A5C4-4ABE-852B-785BE4CB3E34
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnNamespaceAssignment>{ 0xD7F7DB18,0x307D,0x4C0E,{ 0xBD,0x62,0x8F,0xA2,0x70,0xBB,0xAD,0xD6 } }; // D7F7DB18-307D-4C0E-BD62-8FA270BBADD6
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnNamespaceInfo>{ 0x30EDFB43,0x444F,0x44C5,{ 0x81,0x67,0xA3,0x5A,0x91,0xF1,0xAF,0x94 } }; // 30EDFB43-444F-44C5-8167-A35A91F1AF94
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnNamespaceInfoFactory>{ 0xCB3E951A,0xB0CE,0x442B,{ 0xAC,0xBB,0x5F,0x99,0xB2,0x02,0xC3,0x1C } }; // CB3E951A-B0CE-442B-ACBB-5F99B202C31C
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnNativeProfile>{ 0xA4AEE29E,0x6417,0x4333,{ 0x98,0x42,0xF0,0xA6,0x6D,0xB6,0x98,0x02 } }; // A4AEE29E-6417-4333-9842-F0A66DB69802
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnNativeProfile2>{ 0x0FEC2467,0xCDB5,0x4AC7,{ 0xB5,0xA3,0x0A,0xFB,0x5E,0xC4,0x76,0x82 } }; // 0FEC2467-CDB5-4AC7-B5A3-0AFB5EC47682
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnPacketBuffer>{ 0xC2F891FC,0x4D5C,0x4A63,{ 0xB7,0x0D,0x4E,0x30,0x7E,0xAC,0xCE,0x55 } }; // C2F891FC-4D5C-4A63-B70D-4E307EACCE55
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnPacketBuffer2>{ 0x665E91F0,0x8805,0x4BF5,{ 0xA6,0x19,0x2E,0x84,0x88,0x2E,0x6B,0x4F } }; // 665E91F0-8805-4BF5-A619-2E84882E6B4F
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnPacketBuffer3>{ 0xE256072F,0x107B,0x4C40,{ 0xB1,0x27,0x5B,0xC5,0x3E,0x0A,0xD9,0x60 } }; // E256072F-107B-4C40-B127-5BC53E0AD960
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnPacketBufferFactory>{ 0x9E2DDCA2,0x1712,0x4CE4,{ 0xB1,0x79,0x8C,0x65,0x2C,0x6D,0x99,0x99 } }; // 9E2DDCA2-1712-4CE4-B179-8C652C6D9999
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnPacketBufferList>{ 0xC2F891FC,0x4D5C,0x4A63,{ 0xB7,0x0D,0x4E,0x30,0x7E,0xAC,0xCE,0x77 } }; // C2F891FC-4D5C-4A63-B70D-4E307EACCE77
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnPacketBufferList2>{ 0x3E7ACFE5,0xEA1E,0x482A,{ 0x8D,0x98,0xC0,0x65,0xF5,0x7D,0x89,0xEA } }; // 3E7ACFE5-EA1E-482A-8D98-C065F57D89EA
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnPickedCredential>{ 0x9A793AC7,0x8854,0x4E52,{ 0xAD,0x97,0x24,0xDD,0x9A,0x84,0x2B,0xCE } }; // 9A793AC7-8854-4E52-AD97-24DD9A842BCE
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnPlugIn>{ 0xCEB78D07,0xD0A8,0x4703,{ 0xA0,0x91,0xC8,0xC2,0xC0,0x91,0x5B,0xC4 } }; // CEB78D07-D0A8-4703-A091-C8C2C0915BC4
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnPlugInProfile>{ 0x0EDF0DA4,0x4F00,0x4589,{ 0x8D,0x7B,0x4B,0xF9,0x88,0xF6,0x54,0x2C } }; // 0EDF0DA4-4F00-4589-8D7B-4BF988F6542C
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnPlugInProfile2>{ 0x611C4892,0xCF94,0x4AD6,{ 0xBA,0x99,0x00,0xF4,0xFF,0x34,0x56,0x5E } }; // 611C4892-CF94-4AD6-BA99-00F4FF34565E
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnProfile>{ 0x7875B751,0xB0D7,0x43DB,{ 0x8A,0x93,0xD3,0xFE,0x24,0x79,0xE5,0x6A } }; // 7875B751-B0D7-43DB-8A93-D3FE2479E56A
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnRoute>{ 0xB5731B83,0x0969,0x4699,{ 0x93,0x8E,0x77,0x76,0xDB,0x29,0xCF,0xB3 } }; // B5731B83-0969-4699-938E-7776DB29CFB3
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnRouteAssignment>{ 0xDB64DE22,0xCE39,0x4A76,{ 0x95,0x50,0xF6,0x10,0x39,0xF8,0x0E,0x48 } }; // DB64DE22-CE39-4A76-9550-F61039F80E48
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnRouteFactory>{ 0xBDEAB5FF,0x45CF,0x4B99,{ 0x83,0xFB,0xDB,0x3B,0xC2,0x67,0x2B,0x02 } }; // BDEAB5FF-45CF-4B99-83FB-DB3BC2672B02
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnSystemHealth>{ 0x99A8F8AF,0xC0EE,0x4E75,{ 0x81,0x7A,0xF2,0x31,0xAE,0xE5,0x12,0x3D } }; // 99A8F8AF-C0EE-4E75-817A-F231AEE5123D
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnTrafficFilter>{ 0x2F691B60,0x6C9F,0x47F5,{ 0xAC,0x36,0xBB,0x1B,0x04,0x2E,0x2C,0x50 } }; // 2F691B60-6C9F-47F5-AC36-BB1B042E2C50
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnTrafficFilterAssignment>{ 0x56CCD45C,0xE664,0x471E,{ 0x89,0xCD,0x60,0x16,0x03,0xB9,0xE0,0xF3 } }; // 56CCD45C-E664-471E-89CD-601603B9E0F3
template <> inline constexpr guid guid_v<winrt::Windows::Networking::Vpn::IVpnTrafficFilterFactory>{ 0x480D41D5,0x7F99,0x474C,{ 0x86,0xEE,0x96,0xDF,0x16,0x83,0x18,0xF1 } }; // 480D41D5-7F99-474C-86EE-96DF168318F1
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnAppId>{ using type = winrt::Windows::Networking::Vpn::IVpnAppId; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnChannel>{ using type = winrt::Windows::Networking::Vpn::IVpnChannel; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnChannelActivityEventArgs>{ using type = winrt::Windows::Networking::Vpn::IVpnChannelActivityEventArgs; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnChannelActivityStateChangedArgs>{ using type = winrt::Windows::Networking::Vpn::IVpnChannelActivityStateChangedArgs; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnChannelConfiguration>{ using type = winrt::Windows::Networking::Vpn::IVpnChannelConfiguration; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnCredential>{ using type = winrt::Windows::Networking::Vpn::IVpnCredential; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnCustomCheckBox>{ using type = winrt::Windows::Networking::Vpn::IVpnCustomCheckBox; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnCustomComboBox>{ using type = winrt::Windows::Networking::Vpn::IVpnCustomComboBox; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnCustomEditBox>{ using type = winrt::Windows::Networking::Vpn::IVpnCustomEditBox; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnCustomErrorBox>{ using type = winrt::Windows::Networking::Vpn::IVpnCustomErrorBox; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnCustomPromptBooleanInput>{ using type = winrt::Windows::Networking::Vpn::IVpnCustomPromptBooleanInput; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnCustomPromptOptionSelector>{ using type = winrt::Windows::Networking::Vpn::IVpnCustomPromptOptionSelector; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnCustomPromptText>{ using type = winrt::Windows::Networking::Vpn::IVpnCustomPromptText; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnCustomPromptTextInput>{ using type = winrt::Windows::Networking::Vpn::IVpnCustomPromptTextInput; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnCustomTextBox>{ using type = winrt::Windows::Networking::Vpn::IVpnCustomTextBox; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnDomainNameAssignment>{ using type = winrt::Windows::Networking::Vpn::IVpnDomainNameAssignment; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnDomainNameInfo>{ using type = winrt::Windows::Networking::Vpn::IVpnDomainNameInfo; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnInterfaceId>{ using type = winrt::Windows::Networking::Vpn::IVpnInterfaceId; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnManagementAgent>{ using type = winrt::Windows::Networking::Vpn::IVpnManagementAgent; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnNamespaceAssignment>{ using type = winrt::Windows::Networking::Vpn::IVpnNamespaceAssignment; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnNamespaceInfo>{ using type = winrt::Windows::Networking::Vpn::IVpnNamespaceInfo; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnNativeProfile>{ using type = winrt::Windows::Networking::Vpn::IVpnNativeProfile; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnPacketBuffer>{ using type = winrt::Windows::Networking::Vpn::IVpnPacketBuffer; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnPacketBufferList>{ using type = winrt::Windows::Networking::Vpn::IVpnPacketBufferList; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnPickedCredential>{ using type = winrt::Windows::Networking::Vpn::IVpnPickedCredential; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnPlugInProfile>{ using type = winrt::Windows::Networking::Vpn::IVpnPlugInProfile; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnRoute>{ using type = winrt::Windows::Networking::Vpn::IVpnRoute; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnRouteAssignment>{ using type = winrt::Windows::Networking::Vpn::IVpnRouteAssignment; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnSystemHealth>{ using type = winrt::Windows::Networking::Vpn::IVpnSystemHealth; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnTrafficFilter>{ using type = winrt::Windows::Networking::Vpn::IVpnTrafficFilter; };
template <> struct default_interface<winrt::Windows::Networking::Vpn::VpnTrafficFilterAssignment>{ using type = winrt::Windows::Networking::Vpn::IVpnTrafficFilterAssignment; };
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnAppId>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_Type(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_Type(int32_t) noexcept = 0;
virtual int32_t __stdcall get_Value(void**) noexcept = 0;
virtual int32_t __stdcall put_Value(void*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnAppIdFactory>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall Create(int32_t, void*, void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnChannel>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall AssociateTransport(void*, void*) noexcept = 0;
virtual int32_t __stdcall Start(void*, void*, void*, void*, void*, uint32_t, uint32_t, bool, void*, void*) noexcept = 0;
virtual int32_t __stdcall Stop() noexcept = 0;
virtual int32_t __stdcall RequestCredentials(int32_t, bool, bool, void*, void**) noexcept = 0;
virtual int32_t __stdcall RequestVpnPacketBuffer(int32_t, void**) noexcept = 0;
virtual int32_t __stdcall LogDiagnosticMessage(void*) noexcept = 0;
virtual int32_t __stdcall get_Id(uint32_t*) noexcept = 0;
virtual int32_t __stdcall get_Configuration(void**) noexcept = 0;
virtual int32_t __stdcall add_ActivityChange(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_ActivityChange(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall put_PlugInContext(void*) noexcept = 0;
virtual int32_t __stdcall get_PlugInContext(void**) noexcept = 0;
virtual int32_t __stdcall get_SystemHealth(void**) noexcept = 0;
virtual int32_t __stdcall RequestCustomPrompt(void*) noexcept = 0;
virtual int32_t __stdcall SetErrorMessage(void*) noexcept = 0;
virtual int32_t __stdcall SetAllowedSslTlsVersions(void*, bool) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnChannel2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall StartWithMainTransport(void*, void*, void*, void*, void*, uint32_t, uint32_t, bool, void*) noexcept = 0;
virtual int32_t __stdcall StartExistingTransports(void*, void*, void*, void*, void*, uint32_t, uint32_t, bool) noexcept = 0;
virtual int32_t __stdcall add_ActivityStateChange(void*, winrt::event_token*) noexcept = 0;
virtual int32_t __stdcall remove_ActivityStateChange(winrt::event_token) noexcept = 0;
virtual int32_t __stdcall GetVpnSendPacketBuffer(void**) noexcept = 0;
virtual int32_t __stdcall GetVpnReceivePacketBuffer(void**) noexcept = 0;
virtual int32_t __stdcall RequestCustomPromptAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall RequestCredentialsWithCertificateAsync(int32_t, uint32_t, void*, void**) noexcept = 0;
virtual int32_t __stdcall RequestCredentialsWithOptionsAsync(int32_t, uint32_t, void**) noexcept = 0;
virtual int32_t __stdcall RequestCredentialsSimpleAsync(int32_t, void**) noexcept = 0;
virtual int32_t __stdcall TerminateConnection(void*) noexcept = 0;
virtual int32_t __stdcall StartWithTrafficFilter(void*, void*, void*, void*, void*, uint32_t, uint32_t, bool, void*, void*, void*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnChannel4>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall AddAndAssociateTransport(void*, void*) noexcept = 0;
virtual int32_t __stdcall StartWithMultipleTransports(void*, void*, void*, void*, void*, uint32_t, uint32_t, bool, void*, void*) noexcept = 0;
virtual int32_t __stdcall ReplaceAndAssociateTransport(void*, void*) noexcept = 0;
virtual int32_t __stdcall StartReconnectingTransport(void*, void*) noexcept = 0;
virtual int32_t __stdcall GetSlotTypeForTransportContext(void*, int32_t*) noexcept = 0;
virtual int32_t __stdcall get_CurrentRequestTransportContext(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnChannelActivityEventArgs>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_Type(int32_t*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnChannelActivityStateChangedArgs>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ActivityState(int32_t*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnChannelConfiguration>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ServerServiceName(void**) noexcept = 0;
virtual int32_t __stdcall get_ServerHostNameList(void**) noexcept = 0;
virtual int32_t __stdcall get_CustomField(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnChannelConfiguration2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ServerUris(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnChannelStatics>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall ProcessEventAsync(void*, void*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCredential>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_PasskeyCredential(void**) noexcept = 0;
virtual int32_t __stdcall get_CertificateCredential(void**) noexcept = 0;
virtual int32_t __stdcall get_AdditionalPin(void**) noexcept = 0;
virtual int32_t __stdcall get_OldPasswordCredential(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomCheckBox>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_InitialCheckState(bool) noexcept = 0;
virtual int32_t __stdcall get_InitialCheckState(bool*) noexcept = 0;
virtual int32_t __stdcall get_Checked(bool*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomComboBox>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_OptionsText(void*) noexcept = 0;
virtual int32_t __stdcall get_OptionsText(void**) noexcept = 0;
virtual int32_t __stdcall get_Selected(uint32_t*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomEditBox>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_DefaultText(void*) noexcept = 0;
virtual int32_t __stdcall get_DefaultText(void**) noexcept = 0;
virtual int32_t __stdcall put_NoEcho(bool) noexcept = 0;
virtual int32_t __stdcall get_NoEcho(bool*) noexcept = 0;
virtual int32_t __stdcall get_Text(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomErrorBox>
{
struct __declspec(novtable) type : inspectable_abi
{
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomPrompt>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_Label(void*) noexcept = 0;
virtual int32_t __stdcall get_Label(void**) noexcept = 0;
virtual int32_t __stdcall put_Compulsory(bool) noexcept = 0;
virtual int32_t __stdcall get_Compulsory(bool*) noexcept = 0;
virtual int32_t __stdcall put_Bordered(bool) noexcept = 0;
virtual int32_t __stdcall get_Bordered(bool*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomPromptBooleanInput>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_InitialValue(bool) noexcept = 0;
virtual int32_t __stdcall get_InitialValue(bool*) noexcept = 0;
virtual int32_t __stdcall get_Value(bool*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomPromptElement>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_DisplayName(void*) noexcept = 0;
virtual int32_t __stdcall get_DisplayName(void**) noexcept = 0;
virtual int32_t __stdcall put_Compulsory(bool) noexcept = 0;
virtual int32_t __stdcall get_Compulsory(bool*) noexcept = 0;
virtual int32_t __stdcall put_Emphasized(bool) noexcept = 0;
virtual int32_t __stdcall get_Emphasized(bool*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomPromptOptionSelector>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_Options(void**) noexcept = 0;
virtual int32_t __stdcall get_SelectedIndex(uint32_t*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomPromptText>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_Text(void*) noexcept = 0;
virtual int32_t __stdcall get_Text(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomPromptTextInput>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_PlaceholderText(void*) noexcept = 0;
virtual int32_t __stdcall get_PlaceholderText(void**) noexcept = 0;
virtual int32_t __stdcall put_IsTextHidden(bool) noexcept = 0;
virtual int32_t __stdcall get_IsTextHidden(bool*) noexcept = 0;
virtual int32_t __stdcall get_Text(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnCustomTextBox>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_DisplayText(void*) noexcept = 0;
virtual int32_t __stdcall get_DisplayText(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnDomainNameAssignment>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_DomainNameList(void**) noexcept = 0;
virtual int32_t __stdcall put_ProxyAutoConfigurationUri(void*) noexcept = 0;
virtual int32_t __stdcall get_ProxyAutoConfigurationUri(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnDomainNameInfo>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_DomainName(void*) noexcept = 0;
virtual int32_t __stdcall get_DomainName(void**) noexcept = 0;
virtual int32_t __stdcall put_DomainNameType(int32_t) noexcept = 0;
virtual int32_t __stdcall get_DomainNameType(int32_t*) noexcept = 0;
virtual int32_t __stdcall get_DnsServers(void**) noexcept = 0;
virtual int32_t __stdcall get_WebProxyServers(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnDomainNameInfo2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_WebProxyUris(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnDomainNameInfoFactory>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall CreateVpnDomainNameInfo(void*, int32_t, void*, void*, void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnInterfaceId>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall GetAddressInfo(uint32_t*, uint8_t**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnInterfaceIdFactory>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall CreateVpnInterfaceId(uint32_t, uint8_t*, void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnManagementAgent>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall AddProfileFromXmlAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall AddProfileFromObjectAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall UpdateProfileFromXmlAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall UpdateProfileFromObjectAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall GetProfilesAsync(void**) noexcept = 0;
virtual int32_t __stdcall DeleteProfileAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall ConnectProfileAsync(void*, void**) noexcept = 0;
virtual int32_t __stdcall ConnectProfileWithPasswordCredentialAsync(void*, void*, void**) noexcept = 0;
virtual int32_t __stdcall DisconnectProfileAsync(void*, void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnNamespaceAssignment>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_NamespaceList(void*) noexcept = 0;
virtual int32_t __stdcall get_NamespaceList(void**) noexcept = 0;
virtual int32_t __stdcall put_ProxyAutoConfigUri(void*) noexcept = 0;
virtual int32_t __stdcall get_ProxyAutoConfigUri(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnNamespaceInfo>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_Namespace(void*) noexcept = 0;
virtual int32_t __stdcall get_Namespace(void**) noexcept = 0;
virtual int32_t __stdcall put_DnsServers(void*) noexcept = 0;
virtual int32_t __stdcall get_DnsServers(void**) noexcept = 0;
virtual int32_t __stdcall put_WebProxyServers(void*) noexcept = 0;
virtual int32_t __stdcall get_WebProxyServers(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnNamespaceInfoFactory>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall CreateVpnNamespaceInfo(void*, void*, void*, void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnNativeProfile>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_Servers(void**) noexcept = 0;
virtual int32_t __stdcall get_RoutingPolicyType(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_RoutingPolicyType(int32_t) noexcept = 0;
virtual int32_t __stdcall get_NativeProtocolType(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_NativeProtocolType(int32_t) noexcept = 0;
virtual int32_t __stdcall get_UserAuthenticationMethod(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_UserAuthenticationMethod(int32_t) noexcept = 0;
virtual int32_t __stdcall get_TunnelAuthenticationMethod(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_TunnelAuthenticationMethod(int32_t) noexcept = 0;
virtual int32_t __stdcall get_EapConfiguration(void**) noexcept = 0;
virtual int32_t __stdcall put_EapConfiguration(void*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnNativeProfile2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_RequireVpnClientAppUI(bool*) noexcept = 0;
virtual int32_t __stdcall put_RequireVpnClientAppUI(bool) noexcept = 0;
virtual int32_t __stdcall get_ConnectionStatus(int32_t*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnPacketBuffer>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_Buffer(void**) noexcept = 0;
virtual int32_t __stdcall put_Status(int32_t) noexcept = 0;
virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_TransportAffinity(uint32_t) noexcept = 0;
virtual int32_t __stdcall get_TransportAffinity(uint32_t*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnPacketBuffer2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_AppId(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnPacketBuffer3>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_TransportContext(void*) noexcept = 0;
virtual int32_t __stdcall get_TransportContext(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnPacketBufferFactory>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall CreateVpnPacketBuffer(void*, uint32_t, uint32_t, void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnPacketBufferList>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall Append(void*) noexcept = 0;
virtual int32_t __stdcall AddAtBegin(void*) noexcept = 0;
virtual int32_t __stdcall RemoveAtEnd(void**) noexcept = 0;
virtual int32_t __stdcall RemoveAtBegin(void**) noexcept = 0;
virtual int32_t __stdcall Clear() noexcept = 0;
virtual int32_t __stdcall put_Status(int32_t) noexcept = 0;
virtual int32_t __stdcall get_Status(int32_t*) noexcept = 0;
virtual int32_t __stdcall get_Size(uint32_t*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnPacketBufferList2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall AddLeadingPacket(void*) noexcept = 0;
virtual int32_t __stdcall RemoveLeadingPacket(void**) noexcept = 0;
virtual int32_t __stdcall AddTrailingPacket(void*) noexcept = 0;
virtual int32_t __stdcall RemoveTrailingPacket(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnPickedCredential>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_PasskeyCredential(void**) noexcept = 0;
virtual int32_t __stdcall get_AdditionalPin(void**) noexcept = 0;
virtual int32_t __stdcall get_OldPasswordCredential(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnPlugIn>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall Connect(void*) noexcept = 0;
virtual int32_t __stdcall Disconnect(void*) noexcept = 0;
virtual int32_t __stdcall GetKeepAlivePayload(void*, void**) noexcept = 0;
virtual int32_t __stdcall Encapsulate(void*, void*, void*) noexcept = 0;
virtual int32_t __stdcall Decapsulate(void*, void*, void*, void*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnPlugInProfile>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ServerUris(void**) noexcept = 0;
virtual int32_t __stdcall get_CustomConfiguration(void**) noexcept = 0;
virtual int32_t __stdcall put_CustomConfiguration(void*) noexcept = 0;
virtual int32_t __stdcall get_VpnPluginPackageFamilyName(void**) noexcept = 0;
virtual int32_t __stdcall put_VpnPluginPackageFamilyName(void*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnPlugInProfile2>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_RequireVpnClientAppUI(bool*) noexcept = 0;
virtual int32_t __stdcall put_RequireVpnClientAppUI(bool) noexcept = 0;
virtual int32_t __stdcall get_ConnectionStatus(int32_t*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnProfile>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_ProfileName(void**) noexcept = 0;
virtual int32_t __stdcall put_ProfileName(void*) noexcept = 0;
virtual int32_t __stdcall get_AppTriggers(void**) noexcept = 0;
virtual int32_t __stdcall get_Routes(void**) noexcept = 0;
virtual int32_t __stdcall get_DomainNameInfoList(void**) noexcept = 0;
virtual int32_t __stdcall get_TrafficFilters(void**) noexcept = 0;
virtual int32_t __stdcall get_RememberCredentials(bool*) noexcept = 0;
virtual int32_t __stdcall put_RememberCredentials(bool) noexcept = 0;
virtual int32_t __stdcall get_AlwaysOn(bool*) noexcept = 0;
virtual int32_t __stdcall put_AlwaysOn(bool) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnRoute>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_Address(void*) noexcept = 0;
virtual int32_t __stdcall get_Address(void**) noexcept = 0;
virtual int32_t __stdcall put_PrefixSize(uint8_t) noexcept = 0;
virtual int32_t __stdcall get_PrefixSize(uint8_t*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnRouteAssignment>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall put_Ipv4InclusionRoutes(void*) noexcept = 0;
virtual int32_t __stdcall put_Ipv6InclusionRoutes(void*) noexcept = 0;
virtual int32_t __stdcall get_Ipv4InclusionRoutes(void**) noexcept = 0;
virtual int32_t __stdcall get_Ipv6InclusionRoutes(void**) noexcept = 0;
virtual int32_t __stdcall put_Ipv4ExclusionRoutes(void*) noexcept = 0;
virtual int32_t __stdcall put_Ipv6ExclusionRoutes(void*) noexcept = 0;
virtual int32_t __stdcall get_Ipv4ExclusionRoutes(void**) noexcept = 0;
virtual int32_t __stdcall get_Ipv6ExclusionRoutes(void**) noexcept = 0;
virtual int32_t __stdcall put_ExcludeLocalSubnets(bool) noexcept = 0;
virtual int32_t __stdcall get_ExcludeLocalSubnets(bool*) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnRouteFactory>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall CreateVpnRoute(void*, uint8_t, void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnSystemHealth>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_StatementOfHealth(void**) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnTrafficFilter>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_AppId(void**) noexcept = 0;
virtual int32_t __stdcall put_AppId(void*) noexcept = 0;
virtual int32_t __stdcall get_AppClaims(void**) noexcept = 0;
virtual int32_t __stdcall get_Protocol(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_Protocol(int32_t) noexcept = 0;
virtual int32_t __stdcall get_LocalPortRanges(void**) noexcept = 0;
virtual int32_t __stdcall get_RemotePortRanges(void**) noexcept = 0;
virtual int32_t __stdcall get_LocalAddressRanges(void**) noexcept = 0;
virtual int32_t __stdcall get_RemoteAddressRanges(void**) noexcept = 0;
virtual int32_t __stdcall get_RoutingPolicyType(int32_t*) noexcept = 0;
virtual int32_t __stdcall put_RoutingPolicyType(int32_t) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnTrafficFilterAssignment>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall get_TrafficFilterList(void**) noexcept = 0;
virtual int32_t __stdcall get_AllowOutbound(bool*) noexcept = 0;
virtual int32_t __stdcall put_AllowOutbound(bool) noexcept = 0;
virtual int32_t __stdcall get_AllowInbound(bool*) noexcept = 0;
virtual int32_t __stdcall put_AllowInbound(bool) noexcept = 0;
};
};
template <> struct abi<winrt::Windows::Networking::Vpn::IVpnTrafficFilterFactory>
{
struct __declspec(novtable) type : inspectable_abi
{
virtual int32_t __stdcall Create(void*, void**) noexcept = 0;
};
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnAppId
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnAppIdType) Type() const;
WINRT_IMPL_AUTO(void) Type(winrt::Windows::Networking::Vpn::VpnAppIdType const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) Value() const;
WINRT_IMPL_AUTO(void) Value(param::hstring const& value) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnAppId>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnAppId<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnAppIdFactory
{
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnAppId) Create(winrt::Windows::Networking::Vpn::VpnAppIdType const& type, param::hstring const& value) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnAppIdFactory>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnAppIdFactory<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnChannel
{
WINRT_IMPL_AUTO(void) AssociateTransport(winrt::Windows::Foundation::IInspectable const& mainOuterTunnelTransport, winrt::Windows::Foundation::IInspectable const& optionalOuterTunnelTransport) const;
WINRT_IMPL_AUTO(void) Start(param::vector_view<winrt::Windows::Networking::HostName> const& assignedClientIPv4list, param::vector_view<winrt::Windows::Networking::HostName> const& assignedClientIPv6list, winrt::Windows::Networking::Vpn::VpnInterfaceId const& vpnInterfaceId, winrt::Windows::Networking::Vpn::VpnRouteAssignment const& routeScope, winrt::Windows::Networking::Vpn::VpnNamespaceAssignment const& namespaceScope, uint32_t mtuSize, uint32_t maxFrameSize, bool optimizeForLowCostNetwork, winrt::Windows::Foundation::IInspectable const& mainOuterTunnelTransport, winrt::Windows::Foundation::IInspectable const& optionalOuterTunnelTransport) const;
WINRT_IMPL_AUTO(void) Stop() const;
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnPickedCredential) RequestCredentials(winrt::Windows::Networking::Vpn::VpnCredentialType const& credType, bool isRetry, bool isSingleSignOnCredential, winrt::Windows::Security::Cryptography::Certificates::Certificate const& certificate) const;
WINRT_IMPL_AUTO(void) RequestVpnPacketBuffer(winrt::Windows::Networking::Vpn::VpnDataPathType const& type, winrt::Windows::Networking::Vpn::VpnPacketBuffer& vpnPacketBuffer) const;
WINRT_IMPL_AUTO(void) LogDiagnosticMessage(param::hstring const& message) const;
[[nodiscard]] WINRT_IMPL_AUTO(uint32_t) Id() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnChannelConfiguration) Configuration() const;
WINRT_IMPL_AUTO(winrt::event_token) ActivityChange(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Networking::Vpn::VpnChannel, winrt::Windows::Networking::Vpn::VpnChannelActivityEventArgs> const& handler) const;
using ActivityChange_revoker = impl::event_revoker<winrt::Windows::Networking::Vpn::IVpnChannel, &impl::abi_t<winrt::Windows::Networking::Vpn::IVpnChannel>::remove_ActivityChange>;
[[nodiscard]] ActivityChange_revoker ActivityChange(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Networking::Vpn::VpnChannel, winrt::Windows::Networking::Vpn::VpnChannelActivityEventArgs> const& handler) const;
WINRT_IMPL_AUTO(void) ActivityChange(winrt::event_token const& token) const noexcept;
WINRT_IMPL_AUTO(void) PlugInContext(winrt::Windows::Foundation::IInspectable const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::IInspectable) PlugInContext() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnSystemHealth) SystemHealth() const;
WINRT_IMPL_AUTO(void) RequestCustomPrompt(param::vector_view<winrt::Windows::Networking::Vpn::IVpnCustomPrompt> const& customPrompt) const;
WINRT_IMPL_AUTO(void) SetErrorMessage(param::hstring const& message) const;
WINRT_IMPL_AUTO(void) SetAllowedSslTlsVersions(winrt::Windows::Foundation::IInspectable const& tunnelTransport, bool useTls12) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnChannel>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnChannel<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnChannel2
{
WINRT_IMPL_AUTO(void) StartWithMainTransport(param::vector_view<winrt::Windows::Networking::HostName> const& assignedClientIPv4list, param::vector_view<winrt::Windows::Networking::HostName> const& assignedClientIPv6list, winrt::Windows::Networking::Vpn::VpnInterfaceId const& vpnInterfaceId, winrt::Windows::Networking::Vpn::VpnRouteAssignment const& assignedRoutes, winrt::Windows::Networking::Vpn::VpnDomainNameAssignment const& assignedDomainName, uint32_t mtuSize, uint32_t maxFrameSize, bool Reserved, winrt::Windows::Foundation::IInspectable const& mainOuterTunnelTransport) const;
WINRT_IMPL_AUTO(void) StartExistingTransports(param::vector_view<winrt::Windows::Networking::HostName> const& assignedClientIPv4list, param::vector_view<winrt::Windows::Networking::HostName> const& assignedClientIPv6list, winrt::Windows::Networking::Vpn::VpnInterfaceId const& vpnInterfaceId, winrt::Windows::Networking::Vpn::VpnRouteAssignment const& assignedRoutes, winrt::Windows::Networking::Vpn::VpnDomainNameAssignment const& assignedDomainName, uint32_t mtuSize, uint32_t maxFrameSize, bool Reserved) const;
WINRT_IMPL_AUTO(winrt::event_token) ActivityStateChange(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Networking::Vpn::VpnChannel, winrt::Windows::Networking::Vpn::VpnChannelActivityStateChangedArgs> const& handler) const;
using ActivityStateChange_revoker = impl::event_revoker<winrt::Windows::Networking::Vpn::IVpnChannel2, &impl::abi_t<winrt::Windows::Networking::Vpn::IVpnChannel2>::remove_ActivityStateChange>;
[[nodiscard]] ActivityStateChange_revoker ActivityStateChange(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Networking::Vpn::VpnChannel, winrt::Windows::Networking::Vpn::VpnChannelActivityStateChangedArgs> const& handler) const;
WINRT_IMPL_AUTO(void) ActivityStateChange(winrt::event_token const& token) const noexcept;
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnPacketBuffer) GetVpnSendPacketBuffer() const;
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnPacketBuffer) GetVpnReceivePacketBuffer() const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncAction) RequestCustomPromptAsync(param::async_vector_view<winrt::Windows::Networking::Vpn::IVpnCustomPromptElement> const& customPromptElement) const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnCredential>) RequestCredentialsAsync(winrt::Windows::Networking::Vpn::VpnCredentialType const& credType, uint32_t credOptions, winrt::Windows::Security::Cryptography::Certificates::Certificate const& certificate) const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnCredential>) RequestCredentialsAsync(winrt::Windows::Networking::Vpn::VpnCredentialType const& credType, uint32_t credOptions) const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnCredential>) RequestCredentialsAsync(winrt::Windows::Networking::Vpn::VpnCredentialType const& credType) const;
WINRT_IMPL_AUTO(void) TerminateConnection(param::hstring const& message) const;
WINRT_IMPL_AUTO(void) StartWithTrafficFilter(param::vector_view<winrt::Windows::Networking::HostName> const& assignedClientIpv4List, param::vector_view<winrt::Windows::Networking::HostName> const& assignedClientIpv6List, winrt::Windows::Networking::Vpn::VpnInterfaceId const& vpnInterfaceId, winrt::Windows::Networking::Vpn::VpnRouteAssignment const& assignedRoutes, winrt::Windows::Networking::Vpn::VpnDomainNameAssignment const& assignedNamespace, uint32_t mtuSize, uint32_t maxFrameSize, bool reserved, winrt::Windows::Foundation::IInspectable const& mainOuterTunnelTransport, winrt::Windows::Foundation::IInspectable const& optionalOuterTunnelTransport, winrt::Windows::Networking::Vpn::VpnTrafficFilterAssignment const& assignedTrafficFilters) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnChannel2>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnChannel2<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnChannel4
{
WINRT_IMPL_AUTO(void) AddAndAssociateTransport(winrt::Windows::Foundation::IInspectable const& transport, winrt::Windows::Foundation::IInspectable const& context) const;
WINRT_IMPL_AUTO(void) StartWithTrafficFilter(param::iterable<winrt::Windows::Networking::HostName> const& assignedClientIpv4Addresses, param::iterable<winrt::Windows::Networking::HostName> const& assignedClientIpv6Addresses, winrt::Windows::Networking::Vpn::VpnInterfaceId const& vpninterfaceId, winrt::Windows::Networking::Vpn::VpnRouteAssignment const& assignedRoutes, winrt::Windows::Networking::Vpn::VpnDomainNameAssignment const& assignedNamespace, uint32_t mtuSize, uint32_t maxFrameSize, bool reserved, param::iterable<winrt::Windows::Foundation::IInspectable> const& transports, winrt::Windows::Networking::Vpn::VpnTrafficFilterAssignment const& assignedTrafficFilters) const;
WINRT_IMPL_AUTO(void) ReplaceAndAssociateTransport(winrt::Windows::Foundation::IInspectable const& transport, winrt::Windows::Foundation::IInspectable const& context) const;
WINRT_IMPL_AUTO(void) StartReconnectingTransport(winrt::Windows::Foundation::IInspectable const& transport, winrt::Windows::Foundation::IInspectable const& context) const;
WINRT_IMPL_AUTO(winrt::Windows::Networking::Sockets::ControlChannelTriggerStatus) GetSlotTypeForTransportContext(winrt::Windows::Foundation::IInspectable const& context) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::IInspectable) CurrentRequestTransportContext() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnChannel4>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnChannel4<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnChannelActivityEventArgs
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnChannelActivityEventType) Type() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnChannelActivityEventArgs>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnChannelActivityEventArgs<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnChannelActivityStateChangedArgs
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnChannelActivityEventType) ActivityState() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnChannelActivityStateChangedArgs>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnChannelActivityStateChangedArgs<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnChannelConfiguration
{
[[nodiscard]] WINRT_IMPL_AUTO(hstring) ServerServiceName() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Networking::HostName>) ServerHostNameList() const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) CustomField() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnChannelConfiguration>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnChannelConfiguration<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnChannelConfiguration2
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Foundation::Uri>) ServerUris() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnChannelConfiguration2>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnChannelConfiguration2<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnChannelStatics
{
WINRT_IMPL_AUTO(void) ProcessEventAsync(winrt::Windows::Foundation::IInspectable const& thirdPartyPlugIn, winrt::Windows::Foundation::IInspectable const& event) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnChannelStatics>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnChannelStatics<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCredential
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Security::Credentials::PasswordCredential) PasskeyCredential() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Security::Cryptography::Certificates::Certificate) CertificateCredential() const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) AdditionalPin() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Security::Credentials::PasswordCredential) OldPasswordCredential() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCredential>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCredential<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomCheckBox
{
WINRT_IMPL_AUTO(void) InitialCheckState(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) InitialCheckState() const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) Checked() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomCheckBox>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomCheckBox<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomComboBox
{
WINRT_IMPL_AUTO(void) OptionsText(param::async_vector_view<hstring> const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVectorView<hstring>) OptionsText() const;
[[nodiscard]] WINRT_IMPL_AUTO(uint32_t) Selected() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomComboBox>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomComboBox<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomEditBox
{
WINRT_IMPL_AUTO(void) DefaultText(param::hstring const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) DefaultText() const;
WINRT_IMPL_AUTO(void) NoEcho(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) NoEcho() const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) Text() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomEditBox>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomEditBox<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomErrorBox
{
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomErrorBox>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomErrorBox<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomPrompt
{
WINRT_IMPL_AUTO(void) Label(param::hstring const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) Label() const;
WINRT_IMPL_AUTO(void) Compulsory(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) Compulsory() const;
WINRT_IMPL_AUTO(void) Bordered(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) Bordered() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomPrompt>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomPrompt<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomPromptBooleanInput
{
WINRT_IMPL_AUTO(void) InitialValue(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) InitialValue() const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) Value() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomPromptBooleanInput>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomPromptBooleanInput<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomPromptElement
{
WINRT_IMPL_AUTO(void) DisplayName(param::hstring const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) DisplayName() const;
WINRT_IMPL_AUTO(void) Compulsory(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) Compulsory() const;
WINRT_IMPL_AUTO(void) Emphasized(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) Emphasized() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomPromptElement>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomPromptElement<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomPromptOptionSelector
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<hstring>) Options() const;
[[nodiscard]] WINRT_IMPL_AUTO(uint32_t) SelectedIndex() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomPromptOptionSelector>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomPromptOptionSelector<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomPromptText
{
WINRT_IMPL_AUTO(void) Text(param::hstring const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) Text() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomPromptText>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomPromptText<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomPromptTextInput
{
WINRT_IMPL_AUTO(void) PlaceholderText(param::hstring const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) PlaceholderText() const;
WINRT_IMPL_AUTO(void) IsTextHidden(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) IsTextHidden() const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) Text() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomPromptTextInput>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomPromptTextInput<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnCustomTextBox
{
WINRT_IMPL_AUTO(void) DisplayText(param::hstring const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) DisplayText() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnCustomTextBox>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnCustomTextBox<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnDomainNameAssignment
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnDomainNameInfo>) DomainNameList() const;
WINRT_IMPL_AUTO(void) ProxyAutoConfigurationUri(winrt::Windows::Foundation::Uri const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Uri) ProxyAutoConfigurationUri() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnDomainNameAssignment>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnDomainNameAssignment<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnDomainNameInfo
{
WINRT_IMPL_AUTO(void) DomainName(winrt::Windows::Networking::HostName const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::HostName) DomainName() const;
WINRT_IMPL_AUTO(void) DomainNameType(winrt::Windows::Networking::Vpn::VpnDomainNameType const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnDomainNameType) DomainNameType() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::HostName>) DnsServers() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::HostName>) WebProxyServers() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnDomainNameInfo>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnDomainNameInfo<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnDomainNameInfo2
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Foundation::Uri>) WebProxyUris() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnDomainNameInfo2>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnDomainNameInfo2<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnDomainNameInfoFactory
{
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnDomainNameInfo) CreateVpnDomainNameInfo(param::hstring const& name, winrt::Windows::Networking::Vpn::VpnDomainNameType const& nameType, param::iterable<winrt::Windows::Networking::HostName> const& dnsServerList, param::iterable<winrt::Windows::Networking::HostName> const& proxyServerList) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnDomainNameInfoFactory>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnDomainNameInfoFactory<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnInterfaceId
{
WINRT_IMPL_AUTO(void) GetAddressInfo(com_array<uint8_t>& id) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnInterfaceId>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnInterfaceId<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnInterfaceIdFactory
{
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnInterfaceId) CreateVpnInterfaceId(array_view<uint8_t const> address) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnInterfaceIdFactory>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnInterfaceIdFactory<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnManagementAgent
{
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnManagementErrorStatus>) AddProfileFromXmlAsync(param::hstring const& xml) const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnManagementErrorStatus>) AddProfileFromObjectAsync(winrt::Windows::Networking::Vpn::IVpnProfile const& profile) const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnManagementErrorStatus>) UpdateProfileFromXmlAsync(param::hstring const& xml) const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnManagementErrorStatus>) UpdateProfileFromObjectAsync(winrt::Windows::Networking::Vpn::IVpnProfile const& profile) const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Foundation::Collections::IVectorView<winrt::Windows::Networking::Vpn::IVpnProfile>>) GetProfilesAsync() const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnManagementErrorStatus>) DeleteProfileAsync(winrt::Windows::Networking::Vpn::IVpnProfile const& profile) const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnManagementErrorStatus>) ConnectProfileAsync(winrt::Windows::Networking::Vpn::IVpnProfile const& profile) const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnManagementErrorStatus>) ConnectProfileWithPasswordCredentialAsync(winrt::Windows::Networking::Vpn::IVpnProfile const& profile, winrt::Windows::Security::Credentials::PasswordCredential const& passwordCredential) const;
WINRT_IMPL_AUTO(winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::Networking::Vpn::VpnManagementErrorStatus>) DisconnectProfileAsync(winrt::Windows::Networking::Vpn::IVpnProfile const& profile) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnManagementAgent>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnManagementAgent<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnNamespaceAssignment
{
WINRT_IMPL_AUTO(void) NamespaceList(param::vector<winrt::Windows::Networking::Vpn::VpnNamespaceInfo> const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnNamespaceInfo>) NamespaceList() const;
WINRT_IMPL_AUTO(void) ProxyAutoConfigUri(winrt::Windows::Foundation::Uri const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Uri) ProxyAutoConfigUri() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnNamespaceAssignment>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnNamespaceAssignment<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnNamespaceInfo
{
WINRT_IMPL_AUTO(void) Namespace(param::hstring const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) Namespace() const;
WINRT_IMPL_AUTO(void) DnsServers(param::vector<winrt::Windows::Networking::HostName> const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::HostName>) DnsServers() const;
WINRT_IMPL_AUTO(void) WebProxyServers(param::vector<winrt::Windows::Networking::HostName> const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::HostName>) WebProxyServers() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnNamespaceInfo>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnNamespaceInfo<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnNamespaceInfoFactory
{
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnNamespaceInfo) CreateVpnNamespaceInfo(param::hstring const& name, param::vector<winrt::Windows::Networking::HostName> const& dnsServerList, param::vector<winrt::Windows::Networking::HostName> const& proxyServerList) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnNamespaceInfoFactory>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnNamespaceInfoFactory<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnNativeProfile
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<hstring>) Servers() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnRoutingPolicyType) RoutingPolicyType() const;
WINRT_IMPL_AUTO(void) RoutingPolicyType(winrt::Windows::Networking::Vpn::VpnRoutingPolicyType const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnNativeProtocolType) NativeProtocolType() const;
WINRT_IMPL_AUTO(void) NativeProtocolType(winrt::Windows::Networking::Vpn::VpnNativeProtocolType const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnAuthenticationMethod) UserAuthenticationMethod() const;
WINRT_IMPL_AUTO(void) UserAuthenticationMethod(winrt::Windows::Networking::Vpn::VpnAuthenticationMethod const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnAuthenticationMethod) TunnelAuthenticationMethod() const;
WINRT_IMPL_AUTO(void) TunnelAuthenticationMethod(winrt::Windows::Networking::Vpn::VpnAuthenticationMethod const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) EapConfiguration() const;
WINRT_IMPL_AUTO(void) EapConfiguration(param::hstring const& value) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnNativeProfile>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnNativeProfile<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnNativeProfile2
{
[[nodiscard]] WINRT_IMPL_AUTO(bool) RequireVpnClientAppUI() const;
WINRT_IMPL_AUTO(void) RequireVpnClientAppUI(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnManagementConnectionStatus) ConnectionStatus() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnNativeProfile2>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnNativeProfile2<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnPacketBuffer
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Storage::Streams::Buffer) Buffer() const;
WINRT_IMPL_AUTO(void) Status(winrt::Windows::Networking::Vpn::VpnPacketBufferStatus const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnPacketBufferStatus) Status() const;
WINRT_IMPL_AUTO(void) TransportAffinity(uint32_t value) const;
[[nodiscard]] WINRT_IMPL_AUTO(uint32_t) TransportAffinity() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnPacketBuffer>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnPacketBuffer<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnPacketBuffer2
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnAppId) AppId() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnPacketBuffer2>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnPacketBuffer2<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnPacketBuffer3
{
WINRT_IMPL_AUTO(void) TransportContext(winrt::Windows::Foundation::IInspectable const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::IInspectable) TransportContext() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnPacketBuffer3>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnPacketBuffer3<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnPacketBufferFactory
{
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnPacketBuffer) CreateVpnPacketBuffer(winrt::Windows::Networking::Vpn::VpnPacketBuffer const& parentBuffer, uint32_t offset, uint32_t length) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnPacketBufferFactory>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnPacketBufferFactory<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnPacketBufferList
{
WINRT_IMPL_AUTO(void) Append(winrt::Windows::Networking::Vpn::VpnPacketBuffer const& nextVpnPacketBuffer) const;
WINRT_IMPL_AUTO(void) AddAtBegin(winrt::Windows::Networking::Vpn::VpnPacketBuffer const& nextVpnPacketBuffer) const;
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnPacketBuffer) RemoveAtEnd() const;
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnPacketBuffer) RemoveAtBegin() const;
WINRT_IMPL_AUTO(void) Clear() const;
WINRT_IMPL_AUTO(void) Status(winrt::Windows::Networking::Vpn::VpnPacketBufferStatus const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnPacketBufferStatus) Status() const;
[[nodiscard]] WINRT_IMPL_AUTO(uint32_t) Size() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnPacketBufferList>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnPacketBufferList<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnPacketBufferList2
{
WINRT_IMPL_AUTO(void) AddLeadingPacket(winrt::Windows::Networking::Vpn::VpnPacketBuffer const& nextVpnPacketBuffer) const;
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnPacketBuffer) RemoveLeadingPacket() const;
WINRT_IMPL_AUTO(void) AddTrailingPacket(winrt::Windows::Networking::Vpn::VpnPacketBuffer const& nextVpnPacketBuffer) const;
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnPacketBuffer) RemoveTrailingPacket() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnPacketBufferList2>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnPacketBufferList2<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnPickedCredential
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Security::Credentials::PasswordCredential) PasskeyCredential() const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) AdditionalPin() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Security::Credentials::PasswordCredential) OldPasswordCredential() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnPickedCredential>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnPickedCredential<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnPlugIn
{
WINRT_IMPL_AUTO(void) Connect(winrt::Windows::Networking::Vpn::VpnChannel const& channel) const;
WINRT_IMPL_AUTO(void) Disconnect(winrt::Windows::Networking::Vpn::VpnChannel const& channel) const;
WINRT_IMPL_AUTO(void) GetKeepAlivePayload(winrt::Windows::Networking::Vpn::VpnChannel const& channel, winrt::Windows::Networking::Vpn::VpnPacketBuffer& keepAlivePacket) const;
WINRT_IMPL_AUTO(void) Encapsulate(winrt::Windows::Networking::Vpn::VpnChannel const& channel, winrt::Windows::Networking::Vpn::VpnPacketBufferList const& packets, winrt::Windows::Networking::Vpn::VpnPacketBufferList const& encapulatedPackets) const;
WINRT_IMPL_AUTO(void) Decapsulate(winrt::Windows::Networking::Vpn::VpnChannel const& channel, winrt::Windows::Networking::Vpn::VpnPacketBuffer const& encapBuffer, winrt::Windows::Networking::Vpn::VpnPacketBufferList const& decapsulatedPackets, winrt::Windows::Networking::Vpn::VpnPacketBufferList const& controlPacketsToSend) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnPlugIn>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnPlugIn<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnPlugInProfile
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Foundation::Uri>) ServerUris() const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) CustomConfiguration() const;
WINRT_IMPL_AUTO(void) CustomConfiguration(param::hstring const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(hstring) VpnPluginPackageFamilyName() const;
WINRT_IMPL_AUTO(void) VpnPluginPackageFamilyName(param::hstring const& value) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnPlugInProfile>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnPlugInProfile<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnPlugInProfile2
{
[[nodiscard]] WINRT_IMPL_AUTO(bool) RequireVpnClientAppUI() const;
WINRT_IMPL_AUTO(void) RequireVpnClientAppUI(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnManagementConnectionStatus) ConnectionStatus() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnPlugInProfile2>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnPlugInProfile2<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnProfile
{
[[nodiscard]] WINRT_IMPL_AUTO(hstring) ProfileName() const;
WINRT_IMPL_AUTO(void) ProfileName(param::hstring const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnAppId>) AppTriggers() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnRoute>) Routes() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnDomainNameInfo>) DomainNameInfoList() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnTrafficFilter>) TrafficFilters() const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) RememberCredentials() const;
WINRT_IMPL_AUTO(void) RememberCredentials(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) AlwaysOn() const;
WINRT_IMPL_AUTO(void) AlwaysOn(bool value) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnProfile>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnProfile<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnRoute
{
WINRT_IMPL_AUTO(void) Address(winrt::Windows::Networking::HostName const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::HostName) Address() const;
WINRT_IMPL_AUTO(void) PrefixSize(uint8_t value) const;
[[nodiscard]] WINRT_IMPL_AUTO(uint8_t) PrefixSize() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnRoute>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnRoute<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnRouteAssignment
{
WINRT_IMPL_AUTO(void) Ipv4InclusionRoutes(param::vector<winrt::Windows::Networking::Vpn::VpnRoute> const& value) const;
WINRT_IMPL_AUTO(void) Ipv6InclusionRoutes(param::vector<winrt::Windows::Networking::Vpn::VpnRoute> const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnRoute>) Ipv4InclusionRoutes() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnRoute>) Ipv6InclusionRoutes() const;
WINRT_IMPL_AUTO(void) Ipv4ExclusionRoutes(param::vector<winrt::Windows::Networking::Vpn::VpnRoute> const& value) const;
WINRT_IMPL_AUTO(void) Ipv6ExclusionRoutes(param::vector<winrt::Windows::Networking::Vpn::VpnRoute> const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnRoute>) Ipv4ExclusionRoutes() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnRoute>) Ipv6ExclusionRoutes() const;
WINRT_IMPL_AUTO(void) ExcludeLocalSubnets(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) ExcludeLocalSubnets() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnRouteAssignment>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnRouteAssignment<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnRouteFactory
{
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnRoute) CreateVpnRoute(winrt::Windows::Networking::HostName const& address, uint8_t prefixSize) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnRouteFactory>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnRouteFactory<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnSystemHealth
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Storage::Streams::Buffer) StatementOfHealth() const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnSystemHealth>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnSystemHealth<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnTrafficFilter
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnAppId) AppId() const;
WINRT_IMPL_AUTO(void) AppId(winrt::Windows::Networking::Vpn::VpnAppId const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<hstring>) AppClaims() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnIPProtocol) Protocol() const;
WINRT_IMPL_AUTO(void) Protocol(winrt::Windows::Networking::Vpn::VpnIPProtocol const& value) const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<hstring>) LocalPortRanges() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<hstring>) RemotePortRanges() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<hstring>) LocalAddressRanges() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<hstring>) RemoteAddressRanges() const;
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnRoutingPolicyType) RoutingPolicyType() const;
WINRT_IMPL_AUTO(void) RoutingPolicyType(winrt::Windows::Networking::Vpn::VpnRoutingPolicyType const& value) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnTrafficFilter>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnTrafficFilter<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnTrafficFilterAssignment
{
[[nodiscard]] WINRT_IMPL_AUTO(winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Networking::Vpn::VpnTrafficFilter>) TrafficFilterList() const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) AllowOutbound() const;
WINRT_IMPL_AUTO(void) AllowOutbound(bool value) const;
[[nodiscard]] WINRT_IMPL_AUTO(bool) AllowInbound() const;
WINRT_IMPL_AUTO(void) AllowInbound(bool value) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnTrafficFilterAssignment>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnTrafficFilterAssignment<D>;
};
template <typename D>
struct consume_Windows_Networking_Vpn_IVpnTrafficFilterFactory
{
WINRT_IMPL_AUTO(winrt::Windows::Networking::Vpn::VpnTrafficFilter) Create(winrt::Windows::Networking::Vpn::VpnAppId const& appId) const;
};
template <> struct consume<winrt::Windows::Networking::Vpn::IVpnTrafficFilterFactory>
{
template <typename D> using type = consume_Windows_Networking_Vpn_IVpnTrafficFilterFactory<D>;
};
}
#endif
| [
"copybara-worker@google.com"
] | copybara-worker@google.com |
486b61644065ce775fe9d716c35ebe821e09a7bf | f88da5fb1d22f9166cd3b6905d643a2f9836bd29 | /world.h | ef1cef9d3acf188cc9dfce82d45abca730d67b15 | [] | no_license | dzeromsk/cubes-opengl | c2a14503b3c138c1de9ebb3515b8bacbaf99ece4 | f46ade948fa13c4e4fd0cb3cd146c9c9b826dcce | refs/heads/master | 2020-04-10T14:50:20.617800 | 2016-08-03T16:07:06 | 2016-08-03T16:14:14 | 60,991,434 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,852 | h | // Copyright (c) 2016 Dominik Zeromski
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#pragma once
class World {
friend class GameServer;
public:
World(glm::vec3 gravity);
~World();
void Add(Cube *cube);
void Player(Cube *cube);
void Update(float deltaTime);
void Reset();
void Dump(std::vector<State> &state);
void Dump(std::vector<QState> &state);
private:
void Katamari(Cube *player);
btDefaultCollisionConfiguration *collisionConfiguration_;
btCollisionDispatcher *dispatcher_;
btBroadphaseInterface *broadphase_;
btSequentialImpulseConstraintSolver *solver_;
btDiscreteDynamicsWorld *dynamicsWorld_;
btCollisionShape *groundShape_;
btDefaultMotionState *groundMotionState_;
btRigidBody *groundRigidBody_;
std::vector<Cube *> cubes_;
std::vector<Cube *> players_;
}; | [
"dzeromsk@gmail.com"
] | dzeromsk@gmail.com |
428ed53a7ea2144302a4cc26bc725a5cefaa6984 | cf58ce8affc97c3963fb9dfa783591c6d13cdfc0 | /chromeos/services/assistant/libassistant_service_host_impl.cc | 4796358d292b5b2a6de3bacb7fa6a5c0b2704fe0 | [
"BSD-3-Clause"
] | permissive | muttleyxd/chromium | a8f67d8c3df66f960cfdce539435954b996c8d01 | 083214ab1f0013f8aa00c39406610251486ec797 | refs/heads/master | 2022-07-26T14:11:45.555038 | 2021-03-17T19:31:11 | 2021-03-17T19:31:11 | 264,492,154 | 0 | 0 | BSD-3-Clause | 2020-05-16T22:26:50 | 2020-05-16T17:41:35 | null | UTF-8 | C++ | false | false | 1,131 | cc | // Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chromeos/services/assistant/libassistant_service_host_impl.h"
#include "base/check.h"
#include "base/sequence_checker.h"
#include "chromeos/services/libassistant/libassistant_service.h"
namespace chromeos {
namespace assistant {
LibassistantServiceHostImpl::LibassistantServiceHostImpl() {
DETACH_FROM_SEQUENCE(sequence_checker_);
}
LibassistantServiceHostImpl::~LibassistantServiceHostImpl() = default;
void LibassistantServiceHostImpl::Launch(
mojo::PendingReceiver<chromeos::libassistant::mojom::LibassistantService>
receiver) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!libassistant_service_);
libassistant_service_ =
std::make_unique<chromeos::libassistant::LibassistantService>(
std::move(receiver));
}
void LibassistantServiceHostImpl::Stop() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
libassistant_service_ = nullptr;
}
} // namespace assistant
} // namespace chromeos
| [
"chromium-scoped@luci-project-accounts.iam.gserviceaccount.com"
] | chromium-scoped@luci-project-accounts.iam.gserviceaccount.com |
05323ace056e3b4ee1819648d36514a5e9b32b7e | 5197e8e9e324a08a95010d1e51b596b3b30c5b12 | /src/ui_interface.h | 762dd19b1904184d471d861835614f37d1102bed | [
"MIT"
] | permissive | bitcoinx-project/bitcoinx | 8bb5144e313c5995c192386b55202a0b4ff45fed | d422a992e7efee1ea1fb82cf7a1e81e04ca716c0 | refs/heads/master | 2021-07-11T19:03:44.279254 | 2019-01-24T06:24:30 | 2019-01-24T06:24:30 | 116,213,243 | 159 | 86 | MIT | 2019-01-28T09:02:36 | 2018-01-04T04:08:40 | C++ | UTF-8 | C++ | false | false | 4,841 | h | // Copyright (c) 2010 Satoshi Nakamoto
// Copyright (c) 2012-2016 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_UI_INTERFACE_H
#define BITCOIN_UI_INTERFACE_H
#include <stdint.h>
#include <string>
#include <boost/signals2/last_value.hpp>
#include <boost/signals2/signal.hpp>
class CWallet;
class CBlockIndex;
/** General change type (added, updated, removed). */
enum ChangeType
{
CT_NEW,
CT_UPDATED,
CT_DELETED
};
/** Signals for UI communication. */
class CClientUIInterface
{
public:
/** Flags for CClientUIInterface::ThreadSafeMessageBox */
enum MessageBoxFlags
{
ICON_INFORMATION = 0,
ICON_WARNING = (1U << 0),
ICON_ERROR = (1U << 1),
/**
* Mask of all available icons in CClientUIInterface::MessageBoxFlags
* This needs to be updated, when icons are changed there!
*/
ICON_MASK = (ICON_INFORMATION | ICON_WARNING | ICON_ERROR),
/** These values are taken from qmessagebox.h "enum StandardButton" to be directly usable */
BTN_OK = 0x00000400U, // QMessageBox::Ok
BTN_YES = 0x00004000U, // QMessageBox::Yes
BTN_NO = 0x00010000U, // QMessageBox::No
BTN_ABORT = 0x00040000U, // QMessageBox::Abort
BTN_RETRY = 0x00080000U, // QMessageBox::Retry
BTN_IGNORE = 0x00100000U, // QMessageBox::Ignore
BTN_CLOSE = 0x00200000U, // QMessageBox::Close
BTN_CANCEL = 0x00400000U, // QMessageBox::Cancel
BTN_DISCARD = 0x00800000U, // QMessageBox::Discard
BTN_HELP = 0x01000000U, // QMessageBox::Help
BTN_APPLY = 0x02000000U, // QMessageBox::Apply
BTN_RESET = 0x04000000U, // QMessageBox::Reset
/**
* Mask of all available buttons in CClientUIInterface::MessageBoxFlags
* This needs to be updated, when buttons are changed there!
*/
BTN_MASK = (BTN_OK | BTN_YES | BTN_NO | BTN_ABORT | BTN_RETRY | BTN_IGNORE |
BTN_CLOSE | BTN_CANCEL | BTN_DISCARD | BTN_HELP | BTN_APPLY | BTN_RESET),
/** Force blocking, modal message box dialog (not just OS notification) */
MODAL = 0x10000000U,
/** Do not print contents of message to debug log */
SECURE = 0x40000000U,
/** Predefined combinations for certain default usage cases */
MSG_INFORMATION = ICON_INFORMATION,
MSG_WARNING = (ICON_WARNING | BTN_OK | MODAL),
MSG_ERROR = (ICON_ERROR | BTN_OK | MODAL)
};
/** Show message box. */
boost::signals2::signal<bool (const std::string& message, const std::string& caption, unsigned int style), boost::signals2::last_value<bool> > ThreadSafeMessageBox;
/** If possible, ask the user a question. If not, falls back to ThreadSafeMessageBox(noninteractive_message, caption, style) and returns false. */
boost::signals2::signal<bool (const std::string& message, const std::string& noninteractive_message, const std::string& caption, unsigned int style), boost::signals2::last_value<bool> > ThreadSafeQuestion;
/** Progress message during initialization. */
boost::signals2::signal<void (const std::string &message)> InitMessage;
/** Number of network connections changed. */
boost::signals2::signal<void (int newNumConnections)> NotifyNumConnectionsChanged;
/** Network activity state changed. */
boost::signals2::signal<void (bool networkActive)> NotifyNetworkActiveChanged;
/**
* Status bar alerts changed.
*/
boost::signals2::signal<void ()> NotifyAlertChanged;
/** A wallet has been loaded. */
boost::signals2::signal<void (CWallet* wallet)> LoadWallet;
/** Show progress e.g. for verifychain */
boost::signals2::signal<void (const std::string &title, int nProgress)> ShowProgress;
/** Set progress break action (possible "cancel button" triggers that action) */
boost::signals2::signal<void (std::function<void(void)> action)> SetProgressBreakAction;
/** New block has been accepted */
boost::signals2::signal<void (bool, const CBlockIndex *)> NotifyBlockTip;
/** Best header has changed */
boost::signals2::signal<void (bool, const CBlockIndex *)> NotifyHeaderTip;
/** Banlist did change. */
boost::signals2::signal<void (void)> BannedListChanged;
};
/** Show warning message **/
void InitWarning(const std::string& str);
/** Show error message **/
bool InitError(const std::string& str);
std::string AmountHighWarn(const std::string& optname);
std::string AmountErrMsg(const char* const optname, const std::string& strValue);
extern CClientUIInterface uiInterface;
#endif // BITCOIN_UI_INTERFACE_H
| [
"hoito.chiu@gmail.com"
] | hoito.chiu@gmail.com |
9fee070b3dbadd88d9b54beca400734d4fad9589 | 1f2e93772cfc84f2d816e0a0b1acf4bdc7d3e568 | /Shaders/E01_ColourShader/RenderTextureCubemap.h | 846e251038184139841fb0564cac7bcc7a29fd64 | [] | no_license | Kasmilus/DirectX11Application | 088e7d85b5a262acde221c3f5833483ea20e5708 | e3a14af31e6d6db9dca70f88cf91ef439ebb344b | refs/heads/master | 2020-03-18T09:10:42.945678 | 2018-05-23T11:21:44 | 2018-05-23T11:21:44 | 134,548,869 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 972 | h | #pragma once
#include <d3d11.h>
#include <directxmath.h>
using namespace DirectX;
class RenderTextureCubemap
{
public:
void* operator new(size_t i)
{
return _mm_malloc(i, 16);
}
void operator delete(void* p)
{
_mm_free(p);
}
RenderTextureCubemap(ID3D11Device* device, float screenNear, float screenDepth);
~RenderTextureCubemap();
void setRenderTarget(ID3D11DeviceContext* deviceContext, int cubemapFace);
void clearRenderTarget(ID3D11DeviceContext* deviceContext, int cubemapFace, float red, float green, float blue, float alpha);
ID3D11ShaderResourceView* getShaderResourceView();
XMMATRIX getProjectionMatrix();
XMMATRIX getOrthoMatrix();
private:
ID3D11Texture2D* renderTargetTexture;
ID3D11RenderTargetView* renderTargetViews[6];
ID3D11ShaderResourceView* shaderResourceView;
ID3D11Texture2D* depthStencilBuffer;
ID3D11DepthStencilView* depthStencilView;
D3D11_VIEWPORT viewport;
XMMATRIX projectionMatrix;
XMMATRIX orthoMatrix;
};
| [
"kasmilus4@gmail.com"
] | kasmilus4@gmail.com |
ae02acf29cc7bfab332003eaab0fe8d474c6e5a5 | d0c81699ac2a696c0952ea6d6f4d46e6f3ff7fd6 | /breathe-Blink.ino | 387ef75fb960070fdda4c6bf494985b0a061ceb9 | [] | no_license | Cthughass/breathe-blink | 23b76d12e8ebf5375aac0f53c005d36be2edb637 | 17332e32af8a39fae6ea2638d2aa3ccd0114500f | refs/heads/main | 2023-06-03T13:04:01.404177 | 2021-06-18T14:55:18 | 2021-06-18T14:55:18 | 377,833,654 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,045 | ino | #include <Breathe.h>
/*
Blink
Turns an LED on for one second, then off for one second, repeatedly.
Most Arduinos have an on-board LED you can control. On the UNO, MEGA and ZERO
it is attached to digital pin 13, on MKR1000 on pin 6. LED_BUILTIN is set to
the correct LED pin independent of which board is used.
If you want to know what pin the on-board LED is connected to on your Arduino
model, check the Technical Specs of your board at:
https://www.arduino.cc/en/Main/Products
modified 8 May 2014
by Scott Fitzgerald
modified 2 Sep 2016
by Arturo Guadalupi
modified 8 Sep 2016
by Colby Newman
This example code is in the public domain.
http://www.arduino.cc/en/Tutorial/Blink
*/
Breathe pin(3);
// the setup function runs once when you press reset or power the board
void setup() {
// initialize digital pin LED_BUILTIN as an output.
}
// the loop function runs over and over again forever
void loop() {
pin.breathe(ON); // wait for a second
}
| [
"noreply@github.com"
] | noreply@github.com |
58ee8008a93e7278f5319121406ad359e471e2da | df24fbfa48170b7f13966675f4d2d7554bc48d7d | /nullDC/emitter/regalloc/ppc_fpregalloc.cpp | bdf00b725466872687e7db0be8bddd4b9247aad6 | [] | no_license | gligli/nulldc-360 | 6bcb7b6a39fdf3de2fdf3d166330b241acb3e947 | 7b0bd50aa4a69e4f19306c9225146106f4387750 | refs/heads/master | 2022-02-22T00:42:25.211999 | 2022-02-11T20:49:56 | 2022-02-11T20:49:56 | 2,581,217 | 22 | 9 | null | null | null | null | UTF-8 | C++ | false | false | 5,806 | cpp | /*
This is actually not used. Never was
*/
#include "ppc_fpregalloc.h"
#include <assert.h>
#define REG_ALLOC_COUNT (16)
//FR0 is reserved for math/temp
ppc_fpr_reg reg_to_alloc_fpr[16]=
{
FR16,FR17,FR18,FR19,FR20,FR21,FR22,FR23,FR24,FR25,FR26,FR27,FR28,FR29,FR30,FR31
};
u32 alb=0;
u32 nalb=0;
struct fprinfo
{
ppc_fpr_reg reg;
bool Loaded;
bool WritenBack;
};
class SimpleFPRRegAlloc:public FloatRegAllocator
{
struct sort_temp
{
int cnt;
int reg;
bool no_load;
};
//ebx, ebp, esi, and edi are preserved
//Yay bubble sort
void bubble_sort(sort_temp numbers[] , int array_size)
{
int i, j;
sort_temp temp;
for (i = (array_size - 1); i >= 0; i--)
{
for (j = 1; j <= i; j++)
{
if (numbers[j-1].cnt < numbers[j].cnt)
{
temp = numbers[j-1];
numbers[j-1] = numbers[j];
numbers[j] = temp;
}
}
}
}
ppc_block* ppce;
fprinfo reginf[16];
fprinfo* GetInfo(u32 reg)
{
reg-=fr_0;
if (reg<16)
{
if (reginf[reg].reg!=ERROR_REG)
{
return ®inf[reg];
}
}
return 0;
}
void ensure_valid(u32 reg)
{
if (reg>=fr_0 && reg<=fr_15)
__noop;
else
assert(false);
}
bool DoAlloc;
//methods needed
//
//DoAllocation : do allocation on the block
virtual void DoAllocation(BasicBlock* block,ppc_block* ppce)
{
this->ppce=ppce;
for (int i=0;i<16;i++)
{
reginf[i].reg=ERROR_REG;
reginf[i].Loaded=false;
reginf[i].WritenBack=false;
if (i<REG_ALLOC_COUNT)
{
reginf[i].Loaded=true;
reginf[i].reg=reg_to_alloc_fpr[i];
}
}
}
//BeforeEmit : generate any code needed before the main emittion begins (other register allocators may have emited code tho)
virtual void BeforeEmit()
{
}
//BeforeTrail : generate any code needed after the main emittion has ended (other register allocators may emit code after that tho)
virtual void BeforeTrail()
{
for (int i=0;i<16;i++)
{
if (IsRegAllocated(i+fr_0))
{
GetRegister(FR0,i+fr_0,RA_DEFAULT);
}
}
}
//AfterTrail : generate code after the native block end (after the ret) , can be used to emit helper functions (other register allocators may emit code after that tho)
virtual void AfterTrail()
{
}
//IsRegAllocated : *couh* yea .. :P
virtual bool IsRegAllocated(u32 sh4_reg)
{
return GetInfo(sh4_reg)!=0;
}
//Carefull w/ register state , we may need to implement state push/pop
//GetRegister : Get the register , needs flag for mode
virtual ppc_fpr_reg GetRegister(ppc_fpr_reg d_reg,u32 reg,u32 mode)
{
ensure_valid(reg);
ppce->vectorWriteBack(reg);
if (IsRegAllocated(reg))
{
fprinfo* r1= GetInfo(reg);
if (r1->Loaded==false)
{
if ((mode & RA_NODATA)==0)
{
u32 * rp = (u32*) GetRegPtr(reg);
ppce->emitLoadFloat(r1->reg,rp);
r1->WritenBack=true;//data on reg is same w/ data on mem
}
else
r1->WritenBack=false;//data on reg is not same w/ data on mem
}
//we reg is now on sse reg :)
r1->Loaded=true;
if (mode & RA_FORCE)
{
if ((mode & RA_NODATA)==0)
EMIT_FMR(ppce,d_reg,r1->reg);
return d_reg;
}
else
{
return r1->reg;
}
}
else
{
if ((mode & RA_NODATA)==0){
u32 * rp = (u32*) GetRegPtr(reg);
ppce->emitLoadFloat(d_reg,rp);
}
return d_reg;
}
// __debugbreak();
//return XMM_Error;
}
//Save registers
virtual void SaveRegister(u32 reg,ppc_fpr_reg from)
{
ensure_valid(reg);
if (IsRegAllocated(reg))
{
fprinfo* r1= GetInfo(reg);
r1->Loaded=true;
r1->WritenBack=false;
if (r1->reg!=from)
EMIT_FMR(ppce,r1->reg,from);
}
else
{
u32 * rp = (u32*) GetRegPtr(reg);
ppce->emitStoreFloat(rp,from);
}
ppce->vectorReload(reg);
}
virtual void SaveRegister(u32 reg,float* from)
{
ensure_valid(reg);
if (IsRegAllocated(reg))
{
fprinfo* r1= GetInfo(reg);
r1->Loaded=true;
r1->WritenBack=false;
u32 * rp = (u32*) from;
ppce->emitLoadFloat(r1->reg,rp);
}
else
{
u32 * rp = (u32*) from;
ppce->emitLoadFloat(FR0,rp);
rp = (u32*) GetRegPtr(reg);
ppce->emitStoreFloat(rp,FR0);
}
ppce->vectorReload(reg);
}
//FlushRegister : write reg to reg location , and reload it on next use that needs reloading
virtual void FlushRegister(u32 reg)
{
ensure_valid(reg);
if (IsRegAllocated(reg))
{
WriteBackRegister(reg);
ppce->vectorWriteBack(reg);
ReloadRegister(reg);
ppce->vectorReload(reg);
}
}
virtual void FlushRegister_xmm(ppc_fpr_reg reg)
{
for (int i=0;i<16;i++)
{
fprinfo* r1= GetInfo(fr_0+i);
if (r1!=0 && r1->reg==reg)
{
FlushRegister(fr_0+i);
}
}
}
virtual void FlushRegCache()
{
for (int i=0;i<16;i++)
FlushRegister(fr_0+i);
}
//WriteBackRegister : write reg to reg location
virtual void WriteBackRegister(u32 reg)
{
ensure_valid(reg);
if (IsRegAllocated(reg))
{
fprinfo* r1= GetInfo(reg);
if (r1->Loaded)
{
if (r1->WritenBack==false)
{
u32 * rp = (u32*) GetRegPtr(reg);
ppce->emitStoreFloat(rp,r1->reg);
r1->WritenBack=true;
}
}
}
}
//ReloadRegister : read reg from reg location , discard old result
virtual void ReloadRegister(u32 reg)
{
ensure_valid(reg);
if (IsRegAllocated(reg))
{
fprinfo* r1= GetInfo(reg);
r1->Loaded=false;
}
}
virtual void SaveRegisterGPR(u32 to,ppc_gpr_reg from)
{
bool ra=IsRegAllocated(to);
u32 * rp = (u32*) GetRegPtr(to);
ppce->emitStore32(rp,from);
if (ra) ReloadRegister(to);
}
virtual void LoadRegisterGPR(ppc_gpr_reg to,u32 from)
{
if (IsRegAllocated(from)) WriteBackRegister(from);
u32 * rp = (u32*) GetRegPtr(from);
ppce->emitLoad32(to,rp);
}
};
FloatRegAllocator * GetFloatAllocator()
{
return new SimpleFPRRegAlloc();
} | [
"gligli@sfxteam.org"
] | gligli@sfxteam.org |
f853b4344b35f854ba9dc43073ea3a4980390800 | ee2a8e49fb69001fbabadc72252a41ad4705970a | /tensorflow/lite/experimental/ruy/pack.h | 0665e1ea7c3eeeec79a3dbd362c9047fa8369dc2 | [
"Apache-2.0"
] | permissive | marioandrest/tensorflow | d8770b7c479a90cb221c463ac4b345f0499273da | fdc9600788372009c44ab3ddc6d0e3fa8d3b4041 | refs/heads/master | 2020-06-26T18:10:38.952306 | 2019-07-30T17:45:40 | 2019-07-30T18:18:27 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 22,003 | h | /* Copyright 2019 Google LLC. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
==============================================================================*/
// # What is "packing"?
//
// Before feeding data to the gemm kernels (the parts of Ruy that do lots
// of multiply-add operations), Ruy first performs a data transformation (which
// we call "packing") on the input matrices. This transformation has two main
// goals:
// - rearrange data into blocks that are a convenient size/layout for the gemm
// kernels to consume. This helps make the memory access pattern of the gemm
// kernel simpler and more contiguous, and puts the data in a layout most
// convenient for specific arithmetic instructions in the gemm kernel.
// - compute row/column sums needed for handling quantization with non-symmetric
// zero points.
//
// # Simplified algorithmic analysis of packing
//
// Packing is a relatively simple transformation which does a small constant
// amount of work on each element of an input matrix, and hence for an NxM
// matrix performs O(N*M) work. If N and M are of the same order, then this is
// O(N^2) work.
//
// A NxKxM matrix multiplication requires N*K*M multiply-accumulate operations.
// Note that if N, K, and M are all the same order, then the number of
// multiply-accumulate operations is O(N^3).
//
// Thus, the O(N^2) cost of packing is small compared to the O(N^3) work, in the
// case of all dimensions being roughly the same order.
//
// # Packing cost can be significant
//
// When matrix * matrix multiplications begin to look more like matrix * vector
// multiplications, packing cost can become significant. We sometimes call these
// cases "gemv-like".
//
// Continuing the algorithmic analysis above, if we consider a case where an
// NxKxM matrix multiplication has either N = O(1) or M = O(1), then the
// situation is different. In this case, the multiply-accumulate work is only
// quadratic, so the quadratic cost of packing can be come significant.
//
// Another way to say this is that the cost of packing an input matrix (either
// the LHS or RHS) is amortized across the non-depth dimension of the opposite
// input matrix. Thus, when the LHS has very few rows or the RHS has very few
// columns, the cost of packing the opposite input matrix can become
// significant.
//
// As a rough rule of thumb, the cost of packing starts to become significant
// when either N or M is below 32 (and other dimensions are hundreds), with very
// significant packing costs at 8 or below. This varies by data type, Path, and
// tuning, so these numbers are only rough guides.
//
// One practical use case that is affected by this is inference of
// fully connected neural network layers with a low batch size. The weight
// matrix (which is a constant for inference) is the one affected by significant
// packing cost.
//
// Ruy provides an API in ruy_advanced.h for advanced users to pre-pack
// input matrices that are affected by significant packing costs.
//
// # Implementation notes
//
// Ruy's packing routines always operate on a range of columns and can be
// applied to either the LHS or RHS. This is possible because Ruy internally
// implements a TrMul, so the accumulation along depth is done along columns of
// both the LHS and RHS (whereas for a normal Mul the accumulation along depth
// for the LHS is along rows). As another example, we are always computing
// column sums for quantization (and never row sums, since the LHS is
// transposed).
#ifndef TENSORFLOW_LITE_EXPERIMENTAL_RUY_PACK_H_
#define TENSORFLOW_LITE_EXPERIMENTAL_RUY_PACK_H_
#include <cstdint>
#include "profiling/instrumentation.h"
#include "tensorflow/lite/experimental/ruy/common.h"
#include "tensorflow/lite/experimental/ruy/internal_matrix.h"
#include "tensorflow/lite/experimental/ruy/opt_set.h"
#include "tensorflow/lite/experimental/ruy/platform.h"
#include "tensorflow/lite/experimental/ruy/tune.h"
namespace ruy {
template <Path ThePath, typename Scalar>
struct PackedTypeImpl {
using Type = Scalar;
};
template <>
struct PackedTypeImpl<Path::kNeon, std::uint8_t> {
using Type = std::int8_t;
};
template <>
struct PackedTypeImpl<Path::kNeonDotprod, std::uint8_t> {
using Type = std::int8_t;
};
template <Path ThePath, typename Scalar>
using PackedType = typename PackedTypeImpl<ThePath, Scalar>::Type;
template <typename PackedScalar, typename Scalar>
PackedScalar Pack(Scalar x) {
return x - SymmetricZeroPoint<Scalar>() + SymmetricZeroPoint<PackedScalar>();
}
template <Path ThePath, typename FixedKernelLayout, typename Scalar,
typename PackedScalar, typename SumsType>
struct PackImpl {};
#define RUY_INHERIT_PACK(PARENT, CHILD) \
template <typename FixedKernelLayout, typename Scalar, \
typename PackedScalar, typename SumsType> \
struct PackImpl<CHILD, FixedKernelLayout, Scalar, PackedScalar, SumsType> \
: PackImpl<PARENT, FixedKernelLayout, Scalar, PackedScalar, SumsType> { \
};
template <typename FixedKernelLayout, typename Scalar, typename PackedScalar,
typename SumsType>
struct PackImpl<Path::kStandardCpp, FixedKernelLayout, Scalar, PackedScalar,
SumsType> {
static void Run(Tuning, const Matrix<Scalar>& src_matrix,
PackedMatrix<PackedScalar>* packed_matrix, int start_col,
int end_col) {
gemmlowp::ScopedProfilingLabel label("Pack (generic)");
RUY_DCHECK_EQ((end_col - start_col) % FixedKernelLayout::kCols, 0);
SumsType* sums = packed_matrix->sums;
for (int col = start_col; col < end_col; col++) {
SumsType accum = 0;
for (int row = 0; row < packed_matrix->layout.rows; row++) {
PackedScalar packed_val;
if (col < src_matrix.layout.cols && row < src_matrix.layout.rows) {
packed_val = Pack<PackedScalar>(Element(src_matrix, row, col));
} else {
packed_val = packed_matrix->zero_point;
}
accum += packed_val;
*ElementPtr(packed_matrix, row, col) = packed_val;
}
if (sums) {
sums[col] = accum;
}
}
}
};
RUY_INHERIT_PACK(Path::kStandardCpp, Path::kNeon)
#if RUY_PLATFORM(NEON_64) && RUY_OPT_ENABLED(RUY_OPT_ASM)
RUY_INHERIT_PACK(Path::kNeon, Path::kNeonDotprod)
#endif
#if RUY_PLATFORM(NEON_64) && RUY_OPT_ENABLED(RUY_OPT_ASM)
void Pack8bitNeonOutOfOrder(const void* src_ptr0, const void* src_ptr1,
const void* src_ptr2, const void* src_ptr3,
int src_inc0, int src_inc1, int src_inc2,
int src_inc3, int src_rows, int src_zero_point,
std::int8_t* packed_ptr, int start_col, int end_col,
std::int32_t* sums_ptr, int input_xor);
void Pack8bitNeonInOrder(const void* src_ptr0, const void* src_ptr1,
const void* src_ptr2, const void* src_ptr3,
int src_inc0, int src_inc1, int src_inc2, int src_inc3,
int src_rows, int src_zero_point,
std::int8_t* packed_ptr, int start_col, int end_col,
std::int32_t* sums_ptr, int input_xor);
void Pack8bitNeonDotprodOutOfOrder(const void* src_ptr0, const void* src_ptr1,
const void* src_ptr2, const void* src_ptr3,
int src_inc0, int src_inc1, int src_inc2,
int src_inc3, int src_rows,
int src_zero_point, std::int8_t* packed_ptr,
int start_col, int end_col,
std::int32_t* sums_ptr, int input_xor);
void Pack8bitNeonDotprodInOrder(const void* src_ptr0, const void* src_ptr1,
const void* src_ptr2, const void* src_ptr3,
int src_inc0, int src_inc1, int src_inc2,
int src_inc3, int src_rows, int src_zero_point,
std::int8_t* packed_ptr, int start_col,
int end_col, std::int32_t* sums_ptr,
int input_xor);
template <typename Scalar>
struct PackImpl<Path::kNeon, FixedKernelLayout<Order::kColMajor, 16, 4>, Scalar,
std::int8_t, std::int32_t> {
static_assert(std::is_same<Scalar, std::int8_t>::value ||
std::is_same<Scalar, std::uint8_t>::value,
"");
static constexpr int kInputXor =
std::is_same<Scalar, std::int8_t>::value ? 0 : 0x80;
static void Run(Tuning tuning, const Matrix<Scalar>& src_matrix,
PackedMatrix<std::int8_t>* packed_matrix, int start_col,
int end_col) {
RUY_DCHECK(IsColMajor(src_matrix.layout));
RUY_DCHECK(IsColMajor(packed_matrix->layout));
RUY_DCHECK_EQ(start_col % 4, 0);
std::int32_t* sums = packed_matrix->sums;
Scalar zerobuf[16];
memset(zerobuf, src_matrix.zero_point, sizeof(zerobuf));
for (int block_col = start_col; block_col < end_col; block_col += 4) {
int src_stride = src_matrix.layout.stride;
const Scalar* src_ptr0 = src_matrix.data.get() + src_stride * block_col;
const Scalar* src_ptr1 = src_ptr0 + src_stride;
const Scalar* src_ptr2 = src_ptr1 + src_stride;
const Scalar* src_ptr3 = src_ptr2 + src_stride;
int src_inc0 = 16;
int src_inc1 = 16;
int src_inc2 = 16;
int src_inc3 = 16;
if (block_col >= src_matrix.layout.cols - 3) {
if (block_col >= src_matrix.layout.cols - 0) {
src_ptr0 = zerobuf;
src_inc0 = 0;
}
if (block_col >= src_matrix.layout.cols - 1) {
src_ptr1 = zerobuf;
src_inc1 = 0;
}
if (block_col >= src_matrix.layout.cols - 2) {
src_ptr2 = zerobuf;
src_inc2 = 0;
}
if (block_col >= src_matrix.layout.cols - 3) {
src_ptr3 = zerobuf;
src_inc3 = 0;
}
}
std::int8_t* packed_ptr =
packed_matrix->data + packed_matrix->layout.stride * block_col;
std::int32_t* sums_ptr = sums ? sums + block_col : nullptr;
if (__builtin_expect(tuning == Tuning::kInOrder, true)) {
Pack8bitNeonInOrder(
src_ptr0, src_ptr1, src_ptr2, src_ptr3, src_inc0, src_inc1,
src_inc2, src_inc3, src_matrix.layout.rows, src_matrix.zero_point,
packed_ptr, start_col, end_col, sums_ptr, kInputXor);
} else {
Pack8bitNeonOutOfOrder(
src_ptr0, src_ptr1, src_ptr2, src_ptr3, src_inc0, src_inc1,
src_inc2, src_inc3, src_matrix.layout.rows, src_matrix.zero_point,
packed_ptr, start_col, end_col, sums_ptr, kInputXor);
}
}
}
};
template <typename Scalar>
struct PackImpl<Path::kNeonDotprod, FixedKernelLayout<Order::kColMajor, 4, 8>,
Scalar, std::int8_t, std::int32_t> {
static_assert(std::is_same<Scalar, std::int8_t>::value ||
std::is_same<Scalar, std::uint8_t>::value,
"");
static constexpr int kInputXor =
std::is_same<Scalar, std::int8_t>::value ? 0 : 0x80;
static void Run(Tuning tuning, const Matrix<Scalar>& src_matrix,
PackedMatrix<std::int8_t>* packed_matrix, int start_col,
int end_col) {
RUY_DCHECK(IsColMajor(src_matrix.layout));
RUY_DCHECK(IsColMajor(packed_matrix->layout));
RUY_DCHECK_EQ(start_col % 8, 0);
std::int32_t* sums = packed_matrix->sums;
Scalar zerobuf[16];
memset(zerobuf, src_matrix.zero_point, sizeof(zerobuf));
for (int block_col = start_col; block_col < end_col; block_col += 4) {
int src_stride = src_matrix.layout.stride;
const Scalar* src_ptr0 = src_matrix.data.get() + src_stride * block_col;
const Scalar* src_ptr1 = src_ptr0 + src_stride;
const Scalar* src_ptr2 = src_ptr1 + src_stride;
const Scalar* src_ptr3 = src_ptr2 + src_stride;
std::int64_t src_inc0 = 16;
std::int64_t src_inc1 = 16;
std::int64_t src_inc2 = 16;
std::int64_t src_inc3 = 16;
if (block_col >= src_matrix.layout.cols - 3) {
if (block_col >= src_matrix.layout.cols - 0) {
src_ptr0 = zerobuf;
src_inc0 = 0;
}
if (block_col >= src_matrix.layout.cols - 1) {
src_ptr1 = zerobuf;
src_inc1 = 0;
}
if (block_col >= src_matrix.layout.cols - 2) {
src_ptr2 = zerobuf;
src_inc2 = 0;
}
if (block_col >= src_matrix.layout.cols - 3) {
src_ptr3 = zerobuf;
src_inc3 = 0;
}
}
std::int8_t* packed_ptr =
packed_matrix->data +
packed_matrix->layout.stride * (block_col & ~7) +
((block_col & 4) * 4);
std::int32_t* sums_ptr = sums ? sums + block_col : nullptr;
if (__builtin_expect(tuning == Tuning::kInOrder, true)) {
Pack8bitNeonDotprodInOrder(
src_ptr0, src_ptr1, src_ptr2, src_ptr3, src_inc0, src_inc1,
src_inc2, src_inc3, src_matrix.layout.rows, src_matrix.zero_point,
packed_ptr, start_col, end_col, sums_ptr, kInputXor);
} else {
Pack8bitNeonDotprodOutOfOrder(
src_ptr0, src_ptr1, src_ptr2, src_ptr3, src_inc0, src_inc1,
src_inc2, src_inc3, src_matrix.layout.rows, src_matrix.zero_point,
packed_ptr, start_col, end_col, sums_ptr, kInputXor);
}
}
}
};
#endif // (RUY_PLATFORM(NEON_64)&& RUY_OPT_ENABLED(RUY_OPT_ASM)
#if RUY_PLATFORM(NEON_64) && RUY_OPT_ENABLED(RUY_OPT_ASM)
void PackFloatNeonOutOfOrder(const float* src_ptr0, const float* src_ptr1,
const float* src_ptr2, const float* src_ptr3,
int src_inc0, int src_inc1, int src_inc2,
int src_inc3, int src_rows, int src_zero_point,
float* packed_ptr, int start_col, int end_col);
void PackFloatNeonInOrder(const float* src_ptr0, const float* src_ptr1,
const float* src_ptr2, const float* src_ptr3,
int src_inc0, int src_inc1, int src_inc2,
int src_inc3, int src_rows, int src_zero_point,
float* packed_ptr, int start_col, int end_col);
#elif RUY_PLATFORM(NEON_32) && RUY_OPT_ENABLED(RUY_OPT_ASM)
void PackFloatNeonOutOfOrder(const float* src_ptr0, const float* src_ptr1,
const float* src_ptr2, const float* src_ptr3,
int src_inc, int src_rows, int src_zero_point,
float* packed_ptr, int start_col, int end_col,
int stride);
#endif // (RUY_PLATFORM(NEON_64)&& RUY_OPT_ENABLED(RUY_OPT_ASM)
#if (RUY_PLATFORM(NEON_32) || RUY_PLATFORM(NEON_64)) && \
RUY_OPT_ENABLED(RUY_OPT_ASM)
template <>
struct PackImpl<Path::kNeon, FixedKernelLayout<Order::kRowMajor, 1, 8>, float,
float, float> {
static void Run(Tuning tuning, const Matrix<float>& src_matrix,
PackedMatrix<float>* packed_matrix, int start_col,
int end_col) {
RUY_DCHECK(IsColMajor(src_matrix.layout));
RUY_DCHECK(IsColMajor(packed_matrix->layout));
RUY_DCHECK_EQ(start_col % 8, 0);
const float zerobuf[4] = {0};
for (int block_col = start_col; block_col < end_col; block_col += 4) {
int src_stride = src_matrix.layout.stride;
const float* src_ptr0 = src_matrix.data.get() + src_stride * block_col;
const float* src_ptr1 = src_ptr0 + src_stride;
const float* src_ptr2 = src_ptr1 + src_stride;
const float* src_ptr3 = src_ptr2 + src_stride;
std::int64_t src_inc0 = 16;
std::int64_t src_inc1 = 16;
std::int64_t src_inc2 = 16;
std::int64_t src_inc3 = 16;
if (block_col >= src_matrix.layout.cols - 3) {
if (block_col >= src_matrix.layout.cols - 0) {
src_ptr0 = zerobuf;
src_inc0 = 0;
}
if (block_col >= src_matrix.layout.cols - 1) {
src_ptr1 = zerobuf;
src_inc1 = 0;
}
if (block_col >= src_matrix.layout.cols - 2) {
src_ptr2 = zerobuf;
src_inc2 = 0;
}
if (block_col >= src_matrix.layout.cols - 3) {
src_ptr3 = zerobuf;
src_inc3 = 0;
}
}
float* packed_ptr = packed_matrix->data +
packed_matrix->layout.stride * (block_col & ~7) +
((block_col & 4));
#if RUY_PLATFORM(NEON_64)
if (__builtin_expect(tuning == Tuning::kInOrder, true)) {
PackFloatNeonInOrder(src_ptr0, src_ptr1, src_ptr2, src_ptr3, src_inc0,
src_inc1, src_inc2, src_inc3,
src_matrix.layout.rows, src_matrix.zero_point,
packed_ptr, start_col, end_col);
} else {
PackFloatNeonOutOfOrder(src_ptr0, src_ptr1, src_ptr2, src_ptr3,
src_inc0, src_inc1, src_inc2, src_inc3,
src_matrix.layout.rows, src_matrix.zero_point,
packed_ptr, start_col, end_col);
}
#else
// Encode each of src_inc0, ..., src_inc3 in lowest 4 bits of src_inc
// to save on registers (we have fewer general purpose registers in
// 32-bit ARM than in 64-bit ARM). For the 64-bit case, we pass four
// values that are each either 16 or 0 and use them directly. For the
// 32-bit case, bits 0, 1, 2, and 3 are used to determine if we should
// use the value 16 (bit is set) or 0 (bit is not set) for the
// respective increment value.
std::int64_t src_inc = 0;
src_inc += src_inc0 == 16 ? 1 : 0;
src_inc += src_inc1 == 16 ? 2 : 0;
src_inc += src_inc2 == 16 ? 4 : 0;
src_inc += src_inc3 == 16 ? 8 : 0;
const int kOutputStride = 32;
PackFloatNeonOutOfOrder(src_ptr0, src_ptr1, src_ptr2, src_ptr3, src_inc,
src_matrix.layout.rows, src_matrix.zero_point,
packed_ptr, start_col, end_col, kOutputStride);
#endif // RUY_PLATFORM(NEON_64)
}
}
};
#if RUY_PLATFORM(NEON_32)
// The 32-bit float kernel is 8 rows X 4 columns, so we need an additional
// specialization for a FixedKernelLayout with 4 columns.
template <>
struct PackImpl<Path::kNeon, FixedKernelLayout<Order::kRowMajor, 1, 4>, float,
float, float> {
static void Run(Tuning tuning, const Matrix<float>& src_matrix,
PackedMatrix<float>* packed_matrix, int start_col,
int end_col) {
RUY_DCHECK(IsColMajor(src_matrix.layout));
RUY_DCHECK(IsColMajor(packed_matrix->layout));
RUY_DCHECK_EQ(start_col % 4, 0);
const float zerobuf[4] = {0};
for (int block_col = start_col; block_col < end_col; block_col += 4) {
int src_stride = src_matrix.layout.stride;
const float* src_ptr0 = src_matrix.data.get() + src_stride * block_col;
const float* src_ptr1 = src_ptr0 + src_stride;
const float* src_ptr2 = src_ptr1 + src_stride;
const float* src_ptr3 = src_ptr2 + src_stride;
std::int64_t src_inc0 = 16;
std::int64_t src_inc1 = 16;
std::int64_t src_inc2 = 16;
std::int64_t src_inc3 = 16;
if (block_col >= src_matrix.layout.cols - 3) {
if (block_col >= src_matrix.layout.cols - 0) {
src_ptr0 = zerobuf;
src_inc0 = 0;
}
if (block_col >= src_matrix.layout.cols - 1) {
src_ptr1 = zerobuf;
src_inc1 = 0;
}
if (block_col >= src_matrix.layout.cols - 2) {
src_ptr2 = zerobuf;
src_inc2 = 0;
}
if (block_col >= src_matrix.layout.cols - 3) {
src_ptr3 = zerobuf;
src_inc3 = 0;
}
}
float* packed_ptr =
packed_matrix->data + packed_matrix->layout.stride * (block_col);
// Encode each of src_inc0, ..., src_inc1 in lowest 4 bits of scrc_inc
// to save registers.
std::int64_t src_inc = 0;
src_inc += src_inc0 == 16 ? 1 : 0;
src_inc += src_inc1 == 16 ? 2 : 0;
src_inc += src_inc2 == 16 ? 4 : 0;
src_inc += src_inc3 == 16 ? 8 : 0;
const int kOutputStride = 16;
PackFloatNeonOutOfOrder(src_ptr0, src_ptr1, src_ptr2, src_ptr3, src_inc,
src_matrix.layout.rows, src_matrix.zero_point,
packed_ptr, start_col, end_col, kOutputStride);
}
}
};
#endif // (RUY_PLATFORM(NEON_32))
#endif // (RUY_PLATFORM(NEON_64) || RUY_PLATFORM(NEON_32)) && \
// RUY_OPT_ENABLED(RUY_OPT_ASM)
// Main entry point for packing.
template <Path ThePath, typename FixedKernelLayout, typename Scalar,
typename PackedScalar>
void RunPack(Tuning tuning, const DMatrix& src_matrix, PMatrix* packed_matrix,
int start_col, int end_col) {
using SumsType = typename PackedMatrix<PackedScalar>::SumsType;
Matrix<Scalar> src = ToMatrix<Scalar>(src_matrix);
PackedMatrix<PackedScalar> packed =
ToPackedMatrix<PackedScalar>(*packed_matrix);
PackImpl<ThePath, FixedKernelLayout, Scalar, PackedScalar, SumsType>::Run(
tuning, src, &packed, start_col, end_col);
}
} // namespace ruy
#endif // TENSORFLOW_LITE_EXPERIMENTAL_RUY_PACK_H_
| [
"gardener@tensorflow.org"
] | gardener@tensorflow.org |
5c1ff46d09ceac67fd827d1a0787f8ed21610a28 | 7ce16ffc6a0f6cae11de890b895d1a68b8b5d043 | /Practica6/tgload.cpp | 2456d60c3e34e1679b46f60ea5a8db8f2f36ea17 | [] | no_license | nadal12/PracticasIG | 9b338d1d809ee2289d6c86bd49c02b6358942853 | 734eda3d5d28baf1fd52676f1798168495b0e42a | refs/heads/master | 2023-03-20T11:56:19.775988 | 2021-03-12T11:05:16 | 2021-03-12T11:05:16 | 248,041,552 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 9,762 | cpp |
/*
...
From: http://nehe.gamedev.net
Aug 19th:
Added support for runlength encoding - changed some stuff around to make this
possible. Works well :)
Sept 7th:
Improved error trapping and recovery.
Oct 22nd:
Major source clearout & Can compress the image using S3_TC algorithm if the
driver supports it.
Nov 10th:
'Settled' version of the code - traps for nearly all errors - added a
LoadAndBind function for even lazier people :)
TGA_NO_PASS was added in case you need to load an image and pass it yourself.
Finally exorcised all the paletted texture code...
*/
#include <windows.h>
#include <GL\glu.h>
#include <stdio.h>
#include <stdlib.h>
#include "tgload.h"
#pragma warning(disable : 4996)
/* Extension Management */
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2DARB = NULL;
PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glGetCompressedTexImageARB = NULL;
/* Default support - lets be optimistic! */
bool tgaCompressedTexSupport = true;
void tgaGetExtensions(void)
{
glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)
wglGetProcAddress("glCompressedTexImage2DARB");
glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)
wglGetProcAddress("glGetCompressedTexImageARB");
if (glCompressedTexImage2DARB == NULL || glGetCompressedTexImageARB == NULL)
tgaCompressedTexSupport = false;
}
void tgaSetTexParams(unsigned int min_filter, unsigned int mag_filter, unsigned int application)
{
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, application);
}
unsigned char* tgaAllocMem(tgaHeader_t info)
{
unsigned char* block;
block = (unsigned char*)malloc(info.bytes);
if (block == NULL)
return 0;
memset(block, 0x00, info.bytes);
return block;
}
void tgaPutPacketTuples(image_t* p, unsigned char* temp_colour, int& current_byte)
{
if (p->info.components == 3)
{
p->data[current_byte] = temp_colour[2];
p->data[current_byte + 1] = temp_colour[1];
p->data[current_byte + 2] = temp_colour[0];
current_byte += 3;
}
if (p->info.components == 4) // Because its BGR(A) not (A)BGR :(
{
p->data[current_byte] = temp_colour[2];
p->data[current_byte + 1] = temp_colour[1];
p->data[current_byte + 2] = temp_colour[0];
p->data[current_byte + 3] = temp_colour[3];
current_byte += 4;
}
}
void tgaGetAPacket(int& current_byte, image_t* p, FILE* file)
{
unsigned char packet_header;
int run_length;
unsigned char temp_colour[4] = { 0x00, 0x00, 0x00, 0x00 };
fread(&packet_header, (sizeof(unsigned char)), 1, file);
run_length = (packet_header & 0x7F) + 1;
if (packet_header & 0x80) // RLE packet
{
fread(temp_colour, (sizeof(unsigned char) * p->info.components), 1, file);
if (p->info.components == 1) // Special optimised case :)
{
memset(p->data + current_byte, temp_colour[0], run_length);
current_byte += run_length;
}
else
for (int i = 0; i < run_length; i++)
tgaPutPacketTuples(p, temp_colour, current_byte);
}
if (!(packet_header & 0x80)) // RAW packet
{
for (int i = 0; i < run_length; i++)
{
fread(temp_colour, (sizeof(unsigned char) * p->info.components), 1, file);
if (p->info.components == 1)
{
memset(p->data + current_byte, temp_colour[0], run_length);
current_byte += run_length;
}
else
tgaPutPacketTuples(p, temp_colour, current_byte);
}
}
}
void tgaGetPackets(image_t* p, FILE* file)
{
int current_byte = 0;
while (current_byte < p->info.bytes)
tgaGetAPacket(current_byte, p, file);
}
void tgaGetImageData(image_t* p, FILE* file)
{
unsigned char temp;
p->data = tgaAllocMem(p->info);
/* Easy unRLE image */
if (p->info.image_type == 1 || p->info.image_type == 2 || p->info.image_type == 3)
{
fread(p->data, sizeof(unsigned char), p->info.bytes, file);
/* Image is stored as BGR(A), make it RGB(A) */
for (int i = 0; i < p->info.bytes; i += p->info.components)
{
temp = p->data[i];
p->data[i] = p->data[i + 2];
p->data[i + 2] = temp;
}
}
/* RLE compressed image */
if (p->info.image_type == 9 || p->info.image_type == 10)
tgaGetPackets(p, file);
}
void tgaUploadImage(image_t* p, tgaFLAG mode)
{
/* Determine TGA_LOWQUALITY internal format
This directs OpenGL to upload the textures at half the bit
precision - saving memory
*/
GLenum internal_format = p->info.tgaColourType;
if (mode & TGA_LOW_QUALITY)
{
switch (p->info.tgaColourType)
{
case GL_RGB: internal_format = GL_RGB4; break;
case GL_RGBA: internal_format = GL_RGBA4; break;
case GL_LUMINANCE: internal_format = GL_LUMINANCE4; break;
case GL_ALPHA: internal_format = GL_ALPHA4; break;
}
}
/* Let OpenGL decide what the best compressed format is each case. */
if (mode & TGA_COMPRESS && tgaCompressedTexSupport)
{
switch (p->info.tgaColourType)
{
case GL_RGB: internal_format = GL_COMPRESSED_RGB_ARB; break;
case GL_RGBA: internal_format = GL_COMPRESSED_RGBA_ARB; break;
case GL_LUMINANCE: internal_format = GL_COMPRESSED_LUMINANCE_ARB; break;
case GL_ALPHA: internal_format = GL_COMPRESSED_ALPHA_ARB; break;
}
}
/* Pass OpenGL Texture Image */
if (!(mode & TGA_NO_MIPMAPS))
gluBuild2DMipmaps(GL_TEXTURE_2D, internal_format, p->info.width,
p->info.height, p->info.tgaColourType, GL_UNSIGNED_BYTE, p->data);
else
glTexImage2D(GL_TEXTURE_2D, 0, internal_format, p->info.width,
p->info.height, 0, p->info.tgaColourType, GL_UNSIGNED_BYTE, p->data);
}
void tgaFree(image_t* p)
{
if (p->data != NULL)
free(p->data);
}
void tgaChecker(image_t* p)
{
unsigned char TGA_CHECKER[16384];
unsigned char* pointer;
// 8bit image
p->info.image_type = 3;
p->info.width = 128;
p->info.height = 128;
p->info.pixel_depth = 8;
// Set some stats
p->info.components = 1;
p->info.bytes = p->info.width * p->info.height * p->info.components;
pointer = TGA_CHECKER;
for (int j = 0; j < 128; j++)
{
for (int i = 0; i < 128; i++)
{
if ((i ^ j) & 0x10)
pointer[0] = 0x00;
else
pointer[0] = 0xff;
pointer++;
}
}
p->data = TGA_CHECKER;
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE4, p->info.width,
p->info.height, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, p->data);
/* Should we free? I dunno. The scope of TGA_CHECKER _should_ be local, so it
probably gets destroyed automatically when the function completes... */
// tgaFree ( p );
}
void tgaError(const char* error_string, const char* file_name, FILE* file, image_t* p)
{
printf("%s - %s\n", error_string, file_name);
tgaFree(p);
fclose(file);
tgaChecker(p);
}
void tgaGetImageHeader(FILE* file, tgaHeader_t* info)
{
/* Stupid byte alignment means that we have to fread each field
individually. I tried splitting tgaHeader into 3 structures, no matter
how you arrange them, colour_map_entry_size comes out as 2 bytes instead
1 as it should be. Grrr. Gotta love optimising compilers - theres a pragma
for Borland, but I dunno the number for MSVC or GCC :(
*/
fread(&info->id_length, (sizeof(unsigned char)), 1, file);
fread(&info->colour_map_type, (sizeof(unsigned char)), 1, file);
fread(&info->image_type, (sizeof(unsigned char)), 1, file);
fread(&info->colour_map_first_entry, (sizeof(short int)), 1, file);
fread(&info->colour_map_length, (sizeof(short int)), 1, file);
fread(&info->colour_map_entry_size, (sizeof(unsigned char)), 1, file);
fread(&info->x_origin, (sizeof(short int)), 1, file);
fread(&info->y_origin, (sizeof(short int)), 1, file);
fread(&info->width, (sizeof(short int)), 1, file);
fread(&info->height, (sizeof(short int)), 1, file);
fread(&info->pixel_depth, (sizeof(unsigned char)), 1, file);
fread(&info->image_descriptor, (sizeof(unsigned char)), 1, file);
// Set some stats
info->components = info->pixel_depth / 8;
info->bytes = info->width * info->height * info->components;
}
int tgaLoadTheImage(const char* file_name, image_t* p, tgaFLAG mode)
{
FILE* file;
tgaGetExtensions();
p->data = NULL;
if ((file = fopen(file_name, "rb")) == NULL)
{
tgaError("File not found", file_name, file, p);
return 0;
}
tgaGetImageHeader(file, &p->info);
switch (p->info.image_type)
{
case 1:
tgaError("8-bit colour no longer supported", file_name, file, p);
return 0;
case 2:
if (p->info.pixel_depth == 24)
p->info.tgaColourType = GL_RGB;
else if (p->info.pixel_depth == 32)
p->info.tgaColourType = GL_RGBA;
else
{
tgaError("Unsupported RGB format", file_name, file, p);
return 0;
}
break;
case 3:
if (mode & TGA_LUMINANCE)
p->info.tgaColourType = GL_LUMINANCE;
else if (mode & TGA_ALPHA)
p->info.tgaColourType = GL_ALPHA;
else
{
tgaError("Must be LUMINANCE or ALPHA greyscale", file_name, file, p);
return 0;
}
break;
case 9:
tgaError("8-bit colour no longer supported", file_name, file, p);
return 0;
case 10:
if (p->info.pixel_depth == 24)
p->info.tgaColourType = GL_RGB;
else if (p->info.pixel_depth == 32)
p->info.tgaColourType = GL_RGBA;
else
{
tgaError("Unsupported compressed RGB format", file_name, file, p);
return 0;
}
}
tgaGetImageData(p, file);
fclose(file);
return 1;
}
void tgaLoad(const char* file_name, image_t* p, tgaFLAG mode)
{
if (tgaLoadTheImage(file_name, p, mode))
{
if (!(mode & TGA_NO_PASS))
tgaUploadImage(p, mode);
if (mode & TGA_FREE)
tgaFree(p);
}
}
GLuint tgaLoadAndBind(char* file_name, tgaFLAG mode)
{
GLuint texture_id;
image_t* p = NULL;
glGenTextures(1, &texture_id);
glBindTexture(GL_TEXTURE_2D, texture_id);
if (tgaLoadTheImage(file_name, p, mode))
{
tgaUploadImage(p, mode);
tgaFree(p);
}
return texture_id;
}
| [
"nadal12@hotmail.com"
] | nadal12@hotmail.com |
d42bce7d949dcf28f2e6cad666a0211a2f8269f4 | 0203edb1b58dfb10a468f7a94279cde40c05dd2c | /基础练习/C++/BASIC-08.cpp | a1fc9051a294070994bc32d61fadd1cc949eec15 | [] | no_license | 1999cyx/Blue-Bridge-Cup | 3dba7cb5f15189c46c20818e11da9cb116d6bfae | 150530e87768d14fcb37df6b54423d05b65b27f3 | refs/heads/master | 2021-03-06T02:39:32.127101 | 2020-03-12T07:23:26 | 2020-03-12T07:23:26 | 246,173,982 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 345 | cpp | /*
@作者: cloudYun
@文件: BASIC-8
@时间: 2020/3/12 11:40
@描述: 回文数
@编译器: Clion
*/
#include <iostream>
using namespace std;
int main() {
for(int i=1;i<10;i++)
for(int j=0;j<10;j++)
cout<<i<<j<<j<<i<<endl;
return 0;
} | [
"1755899681@qq.com"
] | 1755899681@qq.com |
f6093b47633bd7f98da254781f4a1775a1169e40 | 93ca132b366b6fb25698b940c131327530813e83 | /TeamProjectBase/Source Code/module_parts_No1_ShapeKey.h | 29af8220b4ebe06a6cd10fc3826c976adaa9c301 | [] | no_license | YoshikiHosoya/GraduationProject | 716eed475c93edcffc0256172f6cf10ae6888448 | 08c22f8ef1ecad46b21924b5d9b22026b89c0782 | refs/heads/main | 2023-02-27T21:25:26.028165 | 2021-01-22T00:24:21 | 2021-01-22T00:24:21 | 303,862,317 | 0 | 5 | null | 2021-01-21T08:03:09 | 2020-10-14T00:39:16 | C++ | SHIFT_JIS | C++ | false | false | 1,483 | h | //------------------------------------------------------------------------------
//
//モジュールパーツのキーパッド [module_parts_No1_ShapeKey.h]
//Author:Yoshiki Hosoya
//
//------------------------------------------------------------------------------
#ifndef _MODULE_PARTS_NO2_SHAPEKEY_H_
#define _MODULE_PARTS_NO2_SHAPEKEY_H_
//------------------------------------------------------------------------------
//インクルード
//------------------------------------------------------------------------------
#include "main.h"
#include "module_parts_base.h"
#include "module_No1_ShapeKeypad.h"
//------------------------------------------------------------------------------
//クラス定義
//------------------------------------------------------------------------------
class CTimer;
class CScene3D;
class CModule_Parts_No1_ShapeKey : public CModule_Parts_Base
{
public:
CModule_Parts_No1_ShapeKey();
virtual ~CModule_Parts_No1_ShapeKey();
virtual HRESULT Init() override; //初期化
virtual void Update() override; //更新
virtual void Draw() override; //描画
virtual void ShowDebugInfo() override; //デバッグ情報表記
void SetShape(CModule_No1_ShapeKeyPad::SHAPE shape);
CModule_No1_ShapeKeyPad::SHAPE GetShape() { return m_Shape; };
protected:
private:
S_ptr<CScene3D> m_pShape; //シンボル
CModule_No1_ShapeKeyPad::SHAPE m_Shape; //シンボルの番号
};
#endif | [
"yoshiki0123hosoya@gmail.com"
] | yoshiki0123hosoya@gmail.com |
6a10bdd499e55d9590efb3656b34e2182375f561 | 949e1ccffd1dcb5fc1c72f6f82226eb49a767c65 | /Introduction to Algorithms/Chapter6/HeapSort/main.cpp | dd161cb1bb4a9556a24962bc94c5769e0e87f11b | [] | no_license | WhatTheNathan/n-Algorithm | 4b98ee8c405b73cd8b38738b93fed69ac5544da4 | b1ae44e92b2a852c436029fa615348ab2f6330c9 | refs/heads/master | 2021-05-09T17:20:43.071738 | 2018-10-13T14:25:28 | 2018-10-13T14:25:28 | 119,136,298 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 308 | cpp | //
// Created by Nathan on 05/03/2018.
//
#include "MaxHeap.h"
using nathan::MaxHeap;
int main() {
int array[] = {4,1,3,2,16,9,10,14,8,7};
int size = 10;
MaxHeap<int> heap = MaxHeap<int>(array,size);
// heap.print();
// heap.buildMaxHeap();
// heap.print();
heap.heapSort();
}
| [
"nathanliuyolo@gmail.com"
] | nathanliuyolo@gmail.com |
c776c372fc5ce764289a64e4a213fb9b8b5f6437 | ec3c2174d2e0790cb1524f2aa4cf7441382de6df | /SPI-flash-test/main.cpp | 965085f4aeee11b68e1ee4ee7f494319f4633433 | [] | no_license | Govish/Mbed_Sandbox | 80d196f9a345824915302c3c8edfe01bd27a8d63 | 7a217cc0be3c0b32eb67ea006362a4fd8fbf24d4 | refs/heads/master | 2020-11-27T14:46:08.632262 | 2019-12-21T23:42:11 | 2019-12-21T23:42:11 | 229,496,103 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,274 | cpp | #include "mbed.h"
#include "LittleFileSystem.h"
#include "SPIFBlockDevicePD.h"
#include "pindefs.h"
// Physical block device, can be any device that supports the BlockDevice API
SPIFBlockDevicePD bd(FLASH_MOSI, FLASH_MISO, FLASH_SCK, FLASH_CS, 24000000);
// Storage for the littlefs
LittleFileSystem fs("fs");
DigitalOut resetter(RESET_CONTROLLER_EN);
// Entry point
int main() {
resetter = 0;
// Mount the filesystem
int err = fs.mount(&bd);
if (err) {
// Reformat if we can't mount the filesystem,
// this should only happen on the first boot
LittleFileSystem::format(&bd);
fs.mount(&bd);
}
// Read the boot count
uint32_t boot_count = 0;
FILE *f = fopen("/fs/boot_count", "r+");
if (!f) {
// Create the file if it doesn't exist
f = fopen("/fs/boot_count", "w+");
}
fread(&boot_count, sizeof(boot_count), 1, f);
// Update the boot count
boot_count += 1;
rewind(f);
fwrite(&boot_count, sizeof(boot_count), 1, f);
// Remember that storage may not be updated until the file
// is closed successfully
fclose(f);
// Release any resources we were using
fs.unmount();
// Print the boot count
printf("boot_count: %ld\n", boot_count);
} | [
"govish@mit.edu"
] | govish@mit.edu |
b6c8d028f89434a3390f758163b7b026ebbea2d3 | 85381529f7a09d11b2e2491671c2d5e965467ac6 | /专题训练/搜索和排序/预处理/E - Game.cpp | 4bc2e62f9733b648a16085816970785870ee46a9 | [] | no_license | Mr-Phoebe/ACM-ICPC | 862a06666d9db622a8eded7607be5eec1b1a4055 | baf6b1b7ce3ad1592208377a13f8153a8b942e91 | refs/heads/master | 2023-04-07T03:46:03.631407 | 2023-03-19T03:41:05 | 2023-03-19T03:41:05 | 46,262,661 | 19 | 3 | null | null | null | null | UTF-8 | C++ | false | false | 4,462 | cpp | // whn6325689
// Mr.Phoebe
// http://blog.csdn.net/u013007900
#include <algorithm>
#include <iostream>
#include <iomanip>
#include <cstring>
#include <climits>
#include <complex>
#include <fstream>
#include <cassert>
#include <cstdio>
#include <bitset>
#include <vector>
#include <deque>
#include <queue>
#include <stack>
#include <ctime>
#include <set>
#include <map>
#include <cmath>
#include <functional>
#include <numeric>
#pragma comment(linker, "/STACK:1024000000,1024000000")
using namespace std;
typedef long long ll;
typedef long double ld;
typedef pair<ll, ll> pll;
typedef complex<ld> point;
typedef pair<int, int> pii;
typedef pair<pii, int> piii;
typedef vector<int> vi;
#define CLR(x,y) memset(x,y,sizeof(x))
#define mp(x,y) make_pair(x,y)
#define pb(x) push_back(x)
#define lowbit(x) (x&(-x))
#define MID(x,y) (x+((y-x)>>1))
#define speed std::ios::sync_with_stdio(false);
#define eps 1e-9
#define PI acos(-1.0)
#define INF 0x3f3f3f3f
#define LLINF 1LL<<62
template<class T>
inline bool read(T &n)
{
T x = 0, tmp = 1;
char c = getchar();
while((c < '0' || c > '9') && c != '-' && c != EOF) c = getchar();
if(c == EOF) return false;
if(c == '-') c = getchar(), tmp = -1;
while(c >= '0' && c <= '9') x *= 10, x += (c - '0'),c = getchar();
n = x*tmp;
return true;
}
template <class T>
inline void write(T n)
{
if(n < 0)
{
putchar('-');
n = -n;
}
int len = 0,data[20];
while(n)
{
data[len++] = n%10;
n /= 10;
}
if(!len) data[len++] = 0;
while(len--) putchar(data[len]+48);
}
//-----------------------------------
ll isnum,isstar;
int tot=0;
struct Node
{
char t[3][3];
int step;
ll h;
int cal()
{
ll l=0;
int ret=0;
for(int i=0; i<3; i++)
for(int j=0; j<3; j++)
{
l=(l<<4LL)+t[i][j];
ret=ret*10+t[i][j];
}
h=l;
return ret;
}
bool compare()
{
if(((isnum^h)&isstar)==0)return true;
return false;
}
}q[200000];
set<int> st;
struct PPP
{
int x,y;
} P[12][3][3];
char str[3][3][100];
int gao()
{
char mark[10];
for(int i=0,v; i<3; i++)
for(int j=0; j<3; j++)
{
scanf("%d",&v);
mark[v]=i*3+j;
}
isnum=0;
isstar=0;
for(int i=0; i<3; i++)
for(int j=0; j<3; j++)
scanf("%s",str[i][j]);
for(int i=0; i<3; i++)
for(int j=0; j<3; j++)
{
isnum<<=4;
isstar<<=4;
if(str[i][j][0]!='*')
{
isstar+=15;
isnum+=(mark[str[i][j][0]-'0']);
}
}
for(int i=0; i<tot; i++)
if(q[i].compare())
return q[i].step;
return -1;
}
void solve()
{
for(int i=0; i<3; i++)
for(int j=0; j<3; j++)
q[0].t[i][j]=i*3+j;
q[0].step=0;
int l=0,r=1;
st.clear();
st.insert(q[0].cal());
while(l<r)
{
for(int k=0; k<12; k++)
{
for(int i=0; i<3; i++)
for(int j=0; j<3; j++)
q[r].t[i][j]=q[l].t[P[k][i][j].x][P[k][i][j].y];
q[r].step=q[l].step+1;
int tmp=q[r].cal();
if(st.find(tmp)==st.end())
{
st.insert(tmp);
r++;
}
}
l++;
}
tot=r;
}
void init()
{
for(int k=0; k<12; k++)
for(int i=0; i<3; i++)
for(int j=0; j<3; j++)
{
P[k][i][j].x=i;
P[k][i][j].y=j;
}
int tot=0;
for(int i=0; i<3; i++)
{
swap(P[tot][i][0],P[tot][i][2]);
swap(P[tot][i][1],P[tot][i][2]);
tot++;
}
for(int i=0; i<3; i++)
{
swap(P[tot][i][0],P[tot][i][2]);
swap(P[tot][i][0],P[tot][i][1]);
tot++;
}
for(int i=0; i<3; i++)
{
swap(P[tot][0][i],P[tot][2][i]);
swap(P[tot][1][i],P[tot][2][i]);
tot++;
}
for(int i=0; i<3; i++)
{
swap(P[tot][0][i],P[tot][2][i]);
swap(P[tot][0][i],P[tot][1][i]);
tot++;
}
}
int main()
{
init();
solve();
int T,cas=1;
scanf("%d",&T);
while(T--)
{
int ans = gao();
printf("Case #%d: ",cas++);
if(ans==-1)printf("No Solution!\n");
else printf("%d\n",ans);
}
return 0;
}
| [
"6325689"
] | 6325689 |
cb88342c0dc77a69477b6d2384255881fa5955a6 | c412dc78f57fd9a738405638e4590cd1b62499b1 | /C++ Lab Programs/Assignment4/ass_4_ques_10.cpp | 3126e389fdf3ff1ff39ffee5a1b92ca3db0c4ba9 | [] | no_license | GuptaVaishali/CPP-Programs | ac12884cbd409b4f548060aaa97905435ce8578b | 5a69f7ed91d20742cf7f81f482f6f7df483ee51f | refs/heads/master | 2022-12-16T14:41:18.631281 | 2020-09-11T17:37:43 | 2020-09-11T17:37:43 | 294,756,020 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,798 | cpp | #include<iostream>
using namespace std;
class university
{
private:
char uni_name[10];
char dep_name[10];
char per_name[10];
public:
void input()
{
cout<<"Enter the university name"<<endl;
cin>>uni_name;
cout<<"Enter the department name assigned"<<endl;
cin>>dep_name;
cout<<"Enter the person name"<<endl;
cin>>per_name;
}
void display()
{
cout<<"university_name: "<<uni_name<<endl;
cout<<"department_name: "<<dep_name<<endl;
cout<<"person_name: "<<per_name<<endl;
}
};
class company
{
private:
char comp_name[10];
int num_eng;
int amount_invested;
public:
void get()
{
cout<<"Enter company name: "<<endl;
cin>>comp_name;
cout<<"Enter number of engineers assigned: "<<endl;
cin>>num_eng;
cout<<"Enter amount invested to do project: "<<endl;
cin>>amount_invested;
}
void display()
{
cout<<"company name: "<<comp_name<<endl;
cout<<"number of engineers assigned: "<<endl;
// cout<<"amount invested: "<<amount_invested<<endl;
}
};
class project:public university,company
{
private:
char type_project[10];
int duration;
int amount_granted;
public:
void input()
{
university::input();
company::get();
cout<<"Enter type of project:"<<endl;
cin>>type_project;
cout<<"Enter duration of project:"<<endl;
cin>>duration;
cout<<"Enter amount granted to complete project:"<<endl;
cin>>amount_granted;
}
void display()
{
university::display();
company::display();
cout<<"type of project:"<<type_project<<endl;
cout<<"duration of project:"<<duration<<endl;
cout<<"amount granted: "<<amount_granted<<endl;
}
};
int main()
{
project p;
p.input();
p.display();
return 0;
}
| [
"noreply@github.com"
] | noreply@github.com |
64ded728eeefd01f95a7347d72c6732b89892790 | 04cd3a0eeb8beaa85909815103f0ff9141be5e0a | /1092 To Buy or Not to Buy (20 分).cpp | cd47a5e36432b5ed03f81a8cb1691f0a9c04e166 | [] | no_license | toooooodo/PAT-A | 6670df937e67ba4b19a38c02142ee5fc4748ee57 | 10e7a319dfce5660c2c72ba3a61a9073515a1df8 | refs/heads/master | 2020-06-29T22:12:55.739433 | 2019-09-16T09:09:00 | 2019-09-16T09:09:00 | 200,638,725 | 9 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 359 | cpp | #include <iostream>
#include <string>
using namespace std;
int main() {
string s1, s2;
cin >> s1 >> s2;
int left = 0;
for (int i = 0; i < s2.size(); i++) {
int pos = s1.find(s2[i]);
if (pos == string::npos)
left++;
else
s1.erase(pos, 1);
}
if (left == 0) {
cout << "Yes " << s1.size();
}
else {
cout << "No " << left;
}
return 0;
} | [
"1042178105@qq.com"
] | 1042178105@qq.com |
3bfbbca71a2ab5ecb4e5154fc7e7cea33c01b703 | 04bcdccf8386ddf39db1d638f0b0083e78ae99be | /Classes/Item_System/Item_Mgr_Cl.h | ee1a9629ae4bb86d51e8eb4d9b7c43d8c5ccf8df | [] | no_license | hackerlank/son | 3d71f9019fefea4898cf20601995231de000cccf | bf9175241d4f10ba4461c798f2752d1a0634bb3d | refs/heads/master | 2020-03-12T21:30:59.635554 | 2016-06-28T09:39:49 | 2016-06-28T09:39:49 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,845 | h |
#ifndef __ITEM_MGR_H__
#define __ITEM_MGR_H__
#include "Item_Data.h"
#include "Item_Container_System/Item_Container_Data.h"
class message_stream;
namespace Game_Data
{
class Player;
class Item_Mgr
{
public:
Item_Mgr();
virtual ~Item_Mgr();
static Item_Mgr* instance();
void release();
public:
void load_item(Player* player,message_stream& ms);
void load_material_fragment(Player* player,message_stream& ms);
void load_book_fragment(Player* player,message_stream& ms);
void equip_equipment(Player* player,message_stream& ms);
void take_off_equipmen(Player* player,message_stream& ms);
void equip_book(Player* player,message_stream& ms);
void take_off_book(Player* player,message_stream& ms);
void equipment_level_up(Player* player,message_stream& ms);
void equipment_quality_up(Player* player,message_stream& ms);
void book_level_up(Player* player,message_stream& ms);
void book_quality_up(Player* player,message_stream& ms);
void sell_item(Player* player,message_stream& ms);
void use_item(Player* player,message_stream& ms);
void compound_material_fragment(Player* player,message_stream& ms);
void compound_book_fragment(Player* player,message_stream& ms);
void set_on_gem(Player* player,message_stream& ms);
void set_off_gem(Player* player,message_stream& ms);
void create_item(Player* player,message_stream& ms);
void create_material_fragment(Player* player,message_stream& ms);
void create_book_fragment(Player* player,message_stream& ms);
void item_client_show(Player* player,message_stream& ms);
void show_book_level_up(Item* up_item,Item_List* list_item,int& up_level,int& surplus_exp);
bool check_quality_upgrade_need_material(Player* player,int module_type,int cur_quality);
void remove_quality_upgrade_need_material(Player* player,int module_type,int cur_quality);
void pathfinding_quality_upgrade_need_material(int module_type,int cur_quality,int item_base_id);
bool is_load_item(){return m_is_load_item;}
void insert_item(Item* item);
void remove_item(int id);
Item* get_item(uint64 id);
Item_Map* get_item_map(){return &m_map_item;}
bool is_load_material_fragment(){return m_is_load_material_fragment;}
bool is_load_book_fragment(){return m_is_load_book_fragment;}
void insert_material_fragment(Item* item);
void remove_material_fragment(int base_id);
void insert_book_fragment(Item* item);
void remove_book_fragment(int base_id);
Item* get_material_fragment(int base_id);
Item* get_book_fragment(int base_id);
int get_all_material_fragment(Item_List& list);
int get_all_book_fragment(Item_List& list);
bool is_need_tidy_item(Player* player);
Item_Config* get_item_config_from_container(Item_Container* container);
int get_can_set_gem_pos(Item* item);
int get_equipment_attr(Item* item,int attr_type);
int get_equipment_gem_attr(Item* item,int attr_type);
private:
bool check_pile_item(Item_Container_Map& bag_item_map);
bool check_sort_item(Item_Container_Map& bag_item_map);
bool is_change(Item_Container* container_1,Item_Container* container_2);
private:
static Item_Mgr* instance_;
bool m_is_load_item;
bool m_is_load_material_fragment;
bool m_is_load_book_fragment;
Item_Map m_map_item;
Item_Map m_map_material_fragment;
Item_Map m_map_book_fragment;
};
}
typedef Game_Data::Item_Mgr ITEM_MGR;
#endif /* __ITEM_MGR_H__ */
| [
"58469983@qq.com"
] | 58469983@qq.com |
a4dfb6ad199c8734ac67f59a4e3e19f25ac0da7e | 70fe72e90b104dcdcfbb89cf3caee42875960b25 | /LTime/AUG17/MATDYS.cpp | a38249a2f10c7e7af7a6f39b0f54ab8430750c47 | [] | no_license | MohitBaid/CodeChef | 2421ddb573d537768282c4fee50379afa8dba677 | 47979ac21a1432a592cc561a905971ebd47a1025 | refs/heads/master | 2020-04-06T18:28:53.088274 | 2019-06-29T08:06:07 | 2019-06-29T08:06:07 | 157,699,700 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 930 | cpp | #include<bits/stdc++.h>
using namespace std;
int main()
{
int T; cin>>T;
while(T--)
{
int no,k,i; cin>>no>>k;
long long int n=1,j;
for(i=0;i<no;i++) n=n*2;
int A[n],B[n];
for(i=0;i<n;i++) A[i]=i;
for(i=1;i<=no;i++)
{
long long int f=pow(2,i-1);
long long int d=n/f;
long long int a=0;
while(f--)
{
long long int p1=a;
long long int p2=a+1;
//cout<<"p1 = "<<p1<<" "<<p2<<" "<<a<<" "<<d<<endl;
for(j=a;j<a+d;j++)
{
//cout<<"B["<<j<<"]=";
if(j<((a+a+d)/2))
B[j]=A[p1],p1+=2;//,cout<<"A["<<p1-2<<"]"<<endl;
else
B[j]=A[p2],p2+=2;//,cout<<"A["<<p2-2<<"]"<<endl;
}
a=a+d;
//for(j=0;j<n;j++) cout<<B[j]<<" ";
//cout<<endl;
}
for(j=0;j<n;j++) A[j]=B[j];//,cout<<A[j]<<" ";
//cout<<endl;
}
for(j=0;j<n;j++) cout<<B[j]<<" ";
cout<<endl;
for(i=0;i<n;i++)
if(k==B[i])
{
cout<<i<<endl;
break;
}
}
}
| [
"mohitbaid122@gmail.com"
] | mohitbaid122@gmail.com |
f7bf8f5ab68d2647fe7d1617bed4589fd9d0096d | ea06be44fa1887d41160bdfbba15c81ca7fd2802 | /src/main.cpp | 0f113a681c5e532d67e88240f46317f6c0ae10f0 | [] | no_license | sandman-code/romiHW2 | c6880470dbf50fcf02065a74b115522a9a992996 | 09e576379c2560b578f80f3397a271702daa8aed | refs/heads/main | 2023-03-01T14:52:02.438667 | 2021-02-14T01:33:25 | 2021-02-14T01:33:25 | 338,696,541 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 294 | cpp | #include "Romi32U4.h"
#include <Arduino.h>
#include "Chassis.h"
Romi32U4Motors motors;
void setup() {
// put your setup code here, to run once:
Serial.begin(9600);
}
void loop() {
// put your main code here, to run repeatedly:
Chassis c;
c.driveDistance(10);
c.turnAngle(90);
} | [
"52804429+sandman-code@users.noreply.github.com"
] | 52804429+sandman-code@users.noreply.github.com |
e3f6424d3107dd8bf3942a2195bf91178cf0e37f | 04537d80f663c9de8497f4038f74b7a7d307c687 | /catlan_how_many_nodes_10223.cpp | 64d4bbf48aa1b74f33aabf24062044f5d6d9a412 | [] | no_license | jayantbit/UVA | 7a7c2c60f157e7c8021dc526d0614db2ecacac06 | 40ba2a6e4f720cb2f1470c1346befd9ac60b20ad | refs/heads/master | 2020-04-05T02:13:49.832851 | 2014-01-24T07:34:13 | 2014-01-24T07:34:13 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 383 | cpp | using namespace std;
#include<iostream>
#include<cstdio>
#include<map>
map <long long int,int> m;
long long int cat[55]={1,0};
//http://en.wikipedia.org/wiki/Catalan_number
// 1 1 2 5 14 42
//Cn+1=2(2n+1)Cn/n+2
//C0=1
int main()
{
int i,n;
m[1]=0;
for(i=0;i<51;i++)
{
cat[i+1]=2*(2*i+1)*cat[i]/(i+2);
m[cat[i+1]]=i+1;
}
while(cin>>n)
{
cout<<m[n]<<endl;
}
return 0;
}
| [
"jayantbit1@gmail.com"
] | jayantbit1@gmail.com |
d91d646fbd5f1d2d74d1f13358ed2783645b3d51 | 7252ca0228705a1cfd47c6437fa45eec9b19565e | /kimug2145/11578/11578.cpp14.cpp | de4bcd178ad83548dbf780019dfd90dee0580a24 | [] | no_license | seungjae-yu/Algorithm-Solving-BOJ | 1acf12668dc803413af28f8c0dc61f923d6e2e17 | e294d631b2808fdcfc80317bd2b0bccccc7fc065 | refs/heads/main | 2023-08-19T00:30:13.832180 | 2021-10-06T14:49:12 | 2021-10-06T14:49:12 | 414,241,010 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 691 | cpp | #include <iostream>
#include <algorithm>
using namespace std;
int N, M, cnt, inp, cmp;
int student[1111];
const int INF = INT32_MAX;
int main() {
scanf("%d %d", &N, &M);
for (int i = 0; i < M; i++) {
scanf("%d", &cnt);
for (int j = 0; j < cnt; j++) {
scanf("%d", &inp);
student[i] += 1 << (inp - 1);
}
}
cmp = 1 << N;
cmp--;
int ans = INF;
for (int i = 0; i < (1 << M); i++) {
int ssum = 0;
int ct = 0;
for (int j = 0; j < (1 << M) && j < M; j++) {
if (i & (1 << j)) {
ssum |= student[j];
ct++;
}
}
if (ssum == cmp) { ans = min(ans, ct); }
}
if (ans == INF) printf("-1");
else printf("%d", ans);
} | [
"kimug2145@gmail.com"
] | kimug2145@gmail.com |
a1568a09a67230526db44af511a74fca380b6f70 | 0eccda3f6c9ec1fec5867c5ce3d7b71f889ca98a | /src/Spectre.libWavelet.Tests/FloatingPointVectorMatcher.h | f44ecc198b5233fd9972c5f76a4317b36d2be5d0 | [
"Apache-2.0"
] | permissive | spectre-team/native-algorithms | 0dbd2064fd9a31a74b3404c31a23eb9c4c310dd3 | e5e4a65b52d44bc6c0efe68743eae83a08871664 | refs/heads/master | 2021-07-19T15:31:12.491705 | 2018-03-01T08:01:25 | 2018-03-01T08:01:25 | 115,797,532 | 0 | 0 | Apache-2.0 | 2018-08-14T10:00:23 | 2017-12-30T13:08:15 | C++ | UTF-8 | C++ | false | false | 1,180 | h | #pragma once
#include <gmock/gmock-matchers.h>
#include <gmock/gmock-more-actions.h>
namespace
{
class DoubleNear : public testing::MatcherInterface<std::tuple<const double&, const double&>>
{
public:
explicit DoubleNear(double max_abs_error) : m_maxAbsError(max_abs_error) { }
bool MatchAndExplain(std::tuple<const double&, const double&> x, testing::MatchResultListener* listener) const override
{
const auto first = std::get<0>(x);
const auto second = std::get<1>(x);
const auto absoluteDifference = abs(first - second);
if (absoluteDifference > m_maxAbsError && listener->IsInterested())
{
*listener->stream() << "absolute difference is " << absoluteDifference;
}
return absoluteDifference < m_maxAbsError;
}
void DescribeTo(::std::ostream* os) const override
{
*os << "absolute difference is lower than " << m_maxAbsError;
}
private:
const double m_maxAbsError;
};
testing::Matcher<std::tuple<const double&, const double&>> double_near(double max_abs_error)
{
static auto matcher = testing::MakeMatcher(new DoubleNear(max_abs_error));
return matcher;
}
} | [
"sand3r@interia.eu"
] | sand3r@interia.eu |
1dde9febb2877fdc95069d353c1fa756024ed650 | a75a5a272c2faea4b9f30454afe3b5d5bc10ea54 | /src/data/nodestore/impl/BatchWriter.cpp | 40a32cadfb1d07f33b6949611efe125a34569117 | [] | no_license | mgicode/jingtum-core | 988ab269e27584238b7ecc25bdc2d2425aa4a5ca | b189c75a9674706499ac59f9caf509f869f25f18 | refs/heads/master | 2021-01-24T21:42:00.732087 | 2018-02-28T09:45:08 | 2018-02-28T09:45:08 | 123,274,962 | 2 | 2 | null | null | null | null | UTF-8 | C++ | false | false | 3,085 | cpp | //------------------------------------------------------------------------------
/*
This file is part of skywelld: https://github.com/skywell/skywelld
Copyright (c) 2012, 2013 Skywell Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <BeastConfig.h>
#include <data/nodestore/impl/BatchWriter.h>
namespace skywell {
namespace NodeStore {
BatchWriter::BatchWriter (Callback& callback, Scheduler& scheduler)
: m_callback (callback)
, m_scheduler (scheduler)
, mWriteLoad (0)
, mWritePending (false)
{
mWriteSet.reserve (batchWritePreallocationSize);
}
BatchWriter::~BatchWriter ()
{
waitForWriting ();
}
void
BatchWriter::store (NodeObject::ref object)
{
std::lock_guard<decltype(mWriteMutex)> sl (mWriteMutex);
mWriteSet.push_back (object);
if (! mWritePending)
{
mWritePending = true;
m_scheduler.scheduleTask (*this);
}
}
int
BatchWriter::getWriteLoad ()
{
std::lock_guard<decltype(mWriteMutex)> sl (mWriteMutex);
return std::max (mWriteLoad, static_cast<int> (mWriteSet.size ()));
}
void
BatchWriter::performScheduledTask ()
{
writeBatch ();
}
void
BatchWriter::writeBatch ()
{
for (;;)
{
std::vector< std::shared_ptr<NodeObject> > set;
set.reserve (batchWritePreallocationSize);
{
std::lock_guard<decltype(mWriteMutex)> sl (mWriteMutex);
mWriteSet.swap (set);
assert (mWriteSet.empty ());
mWriteLoad = set.size ();
if (set.empty ())
{
mWritePending = false;
mWriteCondition.notify_all ();
// NOTE Fix this function to not return from the middle
return;
}
}
BatchWriteReport report;
report.writeCount = set.size();
auto const before = std::chrono::steady_clock::now();
m_callback.writeBatch (set);
report.elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - before);
m_scheduler.onBatchWrite (report);
}
}
void
BatchWriter::waitForWriting ()
{
std::unique_lock <decltype(mWriteMutex)> sl (mWriteMutex);
while (mWritePending)
mWriteCondition.wait (sl);
}
}
}
| [
"beautifularea@gmail.com"
] | beautifularea@gmail.com |
7dbde708b3d020aaaab283193ed27a2a0e5c0af0 | c86a60bba8665eb0511234338e634a030f16d734 | /test/CQPropertyViewTest.h | 3bffca3fe2a8e5a2b2b1ab915436431679261087 | [
"MIT"
] | permissive | SammyEnigma/CQPropertyView | 844a3f6ef5a10c2938f8c31e9f9636f662216774 | 087c0365c2854e3c491338d2cc1cb63c17c6fd52 | refs/heads/master | 2023-08-07T03:59:16.546129 | 2023-07-27T13:25:32 | 2023-07-27T13:25:32 | 213,057,248 | 0 | 1 | MIT | 2023-09-05T18:43:30 | 2019-10-05T19:14:29 | C++ | UTF-8 | C++ | false | false | 3,617 | h | #ifndef CQPropertyViewTest_H
#define CQPropertyViewTest_H
#include <QDialog>
#include <QFrame>
#include <CQUtil.h>
#include <CLineDash.h>
#include <CAngle.h>
class CQIconCombo;
class CQPropertyViewModel;
class CQPropertyViewTree;
//---
class Dialog : public QDialog {
Q_OBJECT
public:
Dialog();
~Dialog();
private slots:
void filterSlot();
private:
QLineEdit* filterEdit_ { nullptr };
CQIconCombo* filterCombo_ { nullptr };
CQPropertyViewModel* model_ { nullptr };
CQPropertyViewTree* view_ { nullptr };
};
//---
class Widget : public QFrame {
Q_OBJECT
Q_PROPERTY(int integer READ getInt WRITE setInt )
Q_PROPERTY(double real READ getReal WRITE setReal )
Q_PROPERTY(QString string READ getString WRITE setString )
Q_PROPERTY(Enum enum READ getEnum WRITE setEnum )
Q_PROPERTY(QColor color READ color WRITE setColor )
Q_PROPERTY(QFont font READ font WRITE setFont )
Q_PROPERTY(QPointF pointf READ pointf WRITE setPointf )
Q_PROPERTY(QRectF rectf READ rectf WRITE setRectf )
Q_PROPERTY(QSizeF sizef READ sizef WRITE setSizef )
Q_PROPERTY(QPalette palette READ palette WRITE setPalette )
Q_PROPERTY(Qt::Alignment alignment READ alignment WRITE setAlignment)
Q_PROPERTY(CLineDash lineDash READ getLineDash WRITE setLineDash )
Q_PROPERTY(CAngle angle READ getAngle WRITE setAngle )
Q_ENUMS(Enum)
public:
enum class Enum {
ONE,
TWO,
THREE
};
public:
Widget();
void addPropeties(const QString &path, CQPropertyViewTree *tree);
int getInt() const { return integer_; }
void setInt(int i) { integer_ = i; }
double getReal() const { return real_; }
void setReal(double r) { real_ = r; }
const QString &getString() const { return string_; }
void setString(const QString &s) { string_ = s; }
const Enum &getEnum() const { return enumVal_; }
void setEnum(const Enum &e) { enumVal_ = e; }
const QColor &color() const { return color_; }
void setColor(const QColor &v) { color_ = v; }
const QFont &font() const { return font_; }
void setFont(const QFont &v) { font_ = v; }
const QPointF &pointf() const { return pointf_; }
void setPointf(const QPointF &v) { pointf_ = v; }
const QRectF &rectf() const { return rectf_; }
void setRectf(const QRectF &v) { rectf_ = v; }
const QSizeF &sizef() const { return sizef_; }
void setSizef(const QSizeF &v) { sizef_ = v; }
const QPalette &palette() const { return palette_; }
void setPalette(const QPalette &v) { palette_ = v; }
const CLineDash &getLineDash() const { return lineDash_; }
void setLineDash(const CLineDash &v) { lineDash_ = v; }
const CAngle &getAngle() const { return angle_; }
void setAngle(const CAngle &v) { angle_ = v; }
const Qt::Alignment &alignment() const { return alignment_; }
void setAlignment(const Qt::Alignment &v) { alignment_ = v; }
QSize sizeHint() const;
private:
int integer_ { 1 };
double real_ { 2.3 };
QString string_ { "test" };
Enum enumVal_ { Widget::Enum::ONE };
QColor color_ { Qt::red };
QFont font_;
QPointF pointf_ { 2, 4 };
QRectF rectf_ { 1, 1, 4, 4 };
QSizeF sizef_ { 10, 20 };
QPalette palette_;
CLineDash lineDash_ { 2, 2 };
CAngle angle_ { 45 };
Qt::Alignment alignment_ { Qt::AlignCenter };
};
#endif
| [
"colinw@nc.rr.com"
] | colinw@nc.rr.com |
f1d022a3890f2e970e918f74e5256be4197282bd | 52ae54922e083863b0e1265e97d1d60e5bf22120 | /src/AnimatorsImage/AnimatorImageAlphaTopRightChanger.cpp | 8feb47bd0d5c78dc0fce918405ed9de17f5e8bf2 | [
"BSD-3-Clause"
] | permissive | borisblizzard/aprilui | e3d3014ca7e571e3241ed77a8f41bd56489ee727 | 88520e16ee24a15572c6e1f1b36eead2036997f2 | refs/heads/master | 2023-08-19T08:30:41.393829 | 2023-08-17T12:52:09 | 2023-08-17T12:52:09 | 219,540,570 | 0 | 0 | null | 2019-11-04T16:01:08 | 2019-11-04T16:01:08 | null | UTF-8 | C++ | false | false | 473 | cpp | /// @file
/// @version 6.0
///
/// @section LICENSE
///
/// This program is free software; you can redistribute it and/or modify it under
/// the terms of the BSD license: http://opensource.org/licenses/BSD-3-Clause
#include <hltypes/hstring.h>
#include "GenerateAnimator.h"
#include "AnimatorImageAlphaTopRightChanger.h"
#include "ColorImage.h"
#include "Image.h"
#include "ObjectColored.h"
#include "ObjectImageBox.h"
_GENERATE_IMAGE_CODE(Alpha, TopRight, TopRight)
| [
"boris.blizzard@gmail.com"
] | boris.blizzard@gmail.com |
da86fd2f66bd35455985e69411dd77182465661e | 49835f81c4953a61406c824d874de710ac5a65f5 | /Source/TestingGrounds/Player/FirstPersonCharacter.cpp | be02c292f9d6c9dc62dbb203f3d780dac0c63f65 | [] | no_license | Visherac/UnrealCourse_TestingGrounds | 47a7533d223e083a256279a091d31cd5747355db | c73df4f17b0957fab37c0c54b27d6356aa401fbf | refs/heads/master | 2020-04-22T13:26:37.994790 | 2019-03-03T23:37:45 | 2019-03-03T23:37:45 | 170,409,678 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 9,120 | cpp | // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "FirstPersonCharacter.h"
#include "Animation/AnimInstance.h"
#include "Camera/CameraComponent.h"
#include "Components/CapsuleComponent.h"
#include "Components/InputComponent.h"
#include "GameFramework/InputSettings.h"
#include "HeadMountedDisplayFunctionLibrary.h"
#include "MotionControllerComponent.h"
#include "Engine/World.h"
#include "../Weapons/PracticeGun.h"
#include "XRMotionControllerBase.h" // for FXRMotionControllerBase::RightHandSourceId
DEFINE_LOG_CATEGORY_STATIC(LogFPChar, Warning, All);
//////////////////////////////////////////////////////////////////////////
// AFirstPersonCharacter
AFirstPersonCharacter::AFirstPersonCharacter()
{
// Set size for collision capsule
GetCapsuleComponent()->InitCapsuleSize(55.f, 96.0f);
// set our turn rates for input
BaseTurnRate = 45.f;
BaseLookUpRate = 45.f;
// Create a CameraComponent
FirstPersonCameraComponent = CreateDefaultSubobject<UCameraComponent>(TEXT("FirstPersonCamera"));
FirstPersonCameraComponent->SetupAttachment(GetCapsuleComponent());
FirstPersonCameraComponent->RelativeLocation = FVector(-39.56f, 1.75f, 64.f); // Position the camera
FirstPersonCameraComponent->bUsePawnControlRotation = true;
// Create a mesh component that will be used when being viewed from a '1st person' view (when controlling this pawn)
Mesh1P = CreateDefaultSubobject<USkeletalMeshComponent>(TEXT("CharacterMesh1P"));
Mesh1P->SetOnlyOwnerSee(true);
Mesh1P->SetupAttachment(FirstPersonCameraComponent);
Mesh1P->bCastDynamicShadow = false;
Mesh1P->CastShadow = false;
Mesh1P->RelativeRotation = FRotator(1.9f, -19.19f, 5.2f);
Mesh1P->RelativeLocation = FVector(-0.5f, -4.4f, -155.7f);
// Default offset from the character location for projectiles to spawn
GunOffset = FVector(100.0f, 0.0f, 10.0f);
// Note: The ProjectileClass and the skeletal mesh/anim blueprints for Mesh1P, FP_Gun, and VR_Gun
// are set in the derived blueprint asset named MyCharacter to avoid direct content references in C++.
// Create VR Controllers.
R_MotionController = CreateDefaultSubobject<UMotionControllerComponent>(TEXT("R_MotionController"));
R_MotionController->MotionSource = FXRMotionControllerBase::RightHandSourceId;
R_MotionController->SetupAttachment(RootComponent);
L_MotionController = CreateDefaultSubobject<UMotionControllerComponent>(TEXT("L_MotionController"));
L_MotionController->SetupAttachment(RootComponent);
// Create a gun and attach it to the right-hand VR controller.
// Create a gun mesh component
VR_Gun = CreateDefaultSubobject<USkeletalMeshComponent>(TEXT("VR_Gun"));
VR_Gun->SetOnlyOwnerSee(true); // only the owning player will see this mesh
VR_Gun->bCastDynamicShadow = false;
VR_Gun->CastShadow = false;
VR_Gun->SetupAttachment(R_MotionController);
VR_Gun->SetRelativeRotation(FRotator(0.0f, -90.0f, 0.0f));
VR_MuzzleLocation = CreateDefaultSubobject<USceneComponent>(TEXT("VR_MuzzleLocation"));
VR_MuzzleLocation->SetupAttachment(VR_Gun);
VR_MuzzleLocation->SetRelativeLocation(FVector(0.000004, 53.999992, 10.000000));
VR_MuzzleLocation->SetRelativeRotation(FRotator(0.0f, 90.0f, 0.0f)); // Counteract the rotation of the VR gun model.
// Uncomment the following line to turn motion controllers on by default:
//bUsingMotionControllers = true;
}
void AFirstPersonCharacter::BeginPlay()
{
// Call the base class
Super::BeginPlay();
if (ensure(GunBlueprint))
{
Gun = GetWorld()->SpawnActor<APracticeGun>(GunBlueprint);
}
//Attach gun mesh component to Skeleton, doing it here because the skeleton is not yet created in the constructor
if (ensure(Gun))
{
Gun->AttachToComponent(Mesh1P, FAttachmentTransformRules(EAttachmentRule::SnapToTarget, true), TEXT("GripPoint"));
Gun->FPAnimInstance = Mesh1P->GetAnimInstance();
if (InputComponent)
{
InputComponent->BindAction("Fire", IE_Pressed, Gun, &APracticeGun::Fire);
}
}
// Show or hide the two versions of the gun based on whether or not we're using motion controllers.
if (bUsingMotionControllers)
{
VR_Gun->SetHiddenInGame(false, true);
Mesh1P->SetHiddenInGame(true, true);
}
else
{
VR_Gun->SetHiddenInGame(true, true);
Mesh1P->SetHiddenInGame(false, true);
}
}
//////////////////////////////////////////////////////////////////////////
// Input
void AFirstPersonCharacter::SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent)
{
// set up gameplay key bindings
check(PlayerInputComponent);
// Bind jump events
PlayerInputComponent->BindAction("Jump", IE_Pressed, this, &ACharacter::Jump);
PlayerInputComponent->BindAction("Jump", IE_Released, this, &ACharacter::StopJumping);
// Enable touchscreen input
EnableTouchscreenMovement(PlayerInputComponent);
// Bind fire event
InputComponent = PlayerInputComponent; //TODO remove this hack to bind the gun fire on setup
PlayerInputComponent->BindAction("ResetVR", IE_Pressed, this, &AFirstPersonCharacter::OnResetVR);
// Bind movement events
PlayerInputComponent->BindAxis("MoveForward", this, &AFirstPersonCharacter::MoveForward);
PlayerInputComponent->BindAxis("MoveRight", this, &AFirstPersonCharacter::MoveRight);
// We have 2 versions of the rotation bindings to handle different kinds of devices differently
// "turn" handles devices that provide an absolute delta, such as a mouse.
// "turnrate" is for devices that we choose to treat as a rate of change, such as an analog joystick
PlayerInputComponent->BindAxis("Turn", this, &APawn::AddControllerYawInput);
PlayerInputComponent->BindAxis("TurnRate", this, &AFirstPersonCharacter::TurnAtRate);
PlayerInputComponent->BindAxis("LookUp", this, &APawn::AddControllerPitchInput);
PlayerInputComponent->BindAxis("LookUpRate", this, &AFirstPersonCharacter::LookUpAtRate);
}
void AFirstPersonCharacter::OnResetVR()
{
UHeadMountedDisplayFunctionLibrary::ResetOrientationAndPosition();
}
void AFirstPersonCharacter::BeginTouch(const ETouchIndex::Type FingerIndex, const FVector Location)
{
if (TouchItem.bIsPressed == true)
{
return;
}
if ((FingerIndex == TouchItem.FingerIndex) && (TouchItem.bMoved == false))
{
if (Gun)
{
Gun->Fire();
}
}
TouchItem.bIsPressed = true;
TouchItem.FingerIndex = FingerIndex;
TouchItem.Location = Location;
TouchItem.bMoved = false;
}
void AFirstPersonCharacter::EndTouch(const ETouchIndex::Type FingerIndex, const FVector Location)
{
if (TouchItem.bIsPressed == false)
{
return;
}
TouchItem.bIsPressed = false;
}
//Commenting this section out to be consistent with FPS BP template.
//This allows the user to turn without using the right virtual joystick
//void AFirstPersonCharacter::TouchUpdate(const ETouchIndex::Type FingerIndex, const FVector Location)
//{
// if ((TouchItem.bIsPressed == true) && (TouchItem.FingerIndex == FingerIndex))
// {
// if (TouchItem.bIsPressed)
// {
// if (GetWorld() != nullptr)
// {
// UGameViewportClient* ViewportClient = GetWorld()->GetGameViewport();
// if (ViewportClient != nullptr)
// {
// FVector MoveDelta = Location - TouchItem.Location;
// FVector2D ScreenSize;
// ViewportClient->GetViewportSize(ScreenSize);
// FVector2D ScaledDelta = FVector2D(MoveDelta.X, MoveDelta.Y) / ScreenSize;
// if (FMath::Abs(ScaledDelta.X) >= 4.0 / ScreenSize.X)
// {
// TouchItem.bMoved = true;
// float Value = ScaledDelta.X * BaseTurnRate;
// AddControllerYawInput(Value);
// }
// if (FMath::Abs(ScaledDelta.Y) >= 4.0 / ScreenSize.Y)
// {
// TouchItem.bMoved = true;
// float Value = ScaledDelta.Y * BaseTurnRate;
// AddControllerPitchInput(Value);
// }
// TouchItem.Location = Location;
// }
// TouchItem.Location = Location;
// }
// }
// }
//}
void AFirstPersonCharacter::MoveForward(float Value)
{
if (Value != 0.0f)
{
// add movement in that direction
AddMovementInput(GetActorForwardVector(), Value);
}
}
void AFirstPersonCharacter::MoveRight(float Value)
{
if (Value != 0.0f)
{
// add movement in that direction
AddMovementInput(GetActorRightVector(), Value);
}
}
void AFirstPersonCharacter::TurnAtRate(float Rate)
{
// calculate delta for this frame from the rate information
AddControllerYawInput(Rate * BaseTurnRate * GetWorld()->GetDeltaSeconds());
}
void AFirstPersonCharacter::LookUpAtRate(float Rate)
{
// calculate delta for this frame from the rate information
AddControllerPitchInput(Rate * BaseLookUpRate * GetWorld()->GetDeltaSeconds());
}
bool AFirstPersonCharacter::EnableTouchscreenMovement(class UInputComponent* PlayerInputComponent)
{
if (FPlatformMisc::SupportsTouchInput() || GetDefault<UInputSettings>()->bUseMouseForTouch)
{
PlayerInputComponent->BindTouch(EInputEvent::IE_Pressed, this, &AFirstPersonCharacter::BeginTouch);
PlayerInputComponent->BindTouch(EInputEvent::IE_Released, this, &AFirstPersonCharacter::EndTouch);
//Commenting this out to be more consistent with FPS BP template.
//PlayerInputComponent->BindTouch(EInputEvent::IE_Repeat, this, &AFirstPersonCharacter::TouchUpdate);
return true;
}
return false;
}
| [
"gesundheit999@gmail.com"
] | gesundheit999@gmail.com |
668d74af826263acbc1a80dc767f86d9423464e2 | 8a3e7854ba41b2d1cb8fba2bac43280f42f7428a | /src/headers/wydawacz.h | 9518ef2cd8d11d2a471d3957b793ddb449c3e6d7 | [] | no_license | pastelHex/vending-machine | f3fd169be90d8ee4bedadbab92f2bb1fdb931ce7 | 4672f47b130d8dec7a6e291a2c399849a9f4776a | refs/heads/master | 2020-03-17T23:30:52.774013 | 2018-05-19T09:45:53 | 2018-05-19T09:45:53 | 134,049,237 | 1 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 580 | h | /*
* wydawacz.h
*
* Created on: 25 kwi 2018
* Author: Anna Zesławska
*/
#ifndef HEADERS_WYDAWACZ_H_
#define HEADERS_WYDAWACZ_H_
#include <change_money.h>
#include <vector>
#include "pool_change_money.h"
#include "currency.h"
class wydawacz {
public:
std::vector<change_money*>* wydawacze;
std::vector<currency> currencies = { TEN, FIVE, TWO, ONE };
std::shared_ptr<pool_change_money> pool;
wydawacz(std::shared_ptr<pool_change_money>);
~wydawacz();
void set_chain() ;
void wydaj_reszte(std::uint8_t reszta_do_wydania);
};
#endif /* HEADERS_WYDAWACZ_H_ */
| [
"anna.zeslawska@payarto.com"
] | anna.zeslawska@payarto.com |
e9cbf077ba8a0a5be48a39f818b50d0854c52ea8 | da94b9bd63a9eb355e41385521c7ba43b3c43cf9 | /src/Mesh/CUnifiedData.cpp | 44bcd2b324d83b91a3656a8a9fe67930760ee945 | [] | no_license | zhanggjun/coolfluid3 | 9630cc4c4e6176d818ad20c9835ba053ce7c7175 | 04a180e1f8fdc20018dd297c00a273462e686d03 | refs/heads/master | 2023-03-26T02:54:11.595910 | 2011-08-09T07:52:37 | 2011-08-09T07:52:37 | 526,964,683 | 1 | 0 | null | 2022-08-20T15:25:58 | 2022-08-20T15:25:57 | null | UTF-8 | C++ | false | false | 6,704 | cpp | // Copyright (C) 2010 von Karman Institute for Fluid Dynamics, Belgium
//
// This software is distributed under the terms of the
// GNU Lesser General Public License version 3 (LGPLv3).
// See doc/lgpl.txt and doc/gpl.txt for the license text.
#include "Common/CBuilder.hpp"
#include "Common/Foreach.hpp"
#include "Common/CLink.hpp"
#include "Common/CGroup.hpp"
#include "Common/FindComponents.hpp"
#include "Mesh/CUnifiedData.hpp"
////////////////////////////////////////////////////////////////////////////////
namespace CF {
namespace Mesh {
CF::Common::ComponentBuilder < CUnifiedData, CF::Common::Component, LibMesh > CUnifiedData_Builder;
////////////////////////////////////////////////////////////////////////////////
CUnifiedData::CUnifiedData ( const std::string& name ) : Common::Component(name)
{
m_data_indices = create_static_component_ptr<CList<Uint> > ("data_indices");
m_data_links = create_static_component_ptr<Common::CGroup>("data_links");
m_data_indices->resize(1);
m_data_indices->array()[0]=0;
m_size=0;
}
////////////////////////////////////////////////////////////////////////////////
Uint CUnifiedData::unified_idx(const Common::Component& component, const Uint local_idx) const
{
std::map<Component::Ptr,Uint>::const_iterator it = m_start_idx.find(component.as_non_const());
return it->second +local_idx;
}
////////////////////////////////////////////////////////////////////////////////
Uint CUnifiedData::unified_idx(const boost::tuple<Common::Component::Ptr,Uint>& loc) const
{
std::map<Component::Ptr,Uint>::const_iterator it = m_start_idx.find(boost::get<0>(loc));
return it->second + boost::get<1>(loc);
}
////////////////////////////////////////////////////////////////////////////////
void CUnifiedData::reset()
{
m_start_idx.clear();
boost_foreach(Component& data_link, m_data_links->children())
m_data_links->remove_component(data_link);
m_data_vector.resize(0);
m_data_indices->resize(1);
m_data_indices->array()[0]=0;
m_size=0;
}
////////////////////////////////////////////////////////////////////////////////
bool CUnifiedData::contains(const Common::Component& data) const
{
return m_start_idx.find(data.as_non_const()) != m_start_idx.end() ;
}
////////////////////////////////////////////////////////////////////////////////
/// Get the component and local index in the component
/// given a continuous index spanning multiple components
/// @param [in] data_glb_idx continuous index covering multiple components
/// @return boost::tuple<data_type::Ptr component, Uint idx_in_component>
boost::tuple<Common::Component::Ptr,Uint> CUnifiedData::location(const Uint data_glb_idx)
{
cf_assert(data_glb_idx<m_size);
const Uint data_vector_idx = std::upper_bound(m_data_indices->array().begin(), m_data_indices->array().end(), data_glb_idx) - 1 - m_data_indices->array().begin();
cf_assert(m_data_indices->array()[data_vector_idx] <= data_glb_idx );
return boost::make_tuple(m_data_vector[data_vector_idx], data_glb_idx - m_data_indices->array()[data_vector_idx]);
}
////////////////////////////////////////////////////////////////////////////////
boost::tuple<Common::Component::ConstPtr,Uint> CUnifiedData::location(const Uint data_glb_idx) const
{
cf_assert(data_glb_idx<m_size);
const Uint data_vector_idx = std::upper_bound(m_data_indices->array().begin(), m_data_indices->array().end(), data_glb_idx) - 1 - m_data_indices->array().begin();
cf_assert(m_data_indices->array()[data_vector_idx] <= data_glb_idx );
return boost::make_tuple(m_data_vector[data_vector_idx]->as_const(), data_glb_idx - m_data_indices->array()[data_vector_idx]);
}
////////////////////////////////////////////////////////////////////////////////
boost::tuple<Common::Component&,Uint> CUnifiedData::location_v2(const Uint data_glb_idx)
{
cf_assert(data_glb_idx<m_size);
const Uint data_vector_idx = std::upper_bound(m_data_indices->array().begin(), m_data_indices->array().end(), data_glb_idx) - 1 - m_data_indices->array().begin();
cf_assert(m_data_indices->array()[data_vector_idx] <= data_glb_idx );
return boost::tuple<Common::Component&,Uint>(*m_data_vector[data_vector_idx], data_glb_idx - m_data_indices->array()[data_vector_idx]);
}
////////////////////////////////////////////////////////////////////////////////
boost::tuple<const Common::Component&,Uint> CUnifiedData::location_v2(const Uint data_glb_idx) const
{
cf_assert(data_glb_idx<m_size);
const Uint data_vector_idx = std::upper_bound(m_data_indices->array().begin(), m_data_indices->array().end(), data_glb_idx) - 1 - m_data_indices->array().begin();
cf_assert(m_data_indices->array()[data_vector_idx] <= data_glb_idx );
return boost::tuple<const Common::Component&,Uint>(*m_data_vector[data_vector_idx], data_glb_idx - m_data_indices->array()[data_vector_idx]);
}
////////////////////////////////////////////////////////////////////////////////
/// Get the const component and local index in the component
/// given a continuous index spanning multiple components
/// @param [in] data_glb_idx continuous index covering multiple components
/// @return boost::tuple<Uint component_idx, Uint idx_in_component>
boost::tuple<Uint,Uint> CUnifiedData::location_idx(const Uint data_glb_idx) const
{
cf_assert(data_glb_idx<m_size);
const Uint data_vector_idx = std::upper_bound(m_data_indices->array().begin(), m_data_indices->array().end(), data_glb_idx) - 1 - m_data_indices->array().begin();
cf_assert(data_vector_idx<m_data_vector.size());
return boost::make_tuple(data_vector_idx, data_glb_idx - m_data_indices->array()[data_vector_idx]);
}
////////////////////////////////////////////////////////////////////////////////
Uint CUnifiedData::location_comp_idx(const Common::Component& data) const
{
return location_idx(unified_idx(data,0)).get<0>();
}
////////////////////////////////////////////////////////////////////////////////
/// Get the total number of data spanning multiple components
/// @return the size
Uint CUnifiedData::size() const
{
return m_size;
}
////////////////////////////////////////////////////////////////////////////////
/// non-const access to the unified data components
/// @return vector of data components
std::vector<Common::Component::Ptr>& CUnifiedData::components()
{
return m_data_vector;
}
////////////////////////////////////////////////////////////////////////////////
/// const access to the unified data components
/// @return vector of data components
const std::vector<Common::Component::Ptr>& CUnifiedData::components() const
{
return m_data_vector;
}
////////////////////////////////////////////////////////////////////////////////
} // Mesh
} // CF
| [
"ir.willem.deconinck@gmail.com"
] | ir.willem.deconinck@gmail.com |
75a14fdb802a0be032bcaa5ccd249f12634190aa | 0f9b0237d8b7064cdd9e108a6c6d8f69d425896b | /Lesson01/Lab01/clockLabDriver.cpp | 71b7251f35c212c998ef1f99654df4cb14b662d5 | [] | no_license | jvolden/CS235 | 30076e7acd3e1146d7618d0e96e23d26e6d10c3c | 27ee22fe3ce885eec0a63b756866fef36302fcbc | refs/heads/master | 2021-09-10T06:49:31.449680 | 2018-03-21T20:41:27 | 2018-03-21T20:41:27 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,174 | cpp | #include "clock.h"
void visualTests();
void visualTestForSetsAndGets();
void visualTestForTick();
void visualTestsForChimes();
void computerTests();
void computerTestForTick();
int main()
{
visualTests();
computerTests();
return 0;
}
void visualTests()
{
visualTestForSetsAndGets();
visualTestForTick();
visualTestsForChimes();
}
void visualTestForSetsAndGets()
{
cout << "\n\nvisualTestForSetsAndGets" << endl;
Clock test;
test.setMinutes(52);
cout << test.getMinutes() << " should be 52" << endl;
test.setMinutes(87);
cout << test.getMinutes() << " should be 0" << endl;
test.setHours(14);
cout << test.getHours() << " should be 14" << endl;
test.setHours(24);
cout << test.getHours() << " should be 0" << endl;
test.setChimeOnHalfHour(false);
cout << test.getChimeOnHalfHour() << " should be false, i.e. 0" << endl;
test.setChimeOnHalfHour(true);
cout << test.getChimeOnHalfHour() << " should be true, i.e. 1" << endl;
test.setChimeOnHour(false);
cout << test.getChimeOnHour() << " should be false, i.e. 0" << endl;
test.setChimeOnHour(true);
cout << test.getChimeOnHour() << " should be true, i.e. 1" << endl;
}
void visualTestForTick()
{
cout << "\n\nvisualTestForTick" << endl;
Clock test;
test.setHours(2);
test.setMinutes(15);
for (int i = 1; i <= 30; i++)
test.tick();
cout << test.getHours() << " should be 2" << endl;
cout << test.getMinutes() << " should be 45" << endl;
test.setHours(2);
test.setMinutes(15);
for (int i = 1; i <= 300; i++) // 300 minutes is exactly 5 hours
test.tick();
cout << test.getHours() << " should be 7" << endl;
cout << test.getMinutes() << " should be 15" << endl;
test.setHours(14); // 14 is 2 in the afternoon
test.setMinutes(15);
for (int i = 1; i <= 1489; i++) // 1489 minutes is exactly 24 hours and 45 minutes
test.tick();
cout << test.getHours() << " should be 15" << endl;
cout << test.getMinutes() << " should be 4" << endl;
}
void visualTestsForChimes()
{
cout << "\n\nvisualTestForTick" << endl;
Clock test;
cout << " testing chime on half hour" << endl;
test.setChimeOnHalfHour(false);
test.setMinutes(17);
test.setHours(14);
cout << test.chimeOnHalfHour() << "\n should be empty string" << endl;
test.setMinutes(30);
cout << test.chimeOnHalfHour() << "\n should be empty string" << endl;
test.setMinutes(17);
test.setChimeOnHalfHour(true);
cout << test.chimeOnHalfHour() << "\n should be empty string" << endl;
test.setMinutes(30);
cout << test.chimeOnHalfHour() << "\n should be ding" << endl;
cout << " testing chime on hour" << endl;
test.setMinutes(0); // it is now on the hour
test.setHours(5);
test.setChimeOnHour(false);
cout << test.chimeOnHour() << " \n should be empty string" << endl;
test.setChimeOnHour(true);
cout << test.chimeOnHour() << " \n should be \n dong dong dong dong dong" << endl;
test.setHours(20); // 8 at night
cout << test.chimeOnHour() << " \n should be \n dong dong dong dong dong dong dong dong" << endl;
}
void computerTests()
{
computerTestForTick();
}
void computerTestForTick()
{
cout << "\n\ncomputerTestForTick" << endl;
Clock test;
test.setHours(0);
test.setMinutes(0);
cout << " testing minutes" << endl;
for (int i = 1; i <= (24 * 60); i++) // one day is 60 * 24 minutes
{
test.tick();
if (test.getMinutes() != i % 60) // i.e. start at 0 after 100 ticks, minutes should be 100 % 60 or 40 minutes
{
cout << "Test for Tick minutes failed when i was " << i << endl;
return;
}
}
cout << " testing minutes successful" << endl;
cout << " testing hours" << endl;
test.setHours(0);
test.setMinutes(0);
for (int i = 1; i <= (60 * 24 * 7); i++) // one week is 60 * 24 * 7 minutes
{
test.tick();
if (test.getHours() != (i / 60) % 24) // / 60 gets the total hours and then % 24 gives the hours within the day
{
cout << "Test for Tick hours failed when i was " << i << endl;
return;
}
}
cout << " testing hours successful" << endl;
cout << " testing ticks successful" << endl;
}
| [
"volden.jon@gmail.com"
] | volden.jon@gmail.com |
ef94ac4c9a049cc7798d9458ec71ce7525102c24 | 7e5ef9d3006dd9f96fc14ee758b95d2a38bf0c60 | /solutions/dmitriy_senkovich/5/sources/5_5/vector.h | b204bf2ad6a1e4d9e3cc5e67b1dbe1e7cbf68564 | [] | no_license | Eldar322/cpp_craft_0314 | 902fc695646946166bacb5b1f37ecc8ed8063f92 | adbc4238fe0df9d1d8bd10416d596a25c2ba3ee2 | refs/heads/master | 2021-01-16T22:18:06.501187 | 2014-05-04T09:45:59 | 2014-05-04T09:45:59 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,401 | h | #ifndef _TASK5_5_VECTOR_H_
#define _TASK5_5_VECTOR_H_
#include <cstdlib>
#include <stdexcept>
namespace task5_5
{
template< typename T >
class vector
{
T *data_;
size_t size_;
size_t capacity_;
public:
typedef T* iterator ; // you could change this
typedef const T* const_iterator; // you could change this
explicit vector();
~vector();
vector( const vector& copy );
vector& operator=( const vector& copy_from );
void push_back( const T& value );
void insert( const size_t index, const T& value );
T& operator[]( const size_t index );
const T& operator[]( const size_t index ) const;
void resize( const size_t amount );
void reserve( const size_t amount );
size_t size() const;
size_t capacity() const;
bool empty() const;
iterator begin();
iterator end();
const_iterator begin() const;
const_iterator end() const;
};
// TODO, please realise the rest methods according to the tests
template< typename T >
vector< T >::vector()
{
size_ = 0ul;
data_ = new T[4];
capacity_ = 4ul;
}
template< typename T >
vector< T >::vector( const vector< T >& copy_from )
{
data_ = new T[copy_from.capacity_];
capacity_ = copy_from.capacity_;
for( size_t i = 0; i < copy_from.size_; i++ )
data_[i] = copy_from[i];
size_ = copy_from.size_;
}
template< typename T >
vector< T >& vector< T >::operator=( const vector< T >& copy_from )
{
delete []data_;
data_ = new T[copy_from.capacity_];
capacity_ = copy_from.capacity_;
for( size_t i = 0; i < copy_from.size_; i++ )
data_[i] = copy_from[i];
size_ = copy_from.size_;
return *this;
}
template< typename T >
void vector< T >::push_back( const T& value )
{
if( size_ != capacity_ )
data_[size_++] = value;
else
{
T* buff_data = new T[capacity_];
for( size_t i = 0; i < size_; i++ )
buff_data[i] = data_[i];
delete data_;
data_ = new T[2*capacity_];
for( size_t i = 0; i < size_; i++ )
data_[i] = buff_data[i];
data_[size_++] = value;
capacity_ = 2*capacity_;
delete buff_data;
}
}
template< typename T >
void vector< T >::insert( const size_t index , const T& value )
{
if( index > size_ )
throw std::out_of_range( "Your index is out of range" );
if( size_ == capacity_ )
{
T* buff_data = new T[capacity_];
for( size_t i = 0; i < size_; i++ )
buff_data[i] = data_[i];
delete data_;
data_ = new T[2*capacity_];
for( size_t i = 0; i < index; i++ )
data_[i] = buff_data[i];
data_[index] = value;
for( size_t i = index + 1; i < size_ + 1; i++ )
data_[i] = buff_data[i-1];
delete buff_data;
size_++;
capacity_ = 2*capacity_;
}
else
{
for( size_t i = ( size_ + 1 ); i != index ; i-- )
data_[i] = data_[i-1];
data_[index] = value;
size_++;
}
}
template< typename T >
T& vector< T >::operator[]( const size_t index )
{
if( index >= size_ )
throw std::out_of_range( "Your index is out of range" );;
return data_[index];
}
template< typename T >
const T& vector< T >::operator[]( const size_t index ) const
{
if( index >= size_ )
throw std::out_of_range( "Your index is out of range" );;
return data_[index];
}
template< typename T >
void vector< T >::resize( const size_t new_size )
{
if( new_size == size_ )
return;
if( new_size < size_ )
{
T* buff_data = new T[size_];
for( size_t i = 0; i < size_; i++ )
buff_data[i] = data_[i];
delete data_;
data_ = new T[capacity_];
for( size_t i = 0; i < new_size; i++ )
data_[i] = buff_data[i];
delete buff_data;
size_ = new_size;
}
if( ( new_size > size_ ) && ( new_size <= capacity_ ) )
{
for( size_t i = size_; i < new_size; i++ )
data_[i] = static_cast< T >( 0 );
size_ = new_size;
return;
}
if( new_size > capacity_ )
{
T* buff_data = new T[2*capacity_];
for( size_t i = 0; i < size_; i++ )
buff_data[i] = data_[i];
delete data_;
data_ = new T[new_size];
for( size_t i = 0; i < size_; i++ )
data_[i] = buff_data[i];
for( size_t i = size_; i < new_size; i++ )
data_[i] = static_cast< T >( 0 );
delete buff_data;
size_ = new_size;
capacity_ = new_size;
}
}
template< typename T >
void vector< T >::reserve( const size_t new_capacity )
{
if( new_capacity <= capacity_ )
return;
T* buff_data = new T[capacity_];
for( size_t i = 0; i < size_; i++ )
buff_data[i] = data_[i];
delete data_;
data_ = new T[new_capacity];
for( size_t i = 0; i < size_; i++ )
data_[i] = buff_data[i];
delete buff_data;
capacity_ = new_capacity;
}
template< typename T >
size_t vector< T >::size() const
{
return size_;
}
template< typename T >
size_t vector< T >::capacity() const
{
return capacity_;
}
template< typename T >
bool vector< T >::empty() const
{
return ( this->begin() == this->end() );
}
template< typename T >
typename vector< T >::iterator vector< T >::begin()
{
return &data_[0];
}
template< typename T >
typename vector< T >::iterator vector< T >::end()
{
return &data_[size_];
}
template< typename T >
typename vector< T >::const_iterator vector< T >::begin() const
{
return &data_[0];
}
template< typename T >
typename vector< T >::const_iterator vector< T >::end() const
{
return &data_[size_];
}
template< typename T >
vector< T >::~vector()
{
delete data_;
}
}
#endif // _TASK5_5_VECTOR_H_
| [
"dmitry.senkovich2013@yandex.ru"
] | dmitry.senkovich2013@yandex.ru |
f5b2cbb296210ca7a45f1c5f7eaf6419053516aa | 2d361696ad060b82065ee116685aa4bb93d0b701 | /include/objects/seqtable/seq_table_exception.hpp | 491251eda0fe3fd8efcfba1451694a7096c825ac | [
"LicenseRef-scancode-public-domain"
] | permissive | AaronNGray/GenomeWorkbench | 5151714257ce73bdfb57aec47ea3c02f941602e0 | 7156b83ec589e0de8f7b0a85699d2a657f3e1c47 | refs/heads/master | 2022-11-16T12:45:40.377330 | 2020-07-10T00:54:19 | 2020-07-10T00:54:19 | 278,501,064 | 1 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 2,166 | hpp | #ifndef SEQ_TABLE_EXCEPTION__HPP
#define SEQ_TABLE_EXCEPTION__HPP
/* $Id: seq_table_exception.hpp 574980 2018-11-21 14:24:48Z ucko $
* ===========================================================================
*
* PUBLIC DOMAIN NOTICE
* National Center for Biotechnology Information
*
* This software/database is a "United States Government Work" under the
* terms of the United States Copyright Act. It was written as part of
* the author's official duties as a United States Government employee and
* thus cannot be copyrighted. This software/database is freely available
* to the public for use. The National Library of Medicine and the U.S.
* Government have not placed any restriction on its use or reproduction.
*
* Although all reasonable efforts have been taken to ensure the accuracy
* and reliability of the software and data, the NLM and the U.S.
* Government do not and cannot warrant the performance or results that
* may be obtained by using this software or data. The NLM and the U.S.
* Government disclaim all warranties, express or implied, including
* warranties of performance, merchantability or fitness for any particular
* purpose.
*
* Please cite the author in any work or product based on this material.
*
* ===========================================================================
*
* Author: Eugene Vasilchenko
*
* File Description:
* Exception class for Seq-table objects
*
*/
#include <corelib/ncbiexpt.hpp>
BEGIN_NCBI_SCOPE
BEGIN_SCOPE(objects)
/** @addtogroup ObjectManagerCore
*
* @{
*/
/// Seq-loc and seq-align mapper exceptions
class NCBI_SEQ_EXPORT CSeqTableException : public CException
{
public:
enum EErrCode {
eColumnNotFound, ///< Requested column is missing
eRowNotFound, ///< Requested row is missing
eIncompatibleValueType, ///< Data cannot be converted to asked type
eOtherError
};
virtual const char* GetErrCodeString(void) const override;
NCBI_EXCEPTION_DEFAULT(CSeqTableException, CException);
};
/* @} */
END_SCOPE(objects)
END_NCBI_SCOPE
#endif // SEQ_TABLE_EXCEPTION__HPP
| [
"aaronngray@gmail.com"
] | aaronngray@gmail.com |
1febf5227f71a32385b076e3b5a3126a09584d3a | dfc5677185e8d58d1e806f234bed70819613c3c8 | /Union_Int_of_two_sorted_arr.cpp | 7ec5eaf758b3c2b1e7f62af0bc4b51957a6d98da | [] | no_license | vinaybaliyan11/FINAL-450-ARRAY-6- | b2b2c31c5ec9a59a112993bdde5baf35a2dd936b | 10c88698aac8826ebec8401a1d8aa2de9f016c1d | refs/heads/main | 2023-07-14T06:40:37.278832 | 2021-08-28T17:02:51 | 2021-08-28T17:02:51 | 400,846,335 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,965 | cpp | #include<bits/stdc++.h>
using namespace std;
int main(){
ios::sync_with_stdio(false); cin.tie(0); cout.tie(0);
int n,m;
cin >> n >> m;
int arr1[n],arr2[m];
for(int i=0;i<n;i++)
cin >> arr1[i];
for(int i=0;i<m;i++)
cin >> arr2[i];
int i = 0;
int j = 0;
int flag = -1; // Used to ignore the duplicates in an array
// Finding union
cout << "Union of the two arrays: ";
while(i < n && j < m)
{
if(arr1[i] == arr2[j])
{
if(arr1[i] != flag)
{
flag = arr1[i];
cout << arr1[i++] << " ";
j++;
}
else
{
i++; j++;
}
}
else if(arr1[i] < arr2[j])
{
if(arr1[i] != flag)
{
flag = arr1[i];
cout << arr1[i++] << " ";
}
else
i++;
}
else
{
if(arr2[j] != flag)
{
flag = arr2[j];
cout << arr2[j++] << " ";
}
else
j++;
}
}
while(i < n)
{
if(arr1[i] != flag)
{
flag = arr1[i];
cout << arr1[i++] << " ";
}
else
i++;
}
while(j < m)
{
if(arr2[j] != flag)
{
flag = arr2[j];
cout << arr2[j++] << " ";
}
else
j++;
}
cout << endl;
// Finding intersection
i = 0;
j = 0;
cout << "Intersection of the two arrays: ";
while(i < n && j < m)
{
if(arr1[i] == arr2[j])
{
cout << arr1[i++] << " ";
j++;
}
else if(arr1[i] < arr2[j])
i++;
else
j++;
}
return 0;
} | [
"noreply@github.com"
] | noreply@github.com |
9e293e8aef8dd06e6fdb2edd7e07fcd0ca9f28a8 | d30aefdc7038d4f2dd16156f423170d80c7236e6 | /primitives/FullMatrix.h | 76049b8573efbae66d16e8bdc8b0b7b5cb8e4b4a | [] | no_license | schadov/libwombat | 17b1d173e37e83142fdfa1426abb7e391b3ed04b | 01f7fda74dc97bc20f5b90970687d1e2e04e15a3 | refs/heads/master | 2021-01-12T07:36:59.361052 | 2013-05-12T21:23:21 | 2013-05-12T21:23:21 | 76,988,296 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,311 | h | #pragma once
template<class RealT> class FullMatrix{
public:
typedef std::map<unsigned int,RealT> Row;
typedef std::vector<Row> MatrData;
private:
MatrData data_;
//unsigned int nrows_,ncolumns;
public:
void set_value(unsigned int nrow,unsigned int ncolumn, RealT val){
if(data_.size()<=nrow)
data_.resize(nrow+1);
/*if(data_[nrow].size()<=ncolumn)
data_[nrow].resize(ncolumn+1);*/
data_[nrow][ncolumn] = val;
}
RealT get_value(unsigned int x, unsigned int y){
return data_[x].find(y)->second;
}
void reserve(unsigned int sz){
data_.resize(sz);
//std::for_each(data_.begin(),data_.end(),boost::bind(&Row::resize,_1,sz));
}
const Row& row(unsigned int idx) const {
return data_[idx];
}
unsigned int rows()const{
return data_.size();
}
};
template<class RealT> class CNCLoader{
template<class Fun> static bool parse_a(char* buf, Fun &cb){
char* c = buf;
char* cn = buf;
cn = strchr(c,' ');
if(cn==0) return false;
*cn = 0;
unsigned int m = atoi(c);
c = cn + 1;
cn = strchr(c,' ');
if(cn==0) return false;
*cn = 0;
unsigned int n = atoi(c);
c = cn + 1;
RealT a = static_cast<RealT>(atof(c));
cb(m,n,a);
return true;
}
template<class Fun> static bool parse_b(char* buf, Fun &cb){
char* c = buf;
char* cn = buf;
cn = strchr(c,' ');
if(cn==0) return false;
*cn = 0;
unsigned int m = atoi(c);
c = cn + 1;
RealT a = static_cast<RealT>(atof(c));
cb(m,a);
return true;
}
template<class Funa,class Funb> static bool parse(char* buf, Funa &cba,Funb &cbb){
char* c = buf;
char* cn = buf;
cn = strchr(c,' ');
if(cn==0) return false;
*cn = 0;
if(strcmp(c,"a")==0){
return parse_a(cn+1,cba);
}
if(strcmp(c,"b")==0){
return parse_b(cn+1,cbb);
//return true;
}
return false;
}
public:
template<class Fun,class Funb,class Fun2> static bool load(const wchar_t* file_name, Fun& cba,Funb& cbb,Fun2& cb2){
FILE* f = _wfopen(file_name,L"r");
if(!f) return false;
unsigned int nline = 0;
while (!feof(f))
{
char buf[128] = {};
fgets(buf,128,f);
if (nline>1){
parse(buf,cba,cbb);
}
else if(nline==0) {
cb2(atoi(buf));
}
nline++;
}
return true;
}
}; | [
"sergei.chadov@gmail.com"
] | sergei.chadov@gmail.com |
c6dc4da9276f367e7189e9cdac3743287c019c56 | 97e02ecd270f47176ef8b6c5b89cfa9dd335d2a1 | /洛谷/P1880 [NOI1995]石子合并.cpp | 6f2f62725d73f43073e8e258a7037200cbab8814 | [] | no_license | TechAoba/OJ-code | 61f06ce7a94cadd501457853da2f3c4932bb226e | 7e91b734bae170c4a7415984d4760740f677a26f | refs/heads/main | 2023-07-08T23:49:10.258066 | 2021-08-17T11:47:26 | 2021-08-17T11:47:26 | 300,805,551 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 809 | cpp | #include<iostream>
#define Max(a,b) (a>b?a:b)
#define Min(a,b) (a<b?a:b)
using namespace std;
int A[205], sum[205], N, DP[205][205], dp[205][205];
int main()
{
cin>>N;
int i, j;
for(i=1;i<=N;i++) {
cin>>A[i];
A[i+N] = A[i];
}
for(i=1;i<=2*N;i++) {
sum[i] = sum[i-1] + A[i];
}
for(int len=2;len<=N;len++) {
for(i=1;i+len-1<=2*N;i++) {
int en = i+len-1;
int Tmax = -0x3f3f3f3f;
int Tmin = 0x3f3f3f3f;
for(j=i;j<en;j++) {
Tmax = Max(Tmax, DP[i][j]+DP[j+1][en]+sum[en]-sum[i-1]);
Tmin = Min(Tmin, dp[i][j]+dp[j+1][en]+sum[en]-sum[i-1]);
}
DP[i][en] = Tmax;
dp[i][en] = Tmin;
}
}
int Tmax = -0x3f3f3f3f;
int Tmin = 0x3f3f3f3f;
for(i=1;i<=N;i++) {
Tmax = Max(Tmax, DP[i][i+N-1]);
Tmin = Min(Tmin, dp[i][i+N-1]);
}
cout<<Tmin<<endl<<Tmax<<endl;
return 0;
}
| [
"59250659+TechAoba@users.noreply.github.com"
] | 59250659+TechAoba@users.noreply.github.com |
da54ea918216d41c034841f5cf9a1a8071a1abe6 | 352d412d30abea0a1f4d43f68d66447121cac397 | /src/crypto/blake512.cpp | ee2f49eb279d577d4f8a68fa8e85292a06c6d15a | [
"MIT"
] | permissive | chaincoin/chaincoin | 6c6c44c32ed9c483eecdf3e8aafcfcfd037a56a1 | fc915a8b1f9bcf06caffec86e360fac3acfb261f | refs/heads/0.18 | 2021-01-18T22:26:16.525136 | 2020-04-01T11:04:32 | 2020-04-01T11:04:32 | 120,088,116 | 24 | 37 | MIT | 2020-05-31T12:58:26 | 2018-02-03T12:15:00 | C++ | UTF-8 | C++ | false | false | 10,777 | cpp | // Copyright (c) 2007-2010 Projet RNRT SAPHIR
// Copyright (c) 2019 PM-Tech
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <crypto/blake512.h>
#include <stddef.h>
#include <string.h>
#include <limits.h>
static const sph_u64 IV512[8] = {
SPH_C64(0x6A09E667F3BCC908), SPH_C64(0xBB67AE8584CAA73B),
SPH_C64(0x3C6EF372FE94F82B), SPH_C64(0xA54FF53A5F1D36F1),
SPH_C64(0x510E527FADE682D1), SPH_C64(0x9B05688C2B3E6C1F),
SPH_C64(0x1F83D9ABFB41BD6B), SPH_C64(0x5BE0CD19137E2179)
};
#define Z00 0
#define Z01 1
#define Z02 2
#define Z03 3
#define Z04 4
#define Z05 5
#define Z06 6
#define Z07 7
#define Z08 8
#define Z09 9
#define Z0A A
#define Z0B B
#define Z0C C
#define Z0D D
#define Z0E E
#define Z0F F
#define Z10 E
#define Z11 A
#define Z12 4
#define Z13 8
#define Z14 9
#define Z15 F
#define Z16 D
#define Z17 6
#define Z18 1
#define Z19 C
#define Z1A 0
#define Z1B 2
#define Z1C B
#define Z1D 7
#define Z1E 5
#define Z1F 3
#define Z20 B
#define Z21 8
#define Z22 C
#define Z23 0
#define Z24 5
#define Z25 2
#define Z26 F
#define Z27 D
#define Z28 A
#define Z29 E
#define Z2A 3
#define Z2B 6
#define Z2C 7
#define Z2D 1
#define Z2E 9
#define Z2F 4
#define Z30 7
#define Z31 9
#define Z32 3
#define Z33 1
#define Z34 D
#define Z35 C
#define Z36 B
#define Z37 E
#define Z38 2
#define Z39 6
#define Z3A 5
#define Z3B A
#define Z3C 4
#define Z3D 0
#define Z3E F
#define Z3F 8
#define Z40 9
#define Z41 0
#define Z42 5
#define Z43 7
#define Z44 2
#define Z45 4
#define Z46 A
#define Z47 F
#define Z48 E
#define Z49 1
#define Z4A B
#define Z4B C
#define Z4C 6
#define Z4D 8
#define Z4E 3
#define Z4F D
#define Z50 2
#define Z51 C
#define Z52 6
#define Z53 A
#define Z54 0
#define Z55 B
#define Z56 8
#define Z57 3
#define Z58 4
#define Z59 D
#define Z5A 7
#define Z5B 5
#define Z5C F
#define Z5D E
#define Z5E 1
#define Z5F 9
#define Z60 C
#define Z61 5
#define Z62 1
#define Z63 F
#define Z64 E
#define Z65 D
#define Z66 4
#define Z67 A
#define Z68 0
#define Z69 7
#define Z6A 6
#define Z6B 3
#define Z6C 9
#define Z6D 2
#define Z6E 8
#define Z6F B
#define Z70 D
#define Z71 B
#define Z72 7
#define Z73 E
#define Z74 C
#define Z75 1
#define Z76 3
#define Z77 9
#define Z78 5
#define Z79 0
#define Z7A F
#define Z7B 4
#define Z7C 8
#define Z7D 6
#define Z7E 2
#define Z7F A
#define Z80 6
#define Z81 F
#define Z82 E
#define Z83 9
#define Z84 B
#define Z85 3
#define Z86 0
#define Z87 8
#define Z88 C
#define Z89 2
#define Z8A D
#define Z8B 7
#define Z8C 1
#define Z8D 4
#define Z8E A
#define Z8F 5
#define Z90 A
#define Z91 2
#define Z92 8
#define Z93 4
#define Z94 7
#define Z95 6
#define Z96 1
#define Z97 5
#define Z98 F
#define Z99 B
#define Z9A 9
#define Z9B E
#define Z9C 3
#define Z9D C
#define Z9E D
#define Z9F 0
#define Mx(r, i) Mx_(Z ## r ## i)
#define Mx_(n) Mx__(n)
#define Mx__(n) M ## n
#define CBx(r, i) CBx_(Z ## r ## i)
#define CBx_(n) CBx__(n)
#define CBx__(n) CB ## n
#define CB0 SPH_C64(0x243F6A8885A308D3)
#define CB1 SPH_C64(0x13198A2E03707344)
#define CB2 SPH_C64(0xA4093822299F31D0)
#define CB3 SPH_C64(0x082EFA98EC4E6C89)
#define CB4 SPH_C64(0x452821E638D01377)
#define CB5 SPH_C64(0xBE5466CF34E90C6C)
#define CB6 SPH_C64(0xC0AC29B7C97C50DD)
#define CB7 SPH_C64(0x3F84D5B5B5470917)
#define CB8 SPH_C64(0x9216D5D98979FB1B)
#define CB9 SPH_C64(0xD1310BA698DFB5AC)
#define CBA SPH_C64(0x2FFD72DBD01ADFB7)
#define CBB SPH_C64(0xB8E1AFED6A267E96)
#define CBC SPH_C64(0xBA7C9045F12C7F99)
#define CBD SPH_C64(0x24A19947B3916CF7)
#define CBE SPH_C64(0x0801F2E2858EFC16)
#define CBF SPH_C64(0x636920D871574E69)
#define GB(m0, m1, c0, c1, a, b, c, d) do { \
a = SPH_T64(a + b + (m0 ^ c1)); \
d = SPH_ROTR64(d ^ a, 32); \
c = SPH_T64(c + d); \
b = SPH_ROTR64(b ^ c, 25); \
a = SPH_T64(a + b + (m1 ^ c0)); \
d = SPH_ROTR64(d ^ a, 16); \
c = SPH_T64(c + d); \
b = SPH_ROTR64(b ^ c, 11); \
} while (0)
#define ROUND_B(r) do { \
GB(Mx(r, 0), Mx(r, 1), CBx(r, 0), CBx(r, 1), V0, V4, V8, VC); \
GB(Mx(r, 2), Mx(r, 3), CBx(r, 2), CBx(r, 3), V1, V5, V9, VD); \
GB(Mx(r, 4), Mx(r, 5), CBx(r, 4), CBx(r, 5), V2, V6, VA, VE); \
GB(Mx(r, 6), Mx(r, 7), CBx(r, 6), CBx(r, 7), V3, V7, VB, VF); \
GB(Mx(r, 8), Mx(r, 9), CBx(r, 8), CBx(r, 9), V0, V5, VA, VF); \
GB(Mx(r, A), Mx(r, B), CBx(r, A), CBx(r, B), V1, V6, VB, VC); \
GB(Mx(r, C), Mx(r, D), CBx(r, C), CBx(r, D), V2, V7, V8, VD); \
GB(Mx(r, E), Mx(r, F), CBx(r, E), CBx(r, F), V3, V4, V9, VE); \
} while (0)
#define DECL_STATE64 \
sph_u64 H0, H1, H2, H3, H4, H5, H6, H7; \
sph_u64 S0, S1, S2, S3, T0, T1;
#define READ_STATE64(state) do { \
H0 = (state)->H[0]; \
H1 = (state)->H[1]; \
H2 = (state)->H[2]; \
H3 = (state)->H[3]; \
H4 = (state)->H[4]; \
H5 = (state)->H[5]; \
H6 = (state)->H[6]; \
H7 = (state)->H[7]; \
S0 = (state)->S[0]; \
S1 = (state)->S[1]; \
S2 = (state)->S[2]; \
S3 = (state)->S[3]; \
T0 = (state)->T0; \
T1 = (state)->T1; \
} while (0)
#define WRITE_STATE64(state) do { \
(state)->H[0] = H0; \
(state)->H[1] = H1; \
(state)->H[2] = H2; \
(state)->H[3] = H3; \
(state)->H[4] = H4; \
(state)->H[5] = H5; \
(state)->H[6] = H6; \
(state)->H[7] = H7; \
(state)->S[0] = S0; \
(state)->S[1] = S1; \
(state)->S[2] = S2; \
(state)->S[3] = S3; \
(state)->T0 = T0; \
(state)->T1 = T1; \
} while (0)
#define COMPRESS64 do { \
sph_u64 M0, M1, M2, M3, M4, M5, M6, M7; \
sph_u64 M8, M9, MA, MB, MC, MD, ME, MF; \
sph_u64 V0, V1, V2, V3, V4, V5, V6, V7; \
sph_u64 V8, V9, VA, VB, VC, VD, VE, VF; \
V0 = H0; \
V1 = H1; \
V2 = H2; \
V3 = H3; \
V4 = H4; \
V5 = H5; \
V6 = H6; \
V7 = H7; \
V8 = S0 ^ CB0; \
V9 = S1 ^ CB1; \
VA = S2 ^ CB2; \
VB = S3 ^ CB3; \
VC = T0 ^ CB4; \
VD = T0 ^ CB5; \
VE = T1 ^ CB6; \
VF = T1 ^ CB7; \
M0 = sph_dec64be_aligned(buf + 0); \
M1 = sph_dec64be_aligned(buf + 8); \
M2 = sph_dec64be_aligned(buf + 16); \
M3 = sph_dec64be_aligned(buf + 24); \
M4 = sph_dec64be_aligned(buf + 32); \
M5 = sph_dec64be_aligned(buf + 40); \
M6 = sph_dec64be_aligned(buf + 48); \
M7 = sph_dec64be_aligned(buf + 56); \
M8 = sph_dec64be_aligned(buf + 64); \
M9 = sph_dec64be_aligned(buf + 72); \
MA = sph_dec64be_aligned(buf + 80); \
MB = sph_dec64be_aligned(buf + 88); \
MC = sph_dec64be_aligned(buf + 96); \
MD = sph_dec64be_aligned(buf + 104); \
ME = sph_dec64be_aligned(buf + 112); \
MF = sph_dec64be_aligned(buf + 120); \
ROUND_B(0); \
ROUND_B(1); \
ROUND_B(2); \
ROUND_B(3); \
ROUND_B(4); \
ROUND_B(5); \
ROUND_B(6); \
ROUND_B(7); \
ROUND_B(8); \
ROUND_B(9); \
ROUND_B(0); \
ROUND_B(1); \
ROUND_B(2); \
ROUND_B(3); \
ROUND_B(4); \
ROUND_B(5); \
H0 ^= S0 ^ V0 ^ V8; \
H1 ^= S1 ^ V1 ^ V9; \
H2 ^= S2 ^ V2 ^ VA; \
H3 ^= S3 ^ V3 ^ VB; \
H4 ^= S0 ^ V4 ^ VC; \
H5 ^= S1 ^ V5 ^ VD; \
H6 ^= S2 ^ V6 ^ VE; \
H7 ^= S3 ^ V7 ^ VF; \
} while (0)
static const sph_u64 salt_zero_big[4] = { 0, 0, 0, 0 };
////// BLAKE512
// Internal implementation code.
namespace
{
/// Internal BLAKE512 implementation.
namespace blake512
{
void inline Initialize(blake_context *sc, const sph_u64 *iv, const sph_u64 *salt)
{
memcpy(sc->H, iv, 8 * sizeof(sph_u64));
memcpy(sc->S, salt, 4 * sizeof(sph_u64));
sc->T0 = sc->T1 = 0;
sc->ptr = 0;
}
} // namespace blake512
} // namespace
CBLAKE512::CBLAKE512()
{
blake512::Initialize(&s, IV512, salt_zero_big);
}
CBLAKE512& CBLAKE512::Write(const unsigned char* data, size_t len)
{
unsigned char *buf;
size_t ptr;
DECL_STATE64
buf = s.buf;
ptr = s.ptr;
if (len < (sizeof s.buf) - ptr) {
memcpy(buf + ptr, data, len);
ptr += len;
s.ptr = ptr;
return *this;
}
READ_STATE64(&s);
while (len > 0) {
size_t clen;
clen = (sizeof s.buf) - ptr;
if (clen > len)
clen = len;
memcpy(buf + ptr, data, clen);
ptr += clen;
data = (const unsigned char *)data + clen;
len -= clen;
if (ptr == sizeof s.buf) {
if ((T0 = SPH_T64(T0 + 1024)) < 1024)
T1 = SPH_T64(T1 + 1);
COMPRESS64;
ptr = 0;
}
}
WRITE_STATE64(&s);
s.ptr = ptr;
return *this;
}
void CBLAKE512::Finalize(unsigned char hash[OUTPUT_SIZE])
{
union {
unsigned char buf[128];
sph_u64 dummy;
} u;
size_t ptr, k;
unsigned bit_len;
unsigned z;
sph_u64 th, tl;
ptr = s.ptr;
bit_len = ((unsigned)ptr << 3);
z = 0x80 >> 0;
u.buf[ptr] = ((0 & -z) | z) & 0xFF;
tl = s.T0 + bit_len;
th = s.T1;
if (ptr == 0) {
s.T0 = SPH_C64(0xFFFFFFFFFFFFFC00);
s.T1 = SPH_C64(0xFFFFFFFFFFFFFFFF);
} else if (s.T0 == 0) {
s.T0 = SPH_C64(0xFFFFFFFFFFFFFC00) + bit_len;
s.T1 = SPH_T64(s.T1 - 1);
} else {
s.T0 -= 1024 - bit_len;
}
if (bit_len <= 894) {
memset(u.buf + ptr + 1, 0, 111 - ptr);
u.buf[111] |= 1;
sph_enc64be_aligned(u.buf + 112, th);
sph_enc64be_aligned(u.buf + 120, tl);
Write(u.buf + ptr, 128 - ptr);
} else {
memset(u.buf + ptr + 1, 0, 127 - ptr);
Write(u.buf + ptr, 128 - ptr);
s.T0 = SPH_C64(0xFFFFFFFFFFFFFC00);
s.T1 = SPH_C64(0xFFFFFFFFFFFFFFFF);
memset(u.buf, 0, 112);
u.buf[111] = 1;
sph_enc64be_aligned(u.buf + 112, th);
sph_enc64be_aligned(u.buf + 120, tl);
Write(u.buf, 128);
}
for (k = 0; k < 8; k ++)
sph_enc64be(hash + (k << 3), s.H[k]);
Reset();
}
CBLAKE512& CBLAKE512::Reset()
{
blake512::Initialize(&s, IV512, salt_zero_big);
return *this;
}
| [
""
] | |
28895f2a7da2efcb5808f09e1c95684718576a77 | a0a4df2a3e5a3e2cb92ca5e3e12e830b494e2aff | /ArduinoToMove/ArduinoToMove.ino | 47ec3eeb41bd0ebba4b8bf4dd56885e7985a606a | [] | no_license | lazulyTech/TTHSmech14_AgriTech | 1ff2b176cd8b4f36910ce2d79c261bad3bdbc818 | 54be6bf62b0062e98cc68d0eb36798ee3063aefa | refs/heads/master | 2023-03-14T05:42:29.343620 | 2021-03-14T14:05:50 | 2021-03-14T14:05:50 | 280,025,370 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,123 | ino | #include "Motor.h"
#include <Arduino.h>
//#include <Servo.h>
Drive *drive;
Motor *chainMotor;
Platform *platform;
Intake *intake;
extern HardwareSerial Serial;
int run = 150;
byte val = 0;
void movePlatform();
int microSW();
void moveIntakeArm(bool a);
void movePlatform();
const bool test = true;
int pin[3][2] = {{2,3},{5,4},{6,7}};
int pin_rotServo[2] = {10,11};
int pin_intakeServo[2] = {8,9};
int pin_switch[2] = {15,16};
int pin_Intake = 14;
const int siz = 2000;
int swRealArchive[siz]{0};
int swJudgeArchive[2]{0};
int swTime = 0;
void setup(){
Serial.begin(115200);
// if (test) {
// for (int i = 3; i >= 1; --i) {
// Serial.println(i);
// delay(1000);
// }
// }
pinMode(pin_Intake,INPUT_PULLUP);
drive = new Drive(pin[0],pin[1]);
chainMotor = new Motor(pin[2]);
platform = new Platform(pin_rotServo, pin_switch);
intake = new Intake(pin_intakeServo);
intake->pull();
platform->Down();
platform->Move(0);
}
void loop(){
if (!test) {
if(Serial.available() > 0){
val = Serial.read();
Serial.print(val); //for debug
}
else if(val == 'f'){//前進
drive->Move(255,245);
Serial.println("うごけー!");
}
else if(val == 'b'){//後退
drive->Move(-255,-245);
Serial.println("うごけー!");
}
else if(val == 'l'){//左
drive->Move(-255,245);
Serial.println("うごけー!");
}
else if(val == 'r'){//右
drive->Move(255,-245);
Serial.println("うごけー!");
}
else if(val == 'i'){//回収
drive->Move(150,150);
moveIntakeArm(true);
Serial.println("うごけー!");
}
else if(val == 's'){//停止
drive->Move(0,0);
chainMotor->Move(0);
Serial.println("とまれー!");
}
else if(val == 'p'){//荷台
drive->Move(0,0);
chainMotor->Move(0);
movePlatform();
Serial.println("とまれー!");
}
else if(val == 'o'){
moveIntakeArm(false);
}
else if(val == '0'){
Serial.println("信号なし");
}
} else{
// drive->Move(200,200);
moveIntakeArm(true);
}
}
int microSW(){
chainMotor->Move(255);
int swNow = digitalRead(pin_Intake);
for (int i = siz - 1; i >= 1; --i) swRealArchive[i] = swRealArchive[i-1];
swRealArchive[0] = swNow;
int swMax = 0; int swMin = 1;
int swJudge = 0;
for (int i = 0; i < sizeof(swRealArchive); ++i) {
if (swRealArchive[i] > swMax) swMax = swRealArchive[i];
if (swRealArchive[i] < swMin) swMin = swRealArchive[i];
if (swMax == swMin){
swJudgeArchive[1] = swJudgeArchive[0];
swJudgeArchive[0] = swMax;
break;
}
}
if (swMax != swMin) {
swJudgeArchive[0] = swJudgeArchive[1];
}
return swJudgeArchive[0];
}
void moveIntakeArm(bool a){//true:move false stop
microSW();
Serial.println(swJudgeArchive[0]);
if (swJudgeArchive[0]) {
swTime++;
while (microSW());
if(swTime == 1) {
if (a){
// drive->Move(150,150);
}
delay(750);
chainMotor->Move(0);
intake->push();
delay(2500);
intake->pull();
delay(1000);
while (microSW());
swTime = 0;
}
}
}
void movePlatform(){
platform->Move(10);
delay(1500);
platform->Move(0);
drive->Move(-200,-200);
delay(1500);
drive->Move(0,0);
delay(500);
drive->Move(200,200);
delay(2000);
drive->Move(0,0);
platform->Down();
platform->Move(0);
delay(1000);
}
| [
"ksuke.ropt@gmail.com"
] | ksuke.ropt@gmail.com |
326a25c011eebff5b410d9c252f6d6c07ce696c2 | c008f88941235837dbf809d39113911b54934fbe | /sample/android/sample/haxe/bin/src/com/mybo/gamescene/BlastNode.cpp | 668b100bf8e4b3979f13e788ae797e717219397a | [
"MIT"
] | permissive | proletariatgames/nmexpro | fb90b6c6465c57f5e8b0987deafdd2effc3dd8ce | 1f322c4e126543b30db20fc90d99202b1cac5c94 | refs/heads/master | 2022-05-04T02:05:12.648496 | 2022-03-24T17:31:09 | 2022-03-24T17:31:09 | 8,226,048 | 0 | 2 | null | null | null | null | UTF-8 | C++ | false | false | 2,773 | cpp | #include <hxcpp.h>
#ifndef INCLUDED_com_mybo_gamescene_BlastNode
#include <com/mybo/gamescene/BlastNode.h>
#endif
namespace com{
namespace mybo{
namespace gamescene{
Void BlastNode_obj::__construct(int inDir,double inX,double inY)
{
{
HX_SOURCE_POS("../../../src/com/mybo/gamescene/GameBoard.hx",583)
this->dir = inDir;
HX_SOURCE_POS("../../../src/com/mybo/gamescene/GameBoard.hx",584)
this->x = inX;
HX_SOURCE_POS("../../../src/com/mybo/gamescene/GameBoard.hx",585)
this->y = inY;
}
;
return null();
}
BlastNode_obj::~BlastNode_obj() { }
Dynamic BlastNode_obj::__CreateEmpty() { return new BlastNode_obj; }
hx::ObjectPtr< BlastNode_obj > BlastNode_obj::__new(int inDir,double inX,double inY)
{ hx::ObjectPtr< BlastNode_obj > result = new BlastNode_obj();
result->__construct(inDir,inX,inY);
return result;}
Dynamic BlastNode_obj::__Create(hx::DynamicArray inArgs)
{ hx::ObjectPtr< BlastNode_obj > result = new BlastNode_obj();
result->__construct(inArgs[0],inArgs[1],inArgs[2]);
return result;}
BlastNode_obj::BlastNode_obj()
{
}
void BlastNode_obj::__Mark(HX_MARK_PARAMS)
{
HX_MARK_BEGIN_CLASS(BlastNode);
HX_MARK_MEMBER_NAME(dir,"dir");
HX_MARK_MEMBER_NAME(x,"x");
HX_MARK_MEMBER_NAME(y,"y");
HX_MARK_END_CLASS();
}
Dynamic BlastNode_obj::__Field(const ::String &inName)
{
switch(inName.length) {
case 1:
if (HX_FIELD_EQ(inName,"x") ) { return x; }
if (HX_FIELD_EQ(inName,"y") ) { return y; }
break;
case 3:
if (HX_FIELD_EQ(inName,"dir") ) { return dir; }
}
return super::__Field(inName);
}
Dynamic BlastNode_obj::__SetField(const ::String &inName,const Dynamic &inValue)
{
switch(inName.length) {
case 1:
if (HX_FIELD_EQ(inName,"x") ) { x=inValue.Cast< double >(); return inValue; }
if (HX_FIELD_EQ(inName,"y") ) { y=inValue.Cast< double >(); return inValue; }
break;
case 3:
if (HX_FIELD_EQ(inName,"dir") ) { dir=inValue.Cast< int >(); return inValue; }
}
return super::__SetField(inName,inValue);
}
void BlastNode_obj::__GetFields(Array< ::String> &outFields)
{
outFields->push(HX_CSTRING("dir"));
outFields->push(HX_CSTRING("x"));
outFields->push(HX_CSTRING("y"));
super::__GetFields(outFields);
};
static ::String sStaticFields[] = {
String(null()) };
static ::String sMemberFields[] = {
HX_CSTRING("dir"),
HX_CSTRING("x"),
HX_CSTRING("y"),
String(null()) };
static void sMarkStatics(HX_MARK_PARAMS) {
};
Class BlastNode_obj::__mClass;
void BlastNode_obj::__register()
{
Static(__mClass) = hx::RegisterClass(HX_CSTRING("com.mybo.gamescene.BlastNode"), hx::TCanCast< BlastNode_obj> ,sStaticFields,sMemberFields,
&__CreateEmpty, &__Create,
&super::__SGetClass(), 0, sMarkStatics);
}
void BlastNode_obj::__boot()
{
}
} // end namespace com
} // end namespace mybo
} // end namespace gamescene
| [
"danogles@gmail.com"
] | danogles@gmail.com |
5483d1c12a87e8bc68c13f179860660351637b9b | e52e1fd86780b88135ecdadfcb1012214254b6b3 | /quarantine/graphics/opengl/arcball_camera.h | 29f5398083c0972dcd8591bef70092bc043f0ed2 | [] | no_license | bdusell/core | 42823e5f617771da333b048f023993e6f5c9fbe6 | 5fbf31b3a7287181887c3ed57f7fcad00c4e3935 | refs/heads/master | 2021-01-19T13:01:29.204954 | 2014-10-29T09:28:48 | 2014-10-29T09:28:48 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,166 | h | #ifndef _GRAPHICS_OPENGL_ARCBALL_CAMERA_H_
#define _GRAPHICS_OPENGL_ARCBALL_CAMERA_H_
// TODO
#include <GL/glu.h>
#include "graphics/hw01/point.h"
#include "graphics/hw01/math.h"
#include "graphics/hw02/controller.h"
#include "spherical.h"
namespace graphics {
namespace opengl {
using namespace graphics::hw01;
using namespace graphics::hw02;
/* OPerates in units of radians. */
template <typename T>
class controlled_spherical_coordinate : public spherical_coordinate< controlled_radian_angle<T> > {
typedef spherical_coordinate< controlled_radian_angle<T> > super;
public:
controlled_spherical_coordinate() {}
controlled_spherical_coordinate(T r, T theta, T phi) : super(r, theta, phi) {}
/* Convenient aliases for the control switches. */
inline bool &left() { return this->theta().neg(); }
inline bool &right() { return this->theta().pos(); }
inline bool &up() { return this->phi().pos(); }
inline bool &down() { return this->phi().neg(); }
inline bool &in() { return this->r().neg(); }
inline bool &out() { return this->r().pos(); }
/* zoomspeed is in units per second, thetaspeed and phispeed are in
radians per second. */
inline void update(T dt, T zoomspeed, Float thetaspeed, Float phispeed) {
this->theta().update(dt, -thetaspeed);
this->phi().update(dt, -phispeed);
this->r().update(dt, -zoomspeed);
}
private:
};
class arcball_camera {
public:
arcball_camera(Float r, Float theta, Float phi) : _pos(r, theta, phi) {}
void update(Float dt, Float zoomspeed, Float thetaspeed, Float phispeed) {
_pos.update(dt, zoomspeed, thetaspeed, phispeed);
}
template <typename T>
void look(const T &focus) const {
point3f pos = _pos.to_cartesian<vector3f>() + focus;
vector3f up = up_vector();
gluLookAt(
pos.x(), pos.y(), pos.z(),
focus.x(), focus.y(), focus.z(),
up.x(), up.y(), up.z()
);
}
inline controlled_spherical_coordinate<Float> &pos() {
return _pos;
}
private:
controlled_spherical_coordinate<Float> _pos;
vector3f up_vector() const {
sphericalf up = _pos;
up.phi() -= 0.5f * pi;
return up.to_cartesian<vector3f>();
}
};
} // namespace opengl
} // namespace graphics
#endif
| [
"bdusell@gmail.com"
] | bdusell@gmail.com |
096168fa3ab4be059113f854f6439370a3fc3490 | 1ac9cf5a86c7f5ffbe59dff4b10dde407c7b6b34 | /TestMFCApplication/TestMFCApplication.cpp | c35f44ad3e8ac24f55af18feb25419191f4d2ab8 | [] | no_license | DevUtilsNet/Elas | d9b74e089e9107eec7d45c5d5d369e713012b7d1 | ee97f28e11c66f7f935ec441d626e8868cc10454 | refs/heads/master | 2020-05-18T11:59:17.104007 | 2017-08-23T11:48:26 | 2017-08-23T11:48:26 | 26,721,345 | 4 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 6,205 | cpp |
// TestMFCApplication.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "afxwinappex.h"
#include "afxdialogex.h"
#include "TestMFCApplication.h"
#include "MainFrm.h"
#include "ChildFrm.h"
#include "TestMFCApplicationDoc.h"
#include "TestMFCApplicationView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CTestMFCApplicationApp
BEGIN_MESSAGE_MAP(CTestMFCApplicationApp, CWinAppEx)
ON_COMMAND(ID_APP_ABOUT, &CTestMFCApplicationApp::OnAppAbout)
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, &CWinAppEx::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, &CWinAppEx::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, &CWinAppEx::OnFilePrintSetup)
END_MESSAGE_MAP()
// CTestMFCApplicationApp construction
CTestMFCApplicationApp::CTestMFCApplicationApp()
{
SetThreadUILanguage(0x0419);
m_bHiColorIcons = TRUE;
// support Restart Manager
m_dwRestartManagerSupportFlags = AFX_RESTART_MANAGER_SUPPORT_ALL_ASPECTS;
#ifdef _MANAGED
// If the application is built using Common Language Runtime support (/clr):
// 1) This additional setting is needed for Restart Manager support to work properly.
// 2) In your project, you must add a reference to System.Windows.Forms in order to build.
System::Windows::Forms::Application::SetUnhandledExceptionMode(System::Windows::Forms::UnhandledExceptionMode::ThrowException);
#endif
// TODO: replace application ID string below with unique ID string; recommended
// format for string is CompanyName.ProductName.SubProduct.VersionInformation
SetAppID(_T("TestMFCApplication.AppID.NoVersion"));
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
// The one and only CTestMFCApplicationApp object
CTestMFCApplicationApp theApp;
// CTestMFCApplicationApp initialization
BOOL CTestMFCApplicationApp::InitInstance()
{
// InitCommonControlsEx() is required on Windows XP if an application
// manifest specifies use of ComCtl32.dll version 6 or later to enable
// visual styles. Otherwise, any window creation will fail.
INITCOMMONCONTROLSEX InitCtrls;
InitCtrls.dwSize = sizeof(InitCtrls);
// Set this to include all the common control classes you want to use
// in your application.
InitCtrls.dwICC = ICC_WIN95_CLASSES;
InitCommonControlsEx(&InitCtrls);
CWinAppEx::InitInstance();
// Initialize OLE libraries
if (!AfxOleInit())
{
AfxMessageBox(IDP_OLE_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
EnableTaskbarInteraction();
// AfxInitRichEdit2() is required to use RichEdit control
// AfxInitRichEdit2();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(4); // Load standard INI file options (including MRU)
InitContextMenuManager();
InitKeyboardManager();
InitTooltipManager();
CMFCToolTipInfo ttParams;
ttParams.m_bVislManagerTheme = TRUE;
theApp.GetTooltipManager()->SetTooltipParams(AFX_TOOLTIP_TYPE_ALL,
RUNTIME_CLASS(CMFCToolTipCtrl), &ttParams);
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views
CMultiDocTemplate* pDocTemplate;
pDocTemplate = new CMultiDocTemplate(IDR_TestMFCApplicationTYPE,
RUNTIME_CLASS(CTestMFCApplicationDoc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CTestMFCApplicationView));
if (!pDocTemplate)
return FALSE;
AddDocTemplate(pDocTemplate);
// create main MDI Frame window
CMainFrame* pMainFrame = new CMainFrame;
if (!pMainFrame || !pMainFrame->LoadFrame(IDR_MAINFRAME))
{
delete pMainFrame;
return FALSE;
}
m_pMainWnd = pMainFrame;
// call DragAcceptFiles only if there's a suffix
// In an MDI app, this should occur immediately after setting m_pMainWnd
// Enable drag/drop open
m_pMainWnd->DragAcceptFiles();
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Enable DDE Execute open
EnableShellOpen();
RegisterShellFileTypes(TRUE);
// Dispatch commands specified on the command line. Will return FALSE if
// app was launched with /RegServer, /Register, /Unregserver or /Unregister.
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The main window has been initialized, so show and update it
pMainFrame->ShowWindow(m_nCmdShow);
pMainFrame->UpdateWindow();
return TRUE;
}
int CTestMFCApplicationApp::ExitInstance()
{
//TODO: handle additional resources you may have added
AfxOleTerm(FALSE);
return CWinAppEx::ExitInstance();
}
// CTestMFCApplicationApp message handlers
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialogEx
{
public:
CAboutDlg();
// Dialog Data
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialogEx(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx)
END_MESSAGE_MAP()
// App command to run the dialog
void CTestMFCApplicationApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
// CTestMFCApplicationApp customization load/save methods
void CTestMFCApplicationApp::PreLoadState()
{
BOOL bNameValid;
CString strName;
bNameValid = strName.LoadString(IDS_EDIT_MENU);
ASSERT(bNameValid);
GetContextMenuManager()->AddMenu(strName, IDR_POPUP_EDIT);
bNameValid = strName.LoadString(IDS_EXPLORER);
ASSERT(bNameValid);
GetContextMenuManager()->AddMenu(strName, IDR_POPUP_EXPLORER);
}
void CTestMFCApplicationApp::LoadCustomState()
{
}
void CTestMFCApplicationApp::SaveCustomState()
{
}
// CTestMFCApplicationApp message handlers
| [
"mkapitonov@OneIncSystems.com"
] | mkapitonov@OneIncSystems.com |
69a51d6920b9dcf0f2af70c50d11182240b63fb3 | adbe870327be7f0b45cb6fcb21712db233446267 | /Intermediate/Build/Win64/UE4Editor/Development/UPD/Module.UPD.gen.cpp | d533ab90ec386e33d8bf9cb6dbb8c7e47d1bfbdf | [] | no_license | WoodyChina1989/ue4_udp_plugin | 6acea8e33a72c6a1c4c060fda35ebbbd8915e953 | 966babba910403b1b2f4a22ea66095e85fd5743e | refs/heads/master | 2020-08-03T02:11:12.500671 | 2019-09-29T02:46:06 | 2019-09-29T03:19:00 | 211,593,045 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 306 | cpp | // This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:\UE4\CPPdemo\Plugins\UPD\Intermediate\Build\Win64\UE4Editor\Inc\UPD\GrabData.gen.cpp"
#include "E:\UE4\CPPdemo\Plugins\UPD\Intermediate\Build\Win64\UE4Editor\Inc\UPD\UPD.init.gen.cpp"
| [
"837456832@qq.com"
] | 837456832@qq.com |
fc305838eae7c5f3c5ac09beef969cbcdd19dcdf | d3bf98dd1f4617261c9c4479d6ac7abcb3c99d2e | /DLLDependencyViewer/DLLDependencyViewer/src/nogui/pe_getters_import.h | 50005c48cd0ecb5197048552618223aa1f9197d0 | [] | no_license | killvxk/DLLDependencyViewer | 2822a4e0e9062746f84d543542bd91c3b3a953af | fb9e3f9b76ebddf05a5939b80ebc25fea5dd1543 | refs/heads/master | 2020-12-02T06:53:57.366990 | 2019-12-30T13:36:50 | 2019-12-30T13:36:50 | 230,922,065 | 0 | 0 | null | 2019-12-30T13:36:38 | 2019-12-30T13:36:37 | null | UTF-8 | C++ | false | false | 1,008 | h | #pragma once
#include "pe.h"
#include "pe_getters.h"
#include <cstdint>
std::uint8_t pe_get_import_icon_id(pe_import_table_info const& iti, std::uint16_t const dll_idx, std::uint16_t const imp_idx);
bool pe_get_import_is_ordinal(pe_import_table_info const& iti, std::uint16_t const dll_idx, std::uint16_t const imp_idx);
optional<std::uint16_t> pe_get_import_ordinal(pe_import_table_info const& iti, pe_export_table_info const& eti, std::uint16_t const dll_idx, std::uint16_t const imp_idx);
optional<std::uint16_t> pe_get_import_hint(pe_import_table_info const& iti, pe_export_table_info const& eti, std::uint16_t const dll_idx, std::uint16_t const imp_idx);
string_handle pe_get_import_name(pe_import_table_info const& iti, pe_export_table_info const& eti, std::uint16_t const dll_idx, std::uint16_t const imp_idx);
string_handle pe_get_import_name_undecorated(pe_import_table_info const& iti, pe_export_table_info const& eti, std::uint16_t const dll_idx, std::uint16_t const imp_idx);
| [
"knapek.mar@gmail.com"
] | knapek.mar@gmail.com |
5843aa85725a518d6797dca09fcf0c3caccd40a9 | 9792bdc5933a5ef0f886fa4e474a9f69e00b1bdb | /src/mem/ruby/system/RubyPort.cc | da55d62e2abb6ebfc3237023cd0917a97946b8a8 | [] | no_license | BurningAbys2/VIPS_self | 86285a21b5eda0f30415b832311ac197084b45fe | 5372336b3f7d73fd6bd26aacb6cbfbbe6274c637 | refs/heads/master | 2021-05-03T15:24:26.208044 | 2017-04-29T23:36:32 | 2017-04-29T23:36:32 | 62,321,316 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 20,001 | cc | /*
* Copyright (c) 2012-2013 ARM Limited
* All rights reserved.
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2009 Advanced Micro Devices, Inc.
* Copyright (c) 2011 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "cpu/testers/rubytest/RubyTester.hh"
#include "debug/Config.hh"
#include "debug/Drain.hh"
#include "debug/Ruby.hh"
#include "mem/protocol/AccessPermission.hh"
#include "mem/ruby/slicc_interface/AbstractController.hh"
#include "mem/ruby/system/RubyPort.hh"
#include "mem/simple_mem.hh"
#include "sim/full_system.hh"
#include "sim/system.hh"
RubyPort::RubyPort(const Params *p)
: MemObject(p), m_version(p->version), m_controller(NULL),
m_mandatory_q_ptr(NULL), m_usingRubyTester(p->using_ruby_tester),
system(p->system),
pioMasterPort(csprintf("%s.pio-master-port", name()), this),
pioSlavePort(csprintf("%s.pio-slave-port", name()), this),
memMasterPort(csprintf("%s.mem-master-port", name()), this),
memSlavePort(csprintf("%s-mem-slave-port", name()), this,
p->ruby_system, p->ruby_system->getAccessBackingStore(), -1),
gotAddrRanges(p->port_master_connection_count), drainManager(NULL)
{
assert(m_version != -1);
// create the slave ports based on the number of connected ports
for (size_t i = 0; i < p->port_slave_connection_count; ++i) {
slave_ports.push_back(new MemSlavePort(csprintf("%s.slave%d", name(),
i), this, p->ruby_system,
p->ruby_system->getAccessBackingStore(), i));
}
// create the master ports based on the number of connected ports
for (size_t i = 0; i < p->port_master_connection_count; ++i) {
master_ports.push_back(new PioMasterPort(csprintf("%s.master%d",
name(), i), this));
}
}
void
RubyPort::init()
{
assert(m_controller != NULL);
m_mandatory_q_ptr = m_controller->getMandatoryQueue();
m_mandatory_q_ptr->setSender(this);
}
BaseMasterPort &
RubyPort::getMasterPort(const std::string &if_name, PortID idx)
{
if (if_name == "mem_master_port") {
return memMasterPort;
}
if (if_name == "pio_master_port") {
return pioMasterPort;
}
// used by the x86 CPUs to connect the interrupt PIO and interrupt slave
// port
if (if_name != "master") {
// pass it along to our super class
return MemObject::getMasterPort(if_name, idx);
} else {
if (idx >= static_cast<PortID>(master_ports.size())) {
panic("RubyPort::getMasterPort: unknown index %d\n", idx);
}
return *master_ports[idx];
}
}
BaseSlavePort &
RubyPort::getSlavePort(const std::string &if_name, PortID idx)
{
if (if_name == "mem_slave_port") {
return memSlavePort;
}
if (if_name == "pio_slave_port")
return pioSlavePort;
// used by the CPUs to connect the caches to the interconnect, and
// for the x86 case also the interrupt master
if (if_name != "slave") {
// pass it along to our super class
return MemObject::getSlavePort(if_name, idx);
} else {
if (idx >= static_cast<PortID>(slave_ports.size())) {
panic("RubyPort::getSlavePort: unknown index %d\n", idx);
}
return *slave_ports[idx];
}
}
RubyPort::PioMasterPort::PioMasterPort(const std::string &_name,
RubyPort *_port)
: QueuedMasterPort(_name, _port, reqQueue, snoopRespQueue),
reqQueue(*_port, *this), snoopRespQueue(*_port, *this)
{
DPRINTF(RubyPort, "Created master pioport on sequencer %s\n", _name);
}
RubyPort::PioSlavePort::PioSlavePort(const std::string &_name,
RubyPort *_port)
: QueuedSlavePort(_name, _port, queue), queue(*_port, *this)
{
DPRINTF(RubyPort, "Created slave pioport on sequencer %s\n", _name);
}
RubyPort::MemMasterPort::MemMasterPort(const std::string &_name,
RubyPort *_port)
: QueuedMasterPort(_name, _port, reqQueue, snoopRespQueue),
reqQueue(*_port, *this), snoopRespQueue(*_port, *this)
{
DPRINTF(RubyPort, "Created master memport on ruby sequencer %s\n", _name);
}
RubyPort::MemSlavePort::MemSlavePort(const std::string &_name, RubyPort *_port,
RubySystem *_system,
bool _access_backing_store, PortID id)
: QueuedSlavePort(_name, _port, queue, id), queue(*_port, *this),
ruby_system(_system), access_backing_store(_access_backing_store)
{
DPRINTF(RubyPort, "Created slave memport on ruby sequencer %s\n", _name);
}
bool
RubyPort::PioMasterPort::recvTimingResp(PacketPtr pkt)
{
RubyPort *ruby_port = static_cast<RubyPort *>(&owner);
DPRINTF(RubyPort, "Response for address: 0x%#x\n", pkt->getAddr());
// send next cycle
ruby_port->pioSlavePort.schedTimingResp(
pkt, curTick() + g_system_ptr->clockPeriod());
return true;
}
bool RubyPort::MemMasterPort::recvTimingResp(PacketPtr pkt)
{
// got a response from a device
assert(pkt->isResponse());
// First we must retrieve the request port from the sender State
RubyPort::SenderState *senderState =
safe_cast<RubyPort::SenderState *>(pkt->popSenderState());
MemSlavePort *port = senderState->port;
assert(port != NULL);
delete senderState;
// In FS mode, ruby memory will receive pio responses from devices
// and it must forward these responses back to the particular CPU.
DPRINTF(RubyPort, "Pio response for address %#x, going to %s\n",
pkt->getAddr(), port->name());
// attempt to send the response in the next cycle
port->schedTimingResp(pkt, curTick() + g_system_ptr->clockPeriod());
return true;
}
bool
RubyPort::PioSlavePort::recvTimingReq(PacketPtr pkt)
{
RubyPort *ruby_port = static_cast<RubyPort *>(&owner);
for (size_t i = 0; i < ruby_port->master_ports.size(); ++i) {
AddrRangeList l = ruby_port->master_ports[i]->getAddrRanges();
for (auto it = l.begin(); it != l.end(); ++it) {
if (it->contains(pkt->getAddr())) {
// generally it is not safe to assume success here as
// the port could be blocked
bool M5_VAR_USED success =
ruby_port->master_ports[i]->sendTimingReq(pkt);
assert(success);
return true;
}
}
}
panic("Should never reach here!\n");
}
bool
RubyPort::MemSlavePort::recvTimingReq(PacketPtr pkt)
{
DPRINTF(RubyPort, "Timing request for address %#x on port %d\n",
pkt->getAddr(), id);
RubyPort *ruby_port = static_cast<RubyPort *>(&owner);
if (pkt->memInhibitAsserted())
panic("RubyPort should never see an inhibited request\n");
// Check for pio requests and directly send them to the dedicated
// pio port.
if (!isPhysMemAddress(pkt->getAddr())) {
assert(ruby_port->memMasterPort.isConnected());
DPRINTF(RubyPort, "Request address %#x assumed to be a pio address\n",
pkt->getAddr());
// Save the port in the sender state object to be used later to
// route the response
pkt->pushSenderState(new SenderState(this));
// send next cycle
ruby_port->memMasterPort.schedTimingReq(pkt,
curTick() + g_system_ptr->clockPeriod());
return true;
}
assert(Address(pkt->getAddr()).getOffset() + pkt->getSize() <=
RubySystem::getBlockSizeBytes());
// Submit the ruby request
RequestStatus requestStatus = ruby_port->makeRequest(pkt);
// If the request successfully issued then we should return true.
// Otherwise, we need to tell the port to retry at a later point
// and return false.
if (requestStatus == RequestStatus_Issued) {
// Save the port in the sender state object to be used later to
// route the response
pkt->pushSenderState(new SenderState(this));
DPRINTF(RubyPort, "Request %s %#x issued\n", pkt->cmdString(),
pkt->getAddr());
return true;
}
//
// Unless one is using the ruby tester, record the stalled M5 port for
// later retry when the sequencer becomes free.
//
if ((!ruby_port->m_usingRubyTester) && pkt->trigger == false) {
ruby_port->addToRetryList(this);
std::cout<<"in RubyPort.cc line 277."<<std::endl;
}
DPRINTF(RubyPort, "Request for address %#x did not issued because %s\n",
pkt->getAddr(), RequestStatus_to_string(requestStatus));
return false;
}
void
RubyPort::MemSlavePort::recvFunctional(PacketPtr pkt)
{
DPRINTF(RubyPort, "Functional access for address: %#x\n", pkt->getAddr());
// Check for pio requests and directly send them to the dedicated
// pio port.
if (!isPhysMemAddress(pkt->getAddr())) {
RubyPort *ruby_port M5_VAR_USED = static_cast<RubyPort *>(&owner);
assert(ruby_port->memMasterPort.isConnected());
DPRINTF(RubyPort, "Pio Request for address: 0x%#x\n", pkt->getAddr());
panic("RubyPort::PioMasterPort::recvFunctional() not implemented!\n");
}
assert(pkt->getAddr() + pkt->getSize() <=
line_address(Address(pkt->getAddr())).getAddress() +
RubySystem::getBlockSizeBytes());
if (access_backing_store) {
// The attached physmem contains the official version of data.
// The following command performs the real functional access.
// This line should be removed once Ruby supplies the official version
// of data.
ruby_system->getPhysMem()->functionalAccess(pkt);
} else {
bool accessSucceeded = false;
bool needsResponse = pkt->needsResponse();
// Do the functional access on ruby memory
if (pkt->isRead()) {
accessSucceeded = ruby_system->functionalRead(pkt);
} else if (pkt->isWrite()) {
accessSucceeded = ruby_system->functionalWrite(pkt);
} else {
panic("Unsupported functional command %s\n", pkt->cmdString());
}
// Unless the requester explicitly said otherwise, generate an error if
// the functional request failed
if (!accessSucceeded && !pkt->suppressFuncError()) {
fatal("Ruby functional %s failed for address %#x\n",
pkt->isWrite() ? "write" : "read", pkt->getAddr());
}
// turn packet around to go back to requester if response expected
if (needsResponse) {
pkt->setFunctionalResponseStatus(accessSucceeded);
}
DPRINTF(RubyPort, "Functional access %s!\n",
accessSucceeded ? "successful":"failed");
}
}
void
RubyPort::ruby_hit_callback(PacketPtr pkt)
{
DPRINTF(RubyPort, "Hit callback for %s 0x%x\n", pkt->cmdString(),
pkt->getAddr());
// The packet was destined for memory and has not yet been turned
// into a response
assert(system->isMemAddr(pkt->getAddr()));
assert(pkt->isRequest());
// First we must retrieve the request port from the sender State
RubyPort::SenderState *senderState =
safe_cast<RubyPort::SenderState *>(pkt->popSenderState());
MemSlavePort *port = senderState->port;
assert(port != NULL);
delete senderState;
port->hitCallback(pkt);
//
// If we had to stall the MemSlavePorts, wake them up because the sequencer
// likely has free resources now.
//
if (!retryList.empty()) {
//
// Record the current list of ports to retry on a temporary list before
// calling sendRetry on those ports. sendRetry will cause an
// immediate retry, which may result in the ports being put back on the
// list. Therefore we want to clear the retryList before calling
// sendRetry.
//
std::vector<MemSlavePort *> curRetryList(retryList);
retryList.clear();
for (auto i = curRetryList.begin(); i != curRetryList.end(); ++i) {
DPRINTF(RubyPort,
"Sequencer may now be free. SendRetry to port %s\n",
(*i)->name());
(*i)->sendRetryReq();
}
}
testDrainComplete();
}
void
RubyPort::testDrainComplete()
{
//If we weren't able to drain before, we might be able to now.
if (drainManager != NULL) {
unsigned int drainCount = outstandingCount();
DPRINTF(Drain, "Drain count: %u\n", drainCount);
if (drainCount == 0) {
DPRINTF(Drain, "RubyPort done draining, signaling drain done\n");
drainManager->signalDrainDone();
// Clear the drain manager once we're done with it.
drainManager = NULL;
}
}
}
unsigned int
RubyPort::getChildDrainCount(DrainManager *dm)
{
int count = 0;
if (memMasterPort.isConnected()) {
count += memMasterPort.drain(dm);
DPRINTF(Config, "count after pio check %d\n", count);
}
for (CpuPortIter p = slave_ports.begin(); p != slave_ports.end(); ++p) {
count += (*p)->drain(dm);
DPRINTF(Config, "count after slave port check %d\n", count);
}
for (std::vector<PioMasterPort *>::iterator p = master_ports.begin();
p != master_ports.end(); ++p) {
count += (*p)->drain(dm);
DPRINTF(Config, "count after master port check %d\n", count);
}
DPRINTF(Config, "final count %d\n", count);
return count;
}
unsigned int
RubyPort::drain(DrainManager *dm)
{
if (isDeadlockEventScheduled()) {
descheduleDeadlockEvent();
}
//
// If the RubyPort is not empty, then it needs to clear all outstanding
// requests before it should call drainManager->signalDrainDone()
//
DPRINTF(Config, "outstanding count %d\n", outstandingCount());
bool need_drain = outstandingCount() > 0;
//
// Also, get the number of child ports that will also need to clear
// their buffered requests before they call drainManager->signalDrainDone()
//
unsigned int child_drain_count = getChildDrainCount(dm);
// Set status
if (need_drain) {
drainManager = dm;
DPRINTF(Drain, "RubyPort not drained\n");
setDrainState(Drainable::Draining);
return child_drain_count + 1;
}
drainManager = NULL;
setDrainState(Drainable::Drained);
return child_drain_count;
}
void
RubyPort::MemSlavePort::hitCallback(PacketPtr pkt)
{
bool needsResponse = pkt->needsResponse();
// Unless specified at configuraiton, all responses except failed SC
// and Flush operations access M5 physical memory.
bool accessPhysMem = access_backing_store;
if (pkt->isLLSC()) {
if (pkt->isWrite()) {
if (pkt->req->getExtraData() != 0) {
//
// Successful SC packets convert to normal writes
//
pkt->convertScToWrite();
} else {
//
// Failed SC packets don't access physical memory and thus
// the RubyPort itself must convert it to a response.
//
accessPhysMem = false;
}
} else {
//
// All LL packets convert to normal loads so that M5 PhysMem does
// not lock the blocks.
//
pkt->convertLlToRead();
}
}
// Flush requests don't access physical memory
if (pkt->isFlush()) {
accessPhysMem = false;
}
DPRINTF(RubyPort, "Hit callback needs response %d\n", needsResponse);
if (accessPhysMem) {
ruby_system->getPhysMem()->access(pkt);
} else if (needsResponse) {
pkt->makeResponse();
}
// turn packet around to go back to requester if response expected
if (needsResponse) {
DPRINTF(RubyPort, "Sending packet back over port\n");
// send next cycle
schedTimingResp(pkt, curTick() + g_system_ptr->clockPeriod());
} else {
std::cout<<"In Rubyport 512,delete pkt"<<std::endl;
delete pkt;
}
DPRINTF(RubyPort, "Hit callback done!\n");
}
AddrRangeList
RubyPort::PioSlavePort::getAddrRanges() const
{
// at the moment the assumption is that the master does not care
AddrRangeList ranges;
RubyPort *ruby_port = static_cast<RubyPort *>(&owner);
for (size_t i = 0; i < ruby_port->master_ports.size(); ++i) {
ranges.splice(ranges.begin(),
ruby_port->master_ports[i]->getAddrRanges());
}
for (const auto M5_VAR_USED &r : ranges)
DPRINTF(RubyPort, "%s\n", r.to_string());
return ranges;
}
bool
RubyPort::MemSlavePort::isPhysMemAddress(Addr addr) const
{
RubyPort *ruby_port = static_cast<RubyPort *>(&owner);
return ruby_port->system->isMemAddr(addr);
}
void
RubyPort::ruby_eviction_callback(const Address& address)
{
DPRINTF(RubyPort, "Sending invalidations.\n");
// This request is deleted in the stack-allocated packet destructor
// when this function exits
// TODO: should this really be using funcMasterId?
RequestPtr req =
new Request(address.getAddress(), 0, 0, Request::funcMasterId);
// Use a single packet to signal all snooping ports of the invalidation.
// This assumes that snooping ports do NOT modify the packet/request
Packet pkt(req, MemCmd::InvalidationReq);
for (CpuPortIter p = slave_ports.begin(); p != slave_ports.end(); ++p) {
// check if the connected master port is snooping
if ((*p)->isSnooping()) {
// send as a snoop request
(*p)->sendTimingSnoopReq(&pkt);
//std::cout<<"in RubyPort ruby_eviction_callback there is snooping."<<std::endl;
}
}
}
void
RubyPort::PioMasterPort::recvRangeChange()
{
RubyPort &r = static_cast<RubyPort &>(owner);
r.gotAddrRanges--;
if (r.gotAddrRanges == 0 && FullSystem) {
r.pioSlavePort.sendRangeChange();
}
}
| [
"heal@localhost.(none)"
] | heal@localhost.(none) |
6587b8346bf0ea350fedb399adb47140aa1d1e75 | 83d2a3ae9397fb7e870700e2eff8d7fa92686609 | /tools/build/v1/example/lib_use/simple.cpp | c37f48253b6faccc8144f225c7bd9ab70fb811f0 | [
"BSL-1.0",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | Albermg7/boost | a46b309ae8963762dbe8be5a94b2f2aefdeed424 | cfc1cd75edc70029bbb095c091a28c46b44904cc | refs/heads/master | 2020-04-25T01:45:56.415033 | 2013-11-15T12:56:31 | 2013-11-15T12:56:31 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 410 | cpp | /* (C) Copyright Rene Rivera, 2002.
** Distributed under the Boost Software License, Version 1.0.
** (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
*/
#include <cstdio>
extern int lib_call(int x);
int main(int /* argc */, char ** /* argv */)
{
for (int i = 0; i < 16; ++i)
{
std::printf("%d * 2 = %d\n",i,lib_call(i));
}
return 0;
}
| [
"albermg7@gmail.com"
] | albermg7@gmail.com |
ec25cd34942823f3a87ad686a5acd81d0da82746 | 91d4f2f7e1ff36706b1188534abed3c62b3fab45 | /camera_slam/CLionProjects/project/0.4/src/g2o_types.cpp | f7abde3287180554560405a9d775d8f07748b572 | [] | no_license | Qiyd81/shenlan | 590778b78bf697bbbbeebb4684226b763a46899b | 8e49d572caa603f5aadca4857abd50f1081693b8 | refs/heads/master | 2022-11-16T15:08:13.650547 | 2020-07-09T06:44:22 | 2020-07-09T06:44:25 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,221 | cpp | #include "myslam/g2o_types.h"
namespace myslam
{
void EdgeProjectXYZRGBD::computeError()
{
const g2o::VertexSBAPointXYZ* point = static_cast<const g2o::VertexSBAPointXYZ*> ( _vertices[0] );
const g2o::VertexSE3Expmap* pose = static_cast<const g2o::VertexSE3Expmap*> ( _vertices[1] );
_error = _measurement - pose->estimate().map ( point->estimate() );
}
void EdgeProjectXYZRGBD::linearizeOplus()
{
g2o::VertexSE3Expmap* pose = static_cast<g2o::VertexSE3Expmap *> ( _vertices[1] );
g2o::SE3Quat T ( pose->estimate() );
g2o::VertexSBAPointXYZ* point = static_cast<g2o::VertexSBAPointXYZ*> ( _vertices[0] );
Eigen::Vector3d xyz = point->estimate();
Eigen::Vector3d xyz_trans = T.map ( xyz );
double x = xyz_trans[0];
double y = xyz_trans[1];
double z = xyz_trans[2];
_jacobianOplusXi = - T.rotation().toRotationMatrix();
_jacobianOplusXj ( 0,0 ) = 0;
_jacobianOplusXj ( 0,1 ) = -z;
_jacobianOplusXj ( 0,2 ) = y;
_jacobianOplusXj ( 0,3 ) = -1;
_jacobianOplusXj ( 0,4 ) = 0;
_jacobianOplusXj ( 0,5 ) = 0;
_jacobianOplusXj ( 1,0 ) = z;
_jacobianOplusXj ( 1,1 ) = 0;
_jacobianOplusXj ( 1,2 ) = -x;
_jacobianOplusXj ( 1,3 ) = 0;
_jacobianOplusXj ( 1,4 ) = -1;
_jacobianOplusXj ( 1,5 ) = 0;
_jacobianOplusXj ( 2,0 ) = -y;
_jacobianOplusXj ( 2,1 ) = x;
_jacobianOplusXj ( 2,2 ) = 0;
_jacobianOplusXj ( 2,3 ) = 0;
_jacobianOplusXj ( 2,4 ) = 0;
_jacobianOplusXj ( 2,5 ) = -1;
}
void EdgeProjectXYZRGBDPoseOnly::computeError()
{
const g2o::VertexSE3Expmap* pose = static_cast<const g2o::VertexSE3Expmap*> ( _vertices[0] );
_error = _measurement - pose->estimate().map ( point_ );
}
void EdgeProjectXYZRGBDPoseOnly::linearizeOplus()
{
g2o::VertexSE3Expmap* pose = static_cast<g2o::VertexSE3Expmap*> ( _vertices[0] );
g2o::SE3Quat T ( pose->estimate() );
Vector3d xyz_trans = T.map ( point_ );
double x = xyz_trans[0];
double y = xyz_trans[1];
double z = xyz_trans[2];
_jacobianOplusXi ( 0,0 ) = 0;
_jacobianOplusXi ( 0,1 ) = -z;
_jacobianOplusXi ( 0,2 ) = y;
_jacobianOplusXi ( 0,3 ) = -1;
_jacobianOplusXi ( 0,4 ) = 0;
_jacobianOplusXi ( 0,5 ) = 0;
_jacobianOplusXi ( 1,0 ) = z;
_jacobianOplusXi ( 1,1 ) = 0;
_jacobianOplusXi ( 1,2 ) = -x;
_jacobianOplusXi ( 1,3 ) = 0;
_jacobianOplusXi ( 1,4 ) = -1;
_jacobianOplusXi ( 1,5 ) = 0;
_jacobianOplusXi ( 2,0 ) = -y;
_jacobianOplusXi ( 2,1 ) = x;
_jacobianOplusXi ( 2,2 ) = 0;
_jacobianOplusXi ( 2,3 ) = 0;
_jacobianOplusXi ( 2,4 ) = 0;
_jacobianOplusXi ( 2,5 ) = -1;
}
// 1. 计算重投影误差
void EdgeProjectXYZ2UVPoseOnly::computeError()
{
// 1. 相机位姿为顶点
const g2o::VertexSE3Expmap* pose = static_cast<const g2o::VertexSE3Expmap*> ( _vertices[0] );
// 2. 误差是测量值减去估计值,估计值T*p,
_error = _measurement - camera_->camera2pixel (
pose->estimate().map(point_) );
}
// 2. 计算线性增量函数,雅克比矩阵J
void EdgeProjectXYZ2UVPoseOnly::linearizeOplus()
{
// 顶点取出位姿
g2o::VertexSE3Expmap* pose = static_cast<g2o::VertexSE3Expmap*> ( _vertices[0] );
// 位姿构造四元数形式T
g2o::SE3Quat T ( pose->estimate() );
// 变换后的3D坐标 T*p
Vector3d xyz_trans = T.map ( point_ );
// 变换后的3D坐标xyz坐标
double x = xyz_trans[0];
double y = xyz_trans[1];
double z = xyz_trans[2];
double z_2 = z*z;
// 雅克比矩阵 2*6
// 参考视觉里程计1的3d-2d PnP的g2o优化方法
_jacobianOplusXi ( 0,0 ) = x*y/z_2 *camera_->fx_;
_jacobianOplusXi ( 0,1 ) = - ( 1+ ( x*x/z_2 ) ) *camera_->fx_;
_jacobianOplusXi ( 0,2 ) = y/z * camera_->fx_;
_jacobianOplusXi ( 0,3 ) = -1./z * camera_->fx_;
_jacobianOplusXi ( 0,4 ) = 0;
_jacobianOplusXi ( 0,5 ) = x/z_2 * camera_->fx_;
_jacobianOplusXi ( 1,0 ) = ( 1+y*y/z_2 ) *camera_->fy_;
_jacobianOplusXi ( 1,1 ) = -x*y/z_2 *camera_->fy_;
_jacobianOplusXi ( 1,2 ) = -x/z *camera_->fy_;
_jacobianOplusXi ( 1,3 ) = 0;
_jacobianOplusXi ( 1,4 ) = -1./z *camera_->fy_;
_jacobianOplusXi ( 1,5 ) = y/z_2 *camera_->fy_;
}
} | [
"wuhuanyu@outlook.com"
] | wuhuanyu@outlook.com |
1dc38942d2ecf16b337a96c188fb8d70b7590cac | 0df6bb98d8c80818123422f82e52d6e88c9242fa | /UDiv.h | a6687275328875da13b9c0d29bfe992912a380d9 | [] | no_license | kuchynski/stack-cpu | d7b8d332f6b3770284af730b506cc80caea0aa5d | 46a6b35557dedb1772c0030de29cd1758fd2c034 | refs/heads/master | 2023-04-05T10:20:19.728066 | 2023-03-27T16:22:44 | 2023-03-27T16:22:44 | 126,846,416 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,103 | h | //----------------------------------------------------------------------------
#ifndef UDivH
#define UDivH
//----------------------------------------------------------------------------
#include <SysUtils.hpp>
#include <Windows.hpp>
#include <Messages.hpp>
#include <Classes.hpp>
#include <Graphics.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <ExtCtrls.hpp>
#include <Forms.hpp>
#include <Grids.hpp>
#include <Buttons.hpp>
#include <Mask.hpp>
#include <math.h>
#include "COptions.h"
#include "CDiv.h"
//----------------------------------------------------------------------------
class TDivForm : public TForm
{
__published:
TButton *ButOk;
TButton *ButCancel;
TPanel *Panel1;
TStringGrid *StringGridDiv;
TBitBtn *ButAdd;
TBitBtn *ButSubPort;
TButton *ButRun;
TMaskEdit *EditInputClk;
TLabel *Label1;
TLabel *Label2;
void __fastcall ButAddClick(TObject *Sender);
void __fastcall ButSubPortClick(TObject *Sender);
void __fastcall StringGridDivGetEditMask(TObject *Sender, int ACol,
int ARow, AnsiString &Value);
void __fastcall ButRunClick(TObject *Sender);
void __fastcall StringGridDivSelectCell(TObject *Sender, int ACol,
int ARow, bool &CanSelect);
void __fastcall ButOkClick(TObject *Sender);
void __fastcall EditInputClkChange(TObject *Sender);
private:
bool result;
int input_div, new_input_div;
AnsiString str_input_div;
public:
virtual __fastcall TDivForm(TComponent *Owner);
bool Run(CTextOfGrid &op);
AnsiString GetInputDiv() {return EditInputClk->Text;}
void SetInputDiv(AnsiString str) {EditInputClk->Text = str; str_input_div = str;}
TStringGrid* GetStringGridPorts() {return StringGridDiv;}
bool Linker();
int GetInputDivInt() {return input_div;}
};
//----------------------------------------------------------------------------
extern TDivForm *DivForm;
//----------------------------------------------------------------------------
#endif
| [
"kuchynskiandrei@gmail.com"
] | kuchynskiandrei@gmail.com |
0ede2fc821018ab311b8f81f597d356f8bae3f6b | 04c1a89f7da22ac818759578a85ae23bb2391f69 | /implementation.cpp | 43788d4d84a9c13ea37b9fc6c45b658b31284db1 | [] | no_license | changkaizhao/PathFinding | 4e70a385795fe1e3c8ec621397405e6f3e558d7e | e5ed92f74ac3940afead6116073acbcd0fd84efb | refs/heads/master | 2021-01-13T15:52:12.421785 | 2017-01-05T09:11:08 | 2017-01-05T09:11:08 | 76,827,174 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 8,793 | cpp | /*
Sample code from http://www.redblobgames.com/pathfinding/
Copyright 2014 Red Blob Games <redblobgames@gmail.com>
Feel free to use this code in your own projects, including commercial projects
License: Apache v2.0 <http://www.apache.org/licenses/LICENSE-2.0.html>
*/
#include <iostream>
#include <iomanip>
#include <unordered_map>
#include <unordered_set>
#include <array>
#include <vector>
#include <utility>
#include <queue>
#include <tuple>
#include <algorithm>
using std::unordered_map;
using std::unordered_set;
using std::array;
using std::vector;
using std::queue;
using std::priority_queue;
using std::pair;
using std::tuple;
using std::tie;
using std::string;
template<typename L>
struct SimpleGraph {
typedef L Location;
typedef typename vector<Location>::iterator iterator;
unordered_map<Location, vector<Location> > edges;
inline const vector<Location> neighbors(Location id) {
return edges[id];
}
};
SimpleGraph<char> example_graph {{
{'A', {'B'}},
{'B', {'A', 'C', 'D'}},
{'C', {'A'}},
{'D', {'E', 'A'}},
{'E', {'B'}}
}};
// Helpers for SquareGrid::Location
// When using std::unordered_map<T>, we need to have std::hash<T> or
// provide a custom hash function in the constructor to unordered_map.
// Since I'm using std::unordered_map<tuple<int,int>> I'm defining the
// hash function here. It would be nice if C++ automatically provided
// the hash function for tuple and pair, like Python does. It would
// also be nice if C++ provided something like boost::hash_combine. In
// any case, here's a simple hash function that combines x and y:
namespace std {
template <>
struct hash<tuple<int,int> > {
inline size_t operator()(const tuple<int,int>& location) const {
int x, y;
tie (x, y) = location;
return x * 1812433253 + y;
}
};
}
// For debugging it's useful to have an ostream::operator << so that we can write cout << foo
std::basic_iostream<char>::basic_ostream& operator<<(std::basic_iostream<char>::basic_ostream& out, tuple<int,int> loc) {
int x, y;
tie (x, y) = loc;
out << '(' << x << ',' << y << ')';
return out;
}
// This outputs a grid. Pass in a distances map if you want to print
// the distances, or pass in a point_to map if you want to print
// arrows that point to the parent location, or pass in a path vector
// if you want to draw the path.
template<class Graph>
void draw_grid(const Graph& graph, int field_width,
unordered_map<typename Graph::Location, double>* distances=nullptr,
unordered_map<typename Graph::Location, typename Graph::Location>* point_to=nullptr,
vector<typename Graph::Location>* path=nullptr) {
for (int y = 0; y != graph.height; ++y) {
for (int x = 0; x != graph.width; ++x) {
typename Graph::Location id {x, y};
std::cout << std::left << std::setw(field_width);
if (graph.walls.count(id)) {
std::cout << string(field_width, '#');
} else if (point_to != nullptr && point_to->count(id)) {
int x2, y2;
tie (x2, y2) = (*point_to)[id];
// TODO: how do I get setw to work with utf8?
if (x2 == x + 1) { std::cout << "\u2192 "; }
else if (x2 == x - 1) { std::cout << "\u2190 "; }
else if (y2 == y + 1) { std::cout << "\u2193 "; }
else if (y2 == y - 1) { std::cout << "\u2191 "; }
else { std::cout << "* "; }
} else if (distances != nullptr && distances->count(id)) {
std::cout << (*distances)[id];
} else if (path != nullptr && find(path->begin(), path->end(), id) != path->end()) {
std::cout << '@';
} else {
std::cout << '.';
}
}
std::cout << std::endl;
}
}
struct SquareGrid {
typedef tuple<int,int> Location;
static array<Location, 4> DIRS;
int width, height;
unordered_set<Location> walls;
SquareGrid(int width_, int height_)
: width(width_), height(height_) {}
inline bool in_bounds(Location id) const {
int x, y;
tie (x, y) = id;
return 0 <= x && x < width && 0 <= y && y < height;
}
inline bool passable(Location id) const {
return !walls.count(id);
}
vector<Location> neighbors(Location id) const {
int x, y, dx, dy;
tie (x, y) = id;
vector<Location> results;
for (auto dir : DIRS) {
tie (dx, dy) = dir;
Location next(x + dx, y + dy);
if (in_bounds(next) && passable(next)) {
results.push_back(next);
}
}
if ((x + y) % 2 == 0) {
// aesthetic improvement on square grids
std::reverse(results.begin(), results.end());
}
return results;
}
};
array<SquareGrid::Location, 4> SquareGrid::DIRS {Location{1, 0}, Location{0, -1}, Location{-1, 0}, Location{0, 1}};
void add_rect(SquareGrid& grid, int x1, int y1, int x2, int y2) {
for (int x = x1; x < x2; ++x) {
for (int y = y1; y < y2; ++y) {
grid.walls.insert(SquareGrid::Location { x, y });
}
}
}
SquareGrid make_diagram1() {
SquareGrid grid(30, 15);
add_rect(grid, 3, 3, 5, 12);
add_rect(grid, 13, 4, 15, 15);
add_rect(grid, 21, 0, 23, 7);
add_rect(grid, 23, 5, 26, 7);
return grid;
}
struct GridWithWeights: SquareGrid {
unordered_set<Location> forests;
GridWithWeights(int w, int h): SquareGrid(w, h) {}
double cost(Location from_node, Location to_node) const {
return forests.count(to_node) ? 5 : 1;
}
};
GridWithWeights make_diagram4() {
GridWithWeights grid(10, 10);
add_rect(grid, 1, 7, 4, 9);
typedef SquareGrid::Location L;
grid.forests = unordered_set<SquareGrid::Location> {
L{3, 4}, L{3, 5}, L{4, 1}, L{4, 2},
L{4, 3}, L{4, 4}, L{4, 5}, L{4, 6},
L{4, 7}, L{4, 8}, L{5, 1}, L{5, 2},
L{5, 3}, L{5, 4}, L{5, 5}, L{5, 6},
L{5, 7}, L{5, 8}, L{6, 2}, L{6, 3},
L{6, 4}, L{6, 5}, L{6, 6}, L{6, 7},
L{7, 3}, L{7, 4}, L{7, 5}
};
return grid;
}
template<typename T, typename priority_t>
struct PriorityQueue {
typedef pair<priority_t, T> PQElement;
priority_queue<PQElement, vector<PQElement>,
std::greater<PQElement>> elements;
inline bool empty() const { return elements.empty(); }
inline void put(T item, priority_t priority) {
elements.emplace(priority, item);
}
inline T get() {
T best_item = elements.top().second;
elements.pop();
return best_item;
}
};
template<typename Graph>
void dijkstra_search
(const Graph& graph,
typename Graph::Location start,
typename Graph::Location goal,
unordered_map<typename Graph::Location, typename Graph::Location>& came_from,
unordered_map<typename Graph::Location, double>& cost_so_far)
{
typedef typename Graph::Location Location;
PriorityQueue<Location, double> frontier;
frontier.put(start, 0);
came_from[start] = start;
cost_so_far[start] = 0;
while (!frontier.empty()) {
auto current = frontier.get();
if (current == goal) {
break;
}
for (auto next : graph.neighbors(current)) {
double new_cost = cost_so_far[current] + graph.cost(current, next);
if (!cost_so_far.count(next) || new_cost < cost_so_far[next]) {
cost_so_far[next] = new_cost;
came_from[next] = current;
frontier.put(next, new_cost);
}
}
}
}
template<typename Location>
vector<Location> reconstruct_path(
Location start,
Location goal,
unordered_map<Location, Location>& came_from
) {
vector<Location> path;
Location current = goal;
path.push_back(current);
while (current != start) {
current = came_from[current];
path.push_back(current);
}
path.push_back(start); // optional
std::reverse(path.begin(), path.end());
return path;
}
inline double heuristic(SquareGrid::Location a, SquareGrid::Location b) {
int x1, y1, x2, y2;
tie (x1, y1) = a;
tie (x2, y2) = b;
return abs(x1 - x2) + abs(y1 - y2);
}
template<typename Graph>
void a_star_search
(const Graph& graph,
typename Graph::Location start,
typename Graph::Location goal,
unordered_map<typename Graph::Location, typename Graph::Location>& came_from,
unordered_map<typename Graph::Location, double>& cost_so_far)
{
typedef typename Graph::Location Location;
PriorityQueue<Location, double> frontier;
frontier.put(start, 0);
came_from[start] = start;
cost_so_far[start] = 0;
while (!frontier.empty()) {
auto current = frontier.get();
if (current == goal) {
break;
}
for (auto next : graph.neighbors(current)) {
double new_cost = cost_so_far[current] + graph.cost(current, next);
if (!cost_so_far.count(next) || new_cost < cost_so_far[next]) {
cost_so_far[next] = new_cost;
double priority = new_cost + heuristic(next, goal);
frontier.put(next, priority);
came_from[next] = current;
}
}
}
}
| [
"changkaizhao1006@gmail.com"
] | changkaizhao1006@gmail.com |
b770f70fa929dac121be5e5d4e89c413bee91046 | dffec5fe339883a8b84be0122eef6a3c64a4fa07 | /src/xprocesstable/xprocesstable.cpp | 123cfbcfed33f8e04f99d9bc9334066225aae1a6 | [] | no_license | ongbe/Memmon | 0e346b161c9b6538f6135eb87a60c14648de7e27 | 6bfbc6158a9b6d0d39ff4795a47501071855454f | refs/heads/master | 2021-01-18T14:29:45.299538 | 2013-02-17T14:51:01 | 2013-02-17T14:51:01 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 24,171 | cpp | #include "xprocesstable.h"
#include "xprocesstable_p.h"
#include "../logutil.h"
#include "../mmutil.h"
#include "../mmdef.h"
#include <QVBoxLayout>
#include <QScrollArea>
#include <QIcon>
#include <QScrollBar>
/*******************************************/
/*! XProcessItem */
/*******************************************/
XProcessItem::XProcessItem(const QStringList &columns,int pidColumnIndex,int nameColumnIndex, QWidget *parent):QObject(parent),_parent(parent),
_pidColumnIndex(pidColumnIndex),_nameColumnIndex(nameColumnIndex)
{
_expanded = true;
_icon = QIcon(":/images/process.png");
createWidgetByColumns(columns);
}
XProcessItem::XProcessItem(QWidget *parent):QObject(parent),_parent(parent)
{
_expanded = true;
_icon = QIcon(":/images/process.png");
}
XProcessItem::~XProcessItem()
{
resetColumns();
clearChildren();
}
void XProcessItem::setName(const QString& strName)
{
_name = strName;
}
QString XProcessItem::name() const
{
return _name;
}
void XProcessItem::setPid(uint32_t pid)
{
_pid = pid;
}
uint32_t XProcessItem::pid() const
{
return _pid;
}
void XProcessItem::setRect(const QRectF& rect)
{
_expandboxRect = rect;
}
QRectF XProcessItem::rect() const
{
return _expandboxRect;
}
void XProcessItem::setItemRect(const QRectF &rect)
{
_thisRect = rect;
}
QRectF XProcessItem::itemRect() const
{
return _thisRect;
}
void XProcessItem::setExpanded(bool expand)
{
_expanded = expand;
}
bool XProcessItem::expanded() const
{
return _expanded;
}
void XProcessItem::setIcon(const QIcon& icon)
{
_icon = icon;
}
QIcon XProcessItem::icon() const
{
return _icon;
}
void XProcessItem::resetColumns()
{
qDeleteAll(_widgets);
_widgets.clear();
}
void XProcessItem::clearChildren()
{
qDeleteAll(_children);
_children.clear();
}
void XProcessItem::addChild(XProcessItem *child)
{
_children.push_back(child);
}
bool XProcessItem::hasChild() const
{
return !_children.isEmpty();
}
Container<XProcessItem*> XProcessItem::children()
{
return _children;
}
Container<BaseDisplayWidget*> XProcessItem::getColumnWidgets() const
{
return _widgets;
}
void XProcessItem::updateInfo(const QStringList &infoList)
{
// Q_ASSERT(infoList.size() == _widgets.size());
QStringList newInfoList(infoList);
// newInfoList.removeAt(_nameColumnIndex);
// newInfoList.removeAt(_pidColumnIndex);
if(newInfoList.size() != _widgets.size())
{
qWarning("columns and widget size don't match !!!");
return ;
}
// Q_ASSERT(newInfoList.size() == _widgets.size());
for(int i = 0;i < newInfoList.size();i++)
{
BaseDisplayWidget* widget = _widgets[i];
widget->setValue(newInfoList.at(i));
}
}
void XProcessItem::createWidgetByColumns(const QStringList &columns)
{
// QStringList newColumns(columns);
// int tmpNameColumnIndex = -1;
// int tmpPidColumnIndex = -1;
// for(int i = 0;i < columns.size();i++)
// {
// if(columns.at(i) == "Name")
// {
// tmpNameColumnIndex = i;
// }
// else if(columns.at(i) == "IDProcess")
// {
// tmpPidColumnIndex = i;
// }
// }
// newColumns.removeAt(tmpPidColumnIndex);
// newColumns.removeAt(tmpNameColumnIndex);
for(int i = 0;i < columns.size();i++)
{
// if(i == _pidColumnIndex || i == _nameColumnIndex)
// {
// continue;
// }
BaseDisplayWidget* widget = ItemWidgetFactory::makeWidgetByName(columns.at(i),_parent);
widget->setProcessName(_name);
if(widget->widgetType() == Icon)
{
IconDisplayWidget* iconWidget = (IconDisplayWidget*)widget;
iconWidget->setColumnName(columns.at(i));
iconWidget->setIcon(QIcon(":/images/process.png"));
_widgets.push_back(iconWidget);
}
else
{
widget->setColumnName(columns.at(i));
_widgets.push_back(widget);
}
}
}
void XProcessItem::setPidColumnIndex(int index)
{
_pidColumnIndex = index;
}
int XProcessItem::pidColumnIndex() const
{
return _pidColumnIndex;
}
void XProcessItem::setNameColumnIndex(int index)
{
_nameColumnIndex = index;
}
int XProcessItem::nameColumnIndex() const
{
return _nameColumnIndex;
}
void XProcessItem::clearHistoryData()
{
for(int i = 0;i < _widgets.size();i++)
{
if(_widgets.at(i)->widgetType() == Bytes)
{
BytesDisplayWidget* bytesWidget = (BytesDisplayWidget*)_widgets[i];
bytesWidget->clear();
}
}
}
void XProcessItem::showPopup(bool show)
{
for(int i = 0;i < _widgets.size();i++)
{
if(_widgets.at(i)->widgetType() == Bytes)
{
BytesDisplayWidget* bytesWidget = (BytesDisplayWidget*)_widgets[i];
bytesWidget->showPopup(show);
}
}
}
QString XProcessItem::contents()
{
QString strContents;
for(int i = 0; i < _widgets.size(); i++)
{
if(_widgets[i])
{
strContents += tr(" %1").arg(_widgets[i]->text());
}
}
return strContents;
}
void XProcessItem::find(const QString &expr)
{
const int widgetCnt = _widgets.size();
for(int i = 0; i < widgetCnt; i++)
{
_widgets[i]->find(expr);
}
}
void XProcessItem::setDataCount(int dataCnt)
{
const int widgetCnt = _widgets.size();
for(int i = 0;i < widgetCnt; i++)
{
if(_widgets[i]->widgetType() == Bytes)
{
BytesDisplayWidget* widget = dynamic_cast<BytesDisplayWidget*>(_widgets[i]);
widget->setDataCount(dataCnt);
}
}
}
/*******************************************/
/*! XProcessTable */
/*******************************************/
XProcessTable::XProcessTable(QWidget *parent) :
QWidget(parent)
{
QVBoxLayout* thisLayout = new QVBoxLayout;
thisLayout->setContentsMargins(0,0,0,0);
XScrollArea* wrapArea = new XScrollArea(this);
wrapArea->setWidgetResizable(true);
QWidget* mainWidget = new QWidget(this);
header = new XHeader(this);
d_ptr = new XProcessTablePrivate(this);
XScrollArea* area= new XScrollArea(this);
area->setWidget(d_ptr);
area->setWidgetResizable(true);
area->setFrameShape(QFrame::NoFrame);
QVBoxLayout* mainLayout = new QVBoxLayout(this);
mainLayout->setSpacing(0);
mainLayout->setContentsMargins(0,0,0,0);
mainLayout->addWidget(header);
mainLayout->addWidget(area);
mainWidget->setLayout(mainLayout);
wrapArea->setWidget(mainWidget);
thisLayout->addWidget(wrapArea);
setLayout(thisLayout);
connect(header,SIGNAL(columnWidthChanged(QVector<qreal>)),d_ptr,SLOT(columnWidthChanged(QVector<qreal>)));
connect(area,SIGNAL(setViewportX(int,int)),d_ptr,SLOT(setViewportX(int,int)));
connect(area,SIGNAL(setViewportY(int,int)),d_ptr,SLOT(setViewportY(int,int)));
connect(wrapArea->horizontalScrollBar(),SIGNAL(valueChanged(int)),area,SLOT(layoutVScrollBar(int)));
initContextMenu();
}
///
/// PUBLIC FUNCTIONS
///
void XProcessTable::setColumns(const QStringList &colList)
{
header->setLabels(colList);
// clear existing column widgets and create new widgets
clear();
}
void XProcessTable::sortByColumns(const QStringList &colList)
{
header->sortByThis(colList);
}
void XProcessTable::addProcess(XProcessItem *item)
{
Q_D(XProcessTable);
d->addItem(item);
_pids.push_back(item->pid());
}
void XProcessTable::addProcess(uint32_t pid)
{
_pids.push_back(pid);
createItemById(pid);
}
void XProcessTable::updateProcessInfo(uint32_t pid,const QStringList& infoList)
{
if(_pid2ItemMap.contains(pid))
{
XProcessItem* item = _pid2ItemMap[pid];
item->updateInfo(infoList);
}
else
{
createItemById(pid);
updateProcessInfo(pid,infoList);
}
}
void XProcessTable::deleteProcess(uint32_t pid)
{
if(_pids.contains(pid))
{
int index = _pids.indexOf(pid);
_pids.remove(index);
// _pid2ItemMap is only a pid to item map
// you cannot release the item memory by deleting the item
// from _pid2ItemMap
_pid2ItemMap.remove(pid);
d_ptr->removeItemByPid(pid);
}
}
void XProcessTable::setHorizontalLabels(const QStringList &labels)
{
header->setLabels(labels);
}
XProcessTablePrivate* XProcessTable::d()
{
return d_ptr;
}
void XProcessTable::clear()
{
Q_D(XProcessTable);
d->clear();
}
void XProcessTable::setAutoAdjust(bool adjust)
{
header->setAutoAdjust(adjust);
}
bool XProcessTable::isAutoAdjust() const
{
return header->isAutoAdjust();
}
QByteArray XProcessTable::contents()
{
Q_D(XProcessTable);
return d->contents();
}
void XProcessTable::find(const QString &expr)
{
Q_D(XProcessTable);
d->find(expr);
}
void XProcessTable::setDataCount(int dataCnt)
{
Q_D(XProcessTable);
d->setDataCount(dataCnt);
}
///
/// REIMPL
///
void XProcessTable::contextMenuEvent(QContextMenuEvent *e)
{
_contextMenu->exec(e->globalPos());
e->accept();
}
///
/// PRIVATE FUNCTIONS
///
void XProcessTable::initContextMenu()
{
_contextMenu = new QMenu(this);
createAction(AutoAdjust,XPT::String::CM_AutoAdjust);
for(int i = 0; i < ActionCount; i++)
{
_contextMenu->addAction(_actions[i]);
}
}
void XProcessTable::createItemById(uint32_t pid)
{
XProcessItem* newItem = new XProcessItem(this);
newItem->setPid(pid);
_pid2ItemMap.insert(pid,newItem);
}
QAction* XProcessTable::createAction(Actions act, const QString &strText, const QIcon &icon)
{
QAction* action = new QAction(this);
action->setText(strText);
action->setIcon(icon);
connect(action,SIGNAL(triggered()),this,SLOT(slot_actionHandler()));
_actions[act] = action;
return action;
}
///
/// PRIVATE SLOT FUNCTIONS
///
void XProcessTable::slot_actionHandler()
{
GET_SENDER(QAction);
if(who == _actions[AutoAdjust])
{
header->setAutoAdjust(!header->isAutoAdjust());
}
}
/*******************************************/
/*! XScrollArea */
/*******************************************/
XScrollArea::XScrollArea(QWidget *parent):QScrollArea(parent)
{
_startX = 0;
connect(horizontalScrollBar(),SIGNAL(valueChanged(int)),this,SLOT(hScrollBarValueChanged(int)));
emit setViewportX(_startX,width());
}
void XScrollArea::resizeEvent(QResizeEvent *e)
{
QScrollArea::resizeEvent(e);
emit setViewportX(_startX,_startX + e->size().width());
}
void XScrollArea::keyPressEvent(QKeyEvent *e)
{
QScrollArea::keyPressEvent(e);
emit passKeyPressEvent(e);
}
void XScrollArea::hScrollBarValueChanged(int value)
{
_startX = value;
emit setViewportX(_startX,_startX + width());
}
void XScrollArea::vScrollBarValueChanged(int value)
{
_startY = value;
emit setViewportY(_startY,_startY + height());
}
void XScrollArea::layoutVScrollBar(int hValue)
{
QPoint movePoint(width() - verticalScrollBar()->height(),0);
LOG_VAR(movePoint);
verticalScrollBar()->move(QPoint(0,0));
}
/*******************************************/
/*! XProcessTablePrivate */
/*******************************************/
XProcessTablePrivate::XProcessTablePrivate(XProcessTable *parent):QWidget(parent),q_ptr(parent)
{
_startX = 0;
_stopX = 0;
_startY = 0;
_stopY = 0;
}
///
/// REIMPLEMENTED FUNCTIONS
///
void XProcessTablePrivate::paintEvent(QPaintEvent *e)
{
QPainter painter(this);
drawBackground(&painter);
drawHighlightBar(&painter);
drawColumnLines(&painter);
// since we don't draw the process names
// we disable this function for performance optimization
drawItems(&painter);
if(_height < height())
{
_height = height();
}
setFixedHeight(_height);
}
void XProcessTablePrivate::mousePressEvent(QMouseEvent *e)
{
if(_items.isEmpty())
{
return ;
}
_pressedPoint = e->pos();
for(int i = 0;i < _rectItems.size();i++)
{
RectItem item = _rectItems.at(i);
if(item.first.contains(e->pos()))
{
bool expand = item.second->expanded() ? false : true;
item.second->setExpanded(expand);
break;
}
}
fireClickSignals(e);
update();
}
void XProcessTablePrivate::resizeEvent(QResizeEvent *e)
{
relayout();
e->accept();
update();
}
///
/// PAINTING FUNCTIONS
///
void XProcessTablePrivate::drawBackground(QPainter *painter)
{
painter->save();
painter->setPen(XPT::Color::PenColor);
int initY = 0;
int counter = 0;
while(initY < height())
{
if(counter++ % 2 == 0)
{
painter->setBrush(XPT::Color::LightColor);
}
else
{
painter->setBrush(XPT::Color::DarkColor);
}
QRect itemRect(QPoint(0,initY),QPoint(width(),initY + XPT::Constant::RowHeight));
painter->drawRect(itemRect);
// increment initY
initY += XPT::Constant::RowHeight;
}
painter->restore();
}
void XProcessTablePrivate::drawColumnLines(QPainter *painter)
{
painter->save();
painter->setPen(XPT::Color::ColumnLineColor);
qreal initX = 0;
for(int index = 0;index < _allColumnWidth.size();index++)
{
initX += _allColumnWidth.at(index);
QPointF topPoint(initX,0);
QPointF bottomPoint(initX,height());
painter->drawLine(topPoint,bottomPoint);
}
painter->restore();
}
void XProcessTablePrivate::drawHighlightBar(QPainter *painter)
{
if(_pressedPoint.isNull())
{
return ;
}
painter->save();
painter->setOpacity(XPT::Constant::HighlightBarOpacity);
painter->setPen(XPT::Color::PenColor);
painter->setBrush(XPT::Color::HighlightColor);
int startY = _pressedPoint.y()/XPT::Constant::RowHeight;
QRectF highlightRect(QPointF(0,startY * XPT::Constant::RowHeight),QPointF(width(),(startY + 1) * XPT::Constant::RowHeight));
painter->drawRect(highlightRect);
painter->restore();
}
void XProcessTablePrivate::drawItems(QPainter *painter)
{
_rectItems.clear();
painter->save();
qreal initY = 0;
qreal initX = XPT::Constant::LeftSpace;
for(int itemIndex = 0;itemIndex < _items.size();itemIndex++)
{
initX = XPT::Constant::LeftSpace;
drawItem(painter,_items.at(itemIndex),initX,initY);
}
_height = initY;
painter->restore();
}
void XProcessTablePrivate::drawItem(QPainter *painter, XProcessItem *item,qreal initX,qreal& initY)
{
painter->save();
// qreal initX = XPT::Constant::LeftSpace;
// draw expandbox if the item has child items
#if 0
if(item->hasChild())
{
QRectF expandboxRect = getExpandBox(initX,initY);
drawExpandBox(painter,expandboxRect,item);
drawExpandBoxHandles(painter,expandboxRect,item->expanded());
}
#endif
// draw icon
// if(!item->icon().isNull())
// {
// drawIcon(painter,initX,initY,item);
// }
// drawText(painter,initX,initY,item);
initY += XPT::Constant::RowHeight;
#if 0
if(item->hasChild() && item->expanded())
{
initX += XPT::Constant::ExtraSpace * 2 + XPT::Constant::ExpandBoxSize.width() ;
for(int childIndex = 0;childIndex < item->children().size();childIndex++)
{
drawItem(painter,item->children().at(childIndex),initX,initY);
}
}
#endif
// if(item->hasChild())
// {
//// drawChildItems(painter,item->children());
// }
painter->restore();
}
void XProcessTablePrivate::drawChildItems(QPainter *painter,const Container<XProcessItem*>& children)
{
painter->save();
painter->restore();
}
void XProcessTablePrivate::relayout()
{
qreal initY = 0;
layoutWidgets(_items,initY);
}
void XProcessTablePrivate::layoutWidgets(const Container<XProcessItem*> items,qreal& initY)
{
qreal initX = 0;
if(!_allColumnWidth.isEmpty())
{
initX = _allColumnWidth.at(0);
}
for(int i = 0;i < items.size();i++)
{
layoutWidget(items.at(i),initY);
}
}
void XProcessTablePrivate::layoutWidget(XProcessItem *item,qreal& initY)
{
// guard clause
// for safe releasing memory use
if(!item)
{
return ;
}
setItemRect(item, initY);
if(_allColumnWidth.size() > 0)
{
qreal initX = 0;
qreal endX = 0;
Container<BaseDisplayWidget*> widgets = item->getColumnWidgets();
for(int i = 0;i < widgets.size();i++)
{
QPointF topLeft(initX,initY);
QPointF bottomRight(initX + _allColumnWidth.at(i),initY + XPT::Constant::RowHeight);
BaseDisplayWidget* widget = widgets[i];
if(!widget)
{
continue;
}
if(widget->widgetType() != Progress)
{
topLeft.setX(topLeft.x() + XPT::Constant::ExtraSpace);
bottomRight.setX(bottomRight.x() - XPT::Constant::ExtraSpace);
}
else
{
topLeft.setY(topLeft.y() + XPT::Constant::TinySpace);
bottomRight.setY(bottomRight.y() - XPT::Constant::TinySpace);
}
QRectF itemRect(topLeft,bottomRight);
widget->resize(itemRect.size().toSize());
widget->move(topLeft.toPoint());
// hide name since we will draw it
widget->show();
// increment initX
initX += _allColumnWidth.at(i);
if(item->hasChild() && item->expanded())
{
layoutWidgets(item->children(),initY);
}
}
// increment initY
initY += XPT::Constant::RowHeight;
setMinimumHeight(initY);
}
}
QRectF XProcessTablePrivate::getExpandBox(qreal initX,qreal initY)
{
QPointF topLeft(initX,initY + XPT::Constant::RowHeight/2 - XPT::Constant::ExpandBoxSize.height()/2);
QPointF bottomRight(initX + XPT::Constant::ExpandBoxSize.width(),initY + XPT::Constant::RowHeight/2 + XPT::Constant::ExpandBoxSize.height()/2);
QRectF expandBoxRect(topLeft,bottomRight);
return expandBoxRect;
}
void XProcessTablePrivate::drawExpandBox(QPainter* painter,const QRectF& expandboxRect,XProcessItem* item)
{
QLinearGradient boxGradient(expandboxRect.topLeft(),expandboxRect.bottomLeft());
boxGradient.setColorAt(0.0,XPT::Color::ExpandBoxStart);
boxGradient.setColorAt(1.0,XPT::Color::ExpandBoxStop);
painter->setPen(XPT::Color::ExpandBoxPen);
painter->setBrush(boxGradient);
painter->drawRect(expandboxRect);
RectItem theItem(expandboxRect,item);
_rectItems.push_back(theItem);
}
void XProcessTablePrivate::drawExpandBoxHandles(QPainter *painter, const QRectF &expandboxRect, bool expand)
{
painter->setPen(XPT::Color::ExpandBoxPen);
// draw horizontal handle
QPointF hLeftPoint(expandboxRect.topLeft().x() + XPT::Constant::BoxExtraSpace,expandboxRect.center().y());
QPointF hRightPoint(expandboxRect.topRight().x() - XPT::Constant::BoxExtraSpace,expandboxRect.center().y());
painter->drawLine(hLeftPoint,hRightPoint);
// draw vertical handle
if(!expand)
{
QPointF vTopPoint(expandboxRect.center().x(),expandboxRect.topLeft().y() + XPT::Constant::BoxExtraSpace);
QPointF vBottomPoint(expandboxRect.center().x(),expandboxRect.bottomLeft().y() - XPT::Constant::BoxExtraSpace);
painter->drawLine(vTopPoint,vBottomPoint);
}
}
void XProcessTablePrivate::drawIcon(QPainter *painter, qreal initX, qreal initY, XProcessItem *item)
{
qreal iconX = initX + XPT::Constant::ExtraSpace;
if(item->hasChild())
{
iconX += XPT::Constant::ExpandBoxSize.width();
}
else
{
iconX += XPT::Constant::BoxExtraSpace;
}
QPointF topLeft(iconX + XPT::Constant::IconExtraSpace,initY + XPT::Constant::IconExtraSpace);
QPointF bottomRight(iconX + XPT::Constant::IconSize.width() - XPT::Constant::IconExtraSpace,initY + XPT::Constant::IconSize.height() - XPT::Constant::IconExtraSpace);
QRect pixmapRect(topLeft.toPoint(),bottomRight.toPoint());
painter->drawPixmap(pixmapRect,item->icon().pixmap(pixmapRect.size()));
}
void XProcessTablePrivate::drawText(QPainter *painter, qreal initX, qreal initY, XProcessItem *item)
{
qreal textX = initX;
if(item->hasChild())
{
textX += 2 * XPT::Constant::ExtraSpace + XPT::Constant::ExpandBoxSize.width();
}
if(!item->icon().isNull())
{
textX += XPT::Constant::IconSize.width() + XPT::Constant::ExtraSpace * 2;
}
qreal availableTextWidth = width();
if(_allColumnWidth.size() > 0)
{
availableTextWidth = _allColumnWidth.size() > 0 ? (_allColumnWidth.at(0) - textX) : _allColumnWidth.at(0);
}
QRectF textRect(QPointF(textX,initY),QPointF(textX + availableTextWidth,initY + XPT::Constant::RowHeight));
painter->setPen(XPT::Color::TextColor);
QFont textFont;
textFont.setBold(true);
painter->setFont(textFont);
QString strDecentName = getDottedString(item->name(),availableTextWidth);
painter->drawText(textRect,strDecentName,Qt::AlignLeft|Qt::AlignVCenter);
}
QString XProcessTablePrivate::getDottedString(const QString &originalStr, qreal width)
{
qreal textLength = fontMetrics().width(originalStr);
QString str(originalStr);
if(textLength < width)
{
return str;
}
for(int i = 0;i < originalStr.length();i++)
{
str = tr("%1...").arg(originalStr.left(i));
if(fontMetrics().width(str) >= width)
{
return str;
}
}
}
void XProcessTablePrivate::setItemRect(XProcessItem *item, qreal initY)
{
QPointF topLeft(0, initY);
QPointF bottomRight(width(), initY + XPT::Constant::RowHeight);
QRectF rect(topLeft, bottomRight);
item->setItemRect(rect);
}
void XProcessTablePrivate::fireClickSignals(QMouseEvent *e)
{
const int proCnt = _items.size();
for(int i = 0; i < proCnt; i++)
{
const XProcessItem* item = _items.at(i);
if(item && item->itemRect().contains(e->pos()))
{
emit q_ptr->sig_processClicked(item->pid());
emit q_ptr->sig_processClicked(item->name());
}
}
}
///
/// PRIVATE SLOT FUNCTIONS
///
void XProcessTablePrivate::columnWidthChanged(QVector<qreal> allColumnWidth)
{
_allColumnWidth = allColumnWidth;
relayout();
update();
}
void XProcessTablePrivate::setViewportX(int x1,int x2)
{
_startX = x1;
_stopX = x2;
}
void XProcessTablePrivate::setViewportY(int y1,int y2)
{
_startY = y1;
_stopY = y2;
}
///
/// PUBLIC FUNCTIONS
///
void XProcessTablePrivate::addItem(XProcessItem *item)
{
_items.push_back(item);
update();
}
void XProcessTablePrivate::clear()
{
qDeleteAll(_items);
_items.clear();
}
void XProcessTablePrivate::removeItemByPid(uint32_t pid)
{
for(int i = 0;i < _items.size();i++)
{
// we don't need to release the item memory ,
// because the item is allocated outside of the table
// so it will be released by the outside allocator
XProcessItem* item = _items[i];
if(item->pid() == pid)
{
_items.removeAt(i);
relayout();
return;
}
}
}
QByteArray XProcessTablePrivate::contents()
{
QByteArray array;
QString strContents;
for(int i = 0; i < _items.size(); i++)
{
strContents += tr("%1 \n").arg(_items.at(i)->contents());
}
array.append(strContents);
return array;
}
void XProcessTablePrivate::find(const QString &expr)
{
const int widgetCnt = _items.size();
for(int i = 0; i < widgetCnt; i++)
{
_items[i]->find(expr);
}
}
void XProcessTablePrivate::setDataCount(int dataCnt)
{
const int widgetCnt = _items.size();
for(int i = 0; i < widgetCnt; i++)
{
_items[i]->setDataCount(dataCnt);
}
}
| [
"kimtaikee@gmail.com"
] | kimtaikee@gmail.com |
e73da52457c9a9532447e383e320376f899a2d58 | d10e060a410a2826f5f917838c08fd1a699d7eeb | /tuttex/nauty_graph.hpp | 6314283b510ffceb28b0f9a55658d94e76e8d557 | [
"LicenseRef-scancode-boost-original",
"BSD-3-Clause"
] | permissive | DavePearce/TuttePolynomial | 29eba9b68a8d591fcfc1af9a272f183556ebd5de | 8ea873f7c9fed685a142e8c58e53d3b13e7ab71a | refs/heads/master | 2023-06-12T18:49:40.096784 | 2023-02-23T21:06:04 | 2023-02-23T21:06:04 | 15,781,421 | 1 | 1 | BSD-3-Clause | 2023-02-23T21:06:06 | 2014-01-09T22:21:39 | C | UTF-8 | C++ | false | false | 8,185 | hpp | // (C) Copyright David James Pearce and Gary Haggard, 2007.
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
// Email: david.pearce@mcs.vuw.ac.nz
#ifndef NAUTY_GRAPH_HPP
#define NAUTY_GRAPH_HPP
#include <iostream>
#include <string>
#include <vector>
// the following is needed for Nauty and determines
// the maximum graph size
#define MAXN 0
#define NAUTY_HEADER_SIZE 3
#include "nauty.h"
// ----------------------------------
// METHODS FOR INTERFACING WITH NAUTY
// ----------------------------------
// test if two nauty graphs are equal.
bool nauty_graph_equals(unsigned char const *g1, unsigned char const *g2);
// determine hash code for nauty graph.
unsigned int nauty_graph_hashcode(unsigned char const *graph);
size_t nauty_graph_size(unsigned char const *key);
// determine size of nauty graph.
inline size_t nauty_graph_size(unsigned int NN) {
setword M = ((NN % WORDSIZE) > 0) ? (NN / WORDSIZE)+1 : NN / WORDSIZE;
return (NN*M)+NN+NAUTY_HEADER_SIZE;
}
inline size_t nauty_graph_numverts(unsigned char const *graph) {
setword *p = (setword*) graph;
return p[1];
}
inline size_t nauty_graph_numedges(unsigned char const *graph) {
setword *p = (setword*) graph;
return p[2];
}
inline size_t nauty_graph_numedges(unsigned char const *graph, unsigned int v) {
setword *p = (setword*) graph;
setword NN = p[1];
setword M = ((NN % WORDSIZE) > 0) ? (NN / WORDSIZE)+1 : NN / WORDSIZE;
setword *buffer = p + NAUTY_HEADER_SIZE + (M*v);
unsigned int count = 0;
for(unsigned int i=0;i!=NN;++i) {
unsigned int wb = (i / WORDSIZE);
unsigned int wo = i - (wb*WORDSIZE);
setword mask = (((setword)1U) << (WORDSIZE-wo-1));
if(buffer[wb] & mask) { count++; }
}
return count;
}
inline bool nauty_graph_is_edge(unsigned char const *graph, unsigned int from, unsigned int to) {
setword *p = (setword*) graph;
setword NN = p[1];
setword M = ((NN % WORDSIZE) > 0) ? (NN / WORDSIZE)+1 : NN / WORDSIZE;
setword *buffer = p + NAUTY_HEADER_SIZE;
unsigned int wb = (from / WORDSIZE);
unsigned int wo = from - (wb*WORDSIZE);
setword mask = (((setword)1U) << (WORDSIZE-wo-1));
if(buffer[(to*M)+wb] & mask) { return true; }
return false;
}
// add an edge to a nauty graph.
bool nauty_graph_add(unsigned char *graph, unsigned int from, unsigned int to);
// delete an edge from a nauty graph.
bool nauty_graph_delete(unsigned char *graph, unsigned int from, unsigned int to);
// delete a vertex from a nauty graph.
void nauty_graph_delvert(unsigned char const *input, unsigned char *output, unsigned int vertex);
// Extract a subgraph from the input graph. The subgraph is
// determined by the vertices in the component list.
void nauty_graph_extract(unsigned char *graph, unsigned char *output, unsigned int const *component, unsigned int N);
// make an exact copy of a nauty graph.
void nauty_graph_clone(unsigned char const *graph, unsigned char *output);
// create a canonical labelling of the nauty graph, writing it into
// output.
void nauty_graph_canon(unsigned char const *key, unsigned char *output);
inline setword *nauty_graph_canong_map(unsigned char const *graph) {
setword *p = (setword*) graph;
setword NN = p[1];
setword M = ((NN % WORDSIZE) > 0) ? (NN / WORDSIZE)+1 : NN / WORDSIZE;
return p + NAUTY_HEADER_SIZE + (NN*M);
}
// the following method can be implemented without copying.
void nauty_graph_canong_delete(unsigned char const *graph, unsigned char *output, unsigned int from, unsigned int to);
// not sure about the following method.
void nauty_graph_canong_contract(unsigned char const *graph, unsigned char *output, unsigned int from, unsigned int to, bool loops=true);
std::string nauty_graph_str(unsigned char const *graph);
// Construct a nauty graph from a general graph, such as adjlist.
template<class T>
unsigned char *nauty_graph_build(T const &graph) {
setword N = graph.num_vertices();
setword NN = N + graph.num_multiedges();
setword M = ((NN % WORDSIZE) > 0) ? (NN / WORDSIZE)+1 : NN / WORDSIZE;
setword *nauty_graph_buf = new setword[(NN*M) + NAUTY_HEADER_SIZE + NN];
memset(nauty_graph_buf,0,((NN*M) + NAUTY_HEADER_SIZE + NN) * sizeof(setword));
nauty_graph_buf[0] = N;
nauty_graph_buf[1] = NN;
nauty_graph_buf[2] = 0;
// build map from graph vertex space to nauty vertex space
unsigned int vtxmap[graph.domain_size()];
unsigned int idx=0;
for(typename T::vertex_iterator i(graph.begin_verts());
i!=graph.end_verts();++i,++idx) {
vtxmap[*i] = idx;
}
// now, build nauty graph.
int mes = N; // multi-edge start
for(typename T::vertex_iterator i(graph.begin_verts());i!=graph.end_verts();++i) {
unsigned int _v = *i;
for(typename T::edge_iterator j(graph.begin_edges(_v));j!=graph.end_edges(_v);++j) {
unsigned int _w = j->first;
// convert vertices into nauty graph vertex space
unsigned int v = vtxmap[_v];
unsigned int w = vtxmap[_w];
// now add this edge(s) to nauty graph
if(v <= w) {
nauty_graph_add((unsigned char*) nauty_graph_buf,v,w);
unsigned int k=j->second-1;
if(k > 0) {
// this is a multi-edge!
for(;k!=0;--k,++mes) {
nauty_graph_add((unsigned char*) nauty_graph_buf,v,mes);
nauty_graph_add((unsigned char*) nauty_graph_buf,mes,w);
}
}
}
}
}
setword *mapping = nauty_graph_canong_map((unsigned char*)nauty_graph_buf);
for(unsigned int i=0;i!=NN;++i) {
mapping[i] = i;
}
return (unsigned char *) nauty_graph_buf;
}
template<class T>
T from_nauty_graph(unsigned char *key) {
setword *p = (setword*) key;
setword N = p[0];
setword REAL_N = p[1];
setword M = ((N % WORDSIZE) > 0) ? (N / WORDSIZE)+1 : N / WORDSIZE;
p=p+NAUTY_HEADER_SIZE;
T graph(REAL_N); // should make real N
// first, deal with normal edges
for(int i=0;i!=REAL_N;++i) {
for(int j=i;j!=REAL_N;++j) {
unsigned int wb = (i / WORDSIZE);
unsigned int wo = i - (wb*WORDSIZE);
setword mask = (1U << (WORDSIZE-wo-1));
if(p[(j*M)+wb] & mask) { graph.add_edge(i,j); }
}
}
// second, deal with multi-edges
for(int i=REAL_N;i!=N;++i) {
unsigned int y=N;
unsigned int x=N;
for(int j=0;j!=REAL_N;++j) {
unsigned int wb = (i / WORDSIZE);
unsigned int wo = i - (wb*WORDSIZE);
setword mask = (1U << (WORDSIZE-wo-1));
if(p[(j*M)+wb] & mask) { y=x; x=j; }
}
graph.add_edge(x,y);
}
return graph;
}
// ------------------------------------
// A C++ Wrapper class for nauty graphs
// ------------------------------------
class nauty_graph {
private:
unsigned char *buffer;
public:
inline nauty_graph(unsigned int N = 0) {
setword M = ((N % WORDSIZE) > 0) ? (N / WORDSIZE)+1 : N / WORDSIZE;
buffer = new unsigned char[N*M];
}
inline nauty_graph(nauty_graph const &graph) {
buffer = new unsigned char[nauty_graph_size(graph.buffer)];
nauty_graph_clone(graph.buffer,buffer);
}
inline ~nauty_graph() {
delete [] buffer;
}
inline unsigned int num_vertices() const {
return buffer[0];
}
inline unsigned char const *getbuffer() const {
return buffer;
}
inline unsigned int buffer_size() const {
return nauty_graph_size(buffer);
}
inline bool add_edge(unsigned int from, unsigned int to) {
nauty_graph_add(buffer,from,to);
}
inline void delete_edge(unsigned int from, unsigned int to) {
nauty_graph_delete(buffer,from,to);
}
inline nauty_graph &operator=(nauty_graph const &ng);
inline bool operator==(nauty_graph const &ng) const {
return nauty_graph_equals(buffer,ng.buffer);
}
};
#endif
| [
"david.pearce@ecs.vuw.ac.nz"
] | david.pearce@ecs.vuw.ac.nz |
78bf48b9b48b41a27da9f4fbddedbe2d4677e7cd | 790b64afbcbaa8a985427afd0ad4ae24b0d9fcb9 | /unityLibrary/src/main/Il2CppOutputProject/Source/il2cppOutput/UnityEngine.CoreModule1.cpp | 901b9edd6cc86d8b0c4450052b0de164f02d46d7 | [] | no_license | waterspamer/FlutterWidget | 14245d2ccfb16ed42ac5b30e835586fc2c269d1d | 9d75ab5c88cc22f1860269c1a53b08ef3ff1779f | refs/heads/master | 2023-08-27T10:09:20.051866 | 2021-11-08T14:50:07 | 2021-11-08T14:50:07 | 425,875,856 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,712,509 | cpp | #include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
struct VirtualActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct VirtualActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct VirtualActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct VirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct VirtualFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3>
struct VirtualFuncInvoker3
{
typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
struct VirtualFuncInvoker8
{
typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
}
};
struct GenericVirtualActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct GenericVirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct GenericVirtualActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R, typename T1>
struct GenericVirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct InterfaceActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct InterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct GenericInterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct GenericInterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct GenericInterfaceActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R, typename T1>
struct GenericInterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31;
// System.Action`1<UnityEngine.Cubemap>
struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7;
// System.Action`1<System.Object>
struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF;
// System.Action`2<System.Object,System.Int32Enum>
struct Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF;
// System.Action`2<System.Object,System.Object>
struct Action_2_t4FB8E5660AE634E13BF340904C61FEA9DCE9D52D;
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6;
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
struct Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F;
// System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
struct AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC;
// System.Collections.Generic.Dictionary`2<System.String,System.Int32>
struct Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162;
// System.Collections.Generic.Dictionary`2<System.String,System.Object>
struct Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399;
// System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
struct EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1;
// System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
struct IEnumerable_1_tCE4ECCD343378F3D3800523073B60FDAB73EA77F;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD;
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_t653022B4EDCE73F282430E1A396635798D309409;
// System.Collections.Generic.List`1<System.Object>
struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E;
// System.Collections.Generic.List`1<System.String>
struct List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3;
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8;
// System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA;
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
struct UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4;
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B;
// UnityEngine.Events.UnityEvent`1<System.Object>
struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
// System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7;
// UnityEngine.Events.BaseInvokableCall[]
struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC;
// System.Boolean[]
struct BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C;
// System.Byte[]
struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
// UnityEngine.Camera[]
struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
// System.Char[]
struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
// UnityEngine.Color[]
struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834;
// UnityEngine.Color32[]
struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
// System.Delegate[]
struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
// System.Int32[]
struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
// System.IntPtr[]
struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
// UnityEngine.Light[]
struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
// UnityEngine.Material[]
struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492;
// System.Object[]
struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
// System.Reflection.ParameterModifier[]
struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
// System.Diagnostics.StackFrame[]
struct StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
// System.String[]
struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
// System.Type[]
struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
// System.UInt16[]
struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
// UnityEngine.Camera/RenderRequest[]
struct RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664;
// UnityEngine.UnitySynchronizationContext/WorkRequest[]
struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F;
// System.Action
struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6;
// System.AppDomain
struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A;
// UnityEngine.Events.ArgumentCache
struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27;
// System.ArgumentException
struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
// System.ArgumentNullException
struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8;
// System.AssemblyLoadEventHandler
struct AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C;
// UnityEngine.AsyncOperation
struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86;
// System.Attribute
struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71;
// UnityEngine.Events.BaseInvokableCall
struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784;
// UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A;
// System.Reflection.Binder
struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
// System.Globalization.Calendar
struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A;
// UnityEngine.Camera
struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
// System.Globalization.CodePageDataItem
struct CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E;
// System.Globalization.CompareInfo
struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9;
// UnityEngine.Component
struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
// UnityEngine.Cubemap
struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938;
// System.Globalization.CultureData
struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529;
// System.Globalization.CultureInfo
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98;
// UnityEngine.CustomYieldInstruction
struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7;
// System.Globalization.DateTimeFormatInfo
struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90;
// System.Text.DecoderFallback
struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D;
// System.Text.DecoderReplacementFallback
struct DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
// System.Text.EncoderFallback
struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4;
// System.Text.EncoderReplacementFallback
struct EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418;
// System.Text.Encoding
struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827;
// System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA;
// System.EventHandler
struct EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B;
// System.Threading.EventWaitHandle
struct EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C;
// System.Exception
struct Exception_t;
// System.Threading.ExecutionContext
struct ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414;
// System.Collections.Hashtable
struct Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC;
// System.Collections.IDictionary
struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
// System.Collections.IEnumerator
struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
// System.IFormatProvider
struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF;
// System.Runtime.Serialization.IFormatterConverter
struct IFormatterConverter_t2A667D8777429024D8A3CB3D9AE29EA79FEA6176;
// System.Security.Principal.IPrincipal
struct IPrincipal_t850ACE1F48327B64F266DD2C6FD8C5F56E4889E2;
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
struct IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD;
// System.Threading.InternalThread
struct InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB;
// UnityEngine.Events.InvokableCall
struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741;
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
// UnityEngine.Light
struct Light_tA2F349FE839781469A0344CF6039B51512394275;
// System.LocalDataStoreHolder
struct LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146;
// System.LocalDataStoreMgr
struct LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A;
// System.Threading.ManualResetEvent
struct ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA;
// System.Runtime.InteropServices.MarshalAsAttribute
struct MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6;
// UnityEngine.Material
struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
// System.Reflection.MemberFilter
struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
// System.Reflection.MemberInfo
struct MemberInfo_t;
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA;
// System.Reflection.MethodBase
struct MethodBase_t;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.MulticastDelegate
struct MulticastDelegate_t;
// System.NotImplementedException
struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6;
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D;
// UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
// System.ObjectDisposedException
struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A;
// System.Reflection.ParameterInfo
struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7;
// UnityEngine.Events.PersistentCall
struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9;
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
// UnityEngine.Scripting.PreserveAttribute
struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948;
// UnityEngine.PropertyAttribute
struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052;
// System.Security.Cryptography.RandomNumberGenerator
struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50;
// UnityEngine.RectTransform
struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
// UnityEngine.ReflectionProbe
struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3;
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF;
// UnityEngine.RenderTexture
struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
// UnityEngine.Renderer
struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C;
// UnityEngine.RequireComponent
struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91;
// System.ResolveEventHandler
struct ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089;
// UnityEngine.ResourcesAPI
struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F;
// UnityEngine.RuntimeInitializeOnLoadMethodAttribute
struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
// Microsoft.Win32.SafeHandles.SafeWaitHandle
struct SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1;
// UnityEngine.SceneManagement.SceneManagerAPI
struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F;
// UnityEngine.ScriptableObject
struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61;
// UnityEngine.SelectionBaseAttribute
struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB;
// System.Threading.SendOrPostCallback
struct SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C;
// System.Runtime.Serialization.SerializationInfo
struct SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1;
// UnityEngine.SerializeField
struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25;
// UnityEngine.Shader
struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39;
// UnityEngine.SpaceAttribute
struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8;
// UnityEngine.Sprite
struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9;
// UnityEngine.U2D.SpriteAtlas
struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9;
// System.Diagnostics.StackTrace
struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888;
// System.Diagnostics.Stopwatch
struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89;
// System.String
struct String_t;
// System.Text.StringBuilder
struct StringBuilder_t;
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54;
// System.Threading.SynchronizationContext
struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069;
// UnityEngine.TextAreaAttribute
struct TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B;
// UnityEngine.TextAsset
struct TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234;
// System.Globalization.TextInfo
struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C;
// System.IO.TextWriter
struct TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643;
// UnityEngine.Texture
struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
// UnityEngine.Texture2D
struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF;
// UnityEngine.Texture2DArray
struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C;
// UnityEngine.Texture3D
struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8;
// System.Threading.Thread
struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414;
// UnityEngine.TooltipAttribute
struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B;
// UnityEngine.TouchScreenKeyboard
struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E;
// UnityEngine.Transform
struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
// System.Type
struct Type_t;
// UnityEngineInternal.TypeInferenceRuleAttribute
struct TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038;
// System.Text.UTF32Encoding
struct UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014;
// System.Text.UTF8Encoding
struct UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282;
// System.UnhandledExceptionEventArgs
struct UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885;
// System.UnhandledExceptionEventHandler
struct UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64;
// System.Text.UnicodeEncoding
struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68;
// UnityEngine.Events.UnityAction
struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
// UnityEngine.Events.UnityEvent
struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4;
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB;
// UnityEngine.UnityException
struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101;
// UnityEngine.UnityLogWriter
struct UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D;
// UnityEngine.UnitySynchronizationContext
struct UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3;
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
// UnityEngine.WaitForEndOfFrame
struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4;
// UnityEngine.WaitForSecondsRealtime
struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40;
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
struct WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA;
// UnityEngine.YieldInstruction
struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF;
// UnityEngine.Application/LogCallback
struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD;
// UnityEngine.Application/LowMemoryCallback
struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240;
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
// UnityEngine.CullingGroup/StateChanged
struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0;
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F;
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA;
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
// UnityEngine.Transform/Enumerator
struct Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259;
// UnityEngine.UnhandledExceptionHandler/<>c
struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF;
IL2CPP_EXTERN_C RuntimeClass* Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Console_t79987B1B5914E76054A8CBE506B9E11936A8BC07_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t653022B4EDCE73F282430E1A396635798D309409_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m4B3C87853459681C106D81E2125F23F6B5B8CF4A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RuntimeObject_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* String_t_0_0_0_var;
struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com;
struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke;
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com;
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7;
struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834;
struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9;
struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492;
struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
struct ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B;
struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Object
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); }
inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; }
inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); }
inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; }
inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_t653022B4EDCE73F282430E1A396635798D309409 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____items_1)); }
inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get__items_1() const { return ____items_1; }
inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t653022B4EDCE73F282430E1A396635798D309409_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t653022B4EDCE73F282430E1A396635798D309409_StaticFields, ____emptyArray_5)); }
inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get__emptyArray_5() const { return ____emptyArray_5; }
inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____items_1)); }
inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__items_1() const { return ____items_1; }
inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields, ____emptyArray_5)); }
inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__emptyArray_5() const { return ____emptyArray_5; }
inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____items_1)); }
inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* get__items_1() const { return ____items_1; }
inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_StaticFields, ____emptyArray_5)); }
inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* get__emptyArray_5() const { return ____emptyArray_5; }
inline WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// UnityEngine.Events.ArgumentCache
struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject
{
public:
// UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0;
// System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
String_t* ___m_ObjectArgumentAssemblyTypeName_1;
// System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
int32_t ___m_IntArgument_2;
// System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
float ___m_FloatArgument_3;
// System.String UnityEngine.Events.ArgumentCache::m_StringArgument
String_t* ___m_StringArgument_4;
// System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
bool ___m_BoolArgument_5;
public:
inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); }
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
{
___m_ObjectArgument_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value);
}
inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); }
inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
{
___m_ObjectArgumentAssemblyTypeName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value);
}
inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); }
inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
inline void set_m_IntArgument_2(int32_t value)
{
___m_IntArgument_2 = value;
}
inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); }
inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
inline void set_m_FloatArgument_3(float value)
{
___m_FloatArgument_3 = value;
}
inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); }
inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
inline void set_m_StringArgument_4(String_t* value)
{
___m_StringArgument_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value);
}
inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); }
inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
inline void set_m_BoolArgument_5(bool value)
{
___m_BoolArgument_5 = value;
}
};
struct Il2CppArrayBounds;
// System.Array
// System.Attribute
struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Events.BaseInvokableCall
struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject
{
public:
public:
};
// System.Reflection.Binder
struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 : public RuntimeObject
{
public:
public:
};
// System.Runtime.ConstrainedExecution.CriticalFinalizerObject
struct CriticalFinalizerObject_tA3367C832FFE7434EB3C15C7136AF25524150997 : public RuntimeObject
{
public:
public:
};
// System.Globalization.CultureInfo
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject
{
public:
// System.Boolean System.Globalization.CultureInfo::m_isReadOnly
bool ___m_isReadOnly_3;
// System.Int32 System.Globalization.CultureInfo::cultureID
int32_t ___cultureID_4;
// System.Int32 System.Globalization.CultureInfo::parent_lcid
int32_t ___parent_lcid_5;
// System.Int32 System.Globalization.CultureInfo::datetime_index
int32_t ___datetime_index_6;
// System.Int32 System.Globalization.CultureInfo::number_index
int32_t ___number_index_7;
// System.Int32 System.Globalization.CultureInfo::default_calendar_type
int32_t ___default_calendar_type_8;
// System.Boolean System.Globalization.CultureInfo::m_useUserOverride
bool ___m_useUserOverride_9;
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
// System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
// System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
// System.String System.Globalization.CultureInfo::m_name
String_t* ___m_name_13;
// System.String System.Globalization.CultureInfo::englishname
String_t* ___englishname_14;
// System.String System.Globalization.CultureInfo::nativename
String_t* ___nativename_15;
// System.String System.Globalization.CultureInfo::iso3lang
String_t* ___iso3lang_16;
// System.String System.Globalization.CultureInfo::iso2lang
String_t* ___iso2lang_17;
// System.String System.Globalization.CultureInfo::win3lang
String_t* ___win3lang_18;
// System.String System.Globalization.CultureInfo::territory
String_t* ___territory_19;
// System.String[] System.Globalization.CultureInfo::native_calendar_names
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20;
// System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
// System.Void* System.Globalization.CultureInfo::textinfo_data
void* ___textinfo_data_22;
// System.Int32 System.Globalization.CultureInfo::m_dataItem
int32_t ___m_dataItem_23;
// System.Globalization.Calendar System.Globalization.CultureInfo::calendar
Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25;
// System.Boolean System.Globalization.CultureInfo::constructed
bool ___constructed_26;
// System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27;
// System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28;
// System.Boolean System.Globalization.CultureInfo::m_isInherited
bool ___m_isInherited_29;
public:
inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); }
inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
inline void set_m_isReadOnly_3(bool value)
{
___m_isReadOnly_3 = value;
}
inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); }
inline int32_t get_cultureID_4() const { return ___cultureID_4; }
inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
inline void set_cultureID_4(int32_t value)
{
___cultureID_4 = value;
}
inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); }
inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
inline void set_parent_lcid_5(int32_t value)
{
___parent_lcid_5 = value;
}
inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); }
inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
inline void set_datetime_index_6(int32_t value)
{
___datetime_index_6 = value;
}
inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); }
inline int32_t get_number_index_7() const { return ___number_index_7; }
inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
inline void set_number_index_7(int32_t value)
{
___number_index_7 = value;
}
inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); }
inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
inline void set_default_calendar_type_8(int32_t value)
{
___default_calendar_type_8 = value;
}
inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); }
inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
inline void set_m_useUserOverride_9(bool value)
{
___m_useUserOverride_9 = value;
}
inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); }
inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; }
inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; }
inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
{
___numInfo_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
}
inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); }
inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value)
{
___dateTimeInfo_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
}
inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); }
inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; }
inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; }
inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value)
{
___textInfo_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
}
inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); }
inline String_t* get_m_name_13() const { return ___m_name_13; }
inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
inline void set_m_name_13(String_t* value)
{
___m_name_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
}
inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); }
inline String_t* get_englishname_14() const { return ___englishname_14; }
inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
inline void set_englishname_14(String_t* value)
{
___englishname_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
}
inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); }
inline String_t* get_nativename_15() const { return ___nativename_15; }
inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
inline void set_nativename_15(String_t* value)
{
___nativename_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
}
inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); }
inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
inline void set_iso3lang_16(String_t* value)
{
___iso3lang_16 = value;
Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
}
inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); }
inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
inline void set_iso2lang_17(String_t* value)
{
___iso2lang_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
}
inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); }
inline String_t* get_win3lang_18() const { return ___win3lang_18; }
inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
inline void set_win3lang_18(String_t* value)
{
___win3lang_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
}
inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); }
inline String_t* get_territory_19() const { return ___territory_19; }
inline String_t** get_address_of_territory_19() { return &___territory_19; }
inline void set_territory_19(String_t* value)
{
___territory_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
}
inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); }
inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
{
___native_calendar_names_20 = value;
Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
}
inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); }
inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; }
inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value)
{
___compareInfo_21 = value;
Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
}
inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); }
inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
inline void set_textinfo_data_22(void* value)
{
___textinfo_data_22 = value;
}
inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); }
inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
inline void set_m_dataItem_23(int32_t value)
{
___m_dataItem_23 = value;
}
inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); }
inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; }
inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; }
inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value)
{
___calendar_24 = value;
Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
}
inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___parent_culture_25 = value;
Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
}
inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); }
inline bool get_constructed_26() const { return ___constructed_26; }
inline bool* get_address_of_constructed_26() { return &___constructed_26; }
inline void set_constructed_26(bool value)
{
___constructed_26 = value;
}
inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
{
___cached_serialized_form_27 = value;
Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
}
inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); }
inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; }
inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value)
{
___m_cultureData_28 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
}
inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); }
inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
inline void set_m_isInherited_29(bool value)
{
___m_isInherited_29 = value;
}
};
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields
{
public:
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0;
// System.Object System.Globalization.CultureInfo::shared_table_lock
RuntimeObject * ___shared_table_lock_1;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36;
// System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
bool ___IsTaiwanSku_37;
public:
inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___invariant_culture_info_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
}
inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); }
inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
inline void set_shared_table_lock_1(RuntimeObject * value)
{
___shared_table_lock_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
}
inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___default_current_culture_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
}
inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___s_DefaultThreadCurrentUICulture_33 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
}
inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___s_DefaultThreadCurrentCulture_34 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
}
inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); }
inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; }
inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value)
{
___shared_by_number_35 = value;
Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
}
inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); }
inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; }
inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value)
{
___shared_by_name_36 = value;
Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
}
inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); }
inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
inline void set_IsTaiwanSku_37(bool value)
{
___IsTaiwanSku_37 = value;
}
};
// Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
char* ___m_name_13;
char* ___englishname_14;
char* ___nativename_15;
char* ___iso3lang_16;
char* ___iso2lang_17;
char* ___win3lang_18;
char* ___territory_19;
char** ___native_calendar_names_20;
CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// Native definition for COM marshalling of System.Globalization.CultureInfo
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
Il2CppChar* ___m_name_13;
Il2CppChar* ___englishname_14;
Il2CppChar* ___nativename_15;
Il2CppChar* ___iso3lang_16;
Il2CppChar* ___iso2lang_17;
Il2CppChar* ___win3lang_18;
Il2CppChar* ___territory_19;
Il2CppChar** ___native_calendar_names_20;
CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// UnityEngine.CustomYieldInstruction
struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject
{
public:
public:
};
// System.Text.DecoderFallback
struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D : public RuntimeObject
{
public:
// System.Boolean System.Text.DecoderFallback::bIsMicrosoftBestFitFallback
bool ___bIsMicrosoftBestFitFallback_0;
public:
inline static int32_t get_offset_of_bIsMicrosoftBestFitFallback_0() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D, ___bIsMicrosoftBestFitFallback_0)); }
inline bool get_bIsMicrosoftBestFitFallback_0() const { return ___bIsMicrosoftBestFitFallback_0; }
inline bool* get_address_of_bIsMicrosoftBestFitFallback_0() { return &___bIsMicrosoftBestFitFallback_0; }
inline void set_bIsMicrosoftBestFitFallback_0(bool value)
{
___bIsMicrosoftBestFitFallback_0 = value;
}
};
struct DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields
{
public:
// System.Text.DecoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.DecoderFallback::replacementFallback
DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___replacementFallback_1;
// System.Text.DecoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.DecoderFallback::exceptionFallback
DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___exceptionFallback_2;
// System.Object System.Text.DecoderFallback::s_InternalSyncObject
RuntimeObject * ___s_InternalSyncObject_3;
public:
inline static int32_t get_offset_of_replacementFallback_1() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___replacementFallback_1)); }
inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_replacementFallback_1() const { return ___replacementFallback_1; }
inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_replacementFallback_1() { return &___replacementFallback_1; }
inline void set_replacementFallback_1(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
{
___replacementFallback_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___replacementFallback_1), (void*)value);
}
inline static int32_t get_offset_of_exceptionFallback_2() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___exceptionFallback_2)); }
inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_exceptionFallback_2() const { return ___exceptionFallback_2; }
inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_exceptionFallback_2() { return &___exceptionFallback_2; }
inline void set_exceptionFallback_2(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
{
___exceptionFallback_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___exceptionFallback_2), (void*)value);
}
inline static int32_t get_offset_of_s_InternalSyncObject_3() { return static_cast<int32_t>(offsetof(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D_StaticFields, ___s_InternalSyncObject_3)); }
inline RuntimeObject * get_s_InternalSyncObject_3() const { return ___s_InternalSyncObject_3; }
inline RuntimeObject ** get_address_of_s_InternalSyncObject_3() { return &___s_InternalSyncObject_3; }
inline void set_s_InternalSyncObject_3(RuntimeObject * value)
{
___s_InternalSyncObject_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_3), (void*)value);
}
};
// System.Text.EncoderFallback
struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 : public RuntimeObject
{
public:
// System.Boolean System.Text.EncoderFallback::bIsMicrosoftBestFitFallback
bool ___bIsMicrosoftBestFitFallback_0;
public:
inline static int32_t get_offset_of_bIsMicrosoftBestFitFallback_0() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4, ___bIsMicrosoftBestFitFallback_0)); }
inline bool get_bIsMicrosoftBestFitFallback_0() const { return ___bIsMicrosoftBestFitFallback_0; }
inline bool* get_address_of_bIsMicrosoftBestFitFallback_0() { return &___bIsMicrosoftBestFitFallback_0; }
inline void set_bIsMicrosoftBestFitFallback_0(bool value)
{
___bIsMicrosoftBestFitFallback_0 = value;
}
};
struct EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields
{
public:
// System.Text.EncoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.EncoderFallback::replacementFallback
EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___replacementFallback_1;
// System.Text.EncoderFallback modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.EncoderFallback::exceptionFallback
EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___exceptionFallback_2;
// System.Object System.Text.EncoderFallback::s_InternalSyncObject
RuntimeObject * ___s_InternalSyncObject_3;
public:
inline static int32_t get_offset_of_replacementFallback_1() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___replacementFallback_1)); }
inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_replacementFallback_1() const { return ___replacementFallback_1; }
inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_replacementFallback_1() { return &___replacementFallback_1; }
inline void set_replacementFallback_1(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
{
___replacementFallback_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___replacementFallback_1), (void*)value);
}
inline static int32_t get_offset_of_exceptionFallback_2() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___exceptionFallback_2)); }
inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_exceptionFallback_2() const { return ___exceptionFallback_2; }
inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_exceptionFallback_2() { return &___exceptionFallback_2; }
inline void set_exceptionFallback_2(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
{
___exceptionFallback_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___exceptionFallback_2), (void*)value);
}
inline static int32_t get_offset_of_s_InternalSyncObject_3() { return static_cast<int32_t>(offsetof(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4_StaticFields, ___s_InternalSyncObject_3)); }
inline RuntimeObject * get_s_InternalSyncObject_3() const { return ___s_InternalSyncObject_3; }
inline RuntimeObject ** get_address_of_s_InternalSyncObject_3() { return &___s_InternalSyncObject_3; }
inline void set_s_InternalSyncObject_3(RuntimeObject * value)
{
___s_InternalSyncObject_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_3), (void*)value);
}
};
// System.Text.Encoding
struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 : public RuntimeObject
{
public:
// System.Int32 System.Text.Encoding::m_codePage
int32_t ___m_codePage_9;
// System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * ___dataItem_10;
// System.Boolean System.Text.Encoding::m_deserializedFromEverett
bool ___m_deserializedFromEverett_11;
// System.Boolean System.Text.Encoding::m_isReadOnly
bool ___m_isReadOnly_12;
// System.Text.EncoderFallback System.Text.Encoding::encoderFallback
EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback_13;
// System.Text.DecoderFallback System.Text.Encoding::decoderFallback
DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback_14;
public:
inline static int32_t get_offset_of_m_codePage_9() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_codePage_9)); }
inline int32_t get_m_codePage_9() const { return ___m_codePage_9; }
inline int32_t* get_address_of_m_codePage_9() { return &___m_codePage_9; }
inline void set_m_codePage_9(int32_t value)
{
___m_codePage_9 = value;
}
inline static int32_t get_offset_of_dataItem_10() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___dataItem_10)); }
inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * get_dataItem_10() const { return ___dataItem_10; }
inline CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E ** get_address_of_dataItem_10() { return &___dataItem_10; }
inline void set_dataItem_10(CodePageDataItem_t09A62F57142BF0456C8F414898A37E79BCC9F09E * value)
{
___dataItem_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&___dataItem_10), (void*)value);
}
inline static int32_t get_offset_of_m_deserializedFromEverett_11() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_deserializedFromEverett_11)); }
inline bool get_m_deserializedFromEverett_11() const { return ___m_deserializedFromEverett_11; }
inline bool* get_address_of_m_deserializedFromEverett_11() { return &___m_deserializedFromEverett_11; }
inline void set_m_deserializedFromEverett_11(bool value)
{
___m_deserializedFromEverett_11 = value;
}
inline static int32_t get_offset_of_m_isReadOnly_12() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___m_isReadOnly_12)); }
inline bool get_m_isReadOnly_12() const { return ___m_isReadOnly_12; }
inline bool* get_address_of_m_isReadOnly_12() { return &___m_isReadOnly_12; }
inline void set_m_isReadOnly_12(bool value)
{
___m_isReadOnly_12 = value;
}
inline static int32_t get_offset_of_encoderFallback_13() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___encoderFallback_13)); }
inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * get_encoderFallback_13() const { return ___encoderFallback_13; }
inline EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 ** get_address_of_encoderFallback_13() { return &___encoderFallback_13; }
inline void set_encoderFallback_13(EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * value)
{
___encoderFallback_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&___encoderFallback_13), (void*)value);
}
inline static int32_t get_offset_of_decoderFallback_14() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827, ___decoderFallback_14)); }
inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * get_decoderFallback_14() const { return ___decoderFallback_14; }
inline DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D ** get_address_of_decoderFallback_14() { return &___decoderFallback_14; }
inline void set_decoderFallback_14(DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * value)
{
___decoderFallback_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___decoderFallback_14), (void*)value);
}
};
struct Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields
{
public:
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___defaultEncoding_0;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___unicodeEncoding_1;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___bigEndianUnicode_2;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf7Encoding_3;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf8Encoding_4;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___utf32Encoding_5;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___asciiEncoding_6;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___latin1Encoding_7;
// System.Collections.Hashtable modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * ___encodings_8;
// System.Object System.Text.Encoding::s_InternalSyncObject
RuntimeObject * ___s_InternalSyncObject_15;
public:
inline static int32_t get_offset_of_defaultEncoding_0() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___defaultEncoding_0)); }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_defaultEncoding_0() const { return ___defaultEncoding_0; }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_defaultEncoding_0() { return &___defaultEncoding_0; }
inline void set_defaultEncoding_0(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
{
___defaultEncoding_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___defaultEncoding_0), (void*)value);
}
inline static int32_t get_offset_of_unicodeEncoding_1() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___unicodeEncoding_1)); }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_unicodeEncoding_1() const { return ___unicodeEncoding_1; }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_unicodeEncoding_1() { return &___unicodeEncoding_1; }
inline void set_unicodeEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
{
___unicodeEncoding_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___unicodeEncoding_1), (void*)value);
}
inline static int32_t get_offset_of_bigEndianUnicode_2() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___bigEndianUnicode_2)); }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_bigEndianUnicode_2() const { return ___bigEndianUnicode_2; }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_bigEndianUnicode_2() { return &___bigEndianUnicode_2; }
inline void set_bigEndianUnicode_2(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
{
___bigEndianUnicode_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___bigEndianUnicode_2), (void*)value);
}
inline static int32_t get_offset_of_utf7Encoding_3() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf7Encoding_3)); }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf7Encoding_3() const { return ___utf7Encoding_3; }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf7Encoding_3() { return &___utf7Encoding_3; }
inline void set_utf7Encoding_3(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
{
___utf7Encoding_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___utf7Encoding_3), (void*)value);
}
inline static int32_t get_offset_of_utf8Encoding_4() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf8Encoding_4)); }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf8Encoding_4() const { return ___utf8Encoding_4; }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf8Encoding_4() { return &___utf8Encoding_4; }
inline void set_utf8Encoding_4(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
{
___utf8Encoding_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___utf8Encoding_4), (void*)value);
}
inline static int32_t get_offset_of_utf32Encoding_5() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___utf32Encoding_5)); }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_utf32Encoding_5() const { return ___utf32Encoding_5; }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_utf32Encoding_5() { return &___utf32Encoding_5; }
inline void set_utf32Encoding_5(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
{
___utf32Encoding_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___utf32Encoding_5), (void*)value);
}
inline static int32_t get_offset_of_asciiEncoding_6() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___asciiEncoding_6)); }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_asciiEncoding_6() const { return ___asciiEncoding_6; }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_asciiEncoding_6() { return &___asciiEncoding_6; }
inline void set_asciiEncoding_6(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
{
___asciiEncoding_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___asciiEncoding_6), (void*)value);
}
inline static int32_t get_offset_of_latin1Encoding_7() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___latin1Encoding_7)); }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_latin1Encoding_7() const { return ___latin1Encoding_7; }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_latin1Encoding_7() { return &___latin1Encoding_7; }
inline void set_latin1Encoding_7(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
{
___latin1Encoding_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___latin1Encoding_7), (void*)value);
}
inline static int32_t get_offset_of_encodings_8() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___encodings_8)); }
inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * get_encodings_8() const { return ___encodings_8; }
inline Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC ** get_address_of_encodings_8() { return &___encodings_8; }
inline void set_encodings_8(Hashtable_t7565AB92A12227AD5BADD6911F10D87EE52509AC * value)
{
___encodings_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___encodings_8), (void*)value);
}
inline static int32_t get_offset_of_s_InternalSyncObject_15() { return static_cast<int32_t>(offsetof(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827_StaticFields, ___s_InternalSyncObject_15)); }
inline RuntimeObject * get_s_InternalSyncObject_15() const { return ___s_InternalSyncObject_15; }
inline RuntimeObject ** get_address_of_s_InternalSyncObject_15() { return &___s_InternalSyncObject_15; }
inline void set_s_InternalSyncObject_15(RuntimeObject * value)
{
___s_InternalSyncObject_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_15), (void*)value);
}
};
// System.EventArgs
struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA : public RuntimeObject
{
public:
public:
};
struct EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields
{
public:
// System.EventArgs System.EventArgs::Empty
EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * ___Empty_0;
public:
inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA_StaticFields, ___Empty_0)); }
inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * get_Empty_0() const { return ___Empty_0; }
inline EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA ** get_address_of_Empty_0() { return &___Empty_0; }
inline void set_Empty_0(EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA * value)
{
___Empty_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Empty_0), (void*)value);
}
};
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject
{
public:
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2;
// System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
bool ___m_NeedsUpdate_3;
public:
inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
{
___m_PersistentCalls_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value);
}
inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
{
___m_RuntimeCalls_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value);
}
inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
{
___m_ExecutingCalls_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value);
}
inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); }
inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
inline void set_m_NeedsUpdate_3(bool value)
{
___m_NeedsUpdate_3 = value;
}
};
// System.MarshalByRefObject
struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 : public RuntimeObject
{
public:
// System.Object System.MarshalByRefObject::_identity
RuntimeObject * ____identity_0;
public:
inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8, ____identity_0)); }
inline RuntimeObject * get__identity_0() const { return ____identity_0; }
inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
inline void set__identity_0(RuntimeObject * value)
{
____identity_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MarshalByRefObject
struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
{
Il2CppIUnknown* ____identity_0;
};
// Native definition for COM marshalling of System.MarshalByRefObject
struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
{
Il2CppIUnknown* ____identity_0;
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
public:
public:
};
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject
{
public:
// System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
int32_t ___playerId_0;
// System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1;
public:
inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); }
inline int32_t get_playerId_0() const { return ___playerId_0; }
inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
inline void set_playerId_0(int32_t value)
{
___playerId_0 = value;
}
inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; }
inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
{
___data_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
}
};
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject
{
public:
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0;
public:
inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); }
inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; }
inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
{
___m_Calls_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
}
};
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA : public RuntimeObject
{
public:
// System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
bool ___U3CdisposedU3Ek__BackingField_0;
public:
inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA, ___U3CdisposedU3Ek__BackingField_0)); }
inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; }
inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; }
inline void set_U3CdisposedU3Ek__BackingField_0(bool value)
{
___U3CdisposedU3Ek__BackingField_0 = value;
}
};
// UnityEngine.Rendering.RenderPipelineManager
struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1 : public RuntimeObject
{
public:
public:
};
struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields
{
public:
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___s_CurrentPipelineAsset_0;
// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::s_Cameras
List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___s_Cameras_1;
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___U3CcurrentPipelineU3Ek__BackingField_2;
// System.Action UnityEngine.Rendering.RenderPipelineManager::activeRenderPipelineTypeChanged
Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___activeRenderPipelineTypeChanged_3;
// System.Boolean UnityEngine.Rendering.RenderPipelineManager::hasRPTypeChanged
bool ___hasRPTypeChanged_4;
public:
inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CurrentPipelineAsset_0)); }
inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF ** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
inline void set_s_CurrentPipelineAsset_0(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * value)
{
___s_CurrentPipelineAsset_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_CurrentPipelineAsset_0), (void*)value);
}
inline static int32_t get_offset_of_s_Cameras_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_Cameras_1)); }
inline List_1_t653022B4EDCE73F282430E1A396635798D309409 * get_s_Cameras_1() const { return ___s_Cameras_1; }
inline List_1_t653022B4EDCE73F282430E1A396635798D309409 ** get_address_of_s_Cameras_1() { return &___s_Cameras_1; }
inline void set_s_Cameras_1(List_1_t653022B4EDCE73F282430E1A396635798D309409 * value)
{
___s_Cameras_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_Cameras_1), (void*)value);
}
inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_2)); }
inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * get_U3CcurrentPipelineU3Ek__BackingField_2() const { return ___U3CcurrentPipelineU3Ek__BackingField_2; }
inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA ** get_address_of_U3CcurrentPipelineU3Ek__BackingField_2() { return &___U3CcurrentPipelineU3Ek__BackingField_2; }
inline void set_U3CcurrentPipelineU3Ek__BackingField_2(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * value)
{
___U3CcurrentPipelineU3Ek__BackingField_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CcurrentPipelineU3Ek__BackingField_2), (void*)value);
}
inline static int32_t get_offset_of_activeRenderPipelineTypeChanged_3() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___activeRenderPipelineTypeChanged_3)); }
inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_activeRenderPipelineTypeChanged_3() const { return ___activeRenderPipelineTypeChanged_3; }
inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_activeRenderPipelineTypeChanged_3() { return &___activeRenderPipelineTypeChanged_3; }
inline void set_activeRenderPipelineTypeChanged_3(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value)
{
___activeRenderPipelineTypeChanged_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___activeRenderPipelineTypeChanged_3), (void*)value);
}
inline static int32_t get_offset_of_hasRPTypeChanged_4() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___hasRPTypeChanged_4)); }
inline bool get_hasRPTypeChanged_4() const { return ___hasRPTypeChanged_4; }
inline bool* get_address_of_hasRPTypeChanged_4() { return &___hasRPTypeChanged_4; }
inline void set_hasRPTypeChanged_4(bool value)
{
___hasRPTypeChanged_4 = value;
}
};
// UnityEngine.Resources
struct Resources_t90EC380141241F7E4B284EC353EF4F0386218419 : public RuntimeObject
{
public:
public:
};
// UnityEngine.ResourcesAPI
struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F : public RuntimeObject
{
public:
public:
};
struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields
{
public:
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___s_DefaultAPI_0;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___U3CoverrideAPIU3Ek__BackingField_1;
public:
inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___s_DefaultAPI_0)); }
inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
inline void set_s_DefaultAPI_0(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
{
___s_DefaultAPI_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
}
inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
inline void set_U3CoverrideAPIU3Ek__BackingField_1(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
{
___U3CoverrideAPIU3Ek__BackingField_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
}
};
// UnityEngine.ResourcesAPIInternal
struct ResourcesAPIInternal_tF36BDA842ADD51D0483092DAFA14864F641AF22A : public RuntimeObject
{
public:
public:
};
// UnityEngine.SceneManagement.SceneManager
struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA : public RuntimeObject
{
public:
public:
};
struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields
{
public:
// System.Boolean UnityEngine.SceneManagement.SceneManager::s_AllowLoadScene
bool ___s_AllowLoadScene_0;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * ___sceneLoaded_1;
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * ___sceneUnloaded_2;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * ___activeSceneChanged_3;
public:
inline static int32_t get_offset_of_s_AllowLoadScene_0() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___s_AllowLoadScene_0)); }
inline bool get_s_AllowLoadScene_0() const { return ___s_AllowLoadScene_0; }
inline bool* get_address_of_s_AllowLoadScene_0() { return &___s_AllowLoadScene_0; }
inline void set_s_AllowLoadScene_0(bool value)
{
___s_AllowLoadScene_0 = value;
}
inline static int32_t get_offset_of_sceneLoaded_1() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneLoaded_1)); }
inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * get_sceneLoaded_1() const { return ___sceneLoaded_1; }
inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 ** get_address_of_sceneLoaded_1() { return &___sceneLoaded_1; }
inline void set_sceneLoaded_1(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * value)
{
___sceneLoaded_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___sceneLoaded_1), (void*)value);
}
inline static int32_t get_offset_of_sceneUnloaded_2() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneUnloaded_2)); }
inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * get_sceneUnloaded_2() const { return ___sceneUnloaded_2; }
inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 ** get_address_of_sceneUnloaded_2() { return &___sceneUnloaded_2; }
inline void set_sceneUnloaded_2(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * value)
{
___sceneUnloaded_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___sceneUnloaded_2), (void*)value);
}
inline static int32_t get_offset_of_activeSceneChanged_3() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___activeSceneChanged_3)); }
inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * get_activeSceneChanged_3() const { return ___activeSceneChanged_3; }
inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 ** get_address_of_activeSceneChanged_3() { return &___activeSceneChanged_3; }
inline void set_activeSceneChanged_3(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * value)
{
___activeSceneChanged_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___activeSceneChanged_3), (void*)value);
}
};
// UnityEngine.SceneManagement.SceneManagerAPI
struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F : public RuntimeObject
{
public:
public:
};
struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields
{
public:
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::s_DefaultAPI
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___s_DefaultAPI_0;
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::<overrideAPI>k__BackingField
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___U3CoverrideAPIU3Ek__BackingField_1;
public:
inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___s_DefaultAPI_0)); }
inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
inline void set_s_DefaultAPI_0(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
{
___s_DefaultAPI_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
}
inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
inline void set_U3CoverrideAPIU3Ek__BackingField_1(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
{
___U3CoverrideAPIU3Ek__BackingField_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
}
};
// UnityEngine.Screen
struct Screen_t9BCB7372025EBEF02ADC33A4A2397C4F88FC65B0 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD : public RuntimeObject
{
public:
public:
};
struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields
{
public:
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ___s_Instance_0;
public:
inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields, ___s_Instance_0)); }
inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * get_s_Instance_0() const { return ___s_Instance_0; }
inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
inline void set_s_Instance_0(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * value)
{
___s_Instance_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value);
}
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 : public RuntimeObject
{
public:
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
public:
inline static int32_t get_offset_of_U3CimplementationU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61, ___U3CimplementationU3Ek__BackingField_0)); }
inline RuntimeObject* get_U3CimplementationU3Ek__BackingField_0() const { return ___U3CimplementationU3Ek__BackingField_0; }
inline RuntimeObject** get_address_of_U3CimplementationU3Ek__BackingField_0() { return &___U3CimplementationU3Ek__BackingField_0; }
inline void set_U3CimplementationU3Ek__BackingField_0(RuntimeObject* value)
{
___U3CimplementationU3Ek__BackingField_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CimplementationU3Ek__BackingField_0), (void*)value);
}
};
// UnityEngine.ScriptingUtility
struct ScriptingUtility_t9E44A9DB47F02381261252BC76D190B69102B16F : public RuntimeObject
{
public:
public:
};
// System.Runtime.Serialization.SerializationInfo
struct SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 : public RuntimeObject
{
public:
// System.String[] System.Runtime.Serialization.SerializationInfo::m_members
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___m_members_3;
// System.Object[] System.Runtime.Serialization.SerializationInfo::m_data
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_data_4;
// System.Type[] System.Runtime.Serialization.SerializationInfo::m_types
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___m_types_5;
// System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Runtime.Serialization.SerializationInfo::m_nameToIndex
Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162 * ___m_nameToIndex_6;
// System.Int32 System.Runtime.Serialization.SerializationInfo::m_currMember
int32_t ___m_currMember_7;
// System.Runtime.Serialization.IFormatterConverter System.Runtime.Serialization.SerializationInfo::m_converter
RuntimeObject* ___m_converter_8;
// System.String System.Runtime.Serialization.SerializationInfo::m_fullTypeName
String_t* ___m_fullTypeName_9;
// System.String System.Runtime.Serialization.SerializationInfo::m_assemName
String_t* ___m_assemName_10;
// System.Type System.Runtime.Serialization.SerializationInfo::objectType
Type_t * ___objectType_11;
// System.Boolean System.Runtime.Serialization.SerializationInfo::isFullTypeNameSetExplicit
bool ___isFullTypeNameSetExplicit_12;
// System.Boolean System.Runtime.Serialization.SerializationInfo::isAssemblyNameSetExplicit
bool ___isAssemblyNameSetExplicit_13;
// System.Boolean System.Runtime.Serialization.SerializationInfo::requireSameTokenInPartialTrust
bool ___requireSameTokenInPartialTrust_14;
public:
inline static int32_t get_offset_of_m_members_3() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_members_3)); }
inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_m_members_3() const { return ___m_members_3; }
inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_m_members_3() { return &___m_members_3; }
inline void set_m_members_3(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
{
___m_members_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_members_3), (void*)value);
}
inline static int32_t get_offset_of_m_data_4() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_data_4)); }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_data_4() const { return ___m_data_4; }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_data_4() { return &___m_data_4; }
inline void set_m_data_4(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
{
___m_data_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_data_4), (void*)value);
}
inline static int32_t get_offset_of_m_types_5() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_types_5)); }
inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_m_types_5() const { return ___m_types_5; }
inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_m_types_5() { return &___m_types_5; }
inline void set_m_types_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
{
___m_types_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_types_5), (void*)value);
}
inline static int32_t get_offset_of_m_nameToIndex_6() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_nameToIndex_6)); }
inline Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162 * get_m_nameToIndex_6() const { return ___m_nameToIndex_6; }
inline Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162 ** get_address_of_m_nameToIndex_6() { return &___m_nameToIndex_6; }
inline void set_m_nameToIndex_6(Dictionary_2_tC94E9875910491F8130C2DC8B11E4D1548A55162 * value)
{
___m_nameToIndex_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_nameToIndex_6), (void*)value);
}
inline static int32_t get_offset_of_m_currMember_7() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_currMember_7)); }
inline int32_t get_m_currMember_7() const { return ___m_currMember_7; }
inline int32_t* get_address_of_m_currMember_7() { return &___m_currMember_7; }
inline void set_m_currMember_7(int32_t value)
{
___m_currMember_7 = value;
}
inline static int32_t get_offset_of_m_converter_8() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_converter_8)); }
inline RuntimeObject* get_m_converter_8() const { return ___m_converter_8; }
inline RuntimeObject** get_address_of_m_converter_8() { return &___m_converter_8; }
inline void set_m_converter_8(RuntimeObject* value)
{
___m_converter_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_converter_8), (void*)value);
}
inline static int32_t get_offset_of_m_fullTypeName_9() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_fullTypeName_9)); }
inline String_t* get_m_fullTypeName_9() const { return ___m_fullTypeName_9; }
inline String_t** get_address_of_m_fullTypeName_9() { return &___m_fullTypeName_9; }
inline void set_m_fullTypeName_9(String_t* value)
{
___m_fullTypeName_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_fullTypeName_9), (void*)value);
}
inline static int32_t get_offset_of_m_assemName_10() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___m_assemName_10)); }
inline String_t* get_m_assemName_10() const { return ___m_assemName_10; }
inline String_t** get_address_of_m_assemName_10() { return &___m_assemName_10; }
inline void set_m_assemName_10(String_t* value)
{
___m_assemName_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_assemName_10), (void*)value);
}
inline static int32_t get_offset_of_objectType_11() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___objectType_11)); }
inline Type_t * get_objectType_11() const { return ___objectType_11; }
inline Type_t ** get_address_of_objectType_11() { return &___objectType_11; }
inline void set_objectType_11(Type_t * value)
{
___objectType_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___objectType_11), (void*)value);
}
inline static int32_t get_offset_of_isFullTypeNameSetExplicit_12() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___isFullTypeNameSetExplicit_12)); }
inline bool get_isFullTypeNameSetExplicit_12() const { return ___isFullTypeNameSetExplicit_12; }
inline bool* get_address_of_isFullTypeNameSetExplicit_12() { return &___isFullTypeNameSetExplicit_12; }
inline void set_isFullTypeNameSetExplicit_12(bool value)
{
___isFullTypeNameSetExplicit_12 = value;
}
inline static int32_t get_offset_of_isAssemblyNameSetExplicit_13() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___isAssemblyNameSetExplicit_13)); }
inline bool get_isAssemblyNameSetExplicit_13() const { return ___isAssemblyNameSetExplicit_13; }
inline bool* get_address_of_isAssemblyNameSetExplicit_13() { return &___isAssemblyNameSetExplicit_13; }
inline void set_isAssemblyNameSetExplicit_13(bool value)
{
___isAssemblyNameSetExplicit_13 = value;
}
inline static int32_t get_offset_of_requireSameTokenInPartialTrust_14() { return static_cast<int32_t>(offsetof(SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1, ___requireSameTokenInPartialTrust_14)); }
inline bool get_requireSameTokenInPartialTrust_14() const { return ___requireSameTokenInPartialTrust_14; }
inline bool* get_address_of_requireSameTokenInPartialTrust_14() { return &___requireSameTokenInPartialTrust_14; }
inline void set_requireSameTokenInPartialTrust_14(bool value)
{
___requireSameTokenInPartialTrust_14 = value;
}
};
// UnityEngine.SetupCoroutine
struct SetupCoroutine_t5EBE04ABA234733C13412DEFD38F5C0DDFC839F0 : public RuntimeObject
{
public:
public:
};
// UnityEngine.U2D.SpriteAtlasManager
struct SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F : public RuntimeObject
{
public:
public:
};
struct SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields
{
public:
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>> UnityEngine.U2D.SpriteAtlasManager::atlasRequested
Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * ___atlasRequested_0;
// System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___atlasRegistered_1;
public:
inline static int32_t get_offset_of_atlasRequested_0() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields, ___atlasRequested_0)); }
inline Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * get_atlasRequested_0() const { return ___atlasRequested_0; }
inline Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F ** get_address_of_atlasRequested_0() { return &___atlasRequested_0; }
inline void set_atlasRequested_0(Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * value)
{
___atlasRequested_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___atlasRequested_0), (void*)value);
}
inline static int32_t get_offset_of_atlasRegistered_1() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields, ___atlasRegistered_1)); }
inline Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * get_atlasRegistered_1() const { return ___atlasRegistered_1; }
inline Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF ** get_address_of_atlasRegistered_1() { return &___atlasRegistered_1; }
inline void set_atlasRegistered_1(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * value)
{
___atlasRegistered_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___atlasRegistered_1), (void*)value);
}
};
// UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com
{
};
// System.Diagnostics.StackFrame
struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F : public RuntimeObject
{
public:
// System.Int32 System.Diagnostics.StackFrame::ilOffset
int32_t ___ilOffset_1;
// System.Int32 System.Diagnostics.StackFrame::nativeOffset
int32_t ___nativeOffset_2;
// System.Int64 System.Diagnostics.StackFrame::methodAddress
int64_t ___methodAddress_3;
// System.UInt32 System.Diagnostics.StackFrame::methodIndex
uint32_t ___methodIndex_4;
// System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
MethodBase_t * ___methodBase_5;
// System.String System.Diagnostics.StackFrame::fileName
String_t* ___fileName_6;
// System.Int32 System.Diagnostics.StackFrame::lineNumber
int32_t ___lineNumber_7;
// System.Int32 System.Diagnostics.StackFrame::columnNumber
int32_t ___columnNumber_8;
// System.String System.Diagnostics.StackFrame::internalMethodName
String_t* ___internalMethodName_9;
public:
inline static int32_t get_offset_of_ilOffset_1() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___ilOffset_1)); }
inline int32_t get_ilOffset_1() const { return ___ilOffset_1; }
inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; }
inline void set_ilOffset_1(int32_t value)
{
___ilOffset_1 = value;
}
inline static int32_t get_offset_of_nativeOffset_2() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___nativeOffset_2)); }
inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; }
inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; }
inline void set_nativeOffset_2(int32_t value)
{
___nativeOffset_2 = value;
}
inline static int32_t get_offset_of_methodAddress_3() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodAddress_3)); }
inline int64_t get_methodAddress_3() const { return ___methodAddress_3; }
inline int64_t* get_address_of_methodAddress_3() { return &___methodAddress_3; }
inline void set_methodAddress_3(int64_t value)
{
___methodAddress_3 = value;
}
inline static int32_t get_offset_of_methodIndex_4() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodIndex_4)); }
inline uint32_t get_methodIndex_4() const { return ___methodIndex_4; }
inline uint32_t* get_address_of_methodIndex_4() { return &___methodIndex_4; }
inline void set_methodIndex_4(uint32_t value)
{
___methodIndex_4 = value;
}
inline static int32_t get_offset_of_methodBase_5() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___methodBase_5)); }
inline MethodBase_t * get_methodBase_5() const { return ___methodBase_5; }
inline MethodBase_t ** get_address_of_methodBase_5() { return &___methodBase_5; }
inline void set_methodBase_5(MethodBase_t * value)
{
___methodBase_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___methodBase_5), (void*)value);
}
inline static int32_t get_offset_of_fileName_6() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___fileName_6)); }
inline String_t* get_fileName_6() const { return ___fileName_6; }
inline String_t** get_address_of_fileName_6() { return &___fileName_6; }
inline void set_fileName_6(String_t* value)
{
___fileName_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___fileName_6), (void*)value);
}
inline static int32_t get_offset_of_lineNumber_7() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___lineNumber_7)); }
inline int32_t get_lineNumber_7() const { return ___lineNumber_7; }
inline int32_t* get_address_of_lineNumber_7() { return &___lineNumber_7; }
inline void set_lineNumber_7(int32_t value)
{
___lineNumber_7 = value;
}
inline static int32_t get_offset_of_columnNumber_8() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___columnNumber_8)); }
inline int32_t get_columnNumber_8() const { return ___columnNumber_8; }
inline int32_t* get_address_of_columnNumber_8() { return &___columnNumber_8; }
inline void set_columnNumber_8(int32_t value)
{
___columnNumber_8 = value;
}
inline static int32_t get_offset_of_internalMethodName_9() { return static_cast<int32_t>(offsetof(StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F, ___internalMethodName_9)); }
inline String_t* get_internalMethodName_9() const { return ___internalMethodName_9; }
inline String_t** get_address_of_internalMethodName_9() { return &___internalMethodName_9; }
inline void set_internalMethodName_9(String_t* value)
{
___internalMethodName_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___internalMethodName_9), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F_marshaled_pinvoke
{
int32_t ___ilOffset_1;
int32_t ___nativeOffset_2;
int64_t ___methodAddress_3;
uint32_t ___methodIndex_4;
MethodBase_t * ___methodBase_5;
char* ___fileName_6;
int32_t ___lineNumber_7;
int32_t ___columnNumber_8;
char* ___internalMethodName_9;
};
// Native definition for COM marshalling of System.Diagnostics.StackFrame
struct StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F_marshaled_com
{
int32_t ___ilOffset_1;
int32_t ___nativeOffset_2;
int64_t ___methodAddress_3;
uint32_t ___methodIndex_4;
MethodBase_t * ___methodBase_5;
Il2CppChar* ___fileName_6;
int32_t ___lineNumber_7;
int32_t ___columnNumber_8;
Il2CppChar* ___internalMethodName_9;
};
// System.Diagnostics.StackTrace
struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 : public RuntimeObject
{
public:
// System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* ___frames_1;
// System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_2;
// System.Boolean System.Diagnostics.StackTrace::debug_info
bool ___debug_info_3;
public:
inline static int32_t get_offset_of_frames_1() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___frames_1)); }
inline StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* get_frames_1() const { return ___frames_1; }
inline StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1** get_address_of_frames_1() { return &___frames_1; }
inline void set_frames_1(StackFrameU5BU5D_t29238B62C287BAACD78F100511D4023931CEA8A1* value)
{
___frames_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___frames_1), (void*)value);
}
inline static int32_t get_offset_of_captured_traces_2() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___captured_traces_2)); }
inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_2() const { return ___captured_traces_2; }
inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_2() { return &___captured_traces_2; }
inline void set_captured_traces_2(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
{
___captured_traces_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_2), (void*)value);
}
inline static int32_t get_offset_of_debug_info_3() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888, ___debug_info_3)); }
inline bool get_debug_info_3() const { return ___debug_info_3; }
inline bool* get_address_of_debug_info_3() { return &___debug_info_3; }
inline void set_debug_info_3(bool value)
{
___debug_info_3 = value;
}
};
struct StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields
{
public:
// System.Boolean System.Diagnostics.StackTrace::isAotidSet
bool ___isAotidSet_4;
// System.String System.Diagnostics.StackTrace::aotid
String_t* ___aotid_5;
public:
inline static int32_t get_offset_of_isAotidSet_4() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields, ___isAotidSet_4)); }
inline bool get_isAotidSet_4() const { return ___isAotidSet_4; }
inline bool* get_address_of_isAotidSet_4() { return &___isAotidSet_4; }
inline void set_isAotidSet_4(bool value)
{
___isAotidSet_4 = value;
}
inline static int32_t get_offset_of_aotid_5() { return static_cast<int32_t>(offsetof(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_StaticFields, ___aotid_5)); }
inline String_t* get_aotid_5() const { return ___aotid_5; }
inline String_t** get_address_of_aotid_5() { return &___aotid_5; }
inline void set_aotid_5(String_t* value)
{
___aotid_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___aotid_5), (void*)value);
}
};
// UnityEngine.StackTraceUtility
struct StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8 : public RuntimeObject
{
public:
public:
};
struct StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields
{
public:
// System.String UnityEngine.StackTraceUtility::projectFolder
String_t* ___projectFolder_0;
public:
inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields, ___projectFolder_0)); }
inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
inline void set_projectFolder_0(String_t* value)
{
___projectFolder_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___projectFolder_0), (void*)value);
}
};
// System.Diagnostics.Stopwatch
struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 : public RuntimeObject
{
public:
// System.Int64 System.Diagnostics.Stopwatch::elapsed
int64_t ___elapsed_2;
// System.Int64 System.Diagnostics.Stopwatch::started
int64_t ___started_3;
// System.Boolean System.Diagnostics.Stopwatch::is_running
bool ___is_running_4;
public:
inline static int32_t get_offset_of_elapsed_2() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___elapsed_2)); }
inline int64_t get_elapsed_2() const { return ___elapsed_2; }
inline int64_t* get_address_of_elapsed_2() { return &___elapsed_2; }
inline void set_elapsed_2(int64_t value)
{
___elapsed_2 = value;
}
inline static int32_t get_offset_of_started_3() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___started_3)); }
inline int64_t get_started_3() const { return ___started_3; }
inline int64_t* get_address_of_started_3() { return &___started_3; }
inline void set_started_3(int64_t value)
{
___started_3 = value;
}
inline static int32_t get_offset_of_is_running_4() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89, ___is_running_4)); }
inline bool get_is_running_4() const { return ___is_running_4; }
inline bool* get_address_of_is_running_4() { return &___is_running_4; }
inline void set_is_running_4(bool value)
{
___is_running_4 = value;
}
};
struct Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields
{
public:
// System.Int64 System.Diagnostics.Stopwatch::Frequency
int64_t ___Frequency_0;
// System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
bool ___IsHighResolution_1;
public:
inline static int32_t get_offset_of_Frequency_0() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields, ___Frequency_0)); }
inline int64_t get_Frequency_0() const { return ___Frequency_0; }
inline int64_t* get_address_of_Frequency_0() { return &___Frequency_0; }
inline void set_Frequency_0(int64_t value)
{
___Frequency_0 = value;
}
inline static int32_t get_offset_of_IsHighResolution_1() { return static_cast<int32_t>(offsetof(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_StaticFields, ___IsHighResolution_1)); }
inline bool get_IsHighResolution_1() const { return ___IsHighResolution_1; }
inline bool* get_address_of_IsHighResolution_1() { return &___IsHighResolution_1; }
inline void set_IsHighResolution_1(bool value)
{
___IsHighResolution_1 = value;
}
};
// System.String
struct String_t : public RuntimeObject
{
public:
// System.Int32 System.String::m_stringLength
int32_t ___m_stringLength_0;
// System.Char System.String::m_firstChar
Il2CppChar ___m_firstChar_1;
public:
inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
inline void set_m_stringLength_0(int32_t value)
{
___m_stringLength_0 = value;
}
inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
inline void set_m_firstChar_1(Il2CppChar value)
{
___m_firstChar_1 = value;
}
};
struct String_t_StaticFields
{
public:
// System.String System.String::Empty
String_t* ___Empty_5;
public:
inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
inline String_t* get_Empty_5() const { return ___Empty_5; }
inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
inline void set_Empty_5(String_t* value)
{
___Empty_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
}
};
// System.Text.StringBuilder
struct StringBuilder_t : public RuntimeObject
{
public:
// System.Char[] System.Text.StringBuilder::m_ChunkChars
CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___m_ChunkChars_0;
// System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
StringBuilder_t * ___m_ChunkPrevious_1;
// System.Int32 System.Text.StringBuilder::m_ChunkLength
int32_t ___m_ChunkLength_2;
// System.Int32 System.Text.StringBuilder::m_ChunkOffset
int32_t ___m_ChunkOffset_3;
// System.Int32 System.Text.StringBuilder::m_MaxCapacity
int32_t ___m_MaxCapacity_4;
public:
inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); }
inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; }
inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; }
inline void set_m_ChunkChars_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
{
___m_ChunkChars_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value);
}
inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); }
inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; }
inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; }
inline void set_m_ChunkPrevious_1(StringBuilder_t * value)
{
___m_ChunkPrevious_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value);
}
inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); }
inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; }
inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; }
inline void set_m_ChunkLength_2(int32_t value)
{
___m_ChunkLength_2 = value;
}
inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); }
inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; }
inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; }
inline void set_m_ChunkOffset_3(int32_t value)
{
___m_ChunkOffset_3 = value;
}
inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); }
inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; }
inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; }
inline void set_m_MaxCapacity_4(int32_t value)
{
___m_MaxCapacity_4 = value;
}
};
// System.Threading.SynchronizationContext
struct SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 : public RuntimeObject
{
public:
public:
};
// UnityEngine.SystemInfo
struct SystemInfo_t649647E096A6051CE590854C2FBEC1E8161CF33C : public RuntimeObject
{
public:
public:
};
// UnityEngine.Time
struct Time_tCE5C6E624BDC86B30112C860F5622AFA25F1EC9F : public RuntimeObject
{
public:
public:
};
// UnityEngine.UnhandledExceptionHandler
struct UnhandledExceptionHandler_tB9372CACCD13A470B7F86851C9707042D211D1DC : public RuntimeObject
{
public:
public:
};
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
{
public:
// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
bool ___m_CallsDirty_2;
public:
inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
{
___m_Calls_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
}
inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
{
___m_PersistentCalls_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
}
inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
inline void set_m_CallsDirty_2(bool value)
{
___m_CallsDirty_2 = value;
}
};
// UnityEngine.Events.UnityEventTools
struct UnityEventTools_t91C81DC8D297A00FAD8427BEC49C6773E0950A09 : public RuntimeObject
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.UnsafeUtility
struct UnsafeUtility_tAA965823E05BE8ADD69F58C82BF0DF723476E551 : public RuntimeObject
{
public:
public:
};
// System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
{
};
// UnityEngine.YieldInstruction
struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
{
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 : public RuntimeObject
{
public:
public:
};
struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields
{
public:
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * ___U3CU3E9_0;
public:
inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields, ___U3CU3E9_0)); }
inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
inline void set_U3CU3E9_0(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * value)
{
___U3CU3E9_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
}
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject
{
public:
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
bool ___msgReceived_0;
public:
inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); }
inline bool get_msgReceived_0() const { return ___msgReceived_0; }
inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
inline void set_msgReceived_0(bool value)
{
___msgReceived_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject
{
public:
// System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
String_t* ___m_messageTypeId_0;
// System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
int32_t ___subscriberCount_1;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2;
public:
inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); }
inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
inline void set_m_messageTypeId_0(String_t* value)
{
___m_messageTypeId_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
}
inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); }
inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
inline void set_subscriberCount_1(int32_t value)
{
___subscriberCount_1 = value;
}
inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); }
inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; }
inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value)
{
___messageCallback_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
}
};
// UnityEngine.TextAsset/EncodingUtility
struct EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983 : public RuntimeObject
{
public:
public:
};
struct EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields
{
public:
// System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[] UnityEngine.TextAsset/EncodingUtility::encodingLookup
KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* ___encodingLookup_0;
// System.Text.Encoding UnityEngine.TextAsset/EncodingUtility::targetEncoding
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___targetEncoding_1;
public:
inline static int32_t get_offset_of_encodingLookup_0() { return static_cast<int32_t>(offsetof(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields, ___encodingLookup_0)); }
inline KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* get_encodingLookup_0() const { return ___encodingLookup_0; }
inline KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7** get_address_of_encodingLookup_0() { return &___encodingLookup_0; }
inline void set_encodingLookup_0(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* value)
{
___encodingLookup_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___encodingLookup_0), (void*)value);
}
inline static int32_t get_offset_of_targetEncoding_1() { return static_cast<int32_t>(offsetof(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields, ___targetEncoding_1)); }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_targetEncoding_1() const { return ___targetEncoding_1; }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_targetEncoding_1() { return &___targetEncoding_1; }
inline void set_targetEncoding_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
{
___targetEncoding_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___targetEncoding_1), (void*)value);
}
};
// UnityEngine.Transform/Enumerator
struct Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 : public RuntimeObject
{
public:
// UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer_0;
// System.Int32 UnityEngine.Transform/Enumerator::currentIndex
int32_t ___currentIndex_1;
public:
inline static int32_t get_offset_of_outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259, ___outer_0)); }
inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * get_outer_0() const { return ___outer_0; }
inline Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 ** get_address_of_outer_0() { return &___outer_0; }
inline void set_outer_0(Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * value)
{
___outer_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___outer_0), (void*)value);
}
inline static int32_t get_offset_of_currentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259, ___currentIndex_1)); }
inline int32_t get_currentIndex_1() const { return ___currentIndex_1; }
inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; }
inline void set_currentIndex_1(int32_t value)
{
___currentIndex_1 = value;
}
};
// UnityEngine.UnhandledExceptionHandler/<>c
struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF : public RuntimeObject
{
public:
public:
};
struct U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields
{
public:
// UnityEngine.UnhandledExceptionHandler/<>c UnityEngine.UnhandledExceptionHandler/<>c::<>9
U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * ___U3CU3E9_0;
// System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler/<>c::<>9__0_0
UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___U3CU3E9__0_0_1;
public:
inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields, ___U3CU3E9_0)); }
inline U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
inline U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
inline void set_U3CU3E9_0(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * value)
{
___U3CU3E9_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
}
inline static int32_t get_offset_of_U3CU3E9__0_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields, ___U3CU3E9__0_0_1)); }
inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * get_U3CU3E9__0_0_1() const { return ___U3CU3E9__0_0_1; }
inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 ** get_address_of_U3CU3E9__0_0_1() { return &___U3CU3E9__0_0_1; }
inline void set_U3CU3E9__0_0_1(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * value)
{
___U3CU3E9__0_0_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__0_0_1), (void*)value);
}
};
// System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
struct KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B
{
public:
// TKey System.Collections.Generic.KeyValuePair`2::key
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___key_0;
// TValue System.Collections.Generic.KeyValuePair`2::value
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___value_1;
public:
inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B, ___key_0)); }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_key_0() const { return ___key_0; }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_key_0() { return &___key_0; }
inline void set_key_0(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
{
___key_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
}
inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B, ___value_1)); }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * get_value_1() const { return ___value_1; }
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 ** get_address_of_value_1() { return &___value_1; }
inline void set_value_1(Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * value)
{
___value_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
}
};
// System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
struct KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625
{
public:
// TKey System.Collections.Generic.KeyValuePair`2::key
RuntimeObject * ___key_0;
// TValue System.Collections.Generic.KeyValuePair`2::value
RuntimeObject * ___value_1;
public:
inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___key_0)); }
inline RuntimeObject * get_key_0() const { return ___key_0; }
inline RuntimeObject ** get_address_of_key_0() { return &___key_0; }
inline void set_key_0(RuntimeObject * value)
{
___key_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
}
inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625, ___value_1)); }
inline RuntimeObject * get_value_1() const { return ___value_1; }
inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
inline void set_value_1(RuntimeObject * value)
{
___value_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
}
};
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
{
public:
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
public:
inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
{
___m_InvokeArray_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
}
};
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
{
public:
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
public:
inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
{
___m_InvokeArray_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
}
};
// System.Boolean
struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.Byte
struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
{
public:
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
inline uint8_t get_m_value_0() const { return ___m_value_0; }
inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint8_t value)
{
___m_value_0 = value;
}
};
// System.Char
struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14
{
public:
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); }
inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(Il2CppChar value)
{
___m_value_0 = value;
}
};
struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields
{
public:
// System.Byte[] System.Char::categoryForLatin1
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3;
public:
inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
{
___categoryForLatin1_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
}
};
// UnityEngine.Color
struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
{
public:
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
public:
inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
inline float get_r_0() const { return ___r_0; }
inline float* get_address_of_r_0() { return &___r_0; }
inline void set_r_0(float value)
{
___r_0 = value;
}
inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
inline float get_g_1() const { return ___g_1; }
inline float* get_address_of_g_1() { return &___g_1; }
inline void set_g_1(float value)
{
___g_1 = value;
}
inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
inline float get_b_2() const { return ___b_2; }
inline float* get_address_of_b_2() { return &___b_2; }
inline void set_b_2(float value)
{
___b_2 = value;
}
inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
inline float get_a_3() const { return ___a_3; }
inline float* get_address_of_a_3() { return &___a_3; }
inline void set_a_3(float value)
{
___a_3 = value;
}
};
// UnityEngine.Color32
struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
{
public:
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
public:
inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
inline int32_t get_rgba_0() const { return ___rgba_0; }
inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
inline void set_rgba_0(int32_t value)
{
___rgba_0 = value;
}
inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
inline uint8_t get_r_1() const { return ___r_1; }
inline uint8_t* get_address_of_r_1() { return &___r_1; }
inline void set_r_1(uint8_t value)
{
___r_1 = value;
}
inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
inline uint8_t get_g_2() const { return ___g_2; }
inline uint8_t* get_address_of_g_2() { return &___g_2; }
inline void set_g_2(uint8_t value)
{
___g_2 = value;
}
inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
inline uint8_t get_b_3() const { return ___b_3; }
inline uint8_t* get_address_of_b_3() { return &___b_3; }
inline void set_b_3(uint8_t value)
{
___b_3 = value;
}
inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
inline uint8_t get_a_4() const { return ___a_4; }
inline uint8_t* get_address_of_a_4() { return &___a_4; }
inline void set_a_4(uint8_t value)
{
___a_4 = value;
}
};
// UnityEngine.CullingGroupEvent
struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C
{
public:
// System.Int32 UnityEngine.CullingGroupEvent::m_Index
int32_t ___m_Index_0;
// System.Byte UnityEngine.CullingGroupEvent::m_PrevState
uint8_t ___m_PrevState_1;
// System.Byte UnityEngine.CullingGroupEvent::m_ThisState
uint8_t ___m_ThisState_2;
public:
inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); }
inline int32_t get_m_Index_0() const { return ___m_Index_0; }
inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
inline void set_m_Index_0(int32_t value)
{
___m_Index_0 = value;
}
inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); }
inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
inline void set_m_PrevState_1(uint8_t value)
{
___m_PrevState_1 = value;
}
inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); }
inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
inline void set_m_ThisState_2(uint8_t value)
{
___m_ThisState_2 = value;
}
};
// System.Text.DecoderReplacementFallback
struct DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 : public DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D
{
public:
// System.String System.Text.DecoderReplacementFallback::strDefault
String_t* ___strDefault_4;
public:
inline static int32_t get_offset_of_strDefault_4() { return static_cast<int32_t>(offsetof(DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130, ___strDefault_4)); }
inline String_t* get_strDefault_4() const { return ___strDefault_4; }
inline String_t** get_address_of_strDefault_4() { return &___strDefault_4; }
inline void set_strDefault_4(String_t* value)
{
___strDefault_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___strDefault_4), (void*)value);
}
};
// System.Double
struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
{
public:
// System.Double System.Double::m_value
double ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
inline double get_m_value_0() const { return ___m_value_0; }
inline double* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(double value)
{
___m_value_0 = value;
}
};
struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
{
public:
// System.Double System.Double::NegativeZero
double ___NegativeZero_7;
public:
inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
inline void set_NegativeZero_7(double value)
{
___NegativeZero_7 = value;
}
};
// System.Text.EncoderReplacementFallback
struct EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 : public EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4
{
public:
// System.String System.Text.EncoderReplacementFallback::strDefault
String_t* ___strDefault_4;
public:
inline static int32_t get_offset_of_strDefault_4() { return static_cast<int32_t>(offsetof(EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418, ___strDefault_4)); }
inline String_t* get_strDefault_4() const { return ___strDefault_4; }
inline String_t** get_address_of_strDefault_4() { return &___strDefault_4; }
inline void set_strDefault_4(String_t* value)
{
___strDefault_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___strDefault_4), (void*)value);
}
};
// System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
{
public:
public:
};
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
{
public:
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
public:
inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
{
___enumSeperatorCharArray_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
{
};
// System.Guid
struct Guid_t
{
public:
// System.Int32 System.Guid::_a
int32_t ____a_1;
// System.Int16 System.Guid::_b
int16_t ____b_2;
// System.Int16 System.Guid::_c
int16_t ____c_3;
// System.Byte System.Guid::_d
uint8_t ____d_4;
// System.Byte System.Guid::_e
uint8_t ____e_5;
// System.Byte System.Guid::_f
uint8_t ____f_6;
// System.Byte System.Guid::_g
uint8_t ____g_7;
// System.Byte System.Guid::_h
uint8_t ____h_8;
// System.Byte System.Guid::_i
uint8_t ____i_9;
// System.Byte System.Guid::_j
uint8_t ____j_10;
// System.Byte System.Guid::_k
uint8_t ____k_11;
public:
inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
inline int32_t get__a_1() const { return ____a_1; }
inline int32_t* get_address_of__a_1() { return &____a_1; }
inline void set__a_1(int32_t value)
{
____a_1 = value;
}
inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
inline int16_t get__b_2() const { return ____b_2; }
inline int16_t* get_address_of__b_2() { return &____b_2; }
inline void set__b_2(int16_t value)
{
____b_2 = value;
}
inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
inline int16_t get__c_3() const { return ____c_3; }
inline int16_t* get_address_of__c_3() { return &____c_3; }
inline void set__c_3(int16_t value)
{
____c_3 = value;
}
inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
inline uint8_t get__d_4() const { return ____d_4; }
inline uint8_t* get_address_of__d_4() { return &____d_4; }
inline void set__d_4(uint8_t value)
{
____d_4 = value;
}
inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
inline uint8_t get__e_5() const { return ____e_5; }
inline uint8_t* get_address_of__e_5() { return &____e_5; }
inline void set__e_5(uint8_t value)
{
____e_5 = value;
}
inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
inline uint8_t get__f_6() const { return ____f_6; }
inline uint8_t* get_address_of__f_6() { return &____f_6; }
inline void set__f_6(uint8_t value)
{
____f_6 = value;
}
inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
inline uint8_t get__g_7() const { return ____g_7; }
inline uint8_t* get_address_of__g_7() { return &____g_7; }
inline void set__g_7(uint8_t value)
{
____g_7 = value;
}
inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
inline uint8_t get__h_8() const { return ____h_8; }
inline uint8_t* get_address_of__h_8() { return &____h_8; }
inline void set__h_8(uint8_t value)
{
____h_8 = value;
}
inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
inline uint8_t get__i_9() const { return ____i_9; }
inline uint8_t* get_address_of__i_9() { return &____i_9; }
inline void set__i_9(uint8_t value)
{
____i_9 = value;
}
inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
inline uint8_t get__j_10() const { return ____j_10; }
inline uint8_t* get_address_of__j_10() { return &____j_10; }
inline void set__j_10(uint8_t value)
{
____j_10 = value;
}
inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
inline uint8_t get__k_11() const { return ____k_11; }
inline uint8_t* get_address_of__k_11() { return &____k_11; }
inline void set__k_11(uint8_t value)
{
____k_11 = value;
}
};
struct Guid_t_StaticFields
{
public:
// System.Guid System.Guid::Empty
Guid_t ___Empty_0;
// System.Object System.Guid::_rngAccess
RuntimeObject * ____rngAccess_12;
// System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13;
// System.Security.Cryptography.RandomNumberGenerator System.Guid::_fastRng
RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____fastRng_14;
public:
inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
inline Guid_t get_Empty_0() const { return ___Empty_0; }
inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
inline void set_Empty_0(Guid_t value)
{
___Empty_0 = value;
}
inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
inline void set__rngAccess_12(RuntimeObject * value)
{
____rngAccess_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
}
inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; }
inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; }
inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
{
____rng_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
}
inline static int32_t get_offset_of__fastRng_14() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____fastRng_14)); }
inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__fastRng_14() const { return ____fastRng_14; }
inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__fastRng_14() { return &____fastRng_14; }
inline void set__fastRng_14(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
{
____fastRng_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&____fastRng_14), (void*)value);
}
};
// System.Int32
struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.Int64
struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
{
public:
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
inline int64_t get_m_value_0() const { return ___m_value_0; }
inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int64_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// UnityEngine.Events.InvokableCall
struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
{
public:
// UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0;
public:
inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); }
inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; }
inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; }
inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
{
___Delegate_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
}
};
// UnityEngine.Experimental.GlobalIllumination.LinearColor
struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2
{
public:
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
float ___m_red_0;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
float ___m_green_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
float ___m_blue_2;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
float ___m_intensity_3;
public:
inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); }
inline float get_m_red_0() const { return ___m_red_0; }
inline float* get_address_of_m_red_0() { return &___m_red_0; }
inline void set_m_red_0(float value)
{
___m_red_0 = value;
}
inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); }
inline float get_m_green_1() const { return ___m_green_1; }
inline float* get_address_of_m_green_1() { return &___m_green_1; }
inline void set_m_green_1(float value)
{
___m_green_1 = value;
}
inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); }
inline float get_m_blue_2() const { return ___m_blue_2; }
inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
inline void set_m_blue_2(float value)
{
___m_blue_2 = value;
}
inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); }
inline float get_m_intensity_3() const { return ___m_intensity_3; }
inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
inline void set_m_intensity_3(float value)
{
___m_intensity_3 = value;
}
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
{
public:
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
public:
inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
inline float get_m00_0() const { return ___m00_0; }
inline float* get_address_of_m00_0() { return &___m00_0; }
inline void set_m00_0(float value)
{
___m00_0 = value;
}
inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
inline float get_m10_1() const { return ___m10_1; }
inline float* get_address_of_m10_1() { return &___m10_1; }
inline void set_m10_1(float value)
{
___m10_1 = value;
}
inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
inline float get_m20_2() const { return ___m20_2; }
inline float* get_address_of_m20_2() { return &___m20_2; }
inline void set_m20_2(float value)
{
___m20_2 = value;
}
inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
inline float get_m30_3() const { return ___m30_3; }
inline float* get_address_of_m30_3() { return &___m30_3; }
inline void set_m30_3(float value)
{
___m30_3 = value;
}
inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
inline float get_m01_4() const { return ___m01_4; }
inline float* get_address_of_m01_4() { return &___m01_4; }
inline void set_m01_4(float value)
{
___m01_4 = value;
}
inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
inline float get_m11_5() const { return ___m11_5; }
inline float* get_address_of_m11_5() { return &___m11_5; }
inline void set_m11_5(float value)
{
___m11_5 = value;
}
inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
inline float get_m21_6() const { return ___m21_6; }
inline float* get_address_of_m21_6() { return &___m21_6; }
inline void set_m21_6(float value)
{
___m21_6 = value;
}
inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
inline float get_m31_7() const { return ___m31_7; }
inline float* get_address_of_m31_7() { return &___m31_7; }
inline void set_m31_7(float value)
{
___m31_7 = value;
}
inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
inline float get_m02_8() const { return ___m02_8; }
inline float* get_address_of_m02_8() { return &___m02_8; }
inline void set_m02_8(float value)
{
___m02_8 = value;
}
inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
inline float get_m12_9() const { return ___m12_9; }
inline float* get_address_of_m12_9() { return &___m12_9; }
inline void set_m12_9(float value)
{
___m12_9 = value;
}
inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
inline float get_m22_10() const { return ___m22_10; }
inline float* get_address_of_m22_10() { return &___m22_10; }
inline void set_m22_10(float value)
{
___m22_10 = value;
}
inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
inline float get_m32_11() const { return ___m32_11; }
inline float* get_address_of_m32_11() { return &___m32_11; }
inline void set_m32_11(float value)
{
___m32_11 = value;
}
inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
inline float get_m03_12() const { return ___m03_12; }
inline float* get_address_of_m03_12() { return &___m03_12; }
inline void set_m03_12(float value)
{
___m03_12 = value;
}
inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
inline float get_m13_13() const { return ___m13_13; }
inline float* get_address_of_m13_13() { return &___m13_13; }
inline void set_m13_13(float value)
{
___m13_13 = value;
}
inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
inline float get_m23_14() const { return ___m23_14; }
inline float* get_address_of_m23_14() { return &___m23_14; }
inline void set_m23_14(float value)
{
___m23_14 = value;
}
inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
inline float get_m33_15() const { return ___m33_15; }
inline float* get_address_of_m33_15() { return &___m33_15; }
inline void set_m33_15(float value)
{
___m33_15 = value;
}
};
struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
{
public:
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
public:
inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___zeroMatrix_16 = value;
}
inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___identityMatrix_17 = value;
}
};
// System.Reflection.MethodBase
struct MethodBase_t : public MemberInfo_t
{
public:
public:
};
// System.Reflection.ParameterModifier
struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA
{
public:
// System.Boolean[] System.Reflection.ParameterModifier::_byRef
BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* ____byRef_0;
public:
inline static int32_t get_offset_of__byRef_0() { return static_cast<int32_t>(offsetof(ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA, ____byRef_0)); }
inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* get__byRef_0() const { return ____byRef_0; }
inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C** get_address_of__byRef_0() { return &____byRef_0; }
inline void set__byRef_0(BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* value)
{
____byRef_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&____byRef_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_pinvoke
{
int32_t* ____byRef_0;
};
// Native definition for COM marshalling of System.Reflection.ParameterModifier
struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_com
{
int32_t* ____byRef_0;
};
// UnityEngine.Scripting.PreserveAttribute
struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.PropertyAttribute
struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.Quaternion
struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
{
public:
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
inline float get_z_2() const { return ___z_2; }
inline float* get_address_of_z_2() { return &___z_2; }
inline void set_z_2(float value)
{
___z_2 = value;
}
inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
inline float get_w_3() const { return ___w_3; }
inline float* get_address_of_w_3() { return &___w_3; }
inline void set_w_3(float value)
{
___w_3 = value;
}
};
struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
{
public:
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
public:
inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
{
___identityQuaternion_4 = value;
}
};
// UnityEngine.RangeInt
struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A
{
public:
// System.Int32 UnityEngine.RangeInt::start
int32_t ___start_0;
// System.Int32 UnityEngine.RangeInt::length
int32_t ___length_1;
public:
inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); }
inline int32_t get_start_0() const { return ___start_0; }
inline int32_t* get_address_of_start_0() { return &___start_0; }
inline void set_start_0(int32_t value)
{
___start_0 = value;
}
inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); }
inline int32_t get_length_1() const { return ___length_1; }
inline int32_t* get_address_of_length_1() { return &___length_1; }
inline void set_length_1(int32_t value)
{
___length_1 = value;
}
};
// UnityEngine.Rect
struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
{
public:
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
public:
inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
inline float get_m_XMin_0() const { return ___m_XMin_0; }
inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
inline void set_m_XMin_0(float value)
{
___m_XMin_0 = value;
}
inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
inline float get_m_YMin_1() const { return ___m_YMin_1; }
inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
inline void set_m_YMin_1(float value)
{
___m_YMin_1 = value;
}
inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
inline float get_m_Width_2() const { return ___m_Width_2; }
inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
inline void set_m_Width_2(float value)
{
___m_Width_2 = value;
}
inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
inline float get_m_Height_3() const { return ___m_Height_3; }
inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
inline void set_m_Height_3(float value)
{
___m_Height_3 = value;
}
};
// UnityEngine.RequireComponent
struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
// System.Type UnityEngine.RequireComponent::m_Type0
Type_t * ___m_Type0_0;
// System.Type UnityEngine.RequireComponent::m_Type1
Type_t * ___m_Type1_1;
// System.Type UnityEngine.RequireComponent::m_Type2
Type_t * ___m_Type2_2;
public:
inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); }
inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
inline void set_m_Type0_0(Type_t * value)
{
___m_Type0_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
}
inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); }
inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
inline void set_m_Type1_1(Type_t * value)
{
___m_Type1_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
}
inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); }
inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
inline void set_m_Type2_2(Type_t * value)
{
___m_Type2_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
}
};
// UnityEngine.Resolution
struct Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767
{
public:
// System.Int32 UnityEngine.Resolution::m_Width
int32_t ___m_Width_0;
// System.Int32 UnityEngine.Resolution::m_Height
int32_t ___m_Height_1;
// System.Int32 UnityEngine.Resolution::m_RefreshRate
int32_t ___m_RefreshRate_2;
public:
inline static int32_t get_offset_of_m_Width_0() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Width_0)); }
inline int32_t get_m_Width_0() const { return ___m_Width_0; }
inline int32_t* get_address_of_m_Width_0() { return &___m_Width_0; }
inline void set_m_Width_0(int32_t value)
{
___m_Width_0 = value;
}
inline static int32_t get_offset_of_m_Height_1() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Height_1)); }
inline int32_t get_m_Height_1() const { return ___m_Height_1; }
inline int32_t* get_address_of_m_Height_1() { return &___m_Height_1; }
inline void set_m_Height_1(int32_t value)
{
___m_Height_1 = value;
}
inline static int32_t get_offset_of_m_RefreshRate_2() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_RefreshRate_2)); }
inline int32_t get_m_RefreshRate_2() const { return ___m_RefreshRate_2; }
inline int32_t* get_address_of_m_RefreshRate_2() { return &___m_RefreshRate_2; }
inline void set_m_RefreshRate_2(int32_t value)
{
___m_RefreshRate_2 = value;
}
};
// System.SByte
struct SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B
{
public:
// System.SByte System.SByte::m_value
int8_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(SByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B, ___m_value_0)); }
inline int8_t get_m_value_0() const { return ___m_value_0; }
inline int8_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int8_t value)
{
___m_value_0 = value;
}
};
// UnityEngine.SceneManagement.Scene
struct Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE
{
public:
// System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
int32_t ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE, ___m_Handle_0)); }
inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(int32_t value)
{
___m_Handle_0 = value;
}
};
// UnityEngine.SelectionBaseAttribute
struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.SerializeField
struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.SerializeReference
struct SerializeReference_t83057B8E7EDCEB5FBB3C32C696FC0422BFFF3677 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795
{
public:
// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
int32_t ___m_Id_1;
public:
inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); }
inline int32_t get_m_Id_1() const { return ___m_Id_1; }
inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; }
inline void set_m_Id_1(int32_t value)
{
___m_Id_1 = value;
}
};
struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields
{
public:
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0;
public:
inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); }
inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; }
inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; }
inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
{
___none_0 = value;
}
};
// System.Single
struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// UnityEngine.SortingLayer
struct SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B
{
public:
// System.Int32 UnityEngine.SortingLayer::m_Id
int32_t ___m_Id_0;
public:
inline static int32_t get_offset_of_m_Id_0() { return static_cast<int32_t>(offsetof(SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B, ___m_Id_0)); }
inline int32_t get_m_Id_0() const { return ___m_Id_0; }
inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; }
inline void set_m_Id_0(int32_t value)
{
___m_Id_0 = value;
}
};
// System.IO.TextWriter
struct TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
{
public:
// System.Char[] System.IO.TextWriter::CoreNewLine
CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___CoreNewLine_9;
// System.IFormatProvider System.IO.TextWriter::InternalFormatProvider
RuntimeObject* ___InternalFormatProvider_10;
public:
inline static int32_t get_offset_of_CoreNewLine_9() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643, ___CoreNewLine_9)); }
inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_CoreNewLine_9() const { return ___CoreNewLine_9; }
inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_CoreNewLine_9() { return &___CoreNewLine_9; }
inline void set_CoreNewLine_9(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
{
___CoreNewLine_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___CoreNewLine_9), (void*)value);
}
inline static int32_t get_offset_of_InternalFormatProvider_10() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643, ___InternalFormatProvider_10)); }
inline RuntimeObject* get_InternalFormatProvider_10() const { return ___InternalFormatProvider_10; }
inline RuntimeObject** get_address_of_InternalFormatProvider_10() { return &___InternalFormatProvider_10; }
inline void set_InternalFormatProvider_10(RuntimeObject* value)
{
___InternalFormatProvider_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&___InternalFormatProvider_10), (void*)value);
}
};
struct TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields
{
public:
// System.IO.TextWriter System.IO.TextWriter::Null
TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 * ___Null_1;
// System.Action`1<System.Object> System.IO.TextWriter::_WriteCharDelegate
Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteCharDelegate_2;
// System.Action`1<System.Object> System.IO.TextWriter::_WriteStringDelegate
Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteStringDelegate_3;
// System.Action`1<System.Object> System.IO.TextWriter::_WriteCharArrayRangeDelegate
Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteCharArrayRangeDelegate_4;
// System.Action`1<System.Object> System.IO.TextWriter::_WriteLineCharDelegate
Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteLineCharDelegate_5;
// System.Action`1<System.Object> System.IO.TextWriter::_WriteLineStringDelegate
Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteLineStringDelegate_6;
// System.Action`1<System.Object> System.IO.TextWriter::_WriteLineCharArrayRangeDelegate
Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____WriteLineCharArrayRangeDelegate_7;
// System.Action`1<System.Object> System.IO.TextWriter::_FlushDelegate
Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * ____FlushDelegate_8;
public:
inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ___Null_1)); }
inline TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 * get_Null_1() const { return ___Null_1; }
inline TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 ** get_address_of_Null_1() { return &___Null_1; }
inline void set_Null_1(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 * value)
{
___Null_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Null_1), (void*)value);
}
inline static int32_t get_offset_of__WriteCharDelegate_2() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteCharDelegate_2)); }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteCharDelegate_2() const { return ____WriteCharDelegate_2; }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteCharDelegate_2() { return &____WriteCharDelegate_2; }
inline void set__WriteCharDelegate_2(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
{
____WriteCharDelegate_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&____WriteCharDelegate_2), (void*)value);
}
inline static int32_t get_offset_of__WriteStringDelegate_3() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteStringDelegate_3)); }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteStringDelegate_3() const { return ____WriteStringDelegate_3; }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteStringDelegate_3() { return &____WriteStringDelegate_3; }
inline void set__WriteStringDelegate_3(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
{
____WriteStringDelegate_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&____WriteStringDelegate_3), (void*)value);
}
inline static int32_t get_offset_of__WriteCharArrayRangeDelegate_4() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteCharArrayRangeDelegate_4)); }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteCharArrayRangeDelegate_4() const { return ____WriteCharArrayRangeDelegate_4; }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteCharArrayRangeDelegate_4() { return &____WriteCharArrayRangeDelegate_4; }
inline void set__WriteCharArrayRangeDelegate_4(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
{
____WriteCharArrayRangeDelegate_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____WriteCharArrayRangeDelegate_4), (void*)value);
}
inline static int32_t get_offset_of__WriteLineCharDelegate_5() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteLineCharDelegate_5)); }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteLineCharDelegate_5() const { return ____WriteLineCharDelegate_5; }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteLineCharDelegate_5() { return &____WriteLineCharDelegate_5; }
inline void set__WriteLineCharDelegate_5(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
{
____WriteLineCharDelegate_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____WriteLineCharDelegate_5), (void*)value);
}
inline static int32_t get_offset_of__WriteLineStringDelegate_6() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteLineStringDelegate_6)); }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteLineStringDelegate_6() const { return ____WriteLineStringDelegate_6; }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteLineStringDelegate_6() { return &____WriteLineStringDelegate_6; }
inline void set__WriteLineStringDelegate_6(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
{
____WriteLineStringDelegate_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&____WriteLineStringDelegate_6), (void*)value);
}
inline static int32_t get_offset_of__WriteLineCharArrayRangeDelegate_7() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____WriteLineCharArrayRangeDelegate_7)); }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__WriteLineCharArrayRangeDelegate_7() const { return ____WriteLineCharArrayRangeDelegate_7; }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__WriteLineCharArrayRangeDelegate_7() { return &____WriteLineCharArrayRangeDelegate_7; }
inline void set__WriteLineCharArrayRangeDelegate_7(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
{
____WriteLineCharArrayRangeDelegate_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&____WriteLineCharArrayRangeDelegate_7), (void*)value);
}
inline static int32_t get_offset_of__FlushDelegate_8() { return static_cast<int32_t>(offsetof(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_StaticFields, ____FlushDelegate_8)); }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * get__FlushDelegate_8() const { return ____FlushDelegate_8; }
inline Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC ** get_address_of__FlushDelegate_8() { return &____FlushDelegate_8; }
inline void set__FlushDelegate_8(Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * value)
{
____FlushDelegate_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&____FlushDelegate_8), (void*)value);
}
};
// System.Threading.Thread
struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 : public CriticalFinalizerObject_tA3367C832FFE7434EB3C15C7136AF25524150997
{
public:
// System.Threading.InternalThread System.Threading.Thread::internal_thread
InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * ___internal_thread_6;
// System.Object System.Threading.Thread::m_ThreadStartArg
RuntimeObject * ___m_ThreadStartArg_7;
// System.Object System.Threading.Thread::pending_exception
RuntimeObject * ___pending_exception_8;
// System.Security.Principal.IPrincipal System.Threading.Thread::principal
RuntimeObject* ___principal_9;
// System.Int32 System.Threading.Thread::principal_version
int32_t ___principal_version_10;
// System.MulticastDelegate System.Threading.Thread::m_Delegate
MulticastDelegate_t * ___m_Delegate_12;
// System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * ___m_ExecutionContext_13;
// System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
bool ___m_ExecutionContextBelongsToOuterScope_14;
public:
inline static int32_t get_offset_of_internal_thread_6() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___internal_thread_6)); }
inline InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * get_internal_thread_6() const { return ___internal_thread_6; }
inline InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB ** get_address_of_internal_thread_6() { return &___internal_thread_6; }
inline void set_internal_thread_6(InternalThread_t12B78B27503AE19E9122E212419A66843BF746EB * value)
{
___internal_thread_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___internal_thread_6), (void*)value);
}
inline static int32_t get_offset_of_m_ThreadStartArg_7() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ThreadStartArg_7)); }
inline RuntimeObject * get_m_ThreadStartArg_7() const { return ___m_ThreadStartArg_7; }
inline RuntimeObject ** get_address_of_m_ThreadStartArg_7() { return &___m_ThreadStartArg_7; }
inline void set_m_ThreadStartArg_7(RuntimeObject * value)
{
___m_ThreadStartArg_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ThreadStartArg_7), (void*)value);
}
inline static int32_t get_offset_of_pending_exception_8() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___pending_exception_8)); }
inline RuntimeObject * get_pending_exception_8() const { return ___pending_exception_8; }
inline RuntimeObject ** get_address_of_pending_exception_8() { return &___pending_exception_8; }
inline void set_pending_exception_8(RuntimeObject * value)
{
___pending_exception_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___pending_exception_8), (void*)value);
}
inline static int32_t get_offset_of_principal_9() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___principal_9)); }
inline RuntimeObject* get_principal_9() const { return ___principal_9; }
inline RuntimeObject** get_address_of_principal_9() { return &___principal_9; }
inline void set_principal_9(RuntimeObject* value)
{
___principal_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___principal_9), (void*)value);
}
inline static int32_t get_offset_of_principal_version_10() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___principal_version_10)); }
inline int32_t get_principal_version_10() const { return ___principal_version_10; }
inline int32_t* get_address_of_principal_version_10() { return &___principal_version_10; }
inline void set_principal_version_10(int32_t value)
{
___principal_version_10 = value;
}
inline static int32_t get_offset_of_m_Delegate_12() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_Delegate_12)); }
inline MulticastDelegate_t * get_m_Delegate_12() const { return ___m_Delegate_12; }
inline MulticastDelegate_t ** get_address_of_m_Delegate_12() { return &___m_Delegate_12; }
inline void set_m_Delegate_12(MulticastDelegate_t * value)
{
___m_Delegate_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Delegate_12), (void*)value);
}
inline static int32_t get_offset_of_m_ExecutionContext_13() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ExecutionContext_13)); }
inline ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * get_m_ExecutionContext_13() const { return ___m_ExecutionContext_13; }
inline ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 ** get_address_of_m_ExecutionContext_13() { return &___m_ExecutionContext_13; }
inline void set_m_ExecutionContext_13(ExecutionContext_t16AC73BB21FEEEAD34A017877AC18DD8BB836414 * value)
{
___m_ExecutionContext_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutionContext_13), (void*)value);
}
inline static int32_t get_offset_of_m_ExecutionContextBelongsToOuterScope_14() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414, ___m_ExecutionContextBelongsToOuterScope_14)); }
inline bool get_m_ExecutionContextBelongsToOuterScope_14() const { return ___m_ExecutionContextBelongsToOuterScope_14; }
inline bool* get_address_of_m_ExecutionContextBelongsToOuterScope_14() { return &___m_ExecutionContextBelongsToOuterScope_14; }
inline void set_m_ExecutionContextBelongsToOuterScope_14(bool value)
{
___m_ExecutionContextBelongsToOuterScope_14 = value;
}
};
struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields
{
public:
// System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * ___s_LocalDataStoreMgr_0;
// System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * ___s_asyncLocalCurrentCulture_4;
// System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * ___s_asyncLocalCurrentUICulture_5;
public:
inline static int32_t get_offset_of_s_LocalDataStoreMgr_0() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_LocalDataStoreMgr_0)); }
inline LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * get_s_LocalDataStoreMgr_0() const { return ___s_LocalDataStoreMgr_0; }
inline LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A ** get_address_of_s_LocalDataStoreMgr_0() { return &___s_LocalDataStoreMgr_0; }
inline void set_s_LocalDataStoreMgr_0(LocalDataStoreMgr_t6CC44D0584911B6A6C6823115F858FC34AB4A80A * value)
{
___s_LocalDataStoreMgr_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStoreMgr_0), (void*)value);
}
inline static int32_t get_offset_of_s_asyncLocalCurrentCulture_4() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_asyncLocalCurrentCulture_4)); }
inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * get_s_asyncLocalCurrentCulture_4() const { return ___s_asyncLocalCurrentCulture_4; }
inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 ** get_address_of_s_asyncLocalCurrentCulture_4() { return &___s_asyncLocalCurrentCulture_4; }
inline void set_s_asyncLocalCurrentCulture_4(AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * value)
{
___s_asyncLocalCurrentCulture_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentCulture_4), (void*)value);
}
inline static int32_t get_offset_of_s_asyncLocalCurrentUICulture_5() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_StaticFields, ___s_asyncLocalCurrentUICulture_5)); }
inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * get_s_asyncLocalCurrentUICulture_5() const { return ___s_asyncLocalCurrentUICulture_5; }
inline AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 ** get_address_of_s_asyncLocalCurrentUICulture_5() { return &___s_asyncLocalCurrentUICulture_5; }
inline void set_s_asyncLocalCurrentUICulture_5(AsyncLocal_1_t480A201BA0D1C62C2C6FA6598EEDF7BB35D85349 * value)
{
___s_asyncLocalCurrentUICulture_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentUICulture_5), (void*)value);
}
};
struct Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields
{
public:
// System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * ___s_LocalDataStore_1;
// System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___m_CurrentCulture_2;
// System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___m_CurrentUICulture_3;
// System.Threading.Thread System.Threading.Thread::current_thread
Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * ___current_thread_11;
public:
inline static int32_t get_offset_of_s_LocalDataStore_1() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___s_LocalDataStore_1)); }
inline LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * get_s_LocalDataStore_1() const { return ___s_LocalDataStore_1; }
inline LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 ** get_address_of_s_LocalDataStore_1() { return &___s_LocalDataStore_1; }
inline void set_s_LocalDataStore_1(LocalDataStoreHolder_tF51C9DD735A89132114AE47E3EB51C11D0FED146 * value)
{
___s_LocalDataStore_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStore_1), (void*)value);
}
inline static int32_t get_offset_of_m_CurrentCulture_2() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___m_CurrentCulture_2)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_m_CurrentCulture_2() const { return ___m_CurrentCulture_2; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_m_CurrentCulture_2() { return &___m_CurrentCulture_2; }
inline void set_m_CurrentCulture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___m_CurrentCulture_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentCulture_2), (void*)value);
}
inline static int32_t get_offset_of_m_CurrentUICulture_3() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___m_CurrentUICulture_3)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_m_CurrentUICulture_3() const { return ___m_CurrentUICulture_3; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_m_CurrentUICulture_3() { return &___m_CurrentUICulture_3; }
inline void set_m_CurrentUICulture_3(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___m_CurrentUICulture_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentUICulture_3), (void*)value);
}
inline static int32_t get_offset_of_current_thread_11() { return static_cast<int32_t>(offsetof(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414_ThreadStaticFields, ___current_thread_11)); }
inline Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * get_current_thread_11() const { return ___current_thread_11; }
inline Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 ** get_address_of_current_thread_11() { return &___current_thread_11; }
inline void set_current_thread_11(Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * value)
{
___current_thread_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___current_thread_11), (void*)value);
}
};
// UnityEngine.PlayerLoop.TimeUpdate
struct TimeUpdate_t9669F154A0A7A571AC439DB7F56FCD39BA20BEEB
{
public:
union
{
struct
{
};
uint8_t TimeUpdate_t9669F154A0A7A571AC439DB7F56FCD39BA20BEEB__padding[1];
};
public:
};
// UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
struct TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F
{
public:
// System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
uint32_t ___keyboardType_0;
// System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
uint32_t ___autocorrection_1;
// System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
uint32_t ___multiline_2;
// System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
uint32_t ___secure_3;
// System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
uint32_t ___alert_4;
// System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
int32_t ___characterLimit_5;
public:
inline static int32_t get_offset_of_keyboardType_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___keyboardType_0)); }
inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; }
inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; }
inline void set_keyboardType_0(uint32_t value)
{
___keyboardType_0 = value;
}
inline static int32_t get_offset_of_autocorrection_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___autocorrection_1)); }
inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; }
inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; }
inline void set_autocorrection_1(uint32_t value)
{
___autocorrection_1 = value;
}
inline static int32_t get_offset_of_multiline_2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___multiline_2)); }
inline uint32_t get_multiline_2() const { return ___multiline_2; }
inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; }
inline void set_multiline_2(uint32_t value)
{
___multiline_2 = value;
}
inline static int32_t get_offset_of_secure_3() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___secure_3)); }
inline uint32_t get_secure_3() const { return ___secure_3; }
inline uint32_t* get_address_of_secure_3() { return &___secure_3; }
inline void set_secure_3(uint32_t value)
{
___secure_3 = value;
}
inline static int32_t get_offset_of_alert_4() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___alert_4)); }
inline uint32_t get_alert_4() const { return ___alert_4; }
inline uint32_t* get_address_of_alert_4() { return &___alert_4; }
inline void set_alert_4(uint32_t value)
{
___alert_4 = value;
}
inline static int32_t get_offset_of_characterLimit_5() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F, ___characterLimit_5)); }
inline int32_t get_characterLimit_5() const { return ___characterLimit_5; }
inline int32_t* get_address_of_characterLimit_5() { return &___characterLimit_5; }
inline void set_characterLimit_5(int32_t value)
{
___characterLimit_5 = value;
}
};
// UnityEngineInternal.TypeInferenceRuleAttribute
struct TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
// System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
String_t* ____rule_0;
public:
inline static int32_t get_offset_of__rule_0() { return static_cast<int32_t>(offsetof(TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038, ____rule_0)); }
inline String_t* get__rule_0() const { return ____rule_0; }
inline String_t** get_address_of__rule_0() { return &____rule_0; }
inline void set__rule_0(String_t* value)
{
____rule_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&____rule_0), (void*)value);
}
};
// System.UInt16
struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD
{
public:
// System.UInt16 System.UInt16::m_value
uint16_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); }
inline uint16_t get_m_value_0() const { return ___m_value_0; }
inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint16_t value)
{
___m_value_0 = value;
}
};
// System.UInt32
struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
{
public:
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
inline uint32_t get_m_value_0() const { return ___m_value_0; }
inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint32_t value)
{
___m_value_0 = value;
}
};
// System.Text.UTF32Encoding
struct UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
{
public:
// System.Boolean System.Text.UTF32Encoding::emitUTF32ByteOrderMark
bool ___emitUTF32ByteOrderMark_16;
// System.Boolean System.Text.UTF32Encoding::isThrowException
bool ___isThrowException_17;
// System.Boolean System.Text.UTF32Encoding::bigEndian
bool ___bigEndian_18;
public:
inline static int32_t get_offset_of_emitUTF32ByteOrderMark_16() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___emitUTF32ByteOrderMark_16)); }
inline bool get_emitUTF32ByteOrderMark_16() const { return ___emitUTF32ByteOrderMark_16; }
inline bool* get_address_of_emitUTF32ByteOrderMark_16() { return &___emitUTF32ByteOrderMark_16; }
inline void set_emitUTF32ByteOrderMark_16(bool value)
{
___emitUTF32ByteOrderMark_16 = value;
}
inline static int32_t get_offset_of_isThrowException_17() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___isThrowException_17)); }
inline bool get_isThrowException_17() const { return ___isThrowException_17; }
inline bool* get_address_of_isThrowException_17() { return &___isThrowException_17; }
inline void set_isThrowException_17(bool value)
{
___isThrowException_17 = value;
}
inline static int32_t get_offset_of_bigEndian_18() { return static_cast<int32_t>(offsetof(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014, ___bigEndian_18)); }
inline bool get_bigEndian_18() const { return ___bigEndian_18; }
inline bool* get_address_of_bigEndian_18() { return &___bigEndian_18; }
inline void set_bigEndian_18(bool value)
{
___bigEndian_18 = value;
}
};
// System.Text.UTF8Encoding
struct UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
{
public:
// System.Boolean System.Text.UTF8Encoding::emitUTF8Identifier
bool ___emitUTF8Identifier_16;
// System.Boolean System.Text.UTF8Encoding::isThrowException
bool ___isThrowException_17;
public:
inline static int32_t get_offset_of_emitUTF8Identifier_16() { return static_cast<int32_t>(offsetof(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282, ___emitUTF8Identifier_16)); }
inline bool get_emitUTF8Identifier_16() const { return ___emitUTF8Identifier_16; }
inline bool* get_address_of_emitUTF8Identifier_16() { return &___emitUTF8Identifier_16; }
inline void set_emitUTF8Identifier_16(bool value)
{
___emitUTF8Identifier_16 = value;
}
inline static int32_t get_offset_of_isThrowException_17() { return static_cast<int32_t>(offsetof(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282, ___isThrowException_17)); }
inline bool get_isThrowException_17() const { return ___isThrowException_17; }
inline bool* get_address_of_isThrowException_17() { return &___isThrowException_17; }
inline void set_isThrowException_17(bool value)
{
___isThrowException_17 = value;
}
};
// System.UnhandledExceptionEventArgs
struct UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 : public EventArgs_tBCAACA538A5195B6D6C8DFCC3524A2A4A67FD8BA
{
public:
// System.Object System.UnhandledExceptionEventArgs::_Exception
RuntimeObject * ____Exception_1;
// System.Boolean System.UnhandledExceptionEventArgs::_IsTerminating
bool ____IsTerminating_2;
public:
inline static int32_t get_offset_of__Exception_1() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885, ____Exception_1)); }
inline RuntimeObject * get__Exception_1() const { return ____Exception_1; }
inline RuntimeObject ** get_address_of__Exception_1() { return &____Exception_1; }
inline void set__Exception_1(RuntimeObject * value)
{
____Exception_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____Exception_1), (void*)value);
}
inline static int32_t get_offset_of__IsTerminating_2() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885, ____IsTerminating_2)); }
inline bool get__IsTerminating_2() const { return ____IsTerminating_2; }
inline bool* get_address_of__IsTerminating_2() { return &____IsTerminating_2; }
inline void set__IsTerminating_2(bool value)
{
____IsTerminating_2 = value;
}
};
// System.Text.UnicodeEncoding
struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 : public Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827
{
public:
// System.Boolean System.Text.UnicodeEncoding::isThrowException
bool ___isThrowException_16;
// System.Boolean System.Text.UnicodeEncoding::bigEndian
bool ___bigEndian_17;
// System.Boolean System.Text.UnicodeEncoding::byteOrderMark
bool ___byteOrderMark_18;
public:
inline static int32_t get_offset_of_isThrowException_16() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___isThrowException_16)); }
inline bool get_isThrowException_16() const { return ___isThrowException_16; }
inline bool* get_address_of_isThrowException_16() { return &___isThrowException_16; }
inline void set_isThrowException_16(bool value)
{
___isThrowException_16 = value;
}
inline static int32_t get_offset_of_bigEndian_17() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___bigEndian_17)); }
inline bool get_bigEndian_17() const { return ___bigEndian_17; }
inline bool* get_address_of_bigEndian_17() { return &___bigEndian_17; }
inline void set_bigEndian_17(bool value)
{
___bigEndian_17 = value;
}
inline static int32_t get_offset_of_byteOrderMark_18() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68, ___byteOrderMark_18)); }
inline bool get_byteOrderMark_18() const { return ___byteOrderMark_18; }
inline bool* get_address_of_byteOrderMark_18() { return &___byteOrderMark_18; }
inline void set_byteOrderMark_18(bool value)
{
___byteOrderMark_18 = value;
}
};
struct UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_StaticFields
{
public:
// System.UInt64 System.Text.UnicodeEncoding::highLowPatternMask
uint64_t ___highLowPatternMask_19;
public:
inline static int32_t get_offset_of_highLowPatternMask_19() { return static_cast<int32_t>(offsetof(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_StaticFields, ___highLowPatternMask_19)); }
inline uint64_t get_highLowPatternMask_19() const { return ___highLowPatternMask_19; }
inline uint64_t* get_address_of_highLowPatternMask_19() { return &___highLowPatternMask_19; }
inline void set_highLowPatternMask_19(uint64_t value)
{
___highLowPatternMask_19 = value;
}
};
// UnityEngine.Events.UnityEvent
struct UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
{
public:
// System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
public:
inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4, ___m_InvokeArray_3)); }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
{
___m_InvokeArray_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
}
};
// UnityEngine.UnitySynchronizationContext
struct UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 : public SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069
{
public:
// System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___m_AsyncWorkQueue_0;
// System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___m_CurrentFrameWork_1;
// System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
int32_t ___m_MainThreadID_2;
// System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
int32_t ___m_TrackedCount_3;
public:
inline static int32_t get_offset_of_m_AsyncWorkQueue_0() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_AsyncWorkQueue_0)); }
inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * get_m_AsyncWorkQueue_0() const { return ___m_AsyncWorkQueue_0; }
inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA ** get_address_of_m_AsyncWorkQueue_0() { return &___m_AsyncWorkQueue_0; }
inline void set_m_AsyncWorkQueue_0(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * value)
{
___m_AsyncWorkQueue_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_AsyncWorkQueue_0), (void*)value);
}
inline static int32_t get_offset_of_m_CurrentFrameWork_1() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_CurrentFrameWork_1)); }
inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * get_m_CurrentFrameWork_1() const { return ___m_CurrentFrameWork_1; }
inline List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA ** get_address_of_m_CurrentFrameWork_1() { return &___m_CurrentFrameWork_1; }
inline void set_m_CurrentFrameWork_1(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * value)
{
___m_CurrentFrameWork_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFrameWork_1), (void*)value);
}
inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_MainThreadID_2)); }
inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; }
inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; }
inline void set_m_MainThreadID_2(int32_t value)
{
___m_MainThreadID_2 = value;
}
inline static int32_t get_offset_of_m_TrackedCount_3() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3, ___m_TrackedCount_3)); }
inline int32_t get_m_TrackedCount_3() const { return ___m_TrackedCount_3; }
inline int32_t* get_address_of_m_TrackedCount_3() { return &___m_TrackedCount_3; }
inline void set_m_TrackedCount_3(int32_t value)
{
___m_TrackedCount_3 = value;
}
};
// UnityEngine.PlayerLoop.Update
struct Update_t32B2954EA10F244F78F2D823FD13488A82A4D9EE
{
public:
union
{
struct
{
};
uint8_t Update_t32B2954EA10F244F78F2D823FD13488A82A4D9EE__padding[1];
};
public:
};
// UnityEngine.Vector2
struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
{
public:
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
};
struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
{
public:
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
public:
inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___zeroVector_2 = value;
}
inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___oneVector_3 = value;
}
inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___upVector_4 = value;
}
inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___downVector_5 = value;
}
inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___leftVector_6 = value;
}
inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___rightVector_7 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___positiveInfinityVector_8 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___negativeInfinityVector_9 = value;
}
};
// UnityEngine.Vector2Int
struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9
{
public:
// System.Int32 UnityEngine.Vector2Int::m_X
int32_t ___m_X_0;
// System.Int32 UnityEngine.Vector2Int::m_Y
int32_t ___m_Y_1;
public:
inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_X_0)); }
inline int32_t get_m_X_0() const { return ___m_X_0; }
inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
inline void set_m_X_0(int32_t value)
{
___m_X_0 = value;
}
inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9, ___m_Y_1)); }
inline int32_t get_m_Y_1() const { return ___m_Y_1; }
inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
inline void set_m_Y_1(int32_t value)
{
___m_Y_1 = value;
}
};
struct Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields
{
public:
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Zero_2;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_One_3;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Up_4;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Down_5;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Left_6;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___s_Right_7;
public:
inline static int32_t get_offset_of_s_Zero_2() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Zero_2)); }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Zero_2() const { return ___s_Zero_2; }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Zero_2() { return &___s_Zero_2; }
inline void set_s_Zero_2(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
{
___s_Zero_2 = value;
}
inline static int32_t get_offset_of_s_One_3() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_One_3)); }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_One_3() const { return ___s_One_3; }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_One_3() { return &___s_One_3; }
inline void set_s_One_3(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
{
___s_One_3 = value;
}
inline static int32_t get_offset_of_s_Up_4() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Up_4)); }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Up_4() const { return ___s_Up_4; }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Up_4() { return &___s_Up_4; }
inline void set_s_Up_4(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
{
___s_Up_4 = value;
}
inline static int32_t get_offset_of_s_Down_5() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Down_5)); }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Down_5() const { return ___s_Down_5; }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Down_5() { return &___s_Down_5; }
inline void set_s_Down_5(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
{
___s_Down_5 = value;
}
inline static int32_t get_offset_of_s_Left_6() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Left_6)); }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Left_6() const { return ___s_Left_6; }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Left_6() { return &___s_Left_6; }
inline void set_s_Left_6(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
{
___s_Left_6 = value;
}
inline static int32_t get_offset_of_s_Right_7() { return static_cast<int32_t>(offsetof(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields, ___s_Right_7)); }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 get_s_Right_7() const { return ___s_Right_7; }
inline Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * get_address_of_s_Right_7() { return &___s_Right_7; }
inline void set_s_Right_7(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 value)
{
___s_Right_7 = value;
}
};
// UnityEngine.Vector3
struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
{
public:
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
public:
inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
inline float get_x_2() const { return ___x_2; }
inline float* get_address_of_x_2() { return &___x_2; }
inline void set_x_2(float value)
{
___x_2 = value;
}
inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
inline float get_y_3() const { return ___y_3; }
inline float* get_address_of_y_3() { return &___y_3; }
inline void set_y_3(float value)
{
___y_3 = value;
}
inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
inline float get_z_4() const { return ___z_4; }
inline float* get_address_of_z_4() { return &___z_4; }
inline void set_z_4(float value)
{
___z_4 = value;
}
};
struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
{
public:
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___upVector_7 = value;
}
inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___downVector_8 = value;
}
inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___leftVector_9 = value;
}
inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___rightVector_10 = value;
}
inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___forwardVector_11 = value;
}
inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___backVector_12 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___positiveInfinityVector_13 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___negativeInfinityVector_14 = value;
}
};
// UnityEngine.Vector4
struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
{
public:
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
public:
inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
inline float get_x_1() const { return ___x_1; }
inline float* get_address_of_x_1() { return &___x_1; }
inline void set_x_1(float value)
{
___x_1 = value;
}
inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
inline float get_y_2() const { return ___y_2; }
inline float* get_address_of_y_2() { return &___y_2; }
inline void set_y_2(float value)
{
___y_2 = value;
}
inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
inline float get_z_3() const { return ___z_3; }
inline float* get_address_of_z_3() { return &___z_3; }
inline void set_z_3(float value)
{
___z_3 = value;
}
inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
inline float get_w_4() const { return ___w_4; }
inline float* get_address_of_w_4() { return &___w_4; }
inline void set_w_4(float value)
{
___w_4 = value;
}
};
struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
{
public:
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
___positiveInfinityVector_7 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
___negativeInfinityVector_8 = value;
}
};
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
{
public:
union
{
struct
{
};
uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
};
public:
};
// UnityEngine.WaitForEndOfFrame
struct WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
{
public:
public:
};
// UnityEngine.WaitForFixedUpdate
struct WaitForFixedUpdate_t675FCE2AEFAC5C924A4020474C997FF2CDD3F4C5 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
{
public:
public:
};
// UnityEngine.WaitForSeconds
struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
{
public:
// System.Single UnityEngine.WaitForSeconds::m_Seconds
float ___m_Seconds_0;
public:
inline static int32_t get_offset_of_m_Seconds_0() { return static_cast<int32_t>(offsetof(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013, ___m_Seconds_0)); }
inline float get_m_Seconds_0() const { return ___m_Seconds_0; }
inline float* get_address_of_m_Seconds_0() { return &___m_Seconds_0; }
inline void set_m_Seconds_0(float value)
{
___m_Seconds_0 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
{
float ___m_Seconds_0;
};
// Native definition for COM marshalling of UnityEngine.WaitForSeconds
struct WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
{
float ___m_Seconds_0;
};
// UnityEngine.WaitForSecondsRealtime
struct WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 : public CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7
{
public:
// System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
float ___U3CwaitTimeU3Ek__BackingField_0;
// System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
float ___m_WaitUntilTime_1;
public:
inline static int32_t get_offset_of_U3CwaitTimeU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___U3CwaitTimeU3Ek__BackingField_0)); }
inline float get_U3CwaitTimeU3Ek__BackingField_0() const { return ___U3CwaitTimeU3Ek__BackingField_0; }
inline float* get_address_of_U3CwaitTimeU3Ek__BackingField_0() { return &___U3CwaitTimeU3Ek__BackingField_0; }
inline void set_U3CwaitTimeU3Ek__BackingField_0(float value)
{
___U3CwaitTimeU3Ek__BackingField_0 = value;
}
inline static int32_t get_offset_of_m_WaitUntilTime_1() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40, ___m_WaitUntilTime_1)); }
inline float get_m_WaitUntilTime_1() const { return ___m_WaitUntilTime_1; }
inline float* get_address_of_m_WaitUntilTime_1() { return &___m_WaitUntilTime_1; }
inline void set_m_WaitUntilTime_1(float value)
{
___m_WaitUntilTime_1 = value;
}
};
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
struct WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.WriteOnlyAttribute
struct WriteOnlyAttribute_t6897770F57B21F93E440F44DF3D1A5804D6019FA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2
{
public:
// System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
int32_t ___order_0;
// UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1;
public:
inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); }
inline int32_t get_order_0() const { return ___order_0; }
inline int32_t* get_address_of_order_0() { return &___order_0; }
inline void set_order_0(int32_t value)
{
___order_0 = value;
}
inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); }
inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; }
inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; }
inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
{
___callback_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke
{
int32_t ___order_0;
Il2CppMethodPointer ___callback_1;
};
// Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com
{
int32_t ___order_0;
Il2CppMethodPointer ___callback_1;
};
// UnityEngine.PlayerLoop.EarlyUpdate/ARCoreUpdate
struct ARCoreUpdate_t345A656C10E6E775CE53726D062F4CECDACD7D56
{
public:
union
{
struct
{
};
uint8_t ARCoreUpdate_t345A656C10E6E775CE53726D062F4CECDACD7D56__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/AnalyticsCoreStatsUpdate
struct AnalyticsCoreStatsUpdate_t4A67F117F57258A558CE7C30ECD0DC6BD844E0BC
{
public:
union
{
struct
{
};
uint8_t AnalyticsCoreStatsUpdate_t4A67F117F57258A558CE7C30ECD0DC6BD844E0BC__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/ClearIntermediateRenderers
struct ClearIntermediateRenderers_tAC7049D6072F90734E528B90B95C40CF7F90A748
{
public:
union
{
struct
{
};
uint8_t ClearIntermediateRenderers_tAC7049D6072F90734E528B90B95C40CF7F90A748__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/ClearLines
struct ClearLines_t07F570AD58667935AD12B63CD120E9BCB6E95D71
{
public:
union
{
struct
{
};
uint8_t ClearLines_t07F570AD58667935AD12B63CD120E9BCB6E95D71__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/DeliverIosPlatformEvents
struct DeliverIosPlatformEvents_t3BF56C33BEF28195805C74F0ED4B3F53BEDF9049
{
public:
union
{
struct
{
};
uint8_t DeliverIosPlatformEvents_t3BF56C33BEF28195805C74F0ED4B3F53BEDF9049__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/DispatchEventQueueEvents
struct DispatchEventQueueEvents_t57DA008DF9012DB2B7B7B093F66207E11F1801C7
{
public:
union
{
struct
{
};
uint8_t DispatchEventQueueEvents_t57DA008DF9012DB2B7B7B093F66207E11F1801C7__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/ExecuteMainThreadJobs
struct ExecuteMainThreadJobs_t178184E2A46BE6E4999FB4A6909DA0981128FF19
{
public:
union
{
struct
{
};
uint8_t ExecuteMainThreadJobs_t178184E2A46BE6E4999FB4A6909DA0981128FF19__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/GpuTimestamp
struct GpuTimestamp_t2AFDA2966ED888A5AD724AAB77422828D4ADBA7F
{
public:
union
{
struct
{
};
uint8_t GpuTimestamp_t2AFDA2966ED888A5AD724AAB77422828D4ADBA7F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/PerformanceAnalyticsUpdate
struct PerformanceAnalyticsUpdate_t1AE3F68BF048267B56AC956F28F48B286F2DB5C6
{
public:
union
{
struct
{
};
uint8_t PerformanceAnalyticsUpdate_t1AE3F68BF048267B56AC956F28F48B286F2DB5C6__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/PhysicsResetInterpolatedTransformPosition
struct PhysicsResetInterpolatedTransformPosition_t63FDDA90182BA3FA40B3D74870BC99958C67E18C
{
public:
union
{
struct
{
};
uint8_t PhysicsResetInterpolatedTransformPosition_t63FDDA90182BA3FA40B3D74870BC99958C67E18C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/PlayerCleanupCachedData
struct PlayerCleanupCachedData_t59BB27B35F4901EFD5243D3ACB724C4AB760D97E
{
public:
union
{
struct
{
};
uint8_t PlayerCleanupCachedData_t59BB27B35F4901EFD5243D3ACB724C4AB760D97E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/PollHtcsPlayerConnection
struct PollHtcsPlayerConnection_t0701098C7389B5A4ABE7B2D875AF7797FC693C63
{
public:
union
{
struct
{
};
uint8_t PollHtcsPlayerConnection_t0701098C7389B5A4ABE7B2D875AF7797FC693C63__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/PollPlayerConnection
struct PollPlayerConnection_tC440AA2EF4FFBE9A131CD21E28FD2C999C9699C9
{
public:
union
{
struct
{
};
uint8_t PollPlayerConnection_tC440AA2EF4FFBE9A131CD21E28FD2C999C9699C9__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/PresentBeforeUpdate
struct PresentBeforeUpdate_tF1A8E51EF605A45F3AFA67A3EC4F55D48483E2D0
{
public:
union
{
struct
{
};
uint8_t PresentBeforeUpdate_tF1A8E51EF605A45F3AFA67A3EC4F55D48483E2D0__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/ProcessMouseInWindow
struct ProcessMouseInWindow_t5E3FFEFC4E6FC09E607DACE6E0CA8DF0CDADFAE6
{
public:
union
{
struct
{
};
uint8_t ProcessMouseInWindow_t5E3FFEFC4E6FC09E607DACE6E0CA8DF0CDADFAE6__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/ProcessRemoteInput
struct ProcessRemoteInput_t42D081A550685F4C78E334CA381D184F08FB62F3
{
public:
union
{
struct
{
};
uint8_t ProcessRemoteInput_t42D081A550685F4C78E334CA381D184F08FB62F3__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/ProfilerStartFrame
struct ProfilerStartFrame_tAC3E2CF0778F729F11D08358849F7CD4CD585E7C
{
public:
union
{
struct
{
};
uint8_t ProfilerStartFrame_tAC3E2CF0778F729F11D08358849F7CD4CD585E7C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/RendererNotifyInvisible
struct RendererNotifyInvisible_t8ED1E3B4D8DE9D108C6EA967C5DB4B59A5BD48E5
{
public:
union
{
struct
{
};
uint8_t RendererNotifyInvisible_t8ED1E3B4D8DE9D108C6EA967C5DB4B59A5BD48E5__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/ResetFrameStatsAfterPresent
struct ResetFrameStatsAfterPresent_t7E3F5B7774CBAD72CB6EAF576B64A4D7AF24D1D4
{
public:
union
{
struct
{
};
uint8_t ResetFrameStatsAfterPresent_t7E3F5B7774CBAD72CB6EAF576B64A4D7AF24D1D4__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/ScriptRunDelayedStartupFrame
struct ScriptRunDelayedStartupFrame_tCD3EB2C533206E2243EDBEC265AE32D963A12298
{
public:
union
{
struct
{
};
uint8_t ScriptRunDelayedStartupFrame_tCD3EB2C533206E2243EDBEC265AE32D963A12298__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/SpriteAtlasManagerUpdate
struct SpriteAtlasManagerUpdate_t98936A7616CEE98F8447488F9CC817448529250F
{
public:
union
{
struct
{
};
uint8_t SpriteAtlasManagerUpdate_t98936A7616CEE98F8447488F9CC817448529250F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/TangoUpdate
struct TangoUpdate_tD6640C8082DC2C21F7864C6D5D5606C435455A68
{
public:
union
{
struct
{
};
uint8_t TangoUpdate_tD6640C8082DC2C21F7864C6D5D5606C435455A68__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/UnityWebRequestUpdate
struct UnityWebRequestUpdate_t893B39AA3BF55998BCBF9F6C33C3A24146456781
{
public:
union
{
struct
{
};
uint8_t UnityWebRequestUpdate_t893B39AA3BF55998BCBF9F6C33C3A24146456781__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateAsyncReadbackManager
struct UpdateAsyncReadbackManager_t432611386C4251CC08B4CA68843AAE1B049D116F
{
public:
union
{
struct
{
};
uint8_t UpdateAsyncReadbackManager_t432611386C4251CC08B4CA68843AAE1B049D116F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateCanvasRectTransform
struct UpdateCanvasRectTransform_t6BD3BF9EC17DC88DCCACE9DA694623B8184D4C08
{
public:
union
{
struct
{
};
uint8_t UpdateCanvasRectTransform_t6BD3BF9EC17DC88DCCACE9DA694623B8184D4C08__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateInputManager
struct UpdateInputManager_t4624AF2E3D5322A456E241653B288D4407A070D7
{
public:
union
{
struct
{
};
uint8_t UpdateInputManager_t4624AF2E3D5322A456E241653B288D4407A070D7__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateKinect
struct UpdateKinect_t5BDA1D122E2563A2BD5C16B5BFC9675704984331
{
public:
union
{
struct
{
};
uint8_t UpdateKinect_t5BDA1D122E2563A2BD5C16B5BFC9675704984331__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateMainGameViewRect
struct UpdateMainGameViewRect_tF94FDE58A08AA15EE7B31E9090AC23CD08BF9080
{
public:
union
{
struct
{
};
uint8_t UpdateMainGameViewRect_tF94FDE58A08AA15EE7B31E9090AC23CD08BF9080__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdatePreloading
struct UpdatePreloading_t29F051FCC78430BB557F67F99A1E24431DF85AB4
{
public:
union
{
struct
{
};
uint8_t UpdatePreloading_t29F051FCC78430BB557F67F99A1E24431DF85AB4__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateStreamingManager
struct UpdateStreamingManager_tCAB478C327FDE15704577ED0A7CA8A22B2BB8554
{
public:
union
{
struct
{
};
uint8_t UpdateStreamingManager_tCAB478C327FDE15704577ED0A7CA8A22B2BB8554__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateTextureStreamingManager
struct UpdateTextureStreamingManager_tD08A0C8DDF3E6C7970AA5A651B0163D449C21A3A
{
public:
union
{
struct
{
};
uint8_t UpdateTextureStreamingManager_tD08A0C8DDF3E6C7970AA5A651B0163D449C21A3A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.EarlyUpdate/XRUpdate
struct XRUpdate_t718B5C2C28DAC016453B3B52D02EEE90D546A495
{
public:
union
{
struct
{
};
uint8_t XRUpdate_t718B5C2C28DAC016453B3B52D02EEE90D546A495__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/AudioFixedUpdate
struct AudioFixedUpdate_t7BB8352EC33E8541EAE347A6ECE127618C347C71
{
public:
union
{
struct
{
};
uint8_t AudioFixedUpdate_t7BB8352EC33E8541EAE347A6ECE127618C347C71__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/ClearLines
struct ClearLines_t1D6D67DA1401D35D871A126DB5A5EF69CCD57721
{
public:
union
{
struct
{
};
uint8_t ClearLines_t1D6D67DA1401D35D871A126DB5A5EF69CCD57721__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedSampleTime
struct DirectorFixedSampleTime_t407AD40EC7E9155C6016F3C38DA8B626FF5495D2
{
public:
union
{
struct
{
};
uint8_t DirectorFixedSampleTime_t407AD40EC7E9155C6016F3C38DA8B626FF5495D2__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdate
struct DirectorFixedUpdate_tC33E95FDFBA813B63A0AD9A8446234869AE0EDDA
{
public:
union
{
struct
{
};
uint8_t DirectorFixedUpdate_tC33E95FDFBA813B63A0AD9A8446234869AE0EDDA__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdatePostPhysics
struct DirectorFixedUpdatePostPhysics_t1ADEB661939FF1C092B77D6E72D0B84C2B357346
{
public:
union
{
struct
{
};
uint8_t DirectorFixedUpdatePostPhysics_t1ADEB661939FF1C092B77D6E72D0B84C2B357346__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/LegacyFixedAnimationUpdate
struct LegacyFixedAnimationUpdate_tA84F66DFD94D3FC2604C0AD276D9D61D1039A351
{
public:
union
{
struct
{
};
uint8_t LegacyFixedAnimationUpdate_tA84F66DFD94D3FC2604C0AD276D9D61D1039A351__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/NewInputFixedUpdate
struct NewInputFixedUpdate_t988F4AAC48EC31DD66EAC14BE6EC2DF37ACC10CC
{
public:
union
{
struct
{
};
uint8_t NewInputFixedUpdate_t988F4AAC48EC31DD66EAC14BE6EC2DF37ACC10CC__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/Physics2DFixedUpdate
struct Physics2DFixedUpdate_t4A442ECBB32F36838F630AC8A06CDC557C8C0B68
{
public:
union
{
struct
{
};
uint8_t Physics2DFixedUpdate_t4A442ECBB32F36838F630AC8A06CDC557C8C0B68__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/PhysicsClothFixedUpdate
struct PhysicsClothFixedUpdate_t3CEB0DDEB572CBD9C45085F56EC6788F7EEEB275
{
public:
union
{
struct
{
};
uint8_t PhysicsClothFixedUpdate_t3CEB0DDEB572CBD9C45085F56EC6788F7EEEB275__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/PhysicsFixedUpdate
struct PhysicsFixedUpdate_t46121810B20B779B5BA50C78BC94DE2ABEB4D0C2
{
public:
union
{
struct
{
};
uint8_t PhysicsFixedUpdate_t46121810B20B779B5BA50C78BC94DE2ABEB4D0C2__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/ScriptRunBehaviourFixedUpdate
struct ScriptRunBehaviourFixedUpdate_t7FE48475D8C09E8A4FF93E60B9CEA5B69EC9B203
{
public:
union
{
struct
{
};
uint8_t ScriptRunBehaviourFixedUpdate_t7FE48475D8C09E8A4FF93E60B9CEA5B69EC9B203__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/ScriptRunDelayedFixedFrameRate
struct ScriptRunDelayedFixedFrameRate_t85D2FB79D04C22A2A6C8FD81A9B32D9930C23297
{
public:
union
{
struct
{
};
uint8_t ScriptRunDelayedFixedFrameRate_t85D2FB79D04C22A2A6C8FD81A9B32D9930C23297__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.FixedUpdate/XRFixedUpdate
struct XRFixedUpdate_t6A63A12A03ABAACF0B95B921C5CC15484C467132
{
public:
union
{
struct
{
};
uint8_t XRFixedUpdate_t6A63A12A03ABAACF0B95B921C5CC15484C467132__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization/AsyncUploadTimeSlicedUpdate
struct AsyncUploadTimeSlicedUpdate_t47FF6A1EB31C45CA8BD817C6D50FCF55CAD91610
{
public:
union
{
struct
{
};
uint8_t AsyncUploadTimeSlicedUpdate_t47FF6A1EB31C45CA8BD817C6D50FCF55CAD91610__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization/DirectorSampleTime
struct DirectorSampleTime_tF12AFDE1C2F301238588429E1D63F4B7D28FFA51
{
public:
union
{
struct
{
};
uint8_t DirectorSampleTime_tF12AFDE1C2F301238588429E1D63F4B7D28FFA51__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization/SynchronizeInputs
struct SynchronizeInputs_t4F1F899CB89A9DF9090DEBDF21425980C1A216C0
{
public:
union
{
struct
{
};
uint8_t SynchronizeInputs_t4F1F899CB89A9DF9090DEBDF21425980C1A216C0__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization/SynchronizeState
struct SynchronizeState_tC915C418D749E282696E2D2DC6080CE18C4ABDFA
{
public:
union
{
struct
{
};
uint8_t SynchronizeState_tC915C418D749E282696E2D2DC6080CE18C4ABDFA__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization/UpdateCameraMotionVectors
struct UpdateCameraMotionVectors_t2D7D3155FCE58E4F0AE638F4C99CAD66E23FA8E7
{
public:
union
{
struct
{
};
uint8_t UpdateCameraMotionVectors_t2D7D3155FCE58E4F0AE638F4C99CAD66E23FA8E7__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Initialization/XREarlyUpdate
struct XREarlyUpdate_t9F969CD15ECD221891055EB60CE7A879B6A1AE86
{
public:
union
{
struct
{
};
uint8_t XREarlyUpdate_t9F969CD15ECD221891055EB60CE7A879B6A1AE86__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/BatchModeUpdate
struct BatchModeUpdate_t8C6F527A5CA9A7A8E9CCCA61F2E99448C18AEAD2
{
public:
union
{
struct
{
};
uint8_t BatchModeUpdate_t8C6F527A5CA9A7A8E9CCCA61F2E99448C18AEAD2__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/ClearImmediateRenderers
struct ClearImmediateRenderers_t37FCF798A50163FCAE31F618A88AA0928C40CAFB
{
public:
union
{
struct
{
};
uint8_t ClearImmediateRenderers_t37FCF798A50163FCAE31F618A88AA0928C40CAFB__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/DirectorLateUpdate
struct DirectorLateUpdate_t77313447CF25B5FBC7F6A738FC6B6FE4FB7D3B0E
{
public:
union
{
struct
{
};
uint8_t DirectorLateUpdate_t77313447CF25B5FBC7F6A738FC6B6FE4FB7D3B0E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/DirectorRenderImage
struct DirectorRenderImage_t18FF15945AD4A75A4E38086E7E50F0839A6085B9
{
public:
union
{
struct
{
};
uint8_t DirectorRenderImage_t18FF15945AD4A75A4E38086E7E50F0839A6085B9__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/EndGraphicsJobsAfterScriptLateUpdate
struct EndGraphicsJobsAfterScriptLateUpdate_tE1D20D73472F346D7745C213712D90496E6E9350
{
public:
union
{
struct
{
};
uint8_t EndGraphicsJobsAfterScriptLateUpdate_tE1D20D73472F346D7745C213712D90496E6E9350__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/EnlightenRuntimeUpdate
struct EnlightenRuntimeUpdate_t0F7246E586E8744EBF22C6E557A5CDD79D42512F
{
public:
union
{
struct
{
};
uint8_t EnlightenRuntimeUpdate_t0F7246E586E8744EBF22C6E557A5CDD79D42512F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/ExecuteGameCenterCallbacks
struct ExecuteGameCenterCallbacks_t6AAA6429F53079FA5779EC93FF422C45F39B6A69
{
public:
union
{
struct
{
};
uint8_t ExecuteGameCenterCallbacks_t6AAA6429F53079FA5779EC93FF422C45F39B6A69__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/FinishFrameRendering
struct FinishFrameRendering_t6D8F987520D0CABFB634214E47EA6C98A1DE69F5
{
public:
union
{
struct
{
};
uint8_t FinishFrameRendering_t6D8F987520D0CABFB634214E47EA6C98A1DE69F5__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/GUIClearEvents
struct GUIClearEvents_t2ACF18A4B2C80DFB240DBE01D7B0B0751C3042ED
{
public:
union
{
struct
{
};
uint8_t GUIClearEvents_t2ACF18A4B2C80DFB240DBE01D7B0B0751C3042ED__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/InputEndFrame
struct InputEndFrame_t4E00F58665EC8A4AC407107E6AD65F8D9BE5D496
{
public:
union
{
struct
{
};
uint8_t InputEndFrame_t4E00F58665EC8A4AC407107E6AD65F8D9BE5D496__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/MemoryFrameMaintenance
struct MemoryFrameMaintenance_t8641D3964D8E591E9924C60B849CFC8E13781FCA
{
public:
union
{
struct
{
};
uint8_t MemoryFrameMaintenance_t8641D3964D8E591E9924C60B849CFC8E13781FCA__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/ParticleSystemEndUpdateAll
struct ParticleSystemEndUpdateAll_t0C9862FC07BF69AEC1B23295BF70D3F4862D9DE8
{
public:
union
{
struct
{
};
uint8_t ParticleSystemEndUpdateAll_t0C9862FC07BF69AEC1B23295BF70D3F4862D9DE8__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothBeginUpdate
struct PhysicsSkinnedClothBeginUpdate_t23CEEF7DB8085BB3831A7670928EDD96A0BD36C1
{
public:
union
{
struct
{
};
uint8_t PhysicsSkinnedClothBeginUpdate_t23CEEF7DB8085BB3831A7670928EDD96A0BD36C1__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothFinishUpdate
struct PhysicsSkinnedClothFinishUpdate_tA2BC6F1632D750962DBB9A5331B880A3964D17C0
{
public:
union
{
struct
{
};
uint8_t PhysicsSkinnedClothFinishUpdate_tA2BC6F1632D750962DBB9A5331B880A3964D17C0__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerEmitCanvasGeometry
struct PlayerEmitCanvasGeometry_tD6837358BC1539ED3BFDA4A14DBA2634D21C7278
{
public:
union
{
struct
{
};
uint8_t PlayerEmitCanvasGeometry_tD6837358BC1539ED3BFDA4A14DBA2634D21C7278__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameComplete
struct PlayerSendFrameComplete_tFCB4A131339039D456553596DC33CD625CFF7AAC
{
public:
union
{
struct
{
};
uint8_t PlayerSendFrameComplete_tFCB4A131339039D456553596DC33CD625CFF7AAC__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFramePostPresent
struct PlayerSendFramePostPresent_t2F6B4A129327E35A001A0C0808FEFF20D1BAFCB6
{
public:
union
{
struct
{
};
uint8_t PlayerSendFramePostPresent_t2F6B4A129327E35A001A0C0808FEFF20D1BAFCB6__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameStarted
struct PlayerSendFrameStarted_tBE2DDEEFF66EAD5BFC54776035F83F2BBFDC866A
{
public:
union
{
struct
{
};
uint8_t PlayerSendFrameStarted_tBE2DDEEFF66EAD5BFC54776035F83F2BBFDC866A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerUpdateCanvases
struct PlayerUpdateCanvases_tA3BDD28A248E9294BBA8E93C53AF78B902A24CD4
{
public:
union
{
struct
{
};
uint8_t PlayerUpdateCanvases_tA3BDD28A248E9294BBA8E93C53AF78B902A24CD4__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/PresentAfterDraw
struct PresentAfterDraw_t26958AF5B43FD8A6101C88833BC41A0F5CE9830A
{
public:
union
{
struct
{
};
uint8_t PresentAfterDraw_t26958AF5B43FD8A6101C88833BC41A0F5CE9830A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/ProcessWebSendMessages
struct ProcessWebSendMessages_t5AD55E51AED08DA28C11DF31783B07C7A5128124
{
public:
union
{
struct
{
};
uint8_t ProcessWebSendMessages_t5AD55E51AED08DA28C11DF31783B07C7A5128124__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/ProfilerEndFrame
struct ProfilerEndFrame_t9D91D2F297E099F92D03834C9FBFF860A8EF45DD
{
public:
union
{
struct
{
};
uint8_t ProfilerEndFrame_t9D91D2F297E099F92D03834C9FBFF860A8EF45DD__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/ProfilerSynchronizeStats
struct ProfilerSynchronizeStats_t8B0F4436679D8BAF7D86793D207AD90477D601BB
{
public:
union
{
struct
{
};
uint8_t ProfilerSynchronizeStats_t8B0F4436679D8BAF7D86793D207AD90477D601BB__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/ResetInputAxis
struct ResetInputAxis_t585B9BDCE262954A57C75B9492FCF7146662E21C
{
public:
union
{
struct
{
};
uint8_t ResetInputAxis_t585B9BDCE262954A57C75B9492FCF7146662E21C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/ScriptRunDelayedDynamicFrameRate
struct ScriptRunDelayedDynamicFrameRate_t6D962FA77CFBF776A2D946C07C567B795CF671B4
{
public:
union
{
struct
{
};
uint8_t ScriptRunDelayedDynamicFrameRate_t6D962FA77CFBF776A2D946C07C567B795CF671B4__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/ShaderHandleErrors
struct ShaderHandleErrors_t2A99C9332EC9DE30DD16AF1FD18C582E5B02AE92
{
public:
union
{
struct
{
};
uint8_t ShaderHandleErrors_t2A99C9332EC9DE30DD16AF1FD18C582E5B02AE92__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/SortingGroupsUpdate
struct SortingGroupsUpdate_tBC21E7D8B383652646C08B9AE743A7EC38733CEF
{
public:
union
{
struct
{
};
uint8_t SortingGroupsUpdate_tBC21E7D8B383652646C08B9AE743A7EC38733CEF__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/ThreadedLoadingDebug
struct ThreadedLoadingDebug_t12597D128CC91C40B4C874800B0C3AEBF7DAD04B
{
public:
union
{
struct
{
};
uint8_t ThreadedLoadingDebug_t12597D128CC91C40B4C874800B0C3AEBF7DAD04B__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/TriggerEndOfFrameCallbacks
struct TriggerEndOfFrameCallbacks_tB5DD4CDE53AB8C30E72194AB21AFE73BFB4DC424
{
public:
union
{
struct
{
};
uint8_t TriggerEndOfFrameCallbacks_tB5DD4CDE53AB8C30E72194AB21AFE73BFB4DC424__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllRenderers
struct UpdateAllRenderers_t96FC2DF53BC1D90C7E40E2CAD10B8C674A94B86C
{
public:
union
{
struct
{
};
uint8_t UpdateAllRenderers_t96FC2DF53BC1D90C7E40E2CAD10B8C674A94B86C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllSkinnedMeshes
struct UpdateAllSkinnedMeshes_tC6792E38655DE2113814AC6A642B3D937D6640F6
{
public:
union
{
struct
{
};
uint8_t UpdateAllSkinnedMeshes_tC6792E38655DE2113814AC6A642B3D937D6640F6__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAudio
struct UpdateAudio_t87394777AB6FE384B45C0C013722C1F68A60CF58
{
public:
union
{
struct
{
};
uint8_t UpdateAudio_t87394777AB6FE384B45C0C013722C1F68A60CF58__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCanvasRectTransform
struct UpdateCanvasRectTransform_t4E5EA2B18FCFD686E1F2052517657E391709422A
{
public:
union
{
struct
{
};
uint8_t UpdateCanvasRectTransform_t4E5EA2B18FCFD686E1F2052517657E391709422A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCaptureScreenshot
struct UpdateCaptureScreenshot_t4FC86A971BE4E341EE83B9BCF72D3642CB67E483
{
public:
union
{
struct
{
};
uint8_t UpdateCaptureScreenshot_t4FC86A971BE4E341EE83B9BCF72D3642CB67E483__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCustomRenderTextures
struct UpdateCustomRenderTextures_t52B541FA5A7354ED440E274C6E357EBAA3F4C031
{
public:
union
{
struct
{
};
uint8_t UpdateCustomRenderTextures_t52B541FA5A7354ED440E274C6E357EBAA3F4C031__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateLightProbeProxyVolumes
struct UpdateLightProbeProxyVolumes_t42C724BC635B9701939388DCB63A3FF0E882EA3E
{
public:
union
{
struct
{
};
uint8_t UpdateLightProbeProxyVolumes_t42C724BC635B9701939388DCB63A3FF0E882EA3E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateRectTransform
struct UpdateRectTransform_t6290D8B6BF5E990B5F706FE60B4A5CD954D72F13
{
public:
union
{
struct
{
};
uint8_t UpdateRectTransform_t6290D8B6BF5E990B5F706FE60B4A5CD954D72F13__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateResolution
struct UpdateResolution_t8394E04EF0F5C04C0C65B1DF23F0E3E700144B45
{
public:
union
{
struct
{
};
uint8_t UpdateResolution_t8394E04EF0F5C04C0C65B1DF23F0E3E700144B45__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateSubstance
struct UpdateSubstance_tC6E01D9640025CD7D0B09D636C02172D22F66967
{
public:
union
{
struct
{
};
uint8_t UpdateSubstance_tC6E01D9640025CD7D0B09D636C02172D22F66967__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideo
struct UpdateVideo_t1E34A645DFD2C4E5243980D958392F6969F3D064
{
public:
union
{
struct
{
};
uint8_t UpdateVideo_t1E34A645DFD2C4E5243980D958392F6969F3D064__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideoTextures
struct UpdateVideoTextures_t05417287668B8B95121C4236FD3A419DAC091BB5
{
public:
union
{
struct
{
};
uint8_t UpdateVideoTextures_t05417287668B8B95121C4236FD3A419DAC091BB5__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/VFXUpdate
struct VFXUpdate_tA520740E78D381B2830822C7FE90A203478B2214
{
public:
union
{
struct
{
};
uint8_t VFXUpdate_tA520740E78D381B2830822C7FE90A203478B2214__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/XRPostLateUpdate
struct XRPostLateUpdate_t2DCEBE93C7B7994BC1888C2BF003C386E131DEB5
{
public:
union
{
struct
{
};
uint8_t XRPostLateUpdate_t2DCEBE93C7B7994BC1888C2BF003C386E131DEB5__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/XRPostPresent
struct XRPostPresent_t1B355F20B2823F13F6FBC66E36526B280B7EA85C
{
public:
union
{
struct
{
};
uint8_t XRPostPresent_t1B355F20B2823F13F6FBC66E36526B280B7EA85C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PostLateUpdate/XRPreEndFrame
struct XRPreEndFrame_t35AEF9FB00F67C92D7A01AFDBB56D2FC3CC3A251
{
public:
union
{
struct
{
};
uint8_t XRPreEndFrame_t35AEF9FB00F67C92D7A01AFDBB56D2FC3CC3A251__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/AIUpdatePostScript
struct AIUpdatePostScript_t8A88713869A78E54E8A68D01A2DAE28612B31BE4
{
public:
union
{
struct
{
};
uint8_t AIUpdatePostScript_t8A88713869A78E54E8A68D01A2DAE28612B31BE4__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/ConstraintManagerUpdate
struct ConstraintManagerUpdate_t60B829793DBE56E48C551CA2FC80F7FE82EC0090
{
public:
union
{
struct
{
};
uint8_t ConstraintManagerUpdate_t60B829793DBE56E48C551CA2FC80F7FE82EC0090__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorDeferredEvaluate
struct DirectorDeferredEvaluate_t1ADCC8CADAB3489481182AE5AE94F2218BA8E08F
{
public:
union
{
struct
{
};
uint8_t DirectorDeferredEvaluate_t1ADCC8CADAB3489481182AE5AE94F2218BA8E08F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationBegin
struct DirectorUpdateAnimationBegin_t1F818F8031BEDE2CDC67F69C0CDFF860F2063A74
{
public:
union
{
struct
{
};
uint8_t DirectorUpdateAnimationBegin_t1F818F8031BEDE2CDC67F69C0CDFF860F2063A74__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationEnd
struct DirectorUpdateAnimationEnd_tDFC00FCAC7FBFD798572D224654127451FF4CEC1
{
public:
union
{
struct
{
};
uint8_t DirectorUpdateAnimationEnd_tDFC00FCAC7FBFD798572D224654127451FF4CEC1__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/EndGraphicsJobsAfterScriptUpdate
struct EndGraphicsJobsAfterScriptUpdate_tD208592C17EBA50EB4E2E9B4E4C64C9122AE3C96
{
public:
union
{
struct
{
};
uint8_t EndGraphicsJobsAfterScriptUpdate_tD208592C17EBA50EB4E2E9B4E4C64C9122AE3C96__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/LegacyAnimationUpdate
struct LegacyAnimationUpdate_t4838E9C42DDCC98CF195A798F73DD5E57F559A37
{
public:
union
{
struct
{
};
uint8_t LegacyAnimationUpdate_t4838E9C42DDCC98CF195A798F73DD5E57F559A37__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/ParticleSystemBeginUpdateAll
struct ParticleSystemBeginUpdateAll_t87DCB20B8C93E68E52B943F1E3B31BB091FCA078
{
public:
union
{
struct
{
};
uint8_t ParticleSystemBeginUpdateAll_t87DCB20B8C93E68E52B943F1E3B31BB091FCA078__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/Physics2DLateUpdate
struct Physics2DLateUpdate_t9102D905FE91BCB2893E02C6824C5AAC56B47072
{
public:
union
{
struct
{
};
uint8_t Physics2DLateUpdate_t9102D905FE91BCB2893E02C6824C5AAC56B47072__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/ScriptRunBehaviourLateUpdate
struct ScriptRunBehaviourLateUpdate_t58F4C9331E2958013C6CB7FEF18E370AD5043B9A
{
public:
union
{
struct
{
};
uint8_t ScriptRunBehaviourLateUpdate_t58F4C9331E2958013C6CB7FEF18E370AD5043B9A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/UIElementsUpdatePanels
struct UIElementsUpdatePanels_t88C1C5E585CBE9C5230CD7862714798690BF034F
{
public:
union
{
struct
{
};
uint8_t UIElementsUpdatePanels_t88C1C5E585CBE9C5230CD7862714798690BF034F__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/UNetUpdate
struct UNetUpdate_tDD911C7D34BC0CE4B5C79DD46C45285E224E21B2
{
public:
union
{
struct
{
};
uint8_t UNetUpdate_tDD911C7D34BC0CE4B5C79DD46C45285E224E21B2__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/UpdateMasterServerInterface
struct UpdateMasterServerInterface_t1F40E6F5C301466C446578EF63381B5D1C8DA187
{
public:
union
{
struct
{
};
uint8_t UpdateMasterServerInterface_t1F40E6F5C301466C446578EF63381B5D1C8DA187__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate/UpdateNetworkManager
struct UpdateNetworkManager_tBEE4C45468BA0C0DBA98B8C25FC315233267AE2C
{
public:
union
{
struct
{
};
uint8_t UpdateNetworkManager_tBEE4C45468BA0C0DBA98B8C25FC315233267AE2C__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate/AIUpdate
struct AIUpdate_tACDB7E77F804905AFC0D39674778A62488A22CE2
{
public:
union
{
struct
{
};
uint8_t AIUpdate_tACDB7E77F804905AFC0D39674778A62488A22CE2__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate/CheckTexFieldInput
struct CheckTexFieldInput_t1FA363405F456B111E58078F4EFAB82912734432
{
public:
union
{
struct
{
};
uint8_t CheckTexFieldInput_t1FA363405F456B111E58078F4EFAB82912734432__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate/IMGUISendQueuedEvents
struct IMGUISendQueuedEvents_tF513CA3C17A07868E255F8D5A34C284803A22767
{
public:
union
{
struct
{
};
uint8_t IMGUISendQueuedEvents_tF513CA3C17A07868E255F8D5A34C284803A22767__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate/NewInputUpdate
struct NewInputUpdate_tF98FD69B5E9EAFEA02964DFFE852FF6029676308
{
public:
union
{
struct
{
};
uint8_t NewInputUpdate_tF98FD69B5E9EAFEA02964DFFE852FF6029676308__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate/Physics2DUpdate
struct Physics2DUpdate_tDC29C716549E1E860FD67BF84EF243D3BA595A60
{
public:
union
{
struct
{
};
uint8_t Physics2DUpdate_tDC29C716549E1E860FD67BF84EF243D3BA595A60__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate/PhysicsUpdate
struct PhysicsUpdate_tF321BF0A833E955AED90F182BBC9D6D7D40F2F25
{
public:
union
{
struct
{
};
uint8_t PhysicsUpdate_tF321BF0A833E955AED90F182BBC9D6D7D40F2F25__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate/SendMouseEvents
struct SendMouseEvents_t2D84BCC439FE9A04E341AD07ECEBF4E8B12D2F9D
{
public:
union
{
struct
{
};
uint8_t SendMouseEvents_t2D84BCC439FE9A04E341AD07ECEBF4E8B12D2F9D__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate/UpdateVideo
struct UpdateVideo_tE460041F5545E24C8A107B563F971F491286C0BD
{
public:
union
{
struct
{
};
uint8_t UpdateVideo_tE460041F5545E24C8A107B563F971F491286C0BD__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate/WindUpdate
struct WindUpdate_t40BB9BF39AEE43023A49F0335A9DAC9F91E43150
{
public:
union
{
struct
{
};
uint8_t WindUpdate_t40BB9BF39AEE43023A49F0335A9DAC9F91E43150__padding[1];
};
public:
};
// UnityEngine.ScriptingUtility/TestClass
struct TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C
{
public:
// System.Int32 UnityEngine.ScriptingUtility/TestClass::value
int32_t ___value_0;
public:
inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C, ___value_0)); }
inline int32_t get_value_0() const { return ___value_0; }
inline int32_t* get_address_of_value_0() { return &___value_0; }
inline void set_value_0(int32_t value)
{
___value_0 = value;
}
};
// UnityEngine.PlayerLoop.TimeUpdate/WaitForLastPresentationAndUpdateTime
struct WaitForLastPresentationAndUpdateTime_tA3D3F4FF8206E94C5B3CD7F2370CED1F2E90AF88
{
public:
union
{
struct
{
};
uint8_t WaitForLastPresentationAndUpdateTime_tA3D3F4FF8206E94C5B3CD7F2370CED1F2E90AF88__padding[1];
};
public:
};
// UnityEngine.UnitySynchronizationContext/WorkRequest
struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393
{
public:
// System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___m_DelagateCallback_0;
// System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
RuntimeObject * ___m_DelagateState_1;
// System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
public:
inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_DelagateCallback_0)); }
inline SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; }
inline SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; }
inline void set_m_DelagateCallback_0(SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * value)
{
___m_DelagateCallback_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateCallback_0), (void*)value);
}
inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_DelagateState_1)); }
inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; }
inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; }
inline void set_m_DelagateState_1(RuntimeObject * value)
{
___m_DelagateState_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateState_1), (void*)value);
}
inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast<int32_t>(offsetof(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393, ___m_WaitHandle_2)); }
inline ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; }
inline ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; }
inline void set_m_WaitHandle_2(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * value)
{
___m_WaitHandle_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_WaitHandle_2), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke
{
Il2CppMethodPointer ___m_DelagateCallback_0;
Il2CppIUnknown* ___m_DelagateState_1;
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
};
// Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
struct WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com
{
Il2CppMethodPointer ___m_DelagateCallback_0;
Il2CppIUnknown* ___m_DelagateState_1;
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___m_WaitHandle_2;
};
// UnityEngine.PlayerLoop.Update/DirectorUpdate
struct DirectorUpdate_t4A7FCDCBD027B9D28BFAFF7DEB5F33E0B5E27A85
{
public:
union
{
struct
{
};
uint8_t DirectorUpdate_t4A7FCDCBD027B9D28BFAFF7DEB5F33E0B5E27A85__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Update/ScriptRunBehaviourUpdate
struct ScriptRunBehaviourUpdate_tAAEB9BAF1DB9036DFA153F433C2D719A7BC30536
{
public:
union
{
struct
{
};
uint8_t ScriptRunBehaviourUpdate_tAAEB9BAF1DB9036DFA153F433C2D719A7BC30536__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Update/ScriptRunDelayedDynamicFrameRate
struct ScriptRunDelayedDynamicFrameRate_t1A2D15EEF198E3050B653FD370CBDFE82A46F66E
{
public:
union
{
struct
{
};
uint8_t ScriptRunDelayedDynamicFrameRate_t1A2D15EEF198E3050B653FD370CBDFE82A46F66E__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.Update/ScriptRunDelayedTasks
struct ScriptRunDelayedTasks_t87535B3420E907071EA14E80AD9D811F29AA978A
{
public:
union
{
struct
{
};
uint8_t ScriptRunDelayedTasks_t87535B3420E907071EA14E80AD9D811F29AA978A__padding[1];
};
public:
};
// Unity.Collections.Allocator
struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05
{
public:
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.GlobalIllumination.AngularFalloffType
struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2
{
public:
// System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__
uint8_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); }
inline uint8_t get_value___2() const { return ___value___2; }
inline uint8_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(uint8_t value)
{
___value___2 = value;
}
};
// System.AppDomain
struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
{
public:
// System.IntPtr System.AppDomain::_mono_app_domain
intptr_t ____mono_app_domain_1;
// System.Object System.AppDomain::_evidence
RuntimeObject * ____evidence_6;
// System.Object System.AppDomain::_granted
RuntimeObject * ____granted_7;
// System.Int32 System.AppDomain::_principalPolicy
int32_t ____principalPolicy_8;
// System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * ___AssemblyLoad_11;
// System.ResolveEventHandler System.AppDomain::AssemblyResolve
ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___AssemblyResolve_12;
// System.EventHandler System.AppDomain::DomainUnload
EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * ___DomainUnload_13;
// System.EventHandler System.AppDomain::ProcessExit
EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * ___ProcessExit_14;
// System.ResolveEventHandler System.AppDomain::ResourceResolve
ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___ResourceResolve_15;
// System.ResolveEventHandler System.AppDomain::TypeResolve
ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___TypeResolve_16;
// System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___UnhandledException_17;
// System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * ___FirstChanceException_18;
// System.Object System.AppDomain::_domain_manager
RuntimeObject * ____domain_manager_19;
// System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * ___ReflectionOnlyAssemblyResolve_20;
// System.Object System.AppDomain::_activation
RuntimeObject * ____activation_21;
// System.Object System.AppDomain::_applicationIdentity
RuntimeObject * ____applicationIdentity_22;
// System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
public:
inline static int32_t get_offset_of__mono_app_domain_1() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____mono_app_domain_1)); }
inline intptr_t get__mono_app_domain_1() const { return ____mono_app_domain_1; }
inline intptr_t* get_address_of__mono_app_domain_1() { return &____mono_app_domain_1; }
inline void set__mono_app_domain_1(intptr_t value)
{
____mono_app_domain_1 = value;
}
inline static int32_t get_offset_of__evidence_6() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____evidence_6)); }
inline RuntimeObject * get__evidence_6() const { return ____evidence_6; }
inline RuntimeObject ** get_address_of__evidence_6() { return &____evidence_6; }
inline void set__evidence_6(RuntimeObject * value)
{
____evidence_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&____evidence_6), (void*)value);
}
inline static int32_t get_offset_of__granted_7() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____granted_7)); }
inline RuntimeObject * get__granted_7() const { return ____granted_7; }
inline RuntimeObject ** get_address_of__granted_7() { return &____granted_7; }
inline void set__granted_7(RuntimeObject * value)
{
____granted_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&____granted_7), (void*)value);
}
inline static int32_t get_offset_of__principalPolicy_8() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____principalPolicy_8)); }
inline int32_t get__principalPolicy_8() const { return ____principalPolicy_8; }
inline int32_t* get_address_of__principalPolicy_8() { return &____principalPolicy_8; }
inline void set__principalPolicy_8(int32_t value)
{
____principalPolicy_8 = value;
}
inline static int32_t get_offset_of_AssemblyLoad_11() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___AssemblyLoad_11)); }
inline AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * get_AssemblyLoad_11() const { return ___AssemblyLoad_11; }
inline AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C ** get_address_of_AssemblyLoad_11() { return &___AssemblyLoad_11; }
inline void set_AssemblyLoad_11(AssemblyLoadEventHandler_tE06B38463937F6FBCCECF4DF6519F83C1683FE0C * value)
{
___AssemblyLoad_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___AssemblyLoad_11), (void*)value);
}
inline static int32_t get_offset_of_AssemblyResolve_12() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___AssemblyResolve_12)); }
inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_AssemblyResolve_12() const { return ___AssemblyResolve_12; }
inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_AssemblyResolve_12() { return &___AssemblyResolve_12; }
inline void set_AssemblyResolve_12(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
{
___AssemblyResolve_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&___AssemblyResolve_12), (void*)value);
}
inline static int32_t get_offset_of_DomainUnload_13() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___DomainUnload_13)); }
inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * get_DomainUnload_13() const { return ___DomainUnload_13; }
inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B ** get_address_of_DomainUnload_13() { return &___DomainUnload_13; }
inline void set_DomainUnload_13(EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * value)
{
___DomainUnload_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&___DomainUnload_13), (void*)value);
}
inline static int32_t get_offset_of_ProcessExit_14() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ProcessExit_14)); }
inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * get_ProcessExit_14() const { return ___ProcessExit_14; }
inline EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B ** get_address_of_ProcessExit_14() { return &___ProcessExit_14; }
inline void set_ProcessExit_14(EventHandler_t084491E53EC706ACA0A15CA17488C075B4ECA44B * value)
{
___ProcessExit_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___ProcessExit_14), (void*)value);
}
inline static int32_t get_offset_of_ResourceResolve_15() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ResourceResolve_15)); }
inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_ResourceResolve_15() const { return ___ResourceResolve_15; }
inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_ResourceResolve_15() { return &___ResourceResolve_15; }
inline void set_ResourceResolve_15(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
{
___ResourceResolve_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___ResourceResolve_15), (void*)value);
}
inline static int32_t get_offset_of_TypeResolve_16() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___TypeResolve_16)); }
inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_TypeResolve_16() const { return ___TypeResolve_16; }
inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_TypeResolve_16() { return &___TypeResolve_16; }
inline void set_TypeResolve_16(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
{
___TypeResolve_16 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TypeResolve_16), (void*)value);
}
inline static int32_t get_offset_of_UnhandledException_17() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___UnhandledException_17)); }
inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * get_UnhandledException_17() const { return ___UnhandledException_17; }
inline UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 ** get_address_of_UnhandledException_17() { return &___UnhandledException_17; }
inline void set_UnhandledException_17(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * value)
{
___UnhandledException_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___UnhandledException_17), (void*)value);
}
inline static int32_t get_offset_of_FirstChanceException_18() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___FirstChanceException_18)); }
inline EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * get_FirstChanceException_18() const { return ___FirstChanceException_18; }
inline EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 ** get_address_of_FirstChanceException_18() { return &___FirstChanceException_18; }
inline void set_FirstChanceException_18(EventHandler_1_t7F26BD2270AD4531F2328FD1382278E975249DF1 * value)
{
___FirstChanceException_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FirstChanceException_18), (void*)value);
}
inline static int32_t get_offset_of__domain_manager_19() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____domain_manager_19)); }
inline RuntimeObject * get__domain_manager_19() const { return ____domain_manager_19; }
inline RuntimeObject ** get_address_of__domain_manager_19() { return &____domain_manager_19; }
inline void set__domain_manager_19(RuntimeObject * value)
{
____domain_manager_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&____domain_manager_19), (void*)value);
}
inline static int32_t get_offset_of_ReflectionOnlyAssemblyResolve_20() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___ReflectionOnlyAssemblyResolve_20)); }
inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * get_ReflectionOnlyAssemblyResolve_20() const { return ___ReflectionOnlyAssemblyResolve_20; }
inline ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 ** get_address_of_ReflectionOnlyAssemblyResolve_20() { return &___ReflectionOnlyAssemblyResolve_20; }
inline void set_ReflectionOnlyAssemblyResolve_20(ResolveEventHandler_tC6827B550D5B6553B57571630B1EE01AC12A1089 * value)
{
___ReflectionOnlyAssemblyResolve_20 = value;
Il2CppCodeGenWriteBarrier((void**)(&___ReflectionOnlyAssemblyResolve_20), (void*)value);
}
inline static int32_t get_offset_of__activation_21() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____activation_21)); }
inline RuntimeObject * get__activation_21() const { return ____activation_21; }
inline RuntimeObject ** get_address_of__activation_21() { return &____activation_21; }
inline void set__activation_21(RuntimeObject * value)
{
____activation_21 = value;
Il2CppCodeGenWriteBarrier((void**)(&____activation_21), (void*)value);
}
inline static int32_t get_offset_of__applicationIdentity_22() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ____applicationIdentity_22)); }
inline RuntimeObject * get__applicationIdentity_22() const { return ____applicationIdentity_22; }
inline RuntimeObject ** get_address_of__applicationIdentity_22() { return &____applicationIdentity_22; }
inline void set__applicationIdentity_22(RuntimeObject * value)
{
____applicationIdentity_22 = value;
Il2CppCodeGenWriteBarrier((void**)(&____applicationIdentity_22), (void*)value);
}
inline static int32_t get_offset_of_compatibility_switch_23() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A, ___compatibility_switch_23)); }
inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * get_compatibility_switch_23() const { return ___compatibility_switch_23; }
inline List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 ** get_address_of_compatibility_switch_23() { return &___compatibility_switch_23; }
inline void set_compatibility_switch_23(List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * value)
{
___compatibility_switch_23 = value;
Il2CppCodeGenWriteBarrier((void**)(&___compatibility_switch_23), (void*)value);
}
};
struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields
{
public:
// System.String System.AppDomain::_process_guid
String_t* ____process_guid_2;
// System.AppDomain System.AppDomain::default_domain
AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * ___default_domain_10;
public:
inline static int32_t get_offset_of__process_guid_2() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields, ____process_guid_2)); }
inline String_t* get__process_guid_2() const { return ____process_guid_2; }
inline String_t** get_address_of__process_guid_2() { return &____process_guid_2; }
inline void set__process_guid_2(String_t* value)
{
____process_guid_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&____process_guid_2), (void*)value);
}
inline static int32_t get_offset_of_default_domain_10() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_StaticFields, ___default_domain_10)); }
inline AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * get_default_domain_10() const { return ___default_domain_10; }
inline AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A ** get_address_of_default_domain_10() { return &___default_domain_10; }
inline void set_default_domain_10(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * value)
{
___default_domain_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&___default_domain_10), (void*)value);
}
};
struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields
{
public:
// System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___type_resolve_in_progress_3;
// System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___assembly_resolve_in_progress_4;
// System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * ___assembly_resolve_in_progress_refonly_5;
// System.Object System.AppDomain::_principal
RuntimeObject * ____principal_9;
public:
inline static int32_t get_offset_of_type_resolve_in_progress_3() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___type_resolve_in_progress_3)); }
inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_type_resolve_in_progress_3() const { return ___type_resolve_in_progress_3; }
inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_type_resolve_in_progress_3() { return &___type_resolve_in_progress_3; }
inline void set_type_resolve_in_progress_3(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
{
___type_resolve_in_progress_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___type_resolve_in_progress_3), (void*)value);
}
inline static int32_t get_offset_of_assembly_resolve_in_progress_4() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___assembly_resolve_in_progress_4)); }
inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_assembly_resolve_in_progress_4() const { return ___assembly_resolve_in_progress_4; }
inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_assembly_resolve_in_progress_4() { return &___assembly_resolve_in_progress_4; }
inline void set_assembly_resolve_in_progress_4(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
{
___assembly_resolve_in_progress_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_4), (void*)value);
}
inline static int32_t get_offset_of_assembly_resolve_in_progress_refonly_5() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ___assembly_resolve_in_progress_refonly_5)); }
inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * get_assembly_resolve_in_progress_refonly_5() const { return ___assembly_resolve_in_progress_refonly_5; }
inline Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 ** get_address_of_assembly_resolve_in_progress_refonly_5() { return &___assembly_resolve_in_progress_refonly_5; }
inline void set_assembly_resolve_in_progress_refonly_5(Dictionary_2_t692011309BA94F599C6042A381FC9F8B3CB08399 * value)
{
___assembly_resolve_in_progress_refonly_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_refonly_5), (void*)value);
}
inline static int32_t get_offset_of__principal_9() { return static_cast<int32_t>(offsetof(AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_ThreadStaticFields, ____principal_9)); }
inline RuntimeObject * get__principal_9() const { return ____principal_9; }
inline RuntimeObject ** get_address_of__principal_9() { return &____principal_9; }
inline void set__principal_9(RuntimeObject * value)
{
____principal_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&____principal_9), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.AppDomain
struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_marshaled_pinvoke : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
{
intptr_t ____mono_app_domain_1;
Il2CppIUnknown* ____evidence_6;
Il2CppIUnknown* ____granted_7;
int32_t ____principalPolicy_8;
Il2CppMethodPointer ___AssemblyLoad_11;
Il2CppMethodPointer ___AssemblyResolve_12;
Il2CppMethodPointer ___DomainUnload_13;
Il2CppMethodPointer ___ProcessExit_14;
Il2CppMethodPointer ___ResourceResolve_15;
Il2CppMethodPointer ___TypeResolve_16;
Il2CppMethodPointer ___UnhandledException_17;
Il2CppMethodPointer ___FirstChanceException_18;
Il2CppIUnknown* ____domain_manager_19;
Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
Il2CppIUnknown* ____activation_21;
Il2CppIUnknown* ____applicationIdentity_22;
List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
};
// Native definition for COM marshalling of System.AppDomain
struct AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A_marshaled_com : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
{
intptr_t ____mono_app_domain_1;
Il2CppIUnknown* ____evidence_6;
Il2CppIUnknown* ____granted_7;
int32_t ____principalPolicy_8;
Il2CppMethodPointer ___AssemblyLoad_11;
Il2CppMethodPointer ___AssemblyResolve_12;
Il2CppMethodPointer ___DomainUnload_13;
Il2CppMethodPointer ___ProcessExit_14;
Il2CppMethodPointer ___ResourceResolve_15;
Il2CppMethodPointer ___TypeResolve_16;
Il2CppMethodPointer ___UnhandledException_17;
Il2CppMethodPointer ___FirstChanceException_18;
Il2CppIUnknown* ____domain_manager_19;
Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
Il2CppIUnknown* ____activation_21;
Il2CppIUnknown* ____applicationIdentity_22;
List_1_t6C9F81EDBF0F4A31A9B0DA372D2EF34BDA3A1AF3 * ___compatibility_switch_23;
};
// UnityEngine.AsyncOperation
struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
{
public:
// System.IntPtr UnityEngine.AsyncOperation::m_Ptr
intptr_t ___m_Ptr_0;
// System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); }
inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value)
{
___m_completeCallback_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// Native definition for COM marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
intptr_t ___m_GroupHandle_0;
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1;
public:
inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); }
inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
inline void set_m_GroupHandle_0(intptr_t value)
{
___m_GroupHandle_0 = value;
}
inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); }
inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value)
{
___m_PerformCulling_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke
{
intptr_t ___m_GroupHandle_0;
Il2CppMethodPointer ___m_PerformCulling_1;
};
// Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com
{
intptr_t ___m_GroupHandle_0;
Il2CppMethodPointer ___m_PerformCulling_1;
};
// System.Reflection.BindingFlags
struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
{
public:
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Bounds
struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
{
public:
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
public:
inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Center_0 = value;
}
inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Extents_1 = value;
}
};
// UnityEngine.Experimental.GlobalIllumination.Cookie
struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B
{
public:
// System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
int32_t ___instanceID_0;
// System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
float ___scale_1;
// UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2;
public:
inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); }
inline int32_t get_instanceID_0() const { return ___instanceID_0; }
inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
inline void set_instanceID_0(int32_t value)
{
___instanceID_0 = value;
}
inline static int32_t get_offset_of_scale_1() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); }
inline float get_scale_1() const { return ___scale_1; }
inline float* get_address_of_scale_1() { return &___scale_1; }
inline void set_scale_1(float value)
{
___scale_1 = value;
}
inline static int32_t get_offset_of_sizes_2() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; }
inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___sizes_2 = value;
}
};
// UnityEngine.Experimental.Rendering.DefaultFormat
struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
public:
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject * ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t * ___method_info_7;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t * ___original_method_info_8;
// System.DelegateData System.Delegate::data
DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_10;
public:
inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
inline void set_method_ptr_0(Il2CppMethodPointer value)
{
___method_ptr_0 = value;
}
inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
inline void set_invoke_impl_1(intptr_t value)
{
___invoke_impl_1 = value;
}
inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
inline void set_m_target_2(RuntimeObject * value)
{
___m_target_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
}
inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
inline intptr_t get_method_3() const { return ___method_3; }
inline intptr_t* get_address_of_method_3() { return &___method_3; }
inline void set_method_3(intptr_t value)
{
___method_3 = value;
}
inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
inline void set_delegate_trampoline_4(intptr_t value)
{
___delegate_trampoline_4 = value;
}
inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
inline void set_extra_arg_5(intptr_t value)
{
___extra_arg_5 = value;
}
inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
inline intptr_t get_method_code_6() const { return ___method_code_6; }
inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
inline void set_method_code_6(intptr_t value)
{
___method_code_6 = value;
}
inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
inline void set_method_info_7(MethodInfo_t * value)
{
___method_info_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
}
inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
inline void set_original_method_info_8(MethodInfo_t * value)
{
___original_method_info_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
}
inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
{
___data_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
}
inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
inline void set_method_is_virtual_10(bool value)
{
___method_is_virtual_10 = value;
}
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
int32_t ___method_is_virtual_10;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
public:
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t * ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject * ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject * ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
public:
inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
inline String_t* get__className_1() const { return ____className_1; }
inline String_t** get_address_of__className_1() { return &____className_1; }
inline void set__className_1(String_t* value)
{
____className_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
}
inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
inline String_t* get__message_2() const { return ____message_2; }
inline String_t** get_address_of__message_2() { return &____message_2; }
inline void set__message_2(String_t* value)
{
____message_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
}
inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
inline RuntimeObject* get__data_3() const { return ____data_3; }
inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
inline void set__data_3(RuntimeObject* value)
{
____data_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
}
inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
inline Exception_t * get__innerException_4() const { return ____innerException_4; }
inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
inline void set__innerException_4(Exception_t * value)
{
____innerException_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
}
inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
inline String_t* get__helpURL_5() const { return ____helpURL_5; }
inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
inline void set__helpURL_5(String_t* value)
{
____helpURL_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
}
inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
inline void set__stackTrace_6(RuntimeObject * value)
{
____stackTrace_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
}
inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
inline void set__stackTraceString_7(String_t* value)
{
____stackTraceString_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
}
inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
inline void set__remoteStackTraceString_8(String_t* value)
{
____remoteStackTraceString_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
}
inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
inline void set__remoteStackIndex_9(int32_t value)
{
____remoteStackIndex_9 = value;
}
inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
inline void set__dynamicMethods_10(RuntimeObject * value)
{
____dynamicMethods_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
}
inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
inline int32_t get__HResult_11() const { return ____HResult_11; }
inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
inline void set__HResult_11(int32_t value)
{
____HResult_11 = value;
}
inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
inline String_t* get__source_12() const { return ____source_12; }
inline String_t** get_address_of__source_12() { return &____source_12; }
inline void set__source_12(String_t* value)
{
____source_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
}
inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
{
____safeSerializationManager_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
}
inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
{
___captured_traces_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
}
inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
{
___native_trace_ips_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
}
};
struct Exception_t_StaticFields
{
public:
// System.Object System.Exception::s_EDILock
RuntimeObject * ___s_EDILock_0;
public:
inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
inline void set_s_EDILock_0(RuntimeObject * value)
{
___s_EDILock_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// UnityEngine.Experimental.GlobalIllumination.FalloffType
struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB
{
public:
// System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
uint8_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); }
inline uint8_t get_value___2() const { return ___value___2; }
inline uint8_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(uint8_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.FormatUsage
struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.FullScreenMode
struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
{
public:
// System.Int32 UnityEngine.FullScreenMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Int32Enum
struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C
{
public:
// System.Int32 System.Int32Enum::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// Unity.Jobs.JobHandle
struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847
{
public:
// System.IntPtr Unity.Jobs.JobHandle::jobGroup
intptr_t ___jobGroup_0;
// System.Int32 Unity.Jobs.JobHandle::version
int32_t ___version_1;
public:
inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); }
inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
inline void set_jobGroup_0(intptr_t value)
{
___jobGroup_0 = value;
}
inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); }
inline int32_t get_version_1() const { return ___version_1; }
inline int32_t* get_address_of_version_1() { return &___version_1; }
inline void set_version_1(int32_t value)
{
___version_1 = value;
}
};
// UnityEngine.Rendering.LODParameters
struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD
{
public:
// System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
// System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
float ___m_FieldOfView_2;
// System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
float ___m_OrthoSize_3;
// System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
int32_t ___m_CameraPixelHeight_4;
public:
inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); }
inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
inline void set_m_IsOrthographic_0(int32_t value)
{
___m_IsOrthographic_0 = value;
}
inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_CameraPosition_1 = value;
}
inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); }
inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
inline void set_m_FieldOfView_2(float value)
{
___m_FieldOfView_2 = value;
}
inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); }
inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
inline void set_m_OrthoSize_3(float value)
{
___m_OrthoSize_3 = value;
}
inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); }
inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
inline void set_m_CameraPixelHeight_4(int32_t value)
{
___m_CameraPixelHeight_4 = value;
}
};
// UnityEngine.Experimental.GlobalIllumination.LightMode
struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491
{
public:
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
uint8_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); }
inline uint8_t get_value___2() const { return ___value___2; }
inline uint8_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(uint8_t value)
{
___value___2 = value;
}
};
// UnityEngine.LightType
struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14
{
public:
// System.Int32 UnityEngine.LightType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.GlobalIllumination.LightType
struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552
{
public:
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
uint8_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); }
inline uint8_t get_value___2() const { return ___value___2; }
inline uint8_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(uint8_t value)
{
___value___2 = value;
}
};
// UnityEngine.LightmapBakeType
struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0
{
public:
// System.Int32 UnityEngine.LightmapBakeType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.LightmapsMode
struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD
{
public:
// System.Int32 UnityEngine.LightmapsMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.SceneManagement.LoadSceneMode
struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC
{
public:
// System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.LogType
struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773
{
public:
// System.Int32 UnityEngine.LogType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Reflection.MethodInfo
struct MethodInfo_t : public MethodBase_t
{
public:
public:
};
// UnityEngine.MixedLightingMode
struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9
{
public:
// System.Int32 UnityEngine.MixedLightingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Globalization.NumberStyles
struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594
{
public:
// System.Int32 System.Globalization.NumberStyles::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.OperatingSystemFamily
struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
{
public:
// System.Int32 UnityEngine.OperatingSystemFamily::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Reflection.ParameterAttributes
struct ParameterAttributes_t79BD378DEC3F187D9773B9A4EDE573866E930218
{
public:
// System.Int32 System.Reflection.ParameterAttributes::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ParameterAttributes_t79BD378DEC3F187D9773B9A4EDE573866E930218, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Events.PersistentListenerMode
struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED
{
public:
// System.Int32 UnityEngine.Events.PersistentListenerMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A
{
public:
// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
{
public:
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
public:
inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
{
___m_Null_2 = value;
}
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
{
public:
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
public:
inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
{
___m_Null_2 = value;
}
};
// UnityEngine.RenderTextureCreationFlags
struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3
{
public:
// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureFormat
struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626
{
public:
// System.Int32 UnityEngine.RenderTextureFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureMemoryless
struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67
{
public:
// System.Int32 UnityEngine.RenderTextureMemoryless::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureReadWrite
struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580
{
public:
// System.Int32 UnityEngine.RenderTextureReadWrite::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RuntimeInitializeLoadType
struct RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5
{
public:
// System.Int32 UnityEngine.RuntimeInitializeLoadType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RuntimePlatform
struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
{
public:
// System.Int32 UnityEngine.RuntimePlatform::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
{
public:
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
public:
inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
inline intptr_t get_value_0() const { return ___value_0; }
inline intptr_t* get_address_of_value_0() { return &___value_0; }
inline void set_value_0(intptr_t value)
{
___value_0 = value;
}
};
// UnityEngine.Rendering.ScriptableRenderContext
struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D
{
public:
// System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
intptr_t ___m_Ptr_1;
public:
inline static int32_t get_offset_of_m_Ptr_1() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); }
inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; }
inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; }
inline void set_m_Ptr_1(intptr_t value)
{
___m_Ptr_1 = value;
}
};
struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields
{
public:
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0;
public:
inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); }
inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; }
inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; }
inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
{
___kRenderTypeTag_0 = value;
}
};
// UnityEngine.SendMessageOptions
struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
{
public:
// System.Int32 UnityEngine.SendMessageOptions::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShaderPropertyFlags
struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC
{
public:
// System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShadowSamplingMode
struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9
{
public:
// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.SpaceAttribute
struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
{
public:
// System.Single UnityEngine.SpaceAttribute::height
float ___height_0;
public:
inline static int32_t get_offset_of_height_0() { return static_cast<int32_t>(offsetof(SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8, ___height_0)); }
inline float get_height_0() const { return ___height_0; }
inline float* get_address_of_height_0() { return &___height_0; }
inline void set_height_0(float value)
{
___height_0 = value;
}
};
// UnityEngine.U2D.SpriteBone
struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D
{
public:
// System.String UnityEngine.U2D.SpriteBone::m_Name
String_t* ___m_Name_0;
// System.String UnityEngine.U2D.SpriteBone::m_Guid
String_t* ___m_Guid_1;
// UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_2;
// UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_3;
// System.Single UnityEngine.U2D.SpriteBone::m_Length
float ___m_Length_4;
// System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId
int32_t ___m_ParentId_5;
// UnityEngine.Color32 UnityEngine.U2D.SpriteBone::m_Color
Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___m_Color_6;
public:
inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Name_0)); }
inline String_t* get_m_Name_0() const { return ___m_Name_0; }
inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; }
inline void set_m_Name_0(String_t* value)
{
___m_Name_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value);
}
inline static int32_t get_offset_of_m_Guid_1() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Guid_1)); }
inline String_t* get_m_Guid_1() const { return ___m_Guid_1; }
inline String_t** get_address_of_m_Guid_1() { return &___m_Guid_1; }
inline void set_m_Guid_1(String_t* value)
{
___m_Guid_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Guid_1), (void*)value);
}
inline static int32_t get_offset_of_m_Position_2() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Position_2)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Position_2() const { return ___m_Position_2; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Position_2() { return &___m_Position_2; }
inline void set_m_Position_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Position_2 = value;
}
inline static int32_t get_offset_of_m_Rotation_3() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Rotation_3)); }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_m_Rotation_3() const { return ___m_Rotation_3; }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_m_Rotation_3() { return &___m_Rotation_3; }
inline void set_m_Rotation_3(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
{
___m_Rotation_3 = value;
}
inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Length_4)); }
inline float get_m_Length_4() const { return ___m_Length_4; }
inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
inline void set_m_Length_4(float value)
{
___m_Length_4 = value;
}
inline static int32_t get_offset_of_m_ParentId_5() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_ParentId_5)); }
inline int32_t get_m_ParentId_5() const { return ___m_ParentId_5; }
inline int32_t* get_address_of_m_ParentId_5() { return &___m_ParentId_5; }
inline void set_m_ParentId_5(int32_t value)
{
___m_ParentId_5 = value;
}
inline static int32_t get_offset_of_m_Color_6() { return static_cast<int32_t>(offsetof(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D, ___m_Color_6)); }
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D get_m_Color_6() const { return ___m_Color_6; }
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * get_address_of_m_Color_6() { return &___m_Color_6; }
inline void set_m_Color_6(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
{
___m_Color_6 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone
struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke
{
char* ___m_Name_0;
char* ___m_Guid_1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_2;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_3;
float ___m_Length_4;
int32_t ___m_ParentId_5;
Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___m_Color_6;
};
// Native definition for COM marshalling of UnityEngine.U2D.SpriteBone
struct SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com
{
Il2CppChar* ___m_Name_0;
Il2CppChar* ___m_Guid_1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Position_2;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___m_Rotation_3;
float ___m_Length_4;
int32_t ___m_ParentId_5;
Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___m_Color_6;
};
// UnityEngine.SpritePackingMode
struct SpritePackingMode_t07B68A6E7F1C3DFAB247AF662688265F13A76F91
{
public:
// System.Int32 UnityEngine.SpritePackingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SpritePackingMode_t07B68A6E7F1C3DFAB247AF662688265F13A76F91, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.StencilOp
struct StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD
{
public:
// System.Int32 UnityEngine.Rendering.StencilOp::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StencilOp_t29403ED1B3D9A0953577E567FA3BF403E13FA6AD, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Runtime.Serialization.StreamingContextStates
struct StreamingContextStates_tF4C7FE6D6121BD4C67699869C8269A60B36B42C3
{
public:
// System.Int32 System.Runtime.Serialization.StreamingContextStates::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StreamingContextStates_tF4C7FE6D6121BD4C67699869C8269A60B36B42C3, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.TextAreaAttribute
struct TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
{
public:
// System.Int32 UnityEngine.TextAreaAttribute::minLines
int32_t ___minLines_0;
// System.Int32 UnityEngine.TextAreaAttribute::maxLines
int32_t ___maxLines_1;
public:
inline static int32_t get_offset_of_minLines_0() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B, ___minLines_0)); }
inline int32_t get_minLines_0() const { return ___minLines_0; }
inline int32_t* get_address_of_minLines_0() { return &___minLines_0; }
inline void set_minLines_0(int32_t value)
{
___minLines_0 = value;
}
inline static int32_t get_offset_of_maxLines_1() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B, ___maxLines_1)); }
inline int32_t get_maxLines_1() const { return ___maxLines_1; }
inline int32_t* get_address_of_maxLines_1() { return &___maxLines_1; }
inline void set_maxLines_1(int32_t value)
{
___maxLines_1 = value;
}
};
// UnityEngine.Experimental.Rendering.TextureCreationFlags
struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.TextureDimension
struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC
{
public:
// System.Int32 UnityEngine.Rendering.TextureDimension::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.TextureFormat
struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932
{
public:
// System.Int32 UnityEngine.TextureFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.TextureWrapMode
struct TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB
{
public:
// System.Int32 UnityEngine.TextureWrapMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureWrapMode_t86DDA8206E4AA784A1218D0DE3C5F6826D7549EB, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.TooltipAttribute
struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
{
public:
// System.String UnityEngine.TooltipAttribute::tooltip
String_t* ___tooltip_0;
public:
inline static int32_t get_offset_of_tooltip_0() { return static_cast<int32_t>(offsetof(TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B, ___tooltip_0)); }
inline String_t* get_tooltip_0() const { return ___tooltip_0; }
inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; }
inline void set_tooltip_0(String_t* value)
{
___tooltip_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___tooltip_0), (void*)value);
}
};
// UnityEngine.TouchScreenKeyboard
struct TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// UnityEngine.TouchScreenKeyboardType
struct TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932
{
public:
// System.Int32 UnityEngine.TouchScreenKeyboardType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.TrackedReference
struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.TrackedReference::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.TrackedReference
struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngineInternal.TypeInferenceRules
struct TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC
{
public:
// System.Int32 UnityEngineInternal.TypeInferenceRules::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Events.UnityEventCallState
struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5
{
public:
// System.Int32 UnityEngine.Events.UnityEventCallState::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.UnityLogWriter
struct UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D : public TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643
{
public:
public:
};
// UnityEngine.VRTextureUsage
struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645
{
public:
// System.Int32 UnityEngine.VRTextureUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.VertexAttribute
struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C
{
public:
// System.Int32 UnityEngine.Rendering.VertexAttribute::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.VertexAttributeFormat
struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485
{
public:
// System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Threading.WaitHandle
struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842 : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8
{
public:
// System.IntPtr System.Threading.WaitHandle::waitHandle
intptr_t ___waitHandle_3;
// Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * ___safeWaitHandle_4;
// System.Boolean System.Threading.WaitHandle::hasThreadAffinity
bool ___hasThreadAffinity_5;
public:
inline static int32_t get_offset_of_waitHandle_3() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___waitHandle_3)); }
inline intptr_t get_waitHandle_3() const { return ___waitHandle_3; }
inline intptr_t* get_address_of_waitHandle_3() { return &___waitHandle_3; }
inline void set_waitHandle_3(intptr_t value)
{
___waitHandle_3 = value;
}
inline static int32_t get_offset_of_safeWaitHandle_4() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___safeWaitHandle_4)); }
inline SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * get_safeWaitHandle_4() const { return ___safeWaitHandle_4; }
inline SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 ** get_address_of_safeWaitHandle_4() { return &___safeWaitHandle_4; }
inline void set_safeWaitHandle_4(SafeWaitHandle_tF37EACEDF9C6F350EB4ABC1E1F869EECB0B5ABB1 * value)
{
___safeWaitHandle_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___safeWaitHandle_4), (void*)value);
}
inline static int32_t get_offset_of_hasThreadAffinity_5() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842, ___hasThreadAffinity_5)); }
inline bool get_hasThreadAffinity_5() const { return ___hasThreadAffinity_5; }
inline bool* get_address_of_hasThreadAffinity_5() { return &___hasThreadAffinity_5; }
inline void set_hasThreadAffinity_5(bool value)
{
___hasThreadAffinity_5 = value;
}
};
struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_StaticFields
{
public:
// System.IntPtr System.Threading.WaitHandle::InvalidHandle
intptr_t ___InvalidHandle_10;
public:
inline static int32_t get_offset_of_InvalidHandle_10() { return static_cast<int32_t>(offsetof(WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_StaticFields, ___InvalidHandle_10)); }
inline intptr_t get_InvalidHandle_10() const { return ___InvalidHandle_10; }
inline intptr_t* get_address_of_InvalidHandle_10() { return &___InvalidHandle_10; }
inline void set_InvalidHandle_10(intptr_t value)
{
___InvalidHandle_10 = value;
}
};
// Native definition for P/Invoke marshalling of System.Threading.WaitHandle
struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_marshaled_pinvoke : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke
{
intptr_t ___waitHandle_3;
void* ___safeWaitHandle_4;
int32_t ___hasThreadAffinity_5;
};
// Native definition for COM marshalling of System.Threading.WaitHandle
struct WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842_marshaled_com : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com
{
intptr_t ___waitHandle_3;
void* ___safeWaitHandle_4;
int32_t ___hasThreadAffinity_5;
};
// UnityEngine.Camera/MonoOrStereoscopicEye
struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E
{
public:
// System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Camera/RenderRequestMode
struct RenderRequestMode_tCB120B82DED523ADBA2D6093A1A8ABF17D94A313
{
public:
// System.Int32 UnityEngine.Camera/RenderRequestMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderRequestMode_tCB120B82DED523ADBA2D6093A1A8ABF17D94A313, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Camera/RenderRequestOutputSpace
struct RenderRequestOutputSpace_t8EB93E4720B2D1BAB624A04ADB473C37C7F3D6A5
{
public:
// System.Int32 UnityEngine.Camera/RenderRequestOutputSpace::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderRequestOutputSpace_t8EB93E4720B2D1BAB624A04ADB473C37C7F3D6A5, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Playables.FrameData/Flags
struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5
{
public:
// System.Int32 UnityEngine.Playables.FrameData/Flags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Mesh/MeshData
struct MeshData_tBFF99C0C82DBC04BDB83209CDE690A0B4303D6D1
{
public:
// System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MeshData_tBFF99C0C82DBC04BDB83209CDE690A0B4303D6D1, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
{
public:
public:
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B : public UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B
{
public:
public:
};
// Unity.Profiling.ProfilerMarker/AutoScope
struct AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D
{
public:
// System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// UnityEngine.RectTransform/Axis
struct Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83
{
public:
// System.Int32 UnityEngine.RectTransform/Axis::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ReflectionProbe/ReflectionProbeEvent
struct ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A
{
public:
// System.Int32 UnityEngine.ReflectionProbe/ReflectionProbeEvent::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes
struct LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75
{
public:
// System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes
struct ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A
{
public:
// System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.TouchScreenKeyboard/Status
struct Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF
{
public:
// System.Int32 UnityEngine.TouchScreenKeyboard/Status::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Status_tCF9D837EDAD10412CECD4A306BCD7CA936720FEF, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA
{
public:
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
public:
inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); }
inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
inline void set_m_Buffer_0(void* value)
{
___m_Buffer_0 = value;
}
inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); }
inline int32_t get_m_Length_1() const { return ___m_Length_1; }
inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
inline void set_m_Length_1(int32_t value)
{
___m_Length_1 = value;
}
inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); }
inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
inline void set_m_AllocatorLabel_2(int32_t value)
{
___m_AllocatorLabel_2 = value;
}
};
// Unity.Collections.NativeArray`1<System.Int32>
struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99
{
public:
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
public:
inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); }
inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
inline void set_m_Buffer_0(void* value)
{
___m_Buffer_0 = value;
}
inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); }
inline int32_t get_m_Length_1() const { return ___m_Length_1; }
inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
inline void set_m_Length_1(int32_t value)
{
___m_Length_1 = value;
}
inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); }
inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
inline void set_m_AllocatorLabel_2(int32_t value)
{
___m_AllocatorLabel_2 = value;
}
};
// Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2
{
public:
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
public:
inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); }
inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
inline void set_m_Buffer_0(void* value)
{
___m_Buffer_0 = value;
}
inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); }
inline int32_t get_m_Length_1() const { return ___m_Length_1; }
inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
inline void set_m_Length_1(int32_t value)
{
___m_Length_1 = value;
}
inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); }
inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
inline void set_m_AllocatorLabel_2(int32_t value)
{
___m_AllocatorLabel_2 = value;
}
};
// Unity.Collections.NativeArray`1<UnityEngine.Plane>
struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E
{
public:
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
public:
inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); }
inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
inline void set_m_Buffer_0(void* value)
{
___m_Buffer_0 = value;
}
inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); }
inline int32_t get_m_Length_1() const { return ___m_Length_1; }
inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
inline void set_m_Length_1(int32_t value)
{
___m_Length_1 = value;
}
inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); }
inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
inline void set_m_AllocatorLabel_2(int32_t value)
{
___m_AllocatorLabel_2 = value;
}
};
// UnityEngine.Component
struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7
{
public:
// System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
float ___penumbraWidthRadian_7;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
public:
inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); }
inline int32_t get_instanceID_0() const { return ___instanceID_0; }
inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
inline void set_instanceID_0(int32_t value)
{
___instanceID_0 = value;
}
inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); }
inline bool get_shadow_1() const { return ___shadow_1; }
inline bool* get_address_of_shadow_1() { return &___shadow_1; }
inline void set_shadow_1(bool value)
{
___shadow_1 = value;
}
inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); }
inline uint8_t get_mode_2() const { return ___mode_2; }
inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
inline void set_mode_2(uint8_t value)
{
___mode_2 = value;
}
inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___position_3 = value;
}
inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
{
___orientation_4 = value;
}
inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___color_5 = value;
}
inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___indirectColor_6 = value;
}
inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); }
inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; }
inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; }
inline void set_penumbraWidthRadian_7(float value)
{
___penumbraWidthRadian_7 = value;
}
inline static int32_t get_offset_of_direction_8() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; }
inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___direction_8 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___penumbraWidthRadian_7;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___penumbraWidthRadian_7;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8;
};
// UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D
{
public:
// System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
float ___radius_8;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
uint8_t ___falloff_9;
public:
inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); }
inline int32_t get_instanceID_0() const { return ___instanceID_0; }
inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
inline void set_instanceID_0(int32_t value)
{
___instanceID_0 = value;
}
inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); }
inline bool get_shadow_1() const { return ___shadow_1; }
inline bool* get_address_of_shadow_1() { return &___shadow_1; }
inline void set_shadow_1(bool value)
{
___shadow_1 = value;
}
inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); }
inline uint8_t get_mode_2() const { return ___mode_2; }
inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
inline void set_mode_2(uint8_t value)
{
___mode_2 = value;
}
inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___position_3 = value;
}
inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
{
___orientation_4 = value;
}
inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___color_5 = value;
}
inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___indirectColor_6 = value;
}
inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); }
inline float get_range_7() const { return ___range_7; }
inline float* get_address_of_range_7() { return &___range_7; }
inline void set_range_7(float value)
{
___range_7 = value;
}
inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); }
inline float get_radius_8() const { return ___radius_8; }
inline float* get_address_of_radius_8() { return &___radius_8; }
inline void set_radius_8(float value)
{
___radius_8 = value;
}
inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); }
inline uint8_t get_falloff_9() const { return ___falloff_9; }
inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
inline void set_falloff_9(uint8_t value)
{
___falloff_9 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___range_7;
float ___radius_8;
uint8_t ___falloff_9;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___range_7;
float ___radius_8;
uint8_t ___falloff_9;
};
// System.Threading.EventWaitHandle
struct EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C : public WaitHandle_t1D7DD8480FD5DA4E3AF92F569890FB972D9B1842
{
public:
public:
};
// UnityEngine.Experimental.GlobalIllumination.LightDataGI
struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2
{
public:
// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
int32_t ___instanceID_0;
// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
int32_t ___cookieID_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
float ___cookieScale_2;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
float ___coneAngle_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
float ___innerConeAngle_9;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
float ___shape0_10;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
float ___shape1_11;
// UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
uint8_t ___type_12;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
uint8_t ___mode_13;
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
uint8_t ___shadow_14;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
uint8_t ___falloff_15;
public:
inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); }
inline int32_t get_instanceID_0() const { return ___instanceID_0; }
inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
inline void set_instanceID_0(int32_t value)
{
___instanceID_0 = value;
}
inline static int32_t get_offset_of_cookieID_1() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); }
inline int32_t get_cookieID_1() const { return ___cookieID_1; }
inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; }
inline void set_cookieID_1(int32_t value)
{
___cookieID_1 = value;
}
inline static int32_t get_offset_of_cookieScale_2() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); }
inline float get_cookieScale_2() const { return ___cookieScale_2; }
inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; }
inline void set_cookieScale_2(float value)
{
___cookieScale_2 = value;
}
inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; }
inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___color_3 = value;
}
inline static int32_t get_offset_of_indirectColor_4() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; }
inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___indirectColor_4 = value;
}
inline static int32_t get_offset_of_orientation_5() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; }
inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
{
___orientation_5 = value;
}
inline static int32_t get_offset_of_position_6() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; }
inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___position_6 = value;
}
inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); }
inline float get_range_7() const { return ___range_7; }
inline float* get_address_of_range_7() { return &___range_7; }
inline void set_range_7(float value)
{
___range_7 = value;
}
inline static int32_t get_offset_of_coneAngle_8() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); }
inline float get_coneAngle_8() const { return ___coneAngle_8; }
inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; }
inline void set_coneAngle_8(float value)
{
___coneAngle_8 = value;
}
inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); }
inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; }
inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; }
inline void set_innerConeAngle_9(float value)
{
___innerConeAngle_9 = value;
}
inline static int32_t get_offset_of_shape0_10() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); }
inline float get_shape0_10() const { return ___shape0_10; }
inline float* get_address_of_shape0_10() { return &___shape0_10; }
inline void set_shape0_10(float value)
{
___shape0_10 = value;
}
inline static int32_t get_offset_of_shape1_11() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); }
inline float get_shape1_11() const { return ___shape1_11; }
inline float* get_address_of_shape1_11() { return &___shape1_11; }
inline void set_shape1_11(float value)
{
___shape1_11 = value;
}
inline static int32_t get_offset_of_type_12() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); }
inline uint8_t get_type_12() const { return ___type_12; }
inline uint8_t* get_address_of_type_12() { return &___type_12; }
inline void set_type_12(uint8_t value)
{
___type_12 = value;
}
inline static int32_t get_offset_of_mode_13() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); }
inline uint8_t get_mode_13() const { return ___mode_13; }
inline uint8_t* get_address_of_mode_13() { return &___mode_13; }
inline void set_mode_13(uint8_t value)
{
___mode_13 = value;
}
inline static int32_t get_offset_of_shadow_14() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); }
inline uint8_t get_shadow_14() const { return ___shadow_14; }
inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; }
inline void set_shadow_14(uint8_t value)
{
___shadow_14 = value;
}
inline static int32_t get_offset_of_falloff_15() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); }
inline uint8_t get_falloff_15() const { return ___falloff_15; }
inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; }
inline void set_falloff_15(uint8_t value)
{
___falloff_15 = value;
}
};
// UnityEngine.Material
struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
public:
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
public:
inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
{
___delegates_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_11;
};
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject
{
public:
// System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1;
// System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2;
// System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3;
// System.String System.Globalization.NumberFormatInfo::positiveSign
String_t* ___positiveSign_4;
// System.String System.Globalization.NumberFormatInfo::negativeSign
String_t* ___negativeSign_5;
// System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
String_t* ___numberDecimalSeparator_6;
// System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
String_t* ___numberGroupSeparator_7;
// System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
String_t* ___currencyGroupSeparator_8;
// System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
String_t* ___currencyDecimalSeparator_9;
// System.String System.Globalization.NumberFormatInfo::currencySymbol
String_t* ___currencySymbol_10;
// System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
String_t* ___ansiCurrencySymbol_11;
// System.String System.Globalization.NumberFormatInfo::nanSymbol
String_t* ___nanSymbol_12;
// System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
String_t* ___positiveInfinitySymbol_13;
// System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
String_t* ___negativeInfinitySymbol_14;
// System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
String_t* ___percentDecimalSeparator_15;
// System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
String_t* ___percentGroupSeparator_16;
// System.String System.Globalization.NumberFormatInfo::percentSymbol
String_t* ___percentSymbol_17;
// System.String System.Globalization.NumberFormatInfo::perMilleSymbol
String_t* ___perMilleSymbol_18;
// System.String[] System.Globalization.NumberFormatInfo::nativeDigits
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19;
// System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
int32_t ___m_dataItem_20;
// System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
int32_t ___numberDecimalDigits_21;
// System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
int32_t ___currencyDecimalDigits_22;
// System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
int32_t ___currencyPositivePattern_23;
// System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
int32_t ___currencyNegativePattern_24;
// System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
int32_t ___numberNegativePattern_25;
// System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
int32_t ___percentPositivePattern_26;
// System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
int32_t ___percentNegativePattern_27;
// System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
int32_t ___percentDecimalDigits_28;
// System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
int32_t ___digitSubstitution_29;
// System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
bool ___isReadOnly_30;
// System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
bool ___m_useUserOverride_31;
// System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
bool ___m_isInvariant_32;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
bool ___validForParseAsNumber_33;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
bool ___validForParseAsCurrency_34;
public:
inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; }
inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
___numberGroupSizes_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value);
}
inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; }
inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
___currencyGroupSizes_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value);
}
inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; }
inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
___percentGroupSizes_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value);
}
inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); }
inline String_t* get_positiveSign_4() const { return ___positiveSign_4; }
inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; }
inline void set_positiveSign_4(String_t* value)
{
___positiveSign_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value);
}
inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); }
inline String_t* get_negativeSign_5() const { return ___negativeSign_5; }
inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; }
inline void set_negativeSign_5(String_t* value)
{
___negativeSign_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value);
}
inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); }
inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; }
inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; }
inline void set_numberDecimalSeparator_6(String_t* value)
{
___numberDecimalSeparator_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value);
}
inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); }
inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; }
inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; }
inline void set_numberGroupSeparator_7(String_t* value)
{
___numberGroupSeparator_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value);
}
inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); }
inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; }
inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; }
inline void set_currencyGroupSeparator_8(String_t* value)
{
___currencyGroupSeparator_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value);
}
inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); }
inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; }
inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; }
inline void set_currencyDecimalSeparator_9(String_t* value)
{
___currencyDecimalSeparator_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value);
}
inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); }
inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; }
inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; }
inline void set_currencySymbol_10(String_t* value)
{
___currencySymbol_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value);
}
inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); }
inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; }
inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; }
inline void set_ansiCurrencySymbol_11(String_t* value)
{
___ansiCurrencySymbol_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value);
}
inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); }
inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; }
inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; }
inline void set_nanSymbol_12(String_t* value)
{
___nanSymbol_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value);
}
inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); }
inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; }
inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; }
inline void set_positiveInfinitySymbol_13(String_t* value)
{
___positiveInfinitySymbol_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value);
}
inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); }
inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; }
inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; }
inline void set_negativeInfinitySymbol_14(String_t* value)
{
___negativeInfinitySymbol_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value);
}
inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); }
inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; }
inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; }
inline void set_percentDecimalSeparator_15(String_t* value)
{
___percentDecimalSeparator_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value);
}
inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); }
inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; }
inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; }
inline void set_percentGroupSeparator_16(String_t* value)
{
___percentGroupSeparator_16 = value;
Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value);
}
inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); }
inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; }
inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; }
inline void set_percentSymbol_17(String_t* value)
{
___percentSymbol_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value);
}
inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); }
inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; }
inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; }
inline void set_perMilleSymbol_18(String_t* value)
{
___perMilleSymbol_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value);
}
inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); }
inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; }
inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; }
inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
{
___nativeDigits_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value);
}
inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); }
inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; }
inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; }
inline void set_m_dataItem_20(int32_t value)
{
___m_dataItem_20 = value;
}
inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); }
inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; }
inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; }
inline void set_numberDecimalDigits_21(int32_t value)
{
___numberDecimalDigits_21 = value;
}
inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); }
inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; }
inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; }
inline void set_currencyDecimalDigits_22(int32_t value)
{
___currencyDecimalDigits_22 = value;
}
inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); }
inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; }
inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; }
inline void set_currencyPositivePattern_23(int32_t value)
{
___currencyPositivePattern_23 = value;
}
inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); }
inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; }
inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; }
inline void set_currencyNegativePattern_24(int32_t value)
{
___currencyNegativePattern_24 = value;
}
inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); }
inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; }
inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; }
inline void set_numberNegativePattern_25(int32_t value)
{
___numberNegativePattern_25 = value;
}
inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); }
inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; }
inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; }
inline void set_percentPositivePattern_26(int32_t value)
{
___percentPositivePattern_26 = value;
}
inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); }
inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; }
inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; }
inline void set_percentNegativePattern_27(int32_t value)
{
___percentNegativePattern_27 = value;
}
inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); }
inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; }
inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; }
inline void set_percentDecimalDigits_28(int32_t value)
{
___percentDecimalDigits_28 = value;
}
inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); }
inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; }
inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; }
inline void set_digitSubstitution_29(int32_t value)
{
___digitSubstitution_29 = value;
}
inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); }
inline bool get_isReadOnly_30() const { return ___isReadOnly_30; }
inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; }
inline void set_isReadOnly_30(bool value)
{
___isReadOnly_30 = value;
}
inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); }
inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; }
inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; }
inline void set_m_useUserOverride_31(bool value)
{
___m_useUserOverride_31 = value;
}
inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); }
inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; }
inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; }
inline void set_m_isInvariant_32(bool value)
{
___m_isInvariant_32 = value;
}
inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); }
inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; }
inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; }
inline void set_validForParseAsNumber_33(bool value)
{
___validForParseAsNumber_33 = value;
}
inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); }
inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; }
inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; }
inline void set_validForParseAsCurrency_34(bool value)
{
___validForParseAsCurrency_34 = value;
}
};
struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields
{
public:
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0;
public:
inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); }
inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; }
inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; }
inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
{
___invariantInfo_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value);
}
};
// System.Reflection.ParameterInfo
struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 : public RuntimeObject
{
public:
// System.Type System.Reflection.ParameterInfo::ClassImpl
Type_t * ___ClassImpl_0;
// System.Object System.Reflection.ParameterInfo::DefaultValueImpl
RuntimeObject * ___DefaultValueImpl_1;
// System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
MemberInfo_t * ___MemberImpl_2;
// System.String System.Reflection.ParameterInfo::NameImpl
String_t* ___NameImpl_3;
// System.Int32 System.Reflection.ParameterInfo::PositionImpl
int32_t ___PositionImpl_4;
// System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
int32_t ___AttrsImpl_5;
// System.Runtime.InteropServices.MarshalAsAttribute System.Reflection.ParameterInfo::marshalAs
MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
public:
inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___ClassImpl_0)); }
inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; }
inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; }
inline void set_ClassImpl_0(Type_t * value)
{
___ClassImpl_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___ClassImpl_0), (void*)value);
}
inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___DefaultValueImpl_1)); }
inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; }
inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; }
inline void set_DefaultValueImpl_1(RuntimeObject * value)
{
___DefaultValueImpl_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___DefaultValueImpl_1), (void*)value);
}
inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___MemberImpl_2)); }
inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; }
inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; }
inline void set_MemberImpl_2(MemberInfo_t * value)
{
___MemberImpl_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___MemberImpl_2), (void*)value);
}
inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___NameImpl_3)); }
inline String_t* get_NameImpl_3() const { return ___NameImpl_3; }
inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; }
inline void set_NameImpl_3(String_t* value)
{
___NameImpl_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___NameImpl_3), (void*)value);
}
inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___PositionImpl_4)); }
inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; }
inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; }
inline void set_PositionImpl_4(int32_t value)
{
___PositionImpl_4 = value;
}
inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___AttrsImpl_5)); }
inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; }
inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; }
inline void set_AttrsImpl_5(int32_t value)
{
___AttrsImpl_5 = value;
}
inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7, ___marshalAs_6)); }
inline MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * get_marshalAs_6() const { return ___marshalAs_6; }
inline MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 ** get_address_of_marshalAs_6() { return &___marshalAs_6; }
inline void set_marshalAs_6(MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * value)
{
___marshalAs_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___marshalAs_6), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7_marshaled_pinvoke
{
Type_t * ___ClassImpl_0;
Il2CppIUnknown* ___DefaultValueImpl_1;
MemberInfo_t * ___MemberImpl_2;
char* ___NameImpl_3;
int32_t ___PositionImpl_4;
int32_t ___AttrsImpl_5;
MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
};
// Native definition for COM marshalling of System.Reflection.ParameterInfo
struct ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7_marshaled_com
{
Type_t * ___ClassImpl_0;
Il2CppIUnknown* ___DefaultValueImpl_1;
MemberInfo_t * ___MemberImpl_2;
Il2CppChar* ___NameImpl_3;
int32_t ___PositionImpl_4;
int32_t ___AttrsImpl_5;
MarshalAsAttribute_t1689F84A11C34D0F35491C8F0DA4421467B6EFE6 * ___marshalAs_6;
};
// UnityEngine.Events.PersistentCall
struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject
{
public:
// UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0;
// System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
String_t* ___m_TargetAssemblyTypeName_1;
// System.String UnityEngine.Events.PersistentCall::m_MethodName
String_t* ___m_MethodName_2;
// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
int32_t ___m_Mode_3;
// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4;
// UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
int32_t ___m_CallState_5;
public:
inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); }
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; }
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; }
inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
{
___m_Target_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
}
inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); }
inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; }
inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; }
inline void set_m_TargetAssemblyTypeName_1(String_t* value)
{
___m_TargetAssemblyTypeName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value);
}
inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); }
inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; }
inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; }
inline void set_m_MethodName_2(String_t* value)
{
___m_MethodName_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value);
}
inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); }
inline int32_t get_m_Mode_3() const { return ___m_Mode_3; }
inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; }
inline void set_m_Mode_3(int32_t value)
{
___m_Mode_3 = value;
}
inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); }
inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; }
inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; }
inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value)
{
___m_Arguments_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value);
}
inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); }
inline int32_t get_m_CallState_5() const { return ___m_CallState_5; }
inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; }
inline void set_m_CallState_5(int32_t value)
{
___m_CallState_5 = value;
}
};
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
{
___m_Handle_0 = value;
}
};
struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields
{
public:
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1;
public:
inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); }
inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
{
___m_NullPlayableOutput_1 = value;
}
};
// UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E
{
public:
// System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
float ___sphereRadius_8;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
uint8_t ___falloff_9;
public:
inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); }
inline int32_t get_instanceID_0() const { return ___instanceID_0; }
inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
inline void set_instanceID_0(int32_t value)
{
___instanceID_0 = value;
}
inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); }
inline bool get_shadow_1() const { return ___shadow_1; }
inline bool* get_address_of_shadow_1() { return &___shadow_1; }
inline void set_shadow_1(bool value)
{
___shadow_1 = value;
}
inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); }
inline uint8_t get_mode_2() const { return ___mode_2; }
inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
inline void set_mode_2(uint8_t value)
{
___mode_2 = value;
}
inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___position_3 = value;
}
inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___orientation_4)); }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
{
___orientation_4 = value;
}
inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_5)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___color_5 = value;
}
inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_6)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___indirectColor_6 = value;
}
inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_7)); }
inline float get_range_7() const { return ___range_7; }
inline float* get_address_of_range_7() { return &___range_7; }
inline void set_range_7(float value)
{
___range_7 = value;
}
inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_8)); }
inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
inline void set_sphereRadius_8(float value)
{
___sphereRadius_8 = value;
}
inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_9)); }
inline uint8_t get_falloff_9() const { return ___falloff_9; }
inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; }
inline void set_falloff_9(uint8_t value)
{
___falloff_9 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
uint8_t ___falloff_9;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
uint8_t ___falloff_9;
};
// UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985
{
public:
// System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
float ___width_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
float ___height_9;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
uint8_t ___falloff_10;
public:
inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); }
inline int32_t get_instanceID_0() const { return ___instanceID_0; }
inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
inline void set_instanceID_0(int32_t value)
{
___instanceID_0 = value;
}
inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); }
inline bool get_shadow_1() const { return ___shadow_1; }
inline bool* get_address_of_shadow_1() { return &___shadow_1; }
inline void set_shadow_1(bool value)
{
___shadow_1 = value;
}
inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); }
inline uint8_t get_mode_2() const { return ___mode_2; }
inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
inline void set_mode_2(uint8_t value)
{
___mode_2 = value;
}
inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___position_3 = value;
}
inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
{
___orientation_4 = value;
}
inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___color_5 = value;
}
inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___indirectColor_6 = value;
}
inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); }
inline float get_range_7() const { return ___range_7; }
inline float* get_address_of_range_7() { return &___range_7; }
inline void set_range_7(float value)
{
___range_7 = value;
}
inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); }
inline float get_width_8() const { return ___width_8; }
inline float* get_address_of_width_8() { return &___width_8; }
inline void set_width_8(float value)
{
___width_8 = value;
}
inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); }
inline float get_height_9() const { return ___height_9; }
inline float* get_address_of_height_9() { return &___height_9; }
inline void set_height_9(float value)
{
___height_9 = value;
}
inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); }
inline uint8_t get_falloff_10() const { return ___falloff_10; }
inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; }
inline void set_falloff_10(uint8_t value)
{
___falloff_10 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___range_7;
float ___width_8;
float ___height_9;
uint8_t ___falloff_10;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___range_7;
float ___width_8;
float ___height_9;
uint8_t ___falloff_10;
};
// UnityEngine.RenderSettings
struct RenderSettings_t27BCBBFA42D1BA1E8CB224228FD67DD1187E36E1 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47
{
public:
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
int32_t ____depthBufferBits_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_9;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_11;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_12;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_13;
public:
inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); }
inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
{
___U3CwidthU3Ek__BackingField_0 = value;
}
inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); }
inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
{
___U3CheightU3Ek__BackingField_1 = value;
}
inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
{
___U3CmsaaSamplesU3Ek__BackingField_2 = value;
}
inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); }
inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
{
___U3CvolumeDepthU3Ek__BackingField_3 = value;
}
inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); }
inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
{
___U3CmipCountU3Ek__BackingField_4 = value;
}
inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); }
inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
inline void set__graphicsFormat_5(int32_t value)
{
____graphicsFormat_5 = value;
}
inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); }
inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
{
___U3CstencilFormatU3Ek__BackingField_6 = value;
}
inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); }
inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
inline void set__depthBufferBits_7(int32_t value)
{
____depthBufferBits_7 = value;
}
inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); }
inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
{
___U3CdimensionU3Ek__BackingField_9 = value;
}
inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
{
___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
}
inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); }
inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
{
___U3CvrUsageU3Ek__BackingField_11 = value;
}
inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); }
inline int32_t get__flags_12() const { return ____flags_12; }
inline int32_t* get_address_of__flags_12() { return &____flags_12; }
inline void set__flags_12(int32_t value)
{
____flags_12 = value;
}
inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); }
inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
{
___U3CmemorylessU3Ek__BackingField_13 = value;
}
};
struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields
{
public:
// System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8;
public:
inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
___depthFormatBits_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
}
};
// UnityEngine.ResourceRequest
struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86
{
public:
// System.String UnityEngine.ResourceRequest::m_Path
String_t* ___m_Path_2;
// System.Type UnityEngine.ResourceRequest::m_Type
Type_t * ___m_Type_3;
public:
inline static int32_t get_offset_of_m_Path_2() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Path_2)); }
inline String_t* get_m_Path_2() const { return ___m_Path_2; }
inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; }
inline void set_m_Path_2(String_t* value)
{
___m_Path_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Path_2), (void*)value);
}
inline static int32_t get_offset_of_m_Type_3() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Type_3)); }
inline Type_t * get_m_Type_3() const { return ___m_Type_3; }
inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; }
inline void set_m_Type_3(Type_t * value)
{
___m_Type_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Type_3), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke
{
char* ___m_Path_2;
Type_t * ___m_Type_3;
};
// Native definition for COM marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com
{
Il2CppChar* ___m_Path_2;
Type_t * ___m_Type_3;
};
// UnityEngine.RuntimeInitializeOnLoadMethodAttribute
struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D : public PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948
{
public:
// UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
int32_t ___m_LoadType_0;
public:
inline static int32_t get_offset_of_m_LoadType_0() { return static_cast<int32_t>(offsetof(RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D, ___m_LoadType_0)); }
inline int32_t get_m_LoadType_0() const { return ___m_LoadType_0; }
inline int32_t* get_address_of_m_LoadType_0() { return &___m_LoadType_0; }
inline void set_m_LoadType_0(int32_t value)
{
___m_LoadType_0 = value;
}
};
// UnityEngine.Playables.ScriptPlayableOutput
struct ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087, ___m_Handle_0)); }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
{
___m_Handle_0 = value;
}
};
// UnityEngine.ScriptableObject
struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
{
};
// UnityEngine.Shader
struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D
{
public:
// System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
float ___sphereRadius_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
float ___coneAngle_9;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
float ___innerConeAngle_10;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
uint8_t ___falloff_11;
// UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
uint8_t ___angularFalloff_12;
public:
inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); }
inline int32_t get_instanceID_0() const { return ___instanceID_0; }
inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
inline void set_instanceID_0(int32_t value)
{
___instanceID_0 = value;
}
inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); }
inline bool get_shadow_1() const { return ___shadow_1; }
inline bool* get_address_of_shadow_1() { return &___shadow_1; }
inline void set_shadow_1(bool value)
{
___shadow_1 = value;
}
inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); }
inline uint8_t get_mode_2() const { return ___mode_2; }
inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
inline void set_mode_2(uint8_t value)
{
___mode_2 = value;
}
inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___position_3 = value;
}
inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
{
___orientation_4 = value;
}
inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___color_5 = value;
}
inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___indirectColor_6 = value;
}
inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); }
inline float get_range_7() const { return ___range_7; }
inline float* get_address_of_range_7() { return &___range_7; }
inline void set_range_7(float value)
{
___range_7 = value;
}
inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); }
inline float get_sphereRadius_8() const { return ___sphereRadius_8; }
inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; }
inline void set_sphereRadius_8(float value)
{
___sphereRadius_8 = value;
}
inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); }
inline float get_coneAngle_9() const { return ___coneAngle_9; }
inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; }
inline void set_coneAngle_9(float value)
{
___coneAngle_9 = value;
}
inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); }
inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; }
inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; }
inline void set_innerConeAngle_10(float value)
{
___innerConeAngle_10 = value;
}
inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); }
inline uint8_t get_falloff_11() const { return ___falloff_11; }
inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; }
inline void set_falloff_11(uint8_t value)
{
___falloff_11 = value;
}
inline static int32_t get_offset_of_angularFalloff_12() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); }
inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; }
inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; }
inline void set_angularFalloff_12(uint8_t value)
{
___angularFalloff_12 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
float ___coneAngle_9;
float ___innerConeAngle_10;
uint8_t ___falloff_11;
uint8_t ___angularFalloff_12;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
float ___coneAngle_9;
float ___innerConeAngle_10;
uint8_t ___falloff_11;
uint8_t ___angularFalloff_12;
};
// UnityEngine.Sprite
struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.U2D.SpriteAtlas
struct SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
struct SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299
{
public:
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID
int32_t ___SpriteID_0;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID
int32_t ___TextureID_1;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID
int32_t ___MaterialID_2;
// UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___Color_3;
// UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___Transform_4;
// UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds
Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___Bounds_5;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer
int32_t ___Layer_6;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer
int32_t ___SortingLayer_7;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder
int32_t ___SortingOrder_8;
// System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask
uint64_t ___SceneCullingMask_9;
// System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData
intptr_t ___IndexData_10;
// System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData
intptr_t ___VertexData_11;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount
int32_t ___IndexCount_12;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount
int32_t ___VertexCount_13;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask
int32_t ___ShaderChannelMask_14;
public:
inline static int32_t get_offset_of_SpriteID_0() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SpriteID_0)); }
inline int32_t get_SpriteID_0() const { return ___SpriteID_0; }
inline int32_t* get_address_of_SpriteID_0() { return &___SpriteID_0; }
inline void set_SpriteID_0(int32_t value)
{
___SpriteID_0 = value;
}
inline static int32_t get_offset_of_TextureID_1() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___TextureID_1)); }
inline int32_t get_TextureID_1() const { return ___TextureID_1; }
inline int32_t* get_address_of_TextureID_1() { return &___TextureID_1; }
inline void set_TextureID_1(int32_t value)
{
___TextureID_1 = value;
}
inline static int32_t get_offset_of_MaterialID_2() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___MaterialID_2)); }
inline int32_t get_MaterialID_2() const { return ___MaterialID_2; }
inline int32_t* get_address_of_MaterialID_2() { return &___MaterialID_2; }
inline void set_MaterialID_2(int32_t value)
{
___MaterialID_2 = value;
}
inline static int32_t get_offset_of_Color_3() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Color_3)); }
inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 get_Color_3() const { return ___Color_3; }
inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * get_address_of_Color_3() { return &___Color_3; }
inline void set_Color_3(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
{
___Color_3 = value;
}
inline static int32_t get_offset_of_Transform_4() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Transform_4)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_Transform_4() const { return ___Transform_4; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_Transform_4() { return &___Transform_4; }
inline void set_Transform_4(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___Transform_4 = value;
}
inline static int32_t get_offset_of_Bounds_5() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Bounds_5)); }
inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_Bounds_5() const { return ___Bounds_5; }
inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_Bounds_5() { return &___Bounds_5; }
inline void set_Bounds_5(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
{
___Bounds_5 = value;
}
inline static int32_t get_offset_of_Layer_6() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___Layer_6)); }
inline int32_t get_Layer_6() const { return ___Layer_6; }
inline int32_t* get_address_of_Layer_6() { return &___Layer_6; }
inline void set_Layer_6(int32_t value)
{
___Layer_6 = value;
}
inline static int32_t get_offset_of_SortingLayer_7() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SortingLayer_7)); }
inline int32_t get_SortingLayer_7() const { return ___SortingLayer_7; }
inline int32_t* get_address_of_SortingLayer_7() { return &___SortingLayer_7; }
inline void set_SortingLayer_7(int32_t value)
{
___SortingLayer_7 = value;
}
inline static int32_t get_offset_of_SortingOrder_8() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SortingOrder_8)); }
inline int32_t get_SortingOrder_8() const { return ___SortingOrder_8; }
inline int32_t* get_address_of_SortingOrder_8() { return &___SortingOrder_8; }
inline void set_SortingOrder_8(int32_t value)
{
___SortingOrder_8 = value;
}
inline static int32_t get_offset_of_SceneCullingMask_9() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___SceneCullingMask_9)); }
inline uint64_t get_SceneCullingMask_9() const { return ___SceneCullingMask_9; }
inline uint64_t* get_address_of_SceneCullingMask_9() { return &___SceneCullingMask_9; }
inline void set_SceneCullingMask_9(uint64_t value)
{
___SceneCullingMask_9 = value;
}
inline static int32_t get_offset_of_IndexData_10() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___IndexData_10)); }
inline intptr_t get_IndexData_10() const { return ___IndexData_10; }
inline intptr_t* get_address_of_IndexData_10() { return &___IndexData_10; }
inline void set_IndexData_10(intptr_t value)
{
___IndexData_10 = value;
}
inline static int32_t get_offset_of_VertexData_11() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___VertexData_11)); }
inline intptr_t get_VertexData_11() const { return ___VertexData_11; }
inline intptr_t* get_address_of_VertexData_11() { return &___VertexData_11; }
inline void set_VertexData_11(intptr_t value)
{
___VertexData_11 = value;
}
inline static int32_t get_offset_of_IndexCount_12() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___IndexCount_12)); }
inline int32_t get_IndexCount_12() const { return ___IndexCount_12; }
inline int32_t* get_address_of_IndexCount_12() { return &___IndexCount_12; }
inline void set_IndexCount_12(int32_t value)
{
___IndexCount_12 = value;
}
inline static int32_t get_offset_of_VertexCount_13() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___VertexCount_13)); }
inline int32_t get_VertexCount_13() const { return ___VertexCount_13; }
inline int32_t* get_address_of_VertexCount_13() { return &___VertexCount_13; }
inline void set_VertexCount_13(int32_t value)
{
___VertexCount_13 = value;
}
inline static int32_t get_offset_of_ShaderChannelMask_14() { return static_cast<int32_t>(offsetof(SpriteIntermediateRendererInfo_tBAB1C67EACB07222EAB7EA59E6C7DA6A01FC9299, ___ShaderChannelMask_14)); }
inline int32_t get_ShaderChannelMask_14() const { return ___ShaderChannelMask_14; }
inline int32_t* get_address_of_ShaderChannelMask_14() { return &___ShaderChannelMask_14; }
inline void set_ShaderChannelMask_14(int32_t value)
{
___ShaderChannelMask_14 = value;
}
};
// System.Runtime.Serialization.StreamingContext
struct StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505
{
public:
// System.Object System.Runtime.Serialization.StreamingContext::m_additionalContext
RuntimeObject * ___m_additionalContext_0;
// System.Runtime.Serialization.StreamingContextStates System.Runtime.Serialization.StreamingContext::m_state
int32_t ___m_state_1;
public:
inline static int32_t get_offset_of_m_additionalContext_0() { return static_cast<int32_t>(offsetof(StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505, ___m_additionalContext_0)); }
inline RuntimeObject * get_m_additionalContext_0() const { return ___m_additionalContext_0; }
inline RuntimeObject ** get_address_of_m_additionalContext_0() { return &___m_additionalContext_0; }
inline void set_m_additionalContext_0(RuntimeObject * value)
{
___m_additionalContext_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_additionalContext_0), (void*)value);
}
inline static int32_t get_offset_of_m_state_1() { return static_cast<int32_t>(offsetof(StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505, ___m_state_1)); }
inline int32_t get_m_state_1() const { return ___m_state_1; }
inline int32_t* get_address_of_m_state_1() { return &___m_state_1; }
inline void set_m_state_1(int32_t value)
{
___m_state_1 = value;
}
};
// Native definition for P/Invoke marshalling of System.Runtime.Serialization.StreamingContext
struct StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505_marshaled_pinvoke
{
Il2CppIUnknown* ___m_additionalContext_0;
int32_t ___m_state_1;
};
// Native definition for COM marshalling of System.Runtime.Serialization.StreamingContext
struct StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505_marshaled_com
{
Il2CppIUnknown* ___m_additionalContext_0;
int32_t ___m_state_1;
};
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 : public RuntimeObject
{
public:
// UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
bool ___U3CenlightenU3Ek__BackingField_6;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
bool ___U3CmotionVectorsU3Ek__BackingField_8;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
bool ___U3CreceiveShadowsU3Ek__BackingField_9;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
bool ___U3CreflectionProbesU3Ek__BackingField_10;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
bool ___U3CrendererPriorityU3Ek__BackingField_11;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<terrainDetailUnsupported>k__BackingField
bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
bool ___U3CrendersUIOverlayU3Ek__BackingField_13;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
bool ___U3CoverridesFogU3Ek__BackingField_15;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
bool ___U3CoverridesLODBiasU3Ek__BackingField_19;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
bool ___U3CrendererProbesU3Ek__BackingField_21;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
bool ___U3CparticleSystemInstancingU3Ek__BackingField_22;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoAmbientProbeBaking>k__BackingField
bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_23;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoDefaultReflectionProbeBaking>k__BackingField
bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
bool ___U3CoverridesShadowmaskU3Ek__BackingField_25;
// System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26;
public:
inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbeModesU3Ek__BackingField_1)); }
inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; }
inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; }
inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value)
{
___U3CreflectionProbeModesU3Ek__BackingField_1 = value;
}
inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); }
inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value)
{
___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value;
}
inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmixedLightingModesU3Ek__BackingField_3)); }
inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; }
inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; }
inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value)
{
___U3CmixedLightingModesU3Ek__BackingField_3 = value;
}
inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); }
inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; }
inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; }
inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value)
{
___U3ClightmapBakeTypesU3Ek__BackingField_4 = value;
}
inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapsModesU3Ek__BackingField_5)); }
inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; }
inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; }
inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value)
{
___U3ClightmapsModesU3Ek__BackingField_5 = value;
}
inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CenlightenU3Ek__BackingField_6)); }
inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; }
inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; }
inline void set_U3CenlightenU3Ek__BackingField_6(bool value)
{
___U3CenlightenU3Ek__BackingField_6 = value;
}
inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); }
inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value)
{
___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value;
}
inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmotionVectorsU3Ek__BackingField_8)); }
inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; }
inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; }
inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value)
{
___U3CmotionVectorsU3Ek__BackingField_8 = value;
}
inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreceiveShadowsU3Ek__BackingField_9)); }
inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; }
inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; }
inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value)
{
___U3CreceiveShadowsU3Ek__BackingField_9 = value;
}
inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbesU3Ek__BackingField_10)); }
inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; }
inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; }
inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value)
{
___U3CreflectionProbesU3Ek__BackingField_10 = value;
}
inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererPriorityU3Ek__BackingField_11)); }
inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; }
inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; }
inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value)
{
___U3CrendererPriorityU3Ek__BackingField_11 = value;
}
inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); }
inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value)
{
___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value;
}
inline static int32_t get_offset_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendersUIOverlayU3Ek__BackingField_13)); }
inline bool get_U3CrendersUIOverlayU3Ek__BackingField_13() const { return ___U3CrendersUIOverlayU3Ek__BackingField_13; }
inline bool* get_address_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return &___U3CrendersUIOverlayU3Ek__BackingField_13; }
inline void set_U3CrendersUIOverlayU3Ek__BackingField_13(bool value)
{
___U3CrendersUIOverlayU3Ek__BackingField_13 = value;
}
inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14)); }
inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14(bool value)
{
___U3CoverridesEnvironmentLightingU3Ek__BackingField_14 = value;
}
inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesFogU3Ek__BackingField_15)); }
inline bool get_U3CoverridesFogU3Ek__BackingField_15() const { return ___U3CoverridesFogU3Ek__BackingField_15; }
inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_15() { return &___U3CoverridesFogU3Ek__BackingField_15; }
inline void set_U3CoverridesFogU3Ek__BackingField_15(bool value)
{
___U3CoverridesFogU3Ek__BackingField_15 = value;
}
inline static int32_t get_offset_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16)); }
inline bool get_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() const { return ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
inline bool* get_address_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return &___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
inline void set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16(bool value)
{
___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16 = value;
}
inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17)); }
inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17(bool value)
{
___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17 = value;
}
inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18)); }
inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18(bool value)
{
___U3CeditableMaterialRenderQueueU3Ek__BackingField_18 = value;
}
inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesLODBiasU3Ek__BackingField_19)); }
inline bool get_U3CoverridesLODBiasU3Ek__BackingField_19() const { return ___U3CoverridesLODBiasU3Ek__BackingField_19; }
inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return &___U3CoverridesLODBiasU3Ek__BackingField_19; }
inline void set_U3CoverridesLODBiasU3Ek__BackingField_19(bool value)
{
___U3CoverridesLODBiasU3Ek__BackingField_19 = value;
}
inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20)); }
inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20(bool value)
{
___U3CoverridesMaximumLODLevelU3Ek__BackingField_20 = value;
}
inline static int32_t get_offset_of_U3CrendererProbesU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererProbesU3Ek__BackingField_21)); }
inline bool get_U3CrendererProbesU3Ek__BackingField_21() const { return ___U3CrendererProbesU3Ek__BackingField_21; }
inline bool* get_address_of_U3CrendererProbesU3Ek__BackingField_21() { return &___U3CrendererProbesU3Ek__BackingField_21; }
inline void set_U3CrendererProbesU3Ek__BackingField_21(bool value)
{
___U3CrendererProbesU3Ek__BackingField_21 = value;
}
inline static int32_t get_offset_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CparticleSystemInstancingU3Ek__BackingField_22)); }
inline bool get_U3CparticleSystemInstancingU3Ek__BackingField_22() const { return ___U3CparticleSystemInstancingU3Ek__BackingField_22; }
inline bool* get_address_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return &___U3CparticleSystemInstancingU3Ek__BackingField_22; }
inline void set_U3CparticleSystemInstancingU3Ek__BackingField_22(bool value)
{
___U3CparticleSystemInstancingU3Ek__BackingField_22 = value;
}
inline static int32_t get_offset_of_U3CautoAmbientProbeBakingU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CautoAmbientProbeBakingU3Ek__BackingField_23)); }
inline bool get_U3CautoAmbientProbeBakingU3Ek__BackingField_23() const { return ___U3CautoAmbientProbeBakingU3Ek__BackingField_23; }
inline bool* get_address_of_U3CautoAmbientProbeBakingU3Ek__BackingField_23() { return &___U3CautoAmbientProbeBakingU3Ek__BackingField_23; }
inline void set_U3CautoAmbientProbeBakingU3Ek__BackingField_23(bool value)
{
___U3CautoAmbientProbeBakingU3Ek__BackingField_23 = value;
}
inline static int32_t get_offset_of_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24)); }
inline bool get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() const { return ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; }
inline bool* get_address_of_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24() { return &___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24; }
inline void set_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24(bool value)
{
___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24 = value;
}
inline static int32_t get_offset_of_U3CoverridesShadowmaskU3Ek__BackingField_25() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesShadowmaskU3Ek__BackingField_25)); }
inline bool get_U3CoverridesShadowmaskU3Ek__BackingField_25() const { return ___U3CoverridesShadowmaskU3Ek__BackingField_25; }
inline bool* get_address_of_U3CoverridesShadowmaskU3Ek__BackingField_25() { return &___U3CoverridesShadowmaskU3Ek__BackingField_25; }
inline void set_U3CoverridesShadowmaskU3Ek__BackingField_25(bool value)
{
___U3CoverridesShadowmaskU3Ek__BackingField_25 = value;
}
inline static int32_t get_offset_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26)); }
inline String_t* get_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() const { return ___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; }
inline String_t** get_address_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_26() { return &___U3CoverrideShadowmaskMessageU3Ek__BackingField_26; }
inline void set_U3CoverrideShadowmaskMessageU3Ek__BackingField_26(String_t* value)
{
___U3CoverrideShadowmaskMessageU3Ek__BackingField_26 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideShadowmaskMessageU3Ek__BackingField_26), (void*)value);
}
};
struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields
{
public:
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___s_Active_0;
public:
inline static int32_t get_offset_of_s_Active_0() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields, ___s_Active_0)); }
inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * get_s_Active_0() const { return ___s_Active_0; }
inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 ** get_address_of_s_Active_0() { return &___s_Active_0; }
inline void set_s_Active_0(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * value)
{
___s_Active_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value);
}
};
// System.SystemException
struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
{
public:
public:
};
// UnityEngine.TextAsset
struct TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Texture
struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
{
public:
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
public:
inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
inline void set_GenerateAllMips_4(int32_t value)
{
___GenerateAllMips_4 = value;
}
};
// UnityEngine.Experimental.Playables.TextureMixerPlayable
struct TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405, ___m_Handle_0)); }
inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
{
___m_Handle_0 = value;
}
};
// UnityEngine.Experimental.Playables.TexturePlayableOutput
struct TexturePlayableOutput_t85F2BAEA947F492D052706E7C270DB1CA2EFB530
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t85F2BAEA947F492D052706E7C270DB1CA2EFB530, ___m_Handle_0)); }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
{
___m_Handle_0 = value;
}
};
// System.Type
struct Type_t : public MemberInfo_t
{
public:
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
public:
inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
{
____impl_9 = value;
}
};
struct Type_t_StaticFields
{
public:
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
// System.Object System.Type::Missing
RuntimeObject * ___Missing_3;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_4;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
// System.Reflection.Binder System.Type::defaultBinder
Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
public:
inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
{
___FilterAttribute_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
}
inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
{
___FilterName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
}
inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
{
___FilterNameIgnoreCase_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
}
inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
inline void set_Missing_3(RuntimeObject * value)
{
___Missing_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
}
inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
inline void set_Delimiter_4(Il2CppChar value)
{
___Delimiter_4 = value;
}
inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
{
___EmptyTypes_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
}
inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
{
___defaultBinder_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
}
};
// UnityEngine.UnityException
struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
{
public:
public:
};
// UnityEngine.Camera/RenderRequest
struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94
{
public:
// UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
int32_t ___m_CameraRenderMode_0;
// UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
// UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
int32_t ___m_OutputSpace_2;
public:
inline static int32_t get_offset_of_m_CameraRenderMode_0() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_CameraRenderMode_0)); }
inline int32_t get_m_CameraRenderMode_0() const { return ___m_CameraRenderMode_0; }
inline int32_t* get_address_of_m_CameraRenderMode_0() { return &___m_CameraRenderMode_0; }
inline void set_m_CameraRenderMode_0(int32_t value)
{
___m_CameraRenderMode_0 = value;
}
inline static int32_t get_offset_of_m_ResultRT_1() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_ResultRT_1)); }
inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * get_m_ResultRT_1() const { return ___m_ResultRT_1; }
inline RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 ** get_address_of_m_ResultRT_1() { return &___m_ResultRT_1; }
inline void set_m_ResultRT_1(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * value)
{
___m_ResultRT_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ResultRT_1), (void*)value);
}
inline static int32_t get_offset_of_m_OutputSpace_2() { return static_cast<int32_t>(offsetof(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94, ___m_OutputSpace_2)); }
inline int32_t get_m_OutputSpace_2() const { return ___m_OutputSpace_2; }
inline int32_t* get_address_of_m_OutputSpace_2() { return &___m_OutputSpace_2; }
inline void set_m_OutputSpace_2(int32_t value)
{
___m_OutputSpace_2 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke
{
int32_t ___m_CameraRenderMode_0;
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
int32_t ___m_OutputSpace_2;
};
// Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
struct RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com
{
int32_t ___m_CameraRenderMode_0;
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___m_ResultRT_1;
int32_t ___m_OutputSpace_2;
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`1<UnityEngine.Cubemap>
struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
struct Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
struct Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 : public MulticastDelegate_t
{
public:
public:
};
// System.Action
struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t
{
public:
public:
};
// System.ArgumentException
struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
{
public:
// System.String System.ArgumentException::m_paramName
String_t* ___m_paramName_17;
public:
inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
inline void set_m_paramName_17(String_t* value)
{
___m_paramName_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
}
};
// UnityEngine.Rendering.BatchCullingContext
struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66
{
public:
// Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0;
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3;
// UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5;
// System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
float ___nearPlane_6;
public:
inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); }
inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; }
inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value)
{
___cullingPlanes_0 = value;
}
inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); }
inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; }
inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value)
{
___batchVisibility_1 = value;
}
inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); }
inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; }
inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
{
___visibleIndices_2 = value;
}
inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); }
inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; }
inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; }
inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value)
{
___visibleIndicesY_3 = value;
}
inline static int32_t get_offset_of_lodParameters_4() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); }
inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; }
inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; }
inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value)
{
___lodParameters_4 = value;
}
inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; }
inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___cullingMatrix_5 = value;
}
inline static int32_t get_offset_of_nearPlane_6() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); }
inline float get_nearPlane_6() const { return ___nearPlane_6; }
inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; }
inline void set_nearPlane_6(float value)
{
___nearPlane_6 = value;
}
};
// UnityEngine.Behaviour
struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// UnityEngine.Cubemap
struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
{
public:
public:
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
{
public:
public:
};
// System.InvalidOperationException
struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
{
public:
public:
};
// System.Threading.ManualResetEvent
struct ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA : public EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C
{
public:
public:
};
// System.NotImplementedException
struct NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
{
public:
public:
};
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
{
public:
public:
};
// UnityEngine.RenderTexture
struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
{
public:
public:
};
// UnityEngine.Renderer
struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// System.Threading.SendOrPostCallback
struct SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Texture2D
struct Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
{
public:
public:
};
// UnityEngine.Texture2DArray
struct Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
{
public:
public:
};
// UnityEngine.Texture3D
struct Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
{
public:
public:
};
// UnityEngine.Transform
struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// System.UnhandledExceptionEventHandler
struct UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Events.UnityAction
struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Application/LogCallback
struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Application/LowMemoryCallback
struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Camera/CameraCallback
struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.CullingGroup/StateChanged
struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
{
public:
public:
};
// System.ArgumentNullException
struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
{
public:
public:
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
{
public:
// System.Object System.ArgumentOutOfRangeException::m_actualValue
RuntimeObject * ___m_actualValue_19;
public:
inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); }
inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
inline void set_m_actualValue_19(RuntimeObject * value)
{
___m_actualValue_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
}
};
struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields
{
public:
// System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
String_t* ____rangeMessage_18;
public:
inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); }
inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
inline void set__rangeMessage_18(String_t* value)
{
____rangeMessage_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
}
};
// UnityEngine.Camera
struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:
public:
};
struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
{
public:
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
public:
inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
{
___onPreCull_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
}
inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
{
___onPreRender_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
}
inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
{
___onPostRender_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
}
};
// UnityEngine.Light
struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
public:
inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); }
inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
inline void set_m_BakedIndex_4(int32_t value)
{
___m_BakedIndex_4 = value;
}
};
// System.ObjectDisposedException
struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A : public InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB
{
public:
// System.String System.ObjectDisposedException::objectName
String_t* ___objectName_17;
public:
inline static int32_t get_offset_of_objectName_17() { return static_cast<int32_t>(offsetof(ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A, ___objectName_17)); }
inline String_t* get_objectName_17() const { return ___objectName_17; }
inline String_t** get_address_of_objectName_17() { return &___objectName_17; }
inline void set_objectName_17(String_t* value)
{
___objectName_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value);
}
};
// UnityEngine.RectTransform
struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
{
public:
public:
};
struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
{
public:
// UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
public:
inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
{
___reapplyDrivenProperties_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
}
};
// UnityEngine.ReflectionProbe
struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:
public:
};
struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields
{
public:
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * ___reflectionProbeChanged_4;
// System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * ___defaultReflectionSet_5;
public:
inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___reflectionProbeChanged_4)); }
inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; }
inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; }
inline void set_reflectionProbeChanged_4(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * value)
{
___reflectionProbeChanged_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value);
}
inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___defaultReflectionSet_5)); }
inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; }
inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; }
inline void set_defaultReflectionSet_5(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * value)
{
___defaultReflectionSet_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value);
}
};
// UnityEngine.SkinnedMeshRenderer
struct SkinnedMeshRenderer_t126F4D6010E0F4B2685A7817B0A9171805D8F496 : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
{
public:
public:
};
// UnityEngine.SpriteRenderer
struct SpriteRenderer_t3F35AD5498243C170B46F5FFDB582AAEF78615EF : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
{
public:
public:
};
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.Camera[]
struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
public:
inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.String[]
struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
{
public:
ALIGN_FIELD (8) String_t* m_Items[1];
public:
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Int32[]
struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
{
public:
ALIGN_FIELD (8) int32_t m_Items[1];
public:
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Material[]
struct MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Material_t8927C00353A72755313F046D0CE85178AE8218EE * m_Items[1];
public:
inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Material_t8927C00353A72755313F046D0CE85178AE8218EE * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Material_t8927C00353A72755313F046D0CE85178AE8218EE ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t8927C00353A72755313F046D0CE85178AE8218EE * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Object[]
struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
{
public:
ALIGN_FIELD (8) RuntimeObject * m_Items[1];
public:
inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Reflection.ParameterModifier[]
struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B : public RuntimeArray
{
public:
ALIGN_FIELD (8) ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA m_Items[1];
public:
inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
}
inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray
{
public:
ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1];
public:
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
m_Items[index] = value;
}
};
// System.UInt16[]
struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67 : public RuntimeArray
{
public:
ALIGN_FIELD (8) uint16_t m_Items[1];
public:
inline uint16_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint16_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
{
m_Items[index] = value;
}
};
// System.Reflection.ParameterInfo[]
struct ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B : public RuntimeArray
{
public:
ALIGN_FIELD (8) ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * m_Items[1];
public:
inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Byte[]
struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray
{
public:
ALIGN_FIELD (8) uint8_t m_Items[1];
public:
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
// System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
struct KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7 : public RuntimeArray
{
public:
ALIGN_FIELD (8) KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B m_Items[1];
public:
inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
#endif
}
inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
#endif
}
};
// UnityEngine.Color[]
struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 m_Items[1];
public:
inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color32[]
struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D m_Items[1];
public:
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
{
m_Items[index] = value;
}
};
// System.Delegate[]
struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Delegate_t * m_Items[1];
public:
inline Delegate_t * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Type[]
struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Type_t * m_Items[1];
public:
inline Type_t * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Type_t * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Char[]
struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Il2CppChar m_Items[1];
public:
inline Il2CppChar GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
{
m_Items[index] = value;
}
};
// UnityEngine.Light[]
struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1];
public:
inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.UnitySynchronizationContext/WorkRequest[]
struct WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F : public RuntimeArray
{
public:
ALIGN_FIELD (8) WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 m_Items[1];
public:
inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
#endif
}
inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
#endif
}
};
// System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mC943DAA9E4F01E4F0831342E543545B3299BE73A_gshared (Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Void System.Action`1<System.Object>::Invoke(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* List_1_ToArray_mC6E0B3CF74090974475F845BF79EC5E66D3A71AC_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_mC2C7349CA882E51819D68BBBF6BA2D68855E16D7_gshared (UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F_gshared (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC_gshared (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method);
// System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void System.Action`2<System.Object,System.Object>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mD20361F54064D4A745FAC10AD4D9C52E1C63BB6D_gshared (Action_2_t4FB8E5660AE634E13BF340904C61FEA9DCE9D52D * __this, RuntimeObject * ___arg10, RuntimeObject * ___arg21, const RuntimeMethod* method);
// !0 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_mEFB776105F87A4EAB1CAC3F0C96C4D0B79F3F03D_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method);
// !1 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m8425596BB4249956819960EC76E618357F573E76_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___capacity0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208_gshared (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KeyValuePair_2__ctor_m463456D9FF698859454DF07DE8A0D4A25BD28C9B_gshared (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, RuntimeObject * ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
// System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1)
inline void Action_2_Invoke_mB95EC80FD07D8AD69874B6793E749EF1F86E0202 (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * __this, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
(( void (*) (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 *, int32_t, const RuntimeMethod*))Action_2_Invoke_mC943DAA9E4F01E4F0831342E543545B3299BE73A_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0)
inline void Action_1_Invoke_mAD791AD8D42614E9F827C24890DA486E7716CCD5 (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * __this, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, const RuntimeMethod*))Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared)(__this, ___obj0, method);
}
// !0[] System.Collections.Generic.List`1<UnityEngine.Camera>::ToArray()
inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* List_1_ToArray_m69AA5350013AA55CF2A0F355E59F1652DDE57E77 (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, const RuntimeMethod* method)
{
return (( CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, const RuntimeMethod*))List_1_ToArray_mC6E0B3CF74090974475F845BF79EC5E66D3A71AC_gshared)(__this, method);
}
// System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
// System.Void System.ObjectDisposedException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880 (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * __this, String_t* ___objectName0, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Count()
inline int32_t List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_inline (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
}
// !0 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Item(System.Int32)
inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * List_1_get_Item_m3751E302756E76DD160EB433271D098171D516AA_inline (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, int32_t, const RuntimeMethod*))List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline)(__this, ___index0, method);
}
// System.Void System.GC::SuppressFinalize(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555 (RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogException(System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method);
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
// System.Void System.Action::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m0C332A418F7E89BF02431C303E60346E1E842700 (const RuntimeMethod* method);
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::Clear()
inline void List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m8A5678EEB5EB505C56B3D2CC201990BB70E69141 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___results0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mC5687073035381A1DC16889815912135182852FC (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___cameras1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m81D6ADE30C50B914BE00447AE1B545A4C019B444 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_mA9EE60F23B95689A05DB104831CB2D2DB6462974 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::.ctor()
inline void List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070 (List_1_t653022B4EDCE73F282430E1A396635798D309409 * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t653022B4EDCE73F282430E1A396635798D309409 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___m0, const RuntimeMethod* method);
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
// System.String UnityEngine.Resolution::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method);
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
// UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.ResourcesAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
inline void UnityAction_2_Invoke_m4B3C87853459681C106D81E2125F23F6B5B8CF4A (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method)
{
(( void (*) (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_mC2C7349CA882E51819D68BBBF6BA2D68855E16D7_gshared)(__this, ___arg00, ___arg11, method);
}
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
inline void UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F_gshared)(__this, ___arg00, method);
}
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
inline void UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method)
{
(( void (*) (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC_gshared)(__this, ___arg00, ___arg11, method);
}
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method);
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method);
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, Type_t * ___listType1, RuntimeObject * ___resultList2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m7250B89EFCF094C356C82A0B3925F3ADF535AB4B (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Type_t * ___listType0, RuntimeObject * ___resultList1, const RuntimeMethod* method);
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
// System.Boolean System.IntPtr::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method);
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::TagToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 System.Int32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667 (int32_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.PropertyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Sprite::GetPacked()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Sprite::GetPackingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Sprite::get_packed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
// UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
// UnityEngine.Rect UnityEngine.Rect::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method);
// UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method);
// System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02 (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_mA671E933C9D3DAE4E3F71D34FDDA971739618158_gshared)(__this, ___object0, ___method1, method);
}
// System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(!0,!1)
inline void Action_2_Invoke_m961B231B383FB66A84B3B56EB3C50DDB8104D910 (Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * __this, String_t* ___arg10, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___arg21, const RuntimeMethod* method)
{
(( void (*) (Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *, String_t*, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, const RuntimeMethod*))Action_2_Invoke_mD20361F54064D4A745FAC10AD4D9C52E1C63BB6D_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
// System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(!0)
inline void Action_1_Invoke_m428CBDDA4B7828C7132DDD19BC9B959EC194F56E (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * __this, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *, SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *, const RuntimeMethod*))Action_1_Invoke_mAAE01A16F138CEC8E1965D322EFB6A7045FE76F2_gshared)(__this, ___obj0, method);
}
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
// System.String System.String::Replace(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D (String_t* __this, String_t* ___oldValue0, String_t* ___newValue1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method);
// System.Text.Encoding System.Text.Encoding::get_UTF8()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E (const RuntimeMethod* method);
// System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_m9636360FEBE95705BBD46CF8D4DCDCFCDAE269A6 (String_t* __this, int8_t* ___value0, int32_t ___startIndex1, int32_t ___length2, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___enc3, const RuntimeMethod* method);
// System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * __this, int32_t ___skipFrames0, bool ___fNeedFileInfo1, const RuntimeMethod* method);
// System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * ___stackTrace0, const RuntimeMethod* method);
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Int32 System.String::get_Length()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
// System.Void System.Text.StringBuilder::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E (StringBuilder_t * __this, int32_t ___capacity0, const RuntimeMethod* method);
// System.Type System.Exception::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F (Exception_t * __this, const RuntimeMethod* method);
// System.String System.String::Trim()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method);
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
// System.Exception System.Exception::get_InnerException()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline (Exception_t * __this, const RuntimeMethod* method);
// System.String System.String::Concat(System.String,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m37A5BF26F8F8F1892D60D727303B23FB604FEE78 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method);
// System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
// System.Boolean System.String::op_Equality(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
// System.Boolean System.String::StartsWith(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mDE2FF98CAFFD13F88EDEB6C40158DDF840BFCF12 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
// System.String System.String::Substring(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method);
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F (const RuntimeMethod* method);
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0 (int32_t ___mixedMode0, const RuntimeMethod* method);
// System.Void System.IntPtr::.ctor(System.Void*)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA (int32_t ___bakeType0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
// UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD (const RuntimeMethod* method);
// System.Boolean System.Enum::IsDefined(System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m70E955627155998B426145940DE105ECEF213B96 (Type_t * ___enumType0, RuntimeObject * ___value1, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8 (Enum_t23B90B40F60E677A8025267341651C94AE079CDA * ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75 (int32_t ___format0, const RuntimeMethod* method);
// System.Byte[] UnityEngine.TextAsset::get_bytes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method);
// System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13 (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___bytes0, const RuntimeMethod* method);
// System.String UnityEngine.TextAsset::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Key()
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* KeyValuePair_2_get_Key_mB6C00A263C4DA7634A4EF218930FFEB7854FD5BB_inline (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, const RuntimeMethod* method)
{
return (( ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, const RuntimeMethod*))KeyValuePair_2_get_Key_mEFB776105F87A4EAB1CAC3F0C96C4D0B79F3F03D_gshared_inline)(__this, method);
}
// !1 System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Value()
inline Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * KeyValuePair_2_get_Value_m5F311E6AD48A4F8844083B44A78B8795A2E21D71_inline (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, const RuntimeMethod* method)
{
return (( Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, const RuntimeMethod*))KeyValuePair_2_get_Value_m8425596BB4249956819960EC76E618357F573E76_gshared_inline)(__this, method);
}
// System.Int32 UnityEngine.Texture::GetDataWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
// System.Void System.NotImplementedException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83 (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Texture::GetDataHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9 (int32_t ___format0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82 (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.UnityException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret3, const RuntimeMethod* method);
// UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___miplevel0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mEAA34D0081C646C185D322FDE203E5C6C7B05800 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mF706AD5FFC4EC2805E746C80630D1255A8867004 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method);
// UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___w2, int32_t ___h3, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___pixel4, int32_t ___miplevel5, int32_t ___frame6, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m39DFC67A52779E657C4B3AFA69FC586E2DB6AB50 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImplArray_m1466F03F81A7FE4AA81F45B7EF388969753F1D85 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_mC1C1E76040E72CAFB60D3CA3F2B95A92620F4A46 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_mBDD42381EB43E024214D81792B0A96D952911D4F (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method);
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method);
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_mDBE68956E50997CB02CB0419318E0D19493288A6 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___miplevel0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103 (int32_t ___flags0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method);
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
// System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154 (int32_t ___flags0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method);
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method);
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method);
// System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
// System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D (intptr_t ___ptr0, const RuntimeMethod* method);
// System.Void UnityEngine.TouchScreenKeyboard::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
// System.UInt32 System.Convert::ToUInt32(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m7AE138855D24ECF14E92DA31F13E24C86ED0B3BD (RuntimeObject * ___value0, const RuntimeMethod* method);
// System.UInt32 System.Convert::ToUInt32(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3 (bool ___value0, const RuntimeMethod* method);
// System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method);
// UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method);
// System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method);
// UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method);
// System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method);
// System.String UnityEngine.TouchScreenKeyboard::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method);
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
// System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4 (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
// System.Void UnityEngine.Component::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Transform::GetParent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer0, const RuntimeMethod* method);
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, String_t* ___rule0, const RuntimeMethod* method);
// System.AppDomain System.AppDomain::get_CurrentDomain()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * AppDomain_get_CurrentDomain_mC2FE307811914289CBBDEFEFF6175FCE2E96A55E (const RuntimeMethod* method);
// System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_mE6B0B21833515D1B7627DB2DCB6CF045E5E1B691 (UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_mCF60CDF3EFDFC0C7757CE33C59B3C4B59948FB9E (AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * __this, UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEventBase::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36 (Type_t * ___objectType0, String_t* ___functionName1, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___argumentTypes2, const RuntimeMethod* method);
// System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
// System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method);
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline)(__this, ___index0, method);
}
// System.Void UnityEngine.Events.InvokableCall::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Events.InvokableCallList::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
// System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
// System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
// System.String UnityEngine.Events.PersistentCall::get_methodName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, String_t* ___name0, Type_t * ___listenerType1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method);
// System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method);
// System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method);
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method);
// System.String System.Object::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m6EEDE9678ACEB962C586D13EC873DE2948668B06 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_m69EE86B5A87244C925333CCF1B6D6B9BCFED8A89 (Type_t * __this, String_t* ___name0, int32_t ___bindingAttr1, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___binder2, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types3, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B* ___modifiers4, const RuntimeMethod* method);
// System.Boolean System.Type::get_IsPrimitive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3 (Type_t * __this, const RuntimeMethod* method);
// System.Int32 System.String::IndexOf(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
// System.Int32 System.Math::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
// System.Boolean System.String::EndsWith(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_EndsWith_m9A6011FDF8EBFFD3BCB51FE5BE58BE265116DCBE (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
// System.Void System.Exception::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Void System.Exception::set_HResult(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void System.Exception::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m0CD24092BF55B8EDE25AED989ACADB80298EF917 (Exception_t * __this, SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * ___info0, StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505 ___context1, const RuntimeMethod* method);
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F (String_t* ___s0, const RuntimeMethod* method);
// System.Void UnityEngine.UnityLogWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mB7AF0B7C8C546F210699D5F3AA23F370F1963A25 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, const RuntimeMethod* method);
// System.Void System.Console::SetOut(System.IO.TextWriter)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_m5496747868AA56C75F16C326E5C282C204FFCCCA (TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 * ___newOut0, const RuntimeMethod* method);
// System.String System.Char::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_mE0DE433463C56FD30A4F0A50539553B17147C2F8 (Il2CppChar* __this, const RuntimeMethod* method);
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m7DF2A8AB78591F20C87B8947A22D2C845F207A20 (String_t* ___s0, const RuntimeMethod* method);
// System.String System.String::CreateString(System.Char[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_m16F181739FD8BA877868803DE2CE0EF0A4668D0E (String_t* __this, CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___val0, int32_t ___startIndex1, int32_t ___length2, const RuntimeMethod* method);
// System.Void System.IO.TextWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_m9C6FF4B9607BA4D452BECA38EA8F7E1499A13A6C (TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
inline void List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, int32_t, const RuntimeMethod*))List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_gshared)(__this, ___capacity0, method);
}
// System.Void System.Threading.SynchronizationContext::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391 (SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * __this, const RuntimeMethod* method);
// System.Threading.Thread System.Threading.Thread::get_CurrentThread()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC (const RuntimeMethod* method);
// System.Int32 System.Threading.Thread::get_ManagedThreadId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0 (Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * __this, const RuntimeMethod* method);
// System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461 (SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * __this, RuntimeObject * ___state0, const RuntimeMethod* method);
// System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_mF80BD5B0955BDA8CD514F48EBFF48698E5D03850 (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * __this, bool ___initialState0, const RuntimeMethod* method);
// System.Void System.Threading.Monitor::Enter(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2 (RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
inline void List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 , const RuntimeMethod*))List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_gshared)(__this, ___item0, method);
}
// System.Void System.Threading.Monitor::Exit(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A (RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
inline void List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084_gshared)(__this, ___collection0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
inline void List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, const RuntimeMethod*))List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_gshared)(__this, method);
}
// !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
inline WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, int32_t, const RuntimeMethod*))List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_gshared_inline)(__this, ___index0, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0)
inline bool List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208 (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 , const RuntimeMethod*))List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
inline int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *, const RuntimeMethod*))List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline)(__this, method);
}
// System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, int32_t ___mainThreadID0, const RuntimeMethod* method);
// System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_m0307B8FDCDC2A4D2C25B7DB20CF60B00E72CE04B (SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * ___syncContext0, const RuntimeMethod* method);
// System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942 (const RuntimeMethod* method);
// System.Void UnityEngine.UnitySynchronizationContext::Exec()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method);
// System.Void System.Diagnostics.Stopwatch::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mDE97B28A72294ABF18E6E9769086E202C3586CA7 (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
// System.Void System.Diagnostics.Stopwatch::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_mED237B2178B2075FAED706E2A38111496B28DBDE (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
// System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_m6A137C9E989F74F61752FA86BB41ABAEC2A11FB5 (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * __this, const RuntimeMethod* method);
// System.Void System.Threading.Thread::Sleep(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m8E61FC80BD38981CB18CA549909710790283DDCC (int32_t ___millisecondsTimeout0, const RuntimeMethod* method);
// System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method);
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
// System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.String UnityEngine.Vector2::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
// System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method);
// System.String System.Single::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Vector2::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector2::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Single UnityEngine.Vector2::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method);
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// System.Int32 UnityEngine.Vector2Int::get_x()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2Int::set_x(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Vector2Int::get_y()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2Int::set_y(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Vector2Int::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
// System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.String UnityEngine.Vector2Int::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method);
// System.String System.Int32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Vector3::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector3::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Vector3::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.String UnityEngine.Vector3::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Vector4::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector4::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method);
// System.Single UnityEngine.Vector4::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
// System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.String UnityEngine.Vector4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.YieldInstruction::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Time::get_realtimeSinceStartup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B (const RuntimeMethod* method);
// System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.CustomYieldInstruction::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, const RuntimeMethod* method);
// UnityEngine.LightType UnityEngine.Light::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method);
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method);
// System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
inline void UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, const RuntimeMethod*))UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
inline void UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, const RuntimeMethod*))UnityEvent_1__ctor_mD87552C18A41196B69A62A366C8238FC246B151A_gshared)(__this, method);
}
// System.Void System.Guid::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
// System.String System.Guid::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75 (Guid_t * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method);
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4 (intptr_t ___markerPtr0, const RuntimeMethod* method);
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859_inline (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, intptr_t ___markerPtr0, const RuntimeMethod* method);
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0 (intptr_t ___markerPtr0, const RuntimeMethod* method);
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_m5CDDCDA2B8769738BB695661EC4AC55DD7A0D7CA_inline (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, const RuntimeMethod* method);
// System.Void System.Text.EncoderReplacementFallback::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncoderReplacementFallback__ctor_m07299910DC3D3F6B9F8F37A4ADD40A500F97D1D4 (EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 * __this, String_t* ___replacement0, const RuntimeMethod* method);
// System.Void System.Text.DecoderReplacementFallback::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoderReplacementFallback__ctor_m7E6C273B2682E373C787568EB0BB0B2E4B6C2253 (DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 * __this, String_t* ___replacement0, const RuntimeMethod* method);
// System.Text.Encoding System.Text.Encoding::GetEncoding(System.Int32,System.Text.EncoderFallback,System.Text.DecoderFallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * Encoding_GetEncoding_m4DC46FF0C923994EDEE21980037198E27A75E4F2 (int32_t ___codepage0, EncoderFallback_t02AC990075E17EB09F0D7E4831C3B3F264025CC4 * ___encoderFallback1, DecoderFallback_tF86D337D6576E81E5DA285E5673183EBC66DEF8D * ___decoderFallback2, const RuntimeMethod* method);
// System.Void System.Text.UTF32Encoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * __this, bool ___bigEndian0, bool ___byteOrderMark1, bool ___throwOnInvalidCharacters2, const RuntimeMethod* method);
// System.Void System.Text.UnicodeEncoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * __this, bool ___bigEndian0, bool ___byteOrderMark1, bool ___throwOnInvalidBytes2, const RuntimeMethod* method);
// System.Void System.Text.UTF8Encoding::.ctor(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF8Encoding__ctor_mD752778085A353529AF03841383E5603FE556449 (UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 * __this, bool ___encoderShouldEmitUTF8Identifier0, bool ___throwOnInvalidBytes1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::.ctor(!0,!1)
inline void KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3 (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B * __this, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___key0, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * ___value1, const RuntimeMethod* method)
{
(( void (*) (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 *, const RuntimeMethod*))KeyValuePair_2__ctor_m463456D9FF698859454DF07DE8A0D4A25BD28C9B_gshared)(__this, ___key0, ___value1, method);
}
// UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Transform::get_childCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, const RuntimeMethod* method);
// System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline (UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * __this, const RuntimeMethod* method);
// System.Boolean System.Threading.EventWaitHandle::Set()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_m81764C887F38A1153224557B26CD688B59987B38 (EventWaitHandle_t80CDEB33529EF7549E7D3E3B689D8272B9F37F3C * __this, const RuntimeMethod* method);
// System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
marshaled.___mode_2 = unmarshaled.get_mode_2();
marshaled.___position_3 = unmarshaled.get_position_3();
marshaled.___orientation_4 = unmarshaled.get_orientation_4();
marshaled.___color_5 = unmarshaled.get_color_5();
marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
marshaled.___range_7 = unmarshaled.get_range_7();
marshaled.___width_8 = unmarshaled.get_width_8();
marshaled.___height_9 = unmarshaled.get_height_9();
marshaled.___falloff_10 = unmarshaled.get_falloff_10();
}
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
{
int32_t unmarshaled_instanceID_temp_0 = 0;
unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
bool unmarshaled_shadow_temp_1 = false;
unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
uint8_t unmarshaled_mode_temp_2 = 0;
unmarshaled_mode_temp_2 = marshaled.___mode_2;
unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
unmarshaled_position_temp_3 = marshaled.___position_3;
unmarshaled.set_position_3(unmarshaled_position_temp_3);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
unmarshaled_color_temp_5 = marshaled.___color_5;
unmarshaled.set_color_5(unmarshaled_color_temp_5);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
float unmarshaled_range_temp_7 = 0.0f;
unmarshaled_range_temp_7 = marshaled.___range_7;
unmarshaled.set_range_7(unmarshaled_range_temp_7);
float unmarshaled_width_temp_8 = 0.0f;
unmarshaled_width_temp_8 = marshaled.___width_8;
unmarshaled.set_width_8(unmarshaled_width_temp_8);
float unmarshaled_height_temp_9 = 0.0f;
unmarshaled_height_temp_9 = marshaled.___height_9;
unmarshaled.set_height_9(unmarshaled_height_temp_9);
uint8_t unmarshaled_falloff_temp_10 = 0;
unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
marshaled.___mode_2 = unmarshaled.get_mode_2();
marshaled.___position_3 = unmarshaled.get_position_3();
marshaled.___orientation_4 = unmarshaled.get_orientation_4();
marshaled.___color_5 = unmarshaled.get_color_5();
marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
marshaled.___range_7 = unmarshaled.get_range_7();
marshaled.___width_8 = unmarshaled.get_width_8();
marshaled.___height_9 = unmarshaled.get_height_9();
marshaled.___falloff_10 = unmarshaled.get_falloff_10();
}
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
{
int32_t unmarshaled_instanceID_temp_0 = 0;
unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
bool unmarshaled_shadow_temp_1 = false;
unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
uint8_t unmarshaled_mode_temp_2 = 0;
unmarshaled_mode_temp_2 = marshaled.___mode_2;
unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
unmarshaled_position_temp_3 = marshaled.___position_3;
unmarshaled.set_position_3(unmarshaled_position_temp_3);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
unmarshaled_color_temp_5 = marshaled.___color_5;
unmarshaled.set_color_5(unmarshaled_color_temp_5);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
float unmarshaled_range_temp_7 = 0.0f;
unmarshaled_range_temp_7 = marshaled.___range_7;
unmarshaled.set_range_7(unmarshaled_range_temp_7);
float unmarshaled_width_temp_8 = 0.0f;
unmarshaled_width_temp_8 = marshaled.___width_8;
unmarshaled.set_width_8(unmarshaled_width_temp_8);
float unmarshaled_height_temp_9 = 0.0f;
unmarshaled_height_temp_9 = marshaled.___height_9;
unmarshaled.set_height_9(unmarshaled_height_temp_9);
uint8_t unmarshaled_falloff_temp_10 = 0;
unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mD705BC25F93FC786FA7E2B7E1025DF35366AF31D (ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_mB95EC80FD07D8AD69874B6793E749EF1F86E0202_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * V_0 = NULL;
bool V_1 = false;
{
Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4();
V_0 = L_0;
Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0018;
}
}
{
Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_3 = V_0;
ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * L_4 = ___probe0;
int32_t L_5 = ___probeEvent1;
NullCheck(L_3);
Action_2_Invoke_mB95EC80FD07D8AD69874B6793E749EF1F86E0202(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_mB95EC80FD07D8AD69874B6793E749EF1F86E0202_RuntimeMethod_var);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m88965097CBA94F6B21ED05F6770A1CAF1279486C (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___defaultReflectionCubemap0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mAD791AD8D42614E9F827C24890DA486E7716CCD5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * V_0 = NULL;
bool V_1 = false;
{
Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5();
V_0 = L_0;
Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0017;
}
}
{
Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_3 = V_0;
Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_4 = ___defaultReflectionCubemap0;
NullCheck(L_3);
Action_1_Invoke_mAD791AD8D42614E9F827C24890DA486E7716CCD5(L_3, L_4, /*hidden argument*/Action_1_Invoke_mAD791AD8D42614E9F827C24890DA486E7716CCD5_RuntimeMethod_var);
}
IL_0017:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m730AE65F326D6007A8C3D7C83CAF182C2DD21A11 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Render_m24F9D6A58C31E73FCE1041466CD24BDFCCE482D0 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___cameras1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m69AA5350013AA55CF2A0F355E59F1652DDE57E77_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_0 = ___context0;
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_1 = ___cameras1;
NullCheck(L_1);
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_2;
L_2 = List_1_ToArray_m69AA5350013AA55CF2A0F355E59F1652DDE57E77(L_1, /*hidden argument*/List_1_ToArray_m69AA5350013AA55CF2A0F355E59F1652DDE57E77_RuntimeMethod_var);
VirtualActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_0, L_2);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mC5687073035381A1DC16889815912135182852FC (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___cameras1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
String_t* L_2;
L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mC5687073035381A1DC16889815912135182852FC_RuntimeMethod_var)));
}
IL_001c:
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_5 = ___cameras1;
VirtualActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , List_1_t653022B4EDCE73F282430E1A396635798D309409 * >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) */, __this, L_4, L_5);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m81D6ADE30C50B914BE00447AE1B545A4C019B444 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3751E302756E76DD160EB433271D098171D516AA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B5_0;
memset((&G_B5_0), 0, sizeof(G_B5_0));
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B5_1 = NULL;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B3_1 = NULL;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B4_0;
memset((&G_B4_0), 0, sizeof(G_B4_0));
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B4_1 = NULL;
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B6_0 = NULL;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B6_1;
memset((&G_B6_1), 0, sizeof(G_B6_1));
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B6_2 = NULL;
{
bool L_0;
L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
String_t* L_2;
L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_m81D6ADE30C50B914BE00447AE1B545A4C019B444_RuntimeMethod_var)));
}
IL_001c:
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_5 = ___cameras1;
G_B3_0 = L_4;
G_B3_1 = __this;
if (!L_5)
{
G_B5_0 = L_4;
G_B5_1 = __this;
goto IL_0032;
}
}
{
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_6 = ___cameras1;
NullCheck(L_6);
int32_t L_7;
L_7 = List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_inline(L_6, /*hidden argument*/List_1_get_Count_m8FB149686794063D5004BAB8D71F1C150777F04D_RuntimeMethod_var);
G_B4_0 = G_B3_0;
G_B4_1 = G_B3_1;
if (!L_7)
{
G_B5_0 = G_B3_0;
G_B5_1 = G_B3_1;
goto IL_0032;
}
}
{
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_8 = ___cameras1;
NullCheck(L_8);
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9;
L_9 = List_1_get_Item_m3751E302756E76DD160EB433271D098171D516AA_inline(L_8, 0, /*hidden argument*/List_1_get_Item_m3751E302756E76DD160EB433271D098171D516AA_RuntimeMethod_var);
G_B6_0 = L_9;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
goto IL_0033;
}
IL_0032:
{
G_B6_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
}
IL_0033:
{
List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_10 = ___renderRequests2;
NullCheck(G_B6_2);
VirtualActionInvoker3< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
return;
}
}
// System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
return L_0;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
__this->set_U3CdisposedU3Ek__BackingField_0(L_0);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
VirtualActionInvoker1< bool >::Invoke(7 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline(__this, (bool)1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mC61059BB1A9F1CE9DB36C49FD01A1EB5BF4CFFE8 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___disposing0, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_0 = NULL;
Exception_t * V_1 = NULL;
bool V_2 = false;
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_3 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
int32_t G_B6_0 = 0;
{
V_0 = (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL;
}
IL_0003:
try
{// begin try (depth: 1)
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
L_0 = VirtualFuncInvoker0< RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
V_0 = L_0;
goto IL_0065;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_000e;
}
throw e;
}
CATCH_000e:
{// begin catch(System.Exception)
{
V_1 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
Exception_t * L_1 = V_1;
NullCheck(L_1);
RuntimeObject* L_2;
L_2 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
NullCheck(L_2);
bool L_3;
L_3 = InterfaceFuncInvoker1< bool, RuntimeObject * >::Invoke(2 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
if (!L_3)
{
goto IL_0056;
}
}
IL_0022:
{
Exception_t * L_4 = V_1;
NullCheck(L_4);
RuntimeObject* L_5;
L_5 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
NullCheck(L_5);
RuntimeObject * L_6;
L_6 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)))))
{
goto IL_0056;
}
}
IL_0039:
{
Exception_t * L_7 = V_1;
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
NullCheck(L_8);
RuntimeObject * L_9;
L_9 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0057;
}
IL_0056:
{
G_B6_0 = 1;
}
IL_0057:
{
V_2 = (bool)G_B6_0;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0062;
}
}
IL_005b:
{
Exception_t * L_11 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
}
IL_0062:
{
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0065;
}
}// end catch (depth: 1)
IL_0065:
{
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12 = V_0;
V_3 = L_12;
goto IL_0069;
}
IL_0069:
{
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_13 = V_3;
return L_13;
}
}
// System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* RenderPipelineAsset_get_renderingLayerMaskNames_m099B8C66F13086B843E997A91D5F29DFA640BD5B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultMaterial_mC04A65F5C07B7B186B734ACBDF5DA55DAFC88A4D (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveShader_mA096E3713307598F4F0714348A137E3A0F450EAF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m09C4E71DE3D7BD8CDE7BB60CE379DAB150F309FF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveMaskedShader_mD5AB54521766DF6A0FF42971D598761BCF7BC74A (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailLitShader_mB60D130908834F5E6585578DDEA4E175DECCA654 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassShader_m3F41ABB79E3672A99A77594D7516855906BB71F8 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mED61CD4E3CF38C120FBC20866F99C17C5FE35FBB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultParticleMaterial_mA67643D5E509468BC5C20EABAD895B9920636961 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultLineMaterial_mA76E800387087F9C4FB510E1C9526D43D7A430F3 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultTerrainMaterial_m29231CDF74C3D74809F5C990F6881E17759CE298 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIMaterial_m73C804E2798E17A2452687AB46A5570DD813AEC7 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIOverdrawMaterial_m75075F78B2FFC61DB9D05B09340D97B588FE6EB6 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m530DC5B2F50F075DAB4CFA35A693293C8C98CA33 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_default2DMaterial_mFC4CF7D4F8341D140CC0AB0B471B154AD580C4F0 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultShader_mE3420265AB2F3629C6C86E88CC7FDB7744B177C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree7Shader_m14E423504D20BC7D296EDD97045790DEA68DBE14 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree8Shader_mDAB93B789B21F1D58A6FE11858F8C18527ABD50B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mEFE93B16F8AA5C809D95536A557FA9E29FF7B1DB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, __this, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001f;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(__this, /*hidden argument*/NULL);
}
IL_001f:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m98A18DF5D40DBB36EF0A33C637CFA41A71FC03C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC4E1451327751FBCB6F05982262D3B7ED8538DF4 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_2();
return L_0;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_2(L_0);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m0C332A418F7E89BF02431C303E60346E1E842700 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B2_0 = NULL;
Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * G_B1_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_activeRenderPipelineTypeChanged_3();
Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0012;
}
IL_000c:
{
NullCheck(G_B2_0);
Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(G_B2_0, /*hidden argument*/NULL);
}
IL_0012:
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_hasRPTypeChanged_4((bool)0);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_mA9EE60F23B95689A05DB104831CB2D2DB6462974 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Type_t * V_2 = NULL;
Type_t * V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
Type_t * G_B4_0 = NULL;
Type_t * G_B7_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = ___pipelineAsset0;
V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_0) == ((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0074;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_4, /*hidden argument*/NULL);
if (L_5)
{
goto IL_0022;
}
}
{
G_B4_0 = ((Type_t *)(NULL));
goto IL_002c;
}
IL_0022:
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_6 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
NullCheck(L_6);
Type_t * L_7;
L_7 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_6, /*hidden argument*/NULL);
G_B4_0 = L_7;
}
IL_002c:
{
V_2 = G_B4_0;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_8 = ___pipelineAsset0;
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_8);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_9 = ___pipelineAsset0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_9, /*hidden argument*/NULL);
if (L_10)
{
goto IL_0044;
}
}
{
G_B7_0 = ((Type_t *)(NULL));
goto IL_004a;
}
IL_0044:
{
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_11 = ___pipelineAsset0;
NullCheck(L_11);
Type_t * L_12;
L_12 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_11, /*hidden argument*/NULL);
G_B7_0 = L_12;
}
IL_004a:
{
V_3 = G_B7_0;
Type_t * L_13 = V_3;
Type_t * L_14 = V_2;
V_4 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_14))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_15 = V_4;
if (!L_15)
{
goto IL_0073;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_hasRPTypeChanged_4((bool)1);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_16 = ___pipelineAsset0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_17;
L_17 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_16, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_5 = L_17;
bool L_18 = V_5;
if (!L_18)
{
goto IL_0072;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m0C332A418F7E89BF02431C303E60346E1E842700(/*hidden argument*/NULL);
}
IL_0072:
{
}
IL_0073:
{
}
IL_0074:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
L_0 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
if (!L_0)
{
goto IL_0017;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
NullCheck(L_1);
bool L_2;
L_2 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_1, /*hidden argument*/NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0041;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_4;
L_4 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
NullCheck(L_4);
RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F(L_4, /*hidden argument*/NULL);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)NULL);
RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline((RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL, /*hidden argument*/NULL);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_5 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_5, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54(L_5, /*hidden argument*/NULL);
}
IL_0041:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m43950BFAB0F05B48BE90B2B19679C0249D46273F (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipe0, intptr_t ___loopPtr1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___pipe0;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(L_0, /*hidden argument*/NULL);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0016;
}
}
{
goto IL_006e;
}
IL_0016:
{
intptr_t L_3 = ___loopPtr1;
ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&V_0), (intptr_t)L_3, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
NullCheck(L_4);
List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B(L_4, /*hidden argument*/List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B_RuntimeMethod_var);
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_5 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
ScriptableRenderContext_GetCameras_m8A5678EEB5EB505C56B3D2CC201990BB70E69141((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&V_0), L_5, /*hidden argument*/NULL);
List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_6 = ___renderRequests2;
V_2 = (bool)((((RuntimeObject*)(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0051;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_8;
L_8 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_9 = V_0;
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_10 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
NullCheck(L_8);
RenderPipeline_InternalRender_mC5687073035381A1DC16889815912135182852FC(L_8, L_9, L_10, /*hidden argument*/NULL);
goto IL_0063;
}
IL_0051:
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_11;
L_11 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_12 = V_0;
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_13 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_14 = ___renderRequests2;
NullCheck(L_11);
RenderPipeline_InternalRenderWithRequests_m81D6ADE30C50B914BE00447AE1B545A4C019B444(L_11, L_12, L_13, L_14, /*hidden argument*/NULL);
}
IL_0063:
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_15 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
NullCheck(L_15);
List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B(L_15, /*hidden argument*/List_1_Clear_m639FF66F3E16E132E6B323366123C4DEAFBB548B_RuntimeMethod_var);
}
IL_006e:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___pipelineAsset0;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_HandleRenderPipelineChange_mA9EE60F23B95689A05DB104831CB2D2DB6462974(L_0, /*hidden argument*/NULL);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
if (!L_2)
{
goto IL_002b;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_3;
L_3 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
if (!L_3)
{
goto IL_0028;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_4;
L_4 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
NullCheck(L_4);
bool L_5;
L_5 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_4, /*hidden argument*/NULL);
G_B4_0 = ((int32_t)(L_5));
goto IL_0029;
}
IL_0028:
{
G_B4_0 = 1;
}
IL_0029:
{
G_B6_0 = G_B4_0;
goto IL_002c;
}
IL_002b:
{
G_B6_0 = 0;
}
IL_002c:
{
V_0 = (bool)G_B6_0;
bool L_6 = V_0;
if (!L_6)
{
goto IL_0042;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_7 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
NullCheck(L_7);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_8;
L_8 = RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406(L_7, /*hidden argument*/NULL);
RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline(L_8, /*hidden argument*/NULL);
}
IL_0042:
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
bool L_9 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_hasRPTypeChanged_4();
V_1 = L_9;
bool L_10 = V_1;
if (!L_10)
{
goto IL_0051;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m0C332A418F7E89BF02431C303E60346E1E842700(/*hidden argument*/NULL);
}
IL_0051:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_mAF92ABD8F7586C49F9E8AAE720EBE21A2700CF6D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t653022B4EDCE73F282430E1A396635798D309409_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_0 = (List_1_t653022B4EDCE73F282430E1A396635798D309409 *)il2cpp_codegen_object_new(List_1_t653022B4EDCE73F282430E1A396635798D309409_il2cpp_TypeInfo_var);
List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070(L_0, /*hidden argument*/List_1__ctor_m74EEF198C737FDFCED8769ABFD739ABBC9116070_RuntimeMethod_var);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_Cameras_1(L_0);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_hasRPTypeChanged_4((bool)0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTexture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
static RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
_il2cpp_icall_func(__this, ___srgb0);
}
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___rt0);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
{
{
RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m41C9973A79AF4CAD32E6C8987874BB20C9C87DF7 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m96C4C4C7B41EE884420046EFE4B8EC528B10D8BD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___desc0;
RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc0;
RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___textureToCopy0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___textureToCopy0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001e;
}
}
{
ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var)));
}
IL_001e:
{
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___textureToCopy0;
NullCheck(L_4);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5;
L_5 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_4, /*hidden argument*/NULL);
RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_5, /*hidden argument*/NULL);
RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = ___textureToCopy0;
NullCheck(L_6);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7;
L_7 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_6, /*hidden argument*/NULL);
RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_7, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mE4898D07FB66535165C92D4AA6E37DAC7FF57D50 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
int32_t L_0 = ___format3;
bool L_1;
L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0050;
}
IL_001a:
{
RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
int32_t L_3 = ___width0;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
int32_t L_4 = ___height1;
VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
int32_t L_5 = ___depth2;
RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
int32_t L_6 = ___format3;
RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
int32_t L_7 = ___format3;
bool L_8;
L_8 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_7, /*hidden argument*/NULL);
RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_8, /*hidden argument*/NULL);
}
IL_0050:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
int32_t L_0 = ___format3;
bool L_1;
L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0063;
}
IL_001a:
{
RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
int32_t L_3 = ___width0;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
int32_t L_4 = ___height1;
VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
int32_t L_5 = ___depth2;
RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
int32_t L_6 = ___format3;
RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
int32_t L_7 = ___width0;
int32_t L_8 = ___height1;
int32_t L_9 = ___format3;
int32_t L_10 = ___depth2;
int32_t L_11 = ___mipCount4;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_12;
memset((&L_12), 0, sizeof(L_12));
RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((&L_12), L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881(__this, L_12, /*hidden argument*/NULL);
int32_t L_13 = ___format3;
bool L_14;
L_14 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_13, /*hidden argument*/NULL);
RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_14, /*hidden argument*/NULL);
}
IL_0063:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = ___readWrite4;
int32_t L_5;
L_5 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, L_4, /*hidden argument*/NULL);
RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m5D8D36B284951F95A048C6B9ACA24FC7509564FF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3;
L_3 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(7, 0, /*hidden argument*/NULL);
RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m262905210EC882BA3F8B34B322848879561240F6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
int32_t L_5 = ___mipCount4;
RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0;
L_0 = RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method)
{
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0;
RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___value0;
RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
int32_t G_B13_0 = 0;
int32_t G_B19_0 = 0;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
bool L_1;
L_1 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, 4, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0044;
}
}
{
int32_t L_3;
L_3 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
V_1 = L_3;
RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var)), (&V_1));
NullCheck(L_4);
String_t* L_5;
L_5 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
V_1 = *(int32_t*)UnBox(L_4);
String_t* L_6;
L_6 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), /*hidden argument*/NULL);
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_0044:
{
int32_t L_8;
L_8 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)((((int32_t)L_8) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_0065;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_0065:
{
int32_t L_11;
L_11 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
V_3 = (bool)((((int32_t)((((int32_t)L_11) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_12 = V_3;
if (!L_12)
{
goto IL_0086;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_13 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_0086:
{
int32_t L_14;
L_14 = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
V_4 = (bool)((((int32_t)((((int32_t)L_14) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_15 = V_4;
if (!L_15)
{
goto IL_00a9;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_16 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_00a9:
{
int32_t L_17;
L_17 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_17) == ((int32_t)1)))
{
goto IL_00d6;
}
}
{
int32_t L_18;
L_18 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_18) == ((int32_t)2)))
{
goto IL_00d6;
}
}
{
int32_t L_19;
L_19 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_19) == ((int32_t)4)))
{
goto IL_00d6;
}
}
{
int32_t L_20;
L_20 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
G_B13_0 = ((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_00d7;
}
IL_00d6:
{
G_B13_0 = 0;
}
IL_00d7:
{
V_5 = (bool)G_B13_0;
bool L_21 = V_5;
if (!L_21)
{
goto IL_00ed;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_22 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_00ed:
{
int32_t L_23;
L_23 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
if (!L_23)
{
goto IL_0111;
}
}
{
int32_t L_24;
L_24 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_24) == ((int32_t)((int32_t)16))))
{
goto IL_0111;
}
}
{
int32_t L_25;
L_25 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
G_B19_0 = ((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0112;
}
IL_0111:
{
G_B19_0 = 0;
}
IL_0112:
{
V_6 = (bool)G_B19_0;
bool L_26 = V_6;
if (!L_26)
{
goto IL_0128;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_27 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral99AA39F5C9085F25562DA39E26FD6A9BF5267BFA)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral65B6909112857A033A71C6E4279231564A6C2F45)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_27, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_0128:
{
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
{
int32_t L_0 = ___renderTextureFormat0;
int32_t L_1 = ___readWrite1;
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
int32_t L_3 = V_0;
int32_t L_4;
L_4 = SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228(L_3, 4, /*hidden argument*/NULL);
V_1 = L_4;
int32_t L_5 = V_0;
int32_t L_6 = V_1;
V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_001e;
}
}
{
int32_t L_8 = V_0;
V_3 = L_8;
goto IL_004d;
}
IL_001e:
{
RuntimeObject * L_9 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_0));
NullCheck(L_9);
String_t* L_10;
L_10 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
V_0 = *(int32_t*)UnBox(L_9);
RuntimeObject * L_11 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_1));
NullCheck(L_11);
String_t* L_12;
L_12 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11);
V_1 = *(int32_t*)UnBox(L_11);
String_t* L_13;
L_13 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7(L_13, /*hidden argument*/NULL);
int32_t L_14 = V_1;
V_3 = L_14;
goto IL_004d;
}
IL_004d:
{
int32_t L_15 = V_3;
return L_15;
}
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
static RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___desc0);
}
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
static RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CwidthU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CheightU3Ek__BackingField_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmipCountU3Ek__BackingField_4(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get__graphicsFormat_5();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set__graphicsFormat_5(L_0);
int32_t L_1 = ___value0;
bool L_2;
L_2 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_1, /*hidden argument*/NULL);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, 4, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->get_depthFormatBits_8();
int32_t L_1 = __this->get__depthBufferBits_7();
NullCheck(L_0);
int32_t L_2 = L_1;
int32_t L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___value0;
V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
__this->set__depthBufferBits_7(0);
goto IL_0031;
}
IL_0015:
{
int32_t L_2 = ___value0;
V_1 = (bool)((((int32_t)((((int32_t)L_2) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002a;
}
}
{
__this->set__depthBufferBits_7(1);
goto IL_0031;
}
IL_002a:
{
__this->set__depthBufferBits_7(2);
}
IL_0031:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CdimensionU3Ek__BackingField_9(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
{
il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ));
__this->set__flags_12(((int32_t)130));
int32_t L_0 = ___width0;
RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, /*hidden argument*/NULL);
int32_t L_1 = ___height1;
RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_1, /*hidden argument*/NULL);
RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
int32_t L_2 = ___colorFormat2;
RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, /*hidden argument*/NULL);
int32_t L_3 = ___depthBufferBits3;
RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_3, /*hidden argument*/NULL);
int32_t L_4 = ___mipCount4;
RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_4, /*hidden argument*/NULL);
RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = ___value0;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
int32_t L_2 = __this->get__flags_12();
int32_t L_3 = ___flag1;
__this->set__flags_12(((int32_t)((int32_t)L_2|(int32_t)L_3)));
goto IL_0029;
}
IL_0018:
{
int32_t L_4 = __this->get__flags_12();
int32_t L_5 = ___flag1;
__this->set__flags_12(((int32_t)((int32_t)L_4&(int32_t)((~L_5)))));
}
IL_0029:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044(_thisAdjusted, ___value0, ___flag1, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_mD4015195DE93496CA03515BD76A118751F6CB88F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)3);
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = L_0;
NullCheck(L_1);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = L_1;
NullCheck(L_2);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->set_depthFormatBits_8(L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___m0, const RuntimeMethod* method)
{
typedef void (*Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492*);
static Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])");
_il2cpp_icall_func(__this, ___m0);
}
// System.Int32 UnityEngine.Renderer::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
static Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Renderer::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
static Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_m9838EC09412E988925C4670E8E355E5EEFE35A25 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* ___value0, const RuntimeMethod* method)
{
{
MaterialU5BU5D_t3AE4936F3CA08FB9EE182A935E665EA9CDA5E492* L_0 = ___value0;
Renderer_SetMaterialArray_m7A76143B4B693BEF5EF7993FF13546852866519B(__this, L_0, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RequireComponent::.ctor(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_m5EC89D3D22D7D880E1B88A5C9FADF1FBDC713EE4 (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
Type_t * L_0 = ___requiredComponent0;
__this->set_m_Type0_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Resolution::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
int32_t L_2 = __this->get_m_Width_0();
int32_t L_3 = L_2;
RuntimeObject * L_4 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_1;
int32_t L_6 = __this->get_m_Height_1();
int32_t L_7 = L_6;
RuntimeObject * L_8 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_5;
int32_t L_10 = __this->get_m_RefreshRate_2();
int32_t L_11 = L_10;
RuntimeObject * L_12 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
String_t* L_13;
L_13 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, /*hidden argument*/NULL);
V_0 = L_13;
goto IL_003e;
}
IL_003e:
{
String_t* L_14 = V_0;
return L_14;
}
}
IL2CPP_EXTERN_C String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6 (Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method)
{
typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn) (Type_t *, String_t*);
static Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___type0, ___path1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B2_0 = NULL;
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B1_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
L_0 = ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline(/*hidden argument*/NULL);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000e;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_2 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
G_B2_0 = L_2;
}
IL_000e:
{
return G_B2_0;
}
}
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
return L_0;
}
}
// System.Void UnityEngine.ResourcesAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ResourcesAPI_FindShaderByName_m39FC4C8EA2CA7BF0FB1EB88ED83E913CFC467E84 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1;
L_1 = ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE(L_0, /*hidden argument*/NULL);
return L_1;
}
}
// System.Void UnityEngine.ResourcesAPI::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_mF299A2749244ECE9CA0B1686E6C363EE37BA8952 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F *)il2cpp_codegen_object_new(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912(L_0, /*hidden argument*/NULL);
((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE (String_t* ___name0, const RuntimeMethod* method)
{
typedef Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * (*ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE_ftn) (String_t*);
static ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)");
Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mAEDC96FCA281601682E7207BD386A1553C1B6081 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, const RuntimeMethod* method)
{
{
PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mE79C8FD7B18EC53391334A6E6A66CAF09CDA8516 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___loadType0, const RuntimeMethod* method)
{
{
PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
int32_t L_0 = ___loadType0;
RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_LoadType_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
int32_t _returnValue;
_returnValue = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
int32_t _returnValue;
_returnValue = Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RuntimeObject * L_0 = ___other0;
V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0015;
}
}
{
V_2 = (bool)0;
goto IL_002e;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
V_0 = ((*(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)UnBox(L_2, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))));
int32_t L_3;
L_3 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)__this, /*hidden argument*/NULL);
int32_t L_4;
L_4 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_5 = V_2;
return L_5;
}
}
IL2CPP_EXTERN_C bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
bool _returnValue;
_returnValue = Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D(_thisAdjusted, ___other0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadFirstScene_Internal_mC0778CB81D17E92E17A814E25C7481E0747A573E (bool ___async0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
L_0 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
bool L_1 = ___async0;
NullCheck(L_0);
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
L_2 = VirtualFuncInvoker1< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, bool >::Invoke(4 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean) */, L_0, L_1);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m3546B371F03BC8DC053FFF165AB25ADF44A183BE (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, int32_t ___mode1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_m4B3C87853459681C106D81E2125F23F6B5B8CF4A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
int32_t L_4 = ___mode1;
NullCheck(L_2);
UnityAction_2_Invoke_m4B3C87853459681C106D81E2125F23F6B5B8CF4A(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m4B3C87853459681C106D81E2125F23F6B5B8CF4A_RuntimeMethod_var);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m9A68F15B0FA483633F24E0E50574CFB6DD2D5520 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
NullCheck(L_2);
UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F(L_2, L_3, /*hidden argument*/UnityAction_1_Invoke_m0BC2DDB674C95344B83ABBC905464FF1F126690F_RuntimeMethod_var);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_m4094F4307C6B3DE0BB87ED646EA9BD6640B831DC (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___previousActiveScene0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___newActiveScene1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___previousActiveScene0;
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4 = ___newActiveScene1;
NullCheck(L_2);
UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m0C00362D343EC67FB1EF0E541E09F2A0A18441EC_RuntimeMethod_var);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager__cctor_m5D677C6723892CAB16E0F9710AF214D7A328B396 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->set_s_AllowLoadScene_0((bool)1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B2_0 = NULL;
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B1_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
L_0 = SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline(/*hidden argument*/NULL);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000e;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
G_B2_0 = L_2;
}
IL_000e:
{
return G_B2_0;
}
}
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
return L_0;
}
}
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadFirstScene_m0ECE028BAA91CE0EEAF39C713493667B6BFFE759 (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, bool ___mustLoadAsync0, const RuntimeMethod* method)
{
{
return (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
}
}
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__cctor_mE2DB55CFCB089B29C626309084CDBFDAE704F8EB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F *)il2cpp_codegen_object_new(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF(L_0, /*hidden argument*/NULL);
((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Screen::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn) ();
static Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Screen::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn) ();
static Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Screen::get_dpi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55 (const RuntimeMethod* method)
{
typedef float (*Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn) ();
static Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624 (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn) ();
static Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreenMode()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
}
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
{
intptr_t unmarshaled_m_CachedPtr_temp_0;
memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
}
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
{
intptr_t unmarshaled_m_CachedPtr_temp_0;
memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B(__this, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateInstance_m5371BDC0B4F60FE15914A7BB3FBE07D0ACA0A8D4 (Type_t * ___type0, const RuntimeMethod* method)
{
ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * V_0 = NULL;
{
Type_t * L_0 = ___type0;
ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_1;
L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD(L_0, (bool)1, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method)
{
typedef void (*ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn) (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *);
static ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
_il2cpp_icall_func(___self0);
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method)
{
typedef ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * (*ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn) (Type_t *, bool);
static ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * icallRetVal = _il2cpp_icall_func(___type0, ___applyDefaultsAndReset1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m7250B89EFCF094C356C82A0B3925F3ADF535AB4B (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Type_t * ___listType0, RuntimeObject * ___resultList1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Type_t * L_0 = ___listType0;
RuntimeObject * L_1 = ___resultList1;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_Internal_m7250B89EFCF094C356C82A0B3925F3ADF535AB4B_AdjustorThunk (RuntimeObject * __this, Type_t * ___listType0, RuntimeObject * ___resultList1, const RuntimeMethod* method)
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_GetCameras_Internal_m7250B89EFCF094C356C82A0B3925F3ADF535AB4B(_thisAdjusted, ___listType0, ___resultList1, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method)
{
{
intptr_t L_0 = ___ptr0;
__this->set_m_Ptr_1((intptr_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method)
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA(_thisAdjusted, ___ptr0, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m8A5678EEB5EB505C56B3D2CC201990BB70E69141 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___results0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_1;
L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
List_1_t653022B4EDCE73F282430E1A396635798D309409 * L_2 = ___results0;
ScriptableRenderContext_GetCameras_Internal_m7250B89EFCF094C356C82A0B3925F3ADF535AB4B((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_m8A5678EEB5EB505C56B3D2CC201990BB70E69141_AdjustorThunk (RuntimeObject * __this, List_1_t653022B4EDCE73F282430E1A396635798D309409 * ___results0, const RuntimeMethod* method)
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_GetCameras_m8A5678EEB5EB505C56B3D2CC201990BB70E69141(_thisAdjusted, ___results0, method);
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_1 = ___other0;
intptr_t L_2 = L_1.get_m_Ptr_1();
intptr_t L_3 = L_2;
RuntimeObject * L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
bool L_5;
L_5 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_0, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_001a;
}
IL_001a:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7_AdjustorThunk (RuntimeObject * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject * L_2 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject * L_3 = ___obj0;
bool L_4;
L_4 = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, ((*(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)UnBox(L_3, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
int32_t L_1;
L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m6993C6472C0532CA5057135C3B5D3015C8729C46 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4);
s_Il2CppMethodInitialized = true;
}
{
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0;
memset((&L_0), 0, sizeof(L_0));
ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL);
((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var))->set_kRenderTypeTag_0(L_0);
return;
}
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, Type_t * ___listType1, RuntimeObject * ___resultList2, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, Type_t *, RuntimeObject *);
static ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_GetCameras_Internal_Injected_m8F35AC4CE8F5BF1CC4BC08208F9937462D866A6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)");
_il2cpp_icall_func(____unity_self0, ___listType1, ___resultList2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_mE9EF71AD222FC661C616AC9687961D98946D8680 (RuntimeObject* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_0, /*hidden argument*/NULL);
RuntimeObject* L_2 = ___value0;
V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0038;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_4 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
NullCheck(L_4);
RuntimeObject* L_5;
L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_4, /*hidden argument*/NULL);
V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0037;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_7 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_7, /*hidden argument*/NULL);
NullCheck(L_8);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_8);
}
IL_0037:
{
}
IL_0038:
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_9 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
RuntimeObject* L_10 = ___value0;
NullCheck(L_9);
ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline(L_9, L_10, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mC8110BFC8188AAFC7D4EC56780617AB33CB2D71C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF (const RuntimeMethod* method)
{
typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn) ();
static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m24D01EC03C21F2E3A40CC9C0DC4A646C8690096A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 *)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC(L_0, /*hidden argument*/NULL);
((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___value0;
__this->set_U3CimplementationU3Ek__BackingField_0(L_0);
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mC04DACDD9BF402C3D12DE78F286A36B3A81BA547 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, bool* ___result0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* G_B2_0 = NULL;
bool* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
bool* G_B3_1 = NULL;
{
bool* L_0 = ___result0;
RuntimeObject* L_1;
L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
G_B1_0 = L_0;
if (!L_1)
{
G_B2_0 = L_0;
goto IL_0017;
}
}
{
RuntimeObject* L_2;
L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
NullCheck(L_2);
bool L_3;
L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var, L_2);
G_B3_0 = ((int32_t)(L_3));
G_B3_1 = G_B1_0;
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
G_B3_1 = G_B2_0;
}
IL_0018:
{
*((int8_t*)G_B3_1) = (int8_t)G_B3_0;
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m176E49DF0BCA69480A3D9360DAED8DDDB8732F68 (const RuntimeMethod* method)
{
TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_0;
memset((&V_0), 0, sizeof(V_0));
TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
{
il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C ));
(&V_1)->set_value_0(((int32_t)42));
TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_0 = V_1;
V_0 = L_0;
TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_1 = V_0;
int32_t L_2 = L_1.get_value_0();
V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
goto IL_0021;
}
IL_0021:
{
bool L_3 = V_2;
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SelectionBaseAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_mDCDA943585A570BA4243FEFB022DABA360910E11 (SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SerializeField::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mDE6A7673BA2C1FAD03CFEC65C6D473CC37889DD3 (SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7 (RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___returnValueAddress1;
bool L_1;
L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0020;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var)));
}
IL_0020:
{
intptr_t L_4 = ___returnValueAddress1;
void* L_5;
L_5 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_4, /*hidden argument*/NULL);
RuntimeObject* L_6 = ___enumerator0;
NullCheck(L_6);
bool L_7;
L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_6);
*((int8_t*)L_5) = (int8_t)L_7;
return;
}
}
// System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m953E000F2B95EA72D6B1BC2330F0C844A2C0C680 (RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
bool V_1 = false;
RuntimeObject * V_2 = NULL;
{
V_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL;
RuntimeObject * L_0 = ___variable2;
V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0018;
}
}
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
V_0 = L_2;
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = V_0;
RuntimeObject * L_4 = ___variable2;
NullCheck(L_3);
ArrayElementTypeCheck (L_3, L_4);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
}
IL_0018:
{
RuntimeObject * L_5 = ___behaviour0;
NullCheck(L_5);
Type_t * L_6;
L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
String_t* L_7 = ___name1;
RuntimeObject * L_8 = ___behaviour0;
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
NullCheck(L_6);
RuntimeObject * L_10;
L_10 = VirtualFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *, RuntimeObject *, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*, CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* >::Invoke(22 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_8, L_9, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, (CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *)NULL, (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL);
V_2 = L_10;
goto IL_0032;
}
IL_0032:
{
RuntimeObject * L_11 = V_2;
return L_11;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Shader UnityEngine.Shader::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Shader_Find_m596EC6EBDCA8C9D5D86E2410A319928C1E8E6B5A (String_t* ___name0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
L_0 = ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890(/*hidden argument*/NULL);
String_t* L_1 = ___name0;
NullCheck(L_0);
Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2;
L_2 = VirtualFuncInvoker1< Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *, String_t* >::Invoke(4 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1);
return L_2;
}
}
// System.Int32 UnityEngine.Shader::TagToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn) (String_t*);
static Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn) (String_t*);
static Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Void UnityEngine.Shader::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m51131927C3747131EBA5F99732E86E5C9F176DC8 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221(L_0, /*hidden argument*/NULL);
__this->set_m_Id_1(L_1);
return;
}
}
IL2CPP_EXTERN_C void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
{
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830(_thisAdjusted, ___name0, method);
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject * L_1 = ___obj0;
bool L_2;
L_2 = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)__this, ((*(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)UnBox(L_1, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
bool _returnValue;
_returnValue = ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->get_m_Id_1();
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_1 = ___other0;
int32_t L_2 = L_1.get_m_Id_1();
V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3_AdjustorThunk (RuntimeObject * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
{
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
bool _returnValue;
_returnValue = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
V_0 = ((int32_t)2079669542);
int32_t L_0 = V_0;
int32_t* L_1 = __this->get_address_of_m_Id_1();
int32_t L_2;
L_2 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)L_1, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)-1521134295))), (int32_t)L_2));
int32_t L_3 = V_0;
V_1 = L_3;
goto IL_001f;
}
IL_001f:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
int32_t _returnValue;
_returnValue = ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ShaderTagId::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__cctor_mDC50E07281EFBA6C8517F9AB20D187C74BCBE89D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var))->get_address_of_none_0()), sizeof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3 (int32_t ___id0, const RuntimeMethod* method)
{
typedef int32_t (*SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn) (int32_t);
static SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___id0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SpaceAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m9C74D8BD18B12F12D81F733115FF9A0BFE581D1D (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
__this->set_height_0((8.0f));
return;
}
}
// System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m765D137779D8FB95279BCE4A90BAB4EA409C9C44 (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, float ___height0, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
float L_0 = ___height0;
__this->set_height_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
marshaled.___mode_2 = unmarshaled.get_mode_2();
marshaled.___position_3 = unmarshaled.get_position_3();
marshaled.___orientation_4 = unmarshaled.get_orientation_4();
marshaled.___color_5 = unmarshaled.get_color_5();
marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
marshaled.___range_7 = unmarshaled.get_range_7();
marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9();
marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10();
marshaled.___falloff_11 = unmarshaled.get_falloff_11();
marshaled.___angularFalloff_12 = unmarshaled.get_angularFalloff_12();
}
IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke_back(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled)
{
int32_t unmarshaled_instanceID_temp_0 = 0;
unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
bool unmarshaled_shadow_temp_1 = false;
unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
uint8_t unmarshaled_mode_temp_2 = 0;
unmarshaled_mode_temp_2 = marshaled.___mode_2;
unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
unmarshaled_position_temp_3 = marshaled.___position_3;
unmarshaled.set_position_3(unmarshaled_position_temp_3);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
unmarshaled_color_temp_5 = marshaled.___color_5;
unmarshaled.set_color_5(unmarshaled_color_temp_5);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
float unmarshaled_range_temp_7 = 0.0f;
unmarshaled_range_temp_7 = marshaled.___range_7;
unmarshaled.set_range_7(unmarshaled_range_temp_7);
float unmarshaled_sphereRadius_temp_8 = 0.0f;
unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
float unmarshaled_coneAngle_temp_9 = 0.0f;
unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9;
unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9);
float unmarshaled_innerConeAngle_temp_10 = 0.0f;
unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10);
uint8_t unmarshaled_falloff_temp_11 = 0;
unmarshaled_falloff_temp_11 = marshaled.___falloff_11;
unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11);
uint8_t unmarshaled_angularFalloff_temp_12 = 0;
unmarshaled_angularFalloff_temp_12 = marshaled.___angularFalloff_12;
unmarshaled.set_angularFalloff_12(unmarshaled_angularFalloff_temp_12);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_pinvoke_cleanup(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
marshaled.___mode_2 = unmarshaled.get_mode_2();
marshaled.___position_3 = unmarshaled.get_position_3();
marshaled.___orientation_4 = unmarshaled.get_orientation_4();
marshaled.___color_5 = unmarshaled.get_color_5();
marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
marshaled.___range_7 = unmarshaled.get_range_7();
marshaled.___sphereRadius_8 = unmarshaled.get_sphereRadius_8();
marshaled.___coneAngle_9 = unmarshaled.get_coneAngle_9();
marshaled.___innerConeAngle_10 = unmarshaled.get_innerConeAngle_10();
marshaled.___falloff_11 = unmarshaled.get_falloff_11();
marshaled.___angularFalloff_12 = unmarshaled.get_angularFalloff_12();
}
IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com_back(const SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D& unmarshaled)
{
int32_t unmarshaled_instanceID_temp_0 = 0;
unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
bool unmarshaled_shadow_temp_1 = false;
unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
uint8_t unmarshaled_mode_temp_2 = 0;
unmarshaled_mode_temp_2 = marshaled.___mode_2;
unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
unmarshaled_position_temp_3 = marshaled.___position_3;
unmarshaled.set_position_3(unmarshaled_position_temp_3);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
unmarshaled_color_temp_5 = marshaled.___color_5;
unmarshaled.set_color_5(unmarshaled_color_temp_5);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
float unmarshaled_range_temp_7 = 0.0f;
unmarshaled_range_temp_7 = marshaled.___range_7;
unmarshaled.set_range_7(unmarshaled_range_temp_7);
float unmarshaled_sphereRadius_temp_8 = 0.0f;
unmarshaled_sphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.set_sphereRadius_8(unmarshaled_sphereRadius_temp_8);
float unmarshaled_coneAngle_temp_9 = 0.0f;
unmarshaled_coneAngle_temp_9 = marshaled.___coneAngle_9;
unmarshaled.set_coneAngle_9(unmarshaled_coneAngle_temp_9);
float unmarshaled_innerConeAngle_temp_10 = 0.0f;
unmarshaled_innerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
unmarshaled.set_innerConeAngle_10(unmarshaled_innerConeAngle_temp_10);
uint8_t unmarshaled_falloff_temp_11 = 0;
unmarshaled_falloff_temp_11 = marshaled.___falloff_11;
unmarshaled.set_falloff_11(unmarshaled_falloff_temp_11);
uint8_t unmarshaled_angularFalloff_temp_12 = 0;
unmarshaled_angularFalloff_temp_12 = marshaled.___angularFalloff_12;
unmarshaled.set_angularFalloff_12(unmarshaled_angularFalloff_temp_12);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshal_com_cleanup(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Sprite::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m121D88C6A901A2A2FA602306D01FDB8D7A0206F0 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
return;
}
}
// System.Int32 UnityEngine.Sprite::GetPackingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
static Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Sprite::GetPacked()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
static Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Sprite_get_bounds_m364F852DE78702F755D1414FF4465F61F3F238EF (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rect UnityEngine.Sprite::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_rect_m146D3624E5D8DD6DF5B1F39CE618D701B9008C70 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::get_border()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8(__this, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL);
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
static Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_texture_mD03E68058C9F727321FE643CBDB3A469F96E49FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Sprite::get_pixelsPerUnit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
typedef float (*Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
static Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_pixelsPerUnit_mEA3201EE604FB43CB93E3D309B19A5D0B44C739E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
static Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_m212E3C39E4EE3385866E51194F5FC9AEDDEE4F00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Sprite_get_pivot_m39B1CFCDA5BB126D198CAEAB703EC39E763CC867 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Sprite::get_packed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0;
L_0 = Sprite_GetPacked_m6AC29F35C9ADE1B6394202132FB77DA9249DF5AE(__this, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
goto IL_000d;
}
IL_000d:
{
bool L_1 = V_0;
return L_1;
}
}
// UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Sprite_GetPackingMode_m398C471B7DDCCA1EA0355217EBB7568E851E597A(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Sprite_get_textureRect_m5B350C2B122C85549960912CBD6343E4A5B02C35 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t G_B3_0 = 0;
{
bool L_0;
L_0 = Sprite_get_packed_m075910C79D785DC2572B171DA93918CF2793B133(__this, /*hidden argument*/NULL);
if (!L_0)
{
goto IL_0017;
}
}
{
int32_t L_1;
L_1 = Sprite_get_packingMode_m1BF2656F34C1C650D1634F0AE81727074BE85E5F(__this, /*hidden argument*/NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0024;
}
}
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
L_3 = Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589(/*hidden argument*/NULL);
V_1 = L_3;
goto IL_002d;
}
IL_0024:
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
L_4 = Sprite_GetTextureRect_m6E19823AEA9A3FC4C9FE76E53C30F19316F63954(__this, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = V_1;
return L_5;
}
}
// UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
typedef Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* (*Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
static Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_vertices_m4A5EFBEDA14F12E5358C61831150AE368453F301_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()");
Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.UInt16[] UnityEngine.Sprite::get_triangles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
typedef UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* (*Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
static Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_triangles_mAE8C32A81703AEF45192E993E6B555AF659C5131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()");
UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method)
{
typedef Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* (*Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
static Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_uv_mBD902ADCF1FF8AE211C98881A6E3C310D73494B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()");
Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
static Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetTextureRect_Injected_m5D5B55E003133B5A537764AF7493BC094685F2BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
static Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_m6BBD450F64FCAA0EE51E16034E239267E53BADB7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
static Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m386A7B21043ED228AE4BBAB93060AFBFE19C5BD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
static Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPadding_Injected_m9C8743817FB7CD12F88DA90769BD653EA35273EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
static Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_bounds_Injected_m4AE096B307AD9788AEDA44AF14C9605D5ABEEE1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
static Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_rect_Injected_mE5951AA7D9D0CBBF4AF8263F8B77B8B3E203279D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
static Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_border_Injected_m7A2673F6D49E5085CA3CC2436763C7C7BE0F75C8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn) (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_pivot_Injected_mAAE0A9705B766EB97C8732BE5541E800E8090809_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * __this, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method)
{
typedef bool (*SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *, Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 *);
static SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SpriteAtlas_CanBindTo_m01D0066BE9609582194ADA0DA70E598530DACF03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
bool icallRetVal = _il2cpp_icall_func(__this, ___sprite0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_m4EB540E080D8444FE4B53D8F3D44EA9C0C8C49A1 (String_t* ___tag0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m961B231B383FB66A84B3B56EB3C50DDB8104D910_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
V_0 = (bool)((!(((RuntimeObject*)(Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_002a;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F * L_2 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
String_t* L_3 = ___tag0;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_4 = (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)il2cpp_codegen_object_new(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02(L_4, NULL, (intptr_t)((intptr_t)SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_mA1131790E07477705CD8A08A98BBDF0B61EC3E02_RuntimeMethod_var);
NullCheck(L_2);
Action_2_Invoke_m961B231B383FB66A84B3B56EB3C50DDB8104D910(L_2, L_3, L_4, /*hidden argument*/Action_2_Invoke_m961B231B383FB66A84B3B56EB3C50DDB8104D910_RuntimeMethod_var);
V_1 = (bool)1;
goto IL_002e;
}
IL_002a:
{
V_1 = (bool)0;
goto IL_002e;
}
IL_002e:
{
bool L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mE6C9446A8FA30F4F4B317CFCFC5AE98EE060C3FE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_0 = NULL;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_1 = NULL;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_2 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
V_0 = L_0;
}
IL_0006:
{
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = V_0;
V_1 = L_1;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = V_1;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)CastclassSealed((RuntimeObject*)L_4, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var));
IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_5 = V_2;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_6 = V_1;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_7;
L_7 = InterlockedCompareExchangeImpl<Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *>((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF **)(((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
V_0 = L_7;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_8 = V_0;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_8) == ((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m9B9CFC51E64BF35DFFCBC83EF2BBCDDA3870F0CE (Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_0 = NULL;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_1 = NULL;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * V_2 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
V_0 = L_0;
}
IL_0006:
{
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = V_0;
V_1 = L_1;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_2 = V_1;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)CastclassSealed((RuntimeObject*)L_4, Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF_il2cpp_TypeInfo_var));
IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_5 = V_2;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_6 = V_1;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_7;
L_7 = InterlockedCompareExchangeImpl<Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *>((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF **)(((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
V_0 = L_7;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_8 = V_0;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_8) == ((RuntimeObject*)(Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_m0F58C324E58E39D7B13803FBF7B1AE16CF6B4B7B (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m428CBDDA4B7828C7132DDD19BC9B959EC194F56E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * G_B2_0 = NULL;
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * G_B1_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_0 = ((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0013;
}
IL_000c:
{
SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * L_2 = ___spriteAtlas0;
NullCheck(G_B2_0);
Action_1_Invoke_m428CBDDA4B7828C7132DDD19BC9B959EC194F56E(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_m428CBDDA4B7828C7132DDD19BC9B959EC194F56E_RuntimeMethod_var);
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73 (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 * ___spriteAtlas0, const RuntimeMethod* method)
{
typedef void (*SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn) (SpriteAtlas_t72834B063A58822D683F5557DF8D164740C8A5F9 *);
static SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SpriteAtlasManager_Register_m48E996EAD9A5CF419B7738799EB99A78D7095C73_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
_il2cpp_icall_func(___spriteAtlas0);
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager__cctor_mDB99D76724E2DB007B46B61C2833878B624D5021 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->set_atlasRequested_0((Action_2_t2637D1ABC6F1C01B00FBBB3F1C73F8FF54A9BC5F *)NULL);
((SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t7D972A1381969245B36EB0ABCC60C3AE033FF53F_il2cpp_TypeInfo_var))->set_atlasRegistered_1((Action_1_tFA33A618CBBE03EC01FE6A4CD6489392526BA5FF *)NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled)
{
marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0());
marshaled.___m_Guid_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Guid_1());
marshaled.___m_Position_2 = unmarshaled.get_m_Position_2();
marshaled.___m_Rotation_3 = unmarshaled.get_m_Rotation_3();
marshaled.___m_Length_4 = unmarshaled.get_m_Length_4();
marshaled.___m_ParentId_5 = unmarshaled.get_m_ParentId_5();
marshaled.___m_Color_6 = unmarshaled.get_m_Color_6();
}
IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke_back(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled)
{
unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
unmarshaled.set_m_Guid_1(il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_m_Position_temp_2;
memset((&unmarshaled_m_Position_temp_2), 0, sizeof(unmarshaled_m_Position_temp_2));
unmarshaled_m_Position_temp_2 = marshaled.___m_Position_2;
unmarshaled.set_m_Position_2(unmarshaled_m_Position_temp_2);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_m_Rotation_temp_3;
memset((&unmarshaled_m_Rotation_temp_3), 0, sizeof(unmarshaled_m_Rotation_temp_3));
unmarshaled_m_Rotation_temp_3 = marshaled.___m_Rotation_3;
unmarshaled.set_m_Rotation_3(unmarshaled_m_Rotation_temp_3);
float unmarshaled_m_Length_temp_4 = 0.0f;
unmarshaled_m_Length_temp_4 = marshaled.___m_Length_4;
unmarshaled.set_m_Length_4(unmarshaled_m_Length_temp_4);
int32_t unmarshaled_m_ParentId_temp_5 = 0;
unmarshaled_m_ParentId_temp_5 = marshaled.___m_ParentId_5;
unmarshaled.set_m_ParentId_5(unmarshaled_m_ParentId_temp_5);
Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D unmarshaled_m_Color_temp_6;
memset((&unmarshaled_m_Color_temp_6), 0, sizeof(unmarshaled_m_Color_temp_6));
unmarshaled_m_Color_temp_6 = marshaled.___m_Color_6;
unmarshaled.set_m_Color_6(unmarshaled_m_Color_temp_6);
}
// Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_pinvoke_cleanup(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
marshaled.___m_Name_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___m_Guid_1);
marshaled.___m_Guid_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled)
{
marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0());
marshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Guid_1());
marshaled.___m_Position_2 = unmarshaled.get_m_Position_2();
marshaled.___m_Rotation_3 = unmarshaled.get_m_Rotation_3();
marshaled.___m_Length_4 = unmarshaled.get_m_Length_4();
marshaled.___m_ParentId_5 = unmarshaled.get_m_ParentId_5();
marshaled.___m_Color_6 = unmarshaled.get_m_Color_6();
}
IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com_back(const SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled, SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D& unmarshaled)
{
unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
unmarshaled.set_m_Guid_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_m_Position_temp_2;
memset((&unmarshaled_m_Position_temp_2), 0, sizeof(unmarshaled_m_Position_temp_2));
unmarshaled_m_Position_temp_2 = marshaled.___m_Position_2;
unmarshaled.set_m_Position_2(unmarshaled_m_Position_temp_2);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_m_Rotation_temp_3;
memset((&unmarshaled_m_Rotation_temp_3), 0, sizeof(unmarshaled_m_Rotation_temp_3));
unmarshaled_m_Rotation_temp_3 = marshaled.___m_Rotation_3;
unmarshaled.set_m_Rotation_3(unmarshaled_m_Rotation_temp_3);
float unmarshaled_m_Length_temp_4 = 0.0f;
unmarshaled_m_Length_temp_4 = marshaled.___m_Length_4;
unmarshaled.set_m_Length_4(unmarshaled_m_Length_temp_4);
int32_t unmarshaled_m_ParentId_temp_5 = 0;
unmarshaled_m_ParentId_temp_5 = marshaled.___m_ParentId_5;
unmarshaled.set_m_ParentId_5(unmarshaled_m_ParentId_temp_5);
Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D unmarshaled_m_Color_temp_6;
memset((&unmarshaled_m_Color_temp_6), 0, sizeof(unmarshaled_m_Color_temp_6));
unmarshaled_m_Color_temp_6 = marshaled.___m_Color_6;
unmarshaled.set_m_Color_6(unmarshaled_m_Color_temp_6);
}
// Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshal_com_cleanup(SpriteBone_t7BF68B13FD8E65DC10C7C48D4B6C1D14030AFF2D_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
marshaled.___m_Name_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___m_Guid_1);
marshaled.___m_Guid_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled)
{
}
IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke_back(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_pinvoke_cleanup(SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled)
{
}
IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com_back(const SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled, SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshal_com_cleanup(SpriteRendererGroup_tC158DDBE7C79A8EE915F52F3D3D0412B05F8522E_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m4CF077574CDE9A65A3546973395B4A228C1F957C (String_t* ___folder0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
String_t* L_0 = ___folder0;
IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0);
String_t* L_1 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
bool L_2;
L_2 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0031;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
String_t* L_4 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
NullCheck(L_4);
String_t* L_5;
L_5 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_4, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL);
((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(L_5);
}
IL_0031:
{
return;
}
}
// System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mDD5E4AEC754FEB52C9FFA3B0675E57088B425EC6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
uint8_t* V_1 = NULL;
int32_t V_2 = 0;
StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * V_3 = NULL;
String_t* V_4 = NULL;
bool V_5 = false;
String_t* V_6 = NULL;
{
V_0 = ((int32_t)16384);
int32_t L_0 = V_0;
int8_t* L_1 = (int8_t*) alloca(((uintptr_t)L_0));
memset(L_1, 0, ((uintptr_t)L_0));
V_1 = (uint8_t*)(L_1);
uint8_t* L_2 = V_1;
int32_t L_3 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
String_t* L_4 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0((uint8_t*)(uint8_t*)L_2, L_3, L_4, /*hidden argument*/NULL);
V_2 = L_5;
int32_t L_6 = V_2;
V_5 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_5;
if (!L_7)
{
goto IL_0035;
}
}
{
uint8_t* L_8 = V_1;
int32_t L_9 = V_2;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_10;
L_10 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
String_t* L_11;
L_11 = String_CreateString_m9636360FEBE95705BBD46CF8D4DCDCFCDAE269A6(NULL, (int8_t*)(int8_t*)L_8, 0, L_9, L_10, /*hidden argument*/NULL);
V_6 = L_11;
goto IL_004b;
}
IL_0035:
{
StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_12 = (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 *)il2cpp_codegen_object_new(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407(L_12, 1, (bool)1, /*hidden argument*/NULL);
V_3 = L_12;
StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_13 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
String_t* L_14;
L_14 = StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093(L_13, /*hidden argument*/NULL);
V_4 = L_14;
String_t* L_15 = V_4;
V_6 = L_15;
goto IL_004b;
}
IL_004b:
{
String_t* L_16 = V_6;
return L_16;
}
}
// System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99 (RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
Exception_t * V_0 = NULL;
StringBuilder_t * V_1 = NULL;
String_t* V_2 = NULL;
StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
String_t* V_6 = NULL;
String_t* V_7 = NULL;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
int32_t G_B7_0 = 0;
{
RuntimeObject * L_0 = ___exceptiono0;
V_4 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_4;
if (!L_1)
{
goto IL_0016;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_2 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC0952C79710E477B510DD395DA56F08B41FCF2A9)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var)));
}
IL_0016:
{
RuntimeObject * L_3 = ___exceptiono0;
V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
Exception_t * L_4 = V_0;
V_5 = (bool)((((RuntimeObject*)(Exception_t *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_5 = V_5;
if (!L_5)
{
goto IL_0032;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3D867D549331FF350C2A5DBB625FD2142F4DBB84)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_mE6192186E0D4CA0B148C602A5CDA6466EFA23D99_RuntimeMethod_var)));
}
IL_0032:
{
Exception_t * L_7 = V_0;
NullCheck(L_7);
String_t* L_8;
L_8 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
if (!L_8)
{
goto IL_0049;
}
}
{
Exception_t * L_9 = V_0;
NullCheck(L_9);
String_t* L_10;
L_10 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
NullCheck(L_10);
int32_t L_11;
L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)2));
goto IL_004e;
}
IL_0049:
{
G_B7_0 = ((int32_t)512);
}
IL_004e:
{
StringBuilder_t * L_12 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E(L_12, G_B7_0, /*hidden argument*/NULL);
V_1 = L_12;
String_t** L_13 = ___message1;
*((RuntimeObject **)L_13) = (RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_13, (void*)(RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
goto IL_011c;
}
IL_0066:
{
String_t* L_14 = V_2;
NullCheck(L_14);
int32_t L_15;
L_15 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_14, /*hidden argument*/NULL);
V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
bool L_16 = V_8;
if (!L_16)
{
goto IL_007f;
}
}
{
Exception_t * L_17 = V_0;
NullCheck(L_17);
String_t* L_18;
L_18 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17);
V_2 = L_18;
goto IL_0091;
}
IL_007f:
{
Exception_t * L_19 = V_0;
NullCheck(L_19);
String_t* L_20;
L_20 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19);
String_t* L_21 = V_2;
String_t* L_22;
L_22 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_20, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_21, /*hidden argument*/NULL);
V_2 = L_22;
}
IL_0091:
{
Exception_t * L_23 = V_0;
NullCheck(L_23);
Type_t * L_24;
L_24 = Exception_GetType_mC5B8B5C944B326B751282AB0E8C25A7F85457D9F(L_23, /*hidden argument*/NULL);
NullCheck(L_24);
String_t* L_25;
L_25 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
V_6 = L_25;
V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Exception_t * L_26 = V_0;
NullCheck(L_26);
String_t* L_27;
L_27 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_28 = V_9;
if (!L_28)
{
goto IL_00bc;
}
}
{
Exception_t * L_29 = V_0;
NullCheck(L_29);
String_t* L_30;
L_30 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
V_7 = L_30;
}
IL_00bc:
{
String_t* L_31 = V_7;
NullCheck(L_31);
String_t* L_32;
L_32 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_31, /*hidden argument*/NULL);
NullCheck(L_32);
int32_t L_33;
L_33 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_32, /*hidden argument*/NULL);
V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
bool L_34 = V_10;
if (!L_34)
{
goto IL_00ec;
}
}
{
String_t* L_35 = V_6;
String_t* L_36;
L_36 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_35, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155, /*hidden argument*/NULL);
V_6 = L_36;
String_t* L_37 = V_6;
String_t* L_38 = V_7;
String_t* L_39;
L_39 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_37, L_38, /*hidden argument*/NULL);
V_6 = L_39;
}
IL_00ec:
{
String_t** L_40 = ___message1;
String_t* L_41 = V_6;
*((RuntimeObject **)L_40) = (RuntimeObject *)L_41;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_40, (void*)(RuntimeObject *)L_41);
Exception_t * L_42 = V_0;
NullCheck(L_42);
Exception_t * L_43;
L_43 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_42, /*hidden argument*/NULL);
V_11 = (bool)((!(((RuntimeObject*)(Exception_t *)L_43) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_44 = V_11;
if (!L_44)
{
goto IL_0114;
}
}
{
String_t* L_45 = V_6;
String_t* L_46 = V_2;
String_t* L_47;
L_47 = String_Concat_m37A5BF26F8F8F1892D60D727303B23FB604FEE78(_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A, L_45, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_46, /*hidden argument*/NULL);
V_2 = L_47;
}
IL_0114:
{
Exception_t * L_48 = V_0;
NullCheck(L_48);
Exception_t * L_49;
L_49 = Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline(L_48, /*hidden argument*/NULL);
V_0 = L_49;
}
IL_011c:
{
Exception_t * L_50 = V_0;
V_12 = (bool)((!(((RuntimeObject*)(Exception_t *)L_50) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_51 = V_12;
if (L_51)
{
goto IL_0066;
}
}
{
StringBuilder_t * L_52 = V_1;
String_t* L_53 = V_2;
String_t* L_54;
L_54 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_53, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, /*hidden argument*/NULL);
NullCheck(L_52);
StringBuilder_t * L_55;
L_55 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_52, L_54, /*hidden argument*/NULL);
StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_56 = (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 *)il2cpp_codegen_object_new(StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888_il2cpp_TypeInfo_var);
StackTrace__ctor_mC8E812FCCD6BE794DE4B6DC5347E1B19AB379407(L_56, 1, (bool)1, /*hidden argument*/NULL);
V_3 = L_56;
StringBuilder_t * L_57 = V_1;
StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_58 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
String_t* L_59;
L_59 = StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093(L_58, /*hidden argument*/NULL);
NullCheck(L_57);
StringBuilder_t * L_60;
L_60 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_57, L_59, /*hidden argument*/NULL);
String_t** L_61 = ___stackTrace2;
StringBuilder_t * L_62 = V_1;
NullCheck(L_62);
String_t* L_63;
L_63 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_62);
*((RuntimeObject **)L_61) = (RuntimeObject *)L_63;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_61, (void*)(RuntimeObject *)L_63);
return;
}
}
// System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m956907F6BE8EFF9BE9847275406FFBBB5FE7F093 (StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * ___stackTrace0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral537DC478F57E765ABB71C8854958007E241C0842);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D);
s_Il2CppMethodInitialized = true;
}
StringBuilder_t * V_0 = NULL;
int32_t V_1 = 0;
StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * V_2 = NULL;
MethodBase_t * V_3 = NULL;
Type_t * V_4 = NULL;
String_t* V_5 = NULL;
int32_t V_6 = 0;
ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_7 = NULL;
bool V_8 = false;
String_t* V_9 = NULL;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
bool V_19 = false;
int32_t V_20 = 0;
bool V_21 = false;
String_t* V_22 = NULL;
int32_t G_B26_0 = 0;
int32_t G_B28_0 = 0;
{
StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
StringBuilder__ctor_mEDFFE2D378A15F6DAB54D52661C84C1B52E7BA2E(L_0, ((int32_t)255), /*hidden argument*/NULL);
V_0 = L_0;
V_1 = 0;
goto IL_02c6;
}
IL_0013:
{
StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_1 = ___stackTrace0;
int32_t L_2 = V_1;
NullCheck(L_1);
StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_3;
L_3 = VirtualFuncInvoker1< StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
V_2 = L_3;
StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_4 = V_2;
NullCheck(L_4);
MethodBase_t * L_5;
L_5 = VirtualFuncInvoker0< MethodBase_t * >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
V_3 = L_5;
MethodBase_t * L_6 = V_3;
V_10 = (bool)((((RuntimeObject*)(MethodBase_t *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_7 = V_10;
if (!L_7)
{
goto IL_0032;
}
}
{
goto IL_02c2;
}
IL_0032:
{
MethodBase_t * L_8 = V_3;
NullCheck(L_8);
Type_t * L_9;
L_9 = VirtualFuncInvoker0< Type_t * >::Invoke(8 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
V_4 = L_9;
Type_t * L_10 = V_4;
V_11 = (bool)((((RuntimeObject*)(Type_t *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_11 = V_11;
if (!L_11)
{
goto IL_004a;
}
}
{
goto IL_02c2;
}
IL_004a:
{
Type_t * L_12 = V_4;
NullCheck(L_12);
String_t* L_13;
L_13 = VirtualFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_12);
V_5 = L_13;
String_t* L_14 = V_5;
bool L_15;
L_15 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_14, /*hidden argument*/NULL);
V_12 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
bool L_16 = V_12;
if (!L_16)
{
goto IL_007a;
}
}
{
StringBuilder_t * L_17 = V_0;
String_t* L_18 = V_5;
NullCheck(L_17);
StringBuilder_t * L_19;
L_19 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_17, L_18, /*hidden argument*/NULL);
StringBuilder_t * L_20 = V_0;
NullCheck(L_20);
StringBuilder_t * L_21;
L_21 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_20, _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D, /*hidden argument*/NULL);
}
IL_007a:
{
StringBuilder_t * L_22 = V_0;
Type_t * L_23 = V_4;
NullCheck(L_23);
String_t* L_24;
L_24 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
NullCheck(L_22);
StringBuilder_t * L_25;
L_25 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_22, L_24, /*hidden argument*/NULL);
StringBuilder_t * L_26 = V_0;
NullCheck(L_26);
StringBuilder_t * L_27;
L_27 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_26, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, /*hidden argument*/NULL);
StringBuilder_t * L_28 = V_0;
MethodBase_t * L_29 = V_3;
NullCheck(L_29);
String_t* L_30;
L_30 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
NullCheck(L_28);
StringBuilder_t * L_31;
L_31 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_28, L_30, /*hidden argument*/NULL);
StringBuilder_t * L_32 = V_0;
NullCheck(L_32);
StringBuilder_t * L_33;
L_33 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_32, _stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73, /*hidden argument*/NULL);
V_6 = 0;
MethodBase_t * L_34 = V_3;
NullCheck(L_34);
ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_35;
L_35 = VirtualFuncInvoker0< ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* >::Invoke(17 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_34);
V_7 = L_35;
V_8 = (bool)1;
goto IL_00f7;
}
IL_00bd:
{
bool L_36 = V_8;
V_13 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
bool L_37 = V_13;
if (!L_37)
{
goto IL_00d7;
}
}
{
StringBuilder_t * L_38 = V_0;
NullCheck(L_38);
StringBuilder_t * L_39;
L_39 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_38, _stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D, /*hidden argument*/NULL);
goto IL_00da;
}
IL_00d7:
{
V_8 = (bool)0;
}
IL_00da:
{
StringBuilder_t * L_40 = V_0;
ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_41 = V_7;
int32_t L_42 = V_6;
NullCheck(L_41);
int32_t L_43 = L_42;
ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_44 = (L_41)->GetAt(static_cast<il2cpp_array_size_t>(L_43));
NullCheck(L_44);
Type_t * L_45;
L_45 = VirtualFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_44);
NullCheck(L_45);
String_t* L_46;
L_46 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_45);
NullCheck(L_40);
StringBuilder_t * L_47;
L_47 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_40, L_46, /*hidden argument*/NULL);
int32_t L_48 = V_6;
V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1));
}
IL_00f7:
{
int32_t L_49 = V_6;
ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_50 = V_7;
NullCheck(L_50);
V_14 = (bool)((((int32_t)L_49) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length)))))? 1 : 0);
bool L_51 = V_14;
if (L_51)
{
goto IL_00bd;
}
}
{
StringBuilder_t * L_52 = V_0;
NullCheck(L_52);
StringBuilder_t * L_53;
L_53 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_52, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, /*hidden argument*/NULL);
StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_54 = V_2;
NullCheck(L_54);
String_t* L_55;
L_55 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_54);
V_9 = L_55;
String_t* L_56 = V_9;
V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_56) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_57 = V_15;
if (!L_57)
{
goto IL_02b5;
}
}
{
Type_t * L_58 = V_4;
NullCheck(L_58);
String_t* L_59;
L_59 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_58);
bool L_60;
L_60 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_59, _stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D, /*hidden argument*/NULL);
if (!L_60)
{
goto IL_0151;
}
}
{
Type_t * L_61 = V_4;
NullCheck(L_61);
String_t* L_62;
L_62 = VirtualFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_61);
bool L_63;
L_63 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_62, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
if (L_63)
{
goto IL_0201;
}
}
IL_0151:
{
Type_t * L_64 = V_4;
NullCheck(L_64);
String_t* L_65;
L_65 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_64);
bool L_66;
L_66 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_65, _stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5, /*hidden argument*/NULL);
if (!L_66)
{
goto IL_017a;
}
}
{
Type_t * L_67 = V_4;
NullCheck(L_67);
String_t* L_68;
L_68 = VirtualFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_67);
bool L_69;
L_69 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_68, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
if (L_69)
{
goto IL_0201;
}
}
IL_017a:
{
Type_t * L_70 = V_4;
NullCheck(L_70);
String_t* L_71;
L_71 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_70);
bool L_72;
L_72 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_71, _stringLiteral537DC478F57E765ABB71C8854958007E241C0842, /*hidden argument*/NULL);
if (!L_72)
{
goto IL_01a0;
}
}
{
Type_t * L_73 = V_4;
NullCheck(L_73);
String_t* L_74;
L_74 = VirtualFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_73);
bool L_75;
L_75 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_74, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
if (L_75)
{
goto IL_0201;
}
}
IL_01a0:
{
Type_t * L_76 = V_4;
NullCheck(L_76);
String_t* L_77;
L_77 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_76);
bool L_78;
L_78 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_77, _stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7, /*hidden argument*/NULL);
if (!L_78)
{
goto IL_01c6;
}
}
{
Type_t * L_79 = V_4;
NullCheck(L_79);
String_t* L_80;
L_80 = VirtualFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_79);
bool L_81;
L_81 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_80, _stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886, /*hidden argument*/NULL);
if (L_81)
{
goto IL_0201;
}
}
IL_01c6:
{
MethodBase_t * L_82 = V_3;
NullCheck(L_82);
String_t* L_83;
L_83 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_82);
bool L_84;
L_84 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_83, _stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4, /*hidden argument*/NULL);
if (!L_84)
{
goto IL_01fe;
}
}
{
Type_t * L_85 = V_4;
NullCheck(L_85);
String_t* L_86;
L_86 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_85);
bool L_87;
L_87 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_86, _stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329, /*hidden argument*/NULL);
if (!L_87)
{
goto IL_01fe;
}
}
{
Type_t * L_88 = V_4;
NullCheck(L_88);
String_t* L_89;
L_89 = VirtualFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_88);
bool L_90;
L_90 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_89, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, /*hidden argument*/NULL);
G_B26_0 = ((int32_t)(L_90));
goto IL_01ff;
}
IL_01fe:
{
G_B26_0 = 0;
}
IL_01ff:
{
G_B28_0 = G_B26_0;
goto IL_0202;
}
IL_0201:
{
G_B28_0 = 1;
}
IL_0202:
{
V_16 = (bool)G_B28_0;
bool L_91 = V_16;
V_17 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
bool L_92 = V_17;
if (!L_92)
{
goto IL_02b4;
}
}
{
StringBuilder_t * L_93 = V_0;
NullCheck(L_93);
StringBuilder_t * L_94;
L_94 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_93, _stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
String_t* L_95 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
bool L_96;
L_96 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_95, /*hidden argument*/NULL);
V_18 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
bool L_97 = V_18;
if (!L_97)
{
goto IL_027c;
}
}
{
String_t* L_98 = V_9;
NullCheck(L_98);
String_t* L_99;
L_99 = String_Replace_m98184150DC4E2FBDF13E723BF5B7353D9602AC4D(L_98, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
String_t* L_100 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
NullCheck(L_99);
bool L_101;
L_101 = String_StartsWith_mDE2FF98CAFFD13F88EDEB6C40158DDF840BFCF12(L_99, L_100, /*hidden argument*/NULL);
V_19 = L_101;
bool L_102 = V_19;
if (!L_102)
{
goto IL_027b;
}
}
{
String_t* L_103 = V_9;
IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
String_t* L_104 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
NullCheck(L_104);
int32_t L_105;
L_105 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_104, /*hidden argument*/NULL);
String_t* L_106 = V_9;
NullCheck(L_106);
int32_t L_107;
L_107 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_106, /*hidden argument*/NULL);
String_t* L_108 = ((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->get_projectFolder_0();
NullCheck(L_108);
int32_t L_109;
L_109 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_108, /*hidden argument*/NULL);
NullCheck(L_103);
String_t* L_110;
L_110 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_103, L_105, ((int32_t)il2cpp_codegen_subtract((int32_t)L_107, (int32_t)L_109)), /*hidden argument*/NULL);
V_9 = L_110;
}
IL_027b:
{
}
IL_027c:
{
StringBuilder_t * L_111 = V_0;
String_t* L_112 = V_9;
NullCheck(L_111);
StringBuilder_t * L_113;
L_113 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_111, L_112, /*hidden argument*/NULL);
StringBuilder_t * L_114 = V_0;
NullCheck(L_114);
StringBuilder_t * L_115;
L_115 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_114, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, /*hidden argument*/NULL);
StringBuilder_t * L_116 = V_0;
StackFrame_t6018A5362C2E8F6F80F153F3D40623D213094E0F * L_117 = V_2;
NullCheck(L_117);
int32_t L_118;
L_118 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_117);
V_20 = L_118;
String_t* L_119;
L_119 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_20), /*hidden argument*/NULL);
NullCheck(L_116);
StringBuilder_t * L_120;
L_120 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_116, L_119, /*hidden argument*/NULL);
StringBuilder_t * L_121 = V_0;
NullCheck(L_121);
StringBuilder_t * L_122;
L_122 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_121, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, /*hidden argument*/NULL);
}
IL_02b4:
{
}
IL_02b5:
{
StringBuilder_t * L_123 = V_0;
NullCheck(L_123);
StringBuilder_t * L_124;
L_124 = StringBuilder_Append_mD02AB0C74C6F55E3E330818C77EC147E22096FB1(L_123, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, /*hidden argument*/NULL);
}
IL_02c2:
{
int32_t L_125 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_125, (int32_t)1));
}
IL_02c6:
{
int32_t L_126 = V_1;
StackTrace_t43C03122C6B2AAF0DCCF684B2D5FA6E673F02888 * L_127 = ___stackTrace0;
NullCheck(L_127);
int32_t L_128;
L_128 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_127);
V_21 = (bool)((((int32_t)L_126) < ((int32_t)L_128))? 1 : 0);
bool L_129 = V_21;
if (L_129)
{
goto IL_0013;
}
}
{
StringBuilder_t * L_130 = V_0;
NullCheck(L_130);
String_t* L_131;
L_131 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_130);
V_22 = L_131;
goto IL_02e2;
}
IL_02e2:
{
String_t* L_132 = V_22;
return L_132;
}
}
// System.Void UnityEngine.StackTraceUtility::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_m8AFBE529BA4A1737BAF53BB4F8028E18D2D84A5F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
{
((StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1A2E0FBE43A568BD417C6D9DB78F5796F95506F8_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * V_1 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->get_s_Active_0();
V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_2 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_2, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_2);
}
IL_0017:
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3 = ((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->get_s_Active_0();
V_1 = L_3;
goto IL_001f;
}
IL_001f:
{
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
return;
}
}
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
return L_0;
}
}
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
return L_0;
}
}
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
return L_0;
}
}
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CrendersUIOverlayU3Ek__BackingField_13();
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CautoAmbientProbeBakingU3Ek__BackingField_23();
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24();
return L_0;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m517CBD3BBD91EEA5D20CD5979DF8841FE0DBEDAC (intptr_t ___fallbackModePtr0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t* V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
int32_t G_B3_0 = 0;
{
intptr_t L_0 = ___fallbackModePtr0;
void* L_1;
L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = (int32_t*)L_1;
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_2;
L_2 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_2);
int32_t L_3;
L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_2, /*hidden argument*/NULL);
if (!L_3)
{
goto IL_0037;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4;
L_4 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_4);
int32_t L_5;
L_5 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_4, /*hidden argument*/NULL);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_6;
L_6 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_6);
int32_t L_7;
L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_6, /*hidden argument*/NULL);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_8;
L_8 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_8);
int32_t L_9;
L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_8, /*hidden argument*/NULL);
G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0);
goto IL_0038;
}
IL_0037:
{
G_B3_0 = 0;
}
IL_0038:
{
V_1 = (bool)G_B3_0;
bool L_10 = V_1;
if (!L_10)
{
goto IL_0067;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_11;
L_11 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_11);
int32_t L_12;
L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline(L_11, /*hidden argument*/NULL);
V_3 = L_12;
int32_t L_13 = V_3;
V_2 = L_13;
int32_t L_14 = V_2;
if ((((int32_t)L_14) == ((int32_t)2)))
{
goto IL_005b;
}
}
{
goto IL_0050;
}
IL_0050:
{
int32_t L_15 = V_2;
if ((((int32_t)L_15) == ((int32_t)4)))
{
goto IL_0056;
}
}
{
goto IL_0060;
}
IL_0056:
{
int32_t* L_16 = V_0;
*((int32_t*)L_16) = (int32_t)2;
goto IL_0065;
}
IL_005b:
{
int32_t* L_17 = V_0;
*((int32_t*)L_17) = (int32_t)1;
goto IL_0065;
}
IL_0060:
{
int32_t* L_18 = V_0;
*((int32_t*)L_18) = (int32_t)0;
goto IL_0065;
}
IL_0065:
{
goto IL_008e;
}
IL_0067:
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
bool L_19;
L_19 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0(2, /*hidden argument*/NULL);
V_4 = L_19;
bool L_20 = V_4;
if (!L_20)
{
goto IL_0079;
}
}
{
int32_t* L_21 = V_0;
*((int32_t*)L_21) = (int32_t)2;
goto IL_008e;
}
IL_0079:
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
bool L_22;
L_22 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0(1, /*hidden argument*/NULL);
V_5 = L_22;
bool L_23 = V_5;
if (!L_23)
{
goto IL_008b;
}
}
{
int32_t* L_24 = V_0;
*((int32_t*)L_24) = (int32_t)1;
goto IL_008e;
}
IL_008b:
{
int32_t* L_25 = V_0;
*((int32_t*)L_25) = (int32_t)0;
}
IL_008e:
{
return;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m8AFE3C9D450B1A6E52A31EA84C1B8F626AAC0CD0 (int32_t ___mixedMode0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___mixedMode0;
intptr_t L_1;
memset((&L_1), 0, sizeof(L_1));
IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline((&L_1), (void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
bool L_2 = V_0;
V_1 = L_2;
goto IL_0014;
}
IL_0014:
{
bool L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mC13FADD4B8DCEB26F58C6F5DD9D7899A621F9828 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
bool V_1 = false;
bool* G_B4_0 = NULL;
bool* G_B3_0 = NULL;
bool* G_B10_0 = NULL;
bool* G_B6_0 = NULL;
bool* G_B5_0 = NULL;
bool* G_B8_0 = NULL;
bool* G_B7_0 = NULL;
int32_t G_B9_0 = 0;
bool* G_B9_1 = NULL;
int32_t G_B11_0 = 0;
bool* G_B11_1 = NULL;
{
intptr_t L_0 = ___isSupportedPtr1;
void* L_1;
L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = (bool*)L_1;
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
bool L_2;
L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA(1, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001b;
}
}
{
bool* L_4 = V_0;
*((int8_t*)L_4) = (int8_t)0;
goto IL_005b;
}
IL_001b:
{
bool* L_5 = V_0;
int32_t L_6 = ___mixedMode0;
G_B3_0 = L_5;
if (L_6)
{
G_B4_0 = L_5;
goto IL_002e;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_7;
L_7 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_7);
int32_t L_8;
L_8 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_7, /*hidden argument*/NULL);
G_B4_0 = G_B3_0;
if ((((int32_t)((int32_t)((int32_t)L_8&(int32_t)1))) == ((int32_t)1)))
{
G_B10_0 = G_B3_0;
goto IL_0059;
}
}
IL_002e:
{
int32_t L_9 = ___mixedMode0;
G_B5_0 = G_B4_0;
if ((!(((uint32_t)L_9) == ((uint32_t)1))))
{
G_B6_0 = G_B4_0;
goto IL_0041;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_10;
L_10 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_10);
int32_t L_11;
L_11 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_10, /*hidden argument*/NULL);
G_B6_0 = G_B5_0;
if ((((int32_t)((int32_t)((int32_t)L_11&(int32_t)2))) == ((int32_t)2)))
{
G_B10_0 = G_B5_0;
goto IL_0059;
}
}
IL_0041:
{
int32_t L_12 = ___mixedMode0;
G_B7_0 = G_B6_0;
if ((!(((uint32_t)L_12) == ((uint32_t)2))))
{
G_B8_0 = G_B6_0;
goto IL_0056;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_13;
L_13 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_13);
int32_t L_14;
L_14 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_13, /*hidden argument*/NULL);
G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&(int32_t)4))) == ((int32_t)4))? 1 : 0);
G_B9_1 = G_B7_0;
goto IL_0057;
}
IL_0056:
{
G_B9_0 = 0;
G_B9_1 = G_B8_0;
}
IL_0057:
{
G_B11_0 = G_B9_0;
G_B11_1 = G_B9_1;
goto IL_005a;
}
IL_0059:
{
G_B11_0 = 1;
G_B11_1 = G_B10_0;
}
IL_005a:
{
*((int8_t*)G_B11_1) = (int8_t)G_B11_0;
}
IL_005b:
{
return;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA (int32_t ___bakeType0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___bakeType0;
intptr_t L_1;
memset((&L_1), 0, sizeof(L_1));
IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline((&L_1), (void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
bool L_2 = V_0;
V_1 = L_2;
goto IL_0014;
}
IL_0014:
{
bool L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mB6F953153B328DBFD1F7E444D155F8C53ABCD876 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B10_0 = 0;
{
intptr_t L_0 = ___isSupportedPtr1;
void* L_1;
L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = (bool*)L_1;
int32_t L_2 = ___bakeType0;
V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0036;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
bool L_4;
L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_m8BBA40E9CBAFFD8B176F3812C36DD31D9D60BBEA(2, /*hidden argument*/NULL);
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_002a;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_6;
L_6 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_6);
int32_t L_7;
L_7 = SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline(L_6, /*hidden argument*/NULL);
G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
goto IL_002b;
}
IL_002a:
{
G_B4_0 = 1;
}
IL_002b:
{
V_3 = (bool)G_B4_0;
bool L_8 = V_3;
if (!L_8)
{
goto IL_0035;
}
}
{
bool* L_9 = V_0;
*((int8_t*)L_9) = (int8_t)0;
goto IL_0064;
}
IL_0035:
{
}
IL_0036:
{
bool* L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_11;
L_11 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_11);
int32_t L_12;
L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline(L_11, /*hidden argument*/NULL);
int32_t L_13 = ___bakeType0;
int32_t L_14 = ___bakeType0;
*((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0);
int32_t L_15 = ___bakeType0;
if ((!(((uint32_t)L_15) == ((uint32_t)4))))
{
goto IL_005a;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_16;
L_16 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_16);
bool L_17;
L_17 = SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline(L_16, /*hidden argument*/NULL);
G_B10_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
goto IL_005b;
}
IL_005a:
{
G_B10_0 = 0;
}
IL_005b:
{
V_4 = (bool)G_B10_0;
bool L_18 = V_4;
if (!L_18)
{
goto IL_0064;
}
}
{
bool* L_19 = V_0;
*((int8_t*)L_19) = (int8_t)0;
}
IL_0064:
{
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m3477F21B073DD73F183FAD40A8EEF53843A8A581 (int32_t ___mode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___isSupportedPtr1;
void* L_1;
L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_3);
int32_t L_4;
L_4 = SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline(L_3, /*hidden argument*/NULL);
int32_t L_5 = ___mode0;
int32_t L_6 = ___mode0;
*((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0);
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_mEAFB23042E154953C780501A57D605F76510BB11 (int32_t ___lightmapper0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
bool* G_B2_0 = NULL;
bool* G_B1_0 = NULL;
bool* G_B3_0 = NULL;
int32_t G_B4_0 = 0;
bool* G_B4_1 = NULL;
{
intptr_t L_0 = ___isSupportedPtr1;
void* L_1;
L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
int32_t L_3 = ___lightmapper0;
G_B1_0 = L_2;
if (L_3)
{
G_B2_0 = L_2;
goto IL_0018;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_4;
L_4 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_4);
bool L_5;
L_5 = SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline(L_4, /*hidden argument*/NULL);
G_B2_0 = G_B1_0;
if (!L_5)
{
G_B3_0 = G_B1_0;
goto IL_001b;
}
}
IL_0018:
{
G_B4_0 = 1;
G_B4_1 = G_B2_0;
goto IL_001c;
}
IL_001b:
{
G_B4_0 = 0;
G_B4_1 = G_B3_0;
}
IL_001c:
{
*((int8_t*)G_B4_1) = (int8_t)G_B4_0;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m829585DA31B1BECD1349A02B69657B1D38D2DDC3 (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___isSupportedPtr0;
void* L_1;
L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_3);
bool L_4;
L_4 = SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline(L_3, /*hidden argument*/NULL);
*((int8_t*)L_2) = (int8_t)L_4;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoAmbientProbeBakingSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_m16D8AD7A14D13EFDC4EE1C40E5DBEDBC200CD029 (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___isSupportedPtr0;
void* L_1;
L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_3);
bool L_4;
L_4 = SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline(L_3, /*hidden argument*/NULL);
*((int8_t*)L_2) = (int8_t)L_4;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoDefaultReflectionProbeBakingSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_m1C8B1A307184AF8FC8AF6CDFE9FE8FA9362E9B5A (intptr_t ___isSupportedPtr0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___isSupportedPtr0;
void* L_1;
L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_3;
L_3 = SupportedRenderingFeatures_get_active_mE16AFBB742C413071F2DB87563826A90A93EA04F(/*hidden argument*/NULL);
NullCheck(L_3);
bool L_4;
L_4 = SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline(L_3, /*hidden argument*/NULL);
*((int8_t*)L_2) = (int8_t)L_4;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_mD2BB8B58F329170010CB9B3BF72794755218046A (intptr_t ___lightmapperPtr0, const RuntimeMethod* method)
{
int32_t* V_0 = NULL;
{
intptr_t L_0 = ___lightmapperPtr0;
void* L_1;
L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = (int32_t*)L_1;
int32_t* L_2 = V_0;
*((int32_t*)L_2) = (int32_t)1;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
{
__this->set_U3CreflectionProbeModesU3Ek__BackingField_1(0);
__this->set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(0);
__this->set_U3CmixedLightingModesU3Ek__BackingField_3(7);
__this->set_U3ClightmapBakeTypesU3Ek__BackingField_4(7);
__this->set_U3ClightmapsModesU3Ek__BackingField_5(1);
__this->set_U3CenlightenU3Ek__BackingField_6((bool)1);
__this->set_U3ClightProbeProxyVolumesU3Ek__BackingField_7((bool)1);
__this->set_U3CmotionVectorsU3Ek__BackingField_8((bool)1);
__this->set_U3CreceiveShadowsU3Ek__BackingField_9((bool)1);
__this->set_U3CreflectionProbesU3Ek__BackingField_10((bool)1);
__this->set_U3CrendererPriorityU3Ek__BackingField_11((bool)0);
__this->set_U3CterrainDetailUnsupportedU3Ek__BackingField_12((bool)0);
__this->set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14((bool)0);
__this->set_U3CoverridesFogU3Ek__BackingField_15((bool)0);
__this->set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16((bool)0);
__this->set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17((bool)0);
__this->set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18((bool)1);
__this->set_U3CoverridesLODBiasU3Ek__BackingField_19((bool)0);
__this->set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20((bool)0);
__this->set_U3CrendererProbesU3Ek__BackingField_21((bool)1);
__this->set_U3CparticleSystemInstancingU3Ek__BackingField_22((bool)1);
__this->set_U3CautoAmbientProbeBakingU3Ek__BackingField_23((bool)1);
__this->set_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24((bool)1);
__this->set_U3CoverridesShadowmaskU3Ek__BackingField_25((bool)0);
__this->set_U3CoverrideShadowmaskMessageU3Ek__BackingField_26(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_mCC9E6E14A59B708435BCF2B25BE36943EC590E28 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_0 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_0, /*hidden argument*/NULL);
((SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_m797937E766B7FF87A5F1630263C49B814131DD95 (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD(/*hidden argument*/NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8 (Enum_t23B90B40F60E677A8025267341651C94AE079CDA * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Enum_t23B90B40F60E677A8025267341651C94AE079CDA * L_0 = ___value0;
NullCheck(L_0);
Type_t * L_1;
L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_0, /*hidden argument*/NULL);
Enum_t23B90B40F60E677A8025267341651C94AE079CDA * L_2 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Enum_IsDefined_m70E955627155998B426145940DE105ECEF213B96(L_1, L_2, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_0018;
}
}
{
V_1 = (bool)0;
goto IL_001c;
}
IL_0018:
{
V_1 = (bool)1;
goto IL_001c;
}
IL_001c:
{
bool L_5 = V_1;
return L_5;
}
}
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9 (int32_t ___format0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___format0;
int32_t L_1 = L_0;
RuntimeObject * L_2 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, &L_1);
bool L_3;
L_3 = SystemInfo_IsValidEnumValue_mDF4AFDCB30A42032742988AD9BC5E0E00EFA86C8((Enum_t23B90B40F60E677A8025267341651C94AE079CDA *)L_2, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_001e;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9_RuntimeMethod_var)));
}
IL_001e:
{
int32_t L_6 = ___format0;
bool L_7;
L_7 = SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75(L_6, /*hidden argument*/NULL);
V_1 = L_7;
goto IL_0027;
}
IL_0027:
{
bool L_8 = V_1;
return L_8;
}
}
// UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD (const RuntimeMethod* method)
{
typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn) ();
static SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mA28F08DC50049D25B1C1FB0E8F5C6EF00C7FEFCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75 (int32_t ___format0, const RuntimeMethod* method)
{
typedef bool (*SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn) (int32_t);
static SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m1514BFE543D7EE39CEF43B429B52E2EC20AB8E75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
bool icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
{
typedef bool (*SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn) (int32_t, int32_t);
static SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
bool icallRetVal = _il2cpp_icall_func(___format0, ___usage1);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
{
typedef int32_t (*SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn) (int32_t, int32_t);
static SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
int32_t icallRetVal = _il2cpp_icall_func(___format0, ___usage1);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method)
{
typedef int32_t (*SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn) (int32_t);
static SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___format0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_mE6205039C7C59B1F274B18D33E5CD9C22C18B042 (TextAreaAttribute_t22F900CF759A0162A0C51120E646C11E10586A9B * __this, int32_t ___minLines0, int32_t ___maxLines1, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
int32_t L_0 = ___minLines0;
__this->set_minLines_0(L_0);
int32_t L_1 = ___maxLines1;
__this->set_maxLines_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Byte[] UnityEngine.TextAsset::get_bytes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
{
typedef ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* (*TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn) (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 *);
static TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.String UnityEngine.TextAsset::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0;
L_0 = TextAsset_get_bytes_m5F15438DABBBAAF7434D53B6778A97A498C1940F(__this, /*hidden argument*/NULL);
String_t* L_1;
L_1 = TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13(L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
String_t* L_2 = V_0;
return L_2;
}
}
// System.String UnityEngine.TextAsset::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m55E5177185AA59560459F579E36C03CF1971EC57 (TextAsset_t1969F5FD1F628C7C0A70D9605C0D251B4F547234 * __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = TextAsset_get_text_m89A756483BA3218E173F5D62A582070714BC1218(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3CD8D6865DCE58592AE76360F4DB856A6962FE13 (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___bytes0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mB6C00A263C4DA7634A4EF218930FFEB7854FD5BB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_m5F311E6AD48A4F8844083B44A78B8795A2E21D71_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_2 = NULL;
int32_t V_3 = 0;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL;
bool V_5 = false;
int32_t V_6 = 0;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_10 = NULL;
String_t* V_11 = NULL;
bool V_12 = false;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
{
IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_0 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
NullCheck(L_0);
V_0 = ((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)));
V_3 = 0;
goto IL_00a6;
}
IL_0010:
{
IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_1 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
int32_t L_2 = V_3;
NullCheck(L_1);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3;
L_3 = KeyValuePair_2_get_Key_mB6C00A263C4DA7634A4EF218930FFEB7854FD5BB_inline((KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *)((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2))), /*hidden argument*/KeyValuePair_2_get_Key_mB6C00A263C4DA7634A4EF218930FFEB7854FD5BB_RuntimeMethod_var);
V_4 = L_3;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_4 = V_4;
NullCheck(L_4);
V_1 = ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)));
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___bytes0;
NullCheck(L_5);
int32_t L_6 = V_1;
V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_5;
if (!L_7)
{
goto IL_00a1;
}
}
{
V_6 = 0;
goto IL_005d;
}
IL_003d:
{
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = V_4;
int32_t L_9 = V_6;
NullCheck(L_8);
int32_t L_10 = L_9;
uint8_t L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___bytes0;
int32_t L_13 = V_6;
NullCheck(L_12);
int32_t L_14 = L_13;
uint8_t L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
V_7 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_16 = V_7;
if (!L_16)
{
goto IL_0056;
}
}
{
V_1 = (-1);
}
IL_0056:
{
int32_t L_17 = V_6;
V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
}
IL_005d:
{
int32_t L_18 = V_6;
int32_t L_19 = V_1;
V_8 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
bool L_20 = V_8;
if (L_20)
{
goto IL_003d;
}
}
{
int32_t L_21 = V_1;
V_9 = (bool)((((int32_t)L_21) < ((int32_t)0))? 1 : 0);
bool L_22 = V_9;
if (!L_22)
{
goto IL_0074;
}
}
{
goto IL_00a2;
}
IL_0074:
{
}
IL_0075:
try
{// begin try (depth: 1)
IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_23 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_encodingLookup_0();
int32_t L_24 = V_3;
NullCheck(L_23);
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_25;
L_25 = KeyValuePair_2_get_Value_m5F311E6AD48A4F8844083B44A78B8795A2E21D71_inline((KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B *)((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_24))), /*hidden argument*/KeyValuePair_2_get_Value_m5F311E6AD48A4F8844083B44A78B8795A2E21D71_RuntimeMethod_var);
V_10 = L_25;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_26 = V_10;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_27 = ___bytes0;
int32_t L_28 = V_1;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_29 = ___bytes0;
NullCheck(L_29);
int32_t L_30 = V_1;
NullCheck(L_26);
String_t* L_31;
L_31 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(32 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_26, L_27, L_28, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_29)->max_length))), (int32_t)L_30)));
V_11 = L_31;
goto IL_00cc;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_009a;
}
throw e;
}
CATCH_009a:
{// begin catch(System.Object)
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_009f;
}// end catch (depth: 1)
IL_009f:
{
}
IL_00a1:
{
}
IL_00a2:
{
int32_t L_32 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1));
}
IL_00a6:
{
int32_t L_33 = V_3;
int32_t L_34 = V_0;
V_12 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
bool L_35 = V_12;
if (L_35)
{
goto IL_0010;
}
}
{
V_1 = 0;
IL2CPP_RUNTIME_CLASS_INIT(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_36 = ((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->get_targetEncoding_1();
V_2 = L_36;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_37 = V_2;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_38 = ___bytes0;
int32_t L_39 = V_1;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_40 = ___bytes0;
NullCheck(L_40);
int32_t L_41 = V_1;
NullCheck(L_37);
String_t* L_42;
L_42 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(32 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_37, L_38, L_39, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_40)->max_length))), (int32_t)L_41)));
V_11 = L_42;
goto IL_00cc;
}
IL_00cc:
{
String_t* L_43 = V_11;
return L_43;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
return;
}
}
// System.Int32 UnityEngine.Texture::get_mipmapCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_mipmapCount_mC54E39023B16EDF24FF5635CFC1D2C88507660AB (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_get_mipmapCount_mC54E39023B16EDF24FF5635CFC1D2C88507660AB_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
static Texture_get_mipmapCount_mC54E39023B16EDF24FF5635CFC1D2C88507660AB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_mipmapCount_mC54E39023B16EDF24FF5635CFC1D2C88507660AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_mipmapCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::GetDataWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
static Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::GetDataHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
static Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m98E7185116DB24A73E1647878013B023FF275B98 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Texture_GetDataWidth_m5EE88F5417E01649909C3E11408491DB88AA9442(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_0 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var)));
NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83(L_0, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m6BCD23D97A9883DE0FB34E6FF48883F6C09D9F8F_RuntimeMethod_var)));
}
}
// System.Int32 UnityEngine.Texture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3D849F551F396027D4483C9B9FFF31F8AF4533B6 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Texture_GetDataHeight_m1DFF41FBC7542D2CDB0247CF02A0FE0ACB60FB99(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 * L_0 = (NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t26260C4EE0444C5FA022994203060B3A42A3ADE6_il2cpp_TypeInfo_var)));
NotImplementedException__ctor_mA2E9CE7F00CB335581A296D2596082D57E45BA83(L_0, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_mAC3CA245CB260972C0537919C451DBF3BA1A4554_RuntimeMethod_var)));
}
}
// System.Boolean UnityEngine.Texture::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
{
typedef bool (*Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
static Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_isReadable_mF9C36F23F3632802946D4BCBA6FE3D27098407BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
static Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_wrapMode_mB442135F226C399108A5805A6B82845EC0362BA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Texture_get_texelSize_m804B471337C8AF2334FF12FA2CC6198EFD7EB5EB (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
int32_t L_0 = ___format0;
bool L_1;
L_1 = SystemInfo_SupportsTextureFormat_mE7DA9DC2B167CB7E9A864924C8772307F1A2F0B9(L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
V_1 = (bool)1;
goto IL_0060;
}
IL_0010:
{
int32_t L_3 = ___format0;
bool L_4;
L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82(L_3, /*hidden argument*/NULL);
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_003d;
}
}
{
RuntimeObject * L_6 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, (&___format0));
NullCheck(L_6);
String_t* L_7;
L_7 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6);
___format0 = *(int32_t*)UnBox(L_6);
String_t* L_8;
L_8 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_7, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(L_8, __this, /*hidden argument*/NULL);
V_1 = (bool)1;
goto IL_0060;
}
IL_003d:
{
RuntimeObject * L_9 = Box(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932_il2cpp_TypeInfo_var, (&___format0));
NullCheck(L_9);
String_t* L_10;
L_10 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
___format0 = *(int32_t*)UnBox(L_9);
String_t* L_11;
L_11 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_10, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_11, __this, /*hidden argument*/NULL);
V_1 = (bool)0;
goto IL_0060;
}
IL_0060:
{
bool L_12 = V_1;
return L_12;
}
}
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___format0;
int32_t L_1 = ___usage1;
bool L_2;
L_2 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0011;
}
}
{
V_1 = (bool)1;
goto IL_0041;
}
IL_0011:
{
RuntimeObject * L_4 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&___format0));
NullCheck(L_4);
String_t* L_5;
L_5 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
___format0 = *(int32_t*)UnBox(L_4);
RuntimeObject * L_6 = Box(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336_il2cpp_TypeInfo_var, (&___usage1));
NullCheck(L_6);
String_t* L_7;
L_7 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6);
___usage1 = *(int32_t*)UnBox(L_6);
String_t* L_8;
L_8 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_5, L_7, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_8, __this, /*hidden argument*/NULL);
V_1 = (bool)0;
goto IL_0041;
}
IL_0041:
{
bool L_9 = V_1;
return L_9;
}
}
// UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___t0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
s_Il2CppMethodInitialized = true;
}
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * V_0 = NULL;
{
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___t0;
NullCheck(L_0);
String_t* L_1;
L_1 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(L_0, /*hidden argument*/NULL);
String_t* L_2;
L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, /*hidden argument*/NULL);
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var);
UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_0019;
}
IL_0019:
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Texture::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_m6474E45E076B9A176073F458843BAC631033F2B7 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->set_GenerateAllMips_4((-1));
return;
}
}
// System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn) (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_texelSize_Injected_mE4C2F32E9803126870079BDF7EB701CDD19910E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mCBCE13524A94042693822BDDE112990B25F4F8E4 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_format_mCBCE13524A94042693822BDDE112990B25F4F8E4_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *);
static Texture2D_get_format_mCBCE13524A94042693822BDDE112990B25F4F8E4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_format_mCBCE13524A94042693822BDDE112990B25F4F8E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0 (const RuntimeMethod* method)
{
typedef Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * (*Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn) ();
static Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_whiteTexture_m4ED96995BA1D42F7D2823BD9D18023CFE3C680A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method)
{
typedef bool (*Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___mipCount3, ___format4, ___flags5, ___nativeTex6);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mEAA34D0081C646C185D322FDE203E5C6C7B05800 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * L_0 = ___mono0;
int32_t L_1 = ___w1;
int32_t L_2 = ___h2;
int32_t L_3 = ___mipCount3;
int32_t L_4 = ___format4;
int32_t L_5 = ___flags5;
intptr_t L_6 = ___nativeTex6;
bool L_7;
L_7 = Texture2D_Internal_CreateImpl_m48CD1B0F76E8671515956DFA43329604E29EB7B3(L_0, L_1, L_2, L_3, L_4, L_5, (intptr_t)L_6, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_0;
if (!L_8)
{
goto IL_0022;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_9 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_mEAA34D0081C646C185D322FDE203E5C6C7B05800_RuntimeMethod_var)));
}
IL_0022:
{
return;
}
}
// System.Boolean UnityEngine.Texture2D::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
{
typedef bool (*Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *);
static Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_isReadable_mD31C50788F7268E65EE9DA611B6F66199AA9D109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
{
typedef void (*Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, bool, bool);
static Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)");
_il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1);
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method)
{
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___image0;
float L_1 = ___u1;
float L_2 = ___v2;
Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE(__this, L_0, L_1, L_2, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___w2, int32_t ___h3, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___pixel4, int32_t ___miplevel5, int32_t ___frame6, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*, int32_t, int32_t);
static Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___x0, ___y1, ___w2, ___h3, ___pixel4, ___miplevel5, ___frame6);
}
// System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImplArray_m1466F03F81A7FE4AA81F45B7EF388969753F1D85 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data0, const RuntimeMethod* method)
{
typedef bool (*Texture2D_LoadRawTextureDataImplArray_m1466F03F81A7FE4AA81F45B7EF388969753F1D85_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*);
static Texture2D_LoadRawTextureDataImplArray_m1466F03F81A7FE4AA81F45B7EF388969753F1D85_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_LoadRawTextureDataImplArray_m1466F03F81A7FE4AA81F45B7EF388969753F1D85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])");
bool icallRetVal = _il2cpp_icall_func(__this, ___data0);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_mC1C1E76040E72CAFB60D3CA3F2B95A92620F4A46 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetAllPixels32_mC1C1E76040E72CAFB60D3CA3F2B95A92620F4A46_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2*, int32_t);
static Texture2D_SetAllPixels32_mC1C1E76040E72CAFB60D3CA3F2B95A92620F4A46_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetAllPixels32_mC1C1E76040E72CAFB60D3CA3F2B95A92620F4A46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)");
_il2cpp_icall_func(__this, ___colors0, ___miplevel1);
}
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method)
{
typedef ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* (*Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, int32_t, int32_t, int32_t, int32_t);
static Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)");
ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* icallRetVal = _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___miplevel4);
return icallRetVal;
}
// UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___miplevel0, const RuntimeMethod* method)
{
typedef Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* (*Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t);
static Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels32(System.Int32)");
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* icallRetVal = _il2cpp_icall_func(__this, ___miplevel0);
return icallRetVal;
}
// UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Texture2D_GetPixels32_m419F7BF2D2D374C08247BE66838148DA485A6ECA (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
{
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* V_0 = NULL;
{
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0;
L_0 = Texture2D_GetPixels32_mA4E2C09B4077716ECEFC0162ABEB8C3A66F623FA(__this, 0, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mF706AD5FFC4EC2805E746C80630D1255A8867004 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
int32_t L_0 = ___textureFormat2;
bool L_1;
L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0018;
}
}
{
goto IL_004c;
}
IL_0018:
{
int32_t L_3 = ___textureFormat2;
bool L_4 = ___linear4;
int32_t L_5;
L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
V_0 = L_5;
int32_t L_6 = ___mipCount3;
if ((!(((uint32_t)L_6) == ((uint32_t)1))))
{
goto IL_002c;
}
}
{
G_B5_0 = 0;
goto IL_002d;
}
IL_002c:
{
G_B5_0 = 1;
}
IL_002d:
{
V_1 = G_B5_0;
int32_t L_7 = ___textureFormat2;
bool L_8;
L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_003d;
}
}
{
int32_t L_10 = V_1;
V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
}
IL_003d:
{
int32_t L_11 = ___width0;
int32_t L_12 = ___height1;
int32_t L_13 = ___mipCount3;
int32_t L_14 = V_0;
int32_t L_15 = V_1;
intptr_t L_16 = ___nativeTex5;
Texture2D_Internal_Create_mEAA34D0081C646C185D322FDE203E5C6C7B05800(__this, L_11, L_12, L_13, L_14, L_15, (intptr_t)L_16, /*hidden argument*/NULL);
}
IL_004c:
{
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mF138386223A07CBD4CE94672757E39D0EF718092 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * G_B3_4 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___textureFormat2;
bool L_3 = ___mipChain3;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
NullCheck(G_B3_4);
Texture2D__ctor_mF706AD5FFC4EC2805E746C80630D1255A8867004(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, (intptr_t)(0), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m7D64AB4C55A01F2EE57483FD9EF826607DF9E4B4 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
int32_t L_2 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
Texture2D__ctor_mF706AD5FFC4EC2805E746C80630D1255A8867004(__this, L_0, L_1, 4, L_2, (bool)0, (intptr_t)(0), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m39DFC67A52779E657C4B3AFA69FC586E2DB6AB50 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixels_m39DFC67A52779E657C4B3AFA69FC586E2DB6AB50_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___x0;
int32_t L_4 = ___y1;
int32_t L_5 = ___blockWidth2;
int32_t L_6 = ___blockHeight3;
ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_7 = ___colors4;
int32_t L_8 = ___miplevel5;
Texture2D_SetPixelsImpl_m6F5B06278B956BFCCF360B135F73B19D4648AE92(__this, L_3, L_4, L_5, L_6, L_7, L_8, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m5FBA81041D65F8641C3107195D390EE65467FB4F (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___colors0, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
int32_t L_1;
L_1 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_2 = ___colors0;
Texture2D_SetPixels_m39DFC67A52779E657C4B3AFA69FC586E2DB6AB50(__this, 0, 0, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, float ___u0, float ___v1, const RuntimeMethod* method)
{
bool V_0 = false;
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1;
memset((&V_1), 0, sizeof(V_1));
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_mE25550DD7E9FD26DA7CB1E38FFCA2101F9D3D28D_RuntimeMethod_var)));
}
IL_0016:
{
float L_3 = ___u0;
float L_4 = ___v1;
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5;
L_5 = Texture2D_GetPixelBilinearImpl_m688F5C550710DA1B1ECBE38C1354B0A15C89778E(__this, 0, L_3, L_4, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_0022;
}
IL_0022:
{
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.Texture2D::LoadRawTextureData(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_LoadRawTextureData_m93A620CC97332F351305E3A93AD11CB2E0EFDAF4 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_m93A620CC97332F351305E3A93AD11CB2E0EFDAF4_RuntimeMethod_var)));
}
IL_0016:
{
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3 = ___data0;
if (!L_3)
{
goto IL_0020;
}
}
{
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_4 = ___data0;
NullCheck(L_4);
G_B5_0 = ((((int32_t)(((RuntimeArray*)L_4)->max_length)) == ((int32_t)0))? 1 : 0);
goto IL_0021;
}
IL_0020:
{
G_B5_0 = 1;
}
IL_0021:
{
V_1 = (bool)G_B5_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0034;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266, __this, /*hidden argument*/NULL);
goto IL_004d;
}
IL_0034:
{
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data0;
bool L_7;
L_7 = Texture2D_LoadRawTextureDataImplArray_m1466F03F81A7FE4AA81F45B7EF388969753F1D85(__this, L_6, /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_004d;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_9 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E421E262D3F4AF84AEBEDBD2408542FE9E06690)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_m93A620CC97332F351305E3A93AD11CB2E0EFDAF4_RuntimeMethod_var)));
}
IL_004d:
{
return;
}
}
// System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_2;
L_2 = Texture_CreateNonReadableException_m5BFE30599C50688EEDE149FB1CEF834BE1633306(__this, __this, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660_RuntimeMethod_var)));
}
IL_0016:
{
bool L_3 = ___updateMipmaps0;
bool L_4 = ___makeNoLongerReadable1;
Texture2D_ApplyImpl_mC56607643B71223E3294F6BA352A5538FCC5915C(__this, L_3, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::Apply(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mA7D80A8D5DBA5A9334508F23EAEFC6E9C7019CB6 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, bool ___updateMipmaps0, const RuntimeMethod* method)
{
{
bool L_0 = ___updateMipmaps0;
Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660(__this, L_0, (bool)0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::Apply()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m3BB3975288119BA62ED9BE4243F7767EC2F88CA0 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
{
{
Texture2D_Apply_m83460E7B5610A6D85DD3CCA71CC5D4523390D660(__this, (bool)1, (bool)0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_mBDD42381EB43E024214D81792B0A96D952911D4F (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method)
{
{
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0 = ___colors0;
int32_t L_1 = ___miplevel1;
Texture2D_SetAllPixels32_mC1C1E76040E72CAFB60D3CA3F2B95A92620F4A46(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m6C2602EBE75F9C70DBC36D0B67EA4C12638518BB (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___colors0, const RuntimeMethod* method)
{
{
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0 = ___colors0;
Texture2D_SetPixels32_mBDD42381EB43E024214D81792B0A96D952911D4F(__this, L_0, 0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_mDBE68956E50997CB02CB0419318E0D19493288A6 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___miplevel0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_4 = NULL;
{
int32_t L_0;
L_0 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
int32_t L_1 = ___miplevel0;
V_0 = ((int32_t)((int32_t)L_0>>(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31)))));
int32_t L_2 = V_0;
V_2 = (bool)((((int32_t)L_2) < ((int32_t)1))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0017;
}
}
{
V_0 = 1;
}
IL_0017:
{
int32_t L_4;
L_4 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
int32_t L_5 = ___miplevel0;
V_1 = ((int32_t)((int32_t)L_4>>(int32_t)((int32_t)((int32_t)L_5&(int32_t)((int32_t)31)))));
int32_t L_6 = V_1;
V_3 = (bool)((((int32_t)L_6) < ((int32_t)1))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_002d;
}
}
{
V_1 = 1;
}
IL_002d:
{
int32_t L_8 = V_0;
int32_t L_9 = V_1;
int32_t L_10 = ___miplevel0;
ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_11;
L_11 = Texture2D_GetPixels_m63492D1225FC7E937BBF236538510E29B5866BEB(__this, 0, 0, L_8, L_9, L_10, /*hidden argument*/NULL);
V_4 = L_11;
goto IL_003c;
}
IL_003c:
{
ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_12 = V_4;
return L_12;
}
}
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* Texture2D_GetPixels_m702E1E59DE60A5A11197DA3F6474F9E6716D9699 (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, const RuntimeMethod* method)
{
ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* V_0 = NULL;
{
ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_0;
L_0 = Texture2D_GetPixels_mDBE68956E50997CB02CB0419318E0D19493288A6(__this, 0, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF * __this, int32_t ___image0, float ___u1, float ___v2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret3, const RuntimeMethod* method)
{
typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn) (Texture2D_t9B604D0D8E28032123641A7E7338FA872E2698BF *, int32_t, float, float, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
static Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m378D7A9BC9E6079B59950C664419E04FB1E894FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___image0, ___u1, ___v2, ___ret3);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Texture2DArray::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, const RuntimeMethod* method)
{
typedef bool (*Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn) (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C *);
static Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2DArray_get_isReadable_m7676C4021DD3D435A3D2655A34C7A1FCCA00C042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
{
typedef bool (*Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn) (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
static Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6);
return icallRetVal;
}
// System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * L_0 = ___mono0;
int32_t L_1 = ___w1;
int32_t L_2 = ___h2;
int32_t L_3 = ___d3;
int32_t L_4 = ___mipCount4;
int32_t L_5 = ___format5;
int32_t L_6 = ___flags6;
bool L_7;
L_7 = Texture2DArray_Internal_CreateImpl_m5B8B806393D443E6F0CB49AB019C8E9A1C8644B1(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_0;
if (!L_8)
{
goto IL_0022;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_9 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C_RuntimeMethod_var)));
}
IL_0022:
{
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mAE2D5B259CE352E6F4F10A28FDDCE52B771672B2 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
int32_t L_5 = ___flags4;
Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m139056CD509EAC819F9713F6A2CAE801D49CA13F (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = ___flags4;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mB19D8E34783F95713A23A0F06F63EF1B1613E9C5 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
int32_t L_0 = ___format3;
bool L_1;
L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0032;
}
IL_001a:
{
int32_t L_3 = ___flags4;
Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103(L_3, /*hidden argument*/NULL);
int32_t L_4 = ___width0;
int32_t L_5 = ___height1;
int32_t L_6 = ___depth2;
int32_t L_7 = ___mipCount5;
int32_t L_8 = ___format3;
int32_t L_9 = ___flags4;
Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C(__this, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
}
IL_0032:
{
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
int32_t L_0 = ___textureFormat3;
bool L_1;
L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_0055;
}
IL_0019:
{
int32_t L_3 = ___textureFormat3;
bool L_4 = ___linear5;
int32_t L_5;
L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
V_0 = L_5;
int32_t L_6 = ___mipCount4;
if ((!(((uint32_t)L_6) == ((uint32_t)1))))
{
goto IL_002e;
}
}
{
G_B5_0 = 0;
goto IL_002f;
}
IL_002e:
{
G_B5_0 = 1;
}
IL_002f:
{
V_1 = G_B5_0;
int32_t L_7 = ___textureFormat3;
bool L_8;
L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0040;
}
}
{
int32_t L_10 = V_1;
V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
}
IL_0040:
{
int32_t L_11 = V_1;
Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103(L_11, /*hidden argument*/NULL);
int32_t L_12 = ___width0;
int32_t L_13 = ___height1;
int32_t L_14 = ___depth2;
int32_t L_15 = ___mipCount4;
int32_t L_16 = V_0;
int32_t L_17 = V_1;
Texture2DArray_Internal_Create_m5DD4264F3965FBE126FAA447C79876C22D36D39C(__this, L_12, L_13, L_14, L_15, L_16, L_17, /*hidden argument*/NULL);
}
IL_0055:
{
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m4772A79C577E6E246301F31D86FE6F150B1B68E2 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, bool ___linear5, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B3_5 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___textureFormat3;
bool L_4 = ___mipChain4;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
bool L_5 = ___linear5;
NullCheck(G_B3_5);
Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mED6E22E57F51628D68F219E5C01FF01A265CE386 (Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture2DArray_t4CF2F3A2AAFC9A024D8C0D19F669B5B54C57713C * G_B3_5 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___textureFormat3;
bool L_4 = ___mipChain4;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
NullCheck(G_B3_5);
Texture2DArray__ctor_mEE6D4AD1D7469894FA16627A222EDC34647F6DB3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103 (int32_t ___flags0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___flags0;
int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
___flags0 = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m107843937B0A25BD7B22013481934C1A3FD83103_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Texture3D::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, const RuntimeMethod* method)
{
typedef bool (*Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *);
static Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_get_isReadable_mFE7B549E8E368B00CEAB4A297106AB135FA6E962_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
{
typedef bool (*Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn) (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6, ___nativeTex7);
return icallRetVal;
}
// System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, intptr_t ___nativeTex7, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * L_0 = ___mono0;
int32_t L_1 = ___w1;
int32_t L_2 = ___h2;
int32_t L_3 = ___d3;
int32_t L_4 = ___mipCount4;
int32_t L_5 = ___format5;
int32_t L_6 = ___flags6;
intptr_t L_7 = ___nativeTex7;
bool L_8;
L_8 = Texture3D_Internal_CreateImpl_m520D8FF1C3C58769BD66FA8532BD4DE7E334A2DE(L_0, L_1, L_2, L_3, L_4, L_5, L_6, (intptr_t)L_7, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_0;
if (!L_9)
{
goto IL_0024;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_10 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C_RuntimeMethod_var)));
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA422DEB7F88AA34806E6AA2D91258AA093F3C3AE (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
int32_t L_5 = ___flags4;
Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m666A8D01B0E3B7773C7CDAB624D69E16331CFA36 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = ___flags4;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m6DC8372EBD1146127A4CE86F3E65930ABAB6539D (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
int32_t L_0 = ___format3;
bool L_1;
L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0037;
}
IL_001a:
{
int32_t L_3 = ___flags4;
Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_3, /*hidden argument*/NULL);
int32_t L_4 = ___width0;
int32_t L_5 = ___height1;
int32_t L_6 = ___depth2;
int32_t L_7 = ___mipCount5;
int32_t L_8 = ___format3;
int32_t L_9 = ___flags4;
Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_4, L_5, L_6, L_7, L_8, L_9, (intptr_t)(0), /*hidden argument*/NULL);
}
IL_0037:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
int32_t L_0 = ___textureFormat3;
bool L_1;
L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_0056;
}
IL_0019:
{
int32_t L_3 = ___textureFormat3;
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
V_0 = L_4;
int32_t L_5 = ___mipCount4;
if ((!(((uint32_t)L_5) == ((uint32_t)1))))
{
goto IL_002a;
}
}
{
G_B5_0 = 0;
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 1;
}
IL_002b:
{
V_1 = G_B5_0;
int32_t L_6 = ___textureFormat3;
bool L_7;
L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003c;
}
}
{
int32_t L_9 = V_1;
V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
}
IL_003c:
{
int32_t L_10 = V_1;
Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_10, /*hidden argument*/NULL);
int32_t L_11 = ___width0;
int32_t L_12 = ___height1;
int32_t L_13 = ___depth2;
int32_t L_14 = ___mipCount4;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_11, L_12, L_13, L_14, L_15, L_16, (intptr_t)(0), /*hidden argument*/NULL);
}
IL_0056:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3 (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
int32_t L_0 = ___textureFormat3;
bool L_1;
L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_0053;
}
IL_0019:
{
int32_t L_3 = ___textureFormat3;
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL);
V_0 = L_4;
int32_t L_5 = ___mipCount4;
if ((!(((uint32_t)L_5) == ((uint32_t)1))))
{
goto IL_002a;
}
}
{
G_B5_0 = 0;
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 1;
}
IL_002b:
{
V_1 = G_B5_0;
int32_t L_6 = ___textureFormat3;
bool L_7;
L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003c;
}
}
{
int32_t L_9 = V_1;
V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
}
IL_003c:
{
int32_t L_10 = V_1;
Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154(L_10, /*hidden argument*/NULL);
int32_t L_11 = ___width0;
int32_t L_12 = ___height1;
int32_t L_13 = ___depth2;
int32_t L_14 = ___mipCount4;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
intptr_t L_17 = ___nativeTex5;
Texture3D_Internal_Create_mE009FC1F1A74589E29C6A2DC294B312ABA03693C(__this, L_11, L_12, L_13, L_14, L_15, L_16, (intptr_t)L_17, /*hidden argument*/NULL);
}
IL_0053:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2B875ADAA935AC50C758ECEBA69F13172FD620FC (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B3_5 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___textureFormat3;
bool L_4 = ___mipChain4;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
NullCheck(G_B3_5);
Texture3D__ctor_m7AE9A6F7E67FE89DEA087647FB3375343D997F4C(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mF3432D49750206B70A487C865F62CDA11FE4995B (Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, intptr_t ___nativeTex5, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture3D_t21F02DD686C75610A464D2EE7A83EFD93842EBD8 * G_B3_5 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___textureFormat3;
bool L_4 = ___mipChain4;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
intptr_t L_5 = ___nativeTex5;
NullCheck(G_B3_5);
Texture3D__ctor_m36323FC008295FF8B8118811676141646C3B88A3(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154 (int32_t ___flags0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___flags0;
int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64)));
___flags0 = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m0B19D1B555B25C568EF9F79CE389C2F3534E3154_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, const RuntimeMethod* method)
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *>(__this + _offset);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
_returnValue = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980 (TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
L_0 = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40((TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *)__this, /*hidden argument*/NULL);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
L_1 = TextureMixerPlayable_GetHandle_m44A48E52180084F5A93942EA0AFA454C9DFBFD40((TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980_AdjustorThunk (RuntimeObject * __this, TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 ___other0, const RuntimeMethod* method)
{
TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureMixerPlayable_tFB2B863C89A2EF9E78112907CE52AAA2E299F405 *>(__this + _offset);
bool _returnValue;
_returnValue = TextureMixerPlayable_Equals_m49E1B77DF4F13F35321494AC6B5330538D0A1980(_thisAdjusted, ___other0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Time::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290 (const RuntimeMethod* method)
{
typedef float (*Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn) ();
static Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Time_get_deltaTime_mCC15F147DA67F38C74CE408FB5D7FF4A87DA2290_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Time::get_unscaledTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258 (const RuntimeMethod* method)
{
typedef float (*Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn) ();
static Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Time_get_unscaledTime_m85A3479E3D78D05FEDEEFEF36944AC5EF9B31258_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Time::get_unscaledDeltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84 (const RuntimeMethod* method)
{
typedef float (*Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn) ();
static Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Time_get_unscaledDeltaTime_m2C153F1E5C77C6AF655054BC6C76D0C334C0DC84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Time::get_realtimeSinceStartup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B (const RuntimeMethod* method)
{
typedef float (*Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn) ();
static Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m1839ACEC1560968A6D0EA55D7EB4535546588042 (TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B * __this, String_t* ___tooltip0, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
String_t* L_0 = ___tooltip0;
__this->set_tooltip_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D (intptr_t ___ptr0, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn) (intptr_t);
static TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
_il2cpp_icall_func(___ptr0);
}
// System.Void UnityEngine.TouchScreenKeyboard::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->get_m_Ptr_0();
bool L_1;
L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
intptr_t L_3 = __this->get_m_Ptr_0();
TouchScreenKeyboard_Internal_Destroy_m59FBAD63BC41007D106FA59C3378D547F67CA00D((intptr_t)L_3, /*hidden argument*/NULL);
__this->set_m_Ptr_0((intptr_t)(0));
}
IL_002e:
{
IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.TouchScreenKeyboard::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m3C44228F58044B8132724CF9BD1A1B2354EBB76E (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
{
Exception_t * __last_unhandled_exception = 0;
il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
{
}
IL_0001:
try
{// begin try (depth: 1)
TouchScreenKeyboard_Destroy_m2FFBCD2EF26EF68B394874335BA6DA21B95F65D2(__this, /*hidden argument*/NULL);
IL2CPP_LEAVE(0x13, FINALLY_000b);
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_000b;
}
FINALLY_000b:
{// begin finally (depth: 1)
Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
IL2CPP_END_FINALLY(11)
}// end finally (depth: 1)
IL2CPP_CLEANUP(11)
{
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
IL2CPP_JUMP_TBL(0x13, IL_0013)
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F ));
int32_t L_0 = ___keyboardType1;
int32_t L_1 = L_0;
RuntimeObject * L_2 = Box(TouchScreenKeyboardType_tBD90DFB07923EC19E5EA59FAF26292AC2799A932_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
uint32_t L_3;
L_3 = Convert_ToUInt32_m7AE138855D24ECF14E92DA31F13E24C86ED0B3BD(L_2, /*hidden argument*/NULL);
(&V_0)->set_keyboardType_0(L_3);
bool L_4 = ___autocorrection2;
uint32_t L_5;
L_5 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_4, /*hidden argument*/NULL);
(&V_0)->set_autocorrection_1(L_5);
bool L_6 = ___multiline3;
uint32_t L_7;
L_7 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_6, /*hidden argument*/NULL);
(&V_0)->set_multiline_2(L_7);
bool L_8 = ___secure4;
uint32_t L_9;
L_9 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_8, /*hidden argument*/NULL);
(&V_0)->set_secure_3(L_9);
bool L_10 = ___alert5;
uint32_t L_11;
L_11 = Convert_ToUInt32_mF790134D2BBE7C64241E4B398D82AFFE64B08DF3(L_10, /*hidden argument*/NULL);
(&V_0)->set_alert_4(L_11);
int32_t L_12 = ___characterLimit7;
(&V_0)->set_characterLimit_5(L_12);
String_t* L_13 = ___text0;
String_t* L_14 = ___textPlaceholder6;
intptr_t L_15;
L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB((TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F *)(&V_0), L_13, L_14, /*hidden argument*/NULL);
__this->set_m_Ptr_0((intptr_t)L_15);
return;
}
}
// System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method)
{
typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t4012BB94455FA8D977F66DCDFB6B6BE7FC417C9F *, String_t*, String_t*);
static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mAAF0AC4D0E6D25AAFC9F71BF09447E053261EADB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
intptr_t icallRetVal = _il2cpp_icall_func(___arguments0, ___text1, ___textPlaceholder2);
return icallRetVal;
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m0DB9F5600113241DD766588D28192A62185C158F (const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
{
int32_t L_0;
L_0 = Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4(/*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_2 = L_1;
int32_t L_2 = V_2;
V_1 = L_2;
int32_t L_3 = V_1;
if ((((int32_t)L_3) > ((int32_t)((int32_t)20))))
{
goto IL_0026;
}
}
{
int32_t L_4 = V_1;
if ((((int32_t)L_4) == ((int32_t)8)))
{
goto IL_0049;
}
}
{
goto IL_0016;
}
IL_0016:
{
int32_t L_5 = V_1;
if ((((int32_t)L_5) == ((int32_t)((int32_t)11))))
{
goto IL_0049;
}
}
{
goto IL_001d;
}
IL_001d:
{
int32_t L_6 = V_1;
if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)((int32_t)18)))) > ((uint32_t)2))))
{
goto IL_0049;
}
}
{
goto IL_004d;
}
IL_0026:
{
int32_t L_7 = V_1;
if ((((int32_t)L_7) > ((int32_t)((int32_t)32))))
{
goto IL_003b;
}
}
{
int32_t L_8 = V_1;
if ((((int32_t)L_8) == ((int32_t)((int32_t)25))))
{
goto IL_0049;
}
}
{
goto IL_0032;
}
IL_0032:
{
int32_t L_9 = V_1;
if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)((int32_t)31)))) > ((uint32_t)1))))
{
goto IL_0049;
}
}
{
goto IL_004d;
}
IL_003b:
{
int32_t L_10 = V_1;
if ((((int32_t)L_10) == ((int32_t)((int32_t)34))))
{
goto IL_0049;
}
}
{
goto IL_0042;
}
IL_0042:
{
int32_t L_11 = V_1;
if ((((int32_t)L_11) == ((int32_t)((int32_t)38))))
{
goto IL_0049;
}
}
{
goto IL_004d;
}
IL_0049:
{
V_3 = (bool)1;
goto IL_0051;
}
IL_004d:
{
V_3 = (bool)0;
goto IL_0051;
}
IL_0051:
{
bool L_12 = V_3;
return L_12;
}
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_m8364EE991616DCA6A1BDDA598F93D577B68491FC (const RuntimeMethod* method)
{
bool V_0 = false;
{
V_0 = (bool)0;
goto IL_0005;
}
IL_0005:
{
bool L_0 = V_0;
return L_0;
}
}
// UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * V_0 = NULL;
{
String_t* L_0 = ___text0;
int32_t L_1 = ___keyboardType1;
bool L_2 = ___autocorrection2;
bool L_3 = ___multiline3;
bool L_4 = ___secure4;
bool L_5 = ___alert5;
String_t* L_6 = ___textPlaceholder6;
int32_t L_7 = ___characterLimit7;
TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_8 = (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *)il2cpp_codegen_object_new(TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E_il2cpp_TypeInfo_var);
TouchScreenKeyboard__ctor_mA82A33DB603000BB9373F70744D0774BAD5714F4(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0015;
}
IL_0015:
{
TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_9 = V_0;
return L_9;
}
}
// UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * TouchScreenKeyboard_Open_mAA78A4BE5FBD3A1AB0DAEB778574ECDE7AAFC388 (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
String_t* V_1 = NULL;
bool V_2 = false;
TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * V_3 = NULL;
{
V_0 = 0;
V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
V_2 = (bool)0;
String_t* L_0 = ___text0;
int32_t L_1 = ___keyboardType1;
bool L_2 = ___autocorrection2;
bool L_3 = ___multiline3;
bool L_4 = ___secure4;
bool L_5 = V_2;
String_t* L_6 = V_1;
int32_t L_7 = V_0;
TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_8;
L_8 = TouchScreenKeyboard_Open_mE7311250DC20FBA07392E4F61B71212437956B6E(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
V_3 = L_8;
goto IL_001c;
}
IL_001c:
{
TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * L_9 = V_3;
return L_9;
}
}
// System.String UnityEngine.TouchScreenKeyboard::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
{
typedef String_t* (*TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
static TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
String_t* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, String_t* ___value0, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, String_t*);
static TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_set_text_m8BA9BBE790EA59FFE1E55FE25BD05E85CEEE7A27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F (bool ___value0, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn) (bool);
static TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m7A3F11FC569433CF00F71284991849E72E934D6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
{
typedef bool (*TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
static TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_get_active_m07DBA2A13D1062188AB6BE05BAA61C90197E55E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, bool);
static TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_set_active_m506FA44E4FA49466735258D0257AC14AAC6AC245_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
{
typedef int32_t (*TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
static TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_get_status_m05FBF0EF6E13308E24CDCD4259F0A532040F08D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *, int32_t);
static TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mE662ED65DD8BF31608A1E0C697053622893EC9DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
{
typedef bool (*TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
static TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m979FF4BC5D792F38CD9814DB2603EFA67C88EFF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
{
typedef bool (*TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn) (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E *);
static TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_mC75BB2BE09235F3B8BD5805C5D8F1097C3AAD442_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A TouchScreenKeyboard_get_selection_m3C092ED46B21E0C7BD694F5E9F2C7529F9D123E3 (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, const RuntimeMethod* method)
{
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_0;
memset((&V_0), 0, sizeof(V_0));
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t* L_0 = (&V_0)->get_address_of_start_0();
int32_t* L_1 = (&V_0)->get_address_of_length_1();
TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E((int32_t*)L_0, (int32_t*)L_1, /*hidden argument*/NULL);
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = V_0;
V_1 = L_2;
goto IL_0019;
}
IL_0019:
{
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD (TouchScreenKeyboard_t7964B2E9E52C4E095B14F01C32774B98CA11711E * __this, RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_0 = ___value0;
int32_t L_1 = L_0.get_start_0();
if ((((int32_t)L_1) < ((int32_t)0)))
{
goto IL_002f;
}
}
{
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_2 = ___value0;
int32_t L_3 = L_2.get_length_1();
if ((((int32_t)L_3) < ((int32_t)0)))
{
goto IL_002f;
}
}
{
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_4 = ___value0;
int32_t L_5 = L_4.get_start_0();
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_6 = ___value0;
int32_t L_7 = L_6.get_length_1();
String_t* L_8;
L_8 = TouchScreenKeyboard_get_text_m46603E258E098841D53FE33A6D367A1169BDECA4(__this, /*hidden argument*/NULL);
NullCheck(L_8);
int32_t L_9;
L_9 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_8, /*hidden argument*/NULL);
G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)L_7))) > ((int32_t)L_9))? 1 : 0);
goto IL_0030;
}
IL_002f:
{
G_B4_0 = 1;
}
IL_0030:
{
V_0 = (bool)G_B4_0;
bool L_10 = V_0;
if (!L_10)
{
goto IL_0044;
}
}
{
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_mE43AFC74F5F3932913C023A04B24905E093C5005(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mB53A2F70AAD20505589F58A61A086777BA8645AD_RuntimeMethod_var)));
}
IL_0044:
{
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_12 = ___value0;
int32_t L_13 = L_12.get_start_0();
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A L_14 = ___value0;
int32_t L_15 = L_14.get_length_1();
TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4(L_13, L_15, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn) (int32_t*, int32_t*);
static TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mE5F74F635FED7B7E2CA492AEB5B83EC316EB4E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
_il2cpp_icall_func(___start0, ___length1);
}
// System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4 (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn) (int32_t, int32_t);
static TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_mE48DEBFF4B65FD885A3A6C8009D61F086D758DC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
_il2cpp_icall_func(___start0, ___length1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.TrackedReference
IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
}
IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke_back(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled)
{
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_pinvoke_cleanup(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.TrackedReference
IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
}
IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com_back(const TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled, TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514& unmarshaled)
{
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
IL2CPP_EXTERN_C void TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshal_com_cleanup(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Transform::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_m629D1F6D054AD8FA5BD74296A23FCA93BEB76803 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
{
Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localPosition_m527B8B5B625DA9A61E551E0FBCD3BE8CA4539FC2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m2A2B0033EF079077FAE7C65196078EAF5D041AFC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
{
Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_eulerAngles_mCF1E10C36ED1F03804A1D10A9BAB272E0EA8766F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
memset((&V_1), 0, sizeof(V_1));
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_1;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_forward_mD850B9ECF892009E3485408DC0D375165B7BF053 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
L_0 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(__this, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90(/*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0;
return L_3;
}
}
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m1B5F3D4CE984AB31254615C9C71B0E54978583B4 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method)
{
{
Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_localRotation_mA6472AE7509D762965275D79B645A14A9CCF5BE5 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_m1A9101457EC4653AFC93FCC4065A29F2C78FA62C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___value0, const RuntimeMethod* method)
{
{
Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA(__this, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_localScale_mD9DF6CA81108C2A6002B5EA2BE25A6CD2723D046 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mF4D1611E48D1BA7566A1E166DC2DACF3ADD8BA3A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
{
Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Transform UnityEngine.Transform::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
L_0 = Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_mEAE304E1A804E8B83054CEECB5BF1E517196EC13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_0 = V_0;
if (!L_0)
{
goto IL_001a;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8(_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222, __this, /*hidden argument*/NULL);
}
IL_001a:
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = ___value0;
Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3(__this, L_1, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parentInternal_m6477F21AD3A2B2F3FE2C365B1AF64BB1AFDA7B4C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * V_0 = NULL;
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
L_0 = Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_mED1BC58DB05A14DAC354E5A4B24C872A5D69D0C3 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___value0, const RuntimeMethod* method)
{
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___value0;
Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Transform UnityEngine.Transform::GetParent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
static Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_GetParent_mA53F6AE810935DDED00A9FEEE1830F4EF797F73B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()");
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m24E34EBEF76528C99AFA017F157EE8B3E3116B1E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___p0, const RuntimeMethod* method)
{
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___p0;
Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A(__this, L_0, (bool)1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method)
{
typedef void (*Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, bool);
static Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_SetParent_mA6A651EDE81F139E1D6C7BA894834AD71D07227A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
_il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1);
}
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_worldToLocalMatrix_mE22FDE24767E1DE402D3E7A1C9803379B2E8399D (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B(__this, (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), /*hidden argument*/NULL);
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_TransformPoint_m68AF95765A9279192E601208A9C5170027A5F0D2 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_InverseTransformPoint_m476ABC8F3F14824D7D82FE2C54CEE5A151A669B8 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
return L_0;
}
}
// System.Int32 UnityEngine.Transform::get_childCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
static Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Transform::SetAsFirstSibling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
typedef void (*Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
static Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_SetAsFirstSibling_mD5C02831BA6C7C3408CD491191EAF760ECB7E754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent0, const RuntimeMethod* method)
{
typedef bool (*Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *);
static Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_IsChildOf_m1783A88A490931E98F4D5E361595A518E09FD4BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
bool icallRetVal = _il2cpp_icall_func(__this, ___parent0);
return icallRetVal;
}
// System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mBA0E884A69F0AA05FCB69F4EE5F700177F75DD7E (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * L_0 = (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 *)il2cpp_codegen_object_new(Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259_il2cpp_TypeInfo_var);
Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B(L_0, __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, int32_t ___index0, const RuntimeMethod* method)
{
typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, int32_t);
static Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this, ___index0);
return icallRetVal;
}
// System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
{
typedef void (*Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
static Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_position_Injected_m43CE3FC8FB3C52896D709B07EB77340407800C13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
{
typedef void (*Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
static Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localPosition_Injected_mBBD4D1AAD893D9B5DB40E9946A40E2B94E688782_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
{
typedef void (*Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
static Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_localPosition_Injected_m228521F584224C612AEF8ED500AABF31C8E87E02_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_rotation_Injected_m1F756C98851F36F25BFBAC3401B67A4D2F176DF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method)
{
typedef void (*Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_rotation_Injected_m9ACF0891D219140A329411F33858C7B0A026407F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localRotation_Injected_mCF48B92BAD51A015698EFE3973CD2F595048E74B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___value0, const RuntimeMethod* method)
{
typedef void (*Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_localRotation_Injected_m19EF26CC5E0F8331297D3FB17EFFC7FD217A9FCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
{
typedef void (*Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
static Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localScale_Injected_mC3D90F76FF1C9876761FBE40C5FF567213B86402_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
{
typedef void (*Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
static Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_localScale_Injected_m7247850A81ED854FD10411376E0EF2C4F7C50B65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
static Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_m8B625E30EDAC79587E1D73943D2486385C403BB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *);
static Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_m990CE30D1A3D41A3247D4F9E73CA8B725466767B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
{
typedef void (*Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
static Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_TransformPoint_Injected_mFCDA82BF83E47142F6115E18D515FA0D0A0E5319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___position0, ___ret1);
}
// System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
{
typedef void (*Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn) (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
static Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_mC6226F53D5631F42658A5CA83FEE16EC24670A36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___position0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m8B31AC5D44FB102217AB0308EE71EA00379B2ECF (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, int32_t ___rule0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject * L_0 = Box(TypeInferenceRules_tFE03E23E0E92DE64D790E49CCFF196346E243CEC_il2cpp_TypeInfo_var, (&___rule0));
NullCheck(L_0);
String_t* L_1;
L_1 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_0);
___rule0 = *(int32_t*)UnBox(L_0);
TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F(__this, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mE01C01375335FB362405B8ADE483DB62E7DD7B8F (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, String_t* ___rule0, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
String_t* L_0 = ___rule0;
__this->set__rule_0(L_0);
return;
}
}
// System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_mD1488CF490AFA2A7F88481AD5766C6E6B865ABC4 (TypeInferenceRuleAttribute_tC874129B9308A040CEFB41C0F5F218335F715038 * __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->get__rule_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_m3A92AB19701D52AE35F525E9518DAD6763D66A93 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * G_B2_0 = NULL;
AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * G_B2_1 = NULL;
UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * G_B1_0 = NULL;
AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * G_B1_1 = NULL;
{
AppDomain_tBEB6322D51DCB12C09A56A49886C2D09BA1C1A8A * L_0;
L_0 = AppDomain_get_CurrentDomain_mC2FE307811914289CBBDEFEFF6175FCE2E96A55E(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_1 = ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->get_U3CU3E9__0_0_1();
UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_2 = L_1;
G_B1_0 = L_2;
G_B1_1 = L_0;
if (L_2)
{
G_B2_0 = L_2;
G_B2_1 = L_0;
goto IL_0025;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * L_3 = ((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_4 = (UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 *)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64_il2cpp_TypeInfo_var);
UnhandledExceptionEventHandler__ctor_mE6B0B21833515D1B7627DB2DCB6CF045E5E1B691(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278_RuntimeMethod_var), /*hidden argument*/NULL);
UnhandledExceptionEventHandler_t1DF125A860ED9B70F24ADFA6CB0781533A23DA64 * L_5 = L_4;
((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->set_U3CU3E9__0_0_1(L_5);
G_B2_0 = L_5;
G_B2_1 = G_B1_1;
}
IL_0025:
{
NullCheck(G_B2_1);
AppDomain_add_UnhandledException_mCF60CDF3EFDFC0C7757CE33C59B3C4B59948FB9E(G_B2_1, G_B2_0, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_m48C04C4C0F46918CF216A2410A4E58D31B6362BA (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.Events.UnityAction::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method)
{
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 0)
{
// open
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.UnityEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m98D9C5A59898546B23A45388CFACA25F52A9E5A6 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method)
{
{
__this->set_m_InvokeArray_3((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL);
UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m0ACFF0706176ECCB20E0BC2542D07396616F436D (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___call0, const RuntimeMethod* method)
{
{
UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___call0;
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1;
L_1 = UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9(L_0, /*hidden argument*/NULL);
UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C(__this, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEvent_FindMethod_Impl_m763FB43F24EF4A092E26FAE6F6DF561CF360475A (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, String_t* ___name0, Type_t * ___targetObjType1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
MethodInfo_t * V_0 = NULL;
{
Type_t * L_0 = ___targetObjType1;
String_t* L_1 = ___name0;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0);
MethodInfo_t * L_3;
L_3 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_0, L_1, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
MethodInfo_t * L_4 = V_0;
return L_4;
}
}
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m7AD1450601F49B957A87161BE6D14020720A1A56 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_0 = NULL;
{
RuntimeObject * L_0 = ___target0;
MethodInfo_t * L_1 = ___theFunction1;
InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_2 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_2, L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3 = V_0;
return L_3;
}
}
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * UnityEvent_GetDelegate_m86F8240BF539D38F90F6BE322CF5CA91C17B13B9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_0 = NULL;
{
UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0;
InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_1 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D(L_1, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Events.UnityEvent::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5 (UnityEvent_tA0EA9BC49FD7D5185E7A238EF2E0E6F5D0EE27F4 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
int32_t V_1 = 0;
InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * V_2 = NULL;
bool V_3 = false;
InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * V_4 = NULL;
bool V_5 = false;
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_6 = NULL;
bool V_7 = false;
bool V_8 = false;
{
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0;
L_0 = UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D(__this, /*hidden argument*/NULL);
V_0 = L_0;
V_1 = 0;
goto IL_0089;
}
IL_000c:
{
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = V_0;
int32_t L_2 = V_1;
NullCheck(L_1);
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3;
L_3 = List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
V_2 = ((InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)IsInstClass((RuntimeObject*)L_3, InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var));
InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_4 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_002b;
}
}
{
InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_6 = V_2;
NullCheck(L_6);
InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7(L_6, /*hidden argument*/NULL);
goto IL_0084;
}
IL_002b:
{
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = V_0;
int32_t L_8 = V_1;
NullCheck(L_7);
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9;
L_9 = List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
V_4 = ((InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)IsInstClass((RuntimeObject*)L_9, InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var));
InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_10 = V_4;
V_5 = (bool)((!(((RuntimeObject*)(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_11 = V_5;
if (!L_11)
{
goto IL_004f;
}
}
{
InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_12 = V_4;
NullCheck(L_12);
InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7(L_12, /*hidden argument*/NULL);
goto IL_0083;
}
IL_004f:
{
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_13 = V_0;
int32_t L_14 = V_1;
NullCheck(L_13);
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_15;
L_15 = List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_m0355483F421B989D18FA2D46BA69D941D51161E2_RuntimeMethod_var);
V_6 = L_15;
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = __this->get_m_InvokeArray_3();
V_7 = (bool)((((RuntimeObject*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_16) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_17 = V_7;
if (!L_17)
{
goto IL_0074;
}
}
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)0);
__this->set_m_InvokeArray_3(L_18);
}
IL_0074:
{
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_19 = V_6;
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_20 = __this->get_m_InvokeArray_3();
NullCheck(L_19);
VirtualActionInvoker1< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(4 /* System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[]) */, L_19, L_20);
}
IL_0083:
{
}
IL_0084:
{
int32_t L_21 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
}
IL_0089:
{
int32_t L_22 = V_1;
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_23 = V_0;
NullCheck(L_23);
int32_t L_24;
L_24 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_23, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var);
V_8 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
bool L_25 = V_8;
if (L_25)
{
goto IL_000c;
}
}
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.UnityEventBase::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m8F423B800E573ED81DF59EB55CD88D48E817B101 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->set_m_CallsDirty_2((bool)1);
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 *)il2cpp_codegen_object_new(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9_il2cpp_TypeInfo_var);
InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8(L_0, /*hidden argument*/NULL);
__this->set_m_Calls_0(L_0);
PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * L_1 = (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC *)il2cpp_codegen_object_new(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC_il2cpp_TypeInfo_var);
PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0(L_1, /*hidden argument*/NULL);
__this->set_m_PersistentCalls_1(L_1);
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m4E84FB82333E5AA5812095E536810C4BCAF55727 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
{
{
UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_mA1BAB2B28C0E4A62BA06FEF5FCAD8A67C3449472 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
{
{
UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238(__this, /*hidden argument*/NULL);
return;
}
}
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Type_t * V_0 = NULL;
Type_t * V_1 = NULL;
bool V_2 = false;
MethodInfo_t * V_3 = NULL;
Type_t * G_B3_0 = NULL;
Type_t * G_B2_0 = NULL;
Type_t * G_B7_0 = NULL;
{
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_1;
L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
V_0 = L_1;
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2 = ___call0;
NullCheck(L_2);
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_3;
L_3 = PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435(L_2, /*hidden argument*/NULL);
NullCheck(L_3);
String_t* L_4;
L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_3, /*hidden argument*/NULL);
bool L_5;
L_5 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_4, /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
bool L_6 = V_2;
if (!L_6)
{
goto IL_0043;
}
}
{
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_7 = ___call0;
NullCheck(L_7);
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_8;
L_8 = PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435(L_7, /*hidden argument*/NULL);
NullCheck(L_8);
String_t* L_9;
L_9 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_8, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_10;
L_10 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_9, (bool)0, UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
Type_t * L_11 = L_10;
G_B2_0 = L_11;
if (L_11)
{
G_B3_0 = L_11;
goto IL_0042;
}
}
{
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_13;
L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
G_B3_0 = L_13;
}
IL_0042:
{
V_0 = G_B3_0;
}
IL_0043:
{
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_14 = ___call0;
NullCheck(L_14);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_15;
L_15 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(L_14, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_16;
L_16 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_15, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
if (L_16)
{
goto IL_005f;
}
}
{
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_17 = ___call0;
NullCheck(L_17);
String_t* L_18;
L_18 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(L_17, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_19;
L_19 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_18, (bool)0, UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089_RuntimeMethod_var);
G_B7_0 = L_19;
goto IL_006a;
}
IL_005f:
{
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_20 = ___call0;
NullCheck(L_20);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_21;
L_21 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(L_20, /*hidden argument*/NULL);
NullCheck(L_21);
Type_t * L_22;
L_22 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_21, /*hidden argument*/NULL);
G_B7_0 = L_22;
}
IL_006a:
{
V_1 = G_B7_0;
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_23 = ___call0;
NullCheck(L_23);
String_t* L_24;
L_24 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(L_23, /*hidden argument*/NULL);
Type_t * L_25 = V_1;
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_26 = ___call0;
NullCheck(L_26);
int32_t L_27;
L_27 = PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8(L_26, /*hidden argument*/NULL);
Type_t * L_28 = V_0;
MethodInfo_t * L_29;
L_29 = UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025(__this, L_24, L_25, L_27, L_28, /*hidden argument*/NULL);
V_3 = L_29;
goto IL_0082;
}
IL_0082:
{
MethodInfo_t * L_30 = V_3;
return L_30;
}
}
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m9F887E46F769E2C1D0CFE3C71F98892F9C461025 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, String_t* ___name0, Type_t * ___listenerType1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
MethodInfo_t * V_2 = NULL;
Type_t * G_B10_0 = NULL;
int32_t G_B10_1 = 0;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B10_2 = NULL;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B10_3 = NULL;
String_t* G_B10_4 = NULL;
Type_t * G_B10_5 = NULL;
Type_t * G_B9_0 = NULL;
int32_t G_B9_1 = 0;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B9_2 = NULL;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* G_B9_3 = NULL;
String_t* G_B9_4 = NULL;
Type_t * G_B9_5 = NULL;
{
int32_t L_0 = ___mode2;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_002c;
}
case 1:
{
goto IL_003a;
}
case 2:
{
goto IL_00c1;
}
case 3:
{
goto IL_006a;
}
case 4:
{
goto IL_004d;
}
case 5:
{
goto IL_00a4;
}
case 6:
{
goto IL_0087;
}
}
}
{
goto IL_00e4;
}
IL_002c:
{
String_t* L_3 = ___name0;
Type_t * L_4 = ___listenerType1;
MethodInfo_t * L_5;
L_5 = VirtualFuncInvoker2< MethodInfo_t *, String_t*, Type_t * >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Type) */, __this, L_3, L_4);
V_2 = L_5;
goto IL_00e8;
}
IL_003a:
{
Type_t * L_6 = ___listenerType1;
String_t* L_7 = ___name0;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)0);
MethodInfo_t * L_9;
L_9 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_6, L_7, L_8, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_00e8;
}
IL_004d:
{
Type_t * L_10 = ___listenerType1;
String_t* L_11 = ___name0;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_12 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = L_12;
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_15;
L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_15);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_15);
MethodInfo_t * L_16;
L_16 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_10, L_11, L_13, /*hidden argument*/NULL);
V_2 = L_16;
goto IL_00e8;
}
IL_006a:
{
Type_t * L_17 = ___listenerType1;
String_t* L_18 = ___name0;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_19 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = L_19;
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_21 = { reinterpret_cast<intptr_t> (Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_22;
L_22 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_21, /*hidden argument*/NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_22);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22);
MethodInfo_t * L_23;
L_23 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_17, L_18, L_20, /*hidden argument*/NULL);
V_2 = L_23;
goto IL_00e8;
}
IL_0087:
{
Type_t * L_24 = ___listenerType1;
String_t* L_25 = ___name0;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_26 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_26;
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_28 = { reinterpret_cast<intptr_t> (Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_29;
L_29 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_28, /*hidden argument*/NULL);
NullCheck(L_27);
ArrayElementTypeCheck (L_27, L_29);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_29);
MethodInfo_t * L_30;
L_30 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_24, L_25, L_27, /*hidden argument*/NULL);
V_2 = L_30;
goto IL_00e8;
}
IL_00a4:
{
Type_t * L_31 = ___listenerType1;
String_t* L_32 = ___name0;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_33 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_34 = L_33;
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_35 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_36;
L_36 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_35, /*hidden argument*/NULL);
NullCheck(L_34);
ArrayElementTypeCheck (L_34, L_36);
(L_34)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_36);
MethodInfo_t * L_37;
L_37 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(L_31, L_32, L_34, /*hidden argument*/NULL);
V_2 = L_37;
goto IL_00e8;
}
IL_00c1:
{
Type_t * L_38 = ___listenerType1;
String_t* L_39 = ___name0;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_40 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_41 = L_40;
Type_t * L_42 = ___argumentType3;
Type_t * L_43 = L_42;
G_B9_0 = L_43;
G_B9_1 = 0;
G_B9_2 = L_41;
G_B9_3 = L_41;
G_B9_4 = L_39;
G_B9_5 = L_38;
if (L_43)
{
G_B10_0 = L_43;
G_B10_1 = 0;
G_B10_2 = L_41;
G_B10_3 = L_41;
G_B10_4 = L_39;
G_B10_5 = L_38;
goto IL_00db;
}
}
{
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_44 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_45;
L_45 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_44, /*hidden argument*/NULL);
G_B10_0 = L_45;
G_B10_1 = G_B9_1;
G_B10_2 = G_B9_2;
G_B10_3 = G_B9_3;
G_B10_4 = G_B9_4;
G_B10_5 = G_B9_5;
}
IL_00db:
{
NullCheck(G_B10_2);
ArrayElementTypeCheck (G_B10_2, G_B10_0);
(G_B10_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t *)G_B10_0);
MethodInfo_t * L_46;
L_46 = UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36(G_B10_5, G_B10_4, G_B10_3, /*hidden argument*/NULL);
V_2 = L_46;
goto IL_00e8;
}
IL_00e4:
{
V_2 = (MethodInfo_t *)NULL;
goto IL_00e8;
}
IL_00e8:
{
MethodInfo_t * L_47 = V_2;
return L_47;
}
}
// System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m85DA5AEA84F8C32D2FDF5DD58D9B7EF704B7B238 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
{
{
InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
NullCheck(L_0);
InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C(L_0, /*hidden argument*/NULL);
__this->set_m_CallsDirty_2((bool)1);
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = __this->get_m_CallsDirty_2();
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * L_2 = __this->get_m_PersistentCalls_1();
InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_3 = __this->get_m_Calls_0();
NullCheck(L_2);
PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833(L_2, L_3, __this, /*hidden argument*/NULL);
__this->set_m_CallsDirty_2((bool)0);
}
IL_0027:
{
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mB4825708CFE71BBF9B167EB16FC911CFF95D101C (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method)
{
{
InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0;
NullCheck(L_0);
InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_m0B091A723044E4120D592AC65CBD152AC3DF929E (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
{
{
InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
RuntimeObject * L_1 = ___targetObj0;
MethodInfo_t * L_2 = ___method1;
NullCheck(L_0);
InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549(L_0, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * UnityEventBase_PrepareInvoke_m999D0F37E0D88375576323D30B67ED7FDC7A779D (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
{
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL;
{
UnityEventBase_RebuildPersistentCallsIfNeeded_m1FF3E4C46BB16B554103FAAAF3BBCE52C991D21F(__this, /*hidden argument*/NULL);
InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_0 = __this->get_m_Calls_0();
NullCheck(L_0);
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1;
L_1 = InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1(L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0016;
}
IL_0016:
{
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = V_0;
return L_2;
}
}
// System.String UnityEngine.Events.UnityEventBase::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_m0A3BBFEC8C23E044D52502CE201FE82EEF60A8E7 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Object_ToString_m6EEDE9678ACEB962C586D13EC873DE2948668B06(__this, /*hidden argument*/NULL);
Type_t * L_1;
L_1 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL);
NullCheck(L_1);
String_t* L_2;
L_2 = VirtualFuncInvoker0< String_t* >::Invoke(25 /* System.String System.Type::get_FullName() */, L_1);
String_t* L_3;
L_3 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(L_0, _stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001f;
}
IL_001f:
{
String_t* L_4 = V_0;
return L_4;
}
}
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_mBA413E99550A6AD8B36F5BEB8682B1536E976C36 (Type_t * ___objectType0, String_t* ___functionName1, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___argumentTypes2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeObject_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
MethodInfo_t * V_0 = NULL;
bool V_1 = false;
ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_2 = NULL;
bool V_3 = false;
int32_t V_4 = 0;
ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* V_5 = NULL;
int32_t V_6 = 0;
ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * V_7 = NULL;
Type_t * V_8 = NULL;
Type_t * V_9 = NULL;
bool V_10 = false;
bool V_11 = false;
MethodInfo_t * V_12 = NULL;
bool V_13 = false;
int32_t G_B14_0 = 0;
{
goto IL_0091;
}
IL_0006:
{
Type_t * L_0 = ___objectType0;
String_t* L_1 = ___functionName1;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = ___argumentTypes2;
NullCheck(L_0);
MethodInfo_t * L_3;
L_3 = Type_GetMethod_m69EE86B5A87244C925333CCF1B6D6B9BCFED8A89(L_0, L_1, ((int32_t)60), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_2, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, /*hidden argument*/NULL);
V_0 = L_3;
MethodInfo_t * L_4 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(MethodInfo_t *)L_4) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0088;
}
}
{
MethodInfo_t * L_6 = V_0;
NullCheck(L_6);
ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_7;
L_7 = VirtualFuncInvoker0< ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* >::Invoke(17 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_6);
V_2 = L_7;
V_3 = (bool)1;
V_4 = 0;
ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_8 = V_2;
V_5 = L_8;
V_6 = 0;
goto IL_0073;
}
IL_0032:
{
ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_9 = V_5;
int32_t L_10 = V_6;
NullCheck(L_9);
int32_t L_11 = L_10;
ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
V_7 = L_12;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_13 = ___argumentTypes2;
int32_t L_14 = V_4;
NullCheck(L_13);
int32_t L_15 = L_14;
Type_t * L_16 = (L_13)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
V_8 = L_16;
ParameterInfo_t9D9DBDD93E685815E35F4F6D6F58E90EBC8852B7 * L_17 = V_7;
NullCheck(L_17);
Type_t * L_18;
L_18 = VirtualFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_17);
V_9 = L_18;
Type_t * L_19 = V_8;
NullCheck(L_19);
bool L_20;
L_20 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_19, /*hidden argument*/NULL);
Type_t * L_21 = V_9;
NullCheck(L_21);
bool L_22;
L_22 = Type_get_IsPrimitive_m43E50D507C45CE3BD51C0DC07C8AB061AFD6B3C3(L_21, /*hidden argument*/NULL);
V_3 = (bool)((((int32_t)L_20) == ((int32_t)L_22))? 1 : 0);
bool L_23 = V_3;
V_10 = (bool)((((int32_t)L_23) == ((int32_t)0))? 1 : 0);
bool L_24 = V_10;
if (!L_24)
{
goto IL_0066;
}
}
{
goto IL_007b;
}
IL_0066:
{
int32_t L_25 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
int32_t L_26 = V_6;
V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1));
}
IL_0073:
{
int32_t L_27 = V_6;
ParameterInfoU5BU5D_tB1B367487BAA9E1B2DA7EAA95B443D0B183AF80B* L_28 = V_5;
NullCheck(L_28);
if ((((int32_t)L_27) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length))))))
{
goto IL_0032;
}
}
IL_007b:
{
bool L_29 = V_3;
V_11 = L_29;
bool L_30 = V_11;
if (!L_30)
{
goto IL_0087;
}
}
{
MethodInfo_t * L_31 = V_0;
V_12 = L_31;
goto IL_00b3;
}
IL_0087:
{
}
IL_0088:
{
Type_t * L_32 = ___objectType0;
NullCheck(L_32);
Type_t * L_33;
L_33 = VirtualFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_32);
___objectType0 = L_33;
}
IL_0091:
{
Type_t * L_34 = ___objectType0;
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_35 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_36;
L_36 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_35, /*hidden argument*/NULL);
if ((((RuntimeObject*)(Type_t *)L_34) == ((RuntimeObject*)(Type_t *)L_36)))
{
goto IL_00a4;
}
}
{
Type_t * L_37 = ___objectType0;
G_B14_0 = ((!(((RuntimeObject*)(Type_t *)L_37) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
goto IL_00a5;
}
IL_00a4:
{
G_B14_0 = 0;
}
IL_00a5:
{
V_13 = (bool)G_B14_0;
bool L_38 = V_13;
if (L_38)
{
goto IL_0006;
}
}
{
V_12 = (MethodInfo_t *)NULL;
goto IL_00b3;
}
IL_00b3:
{
MethodInfo_t * L_39 = V_12;
return L_39;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral098A172DEA459360162609211F3572251217DFE4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
String_t* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
int32_t G_B13_0 = 0;
{
String_t* L_0 = ___assemblyTypeName0;
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0012;
}
}
{
String_t* L_3 = ___assemblyTypeName0;
V_3 = L_3;
goto IL_00d2;
}
IL_0012:
{
V_0 = ((int32_t)2147483647LL);
String_t* L_4 = ___assemblyTypeName0;
NullCheck(L_4);
int32_t L_5;
L_5 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_4, _stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6, /*hidden argument*/NULL);
V_1 = L_5;
int32_t L_6 = V_1;
V_4 = (bool)((((int32_t)((((int32_t)L_6) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_4;
if (!L_7)
{
goto IL_0039;
}
}
{
int32_t L_8 = V_1;
int32_t L_9 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
int32_t L_10;
L_10 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_8, L_9, /*hidden argument*/NULL);
V_0 = L_10;
}
IL_0039:
{
String_t* L_11 = ___assemblyTypeName0;
NullCheck(L_11);
int32_t L_12;
L_12 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_11, _stringLiteral098A172DEA459360162609211F3572251217DFE4, /*hidden argument*/NULL);
V_1 = L_12;
int32_t L_13 = V_1;
V_5 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_14 = V_5;
if (!L_14)
{
goto IL_005a;
}
}
{
int32_t L_15 = V_1;
int32_t L_16 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
int32_t L_17;
L_17 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_15, L_16, /*hidden argument*/NULL);
V_0 = L_17;
}
IL_005a:
{
String_t* L_18 = ___assemblyTypeName0;
NullCheck(L_18);
int32_t L_19;
L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_18, _stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E, /*hidden argument*/NULL);
V_1 = L_19;
int32_t L_20 = V_1;
V_6 = (bool)((((int32_t)((((int32_t)L_20) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_21 = V_6;
if (!L_21)
{
goto IL_007b;
}
}
{
int32_t L_22 = V_1;
int32_t L_23 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
int32_t L_24;
L_24 = Math_Min_m4C6E1589800A3AA57C1F430C3903847E8D7B4574(L_22, L_23, /*hidden argument*/NULL);
V_0 = L_24;
}
IL_007b:
{
int32_t L_25 = V_0;
V_7 = (bool)((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)2147483647LL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_26 = V_7;
if (!L_26)
{
goto IL_0096;
}
}
{
String_t* L_27 = ___assemblyTypeName0;
int32_t L_28 = V_0;
NullCheck(L_27);
String_t* L_29;
L_29 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_27, 0, L_28, /*hidden argument*/NULL);
___assemblyTypeName0 = L_29;
}
IL_0096:
{
String_t* L_30 = ___assemblyTypeName0;
NullCheck(L_30);
int32_t L_31;
L_31 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_30, _stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3, /*hidden argument*/NULL);
V_1 = L_31;
int32_t L_32 = V_1;
if ((((int32_t)L_32) == ((int32_t)(-1))))
{
goto IL_00b3;
}
}
{
String_t* L_33 = ___assemblyTypeName0;
NullCheck(L_33);
bool L_34;
L_34 = String_EndsWith_m9A6011FDF8EBFFD3BCB51FE5BE58BE265116DCBE(L_33, _stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34, /*hidden argument*/NULL);
G_B13_0 = ((int32_t)(L_34));
goto IL_00b4;
}
IL_00b3:
{
G_B13_0 = 0;
}
IL_00b4:
{
V_8 = (bool)G_B13_0;
bool L_35 = V_8;
if (!L_35)
{
goto IL_00ce;
}
}
{
String_t* L_36 = ___assemblyTypeName0;
int32_t L_37 = V_1;
NullCheck(L_36);
String_t* L_38;
L_38 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_36, 0, L_37, /*hidden argument*/NULL);
String_t* L_39;
L_39 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(L_38, _stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B, /*hidden argument*/NULL);
___assemblyTypeName0 = L_39;
}
IL_00ce:
{
String_t* L_40 = ___assemblyTypeName0;
V_3 = L_40;
goto IL_00d2;
}
IL_00d2:
{
String_t* L_41 = V_3;
return L_41;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnityException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m8E5C592F5F76B6385D4EFDC2C28AA93B020279E7 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, _stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5, /*hidden argument*/NULL);
Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.UnityException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___message0;
IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m8ECDE8ACA7F2E0EF1144BD1200FB5DB2870B5F11(__this, L_0, /*hidden argument*/NULL);
Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m00AA4E67E35F95220B5A1C46C9B59AF4ED0D6274 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * ___info0, StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505 ___context1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SerializationInfo_t097DA64D9DB49ED7F2458E964BE8CCCF63FC67C1 * L_0 = ___info0;
StreamingContext_t5888E7E8C81AB6EF3B14FDDA6674F458076A8505 L_1 = ___context1;
IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m0CD24092BF55B8EDE25AED989ACADB80298EF917(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m7DF2A8AB78591F20C87B8947A22D2C845F207A20 (String_t* ___s0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___s0;
V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000b;
}
}
{
goto IL_0012;
}
IL_000b:
{
String_t* L_2 = ___s0;
UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F(L_2, /*hidden argument*/NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F (String_t* ___s0, const RuntimeMethod* method)
{
typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F_ftn) (String_t*);
static UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)");
_il2cpp_icall_func(___s0);
}
// System.Void UnityEngine.UnityLogWriter::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m84D1792BF114717225B36DD1AA45DC1201BA77FE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t79987B1B5914E76054A8CBE506B9E11936A8BC07_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * L_0 = (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D *)il2cpp_codegen_object_new(UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D_il2cpp_TypeInfo_var);
UnityLogWriter__ctor_mB7AF0B7C8C546F210699D5F3AA23F370F1963A25(L_0, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Console_t79987B1B5914E76054A8CBE506B9E11936A8BC07_il2cpp_TypeInfo_var);
Console_SetOut_m5496747868AA56C75F16C326E5C282C204FFCCCA(L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m26CB2B40367CCA97725387637F0457998DED9230 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, Il2CppChar ___value0, const RuntimeMethod* method)
{
{
String_t* L_0;
L_0 = Char_ToString_mE0DE433463C56FD30A4F0A50539553B17147C2F8((Il2CppChar*)(&___value0), /*hidden argument*/NULL);
UnityLogWriter_WriteStringToUnityLog_m7DF2A8AB78591F20C87B8947A22D2C845F207A20(L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m256BEE6E2FB31EEFCD721BFEE676653E9CD00AD1 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, String_t* ___s0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___s0;
UnityLogWriter_WriteStringToUnityLog_m7DF2A8AB78591F20C87B8947A22D2C845F207A20(L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m28FD8721A9896EE519A36770139213E697C57372 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___buffer0, int32_t ___index1, int32_t ___count2, const RuntimeMethod* method)
{
{
CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* L_0 = ___buffer0;
int32_t L_1 = ___index1;
int32_t L_2 = ___count2;
String_t* L_3;
L_3 = String_CreateString_m16F181739FD8BA877868803DE2CE0EF0A4668D0E(NULL, L_0, L_1, L_2, /*hidden argument*/NULL);
UnityLogWriter_WriteStringToUnityLogImpl_mBD8544A13E44C89FF1BCBD8685EDB0D1E760487F(L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mB7AF0B7C8C546F210699D5F3AA23F370F1963A25 (UnityLogWriter_tE5B63755F8D9007732535B3BBF7DA8B26939119D * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(TextWriter_t4CB195237F3B6CADD850FBC3604A049C7C564643_il2cpp_TypeInfo_var);
TextWriter__ctor_m9C6FF4B9607BA4D452BECA38EA8F7E1499A13A6C(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, int32_t ___mainThreadID0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
__this->set_m_CurrentFrameWork_1(L_0);
__this->set_m_TrackedCount_3(0);
SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391(__this, /*hidden argument*/NULL);
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_1, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
__this->set_m_AsyncWorkQueue_0(L_1);
int32_t L_2 = ___mainThreadID0;
__this->set_m_MainThreadID_2(L_2);
return;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA *)il2cpp_codegen_object_new(List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA_il2cpp_TypeInfo_var);
List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m5C056BA6406A6A524D53C63DB351ADE09B64DC45_RuntimeMethod_var);
__this->set_m_CurrentFrameWork_1(L_0);
__this->set_m_TrackedCount_3(0);
SynchronizationContext__ctor_mBFA5A0DA5DAD6FD0001098E970759A1F90A03391(__this, /*hidden argument*/NULL);
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = ___queue0;
__this->set_m_AsyncWorkQueue_0(L_1);
int32_t L_2 = ___mainThreadID1;
__this->set_m_MainThreadID_2(L_2);
return;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_mEDA081A69B18358B9239E2A46E570466E5FA77F7 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * V_1 = NULL;
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
{
int32_t L_0 = __this->get_m_MainThreadID_2();
Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * L_1;
L_1 = Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC(/*hidden argument*/NULL);
NullCheck(L_1);
int32_t L_2;
L_2 = Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0(L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0023;
}
}
{
SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_4 = ___callback0;
RuntimeObject * L_5 = ___state1;
NullCheck(L_4);
SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461(L_4, L_5, /*hidden argument*/NULL);
goto IL_0070;
}
IL_0023:
{
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_6 = (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)il2cpp_codegen_object_new(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA_il2cpp_TypeInfo_var);
ManualResetEvent__ctor_mF80BD5B0955BDA8CD514F48EBFF48698E5D03850(L_6, (bool)0, /*hidden argument*/NULL);
V_1 = L_6;
}
IL_002b:
try
{// begin try (depth: 1)
{
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_7 = __this->get_m_AsyncWorkQueue_0();
V_2 = L_7;
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_8 = V_2;
Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_8, /*hidden argument*/NULL);
}
IL_003a:
try
{// begin try (depth: 2)
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_9 = __this->get_m_AsyncWorkQueue_0();
SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_10 = ___callback0;
RuntimeObject * L_11 = ___state1;
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_12 = V_1;
WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_13;
memset((&L_13), 0, sizeof(L_13));
WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603((&L_13), L_10, L_11, L_12, /*hidden argument*/NULL);
NullCheck(L_9);
List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A(L_9, L_13, /*hidden argument*/List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_RuntimeMethod_var);
IL2CPP_LEAVE(0x5A, FINALLY_0052);
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_0052;
}
FINALLY_0052:
{// begin finally (depth: 2)
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_14 = V_2;
Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_14, /*hidden argument*/NULL);
IL2CPP_END_FINALLY(82)
}// end finally (depth: 2)
IL2CPP_CLEANUP(82)
{
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
IL2CPP_JUMP_TBL(0x5A, IL_005a)
}
IL_005a:
{
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_15 = V_1;
NullCheck(L_15);
bool L_16;
L_16 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_15);
IL2CPP_LEAVE(0x6F, FINALLY_0064);
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_0064;
}
FINALLY_0064:
{// begin finally (depth: 1)
{
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_17 = V_1;
if (!L_17)
{
goto IL_006e;
}
}
IL_0067:
{
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_18 = V_1;
NullCheck(L_18);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_18);
}
IL_006e:
{
IL2CPP_END_FINALLY(100)
}
}// end finally (depth: 1)
IL2CPP_CLEANUP(100)
{
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
IL2CPP_JUMP_TBL(0x6F, IL_006f)
}
IL_006f:
{
}
IL_0070:
{
return;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mE3277DB5A0DCB461E497EC7B9C13850D4E7AB076 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_0 = NULL;
Exception_t * __last_unhandled_exception = 0;
il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
{
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
V_0 = L_0;
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = V_0;
Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
}
IL_000f:
try
{// begin try (depth: 1)
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_2 = __this->get_m_AsyncWorkQueue_0();
SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_3 = ___callback0;
RuntimeObject * L_4 = ___state1;
WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_5;
memset((&L_5), 0, sizeof(L_5));
WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603((&L_5), L_3, L_4, (ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)NULL, /*hidden argument*/NULL);
NullCheck(L_2);
List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A(L_2, L_5, /*hidden argument*/List_1_Add_m9B912B3109BF268F434BAF0078230540EDC82C7A_RuntimeMethod_var);
IL2CPP_LEAVE(0x2F, FINALLY_0027);
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_0027;
}
FINALLY_0027:
{// begin finally (depth: 1)
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_6 = V_0;
Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_6, /*hidden argument*/NULL);
IL2CPP_END_FINALLY(39)
}// end finally (depth: 1)
IL2CPP_CLEANUP(39)
{
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
IL2CPP_JUMP_TBL(0x2F, IL_002f)
}
IL_002f:
{
return;
}
}
// System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * UnitySynchronizationContext_CreateCopy_mBB5F2E7947732680B0715AD92187E89211AE5E61 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * V_0 = NULL;
{
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
int32_t L_1 = __this->get_m_MainThreadID_2();
UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_2 = (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
UnitySynchronizationContext__ctor_m266FAB5B25698C86EC1AC37CE4BBA1FA244BB4FC(L_2, L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::Exec()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81 (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * V_0 = NULL;
WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
Exception_t * __last_unhandled_exception = 0;
il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
{
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
V_0 = L_0;
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_1 = V_0;
Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL);
}
IL_000f:
try
{// begin try (depth: 1)
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_2 = __this->get_m_CurrentFrameWork_1();
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_3 = __this->get_m_AsyncWorkQueue_0();
NullCheck(L_2);
List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084(L_2, L_3, /*hidden argument*/List_1_AddRange_m59BB49D2FE98DBB84AFC870514F84CEF84A84084_RuntimeMethod_var);
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_4 = __this->get_m_AsyncWorkQueue_0();
NullCheck(L_4);
List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E(L_4, /*hidden argument*/List_1_Clear_m38FF3BFEF5EF5F96F6B84F59AEC29C695C4CFD4E_RuntimeMethod_var);
IL2CPP_LEAVE(0x39, FINALLY_0031);
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_0031;
}
FINALLY_0031:
{// begin finally (depth: 1)
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_5 = V_0;
Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_5, /*hidden argument*/NULL);
IL2CPP_END_FINALLY(49)
}// end finally (depth: 1)
IL2CPP_CLEANUP(49)
{
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
IL2CPP_JUMP_TBL(0x39, IL_0039)
}
IL_0039:
{
goto IL_005f;
}
IL_003b:
{
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_6 = __this->get_m_CurrentFrameWork_1();
NullCheck(L_6);
WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_7;
L_7 = List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_inline(L_6, 0, /*hidden argument*/List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_RuntimeMethod_var);
V_1 = L_7;
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_8 = __this->get_m_CurrentFrameWork_1();
WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_9 = V_1;
NullCheck(L_8);
bool L_10;
L_10 = List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208(L_8, L_9, /*hidden argument*/List_1_Remove_mA5D75AF887685FC62AD077C3DFFEE85476573208_RuntimeMethod_var);
WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20((WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *)(&V_1), /*hidden argument*/NULL);
}
IL_005f:
{
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_11 = __this->get_m_CurrentFrameWork_1();
NullCheck(L_11);
int32_t L_12;
L_12 = List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline(L_11, /*hidden argument*/List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
V_2 = (bool)((((int32_t)L_12) > ((int32_t)0))? 1 : 0);
bool L_13 = V_2;
if (L_13)
{
goto IL_003b;
}
}
{
return;
}
}
// System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * L_0 = __this->get_m_AsyncWorkQueue_0();
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_inline(L_0, /*hidden argument*/List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_RuntimeMethod_var);
if (L_1)
{
goto IL_0019;
}
}
{
int32_t L_2 = __this->get_m_TrackedCount_3();
G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
goto IL_001a;
}
IL_0019:
{
G_B3_0 = 1;
}
IL_001a:
{
V_0 = (bool)G_B3_0;
goto IL_001d;
}
IL_001d:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_mB581D86F8675566DC3A885C15DC5B9A7B8D42CD4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Thread_tB9EB71664220EE16451AF3276D78DE6614D2A414 * L_0;
L_0 = Thread_get_CurrentThread_m80236D2457FBCC1F76A08711E059A0B738DA71EC(/*hidden argument*/NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = Thread_get_ManagedThreadId_m7818C94F78A2DE2C7C278F6EA24B31F2BB758FD0(L_0, /*hidden argument*/NULL);
UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_2 = (UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)il2cpp_codegen_object_new(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
UnitySynchronizationContext__ctor_mF71A02778FCC672CC2FE4F329D9D6C66C96F70CF(L_2, L_1, /*hidden argument*/NULL);
SynchronizationContext_SetSynchronizationContext_m0307B8FDCDC2A4D2C25B7DB20CF60B00E72CE04B(L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m323E27C0CD442B806D966D024725D9809563E0DD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * V_0 = NULL;
bool V_1 = false;
{
SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_0;
L_0 = SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942(/*hidden argument*/NULL);
V_0 = ((UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var));
UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_001b;
}
}
{
UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_3 = V_0;
NullCheck(L_3);
UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81(L_3, /*hidden argument*/NULL);
}
IL_001b:
{
return;
}
}
// System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m7FD629962A8BA72CB2F51583DC393A8FDA672DBC (int64_t ___millisecondsTimeout0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * V_0 = NULL;
Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
{
SynchronizationContext_t17D9365B5E0D30A0910A16FA4351C525232EF069 * L_0;
L_0 = SynchronizationContext_get_Current_m4841CFFADFD0F0D82CE91800EE1225926440B942(/*hidden argument*/NULL);
V_0 = ((UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3_il2cpp_TypeInfo_var));
UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_1 = V_0;
V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
V_3 = (bool)1;
goto IL_0062;
}
IL_0019:
{
Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_3 = (Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 *)il2cpp_codegen_object_new(Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89_il2cpp_TypeInfo_var);
Stopwatch__ctor_mDE97B28A72294ABF18E6E9769086E202C3586CA7(L_3, /*hidden argument*/NULL);
V_1 = L_3;
Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_4 = V_1;
NullCheck(L_4);
Stopwatch_Start_mED237B2178B2075FAED706E2A38111496B28DBDE(L_4, /*hidden argument*/NULL);
goto IL_004a;
}
IL_0028:
{
Stopwatch_t78C5E942A89311381E0D8894576457C33462DF89 * L_5 = V_1;
NullCheck(L_5);
int64_t L_6;
L_6 = Stopwatch_get_ElapsedMilliseconds_m6A137C9E989F74F61752FA86BB41ABAEC2A11FB5(L_5, /*hidden argument*/NULL);
int64_t L_7 = ___millisecondsTimeout0;
V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
bool L_8 = V_4;
if (!L_8)
{
goto IL_003b;
}
}
{
goto IL_0056;
}
IL_003b:
{
UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_9 = V_0;
NullCheck(L_9);
UnitySynchronizationContext_Exec_mC89E49BFB922E69AAE753887480031A142016F81(L_9, /*hidden argument*/NULL);
Thread_Sleep_m8E61FC80BD38981CB18CA549909710790283DDCC(1, /*hidden argument*/NULL);
}
IL_004a:
{
UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_10 = V_0;
NullCheck(L_10);
bool L_11;
L_11 = UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA(L_10, /*hidden argument*/NULL);
V_5 = L_11;
bool L_12 = V_5;
if (L_12)
{
goto IL_0028;
}
}
IL_0056:
{
UnitySynchronizationContext_t9971A8B24E203428BF2E715ECC6019EE2D77EAD3 * L_13 = V_0;
NullCheck(L_13);
bool L_14;
L_14 = UnitySynchronizationContext_HasPendingTasks_mBA93E72DC46200231B7ABCFB5F22FB0617A1B1EA(L_13, /*hidden argument*/NULL);
V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
goto IL_0062;
}
IL_0062:
{
bool L_15 = V_3;
return L_15;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9 (void* ___memory0, int32_t ___allocator1, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn) (void*, int32_t);
static UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_Free_mA805168FF1B6728E7DF3AD1DE47400B37F3441F9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
_il2cpp_icall_func(___memory0, ___allocator1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = __this->get_x_0();
V_2 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = __this->get_y_1();
V_2 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_RuntimeMethod_var)));
}
IL_002d:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
float _returnValue;
_returnValue = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = ___value1;
__this->set_x_0(L_4);
goto IL_002d;
}
IL_0019:
{
float L_5 = ___value1;
__this->set_y_1(L_5);
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_RuntimeMethod_var)));
}
IL_002d:
{
return;
}
}
IL2CPP_EXTERN_C void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD(_thisAdjusted, ___index0, ___value1, method);
}
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_0(L_0);
float L_1 = ___y1;
__this->set_y_1(L_1);
return;
}
}
IL2CPP_EXTERN_C void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline(_thisAdjusted, ___x0, ___y1, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
float L_3 = L_2.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
float L_7 = L_6.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
return L_9;
}
}
// System.String UnityEngine.Vector2::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2_ToString_mBD48EFCDB703ACCDC29E86AEB0D4D62FBA50F840(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
NullCheck(L_5);
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
float* L_9 = __this->get_address_of_x_0();
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_9, L_10, L_11, /*hidden argument*/NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
float* L_14 = __this->get_address_of_y_1();
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_14, L_15, L_16, /*hidden argument*/NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
String_t* L_18;
L_18 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_13, /*hidden argument*/NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2_ToString_m503AFEA3F57B8529C047FF93C2E72126C5591C23(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Int32 UnityEngine.Vector2::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = __this->get_address_of_x_0();
int32_t L_1;
L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
float* L_2 = __this->get_address_of_y_1();
int32_t L_3;
L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
goto IL_001d;
}
IL_001d:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2_GetHashCode_m9A5DD8406289F38806CC42C394E324C1C2AB3732(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
bool L_3;
L_3 = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)__this, ((*(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)UnBox(L_2, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
bool _returnValue;
_returnValue = Vector2_Equals_m67A842D914AA5A4DCC076E9EA20019925E6A85A0(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = __this->get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
float L_2 = L_1.get_x_0();
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_001f;
}
}
{
float L_3 = __this->get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
float L_5 = L_4.get_y_1();
G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
bool _returnValue;
_returnValue = Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mB2DFFDDA2881BA755F0B75CB530A39E8EBE70B48 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
float L_3 = L_2.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
float L_7 = L_6.get_y_1();
V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7))));
goto IL_001f;
}
IL_001f:
{
float L_8 = V_0;
return L_8;
}
}
// System.Single UnityEngine.Vector2::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_x_0();
float L_1 = __this->get_x_0();
float L_2 = __this->get_y_1();
float L_3 = __this->get_y_1();
V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))));
goto IL_001f;
}
IL_001f:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *>(__this + _offset);
float _returnValue;
_returnValue = Vector2_get_sqrMagnitude_mF489F0EF7E88FF046BA36767ECC50B89674C925A(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
float L_3 = L_2.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
float L_7 = L_6.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
float L_3 = L_2.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
float L_7 = L_6.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_m98AA5AF174918812B6E0C201C850FABB4A526813 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
float L_3 = L_2.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
float L_7 = L_6.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m63A593A281BC0B6C36FCFF399056E1DE9F4C01E0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
float L_3 = L_2.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
float L_7 = L_6.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)((float)L_1/(float)L_3)), ((float)((float)L_5/(float)L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Multiply_mC7A7802352867555020A90205EBABA56EE5E36CB (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
float L_1 = L_0.get_x_0();
float L_2 = ___d1;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
float L_4 = L_3.get_y_1();
float L_5 = ___d1;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Division_m9E0ABD4CB731137B84249278B80D4C2624E58AC6 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
float L_1 = L_0.get_x_0();
float L_2 = ___d1;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___a0;
float L_4 = L_3.get_y_1();
float L_5 = ___d1;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
return L_7;
}
}
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
float L_3 = L_2.get_x_0();
V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
float L_7 = L_6.get_y_1();
V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_12 = V_2;
return L_12;
}
}
// System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mA9E4245E487F3051F0EBF086646A1C341213D24E (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___rhs1;
bool L_2;
L_2 = Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
float L_3 = L_2.get_y_3();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector2_op_Implicit_m4FA146E613DBFE6C1C4B0E9B461D622E6F2FC294 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
float L_3 = L_2.get_y_1();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_zeroVector_2();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_oneVector_3();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_up_mCEC23A0CF0FC3A2070C557AFD9F84F3D9991866C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_upVector_4();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_right_m42ED15112D219375D2B6879E62ED925D002F15AF (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->get_rightVector_7();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Vector2::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m64DC76912D71BE91E6A3B2D15D63452E2B3AD6EC (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_zeroVector_2(L_0);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_oneVector_3(L_1);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_upVector_4(L_2);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_downVector_5(L_3);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_leftVector_6(L_4);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_rightVector_7(L_5);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_positiveInfinityVector_8(L_6);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_il2cpp_TypeInfo_var))->set_negativeInfinityVector_9(L_7);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Vector2Int::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_X_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2Int::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_X_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.Vector2Int::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Y_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2Int::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_Y_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___x0;
__this->set_m_X_0(L_0);
int32_t L_1 = ___y1;
__this->set_m_Y_1(L_1);
return;
}
}
IL2CPP_EXTERN_C void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_AdjustorThunk (RuntimeObject * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline(_thisAdjusted, ___x0, ___y1, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2Int_op_Implicit_m74C29CAFE091CE873934FAF6300CD01461D7FE6B (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___v0, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0;
L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___v0), /*hidden argument*/NULL);
int32_t L_1;
L_1 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___v0), /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), ((float)((float)L_0)), ((float)((float)L_1)), /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0019;
}
IL_0019:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
bool L_3;
L_3 = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, ((*(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)UnBox(L_2, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
bool _returnValue;
_returnValue = Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
int32_t L_1;
L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_0021;
}
}
{
int32_t L_2;
L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
int32_t L_3;
L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B3_0 = 0;
}
IL_0022:
{
V_0 = (bool)G_B3_0;
goto IL_0025;
}
IL_0025:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_AdjustorThunk (RuntimeObject * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
bool _returnValue;
_returnValue = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Vector2Int::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL);
int32_t L_2;
L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)(&V_0), /*hidden argument*/NULL);
V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
goto IL_0023;
}
IL_0023:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2Int_GetHashCode_mB963D0B9A29E161BC4B73F97AEAF2F843FC8EF71(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2Int::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2Int_ToString_m7928A3CC56D9CAAB370F6B3EE797CED4BE9B9B20(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02 (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
String_t* V_2 = NULL;
{
RuntimeObject* L_0 = ___formatProvider1;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_2;
L_2 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
NullCheck(L_2);
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___formatProvider1 = L_3;
}
IL_0015:
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_4;
int32_t L_6;
L_6 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
V_1 = L_6;
String_t* L_7 = ___format0;
RuntimeObject* L_8 = ___formatProvider1;
String_t* L_9;
L_9 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_7, L_8, /*hidden argument*/NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_9);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = L_5;
int32_t L_11;
L_11 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
V_1 = L_11;
String_t* L_12 = ___format0;
RuntimeObject* L_13 = ___formatProvider1;
String_t* L_14;
L_14 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_1), L_12, L_13, /*hidden argument*/NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_14);
String_t* L_15;
L_15 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_10, /*hidden argument*/NULL);
V_2 = L_15;
goto IL_004e;
}
IL_004e:
{
String_t* L_16 = V_2;
return L_16;
}
}
IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2Int_ToString_m608D5CEF9835892DD989B0891D7AE6F2FC0FBE02(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2Int::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_mB461BECA877E11B4B65206DFAA8A8C66170861F2 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_0), 0, 0, /*hidden argument*/NULL);
((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Zero_2(L_0);
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_1), 1, 1, /*hidden argument*/NULL);
((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_One_3(L_1);
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_2), 0, 1, /*hidden argument*/NULL);
((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Up_4(L_2);
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Down_5(L_3);
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Left_6(L_4);
Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline((&L_5), 1, 0, /*hidden argument*/NULL);
((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))->set_s_Right_7(L_5);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Lerp_m8E095584FFA10CF1D3EABCD04F4C83FB82EC5524 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, float ___t2, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___t2;
float L_1;
L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL);
___t2 = L_1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
float L_3 = L_2.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___b1;
float L_5 = L_4.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
float L_7 = L_6.get_x_2();
float L_8 = ___t2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___a0;
float L_10 = L_9.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___b1;
float L_12 = L_11.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = ___a0;
float L_14 = L_13.get_y_3();
float L_15 = ___t2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = ___a0;
float L_17 = L_16.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_18 = ___b1;
float L_19 = L_18.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_20 = ___a0;
float L_21 = L_20.get_z_4();
float L_22 = ___t2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
memset((&L_23), 0, sizeof(L_23));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), /*hidden argument*/NULL);
V_0 = L_23;
goto IL_0053;
}
IL_0053:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = V_0;
return L_24;
}
}
// System.Single UnityEngine.Vector3::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = __this->get_x_2();
V_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = __this->get_y_3();
V_2 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = __this->get_z_4();
V_2 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_RuntimeMethod_var)));
}
IL_003f:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_Item_m7E5B57E02F6873804F40DD48F8BEA00247AFF5AC(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = ___value1;
__this->set_x_2(L_3);
goto IL_003f;
}
IL_0022:
{
float L_4 = ___value1;
__this->set_y_3(L_4);
goto IL_003f;
}
IL_002b:
{
float L_5 = ___value1;
__this->set_z_4(L_5);
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_6 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_RuntimeMethod_var)));
}
IL_003f:
{
return;
}
}
IL2CPP_EXTERN_C void Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
Vector3_set_Item_mF3E5D7FFAD5F81973283AE6C1D15C9B238AEE346(_thisAdjusted, ___index0, ___value1, method);
}
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_2(L_0);
float L_1 = ___y1;
__this->set_y_3(L_1);
float L_2 = ___z2;
__this->set_z_4(L_2);
return;
}
}
IL2CPP_EXTERN_C void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline(_thisAdjusted, ___x0, ___y1, ___z2, method);
}
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_2(L_0);
float L_1 = ___y1;
__this->set_y_3(L_1);
__this->set_z_4((0.0f));
return;
}
}
IL2CPP_EXTERN_C void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline(_thisAdjusted, ___x0, ___y1, method);
}
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = __this->get_address_of_x_2();
int32_t L_1;
L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
float* L_2 = __this->get_address_of_y_3();
int32_t L_3;
L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
float* L_4 = __this->get_address_of_z_4();
int32_t L_5;
L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))));
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector3::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
bool L_3;
L_3 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this, ((*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)UnBox(L_2, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
bool _returnValue;
_returnValue = Vector3_Equals_m210CB160B594355581D44D4B87CF3D3994ABFED0(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
float L_0 = __this->get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___other0;
float L_2 = L_1.get_x_2();
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_002d;
}
}
{
float L_3 = __this->get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___other0;
float L_5 = L_4.get_y_3();
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_002d;
}
}
{
float L_6 = __this->get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___other0;
float L_8 = L_7.get_z_4();
G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_EXTERN_C bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
bool _returnValue;
_returnValue = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397(_thisAdjusted, ___other0, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
float L_1;
L_1 = Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline(L_0, /*hidden argument*/NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___value0;
float L_5 = V_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
L_6 = Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline(L_4, L_5, /*hidden argument*/NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
L_7 = Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6(/*hidden argument*/NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_2;
return L_8;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = (*(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
_returnValue = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
float L_3 = L_2.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
float L_5 = L_4.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
float L_7 = L_6.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
float L_9 = L_8.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
float L_11 = L_10.get_z_4();
V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
// System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mB648A79E4A1BAAFBF7B029644638C0D715480677 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
float L_3 = L_2.get_x_2();
V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
float L_5 = L_4.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
float L_7 = L_6.get_y_3();
V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
float L_9 = L_8.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
float L_11 = L_10.get_z_4();
V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
double L_18;
L_18 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))))));
V_3 = ((float)((float)L_18));
goto IL_0040;
}
IL_0040:
{
float L_19 = V_3;
return L_19;
}
}
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0;
float L_3 = L_2.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
float L_5 = L_4.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
float L_7 = L_6.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0;
float L_9 = L_8.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
float L_11 = L_10.get_z_4();
IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))))));
V_0 = ((float)((float)L_12));
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->get_x_2();
float L_1 = __this->get_x_2();
float L_2 = __this->get_y_3();
float L_3 = __this->get_y_3();
float L_4 = __this->get_z_4();
float L_5 = __this->get_z_4();
IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
double L_6;
L_6 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))))));
V_0 = ((float)((float)L_6));
goto IL_0034;
}
IL_0034:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector3::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_x_2();
float L_1 = __this->get_x_2();
float L_2 = __this->get_y_3();
float L_3 = __this->get_y_3();
float L_4 = __this->get_z_4();
float L_5 = __this->get_z_4();
V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))));
goto IL_002d;
}
IL_002d:
{
float L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_sqrMagnitude_mC567EE6DF411501A8FE1F23A0038862630B88249(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
float L_3 = L_2.get_x_2();
float L_4;
L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
float L_6 = L_5.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
float L_8 = L_7.get_y_3();
float L_9;
L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
float L_11 = L_10.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
float L_13 = L_12.get_z_4();
float L_14;
L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
return L_16;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
float L_3 = L_2.get_x_2();
float L_4;
L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0;
float L_6 = L_5.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1;
float L_8 = L_7.get_y_3();
float L_9;
L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0;
float L_11 = L_10.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1;
float L_13 = L_12.get_z_4();
float L_14;
L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0;
return L_16;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_zero_m1A8F7993167785F750B6B01762D22C2597C84EF6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_zeroVector_5();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_one_m9CDE5C456038B133ED94402673859EC37B1C1CCB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_oneVector_6();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_forward_m3082920F8A24AA02E4F542B6771EB0B63A91AC90 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_forwardVector_11();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_back()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_back_mD521DF1A2C26E145578E07D618E1E4D08A1C6220 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_backVector_12();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_up_m38AECA68388D446CFADDD022B0B867293044EA50 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_upVector_7();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_down()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_down_mFA85B870E184121D30F66395BB183ECAB9DD8629 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_downVector_8();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_left_mDAB848C352B9D30E2DDDA7F56308ABC32A4315A5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_leftVector_9();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_right_mF5A51F81961474E0A7A31C2757FD00921FB79C44 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->get_rightVector_10();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
float L_3 = L_2.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
float L_5 = L_4.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
float L_7 = L_6.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
float L_9 = L_8.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
float L_11 = L_10.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
float L_3 = L_2.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
float L_5 = L_4.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
float L_7 = L_6.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
float L_9 = L_8.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
float L_11 = L_10.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_UnaryNegation_m362EA356F4CADEDB39F965A0DBDED6EA890925F7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___a0;
float L_3 = L_2.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
float L_5 = L_4.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001e;
}
IL_001e:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
float L_2 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
float L_4 = L_3.get_y_3();
float L_5 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
float L_7 = L_6.get_z_4();
float L_8 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
return L_10;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
float L_2 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
float L_4 = L_3.get_y_3();
float L_5 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
float L_7 = L_6.get_z_4();
float L_8 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
return L_10;
}
}
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
float L_3 = L_2.get_x_2();
V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
float L_5 = L_4.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
float L_7 = L_6.get_y_3();
V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
float L_9 = L_8.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
float L_11 = L_10.get_z_4();
V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
// System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m15190A795B416EB699E69E6190DE6F1C1F208710 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___rhs1;
bool L_2;
L_2 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.String UnityEngine.Vector3::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector3_ToString_mD5085501F9A0483542E9F7B18CD09C0AB977E318(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
NullCheck(L_5);
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
float* L_9 = __this->get_address_of_x_2();
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_9, L_10, L_11, /*hidden argument*/NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
float* L_14 = __this->get_address_of_y_3();
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_14, L_15, L_16, /*hidden argument*/NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = L_13;
float* L_19 = __this->get_address_of_z_4();
String_t* L_20 = ___format0;
RuntimeObject* L_21 = ___formatProvider1;
String_t* L_22;
L_22 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_19, L_20, L_21, /*hidden argument*/NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_22);
String_t* L_23;
L_23 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_18, /*hidden argument*/NULL);
V_2 = L_23;
goto IL_0069;
}
IL_0069:
{
String_t* L_24 = V_2;
return L_24;
}
}
IL2CPP_EXTERN_C String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Void UnityEngine.Vector3::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_m1630C6F57B6D41EFCDFC7A10F52A4D2448BFB2E7 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
memset((&L_0), 0, sizeof(L_0));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
memset((&L_1), 0, sizeof(L_1));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
memset((&L_2), 0, sizeof(L_2));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_upVector_7(L_2);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_downVector_8(L_3);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_leftVector_9(L_4);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
memset((&L_5), 0, sizeof(L_5));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_rightVector_10(L_5);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_forwardVector_11(L_6);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
memset((&L_7), 0, sizeof(L_7));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_backVector_12(L_7);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
memset((&L_8), 0, sizeof(L_8));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_positiveInfinityVector_13(L_8);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_il2cpp_TypeInfo_var))->set_negativeInfinityVector_14(L_9);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Vector4::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = __this->get_x_1();
V_2 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = __this->get_y_2();
V_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = __this->get_z_3();
V_2 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = __this->get_w_4();
V_2 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_7 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_RuntimeMethod_var)));
}
IL_004c:
{
float L_8 = V_2;
return L_8;
}
}
IL2CPP_EXTERN_C float Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
float _returnValue;
_returnValue = Vector4_get_Item_m469B9D88498D0F7CD14B71A9512915BAA0B9B3B7(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = ___value1;
__this->set_x_1(L_3);
goto IL_004c;
}
IL_0026:
{
float L_4 = ___value1;
__this->set_y_2(L_4);
goto IL_004c;
}
IL_002f:
{
float L_5 = ___value1;
__this->set_z_3(L_5);
goto IL_004c;
}
IL_0038:
{
float L_6 = ___value1;
__this->set_w_4(L_6);
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_7 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_RuntimeMethod_var)));
}
IL_004c:
{
return;
}
}
IL2CPP_EXTERN_C void Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
Vector4_set_Item_m7552B288FF218CA023F0DFB971BBA30D0362006A(_thisAdjusted, ___index0, ___value1, method);
}
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_1(L_0);
float L_1 = ___y1;
__this->set_y_2(L_1);
float L_2 = ___z2;
__this->set_z_3(L_2);
float L_3 = ___w3;
__this->set_w_4(L_3);
return;
}
}
IL2CPP_EXTERN_C void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
}
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = __this->get_address_of_x_1();
int32_t L_1;
L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
float* L_2 = __this->get_address_of_y_2();
int32_t L_3;
L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
float* L_4 = __this->get_address_of_z_3();
int32_t L_5;
L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
float* L_6 = __this->get_address_of_w_4();
int32_t L_7;
L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector4::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
bool L_3;
L_3 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this, ((*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)UnBox(L_2, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
bool _returnValue;
_returnValue = Vector4_Equals_m71D14F39651C3FBEDE17214455DFA727921F07AA(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = __this->get_x_1();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
float L_2 = L_1.get_x_1();
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_003b;
}
}
{
float L_3 = __this->get_y_2();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
float L_5 = L_4.get_y_2();
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_003b;
}
}
{
float L_6 = __this->get_z_3();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
float L_8 = L_7.get_z_3();
if ((!(((float)L_6) == ((float)L_8))))
{
goto IL_003b;
}
}
{
float L_9 = __this->get_w_4();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
float L_11 = L_10.get_w_4();
G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
bool _returnValue;
_returnValue = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
float L_1 = L_0.get_x_1();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___b1;
float L_3 = L_2.get_x_1();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___a0;
float L_5 = L_4.get_y_2();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___b1;
float L_7 = L_6.get_y_2();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___a0;
float L_9 = L_8.get_z_3();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___b1;
float L_11 = L_10.get_z_3();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___a0;
float L_13 = L_12.get_w_4();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___b1;
float L_15 = L_14.get_w_4();
V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
// System.Single UnityEngine.Vector4::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = (*(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this);
float L_2;
L_2 = Vector4_Dot_m3373C73B23A0BC07DDE8B9C99AA2FC933CD1143F(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
float L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C float Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
float _returnValue;
_returnValue = Vector4_get_sqrMagnitude_m1450744F6AAD57773CE0208B6F51DDEEE9A48E07(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_get_zero_m9E807FEBC8B638914DF4A0BA87C0BD95A19F5200 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->get_zeroVector_5();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Division_m8AF7C92DD640CE3275F975E9BCD62F04E29DEDB6 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___a0;
float L_1 = L_0.get_x_1();
float L_2 = ___d1;
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3 = ___a0;
float L_4 = L_3.get_y_2();
float L_5 = ___d1;
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___a0;
float L_7 = L_6.get_z_3();
float L_8 = ___d1;
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = ___a0;
float L_10 = L_9.get_w_4();
float L_11 = ___d1;
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), ((float)((float)L_10/(float)L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_13 = V_0;
return L_13;
}
}
// System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0;
float L_1 = L_0.get_x_1();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1;
float L_3 = L_2.get_x_1();
V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0;
float L_5 = L_4.get_y_2();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1;
float L_7 = L_6.get_y_2();
V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0;
float L_9 = L_8.get_z_3();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1;
float L_11 = L_10.get_z_3();
V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0;
float L_13 = L_12.get_w_4();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1;
float L_15 = L_14.get_w_4();
V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
float L_16 = V_0;
float L_17 = V_0;
float L_18 = V_1;
float L_19 = V_1;
float L_20 = V_2;
float L_21 = V_2;
float L_22 = V_3;
float L_23 = V_3;
V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
float L_24 = V_4;
V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0057;
}
IL_0057:
{
bool L_25 = V_5;
return L_25;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mDCFA56E9D34979E1E2BFE6C2D61F1768D934A8EB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0;
float L_3 = L_2.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___v0;
float L_5 = L_4.get_z_4();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0020;
}
IL_0020:
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Vector4_op_Implicit_mFFF2D39354FC98FDEDA761EDB4326E4F11B87504 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___v0, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___v0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___v0;
float L_3 = L_2.get_y_1();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001f;
}
IL_001f:
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5 = V_0;
return L_5;
}
}
// System.String UnityEngine.Vector4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)__this, (String_t*)NULL, (RuntimeObject*)NULL, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector4_ToString_mF2D17142EBD75E91BC718B3E347F614AC45E9040(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_5;
L_5 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
NullCheck(L_5);
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_8 = L_7;
float* L_9 = __this->get_address_of_x_1();
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_9, L_10, L_11, /*hidden argument*/NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_8;
float* L_14 = __this->get_address_of_y_2();
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_14, L_15, L_16, /*hidden argument*/NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_17);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_18 = L_13;
float* L_19 = __this->get_address_of_z_3();
String_t* L_20 = ___format0;
RuntimeObject* L_21 = ___formatProvider1;
String_t* L_22;
L_22 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_19, L_20, L_21, /*hidden argument*/NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_22);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_23 = L_18;
float* L_24 = __this->get_address_of_w_4();
String_t* L_25 = ___format0;
RuntimeObject* L_26 = ___formatProvider1;
String_t* L_27;
L_27 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_24, L_25, L_26, /*hidden argument*/NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_27);
String_t* L_28;
L_28 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, /*hidden argument*/NULL);
V_2 = L_28;
goto IL_0079;
}
IL_0079:
{
String_t* L_29 = V_2;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector4_ToString_m0EC6AA83CD606E3EB5BE60108A1D9AC4ECB5517A(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Void UnityEngine.Vector4::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__cctor_m35F167F24C48A767EAD837754896B5A5178C078A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_positiveInfinityVector_7(L_2);
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_il2cpp_TypeInfo_var))->set_negativeInfinityVector_8(L_3);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.WaitForEndOfFrame::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_mEA41FB4A9236A64D566330BBE25F9902DEBB2EEA (WaitForEndOfFrame_t082FDFEAAFF92937632C357C39E55C84B8FD06D4 * __this, const RuntimeMethod* method)
{
{
YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.WaitForSeconds
IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled)
{
marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
}
IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke_back(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled)
{
float unmarshaled_m_Seconds_temp_0 = 0.0f;
unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_pinvoke_cleanup(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.WaitForSeconds
IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled)
{
marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
}
IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com_back(const WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled, WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013& unmarshaled)
{
float unmarshaled_m_Seconds_temp_0 = 0.0f;
unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
IL2CPP_EXTERN_C void WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshal_com_cleanup(WaitForSeconds_t8F9189BE6E467C98C99177038881F8982E0E4013_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
{
{
float L_0 = __this->get_U3CwaitTimeU3Ek__BackingField_0();
return L_0;
}
}
// System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
return;
}
}
// System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m96E9697A6DA22E3537EE2ED3823523C05838844D (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
float L_0 = __this->get_m_WaitUntilTime_1();
V_1 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0026;
}
}
{
float L_2;
L_2 = Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B(/*hidden argument*/NULL);
float L_3;
L_3 = WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline(__this, /*hidden argument*/NULL);
__this->set_m_WaitUntilTime_1(((float)il2cpp_codegen_add((float)L_2, (float)L_3)));
}
IL_0026:
{
float L_4;
L_4 = Time_get_realtimeSinceStartup_m5228CC1C1E57213D4148E965499072EA70D8C02B(/*hidden argument*/NULL);
float L_5 = __this->get_m_WaitUntilTime_1();
V_0 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
bool L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0045;
}
}
{
VirtualActionInvoker0::Invoke(8 /* System.Void UnityEngine.CustomYieldInstruction::Reset() */, __this);
}
IL_0045:
{
bool L_8 = V_0;
V_3 = L_8;
goto IL_0049;
}
IL_0049:
{
bool L_9 = V_3;
return L_9;
}
}
// System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_m7A69DE38F96121145BE8108B5AA62C789059F225 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___time0, const RuntimeMethod* method)
{
{
__this->set_m_WaitUntilTime_1((-1.0f));
CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE(__this, /*hidden argument*/NULL);
float L_0 = ___time0;
WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.WaitForSecondsRealtime::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_Reset_m6CB6F149A3EC3BA4ADB6A78FD8A05F82246E9B01 (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
{
{
__this->set_m_WaitUntilTime_1((-1.0f));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_m832267CA67398C994C2B666B00253CD9959610B9 (WriteAccessRequiredAttribute_t801D798894A40E3789DE39CC4BE0D3B04B852DCA * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.YieldInstruction
IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled)
{
}
IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke_back(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_pinvoke_cleanup(YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.YieldInstruction
IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled)
{
}
IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com_back(const YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled, YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
IL2CPP_EXTERN_C void YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshal_com_cleanup(YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.YieldInstruction::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
// Marshaling of parameter '___condition0' to native representation
char* ____condition0_marshaled = NULL;
____condition0_marshaled = il2cpp_codegen_marshal_string(___condition0);
// Marshaling of parameter '___stackTrace1' to native representation
char* ____stackTrace1_marshaled = NULL;
____stackTrace1_marshaled = il2cpp_codegen_marshal_string(___stackTrace1);
// Native function invocation
il2cppPInvokeFunc(____condition0_marshaled, ____stackTrace1_marshaled, ___type2);
// Marshaling cleanup of parameter '___condition0' native representation
il2cpp_codegen_marshal_free(____condition0_marshaled);
____condition0_marshaled = NULL;
// Marshaling cleanup of parameter '___stackTrace1' native representation
il2cpp_codegen_marshal_free(____stackTrace1_marshaled);
____stackTrace1_marshaled = NULL;
}
// System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_mB5F165ECC180A20258EF4EFF589D88FB9F9E9C57 (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
{
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 3)
{
// open
typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
}
}
else if (___parameterCount != 3)
{
// open
if (currentDelegate->get_method_is_virtual_10())
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
else
GenericVirtualActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___condition0, ___stackTrace1, ___type2);
else
VirtualActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___condition0, ___stackTrace1, ___type2);
}
}
else
{
typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
}
}
else
{
// closed
if (targetThis == NULL)
{
typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
}
else
{
typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
}
}
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m91C04CE7D7A323B50CA6A73B23949639E1EA53C3 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method)
{
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 0)
{
// open
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_m1862F8A67E8CA14A19B80DE61BBC1881DF945E9F (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method)
{
JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 result;
memset((&result), 0, sizeof(result));
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 2)
{
// open
typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
}
else
{
// closed
typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (void*, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
}
}
else if (___parameterCount != 2)
{
// open
if (currentDelegate->get_method_is_virtual_10())
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
result = GenericInterfaceFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
else
result = GenericVirtualFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
result = InterfaceFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___rendererGroup0, ___cullingContext1);
else
result = VirtualFuncInvoker1< JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 , BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___rendererGroup0, ___cullingContext1);
}
}
else
{
typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
}
}
else
{
// closed
if (targetThis == NULL)
{
typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
}
else
{
typedef JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 (*FunctionPointerType) (void*, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A *, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 , const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
}
}
}
return result;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled)
{
marshaled.___order_0 = unmarshaled.get_order_0();
marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
}
IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke_back(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaled_order_temp_0 = 0;
unmarshaled_order_temp_0 = marshaled.___order_0;
unmarshaled.set_order_0(unmarshaled_order_temp_0);
unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099>(marshaled.___callback_1, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_pinvoke_cleanup(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled)
{
marshaled.___order_0 = unmarshaled.get_order_0();
marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
}
IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com_back(const OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaled_order_temp_0 = 0;
unmarshaled_order_temp_0 = marshaled.___order_0;
unmarshaled.set_order_0(unmarshaled_order_temp_0);
unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099>(marshaled.___callback_1, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshal_com_cleanup(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_m6E26A220911F56F3E8936DDD217ED76A15B1915E (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method)
{
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 1)
{
// open
typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
}
}
else if (___parameterCount != 1)
{
// open
if (currentDelegate->get_method_is_virtual_10())
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker0::Invoke(targetMethod, ___cam0);
else
GenericVirtualActionInvoker0::Invoke(targetMethod, ___cam0);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___cam0);
else
VirtualActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___cam0);
}
}
else
{
typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
}
}
else
{
// closed
if (targetThis == NULL)
{
typedef void (*FunctionPointerType) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
}
else
{
typedef void (*FunctionPointerType) (void*, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
}
}
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke_back(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_pinvoke_cleanup(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com_back(const RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled, RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94& unmarshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshal_com_cleanup(RenderRequest_t7DEDFA6AAA1C8D381280183054C328F26BBCCE94_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C );
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
// Native function invocation
il2cppPInvokeFunc(___sphere0);
}
// System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_mBBB5FB739CB1D1206034FFDE998AE8342CC5C0C2 (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method)
{
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 1)
{
// open
typedef void (*FunctionPointerType) (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___sphere0, targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
}
}
else
{
// closed
if (targetThis == NULL)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___sphere0) - 1), targetMethod);
}
else
{
typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C , const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
}
}
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mE01841FD1E938AA63EF9D1153CB40E44543A78BE (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method)
{
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 0)
{
// open
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m2A00D547FF8F6F8A03666B4737BB9A0620719987 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * L_0 = (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 *)il2cpp_codegen_object_new(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var);
U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2(L_0, /*hidden argument*/NULL);
((U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8F825BEC75A119B6CDDA0985A3F7BA3DEA8AD5B2 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7 (U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method)
{
DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 V_0;
memset((&V_0), 0, sizeof(V_0));
PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E V_1;
memset((&V_1), 0, sizeof(V_1));
SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D V_2;
memset((&V_2), 0, sizeof(V_2));
RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 V_3;
memset((&V_3), 0, sizeof(V_3));
DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D V_4;
memset((&V_4), 0, sizeof(V_4));
Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B V_5;
memset((&V_5), 0, sizeof(V_5));
LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 V_6;
memset((&V_6), 0, sizeof(V_6));
int32_t V_7 = 0;
Light_tA2F349FE839781469A0344CF6039B51512394275 * V_8 = NULL;
int32_t V_9 = 0;
int32_t V_10 = 0;
bool V_11 = false;
{
il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 ));
il2cpp_codegen_initobj((&V_1), sizeof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E ));
il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D ));
il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 ));
il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D ));
il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B ));
il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 ));
V_7 = 0;
goto IL_0146;
}
IL_0041:
{
LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_0 = ___requests0;
int32_t L_1 = V_7;
NullCheck(L_0);
int32_t L_2 = L_1;
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_8 = L_3;
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = V_8;
NullCheck(L_4);
int32_t L_5;
L_5 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_4, /*hidden argument*/NULL);
V_10 = L_5;
int32_t L_6 = V_10;
V_9 = L_6;
int32_t L_7 = V_9;
switch (L_7)
{
case 0:
{
goto IL_00bc;
}
case 1:
{
goto IL_0075;
}
case 2:
{
goto IL_009a;
}
case 3:
{
goto IL_00de;
}
case 4:
{
goto IL_0100;
}
}
}
{
goto IL_0122;
}
IL_0075:
{
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_8 = V_8;
LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC(L_8, (DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 *)(&V_0), /*hidden argument*/NULL);
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = V_8;
LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_9, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 *)(&V_0), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
goto IL_0133;
}
IL_009a:
{
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_10 = V_8;
LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E(L_10, (PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E *)(&V_1), /*hidden argument*/NULL);
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = V_8;
LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_11, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E *)(&V_1), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
goto IL_0133;
}
IL_00bc:
{
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = V_8;
LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4(L_12, (SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D *)(&V_2), /*hidden argument*/NULL);
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_13 = V_8;
LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_13, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D *)(&V_2), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
goto IL_0133;
}
IL_00de:
{
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_14 = V_8;
LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C(L_14, (RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 *)(&V_3), /*hidden argument*/NULL);
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = V_8;
LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_15, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 *)(&V_3), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
goto IL_0133;
}
IL_0100:
{
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = V_8;
LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212(L_16, (DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D *)(&V_4), /*hidden argument*/NULL);
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = V_8;
LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A(L_17, (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), (DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D *)(&V_4), (Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B *)(&V_5), /*hidden argument*/NULL);
goto IL_0133;
}
IL_0122:
{
Light_tA2F349FE839781469A0344CF6039B51512394275 * L_18 = V_8;
NullCheck(L_18);
int32_t L_19;
L_19 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_18, /*hidden argument*/NULL);
LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57((LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *)(&V_6), L_19, /*hidden argument*/NULL);
goto IL_0133;
}
IL_0133:
{
int32_t L_20 = V_7;
LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 L_21 = V_6;
IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 , ((NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 *)(&___lightsOutput1))->___m_Buffer_0, L_20, (L_21));
int32_t L_22 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1));
}
IL_0146:
{
int32_t L_23 = V_7;
LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_24 = ___requests0;
NullCheck(L_24);
V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length)))))? 1 : 0);
bool L_25 = V_11;
if (L_25)
{
goto IL_0041;
}
}
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method)
{
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 2)
{
// open
typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod);
}
}
else if (___parameterCount != 2)
{
// open
if (currentDelegate->get_method_is_virtual_10())
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, ___requests0, ___lightsOutput1);
else
GenericVirtualActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(targetMethod, ___requests0, ___lightsOutput1);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___requests0, ___lightsOutput1);
else
VirtualActionInvoker1< NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___requests0, ___lightsOutput1);
}
}
else
{
typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
}
}
else
{
// closed
if (targetThis == NULL)
{
typedef void (*FunctionPointerType) (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___requests0, ___lightsOutput1, targetMethod);
}
else
{
typedef void (*FunctionPointerType) (void*, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9*, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 , const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___requests0, ___lightsOutput1, targetMethod);
}
}
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 DelegatePInvokeWrapper_CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , char*);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
// Marshaling of parameter '___name1' to native representation
char* ____name1_marshaled = NULL;
____name1_marshaled = il2cpp_codegen_marshal_string(___name1);
// Native function invocation
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 returnValue = il2cppPInvokeFunc(___graph0, ____name1_marshaled);
// Marshaling cleanup of parameter '___name1' native representation
il2cpp_codegen_marshal_free(____name1_marshaled);
____name1_marshaled = NULL;
return returnValue;
}
// System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m944A1B790F35F52E108EF2CC13BA02BD8DE62EB3 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 CreateOutputMethod_Invoke_mFD551E15D9A6FD8B2C70A2CC96AAD0D2D9D3D109 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 result;
memset((&result), 0, sizeof(result));
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 2)
{
// open
typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod);
}
else
{
// closed
typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (void*, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
}
}
else
{
// closed
if (targetThis == NULL)
{
typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (RuntimeObject*, String_t*, const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___graph0) - 1), ___name1, targetMethod);
}
else
{
typedef PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 (*FunctionPointerType) (void*, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , String_t*, const RuntimeMethod*);
result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
}
}
}
return result;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234 (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
Guid_t L_2 = __this->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00 (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
Guid_t L_2 = __this->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___args0, const RuntimeMethod* method)
{
{
__this->set_msgReceived_0((bool)1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615 (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
Guid_t L_2 = __this->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
Guid_t L_2 = __this->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3 (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___x0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_0 = ___x0;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9(L_0, /*hidden argument*/NULL);
Guid_t L_2 = __this->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF(__this, /*hidden argument*/UnityEvent_1__ctor_m30F443398054B5E3666B3C86E64A5C0FF97D93FF_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B(__this, /*hidden argument*/UnityEvent_1__ctor_mC7E63F58C7EFC8E8747E3619B7564A7325F03D3B_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m5A873C55E97728BD12BA52B5DB72FFA366992DD9 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method)
{
Guid_t V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = __this->get_m_messageTypeId_0();
Guid_t L_1;
memset((&L_1), 0, sizeof(L_1));
Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Guid_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method)
{
{
String_t* L_0;
L_0 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&___value0), /*hidden argument*/NULL);
__this->set_m_messageTypeId_0(L_0);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->set_subscriberCount_1(0);
MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_0 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_0, /*hidden argument*/NULL);
__this->set_messageCallback_2(L_0);
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(((RuntimeDelegate*)__this)->method->nativeFunction);
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction__ctor_mB10AB83A3F547AC95FF726E8A7B5FF9C16EC1319 (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_Invoke_mB17C55B92FAECE51078028F59A9F1EAC2016B1AD (UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * __this, const RuntimeMethod* method)
{
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 0)
{
// open
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
}
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859 (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, intptr_t ___markerPtr0, const RuntimeMethod* method)
{
{
intptr_t L_0 = ___markerPtr0;
__this->set_m_Ptr_0((intptr_t)L_0);
intptr_t L_1 = ___markerPtr0;
ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4((intptr_t)L_1, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859_AdjustorThunk (RuntimeObject * __this, intptr_t ___markerPtr0, const RuntimeMethod* method)
{
AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D *>(__this + _offset);
AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859_inline(_thisAdjusted, ___markerPtr0, method);
}
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope_Dispose_m5CDDCDA2B8769738BB695661EC4AC55DD7A0D7CA (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->get_m_Ptr_0();
ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0((intptr_t)L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void AutoScope_Dispose_m5CDDCDA2B8769738BB695661EC4AC55DD7A0D7CA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D *>(__this + _offset);
AutoScope_Dispose_m5CDDCDA2B8769738BB695661EC4AC55DD7A0D7CA_inline(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mD584B5E4A07E3D025352EA0BAE9B10FE5C13A583 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
{
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!currentDelegate->get_method_is_virtual_10())
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 1)
{
// open
typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
}
}
else if (___parameterCount != 1)
{
// open
if (currentDelegate->get_method_is_virtual_10())
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0);
else
GenericVirtualActionInvoker0::Invoke(targetMethod, ___driven0);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0);
else
VirtualActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0);
}
}
else
{
typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
}
}
else
{
// closed
if (targetThis == NULL)
{
typedef void (*FunctionPointerType) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
}
else
{
typedef void (*FunctionPointerType) (void*, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
}
}
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncodingUtility__cctor_m6BADEB7670563CC438C10AF259028A7FF06AD65F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C);
s_Il2CppMethodInitialized = true;
}
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_0 = NULL;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_1 = NULL;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_2 = NULL;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_3 = NULL;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * V_4 = NULL;
{
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_0;
L_0 = Encoding_get_UTF8_mC877FB3137BBD566AEE7B15F9BF61DC4EF8F5E5E(/*hidden argument*/NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = VirtualFuncInvoker0< int32_t >::Invoke(26 /* System.Int32 System.Text.Encoding::get_CodePage() */, L_0);
EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 * L_2 = (EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418 *)il2cpp_codegen_object_new(EncoderReplacementFallback_t61E36A507D7FA8034B49F86DBE560EC77A6A8418_il2cpp_TypeInfo_var);
EncoderReplacementFallback__ctor_m07299910DC3D3F6B9F8F37A4ADD40A500F97D1D4(L_2, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, /*hidden argument*/NULL);
DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 * L_3 = (DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130 *)il2cpp_codegen_object_new(DecoderReplacementFallback_t8DA345EC4EF3A35A2667365F691EE69408A62130_il2cpp_TypeInfo_var);
DecoderReplacementFallback__ctor_m7E6C273B2682E373C787568EB0BB0B2E4B6C2253(L_3, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, /*hidden argument*/NULL);
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_4;
L_4 = Encoding_GetEncoding_m4DC46FF0C923994EDEE21980037198E27A75E4F2(L_1, L_2, L_3, /*hidden argument*/NULL);
((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->set_targetEncoding_1(L_4);
UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * L_5 = (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 *)il2cpp_codegen_object_new(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD(L_5, (bool)1, (bool)1, (bool)1, /*hidden argument*/NULL);
V_0 = L_5;
UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 * L_6 = (UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014 *)il2cpp_codegen_object_new(UTF32Encoding_t54B51C8FAC5B2EAB4BDFACBBA06DB6117A38D014_il2cpp_TypeInfo_var);
UTF32Encoding__ctor_mCC6CB31807AE3B57FAF941B59D72D7BA10CFB1FD(L_6, (bool)0, (bool)1, (bool)1, /*hidden argument*/NULL);
V_1 = L_6;
UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * L_7 = (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 *)il2cpp_codegen_object_new(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C(L_7, (bool)1, (bool)1, (bool)1, /*hidden argument*/NULL);
V_2 = L_7;
UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 * L_8 = (UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68 *)il2cpp_codegen_object_new(UnicodeEncoding_tBB60B97AFC49D6246F28BF16D3E09822FCCACC68_il2cpp_TypeInfo_var);
UnicodeEncoding__ctor_m8D0BFF0DBB175D7E590674E31343E8C72701FC7C(L_8, (bool)0, (bool)1, (bool)1, /*hidden argument*/NULL);
V_3 = L_8;
UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 * L_9 = (UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282 *)il2cpp_codegen_object_new(UTF8Encoding_t6EE88BC62116B5328F6CF4E39C9CC49EED2ED282_il2cpp_TypeInfo_var);
UTF8Encoding__ctor_mD752778085A353529AF03841383E5603FE556449(L_9, (bool)1, (bool)1, /*hidden argument*/NULL);
V_4 = L_9;
KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_10 = (KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7*)(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7*)SZArrayNew(KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7_il2cpp_TypeInfo_var, (uint32_t)5);
KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_11 = L_10;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_12 = V_0;
NullCheck(L_12);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_13;
L_13 = VirtualFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_12);
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_14 = V_0;
KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_15;
memset((&L_15), 0, sizeof(L_15));
KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3((&L_15), L_13, L_14, /*hidden argument*/KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
NullCheck(L_11);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_15);
KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_16 = L_11;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_17 = V_1;
NullCheck(L_17);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18;
L_18 = VirtualFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_17);
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_19 = V_1;
KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_20;
memset((&L_20), 0, sizeof(L_20));
KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3((&L_20), L_18, L_19, /*hidden argument*/KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
NullCheck(L_16);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(1), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_20);
KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_21 = L_16;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_22 = V_2;
NullCheck(L_22);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23;
L_23 = VirtualFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_22);
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_24 = V_2;
KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_25;
memset((&L_25), 0, sizeof(L_25));
KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3((&L_25), L_23, L_24, /*hidden argument*/KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
NullCheck(L_21);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(2), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_25);
KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_26 = L_21;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_27 = V_3;
NullCheck(L_27);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_28;
L_28 = VirtualFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_27);
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_29 = V_3;
KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_30;
memset((&L_30), 0, sizeof(L_30));
KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3((&L_30), L_28, L_29, /*hidden argument*/KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
NullCheck(L_26);
(L_26)->SetAt(static_cast<il2cpp_array_size_t>(3), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_30);
KeyValuePair_2U5BU5D_t256F162571C05521448AA203E8C620697614CAE7* L_31 = L_26;
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_32 = V_4;
NullCheck(L_32);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_33;
L_33 = VirtualFuncInvoker0< ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_32);
Encoding_tE901442411E2E70039D2A4AE77FB81C3D6064827 * L_34 = V_4;
KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B L_35;
memset((&L_35), 0, sizeof(L_35));
KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3((&L_35), L_33, L_34, /*hidden argument*/KeyValuePair_2__ctor_m130418E5D86D2982C93F7A51AE7B727EF47B7AF3_RuntimeMethod_var);
NullCheck(L_31);
(L_31)->SetAt(static_cast<il2cpp_array_size_t>(4), (KeyValuePair_2_t3A7CB634D4B37FBC5AD1F3511F36FC672A31B11B )L_35);
((EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_tF25232B383AA56BB15E7955C1C9FC356F9770983_il2cpp_TypeInfo_var))->set_encodingLookup_0(L_31);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m052C22273F1D789E58A09606D5EE5E87ABC2C91B (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___outer0, const RuntimeMethod* method)
{
{
__this->set_currentIndex_1((-1));
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___outer0;
__this->set_outer_0(L_0);
return;
}
}
// System.Object UnityEngine.Transform/Enumerator::get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m1CFECBB7AC3EACD05A11CC6848AE7A94A8123E9F (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
{
RuntimeObject * V_0 = NULL;
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_outer_0();
int32_t L_1 = __this->get_currentIndex_1();
NullCheck(L_0);
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_2;
L_2 = Transform_GetChild_mA7D94BEFF0144F76561D9B8FED61C5C939EC1F1C(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
RuntimeObject * L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m346F9A121D9E89ADBA8296E6A7EF8763C5B58A14 (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = __this->get_outer_0();
NullCheck(L_0);
int32_t L_1;
L_1 = Transform_get_childCount_mCBED4F6D3F6A7386C4D97C2C3FD25C383A0BCD05(L_0, /*hidden argument*/NULL);
V_0 = L_1;
int32_t L_2 = __this->get_currentIndex_1();
V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
int32_t L_3 = V_1;
__this->set_currentIndex_1(L_3);
int32_t L_4 = V_1;
int32_t L_5 = V_0;
V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
goto IL_0024;
}
IL_0024:
{
bool L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Transform/Enumerator::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mFA289646E280C94D82CC223C024E0B615F811C8E (Enumerator_t8A0B2200373BC9628C065322A1BA07AAA47E0259 * __this, const RuntimeMethod* method)
{
{
__this->set_currentIndex_1((-1));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m5B3F5B8A2DD74DC42F3E777C1FDD1C880EFA95BA (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * L_0 = (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF *)il2cpp_codegen_object_new(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var);
U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D(L_0, /*hidden argument*/NULL);
((U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
return;
}
}
// System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mB628041C94E761F86F2A26819A038D6BC59E324D (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mB2E6DD6B9C72FA3D5DB8D311DB281F272A587278 (U3CU3Ec_t2E3508EBEE2B43EC58CD7343CEBA1A7D59A4BFFF * __this, RuntimeObject * ___sender0, UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * ___e1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * L_0 = ___e1;
NullCheck(L_0);
RuntimeObject * L_1;
L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline(L_0, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(((Exception_t *)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
}
IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke_back(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled)
{
Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_pinvoke_cleanup(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled)
{
Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
}
IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com_back(const WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled, WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393& unmarshaled)
{
Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
IL2CPP_EXTERN_C void WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshal_com_cleanup(WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method)
{
{
SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_0 = ___callback0;
__this->set_m_DelagateCallback_0(L_0);
RuntimeObject * L_1 = ___state1;
__this->set_m_DelagateState_1(L_1);
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_2 = ___waitHandle2;
__this->set_m_WaitHandle_2(L_2);
return;
}
}
IL2CPP_EXTERN_C void WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603_AdjustorThunk (RuntimeObject * __this, SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * ___callback0, RuntimeObject * ___state1, ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * ___waitHandle2, const RuntimeMethod* method)
{
WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *>(__this + _offset);
WorkRequest__ctor_m13C7B4A89E47F4B97ED9B786DB99849DBC2B5603(_thisAdjusted, ___callback0, ___state1, ___waitHandle2, method);
}
// System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20 (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * __this, const RuntimeMethod* method)
{
Exception_t * V_0 = NULL;
bool V_1 = false;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
{
}
IL_0001:
try
{// begin try (depth: 1)
SendOrPostCallback_t6B7334CE017AF595535507519400AC02D688DC3C * L_0 = __this->get_m_DelagateCallback_0();
RuntimeObject * L_1 = __this->get_m_DelagateState_1();
NullCheck(L_0);
SendOrPostCallback_Invoke_m352534ED0E61440A793944CC44809F666BBC1461(L_0, L_1, /*hidden argument*/NULL);
goto IL_0023;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0017;
}
throw e;
}
CATCH_0017:
{// begin catch(System.Exception)
V_0 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
Exception_t * L_2 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_2, /*hidden argument*/NULL);
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0023;
}// end catch (depth: 1)
IL_0023:
{
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_3 = __this->get_m_WaitHandle_2();
V_1 = (bool)((!(((RuntimeObject*)(ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_003c;
}
}
{
ManualResetEvent_t9E2ED486907E3A16122ED4E946534E4DD6B5A7BA * L_5 = __this->get_m_WaitHandle_2();
NullCheck(L_5);
bool L_6;
L_6 = EventWaitHandle_Set_m81764C887F38A1153224557B26CD688B59987B38(L_5, /*hidden argument*/NULL);
}
IL_003c:
{
return;
}
}
IL2CPP_EXTERN_C void WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 * _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 *>(__this + _offset);
WorkRequest_Invoke_m1C292B7297918C5F2DBE70971895FE8D5C33AA20(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
__this->set_U3CdisposedU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_2();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_2(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CwidthU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CheightU3Ek__BackingField_1(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmipCountU3Ek__BackingField_4(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CdimensionU3Ek__BackingField_9(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___value0;
__this->set_U3CimplementationU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_m_stringLength_0();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m10D85773B6B191C7D4E7D3C2954B84F9BB195218_inline (Exception_t * __this, const RuntimeMethod* method)
{
{
Exception_t * L_0 = __this->get__innerException_4();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7B53835BDDAF009835F9A0907BC59E4E88C71D9C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_mE4A171C47A4A685E49F2F382AA51C556B48EE58C_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_mBB7AF6DA6350129AD6422DE474FD52F715CC0C40_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method)
{
{
void* L_0 = ___value0;
*__this = ((intptr_t)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_mAF3B22ACCE625D1C45F411D30C2874E8A847605E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_mA4BDBEBFE0E8F1C161D7BE28B328E6D6E36720A9_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m69B5455BF172B258A0A2DB6F52846E8934AD048A_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m8E56255490C51999C7B14F30CD072E49E2C39B4E_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CrendersUIOverlayU3Ek__BackingField_13();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m8EB8C977D59FE00925B829404D67A2249A8FB9C6_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CautoAmbientProbeBakingU3Ek__BackingField_23();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mA5BAC3017ACBB356ADC09B9015457692FB761528_inline (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_24();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_mB9E603303A0678B32684B0EEC144334BAB0E6392_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set__HResult_11(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_0(L_0);
float L_1 = ___y1;
__this->set_y_1(L_1);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_m6E08A16717F2B9EE8B24EBA6B234A03098D5F05D_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = __this->get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1 = ___other0;
float L_2 = L_1.get_x_0();
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_001f;
}
}
{
float L_3 = __this->get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___other0;
float L_5 = L_4.get_y_1();
G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_mAE5F31E8419538F0F6AF19D9897E0BE1CE8DB1B0_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___lhs0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___lhs0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___rhs1;
float L_3 = L_2.get_x_0();
V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___lhs0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___rhs1;
float L_7 = L_6.get_y_1();
V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_12 = V_2;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_2(L_0);
float L_1 = ___y1;
__this->set_y_3(L_1);
float L_2 = ___z2;
__this->set_z_4(L_2);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_X_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m58F3B1895453A0A4BC964CA331D56B7C3D873B7C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_X_0(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Y_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_m55A40AE7AF833E31D968E0C515A5C773F251C21A_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_Y_1(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mB2B73108B6DD3ADC1B515D7DD9116ECAC6833726_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___x0;
__this->set_m_X_0(L_0);
int32_t L_1 = ___y1;
__this->set_m_Y_1(L_1);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
int32_t L_1;
L_1 = Vector2Int_get_x_mDBEFBCDF9C7924767344ED2CEE1307885AED947B_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_0021;
}
}
{
int32_t L_2;
L_2 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, /*hidden argument*/NULL);
int32_t L_3;
L_3 = Vector2Int_get_y_m282591DEB0E70B02F4F4DDFAB90116AEC8E6B86C_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)(&___other0), /*hidden argument*/NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B3_0 = 0;
}
IL_0022:
{
V_0 = (bool)G_B3_0;
goto IL_0025;
}
IL_0025:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m7EB52A67AE3584E8A1E8CAC550708DF13520F529_inline (Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
bool L_3;
L_3 = Vector2Int_Equals_m96F4F602CE85AFD675A8096AB9D5E2D4544382FF_inline((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)__this, ((*(Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)((Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9 *)UnBox(L_2, Vector2Int_tF49F5C2443670DE126D9EC8DBE81D8F480EAA6E9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_mF7FCDE24496D619F4BB1A0BA44AF17DCB5D697FF_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_2(L_0);
float L_1 = ___y1;
__this->set_y_3(L_1);
__this->set_z_4((0.0f));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_mFBD4702FB2F35452191EC918B9B09766A5761854_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___vector0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___vector0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___vector0;
float L_3 = L_2.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___vector0;
float L_5 = L_4.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___vector0;
float L_7 = L_6.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___vector0;
float L_9 = L_8.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___vector0;
float L_11 = L_10.get_z_4();
IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))))));
V_0 = ((float)((float)L_12));
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
float L_2 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
float L_4 = L_3.get_y_3();
float L_5 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
float L_7 = L_6.get_z_4();
float L_8 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = __this->get_x_1();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
float L_2 = L_1.get_x_1();
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_003b;
}
}
{
float L_3 = __this->get_y_2();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
float L_5 = L_4.get_y_2();
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_003b;
}
}
{
float L_6 = __this->get_z_3();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
float L_8 = L_7.get_z_3();
if ((!(((float)L_6) == ((float)L_8))))
{
goto IL_003b;
}
}
{
float L_9 = __this->get_w_4();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
float L_11 = L_10.get_w_4();
G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m04ED4EACCB01E49DEC7E0E5A83789068A3525BC2_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, const RuntimeMethod* method)
{
{
float L_0 = __this->get_U3CwaitTimeU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m241120AEE2F1BDD0DC3077D865C7C3D878448268_inline (WaitForSecondsRealtime_t04F2884A9814C3E4E415E788AFE56B5928577C40 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_U3CwaitTimeU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m4131730A501F687FF95B2963EABAC7844C6B9859_inline (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, intptr_t ___markerPtr0, const RuntimeMethod* method)
{
{
intptr_t L_0 = ___markerPtr0;
__this->set_m_Ptr_0((intptr_t)L_0);
intptr_t L_1 = ___markerPtr0;
ProfilerUnsafeUtility_BeginSample_m1B2CAD1BC7C7C390514317A8D51FB798D4622AE4((intptr_t)L_1, /*hidden argument*/NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_m5CDDCDA2B8769738BB695661EC4AC55DD7A0D7CA_inline (AutoScope_tEB00834B4CEE8558238837BA3A36B64020E48F8D * __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->get_m_Ptr_0();
ProfilerUnsafeUtility_EndSample_m0435B2EE7963614F3D154A83D44269FE4D1A85B0((intptr_t)L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_mCC83AA77B4F250C371EEE194025341F757724E90_inline (UnhandledExceptionEventArgs_tFA66D5AA8F6337DEF8E2B494B3B8C377C9FDB885 * __this, const RuntimeMethod* method)
{
{
RuntimeObject * L_0 = __this->get__Exception_1();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->get__size_2();
return (int32_t)L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m7B5E3383CB67492E573AC0D875ED82A51350F188_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___index0;
int32_t L_1 = (int32_t)__this->get__size_2();
if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
{
goto IL_000e;
}
}
{
ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
}
IL_000e:
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1();
int32_t L_3 = ___index0;
RuntimeObject * L_4;
L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3);
return (RuntimeObject *)L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Key_mEFB776105F87A4EAB1CAC3F0C96C4D0B79F3F03D_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method)
{
{
RuntimeObject * L_0 = (RuntimeObject *)__this->get_key_0();
return (RuntimeObject *)L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m8425596BB4249956819960EC76E618357F573E76_gshared_inline (KeyValuePair_2_tFB6A066C69E28C6ACA5FC5E24D969BFADC5FA625 * __this, const RuntimeMethod* method)
{
{
RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1();
return (RuntimeObject *)L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 List_1_get_Item_mACBAC547D3A12E4E81C4F75ACBF7F230169643EE_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, int32_t ___index0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___index0;
int32_t L_1 = (int32_t)__this->get__size_2();
if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
{
goto IL_000e;
}
}
{
ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL);
}
IL_000e:
{
WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F* L_2 = (WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F*)__this->get__items_1();
int32_t L_3 = ___index0;
WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 L_4;
L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((WorkRequestU5BU5D_tFD014E941739D5AFA0353EDFE7D9CD61E8A43A3F*)L_2, (int32_t)L_3);
return (WorkRequest_tA19FD4D1269D8EE2EA886AAF036C4F7F09154393 )L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB8B85465C2537289C6F7DA4FAA8B5C91FD32AB02_gshared_inline (List_1_t4EDF55145AC9CAFF3FF238C94A18EEDCA9FFAFFA * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->get__size_2();
return (int32_t)L_0;
}
}
| [
"48622741+waterspamer@users.noreply.github.com"
] | 48622741+waterspamer@users.noreply.github.com |
11d04b8a87a9e079e73028c39290c3c1312334ca | 7010d46d2e97a5848ceb0eda7836ff039da60018 | /102598045_POSD/ReorderComponentsUtil.h | fc437bead9a61a6938e8c93df2a53b5b0e89e3d5 | [] | no_license | samick17/ER-Diagramming-Tool | eb1202dad12ebddeececc5b99a94cb9d65f14c8b | f7ee375c467c6029751af23ef6bdd671e2c7eb91 | refs/heads/master | 2021-01-23T16:40:19.881242 | 2014-11-14T09:30:53 | 2014-11-14T09:30:53 | 13,068,233 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 201 | h | #pragma once
#include "Component.h"
#include <queue>
class ReorderComponentsUtil{
public:
static HashMap<string,string> getReorderedComponentIDMap(HashMap<string,Component*> componentMap);
}; | [
"boneache@gmail.com"
] | boneache@gmail.com |
40720b9c52c8e1c75ea5699920fa8d5ed5af69b8 | 613de79e1134485ce750cfbcdd2d2293831ca7f8 | /CSE_Lab_Bucket/Data Structures/stack.cpp | ed0c26e58f979a58e2c7219bc2ed1b76ef677011 | [] | no_license | arkch99/CodeBucket | a668ad69bd759a2545ec402652c0c3fadfa6e489 | 2a4959114e3d9a501211afeb2341dc729f4042c2 | refs/heads/master | 2023-01-08T11:23:56.765635 | 2020-10-30T07:03:55 | 2020-10-30T07:03:55 | 303,733,044 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 981 | cpp | #include <stdio.h>
#include <stdlib.h>
typedef struct{
int top=-1,cap,*p;
}stack;
stack s;
void push(int v)
{
if(s.top==s.cap-1)
{
printf("\nStack Overflow!!!");
return;
}
s.p[++s.top]=v;
}
void pop()
{
if(s.top==-1)
{
printf("\nStack Underflow!!!");
return;
}
printf("\nDeleted item=%d",s.p[s.top]);
s.top--;
}
void peep()
{
int i;
if (s.top==-1)
{
printf("\nStack Underflow!!!");
return;
}
printf("\nThe Stack!!!");
for(i=s.top;i>=0;i--)
printf("\n%d",s.p[i]);
}
int main()
{
int ch,v;
printf("\nEnter capacity\n");
scanf("%d",&s.cap);
s.p=(int*)malloc(s.cap*(sizeof(int)));
while(1)
{
printf("\nPress 1/2/3/4 for push/pop/peep/exit\n");
scanf("%d",&ch);
switch(ch)
{
case 1:
printf("\nEnter value\n");
scanf("%d",&v);
push(v);
break;
case 2:
pop();
break;
case 3:
peep();
break;
case 4:
return 0;
default:
printf("\nPlease enter correct choice\n");
}
}
}
| [
"rudrajit1729@gmail.com"
] | rudrajit1729@gmail.com |
78e201ae9e51e0030c9f1eff9fa051b925e9ee8e | d7bd3f795be9ee621a59e31bf464e8ae934f2e88 | /engine/neural/softplus.cc | 24ed14753e199da8c1864da08b3dd15cc69e1b1c | [] | no_license | xujustinj/Asteria | 0771517e81737fa54ecd5593b9b03126b91dd54b | d7d812b853d5709cd6a8369d854a9d2b3e8af930 | refs/heads/main | 2022-12-02T19:49:24.518027 | 2022-11-28T07:47:10 | 2022-11-28T07:47:10 | 230,536,578 | 2 | 0 | null | 2022-11-28T07:47:11 | 2019-12-28T00:20:38 | C++ | UTF-8 | C++ | false | false | 656 | cc | #include <limits>
#include "linalg/core.h"
#include "softplus.h"
using namespace std;
// All implementations in this file are branchless!
Scalar softplus(const Scalar x) noexcept {
const Scalar y = log(1.0 + exp(x));
// infinity() is a constexpr, no further optimization needed
const bool overflow = (y == numeric_limits<Scalar>::infinity());
return (overflow * x) + (!overflow * y);
}
Vector softplus(const Vector &v) noexcept {
return Vector(v).apply(softplus);
}
Scalar d_softplus(const Scalar x) noexcept {
return 1.0 / (1.0 + exp(-x));
}
Vector d_softplus(const Vector &v) noexcept {
return 1.0 / (1.0 + exp(-v));
}
| [
"xu.justin.j@gmail.com"
] | xu.justin.j@gmail.com |
23eaee931b868ad796c540f98d12669ab9ae351d | 75a193d0e069cc4aed6b0cda58d4b69d5b412606 | /1812756_Lab05/1812756_Lab05_HD/Lab05_D_Bai4/Lab05_D_Bai4/program.cpp | f8cc8bf4d19cde4321ba0fb7b24c02bbaefb27a2 | [] | no_license | DalatCoder/LTCT | 2eab405a458b92dbb01d4d7ec03a21a15b707694 | 80d13e9e7e52b9598c9cb8ae851c019cd81fb666 | refs/heads/master | 2021-06-25T01:01:06.815941 | 2021-01-19T09:21:18 | 2021-01-19T09:21:18 | 178,315,034 | 4 | 4 | null | null | null | null | UTF-8 | C++ | false | false | 735 | cpp | #include <iostream>
#include <conio.h>
#include <ctime>
#include <cstdlib>
#include <iomanip>
using namespace std;
#include "thuvien.h"
void ChayChuongTrinh();
int main()
{
ChayChuongTrinh();
return 0;
}
void ChayChuongTrinh()
{
char kt;
int a[MAX], b[MAX], c[MAX];
int i, n = 0, m = 0;
do
{
system("cls");
NhapTuDong(a, n);
Tim_Day_GiaTri_PhanBiet(a, n, b, c, m);
cout << "\nDay dang xet:\n";
XuatMang(a, n);
cout << setiosflags(ios::left);
cout << endl << setw(20) << "Gia tri phan biet"
<< setw(20) << "So lan xuat hien";
for (i = 0; i < m; i++)
{
cout << endl << setw(20) << b[i] << setw(20) << c[i];
}
cout << "\nNua khong, nhan ESC neu khong!\n";
kt = _getch();
} while (kt != 27);
}
| [
"hieuntctk42@gmail.com"
] | hieuntctk42@gmail.com |
79bdde91710069fbf688163533f7bead44a7b733 | 94c82544158982893d00f33b7ad23db5aa8bf7af | /module04/ex01/SuperMutant.cpp | b2460afac31fb98e5baf4fd87587af77a550a208 | [] | no_license | nforay/CPP-Modules | d902024e5907b929aabbb6e80c3e085bda84e09b | b572a68be942b2b553c81a6286a7143c2fdb3aad | refs/heads/master | 2023-03-11T09:56:48.538871 | 2021-03-02T14:26:01 | 2021-03-02T14:26:01 | 314,590,053 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,701 | cpp | /* ************************************************************************** */
/* */
/* ::: :::::::: */
/* SuperMutant.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: nforay <nforay@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2021/01/26 15:10:45 by nforay #+# #+# */
/* Updated: 2021/01/26 16:53:14 by nforay ### ########.fr */
/* */
/* ************************************************************************** */
#include "SuperMutant.hpp"
/*
** ------------------------------- CONSTRUCTOR --------------------------------
*/
SuperMutant::SuperMutant() : Enemy(170, "Super Mutant")
{
std::cout << "Gaaah. Me want smash heads!" << std::endl;
}
SuperMutant::SuperMutant(const SuperMutant &src) : Enemy(src.getHP(),src.getType())
{
std::cout << "Gaaah. Me want smash heads!" << std::endl;
}
/*
** -------------------------------- DESTRUCTOR --------------------------------
*/
SuperMutant::~SuperMutant()
{
std::cout << "Aaargh..." << std::endl;
}
/*
** --------------------------------- OVERLOAD ---------------------------------
*/
void SuperMutant::takeDamage(int amount)
{
if (amount > 3)
Enemy::takeDamage(amount - 3);
}
/* ************************************************************************** */ | [
"nforay@student.42.fr"
] | nforay@student.42.fr |
115bb2d504f91f729200905ea40aa66d85469335 | f2d55f62f67753509819e631ae2775b281b8ed8e | /tree and graph/Minimum depth of binary tree/main.cpp | 8ba80d4549dc48655c48deeec8cb52cb4766b00e | [] | no_license | caogl/Algorithms_practice | bd2d2081d65e3412910de5d386a3628eb05b6955 | c8f9a0bccfcae56fd0cd058b11a33a8233d27c4e | refs/heads/master | 2021-06-13T02:03:41.344850 | 2018-03-13T06:51:59 | 2018-03-13T06:51:59 | 16,342,981 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 920 | cpp | #include<climits>
#include<iostream>
using namespace std;
struct TreeNode
{
int val;
TreeNode *left;
TreeNode *right;
TreeNode(int x) : val(x), left(NULL), right(NULL) {}
};
int minDepth(TreeNode *root);
void minDepth(TreeNode* root, int currentD, int& minD);
int main()
{
TreeNode* head=new TreeNode(1);
head->left=new TreeNode(2);
//head->right=new TreeNode(3);
cout<<minDepth(head)<<endl;
return 0;
}
int minDepth(TreeNode *root)
{
int minD=INT_MAX;
if(root==nullptr)
return 0;
minDepth(root, 1, minD);
return minD;
}
void minDepth(TreeNode* root, int currentD, int& minD)
{
if(root->left==nullptr && root->right==nullptr)
{
minD=min(minD, currentD);
return;
}
if(root->left!=nullptr)
minDepth(root->left, currentD+1, minD);
if(root->right!=nullptr)
minDepth(root->right, currentD+1, minD);
}
| [
"caogl@umich.edu"
] | caogl@umich.edu |
662cc5c767f8a28b2925d7dbc1a21303d3c703bf | 45d300db6d241ecc7ee0bda2d73afd011e97cf28 | /OTCDerivativesCalculatorModule/Project_Cpp/lib_static/calculationModule/src/Engine/MonteCarlo/IRProduct/rateCalculation/fixedRateETI.cpp | bb52b37faf8afe998da0baa0bbe5c2aff2e7a719 | [] | no_license | fagan2888/OTCDerivativesCalculatorModule | 50076076f5634ffc3b88c52ef68329415725e22d | e698e12660c0c2c0d6899eae55204d618d315532 | refs/heads/master | 2021-05-30T03:52:28.667409 | 2015-11-27T06:57:45 | 2015-11-27T06:57:45 | null | 0 | 0 | null | null | null | null | UHC | C++ | false | false | 2,636 | cpp | #include "FixedRateETI.hpp"
#include <iostream>
namespace QuantLib {
FixedRateETI::FixedRateETI(const DayCounter& dayCounter,
Real fixedRate,
const Date& calculationStartDate,
const Date& calculationEndDate,
const boost::shared_ptr<FixingDateInfo>& payoffDateInfo,
bool isExpired,
const std::vector<boost::shared_ptr<VariableInfo>>& usingVariableInfoList)
: RateCalculation(dayCounter,calculationStartDate,calculationEndDate,usingVariableInfoList), fixedRate_(fixedRate),
payoffDateInfo_(payoffDateInfo)
{
this->isExpired_ = isExpired;
}
void FixedRateETI::initializeImpl(const TimeGrid& timeGrid,
const boost::shared_ptr<YieldTermStructure>& discountCurve,
const boost::shared_ptr<PathGeneratorFactory>& pathGenFactory)
{
this->RateCalculation::setYearFracValues(timeGrid);
this->payoffDateInfo_->initialize(timeGrid,discountCurve,pathGenFactory);
//this->calculationStartPosition_ = timeGrid.dateIndex(this->calculationStartDate_);
//this->discount_[0] = 0.0;
}
bool FixedRateETI::pastEventOcc()
{
return true;
}
bool FixedRateETI::checkEvent(const MultiPath& path,Size endPosition)
{
return true;
}
Real FixedRateETI::payoffImpl(const MultiPath& path,Size endPosition)
{
//yearFraction
//Real
//return fixedRate_ * couponYearFraction_ * payoffDateInfo_->discount();
return fixedRate_ * couponYearFraction_ ;
}
Real FixedRateETI::autoCallPayoff(const MultiPath& path,Size position)
{
// 수정요망 autoCallPayoffDate를 받아서 해야함
//this->fixedRate_ * yearFracValues_[position] * payoffDateInfo_->discount();
//Real yarFrac = path[0].timeGrid().at(position)
Real value = 0.0;
if ( this->calculationStartPosition_ < position )
{
//std::cout << yearFracValues_[position] << std::endl;
//value = this->fixedRate_ * yearFracValues_[position] * payoffDateInfo_->discount();
value = this->fixedRate_ * yearFracValues_[position];
}
return value;
}
Real FixedRateETI::accrualRate(const MultiPath& path,const Date& refDate) const
{
//Date today = Settings::instance().evaluationDate();
Real acc = 0.0;
if ( this->calculationStartDate_ < refDate && refDate <= this->calculationEndDate_ )
{
acc = this->fixedRate_ * dayCounter_.yearFraction(this->calculationStartDate_,refDate);
}
return acc;
}
std::vector<Date> FixedRateETI::fixingDates() const
{
std::vector<Date> fixingDates;
return fixingDates;
}
std::vector<Date> FixedRateETI::payoffDates() const
{
std::vector<Date> payoffDates;
DateHelper helper = DateHelper();
helper.mergeDates(payoffDates,this->payoffDateInfo_->fixingDate());
return payoffDates;
}
}
| [
"math.ansang@gmail.com"
] | math.ansang@gmail.com |
1fe99fac6c6138afdb1ef968bdda37f12897a144 | c420961cf4a9cfd5bc27380caff7938aa12d2600 | /ICG-code/common/src/libs/vmath/range6.h | 4850b062fc4b0896f6214327b05b4843c0361198 | [] | no_license | ema0j/cs482-icg-pj | a7b2e55563279b9234168d1bd2eb63d62ac2776b | 1e2f7e3837227069690c639abd628bec1b5b8061 | refs/heads/master | 2021-01-10T12:34:05.898496 | 2016-01-10T14:55:14 | 2016-01-10T14:55:14 | 49,371,122 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 7,064 | h | #ifndef _RANGE6T_H_
#define _RANGE6T_H_
// INCLUDES ====================================================
#include "vec6.h"
#include <float.h>
template<class T>
class Range6 {
// data ---------------------------------------------
protected:
Vec6<T> _min;
Vec6<T> _max;
public:
// Constructors -------------------------------------
Range6(const Vec6<T>& min = Vec6<T>(1,1,1,1,1,1), const Vec6<T>& max = Vec6<T>(-1,-1,-1,-1,-1,-1));
Range6(const Range6& v);
template<class TT>
Range6(const Range6<TT>& v);
// Conversions --------------------------------------
// Access ops ---------------------------------------
Vec6<T> GetMin() const;
Vec6<T> GetMax() const;
Vec6<T>& GetMinRef();
Vec6<T>& GetMaxRef();
void SetMin(const Vec6<T>& m);
void SetMax(const Vec6<T>& M);
void Set(const Vec6<T>& m, const Vec6<T>& M);
Vec6<T> GetCenter() const;
Vec6<T> GetSize() const;
bool IsValid() const;
T Diagonal() const;
void GetCorners(Vec6<T> P[8]) const;
// Comparison ops -----------------------------------
int operator == (const Range6& v) const;
int operator != (const Range6& v) const;
// Binary ops ---------------------------------------
// Test ops -----------------------------------------
bool Contain(const Vec6<T>& v) const;
// Assignment ops -----------------------------------
Range6& operator=(const Range6& v);
// Vector ops ---------------------------------------
void Grow(const Vec6<T>& v);
void Grow(const Range6& b);
void Scale(const Vec6<T>& s);
Vec6<T> Sample(float u1, float u2, float u3, float u4, float u5, float u6) const;
static bool Overlap(const Range6& a, const Range6& b);
static Range6 Union(const Range6& a, const Range6& b);
static Range6 Intersection(const Range6& a, const Range6& b);
static float DistanceSqr(const Range6& a, const Range6 &b);
static Range6 Empty();
};
template <>
Range6<int> Range6<int>::Empty();
template <>
Range6<float> Range6<float>::Empty();
template <>
Range6<double> Range6<double>::Empty();
// MACROS USEFUL FOR CODE GENERATION ===========================
template <class T>
inline Range6<T>::Range6(const Vec6<T>& min, const Vec6<T>& max) {
_min = min; _max = max;
}
template <class T>
inline Range6<T>::Range6(const Range6<T>& v) {
_min = v._min; _max = v._max;
}
template <class T> template<class TT>
inline Range6<T>::Range6(const Range6<TT>& v) {
_min = Vec6<T>(v.GetMin()); _max = Vec6<T>(v.GetMax());
}
template <class T>
Vec6<T> Range6<T>::Sample(float u1, float u2, float u3, float u4, float u5, float u6) const
{
Vec6<T> p;
p.x = u1 * (_max.x - _min.x) + _min.x;
p.y = u2 * (_max.y - _min.y) + _min.y;
p.z = u3 * (_max.z - _min.z) + _min.z;
p.w = u4 * (_max.w - _min.w) + _min.w;
p.s = u5 * (_max.s - _min.s) + _min.s;
p.t = u6 * (_max.t - _min.t) + _min.t;
return p;
}
template <class T>
inline Vec6<T> Range6<T>::GetMin() const { return _min; }
template <class T>
inline Vec6<T> Range6<T>::GetMax() const { return _max; }
template <class T>
inline Vec6<T>& Range6<T>::GetMinRef() { return _min; }
template <class T>
inline Vec6<T>& Range6<T>::GetMaxRef() { return _max; }
template <class T>
inline void Range6<T>::SetMin(const Vec6<T>& m) { _min = m; }
template <class T>
inline void Range6<T>::SetMax(const Vec6<T>& M) { _max = M; }
template <class T>
inline void Range6<T>::Set(const Vec6<T>& m, const Vec6<T>& M) { _min = m; _max = M; }
template <class T>
inline Vec6<T> Range6<T>::GetCenter() const { return (_max + _min) / 2; }
template <class T>
inline Vec6<T> Range6<T>::GetSize() const { return (_max - _min); }
template <class T>
inline bool Range6<T>::IsValid() const { return (_max[0] >= _min[0] && _max[1] >= _min[1] && _max[2] >= _min[2] && _max[3] >= _min[3] && _max[4] >= _min[4] && _max[5] >= _min[5]); }
template <class T>
inline T Range6<T>::Diagonal() const { return (_max-_min).GetLength(); }
template <class T>
inline void Range6<T>::GetCorners(Vec6<T> p[8]) const {
p[0] = Vec6<T>(_min[0], _min[1], _min[2]);
p[1] = Vec6<T>(_min[0], _min[1], _max[2]);
p[2] = Vec6<T>(_min[0], _max[1], _min[2]);
p[3] = Vec6<T>(_min[0], _max[1], _max[2]);
p[4] = Vec6<T>(_max[0], _min[1], _min[2]);
p[5] = Vec6<T>(_max[0], _min[1], _max[2]);
p[6] = Vec6<T>(_max[0], _max[1], _min[2]);
p[7] = Vec6<T>(_max[0], _max[1], _max[2]);
}
template <class T>
inline int Range6<T>::operator == (const Range6<T>& v) const {
return _min == v._min && _max == v._max; }
template <class T>
inline int Range6<T>::operator != (const Range6<T>& v) const {
return !operator==(v); }
template <class T>
inline bool Range6<T>::Contain(const Vec6<T>& v) const {
return v <= _max && v >= _min;
}
template <class T>
inline Range6<T>& Range6<T>::operator=(const Range6<T>& v) {
_min = v._min;
_max = v._max;
return *this;
}
template <class T>
inline void Range6<T>::Grow(const Vec6<T>& v) {
if(IsValid()) {
_min = Vec6<T>::Min(_min,v);
_max = Vec6<T>::Max(_max,v);
} else {
_min = v;
_max = v;
}
}
template <class T>
inline void Range6<T>::Grow(const Range6<T>& b) {
if(IsValid()) {
_min = Vec6<T>::Min(_min,b._min);
_max = Vec6<T>::Max(_max,b._max);
} else {
_min = b._min;
_max = b._max;
}
}
template <class T>
inline void Range6<T>::Scale(const Vec6<T>& s) {
Vec6<T> center = GetCenter();
_max[0] = (_max[0]-center[0])*s[0] + center[0];
_min[0] = (_min[0]-center[0])*s[0] + center[0];
_max[1] = (_max[1]-center[1])*s[1] + center[1];
_min[1] = (_min[1]-center[1])*s[1] + center[1];
_max[2] = (_max[2]-center[2])*s[2] + center[2];
_min[2] = (_min[2]-center[2])*s[2] + center[2];
_max[3] = (_max[3]-center[3])*s[3] + center[3];
_min[3] = (_min[3]-center[3])*s[3] + center[3];
_max[4] = (_max[4]-center[4])*s[4] + center[4];
_min[4] = (_min[4]-center[4])*s[4] + center[4];
_max[5] = (_max[5]-center[5])*s[5] + center[5];
_min[5] = (_min[5]-center[5])*s[5] + center[5];
}
template <class T>
inline Range6<T> Range6<T>::Union(const Range6<T>& a, const Range6<T>& b) {
Range6<T> ret;
ret._min = Vec6<T>::Min(a._min,b._min);
ret._max = Vec6<T>::Max(a._max,b._max);
return ret;
}
template <class T>
inline Range6<T> Range6<T>::Intersection(const Range6<T>& a, const Range6<T>& b) {
Range6<T> ret;
ret._min = Vec6<T>::Max(a._min,b._min);
ret._max = Vec6<T>::Min(a._max,b._max);
return ret;
}
template <class T>
inline bool Range6<T>::Overlap(const Range6<T>& a, const Range6<T>& b) {
return Intersection(a, b).IsValid();
}
template <class T>
float Range6<T>::DistanceSqr(const Range6& a, const Range6 &b)
{
float sqrDist = 0;
for (uint32_t i = 0; i < 6; i++)
{
if(b.GetMaxRef()[i] < a.GetMinRef()[i])
{
float d = b.GetMaxRef()[i] - a.GetMinRef()[i];
sqrDist += d * d;
}
else if(b.GetMinRef()[i] > a.GetMaxRef()[i])
{
float d = b.GetMinRef()[i] - a.GetMaxRef()[i];
sqrDist += d * d;
}
}
return sqrDist;
}
typedef Range6<float> Range6f;
typedef Range6<double> Range6d;
typedef Range6<int> Range6i;
#endif
| [
"emainema@gmail.com"
] | emainema@gmail.com |
20b477b1e458b75c8f8539f08bf2605931a45bbd | bccab61a9d6f6e11151205797c8a05471412619b | /aulas/03.cpp | 5c9171d540547b86c1e9cd01456e429bf2cb4eac | [] | no_license | mendesmcmg/competitiva-pratica | 41ea2f7eba30189398f9e48d44922ca30ca11581 | 8c48985802cc4412f7cd7825337beed47987d8fa | refs/heads/main | 2023-08-22T02:15:15.750760 | 2021-10-18T11:53:02 | 2021-10-18T11:53:02 | 388,888,180 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 432 | cpp | #include <bits/stdc++.h>
using namespace std;
int main() {
long long int valor = 7;
long long int k, count = 1;
unordered_set<int> restos;
cin >> k;
while (true) {
int r = valor % k;
if (r == 0) {
cout << count << endl;
break;
}
if (restos.find(r) != restos.end()) {
cout << -1 << endl;
break;
}
restos.insert(r);
count++;
valor = r * 10 + 7;
}
return 0;
} | [
"claraplanejamento@gmail.com"
] | claraplanejamento@gmail.com |
e364bf41743824ffaf04fb4dcfb29403fd8bd15b | 1a4189117cfb42d6396bd63a3727953143ee1aca | /AnnotationTool/AnnotationTool/AnnotationTool_Oculus.cpp | 7a808dd49cf066ed495f61e74ac02ad5df5b556a | [] | no_license | eglrp/FaceAnnotationTool | b07a70857ab78a6efca8944e4fbed811373628ce | 9bc444a33be855e1cacb05697b08cd0053f24477 | refs/heads/master | 2020-04-06T18:04:39.479557 | 2017-11-19T08:20:58 | 2017-11-19T08:20:58 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 153 | cpp | #include "AnnotationTool_Oculus.h"
AnnotationTool_Oculus::AnnotationTool_Oculus(QWidget *parent)
: QMainWindow(parent)
{
ui.setupUi(this);
}
| [
"wushx6@gmail.com"
] | wushx6@gmail.com |
a66b89461a95838ef540792647265c81b27ec138 | 6cc9420434eacf18814a033e92fe114e5bbfcf1f | /HW3/HpcFramework/CudaModule.h | 6f5c2e9c9ee5d6171118ab6ffb7fa8456595e4b8 | [
"MIT"
] | permissive | dimant/gpu2021hpc | a043a92c7616fa1bb4b164c77e86be5e9e3f30a0 | c6a7dd94df9dc18f475ae4a89452335948de7eb5 | refs/heads/main | 2023-03-24T10:57:12.381443 | 2021-03-19T04:56:37 | 2021-03-19T04:56:37 | 328,256,637 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 666 | h | #ifndef CUDA_MODULE_H
#define CUDA_MODULE_H
#include <cuda.h>
#include "cuda_util.h"
#include "util.h"
struct CudaContext
{
CUfunction cuFunction;
Work work;
};
class CudaModule
{
private:
CUdevice cuDevice;
CUcontext cuContext;
CUlinkState cuLinkState;
CUmodule cuModule;
CUfunction cuFunction;
public:
CudaModule() :
cuDevice(),
cuLinkState(nullptr),
cuContext(nullptr),
cuModule(nullptr),
cuFunction(nullptr)
{
}
~CudaModule()
{
checkCudaError(cuLinkDestroy(cuLinkState));
checkCudaError(cuCtxDestroy(cuContext));
}
void Init();
void Compile(const char* kernelFile);
CudaContext GetContext(const char* kernelName);
};
#endif | [
"ditodoro@microsoft.com"
] | ditodoro@microsoft.com |
753ec161ef0c60cb9ccedbf2291d3567bd059e6f | 2a534eda03ed4e8f1eb6a2c2391ebf04b7a15eb2 | /week_2/day13.cpp | e65ccf84c4f5a321043a722d45fcd6bb238d48cc | [] | no_license | aditya865/LeetCode-June-Challenge | 8fed2e35aa18e5e90bb581c06d73cd904303a143 | b08096ccab2e693ed5a5e06926e24653c981b275 | refs/heads/master | 2022-11-04T23:18:53.938719 | 2020-06-30T09:20:40 | 2020-06-30T09:20:40 | 268,492,366 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,002 | cpp | class Solution {
public:
vector<int> largestDivisibleSubset(vector<int>& A) {
int n = A.size();
if(n == 0)
return {};
//1. Sort A,
// so that we have to only check A[j]%A[i] and not A[i]%A[j], i < j
sort(A.begin(), A.end());
//2. Create a vector, dp,
// where dp[i] : longest subset, satisfying the required conditions and ending at index i
//initial length of any subset is 1
vector<int> dp(n, 1);
//3. Also create a vector, prev_index,
// because if longest subset ends at some index 't'
// we also want the indices of previously included elements in this subset, to form the subset
vector<int> previous_index(n, -1);
int max_ind = 0; //this keeps track of the index at which the longest subset ends
//4. logic :
// for j<i<n,
// if A[i]%A[j] = 0, then,
// we can add A[i] to subset having last element as A[j], if and only if,
// length of subset ending at A[j] after adding A[i] becomes more than length of subset of which A[i] is already a part
// in other words, if dp[i] < dp[j] + 1 => dp[i] = dp[j]+1
// also in the process we keep track of previous indices of i, and also the max_ind
for(int i=1; i<n; i++) {
for(int j=0; j<i; j++) {
if(A[i]%A[j]==0 and dp[i] < dp[j] + 1) {
dp[i] = dp[j]+1;
previous_index[i] = j;
}
}
if(dp[i] > dp[max_ind]) {
max_ind = i;
}
}
//5. Now we just use max_ind and previous_index to form the final subset
vector<int> answer;
int t = max_ind;
while(t >= 0) {
answer.push_back(A[t]);
t = previous_index[t];
}
return answer;
}
}; | [
"noreply@github.com"
] | noreply@github.com |
9efd8674b4818d9adbd9284d549dbfcc476891f5 | e0a7ec0f0a06359e667b11dbf00489b823602c63 | /DeusEx/RpCoop/Inc/RpCoopScript.h | 9e28d14056686790228297a4e56155e04c07c18d | [] | no_license | roman-dzieciol/ue-deus-ex-coop | 682b13461cf16a00d61849af3ecf0fcbd16132fa | 01667d50e38a5a9a37e4fca981deef358d35c6e8 | refs/heads/master | 2021-05-27T22:05:39.403516 | 2014-08-31T21:35:12 | 2014-08-31T21:35:12 | 23,519,351 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,166 | h | // ============================================================================
// RpCoopScript.h
// Copyright 2007 Roman Dzieciol. All Rights Reserved.
// ============================================================================
// C++ class definitions exported from UnrealScript.
// Update manually.
// ============================================================================
#if _MSC_VER
#pragma pack (push,4)
#endif
#ifndef RPCOOP_API
#define RPCOOP_API DLL_IMPORT
#endif
#ifndef NAMES_ONLY
#define AUTOGENERATE_NAME(name) extern RPCOOP_API FName RPCOOP_##name;
#define AUTOGENERATE_FUNCTION(cls,idx,name)
#endif
AUTOGENERATE_NAME(RpCoop)
#ifndef NAMES_ONLY
class RPCOOP_API URpCanvas : public UCanvas
{
public:
DECLARE_CLASS(URpCanvas,UCanvas,0)
NO_DEFAULT_CONSTRUCTOR(URpCanvas)
virtual void Update( FSceneNode* Frame );
};
#endif
#ifndef NAMES_ONLY
#undef AUTOGENERATE_NAME
#undef AUTOGENERATE_FUNCTION
#endif NAMES_ONLY
#if _MSC_VER
#pragma pack (pop)
#endif
// ============================================================================
// EOF
// ============================================================================ | [
"roman.dzieciol@gmail.com"
] | roman.dzieciol@gmail.com |
c15bdc9f9cb3092102524707845f18a71a7a8f03 | a8839e6b43d458c8cc82f8bfd16188487267f609 | /OGL TLM on GPU/OGL TLM on GPU - Copy.cpp | 271eb49552b4cb1c1fc0042dd8d109e19af94427 | [
"MIT",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | bobvodka/TransmissionLineMatrixTheoryOnGPU | 04179ae49e7a9c35f1baee788e80462c977fc5a3 | 6db9eb97c7af88969a8bec102e8c55dec48ed8e9 | refs/heads/master | 2021-01-01T18:56:43.300824 | 2017-07-26T21:22:41 | 2017-07-26T21:22:41 | 98,465,934 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 7,474 | cpp | // OGL TLM on GPU
//
// A program to demo and bench mark the implementation of the TLM Theory on a GPU
// using OpenGL as the renderer and for GPGPU operations
#define NOMINMAX
#include "stdafx.h"
#include <oglwfw/WindowMgr.hpp>
#include "Camera/PerspectiveWorldCamera.hpp"
#include "Camera/PolarOrbitView.hpp"
#include "Maths/mtxlib.h"
#include "TLM Modules/TLMCommon.h"
#include "TLM Modules/ITLMRenderer.h"
#include "TLM Modules/TLMFullShader.h"
#include "TLM Modules/TLMCPUGPUHybrid.h"
#include "TLM Modules/TLMCPUOnly.h"
#include "TLM Modules/TLMMPCPUOnly.h"
#include "TLM Modules/TLMMPCPUGPUHybrid.h"
#include "Mesh/IMesh.hpp"
#include "Mesh/PlaneMesh.hpp"
#include <fstream>
#include <boost/format.hpp> // for output stream data formatting
#include <limits>
//#include "libFrameEncoder.hpp"
struct timeDetails
{
int framenumber;
LONGLONG updateTime;
LONGLONG driveTime;
LONGLONG renderTime;
LONGLONG totalTime;
};
int _tmain(int argc, _TCHAR* argv[])
{
OpenGLWFW::WindowManager WinMgr;
try
{
if(!WinMgr.FindCompatibleOGLMode())
return -1;
if(!WinMgr.FindCompatibleDisplayMode(800,600))
return -2;
// WinMgr.SetFullScreen(OpenGLWFW::winprops::fullscreen);
WinMgr.CreateWin();
WinMgr.Show();
}
catch (std::bad_exception &)
{
return -3;
}
Resurrection::CameraSystem::PerspectiveWorldCamera camera(60.0f,800.0f/600.0f,1.0f,100.0f);
vector3 pos(-4.0f, -1.0f, -4.0f);
vector3 target(0.0f, 0.0f, 0.0f);
float angle = 0.0f;
Resurrection::CameraSystem::PolarOrbitView view(target,pos,DegToRad(angle - 270));
camera.setView(&view);
// Standard OpenGL setup stuff
glClearColor(0.0f, 0.0f, 0.2f, 1.0f); // This Will Clear The Background Color To kinda blue
glClearDepth(1.0); // Enables Clearing Of The Depth Buffer
glDepthFunc(GL_LEQUAL); // The Type Of Depth Test To Do
glEnable(GL_DEPTH_TEST); // Turn Depth Testing On
glShadeModel(GL_SMOOTH); // Enables Smooth Color Shading
glDisable(GL_BLEND);
glDisable(GL_CULL_FACE);
glFrontFace(GL_CCW);
glCullFace(GL_BACK);
glColor4f(1.0f, 1.0f, 1.0f, 1.0f); // Full Brightness. 50% Alpha
TLM::ITLMRenderer * currentmode;
// Test system needs to automate the generation of the data for each module type at each size with each mesh
// Size : 40, 50, 100, 128, 256, 512, 1024
// GPU based one needs to be tested at both 16bit and 32bit per pixel.
int meshsize = 512;
Mesh::PlaneMesh mesh(meshsize);
// TLM::TLMFullShader module(GL_RGBA32F_ARB,mesh);
// TLM::TLMFullShader module(GL_RGBA16F_ARB,mesh);
// TLM::TLMCPUGPUHybrid module(mesh);
// TLM::TLMCPUOnly module(mesh);
// TLM::TLMMPCPUOnly module(mesh);
TLM::TLMMPCPUGPUHybrid module(mesh);
module.CreateResources(meshsize);
currentmode = &module;
// currentmode->GenerateTLMData();
#undef TLM_RECORD
#ifdef TLM_RECORD
// FrameEncoder::TheoraEncoder *encoder = new FrameEncoder::TheoraEncoder("tlm-singlepoint-scaled.ogm",800,600);
// FrameEncoder::TheoraEncoder *encoder = new FrameEncoder::TheoraEncoder("tlm-dualpoints-noscale.ogm",800,600);
// FrameEncoder::TheoraEncoder *encoder = new FrameEncoder::TheoraEncoder("tlm-dualpoints-scaled.ogm",800,600); // didn't record o.O
// FrameEncoder::TheoraEncoder *encoder = new FrameEncoder::TheoraEncoder("tlm-singlepoint-scaled-40by40.ogm",800,600);
FrameEncoder::TheoraEncoder *encoder = new FrameEncoder::TheoraEncoder("tlm-singlepoint-scaled-100by100.ogm",800,600);
encoder->beginEncoding();
#endif
size_t iter = 0;
float frequency = 0.5f;
int scale = 100;
LARGE_INTEGER timestart;
LARGE_INTEGER timeend;
const size_t MAX_TEST_ITOR = 1000;
timeDetails working;
std::vector<timeDetails> details(MAX_TEST_ITOR);
while (WinMgr.Dispatch() && iter < MAX_TEST_ITOR)
{
working.framenumber = iter;
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
QueryPerformanceCounter(×tart);
currentmode->DriveTLMData(TLM::generateDrivingValue(iter,frequency,scale));
QueryPerformanceCounter(&timeend);
working.driveTime = timeend.QuadPart - timestart.QuadPart;
QueryPerformanceCounter(×tart);
currentmode->GenerateTLMData();
QueryPerformanceCounter(&timeend);
working.updateTime = timeend.QuadPart - timestart.QuadPart;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
view.setAngle(DegToRad(angle - 270));
camera.updateViewMatrix();
camera.setMatricies();
glEnable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
QueryPerformanceCounter(×tart);
currentmode->RenderTLM(vector3(0.0f,0.0f,0.0f), vector3(0.0f,0.0f,0.0f));
QueryPerformanceCounter(&timeend);
working.renderTime = timeend.QuadPart - timestart.QuadPart;
// Store details
details[iter] = working;
angle += 0.3f;
if(angle > 360.0f)
angle = 0.0f;
// currentmode->VisualiseTextures();
#ifdef TLM_RECORD
unsigned char * buffer = encoder->requestBuffer();
glReadPixels(0,0,800,600,GL_RGB,GL_UNSIGNED_BYTE,buffer);
encoder->processBuffer(buffer);
encoder->Process();
#endif
WinMgr.SwapBuffers();
iter++;
}
#ifdef TLM_RECORD
encoder->endEncoding();
delete encoder;
#endif
currentmode->DestoryResources();
// Work out details
timeDetails average;
average.driveTime = 0;
average.renderTime = 0;
average.updateTime = 0;
// Collect all details to build average
for(int i = 0; i < std::min(MAX_TEST_ITOR,details.size()); i++)
{
average.driveTime += details[i].driveTime;
average.renderTime += details[i].renderTime;
average.updateTime += details[i].updateTime;
}
average.driveTime /= std::min(MAX_TEST_ITOR,details.size());
average.renderTime /= std::min(MAX_TEST_ITOR,details.size());
average.updateTime /= std::min(MAX_TEST_ITOR,details.size());
timeDetails min;
min.driveTime = std::numeric_limits<LONGLONG>::max();
min.renderTime = std::numeric_limits<LONGLONG>::max();
min.updateTime = std::numeric_limits<LONGLONG>::max();
// Collect all details to build min times
for(int i = 0; i < std::min(MAX_TEST_ITOR,details.size()); i++)
{
min.driveTime = std::min(details[i].driveTime, min.driveTime);
min.renderTime = std::min(details[i].renderTime, min.renderTime);
min.updateTime = std::min(details[i].updateTime, min.updateTime);
}
timeDetails max;
max.driveTime = 0;
max.renderTime = 0;
max.updateTime = 0;
// Collect all details to build max times
for(int i = 0; i < std::min(MAX_TEST_ITOR,details.size()); i++)
{
max.driveTime = std::max(details[i].driveTime, max.driveTime);
max.renderTime = std::max(details[i].renderTime, max.renderTime);
max.updateTime = std::max(details[i].updateTime, max.updateTime);
}
std::ofstream results("results.txt");
results << boost::format("Name : %1%\nSize : %2%\n") % currentmode->GetFriendlyName() % meshsize;
results << boost::format("\t\tMax\tMin\tAverage\n");
results << boost::format("Drive Time\t%1%\t%2%\t%3%\n") % max.driveTime % min.driveTime % average.driveTime;
results << boost::format("Render Time\t%1%\t%2%\t%3%\n") % max.renderTime % min.renderTime % average.renderTime;
results << boost::format("Update Time\t%1%\t%2%\t%3%\n") % max.updateTime % min.updateTime % average.updateTime;
results << boost::format("Dumping full results in CSV format (drive,render,update)...\n\n");
for(int i = 0; i < std::min(MAX_TEST_ITOR,details.size()); i++)
{
results << boost::format("%1%,%2%,%3%\n") % details[i].driveTime % details[i].renderTime % details[i].updateTime;
}
results << boost::format("--------------------------------------------------------\n\n");
return 0;
}
| [
"rob@phantom-web.co.uk"
] | rob@phantom-web.co.uk |
85430c3d1f78279b4a3251526146a1b310f9cfc2 | 1e0293d706c5d7a06faf3c3ed806e9dd2983cdb5 | /serialize/Serialize.cpp | 2252d30db0837d8f5538dcc2c9cd3138951db0f8 | [] | no_license | aiyou4love/source | a1b79c54ae782175754a9428ad0a88c8cd37db88 | 0e53be325dbe093a8a17173d2935c3fa911dd4b8 | refs/heads/master | 2021-01-18T20:35:04.570467 | 2017-02-27T00:14:09 | 2017-02-27T00:14:09 | 72,188,564 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,575 | cpp | #include "Serialize.hpp"
using namespace cc;
void serializeInit()
{
#ifdef __WINDOW__
Dump& dump_ = Dump::instance();
dump_.runPreinit();
#endif
LifeCycle::instance();
WorkDirectory& workDirectory_ = WorkDirectory::instance();
workDirectory_.runPreinit();
LuaEngine& luaEngine_ = LuaEngine::instance();
luaEngine_.runPreinit();
RandomEngine& randomEngine_ = RandomEngine::instance();
randomEngine_.runPreinit();
SeedEngine& seedEngine_ = SeedEngine::instance();
seedEngine_.runPreinit();
{
string logPath_ = workDirectory_.logPath();
LogEngine& logEngine_ = LogEngine::instance();
logEngine_.runPreinit(logPath_.c_str());
}
LOGI("[%s]", __METHOD__);
ConfigEngine::instance();
workDirectory_.runLoad();
TableEngine::instance();
UserDefault::instance();
LOGI("[%s]1", __METHOD__);
}
void serializeStart()
{
LOGI("[%s]1", __METHOD__);
LifeCycle& lifeCycle_
= LifeCycle::instance();
lifeCycle_.runLuaApi();
lifeCycle_.loadBegin();
lifeCycle_.loading();
lifeCycle_.loadEnd();
lifeCycle_.initBegin();
lifeCycle_.initing();
lifeCycle_.initEnd();
lifeCycle_.startBegin();
lifeCycle_.starting();
lifeCycle_.startEnd();
lifeCycle_.runBegin();
lifeCycle_.running();
lifeCycle_.runEnd();
lifeCycle_.runJoin();
lifeCycle_.stopBegin();
lifeCycle_.stoping();
lifeCycle_.stopEnd();
lifeCycle_.saveBegin();
lifeCycle_.saving();
lifeCycle_.saveEnd();
lifeCycle_.closeBegin();
lifeCycle_.closing();
lifeCycle_.closeEnd();
lifeCycle_.clearBegin();
lifeCycle_.clearing();
lifeCycle_.clearEnd();
}
| [
"aiyou4love@outlook.com"
] | aiyou4love@outlook.com |
84865f0920d7875756eb6305b91b639839720540 | aa8bc6f9479d6d02eaa8c432a06bfdc80e21f53e | /Core_SAMD21G18A_7_GIF/Settings.h | 063456d1173009da9703071921191ac49e189325 | [] | no_license | XBeeModule/XBee | a2e515106169aea33c311dd564704ceefa1dbcbe | 7290ce21d55884dfa365e4787c7cdfbbc8c095f6 | refs/heads/master | 2020-05-21T15:01:18.010658 | 2018-05-30T12:56:36 | 2018-05-30T12:56:42 | 60,069,011 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,447 | h | #pragma once
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------
#include "AT24CX.h"
#include "DS3231.h"
#include "DS18B20.h"
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------
typedef struct
{
int raw;
float voltage;
} VoltageData;
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------
class SettingsClass
{
public:
SettingsClass();
void begin();
void update();
DS18B20Temperature getDS18B20Temperature() { return dsTemp; }
uint16_t getAnalogSensorValue() { return analogSensorValue; }
private:
AT24C64* eeprom;
DS3231Temperature coreTemp;
DS18B20 dsSensor;
DS18B20Temperature dsTemp;
uint32_t sensorsUpdateTimer;
uint16_t analogSensorValue;
};
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------
extern SettingsClass Settings;
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------
| [
"promavto@ntmp.ru"
] | promavto@ntmp.ru |
ceb20a28c7436b346ad5e9722af7b0b7a9188aec | 3054ded5d75ec90aac29ca5d601e726cf835f76c | /Training/UVa/Others/00482 - Permutation Arrays.cpp | 421ab1cd9863b9e1b4f750e26e03718854aa6400 | [] | no_license | Yefri97/Competitive-Programming | ef8c5806881bee797deeb2ef12416eee83c03add | 2b267ded55d94c819e720281805fb75696bed311 | refs/heads/master | 2022-11-09T20:19:00.983516 | 2022-04-29T21:29:45 | 2022-04-29T21:29:45 | 60,136,956 | 10 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,068 | cpp | #include <bits/stdc++.h>
#define endl '\n'
#define debug(X) cout << #X << " = " << X << endl
#define fori(i,b,e) for (int i = (b); i < (e); ++i)
using namespace std;
typedef long long ll;
typedef vector<int> vi;
typedef pair<int, int> ii;
const int oo = 1e9;
vector<string> split(string line) {
istringstream iss(line);
vector<string> tokens;
copy(istream_iterator<string>(iss), istream_iterator<string>(), back_inserter(tokens));
return tokens;
}
int nextInt() {
string line; getline(cin, line);
return stoi(line);
}
int main() {
ios_base::sync_with_stdio(false); cin.tie(0);
int t = nextInt();
vector<string> input;
string line;
while (t--) {
getline(cin, line);
getline(cin, line);
input = split(line);
vector<int> p;
for (string s : input)
p.push_back(stoi(s));
getline(cin, line);
vector<string> v = split(line);
int n = p.size();
vector<string> ans(n);
fori(i, 0, n)
ans[p[i] - 1] = v[i];
for (string d : ans)
cout << d << endl;
if (t) cout << endl;
}
return 0;
}
| [
"yefri.gaitan97@gmail.com"
] | yefri.gaitan97@gmail.com |
679d974ef0be734eea644361ce4e90aaed82d477 | 7ea2d3287bbeabcc5a3528d76282ef30c3041c58 | /src/editor.cpp | d7e558b0188e08603d99cd63bf56b9d0686791fc | [
"MIT"
] | permissive | fossabot/shmup2 | 35d2eb90206e9f829a379d5c1cb83035e87df731 | 211757a7dce3aed278a10f912f6eb7aa0183fd74 | refs/heads/master | 2020-05-03T12:45:54.957454 | 2019-03-26T23:02:04 | 2019-03-26T23:02:04 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 23,763 | cpp | #include "editor.h"
#include "tiles.h"
#include "render.h"
#include "thread.h"
#include "emitter.h"
#include "imgui.h"
#include "GUI/imgui_impl_allegro5.h"
static EDITOR *editor = nullptr;
static bool opened_dialog = false;
static ALLEGRO_BITMAP *editor_cursor = nullptr;
static ALLEGRO_BITMAP *canvas_screen = nullptr;
static ALLEGRO_BITMAP *tools_screen = nullptr;
static ALLEGRO_BITMAP *info_screen = nullptr;
static ALLEGRO_FONT *editor_default_font = nullptr;
static ALLEGRO_BITMAP *tile_selected_miniature = nullptr;
static ALLEGRO_THREAD *dialog_thread = nullptr;
static void* editor_dialog_thread(ALLEGRO_THREAD *thread, void *data);
static THREAD_INFO thread_info;
static char map_path[4096];
static bool is_special_tile = false;
static bool saveLevelDialog = false;
static bool loadLevelDialog = false;
static bool dialogSaveStatus = false;
static bool dialogLoadStatus = false;
static bool dialogToolbar = true;
static bool confirmSaveDialogWindow = false;
static bool openDialogSaveDialog();
static bool openDialogLoadDialog();
static bool openDialogToolbar();
typedef enum EDITOR_DIALOG_TYPE {
EDITOR_SAVE_DIALOG,
EDITOR_LOAD_DIALOG
}EDITOR_DIALOG_TYPE;
typedef struct EDITOR_THREAD_DATA {
EDITOR *editor; /* TODO (fix this struct alignment problem) */
int type;
int end;
char pad[8];
}EDITOR_THREAD_DATA;
static EDITOR_THREAD_DATA editor_thread_data = {
nullptr,
EDITOR_SAVE_DIALOG,
0,
{0,0,0}
};
#define GRID_TOOLS_H (30)
#define GRID_TOOLS_W (5)
#define EDITOR_TILE_MARGIN (5)
static TILE editor_tiles[GRID_TOOLS_H][GRID_TOOLS_W];
static TILE editor_objects[GRID_TOOLS_H][GRID_TOOLS_W];
static char state_text[65];
static void editor_move_camera(float x, float y);
static void editor_clear_screen(ALLEGRO_BITMAP* bmp, ALLEGRO_COLOR col);
static void editor_camera_bounds(void);
static TILE *editor_tile_get(TILE map[MAX_GRID_Y][MAX_GRID_X], int tile_x, int tile_y);
static void editor_tile_put(TILE *map, TILE_ID id);
static void editor_layer_to_str(EDITOR_LAYER_STATE state);
static void editor_render_coord_text(void);
static void editor_render_bg(void);
static void editor_render_canvas(void);
static void editor_render_canvas_cursor(void);
static void editor_render_tools(void);
static void editor_register_tile(TILE_ID id, int tx, int ty);
static void editor_select_tile(unsigned char tid);
static void editor_load_tile_file(const char* tile_file);
void editor_init(void){
/* INITIALIZE THE EDITOR STRUCT */
editor = new EDITOR;
if(!editor) {
CRITICAL("EDITOR NOT LOADED!");
}
editor->level = nullptr;
editor->state = EDITOR_STATE_EDIT;
editor->selected_tile = TILE_GROUND01_F;
editor->old_selected_tile = TILE_GROUND01_F;
editor->editor_rect.x1 = 0;
editor->editor_rect.y1 = 0;
editor->editor_rect.x2 = 0;
editor->editor_rect.y2 = 0;
editor->tools_rect.x1 = 0;
editor->tools_rect.y1 = 0;
editor->tools_rect.x2 = 0;
editor->tools_rect.y2 = 0;
/* init the camera (in 2d is scrolling) */
editor->camera = new CAMERA_EDITOR;
editor->camera->height = window_get_height();
editor->camera->width = window_get_width();
editor->camera->x = 0;
editor->camera->y = 0;
/* initi the initial state of the editor */
editor->layer = EDITOR_LAYER_MAP;
editor->tile_selected_data.data.id = NO_TILE;
editor->tile_selected_data.data.block = false;
editor->tile_selected_data.data.passable = true;
editor->old_selected_tile = editor->selected_tile;
editor->tile_selected_data.tilex = 0;
editor->tile_selected_data.tiley = 0;
char *path = get_file_path("tile", "editor_cursor.png");
editor_cursor = al_load_bitmap(path);
if(editor_cursor == nullptr){
editor_cursor = al_create_bitmap(TILE_SIZE,TILE_SIZE);
al_set_target_bitmap(editor_cursor);
al_draw_rectangle(0,0,32,32,al_map_rgb(255,0,0),1.0);
al_set_target_backbuffer(get_window_display());
}
/* create the renderable parts */
canvas_screen = al_create_bitmap( CANVAS_GRID_W * TILE_SIZE , CANVAS_GRID_H * TILE_SIZE );
tools_screen = al_create_bitmap( 5 * TILE_SIZE, CANVAS_GRID_H * TILE_SIZE );
info_screen = al_create_bitmap( (CANVAS_GRID_W + GRID_TOOLS_W ) * TILE_SIZE, 5 * TILE_SIZE);
tile_selected_miniature = tiles_get_by_id(editor->selected_tile);
editor_clear_screen(canvas_screen, al_map_rgb(0,0,0));
editor_clear_screen(tools_screen, al_map_rgb(0,127,0));
editor_default_font = al_create_builtin_font();
memset(map_path, 0, sizeof (char) * 4096);
editor->dirty = false;
if(path)delete[] path;
/* INITIALIZE the map with all objects as 0 (NO_TILE) */
for(int y = 0; y < GRID_TOOLS_H; y++){
for(int x = 0; x < GRID_TOOLS_W; x++){
editor_tiles[y][x].id = NO_TILE;
editor_objects[y][x].id = NO_TILE;
}
}
/* THREAD INITIALIZATION */
thread_create(&thread_info);
al_lock_mutex(thread_info.mutex);
editor_thread_data.end = 0;
editor_thread_data.editor = editor;
al_unlock_mutex(thread_info.mutex);
dialog_thread = al_create_thread(editor_dialog_thread, &editor_thread_data);
al_start_thread(dialog_thread);
/* THREAD INITIALIZATION END */
//editor_load_tile_file("editor.txt");
editor_register_tile(TILE_GROUND01_F,0,0);
editor_register_tile(TILE_GROUND01_TOP_L,1,0);
editor_register_tile(TILE_GROUND01_TOP_R,2,0);
editor_register_tile(TILE_GROUND02_ROCK_F ,3,1);
editor_register_tile(TILE_GROUND02_ROCK_TOP ,0,1);
VECTOR2 pos, origin;
vector_Init(&pos,100,100);
vector_Init(&origin,100,45);
//emitter = emitter_create(pos, origin, .1,0.1, 3000, 90, 10, al_map_rgb(255,0,0));
}
LEVEL* editor_load_path(const char *filename){
LEVEL *level = nullptr;
level = new LEVEL;
level_init_default(level);
char path[1024];
strncpy(path, filename, 1024);
if(!level_load(get_window_display(), level, path, false)){
return nullptr;
}
char *full_path = get_file_path("map", filename);
strncpy(map_path, full_path, strlen(full_path));
editor->level = level;
if(full_path) delete[] full_path;
return level;
}
bool editor_load_mem(LEVEL *level){
char *layer_name = nullptr;
std::string title = "CB EDITOR - " + std::string(level->mapname) + ".bpm";
editor->level = level;
editor->layer = EDITOR_LAYER_MAP;
al_set_window_title(get_window_display(), title.c_str());
editor_layer_to_str(editor->layer);
if(layer_name) delete[] layer_name;
return editor->level == nullptr ? false : true;
}
void editor_update_input(ALLEGRO_EVENT *e)
{
ImGui_ImplAllegro5_ProcessEvent(e);
if(e->type == ALLEGRO_EVENT_DISPLAY_CLOSE){
window_exit_loop();
}
if( (keyboard_pressed(ALLEGRO_KEY_LCTRL) && keyboard_pressed(ALLEGRO_KEY_F2)) && editor->state != EDITOR_STATE_LOAD){
loadLevelDialog |= true;
}
if( (keyboard_pressed(ALLEGRO_KEY_LCTRL) && keyboard_pressed(ALLEGRO_KEY_F1)) && editor->state != EDITOR_STATE_LOAD){
saveLevelDialog |= true;
}
if( (keyboard_pressed(ALLEGRO_KEY_LCTRL) && keyboard_pressed(ALLEGRO_KEY_T)) && editor->state != EDITOR_STATE_LOAD){
loadLevelDialog |= true;
//editor->state = EDITOR_STATE_LOAD;
// opened_dialog = true;
}
/*
if(keyboard_pressed(ALLEGRO_KEY_P)){
editor_select_tile(SPECIAL_TILE_PLAYER_POS);
is_special_tile = true;
editor->layer = EDITOR_LAYER_MAP;
}
*/
if(keyboard_pressed(ALLEGRO_KEY_W)){
editor_move_camera(0,-1);
}
if(keyboard_pressed(ALLEGRO_KEY_S)){
editor_move_camera(0,1);
}
if(keyboard_pressed(ALLEGRO_KEY_A)){
editor_move_camera(-1,0);
}
if(keyboard_pressed(ALLEGRO_KEY_D)){
editor_move_camera(1,0);
}
if(keyboard_pressed(ALLEGRO_KEY_1)){
if(editor->layer == EDITOR_LAYER_BG) return;
editor->layer = EDITOR_LAYER_BG;
}
if(keyboard_pressed(ALLEGRO_KEY_2)){
if(editor->layer == EDITOR_LAYER_MAP) return;
editor->layer = EDITOR_LAYER_MAP;
}
if(keyboard_pressed(ALLEGRO_KEY_3)){
if(editor->layer == EDITOR_LAYER_OBJ) return;
editor->layer = EDITOR_LAYER_OBJ;
}
/*
* a bug that cannot state change after EDITOR_LAYER ALL
if(keyboard_pressed(ALLEGRO_KEY_4)){
if(editor->layer == EDITOR_LAYER_ALL) return;
editor->layer = EDITOR_LAYER_ALL;
}
*/
editor_layer_to_str(editor->layer);
keyboard_update(e);
//this prevents map being updated with mouse cursor while the dialog is opened
if(!saveLevelDialog &&
!loadLevelDialog)
{
mouse_update(e);
}
}
void editor_update(ALLEGRO_EVENT *e)
{
UNUSED_PARAM(e);
//emitter_update(emitter, e->timer.count,RAND_INT(1,100) / 100 , RAND_INT(1,100) / 100, RAND_NUMBER() * 400, RAND_NUMBER() * 400 , RAND_NUMBER() * 5 );
if(editor->state == EDITOR_STATE_SAVE){
opened_dialog = false;
editor->state = EDITOR_STATE_SAVE;
al_lock_mutex(thread_info.mutex);
editor_thread_data.end = 1;
editor_thread_data.type = EDITOR_SAVE_DIALOG;
al_unlock_mutex(thread_info.mutex);
}
if(editor->state == EDITOR_STATE_LOAD){
al_lock_mutex(thread_info.mutex);
editor_thread_data.end = 1;
editor_thread_data.type = EDITOR_LOAD_DIALOG;
al_unlock_mutex(thread_info.mutex);
}
if( (mouse_get()->x / TILE_SIZE) > CANVAS_GRID_W - 1 ){
editor->state = EDITOR_STATE_PICK_TILE;
}else {
editor->state = EDITOR_STATE_EDIT;
}
if( (mouse_get()->y / TILE_SIZE) > CANVAS_GRID_H - 1){
return;
}
int world_x = editor->camera->x + mouse_get()->x;
int world_y = editor->camera->y + mouse_get()->y;
int tile_x = world_x / TILE_SIZE;
int tile_y = world_y / TILE_SIZE;
editor->tile_selected_data.tilex = tile_x;
editor->tile_selected_data.tiley = tile_y;
if(mouse_get()->rButton && editor->state != EDITOR_STATE_NO_EDIT){
TILE *t = nullptr;
t = editor_select_layer(editor->layer, tile_x, tile_y);
if(t && t->id != NO_TILE){
editor_tile_put(t, NO_TILE);
printf("\nTILE: x: %d y: %d\n", tile_x, tile_y);
printf("\nTILE ERASED!\n");
}
}
if(mouse_get()->lButton && editor->state != EDITOR_STATE_NO_EDIT){
TILE *t = nullptr;
t = editor_select_layer(editor->layer, tile_x, tile_y);
if(t && editor->state == EDITOR_STATE_EDIT){
if(t->id == editor->selected_tile) return;
editor_tile_put(t, (TILE_ID) editor->selected_tile);
printf("\nTILE: x: %d y: %d\n", tile_x, tile_y);
printf("\nTILE ID: %d BLOCK: %d PASSABLE: %d\n", t->id, t->block, t->passable);
}else if(editor->state == EDITOR_STATE_PICK_TILE){
TILE_DATA tiledata;
int tilex, tiley;
tilex = (mouse_get()->x / TILE_SIZE) % CANVAS_GRID_W;
tiley = (mouse_get()->y / TILE_SIZE) % CANVAS_GRID_H;
tiledata.data = editor_tiles[tiley][tilex];
if(tiledata.data.id == NO_TILE) return;
editor_select_tile(tiledata.data.id);
printf("\nTOOL: TILE_X: %d TILE_Y: %d TILE ID: %d BLOCK: %d PASSABLE: %d\n", tilex, tiley, tiledata.data.id, tiledata.data.block, tiledata.data.passable);
}
}
editor_map_to_coord();
editor_camera_bounds();
}
void editor_map_to_coord(void)
{
float x1 = (mouse_get()->x / TILE_SIZE) * TILE_SIZE;
float x2 = TILE_SIZE * (mouse_get()->x / TILE_SIZE) + TILE_SIZE;
float y1 = (mouse_get()->y / TILE_SIZE) * TILE_SIZE;
float y2 = TILE_SIZE * (mouse_get()->y / TILE_SIZE) + TILE_SIZE;
editor->editor_rect.x1 = x1;
editor->editor_rect.y1 = y1;
editor->editor_rect.x2 = x2;
editor->editor_rect.y2 = y2;
}
void editor_draw(void)
{
editor_render_canvas();
editor_render_bg();
tile_selected_miniature = tiles_get_by_id(editor->selected_tile);
editor_render_coord_text();
editor_render_tools();
editor_render_canvas_cursor();
al_draw_scaled_bitmap(tile_selected_miniature,0,0, TILE_SIZE, TILE_SIZE, 22 * TILE_SIZE, 16 * TILE_SIZE, TILE_SIZE * 2,TILE_SIZE * 2,0);
ImGui_ImplAllegro5_NewFrame();
ImGui::NewFrame();
if(saveLevelDialog) openDialogSaveDialog();
if(loadLevelDialog) openDialogLoadDialog();
if(dialogToolbar) openDialogToolbar();
if(confirmSaveDialogWindow){
ImGui::Begin("Status:", &confirmSaveDialogWindow);
ImGui::BulletText("the Map is not saved.. do you want to save it now?");
if(ImGui::Button("Yes..")){
}
if(ImGui::Button("No!")){
}
ImGui::End();
}
ImGui::Render();
//al_clear_to_color(al_map_rgb(33,150,243));
ImGui_ImplAllegro5_RenderDrawData(ImGui::GetDrawData());
}
void editor_destroy(void)
{
if(editor->camera) delete[] editor->camera;
editor->camera = nullptr;
if(editor->level) delete[] editor->level;
if(editor) delete[] editor;
editor = nullptr;
if(editor_cursor) al_destroy_bitmap(editor_cursor);
if(canvas_screen) al_destroy_bitmap(canvas_screen);
if(tools_screen) al_destroy_bitmap(tools_screen);
if(editor_default_font) al_destroy_font(editor_default_font);
if(thread_info.mutex) {
al_destroy_mutex(thread_info.mutex);
thread_info.mutex = nullptr;
}
if(thread_info.cond) {
al_destroy_cond(thread_info.cond);
thread_info.cond = nullptr;
}
if(dialog_thread){
al_destroy_thread(dialog_thread);
}
}
static void editor_move_camera(float x, float y){
editor->camera->x += TILE_SIZE * x;
editor->camera->y += TILE_SIZE * y;
if(editor->camera->x < 0) editor->camera->x = 0;
if(editor->camera->y < 0) editor->camera->y = 0;
}
static void editor_camera_bounds(void)
{
int canvas_width = al_get_bitmap_width(canvas_screen);
int canvas_height = al_get_bitmap_height(canvas_screen);
if(editor->camera->x < 0) editor->camera->x = 0;
if(editor->camera->x > (editor->level->map_width * TILE_SIZE) - canvas_width ){
editor->camera->x = (editor->level->map_width * TILE_SIZE) - canvas_width ;
}
if(editor->camera->y < 0) editor->camera->y = 0;
if(editor->camera->y > (editor->level->map_height * TILE_SIZE) - canvas_height){
editor->camera->y = (editor->level->map_height * TILE_SIZE) - canvas_height ;
}
}
static TILE* editor_tile_get(TILE map[MAX_GRID_Y][MAX_GRID_X], int tile_x, int tile_y)
{
TILE *t = &map[tile_y][tile_x];
return (t != nullptr) ? t : nullptr;
}
static void editor_clear_screen(ALLEGRO_BITMAP* bmp, ALLEGRO_COLOR col)
{
al_set_target_bitmap(bmp);
al_clear_to_color(col);
al_set_target_backbuffer(get_window_display());
}
static void editor_layer_to_str(EDITOR_LAYER_STATE state)
{
switch(state){
case EDITOR_LAYER_BG:
strncpy(state_text, "(Background Layer)", 65 - 1);
break;
case EDITOR_LAYER_MAP:
strncpy(state_text, "(Map Layer)",65 - 1);
break;
case EDITOR_LAYER_OBJ:
strncpy(state_text, "(Object Layer)",65 - 1);
break;
case EDITOR_LAYER_TOOL:
strncpy(state_text, "(Pick a Tile!)",65 - 1);
break;
case EDITOR_LAYER_ALL:
strncpy(state_text, "(ALL LAYERS)", 65 - 1);
break;
}
}
static void editor_tile_put(TILE *map, TILE_ID id)
{
map->id = (unsigned char) id;
tiles_set_properties(map);
}
void editor_render_coord_text(){
al_set_target_bitmap(info_screen);
al_clear_to_color(al_map_rgb(2,22,56));
al_set_target_backbuffer(get_window_display());
al_draw_bitmap(info_screen,0, (CANVAS_GRID_H * TILE_SIZE) + EDITOR_TOP_SPACER, 0);
//al_draw_textf(editor_default_font, al_map_rgb(255,255,255), 10, al_get_display_height(get_window_display()) - 85 ,0, "TileName: %s", tiles_get_name(static_cast<TILE_ID>(editor->selected_tile))->name.c_str() == nullptr ? "" : tiles_get_name(static_cast<TILE_ID>(editor->selected_tile))->name.c_str() );
al_draw_textf(editor_default_font, al_map_rgb(255,255,255), 10, al_get_display_height(get_window_display()) - 50 ,0, "Tile X: %d", editor->tile_selected_data.tilex);
al_draw_textf(editor_default_font, al_map_rgb(255,255,255), 10, al_get_display_height(get_window_display()) - 35,0, "Tile Y: %d",editor->tile_selected_data.tiley);
}
TILE *editor_select_layer(EDITOR_LAYER_STATE state, int tilex, int tiley){
TILE *t = nullptr;
switch(state){
case EDITOR_LAYER_BG:
t = editor_tile_get(editor->level->bg_layer , tilex, tiley);
break;
case EDITOR_LAYER_MAP:
t = editor_tile_get(editor->level->map_layer , tilex, tiley);
break;
case EDITOR_LAYER_OBJ:
t = editor_tile_get(editor->level->obj_layer , tilex, tiley);
break;
case EDITOR_LAYER_TOOL:
break;
case EDITOR_LAYER_ALL:
t = nullptr;
editor->state = EDITOR_STATE_NO_EDIT;
break;
}
return t;
}
static void editor_register_tile(TILE_ID id, int tx, int ty)
{
editor_tiles[ty][tx].id = (unsigned char) id;
}
void editor_render_canvas(void){
al_set_target_bitmap(canvas_screen);
render_background_color(editor->level);
al_hold_bitmap_drawing(true);
for(int y = 0; y < MAX_GRID_Y; y++){
for(int x = 0; x < MAX_GRID_X; x++){
if( x <= editor->level->map_width && y <= editor->level->map_height){
TILE_ID tile = (TILE_ID) editor->level->map_layer[y][x].id;
if(tile != NO_TILE){
al_draw_bitmap( tiles_get_by_id( (unsigned char) tile), (TILE_SIZE * x) - editor->camera->x, (TILE_SIZE * y) - editor->camera->y,0);
}
}
al_draw_rectangle((x * TILE_SIZE) - editor->camera->x , (y * TILE_SIZE) - editor->camera->y, (x * TILE_SIZE) + TILE_SIZE - editor->camera->x, (y * TILE_SIZE) + TILE_SIZE - editor->camera->y, al_map_rgb(0,0,153),1.0);
}
}
al_hold_bitmap_drawing(false);
al_set_target_backbuffer(get_window_display());
}
void editor_render_canvas_cursor(void){
al_draw_bitmap(tiles_get_by_id(editor->selected_tile) ,editor->editor_rect.x1, editor->editor_rect.y1 + EDITOR_TOP_SPACER,0);
al_draw_bitmap(editor_cursor, editor->editor_rect.x1, editor->editor_rect.y1 + EDITOR_TOP_SPACER, 0);
}
void editor_render_bg(void){
al_draw_bitmap(canvas_screen,0,20,0);
al_draw_bitmap(tools_screen, (CANVAS_GRID_W * TILE_SIZE), EDITOR_TOP_SPACER,0);
al_draw_filled_rectangle(0,EDITOR_TOP_SPACER, al_get_display_width(get_window_display()), 0, al_map_rgb(0,0,0));
al_draw_textf(editor_default_font, al_map_rgb(255,0,0), 0,5, ALLEGRO_ALIGN_LEFT, "Layer: %s", state_text);
}
void editor_render_tools(void){
al_hold_bitmap_drawing(true);
for(unsigned int y = 0; y < GRID_TOOLS_H ; y++){
for(unsigned int x = 0; x < GRID_TOOLS_W ; x++){
if(editor_tiles[y][x].id == NO_TILE) continue;
al_draw_bitmap( tiles_get_by_id( editor_tiles[y][x].id), TILE_TO_SIZE(x) + TILE_TO_SIZE( CANVAS_GRID_W) , TILE_TO_SIZE(y) + EDITOR_TOP_SPACER,0);
al_draw_rectangle( (x * TILE_SIZE) + TILE_TO_SIZE( CANVAS_GRID_W ), (y * TILE_SIZE) + EDITOR_TOP_SPACER, ((x * TILE_SIZE) + TILE_SIZE) + TILE_TO_SIZE( CANVAS_GRID_W ), ((y * TILE_SIZE) + TILE_SIZE) + EDITOR_TOP_SPACER, al_map_rgb(255,195,0),1.0);
}
}
al_hold_bitmap_drawing(false);
}
static void editor_select_tile(unsigned char tid){
editor->old_selected_tile = editor->selected_tile;
editor->selected_tile = tid;
}
static void* editor_dialog_thread(ALLEGRO_THREAD *thread, void *data){
EDITOR_THREAD_DATA *d = (EDITOR_THREAD_DATA*) data;
while(!al_get_thread_should_stop(thread)){
if(d->end){
switch(d->type){
case EDITOR_SAVE_DIALOG:
level_save(get_window_display(), d->editor->level, nullptr, true);
break;
case EDITOR_LOAD_DIALOG:
level_load(get_window_display(), d->editor->level, nullptr, true);
break;
}
}
al_lock_mutex(thread_info.mutex);
d->end = 0;
al_unlock_mutex(thread_info.mutex);
/* this thread is meant to run fast because a thread will keep running in background
waiting for the keys shortcuts. so 1 second is enough to to call them
*/
al_rest(1.0);
}
return nullptr;
}
static void editor_load_tile_file(const char* tile_file){
char *path = nullptr;
static ALLEGRO_FILE *fp_file = nullptr;
if(!fp_file){
path = get_file_path(nullptr,tile_file);
if(!al_filename_exists(path)){
WARN("TILE EDITOR -- %s -- NOT FOUND", path);
return;
}
fp_file = al_fopen(path, "rb");
}
char linebuf[127];
char *text = nullptr;
memset(linebuf,0, sizeof(char) * 127);
al_fgets(fp_file, linebuf, sizeof(char) * 127);
while( (al_fgets(fp_file, linebuf, sizeof(char) * 127)) != nullptr && !al_feof(fp_file) ){
int id,row,col;
text = strtok(linebuf,";");
if(*text == '\n') break;
id = atoi(text);
text = nullptr;
text = strtok(nullptr, ";");
row = atoi(text);
text = nullptr;
text = strtok(nullptr, ";");
col = atoi(text);
memset(linebuf,0, sizeof(char) * 127);
editor_register_tile( static_cast<TILE_ID>(id), row, col);
}
LOG("Editor Tiles Loaded With Success!");
LOG("Editor.txt: [%s]", path);
al_fclose(fp_file);
}
EDITOR *editor_get()
{
return editor;
}
static bool openDialogSaveDialog(){
char buf[1024] = {};
ALLEGRO_PATH *path = al_create_path(editor->level->level_path.c_str());
strncat(buf, al_get_path_basename(path), 1024 );
strncat(buf,".cbm", 1024);
al_destroy_path(path);
ImGui::Begin("Save Level", &saveLevelDialog, ImVec2(300,300));
ImGui::InputText("Filename:", buf, 1024);
if(ImGui::Button("Save")){
if(!editor->level){
level_init_default(editor->level);
}
level_save(get_window_display(), editor->level, buf, false);
saveLevelDialog = false;
}
if(ImGui::Button("Cancel")){
saveLevelDialog = false;
}
ImGui::End();
return saveLevelDialog;
}
static bool openDialogLoadDialog(){
char buf[1024] = {};
ALLEGRO_PATH *path = al_create_path(editor->level->level_path.c_str());
strncat(buf, al_get_path_basename(path), 1024 );
strncat(buf,".cbm", 1024);
al_destroy_path(path);
strncpy(buf,buf, 1024);
//strncpy(buf, 1024, editor->level->mapname, strlen(editor->level->mapname));
ImGui::Begin("Load Level", &loadLevelDialog, ImVec2(300,300));
ImGui::InputTextWithHint("Filename:", "Teste", buf, 1024);
if(ImGui::Button("Load Level")){
level_load(get_window_display(), editor->level, buf, false);
loadLevelDialog = false;
}
if(ImGui::Button("Cancel")){
loadLevelDialog = false;
}
ImGui::End();
return loadLevelDialog;
}
static bool openDialogToolbar(){
/*
if(ImGui::BeginMenu("Menu")){
ImGui::MenuItem("Teste", "CTRL+I", true, true);
ImGui::EndMenu();
}
*/
return dialogToolbar;
}
| [
"nicholasluis@gmail.com"
] | nicholasluis@gmail.com |
4e4650bc359a70082298c7a475e08416fc5e7506 | a060eb4234b880196125230cc311d1b4b7f42445 | /Tree/BTree.cpp | 7bdf43191f43c3ae2524b24c5411e3690a547a09 | [] | no_license | gaoming95/Algo | 7930ebebdc480e1b6105a6a8bcaf90b78e41cb47 | 3b9254c210fcab78abe24fe094fe94d1df61e20e | refs/heads/master | 2020-04-15T20:54:20.225128 | 2019-05-15T03:43:45 | 2019-05-15T03:43:45 | 164,988,389 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,934 | cpp | #include <malloc.h>
#include <vector>
#include <iostream>
#include <string>
#include <stdexcept>
#include <map>
#include <set>
#include <algorithm>
#include <cctype>
#include <list>
#include <queue>
#include<stack>
using namespace std;
//二叉树结构定义
struct TreeNode
{
int val;
TreeNode *left;
TreeNode *right;
TreeNode(int x) : val(x), left(NULL), right(NULL) {}
};
//根据数组初始化二叉树
TreeNode *initBTree(int data[], int index, int n)
{
TreeNode *pNode = NULL;
if (index < n && data[index] != -1)
{
pNode = (TreeNode *)malloc(sizeof(TreeNode));
if (pNode == NULL)
{
return NULL;
}
pNode->val = data[index];
pNode->left = initBTree(data, 2 * index + 1, n);
pNode->right = initBTree(data, 2 * index + 2, n);
}
return pNode;
}
//前序遍历 递归方式
void preOrder(TreeNode *root, vector<int> &result)
{
if (root)
{
result.push_back(root->val);
preOrder(root->left, result);
preOrder(root->right, result);
}
}
// 前序遍历 非递归方式
void preorderTraversal(TreeNode *root,vector<int> &result){
stack< pair<TreeNode *, bool> > s;
s.push(make_pair(root, false));
bool visited;
while(!s.empty())
{
root = s.top().first;
visited = s.top().second;
s.pop();
if(root == NULL)
continue;
if(visited)
{
result.push_back(root->val);
}
else
{
s.push(make_pair(root->right, false));
s.push(make_pair(root->left, false));
s.push(make_pair(root, true));
}
}
}
//中序遍历 递归方式
void inOrder(TreeNode *root, vector<int> &result)
{
if (root)
{
inOrder(root->left, result);
result.push_back(root->val);
inOrder(root->right, result);
}
}
//中序遍历 非递归方式
void inOrderTraversal(TreeNode *root,vector<int> &result){
stack< pair<TreeNode *, bool> > s;
s.push(make_pair(root, false));
bool visited;
while(!s.empty())
{
root = s.top().first;
visited = s.top().second;
s.pop();
if(root == NULL)
continue;
if(visited)
{
result.push_back(root->val);
}
else
{
s.push(make_pair(root->right, false));
s.push(make_pair(root, true));
s.push(make_pair(root->left, false));
}
}
}
//后序遍历 递归方式
void postOrder(TreeNode *root, vector<int> &result)
{
if (root)
{
postOrder(root->left, result);
postOrder(root->right, result);
result.push_back(root->val);
}
}
//后续遍历 非递归方式
void postOrderTraversal(TreeNode *root,vector<int> &result){
stack< pair<TreeNode *, bool> > s;
s.push(make_pair(root, false));
bool visited;
while(!s.empty())
{
root = s.top().first;
visited = s.top().second;
s.pop();
if(root == NULL)
continue;
if(visited)
{
result.push_back(root->val);
}
else
{
s.push(make_pair(root, true));
s.push(make_pair(root->right, false));
s.push(make_pair(root->left, false));
}
}
}
//层次遍历一 输出一维数组
void levelOrder(TreeNode *root, vector<int> &result)
{
if (root == NULL)
{
return;
}
queue<TreeNode *> queue;
queue.push(root);
while (!queue.empty())
{
TreeNode *front = queue.front();
queue.pop();
result.push_back(front->val);
if (front->left)
{
queue.push(front->left);
}
if (front->right)
{
queue.push(front->right);
}
}
}
//层次遍历二 输出二维数组
void levelOrder2(TreeNode *root, vector<vector<int>> &result)
{
if (root == NULL)
{
return;
}
queue<TreeNode *> queue;
queue.push(root);
while (!queue.empty())
{
int count = queue.size();
vector<int> vec_temp;
while (count--)
{
TreeNode *front = queue.front();
queue.pop();
vec_temp.push_back(front->val);
if (front->left)
{
queue.push(front->left);
}
if (front->right)
{
queue.push(front->right);
}
}
result.push_back(vec_temp);
}
}
//二叉树的最大深度
int maxDepth(TreeNode *root)
{
if (root == NULL)
return 0;
int l1 = maxDepth(root->left);
int l2 = maxDepth(root->right);
return max(l1, l2) + 1;
}
//打印输出二叉树
void traverse(vector<int> nums)
{
vector<int>::size_type size = nums.size();
for (size_t i = 0; i < size; i++)
{
cout << nums[i] << ' ';
}
cout << endl;
}
void traverse2(vector<vector<int>> nums){
for(int i = 0;i<nums.size();i++){
for(int j = 0;j<nums[i].size();j++){
cout<<nums[i][j];
}
cout<<'\n';
}
}
int main()
{
int nums[] = {1, 2, 3, 3, -1, 2, -1};
TreeNode *root = initBTree(nums, 0, sizeof(nums) / sizeof(nums[0]));
// vector<int> preResult;
vector<vector<int>> preResult;
levelOrder2(root, preResult);
cout << "前序遍历的结果:" << '\n';
traverse2(preResult);
return 0;
}
| [
"qywtgm950120@foxmail.com"
] | qywtgm950120@foxmail.com |
759421f64821608f91a5478a6be3e2a900667891 | cfbbeff5af88c2d8004f2030d7f500742e0f13c1 | /src/index/txindex.h | 6abe855c582c2b252f69db56148760e03a37b48d | [
"MIT"
] | permissive | jeanstony/asset_bitcoin | 5a2f2ab0456b4fd574d7995258a42c7bd7313cb3 | ff4e497da2fa64ac9efa7e806047d0eb44fdfd64 | refs/heads/master | 2020-09-21T23:13:00.968760 | 2019-12-02T01:14:48 | 2019-12-02T01:14:48 | 224,965,826 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,784 | h | // Copyright (c) 2017-2018 The Vccoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef VCCOIN_INDEX_TXINDEX_H
#define VCCOIN_INDEX_TXINDEX_H
#include <chain.h>
#include <index/base.h>
#include <txdb.h>
/**
* TxIndex is used to look up transactions included in the blockchain by hash.
* The index is written to a LevelDB database and records the filesystem
* location of each transaction by transaction hash.
*/
class TxIndex final : public BaseIndex
{
protected:
class DB;
private:
const std::unique_ptr<DB> m_db;
protected:
/// Override base class init to migrate from old database.
bool Init() override;
bool WriteBlock(const CBlock& block, const CBlockIndex* pindex) override;
BaseIndex::DB& GetDB() const override;
const char* GetName() const override { return "txindex"; }
public:
/// Constructs the index, which becomes available to be queried.
explicit TxIndex(size_t n_cache_size, bool f_memory = false, bool f_wipe = false);
// Destructor is declared because this class contains a unique_ptr to an incomplete type.
virtual ~TxIndex() override;
/// Look up a transaction by hash.
///
/// @param[in] tx_hash The hash of the transaction to be returned.
/// @param[out] block_hash The hash of the block the transaction is found in.
/// @param[out] tx The transaction itself.
/// @return true if transaction is found, false otherwise
bool FindTx(const uint256& tx_hash, uint256& block_hash, CTransactionRef& tx) const;
};
/// The global transaction index, used in GetTransaction. May be null.
extern std::unique_ptr<TxIndex> g_txindex;
#endif // VCCOIN_INDEX_TXINDEX_H
| [
"zjtzvvip@163.com"
] | zjtzvvip@163.com |
6de8770ad3d5a5591913c3714db538eb95a2c709 | 9d9cc2b431a557dfe2e4d3164f92f5f4b14c0edf | /containers.h | 1b608760ec6fdb180a0800fecb4947589e8ce97a | [] | no_license | andixlm/eltech_ads_image_processor | c3f7e3edd1a775ec5973073b300924aee57003b6 | 7c9edabd005fcdfe19f2ec6ea35dddda57f03fd2 | refs/heads/master | 2020-12-02T22:19:41.254648 | 2016-11-28T17:59:29 | 2016-11-28T17:59:29 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 322 | h | #ifndef IMAGESTRUCTURES_H
#define IMAGESTRUCTURES_H
#include <QPoint>
struct Rgb {
int red;
int green;
int blue;
};
struct Polygon {
QPoint topLeft;
QPoint bottomRight;
Rgb color;
};
namespace Tree {
struct node {
Polygon polygon;
node* left;
node* right;
};
}
#endif // IMAGESTRUCTURES_H
| [
"andixev@gmail.com"
] | andixev@gmail.com |
5cb9af1505cc9d5828f25379508ca74178d5bf1b | 7de854b1a7e5fb9302fc07904f0d83858f8f3fd7 | /TestChess/Player.h | 1e0a19f8a4d26f26fdf9f9362fd35189a9445326 | [] | no_license | sqqwer/TestChess | 890f82d2f4d282023ab3bc96fbc53ac268dda5b7 | fbdef252263308bb9742dc1e8303493d20f21bee | refs/heads/master | 2023-06-24T09:43:31.820362 | 2021-07-26T20:08:56 | 2021-07-26T20:08:56 | 388,090,130 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 640 | h | #ifndef PlayerControl
#define PlayerControl
#include "General.h"
#include "Peon.h"
#include "Struc.h"
#include "General.h"
class Player
{
public:
Player() {};
Player(DoublePair AllSet[8][8], bool Side);
bool InitAllFigure(SDL_PixelFormat* Fmt, SDL_Renderer* Renderer);
std::vector<std::tuple< TypesFigurs, Types, bool >>& GetAllFigures()
{
return AllFigure;
}
private:
void InitArray();
private:
bool SideOfPlayer;
DoublePair AllTurnPosiition[8][8];
std::vector<DoublePair> CanTurn;
std::vector<std::tuple< TypesFigurs, Types, bool >> AllFigure;
std::pair<TypesFigurs, Types> AllFigures[16];
};
#endif // !PlayerControl | [
"41691690+sqqwer@users.noreply.github.com"
] | 41691690+sqqwer@users.noreply.github.com |
8ecc1592a4d307a39304af6229b6185177c9e235 | 11679f3adec2b14ddeaa8b7a72536e3612bc4b44 | /sourceCode/mainContainers/sceneContainers/MainSettings.h | bff9946f3c160a82c98d836bbf9b81e6b53a699a | [] | no_license | dtbinh/vrep_altair | 26eadd039c0fe7e798b49486b187a21c743138bd | ad296b68b1deb11c49937e477ccee64b2e67050d | refs/heads/master | 2021-01-24T22:44:02.877012 | 2014-03-13T16:59:00 | 2014-03-13T16:59:00 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,416 | h | // This file is part of V-REP, the Virtual Robot Experimentation Platform.
//
// Copyright 2006-2014 Dr. Marc Andreas Freese. All rights reserved.
// marc@coppeliarobotics.com
// www.coppeliarobotics.com
//
// V-REP is dual-licensed, under the terms of EITHER (at your option):
// 1. V-REP commercial license (contact us for details)
// 2. GNU GPL (see below)
//
// GNU GPL license:
// -------------------------------------------------------------------
// V-REP is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// V-REP is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with V-REP. If not, see <http://www.gnu.org/licenses/>.
// -------------------------------------------------------------------
//
// This file was automatically created for V-REP release V3.1.0 on January 20th 2014
#pragma once
#include "VisualParam.h"
#include "MainCont.h"
#include "ViewableBase.h"
class CMainSettings : public CMainCont
{
public:
CMainSettings();
virtual ~CMainSettings();
void serialize(CSer& ar);
void setUpDefaultValues();
void newSceneProcedure();
void simulationAboutToStart();
void simulationEnded();
void renderYour3DStuff(CViewableBase* renderingObject,int displayAttrib);
int dynamicsBULLETStepSizeDivider_forBackwardCompatibility_03_01_2012;
int dynamicsODEStepSizeDivider_forBackwardCompatibility_03_01_2012;
bool forBackwardCompatibility_03_01_2012_stillUsingStepSizeDividers;
CVisualParam collisionColor;
WORD activeLayers;
bool ikCalculationEnabled;
bool gcsCalculationEnabled;
bool collisionDetectionEnabled;
bool distanceCalculationEnabled;
bool jointMotionHandlingEnabled;
bool pathMotionHandlingEnabled;
bool proximitySensorsEnabled;
bool visionSensorsEnabled;
bool millsEnabled;
bool mirrorsDisabled;
bool clippingPlanesDisabled;
int infoWindowColorStyle;
bool infoWindowOpenState;
bool statusBoxOpenState;
std::string scenePathAndName;
};
| [
"arena.riccardo@live.it"
] | arena.riccardo@live.it |
53374f26dcb8002adab7cd4a2a7a2d6098b31340 | d1cf1ae82943e7bba76bc16a811203b136453bf0 | /Game TicTacToe/tictactoe.cpp | e4e32477bb1ce786d8b92bbf0996b42ccda54668 | [] | no_license | Pavel-Romanov99/OOP-exercises | a8367d1e1bc3a0d624189d5e5527680971def0f9 | 961945ca9e343c0243f4c39438e2a071d8938a73 | refs/heads/master | 2020-04-27T07:52:02.089818 | 2019-06-17T20:37:47 | 2019-06-17T20:37:47 | 174,150,336 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,446 | cpp | #include <iostream>
#include <stdlib.h>
#include <windows.h>
using namespace std;
char blocks[] = { '0','1','2','3','4','5','6','7','8','9' };
void draw()
{
system("Color 4B");
cout << " PLAYER 1: X" << " " << "PLAYER 2: O" << endl;
cout << endl;
cout << " ###########################################" << endl;
cout << " ## ###### ###### ##" << endl;
cout << " ## " << blocks[1] << " ###### " << blocks[2] << " ###### " << blocks[3] << " ##" << endl;
cout << " ## ###### ###### ##" << endl;
cout << " ###########################################" << endl;
cout << " ## ###### ###### ##" << endl;
cout << " ## " << blocks[4] << " ###### " << blocks[5] << " ###### " << blocks[6] << " ##" << endl;
cout << " ## ###### ###### ##" << endl;
cout << " ###########################################" << endl;
cout << " ## ###### ###### ##" << endl;
cout << " ## " << blocks[7] << " ###### " << blocks[8] << " ###### " << blocks[9] << " ##" << endl;
cout << " ## ###### ###### ##" << endl;
cout << " ###########################################" << endl;
}
bool check_win()
{
if (blocks[1] == blocks[2] && blocks[1] == blocks[3])
{
return 1;
}
else if (blocks[4] == blocks[5] && blocks[4] == blocks[6])
{
return 1;
}
else if (blocks[7] == blocks[8] && blocks[7] == blocks[9])
{
return 1;
}
else if (blocks[1] == blocks[4] && blocks[1] == blocks[7])
{
return 1;
}
else if (blocks[2] == blocks[5] && blocks[2] == blocks[8])
{
return 1;
}
else if (blocks[3] == blocks[6] && blocks[3] == blocks[9])
{
return 1;
}
else if (blocks[1] == blocks[5] && blocks[1] == blocks[9])
{
return 1;
}
else if (blocks[3] == blocks[5] && blocks[3] == blocks[7])
{
return 1;
}
}
void gameplay()
{
int counter = 1;
while (check_win() != 1)
{
int temp = 0;
if (counter % 2 == 1)
{
cout << endl;
cout << " Player one's turn: ";
cin >> temp;
if (blocks[temp] == 'X' || blocks[temp] == 'O')
{
cout << " Player one try again! ";
cin >> temp;
}
blocks[temp] = 'X';
//clear();
system("CLS");
draw();
if (counter == 10)
{
cout << "Draw!" << endl;
return;
}
counter++;
}
else if(counter % 2 == 0)
{
cout << endl;
cout << " Player two's turn: ";
cin >> temp;
if (blocks[temp] == 'X' || blocks[temp] == 'O')
{
cout << " Player two try again!";
cin >> temp;
}
blocks[temp] = 'O';
//clear();
system("CLS");
draw();
if (counter == 10)
{
cout << "Draw!" << endl;
return;
}
counter++;
}
}
counter -= 1;
if (counter % 2 == 1 && counter < 10)
{
cout << "Player 1 has won the game!" << endl;
return;
}
else if (counter % 2 == 0 && counter < 10)
{
cout << "Player 2 has won the game!" << endl;
return;
}
}
int main()
{
HWND console = GetConsoleWindow();
RECT r;
GetWindowRect(console, &r); //stores the console's current dimensions
MoveWindow(console, r.left, r.top, 700, 500, TRUE); // 700 width, 500 height
draw();
gameplay();
system("Pause");
}
//Draw condition
/*
2
1
5
3
7
4
6
8
9
*/
| [
"noreply@github.com"
] | noreply@github.com |
87e699d4129b2e2faeda8e3f6cf5e077f6a5233d | 3341f663e286a733f8a8335464037384f6e4bf94 | /chrome/browser/page_load_metrics/observers/data_saver_site_breakdown_metrics_observer_browsertest.cc | 40b10771d16980512cbc4d1e2c496a133bb876df | [
"BSD-3-Clause"
] | permissive | ZZbitmap/chromium | f18b462aa22a574f3850fe87ce0b2a614c6ffe06 | bc796eea45503c990ab65173b6bcb469811aaaf3 | refs/heads/master | 2022-11-15T04:05:01.082328 | 2020-06-08T13:55:53 | 2020-06-08T13:55:53 | 270,664,211 | 0 | 0 | BSD-3-Clause | 2020-06-08T13:55:55 | 2020-06-08T12:41:58 | null | UTF-8 | C++ | false | false | 24,916 | cc | // Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <memory>
#include <string>
#include "base/command_line.h"
#include "base/run_loop.h"
#include "base/strings/stringprintf.h"
#include "base/test/metrics/histogram_tester.h"
#include "base/test/scoped_feature_list.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/data_reduction_proxy/data_reduction_proxy_chrome_settings.h"
#include "chrome/browser/data_reduction_proxy/data_reduction_proxy_chrome_settings_factory.h"
#include "chrome/browser/previews/previews_test_util.h"
#include "chrome/browser/profiles/profile.h"
#include "chrome/browser/ui/browser.h"
#include "chrome/browser/ui/browser_commands.h"
#include "chrome/browser/ui/tabs/tab_strip_model.h"
#include "chrome/common/pref_names.h"
#include "chrome/test/base/in_process_browser_test.h"
#include "chrome/test/base/ui_test_utils.h"
#include "components/data_reduction_proxy/core/browser/data_reduction_proxy_compression_stats.h"
#include "components/data_reduction_proxy/core/browser/data_reduction_proxy_service.h"
#include "components/data_reduction_proxy/core/browser/data_reduction_proxy_settings.h"
#include "components/data_reduction_proxy/core/common/data_reduction_proxy_features.h"
#include "components/data_reduction_proxy/core/common/data_reduction_proxy_pref_names.h"
#include "components/data_reduction_proxy/core/common/data_reduction_proxy_switches.h"
#include "components/data_reduction_proxy/proto/data_store.pb.h"
#include "components/page_load_metrics/browser/page_load_metrics_test_waiter.h"
#include "components/prefs/pref_service.h"
#include "components/previews/core/previews_features.h"
#include "components/previews/core/previews_switches.h"
#include "content/public/browser/web_contents.h"
#include "content/public/common/content_features.h"
#include "content/public/test/browser_test.h"
#include "content/public/test/browser_test_base.h"
#include "content/public/test/browser_test_utils.h"
#include "net/dns/mock_host_resolver.h"
#include "net/nqe/effective_connection_type.h"
#include "net/test/embedded_test_server/embedded_test_server.h"
#include "net/test/embedded_test_server/http_request.h"
#include "net/test/embedded_test_server/http_response.h"
#include "services/network/public/cpp/network_quality_tracker.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace {
// Return a plaintext response.
std::unique_ptr<net::test_server::HttpResponse>
HandleResourceRequestWithPlaintextMimeType(
const net::test_server::HttpRequest& request) {
std::unique_ptr<net::test_server::BasicHttpResponse> response =
std::make_unique<net::test_server::BasicHttpResponse>();
response->set_code(net::HttpStatusCode::HTTP_OK);
response->set_content("Some non-HTML content.");
response->set_content_type("text/plain");
return response;
}
} // namespace
// Browser tests with Lite mode not enabled.
class DataSaverSiteBreakdownMetricsObserverBrowserTestBase
: public InProcessBrowserTest {
protected:
// Gets the data usage recorded against the host the embedded server runs on.
uint64_t GetDataUsage(const std::string& host) {
const auto& data_usage_map =
DataReductionProxyChromeSettingsFactory::GetForBrowserContext(
browser()->profile())
->data_reduction_proxy_service()
->compression_stats()
->DataUsageMapForTesting();
const auto& it = data_usage_map.find(host);
if (it != data_usage_map.end())
return it->second->data_used();
return 0;
}
// Gets the data savings recorded against the host the embedded server runs
// on.
int64_t GetDataSavings(const std::string& host) {
const auto& data_usage_map =
DataReductionProxyChromeSettingsFactory::GetForBrowserContext(
browser()->profile())
->data_reduction_proxy_service()
->compression_stats()
->DataUsageMapForTesting();
const auto& it = data_usage_map.find(host);
if (it != data_usage_map.end())
return it->second->original_size() - it->second->data_used();
return 0;
}
void WaitForDBToInitialize() {
base::RunLoop run_loop;
DataReductionProxyChromeSettingsFactory::GetForBrowserContext(
browser()->profile())
->data_reduction_proxy_service()
->GetDBTaskRunnerForTesting()
->PostTask(FROM_HERE, run_loop.QuitClosure());
run_loop.Run();
}
};
// Browser tests with Lite mode enabled.
class DataSaverSiteBreakdownMetricsObserverBrowserTest
: public DataSaverSiteBreakdownMetricsObserverBrowserTestBase {
protected:
void SetUpOnMainThread() override {
DataSaverSiteBreakdownMetricsObserverBrowserTestBase::SetUpOnMainThread();
host_resolver()->AddRule("*", "127.0.0.1");
PrefService* prefs = browser()->profile()->GetPrefs();
prefs->SetBoolean(data_reduction_proxy::prefs::kDataUsageReportingEnabled,
true);
}
void SetUpCommandLine(base::CommandLine* command_line) override {
command_line->AppendSwitch(
data_reduction_proxy::switches::kEnableDataReductionProxy);
command_line->AppendSwitch(previews::switches::kIgnorePreviewsBlacklist);
}
};
class LazyLoadWithoutLiteModeBrowserTest
: public DataSaverSiteBreakdownMetricsObserverBrowserTestBase {
void SetUp() override {
scoped_feature_list_.InitWithFeaturesAndParameters(
{{features::kLazyImageLoading,
{{"automatic-lazy-load-images-enabled", "true"},
{"lazy_image_first_k_fully_load",
base::StringPrintf("%s:0,%s:0,%s:0,%s:0,%s:0,%s:0",
net::kEffectiveConnectionTypeUnknown,
net::kEffectiveConnectionTypeOffline,
net::kEffectiveConnectionTypeSlow2G,
net::kEffectiveConnectionType2G,
net::kEffectiveConnectionType3G,
net::kEffectiveConnectionType4G)}}},
{features::kLazyFrameLoading,
{{"automatic-lazy-load-frames-enabled", "true"}}}},
{});
DataSaverSiteBreakdownMetricsObserverBrowserTestBase::SetUp();
}
private:
base::test::ScopedFeatureList scoped_feature_list_;
};
class LazyLoadWithLiteModeBrowserTest
: public DataSaverSiteBreakdownMetricsObserverBrowserTest {
public:
void SetUp() override {
scoped_feature_list_.InitWithFeaturesAndParameters(
{{features::kLazyImageLoading,
{{"automatic-lazy-load-images-enabled", "true"},
{"lazy_image_first_k_fully_load",
base::StringPrintf("%s:0,%s:0,%s:0,%s:0,%s:0,%s:0",
net::kEffectiveConnectionTypeUnknown,
net::kEffectiveConnectionTypeOffline,
net::kEffectiveConnectionTypeSlow2G,
net::kEffectiveConnectionType2G,
net::kEffectiveConnectionType3G,
net::kEffectiveConnectionType4G)}}},
{features::kLazyFrameLoading,
{{"automatic-lazy-load-frames-enabled", "true"}}}},
{});
DataSaverSiteBreakdownMetricsObserverBrowserTest::SetUp();
}
// Navigates to |url| waiting until |expected_resources| are received and then
// returns the data savings. |expected_resources| should include main html,
// subresources and favicon.
int64_t NavigateAndGetDataSavings(const std::string& url,
int expected_resources) {
WaitForDBToInitialize();
EXPECT_TRUE(embedded_test_server()->Start());
GURL test_url(embedded_test_server()->GetURL(url));
uint64_t data_savings_before_navigation =
GetDataSavings(test_url.HostNoBrackets());
auto waiter =
std::make_unique<page_load_metrics::PageLoadMetricsTestWaiter>(
browser()->tab_strip_model()->GetActiveWebContents());
ui_test_utils::NavigateToURL(browser(), test_url);
waiter->AddMinimumCompleteResourcesExpectation(expected_resources);
waiter->Wait();
// Navigate away to force the histogram recording.
ui_test_utils::NavigateToURL(browser(), GURL(url::kAboutBlankURL));
return GetDataSavings(test_url.HostNoBrackets()) -
data_savings_before_navigation;
}
// Navigates to |url| waiting until |expected_initial_resources| are received.
// Then scrolls down the page and waits until |expected_resources_post_scroll|
// more resources are received. Finally returns the data savings. The resource
// counts should include main html, subresources and favicon.
int64_t NavigateAndGetDataSavingsAfterScroll(
const std::string& url,
size_t expected_initial_resources,
size_t expected_resources_post_scroll) {
WaitForDBToInitialize();
EXPECT_TRUE(embedded_test_server()->Start());
GURL test_url(embedded_test_server()->GetURL(url));
uint64_t data_savings_before_navigation =
GetDataSavings(test_url.HostNoBrackets());
auto waiter =
std::make_unique<page_load_metrics::PageLoadMetricsTestWaiter>(
browser()->tab_strip_model()->GetActiveWebContents());
ui_test_utils::NavigateToURL(browser(), test_url);
waiter->AddMinimumCompleteResourcesExpectation(expected_initial_resources);
waiter->Wait();
// Scroll to remove data savings by loading the images.
EXPECT_EQ(nullptr, content::EvalJs(
browser()->tab_strip_model()->GetActiveWebContents(),
"document.body.scrollIntoView({block: 'end'});"));
waiter->AddMinimumCompleteResourcesExpectation(
expected_initial_resources + expected_resources_post_scroll);
waiter->Wait();
// Navigate away to force the histogram recording.
ui_test_utils::NavigateToURL(browser(), GURL(url::kAboutBlankURL));
return GetDataSavings(test_url.HostNoBrackets()) -
data_savings_before_navigation;
}
private:
base::test::ScopedFeatureList scoped_feature_list_;
};
struct SaveDataSavingsEstimate {
std::string host;
std::string data_savings_percent;
};
// Prints readable output on test failures.
void PrintTo(const SaveDataSavingsEstimate& estimate, std::ostream* os) {
*os << "'" << estimate.host << "' : " << estimate.data_savings_percent;
}
struct SaveDataSingleTestCase {
std::string test_host;
double expected_savings_percent;
};
std::string ConvertSaveDataSavingsEstimateToJson(
std::vector<SaveDataSavingsEstimate> estimates,
const net::EmbeddedTestServer& embedded_test_server) {
std::string origin_savings_estimate_json;
for (const auto& estimate : estimates) {
base::StringAppendF(&origin_savings_estimate_json, "\"%s\": %s,",
embedded_test_server.GetURL(estimate.host, "/")
.GetOrigin()
.spec()
.c_str(),
estimate.data_savings_percent.c_str());
}
origin_savings_estimate_json.pop_back();
return "{" + origin_savings_estimate_json + "}";
}
struct SaveDataTestCase {
// One of the origin_savings_estimate_* fields will be populated.
std::string origin_savings_estimate_raw_json;
std::vector<SaveDataSavingsEstimate> origin_savings_estimate_list;
bool is_valid_json;
std::vector<SaveDataSingleTestCase> tests;
} kSaveDataTestCases[] = {
// No savings recorded without field trial config.
{"", {}, false, {{"foo.com", 0.0}}},
// No savings recorded with invalid field trial parameter.
{"invalid json", {}, false, {{"foo.com", 0.0}}},
// JSON not a dictionary
{"[\"valid\", \"json\", \"but\", \"an\", \"array\", \"type\"]",
{},
false,
{{"foo.com", 0.0}}},
{"",
{{"saving.com", "10"}},
true,
{{{"saving.com", 10.0}, {"notsaving.com", 0.0}}}},
{"",
{{"www.saving.com", "20"}, {"m.savingfloatingpoint.edu", "15.7"}},
true,
{{{"www.saving.com", 20.0},
{"m.savingfloatingpoint.edu", 15.7},
{"notsaving.com", 0.0}}}}
};
// Prints readable output on test failures.
void PrintTo(const SaveDataTestCase& test, std::ostream* os) {
*os << "{ origin_savings_estimate_raw_json='"
<< test.origin_savings_estimate_raw_json
<< "', origin_savings_estimate_list={";
for (const auto& estimate : test.origin_savings_estimate_list) {
PrintTo(estimate, os);
*os << ", ";
}
*os << " }, is_valid_json=" << test.is_valid_json << " }";
}
// Browser tests with Lite mode not enabled.
class SaveDataSavingsEstimateBrowserTest
: public DataSaverSiteBreakdownMetricsObserverBrowserTest,
public ::testing::WithParamInterface<SaveDataTestCase> {
public:
void SetUp() override {
ASSERT_TRUE(embedded_test_server()->Start());
const std::string estimates_json =
!GetParam().origin_savings_estimate_raw_json.empty()
? GetParam().origin_savings_estimate_raw_json
: (!GetParam().origin_savings_estimate_list.empty()
? ConvertSaveDataSavingsEstimateToJson(
GetParam().origin_savings_estimate_list,
*embedded_test_server())
: "");
if (!estimates_json.empty()) {
scoped_feature_list_.InitWithFeaturesAndParameters(
{{data_reduction_proxy::features::kReportSaveDataSavings,
{{"origin_savings_estimate", estimates_json}}}},
{});
}
DataSaverSiteBreakdownMetricsObserverBrowserTest::SetUp();
if (!estimates_json.empty()) {
histogram_tester_.ExpectUniqueSample(
"DataReductionProxy.ReportSaveDataSavings.ParseResult",
GetParam().is_valid_json, 1);
} else {
histogram_tester_.ExpectTotalCount(
"DataReductionProxy.ReportSaveDataSavings.ParseResult", 0);
}
}
private:
base::test::ScopedFeatureList scoped_feature_list_;
base::HistogramTester histogram_tester_;
};
INSTANTIATE_TEST_SUITE_P(SaveDataSavingsEstimateBrowserTest,
SaveDataSavingsEstimateBrowserTest,
::testing::ValuesIn(kSaveDataTestCases));
// Flaky on LINUX. http://crbug.com/1091573
IN_PROC_BROWSER_TEST_P(SaveDataSavingsEstimateBrowserTest,
DISABLED_NavigateToSimplePage) {
WaitForDBToInitialize();
for (const auto& test : GetParam().tests) {
GURL test_url(
embedded_test_server()->GetURL(test.test_host, "/google/google.html"));
std::string host = test_url.HostNoBrackets();
uint64_t data_usage_before_navigation = GetDataUsage(host);
uint64_t data_savings_before_navigation = GetDataSavings(host);
ui_test_utils::NavigateToURL(browser(), test_url);
base::RunLoop().RunUntilIdle();
// Navigate away to force the histogram recording.
ui_test_utils::NavigateToURL(browser(), GURL(url::kAboutBlankURL));
double data_savings_percent =
100.0 * (GetDataSavings(host) - data_savings_before_navigation) /
(GetDataUsage(host) - data_usage_before_navigation);
EXPECT_NEAR(data_savings_percent, test.expected_savings_percent, 0.01);
}
}
IN_PROC_BROWSER_TEST_F(DataSaverSiteBreakdownMetricsObserverBrowserTest,
NavigateToSimplePage) {
const struct {
std::string url;
size_t expected_min_page_size;
size_t expected_max_page_size;
} tests[] = {
// The range of the pages is calculated approximately from the html size
// and the size of the subresources it includes.
{"/google/google.html", 5000, 20000},
{"/simple.html", 100, 1000},
{"/media/youtube.html", 5000, 20000},
};
ASSERT_TRUE(embedded_test_server()->Start());
WaitForDBToInitialize();
for (const auto& test : tests) {
GURL test_url(embedded_test_server()->GetURL(test.url));
uint64_t data_usage_before_navigation =
GetDataUsage(test_url.HostNoBrackets());
ui_test_utils::NavigateToURL(browser(),
embedded_test_server()->GetURL(test.url));
base::RunLoop().RunUntilIdle();
// Navigate away to force the histogram recording.
ui_test_utils::NavigateToURL(browser(), GURL(url::kAboutBlankURL));
EXPECT_LE(
test.expected_min_page_size,
GetDataUsage(test_url.HostNoBrackets()) - data_usage_before_navigation);
EXPECT_GE(
test.expected_max_page_size,
GetDataUsage(test_url.HostNoBrackets()) - data_usage_before_navigation);
}
}
IN_PROC_BROWSER_TEST_F(DataSaverSiteBreakdownMetricsObserverBrowserTest,
NavigateToPlaintext) {
std::unique_ptr<net::EmbeddedTestServer> plaintext_server =
std::make_unique<net::EmbeddedTestServer>(
net::EmbeddedTestServer::TYPE_HTTPS);
plaintext_server->RegisterRequestHandler(
base::BindRepeating(&HandleResourceRequestWithPlaintextMimeType));
ASSERT_TRUE(plaintext_server->Start());
WaitForDBToInitialize();
GURL test_url(plaintext_server->GetURL("/page"));
uint64_t data_usage_before_navigation =
GetDataUsage(test_url.HostNoBrackets());
ui_test_utils::NavigateToURL(browser(), test_url);
base::RunLoop().RunUntilIdle();
// Navigate away to force the histogram recording.
ui_test_utils::NavigateToURL(browser(), GURL(url::kAboutBlankURL));
// Choose reasonable minimum (10 is the content length).
EXPECT_LE(10u, GetDataUsage(test_url.HostNoBrackets()) -
data_usage_before_navigation);
// Choose reasonable maximum (500 is the most we expect from headers).
EXPECT_GE(500u, GetDataUsage(test_url.HostNoBrackets()) -
data_usage_before_navigation);
}
IN_PROC_BROWSER_TEST_F(LazyLoadWithLiteModeBrowserTest,
LazyLoadImagesCSSBackgroundImage) {
// 2 deferred images.
EXPECT_EQ(10000 * 2,
NavigateAndGetDataSavings("/lazyload/css-background-image.html",
2 /* main html, favicon */));
}
IN_PROC_BROWSER_TEST_F(LazyLoadWithLiteModeBrowserTest,
LazyLoadImagesCSSBackgroundImageScrollRemovesSavings) {
// Scrolling should remove the savings.
EXPECT_EQ(0u, NavigateAndGetDataSavingsAfterScroll(
"/lazyload/css-background-image.html", 2,
2 /* lazyloaded images */));
}
IN_PROC_BROWSER_TEST_F(LazyLoadWithLiteModeBrowserTest,
LazyLoadImagesImgElement) {
// Choose reasonable minimum, any savings is indicative of the mechanism
// working.
EXPECT_LE(10000, NavigateAndGetDataSavings(
"/lazyload/img.html",
6 /* main html, favicon, 4 images (2 eager, 2 full)*/));
}
IN_PROC_BROWSER_TEST_F(LazyLoadWithLiteModeBrowserTest,
LazyLoadImagesImgElementScrollRemovesSavings) {
// Choose reasonable minimum, any savings is indicative of the mechanism
// working.
// TODO(rajendrant): Check why sometimes data savings goes negative.
EXPECT_GE(0, NavigateAndGetDataSavingsAfterScroll("/lazyload/img.html", 6,
2 /* lazyloaded image */));
}
IN_PROC_BROWSER_TEST_F(LazyLoadWithLiteModeBrowserTest,
LazyLoadImagesImgWithDimension) {
// 1 deferred image.
EXPECT_EQ(10000,
NavigateAndGetDataSavings("/lazyload/img-with-dimension.html",
3 /* main html, favicon, full image */));
}
IN_PROC_BROWSER_TEST_F(LazyLoadWithLiteModeBrowserTest,
LazyLoadImagesImgWithDimensionScrollRemovesSavings) {
// Scrolling should remove the savings.
EXPECT_EQ(0u, NavigateAndGetDataSavingsAfterScroll(
"/lazyload/img-with-dimension.html", 3,
1 /* lazyloaded image */));
}
IN_PROC_BROWSER_TEST_F(LazyLoadWithoutLiteModeBrowserTest,
NoSavingsRecordedWithoutLiteMode) {
std::vector<std::string> test_urls = {
"/google/google.html",
"/simple.html",
"/media/youtube.html",
"/lazyload/img.html",
"/lazyload/img-with-dimension.html",
};
ASSERT_TRUE(embedded_test_server()->Start());
WaitForDBToInitialize();
for (const auto& url : test_urls) {
GURL test_url(embedded_test_server()->GetURL(url));
ui_test_utils::NavigateToURL(browser(), test_url);
base::RunLoop().RunUntilIdle();
// Navigate away to force the histogram recording.
ui_test_utils::NavigateToURL(browser(), GURL(url::kAboutBlankURL));
EXPECT_EQ(0U, GetDataUsage(test_url.HostNoBrackets()));
EXPECT_EQ(0U, GetDataUsage(test_url.HostNoBrackets()));
}
}
IN_PROC_BROWSER_TEST_F(LazyLoadWithLiteModeBrowserTest,
LazyLoadImageDisabledInReload) {
ASSERT_TRUE(embedded_test_server()->Start());
WaitForDBToInitialize();
GURL test_url(
embedded_test_server()->GetURL("/lazyload/img-with-dimension.html"));
{
uint64_t data_savings_before_navigation =
GetDataSavings(test_url.HostNoBrackets());
auto waiter =
std::make_unique<page_load_metrics::PageLoadMetricsTestWaiter>(
browser()->tab_strip_model()->GetActiveWebContents());
ui_test_utils::NavigateToURL(browser(), test_url);
waiter->AddMinimumCompleteResourcesExpectation(3);
waiter->Wait();
EXPECT_EQ(10000U, GetDataSavings(test_url.HostNoBrackets()) -
data_savings_before_navigation);
}
// Reload will not have any savings.
{
uint64_t data_savings_before_navigation =
GetDataSavings(test_url.HostNoBrackets());
auto* web_contents = browser()->tab_strip_model()->GetActiveWebContents();
auto waiter =
std::make_unique<page_load_metrics::PageLoadMetricsTestWaiter>(
web_contents);
chrome::Reload(browser(), WindowOpenDisposition::CURRENT_TAB);
waiter->AddMinimumCompleteResourcesExpectation(3);
waiter->Wait();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(0U, GetDataSavings(test_url.HostNoBrackets()) -
data_savings_before_navigation);
}
}
IN_PROC_BROWSER_TEST_F(LazyLoadWithLiteModeBrowserTest,
DISABLED_LazyLoadFrameDisabledInReload) {
net::EmbeddedTestServer cross_origin_server;
cross_origin_server.ServeFilesFromSourceDirectory(GetChromeTestDataDir());
ASSERT_TRUE(cross_origin_server.Start());
embedded_test_server()->RegisterRequestHandler(base::Bind(
[](uint16_t cross_origin_port,
const net::test_server::HttpRequest& request)
-> std::unique_ptr<net::test_server::HttpResponse> {
auto response = std::make_unique<net::test_server::BasicHttpResponse>();
if (request.relative_url == "/mainpage.html") {
response->set_content(base::StringPrintf(
R"HTML(
<body>
<div style="height:11000px;"></div>
Below the viewport croos-origin iframe <br>
<iframe src="http://bar.com:%d/simple.html"
width="100" height="100"
onload="console.log('below-viewport iframe loaded')"></iframe>
</body>)HTML",
cross_origin_port));
}
return response;
},
cross_origin_server.port()));
ASSERT_TRUE(embedded_test_server()->Start());
WaitForDBToInitialize();
GURL test_url(embedded_test_server()->GetURL("foo.com", "/mainpage.html"));
auto* web_contents = browser()->tab_strip_model()->GetActiveWebContents();
content::WebContentsConsoleObserver console_observer(web_contents);
console_observer.SetPattern("below-viewport iframe loaded");
{
uint64_t data_savings_before_navigation =
GetDataSavings(test_url.HostNoBrackets());
auto waiter =
std::make_unique<page_load_metrics::PageLoadMetricsTestWaiter>(
web_contents);
ui_test_utils::NavigateToURL(browser(), test_url);
waiter->AddMinimumCompleteResourcesExpectation(2);
waiter->Wait();
EXPECT_EQ(50000U, GetDataSavings(test_url.HostNoBrackets()) -
data_savings_before_navigation);
EXPECT_TRUE(console_observer.messages().empty());
}
// Reload will not have any savings.
{
uint64_t data_savings_before_navigation =
GetDataSavings(test_url.HostNoBrackets());
auto waiter =
std::make_unique<page_load_metrics::PageLoadMetricsTestWaiter>(
web_contents);
chrome::Reload(browser(), WindowOpenDisposition::CURRENT_TAB);
waiter->AddMinimumCompleteResourcesExpectation(2);
waiter->Wait();
base::RunLoop().RunUntilIdle();
console_observer.Wait();
EXPECT_EQ(0U, GetDataSavings(test_url.HostNoBrackets()) -
data_savings_before_navigation);
EXPECT_EQ("below-viewport iframe loaded",
console_observer.GetMessageAt(0u));
}
}
| [
"commit-bot@chromium.org"
] | commit-bot@chromium.org |
35d943aed496506f8bc120bb7bc3f2054aa6cf14 | e9701cd43a01ed60d9c54d24a2ebd774bde6cba2 | /include/configs.h | 38b8ac1ba3ef570f7de0caf80191d9fbc4359a63 | [] | no_license | qingzhouzhen/TensorRT-load | 3f990bf182d870dc4fa8f0810c8f5e344dc73c7d | 58e37b479aec5efd1a3882fec3c0ae48d02d346d | refs/heads/master | 2020-07-14T01:55:41.076302 | 2019-08-29T16:44:40 | 2019-08-29T16:44:40 | 205,201,728 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 403 | h | #ifndef _CONFIGS_H_
#define _CONFIGS_H_
#include <string>
namespace Tn
{
const int INPUT_CHANNEL = 3;
const std::string INPUT_IMAGE = "/data0/hhq/project/TensorRT-classify/data/light_6_9.txt";
const int INPUT_WIDTH = 96;
const int INPUT_HEIGHT = 96;
const int DETECT_CLASSES = 3;
const std::string RT_path = "/data0/hhq/project/TensorRT-classify/data/model/model.rt";
}
#endif | [
"576591769@qq.com"
] | 576591769@qq.com |
391a64490613ba5add7db17cf8a343a7369e4c85 | 41b4adb10cc86338d85db6636900168f55e7ff18 | /aws-cpp-sdk-elasticache/include/aws/elasticache/model/DescribeReservedCacheNodesRequest.h | 6a917aa2c73082fb64443cdd4065308830ac0afd | [
"JSON",
"MIT",
"Apache-2.0"
] | permissive | totalkyos/AWS | 1c9ac30206ef6cf8ca38d2c3d1496fa9c15e5e80 | 7cb444814e938f3df59530ea4ebe8e19b9418793 | refs/heads/master | 2021-01-20T20:42:09.978428 | 2016-07-16T00:03:49 | 2016-07-16T00:03:49 | 63,465,708 | 1 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 33,532 | h | /*
* Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma once
#include <aws/elasticache/ElastiCache_EXPORTS.h>
#include <aws/elasticache/ElastiCacheRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
namespace Aws
{
namespace ElastiCache
{
namespace Model
{
/**
* <p>Represents the input of a <i>DescribeReservedCacheNodes</i> action.</p>
*/
class AWS_ELASTICACHE_API DescribeReservedCacheNodesRequest : public ElastiCacheRequest
{
public:
DescribeReservedCacheNodesRequest();
Aws::String SerializePayload() const override;
/**
* <p>The reserved cache node identifier filter value. Use this parameter to show
* only the reservation that matches the specified reservation ID.</p>
*/
inline const Aws::String& GetReservedCacheNodeId() const{ return m_reservedCacheNodeId; }
/**
* <p>The reserved cache node identifier filter value. Use this parameter to show
* only the reservation that matches the specified reservation ID.</p>
*/
inline void SetReservedCacheNodeId(const Aws::String& value) { m_reservedCacheNodeIdHasBeenSet = true; m_reservedCacheNodeId = value; }
/**
* <p>The reserved cache node identifier filter value. Use this parameter to show
* only the reservation that matches the specified reservation ID.</p>
*/
inline void SetReservedCacheNodeId(Aws::String&& value) { m_reservedCacheNodeIdHasBeenSet = true; m_reservedCacheNodeId = value; }
/**
* <p>The reserved cache node identifier filter value. Use this parameter to show
* only the reservation that matches the specified reservation ID.</p>
*/
inline void SetReservedCacheNodeId(const char* value) { m_reservedCacheNodeIdHasBeenSet = true; m_reservedCacheNodeId.assign(value); }
/**
* <p>The reserved cache node identifier filter value. Use this parameter to show
* only the reservation that matches the specified reservation ID.</p>
*/
inline DescribeReservedCacheNodesRequest& WithReservedCacheNodeId(const Aws::String& value) { SetReservedCacheNodeId(value); return *this;}
/**
* <p>The reserved cache node identifier filter value. Use this parameter to show
* only the reservation that matches the specified reservation ID.</p>
*/
inline DescribeReservedCacheNodesRequest& WithReservedCacheNodeId(Aws::String&& value) { SetReservedCacheNodeId(value); return *this;}
/**
* <p>The reserved cache node identifier filter value. Use this parameter to show
* only the reservation that matches the specified reservation ID.</p>
*/
inline DescribeReservedCacheNodesRequest& WithReservedCacheNodeId(const char* value) { SetReservedCacheNodeId(value); return *this;}
/**
* <p>The offering identifier filter value. Use this parameter to show only
* purchased reservations matching the specified offering identifier.</p>
*/
inline const Aws::String& GetReservedCacheNodesOfferingId() const{ return m_reservedCacheNodesOfferingId; }
/**
* <p>The offering identifier filter value. Use this parameter to show only
* purchased reservations matching the specified offering identifier.</p>
*/
inline void SetReservedCacheNodesOfferingId(const Aws::String& value) { m_reservedCacheNodesOfferingIdHasBeenSet = true; m_reservedCacheNodesOfferingId = value; }
/**
* <p>The offering identifier filter value. Use this parameter to show only
* purchased reservations matching the specified offering identifier.</p>
*/
inline void SetReservedCacheNodesOfferingId(Aws::String&& value) { m_reservedCacheNodesOfferingIdHasBeenSet = true; m_reservedCacheNodesOfferingId = value; }
/**
* <p>The offering identifier filter value. Use this parameter to show only
* purchased reservations matching the specified offering identifier.</p>
*/
inline void SetReservedCacheNodesOfferingId(const char* value) { m_reservedCacheNodesOfferingIdHasBeenSet = true; m_reservedCacheNodesOfferingId.assign(value); }
/**
* <p>The offering identifier filter value. Use this parameter to show only
* purchased reservations matching the specified offering identifier.</p>
*/
inline DescribeReservedCacheNodesRequest& WithReservedCacheNodesOfferingId(const Aws::String& value) { SetReservedCacheNodesOfferingId(value); return *this;}
/**
* <p>The offering identifier filter value. Use this parameter to show only
* purchased reservations matching the specified offering identifier.</p>
*/
inline DescribeReservedCacheNodesRequest& WithReservedCacheNodesOfferingId(Aws::String&& value) { SetReservedCacheNodesOfferingId(value); return *this;}
/**
* <p>The offering identifier filter value. Use this parameter to show only
* purchased reservations matching the specified offering identifier.</p>
*/
inline DescribeReservedCacheNodesRequest& WithReservedCacheNodesOfferingId(const char* value) { SetReservedCacheNodesOfferingId(value); return *this;}
/**
* <p>The cache node type filter value. Use this parameter to show only those
* reservations matching the specified cache node type.</p> <p>Valid node types are
* as follows:</p> <ul> <li> <p>General purpose:</p> <ul> <li> <p>Current
* generation: <code>cache.t2.micro</code>, <code>cache.t2.small</code>,
* <code>cache.t2.medium</code>, <code>cache.m3.medium</code>,
* <code>cache.m3.large</code>, <code>cache.m3.xlarge</code>,
* <code>cache.m3.2xlarge</code> </p> </li> <li> <p>Previous generation:
* <code>cache.t1.micro</code>, <code>cache.m1.small</code>,
* <code>cache.m1.medium</code>, <code>cache.m1.large</code>,
* <code>cache.m1.xlarge</code> </p> </li> </ul> </li> <li> <p>Compute optimized:
* <code>cache.c1.xlarge</code> </p> </li> <li> <p>Memory optimized:</p> <ul> <li>
* <p>Current generation: <code>cache.r3.large</code>,
* <code>cache.r3.xlarge</code>, <code>cache.r3.2xlarge</code>,
* <code>cache.r3.4xlarge</code>, <code>cache.r3.8xlarge</code> </p> </li> <li>
* <p>Previous generation: <code>cache.m2.xlarge</code>,
* <code>cache.m2.2xlarge</code>, <code>cache.m2.4xlarge</code> </p> </li> </ul>
* </li> </ul> <p> <b>Notes:</b> </p> <ul> <li> <p>All t2 instances are created in
* an Amazon Virtual Private Cloud (VPC).</p> </li> <li> <p>Redis backup/restore is
* not supported for t2 instances.</p> </li> <li> <p>Redis Append-only files (AOF)
* functionality is not supported for t1 or t2 instances.</p> </li> </ul> <p>For a
* complete listing of cache node types and specifications, see <a
* href="http://aws.amazon.com/elasticache/details">Amazon ElastiCache Product
* Features and Details</a> and <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Memcached.html#CacheParameterGroups.Memcached.NodeSpecific">Cache
* Node Type-Specific Parameters for Memcached</a> or <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Redis.html#CacheParameterGroups.Redis.NodeSpecific">Cache
* Node Type-Specific Parameters for Redis</a>.</p>
*/
inline const Aws::String& GetCacheNodeType() const{ return m_cacheNodeType; }
/**
* <p>The cache node type filter value. Use this parameter to show only those
* reservations matching the specified cache node type.</p> <p>Valid node types are
* as follows:</p> <ul> <li> <p>General purpose:</p> <ul> <li> <p>Current
* generation: <code>cache.t2.micro</code>, <code>cache.t2.small</code>,
* <code>cache.t2.medium</code>, <code>cache.m3.medium</code>,
* <code>cache.m3.large</code>, <code>cache.m3.xlarge</code>,
* <code>cache.m3.2xlarge</code> </p> </li> <li> <p>Previous generation:
* <code>cache.t1.micro</code>, <code>cache.m1.small</code>,
* <code>cache.m1.medium</code>, <code>cache.m1.large</code>,
* <code>cache.m1.xlarge</code> </p> </li> </ul> </li> <li> <p>Compute optimized:
* <code>cache.c1.xlarge</code> </p> </li> <li> <p>Memory optimized:</p> <ul> <li>
* <p>Current generation: <code>cache.r3.large</code>,
* <code>cache.r3.xlarge</code>, <code>cache.r3.2xlarge</code>,
* <code>cache.r3.4xlarge</code>, <code>cache.r3.8xlarge</code> </p> </li> <li>
* <p>Previous generation: <code>cache.m2.xlarge</code>,
* <code>cache.m2.2xlarge</code>, <code>cache.m2.4xlarge</code> </p> </li> </ul>
* </li> </ul> <p> <b>Notes:</b> </p> <ul> <li> <p>All t2 instances are created in
* an Amazon Virtual Private Cloud (VPC).</p> </li> <li> <p>Redis backup/restore is
* not supported for t2 instances.</p> </li> <li> <p>Redis Append-only files (AOF)
* functionality is not supported for t1 or t2 instances.</p> </li> </ul> <p>For a
* complete listing of cache node types and specifications, see <a
* href="http://aws.amazon.com/elasticache/details">Amazon ElastiCache Product
* Features and Details</a> and <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Memcached.html#CacheParameterGroups.Memcached.NodeSpecific">Cache
* Node Type-Specific Parameters for Memcached</a> or <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Redis.html#CacheParameterGroups.Redis.NodeSpecific">Cache
* Node Type-Specific Parameters for Redis</a>.</p>
*/
inline void SetCacheNodeType(const Aws::String& value) { m_cacheNodeTypeHasBeenSet = true; m_cacheNodeType = value; }
/**
* <p>The cache node type filter value. Use this parameter to show only those
* reservations matching the specified cache node type.</p> <p>Valid node types are
* as follows:</p> <ul> <li> <p>General purpose:</p> <ul> <li> <p>Current
* generation: <code>cache.t2.micro</code>, <code>cache.t2.small</code>,
* <code>cache.t2.medium</code>, <code>cache.m3.medium</code>,
* <code>cache.m3.large</code>, <code>cache.m3.xlarge</code>,
* <code>cache.m3.2xlarge</code> </p> </li> <li> <p>Previous generation:
* <code>cache.t1.micro</code>, <code>cache.m1.small</code>,
* <code>cache.m1.medium</code>, <code>cache.m1.large</code>,
* <code>cache.m1.xlarge</code> </p> </li> </ul> </li> <li> <p>Compute optimized:
* <code>cache.c1.xlarge</code> </p> </li> <li> <p>Memory optimized:</p> <ul> <li>
* <p>Current generation: <code>cache.r3.large</code>,
* <code>cache.r3.xlarge</code>, <code>cache.r3.2xlarge</code>,
* <code>cache.r3.4xlarge</code>, <code>cache.r3.8xlarge</code> </p> </li> <li>
* <p>Previous generation: <code>cache.m2.xlarge</code>,
* <code>cache.m2.2xlarge</code>, <code>cache.m2.4xlarge</code> </p> </li> </ul>
* </li> </ul> <p> <b>Notes:</b> </p> <ul> <li> <p>All t2 instances are created in
* an Amazon Virtual Private Cloud (VPC).</p> </li> <li> <p>Redis backup/restore is
* not supported for t2 instances.</p> </li> <li> <p>Redis Append-only files (AOF)
* functionality is not supported for t1 or t2 instances.</p> </li> </ul> <p>For a
* complete listing of cache node types and specifications, see <a
* href="http://aws.amazon.com/elasticache/details">Amazon ElastiCache Product
* Features and Details</a> and <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Memcached.html#CacheParameterGroups.Memcached.NodeSpecific">Cache
* Node Type-Specific Parameters for Memcached</a> or <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Redis.html#CacheParameterGroups.Redis.NodeSpecific">Cache
* Node Type-Specific Parameters for Redis</a>.</p>
*/
inline void SetCacheNodeType(Aws::String&& value) { m_cacheNodeTypeHasBeenSet = true; m_cacheNodeType = value; }
/**
* <p>The cache node type filter value. Use this parameter to show only those
* reservations matching the specified cache node type.</p> <p>Valid node types are
* as follows:</p> <ul> <li> <p>General purpose:</p> <ul> <li> <p>Current
* generation: <code>cache.t2.micro</code>, <code>cache.t2.small</code>,
* <code>cache.t2.medium</code>, <code>cache.m3.medium</code>,
* <code>cache.m3.large</code>, <code>cache.m3.xlarge</code>,
* <code>cache.m3.2xlarge</code> </p> </li> <li> <p>Previous generation:
* <code>cache.t1.micro</code>, <code>cache.m1.small</code>,
* <code>cache.m1.medium</code>, <code>cache.m1.large</code>,
* <code>cache.m1.xlarge</code> </p> </li> </ul> </li> <li> <p>Compute optimized:
* <code>cache.c1.xlarge</code> </p> </li> <li> <p>Memory optimized:</p> <ul> <li>
* <p>Current generation: <code>cache.r3.large</code>,
* <code>cache.r3.xlarge</code>, <code>cache.r3.2xlarge</code>,
* <code>cache.r3.4xlarge</code>, <code>cache.r3.8xlarge</code> </p> </li> <li>
* <p>Previous generation: <code>cache.m2.xlarge</code>,
* <code>cache.m2.2xlarge</code>, <code>cache.m2.4xlarge</code> </p> </li> </ul>
* </li> </ul> <p> <b>Notes:</b> </p> <ul> <li> <p>All t2 instances are created in
* an Amazon Virtual Private Cloud (VPC).</p> </li> <li> <p>Redis backup/restore is
* not supported for t2 instances.</p> </li> <li> <p>Redis Append-only files (AOF)
* functionality is not supported for t1 or t2 instances.</p> </li> </ul> <p>For a
* complete listing of cache node types and specifications, see <a
* href="http://aws.amazon.com/elasticache/details">Amazon ElastiCache Product
* Features and Details</a> and <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Memcached.html#CacheParameterGroups.Memcached.NodeSpecific">Cache
* Node Type-Specific Parameters for Memcached</a> or <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Redis.html#CacheParameterGroups.Redis.NodeSpecific">Cache
* Node Type-Specific Parameters for Redis</a>.</p>
*/
inline void SetCacheNodeType(const char* value) { m_cacheNodeTypeHasBeenSet = true; m_cacheNodeType.assign(value); }
/**
* <p>The cache node type filter value. Use this parameter to show only those
* reservations matching the specified cache node type.</p> <p>Valid node types are
* as follows:</p> <ul> <li> <p>General purpose:</p> <ul> <li> <p>Current
* generation: <code>cache.t2.micro</code>, <code>cache.t2.small</code>,
* <code>cache.t2.medium</code>, <code>cache.m3.medium</code>,
* <code>cache.m3.large</code>, <code>cache.m3.xlarge</code>,
* <code>cache.m3.2xlarge</code> </p> </li> <li> <p>Previous generation:
* <code>cache.t1.micro</code>, <code>cache.m1.small</code>,
* <code>cache.m1.medium</code>, <code>cache.m1.large</code>,
* <code>cache.m1.xlarge</code> </p> </li> </ul> </li> <li> <p>Compute optimized:
* <code>cache.c1.xlarge</code> </p> </li> <li> <p>Memory optimized:</p> <ul> <li>
* <p>Current generation: <code>cache.r3.large</code>,
* <code>cache.r3.xlarge</code>, <code>cache.r3.2xlarge</code>,
* <code>cache.r3.4xlarge</code>, <code>cache.r3.8xlarge</code> </p> </li> <li>
* <p>Previous generation: <code>cache.m2.xlarge</code>,
* <code>cache.m2.2xlarge</code>, <code>cache.m2.4xlarge</code> </p> </li> </ul>
* </li> </ul> <p> <b>Notes:</b> </p> <ul> <li> <p>All t2 instances are created in
* an Amazon Virtual Private Cloud (VPC).</p> </li> <li> <p>Redis backup/restore is
* not supported for t2 instances.</p> </li> <li> <p>Redis Append-only files (AOF)
* functionality is not supported for t1 or t2 instances.</p> </li> </ul> <p>For a
* complete listing of cache node types and specifications, see <a
* href="http://aws.amazon.com/elasticache/details">Amazon ElastiCache Product
* Features and Details</a> and <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Memcached.html#CacheParameterGroups.Memcached.NodeSpecific">Cache
* Node Type-Specific Parameters for Memcached</a> or <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Redis.html#CacheParameterGroups.Redis.NodeSpecific">Cache
* Node Type-Specific Parameters for Redis</a>.</p>
*/
inline DescribeReservedCacheNodesRequest& WithCacheNodeType(const Aws::String& value) { SetCacheNodeType(value); return *this;}
/**
* <p>The cache node type filter value. Use this parameter to show only those
* reservations matching the specified cache node type.</p> <p>Valid node types are
* as follows:</p> <ul> <li> <p>General purpose:</p> <ul> <li> <p>Current
* generation: <code>cache.t2.micro</code>, <code>cache.t2.small</code>,
* <code>cache.t2.medium</code>, <code>cache.m3.medium</code>,
* <code>cache.m3.large</code>, <code>cache.m3.xlarge</code>,
* <code>cache.m3.2xlarge</code> </p> </li> <li> <p>Previous generation:
* <code>cache.t1.micro</code>, <code>cache.m1.small</code>,
* <code>cache.m1.medium</code>, <code>cache.m1.large</code>,
* <code>cache.m1.xlarge</code> </p> </li> </ul> </li> <li> <p>Compute optimized:
* <code>cache.c1.xlarge</code> </p> </li> <li> <p>Memory optimized:</p> <ul> <li>
* <p>Current generation: <code>cache.r3.large</code>,
* <code>cache.r3.xlarge</code>, <code>cache.r3.2xlarge</code>,
* <code>cache.r3.4xlarge</code>, <code>cache.r3.8xlarge</code> </p> </li> <li>
* <p>Previous generation: <code>cache.m2.xlarge</code>,
* <code>cache.m2.2xlarge</code>, <code>cache.m2.4xlarge</code> </p> </li> </ul>
* </li> </ul> <p> <b>Notes:</b> </p> <ul> <li> <p>All t2 instances are created in
* an Amazon Virtual Private Cloud (VPC).</p> </li> <li> <p>Redis backup/restore is
* not supported for t2 instances.</p> </li> <li> <p>Redis Append-only files (AOF)
* functionality is not supported for t1 or t2 instances.</p> </li> </ul> <p>For a
* complete listing of cache node types and specifications, see <a
* href="http://aws.amazon.com/elasticache/details">Amazon ElastiCache Product
* Features and Details</a> and <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Memcached.html#CacheParameterGroups.Memcached.NodeSpecific">Cache
* Node Type-Specific Parameters for Memcached</a> or <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Redis.html#CacheParameterGroups.Redis.NodeSpecific">Cache
* Node Type-Specific Parameters for Redis</a>.</p>
*/
inline DescribeReservedCacheNodesRequest& WithCacheNodeType(Aws::String&& value) { SetCacheNodeType(value); return *this;}
/**
* <p>The cache node type filter value. Use this parameter to show only those
* reservations matching the specified cache node type.</p> <p>Valid node types are
* as follows:</p> <ul> <li> <p>General purpose:</p> <ul> <li> <p>Current
* generation: <code>cache.t2.micro</code>, <code>cache.t2.small</code>,
* <code>cache.t2.medium</code>, <code>cache.m3.medium</code>,
* <code>cache.m3.large</code>, <code>cache.m3.xlarge</code>,
* <code>cache.m3.2xlarge</code> </p> </li> <li> <p>Previous generation:
* <code>cache.t1.micro</code>, <code>cache.m1.small</code>,
* <code>cache.m1.medium</code>, <code>cache.m1.large</code>,
* <code>cache.m1.xlarge</code> </p> </li> </ul> </li> <li> <p>Compute optimized:
* <code>cache.c1.xlarge</code> </p> </li> <li> <p>Memory optimized:</p> <ul> <li>
* <p>Current generation: <code>cache.r3.large</code>,
* <code>cache.r3.xlarge</code>, <code>cache.r3.2xlarge</code>,
* <code>cache.r3.4xlarge</code>, <code>cache.r3.8xlarge</code> </p> </li> <li>
* <p>Previous generation: <code>cache.m2.xlarge</code>,
* <code>cache.m2.2xlarge</code>, <code>cache.m2.4xlarge</code> </p> </li> </ul>
* </li> </ul> <p> <b>Notes:</b> </p> <ul> <li> <p>All t2 instances are created in
* an Amazon Virtual Private Cloud (VPC).</p> </li> <li> <p>Redis backup/restore is
* not supported for t2 instances.</p> </li> <li> <p>Redis Append-only files (AOF)
* functionality is not supported for t1 or t2 instances.</p> </li> </ul> <p>For a
* complete listing of cache node types and specifications, see <a
* href="http://aws.amazon.com/elasticache/details">Amazon ElastiCache Product
* Features and Details</a> and <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Memcached.html#CacheParameterGroups.Memcached.NodeSpecific">Cache
* Node Type-Specific Parameters for Memcached</a> or <a
* href="http://docs.aws.amazon.com/AmazonElastiCache/latest/UserGuide/CacheParameterGroups.Redis.html#CacheParameterGroups.Redis.NodeSpecific">Cache
* Node Type-Specific Parameters for Redis</a>.</p>
*/
inline DescribeReservedCacheNodesRequest& WithCacheNodeType(const char* value) { SetCacheNodeType(value); return *this;}
/**
* <p>The duration filter value, specified in years or seconds. Use this parameter
* to show only reservations for this duration.</p> <p>Valid Values: <code>1 | 3 |
* 31536000 | 94608000</code> </p>
*/
inline const Aws::String& GetDuration() const{ return m_duration; }
/**
* <p>The duration filter value, specified in years or seconds. Use this parameter
* to show only reservations for this duration.</p> <p>Valid Values: <code>1 | 3 |
* 31536000 | 94608000</code> </p>
*/
inline void SetDuration(const Aws::String& value) { m_durationHasBeenSet = true; m_duration = value; }
/**
* <p>The duration filter value, specified in years or seconds. Use this parameter
* to show only reservations for this duration.</p> <p>Valid Values: <code>1 | 3 |
* 31536000 | 94608000</code> </p>
*/
inline void SetDuration(Aws::String&& value) { m_durationHasBeenSet = true; m_duration = value; }
/**
* <p>The duration filter value, specified in years or seconds. Use this parameter
* to show only reservations for this duration.</p> <p>Valid Values: <code>1 | 3 |
* 31536000 | 94608000</code> </p>
*/
inline void SetDuration(const char* value) { m_durationHasBeenSet = true; m_duration.assign(value); }
/**
* <p>The duration filter value, specified in years or seconds. Use this parameter
* to show only reservations for this duration.</p> <p>Valid Values: <code>1 | 3 |
* 31536000 | 94608000</code> </p>
*/
inline DescribeReservedCacheNodesRequest& WithDuration(const Aws::String& value) { SetDuration(value); return *this;}
/**
* <p>The duration filter value, specified in years or seconds. Use this parameter
* to show only reservations for this duration.</p> <p>Valid Values: <code>1 | 3 |
* 31536000 | 94608000</code> </p>
*/
inline DescribeReservedCacheNodesRequest& WithDuration(Aws::String&& value) { SetDuration(value); return *this;}
/**
* <p>The duration filter value, specified in years or seconds. Use this parameter
* to show only reservations for this duration.</p> <p>Valid Values: <code>1 | 3 |
* 31536000 | 94608000</code> </p>
*/
inline DescribeReservedCacheNodesRequest& WithDuration(const char* value) { SetDuration(value); return *this;}
/**
* <p>The product description filter value. Use this parameter to show only those
* reservations matching the specified product description.</p>
*/
inline const Aws::String& GetProductDescription() const{ return m_productDescription; }
/**
* <p>The product description filter value. Use this parameter to show only those
* reservations matching the specified product description.</p>
*/
inline void SetProductDescription(const Aws::String& value) { m_productDescriptionHasBeenSet = true; m_productDescription = value; }
/**
* <p>The product description filter value. Use this parameter to show only those
* reservations matching the specified product description.</p>
*/
inline void SetProductDescription(Aws::String&& value) { m_productDescriptionHasBeenSet = true; m_productDescription = value; }
/**
* <p>The product description filter value. Use this parameter to show only those
* reservations matching the specified product description.</p>
*/
inline void SetProductDescription(const char* value) { m_productDescriptionHasBeenSet = true; m_productDescription.assign(value); }
/**
* <p>The product description filter value. Use this parameter to show only those
* reservations matching the specified product description.</p>
*/
inline DescribeReservedCacheNodesRequest& WithProductDescription(const Aws::String& value) { SetProductDescription(value); return *this;}
/**
* <p>The product description filter value. Use this parameter to show only those
* reservations matching the specified product description.</p>
*/
inline DescribeReservedCacheNodesRequest& WithProductDescription(Aws::String&& value) { SetProductDescription(value); return *this;}
/**
* <p>The product description filter value. Use this parameter to show only those
* reservations matching the specified product description.</p>
*/
inline DescribeReservedCacheNodesRequest& WithProductDescription(const char* value) { SetProductDescription(value); return *this;}
/**
* <p>The offering type filter value. Use this parameter to show only the available
* offerings matching the specified offering type.</p> <p>Valid values:
* <code>"Light Utilization"|"Medium Utilization"|"Heavy Utilization"</code> </p>
*/
inline const Aws::String& GetOfferingType() const{ return m_offeringType; }
/**
* <p>The offering type filter value. Use this parameter to show only the available
* offerings matching the specified offering type.</p> <p>Valid values:
* <code>"Light Utilization"|"Medium Utilization"|"Heavy Utilization"</code> </p>
*/
inline void SetOfferingType(const Aws::String& value) { m_offeringTypeHasBeenSet = true; m_offeringType = value; }
/**
* <p>The offering type filter value. Use this parameter to show only the available
* offerings matching the specified offering type.</p> <p>Valid values:
* <code>"Light Utilization"|"Medium Utilization"|"Heavy Utilization"</code> </p>
*/
inline void SetOfferingType(Aws::String&& value) { m_offeringTypeHasBeenSet = true; m_offeringType = value; }
/**
* <p>The offering type filter value. Use this parameter to show only the available
* offerings matching the specified offering type.</p> <p>Valid values:
* <code>"Light Utilization"|"Medium Utilization"|"Heavy Utilization"</code> </p>
*/
inline void SetOfferingType(const char* value) { m_offeringTypeHasBeenSet = true; m_offeringType.assign(value); }
/**
* <p>The offering type filter value. Use this parameter to show only the available
* offerings matching the specified offering type.</p> <p>Valid values:
* <code>"Light Utilization"|"Medium Utilization"|"Heavy Utilization"</code> </p>
*/
inline DescribeReservedCacheNodesRequest& WithOfferingType(const Aws::String& value) { SetOfferingType(value); return *this;}
/**
* <p>The offering type filter value. Use this parameter to show only the available
* offerings matching the specified offering type.</p> <p>Valid values:
* <code>"Light Utilization"|"Medium Utilization"|"Heavy Utilization"</code> </p>
*/
inline DescribeReservedCacheNodesRequest& WithOfferingType(Aws::String&& value) { SetOfferingType(value); return *this;}
/**
* <p>The offering type filter value. Use this parameter to show only the available
* offerings matching the specified offering type.</p> <p>Valid values:
* <code>"Light Utilization"|"Medium Utilization"|"Heavy Utilization"</code> </p>
*/
inline DescribeReservedCacheNodesRequest& WithOfferingType(const char* value) { SetOfferingType(value); return *this;}
/**
* <p>The maximum number of records to include in the response. If more records
* exist than the specified <code>MaxRecords</code> value, a marker is included in
* the response so that the remaining results can be retrieved.</p> <p>Default:
* 100</p> <p>Constraints: minimum 20; maximum 100.</p>
*/
inline int GetMaxRecords() const{ return m_maxRecords; }
/**
* <p>The maximum number of records to include in the response. If more records
* exist than the specified <code>MaxRecords</code> value, a marker is included in
* the response so that the remaining results can be retrieved.</p> <p>Default:
* 100</p> <p>Constraints: minimum 20; maximum 100.</p>
*/
inline void SetMaxRecords(int value) { m_maxRecordsHasBeenSet = true; m_maxRecords = value; }
/**
* <p>The maximum number of records to include in the response. If more records
* exist than the specified <code>MaxRecords</code> value, a marker is included in
* the response so that the remaining results can be retrieved.</p> <p>Default:
* 100</p> <p>Constraints: minimum 20; maximum 100.</p>
*/
inline DescribeReservedCacheNodesRequest& WithMaxRecords(int value) { SetMaxRecords(value); return *this;}
/**
* <p>An optional marker returned from a prior request. Use this marker for
* pagination of results from this action. If this parameter is specified, the
* response includes only records beyond the marker, up to the value specified by
* <i>MaxRecords</i>.</p>
*/
inline const Aws::String& GetMarker() const{ return m_marker; }
/**
* <p>An optional marker returned from a prior request. Use this marker for
* pagination of results from this action. If this parameter is specified, the
* response includes only records beyond the marker, up to the value specified by
* <i>MaxRecords</i>.</p>
*/
inline void SetMarker(const Aws::String& value) { m_markerHasBeenSet = true; m_marker = value; }
/**
* <p>An optional marker returned from a prior request. Use this marker for
* pagination of results from this action. If this parameter is specified, the
* response includes only records beyond the marker, up to the value specified by
* <i>MaxRecords</i>.</p>
*/
inline void SetMarker(Aws::String&& value) { m_markerHasBeenSet = true; m_marker = value; }
/**
* <p>An optional marker returned from a prior request. Use this marker for
* pagination of results from this action. If this parameter is specified, the
* response includes only records beyond the marker, up to the value specified by
* <i>MaxRecords</i>.</p>
*/
inline void SetMarker(const char* value) { m_markerHasBeenSet = true; m_marker.assign(value); }
/**
* <p>An optional marker returned from a prior request. Use this marker for
* pagination of results from this action. If this parameter is specified, the
* response includes only records beyond the marker, up to the value specified by
* <i>MaxRecords</i>.</p>
*/
inline DescribeReservedCacheNodesRequest& WithMarker(const Aws::String& value) { SetMarker(value); return *this;}
/**
* <p>An optional marker returned from a prior request. Use this marker for
* pagination of results from this action. If this parameter is specified, the
* response includes only records beyond the marker, up to the value specified by
* <i>MaxRecords</i>.</p>
*/
inline DescribeReservedCacheNodesRequest& WithMarker(Aws::String&& value) { SetMarker(value); return *this;}
/**
* <p>An optional marker returned from a prior request. Use this marker for
* pagination of results from this action. If this parameter is specified, the
* response includes only records beyond the marker, up to the value specified by
* <i>MaxRecords</i>.</p>
*/
inline DescribeReservedCacheNodesRequest& WithMarker(const char* value) { SetMarker(value); return *this;}
private:
Aws::String m_reservedCacheNodeId;
bool m_reservedCacheNodeIdHasBeenSet;
Aws::String m_reservedCacheNodesOfferingId;
bool m_reservedCacheNodesOfferingIdHasBeenSet;
Aws::String m_cacheNodeType;
bool m_cacheNodeTypeHasBeenSet;
Aws::String m_duration;
bool m_durationHasBeenSet;
Aws::String m_productDescription;
bool m_productDescriptionHasBeenSet;
Aws::String m_offeringType;
bool m_offeringTypeHasBeenSet;
int m_maxRecords;
bool m_maxRecordsHasBeenSet;
Aws::String m_marker;
bool m_markerHasBeenSet;
};
} // namespace Model
} // namespace ElastiCache
} // namespace Aws
| [
"henso@amazon.com"
] | henso@amazon.com |
cd71f94c7c49e34d76014c0b32797b55e0dcfbf5 | c33676bc6abd406e9b0c55f3d49f3c9b0dd295bc | /GravityGunProject/Source/GravityGunProject/Weapon.h | 2a4116f083c454fcbfeb8d71f2c2c571a601c0e3 | [] | no_license | vili9085/GravityGunProject_UnrealEngine | caf71f1a26fa644d2959ab1d54d37be03239f4ce | 2b643a1bc16e4d5678252d2dac4d20979cb54167 | refs/heads/master | 2020-09-30T04:58:14.374448 | 2019-12-10T20:29:41 | 2019-12-10T20:29:41 | 227,206,772 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,065 | h | // Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Weapon.generated.h"
class AGravityGunProjectCharacter;
UCLASS()
class GRAVITYGUNPROJECT_API AWeapon : public AActor // Base class for weapons. Could be abstract
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
AWeapon();
protected:
/** The mesh of the weapon */
UPROPERTY(VisibleDefaultsOnly, Category = Mesh)
USkeletalMeshComponent* WeaponMesh;
/** The character that controls the weapon */
class AGravityGunProjectCharacter* Owner;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
/** Called on fire input */
virtual void Fire();
/** Called on secondary fire input */
virtual void SecondaryFire();
/** Called when equipping weapon */
virtual void OnEquip();
/** Called when unequipping weapon */
virtual void OnUnEquip();
/** Sets weapon owner */
void SetWeaponOwner(AGravityGunProjectCharacter *NewOwner);
};
| [
"viktor.lidstrom@hotmail.com"
] | viktor.lidstrom@hotmail.com |
c6c9473eab12e5f088696c734affb40e387647eb | 7e791eccdc4d41ba225a90b3918ba48e356fdd78 | /chromium/src/chrome/browser/extensions/api/storage/policy_value_store.cc | 66708b3d456a4a58af6fcf847ece6e464a959a07 | [
"BSD-3-Clause"
] | permissive | WiViClass/cef-3.2623 | 4e22b763a75e90d10ebf9aa3ea9a48a3d9ccd885 | 17fe881e9e481ef368d9f26e903e00a6b7bdc018 | refs/heads/master | 2021-01-25T04:38:14.941623 | 2017-06-09T07:37:43 | 2017-06-09T07:37:43 | 93,824,379 | 2 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 5,239 | cc | // Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/extensions/api/storage/policy_value_store.h"
#include <utility>
#include "base/logging.h"
#include "base/values.h"
#include "components/policy/core/common/policy_map.h"
#include "components/policy/core/common/policy_types.h"
#include "content/public/browser/browser_thread.h"
#include "extensions/browser/api/storage/settings_namespace.h"
#include "extensions/browser/value_store/value_store_change.h"
using content::BrowserThread;
namespace extensions {
namespace {
ValueStore::Status ReadOnlyError() {
return ValueStore::Status(ValueStore::READ_ONLY,
"This is a read-only store.");
}
} // namespace
PolicyValueStore::PolicyValueStore(
const std::string& extension_id,
const scoped_refptr<SettingsObserverList>& observers,
scoped_ptr<ValueStore> delegate)
: extension_id_(extension_id),
observers_(observers),
delegate_(std::move(delegate)) {}
PolicyValueStore::~PolicyValueStore() {}
void PolicyValueStore::SetCurrentPolicy(const policy::PolicyMap& policy) {
DCHECK_CURRENTLY_ON(BrowserThread::FILE);
// Convert |policy| to a dictionary value. Only include mandatory policies
// for now.
base::DictionaryValue current_policy;
for (policy::PolicyMap::const_iterator it = policy.begin();
it != policy.end(); ++it) {
if (it->second.level == policy::POLICY_LEVEL_MANDATORY) {
current_policy.SetWithoutPathExpansion(
it->first, it->second.value->DeepCopy());
}
}
// Get the previous policies stored in the database.
// TODO(joaodasilva): it'd be better to have a less expensive way of
// determining which keys are currently stored, or of determining which keys
// must be removed.
base::DictionaryValue previous_policy;
ValueStore::ReadResult read_result = delegate_->Get();
if (!read_result->status().ok()) {
LOG(WARNING) << "Failed to read managed settings for extension "
<< extension_id_ << ": " << read_result->status().message;
// Leave |previous_policy| empty, so that events are generated for every
// policy in |current_policy|.
} else {
read_result->settings().Swap(&previous_policy);
}
// Now get two lists of changes: changes after setting the current policies,
// and changes after removing old policies that aren't in |current_policy|
// anymore.
std::vector<std::string> removed_keys;
for (base::DictionaryValue::Iterator it(previous_policy);
!it.IsAtEnd(); it.Advance()) {
if (!current_policy.HasKey(it.key()))
removed_keys.push_back(it.key());
}
ValueStoreChangeList changes;
WriteResult result = delegate_->Remove(removed_keys);
if (result->status().ok()) {
changes.insert(
changes.end(), result->changes().begin(), result->changes().end());
}
// IGNORE_QUOTA because these settings aren't writable by the extension, and
// are configured by the domain administrator.
ValueStore::WriteOptions options = ValueStore::IGNORE_QUOTA;
result = delegate_->Set(options, current_policy);
if (result->status().ok()) {
changes.insert(
changes.end(), result->changes().begin(), result->changes().end());
}
if (!changes.empty()) {
observers_->Notify(FROM_HERE, &SettingsObserver::OnSettingsChanged,
extension_id_, settings_namespace::MANAGED,
ValueStoreChange::ToJson(changes));
}
}
void PolicyValueStore::DeleteStorage() {
// This is called from our owner, indicating that storage for this extension
// should be removed.
delegate_->Clear();
}
size_t PolicyValueStore::GetBytesInUse(const std::string& key) {
// LeveldbValueStore doesn't implement this; and the underlying database
// isn't acccessible to the extension in any case; from the extension's
// perspective this is a read-only store.
return 0;
}
size_t PolicyValueStore::GetBytesInUse(const std::vector<std::string>& keys) {
// See note above.
return 0;
}
size_t PolicyValueStore::GetBytesInUse() {
// See note above.
return 0;
}
ValueStore::ReadResult PolicyValueStore::Get(const std::string& key) {
return delegate_->Get(key);
}
ValueStore::ReadResult PolicyValueStore::Get(
const std::vector<std::string>& keys) {
return delegate_->Get(keys);
}
ValueStore::ReadResult PolicyValueStore::Get() {
return delegate_->Get();
}
ValueStore::WriteResult PolicyValueStore::Set(
WriteOptions options, const std::string& key, const base::Value& value) {
return MakeWriteResult(ReadOnlyError());
}
ValueStore::WriteResult PolicyValueStore::Set(
WriteOptions options, const base::DictionaryValue& settings) {
return MakeWriteResult(ReadOnlyError());
}
ValueStore::WriteResult PolicyValueStore::Remove(const std::string& key) {
return MakeWriteResult(ReadOnlyError());
}
ValueStore::WriteResult PolicyValueStore::Remove(
const std::vector<std::string>& keys) {
return MakeWriteResult(ReadOnlyError());
}
ValueStore::WriteResult PolicyValueStore::Clear() {
return MakeWriteResult(ReadOnlyError());
}
} // namespace extensions
| [
"1480868058@qq.com"
] | 1480868058@qq.com |
cf428b030874d13c9ad0d275f278757f6b5ed806 | b04e71b13e659929815c64282e1a56928e2b355b | /Black/third_week/third_week/main.cpp | 1f84da9c8f9ebeb72107bc591493c591f9890052 | [] | no_license | momsspaghettti/coursera-c-plus-plus-modern-development | 98f0ef39dcec90cc96b3178d1fec492fe87be1c7 | f38464dc422e2e6891972dff5a0e576d7a41bc9f | refs/heads/master | 2020-05-26T03:00:58.262528 | 2019-11-06T18:51:04 | 2019-11-06T18:51:04 | 188,082,349 | 86 | 70 | null | null | null | null | UTF-8 | C++ | false | false | 77 | cpp | #include "nucleotide.h"
int main() {
TestNucleotide();
return 0;
} | [
"ivan.samoilov.1999@yandex.ru"
] | ivan.samoilov.1999@yandex.ru |
990a6305fb6a6a04b674d1a4bb350c3dbea36c38 | 98da51f3048a2870ea6e79793ef6d0bc68e61f8b | /src/qt/signverifymessagedialog.cpp | bcfa8e1f524be2df711d4b83d52a185c7355e604 | [] | no_license | xtrabytesteam/xfuelclient | 37fb960c89f1924f1636628bdf5848e30b8e209b | 9c0f650a47a8bc19ba696a54f1d2d5207b4f5953 | refs/heads/master | 2021-06-26T13:09:21.076964 | 2020-11-03T13:09:43 | 2020-11-03T13:09:43 | 165,877,264 | 2 | 1 | null | 2020-11-03T13:09:45 | 2019-01-15T15:40:29 | C++ | UTF-8 | C++ | false | false | 8,772 | cpp | #include "signverifymessagedialog.h"
#include "ui_signverifymessagedialog.h"
#include "addressbookpage.h"
#include "base58.h"
#include "guiutil.h"
#include "init.h"
#include "main.h"
#include "optionsmodel.h"
#include "walletmodel.h"
#include "wallet.h"
#include <QClipboard>
#include <string>
#include <vector>
SignVerifyMessageDialog::SignVerifyMessageDialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::SignVerifyMessageDialog),
model(0)
{
ui->setupUi(this);
#if (QT_VERSION >= 0x040700)
/* Do not move this to the XML file, Qt before 4.7 will choke on it */
ui->addressIn_SM->setPlaceholderText(tr("Enter a XFuel address (e.g. H7QEPyCg1Yv3UZUALDha9bNYXuYbfMe9Lp)"));
ui->signatureOut_SM->setPlaceholderText(tr("Click \"Sign Message\" to generate signature"));
ui->addressIn_VM->setPlaceholderText(tr("Enter a XFuel address (e.g. H7QEPyCg1Yv3UZUALDha9bNYXuYbfMe9Lp)"));
ui->signatureIn_VM->setPlaceholderText(tr("Enter XFuel signature"));
#endif
GUIUtil::setupAddressWidget(ui->addressIn_SM, this);
GUIUtil::setupAddressWidget(ui->addressIn_VM, this);
ui->addressIn_SM->installEventFilter(this);
ui->messageIn_SM->installEventFilter(this);
ui->signatureOut_SM->installEventFilter(this);
ui->addressIn_VM->installEventFilter(this);
ui->messageIn_VM->installEventFilter(this);
ui->signatureIn_VM->installEventFilter(this);
ui->signatureOut_SM->setFont(GUIUtil::xfuelAddressFont());
ui->signatureIn_VM->setFont(GUIUtil::xfuelAddressFont());
}
SignVerifyMessageDialog::~SignVerifyMessageDialog()
{
delete ui;
}
void SignVerifyMessageDialog::setModel(WalletModel *model)
{
this->model = model;
}
void SignVerifyMessageDialog::setAddress_SM(const QString &address)
{
ui->addressIn_SM->setText(address);
ui->messageIn_SM->setFocus();
}
void SignVerifyMessageDialog::setAddress_VM(const QString &address)
{
ui->addressIn_VM->setText(address);
ui->messageIn_VM->setFocus();
}
void SignVerifyMessageDialog::showTab_SM(bool fShow)
{
ui->tabWidget->setCurrentIndex(0);
if (fShow)
this->show();
}
void SignVerifyMessageDialog::showTab_VM(bool fShow)
{
ui->tabWidget->setCurrentIndex(1);
if (fShow)
this->show();
}
void SignVerifyMessageDialog::on_addressBookButton_SM_clicked()
{
if (model && model->getAddressTableModel())
{
AddressBookPage dlg(AddressBookPage::ForSending, AddressBookPage::ReceivingTab, this);
dlg.setModel(model->getAddressTableModel());
if (dlg.exec())
{
setAddress_SM(dlg.getReturnValue());
}
}
}
void SignVerifyMessageDialog::on_pasteButton_SM_clicked()
{
setAddress_SM(QApplication::clipboard()->text());
}
void SignVerifyMessageDialog::on_signMessageButton_SM_clicked()
{
/* Clear old signature to ensure users don't get confused on error with an old signature displayed */
ui->signatureOut_SM->clear();
CXFuelAddress addr(ui->addressIn_SM->text().toStdString());
if (!addr.IsValid())
{
ui->addressIn_SM->setValid(false);
ui->statusLabel_SM->setStyleSheet("QLabel { color: red; }");
ui->statusLabel_SM->setText(tr("The entered address is invalid.") + QString(" ") + tr("Please check the address and try again."));
return;
}
CKeyID keyID;
if (!addr.GetKeyID(keyID))
{
ui->addressIn_SM->setValid(false);
ui->statusLabel_SM->setStyleSheet("QLabel { color: red; }");
ui->statusLabel_SM->setText(tr("The entered address does not refer to a key.") + QString(" ") + tr("Please check the address and try again."));
return;
}
WalletModel::UnlockContext ctx(model->requestUnlock());
if (!ctx.isValid())
{
ui->statusLabel_SM->setStyleSheet("QLabel { color: red; }");
ui->statusLabel_SM->setText(tr("Wallet unlock was cancelled."));
return;
}
CKey key;
if (!pwalletMain->GetKey(keyID, key))
{
ui->statusLabel_SM->setStyleSheet("QLabel { color: red; }");
ui->statusLabel_SM->setText(tr("Private key for the entered address is not available."));
return;
}
CDataStream ss(SER_GETHASH, 0);
ss << strMessageMagic;
ss << ui->messageIn_SM->document()->toPlainText().toStdString();
std::vector<unsigned char> vchSig;
if (!key.SignCompact(Hash(ss.begin(), ss.end()), vchSig))
{
ui->statusLabel_SM->setStyleSheet("QLabel { color: red; }");
ui->statusLabel_SM->setText(QString("<nobr>") + tr("Message signing failed.") + QString("</nobr>"));
return;
}
ui->statusLabel_SM->setStyleSheet("QLabel { color: green; }");
ui->statusLabel_SM->setText(QString("<nobr>") + tr("Message signed.") + QString("</nobr>"));
ui->signatureOut_SM->setText(QString::fromStdString(EncodeBase64(&vchSig[0], vchSig.size())));
}
void SignVerifyMessageDialog::on_copySignatureButton_SM_clicked()
{
QApplication::clipboard()->setText(ui->signatureOut_SM->text());
}
void SignVerifyMessageDialog::on_clearButton_SM_clicked()
{
ui->addressIn_SM->clear();
ui->messageIn_SM->clear();
ui->signatureOut_SM->clear();
ui->statusLabel_SM->clear();
ui->addressIn_SM->setFocus();
}
void SignVerifyMessageDialog::on_addressBookButton_VM_clicked()
{
if (model && model->getAddressTableModel())
{
AddressBookPage dlg(AddressBookPage::ForSending, AddressBookPage::SendingTab, this);
dlg.setModel(model->getAddressTableModel());
if (dlg.exec())
{
setAddress_VM(dlg.getReturnValue());
}
}
}
void SignVerifyMessageDialog::on_verifyMessageButton_VM_clicked()
{
CXFuelAddress addr(ui->addressIn_VM->text().toStdString());
if (!addr.IsValid())
{
ui->addressIn_VM->setValid(false);
ui->statusLabel_VM->setStyleSheet("QLabel { color: red; }");
ui->statusLabel_VM->setText(tr("The entered address is invalid.") + QString(" ") + tr("Please check the address and try again."));
return;
}
CKeyID keyID;
if (!addr.GetKeyID(keyID))
{
ui->addressIn_VM->setValid(false);
ui->statusLabel_VM->setStyleSheet("QLabel { color: red; }");
ui->statusLabel_VM->setText(tr("The entered address does not refer to a key.") + QString(" ") + tr("Please check the address and try again."));
return;
}
bool fInvalid = false;
std::vector<unsigned char> vchSig = DecodeBase64(ui->signatureIn_VM->text().toStdString().c_str(), &fInvalid);
if (fInvalid)
{
ui->signatureIn_VM->setValid(false);
ui->statusLabel_VM->setStyleSheet("QLabel { color: red; }");
ui->statusLabel_VM->setText(tr("The signature could not be decoded.") + QString(" ") + tr("Please check the signature and try again."));
return;
}
CDataStream ss(SER_GETHASH, 0);
ss << strMessageMagic;
ss << ui->messageIn_VM->document()->toPlainText().toStdString();
CPubKey pubkey;
if (!pubkey.RecoverCompact(Hash(ss.begin(), ss.end()), vchSig))
{
ui->signatureIn_VM->setValid(false);
ui->statusLabel_VM->setStyleSheet("QLabel { color: red; }");
ui->statusLabel_VM->setText(tr("The signature did not match the message digest.") + QString(" ") + tr("Please check the signature and try again."));
return;
}
if (!(CXFuelAddress(pubkey.GetID()) == addr))
{
ui->statusLabel_VM->setStyleSheet("QLabel { color: red; }");
ui->statusLabel_VM->setText(QString("<nobr>") + tr("Message verification failed.") + QString("</nobr>"));
return;
}
ui->statusLabel_VM->setStyleSheet("QLabel { color: green; }");
ui->statusLabel_VM->setText(QString("<nobr>") + tr("Message verified.") + QString("</nobr>"));
}
void SignVerifyMessageDialog::on_clearButton_VM_clicked()
{
ui->addressIn_VM->clear();
ui->signatureIn_VM->clear();
ui->messageIn_VM->clear();
ui->statusLabel_VM->clear();
ui->addressIn_VM->setFocus();
}
bool SignVerifyMessageDialog::eventFilter(QObject *object, QEvent *event)
{
if (event->type() == QEvent::MouseButtonPress || event->type() == QEvent::FocusIn)
{
if (ui->tabWidget->currentIndex() == 0)
{
/* Clear status message on focus change */
ui->statusLabel_SM->clear();
/* Select generated signature */
if (object == ui->signatureOut_SM)
{
ui->signatureOut_SM->selectAll();
return true;
}
}
else if (ui->tabWidget->currentIndex() == 1)
{
/* Clear status message on focus change */
ui->statusLabel_VM->clear();
}
}
return QDialog::eventFilter(object, event);
}
| [
"info@borzalom.hu"
] | info@borzalom.hu |
99a515acd23278395c7951d058eed64ce7406b69 | 083100943aa21e05d2eb0ad745349331dd35239a | /aws-cpp-sdk-sdb/include/aws/sdb/model/DeletableAttribute.h | 5a552b6720e62a42a7133d588064de5b719d622a | [
"JSON",
"MIT",
"Apache-2.0"
] | permissive | bmildner/aws-sdk-cpp | d853faf39ab001b2878de57aa7ba132579d1dcd2 | 983be395fdff4ec944b3bcfcd6ead6b4510b2991 | refs/heads/master | 2021-01-15T16:52:31.496867 | 2015-09-10T06:57:18 | 2015-09-10T06:57:18 | 41,954,994 | 1 | 0 | null | 2015-09-05T08:57:22 | 2015-09-05T08:57:22 | null | UTF-8 | C++ | false | false | 3,438 | h | /*
* Copyright 2010-2015 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma once
#include <aws/sdb/SimpleDB_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSStreamFwd.h>
#include <aws/core/utils/memory/stl/AWSString.h>
namespace Aws
{
namespace Utils
{
namespace Xml
{
class XmlNode;
} // namespace Xml
} // namespace Utils
namespace SimpleDB
{
namespace Model
{
/*
<p></p>
*/
class AWS_SIMPLEDB_API DeletableAttribute
{
public:
DeletableAttribute();
DeletableAttribute(const Aws::Utils::Xml::XmlNode& xmlNode);
DeletableAttribute& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const;
void OutputToStream(Aws::OStream& oStream, const char* location) const;
/*
The name of the attribute.
*/
inline const Aws::String& GetName() const{ return m_name; }
/*
The name of the attribute.
*/
inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; }
/*
The name of the attribute.
*/
inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = value; }
/*
The name of the attribute.
*/
inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); }
/*
The name of the attribute.
*/
inline DeletableAttribute& WithName(const Aws::String& value) { SetName(value); return *this;}
/*
The name of the attribute.
*/
inline DeletableAttribute& WithName(Aws::String&& value) { SetName(value); return *this;}
/*
The name of the attribute.
*/
inline DeletableAttribute& WithName(const char* value) { SetName(value); return *this;}
/*
The value of the attribute.
*/
inline const Aws::String& GetValue() const{ return m_value; }
/*
The value of the attribute.
*/
inline void SetValue(const Aws::String& value) { m_valueHasBeenSet = true; m_value = value; }
/*
The value of the attribute.
*/
inline void SetValue(Aws::String&& value) { m_valueHasBeenSet = true; m_value = value; }
/*
The value of the attribute.
*/
inline void SetValue(const char* value) { m_valueHasBeenSet = true; m_value.assign(value); }
/*
The value of the attribute.
*/
inline DeletableAttribute& WithValue(const Aws::String& value) { SetValue(value); return *this;}
/*
The value of the attribute.
*/
inline DeletableAttribute& WithValue(Aws::String&& value) { SetValue(value); return *this;}
/*
The value of the attribute.
*/
inline DeletableAttribute& WithValue(const char* value) { SetValue(value); return *this;}
private:
Aws::String m_name;
bool m_nameHasBeenSet;
Aws::String m_value;
bool m_valueHasBeenSet;
};
} // namespace Model
} // namespace SimpleDB
} // namespace Aws
| [
"henso@amazon.com"
] | henso@amazon.com |
8c438a32f6903450930446db4d84294b2e04d645 | 64058e1019497fbaf0f9cbfab9de4979d130416b | /c++/include/objtools/readers/gff_reader.hpp | 04b83301633e53aa935b44a03acc95cd9201b257 | [
"MIT"
] | permissive | OpenHero/gblastn | 31e52f3a49e4d898719e9229434fe42cc3daf475 | 1f931d5910150f44e8ceab81599428027703c879 | refs/heads/master | 2022-10-26T04:21:35.123871 | 2022-10-20T02:41:06 | 2022-10-20T02:41:06 | 12,407,707 | 38 | 21 | null | 2020-12-08T07:14:32 | 2013-08-27T14:06:00 | C++ | UTF-8 | C++ | false | false | 9,433 | hpp | #ifndef OBJTOOLS_READERS___GFF_READER__HPP
#define OBJTOOLS_READERS___GFF_READER__HPP
/* $Id: gff_reader.hpp 332573 2011-08-29 13:53:51Z ludwigf $
* ===========================================================================
*
* PUBLIC DOMAIN NOTICE
* National Center for Biotechnology Information
*
* This software/database is a "United States Government Work" under the
* terms of the United States Copyright Act. It was written as part of
* the author's official duties as a United States Government employee and
* thus cannot be copyrighted. This software/database is freely available
* to the public for use. The National Library of Medicine and the U.S.
* Government have not placed any restriction on its use or reproduction.
*
* Although all reasonable efforts have been taken to ensure the accuracy
* and reliability of the software and data, the NLM and the U.S.
* Government do not and cannot warrant the performance or results that
* may be obtained by using this software or data. The NLM and the U.S.
* Government disclaim all warranties, express or implied, including
* warranties of performance, merchantability or fitness for any particular
* purpose.
*
* Please cite the author in any work or product based on this material.
*
* ===========================================================================
*
* Authors: Aaron Ucko, Wratko Hlavina
*
*/
/// @file gff_reader.hpp
/// Reader for GFF (including GTF) files.
///
/// These formats are somewhat loosely defined, so the reader allows
/// heavy use-specific tuning, both via flags and via virtual methods.
///
/// URLs to relevant specifications:
/// http://www.sanger.ac.uk/Software/formats/GFF/GFF_Spec.shtml (GFF 2)
/// http://genes.cs.wustl.edu/GTF2.html
/// http://song.sourceforge.net/gff3-jan04.shtml (support incomplete)
#include <corelib/ncbiutil.hpp>
#include <util/range_coll.hpp>
#include <objects/seq/Bioseq.hpp>
#include <objects/seqalign/Seq_align.hpp>
#include <objects/seqfeat/Seq_feat.hpp>
#include <objects/seqloc/Seq_id.hpp>
#include <objects/seqloc/Seq_loc.hpp>
#include <objects/seqset/Seq_entry.hpp>
#include <objtools/readers/reader_exception.hpp>
#include <set>
BEGIN_NCBI_SCOPE
BEGIN_SCOPE(objects)
/** @addtogroup Miscellaneous
*
* @{
*/
class NCBI_XOBJREAD_EXPORT CGFFReader
{
public:
enum EFlags {
///< don't honor/recognize GTF conventions
fNoGTF = 0x01,
///< attribute tags are GenBank qualifiers
fGBQuals = 0x02,
///< merge exons with the same transcript_id
fMergeExons = 0x04,
///< restrict merging to just CDS and mRNA features
fMergeOnyCdsMrna = 0x08,
///< move protein_id and transcript_id to products for mRNA and CDS
///< features
fSetProducts = 0x10,
///< create gene features for mRNAs and CDSs if none exist already
fCreateGeneFeats = 0x20,
///< numeric identifiers are local IDs
fNumericIdsAsLocal = 0x40,
///< all identifiers are local IDs
fAllIdsAsLocal = 0x80,
///< all identifiers are local IDs
fSetVersion3 = 0x100,
fDefaults = 0
};
typedef int TFlags;
CGFFReader() { m_Flags = 0; };
virtual ~CGFFReader() { }
CRef<CSeq_entry> Read(CNcbiIstream& in, TFlags flags = fDefaults);
CRef<CSeq_entry> Read(ILineReader& in, TFlags flags = fDefaults);
struct NCBI_XOBJREAD_EXPORT SRecord : public CObject
{
struct SSubLoc
{
string accession;
ENa_strand strand;
/// the set of ranges that make up this location
/// this allows us to separately assign frame even if the ranges in
/// question do not appear in the correct order
set<TSeqRange> ranges;
/// a subsidiary set of ranges that is merged into ranges after
/// parsing. this is used to account for things like start/stop
/// codons, that are CDS intervals and should be merged into CDS
/// intervals
set<TSeqRange> merge_ranges;
};
typedef set<vector<string> > TAttrs;
typedef vector<SSubLoc> TLoc;
enum EType {
eFeat,
eAlign
};
TLoc loc; ///< from accession, start, stop, strand
string source;
string key;
string score;
TAttrs attrs;
int frame;
unsigned int line_no;
EType type;
// gff3 specific properties
string id;
string parent;
string name;
TAttrs::const_iterator FindAttribute(const string& att_name,
size_t min_values = 1) const;
};
protected:
typedef map<string, CRef<CSeq_id>, PNocase> TSeqNameCache;
typedef map<CConstRef<CSeq_id>, CRef<CBioseq>,
PPtrLess<CConstRef<CSeq_id> > > TSeqCache;
typedef map<string, CRef<SRecord>, PNocase> TDelayedRecords;
typedef map<string, CRef<CGene_ref> > TGeneRefs;
typedef CTempString TStr;
typedef vector<TStr> TStrVec;
virtual void x_Info(const string& message,
unsigned int line = 0);
virtual void x_Warn(const string& message,
unsigned int line = 0);
virtual void x_Error(const string& message,
unsigned int line = 0);
/// Reset all state, since we're between streams.
virtual void x_Reset(void);
TFlags x_GetFlags(void) const { return m_Flags; }
unsigned int x_GetLineNumber(void) { return m_LineNumber; }
virtual bool x_ParseStructuredComment(const TStr& line);
virtual void x_ParseDateComment(const TStr& date);
virtual void x_ParseTypeComment(const TStr& moltype,
const TStr& seqname);
virtual void x_ReadFastaSequences(ILineReader& in);
virtual CRef<SRecord> x_ParseFeatureInterval(const TStr& line);
virtual CRef<SRecord> x_NewRecord(void)
{ return CRef<SRecord>(new SRecord); }
virtual CRef<CSeq_feat> x_ParseFeatRecord(const SRecord& record);
virtual CRef<CSeq_align> x_ParseAlignRecord(const SRecord& record);
virtual CRef<CSeq_loc> x_ResolveLoc(const SRecord::TLoc& loc);
virtual void x_ParseV2Attributes(SRecord& record,
const TStrVec& v,
SIZE_TYPE& i);
virtual void x_ParseV3Attributes(SRecord& record,
const TStrVec& v,
SIZE_TYPE& i);
virtual void x_AddAttribute(SRecord& record,
vector<string>& attr);
/// Returning the empty string indicates that record constitutes
/// an entire feature. Returning anything else requests merging
/// with other records that yield the same ID.
virtual string x_FeatureID(const SRecord& record);
virtual void x_MergeRecords(SRecord& dest, const SRecord& src);
virtual void x_MergeAttributes(SRecord& dest,
const SRecord& src);
virtual void x_PlaceFeature(CSeq_feat& feat,
const SRecord& record);
virtual void x_PlaceAlignment(CSeq_align& align,
const SRecord& record);
virtual void x_ParseAndPlace(const SRecord& record);
/// Falls back to x_ResolveNewSeqName on cache misses.
virtual CRef<CSeq_id> x_ResolveSeqName(const string& name);
virtual CRef<CSeq_id> x_ResolveNewSeqName(const string& name);
/// Falls back to x_ResolveNewID on cache misses.
virtual CRef<CBioseq> x_ResolveID(const CSeq_id& id, const TStr& mol);
/// The base version just constructs a shell so as not to depend
/// on the object manager, but derived versions may consult it.
virtual CRef<CBioseq> x_ResolveNewID(const CSeq_id& id,
const string& mol);
virtual void x_PlaceSeq(CBioseq& seq);
virtual bool x_IsLineUcscMetaInformation(const TStr&);
virtual bool x_SplitKeyValuePair( const string&, string&, string& );
virtual void x_SetProducts( CRef<CSeq_entry>& );
virtual void x_CreateGeneFeatures( CRef<CSeq_entry>& );
virtual void x_RemapGeneRefs( CRef<CSeq_entry>&, TGeneRefs& );
protected:
CRef<CSeq_entry> m_TSE;
TSeqNameCache m_SeqNameCache;
TSeqCache m_SeqCache;
TDelayedRecords m_DelayedRecords;
TGeneRefs m_GeneRefs;
string m_DefMol;
unsigned int m_LineNumber;
TFlags m_Flags;
ILineReader* m_LineReader;
int m_Version;
};
END_SCOPE(objects)
END_NCBI_SCOPE
/* @} */
#endif /* OBJTOOLS_READERS___GFF_READER__HPP */
| [
"zhao.kaiyong@gmail.com"
] | zhao.kaiyong@gmail.com |
df34725d5f8843af9b90a72b8180d6a3ceb68edb | b6edd5e0579604ea2f22e741a98dbce943712494 | /SerialNumberSignatureOfKnowledge.cpp | 8b6b4c99b47e7a5c7f17d6a05af6f2f661551779 | [] | no_license | Acutecoin/acutesiteproto | f42b0595484fbaeaf55d7d970f75b6071501e598 | f0f303e5329e95d94e812186cb51239f72e6a0b1 | refs/heads/master | 2021-05-11T15:47:18.161800 | 2018-03-17T17:39:22 | 2018-03-17T17:39:22 | 117,741,067 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,443 | cpp | /**
* @file SerialNumberSignatureOfKnowledge.cpp
*
* @brief SerialNumberSignatureOfKnowledge class for the acutecoin library.
*
* @author Ian Miers, Christina Garman and Matthew Green
* @date June 2013
*
* @copyright Copyright 2013 Ian Miers, Christina Garman and Matthew Green
* @license This project is released under the MIT license.
**/
#include "acutecoin.h"
namespace libacutecoin {
SerialNumberSignatureOfKnowledge::SerialNumberSignatureOfKnowledge(const Params* p): params(p) { }
SerialNumberSignatureOfKnowledge::SerialNumberSignatureOfKnowledge(const
Params* p, const PrivateCoin& coin, const Commitment& commitmentToCoin,
uint256 msghash):params(p),
s_notprime(p->zkp_iterations),
sprime(p->zkp_iterations) {
// Sanity check: verify that the order of the "accumulatedValueCommitmentGroup" is
// equal to the modulus of "coinCommitmentGroup". Otherwise we will produce invalid
// proofs.
if (params->coinCommitmentGroup.modulus != params->serialNumberSoKCommitmentGroup.groupOrder) {
throw acutecoinException("Groups are not structured correctly.");
}
Bignum a = params->coinCommitmentGroup.g;
Bignum b = params->coinCommitmentGroup.h;
Bignum g = params->serialNumberSoKCommitmentGroup.g;
Bignum h = params->serialNumberSoKCommitmentGroup.h;
CHashWriter hasher(0,0);
hasher << *params << commitmentToCoin.getCommitmentValue() << coin.getSerialNumber();
vector<Bignum> r(params->zkp_iterations);
vector<Bignum> v(params->zkp_iterations);
vector<Bignum> c(params->zkp_iterations);
for(uint32_t i=0; i < params->zkp_iterations; i++) {
//FIXME we really ought to use one BN_CTX for all of these
// operations for performance reasons, not the one that
// is created individually by the wrapper
r[i] = Bignum::randBignum(params->coinCommitmentGroup.groupOrder);
v[i] = Bignum::randBignum(params->serialNumberSoKCommitmentGroup.groupOrder);
}
// Openssl's rng is not thread safe, so we don't call it in a parallel loop,
// instead we generate the random values beforehand and run the calculations
// based on those values in parallel.
#ifdef acuteCOIN_THREADING
#pragma omp parallel for
#endif
for(uint32_t i=0; i < params->zkp_iterations; i++) {
// compute g^{ {a^x b^r} h^v} mod p2
c[i] = challengeCalculation(coin.getSerialNumber(), r[i], v[i]);
}
// We can't hash data in parallel either
// because OPENMP cannot not guarantee loops
// execute in order.
for(uint32_t i=0; i < params->zkp_iterations; i++) {
hasher << c[i];
}
this->hash = hasher.GetHash();
unsigned char *hashbytes = (unsigned char*) &hash;
#ifdef acuteCOIN_THREADING
#pragma omp parallel for
#endif
for(uint32_t i = 0; i < params->zkp_iterations; i++) {
int bit = i % 8;
int byte = i / 8;
bool challenge_bit = ((hashbytes[byte] >> bit) & 0x01);
if (challenge_bit) {
s_notprime[i] = r[i];
sprime[i] = v[i];
} else {
s_notprime[i] = r[i] - coin.getRandomness();
sprime[i] = v[i] - (commitmentToCoin.getRandomness() *
b.pow_mod(r[i] - coin.getRandomness(), params->serialNumberSoKCommitmentGroup.groupOrder));
}
}
}
inline Bignum SerialNumberSignatureOfKnowledge::challengeCalculation(const Bignum& a_exp,const Bignum& b_exp,
const Bignum& h_exp) const {
Bignum a = params->coinCommitmentGroup.g;
Bignum b = params->coinCommitmentGroup.h;
Bignum g = params->serialNumberSoKCommitmentGroup.g;
Bignum h = params->serialNumberSoKCommitmentGroup.h;
Bignum exponent = (a.pow_mod(a_exp, params->serialNumberSoKCommitmentGroup.groupOrder)
* b.pow_mod(b_exp, params->serialNumberSoKCommitmentGroup.groupOrder)) % params->serialNumberSoKCommitmentGroup.groupOrder;
return (g.pow_mod(exponent, params->serialNumberSoKCommitmentGroup.modulus) * h.pow_mod(h_exp, params->serialNumberSoKCommitmentGroup.modulus)) % params->serialNumberSoKCommitmentGroup.modulus;
}
bool SerialNumberSignatureOfKnowledge::Verify(const Bignum& coinSerialNumber, const Bignum& valueOfCommitmentToCoin,
const uint256 msghash) const {
Bignum a = params->coinCommitmentGroup.g;
Bignum b = params->coinCommitmentGroup.h;
Bignum g = params->serialNumberSoKCommitmentGroup.g;
Bignum h = params->serialNumberSoKCommitmentGroup.h;
CHashWriter hasher(0,0);
hasher << *params << valueOfCommitmentToCoin <<coinSerialNumber;
vector<CBigNum> tprime(params->zkp_iterations);
unsigned char *hashbytes = (unsigned char*) &this->hash;
#ifdef acuteCOIN_THREADING
#pragma omp parallel for
#endif
for(uint32_t i = 0; i < params->zkp_iterations; i++) {
int bit = i % 8;
int byte = i / 8;
bool challenge_bit = ((hashbytes[byte] >> bit) & 0x01);
if(challenge_bit) {
tprime[i] = challengeCalculation(coinSerialNumber, s_notprime[i], sprime[i]);
} else {
Bignum exp = b.pow_mod(s_notprime[i], params->serialNumberSoKCommitmentGroup.groupOrder);
tprime[i] = ((valueOfCommitmentToCoin.pow_mod(exp, params->serialNumberSoKCommitmentGroup.modulus) % params->serialNumberSoKCommitmentGroup.modulus) *
(h.pow_mod(sprime[i], params->serialNumberSoKCommitmentGroup.modulus) % params->serialNumberSoKCommitmentGroup.modulus)) %
params->serialNumberSoKCommitmentGroup.modulus;
}
}
for(uint32_t i = 0; i < params->zkp_iterations; i++) {
hasher << tprime[i];
}
return hasher.GetHash() == hash;
}
} /* namespace libacutecoin */
| [
"noreply@github.com"
] | noreply@github.com |
4a680a34564929313b9304aad55731fc7ad367bf | 8e7ccaac485ccbeb0122f136f5f79f5d6c75c400 | /src/diagonal_traverse_II.cpp | a0c0faa269fa271c971a079a7eed1a84becea167 | [] | no_license | mihirbshah/algorithms | 0190aecc3fb60587f22b7684debc49200f87e3d9 | cd5c31ee9959856713269c8fde5f8d362edb7a8c | refs/heads/master | 2021-06-02T01:28:54.324010 | 2021-06-01T21:44:05 | 2021-06-01T21:44:05 | 88,806,389 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,244 | cpp | // 1424. Diagonal Traverse II
#include <iostream>
#include <vector>
#include "util.h"
#include <algorithm>
using namespace std;
// Solution gets TLEed
// For O(m.n) solution, refer - https://leetcode.com/problems/diagonal-traverse-ii/discuss/597698/JavaC%2B%2B-HashMap-with-Picture-Clean-code-O(N)
class Solution
{
public:
vector<int> findDiagonalOrder(vector<vector<int>>& nums)
{
const int m = nums.size();
int n = 0;
for (const auto& num : nums) n = max(n, (int)num.size());
vector<int> res;
for (int r = 0; r < m; ++r)
{
for (int c = 0; c < (r == m - 1 ? n : 1); ++c)
{
int i = r, j = c;
while (i >= 0 && j < n)
{
if (j < nums[i].size()) res.push_back(nums[i][j]);
--i;
++j;
}
}
}
return res;
}
};
int main()
{
//vector<vector<int>> v({{1,2,3,4,5},{6,7},{8},{9,10,11},{12,13,14,15,16}});
vector<vector<int>> v({{1,2,3,4,5,6}});
Solution o;
vector<int> res = o.findDiagonalOrder(v);
cout << "res: " << stringify_container(res.begin(), res.end()) << "\n";
return 0;
} | [
"maverick.mihir@gmail.com"
] | maverick.mihir@gmail.com |
8dc003593f2979a4e62c30300e110f3f4c04f871 | 433fe610b5c773e1e73aff67b7bebb3b2ac37eb7 | /game.cpp | 8e05f87ad843c19cf6b6eb010bef0cbc2935341c | [
"Apache-2.0"
] | permissive | strky/Zelda | efa4bee5055d99f5eb3d3b965d05f0414892b312 | 7d20ce88be8393c7aaf98aa689715d177b216503 | refs/heads/master | 2021-01-25T05:02:34.736612 | 2017-06-06T10:09:41 | 2017-06-06T10:09:41 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 503 | cpp | #include "game.h"
#include "view.h"
#include <QApplication>
#include <QDesktopWidget>
Game::Game(View *view)
{
this->view = view;
this->scene = view->scene();
QRect resolution = QApplication::desktop()->screenGeometry();
this->WIDTH = resolution.width();
this->HEIGHT = resolution.height();
}
void Game::load(){
camera = new Camera(this);
world = new World(this);
world->load();
scene->addItem(world);
}
void Game::update(){
STEPS++;
}
| [
"noreply@github.com"
] | noreply@github.com |
687a6051f87fe8840e57bbfde3e5c3f9acfe35a4 | 88d73009ff2685e9194ba2e7840ee28130448330 | /src/Actor.h | b3a968155af712732c74537852d27f29f81a3ea3 | [
"MIT"
] | permissive | kantamRobo/World-Generator | bdc9f370a4ab024ab30a53b20a9361bcaa9e3404 | f9818fb6c5d507eede76141c2687a66f090cbdc1 | refs/heads/master | 2023-03-16T18:26:18.609136 | 2014-08-19T02:22:17 | 2014-08-19T02:22:41 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 48 | h | #pragma once
class Actor
{
public:
Actor();
}; | [
"LErkenbrach@gmail.com"
] | LErkenbrach@gmail.com |
208e46f65a1817ed3e3e79d0cb83cd9c234ff6ac | 337efd39378fee8708bb59f4b9056fd51b92df57 | /2_Data_Extraction/4_3DTracking/Micro_bubble_tracking/codegen/lib/BubbleCenterAndSizeByCircle/CircleIdentifier.cpp | 8a35cf87bd79d4d5ac456858f90f2056ea60a14a | [] | no_license | alexlib/MATLAB | d958d642c6ff8be7a93eaac149cff43bd582e846 | 31eef988d79a1d057c9405a750373c0c4c27b729 | refs/heads/master | 2021-12-14T09:17:08.514096 | 2021-12-02T15:34:39 | 2021-12-02T15:34:39 | 246,120,137 | 1 | 0 | null | 2020-03-09T19:08:29 | 2020-03-09T19:08:28 | null | UTF-8 | C++ | false | false | 4,224 | cpp | //
// Academic License - for use in teaching, academic research, and meeting
// course requirements at degree granting institutions only. Not for
// government, commercial, or other organizational use.
//
// CircleIdentifier.cpp
//
// Code generation for function 'CircleIdentifier'
//
// Include files
#include "CircleIdentifier.h"
#include "BubbleCenterAndSizeByCircle_data.h"
#include "chaccum.h"
#include "chcenters.h"
#include "chradii.h"
#include "rt_nonfinite.h"
// Function Definitions
void CircleIdentifier::BubbleCenterAndSizeByCircle(const coder::array<bool, 2U>
&img, double rmin, double rmax, double sense, coder::array<double, 2U>
¢ers, coder::array<double, 2U> &radii)
{
int radiusRange_size[2];
double radiusRange_data[2];
coder::array<creal_T, 2U> accumMatrix;
coder::array<float, 2U> gradientImg;
bool y;
int nx;
bool exitg1;
coder::array<double, 2U> b_centers;
coder::array<double, 2U> metric;
coder::array<bool, 2U> x;
coder::array<int, 1U> b_ii;
coder::array<double, 1U> idx2Keep;
// s = regionprops(img,'Centroid','MajorAxisLength','MinorAxisLength');
if (rmin == rmax) {
radiusRange_size[0] = 1;
radiusRange_size[1] = 1;
radiusRange_data[0] = rmin;
} else {
radiusRange_size[0] = 1;
radiusRange_size[1] = 2;
radiusRange_data[0] = rmin;
radiusRange_data[1] = rmax;
}
centers.set_size(0, 0);
radii.set_size(0, 0);
chaccum(img, radiusRange_data, radiusRange_size, accumMatrix, gradientImg);
y = false;
nx = 0;
exitg1 = false;
while ((!exitg1) && (nx + 1 <= accumMatrix.size(0) * accumMatrix.size(1))) {
if (((accumMatrix[nx].re == 0.0) && (accumMatrix[nx].im == 0.0)) || (rtIsNaN
(accumMatrix[nx].re) || rtIsNaN(accumMatrix[nx].im))) {
nx++;
} else {
y = true;
exitg1 = true;
}
}
if (y) {
int ii;
chcenters(accumMatrix, 1.0 - sense, b_centers, metric);
centers.set_size(b_centers.size(0), b_centers.size(1));
nx = b_centers.size(0) * b_centers.size(1);
for (ii = 0; ii < nx; ii++) {
centers[ii] = b_centers[ii];
}
if ((b_centers.size(0) != 0) && (b_centers.size(1) != 0)) {
int idx;
x.set_size(metric.size(0), metric.size(1));
nx = metric.size(0) * metric.size(1);
for (ii = 0; ii < nx; ii++) {
x[ii] = (metric[ii] >= 1.0 - sense);
}
nx = x.size(0) * x.size(1);
idx = 0;
b_ii.set_size(nx);
ii = 0;
exitg1 = false;
while ((!exitg1) && (ii <= nx - 1)) {
if (x[ii]) {
idx++;
b_ii[idx - 1] = ii + 1;
if (idx >= nx) {
exitg1 = true;
} else {
ii++;
}
} else {
ii++;
}
}
if (nx == 1) {
if (idx == 0) {
b_ii.set_size(0);
}
} else {
if (1 > idx) {
idx = 0;
}
b_ii.set_size(idx);
}
idx2Keep.set_size(b_ii.size(0));
nx = b_ii.size(0);
for (ii = 0; ii < nx; ii++) {
idx2Keep[ii] = b_ii[ii];
}
nx = b_centers.size(1);
centers.set_size(idx2Keep.size(0), b_centers.size(1));
for (ii = 0; ii < nx; ii++) {
idx = idx2Keep.size(0);
for (int i = 0; i < idx; i++) {
centers[i + centers.size(0) * ii] = b_centers[(static_cast<int>
(idx2Keep[i]) + b_centers.size(0) * ii) - 1];
}
}
if (idx2Keep.size(0) == 0) {
centers.set_size(0, 0);
} else if (radiusRange_size[1] == 1) {
radii.set_size(idx2Keep.size(0), 1);
nx = idx2Keep.size(0);
for (idx = 0; idx < nx; idx++) {
radii[idx] = radiusRange_data[0];
}
} else {
chradii(centers, gradientImg, radiusRange_data, idx2Keep);
radii.set_size(idx2Keep.size(0), 1);
nx = idx2Keep.size(0);
for (ii = 0; ii < nx; ii++) {
radii[ii] = idx2Keep[ii];
}
}
}
}
}
CircleIdentifier::~CircleIdentifier()
{
omp_destroy_nest_lock(&emlrtNestLockGlobal);
}
CircleIdentifier::CircleIdentifier()
{
rt_InitInfAndNaN();
omp_init_nest_lock(&emlrtNestLockGlobal);
}
// End of code generation (CircleIdentifier.cpp)
| [
"tan_shiyong@126.com"
] | tan_shiyong@126.com |
9df8b61d86aba9f163572df711aaa271b44794bb | 4ab1323abb30acb42a51a2e60e5b5f6ae6678297 | /src/controller/battlemenustatetimeflow.cpp | 087458b8888b300bd9bd664c325a2148790a0b6d | [] | no_license | matthewchiborak/DnDAdventure | b0bd9721c333ef454af8a379564871fd2d43a705 | 6338033906c389c0c4c96262ff86828ce1967d53 | refs/heads/main | 2023-04-23T11:35:55.255021 | 2021-04-18T18:13:18 | 2021-04-18T18:13:18 | 354,141,908 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 23,040 | cpp | #include "battlemenustatetimeflow.h"
#include "../display/drawinformation.h"
#include "../model/battlemodel.h"
#include "../model/playercharacterstats.h"
#include "../model/EnemyModel.h"
#include "../controller/battlemenustatemain.h"
#include "../model/playercharacterstatsbattle.h"
#include "../model/attackmodel.h"
#include <chrono>
#include <QDebug>
BattleMenuStateTimeFlow::BattleMenuStateTimeFlow(BattleModel *model)
: BattleMenuState(model)
{
auto nowTime = std::chrono::system_clock::now().time_since_epoch();
auto millis = std::chrono::duration_cast<std::chrono::milliseconds>(nowTime).count();
theTimeNow = (millis);
timeOfLastEvent = theTimeNow;
}
void BattleMenuStateTimeFlow::moveMenuCursor(int x, int y)
{
}
BattleMenuState *BattleMenuStateTimeFlow::enterMenu()
{
return this;
}
BattleMenuState *BattleMenuStateTimeFlow::closeMenu()
{
return this;
}
BattleMenuState *BattleMenuStateTimeFlow::passTime(float value)
{
//Actually do something
//value will be t just like how movement is done. Maybe. That value might not
//Even be used.
//For now. Your speed stat will be how much increase 0-1200 for your speed stat per second
auto nowTime = std::chrono::system_clock::now().time_since_epoch();
auto millis = std::chrono::duration_cast<std::chrono::milliseconds>(nowTime).count();
theTimeNow =(millis);
elapsed_millies = theTimeNow - timeOfLastEvent;
float p1PosBefore = model->getP1TimeLinePos();
float p2PosBefore = model->getP2TimeLinePos();
model->getCharacters()->at(0)->applyTime(elapsed_millies);
model->getCharacters()->at(1)->applyTime(elapsed_millies);
if(model->getCharacters()->at(0)->getCurrentHealth() > 0)
{
if(!model->getCharacters()->at(0)->getIsCasting())
model->setP1TimeLinePos(p1PosBefore + ((0.2f * elapsed_millies) * ((float)model->getCharacters()->at(0)->getSpeed() / (float)model->getSpeedValueToGet200PointsPerSecond())));
else
model->setP1TimeLinePos(p1PosBefore + ((elapsed_millies * 200) / model->getCharacters()->at(0)->getCastingAttack()->getCastTime()));
}
if(model->getCharacters()->at(1)->getCurrentHealth() > 0)
{
if(!model->getCharacters()->at(1)->getIsCasting())
model->setP2TimeLinePos(p2PosBefore + ((0.2f * elapsed_millies) * ((float)model->getCharacters()->at(1)->getSpeed() / (float)model->getSpeedValueToGet200PointsPerSecond())));
else
model->setP2TimeLinePos(p2PosBefore + ((elapsed_millies * 200) / model->getCharacters()->at(1)->getCastingAttack()->getCastTime()));
}
for(int i = 0; i < model->getEnemies()->size(); i++)
{
if(model->getEnemies()->at(i)->getCurrentHealth() > 0)
{
model->getEnemies()->at(i)->applyTime(elapsed_millies);
float enPosBefore = model->getEnemies()->at(i)->getTimeLinePos();
if(!model->getEnemies()->at(i)->getIsCasting())
model->getEnemies()->at(i)->setTimeLinePos(enPosBefore + ((0.2f * elapsed_millies) * ((float)model->getEnemies()->at(i)->getSpeed() / (float)model->getSpeedValueToGet200PointsPerSecond())));
else
model->getEnemies()->at(i)->setTimeLinePos(enPosBefore + ((elapsed_millies * 200) / model->getEnemies()->at(i)->getCastingAttack()->getCastTime()));
if(enPosBefore < 1000 && model->getEnemies()->at(i)->getTimeLinePos() >= 1000)
{
std::vector<int> aliveAlies;
for(int ass = 0; ass < model->getEnemies()->size(); ass++)
{
if(model->getEnemies()->at(ass)->getCurrentHealth() > 0)
aliveAlies.push_back(ass);
}
model->getEnemies()->at(i)->setTimeLinePos(1000);
model->getEnemies()->at(i)->castARandomAttack(model->getCharacters()->at(0)->getCurrentHealth() > 0,
model->getCharacters()->at(1)->getCurrentHealth() > 0,
i,
aliveAlies
);
}
if(model->getEnemies()->at(i)->getTimeLinePos() >= 1200)
{
if(model->getEnemies()->at(i)->getCastingAttack()->getMultitarget() == 1)
{
model->incrementPartyGauge(false);
model->applyAttackAllAllies(model->getEnemies()->at(i), model->getEnemies()->at(i)->getCastingAttack());
}
else if(model->getEnemies()->at(i)->getCastingAttack()->getMultitarget() == 2)
{
model->incrementPartyGauge(false);
model->applyAttackAllEnemies(model->getEnemies()->at(i), model->getEnemies()->at(i)->getCastingAttack());
}
else
{
model->incrementPartyGauge(false);
if(!model->getEnemies()->at(i)->getAttackTargetAlly())
{
model->applyAttack(model->getEnemies()->at(i),
model->getCharacters()->at(model->getEnemies()->at(i)->getAttackTarget()),
model->getEnemies()->at(i)->getCastingAttack()
);
}
else
{
model->applyAttack(model->getEnemies()->at(i),
model->getEnemies()->at(model->getEnemies()->at(i)->getAttackTarget()),
model->getEnemies()->at(i)->getCastingAttack()
);
}
}
int poiDam = model->getEnemies()->at(i)->justGotToEndOfTimeLine();
if(poiDam != 0)
model->addAboveHeadBattleMessage(true, i, "Hurt", std::to_string(-1 * poiDam), 5000, -1);
model->getEnemies()->at(i)->stopCasting();
model->getEnemies()->at(i)->setTimeLinePos(0);
}
}
}
//Thats why it was always speeding up
timeOfLastEvent = theTimeNow;
if(p1PosBefore < 1000 && model->getP1TimeLinePos() >= 1000)
{
model->getCharacters()->at(0)->getStatusEffectModel()->guard = false;
model->setP1TimeLinePos(1000);
model->setFocusPartyMember(0);
return new BattleMenuStateMain(model);
}
if(p2PosBefore < 1000 && model->getP2TimeLinePos() >= 1000)
{
model->getCharacters()->at(1)->getStatusEffectModel()->guard = false;
model->setP2TimeLinePos(1000);
model->setFocusPartyMember(1);
return new BattleMenuStateMain(model);
}
if(model->getP1TimeLinePos() >= 1200)
{
if(model->getCharacters()->at(0)->getIsCasting())
{
if(model->getCharacters()->at(0)->getCastingAttack()->getMultitarget() == 1)
{
model->applyAttackAllEnemies(model->getCharacters()->at(0), model->getCharacters()->at(0)->getCastingAttack());
}
else if(model->getCharacters()->at(0)->getCastingAttack()->getMultitarget() == 2)
{
model->applyAttackAllAllies(model->getCharacters()->at(0), model->getCharacters()->at(0)->getCastingAttack());
}
else
{
if(!model->getCharacters()->at(0)->getIsTargetAllies())
{
model->applyAttack(model->getCharacters()->at(0),
model->getEnemies()->at(model->getCharacters()->at(0)->getAttackTarget()),
model->getCharacters()->at(0)->getCastingAttack()
);
}
else
{
model->applyAttack(model->getCharacters()->at(0),
model->getCharacters()->at(model->getCharacters()->at(0)->getAttackTarget()),
model->getCharacters()->at(0)->getCastingAttack()
);
}
}
model->getCharacters()->at(0)->changeCurrentMP(-1 * model->getCharacters()->at(0)->getCastingAttack()->getMpcost());
model->getCharacters()->at(0)->stopCasting();
model->incrementPartyGauge(true);
}
int poiDam = model->getCharacters()->at(0)->justGotToEndOfTimeLine();
if(poiDam != 0)
model->addAboveHeadBattleMessage(false, 0, "Hurt", std::to_string(-1 * poiDam), 5000, -1);
model->setP1TimeLinePos(0);
}
if(model->getP2TimeLinePos() >= 1200)
{
if(model->getCharacters()->at(1)->getIsCasting())
{
if(model->getCharacters()->at(1)->getCastingAttack()->getMultitarget() == 1)
{
model->applyAttackAllEnemies(model->getCharacters()->at(1), model->getCharacters()->at(1)->getCastingAttack());
}
else if(model->getCharacters()->at(1)->getCastingAttack()->getMultitarget() == 2)
{
model->applyAttackAllAllies(model->getCharacters()->at(1), model->getCharacters()->at(1)->getCastingAttack());
}
else
{
if(!model->getCharacters()->at(1)->getIsTargetAllies())
{
model->applyAttack(model->getCharacters()->at(1),
model->getEnemies()->at(model->getCharacters()->at(1)->getAttackTarget()),
model->getCharacters()->at(1)->getCastingAttack()
);
}
else
{
model->applyAttack(model->getCharacters()->at(1),
model->getCharacters()->at(model->getCharacters()->at(1)->getAttackTarget()),
model->getCharacters()->at(1)->getCastingAttack()
);
}
}
model->incrementPartyGauge(true);
model->getCharacters()->at(1)->changeCurrentMP(-1 * model->getCharacters()->at(1)->getCastingAttack()->getMpcost());
model->getCharacters()->at(1)->stopCasting();
}
int poiDam = model->getCharacters()->at(1)->justGotToEndOfTimeLine();
if(poiDam != 0)
model->addAboveHeadBattleMessage(false, 1, "Hurt", std::to_string(-1 * poiDam), 5000, -1);
model->setP2TimeLinePos(0);
}
return this;
}
void BattleMenuStateTimeFlow::drawBattleMenu(std::vector<DrawInformation> *items)
{
//Character portraits
//images first
DrawInformation port1(-300, -275, 150, 150, model->getCharacters()->at(0)->getMenuSpriteKey(), false);
items->push_back(port1);
DrawInformation port2(250, -275, 150, 150, model->getCharacters()->at(1)->getMenuSpriteKey(), false);
items->push_back(port2);
//Draw if can instant turn
if(model->getPartyGaugeValue() >= 250)
{
if(model->getP1TimeLinePos() < 1000 && model->getCharacters()->at(0)->getCurrentHealth() > 0)
{
DrawInformation port1(-300, -275 + 125, 25, 25, "InstantTurnR", false);
items->push_back(port1);
}
if(model->getP2TimeLinePos() < 1000 && model->getCharacters()->at(1)->getCurrentHealth() > 0)
{
DrawInformation port1(250, -275 + 125, 25, 25, "InstantTurnQ", false);
items->push_back(port1);
}
}
//Status effects
drawStatusEffects(items);
//Default menu text
DrawInformation p1Name(625, 620, 300, 75, "", false, model->getCharacters()->at(0)->getName(), true);
items->push_back(p1Name);
DrawInformation p1hp(625, 670, 300, 75, "", false,
"HP: " + std::to_string(model->getCharacters()->at(0)->getCurrentHealth()) + "/"
+ std::to_string(model->getCharacters()->at(0)->getMaxHealth())
, true);
items->push_back(p1hp);
DrawInformation p1mp(625, 720, 300, 75, "", false,
"MP: " + std::to_string(model->getCharacters()->at(0)->getCurrentMP()) + "/"
+ std::to_string(model->getCharacters()->at(0)->getMaxMP())
, true);
items->push_back(p1mp);
DrawInformation p2Name(625 + 550, 620, 300, 75, "", false, model->getCharacters()->at(1)->getName(), true);
items->push_back(p2Name);
DrawInformation p2hp(625 + 550, 670, 300, 75, "", false,
"HP: " + std::to_string(model->getCharacters()->at(1)->getCurrentHealth()) + "/"
+ std::to_string(model->getCharacters()->at(1)->getMaxHealth())
, true);
items->push_back(p2hp);
DrawInformation p2mp(625 + 550, 720, 300, 75, "", false,
"MP: " + std::to_string(model->getCharacters()->at(1)->getCurrentMP()) + "/"
+ std::to_string(model->getCharacters()->at(1)->getMaxMP())
, true);
items->push_back(p2mp);
}
BattleMenuState *BattleMenuStateTimeFlow::qrPressed(bool wasQ)
{
//instant turn
if(model->getPartyGaugeValue() >= 250)
{
if(!wasQ)
{
if(model->getP1TimeLinePos() < 1000 && model->getCharacters()->at(0)->getCurrentHealth() > 0)
model->setP1TimeLinePos(999);
else
return this;
}
else
{
if(model->getP2TimeLinePos() < 1000 && model->getCharacters()->at(1)->getCurrentHealth() > 0)
model->setP2TimeLinePos(999);
else
return this;
}
model->changePartyGaugeValue(-250);
}
return this;
}
void BattleMenuStateTimeFlow::drawStatusEffects(std::vector<DrawInformation> * items)
{
int p1UpperStatusCount = 0;
int p1LowerStatusCount = 0;
int p2UpperStatusCount = 0;
int p2LowerStatusCount = 0;
if(model->getCharacters()->at(0)->getStatusEffectModel()->guard)
{
DrawInformation port1(-300, -275, 50, 50, "Guard", false);
items->push_back(port1);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->guard)
{
DrawInformation port1(250, -275, 50, 50, "Guard", false);
items->push_back(port1);
}
//
if(model->getCharacters()->at(0)->getStatusEffectModel()->overdrive)
{
DrawInformation port1(-250, -275, 50, 50, "Overdrive", false);
items->push_back(port1);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->overdrive)
{
DrawInformation port1(300, -275, 50, 50, "Overdrive", false);
items->push_back(port1);
}
//////////////
if(model->getCharacters()->at(0)->getStatusEffectModel()->SE_att > 0)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1UpperStatusCount++), -275-50-10, 50, 50, "SEAttackUp", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->SE_att < 0)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1UpperStatusCount++), -275-50-10, 50, 50, "SEAttackDown", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->SE_def > 0)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1UpperStatusCount++), -275-50-10, 50, 50, "SEDefenceUp", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->SE_def < 0)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1UpperStatusCount++), -275-50-10, 50, 50, "SEDefenceDown", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->SE_magic > 0)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1UpperStatusCount++), -275-50-10, 50, 50, "SEMagicUp", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->SE_magic < 0)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1UpperStatusCount++), -275-50-10, 50, 50, "SEMagicDown", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->SE_magicDef > 0)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1UpperStatusCount++), -275-50-10, 50, 50, "SEMagicDefenceUp", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->SE_magicDef < 0)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1UpperStatusCount++), -275-50-10, 50, 50, "SEMagicDefenceDown", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->SE_speed > 0)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1UpperStatusCount++), -275-50-10, 50, 50, "SEHaste", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->SE_speed < 0)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1UpperStatusCount++), -275-50-10, 50, 50, "SESlow", false);
items->push_back(SEAttUp);
}
/////////////////
if(model->getCharacters()->at(0)->getStatusEffectModel()->poison)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1LowerStatusCount++), -275-100-15, 50, 50, "SEPoison", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->blind)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1LowerStatusCount++), -275-100-15, 50, 50, "SEBlind", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->sleep)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1LowerStatusCount++), -275-100-15, 50, 50, "SESleep", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->silenced)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1LowerStatusCount++), -275-100-15, 50, 50, "SESilence", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->taunt)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1LowerStatusCount++), -275-100-15, 50, 50, "SETaunt", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->disguise)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1LowerStatusCount++), -275-100-15, 50, 50, "SEDisguise", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(0)->getStatusEffectModel()->stance)
{
DrawInformation SEAttUp(-300 + 10 + (60*p1LowerStatusCount++), -275-100-15, 50, 50, "SEStance", false);
items->push_back(SEAttUp);
}
////////////////
if(model->getCharacters()->at(1)->getStatusEffectModel()->SE_att > 0)
{
DrawInformation SEAttUp(250 + 10 + (60*p2UpperStatusCount++), -275-50-10, 50, 50, "SEAttackUp", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->SE_att < 0)
{
DrawInformation SEAttUp(250 + 10 + (60*p2UpperStatusCount++), -275-50-10, 50, 50, "SEAttackDown", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->SE_def > 0)
{
DrawInformation SEAttUp(250 + 10 + (60*p2UpperStatusCount++), -275-50-10, 50, 50, "SEDefenceUp", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->SE_def < 0)
{
DrawInformation SEAttUp(250 + 10 + (60*p2UpperStatusCount++), -275-50-10, 50, 50, "SEDefenceDown", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->SE_magic > 0)
{
DrawInformation SEAttUp(250 + 10 + (60*p2UpperStatusCount++), -275-50-10, 50, 50, "SEMagicUp", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->SE_magic < 0)
{
DrawInformation SEAttUp(250 + 10 + (60*p2UpperStatusCount++), -275-50-10, 50, 50, "SEMagicDown", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->SE_magicDef > 0)
{
DrawInformation SEAttUp(250 + 10 + (60*p2UpperStatusCount++), -275-50-10, 50, 50, "SEMagicDefenceUp", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->SE_magicDef < 0)
{
DrawInformation SEAttUp(250 + 10 + (60*p2UpperStatusCount++), -275-50-10, 50, 50, "SEMagicDefenceDown", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->SE_speed > 0)
{
DrawInformation SEAttUp(250 + 10 + (60*p2UpperStatusCount++), -275-50-10, 50, 50, "SEHaste", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->SE_speed < 0)
{
DrawInformation SEAttUp(250 + 10 + (60*p2UpperStatusCount++), -275-50-10, 50, 50, "SESlow", false);
items->push_back(SEAttUp);
}
/////////////////
if(model->getCharacters()->at(1)->getStatusEffectModel()->poison)
{
DrawInformation SEAttUp(250 + 10 + (60*p2LowerStatusCount++), -275-100-15, 50, 50, "SEPoison", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->blind)
{
DrawInformation SEAttUp(250 + 10 + (60*p2LowerStatusCount++), -275-100-15, 50, 50, "SEBlind", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->sleep)
{
DrawInformation SEAttUp(250 + 10 + (60*p2LowerStatusCount++), -275-100-15, 50, 50, "SESleep", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->silenced)
{
DrawInformation SEAttUp(250 + 10 + (60*p2LowerStatusCount++), -275-100-15, 50, 50, "SESilence", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->taunt)
{
DrawInformation SEAttUp(250 + 10 + (60*p2LowerStatusCount++), -275-100-15, 50, 50, "SETaunt", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->disguise)
{
DrawInformation SEAttUp(250 + 10 + (60*p2LowerStatusCount++), -275-100-15, 50, 50, "SEDisguise", false);
items->push_back(SEAttUp);
}
if(model->getCharacters()->at(1)->getStatusEffectModel()->stance)
{
DrawInformation SEAttUp(250 + 10 + (60*p2LowerStatusCount++), -275-100-15, 50, 50, "SEStance", false);
items->push_back(SEAttUp);
}
}
| [
"matthewchiborak@hotmail.com"
] | matthewchiborak@hotmail.com |
a660411d7feab2d76faf0af10ac52bde7c429e4f | af78a688cbb1d2cd6fc59cb3d9e8b2e1286afec8 | /BIgenerator/mainwindow.h | 623596561d4643fb2d07a52d4f8772d9c13e7069 | [] | no_license | clawfinger/BinaryImageGenerator | a8bb7174a42aa09a9b579c480f1cdfbf317dcb5e | 931ada72309ae9f91f9df049075e91182aba4bb7 | refs/heads/master | 2021-01-22T03:45:00.745796 | 2017-02-21T14:02:35 | 2017-02-21T14:02:35 | 81,459,422 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 549 | h | #ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QtWidgets/QMainWindow>
#include "ui_mainwindow.h"
#include "gridWidget.h"
#include <qcolordialog.h>
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindowClass ui;
GridWidget* m_gridWidget;
QColor m_currentColor;
private slots:
void setCircleButtonState(bool);
void setSquareButtonState(bool);
void disableResolutionInput();
void enableResolutionInput();
void selectFigureColor();
};
#endif // MAINWINDOW_H
| [
"clawf@DESKTOP-FDA5T9V"
] | clawf@DESKTOP-FDA5T9V |
279fab03daad1bcd102c371b20e26c9f3ccb4d9e | 14f8c4feb6072ca45c5ca56220f7c10674705fbe | /lib/Target/TGSI/TGSIFrameLowering.cpp | b94bb1cb8d345959f64224aa37fa1967c9be1e69 | [
"NCSA"
] | permissive | curro/llvm | f6d9dd993aed48be0e5d1c9e167b49fd8e4fd5d7 | a1aad41463c36220f2c5b03645843f39e6bf1b9d | refs/heads/master | 2020-06-04T03:05:36.760258 | 2013-04-21T22:13:12 | 2013-04-21T22:13:12 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,019 | cpp | //====- TGSIFrameLowering.cpp - TGSI Frame Information -------*- C++ -*-====//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the TGSI implementation of TargetFrameLowering class.
//
//===----------------------------------------------------------------------===//
#include "TGSIFrameLowering.h"
#include "TGSIInstrInfo.h"
#include "llvm/IR/Function.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Support/CommandLine.h"
using namespace llvm;
void TGSIFrameLowering::emitPrologue(MachineFunction &mf) const {
MachineBasicBlock &mbb = mf.front();
MachineFrameInfo *mfi = mf.getFrameInfo();
const TGSIInstrInfo &tii =
*static_cast<const TGSIInstrInfo*>(mf.getTarget().getInstrInfo());
MachineBasicBlock::iterator mbbi = mbb.begin();
DebugLoc dl;
// Get the number of bytes to allocate from the FrameInfo
int frame_sz = mfi->getStackSize();
BuildMI(mbb, mbbi, dl, tii.get(TGSI::UADDs), TGSI::TEMP0x)
.addReg(TGSI::TEMP0x).addImm(frame_sz);
}
void TGSIFrameLowering::emitEpilogue(MachineFunction &mf,
MachineBasicBlock &mbb) const {
MachineBasicBlock::iterator mbbi = mbb.getLastNonDebugInstr();
MachineFrameInfo *mfi = mf.getFrameInfo();
const TGSIInstrInfo &tii =
*static_cast<const TGSIInstrInfo*>(mf.getTarget().getInstrInfo());
DebugLoc dl;
// Get the number of bytes to allocate from the FrameInfo
int frame_sz = mfi->getStackSize();
BuildMI(mbb, mbbi, dl, tii.get(TGSI::UADDs), TGSI::TEMP0x)
.addReg(TGSI::TEMP0x).addImm(-frame_sz);
}
| [
"currojerez@riseup.net"
] | currojerez@riseup.net |
ec4cf5de624fb352f2825e63edb0131fc48ba0c6 | f8083f1ac05ecb07b93c58af98eaf78e8eab9367 | /ABC/old/previous/07-/078/C.cpp | e87ffb02b80b74c5836153fbdfd0ac0d8f4d4020 | [] | no_license | itohdak/AtCoder | 4f42ccc7b2b7f71d0d51069bd86503ee0f4b3dbf | 9ee89bac3ced919b94096ffd7b644d3716569762 | refs/heads/master | 2021-06-24T14:42:54.529474 | 2020-10-16T18:41:27 | 2020-10-16T18:41:27 | 134,136,836 | 2 | 1 | null | 2020-02-07T12:45:10 | 2018-05-20T09:26:13 | C++ | UTF-8 | C++ | false | false | 341 | cpp | #include <iostream>
#include <cstdlib>
#include <algorithm>
#include <cmath>
#include <vector>
using namespace std;
int main(){
int N, M;
cin >> N >> M;
int time_once = 100 * (N - M) + 1900 * M;
double p_ok = pow(0.5, M);
double p_ng = 1.0 - p_ok;
cout << p_ok * time_once * (p_ng / p_ok + 1) / p_ok << endl;
return 0;
}
| [
"itohdak@gmail.com"
] | itohdak@gmail.com |
4450795515674ff63024fba9bddc4f92597ea2e8 | 39023de2b021b9665e58ac5388b2d4f61e8883bb | /MP1/Part1/linked_list.cpp | fb3978f0874069124042ae470f64765db9d8041d | [] | no_license | ChaseElander/CSCE313 | 3b30db09561d1e3bd8fcdc768da9f10e77aad6a7 | 22eff550af0faf0ddf19bf7c8a67af4db95b9fc4 | refs/heads/master | 2021-01-11T14:25:00.712302 | 2018-02-06T19:28:09 | 2018-02-06T19:28:09 | 81,390,662 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 8,904 | cpp | /* --------------------------------------------------------------------------- */
/* Developer: Andrew Kirfman, Margaret Baxter */
/* Project: CSCE-313 Machine Problem #1 */
/* */
/* File: ./MP1/linked_list.cpp */
/* --------------------------------------------------------------------------- */
/* --------------------------------------------------------------------------- */
/* User Defined Includes */
/* --------------------------------------------------------------------------- */
#include "linked_list.h"
#include <iostream>
#include <string>
#include <climits>
#include <cstring>
/* Constructor */
linked_list::linked_list()
{
setHeadPointer(NULL); //Pointers set to Null
setFrontPointer(NULL);
setFreePointer(NULL);
setFreeDataPointer(NULL);
setBlockSize(0); //Integer values initialized to 0 rather than Null
setMemSize(0); // Based on TA's note on Piazza
setMaxDataSize(0);
setInitialized(NULL);
}
void linked_list::Init(int M, int b)
{
if (getInitialized()){return;} //checks if Init() has been caled already, stops additional Init() calls from overwriting the linkedlist
setBlockSize(b);
setMemSize(M);
setMaxDataSize(b - sizeof(node)); //might be setMaxDataSize(M/b)?
setHeadPointer((char*)malloc(M)); //Pointer always pointing to the head of Memory
setFrontPointer((node*)getHeadPointer()); //Pointer always pointing to the head of the first node in the list
setFreePointer((node*)getHeadPointer()); //Pointer always pointing to the head of the last initialized node in the list
setFreeDataPointer((node*)getHeadPointer());//Pointer always pointing to the head of the next available(unitialized) node for insertion or Null if memory is full
node* temp = getFreePointer();
for(int i = 0; i < M/b; i++){ //initializes all nodes of the list to value_len 0
if(i == M/b - 1){
temp->next=NULL;
}
else{
temp->key = -2;
temp->value_len=0;
temp->next = (node*)(b+(char*)temp); //Commented Code Broken
}
temp = temp->next; //updates temp to next location
}
//setFreePointer((node*)getHeadPointer());
setInitialized(true);
}
void linked_list::Destroy()
{
free(getHeadPointer());
}
/* Insert an element into the list with a given key, given data element, and with a given length*/
void linked_list::Insert (int k, char * data_ptr, int data_len)
{
if(data_len < 0){
std::cout << "ERROR Insert key " << k << ": data_len:" << data_len << " < 0"<<std::endl;
return;
}
else if(data_len > getBlockSize() - sizeof(node)){
std::cout << "ERROR Insert key " << k << ": data_len:" << data_len << " > max value size"<<std::endl;
return;
}
else if((getFreePointer()->next) == NULL){
std::cout << "ERROR Insert key " << k <<": End of List reached: Max elements added to List"<<std::endl;
return;
}
setFreeDataPointer(getFreePointer());
while(true){
// std::cout<<" Insert loop rep"<<std::endl; //Seg faulting HERE on the second insert at the moment.
//Lets me know when we started a rep of the while loop
if(getFreeDataPointer()->key < 0){
// std::cout<<" Insert IF 1 TRUE"<<std::endl; // We entered IF statement 1
getFreeDataPointer()->key = k;
getFreeDataPointer()->value_len = data_len;
std::memcpy( (char*)getFreeDataPointer()+(sizeof(node)),
data_ptr,
(getBlockSize()-sizeof(node)) );
setFreePointer(getFreeDataPointer()->next); //Testing
//std::cout<<" Insert Key "<<k<<" succeed!"<<std::endl; // Insert Succeeded.
return;
}
else if(getFreeDataPointer()->next = NULL){
std::cout<<"ERROR on Insert: End of List reached (2)"<<std::endl;
return;
}
else if (getFreeDataPointer() == getFreePointer()){
// std::cout<<" Insert free_data_pointer move: ";
setFreeDataPointer(getFreeDataPointer()->next);
// std::cout<<"Succeed"<<std::endl;
}
}
}
int linked_list::Delete(int delete_key)
{
// call lookup
// if left and right exist, connect their pointers
// delete node //No need to delete node, just pointer swap.
//extra credit->add "deleted node" location to a list
//Making elementary implementation.
//std::cout<<" DELETE started..."<<std::endl;
node* temp = Lookup(delete_key); //Lookup returning null?
if(temp == NULL){
std::cout<<"Error Delete key "<<delete_key<<": Key not found in List "<<std::endl;
return 1;
}
//implement augmented insert on xtralist
node* temp_prev = getFrontPointer();// It must start at front pointer to find temp.
if(temp == getFrontPointer()){
setFrontPointer(getFrontPointer()->next);
}
//std::cout<<" temp pointers allocated"<<std::endl;
while(temp_prev->next != temp){
temp_prev = temp_prev->next;
}
//std::cout<<" temp_prev found location"<<std::endl;
temp_prev->next = temp->next;
//std::cout<<" DELETE SUCCEED."<<std::endl;
return 0;
}
/* Iterate through the list, if a given key exists, return the pointer to it's node */
/* otherwise, return NULL */
struct node* linked_list::Lookup(int lookup_key)
{
//std::cout<<" LOOKUP finding key "<<lookup_key<<std::endl;
node* temp = getFrontPointer();
int n = getMemSize()/getBlockSize();
for(int i = 0; i < n; i++){ //iterates list
if(temp == NULL){ //should this be temp->key==NULL
std::cout<<"Lookup 'failed': Not found in List: key "<<lookup_key<<std::endl;
return NULL;
}
else if(temp->key == lookup_key){
//std::cout<<" key found. Returning temp."<<std::endl;
return temp; //need to continue interation until key of -2 or null is found and freepointer reset to that
}
//std::cout<<" temp is iterated."<<std::endl;
temp = temp->next; //feeds next freepointer into loop
}
}
/* Prints the list by printing the key and the data of each node */
void linked_list::PrintList()
{
node* printTemp = getFrontPointer();
while(printTemp->next > 0){
std::cout << "Node: " << std::endl;
std::cout << " - Key: " << printTemp->key << std::endl;
std::cout << " - Data: " << printTemp->value_len << std::endl;
printTemp = printTemp->next; //gets next pointer
}
/* IMPORTANT NOTE!
*
* In order for the script that will grade your assignment to work
* (i.e. so you get a grade higher than a 0),
* you need to print out each member of the list using the format below.
* Your print list function should be written as a while loop that prints
* the following three lines exactly for each node and nothing else. If
* you have any difficulties, talk to your TA and he will explain it further.
*
* The output lines that you should use are provided so that you will know
* exactly what you should output.
*/
//std::cout << "Node: " << std::std::endl;
//std::cout << " - Key: " << <KEY GOES HERE!> << std::std::endl;
//std::cout << " - Data: " << <KEY GOES HERE!> << std::std::endl;
/* Short example:
* - Assume that you have a list with 4 elements.
* Your output should appear as follows
*
* Node:
* - Key: 1
* - Data: Hello
* Node:
* - Key: 2
* - Data: World!
* Node:
* - Key: 3
* - Data: Hello
* Node:
* - Key: 4
* - Data: World!
*
* ^^ Your output needs to exactly match this model to be counted as correct.
* (With the exception that the values for key and data will be different
* depending on what insertions you perform into your list. The values provided
* here are for pedagogical purposes only)
*/
}
/* Getter Functions */
char* linked_list::getHeadPointer()
{
return head_pointer;
}
node* linked_list::getFrontPointer()
{
return front_pointer;
}
node* linked_list::getFreePointer()
{
return free_pointer;
}
node* linked_list::getFreeDataPointer()
{
return free_data_pointer;
}
int linked_list::getBlockSize()
{
return block_size;
}
int linked_list::getMemSize()
{
return mem_size;
}
int linked_list::getMaxDataSize()
{
return max_data_size;
}
bool linked_list::getInitialized()
{
return initialized;
}
/* Setter Functions */
void linked_list::setHeadPointer(char *new_pointer)
{
head_pointer = new_pointer;
}
void linked_list::setFrontPointer(node* new_pointer)
{
front_pointer = new_pointer;
}
void linked_list::setFreePointer(node* new_pointer)
{
free_pointer = new_pointer;
}
void linked_list::setFreeDataPointer(node* new_pointer)
{
free_data_pointer = new_pointer;
}
void linked_list::setBlockSize(int new_block_size)
{
block_size = new_block_size;
}
void linked_list::setMemSize(int new_mem_size)
{
mem_size = new_mem_size;
}
void linked_list::setMaxDataSize(int new_max_data_size)
{
max_data_size = new_max_data_size;
}
void linked_list::setInitialized(bool new_initialized)
{
initialized = new_initialized;
}
| [
"noreply@github.com"
] | noreply@github.com |
8a979eecaaf3b39a06ac01354acc739145edf934 | 8ce294f51edf033e03358b9fcecc0636c60d8753 | /src/ProjectInfo.cpp | f34e22f38409dfffa44af9465326ec0355a4eae1 | [] | no_license | Dimeurg/DisplayProjectsTask | dea17241e8e2ca78f084643dbfa24e278ea4f9a7 | 2efdd276956281bf5219e257dbd769aa8fe7c234 | refs/heads/master | 2021-05-23T17:48:20.316310 | 2020-04-09T15:39:25 | 2020-04-09T15:39:25 | 253,406,278 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,231 | cpp | #include "ProjectInfo.h"
#include <QStringLiteral>
#include <QQmlEngine>
ProjectInfo::ProjectInfo(QObject * parent)
:QObject(parent)
{
}
ProjectInfo::ProjectInfo(const QString &projectName, bool isActive, bool isWatcher,
const QString &users, const QUrl &iconUrl, const Time& timeThisWeek, const Time& timeThisMonth,
const Time& timeTotal, int id, QObject * parent)
: QObject(parent),
m_projectName(projectName), m_isActive(isActive), m_isWatcher(isWatcher),
m_users(users), m_iconUrl(iconUrl),
m_timeThisWeek(timeThisWeek), m_timeThisMonth(timeThisMonth), m_timeTotal(timeTotal), m_id(id)
{
}
void ProjectInfo::registerMe(const std::string &moduleName)
{
qmlRegisterType<ProjectInfo>(moduleName.c_str(), 1, 0, "ProjectInfo");
}
QString ProjectInfo::projectName() const
{
return m_projectName;
}
bool ProjectInfo::isActive() const
{
return m_isActive;
}
bool ProjectInfo::isWatcher() const
{
return m_isWatcher;
}
QUrl ProjectInfo::iconUrl() const
{
return m_iconUrl;
}
Time ProjectInfo::timeThisWeek() const
{
return m_timeThisWeek;
}
Time ProjectInfo::timeThisMonth() const
{
return m_timeThisMonth;
}
Time ProjectInfo::timeTotal() const
{
return m_timeTotal;
}
void ProjectInfo::setProjectName(const QString &projectName)
{
if(projectName != m_projectName)
{
m_projectName = projectName;
emit projectNameChanged(m_id, m_projectName);
}
}
int ProjectInfo::id() const
{
return m_id;
}
QString ProjectInfo::users() const
{
return m_users;
}
Time::Time(int hours, int minutes, int seconds)
:m_hours(hours), m_minutes(minutes), m_seconds(seconds)
{
}
Time::Time(int timeInSeconds)
{
const int SecondsInHour = 3600;
const int SecondsInMinute = 3600;
const int hours = timeInSeconds / SecondsInHour;
timeInSeconds -= hours * SecondsInHour;
const int minutes = timeInSeconds / SecondsInMinute;
const int seconds = timeInSeconds - minutes * SecondsInMinute;
m_hours = hours;
m_minutes = minutes;
m_seconds = seconds;
}
QString Time::toString()
{
return QStringLiteral("%1/%2/%3").arg(m_hours).arg(m_minutes).arg(m_seconds);
}
| [
"dmytro.kulish@gitlab.chisw.us"
] | dmytro.kulish@gitlab.chisw.us |
f9e5d1e27c8be08e3ababf3bde53cb9f8f7f20ce | c079cf57d2a707c560719a6117b9d59eab4d3f82 | /code/exercises/CGMOVIEPROJECT/include/Sun.h | 7782b10abeb44728623a150e3c51ce3872577fe7 | [] | no_license | andreea93m/Alien-Nightmare | 201835c61b7f85cddab0452b57b381246807bd7c | 259bc1460bac2212078b60d74630a79a963efb73 | HEAD | 2018-12-28T18:42:56.769107 | 2015-06-19T22:05:07 | 2015-06-19T22:05:07 | 36,523,732 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 415 | h | //
// Created by sorin on 6/2/15.
//
#pragma once
#include <oogl/glutIncludes.h>
#include "Object.h"
#include "Shader.h"
namespace AlienNightmare {
/**
* Provides a sun-like light source
*/
class Sun : public Object {
private:
GLfloat color[3];
public:
Sun(const Position &position, const GLfloat radius);
virtual void render();
virtual void update(float delta);
};
}
| [
"m_andreea93@yahoo.com"
] | m_andreea93@yahoo.com |
5ffda58ae70afa552f184db839e7acfac88e0f40 | 2fab62e9048160650dd1caaa304c9a65ed22f131 | /JULY2020/Q11/SUBSETS.C++ | 64c10abf58509fb83b6c6ea3c7e42f7a28d8776a | [] | no_license | avinashsoni9829/LEETCODE | 404c2f476bf9f77afa94f73c366dece19fbd6507 | 872fd1715eadb6b89e6b89395c1e83ee99c85132 | refs/heads/master | 2023-03-31T17:34:19.425140 | 2021-03-28T03:53:22 | 2021-03-28T03:53:22 | 273,204,053 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 388 | class Solution {
public:
vector<vector<int>> subsets(vector<int>& nums) {
vector<vector<int>>ans(1,vector<int>(0));
for(int i=0;i<nums.size();++i)
{
int s=ans.size();
for(int j=0;j<s;++j)
{
vector<int>temp=ans[j];
tmp.push_back(nums[i]);
ans.push_back(tmp);
}
}
return ans;
}
};
| [
"noreply@github.com"
] | noreply@github.com | |
900ff1de7a91126cc9650db34ee4c99f3a048ef7 | 201aeac0e0dd9c1fc3e4a9f0ad51344e6235a032 | /CO302_Compiler_Design/CD_Lab/L1_NFA_TO_DFA.cpp | 250d82798b58a7f046633de6c90197455c88cd82 | [] | no_license | IsCoelacanth/6thSem_At_DTU | b1d298766d7fc3bb3a21f43b1ac0946605c3f514 | ab1a32755b297376f75fa5c69b4e8c74863742f5 | refs/heads/master | 2021-03-27T13:05:09.987230 | 2021-02-23T06:54:33 | 2021-02-23T06:54:33 | 116,067,762 | 8 | 4 | null | null | null | null | UTF-8 | C++ | false | false | 5,949 | cpp | #include<bits/stdc++.h>
using namespace std;
#define MX_NF 10
#define MX_AL 10
//1. Data structure to define an NFA state
//2. A matrix of all Transitions initialized
// to -1 i.e blank
class NFA_state
{
public:
int transitions[MX_AL][MX_NF];
NFA_state()
{
for (int i = 0; i < MX_AL; i++)
{
for (int j = 0; j < MX_NF; j++)
{
transitions[i][j] = -1;
}
}
}
} *NFA_states;
//Initialize a pointer to hold array of NFA states
// Data structure to represent a DFA state
// 1. A flag to show final state
// 2. A bitset to show the NFA states that make it up
// 3. A bitset of transitions
// 4. An array of symbolic transitions
struct DFA_State
{
bool is_final;
bitset<MX_NF> Const_NFA_states;
bitset<MX_NF> transitions[MX_AL];
int symbTrans[MX_AL];
};
//Defining Global Variables
//1. The final states in the NFA
//2. The final states in the DFA
//3. The states in the DFA
//4. A queue of DFA states that are to be completed
set<int> NFA_Final;
vector<int> DFA_Final;
vector<DFA_State*> DF_states;
queue<int> to_do_DFA;
//1. N -> The number of states
//2. M -> The input alphabet size
int N, M;
//Function 1. Find the Epsilon Closure of a state and store it.
void E_Close(int state, bitset <MX_NF> &closure)
{
for (int i = 0; i < N && NFA_states[state].transitions[0][i] != -1; i++)
{
if (closure[NFA_states[state].transitions[0][i]] == 0)
{
closure[NFA_states[state].transitions[0][i]] = 1;
E_Close(NFA_states[state].transitions[0][i], closure);
}
}
}
// Function 2. Find the Epsilon Closure of the set of NFA states
void E_Close(bitset<MX_NF> state, bitset<MX_NF> &closure)
{
for (int i = 0; i < N; i++)
{
if (state[i] == 1)
{
E_Close(i, closure);
}
}
}
// Function 3. Build the bitset showing the states an NFA state k
// can reach after making a transition from X on the input Y
void MoveNFA(int x, int a, bitset<MX_NF> &y)
{
for (int i = 0; i < N && NFA_states[x].transitions[a][i] != -1; i++)
{
y[NFA_states[x].transitions[a][i]] = 1;
}
}
// Function 4. Build the bitset showing the set of staes the NFA can
// be in after making a transition from X on input y
void MoveNFA(bitset<MX_NF> x, int a, bitset<MX_NF> &y)
{
for (int i = 0; i < N; i++)
if (x[i] == 1)
MoveNFA(i, a, y);
}
// Main Funtion
int main()
{
int i, j, X, Y, A, T, F, D;
//1. Get the input document i.e txt file with the transition table and details
ifstream fin("NFA.txt");
fin >> N >> M; // The number of states and The alphabet size
NFA_states = new NFA_state[N];
fin >> F; // The number of final states
for (i = 0; i < F; i++)
{
fin >> X;
NFA_Final.insert(X); // Add the fianl states to the final state list
}
fin >> T; // The number of transitions
while (T--)
{
fin >> X >> A >> Y; // The source, alphabet, and the number of states it goes to
for (i = 0; i < Y; i++)
{
fin >> j; // destination state
NFA_states[X].transitions[A][i] = j; // add Transition on A from X to j
}
}
fin.close();
// Input complete;
//2. Build the DFA
D = 1;
DF_states.push_back(new DFA_State); // insert new state into the states vector
DF_states[0]->Const_NFA_states[0] = 1; // add one NFA state that it constitues
E_Close(0, DF_states[0]->Const_NFA_states); // find its Epsilon closure
//Check if its the final state or not
for ( j = 0; j < N; j++)
{
if (DF_states[0]->Const_NFA_states[j] == 1 && NFA_Final.find(
j) != NFA_Final.end()) // Check for final state
{
DF_states[0]->is_final = true; // set final to true
DFA_Final.push_back(0); // add to the finals list
break;
}
}
to_do_DFA.push(0); // insert the partially checked state into the queue
while (!to_do_DFA.empty()) // while the partially complete list isn't empty
{
X = to_do_DFA.front(); // extract a state
to_do_DFA.pop(); // remove from queue
// for each charecter in the alphabet:
for ( i = 1; i <= M; i++)
{
MoveNFA(DF_states[X]->Const_NFA_states, i, DF_states[X]->transitions[i]);
// Find all set of states the state can reach on 'i' input
E_Close(DF_states[X]->transitions[i], DF_states[X]->transitions[i]);
// Find the Epsilon closure of X and get the true transiton list;
// For X check if X has an overlap i.e merged state with other D DFA states
for (j = 0; j < D; j++)
{
if (DF_states[X]->transitions[i] == DF_states[j]->Const_NFA_states)
{
DF_states[X]->symbTrans[i] = j; // create a 'symbolic' link
break;
}
}
// If J is the last i.e final state in the DFA list
if (j == D)
{
DF_states[X]->symbTrans[i] = D; // add symbolic link to D
DF_states.push_back(new DFA_State); // add new state into the DFA vector
DF_states[D]->Const_NFA_states = DF_states[X]->transitions[i];
for (j = 0; j < N; j++)
{
//check if D is the final state, if yes, add it to the final state list
if (DF_states[D]->Const_NFA_states[j] == 1 && NFA_Final.find(j) != NFA_Final.end())
{
DF_states[D]->is_final = true;
DFA_Final.push_back(D);
break;
}
}
to_do_DFA.push(D); // add D to the partially complete list
D++; // Increase the count of DFA states
}
}
}
//3. Write the DFA to File
ofstream fout("DFA.txt");
// The Number of states, The alphabet and the number of final states.
fout << D << " " << M << endl <<DFA_Final.size();
//Write out all final states.
for (vector<int>::iterator it = DFA_Final.begin(); it != DFA_Final.end(); it++)
{
fout << " " << *it;
}
fout << endl;
//Write out all transitions i.e the complete transition table.
for (i = 0; i < D; i++)
{
for (j = 1; j <= M; j++)
{
fout << i << " " << j << " " << DF_states[i]->symbTrans[j] << endl;
}
}
fout.close();
//Output complete
return 0;
} | [
"anuragmalyala9001@gmail.com"
] | anuragmalyala9001@gmail.com |
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