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#ifndef __U2GameObject__ #define __U2GameObject__ #include "U2Prerequisites.h" #include "U2STLRedefined.h" #include "U2Prototype.h" #include "U2ResourceManager.h" #include "U2TypedObjectManager.h" #include "U2Singleton.h" class TiXmlElement; U2EG_NAMESPACE_BEGIN class Component; class GameObject : public Res...
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/* * This file is part of the Marmalade SDK Code Samples. * * Copyright (C) 2001-2011 Ideaworks3D Ltd. * All Rights Reserved. * * This source code is intended only as a supplement to Ideaworks Labs * Development Tools and/or on-line documentation. * * THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARR...
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#include <string> #include <iostream> using namespace std; class Movie { private: string title; string director; int year; string rating; public: Movie(); Movie(string, string, int, string); void setTitle(string); void setDirector(string); void setYear(int); void setRating(string); strin...
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/* 给定一个数组 nums 和滑动窗口的大小 k,请找出所有滑动窗口里的最大值。提示:你可以假设 k 总是有效的,在输入数组不为空的情况下,1 ≤ k ≤ 输入数组的大小。 思路:用双端队列来辅助,新窗口即将输入的值从队列末尾开始比较,如果大于队列的值,那么队列的值pop_back;否则push_back到队列末尾(因为可能是以后窗口的最大值)。 然后需要判断位于队列前端的数字是否还在当前窗口内,如果不在则pop_front;否则位于队列最前面的数字就是当前窗口的最大值。注意的是为了方便比较,队列里面存放的是数字在数组里的下标。 时间复杂度O(n),空间复杂度O(k),其中n为数组大小,k为滑动窗口大小。 */ class Sol...
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#ifndef MOTORS_WRAP #define MOTORS_WRAP #include "mbed.h" #include "rtos.h" #include "leds.h" #include "motors.h" enum MotorsCommand { Hold, Accelerate, Decelerate, Brake, TiltLeft, TiltRight, RotateLeft, RotateRight }; class MotorsWrap { private: static M...
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// Copyright (C) 2005 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_CPP_TOKENIZER_KERNEl_1_ #define DLIB_CPP_TOKENIZER_KERNEl_1_ #include <string> #include <iostream> #include "cpp_tokenizer_kernel_abstract.h" #include "../algs....
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#pragma once #include "MWDebug.h" #include "MWSingleton.h" namespace Myway { class MW_ENTRY Plugin : public AllocObj { public: Plugin(const char * name); virtual ~Plugin(); const char * GetName(); virtual void Install() = 0; virtual void Uninstall() = 0; protected: char...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file...
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#include "joystick_manager_glfw.h" #include <cstring> #include <fstream> #include "window_glfw.h" std::unordered_set<GLFWGameWindow*> GLFWJoystickManager::windows; GLFWGameWindow* GLFWJoystickManager::focusedWindow; std::unordered_map<int, GLFWJoystickManager::JoystickInfo> GLFWJoystickManager::connectedJoysticks; st...
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/*========================================================================= Program: GTRACT (Guided Tensor Restore Anatomical Connectivity Tractography) Module: $RCSfile: $ Language: C++ Date: $Date: 2006/03/29 14:53:40 $ Version: $Revision: 1.9 $ Copyright (c) University of Iowa Department of Ra...
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#ifndef MAZE_H_ #define MAZE_H_ #include <iostream> ;class maze { public: maze(); // opens maze.txt void init(); // finds starting position, and calls solve bool solve(int index); friend std::ostream& operator << (std::ostream& outs, const maze& source); // overload ostream operator and print out maze // d...
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// // Created by Edgar on 02/01/2017. // #ifndef FLEUR_PROCESSINGEXCEPTION_H #define FLEUR_PROCESSINGEXCEPTION_H #include <exception> #include <string> namespace fleur { class ProcessingException : public std::exception { public: ProcessingException(std::string const& message="") throw() ...
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#include <string> #include "../parser_generator/grammatic.h" // Generated from /home/efeder/work/itmo/mt/lab4/input_grammar/GrammaticScheme.g4 by ANTLR 4.7.2 #pragma once #include "antlr4-runtime.h" #include "GrammaticSchemeParser.h" /** * This interface defines an abstract listener for a parse tree produced b...
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#pragma once #include "math/monolith_math.h" class Ray { public: __host__ __device__ Ray() {} __host__ __device__ Ray(const Vector3f& a, const Vector3f& b) { A = a; B = b; } __host__ __device__ Vector3f origin() const { return A; } __host__ __device__ Vector3f direction() const { return B; } __host__ __device__ V...
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/*This is the code to show the alphabetical characters on a 7 segment LED display*/ //bits representing the alphabetical characters const byte alphabet[16]= { B11101110, //A B00111110, //b B10011100, //C B00011010, //c B01111010, //d B10011110, //E B10001110, //F B01101110, //H B00101110, //h B00011100, //L B0110000...
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// Copyright (c) 2018-2019 Adon Network developers // Copyright (c) 2011-2016 The Cryptonote developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #pragma once #include "BlockchainExplorerData.h" #include "Blo...
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// LA3641 Leonardo's Notebook // Rujia Liu #include<cstdio> #include<cstring> int main() { char B[30]; int vis[30], cnt[30], T; scanf("%d", &T); while(T--) { scanf("%s", B); memset(vis, 0, sizeof(vis)); memset(cnt, 0, sizeof(cnt)); for(int i = 0; i < 26; i++) if(!vis[i]) { // 找一个从i开始的循环 ...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> // System.Transactions.ISinglePhaseNotification[] struct ISinglePhaseNotificationU5BU5D_t1768506678; #include "mscorlib_System_Object707969140.h" #ifdef __clang__ #pr...
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// Hi, I'm Yanzhan. For more algothmic problems, visit my Youtube Channel (Yanzhan Yang's Youtube Channel) : https://www.youtube.com/channel/UCDkz-__gl3frqLexukpG0DA?view_as=subscriber or my Twitter Account (Yanzhan Yang's Twitter) : https://twitter.com/YangYanzhan or my GitHub HomePage (Yanzhan Yang's GitHub HomePage)...
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/* Kasey Koch * lab 19 * 11/09/2016 */ #include <iostream> #include <string> #include <fstream> using namespace std; int main(){ ifstream inFS; const int numRows = 4; const int numCols = 5; int fileNum = 0; int fileNumber[numRows][numCols]; ...
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#ifndef _gate_set_ #define _gate_set_ #include <iostream> //#include "gate_cpdf.h" #include <vector> using namespace std; //Class to do set operations with gates class gate_cpdf; class gate_set { public: gate_set(); void insert(gate_cpdf * g); gate_set gs_union( gate_set * gs); //union keyword use...
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#pragma once enum MatrixEntityToken; class MatrixManagerEventListener { public: MatrixManagerEventListener() {}; ~MatrixManagerEventListener() {}; virtual void matrixManager_updateFilterList() {}; virtual void matrixManager_entityAdded(MatrixEntityToken /*token*/, long /*id*/) {}; virtual void matrixManager_en...
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// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
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#include <iostream> #include <vector> #include <algorithm> #include <string> #include <map> #include <cstdio> #include <utility> #include <queue> #include <math.h> #include <set> #include <bitset> #include <cmath> #include <bitset> #include <cstring> using namespace std; #define MaxVal 100005 int tree[MaxVal]; vector<...
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#include "GameLogic.h" #include <stdlib.h> #define ARRAY_COUNT(_array) (sizeof(_array) / sizeof(_array[0])) //扑克定义 static BYTE s_CardData[FULL_COUNT] = { 0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0A,0x0B,0x0C,0x0D, //方块 2 - A 0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1A,0x1B,0x1C,0x1D, //梅花 2 - ...
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/*梅语冰 计科3班 1652311*/ #define _CRT_SECURE_NO_WARNINGS #include<iostream> #include<fstream> #include<string.h> #include <iomanip> using namespace std; int main(int argc, char *argv[]) { int i = 0, j; char filepath[100]; char ch[16] = { 0 }; ifstream fin; if (argc == 2) { strcpy(filepath, argv[1]); } if (argc ==...
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#include<iostream> #include<list> #include<map> #include<vector> #include<climits> #include<algorithm> using namespace std; pair<int,int> getmaxvalue(const map<int,pair<int,list<int> > > &MAP) { int MAX=INT_MIN; int maxpos=-1; for(auto i=MAP.begin();i!=MAP.end();i++) { MAX=max(MAX,(i->second).first); maxpos=i...
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//============================================================================ // Name : WednesdayPattern8.cpp // Author : // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //============================================================================ ...
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#pragma once #include"singletonBase.h" class RectManeger { private: public: RectManeger(); ~RectManeger(); };
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#include "device/I2CDevice.h" #include <iostream> #include <sstream> #include <fcntl.h> #include <stdio.h> #include <iomanip> #include <unistd.h> #include <sys/ioctl.h> #include <linux/i2c.h> #include <linux/i2c-dev.h> #define BBB_I2C_0 "/dev/i2c-0" #define BBB_I2C_1 "/dev/i2c-1" #define BBB_I2C_2 "/dev/i2c-2" usin...
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#include "rct_optimizations_tests/observation_creator.h" #include "rct_optimizations/ceres_math_utilities.h" static bool projectAndTest(const Eigen::Vector3d& pt_in_camera, const rct_optimizations::test::Camera& camera, Eigen::Vector2d& pt_in_image) { rct_optimizations::projectPoint(camera...
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#include "gsspp/gssexception.h" #include "gsspp/gssbuffer.h" #include <cstring> void display_helper( OM_uint32 code, int type, char * message, int len ); GSSException::GSSException( OM_uint32 maj_stat, OM_uint32 min_stat, const char * func ) throw() : major_status( maj_stat ), minor_status( min_stat ) { strncpy( fun...
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class Solution { public: vector<vector<int>> threeSum(vector<int> &nums) { sort(begin(nums), end(nums)); vector<vector<int>> result; for (int i = size(nums) - 1; i >= 2; --i) { if (i + 1 < size(nums) && nums[i] == nums[i + 1]) { continue; } ...
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#include "Utility.h" // 48. Rotate Image // Level - Medium // // You are given an n x n 2D matrix representing an image, rotate the image by 90 degrees (clockwise). // You have to rotate the image in-place, which means you have to modify the input 2D matrix directly. DO NOT allocate another 2D matrix and do the rotat...
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#include "HelloWorldScene.h" #include <iostream> USING_NS_CC; Scene* HelloWorld::createScene() { // 'scene' is an autorelease object auto scene = Scene::create(); // 'layer' is an autorelease object auto layer = HelloWorld::create(); // add layer as a child to scene scene->addChild(layer...
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#include <iostream> using namespace std; int main() { const double PENNY = 0.01, NICKEL = 0.05, DIME = 0.1, QUARTER = 0.25; int pennies, nickels, dimes, quarters, total; cout << "Please enter the following quantities: \n"; cout << "Pennies: "; cin >> pennies; cout << "Nickels: "; cin >> n...
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/* Prime permutations Problem 49 The arithmetic sequence, 1487, 4817, 8147, in which each of the terms increases by 3330, is unusual in two ways: (i) each of the three terms are prime, and, (ii) each of the 4-digit numbers are permutations of one another. There are no arithmetic sequences made up of three 1-, 2-, or 3...
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#include<bits/stdc++.h> using namespace std; int main(int argc, char const *argv[]) { srand(time(NULL)); long long vll=1000; ofstream file; file.open("input.txt"); int notc=rand()%10 +1; //int notc=5; cout<<notc<<endl; file<<notc<<endl; while(notc--){ int n=rand(...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 : virtual...
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// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ #define CC_TREES_LAYER_TREE_SETTINGS_H_ #include <string> #include "base/basictypes.h" #include "cc/base/cc_expo...
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/* $XConsortium: list.h,v 1.3 94/06/03 21:41:04 matt Exp $ */ /* * Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University * Copyright (c) 1991 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without f...
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Compiling the code: ./Make.sh ZTT_XSection.cc // Running the code: ./ZTT_XSection.exe OutPut.root Input.root /////////////////////////////////////////////////////////////...
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// Fig. 10.1: boss1.h // Boss class derived from Employee #ifndef BOSS1_H #define BOSS1_H #include "employ2.h" class Boss : public Employee { public: Boss(const char *, const char *, Date bd, double = 0.0); void setWeeklySalary(double); virtual double earnings(Date) const; virtual void print() const; private: d...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 { bool ac...
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/****************************************************************************** MAG3110.h MAG3110 Library Header File Michael Albrecht @ AT&T Foundry Original Creation Date: June 3, 2014 This file prototypes the MMA8452Q class, implemented in SFE_MMA8452Q.cpp. In addition, it defines every register in the MMA84...
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#include "C_PlayerAnimInstance.h" #include "C_Player.h" #include "C_PlayerController.h" #include "GameFramework/CharacterMovementComponent.h" void UC_PlayerAnimInstance::NativeUpdateAnimation(float Delta) { Super::NativeUpdateAnimation(Delta); APawn* pawn = TryGetPawnOwner(); player = Cast<AC_Player>(pawn); if (...
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/* Copyright 2011 Etay Meiri This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed...
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/* * Copyright 2015-2019 Autoware Foundation. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requi...
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/*!***************************************************************************** module: vni33.cpp ------------------------------------------------------------------------------ responsible: TiloH special area: ni layer description: implementation of classes for process handling last change: 1999-1...
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#pragma once #include "stringhelper.h" #include <memory> #include <string> // C++ NOTE: Forward class declarations: #include "core/src/java/org/apache/lucene/codecs/PostingsFormat.h" #include "core/src/java/org/apache/lucene/codecs/FieldsConsumer.h" #include "core/src/java/org/apache/lucene/index/SegmentWriteState...
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//$Id$ //------------------------------------------------------------------------------ // Code500EphemerisFile //------------------------------------------------------------------------------ // GMAT: General Mission Analysis Tool // // Copyright (c) 2002-2013 United States Government ...
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/************************** * Writer : Leo101 * Problem : Luogu P2634 [国家集训队]聪聪可可 * Tags : 点分治,数学 **************************/ #include <iostream> #include <cstdio> #include <algorithm> #include <cstring> #define _FILE(s) freopen(#s".in", "r", stdin); freopen(#s".out", "w", stdout) #define gi get_int() const int M...
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/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:L...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_MIRRORING_MOJOM_SESSION_PARAMETERS_MOJOM_SHARED_H_ #define COMPONENTS_MIRRORING_MOJOM_SESSION_PARAMETERS_MOJOM_SHARED_H_ #include <std...
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/**************************************************************************************************************************************************** * Copyright (c) 2016 Freescale Semiconductor, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are ...
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// stdafx.cpp : fichier source incluant simplement les fichiers Include standard // ArbreBinaireDictionnaire.pch représente l'en-tête précompilé // stdafx.obj contient les informations de type précompilées #include "stdafx.h" // TODO: faites référence aux en-têtes supplémentaires nécessaires dans STDAFX.H // absents ...
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#include<iostream> #include<string> #include<unordered_map> using namespace std; class DAG { public: char label; char data; DAG* left; DAG* right; DAG(char x){ label='_'; data=x; left=NULL; right=NULL; } DAG(char lb, char x, DAG* lt, DAG* rt){ label=lb; ...
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#include "utils.h" Utils::Utils() { } bool sortByY(const QPointF &p1, const QPointF &p2) { return p1.y() < p2.y();//升序排列 } void Utils::Filter(QList<QPointF> &pointList) { QList<QPointF> fittedResult; QList<QPointF> fittedAndSmoothResult; fittedResult.clear(); //线性五点拟合去差值 do...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Restricted Libraries source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4RestrictedLicense.pdf // and may not be copie...
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/* * **************************************************************************** * * * * * Copyright 2008, xWorkshop Inc. * * * All rights reserved. * *...
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// ========================================================================== // Munin Toggle Button. // // Copyright (C) 2012 Matthew Chaplain, All Rights Reserved. // // Permission to reproduce, distribute, perform, display, and to prepare // derivitive works from this file under the following conditions: // // 1. An...
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/** @file rdcapture_cache.cpp * @author Mark J. Olah (mjo\@cs.unm.edu) * @date 07-2016 * @brief Cache RDCaptrue computations for certain times. * */ #include "rdcapture_cache.h" RDCaptureCache::RDCaptureCache(const RDCapture &_rd) : rd(std::make_shared<RDCapture>(_rd)) { }
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#include<stdio.h> #include<stdlib.h> #include<string.h> // // Declaramos pines a usar para 74ls48 int a = 5; int b = 4; int c = 3; int d = 2; //Variables para la lectura de la resistencia int analogPin= 0; int raw= 0; int Vin= 5; float Vout= 0; float R1= 100000; float R2= 0; float buffer= 0; //PUERTOS DEFINIDOS ANTERI...
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#ifndef INCLUDE_fopen_h #define INCLUDE_fopen_h #include <cstdio> #include <string> #include <stdlib.h> #include <string.h> FILE *fopenRead(const char *); FILE *fopenRead(const std::string &); FILE *fopenWrite(const char *); FILE *fopenWrite(const std::string &); #endif // !INCLUDE_fopen_h
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <utility> #include "flutter/display_list/display_list.h" #include "flutter/display_list/dl_builder.h" #include "flutter/display_list/dl_op_flags....
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#include "IPStaticCom.h" CIPStaticCom::CIPStaticCom(QObject *parent) : QObject(parent) ,m_name("") ,m_rate(AbstractSerial::BaudRate9600) ,m_parity(AbstractSerial::ParityNone) ,m_databit(AbstractSerial::DataBits5) ,m_stopbit(AbstractSerial::StopBits1) { } CIPStaticCom::CIPStaticCom(const QString& name ...
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#include<iostream> using namespace std; #include<string.h> class dsa2d{ public: int **board; int n; dsa2d() { board=NULL; } dsa2d(int n) { /*this is initialization of array */ this->n=n; board=new int*[n]; for(int i=0;i<n;i++) { board[i]=new int[n]; memset(boa...
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#include "Quad.h" #include "WorldTransform.h" #include "Dark.h" #include "Texture.h" #include "ResourceManager.h" using namespace DarkEngine; Quad::Quad(void) { m_updateVertices = false; m_showNormals = false; for (int i = 0; i < 3; i++) { v[i].z = 0.5f; v[i].color1 = D3DXCOLOR(1.0f,0.0f,0.0f,1.0f); }...
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// Fill out your copyright notice in the Description page of Project Settings. #include "FlockAIMoveToComponent.h" #include "GameFramework/Actor.h" #include "Kismet/KismetMathLibrary.h" #include "Kismet/KismetSystemLibrary.h" #include "Engine.h" #include "FlockAIEnemyComponent.h" #include "Async/AsyncWork.h" // Sets ...
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#ifdef __GNUC__ # pragma GCC diagnostic ignored "-Wmissing-declarations" # if defined __clang__ || defined __APPLE__ # pragma GCC diagnostic ignored "-Wmissing-prototypes" # pragma GCC diagnostic ignored "-Wextra" # endif #endif #ifndef __OPENCV_TEST_PRECOMP_HPP__ #define __OPENCV_TEST_PRECOMP_HPP__ #include...
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#include <iostream> #include <fstream> #include <vector> #include <array> const int BIT_LEN = 50; const int POP_SIZE = 200; const int ITERATION = 100; typedef std::array<bool, BIT_LEN> Gene; std::array<Gene, POP_SIZE> creatures, mating_pool; std::array<double, POP_SIZE> fit; double best_fit, sum_fit; std::vector<int...
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#include <QCoreApplication> #include <QtSql> #include <QDebug> #include <QString> int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); QString serverName = "(localdb)\\Projects"; QString dbName = "test"; QSqlDatabase db = QSqlDatabase::addDatabase("QODBC"); db.setConnectOptions(); ...
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// { Driver Code Starts #include<stdio.h> #include<stdlib.h> #include<iostream> using namespace std; /* Link list node */ struct node { int data; struct node* next; node(int x){ data = x; next = NULL; } }*head; void insert() { int n,i,value; struct node *temp; scanf("%...
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/* Copyright 2015-2022 Igor Petrovic Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, soft...
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#pragma once #include "Monster.h" #include "Monster_2.h" HANDLE hConsole_kingCanyon; class kingCanyon : public Place{ public: kingCanyon(){ getMessage(); } void conversation_with_npc(){ hConsole_kingCanyon = GetStdHandle(STD_OUTPUT_HANDLE);//字体颜色 SetConsoleTextAttribute(h...
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/******************************************************************************* * Copyright (c) 2005 - 2015 Profactor GmbH, ACIN, fortiss GmbH * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License 2.0 which is available at * http://www.eclipse.org/legal...
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/* * * * __________ __________ ____ ___ ____________ __________ __ ___ ___ ____________ * / __ /\ / ______ /\ / \ / /\ / ________/\ / __ /\ / /\ / \ / /\ / ________/\ * / /_/ / / / /\_...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_PAGE_LOAD_METRICS_OBSERVERS_DATA_REDUCTION_PROXY_METRICS_OBSERVER_H_ #define CHROME_BROWSER_PAGE_LOAD_METRICS_OBSERVERS_DATA_REDUCT...
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#ifndef SOLVER_HPP #define SOLVER_HPP #include <vector> #include "lexer.hpp" #include "parser.hpp" #include "exprformula.hpp" #include "complex.hpp" class Solver { public: explicit Solver(std::string formula); void solve(bool debug); const Parser &parser() const; private: void solveQuadratic(const ExprFormula ...
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#pragma once #ifdef _WIN32 #include <WinSock2.h> #include <windows.h> #endif #include<vector> #include<sstream> #include"mysql.h" #include<memory> #include<unordered_map> #include<XCode/XCode.h> #include<Thread/ThreadTaskAction.h> using namespace std; using namespace SoEasy; namespace SoEasy { class MysqlManager; typ...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/opensearch/model/ListVersionsResult.h> #include <aws/core/utils/json/JsonSerializer.h> #include <aws/core/AmazonWebServiceResult.h> #include <aws/core/utils/StringUtils.h> #include <aws/...
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#pragma once #include "ICell.hpp" namespace befunge { struct Cell : ICell { explicit Cell(char p_value) : m_value{p_value} {} char get() const override { return m_value; } void set(char p_value) override { p_value = m_value; } private: char m_value; }; }//na...
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#ifndef OPENGLWINDOW_H #define OPENGLWINDOW_H #include<QWindow> #include<QOpenGLFunctions> #include<QEvent> #include<QOpenGLPaintDevice> class OpenGLWindow : public QWindow, protected QOpenGLFunctions { public: explicit OpenGLWindow(QWindow *parent = 0); ~OpenGLWindow(); virtual void render(QPainter *pain...
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#ifndef __MESH_H__ #define __MESH_H__ #include "object.h" // Consider a hit to be inside a triange if all barycentric weights // satisfy weight>=-weight_tol static const double weight_tol = 1e-4; class Mesh : public Object { std::vector<vec3> vertices; std::vector<ivec3> triangles; Box box; public: ...
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/* * DeckLinkCapture.cpp - Clase para capturar vídeo desde dispositivos DeckLink * * Copyright 2013 Jesús Torres <jmtorres@ull.es> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * ...
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#include "rcpp_delaunay_module.h" RCPP_MODULE(delaunay_module) { class_<Del1TermType2D>( "Del1TermType2D" ) .constructor() .field( "locBefore", &Del1TermType2D::locBefore, "local list before" ) .field( "locAfter", &Del1TermType2D::locAfter, "local list after" ) .field( "exprs.size", &Del1TermType2...
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/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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class Solution { public: bool isRectangleOverlap(vector<int>& rec1, vector<int>& rec2) { if(rec2[2]<=rec1[0] || rec2[0]>=rec1[2]) return false; if(rec2[3]<=rec1[1] || rec2[1]>=rec1[3]) return false; return true; } };
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bool ispar(string x) { stack<char> s; for(int i=0; i<x.length();i++) { char ch = x[i]; switch(ch) { case '(': case '{': case '[': s.push(ch); break; case ')': if(s.empty() || (s.top()!='(')){ ...
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// // Created by simch on 12-11-2018. // #ifndef OPDRACHT_6_SENDHELP_H #define OPDRACHT_6_SENDHELP_H class Vehicle { protected: int bonusFee; int numberOfSeats; int kilometerPrice; public: virtual int berekenOpbrengst() = 0; }; class Bus : Vehicle { private: int numberOfSea...
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#include "imgui_file_dialog.h" FileDialog::Result FileDialog::drawAndGetResult() { namespace fs = std::filesystem; if (m_font) ImGui::PushFont(m_font); ImGuiIO &io = ImGui::GetIO(); ImGuiStyle &style = ImGui::GetStyle(); const auto getSeparatorHeightWithSpacing = [&style]() { ret...
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// ЛР9. Пример 1. Последовательный интерфейс I2C. Обработка информации от датчиков // Отправка данных c OrangePi на Ардуино через I2C #include <Wire.h> void setup() { pinMode(10, OUTPUT); pinMode(11, OUTPUT); Wire.begin(0x23); Wire.onReceive(recInt); Serial.begin(9600); } bool k = false; void loop() { int...
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#ifndef _PAIS #define _PAIS #include<vector> #include <map> #include "city.h" using namespace std; class pais { public: pais(); vector<city> ciudades; int n = 0; map<pair<int, int>, double> edges; void agregar_ciudad(double, double); //Obvio double calcular(); //Longitud total de la via. doub...
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// // Created by ale on 19-11-6. // #ifndef MY3DPHOTO_0FRAME_H #define MY3DPHOTO_0FRAME_H #include <opencv2/opencv.hpp> #include "0CameraParameters.h" namespace m3d { class State { public: unsigned int id; State(unsigned int id_ = 0): id(id_){} ~State(){} }; class Frame ...
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// // Rectangle3DOverlay.cpp // interface/src/ui/overlays // // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // // include this before QGLWidget, which includes an earlier version...
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/* ** EPITECH PROJECT, 2020 ** OOP_arcade_2019 ** File description: ** Launcher */ #include "Launcher.hpp" /** * @brief Launcher constructor * * Init Launcher and scan ./games directory to discover __.so games * Games are sorted alphabetically * * @return New instance of Launcher */ Launcher::Launcher() { ...
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#include "wx/image.h" #include "JxqyPicture.h" int main(int argc, char** argv) { wxInitAllImageHandlers(); wxImage image; PBYTE data; if(ReadFile("2.spr")) { int width = GetCanvasWidth(); int height = GetCanvasHeight(); int count = GetFrameCount(); for(int i = 0 ; i < count; i++) { dat...
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#include "encoder_audio_mp3.h" #include "mediaplayer.h" #define TAG "FFMpegEncoderAudioMP3" namespace ffmpeg { EncoderAudioMP3::EncoderAudioMP3(MediaPlayer* mediaPlayer, char* output, bool bEnableReverb) : EncoderAudio(mediaPlayer, output, bEnableReverb), mHandle(0) { mHandle = lame_init(); LOGI("Init parameters...
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#include <iostream> bool is_prime(int const num){ if(num <= 3){ return num > 1; }else if(num % 2 == 0 || num % 3 == 0){ return false; }else{ for (int i = 5; i * i <= num; i += 6){ if(num % i == 0 || num % (i + 2) == 0){ return false; } ...
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#pragma once namespace rust { class IPrefabNeedsWarming { public: }; // size = 0x0 }
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