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// Copyright (C) 2009-2012 Lorenzo Caminiti // Distributed under the Boost Software License, Version 1.0 // (see accompanying file LICENSE_1_0.txt or a copy at // http://www.boost.org/LICENSE_1_0.txt) // Home at http://www.boost.org/libs/local_function #ifndef BOOST_LOCAL_FUNCTION_DETAIL_PP_KEYWORD_FACILITY_IS_HPP_ #...
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#include <bits/stdc++.h> using namespace std; int lcm(int a, int b) { return (a*b)/__gcd(a, b); } } ; int main() { int a = 15, b = 20; cout<<"GCD of "<<a<<" and "<<b<<" is "<<__gcd(a, b); cout<<"LCM of "<<a<<" and "<<b<<" is "<<lcm(a, b); return 0; }
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#include <iostream> #include <thread> using namespace std; void fun(int i) { cout << i << endl; } int main() { system("D:/documents/Sources/c++/build/CalculatingMachine.exe"); for (int i = 0; i < 10;i++) { thread t(fun, i); cout << "进程" << t.get_id() << "启动" << endl; t.join(); ...
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#pragma once //////////////BEGIN消息映射宏定义//////////////////////////////////////////////////// /// namespace DuiLib { enum DuiSig { DuiSig_end = 0, // [marks end of message map] DuiSig_lwl, // LRESULT (WPARAM, LPARAM) DuiSig_vn, // void (TNotifyUI) }; class CControlUI; // Structure for notification...
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/* * RanLim32.hpp * * Created on: Apr 13, 2012 * Author: frferrara */ #ifndef RAN32_HPP_ #define RAN32_HPP_ #include <iostream> #include <stdexcept> #include "RNGInterface.hpp" class Ran32 : public RNGInterface { public: Ran32(); Ran32( unsigned int i ); virtual ~Ran32() {} virtual double uniGen(...
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#ifndef __INode_h__ #define __INode_h__ 1 // ================================================================================================= // Copyright Adobe // Copyright 2014 Adobe // All Rights Reserved // // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms // of t...
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#include "Utilities.h" #include <algorithm> #ifdef OBLIVION #include "GameAPI.h" #include "Script.h" #include "GameOSDepend.h" void PrintItemType(TESForm * form) { Console_Print("%s (%s)", GetFullName(form), GetObjectClassName(form)); } const char GetSeparatorChar(Script* script) { if (IsConsoleMode()) { if (sc...
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// nnetbin/nnet-copy.cc // Copyright 2012 Karel Vesely // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // THIS CODE IS PROVIDED *AS IS...
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// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: ...
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/******************************************************************************* * This file was auto-generated using the AutoGemm.py python script. * DO NOT modify this file! Instead, make changes to scripts in * clBLAS/src/library/blas/AutoGemm/ then re-generate files * (otherwise local changes will be lost a...
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#include <cassert> #include <deque> #include "string.h" #include "stringify.h" struct stringify_data_lua_visitor : public stringify_data_visitor { virtual bool visit_begin() { seqs_.clear(); seqs_.push_back(0); return os_.good(); } virtual bool visit_value(const std::string& val...
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#pragma once #include <d3d9.h> #include <d3dx9.h> #include "Vector.h" #include "../../Define.h" #include "Float_Easing.h" class Vector_Easing { protected:public: Vector_Easing() {} Float_Easing x, y; void operator+=(V2 pDelta); void operator-=(V2 pDelta); void operator=(V2 pLast); void operator<<(V2 pVector);...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: main.cpp * Author: bijan * * Created on May 6, 2018, 10:07 AM */ #include <cstdlib> using namespac...
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#include "invisibledeleter.h" InvisibleDeleter::InvisibleDeleter(QObject* parent) : QObject(parent) {} InvisibleDeleter::InvisibleDeleter(QVector4D _position) : position(_position){} void InvisibleDeleter::setViewPoint(QVector4D _position) { position = _position; } QVector<Polygon> InvisibleDeleter:...
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#include <iostream> #define size 8 using namespace std; int sorted[size]; void merge(int a[], int start, int mid, int end) { int i = start; int j = mid + 1; int k = start; while (i <= mid && j <= end) { if (a[i] <= a[j]) { sorted[k] = a[i]; i++; } else { ...
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// From Nicolas #include <iostream> using namespace std; #include <string> #include <sstream> #include <TH1.h> #include <TGraph.h> #include <TTree.h> #include <TDirectory.h> #ifdef simpleBP_cxx TH1D* GetHistoWeight(TTree* t, string variable, int nbins, double xmin, double xmax, string cut, string weight, string nam...
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#include "Shape.hpp" int main(int argc, const char** argv) { for (FiniteElementFamily::ValueType finiteElementFamily = FiniteElementFamily::begin;finiteElementFamily <= FiniteElementFamily::last;++finiteElementFamily) { std::cout << finiteElementFamily << std::endl; } for (int i=0;i<FiniteE...
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/* Floyd Warshall Algorithm Problem Description Given a matrix of integers A of size N x N, where A[i][j] represents the weight of directed edge from i to j (i ---> j). If i == j, A[i][j] = 0, and if there is no directed edge from vertex i to vertex j, A[i][j] = -1. Return a matrix B of size N x N where B[i][j] = sh...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Game.h" #include "MyHUD.h" #include "GameGameModeBase.h" #include "MyCharacter.h" #include "Monster.h" AMyHUD::AMyHUD() { PrimaryActorTick.bCanEverTick = true; } void AMyHUD::DrawHUD() { Super::DrawHUD(); AGameGameModeBase* ...
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#include<iostream> using namespace std; void merge_sort(int A[], int low, int high); void merge(int A[], int low, int mid, int high); int main() { int A[] = {5, 6, 8, 1, -1, 0, 11, 100, -5, 0, 1, 0, 6, 1, 2, 3, 5, 10000}; int size = sizeof(A)/sizeof(int); cout<<"Size = "<<size<<endl; cout<<"Input Array: \n"; fo...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2017 The CommaPlusCoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or...
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/**************************************************************************** ** Meta object code from reading C++ file 'imagewindow.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.0.1) ** ** WARNING! All changes made in this file will be lost! *********************************************************...
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/* * example.cpp * Copyright (C) 2021 Guowei Chen <icgw@outlook.com> * * Distributed under terms of the Apache license. */ #include "solution.h" void run_example() { ListNode* head = stringToListNode("[1, 2, 3]"); Solution sln(head); for (int i = 0; i < 30; ++i) { std::cout << sln.getRandom() << "\n"; ...
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/*********************************************************************************************/ /* Problem: Contains Duplicate (LC) ********/ /*********************************************************************************************/ /* --Problem statement: Given an integer array 'nums', return true if any value...
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#include "navmesh.h" #include "planmanager.h" #include "simulator.h" #include <iostream> #include <iomanip> #include <sstream> #include <exception> #include <cstdlib> #include <cstring> #include <string> #include <memory> #include <cmath> #include "rng.h" using namespace POICS; using namespace std; double scorefunc(c...
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#include "StdAfx.h" #define SKIP_ALLOCATOR_SHARING 1 #include <ScriptSetup.h> void SetupPvPSilithus(ScriptMgr *mgr); extern "C" SCRIPT_DECL uint32 _exp_get_script_type() { return SCRIPT_TYPE_MISC; } extern "C" SCRIPT_DECL void _exp_script_register(ScriptMgr* mgr) // Comment any script to disable it { SetupPvPSilit...
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class Solution { public: vector<string> Permutation(string str) { vector<string> result; if (str.empty()) return result; permutation(str, 0, result); sort(result.begin(), result.end()); return result; } void permutation(string str, int begin, vector<string>& res){ ...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.1 | ...
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/* file "UserCurrentLocationIntentJSON.cpp" */ /* Generated automatically by Classy JSON. */ #pragma implementation "UserCurrentLocationIntentJSON.h" #include "UserCurrentLocationIntentJSON.h" UserCurrentLocationIntentJSON::UserCurrentLocationIntentJSON(const UserCurrentLocationIntentJSON &) { assert(false)...
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////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2012, John Haddon. All rights reserved. // Copyright (c) 2013-2014, Image Engine Design Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted pro...
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#ifndef HarmEmuCoreAES_h__ #define HarmEmuCoreAES_h__ #include "aes.h" #include "HarmEmu_Base.hpp" namespace HarmEmu { namespace Core { namespace AES { void* __fastcall Constructor( void* pObject ) { //HarmEmu::LogMsg( "-::Core::AES[%08x]::AES( )\n", pObject ); *((::AES**)pObject) = new ::AES( );...
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// There are a total of n courses you have to take, labeled from 0 to n-1. // // Some courses may have prerequisites, for example to take course 0 you have to first take course 1, which is expressed as a pair: [0,1] // // Given the total number of courses and a list of prerequisite pairs, is it possible for you to fini...
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//===--- SwiftRemoteMirrorLegacyInterop.h - Interop with legacy libs. -*- C++ -*-===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift...
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////////////////////////////////////////////////////////////////////////////// /// Copyright 2003 and onward LASMEA UMR 6602 CNRS/U.B.P Clermont-Ferrand /// Copyright 2009 and onward LRI UMR 8623 CNRS/Univ Paris Sud XI /// /// Distributed under the Boost Software License, Version 1.0 /// ...
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#pragma once #include <glbinding/nogl.h> #include <glbinding/gl/boolean.h> namespace gl21 { // import booleans to namespace using gl::GL_FALSE; using gl::GL_TRUE; } // namespace gl21
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "optionssubmouse.h" //#include "CommandCheckButton.h" #include "keytogglecheckbutton.h" #include "c...
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#pragma once #include "3dmath.h" class Image { public: unsigned int width, height; unsigned char *image; Image (unsigned int Width, unsigned int Height); ~Image (); void WriteToTga (const char *filename); };
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#pragma once #include <frc2/command/CommandBase.h> #include <frc2/command/CommandHelper.h> #include "subsystems/Climb.h" class ClimbCylinderExtendCommand : public frc2::CommandHelper<frc2::CommandBase, ClimbCylinderExtendCommand> { public: explicit ClimbCylinderExtendCommand (Climb* climb) { AddRequireme...
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/// @file /// @version 6.0 /// /// @section LICENSE /// /// This program is free software; you can redistribute it and/or modify it under /// the terms of the BSD license: http://opensource.org/licenses/BSD-3-Clause /// /// @section DESCRIPTION /// /// Defines a generic master shader. #ifndef APRIL_MASTER_SHADER_H...
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#include "Mesh.h" Mesh::Mesh() { } Mesh::~Mesh() { } std::vector<glm::vec2> &Mesh::getMappings() { return mappings; } std::vector<glm::vec3> &Mesh::getVertexes() { return vertexes; } std::vector<glm::vec3> &Mesh::getNormals() { return normals; } std::vector<Group*> &Mesh::getGroups() { return groups; } vo...
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#ifndef BASIC_MATHS_HEADER_INCLUDED #define BASIC_MATHS_HEADER_INCLUDED #include <limits> #include <cmath> namespace Geometry { inline float Sqrt( float f ) { return sqrtf( f ); } inline double Sqrt( double f ) { return sqrt( f ); } inline float Fabs( float f ) { re...
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// Copyright (c) 2019 DENSO CORPORATION. All rights reserved. /** * HA943_PreviousModifier_IsOn.cpp */ #include <vector> #include <string> #include "RBAJsonParser.hpp" #include "TestCommon.hpp" #include "HA943_PreviousModifier_IsOn.hpp" namespace { using namespace rba; HA943_PreviousModifier_IsOn::HA943_PreviousM...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef vector<int> vi; typedef vector<vector<int>> vvi; typedef pair<int, int> pi; class Solution { // Math, Time: O(n), Space: O(1) public: int missingNumber(vector<int>& nums) { int n = nums.size(); int expected = (0+n)*(n+1) / ...
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// the result is the form factor except for the coefficient C1, C2 and the coefficient of each individual diagram #include "../kaon.h" #include "amplitude/form_factor.h" using namespace std; using namespace Grid; using namespace Grid::QCD; LatticeKGG calc_leptonic_with_coef(double M_K, const std::vector<int> &v...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_MissionType_Race_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------...
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/***********************************************/ /* Lista Encadeada */ /* objetivo: cadastro de pessoas */ /* programador: Daniela Bagatini */ /* criado em: 01/04/2016 */ /* data da ultima alteracao: 01/03/2018 */ /************...
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#pragma once #include "Paperworks/Graphics/API/Framebuffer.h" namespace Paperworks { class OpenGLFramebuffer : public Framebuffer { public: OpenGLFramebuffer(const FramebufferSpec& spec); virtual ~OpenGLFramebuffer(); virtual void Resize(uint32_t width, uint32_t height) override; virtual void Bind() over...
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#include <stdio.h> #include "event2/event.h" #include "event2/util.h" #include "common.h" #include "starPB.h" #ifdef WIN32 #include <WinSock2.h> #pragma comment(lib, "ws2_32.lib") #else #include <netinet/tcp.h> #include <sys/select.h> #include <sys/socket.h> #include <arpa/inet.h> #endif #define...
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//此源码被清华学神尹成大魔王专业翻译分析并修改 //尹成QQ77025077 //尹成微信18510341407 //尹成所在QQ群721929980 //尹成邮箱 yinc13@mails.tsinghua.edu.cn //尹成毕业于清华大学,微软区块链领域全球最有价值专家 //https://mvp.microsoft.com/zh-cn/PublicProfile/4033620 //版权所有(c)2011 LevelDB作者。版权所有。 //此源代码的使用受可以 //在许可证文件中找到。有关参与者的名称,请参阅作者文件。 #include "db/version_set.h" #include "util/loggi...
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#include <cstdio> using namespace std; void main(){ int sum= 0 ; int h, num ,n , i = 0; int a[] = {0}; scanf("%d", &num); while(scanf("%d" , &n) == 1){ a[i] = n; i++; } for(int p = 0 ; p < i ; p++){ printf("a[%d]:%d ",p, a[p]); } i = i-1; printf("num : %d\n",num); printf...
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// ContactList.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols // CContactListApp: // See ContactList.cpp for the implementation of this class // class CContactLis...
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#include <iostream> using namespace std; #include "myexception.h" int func(int x,int y) throw(myException) { if(y != 0) return x/y; throw(myException("err y == 0")); } int main() { int a; int b; cin >> a >> b; try{ cout << func(a,b) << endl; } catch(myException &e) ...
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#pragma once #include <vector> #include <iostream> #include "stack.h" template <typename data_t> class myqueue { private: mystack <data_t> stack_in, stack_out; public: void push_back(const data_t& data_string) { stack_in.push_back(data_string); } data_t p...
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/* * ConfigDialog.cpp * Modeless Configuration Dialog class * $Id: ConfigDialog.cpp 22290 2016-04-27 14:51:37Z ritt $ */ #include "DRSOscInc.h" ConfigDialog::ConfigDialog( wxWindow* parent ) : ConfigDialog_fb( parent ) { m_frame = (DOFrame *)parent; m_osci = m_frame->GetOsci(); fCalMode = 0; m...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_WoodTable_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //------------------------------------------------------------...
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// Copyright (c) 2011-2013 The Bitcoin developers // Copyright (c) 2017-2018 The INDIUM developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_OPTIONSMODEL_H #define BITCOIN_QT_OPTIONSMODEL_H #include...
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#include "image_converter.hpp" #include "math.h" #include "omp.h" using namespace std; using namespace cv; const double ALPHA = 0.5; ImageConverter::ImageConverter(): it_(nh), FrameRate(0.0), obj_filter_size(500) { get_Camera(); get_center(); get_distance(); get_whitedata(); image_sub...
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#pragma once // Name: Torchlight3, Version: 1.0.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Parameters //---------------------------------------------------...
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#pragma once struct CJumpTimer { int timeUntilJump; CJumpTimer(int time = -1) : timeUntilJump(time) {} };
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#ifndef TRANSPORTCOMPANY_H #define TRANSPORTCOMPANY_H #include "Company.h" class TransportCompany : public Company { public: TransportCompany(); Type getType() override; double getTax() override; }; #endif // TRANSPORTCOMPANY_H
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#include <iostream> #include <fstream> #include <libgen.h> #include <cstring> #include <cstdlib> #include "dictionary.h" using namespace std; RadiusDictionary::RadiusDictionary() { } void RadiusDictionary::parse(string file) { unsigned short len = file.length()+1; char *temp = new char[len]; strncp...
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class Solution { public: string reformatDate(string date) { string a,b,c; int p = 0; while(date[p] != ' ' && p < date.size()) a += date[p++]; p++; while(date[p] != ' ' && p < date.size()) b += date[p++]; p++; while(date[p] != ' ' && p < date.size()) c += date[...
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup(){ // make the background black ofBackground(255); // don't automatically black out the window each frame ofSetBackgroundAuto(false); // make 350 FireworkParticles and put them in an array ...
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/*++ Copyright (c) Corporation Module Name: sxsquerycpp.cpp Abstract: C++ wrapper source file for sxsquery.c Author: Jay Krell Revision History: March 2002 - Jay Krell --*/ #include "pch.cxx" #include "sxsquery.c"
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#include "opencv2/highgui/highgui.hpp" #include "opencv2/core/core.hpp" #include "opencv2/imgproc/imgproc.hpp" #include <iostream> #include <string> #include "MyFuncs.h" using namespace std; using namespace cv; Mat KeepHighlightsOnly(Mat img, int r, int g, int b) // the order of r, g, b is incorrect, reality is that...
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/* * W.J. van der Laan 2011-2012 */ #include "bitcoingui.h" #include "clientmodel.h" #include "walletmodel.h" #include "optionsmodel.h" #include "guiutil.h" #include "guiconstants.h" #include "init.h" #include "ui_interface.h" #include "qtipcserver.h" #include <QApplication> #include <QMessageBox> #include <QTextCo...
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#include <Adafruit_Fingerprint.h> #include <SoftwareSerial.h> SoftwareSerial mySerial(2, 3); Adafruit_Fingerprint finger = Adafruit_Fingerprint(&mySerial); int Green = 8; int White = 9; int Red = 10; int Button = 12; int Mode = -1; void setup() { pinMode(Green, OUTPUT); pinMode(Red, OUTPUT); pinMode(White, OU...
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/************************************************************************* FILE: solar.cc A program displaying the solar system composed of the sun and the earth. Author: Dana Vrajitoru, IUSB Class: C481 B581 Computer Graphics *************************************************************...
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#include <bits/stdc++.h> using namespace std; vector<string> split_string(string); // Complete the poisonousPlants function below. // https://www.hackerrank.com/challenges/poisonous-plants/problem // https://www.hackerrank.com/challenges/poisonous-plants/forum/comments/132237 int poisonousPlants(vector<int> p) { i...
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// TODO: This is getting very messy. The Manager needs a refactoring // to split out the BinPAC++ part and get rid of the PIMPLing. #include <memory> #include <glob.h> extern "C" { #include <libbinpac/libbinpac++.h> } #undef DBG_LOG // Bro includes. #include <Desc.h> #include <Func.h> #include <ID.h> #include <Ne...
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#include "Dfs.hpp" Dfs::Dfs(GameState* gameState) { this->gameState = gameState; int x = gameState->getWidth(); int y = gameState->getHeight(); for(int i = 0; i < x; i++) { visited.push_back(std::vector<bool>()); for(int j = 0; j < y; j++) { visited.back().push_back(false)...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Bomber.h" #include "FindWayPointQueryContext.h" #include "SmartAI.h" #include "EnemyAIController.h" #include "SBotWayPoint.h" /*AI INcludes*/ #include "EnvironmentQuery/EnvQueryTypes.h" #include "EnvironmentQuery/Items/EnvQueryIte...
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// License: Apache 2.0. See LICENSE file in root directory. // Copyright(c) 2019 Intel Corporation. All Rights Reserved. #include "sr300-fw-update-device.h" #include "ivcam-private.h" #include <chrono> #include <thread> namespace librealsense { sr300_update_device::sr300_update_device(std::shared_ptr<context> ctx...
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#include<iostream> #include<set> #include<list> #include<algorithm> using namespace std; typedef struct nodes { int DEST; int COST; }node; class Graph { int N; list<node> *adjList; private: void showList(int src, list<node> lt) { list<node> :: iterator i; node tempNode; ...
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#pragma once #include <iostream> namespace ClassAbstract { class FiguraGeometrica { public: //FiguraGeometrica(); // construtor virtual ~FiguraGeometrica() { std::cout << "\nForma Destruida!\n"; } //destrutor virtual float Perimetro() = 0; // definišao do metodo de calculo do perimetro virtual float Area() ...
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// mcp_parser.cpp #include "tiny_collada_parser.hpp" #include "third_party_libs/tinyxml2/tinyxml2.h" #include <cassert> #if 1 #define TINY_COLLADA_DEBUG 1 #else #define TYNE_COLLADA_DEBUG 0 #endif #if TINY_COLLADA_DEBUG #define TINY_COLLADA_TRACE(...) ::std::printf(__VA_ARGS__) #define TI...
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#pragma once #include "TelloPro.h" class Up: public TelloPro { public: Up(); Up(int _val); public: double get_delay(); };
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#include "ConcreteProductB1.h" std::string ConcreteProductB1::UsefulFunctionB() const { return "The result of the product B1."; } std::string ConcreteProductB1::AnotherUsefulFunctionB(const AbstractProductA& collaborator) const { const std::string result = collaborator.UsefulFunctionA(); return "The result of the ...
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// $Id: TVirtualDragManager.h,v 1.1 2004/09/08 16:03:57 brun Exp $ // Author: Valeriy Onuchin 12/08/04 /************************************************************************* * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. * * All rights reserved. ...
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#define YELLOW 0 #define GREEN 1 #define RED 2 #define BLUE 3 #define BUTTON1 13 #define BUTTON2 12 #define BUTTON3 11 #define BUTTON4 10 #define SPEAKER 9 int numTones = 10; int tones[] = {261, 277, 294, 311, 330, 349, 370, 392, 415, 440}; // mid C C# D D# E F F# G G# A int nrOfLight...
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#define WIN32_LEAN_AND_MEAN #define WIN32_EXTRA_LEAN #define GLX_GLXEXT_LEGACY //Must be declared so that our local glxext.h is picked up, rather than the system one //#include <windows.h> #include "GameConstants.h" #include "windowOGL.h" #include "cWNDManager.h" #include "cShapes.h" #include "cSphere.h" #include "cM...
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#include <string> #include <iostream> using namespace std; struct Foo { string first_name; char middle_initial; string last_name; }; int main() { Foo f; f.first_name = "Frank"; f.middle_initial = 'C'; f.last_name = "Clerkson"; cout << "Foo size: " << sizeof(f) << " Siz...
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#include <bits/stdc++.h> using namespace std; typedef pair< int, int > ii; #define N 200100 struct UFDS { int par[N]; void init() { memset(par, -1, sizeof(par)); } int root(int x) { return par[x] < 0 ? x : par[x] = root(par[x]); } void merge(int x, int y) { x = root(x); y = root(y); if(x == y) ...
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/********************************************************************** Copyright (c) 2017, team frAIburg Licensed under BSD-3. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistribution...
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#include <iostream> using namespace std; #include "Bilde.h" int main() { Bilde *testbilde = new Bilde; testbilde->lesBitmapFil("tester.bmp"); delete testbilde; testbilde = 0; return 0; }
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/*! \verbatim * \copyright Copyright (c) 2015 Julian Amann. All rights reserved. * \author Julian Amann <julian.amann@tum.de> (https://www.cms.bgu.tum.de/en/team/amann) * \brief This file is part of the OpenInfraPlatform. * \endverbatim */ #include <sstream> #include <limits> #include "OpenInfraPlatform/Ifc4/mo...
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#pragma once #include "ElementMultime.h" #include <iostream> using namespace std; class ElementMultime { public: int x; ElementMultime(); ElementMultime(int); ElementMultime(ElementMultime &); virtual ~ElementMultime(){} ElementMultime & operator = (const ElementMultime &); friend istream &operato...
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/**************************************************************************** ** Meta object code from reading C++ file 'GroupBox.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.5.1) ** ** WARNING! All changes made in this file will be lost! ************************************************************...
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/* Copyright 2012 10gen Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or ...
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#include "FollowCamera.h" using namespace DirectX; using namespace DirectX::SimpleMath; const float FollowCamera::CAMERA_DISTANCE = 5.0f; const float FollowCamera::CAMERA_DISTANCE_FPS = 0.01f; FollowCamera::FollowCamera(int w, int h) :Camera(w, h) { m_target_pos = Vector3::Zero; m_target_rot = 0.0f; maincamera...
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#include "GameCtrlSystem.h" #include "Manager.h" #include "Score.h" #include "GameState.h" #include "messages.h" #include "PhysicsSystem.h" GameCtrlSystem::GameCtrlSystem() : System(ecs::_sys_GameCtrl) { } void GameCtrlSystem::recieve(const msg::Message &msg) { switch (msg.id) { case msg::_PLAYER_INFO: { auto ...
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#include<bits/stdc++.h> using namespace std; int ara[110],n; int func(int i) { if(ara[i]==i)return 0; else{ for(int j=i+1;j<=n;j++){ if(ara[j]==i){ swap(ara[j],ara[i]); return 1; } } } } int main() { int t,cas=0; cin>>t; wh...
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// 2022-11-27T05:36:29.498002 #include<bits/stdc++.h> using namespace std; typedef long long ll; #define _int int #define F(i,a,b) for(_int i=a,_=a<b;(_&&i<b)||(!_&&i>b);_?i++:i--) #define f(i,n) for(_int i=0;i<n;i++) ll solve(){ ll n,k,m,t,nn; cin>>n; return 0; } int main(){ ll T = 1; // cin>>T; // while(T--) ...
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#ifndef MAIN_OPER_HPP_ #define MAIN_OPER_HPP_ #include "main.hpp" extern const IOptionGroupCallback* const oper_operationCallback; #endif /* MAIN_OPER_HPP_ */
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/************************************************************* * ΐύΘηΚδΘλΧΦ·ϋ΄®"I am a student."£¬ΤςΚδ³φ"student. a am I"΅£ *************************************************************/ void Reverse(char *pBegin, char *pEnd) { if (pBegin == NULL || pEnd == NULL) return; for (; pBegin < pEnd; ++pBegin, --pEnd)...
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#include "TextBrick.h" TextBrick::TextBrick() { } TextBrick::~TextBrick() { } TextBrick::TextBrick(int rtPos, int _speed, string _targetText) { SetSpeed(_speed); targetText = _targetText; SetRtCollider(rtPos); } void TextBrick::Update() { DownBrick(); } void TextBrick::Render(HDC hdc) { RenderBrick(hdc); } v...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 4.0 | ...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE78_OS_Command_Injection__wchar_t_environment_system_74a.cpp Label Definition File: CWE78_OS_Command_Injection.one_string.label.xml Template File: sources-sink-74a.tmpl.cpp */ /* * @description * CWE: 78 OS Command Injection * BadSource: environment Read input ...
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#ifndef FATHOM_EXPLOSION_HPP #define FATHOM_EXPLOSION_HPP #include "jam-engine/Core/Entity.hpp" #include "jam-engine/Graphics/Animation.hpp" namespace fathom { class Explosion : public je::Entity { public: Explosion(je::Level *level, const sf::Vector2f& pos); private: void draw(sf::RenderTarget& target, const sf:...
[ "raftias@gmail.com" ]
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