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#include "stdafx.h" #include "Modelo.h" Modelo::Modelo() { transformaciones = mat4(1.0f); } void Modelo::inicializarVertexArray(GLuint posicionID, GLuint colorID, GLuint transformacionesID) { this->transformacionesID = transformacionesID; //Crear un vertex array glGenVertexArrays(1, &vertexArrayID); glBind...
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/* * * Copyright (c) 2021 Project CHIP Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requir...
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#ifndef __modbus_h__ #define __modbus_h__ #include "mmpm_types.h" #include <QObject> class AbstractSerialPort; class QString; //============================================================================== // Modbus Master //============================================================================== class Modbu...
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/* * Copyright 2016-2021 Robert Konrad * SPDX-License-Identifier: Apache-2.0 OR MIT * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#if !defined(AFX_EXPANDINGDIALOG_H__CC371CE2_1DD1_11D2_96D3_841605C10627__INCLUDED_) #define AFX_EXPANDINGDIALOG_H__CC371CE2_1DD1_11D2_96D3_841605C10627__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 ///////////////////////////////////////////////////////////////////////////// // ExpandingDia...
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/* dance.cpp Single line ASCII dancer who dances forever */ #include <iostream> #include <unistd.h> useconds_t MOVE_SPEED = 500000; const char* DANCE_MOVES[] = { "(>'-')>", "<('-'<)", "^('-')^", "v('-')v", "(>'-')>", " (^-^) " }; int main() { // unbuffered output for std::cout...
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// Copyright (c) 2016-2022 Daniel Frey and Dr. Colin Hirsch // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt) #if defined( _WIN32 ) auto main() -> int {} #else #include "../macros.hpp" #include <cmath> #include <s...
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//-------------------------------------------------------------------------------------- // File: SpriteBatch.h // // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // // http://go.microsoft.com/fwlink/?LinkID=615561 //-------------------------------------------------------...
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#ifndef AUDIOPLAYER_H #define AUDIOPLAYER_H #include <QObject> #include <QProcess> class AudioPlayer : public QObject { Q_OBJECT public: explicit AudioPlayer(QObject *parent = 0, const QString& server = QString("60.171.108.115"), int port = 20000); ~AudioPlayer(); QString getRobotId() const; void ...
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#if !(_Algae_h) #define _Algae_h 1 #include <memory> #include "LifeForm.h" #include "Init.h" class Algae : public LifeForm { static void initialize(void); Event* photo_event; void photosynthesize(void); public: Algae(void); void draw(int,int) const; // defines LifeForm::draw Color my_color(void) const;...
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// bindgen-flags: --with-derive-hash --allowlist-type "NoHash" --no-hash "NoHash" class NoHash { int i; };
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#include <stdio.h> #define N 24 static int x, y; static char initial[N][N]; static char final[N+2][N+2]; static char buf[N+1]; static void flip (int ax, int ay) { final[ax][ay] = 1- final[ax][ay]; final[ax-1][ay] = 1 - final[ax-1][ay]; final[ax+1][ay] = 1 - final[ax+1][ay]; final[ax][ay-1] = 1 - fin...
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#include "April/Gui/DhuumInfo.h" #include "April/Utility/TimeFormatting.h" #include "GWCA/GWCA.hpp" using namespace April; using namespace GW::Packet::StoC; namespace { auto dhuums_rest_str() -> std::string { auto const percent = GW::GetMissionProgress() * 100; if ( percent < 0 || percent > 100 ) return...
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#ifndef EXC2_H_ #define EXC2_H_ #include<iostream> #include<stdexcept> #include<string> class base_mean : public std::logic_error { private: double a; double b; public: base_mean(const std::string& what_arg, double a_, double b_) : logic_error(what_arg),a(a_),b(b_) {} base_mean(const char* what_arg, double a_, d...
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#include <TGUI/Gui.hpp> #include <TGUI/Widgets/EditBox.hpp> #include "Game.hpp" #include "SFGUI/SFGUI.hpp" #include "SoundManager.h" Game::Game(): world(b2Vec2(0.0, 0.0), true){ world.SetContactListener(&myContactListener); SoundManager::playMainTheme(); } void Game::start(){ choosingMenuItem(); ...
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/* * Copyright 2010 Tomas Wilhelmsson <tomas.wilhelmsson@gmail.com> * All rights reserved. Distributed under the terms of the MIT license. */ #include <Messenger.h> extern "C" { BMessenger* be_BMessenger_ctor(void *bindInstPtr) { return new BMessenger(); } BMessenger* be_BMessenger_ctor_1(void *bindInstPtr,...
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#ifndef SDLEASYGUIDE_TTYPE_H #define SDLEASYGUIDE_TTYPE_H #if _MSC_VER >= 1200 #pragma once #endif #include <cstddef> #include <atomic> #include <ctime> #include <SDL2/SDL.h> #include <SDL2/SDL_stdinc.h> namespace sdleasygui { using t_color = uint8_t; using t_type = uint8_t; using t_unique = uint_fast16_t; usi...
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// Supported with union (c) 2018 Union team #ifndef __OINFORMATION_MANAGER_H__VER2__ #define __OINFORMATION_MANAGER_H__VER2__ namespace Gothic_II_Classic { class oCInformationManager { public: typedef enum zEInformationManagerMode { INFO_MGR_MODE_IMPORTANT, INFO_MGR_MODE_INFO, INFO_MGR_MODE...
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// $Id: shape.cpp 32 2008-10-25 12:19:56Z Naoyuki.Hirayama $ #include "shape.hpp" #include "zw/dprintf.hpp" #include "zw/d3dmathutils.hpp" /*===========================================================================*/ /*! * @class ShapeImp * @brief * * */ /*=======================================...
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// 从类型库向导中用“添加类”创建的计算机生成的 IDispatch 包装器类 // CWorkbooks 包装器类 class CWorkbooks : public COleDispatchDriver { public: CWorkbooks() {} // 调用 COleDispatchDriver 默认构造函数 CWorkbooks(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} CWorkbooks(const CWorkbooks& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} // ...
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class TestClass { private: int m_testMember; public: char m_charMember; private: int m_secondMember; };
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#ifndef SNAKE_H #define SNAKE_H #include <vector> #include <string> #include <iostream> #include <map> #include "Player.h" #include "Directions.h" class Snake{ /* TODO implementação dos atributos e métodos */ private: int vidas = 5; int numCauda = 0; std::map< int, std::pair<int, int> > cauda; i...
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#pragma once #include <list> #include <algorithm> namespace Memory { struct Range { size_t begin; size_t end; }; struct RangeSet { std::list<Range> ranges; size_t length() const { size_t sum = 0; for (auto &range : ranges) { sum += range.end - range.begin; } ...
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#include<iostream> #include<fstream> #include<iterator> #include<vector> #include<string> using namespace std; int main(int argc,char* argv[]) { ifstream in(argv[1]); if (!in) { cerr << "无法读取输入文件" << endl; system("pause"); return -1; } istream_iterator<string> str_iter(in), eof; vector<string...
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// // LogoNodes.h // Jhl // // Created by 姬94 on 15/7/12. // // #ifndef __Jhl__LogoNode__ #define __Jhl__LogoNode__ #include <stdio.h> #include "cocos2d.h" USING_NS_CC; class LogoNode:public Node { protected: Sprite* _logo; Sprite* _cocosLogo; public: LogoNode(); virtual ~LogoNode(); virtual ...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <vector> #include <stack> #include <queue> int dx1; int dy1; #define INT_MAX 200000000 //#define ZERO_SOLVE //#define DEBUG_CODE //#define CHECK_CODE #define STONE(n, x, y) stones[((n) << 6) + ((y) << 3) + (x)] ...
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#include <algorithm> #include <iostream> #include <iterator> #include <numeric> #include <sstream> #include <fstream> #include <cassert> #include <climits> #include <cstdlib> #include <cstring> #include <string> #include <cstdio> #include <vector> #include <cmath> #include <queue> #include <deque> #include <stack> #inc...
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#pragma line 1 "cordic.cpp" #pragma line 1 "cordic.cpp" 1 #pragma line 1 "<built-in>" 1 #pragma line 1 "<built-in>" 3 #pragma line 155 "<built-in>" 3 #pragma line 1 "<command line>" 1 #pragma line 10 "<command line>" #pragma line 1 "/opt/xilinx/Vivado_HLS/2014.2/common/technology/autopilot/etc/autopilot_ssdm_op.h" 1 /*...
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#ifndef GAME_H #define GAME_H #include <vector> using namespace std; class Game { private: int n; int k; vector<vector<int>> posType; // posType[n][k] -- type of situation with n matches, when max size of next move is k // 0 -- undefined, 1 -- win, 2 -- loss bool i...
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/* Copyright 2015 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#pragma once #ifndef AMFSTRING_HPP #define AMFSTRING_HPP #include <string> #include "deserializationcontext.hpp" #include "types/amfitem.hpp" #include "types/amfinteger.hpp" namespace amf { class AmfString : public AmfItem { public: AmfString() { } AmfString(const char* v) : value(v == nullptr ? "" : v) { } Amf...
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/** * Copyright (c) 2021 Darius Rückert * Licensed under the MIT License. * See LICENSE file for more information. */ #pragma once #include "saiga/vision/VisionIncludes.h" namespace Saiga { // Basic Intrinsics Matrix K used in the pinhole camera model. // // | fx s cx | // | 0 fy cy | // | 0 0 ...
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/* * motor_control.cpp * Motor Control Node For Serial Communication With The RP6 Robot * Bevers Tim - tim.bevers@student.kuleuven.be * * Wiki: https://github.com/GreenTeam-KUL/ParkingWithROS/wiki/Motor-Ros */ #include "motor_control.hpp" #include <ros/ros.h> #include <serial/serial.h> #include <motor_control/...
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#pragma once class Mob; class Entity; class Vec3; class LookControl { public: virtual ~LookControl(); virtual void tick(); LookControl(Mob&); void setLookAt(Entity*, float, float); void setLookAt(const Vec3&, float, float); };
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#ifndef BIG_BLOCK_H #define BIG_BLOCK_H #include <vector> class big_block { protected: int x, y; public: void move_left(); void move_right(); void move_down(); void move_rotate(); void possible_left(); void possible_right(); void possible_down(); void possible_rotate(); }; #endif
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#include "stdafx.h" #include "SceneEditor.h" // ------------------------------------------------------------ // Constructors and destructors // ------------------------------------------------------------ ParabellumEngine::Editor::SceneEditor::SceneEditor(_IN_ GraphicsDevice* pDevice, _IN_ InputDevice* pInput, _IN...
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#include "Digraph.h" Digraph::Digraph(std::size_t num_vertices) : _num_vertices{num_vertices}, _num_edges{0}, _adjacency_lists(num_vertices, std::unordered_set<int>{}), _indegree(num_vertices, 0) {} void Digraph::add_edge(int v, int w) { if (_adjacency_lists[v].find(w) == _ad...
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// // CppSeed.hpp // youxi // // Created by Qi on 2017/8/2. // // #ifndef CppSeed_hpp #define CppSeed_hpp #include "cocos2d.h" using namespace std; extern "C"{ #include "MxzyDatabase.h" } class CppSeed{ public: CppSeed(Seed *seed); ~CppSeed(); void setSeedId(int seedId); int getSeedId(); ...
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/*************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Karoliina T. Salminen <karoliina.t.salminen@nokia.com> ** ** This file is part of duicontrolpanel-languageapplet. ** ** ** This program...
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#include <iostream> using namespace std; int main() { int n; cin >> n; int m[6] = { 0, 0, 0, 0, 0, 0, }; for (int i=0; i<n; i++) { double height; cin >> height; if ( height < 165.0 ) { m[0]++; } else if ( height < 170.0 ) { m[1]++; } else if ( height < 175.0 )...
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#include <iostream> #include<math.h> using namespace std; int main() { float Returns[10][5]={{2.53, 56.91, -1.61, 14.33, 19.68}, {-0.14, 29.63, 6.29, -18.63, 1.93}, {17.58, -0.18, -7.30, 23.22, 13.41}, {1.92, 9.44, 32.10, 16.26, 18.45}, {9.54, 49.36, 6.55, -1.79, 10.35}, ...
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#ifndef LATEX_LANGUAGE_SERVER_FILESAVEHANDLER_H #define LATEX_LANGUAGE_SERVER_FILESAVEHANDLER_H class FileSaveHandler { }; #endif //LATEX_LANGUAGE_SERVER_FILESAVEHANDLER_H
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/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holdin...
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/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User Lic...
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/**************************************************************************** ** Meta object code from reading C++ file 'ui_new_user.h' ** ** Created: Wed Sep 19 19:23:26 2012 ** by: The Qt Meta Object Compiler version 63 (Qt 4.8.1) ** ** WARNING! All changes made in this file will be lost! ***********************...
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#ifndef NET_UTILS_HEAP_HPP #define NET_UTILS_HEAP_HPP #include "vcos-core-config.h" #include <stddef.h> #include <stdint.h> #include "utils/static_assert.hpp" namespace vc { namespace Net { namespace Utils { class Block { friend class Heap; public: uint16_t GetSize(void) const { return mSize; } void ...
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#pragma once #ifndef FILE_OPEN_MODE_H #define FILE_OPEN_MODE_H namespace gfm { namespace utils { namespace file { enum class FileOpenMode { eTEXT_WRITE, eTEXT_READ, eTEXT_READ_UPDATE, eTEXT_WRITE_UPDAE, eTEXT_APPEND_UPDATE, eBINARY_WRITE, eBINARY_READ, eBINARY_READ_UPDATE, eBINARY_WRITE_UPDAE, eBINARY_APPEND...
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//Chapter 15: Factorial #include <iostream> using namespace std; int fact(int num); int main() { cout << "Factorial of 6 = " << fact(6) << endl; cout << "Factorial of 10 = " << fact(10) << endl; return 0; } int fact(int num) { if (num == 0) return 1; else return num * fact...
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#pragma once #include "Patterns/Singleton.h" enum ELogLevel { INFO, WARNING, ERR0R, FATAL }; class Logger : public Singleton<Logger> { public: void Logf(const ELogLevel logLevel, const char* format, ...); void LogInfo(const std::string& msg) { Logf(ELogLevel::INFO, "[INFO] %s", msg.c_str()); }; void LogWarning...
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#include <stdio.h> int main() { int matrix[100][100]; int n, m; int shang,xia,zuo,you; int x = 1,y = 1,st = 1; scanf("%d %d",&n, &m); shang = 1, zuo = 1, xia = n, you = m; for (int i = 1; i <= n; i++){ for (int j = 1; j <= m; j++){ scanf("%d", &matrix[i][j]); ...
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#include <ros/ros.h> #include <std_msgs/String.h> #include <tf/transform_broadcaster.h> #include <nav_msgs/Odometry.h> // Publisher and subscriber objects ros::Publisher odom_pub_; ros::Subscriber odom_str_sub_; // Implementation variables std::string velstr, xmsg, ymsg, thmsg; size_t strpos1, strpos2; // Used to get...
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#include "Bresenham.h" #include <iostream> void addCirclePoints(std::vector<float>& ans , float x , float y , float z , glm::vec3 centre , std::vector<float> color); float abs(float f) { if(f < 0.0f)return -f; return f; } std::vector<float> Bresenham::drawLine(glm::vec3 p1 , glm::vec3 p2 , std::vector<float>...
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/* THIS FILE IS AUTOGENERATED - DO NOT EDIT */ #ifndef mozilla_dom_ElementReplaceEventBinding_h__ #define mozilla_dom_ElementReplaceEventBinding_h__ #include "EventBinding.h" #include "mozilla/ErrorResult.h" #include "mozilla/dom/BindingDeclarations.h" #include "mozilla/dom/DOMJSClass.h" #include "mozilla/dom/DOMJSPr...
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#include "HeadersAndConsts.h" #include "Data.h" #include "PlayerClasses.h" #include "Enemy.h" #include "Graphics.h" #include "Engine.h" #include "FloatingTexts.h" using namespace std; int main() { srand((size_t)time(0)); Data::loadItems(); Data::loadAbilities(); Data::loadEnemies(); Engine::lo...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "cbase.h" #include "base_playeranimstate.h" #include "tier0/vprof.h" #include "animation.h" #include "studio.h" #includ...
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#include "Engine/EngineCommon.h" #include "Foundation/Buffer/BufferUtil.h" #include "Engine/Asset/AudioAsset.h" #include "Engine/Asset/AssetManager.h" struct WAVE_HEADER { unsigned int riff; // RIFF string unsigned int overall_size; // overall size of file in bytes unsigned char wave[4]; //...
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#include "City.hpp" City::City(Cell* _location) : location(_location) { } City::~City() { } void City::assign(Province* _province) { province = _province; }
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/*! \file non_directional_emitter.hpp \author Sho Ikeda Copyright (c) 2015-2018 Sho Ikeda This software is released under the MIT License. http://opensource.org/licenses/mit-license.php */ #ifndef NANAIRO_NON_DIRECTIONAL_EMITTER_HPP #define NANAIRO_NON_DIRECTIONAL_EMITTER_HPP // Standard C++ library #inc...
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#include "mio/http_headers.hpp" #include <algorithm> #include <charconv> namespace mio { namespace { constexpr char to_ascii_lower(char c) noexcept { // Character encoding should follows ASCII. return ('A' <= c && c <= 'Z') ? static_cast<unsigned char>(c) | 0x20 : c; } ...
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//// -------------------------- //// ATTENTION: //// THIS CODE IS AUTOGENERATED //// BY hp_emblookup_codegen.py //// DO NOT MODIFY!!! //// -------------------------- #include <caffe2/core/common.h> #include <caffe2/core/types.h> #include <immintrin.h> namespace caffe2 { template <bool IS_WEIGHT_POSITION...
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#include<iostream> #include<queue> using namespace std; int point[500002],head[500002],nxt[500002],val[500005],tot; int len[500002]; bool vis[500002]; const int big=2147483647; void add(int x,int y,int v) { tot++; point[tot]=y; val[tot]=v; nxt[tot]=head[x]; head[x]=tot; } struct mine{ int num; ...
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#include <iostream> #include <vector> using namespace std; typedef pair<int, int> match; struct PlaceHolder { int type, day, from, to; PlaceHolder(int type, int day, int from, int to) { this->type = type; this->day = day; this->from = from; this->to = to; } }; match make_match(int from, int to, int end)...
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#include<cstdio> const int maxn=101; int G[maxn][maxn]; int visited[maxn][maxn]; int dir[][2]={{-1,0},{1,0},{0,1},{0,-1}}; int m,n; void dfs(int x,int y){ visited[x][y]=1; for(int i=0;i<4;i++){ int dx=x+dir[i][0]; int dy=y+dir[i][1]; if(dx<0||dx>=m||dy<0||dy>=n||visited[dx][dy]||G[dx][dy]!=G[x][y]) continue; ...
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/* g++ -Wall myMemoryFS.cpp `pkg-config fuse --cflags --libs` -o myMemoryFS */ #define FUSE_USE_VERSION 26 #include <fuse.h> #include <stdio.h> #include <string.h> #include <errno.h> #include <fcntl.h> #include <vector> #include<cstring> #include<string> #include<stdio.h> #include<iostream> #include<stdlib.h> using...
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#ifndef RESTRROUTEITEM_H #define RESTRROUTEITEM_H #include <QListWidgetItem> class RestrRouteItem : public QListWidgetItem { public: /*RestrRouteItem(Route route); Route *route(); private: Route m_route;*/ }; #endif // RESTRROUTEITEM_H
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#include <ESP8266WiFi.h> #include <PubSubClient.h> #include "settings.h" #include "CRelay.h" #include "CTemperature.h" #define MQTT_VERSION MQTT_VERSION_3_1_1 WiFiClient wifiClient; PubSubClient client (wifiClient); /////////////////////////// RELAY //////////////////////////////////////////// // Количесвто реле co...
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//1. Recursion. O(N) class Solution { public: bool isSameTree(TreeNode* p, TreeNode* q) { if(!p && q || p &&!q) return false; if(!p && !q) return true; if(p && q) return (p->val==q->val)&&isSameTree(p->left,q->left)&&isSameTree(p->right,q->right); } }; //2. Iteration use one stack. clas...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItemConsumable_Egg_Moschops_structs.hpp" namespace sdk { //--------------------------------------------------------------------------- //Classes //---------------------------------------...
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/************************************************************************** * * * * * This code is copyright (c) 1994 * * ...
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#include <iostream> using namespace std; void Init(int array[]){ for(int i = 0; i< 5; i++ ){ array[i] = i * 5; } } void Show(int array[]){ for(int i = 0; i< 5; i++ ){ cout << array[i] << endl; } } int main() { int n[5]; Init(n); Show(n); }
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#include "statistical_key_facts.h" #include <transwarp.h> #include <fstream> #include <iostream> #include <random> #include <numeric> namespace tw = transwarp; namespace { using data_t = std::shared_ptr<std::vector<double>>; data_t generate_gamma(std::size_t sample_size, double alpha, double beta, std::shared_ptr<s...
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#pragma once #include <stdio.h> #include <iostream> #include <vector> #include <string> #include <fstream> using namespace std; class Input { public: Input(); ~Input(); string input_id; string whole_sequence; string sequence_with_del; vector<int> quals; //vector<Input> instances; };
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/* * Copyright 2014-2015 Matus Chochlik. Distributed under the Boost * Software License, Version 1.0. (See accompanying file * LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) */ //[oglplus_frag_data_loc_ops namespace oglplus { template <> class __ProgVarLocOps<__tag_FragData> { public: static...
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/*========================================================================= This file is part of CustusX, an Image Guided Therapy Application. Copyright (c) 2008-2014, SINTEF Department of Medical Technology All rights reserved. Redistribution and use in source and binary forms, with or without modification, are perm...
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#pragma once #include <Windows.h> #include <unordered_set> #include "Color.h" #define LOG(type, format, ...) Logger::PrintLog(Logger::Type::type, __FILE__, __LINE__, format, __VA_ARGS__) //#define LOG(type, message, ...) Logger::PrintLog(Logger::Type::) class Logger { public: enum class Type : char{ Inf...
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#include "webhook.h" SleepyDiscord::Webhook::Webhook(const std::string * rawJSON) { std::vector<std::string> values = json::getValues(rawJSON->c_str(), { "id", "guild_id", "channel_id", "user", "name", "avatar", "token" }); unsigned int i = -1; id = values[i++]; server_id = isDefined(values[i++]) ? value...
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// // Created by Gavin on 5/9/2016. // #ifndef FINALPROJECT_SORTCONTACTS_H #define FINALPROJECT_SORTCONTACTS_H #include "searchconstants.h" #include "Contacts.h" namespace ContactDatabase { class SortContacts { public: SortContacts() : __index(0) { } SortContacts(FieldSearch index) ...
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/* * * Copyright (c) 2020-2021 Project CHIP Authors * Copyright (c) 2019-2020 Google LLC. * Copyright (c) 2013-2018 Nest Labs, Inc. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * ...
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#include <iostream> using namespace std; void printSubarrays(int a[], int n) { for (int i = 0; i < n; ++i) { for (int j = i; j < n; ++j) { for (int k = i; k <= j; ++k) cout << a[k] << ' '; cout << endl; } } } int main() { int n; cin >> n; int a[n]; for (int i = 0; i < n; ++i) cin >> ...
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#include "ChangeMe.hpp" ChangeMe::ChangeMe(){ } ChangeMe::ChangeMe(const ChangeMe &the_ChangeMe){ *this = the_ChangeMe; } ChangeMe &ChangeMe::operator=(const ChangeMe &the_ChangeMe){ return (*this); } ChangeMe::~ChangeMe(){ }
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/** * @file Commitment.cpp * * @brief Commitment and CommitmentProof classes for the Zerocoin library. * * @author Ian Miers, Christina Garman and Matthew Green * @date June 2013 * * @copyright Copyright 2013 Ian Miers, Christina Garman and Matthew Green * @license This project is rele...
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#include "bigint.h" BigInt::BigInt(int64_t value) : sign_(Sign::plus) { if (value < 0) { this->sign_ = Sign::minus; value = std::abs(value); } do { this->data_.PushFront(value % 10); } while((value = value/10) != 0); } BigInt& BigInt::operator=(int64_t value) { BigInt r...
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/* * Now consider if some obstacles are added to the grids. How many unique paths would there be? * An obstacle and empty space is marked as 1 and 0 respectively in the grid. */ class Solution { public: int uniquePathsWithObstacles(vector<vector<int>>& obstacleGrid) { int m = obstacleGrid.size(); i...
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#ifndef EBDIALOGLOGIN_H #define EBDIALOGLOGIN_H #include "ebclientapp.h" #include <QMouseEvent> #include <QMenu> #include <QListWidgetItem> #include <ebdialogbase.h> #include <eblabel.h> namespace Ui { class EbDialogLogin; } class EbLoginInfo { public: typedef boost::shared_ptr<EbLoginInfo> pointer; EbLoginI...
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#ifndef MOOCOW_METABOX_H_INCLUDED #define MOOCOW_METABOX_H_INCLUDED #include "Box.h" class MetaBox : public Box { public: MetaBox(const void * p, size_t o) : Box(p, o) { make_container(); children()->load(dataptr(), 0, data_length()); } }; #endif
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/* Feather INI Parser - 1.29 You are free to use this for whatever you wish. If you find a bug, please debug the cause and look into a solution. Post your compiler, version and the cause or fix in the issues section. Written by Turbine. Website: http://code.google.com/p/feather-ini-parser/downlo...
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#include<iostream> #include<algorithm> using namespace std; int num[1050]; int main(){ int a, b; while(cin >> a >> b){ if(a == 0 && b == 0)return 0; fill(num, num + a, 1); int now = 0; for(int i = 0;i < a - 1;i++){ for(int j = 1;j < b;j++){ while(!num[(++now)%=a]); } num[now] = 0; whi...
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/*! * This is a part of the TongYe Foundation Classes C++ library. * COPYRIGHT (C) 1999-2014, TongYe Corporation All rights reserved. * @file PID.h * @brief This file contains definition of class PID * Change Logs: * Date Author Notes * 2014/07/15 Coase the first version */ #p...
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//Nome completo: Igor Ribeiro de lima martins // Matrícula: UC21103937 // Curso: Ciências da Computação #include<stdio.h> //Biblioteca para acrescentar Scanf e Printf. #include<locale.h>//Biblioteca para permitir o uso de acentuação e modificar a linguagem. #include<string.h> //Biblioteca para utilizar string...
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#ifndef MENU_H #define MENU_H #include <QWidget> #include "include/nlohmann/json.hpp" using json = nlohmann::json; #include "scenes/Help/Help.h" namespace Ui { class Menu; } class Menu : public QWidget { Q_OBJECT public: explicit Menu(QWidget *parent = nullptr); ~Menu(); json getPhrases(); e...
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/* a. File Name: TrapSquare.h b. Author: Harika Para, Sereysathia Luy, Peter Clayton c. Date: 03/27/2020 d. Compiler Used: Visual Studio 2019, Xcode (For Sereysathia) e. Brief Description of the file: header file for the TrapSquare */ #ifndef TRAPSQUARE_H #define TRAPSQUARE_H #include <string> #include <stack> #incl...
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#include <iostream> #include <iomanip> // manipulate output to correct form using namespace std; // this excercise to learn about operator overloading const int HOUR_MAX = 23; const int MINUTE_MAX = 59; class Time { private: int hour; int minute; public: Time(int time = 0) : hou...
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#pragma once #include "eng_settings.h" #include "i_register.h" class IRawDataProvider { public: IRawDataProvider(): m_rawDataPtr(0), m_currDataLen(0) { } virtual void setData(uint8_t * newData, uint32_t len) = 0; uint32_t getLen() { return m_currDataLen...
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// // Commander.hpp // scannerControl // // Created by Tyler on 8/3/16. // // #pragma once #include "ofMain.h" class Commander { public: struct cmdVal { char cmd = 0; unsigned long val = 0; }; Commander(){ memset(buf,0,sizeof(buf)); // clear buffer } Comma...
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/* * Simple data logger. */ #include <SPI.h> #include "SdFat.h" // SD chip select pin. Be sure to disable any other SPI devices such as Enet. const uint8_t chipSelect = SS; // Interval between data records in milliseconds. // The interval must be greater than the maximum SD write latency plus the // time to acquir...
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#include<iostream> using namespace std; int main(){ int a,b; cout<<"enter two numbers"; cin>>a>>b; while(a!=b){ if(a>b) a=a-b; else b=b-a; } cout<<a<<" is the hcf of two numbers"; }
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#include <Arduino.h> #include "communication.h" bool setup_comms(void) { Serial.begin(9600); return true; }
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